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"skchr_midn_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Enchant Weapon α", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt by Normal Attacks turn into <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_midn_1", "duration": 36.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Enchant Weapon α", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt by Normal Attacks turn into <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 73, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_midn_1", "duration": 37.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Enchant Weapon α", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt by Normal Attacks turn into <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_midn_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] } ] }, "skchr_wyvern_1": { "skillId": "skchr_wyvern_1", "iconId": null, "hidden": false, "levels": [ { "name": "Command - Reinforcement", "rangeId": null, "description": "Gain <@ba.vup>{cost} Deployment Points; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wyvern_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.05, "valueStr": null } ] }, { "name": "Command - Reinforcement", "rangeId": null, "description": "Gain <@ba.vup>{cost} Deployment Points; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_wyvern_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Command - Reinforcement", "rangeId": null, "description": "Gain <@ba.vup>{cost} Deployment Points; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_wyvern_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null } ] }, { "name": "Command - Reinforcement", "rangeId": null, "description": "Gain <@ba.vup>{cost} Deployment Points; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_wyvern_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Command - Reinforcement", "rangeId": null, "description": "Gain <@ba.vup>{cost} Deployment Points; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_wyvern_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Command - Reinforcement", "rangeId": null, "description": "Gain <@ba.vup>{cost} Deployment Points; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_wyvern_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Command - Reinforcement", "rangeId": null, "description": "Gain <@ba.vup>{cost} Deployment Points; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_wyvern_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null } ] } ] }, "skchr_kroos_1": { "skillId": "skchr_kroos_1", "iconId": null, "hidden": false, "levels": [ { "name": "Double Tap - Auto", "rangeId": null, "description": "The next attack shoots <@ba.vup>{times} in a row, dealing <@ba.vup>{atk_scale:0%} of ATK in physical damage with each shot.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kroos_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Double Tap - Auto", "rangeId": null, "description": "The next attack shoots <@ba.vup>{times} in a row, dealing <@ba.vup>{atk_scale:0%} of ATK in physical damage with each shot.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kroos_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Double Tap - Auto", "rangeId": null, "description": "The next attack shoots <@ba.vup>{times} in a row, dealing <@ba.vup>{atk_scale:0%} of ATK in physical damage with each shot.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kroos_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Double Tap - Auto", "rangeId": null, "description": "The next attack shoots <@ba.vup>{times} in a row, dealing <@ba.vup>{atk_scale:0%} of ATK in physical damage with each shot.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kroos_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Double Tap - Auto", "rangeId": null, "description": "The next attack shoots <@ba.vup>{times} in a row, dealing <@ba.vup>{atk_scale:0%} of ATK in physical damage with each shot.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kroos_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Double Tap - Auto", "rangeId": null, "description": "The next attack shoots <@ba.vup>{times} in a row, dealing <@ba.vup>{atk_scale:0%} of ATK in physical damage with each shot.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kroos_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Double Tap - Auto", "rangeId": null, "description": "The next attack shoots <@ba.vup>{times} in a row, dealing <@ba.vup>{atk_scale:0%} of ATK in physical damage with each shot.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kroos_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] } ] }, "skchr_spot_1": { "skillId": "skchr_spot_1", "iconId": null, "hidden": false, "levels": [ { "name": "Secondary Healing Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_spot_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Secondary Healing Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_spot_1", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Secondary Healing Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_spot_1", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Secondary Healing Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_spot_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Secondary Healing Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_spot_1", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Secondary Healing Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_spot_1", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Secondary Healing Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_spot_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] } ] }, "skchr_catap_1": { "skillId": "skchr_catap_1", "iconId": "skcom_blowrange_up[1]", "hidden": false, "levels": [ { "name": "Blast Range Up α", "rangeId": null, "description": "Increases AOE of Normal Attacks to <@ba.vup>{attack@range_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_catap_1", "duration": 20.0, "blackboard": [ { "key": "attack@range_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Blast Range Up α", "rangeId": null, "description": "Increases AOE of Normal Attacks to <@ba.vup>{attack@range_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_catap_1", "duration": 22.0, "blackboard": [ { "key": "attack@range_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Blast Range Up α", "rangeId": null, "description": "Increases AOE of Normal Attacks to <@ba.vup>{attack@range_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_catap_1", "duration": 24.0, "blackboard": [ { "key": "attack@range_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Blast Range Up α", "rangeId": null, "description": "Increases AOE of Normal Attacks to <@ba.vup>{attack@range_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_catap_1", "duration": 25.0, "blackboard": [ { "key": "attack@range_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Blast Range Up α", "rangeId": null, "description": "Increases AOE of Normal Attacks to <@ba.vup>{attack@range_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_catap_1", "duration": 27.0, "blackboard": [ { "key": "attack@range_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Blast Range Up α", "rangeId": null, "description": "Increases AOE of Normal Attacks to <@ba.vup>{attack@range_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_catap_1", "duration": 29.0, "blackboard": [ { "key": "attack@range_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Blast Range Up α", "rangeId": null, "description": "Increases AOE of Normal Attacks to <@ba.vup>{attack@range_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_catap_1", "duration": 30.0, "blackboard": [ { "key": "attack@range_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_akkord_1": { "skillId": "skchr_akkord_1", "iconId": null, "hidden": false, "levels": [ { "name": "Backbeat Stress", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akkord_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Backbeat Stress", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akkord_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Backbeat Stress", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akkord_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Backbeat Stress", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akkord_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Backbeat Stress", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akkord_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Backbeat Stress", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akkord_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Backbeat Stress", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akkord_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Backbeat Stress", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akkord_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Backbeat Stress", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akkord_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Backbeat Stress", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akkord_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_akkord_2": { "skillId": "skchr_akkord_2", "iconId": null, "hidden": false, "levels": [ { "name": "Explosive Tuning", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, every attack triggers a sonic boom at the location of other Operators within attack range, dealing <@ba.vup>{attack@aoe_atk_scale:0%} ATK as AoE Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, 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null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_akkord_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@aoe_atk_scale", "value": 0.15, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null } ] }, { "name": "Explosive Tuning", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, every attack triggers a sonic boom at the location of other Operators within attack range, dealing <@ba.vup>{attack@aoe_atk_scale:0%} ATK as AoE Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_akkord_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@aoe_atk_scale", "value": 0.15, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null } 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"INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_akkord_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@aoe_atk_scale", "value": 0.2, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null } ] }, { "name": "Explosive Tuning", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, every attack triggers a sonic boom at the location of other Operators within attack range, dealing <@ba.vup>{attack@aoe_atk_scale:0%} ATK as AoE Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_akkord_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@aoe_atk_scale", "value": 0.2, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null } ] }, { "name": "Explosive Tuning", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, every attack triggers a sonic boom at the location of other Operators within attack range, dealing <@ba.vup>{attack@aoe_atk_scale:0%} ATK as AoE Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_akkord_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@aoe_atk_scale", "value": 0.2, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null } ] }, { "name": "Explosive Tuning", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, every attack triggers a sonic boom at the location of other Operators within attack range, dealing <@ba.vup>{attack@aoe_atk_scale:0%} ATK as AoE Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_akkord_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@aoe_atk_scale", "value": 0.25, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null } ] } ] }, "skchr_nights_2": { "skillId": "skchr_nights_2", "iconId": null, "hidden": false, "levels": [ { "name": "Crimson Eyes", "rangeId": null, "description": "Max HP <@ba.vdown>-{-max_hp:0%}; ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nights_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "max_hp", "value": -0.75, "valueStr": null } ] }, { "name": "Crimson Eyes", "rangeId": null, "description": "Max HP <@ba.vdown>-{-max_hp:0%}; ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nights_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "max_hp", "value": -0.75, "valueStr": null } ] }, { "name": "Crimson Eyes", "rangeId": null, "description": "Max HP <@ba.vdown>-{-max_hp:0%}; ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nights_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "max_hp", "value": -0.75, "valueStr": null } ] }, { "name": "Crimson Eyes", "rangeId": null, "description": "Max HP <@ba.vdown>-{-max_hp:0%}; ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nights_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "max_hp", "value": -0.75, "valueStr": null } ] }, { "name": "Crimson Eyes", "rangeId": null, "description": "Max HP <@ba.vdown>-{-max_hp:0%}; ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nights_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "max_hp", "value": -0.75, "valueStr": null } ] }, { "name": "Crimson Eyes", "rangeId": null, "description": "Max HP <@ba.vdown>-{-max_hp:0%}; ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nights_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "max_hp", "value": -0.75, "valueStr": null } ] }, { "name": "Crimson Eyes", "rangeId": null, "description": "Max HP <@ba.vdown>-{-max_hp:0%}; ATK 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"valueStr": null } ] }, { "name": "Crimson Eyes", "rangeId": null, "description": "Max HP <@ba.vdown>-{-max_hp:0%}; ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nights_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "max_hp", "value": -0.75, "valueStr": null } ] }, { "name": "Crimson Eyes", "rangeId": null, "description": "Max HP <@ba.vdown>-{-max_hp:0%}; ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nights_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "max_hp", "value": -0.75, "valueStr": null } ] } ] }, "skchr_fmout_2": { "skillId": "skchr_fmout_2", "iconId": null, "hidden": false, "levels": [ { "name": "Destiny", "rangeId": "3-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks all targets within range simultaneously\n<@ba.rem>Gitano stops attacking for {time} seconds after using this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_fmout_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "time", "value": 15.0, "valueStr": null } ] }, { "name": "Destiny", "rangeId": "3-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks all targets within range simultaneously\n<@ba.rem>Gitano stops attacking for {time} seconds after using this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_fmout_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "time", "value": 15.0, "valueStr": null } ] }, { "name": "Destiny", "rangeId": "3-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks all targets within range simultaneously\n<@ba.rem>Gitano stops attacking for {time} seconds after using this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_fmout_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "time", "value": 15.0, "valueStr": null } ] }, { "name": "Destiny", "rangeId": "3-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks all targets within range simultaneously\n<@ba.rem>Gitano stops attacking for {time} seconds after using this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 95, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_fmout_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "time", "value": 14.0, "valueStr": null } ] }, { "name": "Destiny", "rangeId": "3-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks all targets within range simultaneously\n<@ba.rem>Gitano stops attacking for {time} seconds after using this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 95, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_fmout_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "time", "value": 14.0, "valueStr": null } ] }, { "name": "Destiny", "rangeId": "3-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks all targets within range simultaneously\n<@ba.rem>Gitano stops attacking for {time} seconds after using this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 95, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_fmout_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "time", "value": 14.0, "valueStr": null } ] }, { "name": "Destiny", "rangeId": "3-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks all targets within range simultaneously\n<@ba.rem>Gitano stops attacking for {time} seconds after using this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_fmout_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "time", "value": 13.0, "valueStr": null } ] }, { "name": "Destiny", "rangeId": "3-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks all targets within range simultaneously\n<@ba.rem>Gitano stops attacking for {time} seconds after using this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_fmout_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "time", "value": 12.0, "valueStr": null } ] }, { "name": "Destiny", "rangeId": "3-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks all targets within range simultaneously\n<@ba.rem>Gitano stops attacking for {time} seconds after using this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_fmout_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "time", "value": 11.0, "valueStr": null } ] }, { "name": "Destiny", "rangeId": "3-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks all targets within range simultaneously\n<@ba.rem>Gitano stops attacking for {time} seconds after using this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_fmout_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "time", "value": 10.0, "valueStr": null } ] } ] }, "skchr_greyy_2": { "skillId": "skchr_greyy_2", "iconId": null, "hidden": false, "levels": [ { "name": "Electrostatic Discharge", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}. The duration of the Talent's <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Electrostatic Discharge", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}. The duration of the Talent's <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy_2", "duration": 21.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Electrostatic Discharge", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}. The duration of the Talent's <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy_2", "duration": 22.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Electrostatic Discharge", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}. The duration of the Talent's <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy_2", "duration": 23.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Electrostatic Discharge", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}. The duration of the Talent's <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy_2", "duration": 24.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Electrostatic Discharge", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}. The duration of the Talent's <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Electrostatic Discharge", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}. The duration of the Talent's <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy_2", "duration": 26.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Electrostatic Discharge", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}. The duration of the Talent's <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy_2", "duration": 27.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Electrostatic Discharge", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}. The duration of the Talent's <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy_2", "duration": 28.0, "blackboard": [ { "key": "attack_speed", "value": 75.0, "valueStr": null }, { "key": "talent_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Electrostatic Discharge", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}. The duration of the Talent's <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy_2", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_cammou_2": { "skillId": "skchr_cammou_2", "iconId": null, "hidden": false, "levels": [ { "name": "Synchronized Attack", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Releases Drone to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun enemies for <@ba.vup>{attack@stun:0.0} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cammou_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 0.4, "valueStr": null } ] }, { "name": "Synchronized Attack", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Releases Drone to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun enemies for <@ba.vup>{attack@stun:0.0} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cammou_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 0.4, "valueStr": null } ] }, { "name": "Synchronized Attack", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Releases Drone to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun enemies for <@ba.vup>{attack@stun:0.0} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cammou_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.46, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 0.4, "valueStr": null } ] }, { "name": "Synchronized Attack", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Releases Drone to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun enemies for <@ba.vup>{attack@stun:0.0} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cammou_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.49, "valueStr": null }, { "key": "attack@prob", "value": 0.23, "valueStr": null }, { "key": "attack@stun", "value": 0.4, "valueStr": null } ] }, { "name": "Synchronized Attack", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Releases Drone to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun enemies for <@ba.vup>{attack@stun:0.0} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cammou_2", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.52, "valueStr": null }, { "key": "attack@prob", "value": 0.23, "valueStr": null }, { "key": "attack@stun", "value": 0.4, "valueStr": null } ] }, { "name": "Synchronized Attack", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Releases Drone to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun enemies for <@ba.vup>{attack@stun:0.0} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cammou_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@prob", "value": 0.23, "valueStr": null }, { "key": "attack@stun", "value": 0.4, "valueStr": null } ] }, { "name": "Synchronized Attack", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Releases Drone to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun enemies for <@ba.vup>{attack@stun:0.0} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_cammou_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.58, "valueStr": null }, { "key": "attack@prob", "value": 0.23, "valueStr": null }, { "key": "attack@stun", "value": 0.7, "valueStr": null } ] }, { "name": "Synchronized Attack", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Releases Drone to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun enemies for <@ba.vup>{attack@stun:0.0} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_cammou_2", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.62, "valueStr": null }, { "key": "attack@prob", "value": 0.27, "valueStr": null }, { "key": "attack@stun", "value": 0.7, "valueStr": null } ] }, { "name": "Synchronized Attack", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Releases Drone to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun enemies for <@ba.vup>{attack@stun:0.0} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_cammou_2", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.66, "valueStr": null }, { "key": "attack@prob", "value": 0.27, "valueStr": null }, { "key": "attack@stun", "value": 0.7, "valueStr": null } ] }, { "name": "Synchronized Attack", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Releases Drone to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun enemies for <@ba.vup>{attack@stun:0.0} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_cammou_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@prob", "value": 0.27, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] } ] }, "skchr_stward_1": { "skillId": "skchr_stward_1", "iconId": "skcom_powerstrike[1]", "hidden": false, "levels": [ { "name": "Power Strike α", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_stward_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Power Strike α", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_stward_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Power Strike α", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_stward_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Power Strike α", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_stward_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Power Strike α", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_stward_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Power Strike α", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_stward_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Power Strike α", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_stward_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] } ] }, "skchr_indigo_1": { "skillId": "skchr_indigo_1", "iconId": null, "hidden": false, "levels": [ { "name": "Lighthouse Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_indigo_1", "duration": 4.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Lighthouse Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_indigo_1", "duration": 4.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.31, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Lighthouse Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_indigo_1", "duration": 4.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.32, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Lighthouse Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_indigo_1", "duration": 4.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Lighthouse Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_indigo_1", "duration": 4.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.36, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Lighthouse Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_indigo_1", "duration": 4.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.37, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Lighthouse Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_indigo_1", "duration": 4.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Lighthouse Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_indigo_1", "duration": 4.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.43, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Lighthouse Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_indigo_1", "duration": 4.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.46, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Lighthouse Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_indigo_1", "duration": 4.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] } ] }, "skchr_indigo_2": { "skillId": "skchr_indigo_2", "iconId": null, "hidden": false, "levels": [ { "name": "Labyrinth of Light", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces a little and the activation rate of this unit's Talent increases to <@ba.vup>{talent_scale:0.0} times. <$ba.root>Bound enemies within Attack Range receive Arts damage equal to <@ba.vup>{indigo_s_2[damage].atk_scale:0%} of Indigo's ATK every <@ba.vup>{indigo_s_2[damage].interval} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_indigo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "indigo_s_2[damage].atk_scale", "value": 0.1, "valueStr": null }, { "key": "indigo_s_2[damage].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Labyrinth of Light", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces a little and the activation rate of this unit's Talent increases to <@ba.vup>{talent_scale:0.0} times. <$ba.root>Bound enemies within Attack Range receive Arts damage equal to <@ba.vup>{indigo_s_2[damage].atk_scale:0%} of Indigo's ATK every <@ba.vup>{indigo_s_2[damage].interval} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_indigo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "indigo_s_2[damage].atk_scale", "value": 0.1, "valueStr": null }, { "key": "indigo_s_2[damage].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Labyrinth of Light", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces a little and the activation rate of this unit's Talent increases to <@ba.vup>{talent_scale:0.0} times. <$ba.root>Bound enemies within Attack Range receive Arts damage equal to <@ba.vup>{indigo_s_2[damage].atk_scale:0%} of Indigo's ATK every <@ba.vup>{indigo_s_2[damage].interval} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_indigo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "indigo_s_2[damage].atk_scale", "value": 0.1, "valueStr": null }, { "key": "indigo_s_2[damage].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Labyrinth of Light", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly and the activation rate of this unit's Talent increases to <@ba.vup>{talent_scale:0.0} times. <$ba.root>Bound enemies within Attack Range receive Arts damage equal to <@ba.vup>{indigo_s_2[damage].atk_scale:0%} of Indigo's ATK every <@ba.vup>{indigo_s_2[damage].interval} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_indigo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "indigo_s_2[damage].atk_scale", "value": 0.12, "valueStr": null }, { "key": "indigo_s_2[damage].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Labyrinth of Light", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly and the activation rate of this unit's Talent increases to <@ba.vup>{talent_scale:0.0} times. <$ba.root>Bound enemies within Attack Range receive Arts damage equal to <@ba.vup>{indigo_s_2[damage].atk_scale:0%} of Indigo's ATK every <@ba.vup>{indigo_s_2[damage].interval} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_indigo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "indigo_s_2[damage].atk_scale", "value": 0.12, "valueStr": null }, { "key": "indigo_s_2[damage].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Labyrinth of Light", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly and the activation rate of this unit's Talent increases to <@ba.vup>{talent_scale:0.0} times. <$ba.root>Bound enemies within Attack Range receive Arts damage equal to <@ba.vup>{indigo_s_2[damage].atk_scale:0%} of Indigo's ATK every <@ba.vup>{indigo_s_2[damage].interval} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_indigo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "indigo_s_2[damage].atk_scale", "value": 0.12, "valueStr": null }, { "key": "indigo_s_2[damage].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Labyrinth of Light", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces moderately and the activation rate of this unit's Talent increases to <@ba.vup>{talent_scale:0.0} times. <$ba.root>Bound enemies within Attack Range receive Arts damage equal to <@ba.vup>{indigo_s_2[damage].atk_scale:0%} of Indigo's ATK every <@ba.vup>{indigo_s_2[damage].interval} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_indigo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null }, { "key": "indigo_s_2[damage].atk_scale", "value": 0.15, "valueStr": null }, { "key": "indigo_s_2[damage].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Labyrinth of Light", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces moderately and the activation rate of this unit's Talent increases to <@ba.vup>{talent_scale:0.0} times. <$ba.root>Bound enemies within Attack Range receive Arts damage equal to <@ba.vup>{indigo_s_2[damage].atk_scale:0%} of Indigo's ATK every <@ba.vup>{indigo_s_2[damage].interval} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_indigo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null }, { "key": "indigo_s_2[damage].atk_scale", "value": 0.17, "valueStr": null }, { "key": "indigo_s_2[damage].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Labyrinth of Light", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces moderately and the activation rate of this unit's Talent increases to <@ba.vup>{talent_scale:0.0} times. <$ba.root>Bound enemies within Attack Range receive Arts damage equal to <@ba.vup>{indigo_s_2[damage].atk_scale:0%} of Indigo's ATK every <@ba.vup>{indigo_s_2[damage].interval} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_indigo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "indigo_s_2[damage].atk_scale", "value": 0.17, "valueStr": null }, { "key": "indigo_s_2[damage].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Labyrinth of Light", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces and the activation rate of this unit's Talent increases to <@ba.vup>{talent_scale:0.0} times. <$ba.root>Bound enemies within Attack Range receive Arts damage equal to <@ba.vup>{indigo_s_2[damage].atk_scale:0%} of Indigo's ATK every <@ba.vup>{indigo_s_2[damage].interval} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_indigo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "indigo_s_2[damage].atk_scale", "value": 0.2, "valueStr": null }, { "key": "indigo_s_2[damage].interval", "value": 0.5, "valueStr": null } ] } ] }, "skchr_pudd_2": { "skillId": "skchr_pudd_2", "iconId": null, "hidden": false, "levels": [ { "name": "Diffusion Current", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks can jump between enemies up to <@ba.vup>{attack@max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pudd_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Diffusion Current", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks can jump between enemies up to <@ba.vup>{attack@max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pudd_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Diffusion Current", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks can jump between enemies up to <@ba.vup>{attack@max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pudd_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Diffusion Current", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks can jump between enemies up to <@ba.vup>{attack@max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pudd_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Diffusion Current", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks can jump between enemies up to <@ba.vup>{attack@max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pudd_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Diffusion Current", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks can jump between enemies up to <@ba.vup>{attack@max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pudd_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Diffusion Current", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks can jump between enemies up to <@ba.vup>{attack@max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_pudd_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Diffusion Current", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks can jump between enemies up to <@ba.vup>{attack@max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_pudd_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Diffusion Current", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks can jump between enemies up to <@ba.vup>{attack@max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_pudd_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Diffusion Current", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks can jump between enemies up to <@ba.vup>{attack@max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_pudd_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] } ] }, "skchr_jesica_1": { "skillId": "skchr_jesica_1", "iconId": "skcom_powerstrike[2]", "hidden": false, "levels": [ { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesica_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesica_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesica_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesica_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesica_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesica_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesica_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesica_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesica_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesica_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] } ] }, "skchr_jesica_2": { "skillId": "skchr_jesica_2", "iconId": null, "hidden": false, "levels": [ { "name": "Smokescreen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to dodge Physical and Arts attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_jesica_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Smokescreen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to dodge Physical and Arts attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_jesica_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Smokescreen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to dodge Physical and Arts attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_jesica_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Smokescreen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to dodge Physical and Arts attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_jesica_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Smokescreen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to dodge Physical and Arts attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_jesica_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Smokescreen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to dodge Physical and Arts attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_jesica_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Smokescreen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to dodge Physical and Arts attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jesica_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Smokescreen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to dodge Physical and Arts attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jesica_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Smokescreen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to dodge Physical and Arts attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jesica_2", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Smokescreen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to dodge Physical and Arts attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_jesica_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] } ] }, "skchr_shotst_1": { "skillId": "skchr_shotst_1", "iconId": null, "hidden": false, "levels": [ { "name": "Armor Breaker", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage and the target's DEF <@ba.vup>-{-def:0%} for {duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage and the target's DEF <@ba.vup>-{-def:0%} for {duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage and the target's DEF <@ba.vup>-{-def:0%} for {duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage and the target's DEF <@ba.vup>-{-def:0%} for {duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage and the target's DEF <@ba.vup>-{-def:0%} for {duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage and the target's DEF <@ba.vup>-{-def:0%} for {duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage and the target's DEF <@ba.vup>-{-def:0%} for {duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage and the target's DEF <@ba.vup>-{-def:0%} for {duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "def", "value": -0.31, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage and the target's DEF <@ba.vup>-{-def:0%} for {duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "def", "value": -0.32, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage and the target's DEF <@ba.vup>-{-def:0%} for {duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "def", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] } ] }, "skchr_shotst_2": { "skillId": "skchr_shotst_2", "iconId": null, "hidden": false, "levels": [ { "name": "Armor Breaker - Spread", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage to at most <@ba.vup>5 enemies within range and the DEF of targets hit <@ba.vup>-{-def:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker - Spread", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage to at most <@ba.vup>5 enemies within range and the DEF of targets hit <@ba.vup>-{-def:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker - Spread", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage to at most <@ba.vup>5 enemies within range and the DEF of targets hit <@ba.vup>-{-def:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker - Spread", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage to at most <@ba.vup>5 enemies within range and the DEF of targets hit <@ba.vup>-{-def:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker - Spread", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage to at most <@ba.vup>5 enemies within range and the DEF of targets hit <@ba.vup>-{-def:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker - Spread", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage to at most <@ba.vup>5 enemies within range and the DEF of targets hit <@ba.vup>-{-def:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker - Spread", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage to at most <@ba.vup>5 enemies within range and the DEF of targets hit <@ba.vup>-{-def:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "def", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker - Spread", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage to at most <@ba.vup>5 enemies within range and the DEF of targets hit <@ba.vup>-{-def:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "def", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker - Spread", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage to at most <@ba.vup>5 enemies within range and the DEF of targets hit <@ba.vup>-{-def:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "def", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Armor Breaker - Spread", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK physical damage to at most <@ba.vup>5 enemies within range and the DEF of targets hit <@ba.vup>-{-def:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shotst_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "def", "value": -0.4, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] } ] }, "skchr_clour_2": { "skillId": "skchr_clour_2", "iconId": null, "hidden": false, "levels": [ { "name": "Double Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup>1 additional target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_clour_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup>1 additional target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_clour_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup>1 additional target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_clour_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup>1 additional target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_clour_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup>1 additional target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_clour_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup>1 additional target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_clour_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup>1 additional target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_clour_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup>1 additional target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_clour_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup>1 additional target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_clour_2", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup>1 additional target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_clour_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_mm_1": { "skillId": "skchr_mm_1", "iconId": null, "hidden": false, "levels": [ { "name": "Paralyzing Shell", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and <$ba.sluggish>Slows the target for <@ba.vup>{sluggish:0.0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "sluggish", "value": 1.5, "valueStr": null } ] }, { "name": "Paralyzing Shell", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and <$ba.sluggish>Slows the target for <@ba.vup>{sluggish:0.0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "sluggish", "value": 1.5, "valueStr": null } ] }, { "name": "Paralyzing Shell", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and <$ba.sluggish>Slows the target for <@ba.vup>{sluggish:0.0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "sluggish", "value": 1.5, "valueStr": null } ] }, { "name": "Paralyzing Shell", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and <$ba.sluggish>Slows the target for <@ba.vup>{sluggish:0.0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "Paralyzing Shell", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and <$ba.sluggish>Slows the target for <@ba.vup>{sluggish:0.0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "Paralyzing Shell", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and <$ba.sluggish>Slows the target for <@ba.vup>{sluggish:0.0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "Paralyzing Shell", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and <$ba.sluggish>Slows the target for <@ba.vup>{sluggish:0.0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "Paralyzing Shell", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and <$ba.sluggish>Slows the target for <@ba.vup>{sluggish:0.0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "sluggish", "value": 2.5, "valueStr": null } ] }, { "name": "Paralyzing Shell", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and <$ba.sluggish>Slows the target for <@ba.vup>{sluggish:0.0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "sluggish", "value": 2.5, "valueStr": null } ] }, { "name": "Paralyzing Shell", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and <$ba.sluggish>Slows the target for <@ba.vup>{sluggish:0.0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "sluggish", "value": 2.5, "valueStr": null } ] } ] }, "skchr_mm_2": { "skillId": "skchr_mm_2", "iconId": null, "hidden": false, "levels": [ { "name": "Binding Shock", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish:0.0} seconds and have <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@stun", "value": 0.9, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Binding Shock", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish:0.0} seconds and have <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@stun", "value": 0.9, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Binding Shock", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish:0.0} seconds and have <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@stun", "value": 0.9, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Binding Shock", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish:0.0} seconds and have <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_2", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Binding Shock", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish:0.0} seconds and have <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_2", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Binding Shock", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish:0.0} seconds and have <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_2", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Binding Shock", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish:0.0} seconds and have <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_2", "duration": 27.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.9, "valueStr": null } ] }, { "name": "Binding Shock", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish:0.0} seconds and have <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.1, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.9, "valueStr": null } ] }, { "name": "Binding Shock", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish:0.0} seconds and have <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_2", "duration": 29.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@stun", "value": 1.1, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.9, "valueStr": null } ] }, { "name": "Binding Shock", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish:0.0} seconds and have <@ba.vup>{attack@prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mm_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@stun", "value": 1.2, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] } ] }, "skchr_yuki_1": { "skillId": "skchr_yuki_1", "iconId": null, "hidden": false, "levels": [ { "name": "Shuriken", "rangeId": null, "description": "Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND} tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_1", "duration": 25.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Shuriken", "rangeId": null, "description": "Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND} tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_1", "duration": 25.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Shuriken", "rangeId": null, "description": "Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND} tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_1", "duration": 25.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Shuriken", "rangeId": null, "description": "Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND} tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yuki_1", "duration": 25.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Shuriken", "rangeId": null, "description": "Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND} tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yuki_1", "duration": 25.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Shuriken", "rangeId": null, "description": "Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND} tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yuki_1", "duration": 25.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Shuriken", "rangeId": null, "description": "Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND} tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_yuki_1", "duration": 25.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Shuriken", "rangeId": null, "description": "Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND} tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_yuki_1", "duration": 25.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Shuriken", "rangeId": null, "description": "Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND} tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_yuki_1", "duration": 25.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Shuriken", "rangeId": null, "description": "Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND} tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_yuki_1", "duration": 25.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] } ] }, "skchr_yuki_2": { "skillId": "skchr_yuki_2", "iconId": null, "hidden": false, "levels": [ { "name": "Fatal Shuriken", "rangeId": null, "description": "Throws giant spinning shurikens, the target's Movement Speed reduces by <@ba.vup>{-attack@move_speed:0%} for a short time and dealing <@ba.vup>{attack@atk_scale:0%} of <@ba.vup>ATK Arts damage to the target per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.22, "valueStr": null } ] }, { "name": "Fatal Shuriken", "rangeId": null, "description": "Throws giant spinning shurikens, the target's Movement Speed reduces by <@ba.vup>{-attack@move_speed:0%} for a short time and dealing <@ba.vup>{attack@atk_scale:0%} of <@ba.vup>ATK Arts damage to the target per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.23, "valueStr": null } ] }, { "name": "Fatal Shuriken", "rangeId": null, "description": "Throws giant spinning shurikens, the target's Movement Speed reduces by <@ba.vup>{-attack@move_speed:0%} for a short time and dealing <@ba.vup>{attack@atk_scale:0%} of <@ba.vup>ATK Arts damage to the target per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.24, "valueStr": null } ] }, { "name": "Fatal Shuriken", "rangeId": null, "description": "Throws giant spinning shurikens, the target's Movement Speed reduces by <@ba.vup>{-attack@move_speed:0%} for a short time and dealing <@ba.vup>{attack@atk_scale:0%} of <@ba.vup>ATK Arts damage to the target per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.25, "valueStr": null } ] }, { "name": "Fatal Shuriken", "rangeId": null, "description": "Throws giant spinning shurikens, the target's Movement Speed reduces by <@ba.vup>{-attack@move_speed:0%} for a short time and dealing <@ba.vup>{attack@atk_scale:0%} of <@ba.vup>ATK Arts damage to the target per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.26, "valueStr": null } ] }, { "name": "Fatal Shuriken", "rangeId": null, "description": "Throws giant spinning shurikens, the target's Movement Speed reduces by <@ba.vup>{-attack@move_speed:0%} for a short time and dealing <@ba.vup>{attack@atk_scale:0%} of <@ba.vup>ATK Arts damage to the target per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.27, "valueStr": null } ] }, { "name": "Fatal Shuriken", "rangeId": null, "description": "Throws giant spinning shurikens, the target's Movement Speed reduces by <@ba.vup>{-attack@move_speed:0%} for a short time and dealing <@ba.vup>{attack@atk_scale:0%} of <@ba.vup>ATK Arts damage to the target per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.28, "valueStr": null } ] }, { "name": "Fatal Shuriken", "rangeId": null, "description": "Throws giant spinning shurikens, the target's Movement Speed reduces by <@ba.vup>{-attack@move_speed:0%} for a short time and dealing <@ba.vup>{attack@atk_scale:0%} of <@ba.vup>ATK Arts damage to the target per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null } ] }, { "name": "Fatal Shuriken", "rangeId": null, "description": "Throws giant spinning shurikens, the target's Movement Speed reduces by <@ba.vup>{-attack@move_speed:0%} for a short time and dealing <@ba.vup>{attack@atk_scale:0%} of <@ba.vup>ATK Arts damage to the target per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.32, "valueStr": null } ] }, { "name": "Fatal Shuriken", "rangeId": null, "description": "Throws giant spinning shurikens, the target's Movement Speed reduces by <@ba.vup>{-attack@move_speed:0%} for a short time and dealing <@ba.vup>{attack@atk_scale:0%} of <@ba.vup>ATK Arts damage to the target per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yuki_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.35, "valueStr": null } ] } ] }, "skchr_pinecn_1": { "skillId": "skchr_pinecn_1", "iconId": null, "hidden": false, "levels": [ { "name": "RMA Spikes", "rangeId": null, "description": "Immediately launches an attack that deals <@ba.vup>{atk_scale:0%} damage, ignoring <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 150.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "RMA Spikes", "rangeId": null, "description": "Immediately launches an attack that deals <@ba.vup>{atk_scale:0%} damage, ignoring <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 160.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "RMA Spikes", "rangeId": null, "description": "Immediately launches an attack that deals <@ba.vup>{atk_scale:0%} damage, ignoring <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 170.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "RMA Spikes", "rangeId": null, "description": "Immediately launches an attack that deals <@ba.vup>{atk_scale:0%} damage, ignoring <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 180.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "RMA Spikes", "rangeId": null, "description": "Immediately launches an attack that deals <@ba.vup>{atk_scale:0%} damage, ignoring <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 190.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "RMA Spikes", "rangeId": null, "description": "Immediately launches an attack that deals <@ba.vup>{atk_scale:0%} damage, ignoring <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 200.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "RMA Spikes", "rangeId": null, "description": "Immediately launches an attack that deals <@ba.vup>{atk_scale:0%} damage, ignoring <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 210.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "RMA Spikes", "rangeId": null, "description": "Immediately launches an attack that deals <@ba.vup>{atk_scale:0%} damage, ignoring <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 220.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "RMA Spikes", "rangeId": null, "description": "Immediately launches an attack that deals <@ba.vup>{atk_scale:0%} damage, ignoring <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 230.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "RMA Spikes", "rangeId": null, "description": "Immediately launches an attack that deals <@ba.vup>{atk_scale:0%} damage, ignoring <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 250.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_pinecn_2": { "skillId": "skchr_pinecn_2", "iconId": null, "hidden": false, "levels": [ { "name": "Electrical Overcharge", "rangeId": "1-3", "description": "ATK <@ba.vup>+{pinecn_s_2[a].atk:0%}, Attack range <@ba.vdown>decreases; Gains an additional <@ba.vup>+20% ATK each time this skill is used (Up to a max of 60%)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_2", "duration": 20.0, "blackboard": [ { "key": "pinecn_s_2[a].atk", "value": 0.1, "valueStr": null }, { "key": "pinecn_s_2[b].atk", "value": 0.3, "valueStr": null }, { "key": "pinecn_s_2[c].atk", "value": 0.5, "valueStr": null }, { "key": "pinecn_s_2[d].atk", "value": 0.7, "valueStr": null } ] }, { "name": "Electrical Overcharge", "rangeId": "1-3", "description": "ATK <@ba.vup>+{pinecn_s_2[a].atk:0%}, Attack range <@ba.vdown>decreases; Gains an additional <@ba.vup>+20% ATK each time this skill is used (Up to a max of 60%)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_2", "duration": 20.0, "blackboard": [ { "key": "pinecn_s_2[a].atk", "value": 0.15, "valueStr": null }, { "key": "pinecn_s_2[b].atk", "value": 0.35, "valueStr": null }, { "key": "pinecn_s_2[c].atk", "value": 0.55, "valueStr": null }, { "key": "pinecn_s_2[d].atk", "value": 0.75, "valueStr": null } ] }, { "name": "Electrical Overcharge", "rangeId": "1-3", "description": "ATK <@ba.vup>+{pinecn_s_2[a].atk:0%}, Attack range <@ba.vdown>decreases; Gains an additional <@ba.vup>+20% ATK each time this skill is used (Up to a max of 60%)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_2", "duration": 20.0, "blackboard": [ { "key": "pinecn_s_2[a].atk", "value": 0.2, "valueStr": null }, { "key": "pinecn_s_2[b].atk", "value": 0.4, "valueStr": null }, { "key": "pinecn_s_2[c].atk", "value": 0.6, "valueStr": null }, { "key": "pinecn_s_2[d].atk", "value": 0.8, "valueStr": null } ] }, { "name": "Electrical Overcharge", "rangeId": "1-3", "description": "ATK <@ba.vup>+{pinecn_s_2[a].atk:0%}, Attack range <@ba.vdown>decreases; Gains an additional <@ba.vup>+20% ATK each time this skill is used (Up to a max of 60%)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_2", "duration": 20.0, "blackboard": [ { "key": "pinecn_s_2[a].atk", "value": 0.25, "valueStr": null }, { "key": "pinecn_s_2[b].atk", "value": 0.45, "valueStr": null }, { "key": "pinecn_s_2[c].atk", "value": 0.65, "valueStr": null }, { "key": "pinecn_s_2[d].atk", "value": 0.85, "valueStr": null } ] }, { "name": "Electrical Overcharge", "rangeId": "1-3", "description": "ATK <@ba.vup>+{pinecn_s_2[a].atk:0%}, Attack range <@ba.vdown>decreases; Gains an additional <@ba.vup>+20% ATK each time this skill is used (Up to a max of 60%)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_2", "duration": 20.0, "blackboard": [ { "key": "pinecn_s_2[a].atk", "value": 0.3, "valueStr": null }, { "key": "pinecn_s_2[b].atk", "value": 0.5, "valueStr": null }, { "key": "pinecn_s_2[c].atk", "value": 0.7, "valueStr": null }, { "key": "pinecn_s_2[d].atk", "value": 0.9, "valueStr": null } ] }, { "name": "Electrical Overcharge", "rangeId": "1-3", "description": "ATK <@ba.vup>+{pinecn_s_2[a].atk:0%}, Attack range <@ba.vdown>decreases; Gains an additional <@ba.vup>+20% ATK each time this skill is used (Up to a max of 60%)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_2", "duration": 20.0, "blackboard": [ { "key": "pinecn_s_2[a].atk", "value": 0.35, "valueStr": null }, { "key": "pinecn_s_2[b].atk", "value": 0.55, "valueStr": null }, { "key": "pinecn_s_2[c].atk", "value": 0.75, "valueStr": null }, { "key": "pinecn_s_2[d].atk", "value": 0.95, "valueStr": null } ] }, { "name": "Electrical Overcharge", "rangeId": "1-3", "description": "ATK <@ba.vup>+{pinecn_s_2[a].atk:0%}, Attack range <@ba.vdown>decreases; Gains an additional <@ba.vup>+20% ATK each time this skill is used (Up to a max of 60%)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_2", "duration": 20.0, "blackboard": [ { "key": "pinecn_s_2[a].atk", "value": 0.4, "valueStr": null }, { "key": "pinecn_s_2[b].atk", "value": 0.6, "valueStr": null }, { "key": "pinecn_s_2[c].atk", "value": 0.8, "valueStr": null }, { "key": "pinecn_s_2[d].atk", "value": 1.0, "valueStr": null } ] }, { "name": "Electrical Overcharge", "rangeId": "1-3", "description": "ATK <@ba.vup>+{pinecn_s_2[a].atk:0%}, Attack range <@ba.vdown>decreases; Gains an additional <@ba.vup>+20% ATK each time this skill is used (Up to a max of 60%)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_2", "duration": 20.0, "blackboard": [ { "key": "pinecn_s_2[a].atk", "value": 0.45, "valueStr": null }, { "key": "pinecn_s_2[b].atk", "value": 0.65, "valueStr": null }, { "key": "pinecn_s_2[c].atk", "value": 0.85, "valueStr": null }, { "key": "pinecn_s_2[d].atk", "value": 1.05, "valueStr": null } ] }, { "name": "Electrical Overcharge", "rangeId": "1-3", "description": "ATK <@ba.vup>+{pinecn_s_2[a].atk:0%}, Attack range <@ba.vdown>decreases; Gains an additional <@ba.vup>+20% ATK each time this skill is used (Up to a max of 60%)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_2", "duration": 20.0, "blackboard": [ { "key": "pinecn_s_2[a].atk", "value": 0.5, "valueStr": null }, { "key": "pinecn_s_2[b].atk", "value": 0.7, "valueStr": null }, { "key": "pinecn_s_2[c].atk", "value": 0.9, "valueStr": null }, { "key": "pinecn_s_2[d].atk", "value": 1.1, "valueStr": null } ] }, { "name": "Electrical Overcharge", "rangeId": "1-3", "description": "ATK <@ba.vup>+{pinecn_s_2[a].atk:0%}, Attack range <@ba.vdown>decreases; Gains an additional <@ba.vup>+20% ATK each time this skill is used (Up to a max of 60%)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pinecn_2", "duration": 20.0, "blackboard": [ { "key": "pinecn_s_2[a].atk", "value": 0.6, "valueStr": null }, { "key": "pinecn_s_2[b].atk", "value": 0.8, "valueStr": null }, { "key": "pinecn_s_2[c].atk", "value": 1.0, "valueStr": null }, { "key": "pinecn_s_2[d].atk", "value": 1.2, "valueStr": null } ] } ] }, "skchr_glaze_1": { "skillId": "skchr_glaze_1", "iconId": null, "hidden": false, "levels": [ { "name": "Snaring Shell", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glaze_1", "duration": 26.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.6, "valueStr": null } ] }, { "name": "Snaring Shell", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glaze_1", "duration": 26.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.6, "valueStr": null } ] }, { "name": "Snaring Shell", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glaze_1", "duration": 26.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.6, "valueStr": null } ] }, { "name": "Snaring Shell", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glaze_1", "duration": 28.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null } ] }, { "name": "Snaring Shell", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glaze_1", "duration": 28.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null } ] }, { "name": "Snaring Shell", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glaze_1", "duration": 28.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null } ] }, { "name": "Snaring Shell", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds", "skillType": 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null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glaze_1", "duration": 34.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Snaring Shell", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glaze_1", "duration": 36.0, "blackboard": [ { 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"maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_totter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Sunpiercer", "rangeId": null, "description": "The next attack targets <@ba.vup>1 more enemy and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_totter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Sunpiercer", "rangeId": null, "description": "The next attack targets <@ba.vup>1 more enemy and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_totter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Sunpiercer", "rangeId": null, "description": "The next attack targets <@ba.vup>1 more enemy and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_totter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Sunpiercer", "rangeId": null, "description": "The next attack targets <@ba.vup>1 more enemy and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_totter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Sunpiercer", "rangeId": null, "description": "The next attack targets <@ba.vup>1 more enemy and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_totter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Sunpiercer", "rangeId": null, "description": "The next attack targets <@ba.vup>1 more enemy and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_totter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_totter_2": { "skillId": "skchr_totter_2", "iconId": null, "hidden": false, "levels": [ { "name": "Prism Break", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack targets <@ba.vup>2 more enemies; if only one enemy is hit, deals <@ba.vup>{attack@s2c.atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_totter_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 5.0, "valueStr": null }, { "key": "attack@s2c.atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@s2n.max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Prism Break", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack targets <@ba.vup>2 more enemies; if only one enemy is hit, deals <@ba.vup>{attack@s2c.atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_totter_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "attack@s2c.atk_scale", "value": 1.85, "valueStr": null }, { "key": "attack@s2n.max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Prism Break", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack targets <@ba.vup>2 more enemies; if only one enemy is hit, deals <@ba.vup>{attack@s2c.atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_totter_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "attack@s2c.atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@s2n.max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Prism Break", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack targets <@ba.vup>2 more enemies; if only one enemy is hit, deals <@ba.vup>{attack@s2c.atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_totter_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@s2c.atk_scale", "value": 1.95, "valueStr": null }, { "key": "attack@s2n.max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Prism Break", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack targets <@ba.vup>2 more enemies; if only one enemy is hit, deals <@ba.vup>{attack@s2c.atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_totter_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@s2c.atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@s2n.max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Prism Break", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack targets <@ba.vup>2 more enemies; if only one enemy is hit, deals <@ba.vup>{attack@s2c.atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_totter_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@s2c.atk_scale", "value": 2.05, "valueStr": null }, { "key": "attack@s2n.max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Prism Break", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack targets <@ba.vup>2 more enemies; if only one enemy is hit, deals <@ba.vup>{attack@s2c.atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_totter_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@s2c.atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@s2n.max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Prism Break", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack targets <@ba.vup>2 more enemies; if only one enemy is hit, deals <@ba.vup>{attack@s2c.atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_totter_2", "duration": 27.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@s2c.atk_scale", "value": 2.15, "valueStr": null }, { "key": "attack@s2n.max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Prism Break", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack targets <@ba.vup>2 more enemies; if only one enemy is hit, deals <@ba.vup>{attack@s2c.atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_totter_2", "duration": 28.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@s2c.atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@s2n.max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Prism Break", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack targets <@ba.vup>2 more enemies; if only one enemy is hit, deals <@ba.vup>{attack@s2c.atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_totter_2", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@s2c.atk_scale", "value": 2.25, "valueStr": null }, { "key": "attack@s2n.max_target", "value": 3.0, "valueStr": null } ] } ] }, "skchr_caper_1": { "skillId": "skchr_caper_1", "iconId": "skcom_powerstrike[2]", "hidden": false, "levels": [ { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_caper_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_caper_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_caper_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_caper_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_caper_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_caper_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_caper_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_caper_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_caper_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_caper_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] } ] }, "skchr_caper_2": { "skillId": "skchr_caper_2", "iconId": null, "hidden": false, "levels": [ { "name": "Double the Fun", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires <@ba.vup>1 more boomerang projectile", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_caper_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Double the Fun", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires <@ba.vup>1 more boomerang projectile", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_caper_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Double the Fun", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires <@ba.vup>1 more boomerang projectile", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_caper_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Double the Fun", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires <@ba.vup>1 more boomerang projectile", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_caper_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Double the Fun", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires <@ba.vup>1 more boomerang projectile", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_caper_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Double the Fun", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires <@ba.vup>1 more boomerang projectile", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_caper_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Double the Fun", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires <@ba.vup>1 more boomerang projectile", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_caper_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Double the Fun", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires <@ba.vup>1 more boomerang projectile", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_caper_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Double the Fun", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires <@ba.vup>1 more boomerang projectile", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_caper_2", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Double the Fun", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires <@ba.vup>1 more boomerang projectile", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_caper_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_blackd_2": { "skillId": "skchr_blackd_2", "iconId": null, "hidden": false, "levels": [ { "name": "Command - Defense", "rangeId": null, "description": "Immediately gains <@ba.vup>{blackd_s_2[once].cost} Deployment Points\nGradually obtains <@ba.vup>{blackd_s_2[period].trig_cnt} DP during the skill duration; DEF <@ba.vup>+{blackd_s_2[period].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_blackd_2", "duration": 15.0, "blackboard": [ { "key": "blackd_s_2[period].def", "value": 0.3, "valueStr": null }, { "key": "blackd_s_2[period].cost", "value": 1.0, "valueStr": null }, { "key": "blackd_s_2[period].interval", "value": 1.87, "valueStr": null }, { "key": "blackd_s_2[period].trig_cnt", "value": 8.0, "valueStr": null }, { "key": "blackd_s_2[once].cost", "value": 3.0, "valueStr": null } ] }, { "name": "Command - Defense", "rangeId": null, "description": "Immediately gains <@ba.vup>{blackd_s_2[once].cost} Deployment Points\nGradually obtains <@ba.vup>{blackd_s_2[period].trig_cnt} DP during the skill duration; DEF <@ba.vup>+{blackd_s_2[period].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_blackd_2", "duration": 15.0, "blackboard": [ { "key": "blackd_s_2[period].def", "value": 0.33, "valueStr": null }, { "key": "blackd_s_2[period].cost", "value": 1.0, "valueStr": null }, { "key": "blackd_s_2[period].interval", "value": 1.87, "valueStr": null }, { "key": "blackd_s_2[period].trig_cnt", "value": 8.0, "valueStr": null }, { "key": "blackd_s_2[once].cost", "value": 3.0, "valueStr": null } ] }, { "name": "Command - Defense", "rangeId": null, "description": "Immediately gains <@ba.vup>{blackd_s_2[once].cost} Deployment Points\nGradually obtains <@ba.vup>{blackd_s_2[period].trig_cnt} DP during the skill duration; DEF <@ba.vup>+{blackd_s_2[period].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_blackd_2", "duration": 15.0, "blackboard": [ { "key": "blackd_s_2[period].def", "value": 0.37, "valueStr": null }, { "key": "blackd_s_2[period].cost", "value": 1.0, "valueStr": null }, { "key": "blackd_s_2[period].interval", "value": 1.87, "valueStr": null }, { "key": "blackd_s_2[period].trig_cnt", "value": 8.0, "valueStr": null }, { "key": "blackd_s_2[once].cost", "value": 3.0, "valueStr": null } ] }, { "name": "Command - Defense", "rangeId": null, "description": "Immediately gains <@ba.vup>{blackd_s_2[once].cost} Deployment Points\nGradually obtains <@ba.vup>{blackd_s_2[period].trig_cnt} DP during the skill duration; DEF <@ba.vup>+{blackd_s_2[period].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_blackd_2", "duration": 15.0, "blackboard": [ { "key": "blackd_s_2[period].def", "value": 0.4, "valueStr": null }, { "key": "blackd_s_2[period].cost", "value": 1.0, "valueStr": null }, { "key": "blackd_s_2[period].interval", "value": 1.87, "valueStr": null }, { "key": "blackd_s_2[period].trig_cnt", "value": 8.0, "valueStr": null }, { "key": "blackd_s_2[once].cost", "value": 3.0, "valueStr": null } ] }, { "name": "Command - Defense", "rangeId": null, "description": "Immediately gains <@ba.vup>{blackd_s_2[once].cost} Deployment Points\nGradually obtains <@ba.vup>{blackd_s_2[period].trig_cnt} DP during the skill duration; DEF <@ba.vup>+{blackd_s_2[period].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_blackd_2", "duration": 15.0, "blackboard": [ { "key": "blackd_s_2[period].def", "value": 0.43, "valueStr": null }, { "key": "blackd_s_2[period].cost", "value": 1.0, "valueStr": null }, { "key": "blackd_s_2[period].interval", "value": 1.87, "valueStr": null }, { "key": "blackd_s_2[period].trig_cnt", "value": 8.0, "valueStr": null }, { "key": "blackd_s_2[once].cost", "value": 3.0, "valueStr": null } ] }, { "name": "Command - Defense", "rangeId": null, "description": "Immediately gains <@ba.vup>{blackd_s_2[once].cost} Deployment Points\nGradually obtains <@ba.vup>{blackd_s_2[period].trig_cnt} DP during the skill duration; DEF <@ba.vup>+{blackd_s_2[period].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_blackd_2", "duration": 15.0, "blackboard": [ { "key": "blackd_s_2[period].def", "value": 0.47, "valueStr": null }, { "key": "blackd_s_2[period].cost", "value": 1.0, "valueStr": null }, { "key": "blackd_s_2[period].interval", "value": 1.87, "valueStr": null }, { "key": "blackd_s_2[period].trig_cnt", "value": 8.0, "valueStr": null }, { "key": "blackd_s_2[once].cost", "value": 3.0, "valueStr": null } ] }, { "name": "Command - Defense", "rangeId": null, "description": "Immediately gains <@ba.vup>{blackd_s_2[once].cost} Deployment Points\nGradually obtains <@ba.vup>{blackd_s_2[period].trig_cnt} DP during the skill duration; DEF <@ba.vup>+{blackd_s_2[period].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_blackd_2", "duration": 15.0, "blackboard": [ { "key": "blackd_s_2[period].def", "value": 0.5, "valueStr": null }, { "key": "blackd_s_2[period].cost", "value": 1.0, "valueStr": null }, { "key": "blackd_s_2[period].interval", "value": 1.87, "valueStr": null }, { "key": "blackd_s_2[period].trig_cnt", "value": 8.0, "valueStr": null }, { "key": "blackd_s_2[once].cost", "value": 3.0, "valueStr": null } ] }, { "name": "Command - Defense", "rangeId": null, "description": "Immediately gains <@ba.vup>{blackd_s_2[once].cost} Deployment Points\nGradually obtains <@ba.vup>{blackd_s_2[period].trig_cnt} DP during the skill duration; DEF <@ba.vup>+{blackd_s_2[period].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blackd_2", "duration": 15.0, "blackboard": [ { "key": "blackd_s_2[period].def", "value": 0.6, "valueStr": null }, { "key": "blackd_s_2[period].cost", "value": 1.0, "valueStr": null }, { "key": "blackd_s_2[period].interval", "value": 1.87, "valueStr": null }, { "key": "blackd_s_2[period].trig_cnt", "value": 8.0, "valueStr": null }, { "key": "blackd_s_2[once].cost", "value": 3.0, "valueStr": null } ] }, { "name": "Command - Defense", "rangeId": null, "description": "Immediately gains <@ba.vup>{blackd_s_2[once].cost} Deployment Points\nGradually obtains <@ba.vup>{blackd_s_2[period].trig_cnt} DP during the skill duration; DEF <@ba.vup>+{blackd_s_2[period].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_blackd_2", "duration": 15.0, "blackboard": [ { "key": "blackd_s_2[period].def", "value": 0.7, "valueStr": null }, { "key": "blackd_s_2[period].cost", "value": 1.0, "valueStr": null }, { "key": "blackd_s_2[period].interval", "value": 1.87, "valueStr": null }, { "key": "blackd_s_2[period].trig_cnt", "value": 8.0, "valueStr": null }, { "key": "blackd_s_2[once].cost", "value": 3.0, "valueStr": null } ] }, { "name": "Command - Defense", "rangeId": null, "description": "Immediately gains <@ba.vup>{blackd_s_2[once].cost} Deployment Points\nGradually obtains <@ba.vup>{blackd_s_2[period].trig_cnt} DP during the skill duration; DEF <@ba.vup>+{blackd_s_2[period].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_blackd_2", "duration": 15.0, "blackboard": [ { "key": "blackd_s_2[period].def", "value": 0.8, "valueStr": null }, { "key": "blackd_s_2[period].cost", "value": 1.0, "valueStr": null }, { "key": "blackd_s_2[period].interval", "value": 1.87, "valueStr": null }, { "key": "blackd_s_2[period].trig_cnt", "value": 8.0, "valueStr": null }, { "key": "blackd_s_2[once].cost", "value": 3.0, "valueStr": null } ] } ] }, "skchr_scave_2": { "skillId": "skchr_scave_2", "iconId": null, "hidden": false, "levels": [ { "name": "Command - Attack", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} Deployment Points\nATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_scave_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "cost", "value": 11.0, "valueStr": null } ] }, { "name": "Command - Attack", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} Deployment Points\nATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_scave_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "cost", "value": 11.0, "valueStr": null } ] }, { "name": "Command - Attack", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} Deployment Points\nATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_scave_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "cost", "value": 11.0, "valueStr": null } ] }, { "name": "Command - Attack", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} Deployment Points\nATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_scave_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "cost", "value": 11.0, "valueStr": null } ] }, { "name": "Command - Attack", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} Deployment Points\nATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_scave_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "cost", "value": 11.0, "valueStr": null } ] }, { "name": "Command - Attack", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} Deployment Points\nATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_scave_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "cost", "value": 11.0, "valueStr": null } ] }, { "name": "Command - Attack", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} Deployment Points\nATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_scave_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "cost", "value": 11.0, "valueStr": null } ] }, { "name": "Command - Attack", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} Deployment Points\nATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_scave_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "cost", "value": 11.0, "valueStr": null } ] }, { "name": "Command - Attack", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} Deployment Points\nATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_scave_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "cost", "value": 11.0, "valueStr": null } ] }, { "name": "Command - Attack", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} Deployment Points\nATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_scave_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "cost", "value": 11.0, "valueStr": null } ] } ] }, "skchr_vigna_1": { "skillId": "skchr_vigna_1", "iconId": "skcom_atk_up[2]", "hidden": false, "levels": [ { "name": "ATK Up β", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "ATK Up β", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "ATK Up β", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "ATK Up β", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "ATK Up β", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "ATK Up β", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "ATK Up β", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vigna_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "ATK Up β", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vigna_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "ATK Up β", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vigna_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "ATK Up β", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vigna_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] } ] }, "skchr_vigna_2": { "skillId": "skchr_vigna_2", "iconId": null, "hidden": false, "levels": [ { "name": "Hammer-On", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] }, { "name": "Hammer-On", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] }, { "name": "Hammer-On", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] }, { "name": "Hammer-On", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] }, { "name": "Hammer-On", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] }, { "name": "Hammer-On", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigna_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] }, { "name": "Hammer-On", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vigna_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] }, { "name": "Hammer-On", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vigna_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 1.65, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] }, { "name": "Hammer-On", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vigna_2", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] }, { "name": "Hammer-On", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vigna_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] } ] }, "skchr_myrtle_2": { "skillId": "skchr_myrtle_2", "iconId": null, "hidden": false, "levels": [ { "name": "Healing Wings", "rangeId": "x-4", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration, healing a nearby friendly unit's HP equal to <@ba.vup>{attack@heal_scale:0%} of Myrtle's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_myrtle_2", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.25, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 16.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Wings", "rangeId": "x-4", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration, healing a nearby friendly unit's HP equal to <@ba.vup>{attack@heal_scale:0%} of Myrtle's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_myrtle_2", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.25, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 16.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Wings", "rangeId": "x-4", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration, healing a nearby friendly unit's HP equal to <@ba.vup>{attack@heal_scale:0%} of Myrtle's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_myrtle_2", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.25, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 16.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Wings", "rangeId": "x-4", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration, healing a nearby friendly unit's HP equal to <@ba.vup>{attack@heal_scale:0%} of Myrtle's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_myrtle_2", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 16.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Wings", "rangeId": "x-4", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration, healing a nearby friendly unit's HP equal to <@ba.vup>{attack@heal_scale:0%} of Myrtle's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_myrtle_2", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 16.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Wings", "rangeId": "x-4", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration, healing a nearby friendly unit's HP equal to <@ba.vup>{attack@heal_scale:0%} of Myrtle's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_myrtle_2", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 16.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Wings", "rangeId": "x-4", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration, healing a nearby friendly unit's HP equal to <@ba.vup>{attack@heal_scale:0%} of Myrtle's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_myrtle_2", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.35, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 16.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Wings", "rangeId": "x-4", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration, healing a nearby friendly unit's HP equal to <@ba.vup>{attack@heal_scale:0%} of Myrtle's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_myrtle_2", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.4, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 16.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Wings", "rangeId": "x-4", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration, healing a nearby friendly unit's HP equal to <@ba.vup>{attack@heal_scale:0%} of Myrtle's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_myrtle_2", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.45, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 16.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Wings", "rangeId": "x-4", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration, healing a nearby friendly unit's HP equal to <@ba.vup>{attack@heal_scale:0%} of Myrtle's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_myrtle_2", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 16.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_bstalk_1": { "skillId": "skchr_bstalk_1", "iconId": null, "hidden": false, "levels": [ { "name": "Sentinel Command", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_bstalk_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null } ] }, { "name": "Sentinel Command", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_bstalk_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null } ] }, { "name": "Sentinel Command", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_bstalk_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null } ] }, { "name": "Sentinel Command", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bstalk_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null } ] }, { "name": "Sentinel Command", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bstalk_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null } ] }, { "name": "Sentinel Command", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bstalk_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null } ] }, { "name": "Sentinel Command", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_bstalk_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null } ] }, { "name": "Sentinel Command", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_bstalk_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null } ] }, { "name": "Sentinel Command", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_bstalk_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null } ] }, { "name": "Sentinel Command", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bstalk_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null } ] } ] }, "skchr_bstalk_2": { "skillId": "skchr_bstalk_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Everyone Together!'", "rangeId": null, "description": "Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of <@ba.vup>{value} DP, and increases the DEF of summoned Metal Crabs by <@ba.vup>+{attack@def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_bstalk_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack@def", "value": 0.2, "valueStr": null }, { "key": "attack@atk", "value": 0.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "'Everyone Together!'", "rangeId": null, "description": "Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of <@ba.vup>{value} DP, and increases the DEF of summoned Metal Crabs by <@ba.vup>+{attack@def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_bstalk_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack@def", "value": 0.25, "valueStr": null }, { "key": "attack@atk", "value": 0.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "'Everyone Together!'", "rangeId": null, "description": "Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of <@ba.vup>{value} DP, and increases the DEF of summoned Metal Crabs by <@ba.vup>+{attack@def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_bstalk_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack@def", "value": 0.3, "valueStr": null }, { "key": "attack@atk", "value": 0.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "'Everyone Together!'", "rangeId": null, "description": "Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of <@ba.vup>{value} DP, and increases the DEF of summoned Metal Crabs by <@ba.vup>+{attack@def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_bstalk_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack@def", "value": 0.35, "valueStr": null }, { "key": "attack@atk", "value": 0.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "'Everyone Together!'", "rangeId": null, "description": "Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of <@ba.vup>{value} DP, and increases the DEF of summoned Metal Crabs by <@ba.vup>+{attack@def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_bstalk_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@atk", "value": 0.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "'Everyone Together!'", "rangeId": null, "description": "Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of <@ba.vup>{value} DP, and increases the DEF of summoned Metal Crabs by <@ba.vup>+{attack@def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_bstalk_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack@def", "value": 0.45, "valueStr": null }, { "key": "attack@atk", "value": 0.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "'Everyone Together!'", "rangeId": null, "description": "Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of <@ba.vup>{value} DP, and increases the DEF of summoned Metal Crabs by <@ba.vup>+{attack@def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_bstalk_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack@def", "value": 0.5, "valueStr": null }, { "key": "attack@atk", "value": 0.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "'Everyone Together!'", "rangeId": null, "description": "Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of <@ba.vup>{value} DP, and increases the DEF of summoned Metal Crabs by <@ba.vup>+{attack@def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_bstalk_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack@def", "value": 0.55, "valueStr": null }, { "key": "attack@atk", "value": 0.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "'Everyone Together!'", "rangeId": null, "description": "Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of <@ba.vup>{value} DP, and increases the DEF of summoned Metal Crabs by <@ba.vup>+{attack@def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_bstalk_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack@def", "value": 0.6, "valueStr": null }, { "key": "attack@atk", "value": 0.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "'Everyone Together!'", "rangeId": null, "description": "Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of <@ba.vup>{value} DP, and increases the DEF of summoned Metal Crabs by <@ba.vup>+{attack@def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_bstalk_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack@def", "value": 0.7, "valueStr": null }, { "key": "attack@atk", "value": 0.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_wintim_1": { "skillId": "skchr_wintim_1", "iconId": null, "hidden": false, "levels": [ { "name": "Data Analysis", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wintim_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Data Analysis", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wintim_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Data Analysis", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wintim_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Data Analysis", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wintim_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Data Analysis", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wintim_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Data Analysis", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wintim_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Data Analysis", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wintim_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Data Analysis", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_wintim_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Data Analysis", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_wintim_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Data Analysis", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_wintim_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null } ] } ] }, "skchr_wintim_2": { "skillId": "skchr_wintim_2", "iconId": null, "hidden": false, "levels": [ { "name": "Rational Attribution", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks generate <@ba.vup>{cost} DP and <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wintim_2", "duration": 9.0, "blackboard": [ { "key": "attack_speed", "value": 5.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Rational Attribution", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks generate <@ba.vup>{cost} DP and <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wintim_2", "duration": 9.0, "blackboard": [ { "key": "attack_speed", "value": 8.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Rational Attribution", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks generate <@ba.vup>{cost} DP and <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wintim_2", "duration": 9.0, "blackboard": [ { "key": "attack_speed", "value": 11.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Rational Attribution", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks generate <@ba.vup>{cost} DP and <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_wintim_2", "duration": 9.0, "blackboard": [ { "key": "attack_speed", "value": 16.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Rational Attribution", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks generate <@ba.vup>{cost} DP and <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_wintim_2", "duration": 9.0, "blackboard": [ { "key": "attack_speed", "value": 19.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Rational Attribution", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks generate <@ba.vup>{cost} DP and <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_wintim_2", "duration": 9.0, "blackboard": [ { "key": "attack_speed", "value": 22.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Rational Attribution", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks generate <@ba.vup>{cost} DP and <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_wintim_2", "duration": 9.0, "blackboard": [ { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Rational Attribution", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks generate <@ba.vup>{cost} DP and <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_wintim_2", "duration": 9.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Rational Attribution", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks generate <@ba.vup>{cost} DP and <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_wintim_2", "duration": 9.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Rational Attribution", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks generate <@ba.vup>{cost} DP and <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_wintim_2", "duration": 9.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_doberm_1": { "skillId": "skchr_doberm_1", "iconId": "skcom_powerstrike[2]", "hidden": false, "levels": [ { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doberm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doberm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doberm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doberm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doberm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doberm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doberm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doberm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doberm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doberm_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] } ] }, "skchr_doberm_2": { "skillId": "skchr_doberm_2", "iconId": null, "hidden": false, "levels": [ { "name": "Spur", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_doberm_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Spur", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 79, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_doberm_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Spur", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_doberm_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Spur", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 77, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_doberm_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "talent_scale", "value": 2.4, "valueStr": null } ] }, { "name": "Spur", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_doberm_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Spur", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_doberm_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "talent_scale", "value": 2.6, "valueStr": null } ] }, { "name": "Spur", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_doberm_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 2.7, "valueStr": null } ] }, { "name": "Spur", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 73, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_doberm_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.8, "valueStr": null } ] }, { "name": "Spur", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 72, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_doberm_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "talent_scale", "value": 2.9, "valueStr": null } ] }, { "name": "Spur", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_doberm_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null } ] } ] }, "skchr_gyuki_2": { "skillId": "skchr_gyuki_2", "iconId": null, "hidden": false, "levels": [ { "name": "Demonic Power", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gyuki_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null } ] }, { "name": "Demonic Power", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gyuki_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Demonic Power", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gyuki_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null } ] }, { "name": "Demonic Power", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gyuki_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Demonic Power", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gyuki_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null } ] }, { "name": "Demonic Power", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gyuki_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null } ] }, { "name": "Demonic Power", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_gyuki_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null } ] }, { "name": "Demonic Power", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_gyuki_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null } ] }, { "name": "Demonic Power", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_gyuki_2", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null } ] }, { "name": "Demonic Power", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gyuki_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null } ] } ] }, "skchr_peacok_1": { "skillId": "skchr_peacok_1", "iconId": null, "hidden": false, "levels": [ { "name": "Judgment", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}(Has a <@ba.vup>{peacok_s_1[crit].prob:0%} chance to instead become <@ba.vup>{atk_scale_fake:0%})\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "peacok_s_1[crit].prob", "value": 0.05, "valueStr": null }, { "key": "peacok_s_1[crit].atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_fake", "value": 5.6, "valueStr": null } ] }, { "name": "Judgment", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}(Has a <@ba.vup>{peacok_s_1[crit].prob:0%} chance to instead become <@ba.vup>{atk_scale_fake:0%})\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "peacok_s_1[crit].prob", "value": 0.05, "valueStr": null }, { "key": "peacok_s_1[crit].atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_fake", "value": 5.8, "valueStr": null } ] }, { "name": "Judgment", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}(Has a <@ba.vup>{peacok_s_1[crit].prob:0%} chance to instead become <@ba.vup>{atk_scale_fake:0%})\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "peacok_s_1[crit].prob", "value": 0.05, "valueStr": null }, { "key": "peacok_s_1[crit].atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_fake", "value": 6.0, "valueStr": null } ] }, { "name": "Judgment", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}(Has a <@ba.vup>{peacok_s_1[crit].prob:0%} chance to instead become <@ba.vup>{atk_scale_fake:0%})\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "peacok_s_1[crit].prob", "value": 0.05, "valueStr": null }, { "key": "peacok_s_1[crit].atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_fake", "value": 6.2, "valueStr": null } ] }, { "name": "Judgment", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}(Has a <@ba.vup>{peacok_s_1[crit].prob:0%} chance to instead become <@ba.vup>{atk_scale_fake:0%})\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "peacok_s_1[crit].prob", "value": 0.05, "valueStr": null }, { "key": "peacok_s_1[crit].atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_fake", "value": 6.4, "valueStr": null } ] }, { "name": "Judgment", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}(Has a <@ba.vup>{peacok_s_1[crit].prob:0%} chance to instead become <@ba.vup>{atk_scale_fake:0%})\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "peacok_s_1[crit].prob", "value": 0.05, "valueStr": null }, { "key": "peacok_s_1[crit].atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_fake", "value": 6.6, "valueStr": null } ] }, { "name": "Judgment", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}(Has a <@ba.vup>{peacok_s_1[crit].prob:0%} chance to instead become <@ba.vup>{atk_scale_fake:0%})\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "peacok_s_1[crit].prob", "value": 0.05, "valueStr": null }, { "key": "peacok_s_1[crit].atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_fake", "value": 6.8, "valueStr": null } ] }, { "name": "Judgment", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}(Has a <@ba.vup>{peacok_s_1[crit].prob:0%} chance to instead become <@ba.vup>{atk_scale_fake:0%})\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "peacok_s_1[crit].prob", "value": 0.05, "valueStr": null }, { "key": "peacok_s_1[crit].atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_fake", "value": 7.2, "valueStr": null } ] }, { "name": "Judgment", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}(Has a <@ba.vup>{peacok_s_1[crit].prob:0%} chance to instead become <@ba.vup>{atk_scale_fake:0%})\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "peacok_s_1[crit].prob", "value": 0.05, "valueStr": null }, { "key": "peacok_s_1[crit].atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_fake", "value": 7.6, "valueStr": null } ] }, { "name": "Judgment", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}(Has a <@ba.vup>{peacok_s_1[crit].prob:0%} chance to instead become <@ba.vup>{atk_scale_fake:0%})\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "peacok_s_1[crit].prob", "value": 0.05, "valueStr": null }, { "key": "peacok_s_1[crit].atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_fake", "value": 8.0, "valueStr": null } ] } ] }, "skchr_peacok_2": { "skillId": "skchr_peacok_2", "iconId": null, "hidden": false, "levels": [ { "name": "Genesis", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{success.atk_scale:0%} ATK as Arts damage to all nearby enemies and disables their special abilities for <@ba.vup>{success.silence} seconds\n<@ba.rem>Has a {prob:0%} chance to fail, instead <$ba.stun>Stunning all allied units within range for {failure.stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_2", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "success.atk_scale", "value": 1.8, "valueStr": null }, { "key": "success.silence", "value": 2.0, "valueStr": null }, { "key": "failure.stun", "value": 5.0, "valueStr": null } ] }, { "name": "Genesis", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{success.atk_scale:0%} ATK as Arts damage to all nearby enemies and disables their special abilities for <@ba.vup>{success.silence} seconds\n<@ba.rem>Has a {prob:0%} chance to fail, instead <$ba.stun>Stunning all allied units within range for {failure.stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_2", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "success.atk_scale", "value": 1.9, "valueStr": null }, { "key": "success.silence", "value": 2.0, "valueStr": null }, { "key": "failure.stun", "value": 5.0, "valueStr": null } ] }, { "name": "Genesis", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{success.atk_scale:0%} ATK as Arts damage to all nearby enemies and disables their special abilities for <@ba.vup>{success.silence} seconds\n<@ba.rem>Has a {prob:0%} chance to fail, instead <$ba.stun>Stunning all allied units within range for {failure.stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_peacok_2", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "success.atk_scale", "value": 2.0, "valueStr": null }, { "key": "success.silence", "value": 2.0, "valueStr": null }, { "key": "failure.stun", "value": 5.0, "valueStr": null } ] }, { "name": "Genesis", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{success.atk_scale:0%} ATK as Arts damage to all nearby enemies and disables their special abilities for <@ba.vup>{success.silence} seconds\n<@ba.rem>Has a {prob:0%} chance to fail, instead <$ba.stun>Stunning all allied units within range for {failure.stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_peacok_2", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "success.atk_scale", "value": 2.2, "valueStr": null }, { "key": "success.silence", "value": 2.5, "valueStr": null }, { "key": "failure.stun", "value": 5.0, "valueStr": null } ] }, { "name": "Genesis", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{success.atk_scale:0%} ATK as Arts damage to all nearby enemies and disables their special abilities for <@ba.vup>{success.silence} seconds\n<@ba.rem>Has a {prob:0%} chance to fail, instead <$ba.stun>Stunning all allied units within range for {failure.stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_peacok_2", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "success.atk_scale", "value": 2.3, "valueStr": null }, { "key": "success.silence", "value": 2.5, "valueStr": null }, { "key": "failure.stun", "value": 5.0, "valueStr": null } ] }, { "name": "Genesis", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{success.atk_scale:0%} ATK as Arts damage to all nearby enemies and disables their special abilities for <@ba.vup>{success.silence} seconds\n<@ba.rem>Has a {prob:0%} chance to fail, instead <$ba.stun>Stunning all allied units within range for {failure.stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_peacok_2", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "success.atk_scale", "value": 2.4, "valueStr": null }, { "key": "success.silence", "value": 2.5, "valueStr": null }, { "key": "failure.stun", "value": 5.0, "valueStr": null } ] }, { "name": "Genesis", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{success.atk_scale:0%} ATK as Arts damage to all nearby enemies and disables their special abilities for <@ba.vup>{success.silence} seconds\n<@ba.rem>Has a {prob:0%} chance to fail, instead <$ba.stun>Stunning all allied units within range for {failure.stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_peacok_2", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "success.atk_scale", "value": 2.6, "valueStr": null }, { "key": "success.silence", "value": 3.0, "valueStr": null }, { "key": "failure.stun", "value": 5.0, "valueStr": null } ] }, { "name": "Genesis", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{success.atk_scale:0%} ATK as Arts damage to all nearby enemies and disables their special abilities for <@ba.vup>{success.silence} seconds\n<@ba.rem>Has a {prob:0%} chance to fail, instead <$ba.stun>Stunning all allied units within range for {failure.stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_peacok_2", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "success.atk_scale", "value": 2.9, "valueStr": null }, { "key": "success.silence", "value": 3.5, "valueStr": null }, { "key": "failure.stun", "value": 5.0, "valueStr": null } ] }, { "name": "Genesis", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{success.atk_scale:0%} ATK as Arts damage to all nearby enemies and disables their special abilities for <@ba.vup>{success.silence} seconds\n<@ba.rem>Has a {prob:0%} chance to fail, instead <$ba.stun>Stunning all allied units within range for {failure.stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_peacok_2", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "success.atk_scale", "value": 3.2, "valueStr": null }, { "key": "success.silence", "value": 4.0, "valueStr": null }, { "key": "failure.stun", "value": 5.0, "valueStr": null } ] }, { "name": "Genesis", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{success.atk_scale:0%} ATK as Arts damage to all nearby enemies and disables their special abilities for <@ba.vup>{success.silence} seconds\n<@ba.rem>Has a {prob:0%} chance to fail, instead <$ba.stun>Stunning all allied units within range for {failure.stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_peacok_2", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "success.atk_scale", "value": 3.5, "valueStr": null }, { "key": "success.silence", "value": 5.0, "valueStr": null }, { "key": "failure.stun", "value": 5.0, "valueStr": null } ] } ] }, "skchr_frostl_1": { "skillId": "skchr_frostl_1", "iconId": null, "hidden": false, "levels": [ { "name": "Frost Tomahawk", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage in the next attack and the Movement Speed of targets <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.2, "valueStr": null }, { "key": "duration", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 1.05, "valueStr": null } ] }, { "name": "Frost Tomahawk", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage in the next attack and the Movement Speed of targets <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.23, "valueStr": null }, { "key": "duration", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Frost Tomahawk", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage in the next attack and the Movement Speed of targets <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Frost Tomahawk", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage in the next attack and the Movement Speed of targets <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.28, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Frost Tomahawk", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage in the next attack and the Movement Speed of targets <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Frost Tomahawk", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage in the next attack and the Movement Speed of targets <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.33, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Frost Tomahawk", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage in the next attack and the Movement Speed of targets <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Frost Tomahawk", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage in the next attack and the Movement Speed of targets <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.4, "valueStr": null }, { "key": "duration", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Frost Tomahawk", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage in the next attack and the Movement Speed of targets <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.45, "valueStr": null }, { "key": "duration", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Frost Tomahawk", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage in the next attack and the Movement Speed of targets <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null } ] } ] }, "skchr_frostl_2": { "skillId": "skchr_frostl_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ice Tomahawk", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Each attack reduces the Movement Speed of the target by <@ba.vup>-{-move_speed:0%}, with a <@ba.vup>{prob:0%} chance to <$ba.root>Bind it for <@ba.vup>{debuff} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_2", "duration": 25.0, "blackboard": [ { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "attack_speed", "value": 5.0, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null }, { "key": "debuff", "value": 1.5, "valueStr": null } ] }, { "name": "Ice Tomahawk", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Each attack reduces the Movement Speed of the target by <@ba.vup>-{-move_speed:0%}, with a <@ba.vup>{prob:0%} chance to <$ba.root>Bind it for <@ba.vup>{debuff} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_2", "duration": 25.0, "blackboard": [ { "key": "move_speed", "value": -0.32, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null }, { "key": "debuff", "value": 1.5, "valueStr": null } ] }, { "name": "Ice Tomahawk", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Each attack reduces the Movement Speed of the target by <@ba.vup>-{-move_speed:0%}, with a <@ba.vup>{prob:0%} chance to <$ba.root>Bind it for <@ba.vup>{debuff} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_2", "duration": 25.0, "blackboard": [ { "key": "move_speed", "value": -0.34, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null }, { "key": "debuff", "value": 1.5, "valueStr": null } ] }, { "name": "Ice Tomahawk", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Each attack reduces the Movement Speed of the target by <@ba.vup>-{-move_speed:0%}, with a <@ba.vup>{prob:0%} chance to <$ba.root>Bind it for <@ba.vup>{debuff} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_2", "duration": 25.0, "blackboard": [ { "key": "move_speed", "value": -0.36, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "debuff", "value": 1.5, "valueStr": null } ] }, { "name": "Ice Tomahawk", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Each attack reduces the Movement Speed of the target by <@ba.vup>-{-move_speed:0%}, with a <@ba.vup>{prob:0%} chance to <$ba.root>Bind it for <@ba.vup>{debuff} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_2", "duration": 25.0, "blackboard": [ { "key": "move_speed", "value": -0.38, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "debuff", "value": 1.5, "valueStr": null } ] }, { "name": "Ice Tomahawk", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Each attack reduces the Movement Speed of the target by <@ba.vup>-{-move_speed:0%}, with a <@ba.vup>{prob:0%} chance to <$ba.root>Bind it for <@ba.vup>{debuff} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_2", "duration": 25.0, "blackboard": [ { "key": "move_speed", "value": -0.4, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "debuff", "value": 1.5, "valueStr": null } ] }, { "name": "Ice Tomahawk", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Each attack reduces the Movement Speed of the target by <@ba.vup>-{-move_speed:0%}, with a <@ba.vup>{prob:0%} chance to <$ba.root>Bind it for <@ba.vup>{debuff} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_2", "duration": 25.0, "blackboard": [ { "key": "move_speed", "value": -0.42, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "prob", "value": 0.25, "valueStr": null }, { "key": "debuff", "value": 1.5, "valueStr": null } ] }, { "name": "Ice Tomahawk", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Each attack reduces the Movement Speed of the target by <@ba.vup>-{-move_speed:0%}, with a <@ba.vup>{prob:0%} chance to <$ba.root>Bind it for <@ba.vup>{debuff} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_2", "duration": 25.0, "blackboard": [ { "key": "move_speed", "value": -0.44, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "debuff", "value": 2.0, "valueStr": null } ] }, { "name": "Ice Tomahawk", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Each attack reduces the Movement Speed of the target by <@ba.vup>-{-move_speed:0%}, with a <@ba.vup>{prob:0%} chance to <$ba.root>Bind it for <@ba.vup>{debuff} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_2", "duration": 25.0, "blackboard": [ { "key": "move_speed", "value": -0.46, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null }, { "key": "debuff", "value": 2.0, "valueStr": null } ] }, { "name": "Ice Tomahawk", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Each attack reduces the Movement Speed of the target by <@ba.vup>-{-move_speed:0%}, with a <@ba.vup>{prob:0%} chance to <$ba.root>Bind it for <@ba.vup>{debuff} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frostl_2", "duration": 25.0, "blackboard": [ { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "debuff", "value": 2.0, "valueStr": null } ] } ] }, "skchr_spikes_1": { "skillId": "skchr_spikes_1", "iconId": null, "hidden": false, "levels": [ { "name": "Just Kidding", "rangeId": null, "description": "Cannot block enemies. Attacks strike twice and deal <@ba.vup>{attack@atk_scale:0%} ATK as physical damage each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_spikes_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Just Kidding", "rangeId": null, "description": "Cannot block enemies. Attacks strike twice and deal <@ba.vup>{attack@atk_scale:0%} ATK as physical damage each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_spikes_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.05, "valueStr": null } ] }, { "name": "Just Kidding", "rangeId": null, "description": "Cannot block enemies. Attacks strike twice and deal <@ba.vup>{attack@atk_scale:0%} ATK as physical damage each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_spikes_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Just Kidding", "rangeId": null, "description": "Cannot block enemies. Attacks strike twice and deal <@ba.vup>{attack@atk_scale:0%} ATK as physical damage each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_spikes_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Just Kidding", "rangeId": null, "description": "Cannot block enemies. Attacks strike twice and deal <@ba.vup>{attack@atk_scale:0%} ATK as physical damage each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_spikes_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Just Kidding", "rangeId": null, "description": "Cannot block enemies. Attacks strike twice and deal <@ba.vup>{attack@atk_scale:0%} ATK as physical damage each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_spikes_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Just Kidding", "rangeId": null, "description": "Cannot block enemies. Attacks strike twice and deal <@ba.vup>{attack@atk_scale:0%} ATK as physical damage each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_spikes_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Just Kidding", "rangeId": null, "description": "Cannot block enemies. Attacks strike twice and deal <@ba.vup>{attack@atk_scale:0%} ATK as physical damage each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_spikes_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Just Kidding", "rangeId": null, "description": "Cannot block enemies. Attacks strike twice and deal <@ba.vup>{attack@atk_scale:0%} ATK as physical damage each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_spikes_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Just Kidding", "rangeId": null, "description": "Cannot block enemies. Attacks strike twice and deal <@ba.vup>{attack@atk_scale:0%} ATK as physical damage each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_spikes_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null } ] } ] }, "skchr_spikes_2": { "skillId": "skchr_spikes_2", "iconId": null, "hidden": false, "levels": [ { "name": "Deadly Prank", "rangeId": "3-1", "description": "Range expands and ranged attacks no longer deal reduced damage. Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and target an additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_spikes_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Deadly Prank", "rangeId": "3-1", "description": "Range expands and ranged attacks no longer deal reduced damage. Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and target an additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_spikes_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Deadly Prank", "rangeId": "3-1", "description": "Range expands and ranged attacks no longer deal reduced damage. Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and target an additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_spikes_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Deadly Prank", "rangeId": "3-1", "description": "Range expands and ranged attacks no longer deal reduced damage. Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and target an additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_spikes_2", "duration": 17.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Deadly Prank", "rangeId": "3-1", "description": "Range expands and ranged attacks no longer deal reduced damage. Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and target an additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_spikes_2", "duration": 17.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Deadly Prank", "rangeId": "3-1", "description": "Range expands and ranged attacks no longer deal reduced damage. Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and target an additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_spikes_2", "duration": 17.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.35, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Deadly Prank", "rangeId": "3-1", "description": "Range expands and ranged attacks no longer deal reduced damage. Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and target an additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_spikes_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Deadly Prank", "rangeId": "3-1", "description": "Range expands and ranged attacks no longer deal reduced damage. Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and target an additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_spikes_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Deadly Prank", "rangeId": "3-1", "description": "Range expands and ranged attacks no longer deal reduced damage. Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and target an additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_spikes_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Deadly Prank", "rangeId": "3-1", "description": "Range expands and ranged attacks no longer deal reduced damage. Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and target an additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_spikes_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_lolxh_1": { "skillId": "skchr_lolxh_1", "iconId": null, "hidden": false, "levels": [ { "name": "Tail Afterimage", "rangeId": "x-5", "description": "<@ba.rem>Can switch between initial state and the following state:\nAttack range becomes <@ba.rem>4 adjacent tiles, gains <@ba.vup>{prob:0%} Physical Dodge, and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Tail Afterimage", "rangeId": "x-5", "description": "<@ba.rem>Can switch between initial state and the following state:\nAttack range becomes <@ba.rem>4 adjacent tiles, gains <@ba.vup>{prob:0%} Physical Dodge, and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Tail Afterimage", "rangeId": "x-5", "description": "<@ba.rem>Can switch between initial state and the following state:\nAttack range becomes <@ba.rem>4 adjacent tiles, gains <@ba.vup>{prob:0%} Physical Dodge, and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Tail Afterimage", "rangeId": "x-5", "description": "<@ba.rem>Can switch between initial state and the following state: \nAttack range becomes <@ba.rem>4 adjacent tiles, ASPD <@ba.vup>+{attack_speed}, gains <@ba.vup>{prob:0%} Physical Dodge, and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Tail Afterimage", "rangeId": "x-5", "description": "<@ba.rem>Can switch between initial state and the following state: \nAttack range becomes <@ba.rem>4 adjacent tiles, ASPD <@ba.vup>+{attack_speed}, gains <@ba.vup>{prob:0%} Physical Dodge, and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "Tail Afterimage", "rangeId": "x-5", "description": "<@ba.rem>Can switch between initial state and the following state: \nAttack range becomes <@ba.rem>4 adjacent tiles, ASPD <@ba.vup>+{attack_speed}, gains <@ba.vup>{prob:0%} Physical Dodge, and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Tail Afterimage", "rangeId": "x-5", "description": "<@ba.rem>Can switch between initial state and the following state: \nAttack range becomes <@ba.rem>4 adjacent tiles, ASPD <@ba.vup>+{attack_speed}, gains <@ba.vup>{prob:0%} Physical Dodge, and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Tail Afterimage", "rangeId": "x-5", "description": "<@ba.rem>Can switch between initial state and the following state: \nAttack range becomes <@ba.rem>4 adjacent tiles, ASPD <@ba.vup>+{attack_speed}, gains <@ba.vup>{prob:0%} Physical Dodge, and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Tail Afterimage", "rangeId": "x-5", "description": "<@ba.rem>Can switch between initial state and the following state: \nAttack range becomes <@ba.rem>4 adjacent tiles, ASPD <@ba.vup>+{attack_speed}, gains <@ba.vup>{prob:0%} Physical Dodge, and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Tail Afterimage", "rangeId": "x-5", "description": "<@ba.rem>Can switch between initial state and the following state: \nAttack range becomes <@ba.rem>4 adjacent tiles, ASPD <@ba.vup>+{attack_speed}, gains <@ba.vup>{prob:0%} Physical Dodge, and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] } ] }, "skchr_lolxh_2": { "skillId": "skchr_lolxh_2", "iconId": null, "hidden": false, "levels": [ { "name": "Broken Blade", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores <@ba.vup>{attack@def_penetrate_fixed} enemy DEF when target HP is below 50%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@def_penetrate_fixed", "value": 100.0, "valueStr": null } ] }, { "name": "Broken Blade", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores <@ba.vup>{attack@def_penetrate_fixed} enemy DEF when target HP is below 50%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@def_penetrate_fixed", "value": 110.0, "valueStr": null } ] }, { "name": "Broken Blade", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores <@ba.vup>{attack@def_penetrate_fixed} enemy DEF when target HP is below 50%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lolxh_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@def_penetrate_fixed", "value": 120.0, "valueStr": null } ] }, { "name": "Broken Blade", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores <@ba.vup>{attack@def_penetrate_fixed} enemy DEF when target HP is below 50%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lolxh_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@def_penetrate_fixed", "value": 130.0, "valueStr": null } ] }, { "name": "Broken Blade", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores <@ba.vup>{attack@def_penetrate_fixed} enemy DEF when target HP is below 50%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lolxh_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@def_penetrate_fixed", "value": 140.0, "valueStr": null } ] }, { "name": "Broken Blade", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores <@ba.vup>{attack@def_penetrate_fixed} enemy DEF when target HP is below 50%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lolxh_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@def_penetrate_fixed", "value": 150.0, "valueStr": null } ] }, { "name": "Broken Blade", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores <@ba.vup>{attack@def_penetrate_fixed} enemy DEF when target HP is below 50%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lolxh_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@def_penetrate_fixed", "value": 160.0, "valueStr": null } ] }, { "name": "Broken Blade", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores <@ba.vup>{attack@def_penetrate_fixed} enemy DEF when target HP is below 50%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lolxh_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@def_penetrate_fixed", "value": 170.0, "valueStr": null } ] }, { "name": "Broken Blade", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores <@ba.vup>{attack@def_penetrate_fixed} enemy DEF when target HP is below 50%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lolxh_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@def_penetrate_fixed", "value": 180.0, "valueStr": null } ] }, { "name": "Broken Blade", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores <@ba.vup>{attack@def_penetrate_fixed} enemy DEF when target HP is below 50%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lolxh_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@def_penetrate_fixed", "value": 200.0, "valueStr": null } ] } ] }, "skchr_estell_2": { "skillId": "skchr_estell_2", "iconId": null, "hidden": false, "levels": [ { "name": "Sacrificial Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Cannot be healed by allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_estell_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Sacrificial Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Cannot be healed by allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_estell_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Sacrificial Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Cannot be healed by allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_estell_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Sacrificial Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Cannot be healed by allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_estell_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Sacrificial Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Cannot be healed by allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_estell_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Sacrificial Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Cannot be healed by allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_estell_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Sacrificial Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Cannot be healed by allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_estell_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Sacrificial Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Cannot be healed by allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_estell_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Sacrificial Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Cannot be healed by allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_estell_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Sacrificial Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Cannot be healed by allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_estell_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] } ] }, "skchr_frncat_1": { "skillId": "skchr_frncat_1", "iconId": null, "hidden": false, "levels": [ { "name": "Scratch", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for the next hit; The target's ATK <@ba.vup>-{-frncat_s_1[debuff].atk:0%} for <@ba.vup>{frncat_s_1[debuff].duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frncat_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "frncat_s_1[debuff].atk", "value": -0.15, "valueStr": null }, { "key": "frncat_s_1[debuff].duration", "value": 5.0, "valueStr": null } ] }, { "name": "Scratch", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for the next hit; The target's ATK <@ba.vup>-{-frncat_s_1[debuff].atk:0%} for <@ba.vup>{frncat_s_1[debuff].duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frncat_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "frncat_s_1[debuff].atk", "value": -0.15, "valueStr": null }, { "key": "frncat_s_1[debuff].duration", "value": 5.0, "valueStr": null } ] }, { "name": "Scratch", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for the next hit; The target's ATK <@ba.vup>-{-frncat_s_1[debuff].atk:0%} for <@ba.vup>{frncat_s_1[debuff].duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frncat_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "frncat_s_1[debuff].atk", "value": -0.15, "valueStr": null }, { "key": "frncat_s_1[debuff].duration", "value": 5.0, "valueStr": null } ] }, { "name": "Scratch", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for the next hit; The target's ATK <@ba.vup>-{-frncat_s_1[debuff].atk:0%} for <@ba.vup>{frncat_s_1[debuff].duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frncat_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "frncat_s_1[debuff].atk", "value": -0.2, "valueStr": null }, { "key": "frncat_s_1[debuff].duration", "value": 5.0, "valueStr": null } ] }, { "name": "Scratch", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for the next hit; The target's ATK <@ba.vup>-{-frncat_s_1[debuff].atk:0%} for <@ba.vup>{frncat_s_1[debuff].duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frncat_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "frncat_s_1[debuff].atk", "value": -0.2, "valueStr": null }, { "key": "frncat_s_1[debuff].duration", "value": 5.0, "valueStr": null } ] }, { "name": "Scratch", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for the next hit; The target's ATK <@ba.vup>-{-frncat_s_1[debuff].atk:0%} for <@ba.vup>{frncat_s_1[debuff].duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_frncat_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "frncat_s_1[debuff].atk", "value": -0.2, "valueStr": null }, { "key": "frncat_s_1[debuff].duration", "value": 5.0, "valueStr": null } ] }, { "name": "Scratch", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for the 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"durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_brownb_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.26, "valueStr": null } ] }, { "name": "Flexibility", "rangeId": null, "description": "<@ba.vup>{prob:0%} chance to dodge Physical attacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_brownb_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Flexibility", "rangeId": null, "description": "<@ba.vup>{prob:0%} chance to dodge Physical attacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_brownb_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.33, "valueStr": null } ] }, { "name": "Flexibility", "rangeId": null, "description": "<@ba.vup>{prob:0%} chance to dodge Physical attacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_brownb_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.36, "valueStr": null } ] }, { "name": "Flexibility", "rangeId": null, "description": "<@ba.vup>{prob:0%} chance to dodge Physical attacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_brownb_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Flexibility", "rangeId": null, "description": "<@ba.vup>{prob:0%} chance to dodge Physical attacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_brownb_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.45, "valueStr": null } ] }, { "name": "Flexibility", "rangeId": null, "description": "<@ba.vup>{prob:0%} chance to dodge Physical attacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_brownb_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null } ] }, { "name": "Flexibility", "rangeId": null, "description": "<@ba.vup>{prob:0%} chance to dodge Physical attacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_brownb_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.6, "valueStr": null } ] } ] }, "skchr_brownb_2": { "skillId": "skchr_brownb_2", "iconId": null, "hidden": false, "levels": [ { "name": "Soaring Fists", "rangeId": null, "description": "<@ba.vup>Small Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brownb_2", "duration": 10.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Soaring Fists", "rangeId": null, "description": "<@ba.vup>Small Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brownb_2", "duration": 10.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Soaring Fists", "rangeId": null, "description": "<@ba.vup>Small 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"spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brownb_2", "duration": 10.0, "blackboard": [ { "key": "base_attack_time", "value": -0.55, "valueStr": null } ] }, { "name": "Soaring Fists", "rangeId": null, "description": "<@ba.vup>Moderate Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brownb_2", "duration": 10.0, "blackboard": [ { "key": "base_attack_time", "value": -0.55, "valueStr": null } ] }, { "name": "Soaring Fists", "rangeId": null, "description": "<@ba.vup>Moderate Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brownb_2", "duration": 10.0, "blackboard": [ { "key": "base_attack_time", "value": -0.55, 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"spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Grit Those Teeth!", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Grit Those Teeth!", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Grit Those Teeth!", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Grit Those Teeth!", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Grit Those Teeth!", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Grit Those Teeth!", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Grit Those Teeth!", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Grit Those Teeth!", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null } ] } ] }, "skchr_jaksel_2": { "skillId": "skchr_jaksel_2", "iconId": null, "hidden": false, "levels": [ { "name": "Pay Close Attention!", "rangeId": null, "description": "Stops attacking and gains <@ba.vup>{jaksel_skill_2[evade].prob:0%} Physical dodge; After a successful dodge, counterattacks the enemy for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage (Counterattack frequency cannot be faster than <@ba.vup>{base_attack_time:0%} of the attack interval)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_2", "duration": 10.0, "blackboard": [ { "key": "jaksel_skill_2[evade].prob", "value": 0.4, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Pay Close Attention!", "rangeId": null, "description": "Stops attacking and gains <@ba.vup>{jaksel_skill_2[evade].prob:0%} Physical dodge; After a successful dodge, counterattacks the enemy for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage (Counterattack frequency cannot be faster than <@ba.vup>{base_attack_time:0%} of the attack interval)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_2", "duration": 10.0, "blackboard": [ { "key": "jaksel_skill_2[evade].prob", "value": 0.4, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Pay Close Attention!", "rangeId": null, "description": "Stops attacking and gains <@ba.vup>{jaksel_skill_2[evade].prob:0%} Physical dodge; After a successful dodge, counterattacks the enemy for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage (Counterattack frequency cannot be faster than <@ba.vup>{base_attack_time:0%} of the attack interval)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jaksel_2", "duration": 10.0, "blackboard": [ { "key": "jaksel_skill_2[evade].prob", "value": 0.4, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Pay Close Attention!", "rangeId": null, "description": "Stops attacking and gains <@ba.vup>{jaksel_skill_2[evade].prob:0%} Physical dodge; After a successful dodge, counterattacks the enemy for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage (Counterattack frequency cannot be faster than <@ba.vup>{base_attack_time:0%} of the attack interval)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_jaksel_2", "duration": 10.0, "blackboard": [ { "key": "jaksel_skill_2[evade].prob", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.35, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Pay Close Attention!", "rangeId": null, "description": "Stops attacking and gains <@ba.vup>{jaksel_skill_2[evade].prob:0%} Physical dodge; After a successful dodge, counterattacks the enemy for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage (Counterattack frequency cannot be faster than <@ba.vup>{base_attack_time:0%} of the attack interval)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_jaksel_2", "duration": 10.0, "blackboard": [ { "key": "jaksel_skill_2[evade].prob", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Pay Close Attention!", "rangeId": null, "description": "Stops attacking and gains <@ba.vup>{jaksel_skill_2[evade].prob:0%} Physical dodge; After a successful dodge, counterattacks the enemy for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage (Counterattack frequency cannot be faster than <@ba.vup>{base_attack_time:0%} of the attack interval)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_jaksel_2", "duration": 10.0, "blackboard": [ { "key": "jaksel_skill_2[evade].prob", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Pay Close Attention!", "rangeId": null, "description": "Stops attacking and gains <@ba.vup>{jaksel_skill_2[evade].prob:0%} Physical dodge; After a successful dodge, counterattacks the enemy for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage (Counterattack frequency cannot be faster than <@ba.vup>{base_attack_time:0%} of the attack interval)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jaksel_2", "duration": 15.0, "blackboard": [ { "key": "jaksel_skill_2[evade].prob", "value": 0.6, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null } ] }, { "name": "Pay Close Attention!", "rangeId": null, "description": "Stops attacking and gains <@ba.vup>{jaksel_skill_2[evade].prob:0%} Physical dodge; After a successful dodge, counterattacks the enemy for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage (Counterattack frequency cannot be faster than <@ba.vup>{base_attack_time:0%} of the attack interval)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jaksel_2", "duration": 16.0, "blackboard": [ { "key": "jaksel_skill_2[evade].prob", "value": 0.6, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.55, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null } ] }, { "name": "Pay Close Attention!", "rangeId": null, "description": "Stops attacking and gains <@ba.vup>{jaksel_skill_2[evade].prob:0%} Physical dodge; After a successful dodge, counterattacks the enemy for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage (Counterattack frequency cannot be faster than <@ba.vup>{base_attack_time:0%} of the attack interval)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jaksel_2", "duration": 17.0, "blackboard": [ { "key": "jaksel_skill_2[evade].prob", "value": 0.6, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null } ] }, { "name": "Pay Close Attention!", "rangeId": null, "description": "Stops attacking and gains <@ba.vup>{jaksel_skill_2[evade].prob:0%} Physical dodge; After a successful dodge, counterattacks the enemy for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage (Counterattack frequency cannot be faster than <@ba.vup>{base_attack_time:0%} of the attack interval)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jaksel_2", "duration": 18.0, "blackboard": [ { "key": "jaksel_skill_2[evade].prob", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null } ] } ] }, "skchr_cutter_1": { "skillId": "skchr_cutter_1", "iconId": null, "hidden": false, "levels": [ { "name": "Redshift", "rangeId": "3-12", "description": "Immediately attacks random enemies within range <@ba.vup>{times} times with throwing knives, each knife dealing <@ba.vup>{atk_scale:0%} of ATK as physical damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null } ] }, { "name": "Redshift", "rangeId": "3-12", "description": "Immediately attacks random enemies within range <@ba.vup>{times} times with throwing knives, each knife dealing <@ba.vup>{atk_scale:0%} of ATK as physical damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null } ] }, { "name": "Redshift", "rangeId": "3-12", "description": "Immediately attacks random enemies within range <@ba.vup>{times} times with throwing knives, each knife dealing <@ba.vup>{atk_scale:0%} of ATK as physical damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null } ] }, { "name": "Redshift", "rangeId": "3-12", "description": "Immediately attacks random enemies within range <@ba.vup>{times} times with throwing knives, each knife dealing <@ba.vup>{atk_scale:0%} of ATK as physical damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null } ] }, { "name": "Redshift", "rangeId": "3-12", "description": "Immediately attacks random enemies within range <@ba.vup>{times} times with throwing knives, each knife dealing <@ba.vup>{atk_scale:0%} of ATK as physical damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null } ] }, { "name": "Redshift", "rangeId": "3-12", "description": "Immediately attacks random enemies within range <@ba.vup>{times} times with throwing knives, each knife dealing <@ba.vup>{atk_scale:0%} of ATK as physical damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null } ] }, { "name": "Redshift", "rangeId": "3-12", "description": "Immediately attacks random enemies within range <@ba.vup>{times} times with throwing knives, each knife dealing <@ba.vup>{atk_scale:0%} of ATK as physical damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null } ] }, { "name": "Redshift", "rangeId": "3-12", "description": "Immediately attacks random enemies within range <@ba.vup>{times} times with throwing knives, each knife dealing <@ba.vup>{atk_scale:0%} of ATK as physical damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null } ] }, { "name": "Redshift", "rangeId": "3-12", "description": "Immediately attacks random enemies within range <@ba.vup>{times} times with throwing knives, each knife dealing <@ba.vup>{atk_scale:0%} of ATK as physical damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null } ] }, { "name": "Redshift", "rangeId": "3-12", "description": "Immediately attacks random enemies within range <@ba.vup>{times} times with throwing knives, each knife dealing <@ba.vup>{atk_scale:0%} of ATK as physical damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null } ] } ] }, "skchr_cutter_2": { "skillId": "skchr_cutter_2", "iconId": null, "hidden": false, "levels": [ { "name": "Crimson Crescent", "rangeId": "x-1", "description": "Deals <@ba.vup>{atk_scale:0%} Physical damage to up to <@ba.vup>{max_target} nearby enemies\n<@ba.rem>Damage is doubled against aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cutter_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "cutter_s_2[drone].atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Crimson Crescent", "rangeId": "x-1", "description": "Deals <@ba.vup>{atk_scale:0%} Physical damage to up to <@ba.vup>{max_target} nearby enemies\n<@ba.rem>Damage is doubled against aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cutter_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "cutter_s_2[drone].atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Crimson Crescent", "rangeId": "x-1", "description": "Deals <@ba.vup>{atk_scale:0%} Physical damage to up to <@ba.vup>{max_target} nearby enemies\n<@ba.rem>Damage is doubled against aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cutter_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "cutter_s_2[drone].atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Crimson Crescent", "rangeId": "x-1", "description": "Deals <@ba.vup>{atk_scale:0%} Physical damage to up to <@ba.vup>{max_target} nearby enemies\n<@ba.rem>Damage is doubled against aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_cutter_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "cutter_s_2[drone].atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Crimson Crescent", "rangeId": "x-1", "description": "Deals <@ba.vup>{atk_scale:0%} Physical damage to up to <@ba.vup>{max_target} nearby enemies\n<@ba.rem>Damage is doubled against aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_cutter_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "cutter_s_2[drone].atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Crimson Crescent", "rangeId": "x-1", "description": "Deals <@ba.vup>{atk_scale:0%} Physical damage to up to <@ba.vup>{max_target} nearby enemies\n<@ba.rem>Damage is doubled against aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_cutter_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "cutter_s_2[drone].atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Crimson Crescent", "rangeId": "x-1", "description": "Deals <@ba.vup>{atk_scale:0%} Physical damage to up to <@ba.vup>{max_target} nearby enemies\n<@ba.rem>Damage is doubled against aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_cutter_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "cutter_s_2[drone].atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Crimson Crescent", "rangeId": "x-1", "description": "Deals <@ba.vup>{atk_scale:0%} Physical damage to up to <@ba.vup>{max_target} nearby enemies\n<@ba.rem>Damage is doubled against aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_cutter_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "cutter_s_2[drone].atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Crimson Crescent", "rangeId": "x-1", "description": "Deals <@ba.vup>{atk_scale:0%} Physical damage to up to <@ba.vup>{max_target} nearby enemies\n<@ba.rem>Damage is doubled against aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_cutter_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "cutter_s_2[drone].atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Crimson Crescent", "rangeId": "x-1", "description": "Deals <@ba.vup>{atk_scale:0%} Physical damage to up to <@ba.vup>{max_target} nearby enemies\n<@ba.rem>Damage is doubled against aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cutter_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "cutter_s_2[drone].atk_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_utage_1": { "skillId": "skchr_utage_1", "iconId": null, "hidden": false, "levels": [ { "name": "Space Out", "rangeId": null, "description": "Stops attacking, Block becomes <@ba.vup>0, DEF <@ba.vup>+{def:0%}, and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_utage_1", "duration": 8.0, "blackboard": [ { "key": "def", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Space Out", "rangeId": null, "description": "Stops attacking, Block becomes <@ba.vup>0, DEF <@ba.vup>+{def:0%}, and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_utage_1", "duration": 8.0, "blackboard": [ { "key": "def", "value": 1.1, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Space Out", "rangeId": null, "description": "Stops attacking, Block becomes <@ba.vup>0, DEF <@ba.vup>+{def:0%}, and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_utage_1", "duration": 8.0, "blackboard": [ { "key": "def", "value": 1.2, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Space Out", "rangeId": null, "description": "Stops attacking, Block becomes <@ba.vup>0, DEF <@ba.vup>+{def:0%}, and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_utage_1", "duration": 8.0, "blackboard": [ { "key": "def", "value": 1.3, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Space Out", "rangeId": null, "description": "Stops attacking, Block becomes <@ba.vup>0, DEF <@ba.vup>+{def:0%}, and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_utage_1", "duration": 8.0, "blackboard": [ { "key": "def", "value": 1.4, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Space Out", "rangeId": null, "description": "Stops attacking, Block becomes <@ba.vup>0, DEF <@ba.vup>+{def:0%}, and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_utage_1", "duration": 8.0, "blackboard": [ { "key": "def", "value": 1.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Space Out", "rangeId": null, "description": "Stops attacking, Block becomes <@ba.vup>0, DEF <@ba.vup>+{def:0%}, and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_utage_1", "duration": 8.0, "blackboard": [ { "key": "def", "value": 1.6, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.08, "valueStr": null } ] }, { "name": "Space Out", "rangeId": null, "description": "Stops attacking, Block becomes <@ba.vup>0, DEF <@ba.vup>+{def:0%}, and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_utage_1", "duration": 8.0, "blackboard": [ { "key": "def", "value": 1.7, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.08, "valueStr": null } ] }, { "name": "Space Out", "rangeId": null, "description": "Stops attacking, Block becomes <@ba.vup>0, DEF <@ba.vup>+{def:0%}, and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_utage_1", "duration": 8.0, "blackboard": [ { "key": "def", "value": 1.8, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.08, "valueStr": null } ] }, { "name": "Space Out", "rangeId": null, "description": "Stops attacking, Block becomes <@ba.vup>0, DEF <@ba.vup>+{def:0%}, and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_utage_1", "duration": 8.0, "blackboard": [ { "key": "def", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.1, "valueStr": null } ] } ] }, "skchr_utage_2": { "skillId": "skchr_utage_2", "iconId": null, "hidden": false, "levels": [ { "name": "Descending Strike - Earth Splitter", "rangeId": null, "description": "After deployment, immediately loses <@ba.vdown>{hp_ratio:0%} current HP. For <@ba.vup>{duration} seconds after deployment, ATK <@ba.vup>+{atk:0%} and attacks deal <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_utage_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "duration", "value": 13.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": 1.0, "valueStr": null } ] }, { "name": "Descending Strike - Earth Splitter", "rangeId": null, "description": "After deployment, immediately loses <@ba.vdown>{hp_ratio:0%} current HP. For <@ba.vup>{duration} seconds after deployment, ATK <@ba.vup>+{atk:0%} and attacks deal <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_utage_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "duration", "value": 13.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": 1.0, "valueStr": null } ] }, { "name": "Descending Strike - Earth Splitter", "rangeId": null, "description": "After deployment, immediately loses <@ba.vdown>{hp_ratio:0%} current HP. For <@ba.vup>{duration} seconds after deployment, ATK <@ba.vup>+{atk:0%} and attacks deal <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_utage_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "duration", "value": 13.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": 1.0, "valueStr": null } ] }, { "name": "Descending Strike - Earth Splitter", "rangeId": null, "description": "After deployment, immediately loses <@ba.vdown>{hp_ratio:0%} current HP. For <@ba.vup>{duration} seconds after deployment, ATK <@ba.vup>+{atk:0%} and attacks deal <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_utage_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "duration", "value": 14.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": 1.0, "valueStr": null } ] }, { "name": "Descending Strike - Earth Splitter", "rangeId": null, "description": "After deployment, immediately loses <@ba.vdown>{hp_ratio:0%} current HP. For <@ba.vup>{duration} seconds after deployment, ATK <@ba.vup>+{atk:0%} and attacks deal <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_utage_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "duration", "value": 14.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": 1.0, "valueStr": null } ] }, { "name": "Descending Strike - Earth Splitter", "rangeId": null, "description": "After deployment, immediately loses <@ba.vdown>{hp_ratio:0%} current HP. For <@ba.vup>{duration} seconds after deployment, ATK <@ba.vup>+{atk:0%} and attacks deal <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_utage_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "duration", "value": 14.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": 1.0, "valueStr": null } ] }, { "name": "Descending Strike - Earth Splitter", "rangeId": null, "description": "After deployment, immediately loses <@ba.vdown>{hp_ratio:0%} current HP. For <@ba.vup>{duration} seconds after deployment, ATK <@ba.vup>+{atk:0%} and attacks deal <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_utage_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": 1.0, "valueStr": null } ] }, { "name": "Descending Strike - Earth Splitter", "rangeId": null, "description": "After deployment, immediately loses <@ba.vdown>{hp_ratio:0%} current HP. For <@ba.vup>{duration} seconds after deployment, ATK <@ba.vup>+{atk:0%} and attacks deal <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_utage_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": 1.0, "valueStr": null } ] }, { "name": "Descending Strike - Earth Splitter", "rangeId": null, "description": "After deployment, immediately loses <@ba.vdown>{hp_ratio:0%} current HP. For <@ba.vup>{duration} seconds after deployment, ATK <@ba.vup>+{atk:0%} and attacks deal <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_utage_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": 1.0, "valueStr": null } ] }, { "name": "Descending Strike - Earth Splitter", "rangeId": null, "description": "After deployment, immediately loses <@ba.vdown>{hp_ratio:0%} current HP. For <@ba.vup>{duration} seconds after deployment, ATK <@ba.vup>+{atk:0%} and attacks deal <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_utage_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "duration", "value": 16.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": 1.0, "valueStr": null } ] } ] }, "skchr_quartz_2": { "skillId": "skchr_quartz_2", "iconId": null, "hidden": false, "levels": [ { "name": "All-Out Clash", "rangeId": null, "description": "Increases damage taken by <@ba.vdown>{fake_damage:0%}, ASPD <@ba.vup>+{attack_speed}, each attack deals <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and has a <@ba.vup>{attack@s2_buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@s2_stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_quartz_2", "duration": 20.0, "blackboard": [ { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@s2_atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@s2_buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@s2_stun", "value": 2.0, "valueStr": null }, { "key": "fake_damage", "value": 0.25, "valueStr": null } ] }, { "name": "All-Out Clash", "rangeId": null, "description": "Increases damage taken by <@ba.vdown>{fake_damage:0%}, ASPD <@ba.vup>+{attack_speed}, each attack deals <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and has a <@ba.vup>{attack@s2_buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@s2_stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_quartz_2", "duration": 20.0, "blackboard": [ { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@s2_atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@s2_buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@s2_stun", "value": 2.0, "valueStr": null }, { "key": "fake_damage", "value": 0.25, "valueStr": null } ] }, { "name": "All-Out Clash", "rangeId": null, "description": "Increases damage taken by <@ba.vdown>{fake_damage:0%}, ASPD <@ba.vup>+{attack_speed}, each attack deals <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and has a <@ba.vup>{attack@s2_buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@s2_stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_quartz_2", "duration": 20.0, "blackboard": [ { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@s2_atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@s2_buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@s2_stun", "value": 2.0, "valueStr": null }, { "key": "fake_damage", "value": 0.25, "valueStr": null } ] }, { "name": "All-Out Clash", "rangeId": null, "description": "Increases damage taken by <@ba.vdown>{fake_damage:0%}, ASPD <@ba.vup>+{attack_speed}, each attack deals <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and has a <@ba.vup>{attack@s2_buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@s2_stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_quartz_2", "duration": 20.0, "blackboard": [ { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@s2_atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@s2_buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@s2_stun", "value": 2.0, "valueStr": null }, { "key": "fake_damage", "value": 0.25, "valueStr": null } ] }, { "name": "All-Out Clash", "rangeId": null, "description": "Increases damage taken by <@ba.vdown>{fake_damage:0%}, ASPD <@ba.vup>+{attack_speed}, each attack deals <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and has a <@ba.vup>{attack@s2_buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@s2_stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_quartz_2", "duration": 20.0, "blackboard": [ { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "attack@s2_atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@s2_buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@s2_stun", "value": 2.0, "valueStr": null }, { "key": "fake_damage", "value": 0.25, "valueStr": null } ] }, { "name": "All-Out Clash", "rangeId": null, "description": "Increases damage taken by <@ba.vdown>{fake_damage:0%}, ASPD <@ba.vup>+{attack_speed}, each attack deals <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and has a <@ba.vup>{attack@s2_buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@s2_stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_quartz_2", "duration": 20.0, "blackboard": [ { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@s2_atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@s2_buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@s2_stun", "value": 2.0, "valueStr": null }, { "key": "fake_damage", "value": 0.25, "valueStr": null } ] }, { "name": "All-Out Clash", "rangeId": null, "description": "Increases damage taken by <@ba.vdown>{fake_damage:0%}, ASPD <@ba.vup>+{attack_speed}, each attack deals <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and has a <@ba.vup>{attack@s2_buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@s2_stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_quartz_2", "duration": 20.0, "blackboard": [ { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack_speed", "value": 65.0, "valueStr": null }, { "key": "attack@s2_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@s2_buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@s2_stun", "value": 2.0, "valueStr": null }, { "key": "fake_damage", "value": 0.25, "valueStr": null } ] }, { "name": "All-Out Clash", "rangeId": null, "description": "Increases damage taken by <@ba.vdown>{fake_damage:0%}, ASPD <@ba.vup>+{attack_speed}, each attack deals <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and has a <@ba.vup>{attack@s2_buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@s2_stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_quartz_2", "duration": 20.0, "blackboard": [ { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@s2_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@s2_buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@s2_stun", "value": 2.0, "valueStr": null }, { "key": "fake_damage", "value": 0.25, "valueStr": null } ] }, { "name": "All-Out Clash", "rangeId": null, "description": "Increases damage taken by <@ba.vdown>{fake_damage:0%}, ASPD <@ba.vup>+{attack_speed}, each attack deals <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and has a <@ba.vup>{attack@s2_buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@s2_stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_quartz_2", "duration": 20.0, "blackboard": [ { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack_speed", "value": 75.0, "valueStr": null }, { "key": "attack@s2_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@s2_buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@s2_stun", "value": 2.0, "valueStr": null }, { "key": "fake_damage", "value": 0.25, "valueStr": null } ] }, { "name": "All-Out Clash", "rangeId": null, "description": "Increases damage taken by <@ba.vdown>{fake_damage:0%}, ASPD <@ba.vup>+{attack_speed}, each attack deals <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and has a <@ba.vup>{attack@s2_buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@s2_stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_quartz_2", "duration": 20.0, "blackboard": [ { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "attack@s2_atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@s2_buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@s2_stun", "value": 2.0, "valueStr": null }, { "key": "fake_damage", "value": 0.25, "valueStr": null } ] } ] }, "skchr_humus_1": { "skillId": "skchr_humus_1", "iconId": null, "hidden": false, "levels": [ { "name": "Solid Waste Cutting", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and recovers <@ba.kw>{value} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_humus_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "value", "value": 50.0, "valueStr": null } ] }, { "name": "Solid Waste Cutting", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and recovers <@ba.kw>{value} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_humus_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "value", "value": 50.0, "valueStr": null } ] }, { "name": "Solid Waste Cutting", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and recovers <@ba.kw>{value} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_humus_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "value", "value": 50.0, "valueStr": null } ] }, { "name": "Solid Waste Cutting", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and recovers <@ba.kw>{value} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_humus_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "value", "value": 60.0, "valueStr": null } ] }, { "name": "Solid Waste Cutting", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and recovers <@ba.kw>{value} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_humus_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "value", "value": 60.0, "valueStr": null } ] }, { "name": "Solid Waste Cutting", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and recovers <@ba.kw>{value} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_humus_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "value", "value": 60.0, "valueStr": null } ] }, { "name": "Solid Waste Cutting", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and recovers <@ba.kw>{value} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_humus_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "value", "value": 80.0, "valueStr": null } ] }, { "name": "Solid Waste Cutting", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and recovers <@ba.kw>{value} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_humus_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "value", "value": 80.0, "valueStr": null } ] }, { "name": "Solid Waste Cutting", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and recovers <@ba.kw>{value} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_humus_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "value", "value": 80.0, "valueStr": null } ] }, { "name": "Solid Waste Cutting", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and recovers <@ba.kw>{value} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_humus_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "value", "value": 80.0, "valueStr": null } ] } ] }, "skchr_humus_2": { "skillId": "skchr_humus_2", "iconId": null, "hidden": false, "levels": [ { "name": "Efficient Processing", "rangeId": null, "description": "Block count <@ba.vup>+1, gains <$ba.strong>Vigor effect of <@ba.vup>+{humus_s_2[peak_1].peak_performance.atk:0%} ATK when over <@ba.vup>{humus_s_2[peak_1].peak_performance.hp_ratio:0%} HP; effect doubles when over <@ba.vup>{humus_s_2[peak_2].peak_performance.hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_humus_2", "duration": 20.0, "blackboard": [ { "key": "humus_s_2[peak_1].peak_performance.atk", "value": 0.15, "valueStr": null }, { "key": "humus_s_2[peak_1].peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.atk", "value": 0.3, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Efficient Processing", "rangeId": null, "description": "Block count <@ba.vup>+1, gains <$ba.strong>Vigor effect of <@ba.vup>+{humus_s_2[peak_1].peak_performance.atk:0%} ATK when over <@ba.vup>{humus_s_2[peak_1].peak_performance.hp_ratio:0%} HP; effect doubles when over <@ba.vup>{humus_s_2[peak_2].peak_performance.hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_humus_2", "duration": 20.0, "blackboard": [ { "key": "humus_s_2[peak_1].peak_performance.atk", "value": 0.18, "valueStr": null }, { "key": "humus_s_2[peak_1].peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.atk", "value": 0.36, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Efficient Processing", "rangeId": null, "description": "Block count <@ba.vup>+1, gains <$ba.strong>Vigor effect of <@ba.vup>+{humus_s_2[peak_1].peak_performance.atk:0%} ATK when over <@ba.vup>{humus_s_2[peak_1].peak_performance.hp_ratio:0%} HP; effect doubles when over <@ba.vup>{humus_s_2[peak_2].peak_performance.hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_humus_2", "duration": 20.0, "blackboard": [ { "key": "humus_s_2[peak_1].peak_performance.atk", "value": 0.21, "valueStr": null }, { "key": "humus_s_2[peak_1].peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.atk", "value": 0.42, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Efficient Processing", "rangeId": null, "description": "Block count <@ba.vup>+1, gains <$ba.strong>Vigor effect of <@ba.vup>+{humus_s_2[peak_1].peak_performance.atk:0%} ATK when over <@ba.vup>{humus_s_2[peak_1].peak_performance.hp_ratio:0%} HP; effect doubles when over <@ba.vup>{humus_s_2[peak_2].peak_performance.hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_humus_2", "duration": 20.0, "blackboard": [ { "key": "humus_s_2[peak_1].peak_performance.atk", "value": 0.25, "valueStr": null }, { "key": "humus_s_2[peak_1].peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.atk", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Efficient Processing", "rangeId": null, "description": "Block count <@ba.vup>+1, gains <$ba.strong>Vigor effect of <@ba.vup>+{humus_s_2[peak_1].peak_performance.atk:0%} ATK when over <@ba.vup>{humus_s_2[peak_1].peak_performance.hp_ratio:0%} HP; effect doubles when over <@ba.vup>{humus_s_2[peak_2].peak_performance.hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_humus_2", "duration": 20.0, "blackboard": [ { "key": "humus_s_2[peak_1].peak_performance.atk", "value": 0.28, "valueStr": null }, { "key": "humus_s_2[peak_1].peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.atk", "value": 0.56, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Efficient Processing", "rangeId": null, "description": "Block count <@ba.vup>+1, gains <$ba.strong>Vigor effect of <@ba.vup>+{humus_s_2[peak_1].peak_performance.atk:0%} ATK when over <@ba.vup>{humus_s_2[peak_1].peak_performance.hp_ratio:0%} HP; effect doubles when over <@ba.vup>{humus_s_2[peak_2].peak_performance.hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_humus_2", "duration": 20.0, "blackboard": [ { "key": "humus_s_2[peak_1].peak_performance.atk", "value": 0.32, "valueStr": null }, { "key": "humus_s_2[peak_1].peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.atk", "value": 0.64, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Efficient Processing", "rangeId": null, "description": "Block count <@ba.vup>+1, gains <$ba.strong>Vigor effect of <@ba.vup>+{humus_s_2[peak_1].peak_performance.atk:0%} ATK when over <@ba.vup>{humus_s_2[peak_1].peak_performance.hp_ratio:0%} HP; effect doubles when over <@ba.vup>{humus_s_2[peak_2].peak_performance.hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_humus_2", "duration": 25.0, "blackboard": [ { "key": "humus_s_2[peak_1].peak_performance.atk", "value": 0.36, "valueStr": null }, { "key": "humus_s_2[peak_1].peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.atk", "value": 0.72, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Efficient Processing", "rangeId": null, "description": "Block count <@ba.vup>+1, gains <$ba.strong>Vigor effect of <@ba.vup>+{humus_s_2[peak_1].peak_performance.atk:0%} ATK when over <@ba.vup>{humus_s_2[peak_1].peak_performance.hp_ratio:0%} HP; effect doubles when over <@ba.vup>{humus_s_2[peak_2].peak_performance.hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_humus_2", "duration": 25.0, "blackboard": [ { "key": "humus_s_2[peak_1].peak_performance.atk", "value": 0.39, "valueStr": null }, { "key": "humus_s_2[peak_1].peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.atk", "value": 0.78, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Efficient Processing", "rangeId": null, "description": "Block count <@ba.vup>+1, gains <$ba.strong>Vigor effect of <@ba.vup>+{humus_s_2[peak_1].peak_performance.atk:0%} ATK when over <@ba.vup>{humus_s_2[peak_1].peak_performance.hp_ratio:0%} HP; effect doubles when over <@ba.vup>{humus_s_2[peak_2].peak_performance.hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_humus_2", "duration": 25.0, "blackboard": [ { "key": "humus_s_2[peak_1].peak_performance.atk", "value": 0.42, "valueStr": null }, { "key": "humus_s_2[peak_1].peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.atk", "value": 0.84, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Efficient Processing", "rangeId": null, "description": "Block count <@ba.vup>+1, gains <$ba.strong>Vigor effect of <@ba.vup>+{humus_s_2[peak_1].peak_performance.atk:0%} ATK when over <@ba.vup>{humus_s_2[peak_1].peak_performance.hp_ratio:0%} HP; effect doubles when over <@ba.vup>{humus_s_2[peak_2].peak_performance.hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_humus_2", "duration": 25.0, "blackboard": [ { "key": "humus_s_2[peak_1].peak_performance.atk", "value": 0.45, "valueStr": null }, { "key": "humus_s_2[peak_1].peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.atk", "value": 0.9, "valueStr": null }, { "key": "humus_s_2[peak_2].peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_wscoot_1": { "skillId": "skchr_wscoot_1", "iconId": null, "hidden": false, "levels": [ { "name": "The Best Defense", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wscoot_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 18.0, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null } ] }, { "name": "The Best Defense", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wscoot_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "def", "value": 0.23, "valueStr": null } ] }, { "name": "The Best Defense", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wscoot_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 23.0, "valueStr": null }, { "key": "def", "value": 0.26, "valueStr": null } ] }, { "name": "The Best Defense", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wscoot_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 26.0, "valueStr": null }, { "key": "def", "value": 0.29, "valueStr": null } ] }, { "name": "The Best Defense", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wscoot_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "def", "value": 0.33, "valueStr": null } ] }, { "name": "The Best Defense", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wscoot_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 34.0, "valueStr": null }, { "key": "def", "value": 0.37, "valueStr": null } ] }, { "name": "The Best Defense", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wscoot_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 38.0, "valueStr": null }, { "key": "def", "value": 0.41, "valueStr": null } ] }, { "name": "The Best Defense", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wscoot_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 42.0, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null } ] }, { "name": "The Best Defense", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wscoot_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 46.0, "valueStr": null }, { "key": "def", "value": 0.49, "valueStr": null } ] }, { "name": "The Best Defense", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wscoot_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null } ] } ] }, "skchr_wscoot_2": { "skillId": "skchr_wscoot_2", "iconId": null, "hidden": false, "levels": [ { "name": "Unerring Proficiency", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. 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Every attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and attacks cannot be dodged", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_wscoot_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Unerring Proficiency", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and attacks cannot be dodged", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_wscoot_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Unerring Proficiency", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and attacks cannot be dodged", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_wscoot_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.55, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Unerring Proficiency", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and attacks cannot be dodged", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_wscoot_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Unerring Proficiency", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and attacks cannot be dodged", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_wscoot_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.65, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Unerring Proficiency", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and attacks cannot be dodged", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_wscoot_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Unerring Proficiency", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and attacks cannot be dodged", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_wscoot_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Unerring Proficiency", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and attacks cannot be dodged", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_wscoot_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Unerring Proficiency", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and attacks cannot be dodged", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wscoot_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_gravel_1": { "skillId": "skchr_gravel_1", "iconId": null, "hidden": false, "levels": [ { "name": "Shadow Assault", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%} after Gravel is deployed; her DEF continually decreases over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null } ] }, { "name": "Shadow Assault", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%} after Gravel is deployed; her DEF continually decreases over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 2.2, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null } ] }, { "name": "Shadow Assault", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%} after Gravel is deployed; her DEF continually decreases over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 2.4, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null } ] }, { "name": "Shadow Assault", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%} after Gravel is deployed; her DEF continually decreases over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 2.7, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Shadow Assault", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%} after Gravel is deployed; her DEF continually decreases over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 2.9, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Shadow Assault", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%} after Gravel is deployed; her DEF continually decreases over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 3.1, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Shadow Assault", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%} after Gravel is deployed; her DEF continually decreases over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 3.4, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Shadow Assault", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%} after Gravel is deployed; her DEF continually decreases over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 3.6, "valueStr": null }, { "key": "duration", "value": 9.0, "valueStr": null } ] }, { "name": "Shadow Assault", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%} after Gravel is deployed; her DEF continually decreases over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 3.8, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Shadow Assault", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%} after Gravel is deployed; her DEF continually decreases over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 4.0, "valueStr": null }, { "key": "duration", "value": 12.0, "valueStr": null } ] } ] }, "skchr_gravel_2": { "skillId": "skchr_gravel_2", "iconId": null, "hidden": false, "levels": [ { "name": "Rat Swarm", "rangeId": null, "description": "After deployment, gains a <$ba.barrier>Barrier that can absorb damage equal to <@ba.vup>{hp_ratio:0%} of Max HP, decaying over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Rat Swarm", "rangeId": null, "description": "After deployment, gains a <$ba.barrier>Barrier that can absorb damage equal to <@ba.vup>{hp_ratio:0%} of Max HP, decaying over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 1.1, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Rat Swarm", "rangeId": null, "description": "After deployment, gains a <$ba.barrier>Barrier that can absorb damage equal to <@ba.vup>{hp_ratio:0%} of Max HP, decaying over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 1.2, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Rat Swarm", "rangeId": null, "description": "After deployment, gains a <$ba.barrier>Barrier that can absorb damage equal to <@ba.vup>{hp_ratio:0%} of Max HP, decaying over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 1.4, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Rat Swarm", "rangeId": null, "description": "After deployment, gains a <$ba.barrier>Barrier that can absorb damage equal to <@ba.vup>{hp_ratio:0%} of Max HP, decaying over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 1.5, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Rat Swarm", "rangeId": null, "description": "After deployment, gains a <$ba.barrier>Barrier that can absorb damage equal to <@ba.vup>{hp_ratio:0%} of Max HP, decaying over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 1.6, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Rat Swarm", "rangeId": null, "description": "After deployment, gains a <$ba.barrier>Barrier that can absorb damage equal to <@ba.vup>{hp_ratio:0%} of Max HP, decaying over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 1.8, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Rat Swarm", "rangeId": null, "description": "After deployment, gains a <$ba.barrier>Barrier that can absorb damage equal to <@ba.vup>{hp_ratio:0%} of Max HP, decaying over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Rat Swarm", "rangeId": null, "description": "After deployment, gains a <$ba.barrier>Barrier that can absorb damage equal to <@ba.vup>{hp_ratio:0%} of Max HP, decaying over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 2.2, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Rat Swarm", "rangeId": null, "description": "After deployment, gains a <$ba.barrier>Barrier that can absorb damage equal to <@ba.vup>{hp_ratio:0%} of Max HP, decaying over <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_gravel_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 2.5, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] } ] }, "skcom_born_up[1]": { "skillId": "skcom_born_up[1]", "iconId": null, "hidden": false, "levels": [ { "name": "Hit and Run α", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.1, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Hit and Run α", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.1, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null } ] }, { "name": "Hit and Run α", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.1, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Hit and Run α", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.15, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Hit and Run α", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Hit and Run α", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Hit and Run α", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] } ] }, "skcom_born_up[2]": { "skillId": "skcom_born_up[2]", "iconId": null, "hidden": false, "levels": [ { "name": "Hit and Run β", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Hit and Run β", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Hit and Run β", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Hit and Run β", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Hit and Run β", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Hit and Run β", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Hit and Run β", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Hit and Run β", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.35, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Hit and Run β", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Hit and Run β", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null } ] } ] }, "skcom_born_up[3]": { "skillId": "skcom_born_up[3]", "iconId": null, "hidden": false, "levels": [ { "name": "Hit and Run γ", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Hit and Run γ", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Hit and Run γ", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_born_up", "duration": 10.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Hit and Run γ", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, 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"spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@silence", "value": 1.0, "valueStr": null } ] }, { "name": "Shell Splitter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks Silence the target for <@ba.vup>{attack@silence} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@silence", "value": 1.0, "valueStr": null } ] }, { "name": "Shell Splitter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks Silence the target for <@ba.vup>{attack@silence} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@silence", "value": 1.0, "valueStr": null } ] }, { "name": "Shell Splitter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks Silence the target for <@ba.vup>{attack@silence} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@silence", "value": 2.0, "valueStr": null } ] }, { "name": "Shell Splitter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks Silence the target for <@ba.vup>{attack@silence} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@silence", "value": 2.0, "valueStr": null } ] }, { "name": "Shell Splitter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks Silence the target for <@ba.vup>{attack@silence} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@silence", "value": 2.0, "valueStr": null } ] } ] }, "skchr_strong_2": { "skillId": "skchr_strong_2", "iconId": null, "hidden": false, "levels": [ { "name": "Sashimi Platter", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}, each attack heals a nearby friendly unit's HP equal to <@ba.vup>{scale:0%} of the damage dealt\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "scale", "value": 0.3, "valueStr": null } ] }, { "name": "Sashimi Platter", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}, each attack heals a nearby friendly unit's HP equal to <@ba.vup>{scale:0%} of the damage dealt\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "scale", "value": 0.3, "valueStr": null } ] }, { "name": "Sashimi Platter", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}, each attack heals a nearby friendly unit's HP equal to <@ba.vup>{scale:0%} of the damage dealt\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "scale", "value": 0.3, "valueStr": null } ] }, { "name": "Sashimi Platter", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}, each attack heals a nearby friendly unit's HP equal to <@ba.vup>{scale:0%} of the damage dealt\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "scale", "value": 0.35, "valueStr": null } ] }, { "name": "Sashimi Platter", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}, each attack heals a nearby friendly unit's HP equal to <@ba.vup>{scale:0%} of the damage dealt\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "scale", "value": 0.35, "valueStr": null } ] }, { "name": "Sashimi Platter", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}, each attack heals a nearby friendly unit's HP equal to <@ba.vup>{scale:0%} of the damage dealt\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "scale", "value": 0.35, "valueStr": null } ] }, { "name": "Sashimi Platter", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}, each attack heals a nearby friendly unit's HP equal to <@ba.vup>{scale:0%} of the damage dealt\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "scale", "value": 0.4, "valueStr": null } ] }, { "name": "Sashimi Platter", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}, each attack heals a nearby friendly unit's HP equal to <@ba.vup>{scale:0%} of the damage dealt\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 0.4, "valueStr": null } ] }, { "name": "Sashimi Platter", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}, each attack heals a nearby friendly unit's HP equal to <@ba.vup>{scale:0%} of the damage dealt\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "scale", "value": 0.45, "valueStr": null } ] }, { "name": "Sashimi Platter", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}, each attack heals a nearby friendly unit's HP equal to <@ba.vup>{scale:0%} of the damage dealt\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_strong_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "scale", "value": 0.5, "valueStr": null } ] } ] }, "skchr_nothin_1": { "skillId": "skchr_nothin_1", "iconId": null, "hidden": false, "levels": [ { "name": "Cautious Retreat", "rangeId": null, "description": "Active Effect: When HP is lower than <@ba.vup>{max_hp_ratio:0%}, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second\nPassive Effect: <@ba.rem>Block +1;", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_1", "duration": 5.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Cautious Retreat", "rangeId": null, "description": "Active Effect: When HP is lower than <@ba.vup>{max_hp_ratio:0%}, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second\nPassive Effect: <@ba.rem>Block +1;", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_1", "duration": 5.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Cautious Retreat", "rangeId": null, "description": "Active Effect: When HP is lower than <@ba.vup>{max_hp_ratio:0%}, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second\nPassive Effect: <@ba.rem>Block +1;", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_1", "duration": 5.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.08, "valueStr": null } ] }, { "name": "Cautious Retreat", "rangeId": null, "description": "Active Effect: When HP is lower than <@ba.vup>{max_hp_ratio:0%}, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second\nPassive Effect: <@ba.rem>Block +1;", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_1", "duration": 5.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.09, "valueStr": null } ] }, { "name": "Cautious Retreat", "rangeId": null, "description": "Active Effect: When HP is lower than <@ba.vup>{max_hp_ratio:0%}, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second\nPassive Effect: <@ba.rem>Block +1;", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_1", "duration": 5.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Cautious Retreat", "rangeId": null, "description": "Active Effect: When HP is lower than <@ba.vup>{max_hp_ratio:0%}, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second\nPassive Effect: <@ba.rem>Block +1;", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_1", "duration": 5.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.11, "valueStr": null } ] }, { "name": "Cautious Retreat", "rangeId": null, "description": "Active Effect: When HP is lower than <@ba.vup>{max_hp_ratio:0%}, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second\nPassive Effect: <@ba.rem>Block +1;", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_1", "duration": 5.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Cautious Retreat", "rangeId": null, "description": "Active Effect: When HP is lower than <@ba.vup>{max_hp_ratio:0%}, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second\nPassive Effect: <@ba.rem>Block +1;", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_1", "duration": 5.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.13, "valueStr": null } ] }, { "name": "Cautious Retreat", "rangeId": null, "description": "Active Effect: When HP is lower than <@ba.vup>{max_hp_ratio:0%}, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second\nPassive Effect: <@ba.rem>Block +1;", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_1", "duration": 5.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.14, "valueStr": null } ] }, { "name": "Cautious Retreat", "rangeId": null, "description": "Active Effect: When HP is lower than <@ba.vup>{max_hp_ratio:0%}, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second\nPassive Effect: <@ba.rem>Block +1;", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_1", "duration": 5.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.15, "valueStr": null } ] } ] }, "skchr_nothin_2": { "skillId": "skchr_nothin_2", "iconId": null, "hidden": false, "levels": [ { "name": "Wax and Wane", "rangeId": null, "description": "When skill is activated, ATK <@ba.vup>+{atk:0%} and gain one of the following effects at random: Every attack reduces the target's ASPD by <@ba.vup>{nothin_s_2[a][attack_speed_down].attack_speed} (Lasts for <@ba.vup>{nothin_s_2[a][attack_speed_down].duration} seconds and does not stack); ASPD <@ba.vup>+{attack_speed}; Gain <@ba.vup>+{prob:0%} Physical Dodge and Block <@ba.vup>+{block_cnt}\n<@ba.rem>Unlimited duration, can manually deactivate skill;", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].attack_speed", "value": -20.0, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Wax and Wane", "rangeId": null, "description": "When skill is activated, ATK <@ba.vup>+{atk:0%} and gain one of the following effects at random: Every attack reduces the target's ASPD by <@ba.vup>{nothin_s_2[a][attack_speed_down].attack_speed} (Lasts for <@ba.vup>{nothin_s_2[a][attack_speed_down].duration} seconds and does not stack); ASPD <@ba.vup>+{attack_speed}; Gain <@ba.vup>+{prob:0%} Physical Dodge and Block <@ba.vup>+{block_cnt}\n<@ba.rem>Unlimited duration, can manually deactivate skill;", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].attack_speed", "value": -20.0, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Wax and Wane", "rangeId": null, "description": "When skill is activated, ATK <@ba.vup>+{atk:0%} and gain one of the following effects at random: Every attack reduces the target's ASPD by <@ba.vup>{nothin_s_2[a][attack_speed_down].attack_speed} (Lasts for <@ba.vup>{nothin_s_2[a][attack_speed_down].duration} seconds and does not stack); ASPD <@ba.vup>+{attack_speed}; Gain <@ba.vup>+{prob:0%} Physical Dodge and Block <@ba.vup>+{block_cnt}\n<@ba.rem>Unlimited duration, can manually deactivate skill;", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].attack_speed", "value": -20.0, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Wax and Wane", "rangeId": null, "description": "When skill is activated, ATK <@ba.vup>+{atk:0%} and gain one of the following effects at random: Every attack reduces the target's ASPD by <@ba.vup>{nothin_s_2[a][attack_speed_down].attack_speed} (Lasts for <@ba.vup>{nothin_s_2[a][attack_speed_down].duration} seconds and does not stack); ASPD <@ba.vup>+{attack_speed}; Gain <@ba.vup>+{prob:0%} Physical Dodge and Block <@ba.vup>+{block_cnt}\n<@ba.rem>Unlimited duration, can manually deactivate skill;", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].attack_speed", "value": -25.0, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Wax and Wane", "rangeId": null, "description": "When skill is activated, ATK <@ba.vup>+{atk:0%} and gain one of the following effects at random: Every attack reduces the target's ASPD by <@ba.vup>{nothin_s_2[a][attack_speed_down].attack_speed} (Lasts for <@ba.vup>{nothin_s_2[a][attack_speed_down].duration} seconds and does not stack); ASPD <@ba.vup>+{attack_speed}; Gain <@ba.vup>+{prob:0%} Physical Dodge and Block <@ba.vup>+{block_cnt}\n<@ba.rem>Unlimited duration, can manually deactivate skill;", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].attack_speed", "value": -25.0, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Wax and Wane", "rangeId": null, "description": "When skill is activated, ATK <@ba.vup>+{atk:0%} and gain one of the following effects at random: Every attack reduces the target's ASPD by <@ba.vup>{nothin_s_2[a][attack_speed_down].attack_speed} (Lasts for <@ba.vup>{nothin_s_2[a][attack_speed_down].duration} seconds and does not stack); ASPD <@ba.vup>+{attack_speed}; Gain <@ba.vup>+{prob:0%} Physical Dodge and Block <@ba.vup>+{block_cnt}\n<@ba.rem>Unlimited duration, can manually deactivate skill;", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].attack_speed", "value": -25.0, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Wax and Wane", "rangeId": null, "description": "When skill is activated, ATK <@ba.vup>+{atk:0%} and gain one of the following effects at random: Every attack reduces the target's ASPD by <@ba.vup>{nothin_s_2[a][attack_speed_down].attack_speed} (Lasts for <@ba.vup>{nothin_s_2[a][attack_speed_down].duration} seconds and does not stack); ASPD <@ba.vup>+{attack_speed}; Gain <@ba.vup>+{prob:0%} Physical Dodge and Block <@ba.vup>+{block_cnt}\n<@ba.rem>Unlimited duration, can manually deactivate skill;", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].attack_speed", "value": -30.0, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Wax and Wane", "rangeId": null, "description": "When skill is activated, ATK <@ba.vup>+{atk:0%} and gain one of the following effects at random: Every attack reduces the target's ASPD by <@ba.vup>{nothin_s_2[a][attack_speed_down].attack_speed} (Lasts for <@ba.vup>{nothin_s_2[a][attack_speed_down].duration} seconds and does not stack); ASPD <@ba.vup>+{attack_speed}; Gain <@ba.vup>+{prob:0%} Physical Dodge and Block <@ba.vup>+{block_cnt}\n<@ba.rem>Unlimited duration, can manually deactivate skill;", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].attack_speed", "value": -30.0, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "prob", "value": 0.45, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Wax and Wane", "rangeId": null, "description": "When skill is activated, ATK <@ba.vup>+{atk:0%} and gain one of the following effects at random: Every attack reduces the target's ASPD by <@ba.vup>{nothin_s_2[a][attack_speed_down].attack_speed} (Lasts for <@ba.vup>{nothin_s_2[a][attack_speed_down].duration} seconds and does not stack); ASPD <@ba.vup>+{attack_speed}; Gain <@ba.vup>+{prob:0%} Physical Dodge and Block <@ba.vup>+{block_cnt}\n<@ba.rem>Unlimited duration, can manually deactivate skill;", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].attack_speed", "value": -30.0, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 28.0, "valueStr": null }, { "key": "prob", "value": 0.45, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Wax and Wane", "rangeId": null, "description": "When skill is activated, ATK <@ba.vup>+{atk:0%} and gain one of the following effects at random: Every attack reduces the target's ASPD by <@ba.vup>{nothin_s_2[a][attack_speed_down].attack_speed} (Lasts for <@ba.vup>{nothin_s_2[a][attack_speed_down].duration} seconds and does not stack); ASPD <@ba.vup>+{attack_speed}; Gain <@ba.vup>+{prob:0%} Physical Dodge and Block <@ba.vup>+{block_cnt}\n<@ba.rem>Unlimited duration, can manually deactivate skill;", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nothin_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].attack_speed", "value": -35.0, "valueStr": null }, { "key": "nothin_s_2[a][attack_speed_down].duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 28.0, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_talr_1": { "skillId": "skchr_talr_1", "iconId": null, "hidden": false, "levels": [ { "name": "Tailor's Measure", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Tailor's Measure", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Tailor's Measure", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Tailor's Measure", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Tailor's Measure", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Tailor's Measure", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Tailor's Measure", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Tailor's Measure", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Tailor's Measure", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Tailor's Measure", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] } ] }, "skchr_talr_2": { "skillId": "skchr_talr_2", "iconId": null, "hidden": false, "levels": [ { "name": "Lockstitch", "rangeId": "x-1", "description": "Stops attacking, binds up to <@ba.vup>{max_target} enemies within range, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to bound enemies every second; when skill is active, gradually consumes <@ba.vup>{cost_display} DP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 0.95, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "cost_display", "value": 25.0, "valueStr": null }, { "key": "talr_s_2[cost].cost", "value": -1.0, "valueStr": null }, { "key": "talr_s_2[cost].interval", "value": 0.32, "valueStr": null } ] }, { "name": "Lockstitch", "rangeId": "x-1", "description": "Stops attacking, binds up to <@ba.vup>{max_target} enemies within range, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to bound enemies every second; when skill is active, gradually consumes <@ba.vup>{cost_display} DP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "cost_display", "value": 25.0, "valueStr": null }, { "key": "talr_s_2[cost].cost", "value": -1.0, "valueStr": null }, { "key": "talr_s_2[cost].interval", "value": 0.32, "valueStr": null } ] }, { "name": "Lockstitch", "rangeId": "x-1", "description": "Stops attacking, binds up to <@ba.vup>{max_target} enemies within range, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to bound enemies every second; when skill is active, gradually consumes <@ba.vup>{cost_display} DP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_talr_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "cost_display", "value": 25.0, "valueStr": null }, { "key": "talr_s_2[cost].cost", "value": -1.0, "valueStr": null }, { "key": "talr_s_2[cost].interval", "value": 0.32, "valueStr": null } ] }, { "name": "Lockstitch", "rangeId": "x-1", "description": "Stops attacking, binds up to <@ba.vup>{max_target} enemies within range, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to bound enemies every second; when skill is active, gradually consumes <@ba.vup>{cost_display} DP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_talr_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "cost_display", "value": 25.0, "valueStr": null }, { "key": "talr_s_2[cost].cost", "value": -1.0, "valueStr": null }, { "key": "talr_s_2[cost].interval", "value": 0.32, "valueStr": null } ] }, { "name": "Lockstitch", "rangeId": "x-1", "description": "Stops attacking, binds up to <@ba.vup>{max_target} enemies within range, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to bound enemies every second; when skill is active, gradually consumes <@ba.vup>{cost_display} DP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_talr_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "cost_display", "value": 25.0, "valueStr": null }, { "key": "talr_s_2[cost].cost", "value": -1.0, "valueStr": null }, { "key": "talr_s_2[cost].interval", "value": 0.32, "valueStr": null } ] }, { "name": "Lockstitch", "rangeId": "x-1", "description": "Stops attacking, binds up to <@ba.vup>{max_target} enemies within range, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to bound enemies every second; when skill is active, gradually consumes <@ba.vup>{cost_display} DP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_talr_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "cost_display", "value": 25.0, "valueStr": null }, { "key": "talr_s_2[cost].cost", "value": -1.0, "valueStr": null }, { "key": "talr_s_2[cost].interval", "value": 0.32, "valueStr": null } ] }, { "name": "Lockstitch", "rangeId": "x-1", "description": "Stops attacking, binds up to <@ba.vup>{max_target} enemies within range, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to bound enemies every second; when skill is active, gradually consumes <@ba.vup>{cost_display} DP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_talr_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "cost_display", "value": 25.0, "valueStr": null }, { "key": "talr_s_2[cost].cost", "value": -1.0, "valueStr": null }, { "key": "talr_s_2[cost].interval", "value": 0.32, "valueStr": null } ] }, { "name": "Lockstitch", "rangeId": "x-1", "description": "Stops attacking, binds up to <@ba.vup>{max_target} enemies within range, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to bound enemies every second; when skill is active, gradually consumes <@ba.vup>{cost_display} DP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_talr_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "cost_display", "value": 25.0, "valueStr": null }, { "key": "talr_s_2[cost].cost", "value": -1.0, "valueStr": null }, { "key": "talr_s_2[cost].interval", "value": 0.32, "valueStr": null } ] }, { "name": "Lockstitch", "rangeId": "x-1", "description": "Stops attacking, binds up to <@ba.vup>{max_target} enemies within range, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to bound enemies every second; when skill is active, gradually consumes <@ba.vup>{cost_display} DP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_talr_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "cost_display", "value": 25.0, "valueStr": null }, { "key": "talr_s_2[cost].cost", "value": -1.0, "valueStr": null }, { "key": "talr_s_2[cost].interval", "value": 0.32, "valueStr": null } ] }, { "name": "Lockstitch", "rangeId": "x-1", "description": "Stops attacking, binds up to <@ba.vup>{max_target} enemies within range, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to bound enemies every second; when skill is active, gradually consumes <@ba.vup>{cost_display} DP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_talr_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "cost_display", "value": 25.0, "valueStr": null }, { "key": "talr_s_2[cost].cost", "value": -1.0, "valueStr": null }, { "key": "talr_s_2[cost].interval", "value": 0.32, "valueStr": null } ] } ] }, "skchr_rope_1": { "skillId": "skchr_rope_1", "iconId": null, "hidden": false, "levels": [ { "name": "Hook Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to its target and drags it towards this unit <@ba.vup>slightly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rope_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Hook Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to its target and drags it towards this unit <@ba.vup>slightly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rope_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Hook Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to its target and drags it towards this unit <@ba.vup>slightly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rope_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Hook Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to its target and drags it towards this unit <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rope_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Hook Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to its target and drags it towards this unit <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rope_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Hook Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to its target and drags it towards this unit <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rope_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Hook Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to its target and drags it towards this unit <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rope_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Hook Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to its target and drags it towards this unit <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rope_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Hook Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to its target and drags it towards this unit <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rope_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Hook Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to its target and drags it towards this unit <@ba.vup>greatly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rope_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] } ] }, "skchr_rope_2": { "skillId": "skchr_rope_2", "iconId": null, "hidden": false, "levels": [ { "name": "Double Hook", "rangeId": "4-1", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to up to 2 target and drags them towards this unit <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rope_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Hook", "rangeId": "4-1", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to up to 2 target and drags them towards this unit <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rope_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Hook", "rangeId": "4-1", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to up to 2 target and drags them towards this unit <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rope_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Hook", "rangeId": "4-1", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to up to 2 target and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rope_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Hook", "rangeId": "4-1", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to up to 2 target and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rope_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Hook", "rangeId": "4-1", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to up to 2 target and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rope_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Hook", "rangeId": "4-1", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to up to 2 target and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rope_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Hook", "rangeId": "4-1", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to up to 2 target and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rope_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.95, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Hook", "rangeId": "4-1", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to up to 2 target and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rope_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Double Hook", "rangeId": "4-1", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to up to 2 target and drags them towards this unit <@ba.vup>greatly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rope_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.25, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_myrrh_1": { "skillId": "skchr_myrrh_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dual Healing", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and can target 1 extra ally\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_myrrh_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Dual Healing", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and can target 1 extra ally\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_myrrh_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.02, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Dual Healing", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and can target 1 extra ally\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_myrrh_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.04, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Dual Healing", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and can target 1 extra ally\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_myrrh_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.06, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Dual Healing", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and can target 1 extra ally\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_myrrh_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.08, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Dual Healing", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and can target 1 extra ally\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_myrrh_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Dual Healing", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and can target 1 extra ally\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_myrrh_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.12, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Dual Healing", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and can target 1 extra ally\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_myrrh_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.16, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Dual Healing", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and can target 1 extra ally\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_myrrh_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Dual Healing", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and can target 1 extra ally\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_myrrh_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.25, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_myrrh_2": { "skillId": "skchr_myrrh_2", "iconId": null, "hidden": false, "levels": [ { "name": "Medic Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Can heal 1 extra ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_myrrh_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Medic Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Can heal 1 extra ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_myrrh_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Medic Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Can heal 1 extra ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_myrrh_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Medic Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Can heal 1 extra ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_myrrh_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Medic Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Can heal 1 extra ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_myrrh_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Medic Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Can heal 1 extra ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_myrrh_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Medic Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Can heal 1 extra ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_myrrh_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Medic Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Can heal 1 extra ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_myrrh_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Medic Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Can heal 1 extra ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_myrrh_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] }, { "name": "Medic Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Can heal 1 extra ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_myrrh_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null } ] } ] }, "skchr_ccheal_1": { "skillId": "skchr_ccheal_1", "iconId": null, "hidden": false, "levels": [ { "name": "Vitality Restoration", "rangeId": null, "description": "Buffs the target ally in the next healing, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ccheal_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.2, "valueStr": null }, { "key": "heal_scale_2", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Vitality Restoration", "rangeId": null, "description": "Buffs the target ally in the next healing, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ccheal_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.21, "valueStr": null }, { "key": "heal_scale_2", "value": 0.42, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Vitality Restoration", "rangeId": null, "description": "Buffs the target ally in the next healing, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ccheal_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.22, "valueStr": null }, { "key": "heal_scale_2", "value": 0.44, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Vitality Restoration", "rangeId": null, "description": "Buffs the target ally in the next healing, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ccheal_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.23, "valueStr": null }, { "key": "heal_scale_2", "value": 0.46, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Vitality Restoration", "rangeId": null, "description": "Buffs the target ally in the next healing, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ccheal_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.24, "valueStr": null }, { "key": "heal_scale_2", "value": 0.48, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Vitality Restoration", "rangeId": null, "description": "Buffs the target ally in the next healing, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ccheal_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.25, "valueStr": null }, { "key": "heal_scale_2", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Vitality Restoration", "rangeId": null, "description": "Buffs the target ally in the next healing, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ccheal_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.26, "valueStr": null }, { "key": "heal_scale_2", "value": 0.52, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Vitality Restoration", "rangeId": null, "description": "Buffs the target ally in the next healing, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ccheal_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.29, "valueStr": null }, { "key": "heal_scale_2", "value": 0.58, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Vitality Restoration", "rangeId": null, "description": "Buffs the target ally in the next healing, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ccheal_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.32, "valueStr": null }, { "key": "heal_scale_2", "value": 0.64, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Vitality Restoration", "rangeId": null, "description": "Buffs the target ally in the next healing, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ccheal_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.35, "valueStr": null }, { "key": "heal_scale_2", "value": 0.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_ccheal_2": { "skillId": "skchr_ccheal_2", "iconId": null, "hidden": false, "levels": [ { "name": "Vitality Restoration - Wide Range", "rangeId": null, "description": "Buffs all allies within range immediately, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_ccheal_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.15, "valueStr": null }, { "key": "heal_scale_2", "value": 0.38, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Vitality Restoration - Wide Range", "rangeId": null, "description": "Buffs all allies within range immediately, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_ccheal_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.16, "valueStr": null }, { "key": "heal_scale_2", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Vitality Restoration - Wide Range", "rangeId": null, "description": "Buffs all allies within range immediately, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_ccheal_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.17, "valueStr": null }, { "key": "heal_scale_2", "value": 0.42, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Vitality Restoration - Wide Range", "rangeId": null, "description": "Buffs all allies within range immediately, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_ccheal_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.18, "valueStr": null }, { "key": "heal_scale_2", "value": 0.44, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Vitality Restoration - Wide Range", "rangeId": null, "description": "Buffs all allies within range immediately, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_ccheal_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.19, "valueStr": null }, { "key": "heal_scale_2", "value": 0.46, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Vitality Restoration - Wide Range", "rangeId": null, "description": "Buffs all allies within range immediately, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 37, "increment": 1.0 }, "prefabId": "skchr_ccheal_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.2, "valueStr": null }, { "key": "heal_scale_2", "value": 0.48, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Vitality Restoration - Wide Range", "rangeId": null, "description": "Buffs all allies within range immediately, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_ccheal_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.21, "valueStr": null }, { "key": "heal_scale_2", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Vitality Restoration - Wide Range", "rangeId": null, "description": "Buffs all allies within range immediately, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 43, "increment": 1.0 }, "prefabId": "skchr_ccheal_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.24, "valueStr": null }, { "key": "heal_scale_2", "value": 0.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Vitality Restoration - Wide Range", "rangeId": null, "description": "Buffs all allies within range immediately, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 46, "increment": 1.0 }, "prefabId": "skchr_ccheal_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.27, "valueStr": null }, { "key": "heal_scale_2", "value": 0.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 9.0, "valueStr": null } ] }, { "name": "Vitality Restoration - Wide Range", "rangeId": null, "description": "Buffs all allies within range immediately, restoring HP by <@ba.vup>{heal_scale:0%} of Gavial's ATK (by <@ba.vup>{heal_scale_2:0%} of Gavial's ATK when the target's HP is lower than 50%) per second, lasting <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_ccheal_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.3, "valueStr": null }, { "key": "heal_scale_2", "value": 0.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] } ] }, "skchr_susuro_2": { "skillId": "skchr_susuro_2", "iconId": null, "hidden": false, "levels": [ { "name": "Deep Healing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Can be used up to twice in one battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_susuro_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Deep Healing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Can be used up to twice in one battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_susuro_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Deep Healing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Can be used up to twice in one battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_susuro_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Deep Healing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Can be used up to twice in one battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_susuro_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Deep Healing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Can be used up to twice in one battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_susuro_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": 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"prefabId": "skchr_susuro_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Deep Healing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Can be used up to twice in one battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_susuro_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Deep Healing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Can be used up to twice in one battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_susuro_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Deep Healing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Can be used up to twice in one battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_susuro_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] } ] }, "skchr_flower_2": { "skillId": "skchr_flower_2", "iconId": null, "hidden": false, "levels": [ { "name": "Fine Blending", "rangeId": null, "description": "ASPD <@ba.vdown>-{-attack_speed}; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flower_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack_speed", "value": -50.0, "valueStr": null } ] }, { "name": "Fine Blending", "rangeId": null, "description": "ASPD <@ba.vdown>-{-attack_speed}; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flower_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack_speed", "value": -50.0, "valueStr": null } ] }, { "name": "Fine Blending", "rangeId": null, "description": "ASPD <@ba.vdown>-{-attack_speed}; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flower_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack_speed", "value": -50.0, "valueStr": null } ] }, { "name": "Fine Blending", "rangeId": null, "description": "ASPD <@ba.vdown>-{-attack_speed}; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flower_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack_speed", "value": -50.0, "valueStr": null } ] }, { "name": "Fine Blending", "rangeId": null, "description": "ASPD <@ba.vdown>-{-attack_speed}; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flower_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "attack_speed", "value": -50.0, "valueStr": null } ] }, { "name": "Fine Blending", "rangeId": null, "description": "ASPD <@ba.vdown>-{-attack_speed}; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flower_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "attack_speed", "value": -50.0, "valueStr": null } ] }, { "name": "Fine Blending", "rangeId": null, "description": "ASPD <@ba.vdown>-{-attack_speed}; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flower_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.1, "valueStr": null }, { "key": "attack_speed", "value": -50.0, "valueStr": null } ] }, { "name": "Fine Blending", "rangeId": null, "description": "ASPD <@ba.vdown>-{-attack_speed}; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flower_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "attack_speed", "value": -50.0, "valueStr": null } ] }, { "name": "Fine Blending", "rangeId": null, "description": "ASPD <@ba.vdown>-{-attack_speed}; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flower_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.3, "valueStr": null }, { "key": "attack_speed", "value": -50.0, "valueStr": null } ] }, { "name": "Fine Blending", "rangeId": null, "description": "ASPD <@ba.vdown>-{-attack_speed}; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flower_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.5, "valueStr": null }, { "key": "attack_speed", "value": -50.0, "valueStr": null } ] } ] }, "skchr_finlpp_1": { "skillId": "skchr_finlpp_1", "iconId": null, "hidden": false, "levels": [ { "name": "Healing Waves", "rangeId": null, "description": "Immediately restores the HP of all allies within range by <@ba.vup>{heal_scale:0%} of ATK.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_finlpp_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Healing Waves", "rangeId": null, "description": "Immediately restores the HP of all allies within range by <@ba.vup>{heal_scale:0%} of ATK.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_finlpp_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Healing Waves", "rangeId": null, "description": "Immediately 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"blackboard": [ { "key": "heal_scale", "value": 1.55, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Top-Notch Emergency Meds!", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosesa_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Top-Notch Emergency Meds!", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosesa_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.65, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Top-Notch Emergency Meds!", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosesa_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Top-Notch Emergency Meds!", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosesa_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Top-Notch Emergency Meds!", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosesa_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.9, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] } ] }, "skchr_rosesa_2": { "skillId": "skchr_rosesa_2", "iconId": null, "hidden": false, "levels": [ { "name": "Super-Fine Slow-Release Meds!", "rangeId": null, "description": "Attack interval <@ba.vup>reduces slightly, <@ba.vup>{damage_reduce_scale_display:0%} of Physical and Arts damage received by allied Operators within range becomes HP loss over <@ba.vup>{attack@final_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_rosesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "attack@final_duration", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.75, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.9, "valueStr": null }, { "key": "damage_reduce_scale_display", "value": 0.1, "valueStr": null } ] }, { "name": "Super-Fine Slow-Release Meds!", "rangeId": null, "description": "Attack interval <@ba.vup>reduces slightly, <@ba.vup>{damage_reduce_scale_display:0%} of Physical and Arts damage received by allied Operators within range becomes HP loss over <@ba.vup>{attack@final_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_rosesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "attack@final_duration", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.75, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.85, "valueStr": null }, { "key": "damage_reduce_scale_display", "value": 0.15, "valueStr": null } ] }, { "name": "Super-Fine Slow-Release Meds!", "rangeId": null, "description": "Attack interval <@ba.vup>reduces slightly, <@ba.vup>{damage_reduce_scale_display:0%} of Physical and Arts damage received by allied Operators within range becomes HP loss over <@ba.vup>{attack@final_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_rosesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "attack@final_duration", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.75, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.8, "valueStr": null }, { "key": "damage_reduce_scale_display", "value": 0.2, "valueStr": null } ] }, { "name": "Super-Fine Slow-Release Meds!", "rangeId": null, "description": "Attack interval <@ba.vup>reduces somewhat slightly, <@ba.vup>{damage_reduce_scale_display:0%} of Physical and Arts damage received by allied Operators within range becomes HP loss over <@ba.vup>{attack@final_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_rosesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "attack@final_duration", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.05, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.8, "valueStr": null }, { "key": "damage_reduce_scale_display", "value": 0.2, "valueStr": null } ] }, { "name": "Super-Fine Slow-Release Meds!", "rangeId": null, "description": "Attack interval <@ba.vup>reduces somewhat slightly, <@ba.vup>{damage_reduce_scale_display:0%} of Physical and Arts damage received by allied Operators within range becomes HP loss over <@ba.vup>{attack@final_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_rosesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "attack@final_duration", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.05, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.75, "valueStr": null }, { "key": "damage_reduce_scale_display", "value": 0.25, "valueStr": null } ] }, { "name": "Super-Fine Slow-Release Meds!", "rangeId": null, "description": "Attack interval <@ba.vup>reduces somewhat slightly, <@ba.vup>{damage_reduce_scale_display:0%} of Physical and Arts damage received by allied Operators within range becomes HP loss over <@ba.vup>{attack@final_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_rosesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "attack@final_duration", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.05, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.7, "valueStr": null }, { "key": "damage_reduce_scale_display", "value": 0.3, "valueStr": null } ] }, { "name": "Super-Fine Slow-Release Meds!", "rangeId": null, "description": "Attack interval <@ba.vup>reduces, <@ba.vup>{damage_reduce_scale_display:0%} of Physical and Arts damage received by allied Operators within range becomes HP loss over <@ba.vup>{attack@final_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_rosesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "attack@final_duration", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.35, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.7, "valueStr": null }, { "key": "damage_reduce_scale_display", "value": 0.3, "valueStr": null } ] }, { "name": "Super-Fine Slow-Release Meds!", "rangeId": null, "description": "Attack interval <@ba.vup>reduces, <@ba.vup>{damage_reduce_scale_display:0%} of Physical and Arts damage received by allied Operators within range becomes HP loss over <@ba.vup>{attack@final_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_rosesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "attack@final_duration", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.35, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.65, "valueStr": null }, { "key": "damage_reduce_scale_display", "value": 0.35, "valueStr": null } ] }, { "name": "Super-Fine Slow-Release Meds!", "rangeId": null, "description": "Attack interval <@ba.vup>reduces, <@ba.vup>{damage_reduce_scale_display:0%} of Physical and Arts damage received by allied Operators within range becomes HP loss over <@ba.vup>{attack@final_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_rosesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "attack@final_duration", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.35, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.6, "valueStr": null }, { "key": "damage_reduce_scale_display", "value": 0.4, "valueStr": null } ] }, { "name": "Super-Fine Slow-Release Meds!", "rangeId": null, "description": "Attack interval <@ba.vup>reduces, <@ba.vup>{damage_reduce_scale_display:0%} of Physical and Arts damage received by allied Operators within range becomes HP loss over <@ba.vup>{attack@final_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_rosesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "attack@final_duration", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.35, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.5, "valueStr": null }, { "key": "damage_reduce_scale_display", "value": 0.5, "valueStr": null } ] } ] }, "skchr_headbr_2": { "skillId": "skchr_headbr_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ursus's Roar", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration\nAll Vanguard Operators' ATK and DEF <@ba.vup>+{atk:0%}; Gains <@ba.vup>1 extra DP when killing an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_headbr_2", "duration": 10.0, "blackboard": [ { "key": "value", "value": 9.0, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "interval", "value": 1.11, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Ursus's Roar", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration\nAll Vanguard Operators' ATK and DEF <@ba.vup>+{atk:0%}; Gains <@ba.vup>1 extra DP when killing an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_headbr_2", "duration": 10.0, "blackboard": [ { "key": "value", "value": 9.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "interval", "value": 1.11, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Ursus's Roar", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration\nAll Vanguard Operators' ATK and DEF <@ba.vup>+{atk:0%}; Gains <@ba.vup>1 extra DP when killing an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_headbr_2", "duration": 10.0, "blackboard": [ { "key": "value", "value": 9.0, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "interval", "value": 1.11, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Ursus's Roar", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration\nAll Vanguard Operators' ATK and DEF <@ba.vup>+{atk:0%}; Gains <@ba.vup>1 extra DP when killing an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_headbr_2", "duration": 10.0, "blackboard": [ { "key": "value", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Ursus's Roar", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration\nAll Vanguard Operators' ATK and DEF <@ba.vup>+{atk:0%}; Gains <@ba.vup>1 extra DP when killing an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_headbr_2", "duration": 10.0, "blackboard": [ { "key": "value", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Ursus's Roar", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration\nAll Vanguard Operators' ATK and DEF <@ba.vup>+{atk:0%}; Gains <@ba.vup>1 extra DP when killing an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_headbr_2", "duration": 10.0, "blackboard": [ { "key": "value", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Ursus's Roar", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration\nAll Vanguard Operators' ATK and DEF <@ba.vup>+{atk:0%}; Gains <@ba.vup>1 extra DP when killing an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_headbr_2", "duration": 10.0, "blackboard": [ { "key": "value", "value": 11.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "interval", "value": 0.905, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Ursus's Roar", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration\nAll Vanguard Operators' ATK and DEF <@ba.vup>+{atk:0%}; Gains <@ba.vup>1 extra DP when killing an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_headbr_2", "duration": 10.0, "blackboard": [ { "key": "value", "value": 11.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 0.905, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Ursus's Roar", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration\nAll Vanguard Operators' ATK and DEF <@ba.vup>+{atk:0%}; Gains <@ba.vup>1 extra DP when killing an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_headbr_2", "duration": 10.0, "blackboard": [ { "key": "value", "value": 11.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "interval", "value": 0.905, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Ursus's Roar", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration\nAll Vanguard Operators' ATK and DEF <@ba.vup>+{atk:0%}; Gains <@ba.vup>1 extra DP when killing an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_headbr_2", "duration": 10.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "interval", "value": 0.83, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_snakek_2": { "skillId": "skchr_snakek_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shell Defense", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snakek_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.55, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.01, "valueStr": null } ] }, { "name": "Shell Defense", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snakek_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.01, "valueStr": null } ] }, { "name": "Shell Defense", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snakek_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.65, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.01, "valueStr": null } ] }, { "name": "Shell Defense", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snakek_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.75, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.01, "valueStr": null } ] }, { "name": "Shell Defense", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snakek_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.01, "valueStr": null } ] }, { "name": "Shell Defense", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snakek_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.85, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.01, "valueStr": null } ] }, { "name": "Shell Defense", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snakek_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.95, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.02, "valueStr": null } ] }, { "name": "Shell Defense", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snakek_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 1.05, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.02, "valueStr": null } ] }, { "name": "Shell Defense", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snakek_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 1.15, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.02, "valueStr": null } ] }, { "name": "Shell Defense", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snakek_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 1.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null } ] } ] }, "skchr_bubble_2": { "skillId": "skchr_bubble_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Beaten Up'", "rangeId": null, "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and increase the likelihood of being targeted by enemy attacks. When attacked, deal <@ba.vup>{atk_scale:0%} DEF as physical damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bubble_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": 0.45, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.3, "valueStr": null } ] }, { "name": "'Beaten Up'", "rangeId": null, "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and increase the likelihood of being targeted by enemy attacks. When attacked, deal <@ba.vup>{atk_scale:0%} DEF as physical damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bubble_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.3, "valueStr": null } ] }, { "name": "'Beaten Up'", "rangeId": null, "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and increase the likelihood of being targeted by enemy attacks. When attacked, deal <@ba.vup>{atk_scale:0%} DEF as physical damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bubble_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": 0.55, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.3, "valueStr": null } ] }, { "name": "'Beaten Up'", "rangeId": null, "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and increase the likelihood of being targeted by enemy attacks. When attacked, deal <@ba.vup>{atk_scale:0%} DEF as physical damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bubble_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": 0.65, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null } ] }, { "name": "'Beaten Up'", "rangeId": null, "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and increase the likelihood of being targeted by enemy attacks. When attacked, deal <@ba.vup>{atk_scale:0%} DEF as physical damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bubble_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null } ] }, { "name": "'Beaten Up'", "rangeId": null, "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and increase the likelihood of being targeted by enemy attacks. When attacked, deal <@ba.vup>{atk_scale:0%} DEF as physical damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bubble_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": 0.75, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null } ] }, { "name": "'Beaten Up'", "rangeId": null, "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and increase the likelihood of being targeted by enemy attacks. When attacked, deal <@ba.vup>{atk_scale:0%} DEF as physical damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bubble_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": 0.85, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null } ] }, { "name": "'Beaten Up'", "rangeId": null, "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and increase the likelihood of being targeted by enemy attacks. When attacked, deal <@ba.vup>{atk_scale:0%} DEF as physical damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bubble_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": 0.95, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "'Beaten Up'", "rangeId": null, "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and increase the likelihood of being targeted by enemy attacks. When attacked, deal <@ba.vup>{atk_scale:0%} DEF as physical damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bubble_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": 1.05, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "'Beaten Up'", "rangeId": null, "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and increase the likelihood of being targeted by enemy attacks. When attacked, deal <@ba.vup>{atk_scale:0%} DEF as physical damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bubble_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": 1.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null } ] } ] }, "skchr_luton_1": { "skillId": "skchr_luton_1", "iconId": "skcom_powerstrike[2]", "hidden": false, "levels": [ { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_luton_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_luton_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_luton_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_luton_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_luton_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_luton_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_luton_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_luton_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_luton_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_luton_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] } ] }, "skchr_luton_2": { "skillId": "skchr_luton_2", "iconId": null, "hidden": false, "levels": [ { "name": "Magnetic Defense", "rangeId": "x-4", "description": "<@ba.vdown>Stops attacking and deploys a massive shield, creating a powerful magnetic field. Gains <@ba.vup>+{def:0%} DEF, deals <@ba.vup>{magic_atk_scale:0%} ATK as Arts damage to all nearby ground enemies every <@ba.vup>{interval}s, and drags all unblocked enemies <@ba.vup>slightly towards self.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_luton_2", "duration": 30.0, "blackboard": [ { "key": "p_force", "value": 0.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "magic_atk_scale", "value": 0.3, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Defense", "rangeId": "x-4", "description": "<@ba.vdown>Stops attacking and deploys a massive shield, creating a powerful magnetic field. Gains <@ba.vup>+{def:0%} DEF, deals <@ba.vup>{magic_atk_scale:0%} ATK as Arts damage to all nearby ground enemies every <@ba.vup>{interval}s, and drags all unblocked enemies <@ba.vup>slightly towards self.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_luton_2", "duration": 30.0, "blackboard": [ { "key": "p_force", "value": 0.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "magic_atk_scale", "value": 0.35, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Defense", "rangeId": "x-4", "description": "<@ba.vdown>Stops attacking and deploys a massive shield, creating a powerful magnetic field. Gains <@ba.vup>+{def:0%} DEF, deals <@ba.vup>{magic_atk_scale:0%} ATK as Arts damage to all nearby ground enemies every <@ba.vup>{interval}s, and drags all unblocked enemies <@ba.vup>slightly towards self.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_luton_2", "duration": 30.0, "blackboard": [ { "key": "p_force", "value": 0.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "magic_atk_scale", "value": 0.4, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Defense", "rangeId": "x-4", "description": "<@ba.vdown>Stops attacking and deploys a massive shield, creating a powerful magnetic field. Gains <@ba.vup>+{def:0%} DEF, deals <@ba.vup>{magic_atk_scale:0%} ATK as Arts damage to all nearby ground enemies every <@ba.vup>{interval}s, and drags all unblocked enemies <@ba.vup>slightly towards self.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_luton_2", "duration": 30.0, "blackboard": [ { "key": "p_force", "value": 0.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "magic_atk_scale", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Defense", "rangeId": "x-4", "description": "<@ba.vdown>Stops attacking and deploys a massive shield, creating a powerful magnetic field. Gains <@ba.vup>+{def:0%} DEF, deals <@ba.vup>{magic_atk_scale:0%} ATK as Arts damage to all nearby ground enemies every <@ba.vup>{interval}s, and drags all unblocked enemies <@ba.vup>slightly towards self.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_luton_2", "duration": 30.0, "blackboard": [ { "key": "p_force", "value": 0.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.75, "valueStr": null }, { "key": "magic_atk_scale", "value": 0.55, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Defense", "rangeId": "x-4", "description": "<@ba.vdown>Stops attacking and deploys a massive shield, creating a powerful magnetic field. Gains <@ba.vup>+{def:0%} DEF, deals <@ba.vup>{magic_atk_scale:0%} ATK as Arts damage to all nearby ground enemies every <@ba.vup>{interval}s, and drags all unblocked enemies <@ba.vup>slightly towards self.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_luton_2", "duration": 30.0, "blackboard": [ { "key": "p_force", "value": 0.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "magic_atk_scale", "value": 0.6, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Defense", "rangeId": "x-4", "description": "<@ba.vdown>Stops attacking and deploys a massive shield, creating a powerful magnetic field. Gains <@ba.vup>+{def:0%} DEF, deals <@ba.vup>{magic_atk_scale:0%} ATK as Arts damage to all nearby ground enemies every <@ba.vup>{interval}s, and drags all unblocked enemies <@ba.vup>slightly towards self.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_luton_2", "duration": 30.0, "blackboard": [ { "key": "p_force", "value": 0.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.95, "valueStr": null }, { "key": "magic_atk_scale", "value": 0.7, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Defense", "rangeId": "x-4", "description": "<@ba.vdown>Stops attacking and deploys a massive shield, creating a powerful magnetic field. Gains <@ba.vup>+{def:0%} DEF, deals <@ba.vup>{magic_atk_scale:0%} ATK as Arts damage to all nearby ground enemies every <@ba.vup>{interval}s, and drags all unblocked enemies <@ba.vup>slightly towards self.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_luton_2", "duration": 30.0, "blackboard": [ { "key": "p_force", "value": 0.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.05, "valueStr": null }, { "key": "magic_atk_scale", "value": 0.8, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Defense", "rangeId": "x-4", "description": "<@ba.vdown>Stops attacking and deploys a massive shield, creating a powerful magnetic field. Gains <@ba.vup>+{def:0%} DEF, deals <@ba.vup>{magic_atk_scale:0%} ATK as Arts damage to all nearby ground enemies every <@ba.vup>{interval}s, and drags all unblocked enemies <@ba.vup>slightly towards self.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_luton_2", "duration": 30.0, "blackboard": [ { "key": "p_force", "value": 0.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.15, "valueStr": null }, { "key": "magic_atk_scale", "value": 0.9, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Defense", "rangeId": "x-4", "description": "<@ba.vdown>Stops attacking and deploys a massive shield, creating a powerful magnetic field. Gains <@ba.vup>+{def:0%} DEF, deals <@ba.vup>{magic_atk_scale:0%} ATK as Arts damage to all nearby ground enemies every <@ba.vup>{interval}s, and drags all unblocked enemies <@ba.vup>slightly towards self.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_luton_2", "duration": 30.0, "blackboard": [ { "key": "p_force", "value": 0.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.3, "valueStr": null }, { "key": "magic_atk_scale", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] } ] }, "skchr_yak_1": { "skillId": "skchr_yak_1", "iconId": null, "hidden": false, "levels": [ { "name": "Stamina Enhancement", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC} per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yak_1", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 20.0, "valueStr": null } ] }, { "name": "Stamina Enhancement", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC} per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yak_1", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.23, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 20.0, "valueStr": null } ] }, { "name": "Stamina Enhancement", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC} per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yak_1", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.26, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 20.0, "valueStr": null } ] }, { "name": "Stamina Enhancement", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC} per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yak_1", "duration": 27.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 25.0, "valueStr": null } ] }, { "name": "Stamina Enhancement", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC} per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yak_1", "duration": 27.0, "blackboard": [ { "key": "max_hp", "value": 0.33, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 25.0, "valueStr": null } ] }, { "name": "Stamina Enhancement", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC} per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yak_1", "duration": 27.0, "blackboard": [ { "key": "max_hp", "value": 0.36, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 25.0, "valueStr": null } ] }, { "name": "Stamina Enhancement", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC} per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yak_1", "duration": 27.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 30.0, "valueStr": null } ] }, { "name": "Stamina Enhancement", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC} per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yak_1", "duration": 28.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 33.0, "valueStr": null } ] }, { "name": "Stamina Enhancement", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC} per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yak_1", "duration": 29.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 36.0, "valueStr": null } ] }, { "name": "Stamina Enhancement", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC} per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_yak_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 40.0, "valueStr": null } ] } ] }, "skchr_yak_2": { "skillId": "skchr_yak_2", "iconId": null, "hidden": false, "levels": [ { "name": "Cold Resistance", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; DEF <@ba.vup>+{def:0%}; RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yak_2", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "magic_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Cold Resistance", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; DEF <@ba.vup>+{def:0%}; RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yak_2", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.23, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "magic_resistance", "value": 0.53, "valueStr": null } ] }, { "name": "Cold Resistance", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; DEF <@ba.vup>+{def:0%}; RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yak_2", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.26, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "magic_resistance", "value": 0.56, "valueStr": null } ] }, { "name": "Cold Resistance", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; DEF <@ba.vup>+{def:0%}; RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yak_2", "duration": 27.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "magic_resistance", "value": 0.6, "valueStr": null } ] }, { "name": "Cold Resistance", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; DEF <@ba.vup>+{def:0%}; RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yak_2", "duration": 27.0, "blackboard": [ { "key": "max_hp", "value": 0.33, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "magic_resistance", "value": 0.63, "valueStr": null } ] }, { "name": "Cold Resistance", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; DEF <@ba.vup>+{def:0%}; RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yak_2", "duration": 27.0, "blackboard": [ { "key": "max_hp", "value": 0.36, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "magic_resistance", "value": 0.66, "valueStr": null } ] }, { "name": "Cold Resistance", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; DEF <@ba.vup>+{def:0%}; RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yak_2", "duration": 27.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "magic_resistance", "value": 0.7, "valueStr": null } ] }, { "name": "Cold Resistance", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; DEF <@ba.vup>+{def:0%}; RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yak_2", "duration": 28.0, "blackboard": [ { "key": "max_hp", "value": 0.43, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "magic_resistance", "value": 0.8, "valueStr": null } ] }, { "name": "Cold Resistance", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; DEF <@ba.vup>+{def:0%}; RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_yak_2", "duration": 29.0, "blackboard": [ { "key": "max_hp", "value": 0.46, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "magic_resistance", "value": 0.9, "valueStr": null } ] }, { "name": "Cold Resistance", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}; DEF <@ba.vup>+{def:0%}; RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_yak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "magic_resistance", "value": 1.0, "valueStr": null } ] } ] }, "skchr_sunbr_1": { "skillId": "skchr_sunbr_1", "iconId": null, "hidden": false, "levels": [ { "name": "Provisions", "rangeId": "x-4", "description": "Restores the HP of a nearby ally by <@ba.vup>{heal_scale:0%} of Gummy's ATK in the next attack\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sunbr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 0.95, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Provisions", "rangeId": "x-4", "description": "Restores the HP of a nearby ally by <@ba.vup>{heal_scale:0%} of Gummy's ATK in the next attack\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sunbr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Provisions", "rangeId": "x-4", "description": "Restores the HP of a nearby ally by <@ba.vup>{heal_scale:0%} of Gummy's ATK in the next attack\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sunbr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.05, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Provisions", "rangeId": "x-4", "description": "Restores the HP of a nearby ally by <@ba.vup>{heal_scale:0%} of Gummy's ATK in the next attack\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sunbr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.15, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Provisions", "rangeId": "x-4", "description": "Restores the HP of a nearby ally by <@ba.vup>{heal_scale:0%} of Gummy's ATK in the next attack\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sunbr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Provisions", "rangeId": "x-4", "description": "Restores the HP of a nearby ally by <@ba.vup>{heal_scale:0%} of Gummy's ATK in the next attack\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sunbr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.25, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Provisions", "rangeId": "x-4", "description": "Restores the HP of a nearby ally by <@ba.vup>{heal_scale:0%} of Gummy's ATK in the next attack\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sunbr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Provisions", "rangeId": "x-4", "description": "Restores the HP of a nearby ally by <@ba.vup>{heal_scale:0%} of Gummy's ATK in the next attack\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sunbr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Provisions", "rangeId": "x-4", "description": "Restores the HP of a nearby ally by <@ba.vup>{heal_scale:0%} of Gummy's ATK in the next attack\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sunbr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Provisions", "rangeId": "x-4", "description": "Restores the HP of a nearby ally by <@ba.vup>{heal_scale:0%} of Gummy's ATK in the next attack\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sunbr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_sunbr_2": { "skillId": "skchr_sunbr_2", "iconId": null, "hidden": false, "levels": [ { "name": "Cooking", "rangeId": "x-4", "description": "Starts cooking and stops attacking for <@ba.vdown>{disarm} seconds; DEF <@ba.vup>+{def:0%}\nFocuses on healing nearby allies after finishing cooking; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sunbr_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "disarm", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] }, { "name": "Cooking", "rangeId": "x-4", "description": "Starts cooking and stops attacking for <@ba.vdown>{disarm} seconds; DEF <@ba.vup>+{def:0%}\nFocuses on healing nearby allies after finishing cooking; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sunbr_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "disarm", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] }, { "name": "Cooking", "rangeId": "x-4", "description": "Starts cooking and stops attacking for <@ba.vdown>{disarm} seconds; DEF <@ba.vup>+{def:0%}\nFocuses on healing nearby allies after finishing cooking; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sunbr_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "disarm", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] }, { "name": "Cooking", "rangeId": "x-4", "description": "Starts cooking and stops attacking for <@ba.vdown>{disarm} seconds; DEF <@ba.vup>+{def:0%}\nFocuses on healing nearby allies after finishing cooking; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_sunbr_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "disarm", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null } ] }, { "name": "Cooking", "rangeId": "x-4", "description": "Starts cooking and stops attacking for <@ba.vdown>{disarm} seconds; DEF <@ba.vup>+{def:0%}\nFocuses on healing nearby allies after finishing cooking; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_sunbr_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "disarm", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null } ] }, { "name": "Cooking", "rangeId": "x-4", "description": "Starts cooking and stops attacking for <@ba.vdown>{disarm} seconds; DEF <@ba.vup>+{def:0%}\nFocuses on healing nearby allies after finishing cooking; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_sunbr_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.46, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "disarm", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null } ] }, { "name": "Cooking", "rangeId": "x-4", "description": "Starts cooking and stops attacking for <@ba.vdown>{disarm} seconds; DEF <@ba.vup>+{def:0%}\nFocuses on healing nearby allies after finishing cooking; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_sunbr_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "disarm", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null } ] }, { "name": "Cooking", "rangeId": "x-4", "description": "Starts cooking and stops attacking for <@ba.vdown>{disarm} seconds; DEF <@ba.vup>+{def:0%}\nFocuses on healing nearby allies after finishing cooking; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_sunbr_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "disarm", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null } ] }, { "name": "Cooking", "rangeId": "x-4", "description": "Starts cooking and stops attacking for <@ba.vdown>{disarm} seconds; DEF <@ba.vup>+{def:0%}\nFocuses on healing nearby allies after finishing cooking; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_sunbr_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "disarm", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null } ] }, { "name": "Cooking", "rangeId": "x-4", "description": "Starts cooking and stops attacking for <@ba.vdown>{disarm} seconds; DEF <@ba.vup>+{def:0%}\nFocuses on healing nearby allies after finishing cooking; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sunbr_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "disarm", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null } ] } ] }, "skchr_durnar_2": { "skillId": "skchr_durnar_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shielded Counterattack", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_durnar_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Shielded Counterattack", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_durnar_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Shielded Counterattack", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_durnar_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Shielded Counterattack", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_durnar_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Shielded Counterattack", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_durnar_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Shielded Counterattack", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_durnar_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Shielded Counterattack", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_durnar_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Shielded Counterattack", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_durnar_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Shielded Counterattack", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_durnar_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Shielded Counterattack", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_durnar_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] } ] }, "skchr_texas_2": { "skillId": "skchr_texas_2", "iconId": null, "hidden": false, "levels": [ { "name": "Sword Rain", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage <@ba.vup>twice to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_texas_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 9.0, "valueStr": null }, { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Sword Rain", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage <@ba.vup>twice to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_texas_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 9.0, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Sword Rain", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage <@ba.vup>twice to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_texas_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 9.0, "valueStr": null }, { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Sword Rain", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage <@ba.vup>twice to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_texas_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Sword Rain", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage <@ba.vup>twice to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_texas_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Sword Rain", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage <@ba.vup>twice to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_texas_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Sword Rain", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage <@ba.vup>twice to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_texas_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Sword Rain", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage <@ba.vup>twice to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_texas_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Sword Rain", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage <@ba.vup>twice to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_texas_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Sword Rain", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage <@ba.vup>twice to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_texas_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] } ] }, "skchr_chiave_2": { "skillId": "skchr_chiave_2", "iconId": null, "hidden": false, "levels": [ { "name": "Blazing Wire Stripper", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby enemies, and reduces the RES of enemies hit by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_chiave_2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Blazing Wire Stripper", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby enemies, and reduces the RES of enemies hit by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_chiave_2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Blazing Wire Stripper", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby enemies, and reduces the RES of enemies hit by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_chiave_2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Blazing Wire Stripper", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby enemies, and reduces the RES of enemies hit by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_chiave_2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null } ] }, { "name": "Blazing Wire Stripper", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby enemies, and reduces the RES of enemies hit by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_chiave_2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null } ] }, { "name": "Blazing Wire Stripper", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby enemies, and reduces the RES of enemies hit by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_chiave_2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null } ] }, { "name": "Blazing Wire Stripper", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby enemies, and reduces the RES of enemies hit by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_chiave_2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Blazing Wire Stripper", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby enemies, and reduces the RES of enemies hit by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_chiave_2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.13, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Blazing Wire Stripper", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby enemies, and reduces the RES of enemies hit by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_chiave_2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "magic_resistance", "value": -0.16, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Blazing Wire Stripper", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby enemies, and reduces the RES of enemies hit by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_chiave_2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 13.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "magic_resistance", "value": -0.2, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] } ] }, "skchr_buildr_2": { "skillId": "skchr_buildr_2", "iconId": null, "hidden": false, "levels": [ { "name": "Engineer's Wish", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP; ATK <@ba.vup>+{atk:0%} and DEF <@ba.vup>+{def:0%} for the duration\n<@ba.rem>From second activation and on: generates {buildr_s_2[b].cost} DP every {buildr_s_2[b].interval} seconds, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_buildr_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 9.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "buildr_s_2[b].duration", "value": -1.0, "valueStr": null }, { "key": "buildr_s_2[b].atk", "value": 0.1, "valueStr": null }, { "key": "buildr_s_2[b].def", "value": 0.3, "valueStr": null }, { "key": "buildr_s_2[b].cost", "value": 1.0, "valueStr": null }, { "key": "buildr_s_2[b].interval", "value": 5.0, "valueStr": null } ] }, { "name": "Engineer's Wish", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP; ATK <@ba.vup>+{atk:0%} and DEF <@ba.vup>+{def:0%} for the duration\n<@ba.rem>From second activation and on: generates {buildr_s_2[b].cost} DP every {buildr_s_2[b].interval} seconds, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_buildr_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 9.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "buildr_s_2[b].duration", "value": -1.0, "valueStr": null }, { "key": "buildr_s_2[b].atk", "value": 0.1, "valueStr": null }, { "key": "buildr_s_2[b].def", "value": 0.35, "valueStr": null }, { "key": "buildr_s_2[b].cost", "value": 1.0, "valueStr": null }, { "key": "buildr_s_2[b].interval", "value": 5.0, "valueStr": null } ] }, { "name": "Engineer's Wish", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP; ATK <@ba.vup>+{atk:0%} and DEF <@ba.vup>+{def:0%} for the duration\n<@ba.rem>From second activation and on: generates {buildr_s_2[b].cost} DP every {buildr_s_2[b].interval} seconds, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_buildr_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 9.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "buildr_s_2[b].duration", "value": -1.0, "valueStr": null }, { "key": "buildr_s_2[b].atk", "value": 0.1, "valueStr": null }, { "key": "buildr_s_2[b].def", "value": 0.4, "valueStr": null }, { "key": "buildr_s_2[b].cost", "value": 1.0, "valueStr": null }, { "key": "buildr_s_2[b].interval", "value": 5.0, "valueStr": null } ] }, { "name": "Engineer's Wish", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP; ATK <@ba.vup>+{atk:0%} and DEF <@ba.vup>+{def:0%} for the duration\n<@ba.rem>From second activation and on: generates {buildr_s_2[b].cost} DP every {buildr_s_2[b].interval} seconds, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_buildr_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "buildr_s_2[b].duration", "value": -1.0, "valueStr": null }, { "key": "buildr_s_2[b].atk", "value": 0.1, "valueStr": null }, { "key": "buildr_s_2[b].def", "value": 0.4, "valueStr": null }, { "key": "buildr_s_2[b].cost", "value": 1.0, "valueStr": null }, { "key": "buildr_s_2[b].interval", "value": 4.5, "valueStr": null } ] }, { "name": "Engineer's Wish", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP; ATK <@ba.vup>+{atk:0%} and DEF <@ba.vup>+{def:0%} for the duration\n<@ba.rem>From second activation and on: generates {buildr_s_2[b].cost} DP every {buildr_s_2[b].interval} seconds, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_buildr_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "buildr_s_2[b].duration", "value": -1.0, "valueStr": null }, { "key": "buildr_s_2[b].atk", "value": 0.15, "valueStr": null }, { "key": "buildr_s_2[b].def", "value": 0.45, "valueStr": null }, { "key": "buildr_s_2[b].cost", "value": 1.0, "valueStr": null }, { "key": "buildr_s_2[b].interval", "value": 4.5, "valueStr": null } ] }, { "name": "Engineer's Wish", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP; ATK <@ba.vup>+{atk:0%} and DEF <@ba.vup>+{def:0%} for the duration\n<@ba.rem>From second activation and on: generates {buildr_s_2[b].cost} DP every {buildr_s_2[b].interval} seconds, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_buildr_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "buildr_s_2[b].duration", "value": -1.0, "valueStr": null }, { "key": "buildr_s_2[b].atk", "value": 0.2, "valueStr": null }, { "key": "buildr_s_2[b].def", "value": 0.5, "valueStr": null }, { "key": "buildr_s_2[b].cost", "value": 1.0, "valueStr": null }, { "key": "buildr_s_2[b].interval", "value": 4.5, "valueStr": null } ] }, { "name": "Engineer's Wish", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP; ATK <@ba.vup>+{atk:0%} and DEF <@ba.vup>+{def:0%} for the duration\n<@ba.rem>From second activation and on: generates {buildr_s_2[b].cost} DP every {buildr_s_2[b].interval} seconds, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_buildr_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "buildr_s_2[b].duration", "value": -1.0, "valueStr": null }, { "key": "buildr_s_2[b].atk", "value": 0.2, "valueStr": null }, { "key": "buildr_s_2[b].def", "value": 0.5, "valueStr": null }, { "key": "buildr_s_2[b].cost", "value": 1.0, "valueStr": null }, { "key": "buildr_s_2[b].interval", "value": 4.0, "valueStr": null } ] }, { "name": "Engineer's Wish", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP; ATK <@ba.vup>+{atk:0%} and DEF <@ba.vup>+{def:0%} for the duration\n<@ba.rem>From second activation and on: generates {buildr_s_2[b].cost} DP every {buildr_s_2[b].interval} seconds, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_buildr_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "buildr_s_2[b].duration", "value": -1.0, "valueStr": null }, { "key": "buildr_s_2[b].atk", "value": 0.25, "valueStr": null }, { "key": "buildr_s_2[b].def", "value": 0.55, "valueStr": null }, { "key": "buildr_s_2[b].cost", "value": 1.0, "valueStr": null }, { "key": "buildr_s_2[b].interval", "value": 4.0, "valueStr": null } ] }, { "name": "Engineer's Wish", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP; ATK <@ba.vup>+{atk:0%} and DEF <@ba.vup>+{def:0%} for the duration\n<@ba.rem>From second activation and on: generates {buildr_s_2[b].cost} DP every {buildr_s_2[b].interval} seconds, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_buildr_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "buildr_s_2[b].duration", "value": -1.0, "valueStr": null }, { "key": "buildr_s_2[b].atk", "value": 0.3, "valueStr": null }, { "key": "buildr_s_2[b].def", "value": 0.6, "valueStr": null }, { "key": "buildr_s_2[b].cost", "value": 1.0, "valueStr": null }, { "key": "buildr_s_2[b].interval", "value": 4.0, "valueStr": null } ] }, { "name": "Engineer's Wish", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP; ATK <@ba.vup>+{atk:0%} and DEF <@ba.vup>+{def:0%} for the duration\n<@ba.rem>From second activation and on: generates {buildr_s_2[b].cost} DP every {buildr_s_2[b].interval} seconds, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_buildr_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null }, { "key": "buildr_s_2[b].duration", "value": -1.0, "valueStr": null }, { "key": "buildr_s_2[b].atk", "value": 0.35, "valueStr": null }, { "key": "buildr_s_2[b].def", "value": 0.65, "valueStr": null }, { "key": "buildr_s_2[b].cost", "value": 1.0, "valueStr": null }, { "key": "buildr_s_2[b].interval", "value": 4.0, "valueStr": null } ] } ] }, "skchr_apionr_1": { "skillId": "skchr_apionr_1", "iconId": null, "hidden": false, "levels": [ { "name": "Lingering Scent", "rangeId": "x-1", "description": "Gain <@ba.vup>{cost} DP and perform <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_apionr_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Gain <@ba.vup>{cost} DP and perform <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_apionr_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Gain <@ba.vup>{cost} DP and perform <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_apionr_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Gain <@ba.vup>{cost} DP and perform <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_apionr_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Gain <@ba.vup>{cost} DP and perform <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_apionr_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Gain <@ba.vup>{cost} DP and perform <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_apionr_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Gain <@ba.vup>{cost} DP and perform <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_apionr_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Gain <@ba.vup>{cost} DP and perform <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_apionr_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Gain <@ba.vup>{cost} DP and perform <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_apionr_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Gain <@ba.vup>{cost} DP and perform <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_apionr_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] } ] }, "skchr_rfalcn_2": { "skillId": "skchr_rfalcn_2", "iconId": null, "hidden": false, "levels": [ { "name": "Drunken Bladedance", "rangeId": "1-1", "description": "Gradually gains <@ba.vup>{value} DP over the skill duration; ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and Talent 1 activation chance increases to <@ba.vup>{talent@prob_scaler:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_rfalcn_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 9.0, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.04, "valueStr": null }, { "key": "rfalcn_s_2[cost].interval", "value": 1.6, "valueStr": null }, { "key": "rfalcn_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "talent@prob_scaler", "value": 1.3, "valueStr": null } ] }, { "name": "Drunken Bladedance", "rangeId": "1-1", "description": "Gradually gains <@ba.vup>{value} DP over the skill duration; ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and Talent 1 activation chance increases to <@ba.vup>{talent@prob_scaler:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_rfalcn_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 9.0, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.08, "valueStr": null }, { "key": "rfalcn_s_2[cost].interval", "value": 1.6, "valueStr": null }, { "key": "rfalcn_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "talent@prob_scaler", "value": 1.3, "valueStr": null } ] }, { "name": "Drunken Bladedance", "rangeId": "1-1", "description": "Gradually gains <@ba.vup>{value} DP over the skill duration; ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and Talent 1 activation chance increases to <@ba.vup>{talent@prob_scaler:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_rfalcn_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 9.0, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.12, "valueStr": null }, { "key": "rfalcn_s_2[cost].interval", "value": 1.6, "valueStr": null }, { "key": "rfalcn_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "talent@prob_scaler", "value": 1.3, "valueStr": null } ] }, { "name": "Drunken Bladedance", "rangeId": "1-1", "description": "Gradually gains <@ba.vup>{value} DP over the skill duration; ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and Talent 1 activation chance increases to <@ba.vup>{talent@prob_scaler:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_rfalcn_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 10.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "rfalcn_s_2[cost].interval", "value": 1.5, "valueStr": null }, { "key": "rfalcn_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "talent@prob_scaler", "value": 1.6, "valueStr": null } ] }, { "name": "Drunken Bladedance", "rangeId": "1-1", "description": "Gradually gains <@ba.vup>{value} DP over the skill duration; ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and Talent 1 activation chance increases to <@ba.vup>{talent@prob_scaler:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_rfalcn_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 10.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "rfalcn_s_2[cost].interval", "value": 1.5, "valueStr": null }, { "key": "rfalcn_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "talent@prob_scaler", "value": 1.6, "valueStr": null } ] }, { "name": "Drunken Bladedance", "rangeId": "1-1", "description": "Gradually gains <@ba.vup>{value} DP over the skill duration; ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and Talent 1 activation chance increases to <@ba.vup>{talent@prob_scaler:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rfalcn_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 10.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "atk", "value": 0.24, "valueStr": null }, { "key": "rfalcn_s_2[cost].interval", "value": 1.5, "valueStr": null }, { "key": "rfalcn_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "talent@prob_scaler", "value": 1.6, "valueStr": null } ] }, { "name": "Drunken Bladedance", "rangeId": "1-1", "description": "Gradually gains <@ba.vup>{value} DP over the skill duration; ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and Talent 1 activation chance increases to <@ba.vup>{talent@prob_scaler:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_rfalcn_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 11.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "rfalcn_s_2[cost].interval", "value": 1.3, "valueStr": null }, { "key": "rfalcn_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "talent@prob_scaler", "value": 1.9, "valueStr": null } ] }, { "name": "Drunken Bladedance", "rangeId": "1-1", "description": "Gradually gains <@ba.vup>{value} DP over the skill duration; ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and Talent 1 activation chance increases to <@ba.vup>{talent@prob_scaler:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_rfalcn_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 11.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "rfalcn_s_2[cost].interval", "value": 1.3, "valueStr": null }, { "key": "rfalcn_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "talent@prob_scaler", "value": 2.1, "valueStr": null } ] }, { "name": "Drunken Bladedance", "rangeId": "1-1", "description": "Gradually gains <@ba.vup>{value} DP over the skill duration; ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and Talent 1 activation chance increases to <@ba.vup>{talent@prob_scaler:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_rfalcn_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 11.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "rfalcn_s_2[cost].interval", "value": 1.3, "valueStr": null }, { "key": "rfalcn_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "talent@prob_scaler", "value": 2.3, "valueStr": null } ] }, { "name": "Drunken Bladedance", "rangeId": "1-1", "description": "Gradually gains <@ba.vup>{value} DP over the skill duration; ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and Talent 1 activation chance increases to <@ba.vup>{talent@prob_scaler:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_rfalcn_2", "duration": 15.0, "blackboard": [ { "key": "value", "value": 12.0, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "rfalcn_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "rfalcn_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "talent@prob_scaler", "value": 2.5, "valueStr": null } ] } ] }, "skchr_makiri_1": { "skillId": "skchr_makiri_1", "iconId": null, "hidden": false, "levels": [ { "name": "Entry Plan", "rangeId": "1-1", "description": "Immediately generates <@ba.vup>{cost} DP, and DP cost of the rightmost <@ba.vup>{cnt} Operator in the Deployment Waiting Zone <@ba.vup>{value}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_makiri_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": -4.0, "valueStr": null } ] }, { "name": "Entry Plan", "rangeId": "1-1", "description": "Immediately generates <@ba.vup>{cost} DP, and DP cost of the rightmost <@ba.vup>{cnt} Operator in the Deployment Waiting Zone <@ba.vup>{value}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_makiri_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": -4.0, "valueStr": null } ] }, { "name": "Entry Plan", "rangeId": "1-1", "description": "Immediately generates <@ba.vup>{cost} DP, and DP cost of the rightmost <@ba.vup>{cnt} Operator in the Deployment Waiting Zone <@ba.vup>{value}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_makiri_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": -4.0, "valueStr": null } ] }, { "name": "Entry Plan", "rangeId": "1-1", "description": "Immediately generates <@ba.vup>{cost} DP, and DP cost of the rightmost <@ba.vup>{cnt} Operator in the Deployment Waiting Zone <@ba.vup>{value}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_makiri_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": -4.0, "valueStr": null } ] }, { "name": "Entry Plan", "rangeId": "1-1", "description": "Immediately generates <@ba.vup>{cost} DP, and DP cost of the rightmost <@ba.vup>{cnt} Operator in the Deployment Waiting Zone <@ba.vup>{value}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_makiri_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": -4.0, "valueStr": null } ] }, { "name": "Entry Plan", "rangeId": "1-1", "description": "Immediately generates <@ba.vup>{cost} DP, and DP cost of the rightmost <@ba.vup>{cnt} Operator in the Deployment Waiting Zone <@ba.vup>{value}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_makiri_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": -4.0, "valueStr": null } ] }, { "name": "Entry Plan", "rangeId": "1-1", "description": "Immediately generates <@ba.vup>{cost} DP, and DP cost of the rightmost <@ba.vup>{cnt} Operator in the Deployment Waiting Zone <@ba.vup>{value}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_makiri_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": -4.0, "valueStr": null } ] }, { "name": "Entry Plan", "rangeId": "1-1", "description": "Immediately generates <@ba.vup>{cost} DP, and DP cost of the rightmost <@ba.vup>{cnt} Operator in the Deployment Waiting Zone <@ba.vup>{value}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_makiri_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": -4.0, "valueStr": null } ] }, { "name": "Entry Plan", "rangeId": "1-1", "description": "Immediately generates <@ba.vup>{cost} DP, and DP cost of the rightmost <@ba.vup>{cnt} Operator in the Deployment Waiting Zone <@ba.vup>{value}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_makiri_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": -4.0, "valueStr": null } ] }, { "name": "Entry Plan", "rangeId": "1-1", "description": "Immediately generates <@ba.vup>{cost} DP, and DP cost of the rightmost <@ba.vup>{cnt} Operator in the Deployment Waiting Zone <@ba.vup>{value}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_makiri_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": -4.0, "valueStr": null } ] } ] }, "skchr_makiri_2": { "skillId": "skchr_makiri_2", "iconId": null, "hidden": false, "levels": [ { "name": "Match of Myriad Tricks", "rangeId": "1-1", "description": "Gradually generates <@ba.vup>{value} DP, ATK <@ba.vup>+{makiri_s_2[passive].atk:0%}, recovers HP by <@ba.vup>{makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second; DP cost of all Defender and Supporter Operators in the Deployment Waiting Zone <@ba.vup>{cost_decrease}, and Max HP <@ba.vup>+{max_hp:0%} (HP increase stacks up to <@ba.vup>{max_stack_cnt} times, lasting until the next retreat)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_makiri_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.1, "valueStr": null }, { "key": "makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null }, { "key": "makiri_s_2[passive].atk", "value": 0.25, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 15.0, "valueStr": null } ] }, { "name": "Match of Myriad Tricks", "rangeId": "1-1", "description": "Gradually generates <@ba.vup>{value} DP, ATK <@ba.vup>+{makiri_s_2[passive].atk:0%}, recovers HP by <@ba.vup>{makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second; DP cost of all Defender and Supporter Operators in the Deployment Waiting Zone <@ba.vup>{cost_decrease}, and Max HP <@ba.vup>+{max_hp:0%} (HP increase stacks up to <@ba.vup>{max_stack_cnt} times, lasting until the next retreat)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_makiri_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.1, "valueStr": null }, { "key": "makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null }, { "key": "makiri_s_2[passive].atk", "value": 0.3, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 15.0, "valueStr": null } ] }, { "name": "Match of Myriad Tricks", "rangeId": "1-1", "description": "Gradually generates <@ba.vup>{value} DP, ATK <@ba.vup>+{makiri_s_2[passive].atk:0%}, recovers HP by <@ba.vup>{makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second; DP cost of all Defender and Supporter Operators in the Deployment Waiting Zone <@ba.vup>{cost_decrease}, and Max HP <@ba.vup>+{max_hp:0%} (HP increase stacks up to <@ba.vup>{max_stack_cnt} times, lasting until the next retreat)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_makiri_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.1, "valueStr": null }, { "key": "makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null }, { "key": "makiri_s_2[passive].atk", "value": 0.35, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 15.0, "valueStr": null } ] }, { "name": "Match of Myriad Tricks", "rangeId": "1-1", "description": "Gradually generates <@ba.vup>{value} DP, ATK <@ba.vup>+{makiri_s_2[passive].atk:0%}, recovers HP by <@ba.vup>{makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second; DP cost of all Defender and Supporter Operators in the Deployment Waiting Zone <@ba.vup>{cost_decrease}, and Max HP <@ba.vup>+{max_hp:0%} (HP increase stacks up to <@ba.vup>{max_stack_cnt} times, lasting until the next retreat)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_makiri_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.1, "valueStr": null }, { "key": "makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null }, { "key": "makiri_s_2[passive].atk", "value": 0.4, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 15.0, "valueStr": null } ] }, { "name": "Match of Myriad Tricks", "rangeId": "1-1", "description": "Gradually generates <@ba.vup>{value} DP, ATK <@ba.vup>+{makiri_s_2[passive].atk:0%}, recovers HP by <@ba.vup>{makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second; DP cost of all Defender and Supporter Operators in the Deployment Waiting Zone <@ba.vup>{cost_decrease}, and Max HP <@ba.vup>+{max_hp:0%} (HP increase stacks up to <@ba.vup>{max_stack_cnt} times, lasting until the next retreat)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_makiri_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.1, "valueStr": null }, { "key": "makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null }, { "key": "makiri_s_2[passive].atk", "value": 0.45, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 15.0, "valueStr": null } ] }, { "name": "Match of Myriad Tricks", "rangeId": "1-1", "description": "Gradually generates <@ba.vup>{value} DP, ATK <@ba.vup>+{makiri_s_2[passive].atk:0%}, recovers HP by <@ba.vup>{makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second; DP cost of all Defender and Supporter Operators in the Deployment Waiting Zone <@ba.vup>{cost_decrease}, and Max HP <@ba.vup>+{max_hp:0%} (HP increase stacks up to <@ba.vup>{max_stack_cnt} times, lasting until the next retreat)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_makiri_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.1, "valueStr": null }, { "key": "makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null }, { "key": "makiri_s_2[passive].atk", "value": 0.5, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 15.0, "valueStr": null } ] }, { "name": "Match of Myriad Tricks", "rangeId": "1-1", "description": "Gradually generates <@ba.vup>{value} DP, ATK <@ba.vup>+{makiri_s_2[passive].atk:0%}, recovers HP by <@ba.vup>{makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second; DP cost of all Defender and Supporter Operators in the Deployment Waiting Zone <@ba.vup>{cost_decrease}, and Max HP <@ba.vup>+{max_hp:0%} (HP increase stacks up to <@ba.vup>{max_stack_cnt} times, lasting until the next retreat)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_makiri_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.12, "valueStr": null }, { "key": "makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio", "value": 0.08, "valueStr": null }, { "key": "makiri_s_2[passive].atk", "value": 0.55, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 15.0, "valueStr": null } ] }, { "name": "Match of Myriad Tricks", "rangeId": "1-1", "description": "Gradually generates <@ba.vup>{value} DP, ATK <@ba.vup>+{makiri_s_2[passive].atk:0%}, recovers HP by <@ba.vup>{makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second; DP cost of all Defender and Supporter Operators in the Deployment Waiting Zone <@ba.vup>{cost_decrease}, and Max HP <@ba.vup>+{max_hp:0%} (HP increase stacks up to <@ba.vup>{max_stack_cnt} times, lasting until the next retreat)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_makiri_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.13, "valueStr": null }, { "key": "makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio", "value": 0.08, "valueStr": null }, { "key": "makiri_s_2[passive].atk", "value": 0.6, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 15.0, "valueStr": null } ] }, { "name": "Match of Myriad Tricks", "rangeId": "1-1", "description": "Gradually generates <@ba.vup>{value} DP, ATK <@ba.vup>+{makiri_s_2[passive].atk:0%}, recovers HP by <@ba.vup>{makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second; DP cost of all Defender and Supporter Operators in the Deployment Waiting Zone <@ba.vup>{cost_decrease}, and Max HP <@ba.vup>+{max_hp:0%} (HP increase stacks up to <@ba.vup>{max_stack_cnt} times, lasting until the next retreat)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_makiri_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.14, "valueStr": null }, { "key": "makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio", "value": 0.08, "valueStr": null }, { "key": "makiri_s_2[passive].atk", "value": 0.65, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 15.0, "valueStr": null } ] }, { "name": "Match of Myriad Tricks", "rangeId": "1-1", "description": "Gradually generates <@ba.vup>{value} DP, ATK <@ba.vup>+{makiri_s_2[passive].atk:0%}, recovers HP by <@ba.vup>{makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second; DP cost of all Defender and Supporter Operators in the Deployment Waiting Zone <@ba.vup>{cost_decrease}, and Max HP <@ba.vup>+{max_hp:0%} (HP increase stacks up to <@ba.vup>{max_stack_cnt} times, lasting until the next retreat)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_makiri_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.15, "valueStr": null }, { "key": "makiri_s_2[passive].hp_recovery_per_sec_by_max_hp_ratio", "value": 0.1, "valueStr": null }, { "key": "makiri_s_2[passive].atk", "value": 0.7, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "value", "value": 15.0, "valueStr": null } ] } ] }, "skchr_grani_2": { "skillId": "skchr_grani_2", "iconId": null, "hidden": false, "levels": [ { "name": "Press the Attack!", "rangeId": "0-1", "description": "Range <@ba.vdown>shortens; ATK & DEF <@ba.vup>+{atk:0%}; Block <@ba.vup>+{block_cnt}; Attacks all blocked targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_grani_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Press the Attack!", "rangeId": "0-1", "description": "Range <@ba.vdown>shortens; ATK & DEF <@ba.vup>+{atk:0%}; Block <@ba.vup>+{block_cnt}; Attacks all blocked targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 79, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_grani_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Press the Attack!", "rangeId": "0-1", "description": "Range <@ba.vdown>shortens; ATK & DEF <@ba.vup>+{atk:0%}; Block <@ba.vup>+{block_cnt}; Attacks all blocked targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_grani_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Press the Attack!", "rangeId": "0-1", "description": "Range <@ba.vdown>shortens; ATK & DEF <@ba.vup>+{atk:0%}; Block <@ba.vup>+{block_cnt}; Attacks all blocked targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 77, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_grani_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Press the Attack!", "rangeId": "0-1", "description": "Range <@ba.vdown>shortens; ATK & DEF <@ba.vup>+{atk:0%}; Block <@ba.vup>+{block_cnt}; Attacks all blocked targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_grani_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Press the Attack!", "rangeId": "0-1", "description": "Range <@ba.vdown>shortens; ATK & DEF <@ba.vup>+{atk:0%}; Block <@ba.vup>+{block_cnt}; Attacks all blocked targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_grani_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Press the Attack!", "rangeId": "0-1", "description": "Range <@ba.vdown>shortens; ATK & DEF <@ba.vup>+{atk:0%}; Block <@ba.vup>+{block_cnt}; Attacks all blocked targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_grani_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Press the Attack!", "rangeId": "0-1", "description": "Range <@ba.vdown>shortens; ATK & DEF <@ba.vup>+{atk:0%}; Block <@ba.vup>+{block_cnt}; Attacks all blocked targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 73, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_grani_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.66, "valueStr": null }, { "key": "def", "value": 0.66, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Press the Attack!", "rangeId": "0-1", "description": "Range <@ba.vdown>shortens; ATK & DEF <@ba.vup>+{atk:0%}; Block <@ba.vup>+{block_cnt}; Attacks all blocked targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 72, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_grani_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.72, "valueStr": null }, { "key": "def", "value": 0.72, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Press the Attack!", "rangeId": "0-1", "description": "Range <@ba.vdown>shortens; ATK & DEF <@ba.vup>+{atk:0%}; Block <@ba.vup>+{block_cnt}; Attacks all blocked targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_grani_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_sddrag_2": { "skillId": "skchr_sddrag_2", "iconId": null, "hidden": false, "levels": [ { "name": "Soul Spark", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack deals an additional <@ba.vup>{attack@skill.atk_scale:0%} ATK as Arts damage, and restores <@ba.vup>+1 DP when defeating an enemy.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sddrag_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@skill.atk_scale", "value": 0.15, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null } ] }, { "name": "Soul Spark", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack deals an additional <@ba.vup>{attack@skill.atk_scale:0%} ATK as Arts damage, and restores <@ba.vup>+1 DP when defeating an enemy.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_sddrag_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@skill.atk_scale", "value": 0.15, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null } ] }, { "name": "Soul Spark", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack deals an additional <@ba.vup>{attack@skill.atk_scale:0%} ATK as Arts damage, and restores <@ba.vup>+1 DP when defeating an enemy.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_sddrag_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@skill.atk_scale", "value": 0.15, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null } ] }, { "name": "Soul Spark", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack deals an additional <@ba.vup>{attack@skill.atk_scale:0%} ATK as Arts damage, and restores <@ba.vup>+1 DP when defeating an enemy.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_sddrag_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@skill.atk_scale", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null } ] }, { "name": "Soul Spark", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack deals an additional <@ba.vup>{attack@skill.atk_scale:0%} ATK as Arts damage, and restores <@ba.vup>+1 DP when defeating an enemy.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_sddrag_2", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@skill.atk_scale", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null } ] }, { "name": "Soul Spark", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack deals an additional <@ba.vup>{attack@skill.atk_scale:0%} ATK as Arts damage, and restores <@ba.vup>+1 DP when defeating an enemy.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_sddrag_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@skill.atk_scale", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null } ] }, { "name": "Soul Spark", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack deals an additional <@ba.vup>{attack@skill.atk_scale:0%} ATK as Arts damage, and restores <@ba.vup>+1 DP when defeating an enemy.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_sddrag_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@skill.atk_scale", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null } ] }, { "name": "Soul Spark", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack deals an additional <@ba.vup>{attack@skill.atk_scale:0%} ATK as Arts damage, and restores <@ba.vup>+1 DP when defeating an enemy.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_sddrag_2", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@skill.atk_scale", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null } ] }, { "name": "Soul Spark", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack deals an additional <@ba.vup>{attack@skill.atk_scale:0%} ATK as Arts damage, and restores <@ba.vup>+1 DP when defeating an enemy.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_sddrag_2", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@skill.atk_scale", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null } ] }, { "name": "Soul Spark", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack deals an additional <@ba.vup>{attack@skill.atk_scale:0%} ATK as Arts damage, and restores <@ba.vup>+1 DP when defeating an enemy.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sddrag_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@skill.atk_scale", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null } ] } ] }, "skchr_wildmn_1": { "skillId": "skchr_wildmn_1", "iconId": null, "hidden": false, "levels": [ { "name": "Stabbing Lance", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_wildmn_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "Stabbing Lance", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_wildmn_1", "duration": 16.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null } ] }, { "name": "Stabbing Lance", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_wildmn_1", "duration": 17.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null } ] }, { "name": "Stabbing Lance", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_wildmn_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null } ] }, { "name": "Stabbing Lance", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_wildmn_1", "duration": 21.0, "blackboard": [ { "key": "attack_speed", "value": 85.0, "valueStr": null } ] }, { "name": "Stabbing Lance", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_wildmn_1", "duration": 22.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null } ] }, { "name": "Stabbing Lance", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_wildmn_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null } ] }, { "name": "Stabbing Lance", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_wildmn_1", "duration": 27.0, "blackboard": [ { "key": "attack_speed", "value": 110.0, "valueStr": null } ] }, { "name": "Stabbing Lance", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_wildmn_1", "duration": 28.0, "blackboard": [ { "key": "attack_speed", "value": 120.0, "valueStr": null } ] }, { "name": "Stabbing Lance", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_wildmn_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 135.0, "valueStr": null } ] } ] }, "skchr_wildmn_2": { "skillId": "skchr_wildmn_2", "iconId": null, "hidden": false, "levels": [ { "name": "Lance Charge", "rangeId": "2-2", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}. Attacks will push the target towards the attack direction <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wildmn_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Lance Charge", "rangeId": "2-2", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}. Attacks will push the target towards the attack direction <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_wildmn_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Lance Charge", "rangeId": "2-2", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}. Attacks will push the target towards the attack direction <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_wildmn_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Lance Charge", "rangeId": "2-2", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}. Attacks will push the target towards the attack direction <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_wildmn_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Lance Charge", "rangeId": "2-2", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}. Attacks will push the target towards the attack direction <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_wildmn_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Lance Charge", "rangeId": "2-2", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}. Attacks will push the target towards the attack direction <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_wildmn_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Lance Charge", "rangeId": "2-2", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}. Attacks will push the target towards the attack direction <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_wildmn_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Lance Charge", "rangeId": "2-2", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}. Attacks will push the target towards the attack direction <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_wildmn_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Lance Charge", "rangeId": "2-2", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}. Attacks will push the target towards the attack direction <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_wildmn_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Lance Charge", "rangeId": "2-2", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}. Attacks will push the target towards the attack direction <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_wildmn_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] } ] }, "skchr_fang2_1": { "skillId": "skchr_fang2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Impaler Lance", "rangeId": null, "description": "Next attack strikes twice with <@ba.vup>{atk_scale:0%} ATK. If it defeats an enemy, restore <@ba.vup>+{cost} DP.<@ba.rem>\nCan store up to {cnt} charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_fang2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Impaler Lance", "rangeId": null, "description": "Next attack strikes twice with <@ba.vup>{atk_scale:0%} ATK. If it defeats an enemy, restore <@ba.vup>+{cost} DP.<@ba.rem>\nCan store up to {cnt} charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_fang2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Impaler Lance", "rangeId": null, "description": "Next attack strikes twice with <@ba.vup>{atk_scale:0%} ATK. If it defeats an enemy, restore <@ba.vup>+{cost} DP.<@ba.rem>\nCan store up to {cnt} charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_fang2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Impaler Lance", "rangeId": null, "description": "Next attack strikes twice with <@ba.vup>{atk_scale:0%} ATK. If it defeats an enemy, restore <@ba.vup>+{cost} DP.<@ba.rem>\nCan store up to {cnt} charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_fang2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Impaler Lance", "rangeId": null, "description": "Next attack strikes twice with <@ba.vup>{atk_scale:0%} ATK. If it defeats an enemy, restore <@ba.vup>+{cost} DP.<@ba.rem>\nCan store up to {cnt} charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_fang2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Impaler Lance", "rangeId": null, "description": "Next attack strikes twice with <@ba.vup>{atk_scale:0%} ATK. If it defeats an enemy, restore <@ba.vup>+{cost} DP.<@ba.rem>\nCan store up to {cnt} charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_fang2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Impaler Lance", "rangeId": null, "description": "Next attack strikes twice with <@ba.vup>{atk_scale:0%} ATK. If it defeats an enemy, restore <@ba.vup>+{cost} DP.<@ba.rem>\nCan store up to {cnt} charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_fang2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Impaler Lance", "rangeId": null, "description": "Next attack strikes twice with <@ba.vup>{atk_scale:0%} ATK. If it defeats an enemy, restore <@ba.vup>+{cost} DP.<@ba.rem>\nCan store up to {cnt} charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_fang2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Impaler Lance", "rangeId": null, "description": "Next attack strikes twice with <@ba.vup>{atk_scale:0%} ATK. If it defeats an enemy, restore <@ba.vup>+{cost} DP.<@ba.rem>\nCan store up to {cnt} charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_fang2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Impaler Lance", "rangeId": null, "description": "Next attack strikes twice with <@ba.vup>{atk_scale:0%} ATK. If it defeats an enemy, restore <@ba.vup>+{cost} DP.<@ba.rem>\nCan store up to {cnt} charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_fang2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_fang2_2": { "skillId": "skchr_fang2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Stand Your Ground", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_fang2_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stand Your Ground", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_fang2_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stand Your Ground", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_fang2_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stand Your Ground", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_fang2_2", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stand Your Ground", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_fang2_2", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stand Your Ground", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_fang2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stand Your Ground", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_fang2_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stand Your Ground", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_fang2_2", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stand Your Ground", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_fang2_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stand Your Ground", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_fang2_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_elysm_2": { "skillId": "skchr_elysm_2", "iconId": null, "hidden": false, "levels": [ { "name": "Monitor", "rangeId": "x-2", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration. While this skill is active, Locks up to <@ba.vup>{max_target} nearby enemies.\nLocked enemies have <@ba.vup>-{-move_speed:0%} Movement Speed, <@ba.vup>-{-def:0%} DEF, and lose <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_elysm_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.75, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Monitor", "rangeId": "x-2", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration. While this skill is active, Locks up to <@ba.vup>{max_target} nearby enemies.\nLocked enemies have <@ba.vup>-{-move_speed:0%} Movement Speed, <@ba.vup>-{-def:0%} DEF, and lose <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_elysm_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.75, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Monitor", "rangeId": "x-2", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration. While this skill is active, Locks up to <@ba.vup>{max_target} nearby enemies.\nLocked enemies have <@ba.vup>-{-move_speed:0%} Movement Speed, <@ba.vup>-{-def:0%} DEF, and lose <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_elysm_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.75, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Monitor", "rangeId": "x-2", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration. While this skill is active, Locks up to <@ba.vup>{max_target} nearby enemies.\nLocked enemies have <@ba.vup>-{-move_speed:0%} Movement Speed, <@ba.vup>-{-def:0%} DEF, and lose <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_elysm_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "def", "value": -0.22, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.75, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Monitor", "rangeId": "x-2", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration. While this skill is active, Locks up to <@ba.vup>{max_target} nearby enemies.\nLocked enemies have <@ba.vup>-{-move_speed:0%} Movement Speed, <@ba.vup>-{-def:0%} DEF, and lose <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_elysm_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "def", "value": -0.22, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.75, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Monitor", "rangeId": "x-2", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration. While this skill is active, Locks up to <@ba.vup>{max_target} nearby enemies.\nLocked enemies have <@ba.vup>-{-move_speed:0%} Movement Speed, <@ba.vup>-{-def:0%} DEF, and lose <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_elysm_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "def", "value": -0.22, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.75, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Monitor", "rangeId": "x-2", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration. While this skill is active, Locks up to <@ba.vup>{max_target} nearby enemies.\nLocked enemies have <@ba.vup>-{-move_speed:0%} Movement Speed, <@ba.vup>-{-def:0%} DEF, and lose <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_elysm_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.75, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Monitor", "rangeId": "x-2", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration. While this skill is active, Locks up to <@ba.vup>{max_target} nearby enemies.\nLocked enemies have <@ba.vup>-{-move_speed:0%} Movement Speed, <@ba.vup>-{-def:0%} DEF, and lose <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_elysm_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "def", "value": -0.28, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.75, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Monitor", "rangeId": "x-2", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration. While this skill is active, Locks up to <@ba.vup>{max_target} nearby enemies.\nLocked enemies have <@ba.vup>-{-move_speed:0%} Movement Speed, <@ba.vup>-{-def:0%} DEF, and lose <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_elysm_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "def", "value": -0.31, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.75, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Monitor", "rangeId": "x-2", "description": "Stops attacking and recovers <@ba.vup>{value} DP over the skill duration. While this skill is active, Locks up to <@ba.vup>{max_target} nearby enemies.\nLocked enemies have <@ba.vup>-{-move_speed:0%} Movement Speed, <@ba.vup>-{-def:0%} DEF, and lose <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_elysm_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "def", "value": -0.35, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.75, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_wanqin_2": { "skillId": "skchr_wanqin_2", "iconId": null, "hidden": false, "levels": [ { "name": "Along the Easterlies", "rangeId": "x-4", "description": "Stops attacking, gradually recovers <@ba.vup>{value} DP in total\nWhile skill is active, restores the HP of surrounding allied Operators by <@ba.vup>{attack@heal_scale:0%} of Wanqing's ATK every second, and increases their ASPD by <@ba.vup>+{attack@attack_speed} if they are deployed facing the same direction as Wanqing", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_wanqin_2", "duration": 15.0, "blackboard": [ { "key": "attack@attack_speed", "value": 10.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.1, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "wanqin_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "wanqin_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Along the Easterlies", "rangeId": "x-4", "description": "Stops attacking, gradually recovers <@ba.vup>{value} DP in total\nWhile skill is active, restores the HP of surrounding allied Operators by <@ba.vup>{attack@heal_scale:0%} of Wanqing's ATK every second, and increases their ASPD by <@ba.vup>+{attack@attack_speed} if they are deployed facing the same direction as Wanqing", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_wanqin_2", "duration": 15.0, "blackboard": [ { "key": "attack@attack_speed", "value": 12.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.1, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "wanqin_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "wanqin_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Along the Easterlies", "rangeId": "x-4", "description": "Stops attacking, gradually recovers <@ba.vup>{value} DP in total\nWhile skill is active, restores the HP of surrounding allied Operators by <@ba.vup>{attack@heal_scale:0%} of Wanqing's ATK every second, and increases their ASPD by <@ba.vup>+{attack@attack_speed} if they are deployed facing the same direction as Wanqing", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_wanqin_2", "duration": 15.0, "blackboard": [ { "key": "attack@attack_speed", "value": 12.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.12, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "wanqin_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "wanqin_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Along the Easterlies", "rangeId": "x-4", "description": "Stops attacking, gradually recovers <@ba.vup>{value} DP in total\nWhile skill is active, restores the HP of surrounding allied Operators by <@ba.vup>{attack@heal_scale:0%} of Wanqing's ATK every second, and increases their ASPD by <@ba.vup>+{attack@attack_speed} if they are deployed facing the same direction as Wanqing", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_wanqin_2", "duration": 15.0, "blackboard": [ { "key": "attack@attack_speed", "value": 15.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.12, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "wanqin_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "wanqin_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Along the Easterlies", "rangeId": "x-4", "description": "Stops attacking, gradually recovers <@ba.vup>{value} DP in total\nWhile skill is active, restores the HP of surrounding allied Operators by <@ba.vup>{attack@heal_scale:0%} of Wanqing's ATK every second, and increases their ASPD by <@ba.vup>+{attack@attack_speed} if they are deployed facing the same direction as Wanqing", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_wanqin_2", "duration": 15.0, "blackboard": [ { "key": "attack@attack_speed", "value": 15.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.15, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "wanqin_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "wanqin_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Along the Easterlies", "rangeId": "x-4", "description": "Stops attacking, gradually recovers <@ba.vup>{value} DP in total\nWhile skill is active, restores the HP of surrounding allied Operators by <@ba.vup>{attack@heal_scale:0%} of Wanqing's ATK every second, and increases their ASPD by <@ba.vup>+{attack@attack_speed} if they are deployed facing the same direction as Wanqing", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_wanqin_2", "duration": 15.0, "blackboard": [ { "key": "attack@attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.15, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "wanqin_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "wanqin_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Along the Easterlies", "rangeId": "x-4", "description": "Stops attacking, gradually recovers <@ba.vup>{value} DP in total\nWhile skill is active, restores the HP of surrounding allied Operators by <@ba.vup>{attack@heal_scale:0%} of Wanqing's ATK every second, and increases their ASPD by <@ba.vup>+{attack@attack_speed} if they are deployed facing the same direction as Wanqing", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_wanqin_2", "duration": 15.0, "blackboard": [ { "key": "attack@attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.2, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "wanqin_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "wanqin_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Along the Easterlies", "rangeId": "x-4", "description": "Stops attacking, gradually recovers <@ba.vup>{value} DP in total\nWhile skill is active, restores the HP of surrounding allied Operators by <@ba.vup>{attack@heal_scale:0%} of Wanqing's ATK every second, and increases their ASPD by <@ba.vup>+{attack@attack_speed} if they are deployed facing the same direction as Wanqing", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_wanqin_2", "duration": 15.0, "blackboard": [ { "key": "attack@attack_speed", "value": 23.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.2, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "wanqin_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "wanqin_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Along the Easterlies", "rangeId": "x-4", "description": "Stops attacking, gradually recovers <@ba.vup>{value} DP in total\nWhile skill is active, restores the HP of surrounding allied Operators by <@ba.vup>{attack@heal_scale:0%} of Wanqing's ATK every second, and increases their ASPD by <@ba.vup>+{attack@attack_speed} if they are deployed facing the same direction as Wanqing", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_wanqin_2", "duration": 15.0, "blackboard": [ { "key": "attack@attack_speed", "value": 23.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.25, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "wanqin_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "wanqin_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Along the Easterlies", "rangeId": "x-4", "description": "Stops attacking, gradually recovers <@ba.vup>{value} DP in total\nWhile skill is active, restores the HP of surrounding allied Operators by <@ba.vup>{attack@heal_scale:0%} of Wanqing's ATK every second, and increases their ASPD by <@ba.vup>+{attack@attack_speed} if they are deployed facing the same direction as Wanqing", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_wanqin_2", "duration": 15.0, "blackboard": [ { "key": "attack@attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.25, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "wanqin_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "wanqin_s_2[cost].cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_blkngt_1": { "skillId": "skchr_blkngt_1", "iconId": null, "hidden": false, "levels": [ { "name": "Drowsy", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Slumberfoot falls asleep and recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second; Upon receiving damage, the Slumberfoot wakes up, gaining ATK <@ba.vup>+{blkngt_hypnos_s_1[rage].atk:0%} and ASPD <@ba.vup>+{blkngt_hypnos_s_1[rage].attack_speed:0%} for <@ba.vup>{blkngt_hypnos_s_1[rage].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkngt_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.07, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].atk", "value": 0.2, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].attack_speed", "value": 0.2, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].duration", "value": 10.0, "valueStr": null } ] }, { "name": "Drowsy", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Slumberfoot falls asleep and recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second; Upon receiving damage, the Slumberfoot wakes up, gaining ATK <@ba.vup>+{blkngt_hypnos_s_1[rage].atk:0%} and ASPD <@ba.vup>+{blkngt_hypnos_s_1[rage].attack_speed:0%} for <@ba.vup>{blkngt_hypnos_s_1[rage].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkngt_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.08, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].atk", "value": 0.23, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].attack_speed", "value": 0.23, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].duration", "value": 10.0, "valueStr": null } ] }, { "name": "Drowsy", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Slumberfoot falls asleep and recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second; Upon receiving damage, the Slumberfoot wakes up, gaining ATK <@ba.vup>+{blkngt_hypnos_s_1[rage].atk:0%} and ASPD <@ba.vup>+{blkngt_hypnos_s_1[rage].attack_speed:0%} for <@ba.vup>{blkngt_hypnos_s_1[rage].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkngt_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.09, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].atk", "value": 0.26, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].attack_speed", "value": 0.26, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].duration", "value": 10.0, "valueStr": null } ] }, { "name": "Drowsy", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Slumberfoot falls asleep and recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second; Upon receiving damage, the Slumberfoot wakes up, gaining ATK <@ba.vup>+{blkngt_hypnos_s_1[rage].atk:0%} and ASPD <@ba.vup>+{blkngt_hypnos_s_1[rage].attack_speed:0%} for <@ba.vup>{blkngt_hypnos_s_1[rage].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_blkngt_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.1, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].atk", "value": 0.3, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].attack_speed", "value": 0.3, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].duration", "value": 10.0, "valueStr": null } ] }, { "name": "Drowsy", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Slumberfoot falls asleep and recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second; Upon receiving damage, the Slumberfoot wakes up, gaining ATK <@ba.vup>+{blkngt_hypnos_s_1[rage].atk:0%} and ASPD <@ba.vup>+{blkngt_hypnos_s_1[rage].attack_speed:0%} for <@ba.vup>{blkngt_hypnos_s_1[rage].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_blkngt_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.11, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].atk", "value": 0.33, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].attack_speed", "value": 0.33, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].duration", "value": 10.0, "valueStr": null } ] }, { "name": "Drowsy", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Slumberfoot falls asleep and recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second; Upon receiving damage, the Slumberfoot wakes up, gaining ATK <@ba.vup>+{blkngt_hypnos_s_1[rage].atk:0%} and ASPD <@ba.vup>+{blkngt_hypnos_s_1[rage].attack_speed:0%} for <@ba.vup>{blkngt_hypnos_s_1[rage].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_blkngt_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.12, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].atk", "value": 0.36, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].attack_speed", "value": 0.36, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].duration", "value": 10.0, "valueStr": null } ] }, { "name": "Drowsy", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Slumberfoot falls asleep and recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second; Upon receiving damage, the Slumberfoot wakes up, gaining ATK <@ba.vup>+{blkngt_hypnos_s_1[rage].atk:0%} and ASPD <@ba.vup>+{blkngt_hypnos_s_1[rage].attack_speed:0%} for <@ba.vup>{blkngt_hypnos_s_1[rage].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_blkngt_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.13, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].atk", "value": 0.4, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].attack_speed", "value": 0.4, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].duration", "value": 10.0, "valueStr": null } ] }, { "name": "Drowsy", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Slumberfoot falls asleep and recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second; Upon receiving damage, the Slumberfoot wakes up, gaining ATK <@ba.vup>+{blkngt_hypnos_s_1[rage].atk:0%} and ASPD <@ba.vup>+{blkngt_hypnos_s_1[rage].attack_speed:0%} for <@ba.vup>{blkngt_hypnos_s_1[rage].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blkngt_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.14, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].atk", "value": 0.45, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].attack_speed", "value": 0.45, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].duration", "value": 10.0, "valueStr": null } ] }, { "name": "Drowsy", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Slumberfoot falls asleep and recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second; Upon receiving damage, the Slumberfoot wakes up, gaining ATK <@ba.vup>+{blkngt_hypnos_s_1[rage].atk:0%} and ASPD <@ba.vup>+{blkngt_hypnos_s_1[rage].attack_speed:0%} for <@ba.vup>{blkngt_hypnos_s_1[rage].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_blkngt_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.14, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].atk", "value": 0.5, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].attack_speed", "value": 0.5, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].duration", "value": 10.0, "valueStr": null } ] }, { "name": "Drowsy", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Slumberfoot falls asleep and recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP every second; Upon receiving damage, the Slumberfoot wakes up, gaining ATK <@ba.vup>+{blkngt_hypnos_s_1[rage].atk:0%} and ASPD <@ba.vup>+{blkngt_hypnos_s_1[rage].attack_speed:0%} for <@ba.vup>{blkngt_hypnos_s_1[rage].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_blkngt_1", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.14, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].atk", "value": 0.55, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].attack_speed", "value": 0.55, "valueStr": null }, { "key": "blkngt_hypnos_s_1[rage].duration", "value": 10.0, "valueStr": null } ] } ] }, "skchr_blkngt_2": { "skillId": "skchr_blkngt_2", "iconId": null, "hidden": false, "levels": [ { "name": "Peaceful Slumber", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and all ground enemies around the Tactical Point are put to <$ba.sleep>Sleep for <@ba.vup>{blkngt_s_2.duration} seconds; For the next <@ba.vup>{blkngt_s_2.duration} seconds, the Slumberfoot uses AoE Arts attacks that deal <@ba.vup>{blkngt_s_2.atk_scale:0%} damage against <$ba.sleep>Sleeping enemies\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkngt_2", "duration": 0.0, "blackboard": [ { "key": "blkngt_s_2.atk_scale", "value": 1.2, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "blkngt_s_2.duration", "value": 4.0, "valueStr": null } ] }, { "name": "Peaceful Slumber", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and all ground enemies around the Tactical Point are put to <$ba.sleep>Sleep for <@ba.vup>{blkngt_s_2.duration} seconds; For the next <@ba.vup>{blkngt_s_2.duration} seconds, the Slumberfoot uses AoE Arts attacks that deal <@ba.vup>{blkngt_s_2.atk_scale:0%} damage against <$ba.sleep>Sleeping enemies\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkngt_2", "duration": 0.0, "blackboard": [ { "key": "blkngt_s_2.atk_scale", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "blkngt_s_2.duration", "value": 4.0, "valueStr": null } ] }, { "name": "Peaceful Slumber", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and all ground enemies around the Tactical Point are put to <$ba.sleep>Sleep for <@ba.vup>{blkngt_s_2.duration} seconds; For the next <@ba.vup>{blkngt_s_2.duration} seconds, the Slumberfoot uses AoE Arts attacks that deal <@ba.vup>{blkngt_s_2.atk_scale:0%} damage against <$ba.sleep>Sleeping enemies\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkngt_2", "duration": 0.0, "blackboard": [ { "key": "blkngt_s_2.atk_scale", "value": 1.3, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "blkngt_s_2.duration", "value": 4.0, "valueStr": null } ] }, { "name": "Peaceful Slumber", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and all ground enemies around the Tactical Point are put to <$ba.sleep>Sleep for <@ba.vup>{blkngt_s_2.duration} seconds; For the next <@ba.vup>{blkngt_s_2.duration} seconds, the Slumberfoot uses AoE Arts attacks that deal <@ba.vup>{blkngt_s_2.atk_scale:0%} damage against <$ba.sleep>Sleeping enemies\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_blkngt_2", "duration": 0.0, "blackboard": [ { "key": "blkngt_s_2.atk_scale", "value": 1.35, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "blkngt_s_2.duration", "value": 4.0, "valueStr": null } ] }, { "name": "Peaceful Slumber", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and all ground enemies around the Tactical Point are put to <$ba.sleep>Sleep for <@ba.vup>{blkngt_s_2.duration} seconds; For the next <@ba.vup>{blkngt_s_2.duration} seconds, the Slumberfoot uses AoE Arts attacks that deal <@ba.vup>{blkngt_s_2.atk_scale:0%} damage against <$ba.sleep>Sleeping enemies\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_blkngt_2", "duration": 0.0, "blackboard": [ { "key": "blkngt_s_2.atk_scale", "value": 1.4, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "blkngt_s_2.duration", "value": 4.0, "valueStr": null } ] }, { "name": "Peaceful Slumber", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and all ground enemies around the Tactical Point are put to <$ba.sleep>Sleep for <@ba.vup>{blkngt_s_2.duration} seconds; For the next <@ba.vup>{blkngt_s_2.duration} seconds, the Slumberfoot uses AoE Arts attacks that deal <@ba.vup>{blkngt_s_2.atk_scale:0%} damage against <$ba.sleep>Sleeping enemies\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_blkngt_2", "duration": 0.0, "blackboard": [ { "key": "blkngt_s_2.atk_scale", "value": 1.45, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "blkngt_s_2.duration", "value": 4.0, "valueStr": null } ] }, { "name": "Peaceful Slumber", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and all ground enemies around the Tactical Point are put to <$ba.sleep>Sleep for <@ba.vup>{blkngt_s_2.duration} seconds; For the next <@ba.vup>{blkngt_s_2.duration} seconds, the Slumberfoot uses AoE Arts attacks that deal <@ba.vup>{blkngt_s_2.atk_scale:0%} damage against <$ba.sleep>Sleeping enemies\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkngt_2", "duration": 0.0, "blackboard": [ { "key": "blkngt_s_2.atk_scale", "value": 1.5, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "blkngt_s_2.duration", "value": 5.0, "valueStr": null } ] }, { "name": "Peaceful Slumber", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and all ground enemies around the Tactical Point are put to <$ba.sleep>Sleep for <@ba.vup>{blkngt_s_2.duration} seconds; For the next <@ba.vup>{blkngt_s_2.duration} seconds, the Slumberfoot uses AoE Arts attacks that deal <@ba.vup>{blkngt_s_2.atk_scale:0%} damage against <$ba.sleep>Sleeping enemies\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkngt_2", "duration": 0.0, "blackboard": [ { "key": "blkngt_s_2.atk_scale", "value": 1.7, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "blkngt_s_2.duration", "value": 5.0, "valueStr": null } ] }, { "name": "Peaceful Slumber", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and all ground enemies around the Tactical Point are put to <$ba.sleep>Sleep for <@ba.vup>{blkngt_s_2.duration} seconds; For the next <@ba.vup>{blkngt_s_2.duration} seconds, the Slumberfoot uses AoE Arts attacks that deal <@ba.vup>{blkngt_s_2.atk_scale:0%} damage against <$ba.sleep>Sleeping enemies\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 16, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkngt_2", "duration": 0.0, "blackboard": [ { "key": "blkngt_s_2.atk_scale", "value": 1.9, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "blkngt_s_2.duration", "value": 5.0, "valueStr": null } ] }, { "name": "Peaceful Slumber", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and all ground enemies around the Tactical Point are put to <$ba.sleep>Sleep for <@ba.vup>{blkngt_s_2.duration} seconds; For the next <@ba.vup>{blkngt_s_2.duration} seconds, the Slumberfoot uses AoE Arts attacks that deal <@ba.vup>{blkngt_s_2.atk_scale:0%} damage against <$ba.sleep>Sleeping enemies\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 16, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkngt_2", "duration": 0.0, "blackboard": [ { "key": "blkngt_s_2.atk_scale", "value": 2.1, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "blkngt_s_2.duration", "value": 6.0, "valueStr": null } ] } ] }, "skchr_mitm_1": { "skillId": "skchr_mitm_1", "iconId": null, "hidden": false, "levels": [ { "name": "Remote Self-Destruct", "rangeId": "x-5", "description": "Instantly gains <@ba.vup>{cost} DP and causes Cherry-3 to self-destruct, dealing <@ba.vup>{aoe_damage_scale:0%} of Mitm's ATK as Physical damage to enemies in the four adjacent tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_mitm_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "aoe_damage_scale", "value": 2.9, "valueStr": null } ] }, { "name": "Remote Self-Destruct", "rangeId": "x-5", "description": "Instantly gains <@ba.vup>{cost} DP and causes Cherry-3 to self-destruct, dealing <@ba.vup>{aoe_damage_scale:0%} of Mitm's ATK as Physical damage to enemies in the four adjacent tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_mitm_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "aoe_damage_scale", "value": 3.0, "valueStr": null } ] }, { "name": "Remote Self-Destruct", "rangeId": "x-5", "description": "Instantly gains <@ba.vup>{cost} DP and causes Cherry-3 to self-destruct, dealing <@ba.vup>{aoe_damage_scale:0%} of Mitm's ATK as Physical damage to enemies in the four adjacent tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_mitm_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "aoe_damage_scale", "value": 3.1, "valueStr": null } ] }, { "name": "Remote Self-Destruct", "rangeId": "x-5", "description": "Instantly gains <@ba.vup>{cost} DP and causes Cherry-3 to self-destruct, dealing <@ba.vup>{aoe_damage_scale:0%} of Mitm's ATK as Physical damage to enemies in the four adjacent tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mitm_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "aoe_damage_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Remote Self-Destruct", "rangeId": "x-5", "description": "Instantly gains <@ba.vup>{cost} DP and causes Cherry-3 to self-destruct, dealing <@ba.vup>{aoe_damage_scale:0%} of Mitm's ATK as Physical damage to enemies in the four adjacent tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mitm_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "aoe_damage_scale", "value": 3.3, "valueStr": null } ] }, { "name": "Remote Self-Destruct", "rangeId": "x-5", "description": "Instantly gains <@ba.vup>{cost} DP and causes Cherry-3 to self-destruct, dealing <@ba.vup>{aoe_damage_scale:0%} of Mitm's ATK as Physical damage to enemies in the four adjacent tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mitm_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "aoe_damage_scale", "value": 3.4, "valueStr": null } ] }, { "name": "Remote Self-Destruct", "rangeId": "x-5", "description": "Instantly gains <@ba.vup>{cost} DP and causes Cherry-3 to self-destruct, dealing <@ba.vup>{aoe_damage_scale:0%} of Mitm's ATK as Physical damage to enemies in the four adjacent tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mitm_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "aoe_damage_scale", "value": 3.55, "valueStr": null } ] }, { "name": "Remote Self-Destruct", "rangeId": "x-5", "description": "Instantly gains <@ba.vup>{cost} DP and causes Cherry-3 to self-destruct, dealing <@ba.vup>{aoe_damage_scale:0%} of Mitm's ATK as Physical damage to enemies in the four adjacent tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_mitm_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "aoe_damage_scale", "value": 3.7, "valueStr": null } ] }, { "name": "Remote Self-Destruct", "rangeId": "x-5", "description": "Instantly gains <@ba.vup>{cost} DP and causes Cherry-3 to self-destruct, dealing <@ba.vup>{aoe_damage_scale:0%} of Mitm's ATK as Physical damage to enemies in the four adjacent tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mitm_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "aoe_damage_scale", "value": 3.85, "valueStr": null } ] }, { "name": "Remote Self-Destruct", "rangeId": "x-5", "description": "Instantly gains <@ba.vup>{cost} DP and causes Cherry-3 to self-destruct, dealing <@ba.vup>{aoe_damage_scale:0%} of Mitm's ATK as Physical damage to enemies in the four adjacent tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_mitm_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "aoe_damage_scale", "value": 4.0, "valueStr": null } ] } ] }, "skchr_mitm_2": { "skillId": "skchr_mitm_2", "iconId": null, "hidden": false, "levels": [ { "name": "Power Under Pressure", "rangeId": null, "description": "Gradually gains <@ba.vup>{mitm_s_2[cost].display} DP over the skill duration, ATK <@ba.vup>+{atk:0%}; Cherry-3 <@ba.vdown>stops attacking, gains Block <@ba.vup>+{block_cnt_display} and DEF <@ba.vup>+{mitm_s_2[to_token].def:0%}\n<@ba.rem>After the skill ends, Cherry-3 will self-destruct", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mitm_2", "duration": 15.0, "blackboard": [ { "key": "attack@max_target", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].block_cnt", "value": 2.0, "valueStr": null }, { "key": "mitm_s_2[to_token].def", "value": 0.8, "valueStr": null }, { "key": "mitm_s_2[to_token].hp", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "mitm_s_2[cost].display", "value": 12.0, "valueStr": null }, { "key": "block_cnt_display", "value": 1.0, "valueStr": null } ] }, { "name": "Power Under Pressure", "rangeId": null, "description": "Gradually gains <@ba.vup>{mitm_s_2[cost].display} DP over the skill duration, ATK <@ba.vup>+{atk:0%}; Cherry-3 <@ba.vdown>stops attacking, gains Block <@ba.vup>+{block_cnt_display} and DEF <@ba.vup>+{mitm_s_2[to_token].def:0%}\n<@ba.rem>After the skill ends, Cherry-3 will self-destruct", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mitm_2", "duration": 15.0, "blackboard": [ { "key": "attack@max_target", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].block_cnt", "value": 2.0, "valueStr": null }, { "key": "mitm_s_2[to_token].def", "value": 0.85, "valueStr": null }, { "key": "mitm_s_2[to_token].hp", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "mitm_s_2[cost].display", "value": 12.0, "valueStr": null }, { "key": "block_cnt_display", "value": 1.0, "valueStr": null } ] }, { "name": "Power Under Pressure", "rangeId": null, "description": "Gradually gains <@ba.vup>{mitm_s_2[cost].display} DP over the skill duration, ATK <@ba.vup>+{atk:0%}; Cherry-3 <@ba.vdown>stops attacking, gains Block <@ba.vup>+{block_cnt_display} and DEF <@ba.vup>+{mitm_s_2[to_token].def:0%}\n<@ba.rem>After the skill ends, Cherry-3 will self-destruct", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mitm_2", "duration": 15.0, "blackboard": [ { "key": "attack@max_target", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].block_cnt", "value": 2.0, "valueStr": null }, { "key": "mitm_s_2[to_token].def", "value": 0.9, "valueStr": null }, { "key": "mitm_s_2[to_token].hp", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "mitm_s_2[cost].display", "value": 12.0, "valueStr": null }, { "key": "block_cnt_display", "value": 1.0, "valueStr": null } ] }, { "name": "Power Under Pressure", "rangeId": null, "description": "Gradually gains <@ba.vup>{mitm_s_2[cost].display} DP over the skill duration, ATK <@ba.vup>+{atk:0%}; Cherry-3 <@ba.vdown>stops attacking, gains Block <@ba.vup>+{block_cnt_display} and DEF <@ba.vup>+{mitm_s_2[to_token].def:0%}\n<@ba.rem>After the skill ends, Cherry-3 will self-destruct", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mitm_2", "duration": 15.0, "blackboard": [ { "key": "attack@max_target", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].block_cnt", "value": 2.0, "valueStr": null }, { "key": "mitm_s_2[to_token].def", "value": 0.95, "valueStr": null }, { "key": "mitm_s_2[to_token].hp", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "mitm_s_2[cost].display", "value": 12.0, "valueStr": null }, { "key": "block_cnt_display", "value": 1.0, "valueStr": null } ] }, { "name": "Power Under Pressure", "rangeId": null, "description": "Gradually gains <@ba.vup>{mitm_s_2[cost].display} DP over the skill duration, ATK <@ba.vup>+{atk:0%}; Cherry-3 <@ba.vdown>stops attacking, gains Block <@ba.vup>+{block_cnt_display} and DEF <@ba.vup>+{mitm_s_2[to_token].def:0%}\n<@ba.rem>After the skill ends, Cherry-3 will self-destruct", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mitm_2", "duration": 15.0, "blackboard": [ { "key": "attack@max_target", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].block_cnt", "value": 2.0, "valueStr": null }, { "key": "mitm_s_2[to_token].def", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].hp", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "mitm_s_2[cost].display", "value": 12.0, "valueStr": null }, { "key": "block_cnt_display", "value": 1.0, "valueStr": null } ] }, { "name": "Power Under Pressure", "rangeId": null, "description": "Gradually gains <@ba.vup>{mitm_s_2[cost].display} DP over the skill duration, ATK <@ba.vup>+{atk:0%}; Cherry-3 <@ba.vdown>stops attacking, gains Block <@ba.vup>+{block_cnt_display} and DEF <@ba.vup>+{mitm_s_2[to_token].def:0%}\n<@ba.rem>After the skill ends, Cherry-3 will self-destruct", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mitm_2", "duration": 15.0, "blackboard": [ { "key": "attack@max_target", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].block_cnt", "value": 2.0, "valueStr": null }, { "key": "mitm_s_2[to_token].def", "value": 1.05, "valueStr": null }, { "key": "mitm_s_2[to_token].hp", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "mitm_s_2[cost].display", "value": 12.0, "valueStr": null }, { "key": "block_cnt_display", "value": 1.0, "valueStr": null } ] }, { "name": "Power Under Pressure", "rangeId": null, "description": "Gradually gains <@ba.vup>{mitm_s_2[cost].display} DP over the skill duration, ATK <@ba.vup>+{atk:0%}; Cherry-3 <@ba.vdown>stops attacking, gains Block <@ba.vup>+{block_cnt_display} and DEF <@ba.vup>+{mitm_s_2[to_token].def:0%}\n<@ba.rem>After the skill ends, Cherry-3 will self-destruct", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_mitm_2", "duration": 15.0, "blackboard": [ { "key": "attack@max_target", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].block_cnt", "value": 2.0, "valueStr": null }, { "key": "mitm_s_2[to_token].def", "value": 1.1, "valueStr": null }, { "key": "mitm_s_2[to_token].hp", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "mitm_s_2[cost].display", "value": 12.0, "valueStr": null }, { "key": "block_cnt_display", "value": 1.0, "valueStr": null } ] }, { "name": "Power Under Pressure", "rangeId": null, "description": "Gradually gains <@ba.vup>{mitm_s_2[cost].display} DP over the skill duration, ATK <@ba.vup>+{atk:0%}; Cherry-3 <@ba.vdown>stops attacking, gains Block <@ba.vup>+{block_cnt_display} and DEF <@ba.vup>+{mitm_s_2[to_token].def:0%}\n<@ba.rem>After the skill ends, Cherry-3 will self-destruct", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_mitm_2", "duration": 15.0, "blackboard": [ { "key": "attack@max_target", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].block_cnt", "value": 2.0, "valueStr": null }, { "key": "mitm_s_2[to_token].def", "value": 1.2, "valueStr": null }, { "key": "mitm_s_2[to_token].hp", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "mitm_s_2[cost].display", "value": 12.0, "valueStr": null }, { "key": "block_cnt_display", "value": 1.0, "valueStr": null } ] }, { "name": "Power Under Pressure", "rangeId": null, "description": "Gradually gains <@ba.vup>{mitm_s_2[cost].display} DP over the skill duration, ATK <@ba.vup>+{atk:0%}; Cherry-3 <@ba.vdown>stops attacking, gains Block <@ba.vup>+{block_cnt_display} and DEF <@ba.vup>+{mitm_s_2[to_token].def:0%}\n<@ba.rem>After the skill ends, Cherry-3 will self-destruct", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_mitm_2", "duration": 15.0, "blackboard": [ { "key": "attack@max_target", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].block_cnt", "value": 2.0, "valueStr": null }, { "key": "mitm_s_2[to_token].def", "value": 1.3, "valueStr": null }, { "key": "mitm_s_2[to_token].hp", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "mitm_s_2[cost].display", "value": 12.0, "valueStr": null }, { "key": "block_cnt_display", "value": 1.0, "valueStr": null } ] }, { "name": "Power Under Pressure", "rangeId": null, "description": "Gradually gains <@ba.vup>{mitm_s_2[cost].display} DP over the skill duration, ATK <@ba.vup>+{atk:0%}; Cherry-3 <@ba.vdown>stops attacking, gains Block <@ba.vup>+{block_cnt_display} and DEF <@ba.vup>+{mitm_s_2[to_token].def:0%}\n<@ba.rem>After the skill ends, Cherry-3 will self-destruct", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_mitm_2", "duration": 15.0, "blackboard": [ { "key": "attack@max_target", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[to_token].block_cnt", "value": 2.0, "valueStr": null }, { "key": "mitm_s_2[to_token].def", "value": 1.4, "valueStr": null }, { "key": "mitm_s_2[to_token].hp", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mitm_s_2[cost].interval", "value": 1.25, "valueStr": null }, { "key": "mitm_s_2[cost].display", "value": 12.0, "valueStr": null }, { "key": "block_cnt_display", "value": 1.0, "valueStr": null } ] } ] }, "sktok_mitm_trshrb_1": { "skillId": "sktok_mitm_trshrb_1", "iconId": "sktok_mitm_trshrb", "hidden": false, "levels": [ { "name": "Scrapheap Buggies", "rangeId": null, "description": "If defeated in Buggy form, spawns Wreckage in the four adjacent tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_mitm_trshrb_2": { "skillId": "sktok_mitm_trshrb_2", "iconId": "sktok_mitm_trshrb", "hidden": false, "levels": [ { "name": "Scrapheap Buggies", "rangeId": null, "description": "If defeated in Buggy form, spawns Wreckage in the four adjacent tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "skchr_ctable_1": { "skillId": "skchr_ctable_1", "iconId": null, "hidden": false, "levels": [ { "name": "Penetrating Gaze", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ctable_1", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Penetrating Gaze", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ctable_1", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Penetrating Gaze", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ctable_1", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Penetrating Gaze", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ctable_1", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Penetrating Gaze", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ctable_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Penetrating Gaze", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ctable_1", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Penetrating Gaze", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ctable_1", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Penetrating Gaze", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ctable_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Penetrating Gaze", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ctable_1", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Penetrating Gaze", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ctable_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 0.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_ctable_2": { "skillId": "skchr_ctable_2", "iconId": null, "hidden": false, "levels": [ { "name": "Specular Reflection", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, gains <$ba.camou>Camouflage. Generates <@ba.vup>{cost} DP after each attack. \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ctable_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 13.0, "valueStr": null } ] }, { "name": "Specular Reflection", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, gains <$ba.camou>Camouflage. Generates <@ba.vup>{cost} DP after each attack. \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ctable_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.13, "valueStr": null }, { "key": "attack_speed", "value": 14.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 13.0, "valueStr": null } ] }, { "name": "Specular Reflection", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, gains <$ba.camou>Camouflage. Generates <@ba.vup>{cost} DP after each attack. \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ctable_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "attack_speed", "value": 18.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 13.0, "valueStr": null } ] }, { "name": "Specular Reflection", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, gains <$ba.camou>Camouflage. Generates <@ba.vup>{cost} DP after each attack. \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ctable_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.19, "valueStr": null }, { "key": "attack_speed", "value": 22.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "Specular Reflection", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, gains <$ba.camou>Camouflage. Generates <@ba.vup>{cost} DP after each attack. \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ctable_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "attack_speed", "value": 26.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "Specular Reflection", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, gains <$ba.camou>Camouflage. Generates <@ba.vup>{cost} DP after each attack. \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ctable_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "Specular Reflection", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, gains <$ba.camou>Camouflage. Generates <@ba.vup>{cost} DP after each attack. \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ctable_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "attack_speed", "value": 34.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 15.0, "valueStr": null } ] }, { "name": "Specular Reflection", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, gains <$ba.camou>Camouflage. Generates <@ba.vup>{cost} DP after each attack. \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ctable_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "attack_speed", "value": 38.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null } ] }, { "name": "Specular Reflection", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, gains <$ba.camou>Camouflage. Generates <@ba.vup>{cost} DP after each attack. \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ctable_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "attack_speed", "value": 44.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 17.0, "valueStr": null } ] }, { "name": "Specular Reflection", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, gains <$ba.camou>Camouflage. Generates <@ba.vup>{cost} DP after each attack. \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ctable_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 18.0, "valueStr": null } ] } ] }, "sktok_blkngt_hypnos_s_1": { "skillId": "sktok_blkngt_hypnos_s_1", "iconId": "sktok_blkngt_hypnos", "hidden": false, "levels": [ { "name": "Dream Eater", "rangeId": null, "description": "Can attack and will prioritize <$ba.sleep>Sleeping enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_blkngt_hypnos_s_2": { "skillId": "sktok_blkngt_hypnos_s_2", "iconId": "sktok_blkngt_hypnos", "hidden": false, "levels": [ { "name": "Dream Eater", "rangeId": null, "description": "Can attack and will prioritize <$ba.sleep>Sleeping enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "skchr_puzzle_1": { "skillId": "skchr_puzzle_1", "iconId": null, "hidden": false, "levels": [ { "name": "Key Clue", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_puzzle_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null } ] }, { "name": "Key Clue", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_puzzle_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null } ] }, { "name": "Key Clue", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_puzzle_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null } ] }, { "name": "Key Clue", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_puzzle_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null } ] }, { "name": "Key Clue", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_puzzle_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null } ] }, { "name": "Key Clue", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_puzzle_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null } ] }, { "name": "Key Clue", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_puzzle_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null } ] }, { "name": "Key Clue", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_puzzle_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null } ] }, { "name": "Key Clue", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_puzzle_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null } ] }, { "name": "Key Clue", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and gains <@ba.vup>{cost} DP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_puzzle_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null } ] } ] }, "skchr_puzzle_2": { "skillId": "skchr_puzzle_2", "iconId": null, "hidden": false, "levels": [ { "name": "Follow a Lead", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks deal <@ba.vup>{attack@atk_scale_2:0%} of Puzzle's ATK as Arts damage per second for 16 seconds, stacking up to <@ba.vup>10 times; gains <@ba.vup>{cost} DP per attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_puzzle_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 0.06, "valueStr": null }, { "key": "attack@addtion_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_cnt", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@duration_2", "value": 16.0, "valueStr": null } ] }, { "name": "Follow a Lead", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks deal <@ba.vup>{attack@atk_scale_2:0%} of Puzzle's ATK as Arts damage per second for 16 seconds, stacking up to <@ba.vup>10 times; gains <@ba.vup>{cost} DP per attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_puzzle_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 47.0, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 0.07, "valueStr": null }, { "key": "attack@addtion_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_cnt", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@duration_2", "value": 16.0, "valueStr": null } ] }, { "name": "Follow a Lead", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks deal <@ba.vup>{attack@atk_scale_2:0%} of Puzzle's ATK as Arts damage per second for 16 seconds, stacking up to <@ba.vup>10 times; gains <@ba.vup>{cost} DP per attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_puzzle_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 49.0, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 0.08, "valueStr": null }, { "key": "attack@addtion_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_cnt", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@duration_2", "value": 16.0, "valueStr": null } ] }, { "name": "Follow a Lead", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks deal <@ba.vup>{attack@atk_scale_2:0%} of Puzzle's ATK as Arts damage per second for 16 seconds, stacking up to <@ba.vup>10 times; gains <@ba.vup>{cost} DP per attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_puzzle_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 52.0, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 0.09, "valueStr": null }, { "key": "attack@addtion_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_cnt", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@duration_2", "value": 16.0, "valueStr": null } ] }, { "name": "Follow a Lead", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks deal <@ba.vup>{attack@atk_scale_2:0%} of Puzzle's ATK as Arts damage per second for 16 seconds, stacking up to <@ba.vup>10 times; gains <@ba.vup>{cost} DP per attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_puzzle_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 54.0, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 0.1, "valueStr": null }, { "key": "attack@addtion_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_cnt", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@duration_2", "value": 16.0, "valueStr": null } ] }, { "name": "Follow a Lead", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks deal <@ba.vup>{attack@atk_scale_2:0%} of Puzzle's ATK as Arts damage per second for 16 seconds, stacking up to <@ba.vup>10 times; gains <@ba.vup>{cost} DP per attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_puzzle_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 56.0, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 0.11, "valueStr": null }, { "key": "attack@addtion_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_cnt", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@duration_2", "value": 16.0, "valueStr": null } ] }, { "name": "Follow a Lead", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks deal <@ba.vup>{attack@atk_scale_2:0%} of Puzzle's ATK as Arts damage per second for 16 seconds, stacking up to <@ba.vup>10 times; gains <@ba.vup>{cost} DP per attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_puzzle_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 0.12, "valueStr": null }, { "key": "attack@addtion_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_cnt", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@duration_2", "value": 16.0, "valueStr": null } ] }, { "name": "Follow a Lead", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks deal <@ba.vup>{attack@atk_scale_2:0%} of Puzzle's ATK as Arts damage per second for 16 seconds, stacking up to <@ba.vup>10 times; gains <@ba.vup>{cost} DP per attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_puzzle_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 63.0, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 0.13, "valueStr": null }, { "key": "attack@addtion_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_cnt", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@duration_2", "value": 16.0, "valueStr": null } ] }, { "name": "Follow a Lead", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks deal <@ba.vup>{attack@atk_scale_2:0%} of Puzzle's ATK as Arts damage per second for 16 seconds, stacking up to <@ba.vup>10 times; gains <@ba.vup>{cost} DP per attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_puzzle_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 66.0, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 0.14, "valueStr": null }, { "key": "attack@addtion_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_cnt", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@duration_2", "value": 16.0, "valueStr": null } ] }, { "name": "Follow a Lead", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks deal <@ba.vup>{attack@atk_scale_2:0%} of Puzzle's ATK as Arts damage per second for 16 seconds, stacking up to <@ba.vup>10 times; gains <@ba.vup>{cost} DP per attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_puzzle_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 0.15, "valueStr": null }, { "key": "attack@addtion_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_cnt", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "attack@duration_2", "value": 16.0, "valueStr": null } ] } ] }, "skchr_chilc_1": { "skillId": "skchr_chilc_1", "iconId": null, "hidden": false, "levels": [ { "name": "Lockpicks", "rangeId": null, "description": "Stops attacking; after skill ends, obtain <@ba.vup>{ground}-<@ba.vup>{floor} DP randomly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_chilc_1", "duration": 3.0, "blackboard": [ { "key": "mid_cost", "value": 4.0, "valueStr": null }, { "key": "step", "value": 3.0, "valueStr": null }, { "key": "prob_add", "value": 0.4, "valueStr": null }, { "key": "prob_stay", "value": 0.2, "valueStr": null }, { "key": "prob_minus", "value": 0.4, "valueStr": null }, { "key": "floor", "value": 7.0, "valueStr": null }, { "key": "ground", "value": 1.0, "valueStr": null } ] }, { "name": "Lockpicks", "rangeId": null, "description": "Stops attacking; after skill ends, obtain <@ba.vup>{ground}-<@ba.vup>{floor} DP randomly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_chilc_1", "duration": 3.0, "blackboard": [ { "key": "mid_cost", "value": 4.0, "valueStr": null }, { "key": "step", "value": 3.0, "valueStr": null }, { "key": "prob_add", "value": 0.4, "valueStr": null }, { "key": "prob_stay", "value": 0.2, "valueStr": null }, { "key": "prob_minus", "value": 0.4, "valueStr": null }, { "key": "floor", "value": 7.0, "valueStr": null }, { "key": "ground", "value": 1.0, "valueStr": null } ] }, { "name": "Lockpicks", "rangeId": null, "description": "Stops attacking; after skill ends, obtain <@ba.vup>{ground}-<@ba.vup>{floor} DP randomly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_chilc_1", "duration": 3.0, "blackboard": [ { "key": "mid_cost", "value": 5.0, "valueStr": null }, { "key": "step", "value": 3.0, "valueStr": null }, { "key": "prob_add", "value": 0.4, "valueStr": null }, { "key": "prob_stay", "value": 0.2, "valueStr": null }, { "key": "prob_minus", "value": 0.4, "valueStr": null }, { "key": "floor", "value": 8.0, "valueStr": null }, { "key": "ground", "value": 2.0, "valueStr": null } ] }, { "name": "Lockpicks", "rangeId": null, "description": "Stops attacking; after skill ends, obtain <@ba.vup>{ground}-<@ba.vup>{floor} DP randomly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_chilc_1", "duration": 3.0, "blackboard": [ { "key": "mid_cost", "value": 5.0, "valueStr": null }, { "key": "step", "value": 3.0, "valueStr": null }, { "key": "prob_add", "value": 0.4, "valueStr": null }, { "key": "prob_stay", "value": 0.2, "valueStr": null }, { "key": "prob_minus", "value": 0.4, "valueStr": null }, { "key": "floor", "value": 8.0, "valueStr": null }, { "key": "ground", "value": 2.0, "valueStr": null } ] }, { "name": "Lockpicks", "rangeId": null, "description": "Stops attacking; after skill ends, obtain <@ba.vup>{ground}-<@ba.vup>{floor} DP randomly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_chilc_1", "duration": 3.0, "blackboard": [ { "key": "mid_cost", "value": 6.0, "valueStr": null }, { "key": "step", "value": 3.0, "valueStr": null }, { "key": "prob_add", "value": 0.4, "valueStr": null }, { "key": "prob_stay", "value": 0.2, "valueStr": null }, { "key": "prob_minus", "value": 0.4, "valueStr": null }, { "key": "floor", "value": 9.0, "valueStr": null }, { "key": "ground", "value": 3.0, "valueStr": null } ] }, { "name": "Lockpicks", "rangeId": null, "description": "Stops attacking; after skill ends, obtain <@ba.vup>{ground}-<@ba.vup>{floor} DP randomly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_chilc_1", "duration": 3.0, "blackboard": [ { "key": "mid_cost", "value": 6.0, "valueStr": null }, { "key": "step", "value": 3.0, "valueStr": null }, { "key": "prob_add", "value": 0.4, "valueStr": null }, { "key": "prob_stay", "value": 0.2, "valueStr": null }, { "key": "prob_minus", "value": 0.4, "valueStr": null }, { "key": "floor", "value": 9.0, "valueStr": null }, { "key": "ground", "value": 3.0, "valueStr": null } ] }, { "name": "Lockpicks", "rangeId": null, "description": "Stops attacking; after skill ends, obtain <@ba.vup>{ground}-<@ba.vup>{floor} DP randomly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_chilc_1", "duration": 3.0, "blackboard": [ { "key": "mid_cost", "value": 6.0, "valueStr": null }, { "key": "step", "value": 3.0, "valueStr": null }, { "key": "prob_add", "value": 0.4, "valueStr": null }, { "key": "prob_stay", "value": 0.2, "valueStr": null }, { "key": "prob_minus", "value": 0.4, "valueStr": null }, { "key": "floor", "value": 9.0, "valueStr": null }, { "key": "ground", "value": 3.0, "valueStr": null } ] }, { "name": "Lockpicks", "rangeId": null, "description": "Stops attacking; after skill ends, obtain <@ba.vup>{ground}-<@ba.vup>{floor} DP randomly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chilc_1", "duration": 3.0, "blackboard": [ { "key": "mid_cost", "value": 7.0, "valueStr": null }, { "key": "step", "value": 3.0, "valueStr": null }, { "key": "prob_add", "value": 0.4, "valueStr": null }, { "key": "prob_stay", "value": 0.2, "valueStr": null }, { "key": "prob_minus", "value": 0.4, "valueStr": null }, { "key": "floor", "value": 10.0, "valueStr": null }, { "key": "ground", "value": 4.0, "valueStr": null } ] }, { "name": "Lockpicks", "rangeId": null, "description": "Stops attacking; after skill ends, obtain <@ba.vup>{ground}-<@ba.vup>{floor} DP randomly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chilc_1", "duration": 3.0, "blackboard": [ { "key": "mid_cost", "value": 7.0, "valueStr": null }, { "key": "step", "value": 3.0, "valueStr": null }, { "key": "prob_add", "value": 0.4, "valueStr": null }, { "key": "prob_stay", "value": 0.2, "valueStr": null }, { "key": "prob_minus", "value": 0.4, "valueStr": null }, { "key": "floor", "value": 10.0, "valueStr": null }, { "key": "ground", "value": 4.0, "valueStr": null } ] }, { "name": "Lockpicks", "rangeId": null, "description": "Stops attacking; after skill ends, obtain <@ba.vup>{ground}-<@ba.vup>{floor} DP randomly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chilc_1", "duration": 3.0, "blackboard": [ { "key": "mid_cost", "value": 7.0, "valueStr": null }, { "key": "step", "value": 3.0, "valueStr": null }, { "key": "prob_add", "value": 0.4, "valueStr": null }, { "key": "prob_stay", "value": 0.2, "valueStr": null }, { "key": "prob_minus", "value": 0.4, "valueStr": null }, { "key": "floor", "value": 10.0, "valueStr": null }, { "key": "ground", "value": 4.0, "valueStr": null } ] } ] }, "skchr_chilc_2": { "skillId": "skchr_chilc_2", "iconId": null, "hidden": false, "levels": [ { "name": "Improvisation", "rangeId": null, "description": "Gain <@ba.vup>{prob:0%} Physical Dodge, ASPD +<@ba.vup>{attack_speed}, and obtain <@ba.vup>{cost} DP with every attack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_chilc_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Improvisation", "rangeId": null, "description": "Gain <@ba.vup>{prob:0%} Physical Dodge, ASPD +<@ba.vup>{attack_speed}, and obtain <@ba.vup>{cost} DP with every attack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_chilc_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 37.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Improvisation", "rangeId": null, "description": "Gain <@ba.vup>{prob:0%} Physical Dodge, ASPD +<@ba.vup>{attack_speed}, and obtain <@ba.vup>{cost} DP with every attack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_chilc_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 39.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Improvisation", "rangeId": null, "description": "Gain <@ba.vup>{prob:0%} Physical Dodge, ASPD +<@ba.vup>{attack_speed}, and obtain <@ba.vup>{cost} DP with every attack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chilc_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 42.0, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Improvisation", "rangeId": null, "description": "Gain <@ba.vup>{prob:0%} Physical Dodge, ASPD +<@ba.vup>{attack_speed}, and obtain <@ba.vup>{cost} DP with every attack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chilc_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 44.0, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Improvisation", "rangeId": null, "description": "Gain <@ba.vup>{prob:0%} Physical Dodge, ASPD +<@ba.vup>{attack_speed}, and obtain <@ba.vup>{cost} DP with every attack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chilc_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 46.0, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Improvisation", "rangeId": null, "description": "Gain <@ba.vup>{prob:0%} Physical Dodge, ASPD +<@ba.vup>{attack_speed}, and obtain <@ba.vup>{cost} DP with every attack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_chilc_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "prob", "value": 0.38, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Improvisation", "rangeId": null, "description": "Gain <@ba.vup>{prob:0%} Physical Dodge, ASPD +<@ba.vup>{attack_speed}, and obtain <@ba.vup>{cost} DP with every attack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_chilc_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 54.0, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Improvisation", "rangeId": null, "description": "Gain <@ba.vup>{prob:0%} Physical Dodge, ASPD +<@ba.vup>{attack_speed}, and obtain <@ba.vup>{cost} DP with every attack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_chilc_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 57.0, "valueStr": null }, { "key": "prob", "value": 0.42, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Improvisation", "rangeId": null, "description": "Gain <@ba.vup>{prob:0%} Physical Dodge, ASPD +<@ba.vup>{attack_speed}, and obtain <@ba.vup>{cost} DP with every attack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_chilc_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "prob", "value": 0.45, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_surfer_1": { "skillId": "skchr_surfer_1", "iconId": null, "hidden": false, "levels": [ { "name": "Search and Seek", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surfer_1", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Search and Seek", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surfer_1", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Search and Seek", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surfer_1", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Search and Seek", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surfer_1", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Search and Seek", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surfer_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Search and Seek", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surfer_1", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Search and Seek", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surfer_1", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Search and Seek", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surfer_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Search and Seek", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surfer_1", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Search and Seek", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}. Generates <@ba.vup>{cost} DP after each attack", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surfer_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_surfer_2": { "skillId": "skchr_surfer_2", "iconId": null, "hidden": false, "levels": [ { "name": "Quick Learner", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack grants <@ba.vup>{cost} DP, and <$ba.steal>Steals <@ba.vup>{def_steal} DEF from the target (max <@ba.vup>{def_steal_max}, lasts until skill ends or Surfer is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_surfer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "def_steal", "value": 10.0, "valueStr": null }, { "key": "def_steal_max", "value": 100.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Quick Learner", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack grants <@ba.vup>{cost} DP, and <$ba.steal>Steals <@ba.vup>{def_steal} DEF from the target (max <@ba.vup>{def_steal_max}, lasts until skill ends or Surfer is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_surfer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "def_steal", "value": 12.0, "valueStr": null }, { "key": "def_steal_max", "value": 120.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Quick Learner", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack grants <@ba.vup>{cost} DP, and <$ba.steal>Steals <@ba.vup>{def_steal} DEF from the target (max <@ba.vup>{def_steal_max}, lasts until skill ends or Surfer is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_surfer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "def_steal", "value": 15.0, "valueStr": null }, { "key": "def_steal_max", "value": 120.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Quick Learner", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack grants <@ba.vup>{cost} DP, and <$ba.steal>Steals <@ba.vup>{def_steal} DEF from the target (max <@ba.vup>{def_steal_max}, lasts until skill ends or Surfer is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_surfer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "def_steal", "value": 20.0, "valueStr": null }, { "key": "def_steal_max", "value": 140.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Quick Learner", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack grants <@ba.vup>{cost} DP, and <$ba.steal>Steals <@ba.vup>{def_steal} DEF from the target (max <@ba.vup>{def_steal_max}, lasts until skill ends or Surfer is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_surfer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "def_steal", "value": 25.0, "valueStr": null }, { "key": "def_steal_max", "value": 150.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Quick Learner", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack grants <@ba.vup>{cost} DP, and <$ba.steal>Steals <@ba.vup>{def_steal} DEF from the target (max <@ba.vup>{def_steal_max}, lasts until skill ends or Surfer is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_surfer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "def_steal", "value": 30.0, "valueStr": null }, { "key": "def_steal_max", "value": 180.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Quick Learner", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack grants <@ba.vup>{cost} DP, and <$ba.steal>Steals <@ba.vup>{def_steal} DEF from the target (max <@ba.vup>{def_steal_max}, lasts until skill ends or Surfer is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_surfer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "def_steal", "value": 40.0, "valueStr": null }, { "key": "def_steal_max", "value": 200.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Quick Learner", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack grants <@ba.vup>{cost} DP, and <$ba.steal>Steals <@ba.vup>{def_steal} DEF from the target (max <@ba.vup>{def_steal_max}, lasts until skill ends or Surfer is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_surfer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 47.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "def_steal", "value": 45.0, "valueStr": null }, { "key": "def_steal_max", "value": 225.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Quick Learner", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack grants <@ba.vup>{cost} DP, and <$ba.steal>Steals <@ba.vup>{def_steal} DEF from the target (max <@ba.vup>{def_steal_max}, lasts until skill ends or Surfer is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_surfer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 54.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "def_steal", "value": 50.0, "valueStr": null }, { "key": "def_steal_max", "value": 250.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Quick Learner", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, each attack grants <@ba.vup>{cost} DP, and <$ba.steal>Steals <@ba.vup>{def_steal} DEF from the target (max <@ba.vup>{def_steal_max}, lasts until skill ends or Surfer is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_surfer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "def_steal", "value": 55.0, "valueStr": null }, { "key": "def_steal_max", "value": 275.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] } ] }, "skchr_swire_1": { "skillId": "skchr_swire_1", "iconId": null, "hidden": false, "levels": [ { "name": "Command and Dispatch", "rangeId": "x-1", "description": "The effect range of this unit's first Talent <@ba.vup>expands and the effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_1", "duration": 15.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Command and Dispatch", "rangeId": "x-1", "description": "The effect range of this unit's first Talent <@ba.vup>expands and the effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_1", "duration": 17.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Command and Dispatch", "rangeId": "x-1", "description": "The effect range of this unit's first Talent <@ba.vup>expands and the effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_1", "duration": 19.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Command and Dispatch", "rangeId": "x-1", "description": "The effect range of this unit's first Talent <@ba.vup>expands and the effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_1", "duration": 21.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Command and Dispatch", "rangeId": "x-1", "description": "The effect range of this unit's first Talent <@ba.vup>expands and the effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_1", "duration": 23.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Command and Dispatch", "rangeId": "x-1", "description": "The effect range of this unit's first Talent <@ba.vup>expands and the effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_1", "duration": 25.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Command 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"levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_1", "duration": 35.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] } ] }, "skchr_swire_2": { "skillId": "skchr_swire_2", "iconId": null, "hidden": false, "levels": [ { "name": "Cooperative Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_2", "duration": 15.0, "blackboard": [ { "key": "talent_scale", "value": 2.1, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Cooperative Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_2", "duration": 15.0, "blackboard": [ { "key": "talent_scale", "value": 2.2, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Cooperative Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_2", "duration": 15.0, "blackboard": [ { "key": "talent_scale", "value": 2.3, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Cooperative 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"atk", "value": 0.4, "valueStr": null } ] }, { "name": "Cooperative Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_2", "duration": 18.0, "blackboard": [ { "key": "talent_scale", "value": 2.6, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Cooperative Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and the effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_swire_2", "duration": 21.0, "blackboard": [ 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"description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times and Melee Operators with less than 3 Block gain half the effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sophia_1", "duration": 17.0, "blackboard": [ { "key": "talent_scale", "value": 2.7, "valueStr": null } ] }, { "name": "Motivational Skills", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times and Melee Operators with less than 3 Block gain half the effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sophia_1", "duration": 18.0, "blackboard": [ { "key": "talent_scale", "value": 2.8, "valueStr": null } ] }, { "name": "Motivational Skills", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times and Melee Operators with less than 3 Block gain half the effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sophia_1", "duration": 19.0, "blackboard": [ { "key": "talent_scale", "value": 2.9, "valueStr": null } ] }, { "name": "Motivational Skills", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times and Melee Operators with less than 3 Block gain half the effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sophia_1", "duration": 20.0, "blackboard": [ { "key": "talent_scale", "value": 3.0, "valueStr": null } ] } ] }, "skchr_sophia_2": { "skillId": "skchr_sophia_2", "iconId": null, "hidden": false, "levels": [ { "name": "Whip Sword", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times; ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND}, Block <@ba.vup>+{block_cnt} and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sophia_2", "duration": 20.0, "blackboard": [ { "key": "talent_scale", "value": 1.1, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Whip Sword", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times; ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND}, Block <@ba.vup>+{block_cnt} and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 69, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sophia_2", "duration": 20.0, "blackboard": [ { "key": "talent_scale", "value": 1.2, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Whip Sword", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times; ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND}, Block <@ba.vup>+{block_cnt} and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sophia_2", "duration": 20.0, "blackboard": [ { "key": "talent_scale", "value": 1.3, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Whip Sword", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times; ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND}, Block <@ba.vup>+{block_cnt} and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 67, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sophia_2", "duration": 21.0, "blackboard": [ { "key": "talent_scale", "value": 1.4, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Whip Sword", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times; ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND}, Block <@ba.vup>+{block_cnt} and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sophia_2", "duration": 21.0, "blackboard": [ { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Whip Sword", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times; ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND}, Block <@ba.vup>+{block_cnt} and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sophia_2", "duration": 21.0, "blackboard": [ { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Whip Sword", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times; ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND}, Block <@ba.vup>+{block_cnt} and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sophia_2", "duration": 22.0, "blackboard": [ { "key": "talent_scale", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Whip Sword", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times; ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND}, Block <@ba.vup>+{block_cnt} and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sophia_2", "duration": 23.0, "blackboard": [ { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Whip Sword", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times; ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND}, Block <@ba.vup>+{block_cnt} and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 62, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sophia_2", "duration": 24.0, "blackboard": [ { "key": "talent_scale", "value": 1.9, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Whip Sword", "rangeId": null, "description": "The effect of this unit's first Talent increases to <@ba.vup>{talent_scale} times; ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>+{ABILITY_RANGE_FORWARD_EXTEND}, Block <@ba.vup>+{block_cnt} and attacks all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sophia_2", "duration": 25.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_bryota_1": { "skillId": "skchr_bryota_1", "iconId": "skcom_powerstrike[2]", "hidden": false, "levels": [ { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bryota_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bryota_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bryota_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bryota_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bryota_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bryota_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bryota_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bryota_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bryota_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bryota_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] } ] }, "skchr_bryota_2": { "skillId": "skchr_bryota_2", "iconId": null, "hidden": false, "levels": [ { "name": "Earthen Tenacity", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and grants DEF <@ba.vup>+{def:0%} to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self)\n<@ba.rem>After skill ends, <$ba.stun>Stuns self for {stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_bryota_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 8.0, "valueStr": null } ] }, { "name": "Earthen Tenacity", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and grants DEF <@ba.vup>+{def:0%} to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self)\n<@ba.rem>After skill ends, <$ba.stun>Stuns self for {stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_bryota_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "stun", "value": 8.0, "valueStr": null } ] }, { "name": "Earthen Tenacity", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and grants DEF <@ba.vup>+{def:0%} to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self)\n<@ba.rem>After skill ends, <$ba.stun>Stuns self for {stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_bryota_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "stun", "value": 8.0, "valueStr": null } ] }, { "name": "Earthen Tenacity", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and grants DEF <@ba.vup>+{def:0%} to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self)\n<@ba.rem>After skill ends, <$ba.stun>Stuns self for {stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_bryota_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 7.0, "valueStr": null } ] }, { "name": "Earthen Tenacity", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and grants DEF <@ba.vup>+{def:0%} to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self)\n<@ba.rem>After skill ends, <$ba.stun>Stuns self for {stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_bryota_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 7.0, "valueStr": null } ] }, { "name": "Earthen Tenacity", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and grants DEF <@ba.vup>+{def:0%} to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self)\n<@ba.rem>After skill ends, <$ba.stun>Stuns self for {stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_bryota_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "stun", "value": 7.0, "valueStr": null } ] }, { "name": "Earthen Tenacity", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and grants DEF <@ba.vup>+{def:0%} to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self)\n<@ba.rem>After skill ends, <$ba.stun>Stuns self for {stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_bryota_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null } ] }, { "name": "Earthen Tenacity", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and grants DEF <@ba.vup>+{def:0%} to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self)\n<@ba.rem>After skill ends, <$ba.stun>Stuns self for {stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_bryota_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null } ] }, { "name": "Earthen Tenacity", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and grants DEF <@ba.vup>+{def:0%} to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self)\n<@ba.rem>After skill ends, <$ba.stun>Stuns self for {stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_bryota_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null } ] }, { "name": "Earthen Tenacity", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and grants DEF <@ba.vup>+{def:0%} to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self)\n<@ba.rem>After skill ends, <$ba.stun>Stuns self for {stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_bryota_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] } ] }, "skchr_rdoc_1": { "skillId": "skchr_rdoc_1", "iconId": null, "hidden": false, "levels": [ { "name": "Violent Response", "rangeId": null, "description": "Immediately heals self by <@ba.vup>{heal_scale:0%} of ATK; afterwards, Attack Interval <@ba.vup>slightly reduces\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_rdoc_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 31.0, "valueStr": null }, { "key": "heal_scale", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null } ] }, { "name": "Violent Response", "rangeId": null, "description": "Immediately heals self by <@ba.vup>{heal_scale:0%} of ATK; afterwards, Attack Interval <@ba.vup>slightly reduces\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_rdoc_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 31.0, "valueStr": null }, { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null } ] }, { "name": "Violent Response", "rangeId": null, "description": "Immediately heals self by <@ba.vup>{heal_scale:0%} of ATK; afterwards, Attack Interval <@ba.vup>slightly reduces\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_rdoc_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 31.0, "valueStr": null }, { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null } ] }, { "name": "Violent Response", "rangeId": null, "description": "Immediately heals self by <@ba.vup>{heal_scale:0%} of ATK; afterwards, Attack Interval <@ba.vup>reduces\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_rdoc_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 31.0, "valueStr": null }, { "key": "heal_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Violent Response", "rangeId": null, "description": "Immediately heals self by <@ba.vup>{heal_scale:0%} of ATK; afterwards, Attack Interval <@ba.vup>reduces\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_rdoc_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 31.0, "valueStr": null }, { "key": "heal_scale", "value": 2.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Violent Response", "rangeId": null, "description": "Immediately heals self by <@ba.vup>{heal_scale:0%} of ATK; afterwards, Attack Interval <@ba.vup>reduces\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_rdoc_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 31.0, "valueStr": null }, { "key": "heal_scale", "value": 2.7, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Violent Response", "rangeId": null, "description": "Immediately heals self by <@ba.vup>{heal_scale:0%} of ATK; afterwards, Attack Interval <@ba.vup>greatly reduces\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_rdoc_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 31.0, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null } ] }, { "name": "Violent Response", "rangeId": null, "description": "Immediately heals self by <@ba.vup>{heal_scale:0%} of ATK; afterwards, Attack Interval <@ba.vup>greatly reduces\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_rdoc_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 31.0, "valueStr": null }, { "key": "heal_scale", "value": 3.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null } ] }, { "name": "Violent Response", "rangeId": null, "description": "Immediately heals self by <@ba.vup>{heal_scale:0%} of ATK; afterwards, Attack Interval <@ba.vup>greatly reduces\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_rdoc_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 31.0, "valueStr": null }, { "key": "heal_scale", "value": 3.8, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null } ] }, { "name": "Violent Response", "rangeId": null, "description": "Immediately heals self by <@ba.vup>{heal_scale:0%} of ATK; afterwards, Attack Interval <@ba.vup>greatly reduces\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_rdoc_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 31.0, "valueStr": null }, { "key": "heal_scale", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null } ] } ] }, "skchr_rdoc_2": { "skillId": "skchr_rdoc_2", "iconId": null, "hidden": false, "levels": [ { "name": "Stim Pistol", "rangeId": "4-1", "description": "Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by <@ba.vup>{heal_scale:0%} of ATK\n<@ba.rem>Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rdoc_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Stim Pistol", "rangeId": "4-1", "description": "Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by <@ba.vup>{heal_scale:0%} of ATK\n<@ba.rem>Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_rdoc_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 3.5, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Stim Pistol", "rangeId": "4-1", "description": "Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by <@ba.vup>{heal_scale:0%} of ATK\n<@ba.rem>Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_rdoc_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 4.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Stim Pistol", "rangeId": "4-1", "description": "Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by <@ba.vup>{heal_scale:0%} of ATK\n<@ba.rem>Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_rdoc_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 4.5, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Stim Pistol", "rangeId": "4-1", "description": "Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by <@ba.vup>{heal_scale:0%} of ATK\n<@ba.rem>Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_rdoc_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Stim Pistol", "rangeId": "4-1", "description": "Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by <@ba.vup>{heal_scale:0%} of ATK\n<@ba.rem>Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_rdoc_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 5.5, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Stim Pistol", "rangeId": "4-1", "description": "Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by <@ba.vup>{heal_scale:0%} of ATK\n<@ba.rem>Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_rdoc_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 6.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Stim Pistol", "rangeId": "4-1", "description": "Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by <@ba.vup>{heal_scale:0%} of ATK\n<@ba.rem>Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_rdoc_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 6.5, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Stim Pistol", "rangeId": "4-1", "description": "Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by <@ba.vup>{heal_scale:0%} of ATK\n<@ba.rem>Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_rdoc_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 7.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Stim Pistol", "rangeId": "4-1", "description": "Immediately fires an Epinephrine Shot forward; healing the first allied Operator it hits by <@ba.vup>{heal_scale:0%} of ATK\n<@ba.rem>Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_rdoc_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 7.5, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] } ] }, "skchr_franka_2": { "skillId": "skchr_franka_2", "iconId": null, "hidden": false, "levels": [ { "name": "Vorpal Edge", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}; The chance of Talent ignoring the target's DEF is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_franka_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Vorpal Edge", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}; The chance of Talent ignoring the target's DEF is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_franka_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.53, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Vorpal Edge", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}; The chance of Talent ignoring the target's DEF is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_franka_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.56, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Vorpal Edge", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}; The chance of Talent ignoring the target's DEF is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_franka_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Vorpal Edge", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}; The chance of Talent ignoring the target's DEF is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_franka_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.63, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Vorpal Edge", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}; The chance of Talent ignoring the target's DEF is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_franka_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.66, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Vorpal Edge", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}; The chance of Talent ignoring the target's DEF is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_franka_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Vorpal Edge", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}; The chance of Talent ignoring the target's DEF is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_franka_2", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Vorpal Edge", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}; The chance of Talent ignoring the target's DEF is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_franka_2", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Vorpal Edge", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0; ATK <@ba.vup>+{atk:0%}; The chance of Talent ignoring the target's DEF is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_franka_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] } ] }, "skchr_flameb_1": { "skillId": "skchr_flameb_1", "iconId": null, "hidden": false, "levels": [ { "name": "Blood Pact", "rangeId": null, "description": "The next attack's power is increased to <@ba.vup>{atk_scale:0%}, and restores HP by <@ba.vup>{hp_ratio:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Blood Pact", "rangeId": null, "description": "The next attack's power is increased to <@ba.vup>{atk_scale:0%}, and restores HP by <@ba.vup>{hp_ratio:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Blood Pact", "rangeId": null, "description": "The next attack's power is increased to <@ba.vup>{atk_scale:0%}, and restores HP by <@ba.vup>{hp_ratio:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Blood Pact", "rangeId": null, "description": "The next attack's power is increased to <@ba.vup>{atk_scale:0%}, and restores HP by <@ba.vup>{hp_ratio:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Blood Pact", "rangeId": null, "description": "The next attack's power is increased to <@ba.vup>{atk_scale:0%}, and restores HP by <@ba.vup>{hp_ratio:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Blood Pact", "rangeId": null, "description": "The next attack's power is increased to <@ba.vup>{atk_scale:0%}, and restores HP by <@ba.vup>{hp_ratio:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Blood Pact", "rangeId": null, "description": "The next attack's power is increased to <@ba.vup>{atk_scale:0%}, and restores HP by <@ba.vup>{hp_ratio:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Blood Pact", "rangeId": null, "description": "The next attack's power is increased to <@ba.vup>{atk_scale:0%}, and restores HP by <@ba.vup>{hp_ratio:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Blood Pact", "rangeId": null, "description": "The next attack's power is increased to <@ba.vup>{atk_scale:0%}, and restores HP by <@ba.vup>{hp_ratio:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Blood Pact", "rangeId": null, "description": "The next attack's power is increased to <@ba.vup>{atk_scale:0%}, and restores HP by <@ba.vup>{hp_ratio:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.08, "valueStr": null } ] } ] }, "skchr_flameb_2": { "skillId": "skchr_flameb_2", "iconId": null, "hidden": false, "levels": [ { "name": "Blade Demon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Blade Demon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Blade Demon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Blade Demon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Blade Demon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Blade Demon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Blade Demon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Blade Demon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Blade Demon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Blade Demon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flameb_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null } ] } ] }, "skchr_morgan_1": { "skillId": "skchr_morgan_1", "iconId": null, "hidden": false, "levels": [ { "name": "Professional Street Fighter", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drain <@ba.vdown>{attack@hp_ratio:0%} of current HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_1", "duration": 10.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Professional Street Fighter", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drain <@ba.vdown>{attack@hp_ratio:0%} of current HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_morgan_1", "duration": 10.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Professional Street Fighter", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drain <@ba.vdown>{attack@hp_ratio:0%} of current HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_morgan_1", "duration": 10.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Professional Street Fighter", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drain <@ba.vdown>{attack@hp_ratio:0%} of current HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_morgan_1", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Professional Street Fighter", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drain <@ba.vdown>{attack@hp_ratio:0%} of current HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_morgan_1", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Professional Street Fighter", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drain <@ba.vdown>{attack@hp_ratio:0%} of current HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_morgan_1", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Professional Street Fighter", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drain <@ba.vdown>{attack@hp_ratio:0%} of current HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_morgan_1", "duration": 12.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Professional Street Fighter", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drain <@ba.vdown>{attack@hp_ratio:0%} of current HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_morgan_1", "duration": 13.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Professional Street Fighter", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drain <@ba.vdown>{attack@hp_ratio:0%} of current HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_morgan_1", "duration": 14.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Professional Street Fighter", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drain <@ba.vdown>{attack@hp_ratio:0%} of current HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_morgan_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null } ] } ] }, "skchr_morgan_2": { "skillId": "skchr_morgan_2", "iconId": null, "hidden": false, "levels": [ { "name": "Dauntless Resistance", "rangeId": null, "description": "After deployment, loses <@ba.vdown>{morgan_s_2.hp_ratio:0%} Max HP and gains a <$ba.barrier>Barrier equivalent to <@ba.vup>{hp_ratio:0%} of Max HP (<$ba.barrier>Barrier decays over <@ba.vup>{shield_duration} seconds); Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_2", "duration": 12.0, "blackboard": [ { "key": "hp_ratio", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "morgan_s_2.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "shield_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Dauntless Resistance", "rangeId": null, "description": "After deployment, loses <@ba.vdown>{morgan_s_2.hp_ratio:0%} Max HP and gains a <$ba.barrier>Barrier equivalent to <@ba.vup>{hp_ratio:0%} of Max HP (<$ba.barrier>Barrier decays over <@ba.vup>{shield_duration} seconds); Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_2", "duration": 12.0, "blackboard": [ { "key": "hp_ratio", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "morgan_s_2.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "shield_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Dauntless Resistance", "rangeId": null, "description": "After deployment, loses <@ba.vdown>{morgan_s_2.hp_ratio:0%} Max HP and gains a <$ba.barrier>Barrier equivalent to <@ba.vup>{hp_ratio:0%} of Max HP (<$ba.barrier>Barrier decays over <@ba.vup>{shield_duration} seconds); Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_2", "duration": 12.0, "blackboard": [ { "key": "hp_ratio", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "morgan_s_2.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "shield_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Dauntless Resistance", "rangeId": null, "description": "After deployment, loses <@ba.vdown>{morgan_s_2.hp_ratio:0%} Max HP and gains a <$ba.barrier>Barrier equivalent to <@ba.vup>{hp_ratio:0%} of Max HP (<$ba.barrier>Barrier decays over <@ba.vup>{shield_duration} seconds); Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_2", "duration": 15.0, "blackboard": [ { "key": "hp_ratio", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "morgan_s_2.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "shield_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Dauntless Resistance", "rangeId": null, "description": "After deployment, loses <@ba.vdown>{morgan_s_2.hp_ratio:0%} Max HP and gains a <$ba.barrier>Barrier equivalent to <@ba.vup>{hp_ratio:0%} of Max HP (<$ba.barrier>Barrier decays over <@ba.vup>{shield_duration} seconds); Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_2", "duration": 15.0, "blackboard": [ { "key": "hp_ratio", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "morgan_s_2.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "shield_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Dauntless Resistance", "rangeId": null, "description": "After deployment, loses <@ba.vdown>{morgan_s_2.hp_ratio:0%} Max HP and gains a <$ba.barrier>Barrier equivalent to <@ba.vup>{hp_ratio:0%} of Max HP (<$ba.barrier>Barrier decays over <@ba.vup>{shield_duration} seconds); Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_2", "duration": 15.0, "blackboard": [ { "key": "hp_ratio", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "morgan_s_2.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "shield_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Dauntless Resistance", "rangeId": null, "description": "After deployment, loses <@ba.vdown>{morgan_s_2.hp_ratio:0%} Max HP and gains a <$ba.barrier>Barrier equivalent to <@ba.vup>{hp_ratio:0%} of Max HP (<$ba.barrier>Barrier decays over <@ba.vup>{shield_duration} seconds); Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_2", "duration": 18.0, "blackboard": [ { "key": "hp_ratio", "value": 1.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "morgan_s_2.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "shield_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Dauntless Resistance", "rangeId": null, "description": "After deployment, loses <@ba.vdown>{morgan_s_2.hp_ratio:0%} Max HP and gains a <$ba.barrier>Barrier equivalent to <@ba.vup>{hp_ratio:0%} of Max HP (<$ba.barrier>Barrier decays over <@ba.vup>{shield_duration} seconds); Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_2", "duration": 18.0, "blackboard": [ { "key": "hp_ratio", "value": 1.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "morgan_s_2.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "shield_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Dauntless Resistance", "rangeId": null, "description": "After deployment, loses <@ba.vdown>{morgan_s_2.hp_ratio:0%} Max HP and gains a <$ba.barrier>Barrier equivalent to <@ba.vup>{hp_ratio:0%} of Max HP (<$ba.barrier>Barrier decays over <@ba.vup>{shield_duration} seconds); Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_2", "duration": 18.0, "blackboard": [ { "key": "hp_ratio", "value": 1.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "morgan_s_2.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "shield_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Dauntless Resistance", "rangeId": null, "description": "After deployment, loses <@ba.vdown>{morgan_s_2.hp_ratio:0%} Max HP and gains a <$ba.barrier>Barrier equivalent to <@ba.vup>{hp_ratio:0%} of Max HP (<$ba.barrier>Barrier decays over <@ba.vup>{shield_duration} seconds); Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_morgan_2", "duration": 18.0, "blackboard": [ { "key": "hp_ratio", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "morgan_s_2.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "shield_duration", "value": 6.0, "valueStr": null } ] } ] }, "skchr_aguard_1": { "skillId": "skchr_aguard_1", "iconId": null, "hidden": false, "levels": [ { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aguard_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_aguard_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_aguard_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_aguard_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_aguard_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_aguard_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_aguard_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_aguard_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.35, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_aguard_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.7, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aguard_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.0, "valueStr": null } ] } ] }, "skchr_laios_1": { "skillId": "skchr_laios_1", "iconId": null, "hidden": false, "levels": [ { "name": "Cowardly Kensuke", "rangeId": null, "description": "When HP is above <@ba.vup>{peak_performance.hp_ratio:0%}, gains <$ba.strong>Vigor effect of <@ba.vup>+{peak_performance.atk:0%} ATK\nThe first time a Leader enemy appears on the field, Laios cannot attack for <@ba.vdown>15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_laios_1", "duration": 15.0, "blackboard": [ { "key": "peak_performance.hp_ratio", "value": 0.75, "valueStr": null }, { "key": "peak_performance.atk", "value": 0.25, "valueStr": null } ] }, { "name": "Cowardly Kensuke", "rangeId": null, "description": "When HP is above <@ba.vup>{peak_performance.hp_ratio:0%}, gains <$ba.strong>Vigor effect of <@ba.vup>+{peak_performance.atk:0%} ATK\nThe first time a Leader enemy appears on the field, Laios cannot attack for <@ba.vdown>15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_laios_1", "duration": 15.0, "blackboard": [ { "key": "peak_performance.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "peak_performance.atk", "value": 0.25, "valueStr": null } ] }, { "name": "Cowardly Kensuke", "rangeId": null, "description": "When HP is above <@ba.vup>{peak_performance.hp_ratio:0%}, gains <$ba.strong>Vigor effect of <@ba.vup>+{peak_performance.atk:0%} ATK\nThe first time a Leader enemy appears on the field, Laios cannot attack for <@ba.vdown>15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_laios_1", "duration": 15.0, "blackboard": [ { "key": "peak_performance.hp_ratio", "value": 0.7, "valueStr": null }, { "key": "peak_performance.atk", "value": 0.3, "valueStr": null } ] }, { "name": "Cowardly Kensuke", "rangeId": null, "description": "When HP is above <@ba.vup>{peak_performance.hp_ratio:0%}, gains <$ba.strong>Vigor effect of <@ba.vup>+{peak_performance.atk:0%} ATK\nThe first time a Leader enemy appears on the field, Laios cannot attack for <@ba.vdown>15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_laios_1", "duration": 15.0, "blackboard": [ { "key": "peak_performance.hp_ratio", "value": 0.65, "valueStr": null }, { "key": "peak_performance.atk", "value": 0.3, "valueStr": null } ] }, { "name": "Cowardly Kensuke", "rangeId": null, "description": "When HP is above <@ba.vup>{peak_performance.hp_ratio:0%}, gains <$ba.strong>Vigor effect of <@ba.vup>+{peak_performance.atk:0%} ATK\nThe first time a Leader enemy appears on the field, Laios cannot attack for <@ba.vdown>15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_laios_1", "duration": 15.0, "blackboard": [ { "key": "peak_performance.hp_ratio", "value": 0.65, "valueStr": null }, { "key": "peak_performance.atk", "value": 0.35, "valueStr": null } ] }, { "name": "Cowardly Kensuke", "rangeId": null, "description": "When HP is above <@ba.vup>{peak_performance.hp_ratio:0%}, gains <$ba.strong>Vigor effect of <@ba.vup>+{peak_performance.atk:0%} ATK\nThe first time a Leader enemy appears on the field, Laios cannot attack for <@ba.vdown>15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_laios_1", "duration": 15.0, "blackboard": [ { "key": "peak_performance.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "peak_performance.atk", "value": 0.35, "valueStr": null } ] }, { "name": "Cowardly Kensuke", "rangeId": null, "description": "When HP is above <@ba.vup>{peak_performance.hp_ratio:0%}, gains <$ba.strong>Vigor effect of <@ba.vup>+{peak_performance.atk:0%} ATK\nThe first time a Leader enemy appears on the field, Laios cannot attack for <@ba.vdown>15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_laios_1", "duration": 15.0, "blackboard": [ { "key": "peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "peak_performance.atk", "value": 0.5, "valueStr": null } ] }, { "name": "Cowardly Kensuke", "rangeId": null, "description": "When HP is above <@ba.vup>{peak_performance.hp_ratio:0%}, gains <$ba.strong>Vigor effect of <@ba.vup>+{peak_performance.atk:0%} ATK\nThe first time a Leader enemy appears on the field, Laios cannot attack for <@ba.vdown>15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_laios_1", "duration": 15.0, "blackboard": [ { "key": "peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "peak_performance.atk", "value": 0.55, "valueStr": null } ] }, { "name": "Cowardly Kensuke", "rangeId": null, "description": "When HP is above <@ba.vup>{peak_performance.hp_ratio:0%}, gains <$ba.strong>Vigor effect of <@ba.vup>+{peak_performance.atk:0%} ATK\nThe first time a Leader enemy appears on the field, Laios cannot attack for <@ba.vdown>15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_laios_1", "duration": 15.0, "blackboard": [ { "key": "peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "peak_performance.atk", "value": 0.6, "valueStr": null } ] }, { "name": "Cowardly Kensuke", "rangeId": null, "description": "When HP is above <@ba.vup>{peak_performance.hp_ratio:0%}, gains <$ba.strong>Vigor effect of <@ba.vup>+{peak_performance.atk:0%} ATK\nThe first time a Leader enemy appears on the field, Laios cannot attack for <@ba.vdown>15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_laios_1", "duration": 15.0, "blackboard": [ { "key": "peak_performance.hp_ratio", "value": 0.5, "valueStr": null }, { "key": "peak_performance.atk", "value": 0.7, "valueStr": null } ] } ] }, "skchr_laios_2": { "skillId": "skchr_laios_2", "iconId": null, "hidden": false, "levels": [ { "name": "Intimidation Tactics", "rangeId": null, "description": "Stops attacking; enemies blocked during skill are <$ba.tremble>Frightened. Once skill ends, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_laios_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "not_combat", "value": 10.0, "valueStr": null } ] }, { "name": "Intimidation Tactics", "rangeId": null, "description": "Stops attacking; enemies blocked during skill are <$ba.tremble>Frightened. Once skill ends, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_laios_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "not_combat", "value": 10.0, "valueStr": null } ] }, { "name": "Intimidation Tactics", "rangeId": null, "description": "Stops attacking; enemies blocked during skill are <$ba.tremble>Frightened. Once skill ends, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_laios_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "not_combat", "value": 10.0, "valueStr": null } ] }, { "name": "Intimidation Tactics", "rangeId": null, "description": "Stops attacking; enemies blocked during skill are <$ba.tremble>Frightened. Once skill ends, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_laios_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "not_combat", "value": 10.0, "valueStr": null } ] }, { "name": "Intimidation Tactics", "rangeId": null, "description": "Stops attacking; enemies blocked during skill are <$ba.tremble>Frightened. Once skill ends, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_laios_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "not_combat", "value": 10.0, "valueStr": null } ] }, { "name": "Intimidation Tactics", "rangeId": null, "description": "Stops attacking; enemies blocked during skill are <$ba.tremble>Frightened. Once skill ends, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_laios_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "not_combat", "value": 10.0, "valueStr": null } ] }, { "name": "Intimidation Tactics", "rangeId": null, "description": "Stops attacking; enemies blocked during skill are <$ba.tremble>Frightened. Once skill ends, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_laios_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "not_combat", "value": 10.0, "valueStr": null } ] }, { "name": "Intimidation Tactics", "rangeId": null, "description": "Stops attacking; enemies blocked during skill are <$ba.tremble>Frightened. Once skill ends, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_laios_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "not_combat", "value": 10.0, "valueStr": null } ] }, { "name": "Intimidation Tactics", "rangeId": null, "description": "Stops attacking; enemies blocked during skill are <$ba.tremble>Frightened. Once skill ends, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_laios_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "not_combat", "value": 10.0, "valueStr": null } ] }, { "name": "Intimidation Tactics", "rangeId": null, "description": "Stops attacking; enemies blocked during skill are <$ba.tremble>Frightened. Once skill ends, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_laios_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "not_combat", "value": 10.0, "valueStr": null } ] } ] }, "skchr_tiger_1": { "skillId": "skchr_tiger_1", "iconId": null, "hidden": false, "levels": [ { "name": "Armorcrusher", "rangeId": null, "description": "The ATK of the next hit <@ba.vup>+{atk:0%} and ignores <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def_penetrate", "value": 0.35, "valueStr": null } ] }, { "name": "Armorcrusher", "rangeId": null, "description": "The ATK of the next hit <@ba.vup>+{atk:0%} and ignores <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def_penetrate", "value": 0.35, "valueStr": null } ] }, { "name": "Armorcrusher", "rangeId": null, "description": "The ATK of the next hit <@ba.vup>+{atk:0%} and ignores <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def_penetrate", "value": 0.35, "valueStr": null } ] }, { "name": "Armorcrusher", "rangeId": null, "description": "The ATK of the next hit <@ba.vup>+{atk:0%} and ignores <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def_penetrate", "value": 0.4, "valueStr": null } ] }, { "name": "Armorcrusher", "rangeId": null, "description": "The ATK of the next hit <@ba.vup>+{atk:0%} and ignores <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def_penetrate", "value": 0.4, "valueStr": null } ] }, { "name": "Armorcrusher", "rangeId": null, "description": "The ATK of the next hit <@ba.vup>+{atk:0%} and ignores <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.4, "valueStr": null } ] }, { "name": "Armorcrusher", "rangeId": null, "description": "The ATK of the next hit <@ba.vup>+{atk:0%} and ignores <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def_penetrate", "value": 0.45, "valueStr": null } ] }, { "name": "Armorcrusher", "rangeId": null, "description": "The ATK of the next hit <@ba.vup>+{atk:0%} and ignores <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null } ] }, { "name": "Armorcrusher", "rangeId": null, "description": "The ATK of the next hit <@ba.vup>+{atk:0%} and ignores <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "def_penetrate", "value": 0.55, "valueStr": null } ] }, { "name": "Armorcrusher", "rangeId": null, "description": "The ATK of the next hit <@ba.vup>+{atk:0%} and ignores <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "def_penetrate", "value": 0.6, "valueStr": null } ] } ] }, "skchr_tiger_2": { "skillId": "skchr_tiger_2", "iconId": null, "hidden": false, "levels": [ { "name": "Sundered Soul", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into <@ba.vup>Arts damage; Restores HP by <@ba.vup>{heal_scale:0%} of damage dealt when attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "heal_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Sundered Soul", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into <@ba.vup>Arts damage; Restores HP by <@ba.vup>{heal_scale:0%} of damage dealt when attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "heal_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Sundered Soul", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into <@ba.vup>Arts damage; Restores HP by <@ba.vup>{heal_scale:0%} of damage dealt when attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tiger_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "heal_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Sundered Soul", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into <@ba.vup>Arts damage; Restores HP by <@ba.vup>{heal_scale:0%} of damage dealt when attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tiger_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "heal_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Sundered Soul", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into <@ba.vup>Arts damage; Restores HP by <@ba.vup>{heal_scale:0%} of damage dealt when attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tiger_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "heal_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Sundered Soul", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into <@ba.vup>Arts damage; Restores HP by <@ba.vup>{heal_scale:0%} of damage dealt when attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tiger_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "heal_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Sundered Soul", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into <@ba.vup>Arts damage; Restores HP by <@ba.vup>{heal_scale:0%} of damage dealt when attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tiger_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "heal_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Sundered Soul", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into <@ba.vup>Arts damage; Restores HP by <@ba.vup>{heal_scale:0%} of damage dealt when attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tiger_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "heal_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Sundered Soul", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into <@ba.vup>Arts damage; Restores HP by <@ba.vup>{heal_scale:0%} of damage dealt when attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tiger_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "heal_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Sundered Soul", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into <@ba.vup>Arts damage; Restores HP by <@ba.vup>{heal_scale:0%} of damage dealt when attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_tiger_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "heal_scale", "value": 0.25, "valueStr": null } ] } ] }, "skchr_flint_1": { "skillId": "skchr_flint_1", "iconId": null, "hidden": false, "levels": [ { "name": "Relentless", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, pushes the target towards the attack direction <@ba.vup>slightly and <$ba.sluggish>Slows the target for 1 second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flint_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Relentless", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, pushes the target towards the attack direction <@ba.vup>slightly and <$ba.sluggish>Slows the target for 1 second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flint_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Relentless", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, pushes the target towards the attack direction <@ba.vup>slightly and <$ba.sluggish>Slows the target for 1 second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flint_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Relentless", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, pushes the target towards the attack direction <@ba.vup>slightly and <$ba.sluggish>Slows the target for 1 second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flint_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Relentless", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, pushes the target towards the attack direction <@ba.vup>slightly and <$ba.sluggish>Slows the target for 1 second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flint_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Relentless", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, pushes the target towards the attack direction <@ba.vup>slightly and <$ba.sluggish>Slows the target for 1 second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flint_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Relentless", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, pushes the target towards the attack direction <@ba.vup>slightly and <$ba.sluggish>Slows the target for 1 second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flint_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Relentless", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, pushes the target towards the attack direction <@ba.vup>slightly and <$ba.sluggish>Slows the target for 1 second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flint_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Relentless", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, pushes the target towards the attack direction <@ba.vup>slightly and <$ba.sluggish>Slows the target for 1 second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flint_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Relentless", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, pushes the target towards the attack direction <@ba.vup>slightly and <$ba.sluggish>Slows the target for 1 second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flint_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] } ] }, "skchr_flint_2": { "skillId": "skchr_flint_2", "iconId": null, "hidden": false, "levels": [ { "name": "Display of Might", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Each attack <$ba.sluggish>Slows the target for 0.3 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flint_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null } ] }, { "name": "Display of Might", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Each attack <$ba.sluggish>Slows the target for 0.3 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flint_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null } ] }, { "name": "Display of Might", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Each attack <$ba.sluggish>Slows the target for 0.3 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flint_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null } ] }, { "name": "Display of Might", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Each attack <$ba.sluggish>Slows the target for 0.3 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flint_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null } ] }, { "name": "Display of Might", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Each attack <$ba.sluggish>Slows the target for 0.3 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flint_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null } ] }, { "name": "Display of Might", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Each attack <$ba.sluggish>Slows the target for 0.3 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flint_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null } ] }, { "name": "Display of Might", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Each attack <$ba.sluggish>Slows the target for 0.3 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_flint_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null } ] }, { "name": "Display of Might", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Each attack <$ba.sluggish>Slows the target for 0.3 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_flint_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null } ] }, { "name": "Display of Might", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Each attack <$ba.sluggish>Slows the target for 0.3 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_flint_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null } ] }, { "name": "Display of Might", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Each attack <$ba.sluggish>Slows the target for 0.3 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_flint_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null } ] } ] }, "skchr_dagda_1": { "skillId": "skchr_dagda_1", "iconId": null, "hidden": false, "levels": [ { "name": "Counter Technique", "rangeId": null, "description": "The next time Physical damage would be taken, reduce it by <@ba.vup>{damage_resistance:0%}, and the ATK of the next attack is increased by <@ba.vup>{attack@defensive_atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dagda_1", "duration": 0.0, "blackboard": [ { "key": "damage_resistance", "value": 0.3, "valueStr": null }, { "key": "attack@defensive_atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Counter Technique", "rangeId": null, "description": "The next time Physical damage would be taken, reduce it by <@ba.vup>{damage_resistance:0%}, and the ATK of the next attack is increased by <@ba.vup>{attack@defensive_atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dagda_1", "duration": 0.0, "blackboard": [ { "key": "damage_resistance", "value": 0.3, "valueStr": null }, { "key": "attack@defensive_atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Counter Technique", "rangeId": null, "description": "The next time Physical damage would be taken, reduce it by <@ba.vup>{damage_resistance:0%}, and the ATK of the next attack is increased by <@ba.vup>{attack@defensive_atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dagda_1", "duration": 0.0, "blackboard": [ { "key": "damage_resistance", "value": 0.3, "valueStr": null }, { "key": "attack@defensive_atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Counter Technique", "rangeId": null, "description": "The next time Physical damage would be taken, reduce it by <@ba.vup>{damage_resistance:0%}, and the ATK of the next attack is increased by <@ba.vup>{attack@defensive_atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dagda_1", "duration": 0.0, "blackboard": [ { "key": "damage_resistance", "value": 0.4, "valueStr": null }, { "key": "attack@defensive_atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Counter Technique", "rangeId": null, "description": "The next time Physical damage would be taken, reduce it by <@ba.vup>{damage_resistance:0%}, and the ATK of the next attack is increased by <@ba.vup>{attack@defensive_atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dagda_1", "duration": 0.0, "blackboard": [ { "key": "damage_resistance", "value": 0.4, "valueStr": null }, { "key": "attack@defensive_atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Counter Technique", "rangeId": null, "description": "The next time Physical damage would be taken, reduce it by <@ba.vup>{damage_resistance:0%}, and the ATK of the next attack is increased by <@ba.vup>{attack@defensive_atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dagda_1", "duration": 0.0, "blackboard": [ { "key": "damage_resistance", "value": 0.4, "valueStr": null }, { "key": "attack@defensive_atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Counter Technique", "rangeId": null, "description": "The next time Physical damage would be taken, reduce it by <@ba.vup>{damage_resistance:0%}, and the ATK of the next attack is increased by <@ba.vup>{attack@defensive_atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dagda_1", "duration": 0.0, "blackboard": [ { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "attack@defensive_atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Counter Technique", "rangeId": null, "description": "The next time Physical damage would be taken, reduce it by <@ba.vup>{damage_resistance:0%}, and the ATK of the next attack is increased by <@ba.vup>{attack@defensive_atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_dagda_1", "duration": 0.0, "blackboard": [ { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "attack@defensive_atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Counter Technique", "rangeId": null, "description": "The next time Physical damage would be taken, reduce it by <@ba.vup>{damage_resistance:0%}, and the ATK of the next attack is increased by <@ba.vup>{attack@defensive_atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_dagda_1", "duration": 0.0, "blackboard": [ { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "attack@defensive_atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Counter Technique", "rangeId": null, "description": "The next time Physical damage would be taken, reduce it by <@ba.vup>{damage_resistance:0%}, and the ATK of the next attack is increased by <@ba.vup>{attack@defensive_atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_dagda_1", "duration": 0.0, "blackboard": [ { "key": "damage_resistance", "value": 0.6, "valueStr": null }, { "key": "attack@defensive_atk_scale", "value": 2.1, "valueStr": null } ] } ] }, "skchr_dagda_2": { "skillId": "skchr_dagda_2", "iconId": null, "hidden": false, "levels": [ { "name": "Search and Destroy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice; Talent activation rate increased by <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dagda_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "talent@prob", "value": 0.4, "valueStr": null } ] }, { "name": "Search and Destroy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice; Talent activation rate increased by <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dagda_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.13, "valueStr": null }, { "key": "talent@prob", "value": 0.4, "valueStr": null } ] }, { "name": "Search and Destroy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice; Talent activation rate increased by <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dagda_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "talent@prob", "value": 0.4, "valueStr": null } ] }, { "name": "Search and Destroy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice; Talent activation rate increased by <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dagda_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.19, "valueStr": null }, { "key": "talent@prob", "value": 0.45, "valueStr": null } ] }, { "name": "Search and Destroy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice; Talent activation rate increased by <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dagda_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "talent@prob", "value": 0.45, "valueStr": null } ] }, { "name": "Search and Destroy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice; Talent activation rate increased by <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dagda_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "talent@prob", "value": 0.45, "valueStr": null } ] }, { "name": "Search and Destroy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice; Talent activation rate increased by <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dagda_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "talent@prob", "value": 0.5, "valueStr": null } ] }, { "name": "Search and Destroy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice; Talent activation rate increased by <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dagda_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "talent@prob", "value": 0.53, "valueStr": null } ] }, { "name": "Search and Destroy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice; Talent activation rate increased by <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dagda_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "talent@prob", "value": 0.56, "valueStr": null } ] }, { "name": "Search and Destroy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice; Talent activation rate increased by <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dagda_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "talent@prob", "value": 0.6, "valueStr": null } ] } ] }, "skchr_whitew_1": { "skillId": "skchr_whitew_1", "iconId": null, "hidden": false, "levels": [ { "name": "Sundial", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to resist Physical damage\n<@ba.rem>Infinite duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Sundial", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to resist Physical damage\n<@ba.rem>Infinite duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Sundial", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to resist Physical damage\n<@ba.rem>Infinite duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.37, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Sundial", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to resist Physical damage\n<@ba.rem>Infinite duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Sundial", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to resist Physical damage\n<@ba.rem>Infinite duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.47, "valueStr": null }, { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Sundial", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to resist Physical damage\n<@ba.rem>Infinite duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Sundial", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to resist Physical damage\n<@ba.rem>Infinite duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Sundial", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to resist Physical damage\n<@ba.rem>Infinite duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.33, "valueStr": null } ] }, { "name": "Sundial", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to resist Physical damage\n<@ba.rem>Infinite duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "prob", "value": 0.36, "valueStr": null } ] }, { "name": "Sundial", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; <@ba.vup>{prob:0%} chance to resist Physical damage\n<@ba.rem>Infinite duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] } ] }, "skchr_whitew_2": { "skillId": "skchr_whitew_2", "iconId": null, "hidden": false, "levels": [ { "name": "Wolf Spirit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into Arts damage; Attacks 1 extra target; The damage reduction of Ranged Attacks is removed\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Wolf Spirit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into Arts damage; Attacks 1 extra target; The damage reduction of Ranged Attacks is removed\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null } ] }, { "name": "Wolf Spirit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into Arts damage; Attacks 1 extra target; The damage reduction of Ranged Attacks is removed\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Wolf Spirit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into Arts damage; Attacks 1 extra target; The damage reduction of Ranged Attacks is removed\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null } ] }, { "name": "Wolf Spirit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into Arts damage; Attacks 1 extra target; The damage reduction of Ranged Attacks is removed\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Wolf Spirit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into Arts damage; Attacks 1 extra target; The damage reduction of Ranged Attacks is removed\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null } ] }, { "name": "Wolf Spirit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into Arts damage; Attacks 1 extra target; The damage reduction of Ranged Attacks is removed\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Wolf Spirit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into Arts damage; Attacks 1 extra target; The damage reduction of Ranged Attacks is removed\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null } ] }, { "name": "Wolf Spirit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into Arts damage; Attacks 1 extra target; The damage reduction of Ranged Attacks is removed\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null } ] }, { "name": "Wolf Spirit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; Damage dealt turns into Arts damage; Attacks 1 extra target; The damage reduction of Ranged Attacks is removed\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitew_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null } ] } ] }, "skchr_ayer_1": { "skillId": "skchr_ayer_1", "iconId": null, "hidden": false, "levels": [ { "name": "Shrapnel Burst", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{max_target} enemies within range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish:0.0} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ayer_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Shrapnel Burst", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{max_target} enemies within range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish:0.0} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ayer_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Shrapnel Burst", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{max_target} enemies within range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish:0.0} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ayer_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Shrapnel Burst", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{max_target} enemies within range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish:0.0} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ayer_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Shrapnel Burst", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{max_target} enemies within range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish:0.0} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ayer_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Shrapnel Burst", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{max_target} enemies within range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish:0.0} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ayer_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Shrapnel Burst", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{max_target} enemies within range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish:0.0} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ayer_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Shrapnel Burst", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{max_target} enemies within range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish:0.0} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ayer_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Shrapnel Burst", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{max_target} enemies within range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish:0.0} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ayer_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Shrapnel Burst", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{max_target} enemies within range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish:0.0} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ayer_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null } ] } ] }, "skchr_ayer_2": { "skillId": "skchr_ayer_2", "iconId": null, "hidden": false, "levels": [ { "name": "Activate Phase Blades", "rangeId": "3-1", "description": "Range <@ba.vup>expands; Damage type changes to Arts Damage; Each attack deals an additional <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ayer_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null } ] }, { "name": "Activate Phase Blades", "rangeId": "3-1", "description": "Range <@ba.vup>expands; Damage type changes to Arts Damage; Each attack deals an additional <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_ayer_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Activate Phase Blades", "rangeId": "3-1", "description": "Range <@ba.vup>expands; Damage type changes to Arts Damage; Each attack deals an additional <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_ayer_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.9, "valueStr": null } ] }, { "name": "Activate Phase Blades", "rangeId": "3-1", "description": "Range <@ba.vup>expands; Damage type changes to Arts Damage; Each attack deals an additional <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_ayer_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Activate Phase Blades", "rangeId": "3-1", "description": "Range <@ba.vup>expands; Damage type changes to Arts Damage; Each attack deals an additional <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_ayer_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Activate Phase Blades", "rangeId": "3-1", "description": "Range <@ba.vup>expands; Damage type changes to Arts Damage; Each attack deals an additional <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ayer_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Activate Phase Blades", "rangeId": "3-1", "description": "Range <@ba.vup>expands; Damage type changes to Arts Damage; Each attack deals an additional <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_ayer_2", "duration": 21.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Activate Phase Blades", "rangeId": "3-1", "description": "Range <@ba.vup>expands; Damage type changes to Arts Damage; Each attack deals an additional <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_ayer_2", "duration": 22.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Activate Phase Blades", "rangeId": "3-1", "description": "Range <@ba.vup>expands; Damage type changes to Arts Damage; Each attack deals an additional <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_ayer_2", "duration": 23.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Activate Phase Blades", "rangeId": "3-1", "description": "Range <@ba.vup>expands; Damage type changes to Arts Damage; Each attack deals an additional <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ayer_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null } ] } ] }, "skchr_leto_2": { "skillId": "skchr_leto_2", "iconId": null, "hidden": false, "levels": [ { "name": "Answer the Call", "rangeId": null, "description": "All [Ursus Student Self-government Group] Operators with skills ready activate their skills at the same time. Own ATK <@ba.vup>+{atk:0%}, attack an extra target, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_leto_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Answer the Call", "rangeId": null, "description": "All [Ursus Student Self-government Group] Operators with skills ready activate their skills at the same time. Own ATK <@ba.vup>+{atk:0%}, attack an extra target, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_leto_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Answer the Call", "rangeId": null, "description": "All [Ursus Student Self-government Group] Operators with skills ready activate their skills at the same time. Own ATK <@ba.vup>+{atk:0%}, attack an extra target, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_leto_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Answer the Call", "rangeId": null, "description": "All [Ursus Student Self-government Group] Operators with skills ready activate their skills at the same time. Own ATK <@ba.vup>+{atk:0%}, attack an extra target, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_leto_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Answer the Call", "rangeId": null, "description": "All [Ursus Student Self-government Group] Operators with skills ready activate their skills at the same time. Own ATK <@ba.vup>+{atk:0%}, attack an extra target, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_leto_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Answer the Call", "rangeId": null, "description": "All [Ursus Student Self-government Group] Operators with skills ready activate their skills at the same time. Own ATK <@ba.vup>+{atk:0%}, attack an extra target, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_leto_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Answer the Call", "rangeId": null, "description": "All [Ursus Student Self-government Group] Operators with skills ready activate their skills at the same time. Own ATK <@ba.vup>+{atk:0%}, attack an extra target, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_leto_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Answer the Call", "rangeId": null, "description": "All [Ursus Student Self-government Group] Operators with skills ready activate their skills at the same time. Own ATK <@ba.vup>+{atk:0%}, attack an extra target, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_leto_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Answer the Call", "rangeId": null, "description": "All [Ursus Student Self-government Group] Operators with skills ready activate their skills at the same time. Own ATK <@ba.vup>+{atk:0%}, attack an extra target, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_leto_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Answer the Call", "rangeId": null, "description": "All [Ursus Student Self-government Group] Operators with skills ready activate their skills at the same time. Own ATK <@ba.vup>+{atk:0%}, attack an extra target, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_leto_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_bibeak_1": { "skillId": "skchr_bibeak_1", "iconId": null, "hidden": false, "levels": [ { "name": "Plumage Pins", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and deals <@ba.vup>{ranged@atk_scale:0%} Arts damage to an additional target within range.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "ranged@atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Plumage Pins", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and deals <@ba.vup>{ranged@atk_scale:0%} Arts damage to an additional target within range.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "ranged@atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Plumage Pins", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and deals <@ba.vup>{ranged@atk_scale:0%} Arts damage to an additional target within range.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "ranged@atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Plumage Pins", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and deals <@ba.vup>{ranged@atk_scale:0%} Arts damage to an additional target within range.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "ranged@atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Plumage Pins", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and deals <@ba.vup>{ranged@atk_scale:0%} Arts damage to an additional target within range.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "ranged@atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Plumage Pins", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and deals <@ba.vup>{ranged@atk_scale:0%} Arts damage to an additional target within range.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "ranged@atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Plumage Pins", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and deals <@ba.vup>{ranged@atk_scale:0%} Arts damage to an additional target within range.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "ranged@atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Plumage Pins", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and deals <@ba.vup>{ranged@atk_scale:0%} Arts damage to an additional target within range.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "ranged@atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Plumage Pins", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and deals <@ba.vup>{ranged@atk_scale:0%} Arts damage to an additional target within range.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "ranged@atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Plumage Pins", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and deals <@ba.vup>{ranged@atk_scale:0%} Arts damage to an additional target within range.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "ranged@atk_scale", "value": 1.8, "valueStr": null } ] } ] }, "skchr_bibeak_2": { "skillId": "skchr_bibeak_2", "iconId": null, "hidden": false, "levels": [ { "name": "Blade Swap", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.rem>Arts damage to up to <@ba.vup>{max_target} targets within range, and <$ba.stun>Stuns them for <@ba.vup>{stun:0.0} second(s)\n<@ba.rem>Can store up to 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 0.8, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Blade Swap", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.rem>Arts damage to up to <@ba.vup>{max_target} targets within range, and <$ba.stun>Stuns them for <@ba.vup>{stun:0.0} second(s)\n<@ba.rem>Can store up to 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 0.8, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Blade Swap", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.rem>Arts damage to up to <@ba.vup>{max_target} targets within range, and <$ba.stun>Stuns them for <@ba.vup>{stun:0.0} second(s)\n<@ba.rem>Can store up to 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bibeak_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 0.8, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Blade Swap", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.rem>Arts damage to up to <@ba.vup>{max_target} targets within range, and <$ba.stun>Stuns them for <@ba.vup>{stun:0.0} second(s)\n<@ba.rem>Can store up to 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 11, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_bibeak_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Blade Swap", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.rem>Arts damage to up to <@ba.vup>{max_target} targets within range, and <$ba.stun>Stuns them for <@ba.vup>{stun:0.0} second(s)\n<@ba.rem>Can store up to 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 11, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_bibeak_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Blade Swap", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.rem>Arts damage to up to <@ba.vup>{max_target} targets within range, and <$ba.stun>Stuns them for <@ba.vup>{stun:0.0} second(s)\n<@ba.rem>Can store up to 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 11, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_bibeak_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Blade Swap", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.rem>Arts damage to up to <@ba.vup>{max_target} targets within range, and <$ba.stun>Stuns them for <@ba.vup>{stun:0.0} second(s)\n<@ba.rem>Can store up to 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 10, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_bibeak_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "stun", "value": 1.2, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Blade Swap", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.rem>Arts damage to up to <@ba.vup>{max_target} targets within range, and <$ba.stun>Stuns them for <@ba.vup>{stun:0.0} second(s)\n<@ba.rem>Can store up to 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 9, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_bibeak_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "stun", "value": 1.4, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Blade Swap", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.rem>Arts damage to up to <@ba.vup>{max_target} targets within range, and <$ba.stun>Stuns them for <@ba.vup>{stun:0.0} second(s)\n<@ba.rem>Can store up to 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_bibeak_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "stun", "value": 1.6, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Blade Swap", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.rem>Arts damage to up to <@ba.vup>{max_target} targets within range, and <$ba.stun>Stuns them for <@ba.vup>{stun:0.0} second(s)\n<@ba.rem>Can store up to 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_bibeak_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "stun", "value": 1.8, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_tachak_1": { "skillId": "skchr_tachak_1", "iconId": null, "hidden": false, "levels": [ { "name": "Incendiary Grenade", "rangeId": null, "description": "Fire an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for <@ba.vup>{projectile_delay_time:0} seconds. The burning zone deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to enemies within; Tachanka ignores <@ba.vup>{def_penetrate_fixed} DEF when attacking enemies within the burning zone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_1", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Incendiary Grenade", "rangeId": null, "description": "Fire an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for <@ba.vup>{projectile_delay_time:0} seconds. The burning zone deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to enemies within; Tachanka ignores <@ba.vup>{def_penetrate_fixed} DEF when attacking enemies within the burning zone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_1", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 110.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Incendiary Grenade", "rangeId": null, "description": "Fire an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for <@ba.vup>{projectile_delay_time:0} seconds. The burning zone deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to enemies within; Tachanka ignores <@ba.vup>{def_penetrate_fixed} DEF when attacking enemies within the burning zone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_1", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 120.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Incendiary Grenade", "rangeId": null, "description": "Fire an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for <@ba.vup>{projectile_delay_time:0} seconds. The burning zone deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to enemies within; Tachanka ignores <@ba.vup>{def_penetrate_fixed} DEF when attacking enemies within the burning zone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_1", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 130.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Incendiary Grenade", "rangeId": null, "description": "Fire an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for <@ba.vup>{projectile_delay_time:0} seconds. The burning zone deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to enemies within; Tachanka ignores <@ba.vup>{def_penetrate_fixed} DEF when attacking enemies within the burning zone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_1", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 140.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Incendiary Grenade", "rangeId": null, "description": "Fire an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for <@ba.vup>{projectile_delay_time:0} seconds. The burning zone deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to enemies within; Tachanka ignores <@ba.vup>{def_penetrate_fixed} DEF when attacking enemies within the burning zone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_1", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 150.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Incendiary Grenade", "rangeId": null, "description": "Fire an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for <@ba.vup>{projectile_delay_time:0} seconds. The burning zone deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to enemies within; Tachanka ignores <@ba.vup>{def_penetrate_fixed} DEF when attacking enemies within the burning zone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_1", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 160.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Incendiary Grenade", "rangeId": null, "description": "Fire an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for <@ba.vup>{projectile_delay_time:0} seconds. The burning zone deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to enemies within; Tachanka ignores <@ba.vup>{def_penetrate_fixed} DEF when attacking enemies within the burning zone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_1", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 170.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Incendiary Grenade", "rangeId": null, "description": "Fire an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for <@ba.vup>{projectile_delay_time:0} seconds. The burning zone deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to enemies within; Tachanka ignores <@ba.vup>{def_penetrate_fixed} DEF when attacking enemies within the burning zone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_1", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 180.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Incendiary Grenade", "rangeId": null, "description": "Fire an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for <@ba.vup>{projectile_delay_time:0} seconds. The burning zone deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to enemies within; Tachanka ignores <@ba.vup>{def_penetrate_fixed} DEF when attacking enemies within the burning zone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_1", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 200.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] } ] }, "skchr_tachak_2": { "skillId": "skchr_tachak_2", "iconId": null, "hidden": false, "levels": [ { "name": "Spray and Pray", "rangeId": "3-12", "description": "Attack Interval is reduced significantly. Attack random targets within range, with every attack having <@ba.vup>{prob:0%} chance to increase ATK to <@ba.vup>{atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_2", "duration": 4.0, "blackboard": [ { "key": "base_attack_time", "value": -0.85, "valueStr": null }, { "key": "prob", "value": 0.05, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Spray and Pray", "rangeId": "3-12", "description": "Attack Interval is reduced significantly. Attack random targets within range, with every attack having <@ba.vup>{prob:0%} chance to increase ATK to <@ba.vup>{atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_2", "duration": 4.0, "blackboard": [ { "key": "base_attack_time", "value": -0.85, "valueStr": null }, { "key": "prob", "value": 0.06, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Spray and Pray", "rangeId": "3-12", "description": "Attack Interval is reduced significantly. Attack random targets within range, with every attack having <@ba.vup>{prob:0%} chance to increase ATK to <@ba.vup>{atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_2", "duration": 4.0, "blackboard": [ { "key": "base_attack_time", "value": -0.85, "valueStr": null }, { "key": "prob", "value": 0.07, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Spray and Pray", "rangeId": "3-12", "description": "Attack Interval is reduced significantly. Attack random targets within range, with every attack having <@ba.vup>{prob:0%} chance to increase ATK to <@ba.vup>{atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_2", "duration": 4.0, "blackboard": [ { "key": "base_attack_time", "value": -0.85, "valueStr": null }, { "key": "prob", "value": 0.08, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Spray and Pray", "rangeId": "3-12", "description": "Attack Interval is reduced significantly. Attack random targets within range, with every attack having <@ba.vup>{prob:0%} chance to increase ATK to <@ba.vup>{atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_2", "duration": 4.0, "blackboard": [ { "key": "base_attack_time", "value": -0.85, "valueStr": null }, { "key": "prob", "value": 0.09, "valueStr": null }, { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Spray and Pray", "rangeId": "3-12", "description": "Attack Interval is reduced significantly. Attack random targets within range, with every attack having <@ba.vup>{prob:0%} chance to increase ATK to <@ba.vup>{atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_2", "duration": 4.0, "blackboard": [ { "key": "base_attack_time", "value": -0.85, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Spray and Pray", "rangeId": "3-12", "description": "Attack Interval is reduced significantly. Attack random targets within range, with every attack having <@ba.vup>{prob:0%} chance to increase ATK to <@ba.vup>{atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_2", "duration": 4.0, "blackboard": [ { "key": "base_attack_time", "value": -0.85, "valueStr": null }, { "key": "prob", "value": 0.11, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Spray and Pray", "rangeId": "3-12", "description": "Attack Interval is reduced significantly. Attack random targets within range, with every attack having <@ba.vup>{prob:0%} chance to increase ATK to <@ba.vup>{atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_2", "duration": 4.0, "blackboard": [ { "key": "base_attack_time", "value": -0.85, "valueStr": null }, { "key": "prob", "value": 0.12, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Spray and Pray", "rangeId": "3-12", "description": "Attack Interval is reduced significantly. Attack random targets within range, with every attack having <@ba.vup>{prob:0%} chance to increase ATK to <@ba.vup>{atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_2", "duration": 4.0, "blackboard": [ { "key": "base_attack_time", "value": -0.85, "valueStr": null }, { "key": "prob", "value": 0.13, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Spray and Pray", "rangeId": "3-12", "description": "Attack Interval is reduced significantly. Attack random targets within range, with every attack having <@ba.vup>{prob:0%} chance to increase ATK to <@ba.vup>{atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tachak_2", "duration": 4.0, "blackboard": [ { "key": "base_attack_time", "value": -0.85, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_ghost_2": { "skillId": "skchr_ghost_2", "iconId": null, "hidden": false, "levels": [ { "name": "Bone Fracture", "rangeId": null, "description": "During the skill duration, Specter's HP will not drop below <@ba.vup>1; ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Specter is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Bone Fracture", "rangeId": null, "description": "During the skill duration, Specter's HP will not drop below <@ba.vup>1; ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Specter is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Bone Fracture", "rangeId": null, "description": "During the skill duration, Specter's HP will not drop below <@ba.vup>1; ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Specter is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Bone Fracture", "rangeId": null, "description": "During the skill duration, Specter's HP will not drop below <@ba.vup>1; ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Specter is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Bone Fracture", "rangeId": null, "description": "During the skill duration, Specter's HP will not drop below <@ba.vup>1; ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Specter is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Bone Fracture", "rangeId": null, "description": "During the skill duration, Specter's HP will not drop below <@ba.vup>1; ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Specter is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Bone Fracture", "rangeId": null, "description": "During the skill duration, Specter's HP will not drop below <@ba.vup>1; ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Specter is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_ghost_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Bone Fracture", "rangeId": null, "description": "During the skill duration, Specter's HP will not drop below <@ba.vup>1; ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Specter is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_ghost_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Bone Fracture", "rangeId": null, "description": "During the skill duration, Specter's HP will not drop below <@ba.vup>1; ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Specter is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_ghost_2", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Bone Fracture", "rangeId": null, "description": "During the skill duration, Specter's HP will not drop below <@ba.vup>1; ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Specter is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_ghost_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] } ] }, "skchr_broca_1": { "skillId": "skchr_broca_1", "iconId": null, "hidden": false, "levels": [ { "name": "Galvanize", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_broca_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Galvanize", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_broca_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Galvanize", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_broca_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Galvanize", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_broca_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Galvanize", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_broca_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Galvanize", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_broca_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Galvanize", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_broca_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Galvanize", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_broca_1", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Galvanize", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_broca_1", "duration": 29.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Galvanize", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_broca_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] } ] }, "skchr_broca_2": { "skillId": "skchr_broca_2", "iconId": null, "hidden": false, "levels": [ { "name": "High-Voltage Current", "rangeId": "3-2", "description": "Attack Interval <@ba.vdown>increases, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage and <$ba.sluggish>Slow the targets for <@ba.vup>{attack@sluggish:0.0} seconds\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_broca_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 8.0, "valueStr": null } ] }, { "name": "High-Voltage Current", "rangeId": "3-2", "description": "Attack Interval <@ba.vdown>increases, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage and <$ba.sluggish>Slow the targets for <@ba.vup>{attack@sluggish:0.0} seconds\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_broca_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 8.0, "valueStr": null } ] }, { "name": "High-Voltage Current", "rangeId": "3-2", "description": "Attack Interval <@ba.vdown>increases, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage and <$ba.sluggish>Slow the targets for <@ba.vup>{attack@sluggish:0.0} seconds\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_broca_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 8.0, "valueStr": null } ] }, { "name": "High-Voltage Current", "rangeId": "3-2", "description": "Attack Interval <@ba.vdown>increases, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage and <$ba.sluggish>Slow the targets for <@ba.vup>{attack@sluggish:0.0} seconds\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_broca_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 7.0, "valueStr": null } ] }, { "name": "High-Voltage Current", "rangeId": "3-2", "description": "Attack Interval <@ba.vdown>increases, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage and <$ba.sluggish>Slow the targets for <@ba.vup>{attack@sluggish:0.0} seconds\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_broca_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 7.0, "valueStr": null } ] }, { "name": "High-Voltage Current", "rangeId": "3-2", "description": "Attack Interval <@ba.vdown>increases, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage and <$ba.sluggish>Slow the targets for <@ba.vup>{attack@sluggish:0.0} seconds\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_broca_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 7.0, "valueStr": null } ] }, { "name": "High-Voltage Current", "rangeId": "3-2", "description": "Attack Interval <@ba.vdown>increases, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage and <$ba.sluggish>Slow the targets for <@ba.vup>{attack@sluggish:0.0} seconds\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_broca_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@sluggish", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null } ] }, { "name": "High-Voltage Current", "rangeId": "3-2", "description": "Attack Interval <@ba.vdown>increases, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage and <$ba.sluggish>Slow the targets for <@ba.vup>{attack@sluggish:0.0} seconds\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_broca_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@sluggish", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null } ] }, { "name": "High-Voltage Current", "rangeId": "3-2", "description": "Attack Interval <@ba.vdown>increases, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage and <$ba.sluggish>Slow the targets for <@ba.vup>{attack@sluggish:0.0} seconds\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_broca_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null } ] }, { "name": "High-Voltage Current", "rangeId": "3-2", "description": "Attack Interval <@ba.vdown>increases, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, normal attacks deal <@ba.vup>Arts damage and <$ba.sluggish>Slow the targets for <@ba.vup>{attack@sluggish:0.0} seconds\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_broca_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] } ] }, "skchr_savage_1": { "skillId": "skchr_savage_1", "iconId": "skcom_powerstrike[2]", "hidden": false, "levels": [ { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] } ] }, "skchr_fuze_1": { "skillId": "skchr_fuze_1", "iconId": null, "hidden": false, "levels": [ { "name": "Force Recon", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_fuze_1", "duration": 0.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 100.0, "valueStr": null } ] }, { "name": "Force Recon", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_fuze_1", "duration": 0.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.11, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 100.0, "valueStr": null } ] }, { "name": "Force Recon", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_fuze_1", "duration": 0.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.12, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 100.0, "valueStr": null } ] }, { "name": "Force Recon", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_fuze_1", "duration": 0.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.13, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 100.0, "valueStr": null } ] }, { "name": "Force Recon", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_fuze_1", "duration": 0.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 100.0, "valueStr": null } ] }, { "name": "Force Recon", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_fuze_1", "duration": 0.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 100.0, "valueStr": null } ] }, { "name": "Force Recon", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_fuze_1", "duration": 0.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.17, "valueStr": null }, { "key": "attack_speed", "value": 75.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 100.0, "valueStr": null } ] }, { "name": "Force Recon", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_fuze_1", "duration": 0.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 100.0, "valueStr": null } ] }, { "name": "Force Recon", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_fuze_1", "duration": 0.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 85.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 100.0, "valueStr": null } ] }, { "name": "Force Recon", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_fuze_1", "duration": 0.0, "blackboard": [ { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 100.0, "valueStr": null } ] } ] }, "skchr_fuze_2": { "skillId": "skchr_fuze_2", "iconId": null, "hidden": false, "levels": [ { "name": "Cluster Charge", "rangeId": null, "description": "Upon skill activation, places a Cluster Charge on the high-ground tile in front; causing 5 explosions on the passable tile behind it; Each explosion deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to surrounding targets.<@ba.rem>Skill can only be used when this unit is facing a high-ground tile with a passable tile behind it; Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_fuze_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Cluster Charge", "rangeId": null, "description": "Upon skill activation, places a Cluster Charge on the high-ground tile in front; causing 5 explosions on the passable tile behind it; Each explosion deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to surrounding targets.<@ba.rem>Skill can only be used when this unit is facing a high-ground tile with a passable tile behind it; Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_fuze_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.9, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Cluster Charge", "rangeId": null, "description": "Upon skill activation, places a Cluster Charge on the high-ground tile in front; causing 5 explosions on the passable tile behind it; Each explosion deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to surrounding targets.<@ba.rem>Skill can only be used when this unit is facing a high-ground tile with a passable tile behind it; Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_fuze_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Cluster Charge", "rangeId": null, "description": "Upon skill activation, places a Cluster Charge on the high-ground tile in front; causing 5 explosions on the passable tile behind it; Each explosion deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to surrounding targets.<@ba.rem>Skill can only be used when this unit is facing a high-ground tile with a passable tile behind it; Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_fuze_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.1, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Cluster Charge", "rangeId": null, "description": "Upon skill activation, places a Cluster Charge on the high-ground tile in front; causing 5 explosions on the passable tile behind it; Each explosion deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to surrounding targets.<@ba.rem>Skill can only be used when this unit is facing a high-ground tile with a passable tile behind it; Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_fuze_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Cluster Charge", "rangeId": null, "description": "Upon skill activation, places a Cluster Charge on the high-ground tile in front; causing 5 explosions on the passable tile behind it; Each explosion deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to surrounding targets.<@ba.rem>Skill can only be used when this unit is facing a high-ground tile with a passable tile behind it; Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_fuze_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.3, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Cluster Charge", "rangeId": null, "description": "Upon skill activation, places a Cluster Charge on the high-ground tile in front; causing 5 explosions on the passable tile behind it; Each explosion deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to surrounding targets.<@ba.rem>Skill can only be used when this unit is facing a high-ground tile with a passable tile behind it; Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_fuze_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.4, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Cluster Charge", "rangeId": null, "description": "Upon skill activation, places a Cluster Charge on the high-ground tile in front; causing 5 explosions on the passable tile behind it; Each explosion deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to surrounding targets.<@ba.rem>Skill can only be used when this unit is facing a high-ground tile with a passable tile behind it; Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_fuze_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Cluster Charge", "rangeId": null, "description": "Upon skill activation, places a Cluster Charge on the high-ground tile in front; causing 5 explosions on the passable tile behind it; Each explosion deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to surrounding targets.<@ba.rem>Skill can only be used when this unit is facing a high-ground tile with a passable tile behind it; Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_fuze_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.6, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] }, { "name": "Cluster Charge", "rangeId": null, "description": "Upon skill activation, places a Cluster Charge on the high-ground tile in front; causing 5 explosions on the passable tile behind it; Each explosion deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to surrounding targets.<@ba.rem>Skill can only be used when this unit is facing a high-ground tile with a passable tile behind it; Can only be used 3 times per deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_fuze_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.8, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] } ] }, "skchr_savage_2": { "skillId": "skchr_savage_2", "iconId": null, "hidden": false, "levels": [ { "name": "Precise Blast", "rangeId": "3-2", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to at most <@ba.vup>{max_target} enemies within three tiles ahead", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null } ] }, { "name": "Precise Blast", "rangeId": "3-2", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to at most <@ba.vup>{max_target} enemies within three tiles ahead", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null } ] }, { "name": "Precise Blast", "rangeId": "3-2", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to at most <@ba.vup>{max_target} enemies within three tiles ahead", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Precise Blast", "rangeId": "3-2", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to at most <@ba.vup>{max_target} enemies within three tiles ahead", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale", "value": 3.3, "valueStr": null } ] }, { "name": "Precise Blast", "rangeId": "3-2", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to at most <@ba.vup>{max_target} enemies within three tiles ahead", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale", "value": 3.4, "valueStr": null } ] }, { "name": "Precise Blast", "rangeId": "3-2", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to at most <@ba.vup>{max_target} enemies within three tiles ahead", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null } ] }, { "name": "Precise Blast", "rangeId": "3-2", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to at most <@ba.vup>{max_target} enemies within three tiles ahead", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale", "value": 3.6, "valueStr": null } ] }, { "name": "Precise Blast", "rangeId": "3-2", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to at most <@ba.vup>{max_target} enemies within three tiles ahead", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 3.7, "valueStr": null } ] }, { "name": "Precise Blast", "rangeId": "3-2", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to at most <@ba.vup>{max_target} enemies within three tiles ahead", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 3.8, "valueStr": null } ] }, { "name": "Precise Blast", "rangeId": "3-2", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to at most <@ba.vup>{max_target} enemies within three tiles ahead", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_savage_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 4.0, "valueStr": null } ] } ] }, "skchr_varkis_1": { "skillId": "skchr_varkis_1", "iconId": null, "hidden": false, "levels": [ { "name": "Raging River", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and attacks three times consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_varkis_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Raging River", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and attacks three times consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_varkis_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null } ] }, { "name": "Raging River", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and attacks three times consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_varkis_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Raging River", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and attacks three times consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_varkis_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Raging River", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and attacks three times consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_varkis_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Raging River", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and attacks three times consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_varkis_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Raging River", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and attacks three times consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_varkis_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Raging River", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and attacks three times consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_varkis_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Raging River", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and attacks three times consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_varkis_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Raging River", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and attacks three times consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_varkis_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null } ] } ] }, "skchr_varkis_2": { "skillId": "skchr_varkis_2", "iconId": null, "hidden": false, "levels": [ { "name": "The Will of His People", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and recover <@ba.vup>{attack@hp_ratio:0%} Max HP; any HP gain exceeding this unit's Max HP is converted into a <$ba.barrier>Barrier\n<@ba.rem><$ba.barrier>Barrier is capped at {max_hp_ratio:0%} of Max HP and is gradually lost once skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_varkis_2", "duration": 30.0, "blackboard": [ { "key": "attack@s2_atk_scale", "value": 1.35, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "max_hp_ratio", "value": 1.0, "valueStr": null }, { "key": "dynamic_dec_per_sec", "value": 100.0, "valueStr": null } ] }, { "name": "The Will of His People", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and recover <@ba.vup>{attack@hp_ratio:0%} Max HP; any HP gain exceeding this unit's Max HP is converted into a <$ba.barrier>Barrier\n<@ba.rem><$ba.barrier>Barrier is capped at {max_hp_ratio:0%} of Max HP and is gradually lost once skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_varkis_2", "duration": 30.0, "blackboard": [ { "key": "attack@s2_atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "max_hp_ratio", "value": 1.0, "valueStr": null }, { "key": "dynamic_dec_per_sec", "value": 100.0, "valueStr": null } ] }, { "name": "The Will of His People", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and recover <@ba.vup>{attack@hp_ratio:0%} Max HP; any HP gain exceeding this unit's Max HP is converted into a <$ba.barrier>Barrier\n<@ba.rem><$ba.barrier>Barrier is capped at {max_hp_ratio:0%} of Max HP and is gradually lost once skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_varkis_2", "duration": 30.0, "blackboard": [ { "key": "attack@s2_atk_scale", "value": 1.45, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "max_hp_ratio", "value": 1.0, "valueStr": null }, { "key": "dynamic_dec_per_sec", "value": 100.0, "valueStr": null } ] }, { "name": "The Will of His People", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and recover <@ba.vup>{attack@hp_ratio:0%} Max HP; any HP gain exceeding this unit's Max HP is converted into a <$ba.barrier>Barrier\n<@ba.rem><$ba.barrier>Barrier is capped at {max_hp_ratio:0%} of Max HP and is gradually lost once skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_varkis_2", "duration": 30.0, "blackboard": [ { "key": "attack@s2_atk_scale", "value": 1.55, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.06, "valueStr": null }, { "key": "max_hp_ratio", "value": 1.0, "valueStr": null }, { "key": "dynamic_dec_per_sec", "value": 100.0, "valueStr": null } ] }, { "name": "The Will of His People", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and recover <@ba.vup>{attack@hp_ratio:0%} Max HP; any HP gain exceeding this unit's Max HP is converted into a <$ba.barrier>Barrier\n<@ba.rem><$ba.barrier>Barrier is capped at {max_hp_ratio:0%} of Max HP and is gradually lost once skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_varkis_2", "duration": 30.0, "blackboard": [ { "key": "attack@s2_atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.06, "valueStr": null }, { "key": "max_hp_ratio", "value": 1.0, "valueStr": null }, { "key": "dynamic_dec_per_sec", "value": 100.0, "valueStr": null } ] }, { "name": "The Will of His People", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and recover <@ba.vup>{attack@hp_ratio:0%} Max HP; any HP gain exceeding this unit's Max HP is converted into a <$ba.barrier>Barrier\n<@ba.rem><$ba.barrier>Barrier is capped at {max_hp_ratio:0%} of Max HP and is gradually lost once skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_varkis_2", "duration": 30.0, "blackboard": [ { "key": "attack@s2_atk_scale", "value": 1.65, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.06, "valueStr": null }, { "key": "max_hp_ratio", "value": 1.0, "valueStr": null }, { "key": "dynamic_dec_per_sec", "value": 100.0, "valueStr": null } ] }, { "name": "The Will of His People", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and recover <@ba.vup>{attack@hp_ratio:0%} Max HP; any HP gain exceeding this unit's Max HP is converted into a <$ba.barrier>Barrier\n<@ba.rem><$ba.barrier>Barrier is capped at {max_hp_ratio:0%} of Max HP and is gradually lost once skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_varkis_2", "duration": 30.0, "blackboard": [ { "key": "attack@s2_atk_scale", "value": 1.75, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.07, "valueStr": null }, { "key": "max_hp_ratio", "value": 1.0, "valueStr": null }, { "key": "dynamic_dec_per_sec", "value": 100.0, "valueStr": null } ] }, { "name": "The Will of His People", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and recover <@ba.vup>{attack@hp_ratio:0%} Max HP; any HP gain exceeding this unit's Max HP is converted into a <$ba.barrier>Barrier\n<@ba.rem><$ba.barrier>Barrier is capped at {max_hp_ratio:0%} of Max HP and is gradually lost once skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_varkis_2", "duration": 30.0, "blackboard": [ { "key": "attack@s2_atk_scale", "value": 1.85, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.07, "valueStr": null }, { "key": "max_hp_ratio", "value": 1.0, "valueStr": null }, { "key": "dynamic_dec_per_sec", "value": 100.0, "valueStr": null } ] }, { "name": "The Will of His People", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and recover <@ba.vup>{attack@hp_ratio:0%} Max HP; any HP gain exceeding this unit's Max HP is converted into a <$ba.barrier>Barrier\n<@ba.rem><$ba.barrier>Barrier is capped at {max_hp_ratio:0%} of Max HP and is gradually lost once skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_varkis_2", "duration": 30.0, "blackboard": [ { "key": "attack@s2_atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.07, "valueStr": null }, { "key": "max_hp_ratio", "value": 1.0, "valueStr": null }, { "key": "dynamic_dec_per_sec", "value": 100.0, "valueStr": null } ] }, { "name": "The Will of His People", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@s2_atk_scale:0%} ATK as Physical damage and recover <@ba.vup>{attack@hp_ratio:0%} Max HP; any HP gain exceeding this unit's Max HP is converted into a <$ba.barrier>Barrier\n<@ba.rem><$ba.barrier>Barrier is capped at {max_hp_ratio:0%} of Max HP and is gradually lost once skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_varkis_2", "duration": 30.0, "blackboard": [ { "key": "attack@s2_atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.08, "valueStr": null }, { "key": "max_hp_ratio", "value": 1.0, "valueStr": null }, { "key": "dynamic_dec_per_sec", "value": 100.0, "valueStr": null } ] } ] }, "skchr_astesi_1": { "skillId": "skchr_astesi_1", "iconId": null, "hidden": false, "levels": [ { "name": "Astral Protection", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_astesi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null } ] }, { "name": "Astral Protection", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_astesi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null } ] }, { "name": "Astral Protection", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_astesi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null } ] }, { "name": "Astral Protection", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_astesi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null } ] }, { "name": "Astral Protection", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_astesi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] }, { "name": "Astral Protection", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_astesi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null } ] }, { "name": "Astral Protection", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_astesi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null } ] }, { "name": "Astral Protection", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_astesi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null } ] }, { "name": "Astral Protection", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_astesi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.46, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null } ] }, { "name": "Astral Protection", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_astesi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null } ] } ] }, "skchr_astesi_2": { "skillId": "skchr_astesi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Astral Sword", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_astesi_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Astral Sword", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_astesi_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Astral Sword", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_astesi_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Astral Sword", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_astesi_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Astral Sword", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_astesi_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Astral Sword", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_astesi_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Astral Sword", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_astesi_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Astral Sword", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_astesi_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Astral Sword", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_astesi_2", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Astral Sword", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Blocked enemies <@ba.vup>+{block_cnt}, attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_astesi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_sidero_2": { "skillId": "skchr_sidero_2", "iconId": null, "hidden": false, "levels": [ { "name": "Restorative Surge", "rangeId": "0-1", "description": "Attack Range <@ba.vdown>decreases, ATK <@ba.vup>+{atk:0%}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP each second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sidero_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Restorative Surge", "rangeId": "0-1", "description": "Attack Range <@ba.vdown>decreases, ATK <@ba.vup>+{atk:0%}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP each second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sidero_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Restorative Surge", "rangeId": "0-1", "description": "Attack Range <@ba.vdown>decreases, ATK <@ba.vup>+{atk:0%}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP each second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sidero_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Restorative Surge", "rangeId": "0-1", "description": "Attack Range <@ba.vdown>decreases, ATK <@ba.vup>+{atk:0%}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP each second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sidero_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Restorative Surge", "rangeId": "0-1", "description": "Attack Range <@ba.vdown>decreases, ATK <@ba.vup>+{atk:0%}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP each second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sidero_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Restorative Surge", "rangeId": "0-1", "description": "Attack Range <@ba.vdown>decreases, ATK <@ba.vup>+{atk:0%}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP each second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sidero_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Restorative Surge", "rangeId": "0-1", "description": "Attack Range <@ba.vdown>decreases, ATK <@ba.vup>+{atk:0%}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP each second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sidero_2", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Restorative Surge", "rangeId": "0-1", "description": "Attack Range <@ba.vdown>decreases, ATK <@ba.vup>+{atk:0%}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP each second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sidero_2", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Restorative Surge", "rangeId": "0-1", "description": "Attack Range <@ba.vdown>decreases, ATK <@ba.vup>+{atk:0%}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP each second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sidero_2", "duration": 29.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Restorative Surge", "rangeId": "0-1", "description": "Attack Range <@ba.vdown>decreases, ATK <@ba.vup>+{atk:0%}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} Max HP each second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sidero_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.08, "valueStr": null } ] } ] }, "skchr_amiya2_1": { "skillId": "skchr_amiya2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Ying Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, <@ba.vup>{prob:0%} Arts Dodge, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, <@ba.vup>{prob:0%} Arts Dodge, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, <@ba.vup>{prob:0%} Arts Dodge, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, <@ba.vup>{prob:0%} Arts Dodge, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya2_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, <@ba.vup>{prob:0%} Arts Dodge, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya2_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, <@ba.vup>{prob:0%} Arts Dodge, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya2_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, <@ba.vup>{prob:0%} Arts Dodge, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya2_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, <@ba.vup>{prob:0%} Arts Dodge, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya2_1", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, <@ba.vup>{prob:0%} Arts Dodge, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya2_1", "duration": 29.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, <@ba.vup>{prob:0%} Arts Dodge, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_amiya2_2": { "skillId": "skchr_amiya2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ying Xiao - Shadowless", "rangeId": "x-2", "description": "Immediately searches for the lowest HP target in front of this unit and attacks <@ba.vup>{times} times for <@ba.vup>{atk_scale:0%} ATK as Arts damage (The last hit deals double damage as <@ba.vup>True damage); Each enemy defeated during these slashes will increase Amiya's ATK by <@ba.vup>+{amiya2_s_2[kill].atk:0%} and RES by <@ba.vup>+{amiya2_s_2[kill].magic_resistance}, stacking up to <@ba.vup>{amiya2_s_2[kill].max_stack_cnt} times; Afterwards, Amiya will deal <@ba.vup>True damage; <@ba.rem>This skill can only be used once per battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya2_2", "duration": 25.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "atk_scale_2", "value": 2.4, "valueStr": null }, { "key": "amiya2_s_2[kill].atk", "value": 0.2, "valueStr": null }, { "key": "amiya2_s_2[kill].magic_resistance", "value": 20.0, "valueStr": null }, { "key": "amiya2_s_2[kill].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Shadowless", "rangeId": "x-2", "description": "Immediately searches for the lowest HP target in front of this unit and attacks <@ba.vup>{times} times for <@ba.vup>{atk_scale:0%} ATK as Arts damage (The last hit deals double damage as <@ba.vup>True damage); Each enemy defeated during these slashes will increase Amiya's ATK by <@ba.vup>+{amiya2_s_2[kill].atk:0%} and RES by <@ba.vup>+{amiya2_s_2[kill].magic_resistance}, stacking up to <@ba.vup>{amiya2_s_2[kill].max_stack_cnt} times; Afterwards, Amiya will deal <@ba.vup>True damage; <@ba.rem>This skill can only be used once per battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya2_2", "duration": 26.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "atk_scale_2", "value": 2.5, "valueStr": null }, { "key": "amiya2_s_2[kill].atk", "value": 0.2, "valueStr": null }, { "key": "amiya2_s_2[kill].magic_resistance", "value": 20.0, "valueStr": null }, { "key": "amiya2_s_2[kill].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Shadowless", "rangeId": "x-2", "description": "Immediately searches for the lowest HP target in front of this unit and attacks <@ba.vup>{times} times for <@ba.vup>{atk_scale:0%} ATK as Arts damage (The last hit deals double damage as <@ba.vup>True damage); Each enemy defeated during these slashes will increase Amiya's ATK by <@ba.vup>+{amiya2_s_2[kill].atk:0%} and RES by <@ba.vup>+{amiya2_s_2[kill].magic_resistance}, stacking up to <@ba.vup>{amiya2_s_2[kill].max_stack_cnt} times; Afterwards, Amiya will deal <@ba.vup>True damage; <@ba.rem>This skill can only be used once per battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya2_2", "duration": 27.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "atk_scale_2", "value": 2.6, "valueStr": null }, { "key": "amiya2_s_2[kill].atk", "value": 0.2, "valueStr": null }, { "key": "amiya2_s_2[kill].magic_resistance", "value": 20.0, "valueStr": null }, { "key": "amiya2_s_2[kill].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Shadowless", "rangeId": "x-2", "description": "Immediately searches for the lowest HP target in front of this unit and attacks <@ba.vup>{times} times for <@ba.vup>{atk_scale:0%} ATK as Arts damage (The last hit deals double damage as <@ba.vup>True damage); Each enemy defeated during these slashes will increase Amiya's ATK by <@ba.vup>+{amiya2_s_2[kill].atk:0%} and RES by <@ba.vup>+{amiya2_s_2[kill].magic_resistance}, stacking up to <@ba.vup>{amiya2_s_2[kill].max_stack_cnt} times; Afterwards, Amiya will deal <@ba.vup>True damage; <@ba.rem>This skill can only be used once per battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya2_2", "duration": 28.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "atk_scale_2", "value": 2.8, "valueStr": null }, { "key": "amiya2_s_2[kill].atk", "value": 0.2, "valueStr": null }, { "key": "amiya2_s_2[kill].magic_resistance", "value": 20.0, "valueStr": null }, { "key": "amiya2_s_2[kill].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Shadowless", "rangeId": "x-2", "description": "Immediately searches for the lowest HP target in front of this unit and attacks <@ba.vup>{times} times for <@ba.vup>{atk_scale:0%} ATK as Arts damage (The last hit deals double damage as <@ba.vup>True damage); Each enemy defeated during these slashes will increase Amiya's ATK by <@ba.vup>+{amiya2_s_2[kill].atk:0%} and RES by <@ba.vup>+{amiya2_s_2[kill].magic_resistance}, stacking up to <@ba.vup>{amiya2_s_2[kill].max_stack_cnt} times; Afterwards, Amiya will deal <@ba.vup>True damage; <@ba.rem>This skill can only be used once per battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya2_2", "duration": 29.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "atk_scale_2", "value": 2.9, "valueStr": null }, { "key": "amiya2_s_2[kill].atk", "value": 0.2, "valueStr": null }, { "key": "amiya2_s_2[kill].magic_resistance", "value": 20.0, "valueStr": null }, { "key": "amiya2_s_2[kill].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Shadowless", "rangeId": "x-2", "description": "Immediately searches for the lowest HP target in front of this unit and attacks <@ba.vup>{times} times for <@ba.vup>{atk_scale:0%} ATK as Arts damage (The last hit deals double damage as <@ba.vup>True damage); Each enemy defeated during these slashes will increase Amiya's ATK by <@ba.vup>+{amiya2_s_2[kill].atk:0%} and RES by <@ba.vup>+{amiya2_s_2[kill].magic_resistance}, stacking up to <@ba.vup>{amiya2_s_2[kill].max_stack_cnt} times; Afterwards, Amiya will deal <@ba.vup>True damage; <@ba.rem>This skill can only be used once per battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya2_2", "duration": 30.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "atk_scale_2", "value": 3.0, "valueStr": null }, { "key": "amiya2_s_2[kill].atk", "value": 0.2, "valueStr": null }, { "key": "amiya2_s_2[kill].magic_resistance", "value": 20.0, "valueStr": null }, { "key": "amiya2_s_2[kill].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Shadowless", "rangeId": "x-2", "description": "Immediately searches for the lowest HP target in front of this unit and attacks <@ba.vup>{times} times for <@ba.vup>{atk_scale:0%} ATK as Arts damage (The last hit deals double damage as <@ba.vup>True damage); Each enemy defeated during these slashes will increase Amiya's ATK by <@ba.vup>+{amiya2_s_2[kill].atk:0%} and RES by <@ba.vup>+{amiya2_s_2[kill].magic_resistance}, stacking up to <@ba.vup>{amiya2_s_2[kill].max_stack_cnt} times; Afterwards, Amiya will deal <@ba.vup>True damage; <@ba.rem>This skill can only be used once per battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya2_2", "duration": 31.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "atk_scale_2", "value": 3.2, "valueStr": null }, { "key": "amiya2_s_2[kill].atk", "value": 0.25, "valueStr": null }, { "key": "amiya2_s_2[kill].magic_resistance", "value": 20.0, "valueStr": null }, { "key": "amiya2_s_2[kill].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Shadowless", "rangeId": "x-2", "description": "Immediately searches for the lowest HP target in front of this unit and attacks <@ba.vup>{times} times for <@ba.vup>{atk_scale:0%} ATK as Arts damage (The last hit deals double damage as <@ba.vup>True damage); Each enemy defeated during these slashes will increase Amiya's ATK by <@ba.vup>+{amiya2_s_2[kill].atk:0%} and RES by <@ba.vup>+{amiya2_s_2[kill].magic_resistance}, stacking up to <@ba.vup>{amiya2_s_2[kill].max_stack_cnt} times; Afterwards, Amiya will deal <@ba.vup>True damage; <@ba.rem>This skill can only be used once per battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya2_2", "duration": 32.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "atk_scale_2", "value": 3.6, "valueStr": null }, { "key": "amiya2_s_2[kill].atk", "value": 0.3, "valueStr": null }, { "key": "amiya2_s_2[kill].magic_resistance", "value": 20.0, "valueStr": null }, { "key": "amiya2_s_2[kill].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Shadowless", "rangeId": "x-2", "description": "Immediately searches for the lowest HP target in front of this unit and attacks <@ba.vup>{times} times for <@ba.vup>{atk_scale:0%} ATK as Arts damage (The last hit deals double damage as <@ba.vup>True damage); Each enemy defeated during these slashes will increase Amiya's ATK by <@ba.vup>+{amiya2_s_2[kill].atk:0%} and RES by <@ba.vup>+{amiya2_s_2[kill].magic_resistance}, stacking up to <@ba.vup>{amiya2_s_2[kill].max_stack_cnt} times; Afterwards, Amiya will deal <@ba.vup>True damage; <@ba.rem>This skill can only be used once per battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya2_2", "duration": 33.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "atk_scale_2", "value": 4.0, "valueStr": null }, { "key": "amiya2_s_2[kill].atk", "value": 0.35, "valueStr": null }, { "key": "amiya2_s_2[kill].magic_resistance", "value": 20.0, "valueStr": null }, { "key": "amiya2_s_2[kill].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Ying Xiao - Shadowless", "rangeId": "x-2", "description": "Immediately searches for the lowest HP target in front of this unit and attacks <@ba.vup>{times} times for <@ba.vup>{atk_scale:0%} ATK as Arts damage (The last hit deals double damage as <@ba.vup>True damage); Each enemy defeated during these slashes will increase Amiya's ATK by <@ba.vup>+{amiya2_s_2[kill].atk:0%} and RES by <@ba.vup>+{amiya2_s_2[kill].magic_resistance}, stacking up to <@ba.vup>{amiya2_s_2[kill].max_stack_cnt} times; Afterwards, Amiya will deal <@ba.vup>True damage; <@ba.rem>This skill can only be used once per battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya2_2", "duration": 35.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "atk_scale_2", "value": 4.4, "valueStr": null }, { "key": "amiya2_s_2[kill].atk", "value": 0.4, "valueStr": null }, { "key": "amiya2_s_2[kill].magic_resistance", "value": 20.0, "valueStr": null }, { "key": "amiya2_s_2[kill].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_akafyu_1": { "skillId": "skchr_akafyu_1", "iconId": null, "hidden": false, "levels": [ { "name": "Nobukage-ryu - Kaminari Gatana no Zei", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akafyu_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Nobukage-ryu - Kaminari Gatana no Zei", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akafyu_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Nobukage-ryu - Kaminari Gatana no Zei", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akafyu_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Nobukage-ryu - Kaminari Gatana no Zei", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akafyu_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Nobukage-ryu - Kaminari Gatana no Zei", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akafyu_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Nobukage-ryu - Kaminari Gatana no Zei", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akafyu_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Nobukage-ryu - Kaminari Gatana no Zei", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akafyu_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Nobukage-ryu - Kaminari Gatana no Zei", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akafyu_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Nobukage-ryu - Kaminari Gatana no Zei", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akafyu_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Nobukage-ryu - Kaminari Gatana no Zei", "rangeId": null, "description": "Cannot block enemies, ATK <@ba.vup>+{atk:0%}, and attacks turn into double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_akafyu_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] } ] }, "skchr_akafyu_2": { "skillId": "skchr_akafyu_2", "iconId": null, "hidden": false, "levels": [ { "name": "Nobukage-ryu - Juumonji Masaru", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} current HP and gain 1 <$ba.shield>Shield (disappears when the skill ends), ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_akafyu_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Nobukage-ryu - Juumonji Masaru", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} current HP and gain 1 <$ba.shield>Shield (disappears when the skill ends), ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_akafyu_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Nobukage-ryu - Juumonji Masaru", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} current HP and gain 1 <$ba.shield>Shield (disappears when the skill ends), ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_akafyu_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Nobukage-ryu - Juumonji Masaru", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} current HP and gain 1 <$ba.shield>Shield (disappears when the skill ends), ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_akafyu_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Nobukage-ryu - Juumonji Masaru", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} current HP and gain 1 <$ba.shield>Shield (disappears when the skill ends), ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_akafyu_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Nobukage-ryu - Juumonji Masaru", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} current HP and gain 1 <$ba.shield>Shield (disappears when the skill ends), ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_akafyu_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Nobukage-ryu - Juumonji Masaru", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} current HP and gain 1 <$ba.shield>Shield (disappears when the skill ends), ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_akafyu_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Nobukage-ryu - Juumonji Masaru", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} current HP and gain 1 <$ba.shield>Shield (disappears when the skill ends), ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_akafyu_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Nobukage-ryu - Juumonji Masaru", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} current HP and gain 1 <$ba.shield>Shield (disappears when the skill ends), ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_akafyu_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 1.1, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Nobukage-ryu - Juumonji Masaru", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} current HP and gain 1 <$ba.shield>Shield (disappears when the skill ends), ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_akafyu_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] } ] }, "skchr_noirc2_1": { "skillId": "skchr_noirc2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Iai Spirit Slash", "rangeId": "3-2", "description": "Sheathe and <@ba.vdown>stop attacking. When next attacked, <@ba.vup>resist that damage, deal <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to a selected enemy in range, and immediately <@ba.vup>activate Talent 2 once.\n<@ba.rem>When an enemy is defeated with this skill, skill activates and sheathes again automatically", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_noirc2_1", "duration": 6.0, "blackboard": [ { "key": "multi_atk_scale", "value": 0.6, "valueStr": null }, { "key": "multi_times", "value": 4.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.2, "valueStr": null }, { "key": "nadao_duration", "value": 5.6, "valueStr": null }, { "key": "nadaodonghua_duration", "value": 0.4, "valueStr": null } ] }, { "name": "Iai Spirit Slash", "rangeId": "3-2", "description": "Sheathe and <@ba.vdown>stop attacking. When next attacked, <@ba.vup>resist that damage, deal <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to a selected enemy in range, and immediately <@ba.vup>activate Talent 2 once.\n<@ba.rem>When an enemy is defeated with this skill, skill activates and sheathes again automatically", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_noirc2_1", "duration": 6.0, "blackboard": [ { "key": "multi_atk_scale", "value": 0.7, "valueStr": null }, { "key": "multi_times", "value": 4.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.2, "valueStr": null }, { "key": "nadao_duration", "value": 5.6, "valueStr": null }, { "key": "nadaodonghua_duration", "value": 0.4, "valueStr": null } ] }, { "name": "Iai Spirit Slash", "rangeId": "3-2", "description": "Sheathe and <@ba.vdown>stop attacking. When next attacked, <@ba.vup>resist that damage, deal <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to a selected enemy in range, and immediately <@ba.vup>activate Talent 2 once.\n<@ba.rem>When an enemy is defeated with this skill, skill activates and sheathes again automatically", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_noirc2_1", "duration": 6.0, "blackboard": [ { "key": "multi_atk_scale", "value": 0.8, "valueStr": null }, { "key": "multi_times", "value": 4.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.2, "valueStr": null }, { "key": "nadao_duration", "value": 5.6, "valueStr": null }, { "key": "nadaodonghua_duration", "value": 0.4, "valueStr": null } ] }, { "name": "Iai Spirit Slash", "rangeId": "3-2", "description": "Sheathe and <@ba.vdown>stop attacking. When next attacked, <@ba.vup>resist that damage, deal <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to a selected enemy in range, and immediately <@ba.vup>activate Talent 2 once.\n<@ba.rem>When an enemy is defeated with this skill, skill activates and sheathes again automatically", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_noirc2_1", "duration": 6.0, "blackboard": [ { "key": "multi_atk_scale", "value": 0.9, "valueStr": null }, { "key": "multi_times", "value": 4.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.2, "valueStr": null }, { "key": "nadao_duration", "value": 5.6, "valueStr": null }, { "key": "nadaodonghua_duration", "value": 0.4, "valueStr": null } ] }, { "name": "Iai Spirit Slash", "rangeId": "3-2", "description": "Sheathe and <@ba.vdown>stop attacking. When next attacked, <@ba.vup>resist that damage, deal <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to a selected enemy in range, and immediately <@ba.vup>activate Talent 2 once.\n<@ba.rem>When an enemy is defeated with this skill, skill activates and sheathes again automatically", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_noirc2_1", "duration": 6.0, "blackboard": [ { "key": "multi_atk_scale", "value": 1.0, "valueStr": null }, { "key": "multi_times", "value": 4.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.2, "valueStr": null }, { "key": "nadao_duration", "value": 5.6, "valueStr": null }, { "key": "nadaodonghua_duration", "value": 0.4, "valueStr": null } ] }, { "name": "Iai Spirit Slash", "rangeId": "3-2", "description": "Sheathe and <@ba.vdown>stop attacking. When next attacked, <@ba.vup>resist that damage, deal <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to a selected enemy in range, and immediately <@ba.vup>activate Talent 2 once.\n<@ba.rem>When an enemy is defeated with this skill, skill activates and sheathes again automatically", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_noirc2_1", "duration": 6.0, "blackboard": [ { "key": "multi_atk_scale", "value": 1.1, "valueStr": null }, { "key": "multi_times", "value": 4.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.2, "valueStr": null }, { "key": "nadao_duration", "value": 5.6, "valueStr": null }, { "key": "nadaodonghua_duration", "value": 0.4, "valueStr": null } ] }, { "name": "Iai Spirit Slash", "rangeId": "3-2", "description": "Sheathe and <@ba.vdown>stop attacking. When next attacked, <@ba.vup>resist that damage, deal <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to a selected enemy in range, and immediately <@ba.vup>activate Talent 2 once.\n<@ba.rem>When an enemy is defeated with this skill, skill activates and sheathes again automatically", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_noirc2_1", "duration": 6.0, "blackboard": [ { "key": "multi_atk_scale", "value": 1.2, "valueStr": null }, { "key": "multi_times", "value": 4.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.2, "valueStr": null }, { "key": "nadao_duration", "value": 5.6, "valueStr": null }, { "key": "nadaodonghua_duration", "value": 0.4, "valueStr": null } ] }, { "name": "Iai Spirit Slash", "rangeId": "3-2", "description": "Sheathe and <@ba.vdown>stop attacking. When next attacked, <@ba.vup>resist that damage, deal <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to a selected enemy in range, and immediately <@ba.vup>activate Talent 2 once.\n<@ba.rem>When an enemy is defeated with this skill, skill activates and sheathes again automatically", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_noirc2_1", "duration": 6.0, "blackboard": [ { "key": "multi_atk_scale", "value": 1.3, "valueStr": null }, { "key": "multi_times", "value": 4.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.2, "valueStr": null }, { "key": "nadao_duration", "value": 5.6, "valueStr": null }, { "key": "nadaodonghua_duration", "value": 0.4, "valueStr": null } ] }, { "name": "Iai Spirit Slash", "rangeId": "3-2", "description": "Sheathe and <@ba.vdown>stop attacking. When next attacked, <@ba.vup>resist that damage, deal <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to a selected enemy in range, and immediately <@ba.vup>activate Talent 2 once.\n<@ba.rem>When an enemy is defeated with this skill, skill activates and sheathes again automatically", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_noirc2_1", "duration": 6.0, "blackboard": [ { "key": "multi_atk_scale", "value": 1.4, "valueStr": null }, { "key": "multi_times", "value": 4.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.2, "valueStr": null }, { "key": "nadao_duration", "value": 5.6, "valueStr": null }, { "key": "nadaodonghua_duration", "value": 0.4, "valueStr": null } ] }, { "name": "Iai Spirit Slash", "rangeId": "3-2", "description": "Sheathe and <@ba.vdown>stop attacking. When next attacked, <@ba.vup>resist that damage, deal <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to a selected enemy in range, and immediately <@ba.vup>activate Talent 2 once.\n<@ba.rem>When an enemy is defeated with this skill, skill activates and sheathes again automatically", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_noirc2_1", "duration": 6.0, "blackboard": [ { "key": "multi_atk_scale", "value": 1.5, "valueStr": null }, { "key": "multi_times", "value": 4.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.2, "valueStr": null }, { "key": "nadao_duration", "value": 5.6, "valueStr": null }, { "key": "nadaodonghua_duration", "value": 0.4, "valueStr": null } ] } ] }, "skchr_noirc2_2": { "skillId": "skchr_noirc2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Spirit Helm Breaker", "rangeId": null, "description": "Deals <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to an enemy in front. \n<@ba.rem>Lose 1 stack of Talent 2 when skill ends. Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 35, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_noirc2_2", "duration": 1.4, "blackboard": [ { "key": "multi_atk_scale", "value": 0.9, "valueStr": null }, { "key": "multi_times", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Spirit Helm Breaker", "rangeId": null, "description": "Deals <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to an enemy in front. \n<@ba.rem>Lose 1 stack of Talent 2 when skill ends. Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 35, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_noirc2_2", "duration": 1.4, "blackboard": [ { "key": "multi_atk_scale", "value": 1.0, "valueStr": null }, { "key": "multi_times", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Spirit Helm Breaker", "rangeId": null, "description": "Deals <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to an enemy in front. \n<@ba.rem>Lose 1 stack of Talent 2 when skill ends. Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 35, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_noirc2_2", "duration": 1.4, "blackboard": [ { "key": "multi_atk_scale", "value": 1.1, "valueStr": null }, { "key": "multi_times", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Spirit Helm Breaker", "rangeId": null, "description": "Deals <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to an enemy in front. \n<@ba.rem>Lose 1 stack of Talent 2 when skill ends. Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_noirc2_2", "duration": 1.4, "blackboard": [ { "key": "multi_atk_scale", "value": 1.2, "valueStr": null }, { "key": "multi_times", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Spirit Helm Breaker", "rangeId": null, "description": "Deals <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to an enemy in front. \n<@ba.rem>Lose 1 stack of Talent 2 when skill ends. Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_noirc2_2", "duration": 1.4, "blackboard": [ { "key": "multi_atk_scale", "value": 1.3, "valueStr": null }, { "key": "multi_times", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Spirit Helm Breaker", "rangeId": null, "description": "Deals <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to an enemy in front. \n<@ba.rem>Lose 1 stack of Talent 2 when skill ends. Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_noirc2_2", "duration": 1.4, "blackboard": [ { "key": "multi_atk_scale", "value": 1.4, "valueStr": null }, { "key": "multi_times", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Spirit Helm Breaker", "rangeId": null, "description": "Deals <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to an enemy in front. \n<@ba.rem>Lose 1 stack of Talent 2 when skill ends. Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_noirc2_2", "duration": 1.4, "blackboard": [ { "key": "multi_atk_scale", "value": 1.5, "valueStr": null }, { "key": "multi_times", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Spirit Helm Breaker", "rangeId": null, "description": "Deals <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to an enemy in front. \n<@ba.rem>Lose 1 stack of Talent 2 when skill ends. Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_noirc2_2", "duration": 1.4, "blackboard": [ { "key": "multi_atk_scale", "value": 1.6, "valueStr": null }, { "key": "multi_times", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Spirit Helm Breaker", "rangeId": null, "description": "Deals <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to an enemy in front. \n<@ba.rem>Lose 1 stack of Talent 2 when skill ends. Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 23, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_noirc2_2", "duration": 1.4, "blackboard": [ { "key": "multi_atk_scale", "value": 1.7, "valueStr": null }, { "key": "multi_times", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Spirit Helm Breaker", "rangeId": null, "description": "Deals <@ba.vup>{multi_atk_scale:0%} ATK as Physical Damage <@ba.vup>{multi_times} times to an enemy in front. \n<@ba.rem>Lose 1 stack of Talent 2 when skill ends. Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_noirc2_2", "duration": 1.4, "blackboard": [ { "key": "multi_atk_scale", "value": 1.8, "valueStr": null }, { "key": "multi_times", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_crow_1": { "skillId": "skchr_crow_1", "iconId": null, "hidden": false, "levels": [ { "name": "Rapid Slashing", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_crow_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null } ] }, { "name": "Rapid Slashing", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_crow_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Rapid Slashing", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_crow_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Rapid Slashing", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_crow_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Rapid Slashing", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_crow_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Rapid Slashing", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_crow_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Rapid Slashing", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_crow_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Rapid Slashing", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_crow_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Rapid Slashing", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_crow_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Rapid Slashing", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_crow_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null } ] } ] }, "skchr_crow_2": { "skillId": "skchr_crow_2", "iconId": null, "hidden": false, "levels": [ { "name": "Reap", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}. ATK increases by an additional <@ba.vup>+{crow_s_2[atk].atk:0%} against enemies with less than <@ba.vup>{hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_crow_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "crow_s_2[atk].atk", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null } ] }, { "name": "Reap", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}. ATK increases by an additional <@ba.vup>+{crow_s_2[atk].atk:0%} against enemies with less than <@ba.vup>{hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_crow_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "crow_s_2[atk].atk", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null } ] }, { "name": "Reap", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}. ATK increases by an additional <@ba.vup>+{crow_s_2[atk].atk:0%} against enemies with less than <@ba.vup>{hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_crow_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "crow_s_2[atk].atk", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null } ] }, { "name": "Reap", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces moderately, ATK <@ba.vup>+{atk:0%}. ATK increases by an additional <@ba.vup>+{crow_s_2[atk].atk:0%} against enemies with less than <@ba.vup>{hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_crow_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "crow_s_2[atk].atk", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null } ] }, { "name": "Reap", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces moderately, ATK <@ba.vup>+{atk:0%}. ATK increases by an additional <@ba.vup>+{crow_s_2[atk].atk:0%} against enemies with less than <@ba.vup>{hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_crow_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "crow_s_2[atk].atk", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null } ] }, { "name": "Reap", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces moderately, ATK <@ba.vup>+{atk:0%}. ATK increases by an additional <@ba.vup>+{crow_s_2[atk].atk:0%} against enemies with less than <@ba.vup>{hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_crow_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "crow_s_2[atk].atk", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null } ] }, { "name": "Reap", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces moderately, ATK <@ba.vup>+{atk:0%}. ATK increases by an additional <@ba.vup>+{crow_s_2[atk].atk:0%} against enemies with less than <@ba.vup>{hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_crow_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "crow_s_2[atk].atk", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null } ] }, { "name": "Reap", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}. ATK increases by an additional <@ba.vup>+{crow_s_2[atk].atk:0%} against enemies with less than <@ba.vup>{hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_crow_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "crow_s_2[atk].atk", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.4, "valueStr": null } ] }, { "name": "Reap", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}. ATK increases by an additional <@ba.vup>+{crow_s_2[atk].atk:0%} against enemies with less than <@ba.vup>{hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_crow_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "crow_s_2[atk].atk", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.4, "valueStr": null } ] }, { "name": "Reap", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly, ATK <@ba.vup>+{atk:0%}. 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"spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_highmo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null } ] }, { "name": "Surrendrance from Hindsight", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_highmo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Surrendrance from Hindsight", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_highmo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Surrendrance from Hindsight", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_highmo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Surrendrance from Hindsight", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_highmo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Surrendrance from Hindsight", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_highmo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Surrendrance from Hindsight", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_highmo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Surrendrance from Hindsight", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_highmo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Surrendrance from Hindsight", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_highmo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Surrendrance from Hindsight", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_highmo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null } ] } ] }, "skchr_highmo_2": { "skillId": "skchr_highmo_2", "iconId": null, "hidden": false, "levels": [ { "name": "Evanescence from Paranoia", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, gain <@ba.vup>{prob:0%} Physical dodge, and recover <@ba.vup>{hp_ratio:0%} of max HP whenever an enemies dies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_highmo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Evanescence from Paranoia", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, gain <@ba.vup>{prob:0%} Physical dodge, and recover <@ba.vup>{hp_ratio:0%} of max HP whenever an enemies dies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_highmo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Evanescence from Paranoia", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, gain <@ba.vup>{prob:0%} Physical dodge, and recover <@ba.vup>{hp_ratio:0%} of max HP whenever an enemies dies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_highmo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Evanescence from Paranoia", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, gain <@ba.vup>{prob:0%} Physical dodge, and recover <@ba.vup>{hp_ratio:0%} of max HP whenever an enemies dies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_highmo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "prob", "value": 0.45, "valueStr": null }, { "key": "hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Evanescence from Paranoia", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, gain <@ba.vup>{prob:0%} Physical dodge, and recover <@ba.vup>{hp_ratio:0%} of max HP whenever an enemies dies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_highmo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "prob", "value": 0.45, "valueStr": null }, { "key": "hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Evanescence from Paranoia", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, gain <@ba.vup>{prob:0%} Physical dodge, and recover <@ba.vup>{hp_ratio:0%} of max HP whenever an enemies dies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_highmo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.46, "valueStr": null }, { "key": "prob", "value": 0.45, "valueStr": null }, { "key": "hp_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Evanescence from Paranoia", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, gain <@ba.vup>{prob:0%} Physical dodge, and recover <@ba.vup>{hp_ratio:0%} of max HP whenever an enemies dies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_highmo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Evanescence from Paranoia", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, gain <@ba.vup>{prob:0%} Physical dodge, and recover <@ba.vup>{hp_ratio:0%} of max HP whenever an enemies dies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_highmo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.53, "valueStr": null }, { "key": "prob", "value": 0.53, "valueStr": null }, { "key": "hp_ratio", "value": 0.08, "valueStr": null } ] }, { "name": "Evanescence from Paranoia", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, gain <@ba.vup>{prob:0%} Physical dodge, and recover <@ba.vup>{hp_ratio:0%} of max HP whenever an enemies dies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_highmo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.56, "valueStr": null }, { "key": "prob", "value": 0.56, "valueStr": null }, { "key": "hp_ratio", "value": 0.09, "valueStr": null } ] }, { "name": "Evanescence from Paranoia", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, gain <@ba.vup>{prob:0%} Physical dodge, and recover <@ba.vup>{hp_ratio:0%} of max HP whenever an enemies dies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_highmo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] } ] }, "skchr_takila_1": { "skillId": "skchr_takila_1", "iconId": null, "hidden": false, "levels": [ { "name": "Decisive Action", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Decisive Action", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 23.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Decisive Action", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 26.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Decisive Action", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 29.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Decisive Action", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 32.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Decisive Action", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Decisive Action", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 38.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Decisive Action", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 42.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Decisive Action", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 46.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Decisive Action", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null } ] } ] }, "skchr_takila_2": { "skillId": "skchr_takila_2", "iconId": null, "hidden": false, "levels": [ { "name": "Esoteric Bladework", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage. <$ba.charged>Charged effect: Changes to attacking <@ba.vup>3 enemies simultaneously and skill duration is extended to <@ba.vup>{enhance_duration} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "enhance_duration", "value": 30.0, "valueStr": null }, { "key": "attack@plus_max_target", "value": 3.0, "valueStr": null }, { "key": "attack@plus_atk_scale", "value": 1.4, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "Esoteric Bladework", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage. <$ba.charged>Charged effect: Changes to attacking <@ba.vup>3 enemies simultaneously and skill duration is extended to <@ba.vup>{enhance_duration} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "enhance_duration", "value": 30.0, "valueStr": null }, { "key": "attack@plus_max_target", "value": 3.0, "valueStr": null }, { "key": "attack@plus_atk_scale", "value": 1.5, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "Esoteric Bladework", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage. <$ba.charged>Charged effect: Changes to attacking <@ba.vup>3 enemies simultaneously and skill duration is extended to <@ba.vup>{enhance_duration} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_takila_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "enhance_duration", "value": 30.0, "valueStr": null }, { "key": "attack@plus_max_target", "value": 3.0, "valueStr": null }, { "key": "attack@plus_atk_scale", "value": 1.6, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "Esoteric Bladework", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage. <$ba.charged>Charged effect: Changes to attacking <@ba.vup>3 enemies simultaneously and skill duration is extended to <@ba.vup>{enhance_duration} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_takila_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "enhance_duration", "value": 30.0, "valueStr": null }, { "key": "attack@plus_max_target", "value": 3.0, "valueStr": null }, { "key": "attack@plus_atk_scale", "value": 1.7, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "Esoteric Bladework", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage. <$ba.charged>Charged effect: Changes to attacking <@ba.vup>3 enemies simultaneously and skill duration is extended to <@ba.vup>{enhance_duration} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_takila_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "enhance_duration", "value": 30.0, "valueStr": null }, { "key": "attack@plus_max_target", "value": 3.0, "valueStr": null }, { "key": "attack@plus_atk_scale", "value": 1.8, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "Esoteric Bladework", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage. <$ba.charged>Charged effect: Changes to attacking <@ba.vup>3 enemies simultaneously and skill duration is extended to <@ba.vup>{enhance_duration} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_takila_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "enhance_duration", "value": 30.0, "valueStr": null }, { "key": "attack@plus_max_target", "value": 3.0, "valueStr": null }, { "key": "attack@plus_atk_scale", "value": 1.9, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "Esoteric Bladework", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage. <$ba.charged>Charged effect: Changes to attacking <@ba.vup>3 enemies simultaneously and skill duration is extended to <@ba.vup>{enhance_duration} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_takila_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "enhance_duration", "value": 30.0, "valueStr": null }, { "key": "attack@plus_max_target", "value": 3.0, "valueStr": null }, { "key": "attack@plus_atk_scale", "value": 2.0, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "Esoteric Bladework", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage. <$ba.charged>Charged effect: Changes to attacking <@ba.vup>3 enemies simultaneously and skill duration is extended to <@ba.vup>{enhance_duration} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_takila_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "enhance_duration", "value": 30.0, "valueStr": null }, { "key": "attack@plus_max_target", "value": 3.0, "valueStr": null }, { "key": "attack@plus_atk_scale", "value": 2.1, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "Esoteric Bladework", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage. <$ba.charged>Charged effect: Changes to attacking <@ba.vup>3 enemies simultaneously and skill duration is extended to <@ba.vup>{enhance_duration} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_takila_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "enhance_duration", "value": 30.0, "valueStr": null }, { "key": "attack@plus_max_target", "value": 3.0, "valueStr": null }, { "key": "attack@plus_atk_scale", "value": 2.2, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "Esoteric Bladework", "rangeId": "2-3", "description": "Attack Range <@ba.vup>expands and attacks <@ba.vup>2 enemies simultaneously. Every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage. <$ba.charged>Charged effect: Changes to attacking <@ba.vup>3 enemies simultaneously and skill duration is extended to <@ba.vup>{enhance_duration} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_takila_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "enhance_duration", "value": 30.0, "valueStr": null }, { "key": "attack@plus_max_target", "value": 3.0, "valueStr": null }, { "key": "attack@plus_atk_scale", "value": 2.3, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] } ] }, "skchr_chimes_2": { "skillId": "skchr_chimes_2", "iconId": null, "hidden": false, "levels": [ { "name": "Longing for Home", "rangeId": null, "description": "Stops attacking, gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, ATK gradually increases to <@ba.vup>+{atk:0%}. When skill expires, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to all ground enemies in front and <$ba.stun>stuns them for <@ba.vup>{attack@stun} sec. \n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chimes_2", "duration": 5.0, "blackboard": [ { "key": "damage_resistance", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "maxcnt", "value": 5.0, "valueStr": null } ] }, { "name": "Longing for Home", "rangeId": null, "description": "Stops attacking, gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, ATK gradually increases to <@ba.vup>+{atk:0%}. When skill expires, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to all ground enemies in front and <$ba.stun>stuns them for <@ba.vup>{attack@stun} sec. \n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chimes_2", "duration": 5.0, "blackboard": [ { "key": "damage_resistance", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "maxcnt", "value": 5.0, "valueStr": null } ] }, { "name": "Longing for Home", "rangeId": null, "description": "Stops attacking, gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, ATK gradually increases to <@ba.vup>+{atk:0%}. When skill expires, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to all ground enemies in front and <$ba.stun>stuns them for <@ba.vup>{attack@stun} sec. \n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chimes_2", "duration": 5.0, "blackboard": [ { "key": "damage_resistance", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "maxcnt", "value": 5.0, "valueStr": null } ] }, { "name": "Longing for Home", "rangeId": null, "description": "Stops attacking, gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, ATK gradually increases to <@ba.vup>+{atk:0%}. When skill expires, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to all ground enemies in front and <$ba.stun>stuns them for <@ba.vup>{attack@stun} sec. \n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_chimes_2", "duration": 5.0, "blackboard": [ { "key": "damage_resistance", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "maxcnt", "value": 5.0, "valueStr": null } ] }, { "name": "Longing for Home", "rangeId": null, "description": "Stops attacking, gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, ATK gradually increases to <@ba.vup>+{atk:0%}. When skill expires, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to all ground enemies in front and <$ba.stun>stuns them for <@ba.vup>{attack@stun} sec. \n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_chimes_2", "duration": 5.0, "blackboard": [ { "key": "damage_resistance", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "maxcnt", "value": 5.0, "valueStr": null } ] }, { "name": "Longing for Home", "rangeId": null, "description": "Stops attacking, gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, ATK gradually increases to <@ba.vup>+{atk:0%}. When skill expires, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to all ground enemies in front and <$ba.stun>stuns them for <@ba.vup>{attack@stun} sec. \n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_chimes_2", "duration": 5.0, "blackboard": [ { "key": "damage_resistance", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "maxcnt", "value": 5.0, "valueStr": null } ] }, { "name": "Longing for Home", "rangeId": null, "description": "Stops attacking, gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, ATK gradually increases to <@ba.vup>+{atk:0%}. When skill expires, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to all ground enemies in front and <$ba.stun>stuns them for <@ba.vup>{attack@stun} sec. \n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_chimes_2", "duration": 5.0, "blackboard": [ { "key": "damage_resistance", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "maxcnt", "value": 5.0, "valueStr": null } ] }, { "name": "Longing for Home", "rangeId": null, "description": "Stops attacking, gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, ATK gradually increases to <@ba.vup>+{atk:0%}. When skill expires, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to all ground enemies in front and <$ba.stun>stuns them for <@ba.vup>{attack@stun} sec. \n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_chimes_2", "duration": 5.0, "blackboard": [ { "key": "damage_resistance", "value": 0.32, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "maxcnt", "value": 5.0, "valueStr": null } ] }, { "name": "Longing for Home", "rangeId": null, "description": "Stops attacking, gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, ATK gradually increases to <@ba.vup>+{atk:0%}. When skill expires, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to all ground enemies in front and <$ba.stun>stuns them for <@ba.vup>{attack@stun} sec. \n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_chimes_2", "duration": 5.0, "blackboard": [ { "key": "damage_resistance", "value": 0.35, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "maxcnt", "value": 5.0, "valueStr": null } ] }, { "name": "Longing for Home", "rangeId": null, "description": "Stops attacking, gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, ATK gradually increases to <@ba.vup>+{atk:0%}. When skill expires, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to all ground enemies in front and <$ba.stun>stuns them for <@ba.vup>{attack@stun} sec. \n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chimes_2", "duration": 5.0, "blackboard": [ { "key": "damage_resistance", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "maxcnt", "value": 5.0, "valueStr": null } ] } ] }, "skchr_odda_1": { "skillId": "skchr_odda_1", "iconId": null, "hidden": false, "levels": [ { "name": "Sputterspark", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}, and splash area is also <@ba.vup>increased.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "ability_range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Sputterspark", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}, and splash area is also <@ba.vup>increased.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "ability_range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Sputterspark", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}, and splash area is also <@ba.vup>increased.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "ability_range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Sputterspark", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}, and splash area is also <@ba.vup>increased.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "ability_range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Sputterspark", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}, and splash area is also <@ba.vup>increased.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "ability_range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Sputterspark", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}, and splash area is also <@ba.vup>increased.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "ability_range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Sputterspark", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}, and splash area is also <@ba.vup>increased.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "ability_range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Sputterspark", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}, and splash area is also <@ba.vup>increased.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Sputterspark", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}, and splash area is also <@ba.vup>increased.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "ability_range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Sputterspark", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}, and splash area is also <@ba.vup>increased.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "ability_range_radius", "value": 1.5, "valueStr": null } ] } ] }, "skchr_odda_2": { "skillId": "skchr_odda_2", "iconId": null, "hidden": false, "levels": [ { "name": "Hammerforce", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, splash attack causes units with weight 3 or less to <$ba.levitate>Levitate for <@ba.vup>{attack@levitate_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "attack@value", "value": 3.0, "valueStr": null }, { "key": "attack@levitate_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Hammerforce", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, splash attack causes units with weight 3 or less to <$ba.levitate>Levitate for <@ba.vup>{attack@levitate_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "attack@value", "value": 3.0, "valueStr": null }, { "key": "attack@levitate_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Hammerforce", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, splash attack causes units with weight 3 or less to <$ba.levitate>Levitate for <@ba.vup>{attack@levitate_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_odda_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "attack@value", "value": 3.0, "valueStr": null }, { "key": "attack@levitate_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Hammerforce", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, splash attack causes units with weight 3 or less to <$ba.levitate>Levitate for <@ba.vup>{attack@levitate_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_odda_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "attack@value", "value": 3.0, "valueStr": null }, { "key": "attack@levitate_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Hammerforce", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, splash attack causes units with weight 3 or less to <$ba.levitate>Levitate for <@ba.vup>{attack@levitate_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_odda_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "attack@value", "value": 3.0, "valueStr": null }, { "key": "attack@levitate_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Hammerforce", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, splash attack causes units with weight 3 or less to <$ba.levitate>Levitate for <@ba.vup>{attack@levitate_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_odda_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "attack@value", "value": 3.0, "valueStr": null }, { "key": "attack@levitate_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Hammerforce", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, splash attack causes units with weight 3 or less to <$ba.levitate>Levitate for <@ba.vup>{attack@levitate_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_odda_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "attack@value", "value": 3.0, "valueStr": null }, { "key": "attack@levitate_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Hammerforce", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, splash attack causes units with weight 3 or less to <$ba.levitate>Levitate for <@ba.vup>{attack@levitate_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_odda_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "attack@value", "value": 3.0, "valueStr": null }, { "key": "attack@levitate_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Hammerforce", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, splash attack causes units with weight 3 or less to <$ba.levitate>Levitate for <@ba.vup>{attack@levitate_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_odda_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "attack@value", "value": 3.0, "valueStr": null }, { "key": "attack@levitate_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Hammerforce", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, splash attack causes units with weight 3 or less to <$ba.levitate>Levitate for <@ba.vup>{attack@levitate_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_odda_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 3.0, "valueStr": null }, { "key": "attack@levitate_duration", "value": 0.5, "valueStr": null } ] } ] }, "skchr_graceb_1": { "skillId": "skchr_graceb_1", "iconId": null, "hidden": false, "levels": [ { "name": "Skullcracking Elegy", "rangeId": null, "description": "Attacks hit twice, every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and an additional <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Skullcracking Elegy", "rangeId": null, "description": "Attacks hit twice, every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and an additional <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_graceb_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.05, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Skullcracking Elegy", "rangeId": null, "description": "Attacks hit twice, every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and an additional <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_graceb_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Skullcracking Elegy", "rangeId": null, "description": "Attacks hit twice, every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and an additional <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_graceb_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.15, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Skullcracking Elegy", "rangeId": null, "description": "Attacks hit twice, every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and an additional <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_graceb_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Skullcracking Elegy", "rangeId": null, "description": "Attacks hit twice, every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and an additional <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_graceb_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Skullcracking Elegy", "rangeId": null, "description": "Attacks hit twice, every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and an additional <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_graceb_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Skullcracking Elegy", "rangeId": null, "description": "Attacks hit twice, every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and an additional <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_graceb_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.35, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Skullcracking Elegy", "rangeId": null, "description": "Attacks hit twice, every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and an additional <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_graceb_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Skullcracking Elegy", "rangeId": null, "description": "Attacks hit twice, every attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and an additional <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_graceb_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] } ] }, "skchr_graceb_2": { "skillId": "skchr_graceb_2", "iconId": null, "hidden": false, "levels": [ { "name": "Disemboweling Mass", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage three times, to up to <@ba.vup>{max_target} nearby ground enemies; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, this deals Elemental damage instead\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Disemboweling Mass", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage three times, to up to <@ba.vup>{max_target} nearby ground enemies; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, this deals Elemental damage instead\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Disemboweling Mass", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage three times, to up to <@ba.vup>{max_target} nearby ground enemies; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, this deals Elemental damage instead\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Disemboweling Mass", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage three times, to up to <@ba.vup>{max_target} nearby ground enemies; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, this deals Elemental damage instead\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Disemboweling Mass", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage three times, to up to <@ba.vup>{max_target} nearby ground enemies; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, this deals Elemental damage instead\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.05, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Disemboweling Mass", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage three times, to up to <@ba.vup>{max_target} nearby ground enemies; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, this deals Elemental damage instead\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Disemboweling Mass", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage three times, to up to <@ba.vup>{max_target} nearby ground enemies; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, this deals Elemental damage instead\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Disemboweling Mass", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage three times, to up to <@ba.vup>{max_target} nearby ground enemies; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, this deals Elemental damage instead\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Disemboweling Mass", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage three times, to up to <@ba.vup>{max_target} nearby ground enemies; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, this deals Elemental damage instead\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Disemboweling Mass", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage three times, to up to <@ba.vup>{max_target} nearby ground enemies; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, this deals Elemental damage instead\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_graceb_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] } ] }, "skchr_amoris_1": { "skillId": "skchr_amoris_1", "iconId": null, "hidden": false, "levels": [ { "name": "As Fierce As Flame", "rangeId": null, "description": "Attacks become special triple strikes; the first strike is worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK and has an <@ba.vup>expanded splash area; the latter two strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amoris_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.3, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.2, "valueStr": null } ] }, { "name": "As Fierce As Flame", "rangeId": null, "description": "Attacks become special triple strikes; the first strike is worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK and has an <@ba.vup>expanded splash area; the latter two strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amoris_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.32, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.2, "valueStr": null } ] }, { "name": "As Fierce As Flame", "rangeId": null, "description": "Attacks become special triple strikes; the first strike is worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK and has an <@ba.vup>expanded splash area; the latter two strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_amoris_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.35, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.2, "valueStr": null } ] }, { "name": "As Fierce As Flame", "rangeId": null, "description": "Attacks become special triple strikes; the first strike is worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK and has an <@ba.vup>expanded splash area; the latter two strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_amoris_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.38, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.2, "valueStr": null } ] }, { "name": "As Fierce As Flame", "rangeId": null, "description": "Attacks become special triple strikes; the first strike is worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK and has an <@ba.vup>expanded splash area; the latter two strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_amoris_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.41, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.2, "valueStr": null } ] }, { "name": "As Fierce As Flame", "rangeId": null, "description": "Attacks become special triple strikes; the first strike is worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK and has an <@ba.vup>expanded splash area; the latter two strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_amoris_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.44, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.2, "valueStr": null } ] }, { "name": "As Fierce As Flame", "rangeId": null, "description": "Attacks become special triple strikes; the first strike is worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK and has an <@ba.vup>expanded splash area; the latter two strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_amoris_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.47, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.2, "valueStr": null } ] }, { "name": "As Fierce As Flame", "rangeId": null, "description": "Attacks become special triple strikes; the first strike is worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK and has an <@ba.vup>expanded splash area; the latter two strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_amoris_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.51, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.2, "valueStr": null } ] }, { "name": "As Fierce As Flame", "rangeId": null, "description": "Attacks become special triple strikes; the first strike is worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK and has an <@ba.vup>expanded splash area; the latter two strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_amoris_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.55, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.2, "valueStr": null } ] }, { "name": "As Fierce As Flame", "rangeId": null, "description": "Attacks become special triple strikes; the first strike is worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK and has an <@ba.vup>expanded splash area; the latter two strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_amoris_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.6, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.2, "valueStr": null } ] } ] }, "skchr_amoris_2": { "skillId": "skchr_amoris_2", "iconId": null, "hidden": false, "levels": [ { "name": "As Strong As Wheat", "rangeId": "x-4", "description": "Attack Range <@ba.vup>expands; each attack strikes 8 times; the first and fifth strikes are worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK, while the other strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK; attacks target random enemies within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_amoris_2", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.1, "valueStr": null } ] }, { "name": "As Strong As Wheat", "rangeId": "x-4", "description": "Attack Range <@ba.vup>expands; each attack strikes 8 times; the first and fifth strikes are worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK, while the other strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK; attacks target random enemies within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_amoris_2", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.02, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.1, "valueStr": null } ] }, { "name": "As Strong As Wheat", "rangeId": "x-4", "description": "Attack Range <@ba.vup>expands; each attack strikes 8 times; the first and fifth strikes are worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK, while the other strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK; attacks target random enemies within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_amoris_2", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.04, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.1, "valueStr": null } ] }, { "name": "As Strong As Wheat", "rangeId": "x-4", "description": "Attack Range <@ba.vup>expands; each attack strikes 8 times; the first and fifth strikes are worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK, while the other strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK; attacks target random enemies within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_amoris_2", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.07, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.1, "valueStr": null } ] }, { "name": "As Strong As Wheat", "rangeId": "x-4", "description": "Attack Range <@ba.vup>expands; each attack strikes 8 times; the first and fifth strikes are worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK, while the other strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK; attacks target random enemies within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_amoris_2", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.09, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.1, "valueStr": null } ] }, { "name": "As Strong As Wheat", "rangeId": "x-4", "description": "Attack Range <@ba.vup>expands; each attack strikes 8 times; the first and fifth strikes are worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK, while the other strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK; attacks target random enemies within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_amoris_2", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.12, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.1, "valueStr": null } ] }, { "name": "As Strong As Wheat", "rangeId": "x-4", "description": "Attack Range <@ba.vup>expands; each attack strikes 8 times; the first and fifth strikes are worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK, while the other strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK; attacks target random enemies within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_amoris_2", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.15, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.1, "valueStr": null } ] }, { "name": "As Strong As Wheat", "rangeId": "x-4", "description": "Attack Range <@ba.vup>expands; each attack strikes 8 times; the first and fifth strikes are worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK, while the other strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK; attacks target random enemies within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_amoris_2", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.18, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.1, "valueStr": null } ] }, { "name": "As Strong As Wheat", "rangeId": "x-4", "description": "Attack Range <@ba.vup>expands; each attack strikes 8 times; the first and fifth strikes are worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK, while the other strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK; attacks target random enemies within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_amoris_2", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.22, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.1, "valueStr": null } ] }, { "name": "As Strong As Wheat", "rangeId": "x-4", "description": "Attack Range <@ba.vup>expands; each attack strikes 8 times; the first and fifth strikes are worth <@ba.vup>{attack@atk_scale_heavy:0%} of ATK, while the other strikes are worth <@ba.vup>{attack@atk_scale_light:0%} of ATK; attacks target random enemies within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_amoris_2", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_heavy", "value": 1.25, "valueStr": null }, { "key": "attack@atk_scale_light", "value": 0.1, "valueStr": null } ] } ] }, "skchr_hadiya_1": { "skillId": "skchr_hadiya_1", "iconId": null, "hidden": false, "levels": [ { "name": "Enhanced Desert Tactics", "rangeId": null, "description": "<@ba.vup>+{def:0%} DEF\n<$ba.alter>Equipment Alteration: Consumes <@ba.vdown>10 DP to gain <@ba.vup>+{extra.atk:0%} ATK until skill ends\n<@ba.rem>Can use <$ba.alter>Equipment Alteration to activate skill when SP is full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hadiya_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.4, "valueStr": null }, { "key": "extra.atk", "value": 0.4, "valueStr": null }, { "key": "retrigger_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Enhanced Desert Tactics", "rangeId": null, "description": "<@ba.vup>+{def:0%} DEF\n<$ba.alter>Equipment Alteration: Consumes <@ba.vdown>10 DP to gain <@ba.vup>+{extra.atk:0%} ATK until skill ends\n<@ba.rem>Can use <$ba.alter>Equipment Alteration to activate skill when SP is full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_hadiya_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.45, "valueStr": null }, { "key": "extra.atk", "value": 0.45, "valueStr": null }, { "key": "retrigger_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Enhanced Desert Tactics", "rangeId": null, "description": "<@ba.vup>+{def:0%} DEF\n<$ba.alter>Equipment Alteration: Consumes <@ba.vdown>10 DP to gain <@ba.vup>+{extra.atk:0%} ATK until skill ends\n<@ba.rem>Can use <$ba.alter>Equipment Alteration to activate skill when SP is full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_hadiya_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "extra.atk", "value": 0.5, "valueStr": null }, { "key": "retrigger_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Enhanced Desert Tactics", "rangeId": null, "description": "<@ba.vup>+{def:0%} DEF\n<$ba.alter>Equipment Alteration: Consumes <@ba.vdown>10 DP to gain <@ba.vup>+{extra.atk:0%} ATK until skill ends\n<@ba.rem>Can use <$ba.alter>Equipment Alteration to activate skill when SP is full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hadiya_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.55, "valueStr": null }, { "key": "extra.atk", "value": 0.55, "valueStr": null }, { "key": "retrigger_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Enhanced Desert Tactics", "rangeId": null, "description": "<@ba.vup>+{def:0%} DEF\n<$ba.alter>Equipment Alteration: Consumes <@ba.vdown>10 DP to gain <@ba.vup>+{extra.atk:0%} ATK until skill ends\n<@ba.rem>Can use <$ba.alter>Equipment Alteration to activate skill when SP is full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_hadiya_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "extra.atk", "value": 0.6, "valueStr": null }, { "key": "retrigger_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Enhanced Desert Tactics", "rangeId": null, "description": "<@ba.vup>+{def:0%} DEF\n<$ba.alter>Equipment Alteration: Consumes <@ba.vdown>10 DP to gain <@ba.vup>+{extra.atk:0%} ATK until skill ends\n<@ba.rem>Can use <$ba.alter>Equipment Alteration to activate skill when SP is full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_hadiya_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.65, "valueStr": null }, { "key": "extra.atk", "value": 0.65, "valueStr": null }, { "key": "retrigger_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Enhanced Desert Tactics", "rangeId": null, "description": "<@ba.vup>+{def:0%} DEF\n<$ba.alter>Equipment Alteration: Consumes <@ba.vdown>10 DP to gain <@ba.vup>+{extra.atk:0%} ATK until skill ends\n<@ba.rem>Can use <$ba.alter>Equipment Alteration to activate skill when SP is full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_hadiya_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "extra.atk", "value": 0.7, "valueStr": null }, { "key": "retrigger_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Enhanced Desert Tactics", "rangeId": null, "description": "<@ba.vup>+{def:0%} DEF\n<$ba.alter>Equipment Alteration: Consumes <@ba.vdown>10 DP to gain <@ba.vup>+{extra.atk:0%} ATK until skill ends\n<@ba.rem>Can use <$ba.alter>Equipment Alteration to activate skill when SP is full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hadiya_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.8, "valueStr": null }, { "key": "extra.atk", "value": 0.8, "valueStr": null }, { "key": "retrigger_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Enhanced Desert Tactics", "rangeId": null, "description": "<@ba.vup>+{def:0%} DEF\n<$ba.alter>Equipment Alteration: Consumes <@ba.vdown>10 DP to gain <@ba.vup>+{extra.atk:0%} ATK until skill ends\n<@ba.rem>Can use <$ba.alter>Equipment Alteration to activate skill when SP is full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_hadiya_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.9, "valueStr": null }, { "key": "extra.atk", "value": 0.9, "valueStr": null }, { "key": "retrigger_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Enhanced Desert Tactics", "rangeId": null, "description": "<@ba.vup>+{def:0%} DEF\n<$ba.alter>Equipment Alteration: Consumes <@ba.vdown>10 DP to gain <@ba.vup>+{extra.atk:0%} ATK until skill ends\n<@ba.rem>Can use <$ba.alter>Equipment Alteration to activate skill when SP is full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_hadiya_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 1.0, "valueStr": null }, { "key": "extra.atk", "value": 1.0, "valueStr": null }, { "key": "retrigger_cost", "value": 10.0, "valueStr": null } ] } ] }, "skchr_hadiya_2": { "skillId": "skchr_hadiya_2", "iconId": null, "hidden": false, "levels": [ { "name": "Blade of the Qarnsayf", "rangeId": "3-2", "description": "Consumes <@ba.vdown>10 DP to fuse sword and staff, gaining <@ba.vup>increased Attack Range, <@ba.vup>+{atk:0%} ATK, and attacking up to <@ba.vup>{attack@max_target:0} targets simultaneously; \nWhen skill is active, can spend <@ba.vdown>15 DP to activate <$ba.alter>Equipment Alteration, extending skill duration by <@ba.vup>15 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hadiya_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "retrigger_cost", "value": 15.0, "valueStr": null }, { "key": "extra.duration", "value": 15.0, "valueStr": null } ] }, { "name": "Blade of the Qarnsayf", "rangeId": "3-2", "description": "Consumes <@ba.vdown>10 DP to fuse sword and staff, gaining <@ba.vup>increased Attack Range, <@ba.vup>+{atk:0%} ATK, and attacking up to <@ba.vup>{attack@max_target:0} targets simultaneously; \nWhen skill is active, can spend <@ba.vdown>15 DP to activate <$ba.alter>Equipment Alteration, extending skill duration by <@ba.vup>15 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_hadiya_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "retrigger_cost", "value": 15.0, "valueStr": null }, { "key": "extra.duration", "value": 15.0, "valueStr": null } ] }, { "name": "Blade of the Qarnsayf", "rangeId": "3-2", "description": "Consumes <@ba.vdown>10 DP to fuse sword and staff, gaining <@ba.vup>increased Attack Range, <@ba.vup>+{atk:0%} ATK, and attacking up to <@ba.vup>{attack@max_target:0} targets simultaneously; \nWhen skill is active, can spend <@ba.vdown>15 DP to activate <$ba.alter>Equipment Alteration, extending skill duration by <@ba.vup>15 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_hadiya_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "retrigger_cost", "value": 15.0, "valueStr": null }, { "key": "extra.duration", "value": 15.0, "valueStr": null } ] }, { "name": "Blade of the Qarnsayf", "rangeId": "3-2", "description": "Consumes <@ba.vdown>10 DP to fuse sword and staff, gaining <@ba.vup>increased Attack Range, <@ba.vup>+{atk:0%} ATK, and attacking up to <@ba.vup>{attack@max_target:0} targets simultaneously; \nWhen skill is active, can spend <@ba.vdown>15 DP to activate <$ba.alter>Equipment Alteration, extending skill duration by <@ba.vup>15 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_hadiya_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "retrigger_cost", "value": 15.0, "valueStr": null }, { "key": "extra.duration", "value": 15.0, "valueStr": null } ] }, { "name": "Blade of the Qarnsayf", "rangeId": "3-2", "description": "Consumes <@ba.vdown>10 DP to fuse sword and staff, gaining <@ba.vup>increased Attack Range, <@ba.vup>+{atk:0%} ATK, and attacking up to <@ba.vup>{attack@max_target:0} targets simultaneously; \nWhen skill is active, can spend <@ba.vdown>15 DP to activate <$ba.alter>Equipment Alteration, extending skill duration by <@ba.vup>15 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_hadiya_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "retrigger_cost", "value": 15.0, "valueStr": null }, { "key": "extra.duration", "value": 15.0, "valueStr": null } ] }, { "name": "Blade of the Qarnsayf", "rangeId": "3-2", "description": "Consumes <@ba.vdown>10 DP to fuse sword and staff, gaining <@ba.vup>increased Attack Range, <@ba.vup>+{atk:0%} ATK, and attacking up to <@ba.vup>{attack@max_target:0} targets simultaneously; \nWhen skill is active, can spend <@ba.vdown>15 DP to activate <$ba.alter>Equipment Alteration, extending skill duration by <@ba.vup>15 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hadiya_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "retrigger_cost", "value": 15.0, "valueStr": null }, { "key": "extra.duration", "value": 15.0, "valueStr": null } ] }, { "name": "Blade of the Qarnsayf", "rangeId": "3-2", "description": "Consumes <@ba.vdown>10 DP to fuse sword and staff, gaining <@ba.vup>increased Attack Range, <@ba.vup>+{atk:0%} ATK, and attacking up to <@ba.vup>{attack@max_target:0} targets simultaneously; \nWhen skill is active, can spend <@ba.vdown>15 DP to activate <$ba.alter>Equipment Alteration, extending skill duration by <@ba.vup>15 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_hadiya_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "retrigger_cost", "value": 15.0, "valueStr": null }, { "key": "extra.duration", "value": 15.0, "valueStr": null } ] }, { "name": "Blade of the Qarnsayf", "rangeId": "3-2", "description": "Consumes <@ba.vdown>10 DP to fuse sword and staff, gaining <@ba.vup>increased Attack Range, <@ba.vup>+{atk:0%} ATK, and attacking up to <@ba.vup>{attack@max_target:0} targets simultaneously; \nWhen skill is active, can spend <@ba.vdown>15 DP to activate <$ba.alter>Equipment Alteration, extending skill duration by <@ba.vup>15 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_hadiya_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "retrigger_cost", "value": 15.0, "valueStr": null }, { "key": "extra.duration", "value": 15.0, "valueStr": null } ] }, { "name": "Blade of the Qarnsayf", "rangeId": "3-2", "description": "Consumes <@ba.vdown>10 DP to fuse sword and staff, gaining <@ba.vup>increased Attack Range, <@ba.vup>+{atk:0%} ATK, and attacking up to <@ba.vup>{attack@max_target:0} targets simultaneously; \nWhen skill is active, can spend <@ba.vdown>15 DP to activate <$ba.alter>Equipment Alteration, extending skill duration by <@ba.vup>15 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_hadiya_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.45, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "retrigger_cost", "value": 15.0, "valueStr": null }, { "key": "extra.duration", "value": 15.0, "valueStr": null } ] }, { "name": "Blade of the Qarnsayf", "rangeId": "3-2", "description": "Consumes <@ba.vdown>10 DP to fuse sword and staff, gaining <@ba.vup>increased Attack Range, <@ba.vup>+{atk:0%} ATK, and attacking up to <@ba.vup>{attack@max_target:0} targets simultaneously; \nWhen skill is active, can spend <@ba.vdown>15 DP to activate <$ba.alter>Equipment Alteration, extending skill duration by <@ba.vup>15 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_hadiya_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "retrigger_cost", "value": 15.0, "valueStr": null }, { "key": "extra.duration", "value": 15.0, "valueStr": null } ] } ] }, "skchr_bluep_1": { "skillId": "skchr_bluep_1", "iconId": null, "hidden": false, "levels": [ { "name": "Twinshot - Auto", "rangeId": null, "description": "The next attack hits 1 additional target for <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bluep_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Twinshot - Auto", "rangeId": null, "description": "The next attack hits 1 additional target for <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bluep_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Twinshot - Auto", "rangeId": null, "description": "The next attack hits 1 additional target for <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bluep_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Twinshot - Auto", "rangeId": null, "description": "The next attack hits 1 additional target for <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bluep_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Twinshot - Auto", "rangeId": null, "description": "The next attack hits 1 additional target for <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bluep_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Twinshot - Auto", "rangeId": null, "description": "The next attack hits 1 additional target for <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bluep_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Twinshot - Auto", "rangeId": null, "description": "The next attack hits 1 additional target for <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bluep_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Twinshot - Auto", "rangeId": null, "description": "The next attack hits 1 additional target for <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bluep_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Twinshot - Auto", "rangeId": null, "description": "The next attack hits 1 additional target for <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bluep_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Twinshot - Auto", "rangeId": null, "description": "The next attack hits 1 additional target for <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bluep_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_bluep_2": { "skillId": "skchr_bluep_2", "iconId": null, "hidden": false, "levels": [ { "name": "Venom Spray", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack hits <@ba.vup>2 additional targets.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bluep_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@times", "value": 1.0, "valueStr": null } ] }, { "name": "Venom Spray", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack hits <@ba.vup>2 additional targets.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bluep_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@times", "value": 1.0, "valueStr": null } ] }, { "name": "Venom Spray", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack hits <@ba.vup>2 additional targets.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bluep_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@times", "value": 1.0, "valueStr": null } ] }, { "name": "Venom Spray", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack hits <@ba.vup>2 additional targets.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bluep_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@times", "value": 1.0, 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"valueStr": null } ] }, { "name": "Counterflow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>3 times consecutively", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_swllow_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Counterflow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>3 times consecutively", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_swllow_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Counterflow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>3 times consecutively", 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<@ba.vup>{attack@max_target} targets simultaneously for <@ba.vup>{attack@times} times each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_asnipe_1", "duration": 24.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks <@ba.vup>{attack@max_target} targets simultaneously for <@ba.vup>{attack@times} times each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_asnipe_1", "duration": 24.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { 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"attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks <@ba.vup>{attack@max_target} targets simultaneously for <@ba.vup>{attack@times} times each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_asnipe_1", "duration": 25.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks <@ba.vup>{attack@max_target} targets simultaneously for <@ba.vup>{attack@times} times each", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_asnipe_1", "duration": 30.0, "blackboard": [ { "key": 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"maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aprl_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Precise Shooting", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aprl_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Precise Shooting", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aprl_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", 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"spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_aprl_2", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Flexible Camouflage", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%} and gain <$ba.camou>Camouflage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_aprl_2", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Flexible Camouflage", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%} and gain <$ba.camou>Camouflage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_aprl_2", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Flexible Camouflage", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%} and gain <$ba.camou>Camouflage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_aprl_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Flexible Camouflage", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%} and gain <$ba.camou>Camouflage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_aprl_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Flexible Camouflage", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%} and gain <$ba.camou>Camouflage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_aprl_2", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Flexible Camouflage", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%} and gain <$ba.camou>Camouflage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_aprl_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null } ] } ] }, "skchr_kroos2_1": { "skillId": "skchr_kroos2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Traceless", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times in a row and gain <$ba.camou>Camouflage", 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"levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_kroos2_1", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.16, "valueStr": null } ] }, { "name": "Traceless", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times in a row and gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_kroos2_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Traceless", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times in a row and gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_kroos2_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null } ] }, { "name": "Traceless", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times in a row and gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_kroos2_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null } ] }, { "name": "Traceless", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times in a row and gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_kroos2_1", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Traceless", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times in a row and gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_kroos2_1", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null } ] }, { "name": "Traceless", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times in a row and gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_kroos2_1", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null } ] }, { "name": "Traceless", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times in a row and gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kroos2_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] } ] }, "skchr_kroos2_2": { "skillId": "skchr_kroos2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Silencer", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly and attacks hit <@ba.vup>2 times in a row. After hitting a target <@ba.vup>{attack@max_stack_count} times, attacks hit <@ba.vup>4 times in a row for the remainder of the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kroos2_2", "duration": 22.0, "blackboard": [ { "key": "base_attack_time", "value": -0.15, "valueStr": null }, { "key": "attack@max_stack_count", "value": 40.0, "valueStr": null } ] }, { "name": "Silencer", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly and attacks hit <@ba.vup>2 times in a row. After hitting a target <@ba.vup>{attack@max_stack_count} times, attacks hit <@ba.vup>4 times in a row for the remainder of the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_kroos2_2", "duration": 22.0, "blackboard": [ { "key": "base_attack_time", "value": -0.15, "valueStr": null }, { "key": "attack@max_stack_count", "value": 40.0, "valueStr": null } ] }, { "name": "Silencer", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly and attacks hit <@ba.vup>2 times in a row. After hitting a target <@ba.vup>{attack@max_stack_count} times, attacks hit <@ba.vup>4 times in a row for the remainder of the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_kroos2_2", "duration": 22.0, "blackboard": [ { "key": "base_attack_time", "value": -0.15, "valueStr": null }, { "key": "attack@max_stack_count", "value": 40.0, "valueStr": null } ] }, { "name": "Silencer", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces and attacks hit <@ba.vup>2 times in a row. After hitting a target <@ba.vup>{attack@max_stack_count} times, attacks hit <@ba.vup>4 times in a row for the remainder of the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kroos2_2", "duration": 24.0, "blackboard": [ { "key": "base_attack_time", "value": -0.22, "valueStr": null }, { "key": "attack@max_stack_count", "value": 40.0, "valueStr": null } ] }, { "name": "Silencer", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces and attacks hit <@ba.vup>2 times in a row. After hitting a target <@ba.vup>{attack@max_stack_count} times, attacks hit <@ba.vup>4 times in a row for the remainder of the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_kroos2_2", "duration": 24.0, "blackboard": [ { "key": "base_attack_time", "value": -0.22, "valueStr": null }, { "key": "attack@max_stack_count", "value": 40.0, "valueStr": null } ] }, { "name": "Silencer", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces and attacks hit <@ba.vup>2 times in a row. After hitting a target <@ba.vup>{attack@max_stack_count} times, attacks hit <@ba.vup>4 times in a row for the remainder of the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_kroos2_2", "duration": 24.0, "blackboard": [ { "key": "base_attack_time", "value": -0.22, "valueStr": null }, { "key": "attack@max_stack_count", "value": 40.0, "valueStr": null } ] }, { "name": "Silencer", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces moderately and attacks hit <@ba.vup>2 times in a row. After hitting a target <@ba.vup>{attack@max_stack_count} times, attacks hit <@ba.vup>4 times in a row for the remainder of the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kroos2_2", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@max_stack_count", "value": 40.0, "valueStr": null } ] }, { "name": "Silencer", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces moderately and attacks hit <@ba.vup>2 times in a row. After hitting a target <@ba.vup>{attack@max_stack_count} times, attacks hit <@ba.vup>4 times in a row for the remainder of the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kroos2_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@max_stack_count", "value": 36.0, "valueStr": null } ] }, { "name": "Silencer", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces moderately and attacks hit <@ba.vup>2 times in a row. After hitting a target <@ba.vup>{attack@max_stack_count} times, attacks hit <@ba.vup>4 times in a row for the remainder of the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_kroos2_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@max_stack_count", "value": 32.0, "valueStr": null } ] }, { "name": "Silencer", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly and attacks hit <@ba.vup>2 times in a row. After hitting a target <@ba.vup>{attack@max_stack_count} times, attacks hit <@ba.vup>4 times in a row for the remainder of the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_kroos2_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": -0.375, "valueStr": null }, { "key": "attack@max_stack_count", "value": 32.0, "valueStr": null } ] } ] }, "skchr_inside_1": { "skillId": "skchr_inside_1", "iconId": null, "hidden": false, "levels": [ { "name": "'Don't Invite Trouble'", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_inside_1", "duration": 0.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "'Don't Invite Trouble'", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_inside_1", "duration": 0.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.75, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "'Don't Invite Trouble'", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_inside_1", "duration": 0.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "'Don't Invite Trouble'", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_inside_1", "duration": 0.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.85, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "'Don't Invite Trouble'", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_inside_1", "duration": 0.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "'Don't Invite Trouble'", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_inside_1", "duration": 0.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.95, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "'Don't Invite Trouble'", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_inside_1", "duration": 0.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "'Don't Invite Trouble'", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_inside_1", "duration": 0.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "'Don't Invite Trouble'", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_inside_1", "duration": 0.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "'Don't Invite Trouble'", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_inside_1", "duration": 0.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] } ] }, "skchr_inside_2": { "skillId": "skchr_inside_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Problem Solver'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_inside_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "'Problem Solver'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_inside_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "'Problem Solver'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_inside_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "'Problem Solver'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_inside_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "'Problem Solver'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_inside_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "'Problem Solver'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_inside_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "'Problem Solver'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_inside_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "'Problem Solver'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_inside_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "'Problem Solver'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_inside_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] }, { "name": "'Problem Solver'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_inside_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 14.0, "valueStr": null } ] } ] }, "skchr_meteo_1": { "skillId": "skchr_meteo_1", "iconId": null, "hidden": false, "levels": [ { "name": "Buckshot", "rangeId": null, "description": "Attack AoE <@ba.vup>expands for the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Buckshot", "rangeId": null, "description": "Attack AoE <@ba.vup>expands for the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Buckshot", "rangeId": null, "description": "Attack AoE <@ba.vup>expands for the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Buckshot", "rangeId": null, "description": "Attack AoE <@ba.vup>expands for the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Buckshot", "rangeId": null, "description": "Attack AoE <@ba.vup>expands for the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Buckshot", "rangeId": null, "description": "Attack AoE <@ba.vup>expands for the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Buckshot", "rangeId": null, "description": "Attack AoE <@ba.vup>expands for the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Buckshot", "rangeId": null, "description": "Attack AoE <@ba.vup>expands for the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Buckshot", "rangeId": null, "description": "Attack AoE <@ba.vup>expands for the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Buckshot", "rangeId": null, "description": "Attack AoE <@ba.vup>expands for the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.15, "valueStr": null } ] } ] }, "skchr_meteo_2": { "skillId": "skchr_meteo_2", "iconId": null, "hidden": false, "levels": [ { "name": "High-Explosive Shell", "rangeId": null, "description": "Immediately launches a firebomb, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to all hit targets within range and their DEF <@ba.vup>-{-def} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "def", "value": -130.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "High-Explosive Shell", "rangeId": null, "description": "Immediately launches a firebomb, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to all hit targets within range and their DEF <@ba.vup>-{-def} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "def", "value": -130.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "High-Explosive Shell", "rangeId": null, "description": "Immediately launches a firebomb, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to all hit targets within range and their DEF <@ba.vup>-{-def} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "def", "value": -130.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "High-Explosive Shell", "rangeId": null, "description": "Immediately launches a firebomb, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to all hit targets within range and their DEF <@ba.vup>-{-def} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "def", "value": -170.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "High-Explosive Shell", "rangeId": null, "description": "Immediately launches a firebomb, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to all hit targets within range and their DEF <@ba.vup>-{-def} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "def", "value": -170.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "High-Explosive Shell", "rangeId": null, "description": "Immediately launches a firebomb, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to all hit targets within range and their DEF <@ba.vup>-{-def} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "def", "value": -170.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "High-Explosive Shell", "rangeId": null, "description": "Immediately launches a firebomb, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to all hit targets within range and their DEF <@ba.vup>-{-def} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "def", "value": -210.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "High-Explosive Shell", "rangeId": null, "description": "Immediately launches a firebomb, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to all hit targets within range and their DEF <@ba.vup>-{-def} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "def", "value": -250.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "High-Explosive Shell", "rangeId": null, "description": "Immediately launches a firebomb, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to all hit targets within range and their DEF <@ba.vup>-{-def} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "def", "value": -290.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "High-Explosive Shell", "rangeId": null, "description": "Immediately launches a firebomb, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to all hit targets within range and their DEF <@ba.vup>-{-def} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_meteo_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "def", "value": -330.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] } ] }, "skchr_sesa_2": { "skillId": "skchr_sesa_2", "iconId": null, "hidden": false, "levels": [ { "name": "Delayed Concussive Parts", "rangeId": null, "description": "Attacks turn into delayed detonation grenades that deal <@ba.vup>{attack@atk_scale:0%} Physical damage, and decrease the ASPD of enemies hit by <@ba.vup>-{-attack@attack_speed} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sesa_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@attack_speed", "value": -3.0, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Delayed Concussive Parts", "rangeId": null, "description": "Attacks turn into delayed detonation grenades that deal <@ba.vup>{attack@atk_scale:0%} Physical damage, and decrease the ASPD of enemies hit by <@ba.vup>-{-attack@attack_speed} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sesa_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.75, "valueStr": null }, { "key": "attack@attack_speed", "value": -3.0, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Delayed Concussive Parts", "rangeId": null, "description": "Attacks turn into delayed detonation grenades that deal <@ba.vup>{attack@atk_scale:0%} Physical damage, and decrease the ASPD of enemies hit by <@ba.vup>-{-attack@attack_speed} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sesa_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@attack_speed", "value": -3.0, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Delayed Concussive Parts", "rangeId": null, "description": "Attacks turn into delayed detonation grenades that deal <@ba.vup>{attack@atk_scale:0%} Physical damage, and decrease the ASPD of enemies hit by <@ba.vup>-{-attack@attack_speed} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_sesa_2", "duration": 26.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@attack_speed", "value": -6.0, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Delayed Concussive Parts", "rangeId": null, "description": "Attacks turn into delayed detonation grenades that deal <@ba.vup>{attack@atk_scale:0%} Physical damage, and decrease the ASPD of enemies hit by <@ba.vup>-{-attack@attack_speed} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_sesa_2", "duration": 26.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.95, "valueStr": null }, { "key": "attack@attack_speed", "value": -6.0, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Delayed Concussive Parts", "rangeId": null, "description": "Attacks turn into delayed detonation grenades that deal <@ba.vup>{attack@atk_scale:0%} Physical damage, and decrease the ASPD of enemies hit by <@ba.vup>-{-attack@attack_speed} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_sesa_2", "duration": 26.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@attack_speed", "value": -6.0, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Delayed Concussive Parts", "rangeId": null, "description": "Attacks turn into delayed detonation grenades that deal <@ba.vup>{attack@atk_scale:0%} Physical damage, and decrease the ASPD of enemies hit by <@ba.vup>-{-attack@attack_speed} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_sesa_2", "duration": 27.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@attack_speed", "value": -10.0, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Delayed Concussive Parts", "rangeId": null, "description": "Attacks turn into delayed detonation grenades that deal <@ba.vup>{attack@atk_scale:0%} Physical damage, and decrease the ASPD of enemies hit by <@ba.vup>-{-attack@attack_speed} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_sesa_2", "duration": 28.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@attack_speed", "value": -13.0, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Delayed Concussive Parts", "rangeId": null, "description": "Attacks turn into delayed detonation grenades that deal <@ba.vup>{attack@atk_scale:0%} Physical damage, and decrease the ASPD of enemies hit by <@ba.vup>-{-attack@attack_speed} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_sesa_2", "duration": 29.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@attack_speed", "value": -16.0, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Delayed Concussive Parts", "rangeId": null, "description": "Attacks turn into delayed detonation grenades that deal <@ba.vup>{attack@atk_scale:0%} Physical damage, and decrease the ASPD of enemies hit by <@ba.vup>-{-attack@attack_speed} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sesa_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@attack_speed", "value": -20.0, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] } ] }, "skchr_bdhkgt_1": { "skillId": "skchr_bdhkgt_1", "iconId": null, "hidden": false, "levels": [ { "name": "Seeking a Path", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Seeking a Path", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Seeking a Path", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Seeking a Path", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Seeking a Path", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Seeking a Path", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Seeking a Path", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Seeking a Path", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Seeking a Path", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Seeking a Path", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] } ] }, "skchr_bdhkgt_2": { "skillId": "skchr_bdhkgt_2", "iconId": null, "hidden": false, "levels": [ { "name": "Dust of Days Past", "rangeId": null, "description": "Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and causes them to have <@ba.vup>-{-move_speed:0%} Movement Speed.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "projectile_range", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "slow_down_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Dust of Days Past", "rangeId": null, "description": "Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and causes them to have <@ba.vup>-{-move_speed:0%} Movement Speed.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "projectile_range", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "slow_down_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Dust of Days Past", "rangeId": null, "description": "Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and causes them to have <@ba.vup>-{-move_speed:0%} Movement Speed.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.95, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "projectile_range", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "slow_down_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Dust of Days Past", "rangeId": null, "description": "Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and causes them to have <@ba.vup>-{-move_speed:0%} Movement Speed.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "projectile_range", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "slow_down_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Dust of Days Past", "rangeId": null, "description": "Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and causes them to have <@ba.vup>-{-move_speed:0%} Movement Speed.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "projectile_range", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "slow_down_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Dust of Days Past", "rangeId": null, "description": "Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and causes them to have <@ba.vup>-{-move_speed:0%} Movement Speed.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "projectile_range", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "slow_down_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Dust of Days Past", "rangeId": null, "description": "Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and causes them to have <@ba.vup>-{-move_speed:0%} Movement Speed.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "projectile_range", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "slow_down_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Dust of Days Past", "rangeId": null, "description": "Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and causes them to have <@ba.vup>-{-move_speed:0%} Movement Speed.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "projectile_range", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "slow_down_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Dust of Days Past", "rangeId": null, "description": "Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and causes them to have <@ba.vup>-{-move_speed:0%} Movement Speed.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "projectile_range", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "slow_down_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Dust of Days Past", "rangeId": null, "description": "Stops attacking and throws a chakram, which stops at the target location. Splash area increases, and chakram deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and causes them to have <@ba.vup>-{-move_speed:0%} Movement Speed.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bdhkgt_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "projectile_range", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "slow_down_duration", "value": 1.0, "valueStr": null } ] } ] }, "skchr_excu_1": { "skillId": "skchr_excu_1", "iconId": null, "hidden": false, "levels": [ { "name": "Muzzle's Elegy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_excu_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Muzzle's Elegy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_excu_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Muzzle's Elegy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_excu_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Muzzle's Elegy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_excu_1", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Muzzle's Elegy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_excu_1", "duration": 29.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Muzzle's Elegy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_excu_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Muzzle's Elegy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_excu_1", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Muzzle's Elegy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_excu_1", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null } ] }, { "name": "Muzzle's Elegy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_excu_1", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Muzzle's Elegy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_excu_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] } ] }, "skchr_excu_2": { "skillId": "skchr_excu_2", "iconId": null, "hidden": false, "levels": [ { "name": "Final Journey", "rangeId": null, "description": "Normal attacks strike twice, and the attack interval <@ba.vup> is slightly shortened", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_excu_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null } ] }, { "name": "Final Journey", "rangeId": null, "description": "Normal attacks strike twice, and the attack interval <@ba.vup> is slightly shortened", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 79, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_excu_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null } ] }, { "name": "Final Journey", "rangeId": null, "description": "Normal attacks strike twice, and the attack interval <@ba.vup> is slightly shortened", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_excu_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null } ] }, { "name": "Final Journey", "rangeId": null, "description": "Normal attacks strike twice, and the attack interval <@ba.vup> is shortened by a small amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 77, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_excu_2", "duration": 16.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Final Journey", "rangeId": null, "description": "Normal attacks strike twice, and the attack interval <@ba.vup> is shortened by a small amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_excu_2", "duration": 16.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Final Journey", "rangeId": null, "description": "Normal attacks strike twice, and the attack interval <@ba.vup> is shortened by a small amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_excu_2", "duration": 16.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Final Journey", "rangeId": null, "description": "Normal attacks strike twice, and the attack interval <@ba.vup> is moderately shortened", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_excu_2", "duration": 17.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null } ] }, { "name": "Final Journey", "rangeId": null, "description": "Normal attacks strike twice, and the attack interval <@ba.vup> is moderately shortened", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 73, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_excu_2", "duration": 18.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null } ] }, { "name": "Final Journey", "rangeId": null, "description": "Normal attacks strike twice, and the attack interval <@ba.vup> is significantly shortened", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 72, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_excu_2", "duration": 19.0, "blackboard": [ { "key": "base_attack_time", "value": -0.9, "valueStr": null } ] }, { "name": "Final Journey", "rangeId": null, "description": "Normal attacks strike twice, and the attack interval <@ba.vup> is significantly shortened", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_excu_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": -0.9, "valueStr": null } ] } ] }, "skchr_aosta_2": { "skillId": "skchr_aosta_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shadow Nails", "rangeId": null, "description": "Attack Interval <@ba.vup>increases, ATK <@ba.vup>+{atk:0%} and every attack <$ba.root>Binds the targets for <@ba.vup>{attack@frozen_duration} seconds. The damage multiplier of this unit's Talent is doubled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_aosta_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@frozen_duration", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Shadow Nails", "rangeId": null, "description": "Attack Interval <@ba.vup>increases, ATK <@ba.vup>+{atk:0%} and every attack <$ba.root>Binds the targets for <@ba.vup>{attack@frozen_duration} seconds. The damage multiplier of this unit's Talent is doubled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_aosta_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@frozen_duration", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Shadow Nails", "rangeId": null, "description": "Attack Interval <@ba.vup>increases, ATK <@ba.vup>+{atk:0%} and every attack <$ba.root>Binds the targets for <@ba.vup>{attack@frozen_duration} seconds. The damage multiplier of this unit's Talent is doubled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_aosta_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@frozen_duration", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Shadow Nails", "rangeId": null, "description": "Attack Interval <@ba.vup>increases, ATK <@ba.vup>+{atk:0%} and every attack <$ba.root>Binds the targets for <@ba.vup>{attack@frozen_duration} seconds. The damage multiplier of this unit's Talent is doubled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_aosta_2", "duration": 21.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Shadow Nails", "rangeId": null, "description": "Attack Interval <@ba.vup>increases, ATK <@ba.vup>+{atk:0%} and every attack <$ba.root>Binds the targets for <@ba.vup>{attack@frozen_duration} seconds. The damage multiplier of this unit's Talent is doubled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_aosta_2", "duration": 21.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Shadow Nails", "rangeId": null, "description": "Attack Interval <@ba.vup>increases, ATK <@ba.vup>+{atk:0%} and every attack <$ba.root>Binds the targets for <@ba.vup>{attack@frozen_duration} seconds. The damage multiplier of this unit's Talent is doubled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_aosta_2", "duration": 21.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Shadow Nails", "rangeId": null, "description": "Attack Interval <@ba.vup>increases, ATK <@ba.vup>+{atk:0%} and every attack <$ba.root>Binds the targets for <@ba.vup>{attack@frozen_duration} seconds. The damage multiplier of this unit's Talent is doubled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_aosta_2", "duration": 22.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.2, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Shadow Nails", "rangeId": null, "description": "Attack Interval <@ba.vup>increases, ATK <@ba.vup>+{atk:0%} and every attack <$ba.root>Binds the targets for <@ba.vup>{attack@frozen_duration} seconds. The damage multiplier of this unit's Talent is doubled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_aosta_2", "duration": 23.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.2, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Shadow Nails", "rangeId": null, "description": "Attack Interval <@ba.vup>increases, ATK <@ba.vup>+{atk:0%} and every attack <$ba.root>Binds the targets for <@ba.vup>{attack@frozen_duration} seconds. The damage multiplier of this unit's Talent is doubled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_aosta_2", "duration": 24.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.2, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Shadow Nails", "rangeId": null, "description": "Attack Interval <@ba.vup>increases, ATK <@ba.vup>+{atk:0%} and every attack <$ba.root>Binds the targets for <@ba.vup>{attack@frozen_duration} seconds. The damage multiplier of this unit's Talent is doubled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_aosta_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_kichi_1": { "skillId": "skchr_kichi_1", "iconId": null, "hidden": false, "levels": [ { "name": "Irasshaimase!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%} after every attack, stacks up to <@ba.vup>{max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kichi_1", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Irasshaimase!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%} after every attack, stacks up to <@ba.vup>{max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kichi_1", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.12, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Irasshaimase!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%} after every attack, stacks up to <@ba.vup>{max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kichi_1", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Irasshaimase!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%} after every attack, stacks up to <@ba.vup>{max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kichi_1", "duration": 33.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Irasshaimase!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%} after every attack, stacks up to <@ba.vup>{max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kichi_1", "duration": 33.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.17, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Irasshaimase!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%} after every attack, stacks up to <@ba.vup>{max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kichi_1", "duration": 33.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Irasshaimase!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%} after every attack, stacks up to <@ba.vup>{max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kichi_1", "duration": 36.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Irasshaimase!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%} after every attack, stacks up to <@ba.vup>{max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kichi_1", "duration": 38.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Irasshaimase!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%} after every attack, stacks up to <@ba.vup>{max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kichi_1", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Irasshaimase!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%} after every attack, stacks up to <@ba.vup>{max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kichi_1", "duration": 42.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] } ] }, "skchr_kichi_2": { "skillId": "skchr_kichi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Lucky Star, Shining Bright!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; when attacking, cycle through the following effects to be dealt on hit: <$ba.sluggish>Slow for <@ba.vup>{attack@unmoveable}s, <$ba.root>Bind for <@ba.vup>{attack@sluggish}s, <$ba.stun>Stun for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_kichi_2", "duration": 24.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@unmoveable", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Lucky Star, Shining Bright!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; when attacking, cycle through the following effects to be dealt on hit: <$ba.sluggish>Slow for <@ba.vup>{attack@unmoveable}s, <$ba.root>Bind for <@ba.vup>{attack@sluggish}s, <$ba.stun>Stun for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_kichi_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@unmoveable", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Lucky Star, Shining Bright!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; when attacking, cycle through the following effects to be dealt on hit: <$ba.sluggish>Slow for <@ba.vup>{attack@unmoveable}s, <$ba.root>Bind for <@ba.vup>{attack@sluggish}s, <$ba.stun>Stun for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_kichi_2", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@unmoveable", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Lucky Star, Shining Bright!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; when attacking, cycle through the following effects to be dealt on hit: <$ba.sluggish>Slow for <@ba.vup>{attack@unmoveable}s, <$ba.root>Bind for <@ba.vup>{attack@sluggish}s, <$ba.stun>Stun for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_kichi_2", "duration": 27.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@unmoveable", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Lucky Star, Shining Bright!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; when attacking, cycle through the following effects to be dealt on hit: <$ba.sluggish>Slow for <@ba.vup>{attack@unmoveable}s, <$ba.root>Bind for <@ba.vup>{attack@sluggish}s, <$ba.stun>Stun for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kichi_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@unmoveable", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Lucky Star, Shining Bright!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; when attacking, cycle through the following effects to be dealt on hit: <$ba.sluggish>Slow for <@ba.vup>{attack@unmoveable}s, <$ba.root>Bind for <@ba.vup>{attack@sluggish}s, <$ba.stun>Stun for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_kichi_2", "duration": 29.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@unmoveable", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Lucky Star, Shining Bright!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; when attacking, cycle through the following effects to be dealt on hit: <$ba.sluggish>Slow for <@ba.vup>{attack@unmoveable}s, <$ba.root>Bind for <@ba.vup>{attack@sluggish}s, <$ba.stun>Stun for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_kichi_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@unmoveable", "value": 1.3, "valueStr": null }, { "key": "attack@sluggish", "value": 1.3, "valueStr": null }, { "key": "attack@stun", "value": 1.3, "valueStr": null } ] }, { "name": "Lucky Star, Shining Bright!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; when attacking, cycle through the following effects to be dealt on hit: <$ba.sluggish>Slow for <@ba.vup>{attack@unmoveable}s, <$ba.root>Bind for <@ba.vup>{attack@sluggish}s, <$ba.stun>Stun for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_kichi_2", "duration": 31.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@unmoveable", "value": 1.3, "valueStr": null }, { "key": "attack@sluggish", "value": 1.3, "valueStr": null }, { "key": "attack@stun", "value": 1.3, "valueStr": null } ] }, { "name": "Lucky Star, Shining Bright!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; when attacking, cycle through the following effects to be dealt on hit: <$ba.sluggish>Slow for <@ba.vup>{attack@unmoveable}s, <$ba.root>Bind for <@ba.vup>{attack@sluggish}s, <$ba.stun>Stun for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_kichi_2", "duration": 33.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@unmoveable", "value": 1.3, "valueStr": null }, { "key": "attack@sluggish", "value": 1.3, "valueStr": null }, { "key": "attack@stun", "value": 1.3, "valueStr": null } ] }, { "name": "Lucky Star, Shining Bright!", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; when attacking, cycle through the following effects to be dealt on hit: <$ba.sluggish>Slow for <@ba.vup>{attack@unmoveable}s, <$ba.root>Bind for <@ba.vup>{attack@sluggish}s, <$ba.stun>Stun for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_kichi_2", "duration": 36.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@unmoveable", "value": 1.5, "valueStr": null }, { "key": "attack@sluggish", "value": 1.5, "valueStr": null }, { "key": "attack@stun", "value": 1.5, "valueStr": null } ] } ] }, "skchr_skybx_1": { "skillId": "skchr_skybx_1", "iconId": null, "hidden": false, "levels": [ { "name": "Gunpowder Soiree", "rangeId": null, "description": "The next attack throws an Originium bomb with <@ba.vup>expanded AoE, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skybx_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Gunpowder Soiree", "rangeId": null, "description": "The next attack throws an Originium bomb with <@ba.vup>expanded AoE, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skybx_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Gunpowder Soiree", "rangeId": null, "description": "The next attack throws an Originium bomb with <@ba.vup>expanded AoE, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skybx_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Gunpowder Soiree", "rangeId": null, "description": "The next attack throws an Originium bomb with <@ba.vup>expanded AoE, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skybx_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Gunpowder Soiree", "rangeId": null, "description": "The next attack throws an Originium bomb with <@ba.vup>expanded AoE, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skybx_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Gunpowder Soiree", "rangeId": null, "description": "The next attack throws an Originium bomb with <@ba.vup>expanded AoE, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skybx_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Gunpowder Soiree", "rangeId": null, "description": "The next attack throws an Originium bomb with <@ba.vup>expanded AoE, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skybx_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null } ] }, { "name": "Gunpowder Soiree", "rangeId": null, "description": "The next attack throws an Originium bomb with <@ba.vup>expanded AoE, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skybx_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null } ] }, { "name": "Gunpowder Soiree", "rangeId": null, "description": "The next attack throws an Originium bomb with <@ba.vup>expanded AoE, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skybx_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null } ] }, { "name": "Gunpowder Soiree", "rangeId": null, "description": "The next attack throws an Originium bomb with <@ba.vup>expanded AoE, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skybx_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null } ] } ] }, "skchr_skybx_2": { "skillId": "skchr_skybx_2", "iconId": null, "hidden": false, "levels": [ { "name": "EMP Benefaction", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands; when attacking, increases ATK to <@ba.vup>{attack@atk_scale:0%}\n<$ba.overdrive>Overload: if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants <@ba.vup>{attack@trigger_time} ammo, can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_skybx_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "EMP Benefaction", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands; when attacking, increases ATK to <@ba.vup>{attack@atk_scale:0%}\n<$ba.overdrive>Overload: if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants <@ba.vup>{attack@trigger_time} ammo, can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_skybx_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "EMP Benefaction", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands; when attacking, increases ATK to <@ba.vup>{attack@atk_scale:0%}\n<$ba.overdrive>Overload: if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants <@ba.vup>{attack@trigger_time} ammo, can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_skybx_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "EMP Benefaction", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands; when attacking, increases ATK to <@ba.vup>{attack@atk_scale:0%}\n<$ba.overdrive>Overload: if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants <@ba.vup>{attack@trigger_time} ammo, can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_skybx_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "EMP Benefaction", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands; when attacking, increases ATK to <@ba.vup>{attack@atk_scale:0%}\n<$ba.overdrive>Overload: if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants <@ba.vup>{attack@trigger_time} ammo, can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_skybx_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "EMP Benefaction", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands; when attacking, increases ATK to <@ba.vup>{attack@atk_scale:0%}\n<$ba.overdrive>Overload: if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants <@ba.vup>{attack@trigger_time} ammo, can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skybx_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "EMP Benefaction", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands; when attacking, increases ATK to <@ba.vup>{attack@atk_scale:0%}\n<$ba.overdrive>Overload: if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants <@ba.vup>{attack@trigger_time} ammo, can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_skybx_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "EMP Benefaction", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands; when attacking, increases ATK to <@ba.vup>{attack@atk_scale:0%}\n<$ba.overdrive>Overload: if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants <@ba.vup>{attack@trigger_time} ammo, can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_skybx_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "EMP Benefaction", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands; when attacking, increases ATK to <@ba.vup>{attack@atk_scale:0%}\n<$ba.overdrive>Overload: if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants <@ba.vup>{attack@trigger_time} ammo, can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_skybx_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "EMP Benefaction", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands; when attacking, increases ATK to <@ba.vup>{attack@atk_scale:0%}\n<$ba.overdrive>Overload: if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants <@ba.vup>{attack@trigger_time} ammo, can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_skybx_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] } ] }, "skchr_serum_1": { "skillId": "skchr_serum_1", "iconId": null, "hidden": false, "levels": [ { "name": "Focus Overload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. <@ba.rem>Corroserum is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_serum_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Focus Overload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. <@ba.rem>Corroserum is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_serum_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Focus Overload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. <@ba.rem>Corroserum is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_serum_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Focus Overload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. <@ba.rem>Corroserum is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_serum_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Focus Overload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. <@ba.rem>Corroserum is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_serum_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Focus Overload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. <@ba.rem>Corroserum is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_serum_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Focus Overload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. <@ba.rem>Corroserum is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_serum_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Focus Overload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. <@ba.rem>Corroserum is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_serum_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Focus Overload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. <@ba.rem>Corroserum is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_serum_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Focus Overload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. <@ba.rem>Corroserum is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_serum_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] } ] }, "skchr_serum_2": { "skillId": "skchr_serum_2", "iconId": null, "hidden": false, "levels": [ { "name": "Conductive Corrosive Blast", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks silence the targets for <@ba.vup>{attack@silence} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_serum_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@silence", "value": 3.0, "valueStr": null } ] }, { "name": "Conductive Corrosive Blast", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks silence the targets for <@ba.vup>{attack@silence} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_serum_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@silence", "value": 3.0, "valueStr": null } ] }, { "name": "Conductive Corrosive Blast", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks silence the targets for <@ba.vup>{attack@silence} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_serum_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@silence", "value": 3.0, "valueStr": null } ] }, { "name": "Conductive Corrosive Blast", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks silence the targets for <@ba.vup>{attack@silence} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_serum_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@silence", "value": 3.2, "valueStr": null } ] }, { "name": "Conductive Corrosive Blast", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks silence the targets for <@ba.vup>{attack@silence} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_serum_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@silence", "value": 3.2, "valueStr": null } ] }, { "name": "Conductive Corrosive Blast", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks silence the targets for <@ba.vup>{attack@silence} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_serum_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@silence", "value": 3.2, "valueStr": null } ] }, { "name": "Conductive Corrosive Blast", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks silence the targets for <@ba.vup>{attack@silence} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_serum_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@silence", "value": 3.5, "valueStr": null } ] }, { "name": "Conductive Corrosive Blast", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks silence the targets for <@ba.vup>{attack@silence} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_serum_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@silence", "value": 4.0, "valueStr": null } ] }, { "name": "Conductive Corrosive Blast", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks silence the targets for <@ba.vup>{attack@silence} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_serum_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@silence", "value": 4.5, "valueStr": null } ] }, { "name": "Conductive Corrosive Blast", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks silence the targets for <@ba.vup>{attack@silence} seconds\n<@ba.rem>Can manually deactivate skill (skill can be deactivated at will)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_serum_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 5.0, "valueStr": null } ] } ] }, "skchr_aroma_1": { "skillId": "skchr_aroma_1", "iconId": null, "hidden": false, "levels": [ { "name": "Power Cleaning", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, plus an additional <@ba.vup>{atk_scale_to_fly:0%} ATK as Arts damage to aerial enemies.\n<@ba.rem>Can store up to 2 charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aroma_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "atk_scale_to_fly", "value": 0.4, "valueStr": null } ] }, { "name": "Power Cleaning", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, plus an additional <@ba.vup>{atk_scale_to_fly:0%} ATK as Arts damage to aerial enemies.\n<@ba.rem>Can store up to 2 charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aroma_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "atk_scale_to_fly", "value": 0.45, "valueStr": null } ] }, { "name": "Power Cleaning", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, plus an additional <@ba.vup>{atk_scale_to_fly:0%} ATK as Arts damage to aerial enemies.\n<@ba.rem>Can store up to 2 charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aroma_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "atk_scale_to_fly", "value": 0.5, "valueStr": null } ] }, { "name": "Power Cleaning", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, plus an additional <@ba.vup>{atk_scale_to_fly:0%} ATK as Arts damage to aerial enemies.\n<@ba.rem>Can store up to 2 charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aroma_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "atk_scale_to_fly", "value": 0.55, "valueStr": null } ] }, { "name": "Power Cleaning", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, plus an additional <@ba.vup>{atk_scale_to_fly:0%} ATK as Arts damage to aerial enemies.\n<@ba.rem>Can store up to 2 charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aroma_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "atk_scale_to_fly", "value": 0.6, "valueStr": null } ] }, { "name": "Power Cleaning", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, plus an additional <@ba.vup>{atk_scale_to_fly:0%} ATK as Arts damage to aerial enemies.\n<@ba.rem>Can store up to 2 charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aroma_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "atk_scale_to_fly", "value": 0.65, "valueStr": null } ] }, { "name": "Power Cleaning", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, plus an additional <@ba.vup>{atk_scale_to_fly:0%} ATK as Arts damage to aerial enemies.\n<@ba.rem>Can store up to 2 charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aroma_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "atk_scale_to_fly", "value": 0.7, "valueStr": null } ] }, { "name": "Power Cleaning", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, plus an additional <@ba.vup>{atk_scale_to_fly:0%} ATK as Arts damage to aerial enemies.\n<@ba.rem>Can store up to 2 charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aroma_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "atk_scale_to_fly", "value": 0.75, "valueStr": null } ] }, { "name": "Power Cleaning", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, plus an additional <@ba.vup>{atk_scale_to_fly:0%} ATK as Arts damage to aerial enemies.\n<@ba.rem>Can store up to 2 charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aroma_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "atk_scale_to_fly", "value": 0.8, "valueStr": null } ] }, { "name": "Power Cleaning", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, plus an additional <@ba.vup>{atk_scale_to_fly:0%} ATK as Arts damage to aerial enemies.\n<@ba.rem>Can store up to 2 charges.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aroma_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "atk_scale_to_fly", "value": 0.9, "valueStr": null } ] } ] }, "skchr_aroma_2": { "skillId": "skchr_aroma_2", "iconId": null, "hidden": false, "levels": [ { "name": "Caution! Wet Floor!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and deals <@ba.vup>{attack@atk_scale_when_fly_finish:0%} ATK as Arts damage to Levitated enemies within range when they fall back to the ground.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_aroma_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_when_fly_finish", "value": 0.5, "valueStr": null }, { "key": "attack@duration", "value": 15.0, "valueStr": null } ] }, { "name": "Caution! Wet Floor!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and deals <@ba.vup>{attack@atk_scale_when_fly_finish:0%} ATK as Arts damage to Levitated enemies within range when they fall back to the ground.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_aroma_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@atk_scale_when_fly_finish", "value": 0.55, "valueStr": null }, { "key": "attack@duration", "value": 15.0, "valueStr": null } ] }, { "name": "Caution! Wet Floor!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and deals <@ba.vup>{attack@atk_scale_when_fly_finish:0%} ATK as Arts damage to Levitated enemies within range when they fall back to the ground.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_aroma_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@atk_scale_when_fly_finish", "value": 0.6, "valueStr": null }, { "key": "attack@duration", "value": 15.0, "valueStr": null } ] }, { "name": "Caution! Wet Floor!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and deals <@ba.vup>{attack@atk_scale_when_fly_finish:0%} ATK as Arts damage to Levitated enemies within range when they fall back to the ground.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_aroma_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@atk_scale_when_fly_finish", "value": 0.65, "valueStr": null }, { "key": "attack@duration", "value": 15.0, "valueStr": null } ] }, { "name": "Caution! Wet Floor!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and deals <@ba.vup>{attack@atk_scale_when_fly_finish:0%} ATK as Arts damage to Levitated enemies within range when they fall back to the ground.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_aroma_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale_when_fly_finish", "value": 0.7, "valueStr": null }, { "key": "attack@duration", "value": 15.0, "valueStr": null } ] }, { "name": "Caution! Wet Floor!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and deals <@ba.vup>{attack@atk_scale_when_fly_finish:0%} ATK as Arts damage to Levitated enemies within range when they fall back to the ground.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_aroma_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@atk_scale_when_fly_finish", "value": 0.75, "valueStr": null }, { "key": "attack@duration", "value": 15.0, "valueStr": null } ] }, { "name": "Caution! Wet Floor!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and deals <@ba.vup>{attack@atk_scale_when_fly_finish:0%} ATK as Arts damage to Levitated enemies within range when they fall back to the ground.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_aroma_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale_when_fly_finish", "value": 0.8, "valueStr": null }, { "key": "attack@duration", "value": 15.0, "valueStr": null } ] }, { "name": "Caution! Wet Floor!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and deals <@ba.vup>{attack@atk_scale_when_fly_finish:0%} ATK as Arts damage to Levitated enemies within range when they fall back to the ground.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_aroma_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@atk_scale_when_fly_finish", "value": 0.9, "valueStr": null }, { "key": "attack@duration", "value": 15.0, "valueStr": null } ] }, { "name": "Caution! Wet Floor!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and deals <@ba.vup>{attack@atk_scale_when_fly_finish:0%} ATK as Arts damage to Levitated enemies within range when they fall back to the ground.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_aroma_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "attack@atk_scale_when_fly_finish", "value": 1.0, "valueStr": null }, { "key": "attack@duration", "value": 15.0, "valueStr": null } ] }, { "name": "Caution! Wet Floor!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and deals <@ba.vup>{attack@atk_scale_when_fly_finish:0%} ATK as Arts damage to Levitated enemies within range when they fall back to the ground.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_aroma_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_when_fly_finish", "value": 1.1, "valueStr": null }, { "key": "attack@duration", "value": 15.0, "valueStr": null } ] } ] }, "skchr_amiya_2": { "skillId": "skchr_amiya_2", "iconId": null, "hidden": false, "levels": [ { "name": "Spirit Burst", "rangeId": null, "description": "Fires <@ba.vup>{attack@times} times with <@ba.vup>{attack@atk_scale:0%} ATK when attacking and attacks random targets within Attack Range\n<@ba.rem>Automatically activated; Amiya is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.33, "valueStr": null }, { "key": "attack@times", "value": 6.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Spirit Burst", "rangeId": null, "description": "Fires <@ba.vup>{attack@times} times with <@ba.vup>{attack@atk_scale:0%} ATK when attacking and attacks random targets within Attack Range\n<@ba.rem>Automatically activated; Amiya is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@times", "value": 6.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Spirit Burst", "rangeId": null, "description": "Fires <@ba.vup>{attack@times} times with <@ba.vup>{attack@atk_scale:0%} ATK when attacking and attacks random targets within Attack Range\n<@ba.rem>Automatically activated; Amiya is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.37, "valueStr": null }, { "key": "attack@times", "value": 6.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Spirit Burst", "rangeId": null, "description": "Fires <@ba.vup>{attack@times} times with <@ba.vup>{attack@atk_scale:0%} ATK when attacking and attacks random targets within Attack Range\n<@ba.rem>Automatically activated; Amiya is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.39, "valueStr": null }, { "key": "attack@times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Spirit Burst", "rangeId": null, "description": "Fires <@ba.vup>{attack@times} times with <@ba.vup>{attack@atk_scale:0%} ATK when attacking and attacks random targets within Attack Range\n<@ba.rem>Automatically activated; Amiya is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.41, "valueStr": null }, { "key": "attack@times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Spirit Burst", "rangeId": null, "description": "Fires <@ba.vup>{attack@times} times with <@ba.vup>{attack@atk_scale:0%} ATK when attacking and attacks random targets within Attack Range\n<@ba.rem>Automatically activated; Amiya is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.43, "valueStr": null }, { "key": "attack@times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Spirit Burst", "rangeId": null, "description": "Fires <@ba.vup>{attack@times} times with <@ba.vup>{attack@atk_scale:0%} ATK when attacking and attacks random targets within Attack Range\n<@ba.rem>Automatically activated; Amiya is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.45, "valueStr": null }, { "key": "attack@times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Spirit Burst", "rangeId": null, "description": "Fires <@ba.vup>{attack@times} times with <@ba.vup>{attack@atk_scale:0%} ATK when attacking and attacks random targets within Attack Range\n<@ba.rem>Automatically activated; Amiya is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "attack@times", "value": 8.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Spirit Burst", "rangeId": null, "description": "Fires <@ba.vup>{attack@times} times with <@ba.vup>{attack@atk_scale:0%} ATK when attacking and attacks random targets within Attack Range\n<@ba.rem>Automatically activated; Amiya is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.55, "valueStr": null }, { "key": "attack@times", "value": 8.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] }, { "name": "Spirit Burst", "rangeId": null, "description": "Fires <@ba.vup>{attack@times} times with <@ba.vup>{attack@atk_scale:0%} ATK when attacking and attacks random targets within Attack Range\n<@ba.rem>Automatically activated; Amiya is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_2", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@times", "value": 8.0, "valueStr": null }, { "key": "stun", "value": 10.0, "valueStr": null } ] } ] }, "skchr_amiya_3": { "skillId": "skchr_amiya_3", "iconId": null, "hidden": false, "levels": [ { "name": "Chimera", "rangeId": "3-4", "description": "ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}, Range <@ba.vup>expands, damage type changes to <@ba.vup>True\n<@ba.rem>After the skill ends, Amiya will automatically be retreated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.25, "valueStr": null } ] }, { "name": "Chimera", "rangeId": "3-4", "description": "ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}, Range <@ba.vup>expands, damage type changes to <@ba.vup>True\n<@ba.rem>After the skill ends, Amiya will automatically be retreated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "max_hp", "value": 0.25, "valueStr": null } ] }, { "name": "Chimera", "rangeId": "3-4", "description": "ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}, Range <@ba.vup>expands, damage type changes to <@ba.vup>True\n<@ba.rem>After the skill ends, Amiya will automatically be retreated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "max_hp", "value": 0.25, "valueStr": null } ] }, { "name": "Chimera", "rangeId": "3-4", "description": "ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}, Range <@ba.vup>expands, damage type changes to <@ba.vup>True\n<@ba.rem>After the skill ends, Amiya will automatically be retreated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null } ] }, { "name": "Chimera", "rangeId": "3-4", "description": "ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}, Range <@ba.vup>expands, damage type changes to <@ba.vup>True\n<@ba.rem>After the skill ends, Amiya will automatically be retreated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null } ] }, { "name": "Chimera", "rangeId": "3-4", "description": "ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}, Range <@ba.vup>expands, damage type changes to <@ba.vup>True\n<@ba.rem>After the skill ends, Amiya will automatically be retreated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null } ] }, { "name": "Chimera", "rangeId": "3-4", "description": "ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}, Range <@ba.vup>expands, damage type changes to <@ba.vup>True\n<@ba.rem>After the skill ends, Amiya will automatically be retreated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "max_hp", "value": 0.75, "valueStr": null } ] }, { "name": "Chimera", "rangeId": "3-4", "description": "ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}, Range <@ba.vup>expands, damage type changes to <@ba.vup>True\n<@ba.rem>After the skill ends, Amiya will automatically be retreated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "max_hp", "value": 0.75, "valueStr": null } ] }, { "name": "Chimera", "rangeId": "3-4", "description": "ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}, Range <@ba.vup>expands, damage type changes to <@ba.vup>True\n<@ba.rem>After the skill ends, Amiya will automatically be retreated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.75, "valueStr": null } ] }, { "name": "Chimera", "rangeId": "3-4", "description": "ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}, Range <@ba.vup>expands, damage type changes to <@ba.vup>True\n<@ba.rem>After the skill ends, Amiya will automatically be retreated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.3, "valueStr": null }, { "key": "max_hp", "value": 1.0, "valueStr": null } ] } ] }, "skchr_nightm_1": { "skillId": "skchr_nightm_1", "iconId": null, "hidden": false, "levels": [ { "name": "Drain Soul", "rangeId": null, "description": "Each attack restores the HP of at most <@ba.vup>{attack@max_target} allies by <@ba.vup>{attack@heal_scale:0%} of damage dealt to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_nightm_1", "duration": 60.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Drain Soul", "rangeId": null, "description": "Each attack restores the HP of at most <@ba.vup>{attack@max_target} allies by <@ba.vup>{attack@heal_scale:0%} of damage dealt to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_nightm_1", "duration": 60.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.45, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Drain Soul", "rangeId": null, "description": "Each attack restores the HP of at most <@ba.vup>{attack@max_target} allies by <@ba.vup>{attack@heal_scale:0%} of damage dealt to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_nightm_1", "duration": 60.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Drain Soul", "rangeId": null, "description": "Each attack restores the HP of at most <@ba.vup>{attack@max_target} allies by <@ba.vup>{attack@heal_scale:0%} of damage dealt to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_nightm_1", "duration": 60.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.55, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Drain Soul", "rangeId": null, "description": "Each attack restores the HP of at most <@ba.vup>{attack@max_target} allies by <@ba.vup>{attack@heal_scale:0%} of damage dealt to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_nightm_1", "duration": 60.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Drain Soul", "rangeId": null, "description": "Each attack restores the HP of at most <@ba.vup>{attack@max_target} allies by <@ba.vup>{attack@heal_scale:0%} of damage dealt to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_nightm_1", "duration": 60.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.65, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Drain Soul", "rangeId": null, "description": "Each attack restores the HP of at most <@ba.vup>{attack@max_target} allies by <@ba.vup>{attack@heal_scale:0%} of damage dealt to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_nightm_1", "duration": 60.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.7, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Drain Soul", "rangeId": null, "description": "Each attack restores the HP of at most <@ba.vup>{attack@max_target} allies by <@ba.vup>{attack@heal_scale:0%} of damage dealt to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 43, "increment": 1.0 }, "prefabId": "skchr_nightm_1", "duration": 60.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Drain Soul", "rangeId": null, "description": "Each attack restores the HP of at most <@ba.vup>{attack@max_target} allies by <@ba.vup>{attack@heal_scale:0%} of damage dealt to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 46, "increment": 1.0 }, "prefabId": "skchr_nightm_1", "duration": 60.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.9, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Drain Soul", "rangeId": null, "description": "Each attack restores the HP of at most <@ba.vup>{attack@max_target} allies by <@ba.vup>{attack@heal_scale:0%} of damage dealt to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_nightm_1", "duration": 60.0, "blackboard": [ { "key": "attack@heal_scale", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_nightm_2": { "skillId": "skchr_nightm_2", "iconId": null, "hidden": false, "levels": [ { "name": "Night Phantom", "rangeId": null, "description": "Applies the Nightmare effect to up to <@ba.vup>{max_target} enemies within range:\nDecreases the Movement Speed of affected enemies by <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds, and makes them suffer <@ba.vup>True damage proportional to the distance they move during this effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nightm_2", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Night Phantom", "rangeId": null, "description": "Applies the Nightmare effect to up to <@ba.vup>{max_target} enemies within range:\nDecreases the Movement Speed of affected enemies by <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds, and makes them suffer <@ba.vup>True damage proportional to the distance they move during this effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nightm_2", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Night Phantom", "rangeId": null, "description": "Applies the Nightmare effect to up to <@ba.vup>{max_target} enemies within range:\nDecreases the Movement Speed of affected enemies by <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds, and makes them suffer <@ba.vup>True damage proportional to the distance they move during this effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nightm_2", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Night Phantom", "rangeId": null, "description": "Applies the Nightmare effect to up to <@ba.vup>{max_target} enemies within range:\nDecreases the Movement Speed of affected enemies by <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds, and makes them suffer <@ba.vup>True damage proportional to the distance they move during this effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nightm_2", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null } ] }, { "name": "Night Phantom", "rangeId": null, "description": "Applies the Nightmare effect to up to <@ba.vup>{max_target} enemies within range:\nDecreases the Movement Speed of affected enemies by <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds, and makes them suffer <@ba.vup>True damage proportional to the distance they move during this effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nightm_2", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null } ] }, { "name": "Night Phantom", "rangeId": null, "description": "Applies the Nightmare effect to up to <@ba.vup>{max_target} enemies within range:\nDecreases the Movement Speed of affected enemies by <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds, and makes them suffer <@ba.vup>True damage proportional to the distance they move during this effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nightm_2", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null } ] }, { "name": "Night Phantom", "rangeId": null, "description": "Applies the Nightmare effect to up to <@ba.vup>{max_target} enemies within range:\nDecreases the Movement Speed of affected enemies by <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds, and makes them suffer <@ba.vup>True damage proportional to the distance they move during this effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nightm_2", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null } ] }, { "name": "Night Phantom", "rangeId": null, "description": "Applies the Nightmare effect to up to <@ba.vup>{max_target} enemies within range:\nDecreases the Movement Speed of affected enemies by <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds, and makes them suffer <@ba.vup>True damage proportional to the distance they move during this effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nightm_2", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Night Phantom", "rangeId": null, "description": "Applies the Nightmare effect to up to <@ba.vup>{max_target} enemies within range:\nDecreases the Movement Speed of affected enemies by <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds, and makes them suffer <@ba.vup>True damage proportional to the distance they move during this effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nightm_2", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "duration", "value": 9.0, "valueStr": null } ] }, { "name": "Night Phantom", "rangeId": null, "description": "Applies the Nightmare effect to up to <@ba.vup>{max_target} enemies within range:\nDecreases the Movement Speed of affected enemies by <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds, and makes them suffer <@ba.vup>True damage proportional to the distance they move during this effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nightm_2", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] } ] }, "skchr_absin_1": { "skillId": "skchr_absin_1", "iconId": null, "hidden": false, "levels": [ { "name": "Enforcement Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks now prioritize enemies with the lowest percentage of remaining HP\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_absin_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Enforcement Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks now prioritize enemies with the lowest percentage of remaining HP\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 88, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_absin_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Enforcement Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks now prioritize enemies with the lowest percentage of remaining HP\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 86, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_absin_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Enforcement Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks now prioritize enemies with the lowest percentage of remaining HP\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 84, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_absin_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Enforcement Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks now prioritize enemies with the lowest percentage of remaining HP\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 82, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_absin_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Enforcement Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks now prioritize enemies with the lowest percentage of remaining HP\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_absin_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null } ] }, { "name": "Enforcement Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks now prioritize enemies with the lowest percentage of remaining HP\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_absin_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Enforcement Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks now prioritize enemies with the lowest percentage of remaining HP\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_absin_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Enforcement Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks now prioritize enemies with the lowest percentage of remaining HP\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_absin_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Enforcement Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks now prioritize enemies with the lowest percentage of remaining HP\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_absin_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] } ] }, "skchr_absin_2": { "skillId": "skchr_absin_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ultimatum", "rangeId": null, "description": "Each attack turns into bursts of <@ba.vup>{attack@times} attacks that each deal <@ba.vup>{attack@atk_scale:0%} damage, but no longer attack enemies above <@ba.vup>50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_absin_2", "duration": 25.0, "blackboard": [ { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.55, "valueStr": null } ] }, { "name": "Ultimatum", "rangeId": null, "description": "Each attack turns into bursts of <@ba.vup>{attack@times} attacks that each deal <@ba.vup>{attack@atk_scale:0%} damage, but no longer attack enemies above <@ba.vup>50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_absin_2", "duration": 25.0, "blackboard": [ { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.58, "valueStr": null } ] }, { "name": "Ultimatum", "rangeId": null, "description": "Each attack turns into bursts of <@ba.vup>{attack@times} attacks that each deal <@ba.vup>{attack@atk_scale:0%} damage, but no longer attack enemies above <@ba.vup>50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_absin_2", "duration": 25.0, "blackboard": [ { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.61, "valueStr": null } ] }, { "name": "Ultimatum", "rangeId": null, "description": "Each attack turns into bursts of <@ba.vup>{attack@times} attacks that each deal <@ba.vup>{attack@atk_scale:0%} damage, but no longer attack enemies above <@ba.vup>50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_absin_2", "duration": 26.0, "blackboard": [ { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.65, "valueStr": null } ] }, { "name": "Ultimatum", "rangeId": null, "description": "Each attack turns into bursts of <@ba.vup>{attack@times} attacks that each deal <@ba.vup>{attack@atk_scale:0%} damage, but no longer attack enemies above <@ba.vup>50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_absin_2", "duration": 26.0, "blackboard": [ { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.68, "valueStr": null } ] }, { "name": "Ultimatum", "rangeId": null, "description": "Each attack turns into bursts of <@ba.vup>{attack@times} attacks that each deal <@ba.vup>{attack@atk_scale:0%} damage, but no longer attack enemies above <@ba.vup>50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_absin_2", "duration": 26.0, "blackboard": [ { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.71, "valueStr": null } ] }, { "name": "Ultimatum", "rangeId": null, "description": "Each attack turns into bursts of <@ba.vup>{attack@times} attacks that each deal <@ba.vup>{attack@atk_scale:0%} damage, but no longer attack enemies above <@ba.vup>50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_absin_2", "duration": 27.0, "blackboard": [ { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.75, "valueStr": null } ] }, { "name": "Ultimatum", "rangeId": null, "description": "Each attack turns into bursts of <@ba.vup>{attack@times} attacks that each deal <@ba.vup>{attack@atk_scale:0%} damage, but no longer attack enemies above <@ba.vup>50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_absin_2", "duration": 28.0, "blackboard": [ { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Ultimatum", "rangeId": null, "description": "Each attack turns into bursts of <@ba.vup>{attack@times} attacks that each deal <@ba.vup>{attack@atk_scale:0%} damage, but no longer attack enemies above <@ba.vup>50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_absin_2", "duration": 29.0, "blackboard": [ { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.85, "valueStr": null } ] }, { "name": "Ultimatum", "rangeId": null, "description": "Each attack turns into bursts of <@ba.vup>{attack@times} attacks that each deal <@ba.vup>{attack@atk_scale:0%} damage, but no longer attack enemies above <@ba.vup>50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_absin_2", "duration": 30.0, "blackboard": [ { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.9, "valueStr": null } ] } ] }, "skchr_tomimi_1": { "skillId": "skchr_tomimi_1", "iconId": null, "hidden": false, "levels": [ { "name": "Tribal Techniques", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tomimi_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Tribal Techniques", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tomimi_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Tribal Techniques", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tomimi_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Tribal Techniques", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tomimi_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Tribal Techniques", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tomimi_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "Tribal Techniques", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tomimi_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null } ] }, { "name": "Tribal Techniques", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tomimi_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "Tribal Techniques", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tomimi_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null } ] }, { "name": "Tribal Techniques", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tomimi_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null } ] }, { "name": "Tribal Techniques", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tomimi_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null } ] } ] }, "skchr_tomimi_2": { "skillId": "skchr_tomimi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Gavial's Protection Plan", "rangeId": null, "description": "Each attack has a <@ba.vup>{attack@tomimi_s_2.prob:0%} chance to randomly trigger one of the following effects: <$ba.stun>Stuns the target for <@ba.vup>{attack@tomimi_s_2.stun} second(s), that attack deals <@ba.vup>{attack@tomimi_s_2.atk_scale:0%} damage, or that attack deals AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_tomimi_2", "duration": 25.0, "blackboard": [ { "key": "attack@tomimi_s_2.stun", "value": 0.6, "valueStr": null }, { "key": "attack@tomimi_s_2.atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@tomimi_s_2.prob", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] }, { "name": "Gavial's Protection Plan", "rangeId": null, "description": "Each attack has a <@ba.vup>{attack@tomimi_s_2.prob:0%} chance to randomly trigger one of the following effects: <$ba.stun>Stuns the target for <@ba.vup>{attack@tomimi_s_2.stun} second(s), that attack deals <@ba.vup>{attack@tomimi_s_2.atk_scale:0%} damage, or that attack deals AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_tomimi_2", "duration": 25.0, "blackboard": [ { "key": "attack@tomimi_s_2.stun", "value": 0.6, "valueStr": null }, { "key": "attack@tomimi_s_2.atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@tomimi_s_2.prob", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] }, { "name": "Gavial's Protection Plan", "rangeId": null, "description": "Each attack has a <@ba.vup>{attack@tomimi_s_2.prob:0%} chance to randomly trigger one of the following effects: <$ba.stun>Stuns the target for <@ba.vup>{attack@tomimi_s_2.stun} second(s), that attack deals <@ba.vup>{attack@tomimi_s_2.atk_scale:0%} damage, or that attack deals AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_tomimi_2", "duration": 25.0, "blackboard": [ { "key": "attack@tomimi_s_2.stun", "value": 0.6, "valueStr": null }, { "key": "attack@tomimi_s_2.atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@tomimi_s_2.prob", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] }, { "name": "Gavial's Protection Plan", "rangeId": null, "description": "Each attack has a <@ba.vup>{attack@tomimi_s_2.prob:0%} chance to randomly trigger one of the following effects: <$ba.stun>Stuns the target for <@ba.vup>{attack@tomimi_s_2.stun} second(s), that attack deals <@ba.vup>{attack@tomimi_s_2.atk_scale:0%} damage, or that attack deals AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tomimi_2", "duration": 26.0, "blackboard": [ { "key": "attack@tomimi_s_2.stun", "value": 0.9, "valueStr": null }, { "key": "attack@tomimi_s_2.atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@tomimi_s_2.prob", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] }, { "name": "Gavial's Protection Plan", "rangeId": null, "description": "Each attack has a <@ba.vup>{attack@tomimi_s_2.prob:0%} chance to randomly trigger one of the following effects: <$ba.stun>Stuns the target for <@ba.vup>{attack@tomimi_s_2.stun} second(s), that attack deals <@ba.vup>{attack@tomimi_s_2.atk_scale:0%} damage, or that attack deals AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_tomimi_2", "duration": 26.0, "blackboard": [ { "key": "attack@tomimi_s_2.stun", "value": 0.9, "valueStr": null }, { "key": "attack@tomimi_s_2.atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@tomimi_s_2.prob", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] }, { "name": "Gavial's Protection Plan", "rangeId": null, "description": "Each attack has a <@ba.vup>{attack@tomimi_s_2.prob:0%} chance to randomly trigger one of the following effects: <$ba.stun>Stuns the target for <@ba.vup>{attack@tomimi_s_2.stun} second(s), that attack deals <@ba.vup>{attack@tomimi_s_2.atk_scale:0%} damage, or that attack deals AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_tomimi_2", "duration": 26.0, "blackboard": [ { "key": "attack@tomimi_s_2.stun", "value": 0.9, "valueStr": null }, { "key": "attack@tomimi_s_2.atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@tomimi_s_2.prob", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] }, { "name": "Gavial's Protection Plan", "rangeId": null, "description": "Each attack has a <@ba.vup>{attack@tomimi_s_2.prob:0%} chance to randomly trigger one of the following effects: <$ba.stun>Stuns the target for <@ba.vup>{attack@tomimi_s_2.stun} second(s), that attack deals <@ba.vup>{attack@tomimi_s_2.atk_scale:0%} damage, or that attack deals AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_tomimi_2", "duration": 27.0, "blackboard": [ { "key": "attack@tomimi_s_2.stun", "value": 1.2, "valueStr": null }, { "key": "attack@tomimi_s_2.atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@tomimi_s_2.prob", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] }, { "name": "Gavial's Protection Plan", "rangeId": null, "description": "Each attack has a <@ba.vup>{attack@tomimi_s_2.prob:0%} chance to randomly trigger one of the following effects: <$ba.stun>Stuns the target for <@ba.vup>{attack@tomimi_s_2.stun} second(s), that attack deals <@ba.vup>{attack@tomimi_s_2.atk_scale:0%} damage, or that attack deals AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_tomimi_2", "duration": 28.0, "blackboard": [ { "key": "attack@tomimi_s_2.stun", "value": 1.2, "valueStr": null }, { "key": "attack@tomimi_s_2.atk_scale", "value": 2.05, "valueStr": null }, { "key": "attack@tomimi_s_2.prob", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] }, { "name": "Gavial's Protection Plan", "rangeId": null, "description": "Each attack has a <@ba.vup>{attack@tomimi_s_2.prob:0%} chance to randomly trigger one of the following effects: <$ba.stun>Stuns the target for <@ba.vup>{attack@tomimi_s_2.stun} second(s), that attack deals <@ba.vup>{attack@tomimi_s_2.atk_scale:0%} damage, or that attack deals AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_tomimi_2", "duration": 29.0, "blackboard": [ { "key": "attack@tomimi_s_2.stun", "value": 1.2, "valueStr": null }, { "key": "attack@tomimi_s_2.atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@tomimi_s_2.prob", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] }, { "name": "Gavial's Protection Plan", "rangeId": null, "description": "Each attack has a <@ba.vup>{attack@tomimi_s_2.prob:0%} chance to randomly trigger one of the following effects: <$ba.stun>Stuns the target for <@ba.vup>{attack@tomimi_s_2.stun} second(s), that attack deals <@ba.vup>{attack@tomimi_s_2.atk_scale:0%} damage, or that attack deals AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tomimi_2", "duration": 30.0, "blackboard": [ { "key": "attack@tomimi_s_2.stun", "value": 1.6, "valueStr": null }, { "key": "attack@tomimi_s_2.atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@tomimi_s_2.prob", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] } ] }, "skchr_qanik_1": { "skillId": "skchr_qanik_1", "iconId": null, "hidden": false, "levels": [ { "name": "Frigid Wind", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritizes attacking Aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qanik_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Frigid Wind", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritizes attacking Aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qanik_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Frigid Wind", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritizes attacking Aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qanik_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Frigid Wind", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritizes attacking Aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_qanik_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Frigid Wind", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritizes attacking Aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_qanik_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Frigid Wind", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritizes attacking Aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_qanik_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Frigid Wind", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritizes attacking Aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Frigid Wind", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritizes attacking Aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Frigid Wind", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritizes attacking Aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] }, { "name": "Frigid Wind", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritizes attacking Aerial enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_qanik_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null } ] } ] }, "skchr_qanik_2": { "skillId": "skchr_qanik_2", "iconId": null, "hidden": false, "levels": [ { "name": "Falling Snow", "rangeId": null, "description": "Deals <@ba.vup>{trigger_atk_scale:0%} ATK as Arts damage to at most <@ba.vup>{max_target} Ground enemies within range once every <@ba.vup>{interval} seconds and causes targets to <$ba.levitate>Levitate for <@ba.vup>{levitate_duration} seconds; When a target's <$ba.levitate>Levitate effect ends, deals <@ba.vup>{critical_damage_scale:0%} ATK as Arts damage to all enemies in a small area around that target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_2", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "trigger_atk_scale", "value": 0.3, "valueStr": null }, { "key": "critical_damage_scale", "value": 1.7, "valueStr": null }, { "key": "levitate_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Falling Snow", "rangeId": null, "description": "Deals <@ba.vup>{trigger_atk_scale:0%} ATK as Arts damage to at most <@ba.vup>{max_target} Ground enemies within range once every <@ba.vup>{interval} seconds and causes targets to <$ba.levitate>Levitate for <@ba.vup>{levitate_duration} seconds; When a target's <$ba.levitate>Levitate effect ends, deals <@ba.vup>{critical_damage_scale:0%} ATK as Arts damage to all enemies in a small area around that target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_2", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "trigger_atk_scale", "value": 0.35, "valueStr": null }, { "key": "critical_damage_scale", "value": 1.8, "valueStr": null }, { "key": "levitate_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Falling Snow", "rangeId": null, "description": "Deals <@ba.vup>{trigger_atk_scale:0%} ATK as Arts damage to at most <@ba.vup>{max_target} Ground enemies within range once every <@ba.vup>{interval} seconds and causes targets to <$ba.levitate>Levitate for <@ba.vup>{levitate_duration} seconds; When a target's <$ba.levitate>Levitate effect ends, deals <@ba.vup>{critical_damage_scale:0%} ATK as Arts damage to all enemies in a small area around that target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_2", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "trigger_atk_scale", "value": 0.4, "valueStr": null }, { "key": "critical_damage_scale", "value": 1.9, "valueStr": null }, { "key": "levitate_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Falling Snow", "rangeId": null, "description": "Deals <@ba.vup>{trigger_atk_scale:0%} ATK as Arts damage to at most <@ba.vup>{max_target} Ground enemies within range once every <@ba.vup>{interval} seconds and causes targets to <$ba.levitate>Levitate for <@ba.vup>{levitate_duration} seconds; When a target's <$ba.levitate>Levitate effect ends, deals <@ba.vup>{critical_damage_scale:0%} ATK as Arts damage to all enemies in a small area around that target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_2", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "trigger_atk_scale", "value": 0.45, "valueStr": null }, { "key": "critical_damage_scale", "value": 2.0, "valueStr": null }, { "key": "levitate_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Falling Snow", "rangeId": null, "description": "Deals <@ba.vup>{trigger_atk_scale:0%} ATK as Arts damage to at most <@ba.vup>{max_target} Ground enemies within range once every <@ba.vup>{interval} seconds and causes targets to <$ba.levitate>Levitate for <@ba.vup>{levitate_duration} seconds; When a target's <$ba.levitate>Levitate effect ends, deals <@ba.vup>{critical_damage_scale:0%} ATK as Arts damage to all enemies in a small area around that target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_2", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "trigger_atk_scale", "value": 0.5, "valueStr": null }, { "key": "critical_damage_scale", "value": 2.1, "valueStr": null }, { "key": "levitate_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Falling Snow", "rangeId": null, "description": "Deals <@ba.vup>{trigger_atk_scale:0%} ATK as Arts damage to at most <@ba.vup>{max_target} Ground enemies within range once every <@ba.vup>{interval} seconds and causes targets to <$ba.levitate>Levitate for <@ba.vup>{levitate_duration} seconds; When a target's <$ba.levitate>Levitate effect ends, deals <@ba.vup>{critical_damage_scale:0%} ATK as Arts damage to all enemies in a small area around that target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_2", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "trigger_atk_scale", "value": 0.55, "valueStr": null }, { "key": "critical_damage_scale", "value": 2.2, "valueStr": null }, { "key": "levitate_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Falling Snow", "rangeId": null, "description": "Deals <@ba.vup>{trigger_atk_scale:0%} ATK as Arts damage to at most <@ba.vup>{max_target} Ground enemies within range once every <@ba.vup>{interval} seconds and causes targets to <$ba.levitate>Levitate for <@ba.vup>{levitate_duration} seconds; When a target's <$ba.levitate>Levitate effect ends, deals <@ba.vup>{critical_damage_scale:0%} ATK as Arts damage to all enemies in a small area around that target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_2", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "trigger_atk_scale", "value": 0.6, "valueStr": null }, { "key": "critical_damage_scale", "value": 2.3, "valueStr": null }, { "key": "levitate_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Falling Snow", "rangeId": null, "description": "Deals <@ba.vup>{trigger_atk_scale:0%} ATK as Arts damage to at most <@ba.vup>{max_target} Ground enemies within range once every <@ba.vup>{interval} seconds and causes targets to <$ba.levitate>Levitate for <@ba.vup>{levitate_duration} seconds; When a target's <$ba.levitate>Levitate effect ends, deals <@ba.vup>{critical_damage_scale:0%} ATK as Arts damage to all enemies in a small area around that target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_2", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "trigger_atk_scale", "value": 0.65, "valueStr": null }, { "key": "critical_damage_scale", "value": 2.5, "valueStr": null }, { "key": "levitate_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Falling Snow", "rangeId": null, "description": "Deals <@ba.vup>{trigger_atk_scale:0%} ATK as Arts damage to at most <@ba.vup>{max_target} Ground enemies within range once every <@ba.vup>{interval} seconds and causes targets to <$ba.levitate>Levitate for <@ba.vup>{levitate_duration} seconds; When a target's <$ba.levitate>Levitate effect ends, deals <@ba.vup>{critical_damage_scale:0%} ATK as Arts damage to all enemies in a small area around that target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_2", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "trigger_atk_scale", "value": 0.7, "valueStr": null }, { "key": "critical_damage_scale", "value": 2.7, "valueStr": null }, { "key": "levitate_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Falling Snow", "rangeId": null, "description": "Deals <@ba.vup>{trigger_atk_scale:0%} ATK as Arts damage to at most <@ba.vup>{max_target} Ground enemies within range once every <@ba.vup>{interval} seconds and causes targets to <$ba.levitate>Levitate for <@ba.vup>{levitate_duration} seconds; When a target's <$ba.levitate>Levitate effect ends, deals <@ba.vup>{critical_damage_scale:0%} ATK as Arts damage to all enemies in a small area around that target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_qanik_2", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "trigger_atk_scale", "value": 0.75, "valueStr": null }, { "key": "critical_damage_scale", "value": 3.0, "valueStr": null }, { "key": "levitate_duration", "value": 7.0, "valueStr": null } ] } ] }, "skchr_skfire_2": { "skillId": "skchr_skfire_2", "iconId": null, "hidden": false, "levels": [ { "name": "Fire of Heaven", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, attack changes into summoning meteorites from the sky; Meteorites take a while to fall down, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to enemies in a large area and <$ba.stun>Stunning all hit targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skfire_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@stun", "value": 0.1, "valueStr": null } ] }, { "name": "Fire of Heaven", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, attack changes into summoning meteorites from the sky; Meteorites take a while to fall down, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to enemies in a large area and <$ba.stun>Stunning all hit targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skfire_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.75, "valueStr": null }, { "key": "attack@stun", "value": 0.1, "valueStr": null } ] }, { "name": "Fire of Heaven", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, attack changes into summoning meteorites from the sky; Meteorites take a while to fall down, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to enemies in a large area and <$ba.stun>Stunning all hit targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skfire_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@stun", "value": 0.1, "valueStr": null } ] }, { "name": "Fire of Heaven", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, attack changes into summoning meteorites from the sky; Meteorites take a while to fall down, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to enemies in a large area and <$ba.stun>Stunning all hit targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skfire_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@stun", "value": 0.15, "valueStr": null } ] }, { "name": "Fire of Heaven", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, attack changes into summoning meteorites from the sky; Meteorites take a while to fall down, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to enemies in a large area and <$ba.stun>Stunning all hit targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skfire_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.95, "valueStr": null }, { "key": "attack@stun", "value": 0.15, "valueStr": null } ] }, { "name": "Fire of Heaven", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, attack changes into summoning meteorites from the sky; Meteorites take a while to fall down, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to enemies in a large area and <$ba.stun>Stunning all hit targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skfire_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@stun", "value": 0.15, "valueStr": null } ] }, { "name": "Fire of Heaven", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, attack changes into summoning meteorites from the sky; Meteorites take a while to fall down, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to enemies in a large area and <$ba.stun>Stunning all hit targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skfire_2", "duration": 31.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "Fire of Heaven", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, attack changes into summoning meteorites from the sky; Meteorites take a while to fall down, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to enemies in a large area and <$ba.stun>Stunning all hit targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skfire_2", "duration": 33.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@stun", "value": 0.4, "valueStr": null } ] }, { "name": "Fire of Heaven", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, attack changes into summoning meteorites from the sky; Meteorites take a while to fall down, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to enemies in a large area and <$ba.stun>Stunning all hit targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skfire_2", "duration": 35.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@stun", "value": 0.6, "valueStr": null } ] }, { "name": "Fire of Heaven", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, attack changes into summoning meteorites from the sky; Meteorites take a while to fall down, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to enemies in a large area and <$ba.stun>Stunning all hit targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skfire_2", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] } ] }, "skchr_acast_1": { "skillId": "skchr_acast_1", "iconId": null, "hidden": false, "levels": [ { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acast_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_acast_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_acast_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_acast_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_acast_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acast_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_acast_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_acast_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 55.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_acast_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acast_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null } ] } ] }, "skchr_leizi_2": { "skillId": "skchr_leizi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Thunderclap", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>no longer deal reduced damage on subsequent targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_leizi_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Thunderclap", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>no longer deal reduced damage on subsequent targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_leizi_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null } ] }, { "name": "Thunderclap", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>no longer deal reduced damage on subsequent targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_leizi_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Thunderclap", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>no longer deal reduced damage on subsequent targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 43, "increment": 1.0 }, "prefabId": "skchr_leizi_2", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Thunderclap", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>no longer deal reduced damage on subsequent targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 44, "increment": 1.0 }, "prefabId": "skchr_leizi_2", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null } ] }, { "name": "Thunderclap", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>no longer deal reduced damage on subsequent targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_leizi_2", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Thunderclap", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>no longer deal reduced damage on subsequent targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 46, "increment": 1.0 }, "prefabId": "skchr_leizi_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null } ] }, { "name": "Thunderclap", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>no longer deal reduced damage on subsequent targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 47, "increment": 1.0 }, "prefabId": "skchr_leizi_2", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null } ] }, { "name": "Thunderclap", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>no longer deal reduced damage on subsequent targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 48, "increment": 1.0 }, "prefabId": "skchr_leizi_2", "duration": 34.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null } ] }, { "name": "Thunderclap", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>no longer deal reduced damage on subsequent targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_leizi_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null } ] } ] }, "skchr_halo_1": { "skillId": "skchr_halo_1", "iconId": null, "hidden": false, "levels": [ { "name": "Double Diversion", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}; The attack will target <@ba.vup>{max_target} targets, and each attack will jump between at most <@ba.vup>{chain.max_target} enemies\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.04, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Double Diversion", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}; The attack will target <@ba.vup>{max_target} targets, and each attack will jump between at most <@ba.vup>{chain.max_target} enemies\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Double Diversion", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}; The attack will target <@ba.vup>{max_target} targets, and each attack will jump between at most <@ba.vup>{chain.max_target} enemies\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.06, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Double Diversion", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}; The attack will target <@ba.vup>{max_target} targets, and each attack will jump between at most <@ba.vup>{chain.max_target} enemies\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.07, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Double Diversion", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}; The attack will target <@ba.vup>{max_target} targets, and each attack will jump between at most <@ba.vup>{chain.max_target} enemies\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.08, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Double Diversion", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}; The attack will target <@ba.vup>{max_target} targets, and each attack will jump between at most <@ba.vup>{chain.max_target} enemies\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.09, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Double Diversion", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}; The attack will target <@ba.vup>{max_target} targets, and each attack will jump between at most <@ba.vup>{chain.max_target} enemies\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Double Diversion", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}; The attack will target <@ba.vup>{max_target} targets, and each attack will jump between at most <@ba.vup>{chain.max_target} enemies\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Double Diversion", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}; The attack will target <@ba.vup>{max_target} targets, and each attack will jump between at most <@ba.vup>{chain.max_target} enemies\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Double Diversion", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}; The attack will target <@ba.vup>{max_target} targets, and each attack will jump between at most <@ba.vup>{chain.max_target} enemies\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_halo_2": { "skillId": "skchr_halo_2", "iconId": null, "hidden": false, "levels": [ { "name": "Starlight Intersection", "rangeId": "3-3", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_halo_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.12, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Starlight Intersection", "rangeId": "3-3", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_halo_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Starlight Intersection", "rangeId": "3-3", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_halo_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Starlight Intersection", "rangeId": "3-3", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_halo_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Starlight Intersection", "rangeId": "3-3", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_halo_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Starlight Intersection", "rangeId": "3-3", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_halo_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Starlight Intersection", "rangeId": "3-3", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_halo_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Starlight Intersection", "rangeId": "3-3", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_halo_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Starlight Intersection", "rangeId": "3-3", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_halo_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Starlight Intersection", "rangeId": "3-3", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_halo_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_beewax_1": { "skillId": "skchr_beewax_1", "iconId": null, "hidden": false, "levels": [ { "name": "Growing Sandstorm", "rangeId": "x-2", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_beewax_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Growing Sandstorm", "rangeId": "x-2", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_beewax_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null } ] }, { "name": "Growing Sandstorm", "rangeId": "x-2", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_beewax_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Growing Sandstorm", "rangeId": "x-2", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_beewax_1", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Growing Sandstorm", "rangeId": "x-2", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_beewax_1", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Growing Sandstorm", "rangeId": "x-2", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_beewax_1", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Growing Sandstorm", "rangeId": "x-2", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_beewax_1", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Growing Sandstorm", "rangeId": "x-2", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_beewax_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Growing Sandstorm", "rangeId": "x-2", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_beewax_1", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Growing Sandstorm", "rangeId": "x-2", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_beewax_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] } ] }, "skchr_beewax_2": { "skillId": "skchr_beewax_2", "iconId": null, "hidden": false, "levels": [ { "name": "Guardian Obelisk", "rangeId": null, "description": "Summons an Obelisk upon a melee tile within this unit's Attack Range. When the Obelisk appears, it deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_beewax_2", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Guardian Obelisk", "rangeId": null, "description": "Summons an Obelisk upon a melee tile within this unit's Attack Range. When the Obelisk appears, it deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_beewax_2", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Guardian Obelisk", "rangeId": null, "description": "Summons an Obelisk upon a melee tile within this unit's Attack Range. When the Obelisk appears, it deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_beewax_2", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Guardian Obelisk", "rangeId": null, "description": "Summons an Obelisk upon a melee tile within this unit's Attack Range. When the Obelisk appears, it deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_beewax_2", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Guardian Obelisk", "rangeId": null, "description": "Summons an Obelisk upon a melee tile within this unit's Attack Range. When the Obelisk appears, it deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_beewax_2", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Guardian Obelisk", "rangeId": null, "description": "Summons an Obelisk upon a melee tile within this unit's Attack Range. When the Obelisk appears, it deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_beewax_2", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Guardian Obelisk", "rangeId": null, "description": "Summons an Obelisk upon a melee tile within this unit's Attack Range. When the Obelisk appears, it deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_beewax_2", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Guardian Obelisk", "rangeId": null, "description": "Summons an Obelisk upon a melee tile within this unit's Attack Range. When the Obelisk appears, it deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_beewax_2", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Guardian Obelisk", "rangeId": null, "description": "Summons an Obelisk upon a melee tile within this unit's Attack Range. When the Obelisk appears, it deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_beewax_2", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Guardian Obelisk", "rangeId": null, "description": "Summons an Obelisk upon a melee tile within this unit's Attack Range. When the Obelisk appears, it deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_beewax_2", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] } ] }, "sktok_beewax": { "skillId": "sktok_beewax", "iconId": null, "hidden": false, "levels": [ { "name": "Summon Sand Obelisk", "rangeId": "x-4", "description": "When appearing, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_beewax", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Summon Sand Obelisk", "rangeId": "x-4", "description": "When appearing, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_beewax", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Summon Sand Obelisk", "rangeId": "x-4", "description": "When appearing, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_beewax", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Summon Sand Obelisk", "rangeId": "x-4", "description": "When appearing, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_beewax", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Summon Sand Obelisk", "rangeId": "x-4", "description": "When appearing, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_beewax", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Summon Sand Obelisk", "rangeId": "x-4", "description": "When appearing, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_beewax", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Summon Sand Obelisk", "rangeId": "x-4", "description": "When appearing, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_beewax", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Summon Sand Obelisk", "rangeId": "x-4", "description": "When appearing, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_beewax", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Summon Sand Obelisk", "rangeId": "x-4", "description": "When appearing, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_beewax", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Summon Sand Obelisk", "rangeId": "x-4", "description": "When appearing, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_beewax", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] } ] }, "skchr_mint_1": { "skillId": "skchr_mint_1", "iconId": null, "hidden": false, "levels": [ { "name": "Wind Whispers", "rangeId": "x-2", "description": "Range <@ba.vup>expands; Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mint_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Wind Whispers", "rangeId": "x-2", "description": "Range <@ba.vup>expands; Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mint_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Wind Whispers", "rangeId": "x-2", "description": "Range <@ba.vup>expands; Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mint_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Wind Whispers", "rangeId": "x-2", "description": "Range <@ba.vup>expands; Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mint_1", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Wind Whispers", "rangeId": "x-2", "description": "Range <@ba.vup>expands; Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mint_1", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Wind Whispers", "rangeId": "x-2", "description": "Range <@ba.vup>expands; Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mint_1", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Wind Whispers", "rangeId": "x-2", "description": "Range <@ba.vup>expands; Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mint_1", "duration": 17.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Wind Whispers", "rangeId": "x-2", "description": "Range <@ba.vup>expands; Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mint_1", "duration": 18.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Wind Whispers", "rangeId": "x-2", "description": "Range <@ba.vup>expands; Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mint_1", "duration": 19.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Wind Whispers", "rangeId": "x-2", "description": "Range <@ba.vup>expands; Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mint_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null } ] } ] }, "skchr_mint_2": { "skillId": "skchr_mint_2", "iconId": null, "hidden": false, "levels": [ { "name": "Swirling Vortex", "rangeId": null, "description": "Every attack drags the target to Mint <@ba.vup>slightly, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage. Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mint_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.05, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Swirling Vortex", "rangeId": null, "description": "Every attack drags the target to Mint <@ba.vup>slightly, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage. Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mint_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.05, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Swirling Vortex", "rangeId": null, "description": "Every attack drags the target to Mint <@ba.vup>slightly, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage. Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mint_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.05, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Swirling Vortex", "rangeId": null, "description": "Every attack drags the target to Mint <@ba.vup>slightly, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage. Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mint_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Swirling Vortex", "rangeId": null, "description": "Every attack drags the target to Mint <@ba.vup>slightly, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage. Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mint_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Swirling Vortex", "rangeId": null, "description": "Every attack drags the target to Mint <@ba.vup>slightly, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage. Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mint_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Swirling Vortex", "rangeId": null, "description": "Every attack drags the target to Mint <@ba.vup>slightly, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage. Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_mint_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.15, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Swirling Vortex", "rangeId": null, "description": "Every attack drags the target to Mint <@ba.vup>slightly, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage. Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_mint_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Swirling Vortex", "rangeId": null, "description": "Every attack drags the target to Mint <@ba.vup>slightly, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage. Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_mint_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Swirling Vortex", "rangeId": null, "description": "Every attack drags the target to Mint <@ba.vup>moderately, dealing <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage. Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mint_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] } ] }, "skchr_iris_1": { "skillId": "skchr_iris_1", "iconId": null, "hidden": false, "levels": [ { "name": "Fairytale Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_iris_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Fairytale Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_iris_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.31, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Fairytale Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_iris_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.32, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Fairytale Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_iris_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Fairytale Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_iris_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.36, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Fairytale Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_iris_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.37, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Fairytale Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_iris_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Fairytale Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_iris_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.43, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Fairytale Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_iris_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.46, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Fairytale Guardian", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_iris_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] } ] }, "skchr_iris_2": { "skillId": "skchr_iris_2", "iconId": null, "hidden": false, "levels": [ { "name": "Dreamland's Cradle", "rangeId": null, "description": "Immediately puts up to <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds. Upon waking up, all enemies in their vicinity are dealt <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_iris_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "sleep", "value": 7.0, "valueStr": null } ] }, { "name": "Dreamland's Cradle", "rangeId": null, "description": "Immediately puts up to <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds. Upon waking up, all enemies in their vicinity are dealt <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_iris_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "sleep", "value": 7.0, "valueStr": null } ] }, { "name": "Dreamland's Cradle", "rangeId": null, "description": "Immediately puts up to <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds. Upon waking up, all enemies in their vicinity are dealt <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_iris_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "sleep", "value": 7.0, "valueStr": null } ] }, { "name": "Dreamland's Cradle", "rangeId": null, "description": "Immediately puts up to <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds. Upon waking up, all enemies in their vicinity are dealt <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_iris_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "sleep", "value": 7.0, "valueStr": null } ] }, { "name": "Dreamland's Cradle", "rangeId": null, "description": "Immediately puts up to <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds. Upon waking up, all enemies in their vicinity are dealt <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_iris_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "sleep", "value": 7.0, "valueStr": null } ] }, { "name": "Dreamland's Cradle", "rangeId": null, "description": "Immediately puts up to <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds. Upon waking up, all enemies in their vicinity are dealt <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_iris_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "sleep", "value": 7.0, "valueStr": null } ] }, { "name": "Dreamland's Cradle", "rangeId": null, "description": "Immediately puts up to <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds. Upon waking up, all enemies in their vicinity are dealt <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_iris_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "sleep", "value": 7.0, "valueStr": null } ] }, { "name": "Dreamland's Cradle", "rangeId": null, "description": "Immediately puts up to <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds. Upon waking up, all enemies in their vicinity are dealt <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_iris_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "sleep", "value": 7.0, "valueStr": null } ] }, { "name": "Dreamland's Cradle", "rangeId": null, "description": "Immediately puts up to <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds. Upon waking up, all enemies in their vicinity are dealt <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_iris_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "sleep", "value": 7.0, "valueStr": null } ] }, { "name": "Dreamland's Cradle", "rangeId": null, "description": "Immediately puts up to <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds. Upon waking up, all enemies in their vicinity are dealt <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_iris_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 7.0, "valueStr": null } ] } ] }, "skchr_hamoni_1": { "skillId": "skchr_hamoni_1", "iconId": null, "hidden": false, "levels": [ { "name": "Lithe Steps", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hamoni_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Lithe Steps", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hamoni_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.31, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Lithe Steps", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hamoni_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.32, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Lithe Steps", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hamoni_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Lithe Steps", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hamoni_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.36, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Lithe Steps", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hamoni_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.37, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Lithe Steps", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hamoni_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Lithe Steps", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hamoni_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.43, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Lithe Steps", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hamoni_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.46, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Lithe Steps", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_hamoni_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] } ] }, "skchr_hamoni_2": { "skillId": "skchr_hamoni_2", "iconId": null, "hidden": false, "levels": [ { "name": "A Disastrous Drowning", "rangeId": null, "description": "When activated, attacks only blocked enemies. Attack interval <@ba.vup>reduces very slightly, and creates a pool of water in attack range, which causes ground enemies to have <@ba.vup>-{-move_speed:0%} Movement Speed and take <@ba.vup>{damage_value} Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hamoni_2", "duration": 30.0, "blackboard": [ { "key": "damage_value", "value": 100.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null }, { "key": "move_speed", "value": -0.45, "valueStr": null } ] }, { "name": "A Disastrous Drowning", "rangeId": null, "description": "When activated, attacks only blocked enemies. Attack interval <@ba.vup>reduces very slightly, and creates a pool of water in attack range, which causes ground enemies to have <@ba.vup>-{-move_speed:0%} Movement Speed and take <@ba.vup>{damage_value} Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hamoni_2", "duration": 30.0, "blackboard": [ { "key": "damage_value", "value": 120.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null }, { "key": "move_speed", "value": -0.45, "valueStr": null } ] }, { "name": "A Disastrous Drowning", "rangeId": null, "description": "When activated, attacks only blocked enemies. Attack interval <@ba.vup>reduces very slightly, and creates a pool of water in attack range, which causes ground enemies to have <@ba.vup>-{-move_speed:0%} Movement Speed and take <@ba.vup>{damage_value} Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hamoni_2", "duration": 30.0, "blackboard": [ { "key": "damage_value", "value": 140.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null }, { "key": "move_speed", "value": -0.45, "valueStr": null } ] }, { "name": "A Disastrous Drowning", "rangeId": null, "description": "When activated, attacks only blocked enemies. Attack interval <@ba.vup>reduces slightly, and creates a pool of water in attack range, which causes ground enemies to have <@ba.vup>-{-move_speed:0%} Movement Speed and take <@ba.vup>{damage_value} Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hamoni_2", "duration": 30.0, "blackboard": [ { "key": "damage_value", "value": 140.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "A Disastrous Drowning", "rangeId": null, "description": "When activated, attacks only blocked enemies. Attack interval <@ba.vup>reduces slightly, and creates a pool of water in attack range, which causes ground enemies to have <@ba.vup>-{-move_speed:0%} Movement Speed and take <@ba.vup>{damage_value} Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hamoni_2", "duration": 30.0, "blackboard": [ { "key": "damage_value", "value": 160.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "A Disastrous Drowning", "rangeId": null, "description": "When activated, attacks only blocked enemies. Attack interval <@ba.vup>reduces slightly, and creates a pool of water in attack range, which causes ground enemies to have <@ba.vup>-{-move_speed:0%} Movement Speed and take <@ba.vup>{damage_value} Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hamoni_2", "duration": 30.0, "blackboard": [ { "key": "damage_value", "value": 180.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "A Disastrous Drowning", "rangeId": null, "description": "When activated, attacks only blocked enemies. Attack interval <@ba.vup>reduces moderately, and creates a pool of water in attack range, which causes ground enemies to have <@ba.vup>-{-move_speed:0%} Movement Speed and take <@ba.vup>{damage_value} Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hamoni_2", "duration": 30.0, "blackboard": [ { "key": "damage_value", "value": 180.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "move_speed", "value": -0.55, "valueStr": null } ] }, { "name": "A Disastrous Drowning", "rangeId": null, "description": "When activated, attacks only blocked enemies. Attack interval <@ba.vup>reduces moderately, and creates a pool of water in attack range, which causes ground enemies to have <@ba.vup>-{-move_speed:0%} Movement Speed and take <@ba.vup>{damage_value} Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hamoni_2", "duration": 30.0, "blackboard": [ { "key": "damage_value", "value": 200.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "A Disastrous Drowning", "rangeId": null, "description": "When activated, attacks only blocked enemies. Attack interval <@ba.vup>reduces moderately, and creates a pool of water in attack range, which causes ground enemies to have <@ba.vup>-{-move_speed:0%} Movement Speed and take <@ba.vup>{damage_value} Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hamoni_2", "duration": 30.0, "blackboard": [ { "key": "damage_value", "value": 230.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.65, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "A Disastrous Drowning", "rangeId": null, "description": "When activated, attacks only blocked enemies. Attack interval <@ba.vup>reduces, and creates a pool of water in attack range, which causes ground enemies to have <@ba.vup>-{-move_speed:0%} Movement Speed and take <@ba.vup>{damage_value} Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hamoni_2", "duration": 30.0, "blackboard": [ { "key": "damage_value", "value": 250.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null } ] } ] }, "skchr_delphn_1": { "skillId": "skchr_delphn_1", "iconId": null, "hidden": false, "levels": [ { "name": "'Concentration'", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_delphn_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "'Concentration'", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_delphn_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.31, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "'Concentration'", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_delphn_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.32, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "'Concentration'", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_delphn_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "'Concentration'", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_delphn_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.36, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "'Concentration'", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_delphn_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.37, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "'Concentration'", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_delphn_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "'Concentration'", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_delphn_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.43, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "'Concentration'", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_delphn_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.46, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "'Concentration'", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_delphn_1", "duration": 5.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] } ] }, "skchr_delphn_2": { "skillId": "skchr_delphn_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Preemptive Strike'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but no longer targets enemies below <@ba.vup>50% HP. Attacks cause targets to take <@ba.vup>{damage_addition:0%} of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_delphn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "max_cnt", "value": 0.24, "valueStr": null }, { "key": "attack@max_cnt", "value": 0.24, "valueStr": null }, { "key": "damage_addition", "value": 0.06, "valueStr": null }, { "key": "attack@damage_addition", "value": 0.06, "valueStr": null } ] }, { "name": "'Preemptive Strike'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but no longer targets enemies below <@ba.vup>50% HP. Attacks cause targets to take <@ba.vup>{damage_addition:0%} of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_delphn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "max_cnt", "value": 0.24, "valueStr": null }, { "key": "attack@max_cnt", "value": 0.24, "valueStr": null }, { "key": "damage_addition", "value": 0.06, "valueStr": null }, { "key": "attack@damage_addition", "value": 0.06, "valueStr": null } ] }, { "name": "'Preemptive Strike'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but no longer targets enemies below <@ba.vup>50% HP. Attacks cause targets to take <@ba.vup>{damage_addition:0%} of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_delphn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "max_cnt", "value": 0.24, "valueStr": null }, { "key": "attack@max_cnt", "value": 0.24, "valueStr": null }, { "key": "damage_addition", "value": 0.06, "valueStr": null }, { "key": "attack@damage_addition", "value": 0.06, "valueStr": null } ] }, { "name": "'Preemptive Strike'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but no longer targets enemies below <@ba.vup>50% HP. Attacks cause targets to take <@ba.vup>{damage_addition:0%} of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_delphn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "max_cnt", "value": 0.24, "valueStr": null }, { "key": "attack@max_cnt", "value": 0.24, "valueStr": null }, { "key": "damage_addition", "value": 0.06, "valueStr": null }, { "key": "attack@damage_addition", "value": 0.06, "valueStr": null } ] }, { "name": "'Preemptive Strike'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but no longer targets enemies below <@ba.vup>50% HP. Attacks cause targets to take <@ba.vup>{damage_addition:0%} of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_delphn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "max_cnt", "value": 0.24, "valueStr": null }, { "key": "attack@max_cnt", "value": 0.24, "valueStr": null }, { "key": "damage_addition", "value": 0.06, "valueStr": null }, { "key": "attack@damage_addition", "value": 0.06, "valueStr": null } ] }, { "name": "'Preemptive Strike'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but no longer targets enemies below <@ba.vup>50% HP. Attacks cause targets to take <@ba.vup>{damage_addition:0%} of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_delphn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "max_cnt", "value": 0.24, "valueStr": null }, { "key": "attack@max_cnt", "value": 0.24, "valueStr": null }, { "key": "damage_addition", "value": 0.06, "valueStr": null }, { "key": "attack@damage_addition", "value": 0.06, "valueStr": null } ] }, { "name": "'Preemptive Strike'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but no longer targets enemies below <@ba.vup>50% HP. Attacks cause targets to take <@ba.vup>{damage_addition:0%} of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_delphn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "max_cnt", "value": 0.24, "valueStr": null }, { "key": "attack@max_cnt", "value": 0.24, "valueStr": null }, { "key": "damage_addition", "value": 0.06, "valueStr": null }, { "key": "attack@damage_addition", "value": 0.06, "valueStr": null } ] }, { "name": "'Preemptive Strike'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but no longer targets enemies below <@ba.vup>50% HP. Attacks cause targets to take <@ba.vup>{damage_addition:0%} of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_delphn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "max_cnt", "value": 0.24, "valueStr": null }, { "key": "attack@max_cnt", "value": 0.24, "valueStr": null }, { "key": "damage_addition", "value": 0.06, "valueStr": null }, { "key": "attack@damage_addition", "value": 0.06, "valueStr": null } ] }, { "name": "'Preemptive Strike'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but no longer targets enemies below <@ba.vup>50% HP. Attacks cause targets to take <@ba.vup>{damage_addition:0%} of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_delphn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "max_cnt", "value": 0.24, "valueStr": null }, { "key": "attack@max_cnt", "value": 0.24, "valueStr": null }, { "key": "damage_addition", "value": 0.06, "valueStr": null }, { "key": "attack@damage_addition", "value": 0.06, "valueStr": null } ] }, { "name": "'Preemptive Strike'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but no longer targets enemies below <@ba.vup>50% HP. Attacks cause targets to take <@ba.vup>{damage_addition:0%} of Delphine's ATK per second as Arts damage (stacks up to 4 times, lasts until the skill ends)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_delphn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "max_cnt", "value": 0.24, "valueStr": null }, { "key": "attack@max_cnt", "value": 0.24, "valueStr": null }, { "key": "damage_addition", "value": 0.06, "valueStr": null }, { "key": "attack@damage_addition", "value": 0.06, "valueStr": null } ] } ] }, "skchr_kjera_2": { "skillId": "skchr_kjera_2", "iconId": null, "hidden": false, "levels": [ { "name": "Unrestrained Heart", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}. Releases Drones to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.cold>Cold to enemies for <@ba.vup>{attack@cold} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kjera_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.15, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null } ] }, { "name": "Unrestrained Heart", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}. Releases Drones to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.cold>Cold to enemies for <@ba.vup>{attack@cold} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kjera_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.15, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null } ] }, { "name": "Unrestrained Heart", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}. Releases Drones to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.cold>Cold to enemies for <@ba.vup>{attack@cold} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kjera_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.15, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null } ] }, { "name": "Unrestrained Heart", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}. Releases Drones to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.cold>Cold to enemies for <@ba.vup>{attack@cold} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kjera_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.29, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.15, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null } ] }, { "name": "Unrestrained Heart", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}. Releases Drones to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.cold>Cold to enemies for <@ba.vup>{attack@cold} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kjera_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.15, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null } ] }, { "name": "Unrestrained Heart", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}. Releases Drones to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.cold>Cold to enemies for <@ba.vup>{attack@cold} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kjera_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.15, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null } ] }, { "name": "Unrestrained Heart", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}. Releases Drones to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.cold>Cold to enemies for <@ba.vup>{attack@cold} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kjera_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null } ] }, { "name": "Unrestrained Heart", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}. Releases Drones to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.cold>Cold to enemies for <@ba.vup>{attack@cold} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kjera_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.22, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null } ] }, { "name": "Unrestrained Heart", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}. Releases Drones to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.cold>Cold to enemies for <@ba.vup>{attack@cold} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kjera_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.22, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null } ] }, { "name": "Unrestrained Heart", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}. Releases Drones to attack enemies, and grants self and Drone a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.cold>Cold to enemies for <@ba.vup>{attack@cold} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kjera_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "attack@prob", "value": 0.22, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null } ] } ] }, "skchr_rockr_2": { "skillId": "skchr_rockr_2", "iconId": null, "hidden": false, "levels": [ { "name": "Willing Burden", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Releases Drone to attack enemies\n<$ba.overdrive>Overload: Trait Max drone damage increased to <@ba.vup>{scale}x, ATK <@ba.vup>+{atk:0%}; When the skill ends, <$ba.stun>Stunned for the same duration as the Overload\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator. Can manually deactivate skill at will.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rockr_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null }, { "key": "scale", "value": 1.5, "valueStr": null } ] }, { "name": "Willing Burden", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Releases Drone to attack enemies\n<$ba.overdrive>Overload: Trait Max drone damage increased to <@ba.vup>{scale}x, ATK <@ba.vup>+{atk:0%}; When the skill ends, <$ba.stun>Stunned for the same duration as the Overload\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator. Can manually deactivate skill at will.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rockr_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null }, { "key": "scale", "value": 1.5, "valueStr": null } ] }, { "name": "Willing Burden", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Releases Drone to attack enemies\n<$ba.overdrive>Overload: Trait Max drone damage increased to <@ba.vup>{scale}x, ATK <@ba.vup>+{atk:0%}; When the skill ends, <$ba.stun>Stunned for the same duration as the Overload\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator. Can manually deactivate skill at will.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_rockr_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null }, { "key": "scale", "value": 1.5, "valueStr": null } ] }, { "name": "Willing Burden", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Releases Drone to attack enemies\n<$ba.overdrive>Overload: Trait Max drone damage increased to <@ba.vup>{scale}x, ATK <@ba.vup>+{atk:0%}; When the skill ends, <$ba.stun>Stunned for the same duration as the Overload\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator. Can manually deactivate skill at will.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_rockr_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null }, { "key": "scale", "value": 1.6, "valueStr": null } ] }, { "name": "Willing Burden", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Releases Drone to attack enemies\n<$ba.overdrive>Overload: Trait Max drone damage increased to <@ba.vup>{scale}x, ATK <@ba.vup>+{atk:0%}; When the skill ends, <$ba.stun>Stunned for the same duration as the Overload\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator. Can manually deactivate skill at will.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_rockr_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null }, { "key": "scale", "value": 1.6, "valueStr": null } ] }, { "name": "Willing Burden", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Releases Drone to attack enemies\n<$ba.overdrive>Overload: Trait Max drone damage increased to <@ba.vup>{scale}x, ATK <@ba.vup>+{atk:0%}; When the skill ends, <$ba.stun>Stunned for the same duration as the Overload\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator. Can manually deactivate skill at will.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_rockr_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null }, { "key": "scale", "value": 1.6, "valueStr": null } ] }, { "name": "Willing Burden", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Releases Drone to attack enemies\n<$ba.overdrive>Overload: Trait Max drone damage increased to <@ba.vup>{scale}x, ATK <@ba.vup>+{atk:0%}; When the skill ends, <$ba.stun>Stunned for the same duration as the Overload\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator. Can manually deactivate skill at will.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rockr_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null }, { "key": "scale", "value": 1.7, "valueStr": null } ] }, { "name": "Willing Burden", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Releases Drone to attack enemies\n<$ba.overdrive>Overload: Trait Max drone damage increased to <@ba.vup>{scale}x, ATK <@ba.vup>+{atk:0%}; When the skill ends, <$ba.stun>Stunned for the same duration as the Overload\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator. Can manually deactivate skill at will.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rockr_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 65.0, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null }, { "key": "scale", "value": 1.8, "valueStr": null } ] }, { "name": "Willing Burden", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Releases Drone to attack enemies\n<$ba.overdrive>Overload: Trait Max drone damage increased to <@ba.vup>{scale}x, ATK <@ba.vup>+{atk:0%}; When the skill ends, <$ba.stun>Stunned for the same duration as the Overload\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator. Can manually deactivate skill at will.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rockr_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null }, { "key": "scale", "value": 1.9, "valueStr": null } ] }, { "name": "Willing Burden", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; Releases Drone to attack enemies\n<$ba.overdrive>Overload: Trait Max drone damage increased to <@ba.vup>{scale}x, ATK <@ba.vup>+{atk:0%}; When the skill ends, <$ba.stun>Stunned for the same duration as the Overload\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator. Can manually deactivate skill at will.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_rockr_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null }, { "key": "scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_malist_2": { "skillId": "skchr_malist_2", "iconId": null, "hidden": false, "levels": [ { "name": "Prodigious Craftsmanship", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks twice consecutively\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_malist_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Prodigious Craftsmanship", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks twice consecutively\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_malist_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Prodigious Craftsmanship", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks twice consecutively\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_malist_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Prodigious Craftsmanship", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks twice consecutively\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_malist_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Prodigious Craftsmanship", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks twice consecutively\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_malist_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Prodigious Craftsmanship", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks twice consecutively\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_malist_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Prodigious Craftsmanship", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks twice consecutively\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_malist_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Prodigious Craftsmanship", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks twice consecutively\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_malist_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Prodigious Craftsmanship", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks twice consecutively\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_malist_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Prodigious Craftsmanship", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks twice consecutively\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_malist_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_kaitou_1": { "skillId": "skchr_kaitou_1", "iconId": null, "hidden": false, "levels": [ { "name": "Laser Cutter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kaitou_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Laser Cutter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kaitou_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Laser Cutter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kaitou_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Laser Cutter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_kaitou_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Laser Cutter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_kaitou_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Laser Cutter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_kaitou_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Laser Cutter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kaitou_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Laser Cutter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kaitou_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Laser Cutter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kaitou_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Laser Cutter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kaitou_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.5, "valueStr": null } ] } ] }, "skchr_kaitou_2": { "skillId": "skchr_kaitou_2", "iconId": null, "hidden": false, "levels": [ { "name": "Heat Treatment Discoloration", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kaitou_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Heat Treatment Discoloration", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kaitou_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Heat Treatment Discoloration", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kaitou_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Heat Treatment Discoloration", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kaitou_2", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Heat Treatment Discoloration", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kaitou_2", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Heat Treatment Discoloration", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kaitou_2", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Heat Treatment Discoloration", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kaitou_2", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 75.0, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.6, "valueStr": null } ] }, { "name": "Heat Treatment Discoloration", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kaitou_2", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.65, "valueStr": null } ] }, { "name": "Heat Treatment Discoloration", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kaitou_2", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 85.0, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.7, "valueStr": null } ] }, { "name": "Heat Treatment Discoloration", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kaitou_2", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.75, "valueStr": null } ] } ] }, "skchr_warmy_1": { "skillId": "skchr_warmy_1", "iconId": null, "hidden": false, "levels": [ { "name": "Burning Flames", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks inflict <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as additional <$ba.dt.burning2>Burn", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_warmy_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Burning Flames", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks inflict <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as additional <$ba.dt.burning2>Burn", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_warmy_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Burning Flames", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks inflict <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as additional <$ba.dt.burning2>Burn", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_warmy_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Burning Flames", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks inflict <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as additional <$ba.dt.burning2>Burn", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_warmy_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Burning Flames", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks inflict <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as additional <$ba.dt.burning2>Burn", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_warmy_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Burning Flames", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks inflict <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as additional <$ba.dt.burning2>Burn", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_warmy_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Burning Flames", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks inflict <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as additional <$ba.dt.burning2>Burn", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_warmy_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Burning Flames", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks inflict <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as additional <$ba.dt.burning2>Burn", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_warmy_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Burning Flames", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks inflict <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as additional <$ba.dt.burning2>Burn", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_warmy_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Burning Flames", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks inflict <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as additional <$ba.dt.burning2>Burn", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_warmy_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] } ] }, "skchr_warmy_2": { "skillId": "skchr_warmy_2", "iconId": null, "hidden": false, "levels": [ { "name": "Scorching Stream", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 enemies at once; <$ba.charged>Charged: Attacks hit <@ba.vup>3 enemies at once, duration increased to <@ba.vup>{enhanced_duration}s. If target is under the effect of <$ba.dt.burning2>Burn burst, additionally deal <@ba.vup>{attack@ep_damage_scale:0%} of ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_warmy_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "enhanced_duration", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Scorching Stream", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 enemies at once; <$ba.charged>Charged: Attacks hit <@ba.vup>3 enemies at once, duration increased to <@ba.vup>{enhanced_duration}s. If target is under the effect of <$ba.dt.burning2>Burn burst, additionally deal <@ba.vup>{attack@ep_damage_scale:0%} of ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_warmy_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "enhanced_duration", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Scorching Stream", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 enemies at once; <$ba.charged>Charged: Attacks hit <@ba.vup>3 enemies at once, duration increased to <@ba.vup>{enhanced_duration}s. If target is under the effect of <$ba.dt.burning2>Burn burst, additionally deal <@ba.vup>{attack@ep_damage_scale:0%} of ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_warmy_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "enhanced_duration", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Scorching Stream", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 enemies at once; <$ba.charged>Charged: Attacks hit <@ba.vup>3 enemies at once, duration increased to <@ba.vup>{enhanced_duration}s. If target is under the effect of <$ba.dt.burning2>Burn burst, additionally deal <@ba.vup>{attack@ep_damage_scale:0%} of ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_warmy_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "enhanced_duration", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Scorching Stream", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 enemies at once; <$ba.charged>Charged: Attacks hit <@ba.vup>3 enemies at once, duration increased to <@ba.vup>{enhanced_duration}s. If target is under the effect of <$ba.dt.burning2>Burn burst, additionally deal <@ba.vup>{attack@ep_damage_scale:0%} of ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_warmy_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "enhanced_duration", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Scorching Stream", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 enemies at once; <$ba.charged>Charged: Attacks hit <@ba.vup>3 enemies at once, duration increased to <@ba.vup>{enhanced_duration}s. If target is under the effect of <$ba.dt.burning2>Burn burst, additionally deal <@ba.vup>{attack@ep_damage_scale:0%} of ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_warmy_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "enhanced_duration", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Scorching Stream", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 enemies at once; <$ba.charged>Charged: Attacks hit <@ba.vup>3 enemies at once, duration increased to <@ba.vup>{enhanced_duration}s. If target is under the effect of <$ba.dt.burning2>Burn burst, additionally deal <@ba.vup>{attack@ep_damage_scale:0%} of ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_warmy_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "enhanced_duration", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Scorching Stream", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 enemies at once; <$ba.charged>Charged: Attacks hit <@ba.vup>3 enemies at once, duration increased to <@ba.vup>{enhanced_duration}s. If target is under the effect of <$ba.dt.burning2>Burn burst, additionally deal <@ba.vup>{attack@ep_damage_scale:0%} of ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_warmy_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "enhanced_duration", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Scorching Stream", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 enemies at once; <$ba.charged>Charged: Attacks hit <@ba.vup>3 enemies at once, duration increased to <@ba.vup>{enhanced_duration}s. If target is under the effect of <$ba.dt.burning2>Burn burst, additionally deal <@ba.vup>{attack@ep_damage_scale:0%} of ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_warmy_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "enhanced_duration", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Scorching Stream", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 enemies at once; <$ba.charged>Charged: Attacks hit <@ba.vup>3 enemies at once, duration increased to <@ba.vup>{enhanced_duration}s. If target is under the effect of <$ba.dt.burning2>Burn burst, additionally deal <@ba.vup>{attack@ep_damage_scale:0%} of ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_warmy_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "enhanced_duration", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_scale", "value": 0.5, "valueStr": null } ] } ] }, "skchr_christ_1": { "skillId": "skchr_christ_1", "iconId": null, "hidden": false, "levels": [ { "name": "Mealtime Manners", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>2 targets at once, and attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_christ_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Mealtime Manners", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>2 targets at once, and attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_christ_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Mealtime Manners", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>2 targets at once, and attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_christ_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Mealtime Manners", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>2 targets at once, and attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_christ_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Mealtime Manners", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>2 targets at once, and attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_christ_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Mealtime Manners", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>2 targets at once, and attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_christ_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Mealtime Manners", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>2 targets at once, and attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_christ_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Mealtime Manners", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>2 targets at once, and attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_christ_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Mealtime Manners", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>2 targets at once, and attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_christ_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Mealtime Manners", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>2 targets at once, and attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.neural2>Nervous Impairment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_christ_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] } ] }, "skchr_christ_2": { "skillId": "skchr_christ_2", "iconId": null, "hidden": false, "levels": [ { "name": "Bacchanalia", "rangeId": null, "description": "Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, they are dealt an additional <@ba.vup>{atk_scale_ep:0%} of ATK as Elemental damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_christ_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale_ep", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 0.65, "valueStr": null } ] }, { "name": "Bacchanalia", "rangeId": null, "description": "Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, they are dealt an additional <@ba.vup>{atk_scale_ep:0%} of ATK as Elemental damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_christ_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale_ep", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 0.65, "valueStr": null } ] }, { "name": "Bacchanalia", "rangeId": null, "description": "Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, they are dealt an additional <@ba.vup>{atk_scale_ep:0%} of ATK as Elemental damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_christ_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale_ep", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 0.65, "valueStr": null } ] }, { "name": "Bacchanalia", "rangeId": null, "description": "Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, they are dealt an additional <@ba.vup>{atk_scale_ep:0%} of ATK as Elemental damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_christ_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale_ep", "value": 0.6, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 0.75, "valueStr": null } ] }, { "name": "Bacchanalia", "rangeId": null, "description": "Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, they are dealt an additional <@ba.vup>{atk_scale_ep:0%} of ATK as Elemental damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_christ_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale_ep", "value": 0.6, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 0.75, "valueStr": null } ] }, { "name": "Bacchanalia", "rangeId": null, "description": "Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, they are dealt an additional <@ba.vup>{atk_scale_ep:0%} of ATK as Elemental damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_christ_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale_ep", "value": 0.6, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 0.75, "valueStr": null } ] }, { "name": "Bacchanalia", "rangeId": null, "description": "Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, they are dealt an additional <@ba.vup>{atk_scale_ep:0%} of ATK as Elemental damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_christ_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale_ep", "value": 0.75, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 0.85, "valueStr": null } ] }, { "name": "Bacchanalia", "rangeId": null, "description": "Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, they are dealt an additional <@ba.vup>{atk_scale_ep:0%} of ATK as Elemental damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_christ_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale_ep", "value": 0.85, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 0.95, "valueStr": null } ] }, { "name": "Bacchanalia", "rangeId": null, "description": "Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, they are dealt an additional <@ba.vup>{atk_scale_ep:0%} of ATK as Elemental damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_christ_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale_ep", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 1.05, "valueStr": null } ] }, { "name": "Bacchanalia", "rangeId": null, "description": "Stops attacking, calling a Sensory Spirit at the target's location; the Spirit deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to all nearby enemies every second; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, they are dealt an additional <@ba.vup>{atk_scale_ep:0%} of ATK as Elemental damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_christ_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale_ep", "value": 1.15, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 1.15, "valueStr": null } ] } ] }, "skchr_lionhd_2": { "skillId": "skchr_lionhd_2", "iconId": null, "hidden": false, "levels": [ { "name": "Deconstruct and Detonate", "rangeId": "3-3", "description": "Range <@ba.vup>expands, immediately deals <@ba.vup>{atk_scale:0%} Arts damage to all enemies within range and reduces their RES by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store up to {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lionhd_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "magic_resistance", "value": -0.05, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Deconstruct and Detonate", "rangeId": "3-3", "description": "Range <@ba.vup>expands, immediately deals <@ba.vup>{atk_scale:0%} Arts damage to all enemies within range and reduces their RES by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store up to {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lionhd_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "magic_resistance", "value": -0.05, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Deconstruct and Detonate", "rangeId": "3-3", "description": "Range <@ba.vup>expands, immediately deals <@ba.vup>{atk_scale:0%} Arts damage to all enemies within range and reduces their RES by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store up to {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lionhd_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "magic_resistance", "value": -0.05, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Deconstruct and Detonate", "rangeId": "3-3", "description": "Range <@ba.vup>expands, immediately deals <@ba.vup>{atk_scale:0%} Arts damage to all enemies within range and reduces their RES by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store up to {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lionhd_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "magic_resistance", "value": -0.08, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Deconstruct and Detonate", "rangeId": "3-3", "description": "Range <@ba.vup>expands, immediately deals <@ba.vup>{atk_scale:0%} Arts damage to all enemies within range and reduces their RES by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store up to {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lionhd_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "magic_resistance", "value": -0.08, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Deconstruct and Detonate", "rangeId": "3-3", "description": "Range <@ba.vup>expands, immediately deals <@ba.vup>{atk_scale:0%} Arts damage to all enemies within range and reduces their RES by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store up to {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lionhd_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "magic_resistance", "value": -0.08, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Deconstruct and Detonate", "rangeId": "3-3", "description": "Range <@ba.vup>expands, immediately deals <@ba.vup>{atk_scale:0%} Arts damage to all enemies within range and reduces their RES by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store up to {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lionhd_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.12, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Deconstruct and Detonate", "rangeId": "3-3", "description": "Range <@ba.vup>expands, immediately deals <@ba.vup>{atk_scale:0%} Arts damage to all enemies within range and reduces their RES by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store up to {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lionhd_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "magic_resistance", "value": -0.13, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Deconstruct and Detonate", "rangeId": "3-3", "description": "Range <@ba.vup>expands, immediately deals <@ba.vup>{atk_scale:0%} Arts damage to all enemies within range and reduces their RES by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store up to {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lionhd_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "magic_resistance", "value": -0.14, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Deconstruct and Detonate", "rangeId": "3-3", "description": "Range <@ba.vup>expands, immediately deals <@ba.vup>{atk_scale:0%} Arts damage to all enemies within range and reduces their RES by <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store up to {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lionhd_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "magic_resistance", "value": -0.15, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] } ] }, "skchr_lava2_1": { "skillId": "skchr_lava2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Flame Quenched Dagger", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lava2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.02, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Flame Quenched Dagger", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lava2_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.04, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Flame Quenched Dagger", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lava2_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.06, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Flame Quenched Dagger", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lava2_1", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.08, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Flame Quenched Dagger", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lava2_1", "duration": 29.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Flame Quenched Dagger", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lava2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.12, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Flame Quenched Dagger", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lava2_1", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Flame Quenched Dagger", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lava2_1", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Flame Quenched Dagger", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lava2_1", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Flame Quenched Dagger", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, and attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lava2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_lava2_2": { "skillId": "skchr_lava2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ring of Hellfire", "rangeId": null, "description": "Stops attacking and targets the ally with the highest HP within range, enveloping them and herself within a ring of fire. Each ring of fire deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to all enemies in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lava2_2", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Hellfire", "rangeId": null, "description": "Stops attacking and targets the ally with the highest HP within range, enveloping them and herself within a ring of fire. Each ring of fire deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to all enemies in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 79, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lava2_2", "duration": 31.0, "blackboard": [ { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Hellfire", "rangeId": null, "description": "Stops attacking and targets the ally with the highest HP within range, enveloping them and herself within a ring of fire. Each ring of fire deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to all enemies in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lava2_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Hellfire", "rangeId": null, "description": "Stops attacking and targets the ally with the highest HP within range, enveloping them and herself within a ring of fire. Each ring of fire deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to all enemies in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 77, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lava2_2", "duration": 33.0, "blackboard": [ { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Hellfire", "rangeId": null, "description": "Stops attacking and targets the ally with the highest HP within range, enveloping them and herself within a ring of fire. Each ring of fire deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to all enemies in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lava2_2", "duration": 34.0, "blackboard": [ { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Hellfire", "rangeId": null, "description": "Stops attacking and targets the ally with the highest HP within range, enveloping them and herself within a ring of fire. Each ring of fire deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to all enemies in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lava2_2", "duration": 35.0, "blackboard": [ { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Hellfire", "rangeId": null, "description": "Stops attacking and targets the ally with the highest HP within range, enveloping them and herself within a ring of fire. Each ring of fire deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to all enemies in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lava2_2", "duration": 36.0, "blackboard": [ { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Hellfire", "rangeId": null, "description": "Stops attacking and targets the ally with the highest HP within range, enveloping them and herself within a ring of fire. Each ring of fire deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to all enemies in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 73, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lava2_2", "duration": 37.0, "blackboard": [ { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Hellfire", "rangeId": null, "description": "Stops attacking and targets the ally with the highest HP within range, enveloping them and herself within a ring of fire. Each ring of fire deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to all enemies in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 72, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lava2_2", "duration": 38.0, "blackboard": [ { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Hellfire", "rangeId": null, "description": "Stops attacking and targets the ally with the highest HP within range, enveloping them and herself within a ring of fire. Each ring of fire deals <@ba.vup>{atk_scale:0%} ATK as Arts damage every second to all enemies in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lava2_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] } ] }, "skchr_sntlla_2": { "skillId": "skchr_sntlla_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Witch's Tears'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>shortens massively, and attacks now summon icicles over random areas within range. When the icicles fall, all enemies in the area are inflicted with <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds and dealt <@ba.vup>{attack@atk_scale:0%} of Santalla's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sntlla_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -2.4, "valueStr": null }, { "key": "attack@cold", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.55, "valueStr": null } ] }, { "name": "'Witch's Tears'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>shortens massively, and attacks now summon icicles over random areas within range. When the icicles fall, all enemies in the area are inflicted with <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds and dealt <@ba.vup>{attack@atk_scale:0%} of Santalla's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sntlla_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -2.4, "valueStr": null }, { "key": "attack@cold", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.58, "valueStr": null } ] }, { "name": "'Witch's Tears'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>shortens massively, and attacks now summon icicles over random areas within range. When the icicles fall, all enemies in the area are inflicted with <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds and dealt <@ba.vup>{attack@atk_scale:0%} of Santalla's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sntlla_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -2.4, "valueStr": null }, { "key": "attack@cold", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.61, "valueStr": null } ] }, { "name": "'Witch's Tears'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>shortens massively, and attacks now summon icicles over random areas within range. When the icicles fall, all enemies in the area are inflicted with <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds and dealt <@ba.vup>{attack@atk_scale:0%} of Santalla's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sntlla_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -2.4, "valueStr": null }, { "key": "attack@cold", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.65, "valueStr": null } ] }, { "name": "'Witch's Tears'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>shortens massively, and attacks now summon icicles over random areas within range. When the icicles fall, all enemies in the area are inflicted with <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds and dealt <@ba.vup>{attack@atk_scale:0%} of Santalla's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sntlla_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -2.4, "valueStr": null }, { "key": "attack@cold", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.68, "valueStr": null } ] }, { "name": "'Witch's Tears'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>shortens massively, and attacks now summon icicles over random areas within range. When the icicles fall, all enemies in the area are inflicted with <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds and dealt <@ba.vup>{attack@atk_scale:0%} of Santalla's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sntlla_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -2.4, "valueStr": null }, { "key": "attack@cold", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.71, "valueStr": null } ] }, { "name": "'Witch's Tears'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>shortens massively, and attacks now summon icicles over random areas within range. When the icicles fall, all enemies in the area are inflicted with <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds and dealt <@ba.vup>{attack@atk_scale:0%} of Santalla's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sntlla_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -2.4, "valueStr": null }, { "key": "attack@cold", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.75, "valueStr": null } ] }, { "name": "'Witch's Tears'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>shortens massively, and attacks now summon icicles over random areas within range. When the icicles fall, all enemies in the area are inflicted with <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds and dealt <@ba.vup>{attack@atk_scale:0%} of Santalla's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sntlla_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -2.4, "valueStr": null }, { "key": "attack@cold", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.8, "valueStr": null } ] }, { "name": "'Witch's Tears'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>shortens massively, and attacks now summon icicles over random areas within range. When the icicles fall, all enemies in the area are inflicted with <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds and dealt <@ba.vup>{attack@atk_scale:0%} of Santalla's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sntlla_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -2.4, "valueStr": null }, { "key": "attack@cold", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.85, "valueStr": null } ] }, { "name": "'Witch's Tears'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>shortens massively, and attacks now summon icicles over random areas within range. When the icicles fall, all enemies in the area are inflicted with <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds and dealt <@ba.vup>{attack@atk_scale:0%} of Santalla's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sntlla_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -2.4, "valueStr": null }, { "key": "attack@cold", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.9, "valueStr": null } ] } ] }, "skchr_liesel_1": { "skillId": "skchr_liesel_1", "iconId": null, "hidden": false, "levels": [ { "name": "Conductor's Cue", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Conductor's Cue", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Conductor's Cue", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Conductor's Cue", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Conductor's Cue", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Conductor's Cue", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Conductor's Cue", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Conductor's Cue", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Conductor's Cue", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Conductor's Cue", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] } ] }, "skchr_liesel_2": { "skillId": "skchr_liesel_2", "iconId": null, "hidden": false, "levels": [ { "name": "Al Fine", "rangeId": null, "description": "Splash area <@ba.vup>increases and immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>3 targets within Attack Range; all enemies struck by this attack take <@ba.vup>{liesel_s_2[dot].atk_scale:0%} of Ripresa's ATK as Arts damage per second for 6s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "max_target_cnt", "value": 3.0, "valueStr": null }, { "key": "liesel_s_2[dot].duration", "value": 6.0, "valueStr": null }, { "key": "liesel_s_2[dot].atk_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Al Fine", "rangeId": null, "description": "Splash area <@ba.vup>increases and immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>3 targets within Attack Range; all enemies struck by this attack take <@ba.vup>{liesel_s_2[dot].atk_scale:0%} of Ripresa's ATK as Arts damage per second for 6s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "max_target_cnt", "value": 3.0, "valueStr": null }, { "key": "liesel_s_2[dot].duration", "value": 6.0, "valueStr": null }, { "key": "liesel_s_2[dot].atk_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Al Fine", "rangeId": null, "description": "Splash area <@ba.vup>increases and immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>3 targets within Attack Range; all enemies struck by this attack take <@ba.vup>{liesel_s_2[dot].atk_scale:0%} of Ripresa's ATK as Arts damage per second for 6s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "max_target_cnt", "value": 3.0, "valueStr": null }, { "key": "liesel_s_2[dot].duration", "value": 6.0, "valueStr": null }, { "key": "liesel_s_2[dot].atk_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Al Fine", "rangeId": null, "description": "Splash area <@ba.vup>increases and immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>3 targets within Attack Range; all enemies struck by this attack take <@ba.vup>{liesel_s_2[dot].atk_scale:0%} of Ripresa's ATK as Arts damage per second for 6s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "max_target_cnt", "value": 3.0, "valueStr": null }, { "key": "liesel_s_2[dot].duration", "value": 6.0, "valueStr": null }, { "key": "liesel_s_2[dot].atk_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Al Fine", "rangeId": null, "description": "Splash area <@ba.vup>increases and immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>3 targets within Attack Range; all enemies struck by this attack take <@ba.vup>{liesel_s_2[dot].atk_scale:0%} of Ripresa's ATK as Arts damage per second for 6s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "max_target_cnt", "value": 3.0, "valueStr": null }, { "key": "liesel_s_2[dot].duration", "value": 6.0, "valueStr": null }, { "key": "liesel_s_2[dot].atk_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Al Fine", "rangeId": null, "description": "Splash area <@ba.vup>increases and immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>3 targets within Attack Range; all enemies struck by this attack take <@ba.vup>{liesel_s_2[dot].atk_scale:0%} of Ripresa's ATK as Arts damage per second for 6s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "max_target_cnt", "value": 3.0, "valueStr": null }, { "key": "liesel_s_2[dot].duration", "value": 6.0, "valueStr": null }, { "key": "liesel_s_2[dot].atk_scale", "value": 0.25, "valueStr": null } ] }, { "name": "Al Fine", "rangeId": null, "description": "Splash area <@ba.vup>increases and immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>3 targets within Attack Range; all enemies struck by this attack take <@ba.vup>{liesel_s_2[dot].atk_scale:0%} of Ripresa's ATK as Arts damage per second for 6s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "max_target_cnt", "value": 3.0, "valueStr": null }, { "key": "liesel_s_2[dot].duration", "value": 6.0, "valueStr": null }, { "key": "liesel_s_2[dot].atk_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Al Fine", "rangeId": null, "description": "Splash area <@ba.vup>increases and immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>3 targets within Attack Range; all enemies struck by this attack take <@ba.vup>{liesel_s_2[dot].atk_scale:0%} of Ripresa's ATK as Arts damage per second for 6s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "max_target_cnt", "value": 3.0, "valueStr": null }, { "key": "liesel_s_2[dot].duration", "value": 6.0, "valueStr": null }, { "key": "liesel_s_2[dot].atk_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Al Fine", "rangeId": null, "description": "Splash area <@ba.vup>increases and immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>3 targets within Attack Range; all enemies struck by this attack take <@ba.vup>{liesel_s_2[dot].atk_scale:0%} of Ripresa's ATK as Arts damage per second for 6s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "max_target_cnt", "value": 3.0, "valueStr": null }, { "key": "liesel_s_2[dot].duration", "value": 6.0, "valueStr": null }, { "key": "liesel_s_2[dot].atk_scale", "value": 0.35, "valueStr": null } ] }, { "name": "Al Fine", "rangeId": null, "description": "Splash area <@ba.vup>increases and immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>3 targets within Attack Range; all enemies struck by this attack take <@ba.vup>{liesel_s_2[dot].atk_scale:0%} of Ripresa's ATK as Arts damage per second for 6s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liesel_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "max_target_cnt", "value": 3.0, "valueStr": null }, { "key": "liesel_s_2[dot].duration", "value": 6.0, "valueStr": null }, { "key": "liesel_s_2[dot].atk_scale", "value": 0.35, "valueStr": null } ] } ] }, "skchr_tecno_1": { "skillId": "skchr_tecno_1", "iconId": null, "hidden": false, "levels": [ { "name": "Lockin'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Puppet Dancer Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tecno_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Lockin'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Puppet Dancer Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_tecno_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "max_hp", "value": 0.23, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Lockin'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Puppet Dancer Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_tecno_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "max_hp", "value": 0.26, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Lockin'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Puppet Dancer Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_tecno_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Lockin'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Puppet Dancer Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_tecno_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "max_hp", "value": 0.33, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Lockin'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Puppet Dancer Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tecno_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "max_hp", "value": 0.36, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Lockin'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Puppet Dancer Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_tecno_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Lockin'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Puppet Dancer Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_tecno_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "max_hp", "value": 0.43, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Lockin'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Puppet Dancer Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_tecno_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.46, "valueStr": null }, { "key": "max_hp", "value": 0.46, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Lockin'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Puppet Dancer Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tecno_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_tecno_2": { "skillId": "skchr_tecno_2", "iconId": null, "hidden": false, "levels": [ { "name": "Poppin'", "rangeId": "3-4", "description": "Attack Range increases, Tecno and her Puppet Dancers gain ASPD <@ba.vup>+{attack_speed}, and Puppet Dancer attacks become ranged and can attack enemies within Tecno's Attack Range\n<@ba.rem>When the skill ends, all Puppet Dancers respawn on the closest deployable tile to Tecno", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tecno_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "tecno_s_2[token][mode].attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Poppin'", "rangeId": "3-4", "description": "Attack Range increases, Tecno and her Puppet Dancers gain ASPD <@ba.vup>+{attack_speed}, and Puppet Dancer attacks become ranged and can attack enemies within Tecno's Attack Range\n<@ba.rem>When the skill ends, all Puppet Dancers respawn on the closest deployable tile to Tecno", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tecno_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "tecno_s_2[token][mode].attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Poppin'", "rangeId": "3-4", "description": "Attack Range increases, Tecno and her Puppet Dancers gain ASPD <@ba.vup>+{attack_speed}, and Puppet Dancer attacks become ranged and can attack enemies within Tecno's Attack Range\n<@ba.rem>When the skill ends, all Puppet Dancers respawn on the closest deployable tile to Tecno", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tecno_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "tecno_s_2[token][mode].attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "Poppin'", "rangeId": "3-4", "description": "Attack Range increases, Tecno and her Puppet Dancers gain ASPD <@ba.vup>+{attack_speed}, and Puppet Dancer attacks become ranged and can attack enemies within Tecno's Attack Range\n<@ba.rem>When the skill ends, all Puppet Dancers respawn on the closest deployable tile to Tecno", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tecno_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "tecno_s_2[token][mode].attack_speed", "value": 55.0, "valueStr": null } ] }, { "name": "Poppin'", "rangeId": "3-4", "description": "Attack Range increases, Tecno and her Puppet Dancers gain ASPD <@ba.vup>+{attack_speed}, and Puppet Dancer attacks become ranged and can attack enemies within Tecno's Attack Range\n<@ba.rem>When the skill ends, all Puppet Dancers respawn on the closest deployable tile to Tecno", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tecno_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "tecno_s_2[token][mode].attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "Poppin'", "rangeId": "3-4", "description": "Attack Range increases, Tecno and her Puppet Dancers gain ASPD <@ba.vup>+{attack_speed}, and Puppet Dancer attacks become ranged and can attack enemies within Tecno's Attack Range\n<@ba.rem>When the skill ends, all Puppet Dancers respawn on the closest deployable tile to Tecno", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tecno_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null }, { "key": "tecno_s_2[token][mode].attack_speed", "value": 65.0, "valueStr": null } ] }, { "name": "Poppin'", "rangeId": "3-4", "description": "Attack Range increases, Tecno and her Puppet Dancers gain ASPD <@ba.vup>+{attack_speed}, and Puppet Dancer attacks become ranged and can attack enemies within Tecno's Attack Range\n<@ba.rem>When the skill ends, all Puppet Dancers respawn on the closest deployable tile to Tecno", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tecno_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "tecno_s_2[token][mode].attack_speed", "value": 70.0, "valueStr": null } ] }, { "name": "Poppin'", "rangeId": "3-4", "description": "Attack Range increases, Tecno and her Puppet Dancers gain ASPD <@ba.vup>+{attack_speed}, and Puppet Dancer attacks become ranged and can attack enemies within Tecno's Attack Range\n<@ba.rem>When the skill ends, all Puppet Dancers respawn on the closest deployable tile to Tecno", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tecno_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "tecno_s_2[token][mode].attack_speed", "value": 80.0, "valueStr": null } ] }, { "name": "Poppin'", "rangeId": "3-4", "description": "Attack Range increases, Tecno and her Puppet Dancers gain ASPD <@ba.vup>+{attack_speed}, and Puppet Dancer attacks become ranged and can attack enemies within Tecno's Attack Range\n<@ba.rem>When the skill ends, all Puppet Dancers respawn on the closest deployable tile to Tecno", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tecno_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "tecno_s_2[token][mode].attack_speed", "value": 90.0, "valueStr": null } ] }, { "name": "Poppin'", "rangeId": "3-4", "description": "Attack Range increases, Tecno and her Puppet Dancers gain ASPD <@ba.vup>+{attack_speed}, and Puppet Dancer attacks become ranged and can attack enemies within Tecno's Attack Range\n<@ba.rem>When the skill ends, all Puppet Dancers respawn on the closest deployable tile to Tecno", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tecno_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "tecno_s_2[token][mode].attack_speed", "value": 100.0, "valueStr": null } ] } ] }, "skchr_otter_1": { "skillId": "skchr_otter_1", "iconId": null, "hidden": false, "levels": [ { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.13, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.18, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.22, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "x-5", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge\nAllies on Robotters' four adjacent tiles also gain the same buff", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "x-5", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge\nAllies on Robotters' four adjacent tiles also gain the same buff", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "x-5", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge\nAllies on Robotters' four adjacent tiles also gain the same buff", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.35, "valueStr": null } ] } ] }, "sktok_motter_1": { "skillId": "sktok_motter_1", "iconId": null, "hidden": false, "levels": [ { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_motter_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_motter_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.13, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_motter_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_motter_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.18, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_motter_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_motter_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.22, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "0-1", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_motter_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "x-5", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge\nAllies on Robotters' four adjacent tiles also gain the same buff", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_motter_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "x-5", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge\nAllies on Robotters' four adjacent tiles also gain the same buff", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_motter_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Bionic Device", "rangeId": "x-5", "description": "All Robotters gain <@ba.vup>{prob:0%} <@ba.vup>Physical and <@ba.vup>Arts Dodge\nAllies on Robotters' four adjacent tiles also gain the same buff", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_motter_1", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 0.35, "valueStr": null } ] } ] }, "skchr_otter_2": { "skillId": "skchr_otter_2", "iconId": null, "hidden": false, "levels": [ { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all Robotters immediately, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning all hits targets for <@ba.vup>{stun} second(s)\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_otter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all Robotters immediately, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning all hits targets for <@ba.vup>{stun} second(s)\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_otter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all Robotters immediately, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning all hits targets for <@ba.vup>{stun} second(s)\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_otter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all Robotters immediately, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning all hits targets for <@ba.vup>{stun} second(s)\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_otter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all Robotters immediately, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning all hits targets for <@ba.vup>{stun} second(s)\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_otter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all Robotters immediately, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning all hits targets for <@ba.vup>{stun} second(s)\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_otter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all Robotters immediately, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning all hits targets for <@ba.vup>{stun} second(s)\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_otter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all Robotters immediately, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning all hits targets for <@ba.vup>{stun} second(s)\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_otter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all Robotters immediately, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning all hits targets for <@ba.vup>{stun} second(s)\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_otter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 5.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all Robotters immediately, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning all hits targets for <@ba.vup>{stun} second(s)\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_otter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 6.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] } ] }, "sktok_motter_2": { "skillId": "sktok_motter_2", "iconId": null, "hidden": false, "levels": [ { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all deployed Robotters, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_motter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all deployed Robotters, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_motter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all deployed Robotters, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_motter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all deployed Robotters, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_motter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all deployed Robotters, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_motter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all deployed Robotters, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_motter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all deployed Robotters, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_motter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all deployed Robotters, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_motter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all deployed Robotters, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_motter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 5.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Detonate and Recycle", "rangeId": "x-4", "description": "Detonates all deployed Robotters, dealing <@ba.vup>{atk_scale:0%} of Mayer's ATK as Arts damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds\n<@ba.rem>The exploded Robotters will be recycled", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_motter_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 6.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] } ] }, "skchr_folivo_1": { "skillId": "skchr_folivo_1", "iconId": null, "hidden": false, "levels": [ { "name": "Protective Camouflage", "rangeId": null, "description": "Increases the ATK of all Buggy Cams by <@ba.vup>+{atk:0%} and grants them <$ba.camou>Camouflage\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_folivo_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Protective Camouflage", "rangeId": null, "description": "Increases the ATK of all Buggy Cams by <@ba.vup>+{atk:0%} and grants them <$ba.camou>Camouflage\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 87, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_folivo_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Protective Camouflage", "rangeId": null, "description": "Increases the ATK of all Buggy Cams by <@ba.vup>+{atk:0%} and grants them <$ba.camou>Camouflage\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 84, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_folivo_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Protective Camouflage", "rangeId": null, "description": "Increases the ATK of all Buggy Cams by <@ba.vup>+{atk:0%} and grants them <$ba.camou>Camouflage\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 81, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_folivo_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Protective Camouflage", "rangeId": null, "description": "Increases the ATK of all Buggy Cams by <@ba.vup>+{atk:0%} and grants them <$ba.camou>Camouflage\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_folivo_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Protective Camouflage", "rangeId": null, "description": "Increases the ATK of all Buggy Cams by <@ba.vup>+{atk:0%} and grants them <$ba.camou>Camouflage\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_folivo_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Protective Camouflage", "rangeId": null, "description": "Increases the ATK of all Buggy Cams by <@ba.vup>+{atk:0%} and grants them <$ba.camou>Camouflage\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 72, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_folivo_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Protective Camouflage", "rangeId": null, "description": "Increases the ATK of all Buggy Cams by <@ba.vup>+{atk:0%} and grants them <$ba.camou>Camouflage\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 69, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_folivo_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Protective Camouflage", "rangeId": null, "description": "Increases the ATK of all Buggy Cams by <@ba.vup>+{atk:0%} and grants them <$ba.camou>Camouflage\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_folivo_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Protective Camouflage", "rangeId": null, "description": "Increases the ATK of all Buggy Cams by <@ba.vup>+{atk:0%} and grants them <$ba.camou>Camouflage\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_folivo_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] } ] }, "skchr_folivo_2": { "skillId": "skchr_folivo_2", "iconId": null, "hidden": false, "levels": [ { "name": "Panoramic Overload", "rangeId": null, "description": "Immediately obtains 1 Buggy Cam and grants all deployed Buggy Cams <@ba.vup>increased Detection Range, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and RES <@ba.vup>+{magic_resistance}\n<@ba.rem>After the skill ends, all Buggy Cams are <$ba.stun>stunned for {stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_folivo_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": null, "description": "Immediately obtains 1 Buggy Cam and grants all deployed Buggy Cams <@ba.vup>increased Detection Range, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and RES <@ba.vup>+{magic_resistance}\n<@ba.rem>After the skill ends, all Buggy Cams are <$ba.stun>stunned for {stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_folivo_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": null, "description": "Immediately obtains 1 Buggy Cam and grants all deployed Buggy Cams <@ba.vup>increased Detection Range, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and RES <@ba.vup>+{magic_resistance}\n<@ba.rem>After the skill ends, all Buggy Cams are <$ba.stun>stunned for {stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_folivo_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": null, "description": "Immediately obtains 1 Buggy Cam and grants all deployed Buggy Cams <@ba.vup>increased Detection Range, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and RES <@ba.vup>+{magic_resistance}\n<@ba.rem>After the skill ends, all Buggy Cams are <$ba.stun>stunned for {stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_folivo_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": null, "description": "Immediately obtains 1 Buggy Cam and grants all deployed Buggy Cams <@ba.vup>increased Detection Range, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and RES <@ba.vup>+{magic_resistance}\n<@ba.rem>After the skill ends, all Buggy Cams are <$ba.stun>stunned for {stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_folivo_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": null, "description": "Immediately obtains 1 Buggy Cam and grants all deployed Buggy Cams <@ba.vup>increased Detection Range, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and RES <@ba.vup>+{magic_resistance}\n<@ba.rem>After the skill ends, all Buggy Cams are <$ba.stun>stunned for {stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_folivo_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "def", "value": 0.75, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": null, "description": "Immediately obtains 1 Buggy Cam and grants all deployed Buggy Cams <@ba.vup>increased Detection Range, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and RES <@ba.vup>+{magic_resistance}\n<@ba.rem>After the skill ends, all Buggy Cams are <$ba.stun>stunned for {stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_folivo_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "magic_resistance", "value": 15.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": null, "description": "Immediately obtains 1 Buggy Cam and grants all deployed Buggy Cams <@ba.vup>increased Detection Range, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and RES <@ba.vup>+{magic_resistance}\n<@ba.rem>After the skill ends, all Buggy Cams are <$ba.stun>stunned for {stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_folivo_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "def", "value": 0.95, "valueStr": null }, { "key": "magic_resistance", "value": 15.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": null, "description": "Immediately obtains 1 Buggy Cam and grants all deployed Buggy Cams <@ba.vup>increased Detection Range, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and RES <@ba.vup>+{magic_resistance}\n<@ba.rem>After the skill ends, all Buggy Cams are <$ba.stun>stunned for {stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_folivo_2", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 1.1, "valueStr": null }, { "key": "magic_resistance", "value": 15.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": null, "description": "Immediately obtains 1 Buggy Cam and grants all deployed Buggy Cams <@ba.vup>increased Detection Range, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and RES <@ba.vup>+{magic_resistance}\n<@ba.rem>After the skill ends, all Buggy Cams are <$ba.stun>stunned for {stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_folivo_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "def", "value": 1.3, "valueStr": null }, { "key": "magic_resistance", "value": 20.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_folivo_2": { "skillId": "sktok_folivo_2", "iconId": null, "hidden": false, "levels": [ { "name": "Panoramic Overload", "rangeId": "x-2", "description": "<@ba.rem>All Buggy Cams are <$ba.stun>stunned for {stun} seconds when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_folivo_2", "duration": 10.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": "x-2", "description": "<@ba.rem>All Buggy Cams are <$ba.stun>stunned for {stun} seconds when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_folivo_2", "duration": 10.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": "x-2", "description": "<@ba.rem>All Buggy Cams are <$ba.stun>stunned for {stun} seconds when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_folivo_2", "duration": 10.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": "x-2", "description": "<@ba.rem>All Buggy Cams are <$ba.stun>stunned for {stun} seconds when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_folivo_2", "duration": 10.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": "x-2", "description": "<@ba.rem>All Buggy Cams are <$ba.stun>stunned for {stun} seconds when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_folivo_2", "duration": 10.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": "x-2", "description": "<@ba.rem>All Buggy Cams are <$ba.stun>stunned for {stun} seconds when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_folivo_2", "duration": 10.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": "x-2", "description": "<@ba.rem>All Buggy Cams are <$ba.stun>stunned for {stun} seconds when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_folivo_2", "duration": 10.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": "x-2", "description": "<@ba.rem>All Buggy Cams are <$ba.stun>stunned for {stun} seconds when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_folivo_2", "duration": 10.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": "x-2", "description": "<@ba.rem>All Buggy Cams are <$ba.stun>stunned for {stun} seconds when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_folivo_2", "duration": 10.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] }, { "name": "Panoramic Overload", "rangeId": "x-2", "description": "<@ba.rem>All Buggy Cams are <$ba.stun>stunned for {stun} seconds when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_folivo_2", "duration": 10.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "talent_range_flag", "value": 1.0, "valueStr": null } ] } ] }, "skchr_lasher_1": { "skillId": "skchr_lasher_1", "iconId": null, "hidden": false, "levels": [ { "name": "Winding Up", "rangeId": null, "description": "Sand Reckoner and all of his Clockwork Fowlbeasts gain <@ba.vup>+{attack_speed} ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lasher_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Sand Reckoner and all of his Clockwork Fowlbeasts gain <@ba.vup>+{attack_speed} ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lasher_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Sand Reckoner and all of his Clockwork Fowlbeasts gain <@ba.vup>+{attack_speed} ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lasher_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Sand Reckoner and all of his Clockwork Fowlbeasts gain <@ba.vup>+{attack_speed} ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lasher_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Sand Reckoner and all of his Clockwork Fowlbeasts gain <@ba.vup>+{attack_speed} ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lasher_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Sand Reckoner and all of his Clockwork Fowlbeasts gain <@ba.vup>+{attack_speed} ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lasher_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Sand Reckoner and all of his Clockwork Fowlbeasts gain <@ba.vup>+{attack_speed} ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lasher_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Sand Reckoner and all of his Clockwork Fowlbeasts gain <@ba.vup>+{attack_speed} ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lasher_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Sand Reckoner and all of his Clockwork Fowlbeasts gain <@ba.vup>+{attack_speed} ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lasher_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Sand Reckoner and all of his Clockwork Fowlbeasts gain <@ba.vup>+{attack_speed} ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] } ] }, "sktok_lasher_mcbird_1": { "skillId": "sktok_lasher_mcbird_1", "iconId": null, "hidden": false, "levels": [ { "name": "Winding Up", "rangeId": null, "description": "Clockwork Fowlbeast gains <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Clockwork Fowlbeast gains <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Clockwork Fowlbeast gains <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Clockwork Fowlbeast gains <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Clockwork Fowlbeast gains <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Clockwork Fowlbeast gains <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Clockwork Fowlbeast gains <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Clockwork Fowlbeast gains <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Clockwork Fowlbeast gains <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null } ] }, { "name": "Winding Up", "rangeId": null, "description": "Clockwork Fowlbeast gains <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] } ] }, "skchr_lasher_2": { "skillId": "skchr_lasher_2", "iconId": null, "hidden": false, "levels": [ { "name": "Weighing the Scales", "rangeId": null, "description": "Immediately obtains 1 Clockwork Fowlbeast. Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_2", "duration": 15.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.27, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Immediately obtains 1 Clockwork Fowlbeast. Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_2", "duration": 15.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Immediately obtains 1 Clockwork Fowlbeast. Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_2", "duration": 15.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.29, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Immediately obtains 1 Clockwork Fowlbeast. Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_2", "duration": 16.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.31, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Immediately obtains 1 Clockwork Fowlbeast. Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_2", "duration": 16.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Immediately obtains 1 Clockwork Fowlbeast. Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_2", "duration": 16.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Immediately obtains 1 Clockwork Fowlbeast. Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_2", "duration": 17.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.34, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Immediately obtains 1 Clockwork Fowlbeast. Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_2", "duration": 18.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Immediately obtains 1 Clockwork Fowlbeast. Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_2", "duration": 19.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.38, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Immediately obtains 1 Clockwork Fowlbeast. Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lasher_2", "duration": 20.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_lasher_mcbird_2": { "skillId": "sktok_lasher_mcbird_2", "iconId": null, "hidden": false, "levels": [ { "name": "Weighing the Scales", "rangeId": null, "description": "Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_2", "duration": 15.0, "blackboard": [ { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.27, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_2", "duration": 15.0, "blackboard": [ { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.28, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_2", "duration": 15.0, "blackboard": [ { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.29, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_2", "duration": 16.0, "blackboard": [ { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.31, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_2", "duration": 16.0, "blackboard": [ { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.32, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_2", "duration": 16.0, "blackboard": [ { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.32, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_2", "duration": 17.0, "blackboard": [ { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.34, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_2", "duration": 18.0, "blackboard": [ { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.36, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_2", "duration": 19.0, "blackboard": [ { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.38, "valueStr": null } ] }, { "name": "Weighing the Scales", "rangeId": null, "description": "Clockwork Fowlbeasts gain <@ba.vup>+{atk:0%} ATK and will prioritize attacking the heaviest enemies. Clockwork Fowlbeast attacks will <$ba.sluggish>Slow targets for 1 second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lasher_mcbird_2", "duration": 20.0, "blackboard": [ { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] } ] }, "skchr_silent_2": { "skillId": "skchr_silent_2", "iconId": null, "hidden": false, "levels": [ { "name": "Medical Drone", "rangeId": null, "description": "Obtains a Medical Drone\n<@ba.rem>Can store at most 1 drone; The drone heals its surrounding allies when entering the battlefield and self-destructs after 10 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_silent_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Drone", "rangeId": null, "description": "Obtains a Medical Drone\n<@ba.rem>Can store at most 1 drone; The drone heals its surrounding allies when entering the battlefield and self-destructs after 10 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_silent_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Drone", "rangeId": null, "description": "Obtains a Medical Drone\n<@ba.rem>Can store at most 1 drone; The drone heals its surrounding allies when entering the battlefield and self-destructs after 10 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_silent_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Drone", "rangeId": null, "description": "Obtains a Medical Drone\n<@ba.rem>Can store at most 1 drone; The drone heals its surrounding allies when entering the battlefield and self-destructs after 10 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_silent_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Drone", "rangeId": null, "description": "Obtains a Medical Drone\n<@ba.rem>Can store at most 1 drone; The drone heals its surrounding allies when entering the battlefield and self-destructs after 10 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_silent_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Drone", "rangeId": null, "description": "Obtains a Medical Drone\n<@ba.rem>Can store at most 1 drone; The drone heals its surrounding allies when entering the battlefield and self-destructs after 10 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_silent_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Drone", "rangeId": null, "description": "Obtains a Medical Drone\n<@ba.rem>Can store at most 1 drone; The drone heals its surrounding allies when entering the battlefield and self-destructs after 10 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_silent_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Drone", "rangeId": null, "description": "Obtains a Medical Drone\n<@ba.rem>Can store at most 1 drone; The drone heals its surrounding allies when entering the battlefield and self-destructs after 10 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_silent_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Drone", "rangeId": null, "description": "Obtains a Medical Drone\n<@ba.rem>Can store at most 1 drone; The drone heals its surrounding allies when entering the battlefield and self-destructs after 10 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_silent_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Drone", "rangeId": null, "description": "Obtains a Medical Drone\n<@ba.rem>Can store at most 1 drone; The drone heals its surrounding allies when entering the battlefield and self-destructs after 10 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_silent_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_bldsk_1": { "skillId": "skchr_bldsk_1", "iconId": null, "hidden": false, "levels": [ { "name": "Emergency Triage", "rangeId": null, "description": "The next heal restores an additional <@ba.vup>{hp_ratio:0%} of its target's Max HP\n<@ba.rem>Only available when the target's HP is lower than 50%; Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bldsk_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.11, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Emergency Triage", "rangeId": null, "description": "The next heal restores an additional <@ba.vup>{hp_ratio:0%} of its target's Max HP\n<@ba.rem>Only available when the target's HP is lower than 50%; Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bldsk_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.12, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Emergency Triage", "rangeId": null, "description": "The next heal restores an additional <@ba.vup>{hp_ratio:0%} of its target's Max HP\n<@ba.rem>Only available when the target's HP is lower than 50%; Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bldsk_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.13, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Emergency Triage", "rangeId": null, "description": "The next heal restores an additional <@ba.vup>{hp_ratio:0%} of its target's Max HP\n<@ba.rem>Only available when the target's HP is lower than 50%; Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bldsk_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.15, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Emergency Triage", "rangeId": null, "description": "The next heal restores an additional <@ba.vup>{hp_ratio:0%} of its target's Max HP\n<@ba.rem>Only available when the target's HP is lower than 50%; Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bldsk_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.16, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Emergency Triage", "rangeId": null, "description": "The next heal restores an additional <@ba.vup>{hp_ratio:0%} of its target's Max HP\n<@ba.rem>Only available when the target's HP is lower than 50%; Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bldsk_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.17, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Emergency Triage", "rangeId": null, "description": "The next heal restores an additional <@ba.vup>{hp_ratio:0%} of its target's Max HP\n<@ba.rem>Only available when the target's HP is lower than 50%; Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bldsk_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.19, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Emergency Triage", "rangeId": null, "description": "The next heal restores an additional <@ba.vup>{hp_ratio:0%} of its target's Max HP\n<@ba.rem>Only available when the target's HP is lower than 50%; Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bldsk_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.21, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Emergency Triage", "rangeId": null, "description": "The next heal restores an additional <@ba.vup>{hp_ratio:0%} of its target's Max HP\n<@ba.rem>Only available when the target's HP is lower than 50%; Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bldsk_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.23, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Emergency Triage", "rangeId": null, "description": "The next heal restores an additional <@ba.vup>{hp_ratio:0%} of its target's Max HP\n<@ba.rem>Only available when the target's HP is lower than 50%; Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 4, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bldsk_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "ct", "value": 4.0, "valueStr": null } ] } ] }, "skchr_bldsk_2": { "skillId": "skchr_bldsk_2", "iconId": null, "hidden": false, "levels": [ { "name": "Unstable Plasma", "rangeId": null, "description": "Warfarin and a random ally within range obtain the following status:\nATK <@ba.vup>+{atk:0%} and loses <@ba.vdown>{hp_ratio:0%} of Max HP every second, lasting for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_bldsk_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.03, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] }, { "name": "Unstable Plasma", "rangeId": null, "description": "Warfarin and a random ally within range obtain the following status:\nATK <@ba.vup>+{atk:0%} and loses <@ba.vdown>{hp_ratio:0%} of Max HP every second, lasting for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_bldsk_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "hp_ratio", "value": 0.03, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] }, { "name": "Unstable Plasma", "rangeId": null, "description": "Warfarin and a random ally within range obtain the following status:\nATK <@ba.vup>+{atk:0%} and loses <@ba.vdown>{hp_ratio:0%} of Max HP every second, lasting for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_bldsk_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.03, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] }, { "name": "Unstable Plasma", "rangeId": null, "description": "Warfarin and a random ally within range obtain the following status:\nATK <@ba.vup>+{atk:0%} and loses <@ba.vdown>{hp_ratio:0%} of Max HP every second, lasting for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_bldsk_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "hp_ratio", "value": 0.03, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] }, { "name": "Unstable Plasma", "rangeId": null, "description": "Warfarin and a random ally within range obtain the following status:\nATK <@ba.vup>+{atk:0%} and loses <@ba.vdown>{hp_ratio:0%} of Max HP every second, lasting for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_bldsk_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.03, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] }, { "name": "Unstable Plasma", "rangeId": null, "description": "Warfarin and a random ally within range obtain the following status:\nATK <@ba.vup>+{atk:0%} and loses <@ba.vdown>{hp_ratio:0%} of Max HP every second, lasting for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_bldsk_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "hp_ratio", "value": 0.03, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] }, { "name": "Unstable Plasma", "rangeId": null, "description": "Warfarin and a random ally within range obtain the following status:\nATK <@ba.vup>+{atk:0%} and loses <@ba.vdown>{hp_ratio:0%} of Max HP every second, lasting for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_bldsk_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.03, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] }, { "name": "Unstable Plasma", "rangeId": null, "description": "Warfarin and a random ally within range obtain the following status:\nATK <@ba.vup>+{atk:0%} and loses <@ba.vdown>{hp_ratio:0%} of Max HP every second, lasting for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_bldsk_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.03, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] }, { "name": "Unstable Plasma", "rangeId": null, "description": "Warfarin and a random ally within range obtain the following status:\nATK <@ba.vup>+{atk:0%} and loses <@ba.vdown>{hp_ratio:0%} of Max HP every second, lasting for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_bldsk_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.03, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] }, { "name": "Unstable Plasma", "rangeId": null, "description": "Warfarin and a random ally within range obtain the following status:\nATK <@ba.vup>+{atk:0%} and loses <@ba.vdown>{hp_ratio:0%} of Max HP every second, lasting for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_bldsk_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "hp_ratio", "value": 0.03, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] } ] }, "skchr_folnic_1": { "skillId": "skchr_folnic_1", "iconId": null, "hidden": false, "levels": [ { "name": "Max-Dosage Infusion", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend} tiles; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_folnic_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Max-Dosage Infusion", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend} tiles; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_folnic_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Max-Dosage Infusion", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend} tiles; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_folnic_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Max-Dosage Infusion", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend} tiles; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_folnic_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Max-Dosage Infusion", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend} tiles; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_folnic_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Max-Dosage Infusion", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend} tiles; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_folnic_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Max-Dosage Infusion", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend} tiles; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_folnic_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Max-Dosage Infusion", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend} tiles; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_folnic_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Max-Dosage Infusion", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend} tiles; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_folnic_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] }, { "name": "Max-Dosage Infusion", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend} tiles; ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_folnic_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null } ] } ] }, "skchr_folnic_2": { "skillId": "skchr_folnic_2", "iconId": null, "hidden": false, "levels": [ { "name": "Compound Drug Shell", "rangeId": null, "description": "Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heals surrounding allies by <@ba.vup>{attack@heal_scale:0%} of this unit's ATK, and deals <@ba.vup>{attack@atk_scale:0%} Arts damage to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_folnic_2", "duration": 25.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Compound Drug Shell", "rangeId": null, "description": "Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heals surrounding allies by <@ba.vup>{attack@heal_scale:0%} of this unit's ATK, and deals <@ba.vup>{attack@atk_scale:0%} Arts damage to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_folnic_2", "duration": 25.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.85, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Compound Drug Shell", "rangeId": null, "description": "Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heals surrounding allies by <@ba.vup>{attack@heal_scale:0%} of this unit's ATK, and deals <@ba.vup>{attack@atk_scale:0%} Arts damage to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_folnic_2", "duration": 25.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.9, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Compound Drug Shell", "rangeId": null, "description": "Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heals surrounding allies by <@ba.vup>{attack@heal_scale:0%} of this unit's ATK, and deals <@ba.vup>{attack@atk_scale:0%} Arts damage to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_folnic_2", "duration": 26.0, "blackboard": [ { "key": "attack@heal_scale", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Compound Drug Shell", "rangeId": null, "description": "Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heals surrounding allies by <@ba.vup>{attack@heal_scale:0%} of this unit's ATK, and deals <@ba.vup>{attack@atk_scale:0%} Arts damage to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_folnic_2", "duration": 26.0, "blackboard": [ { "key": "attack@heal_scale", "value": 1.05, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Compound Drug Shell", "rangeId": null, "description": "Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heals surrounding allies by <@ba.vup>{attack@heal_scale:0%} of this unit's ATK, and deals <@ba.vup>{attack@atk_scale:0%} Arts damage to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_folnic_2", "duration": 26.0, "blackboard": [ { "key": "attack@heal_scale", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Compound Drug Shell", "rangeId": null, "description": "Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heals surrounding allies by <@ba.vup>{attack@heal_scale:0%} of this unit's ATK, and deals <@ba.vup>{attack@atk_scale:0%} Arts damage to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_folnic_2", "duration": 27.0, "blackboard": [ { "key": "attack@heal_scale", "value": 1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Compound Drug Shell", "rangeId": null, "description": "Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heals surrounding allies by <@ba.vup>{attack@heal_scale:0%} of this unit's ATK, and deals <@ba.vup>{attack@atk_scale:0%} Arts damage to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_folnic_2", "duration": 28.0, "blackboard": [ { "key": "attack@heal_scale", "value": 1.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Compound Drug Shell", "rangeId": null, "description": "Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heals surrounding allies by <@ba.vup>{attack@heal_scale:0%} of this unit's ATK, and deals <@ba.vup>{attack@atk_scale:0%} Arts damage to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_folnic_2", "duration": 29.0, "blackboard": [ { "key": "attack@heal_scale", "value": 1.4, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Compound Drug Shell", "rangeId": null, "description": "Attacks instead fire a Compound Drug Shell (prioritizes enemies); when the shell hits, heals surrounding allies by <@ba.vup>{attack@heal_scale:0%} of this unit's ATK, and deals <@ba.vup>{attack@atk_scale:0%} Arts damage to enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_folnic_2", "duration": 30.0, "blackboard": [ { "key": "attack@heal_scale", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_tuye_1": { "skillId": "skchr_tuye_1", "iconId": null, "hidden": false, "levels": [ { "name": "Aqua Loop", "rangeId": null, "description": "Immediately heals a target and grants them a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds (Can absorb damage equal to <@ba.vup>{atk_scale:0%} of Tuye's ATK)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null } ] }, { "name": "Aqua Loop", "rangeId": null, "description": "Immediately heals a target and grants them a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds (Can absorb damage equal to <@ba.vup>{atk_scale:0%} of Tuye's ATK)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null } ] }, { "name": "Aqua Loop", "rangeId": null, "description": "Immediately heals a target and grants them a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds (Can absorb damage equal to <@ba.vup>{atk_scale:0%} of Tuye's ATK)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null } ] }, { "name": "Aqua Loop", "rangeId": null, "description": "Immediately heals a target and grants them a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds (Can absorb damage equal to <@ba.vup>{atk_scale:0%} of Tuye's ATK)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null } ] }, { "name": "Aqua Loop", "rangeId": null, "description": "Immediately heals a target and grants them a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds (Can absorb damage equal to <@ba.vup>{atk_scale:0%} of Tuye's ATK)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null } ] }, { "name": "Aqua Loop", "rangeId": null, "description": "Immediately heals a target and grants them a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds (Can absorb damage equal to <@ba.vup>{atk_scale:0%} of Tuye's ATK)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null } ] }, { "name": "Aqua Loop", "rangeId": null, "description": "Immediately heals a target and grants them a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds (Can absorb damage equal to <@ba.vup>{atk_scale:0%} of Tuye's ATK)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null } ] }, { "name": "Aqua Loop", "rangeId": null, "description": "Immediately heals a target and grants them a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds (Can absorb damage equal to <@ba.vup>{atk_scale:0%} of Tuye's ATK)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null } ] }, { "name": "Aqua Loop", "rangeId": null, "description": "Immediately heals a target and grants them a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds (Can absorb damage equal to <@ba.vup>{atk_scale:0%} of Tuye's ATK)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null } ] }, { "name": "Aqua Loop", "rangeId": null, "description": "Immediately heals a target and grants them a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds (Can absorb damage equal to <@ba.vup>{atk_scale:0%} of Tuye's ATK)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] } ] }, "skchr_tuye_2": { "skillId": "skchr_tuye_2", "iconId": null, "hidden": false, "levels": [ { "name": "Cardiac Stimulant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, however only heal allies with less than 50% HP. When allies within range fall below <@ba.vup>{max_hp_ratio:0%} HP, immediately heal them for <@ba.vup>{heal_scale:0%} of Tuye's ATK. The skill ends when this effect is triggered 3 times. <@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_interval", "value": 1.0, "valueStr": null } ] }, { "name": "Cardiac Stimulant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, however only heal allies with less than 50% HP. When allies within range fall below <@ba.vup>{max_hp_ratio:0%} HP, immediately heal them for <@ba.vup>{heal_scale:0%} of Tuye's ATK. The skill ends when this effect is triggered 3 times. <@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_interval", "value": 1.0, "valueStr": null } ] }, { "name": "Cardiac Stimulant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, however only heal allies with less than 50% HP. When allies within range fall below <@ba.vup>{max_hp_ratio:0%} HP, immediately heal them for <@ba.vup>{heal_scale:0%} of Tuye's ATK. The skill ends when this effect is triggered 3 times. <@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tuye_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_interval", "value": 1.0, "valueStr": null } ] }, { "name": "Cardiac Stimulant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, however only heal allies with less than 50% HP. When allies within range fall below <@ba.vup>{max_hp_ratio:0%} HP, immediately heal them for <@ba.vup>{heal_scale:0%} of Tuye's ATK. The skill ends when this effect is triggered 3 times. <@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tuye_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_interval", "value": 1.0, "valueStr": null } ] }, { "name": "Cardiac Stimulant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, however only heal allies with less than 50% HP. When allies within range fall below <@ba.vup>{max_hp_ratio:0%} HP, immediately heal them for <@ba.vup>{heal_scale:0%} of Tuye's ATK. The skill ends when this effect is triggered 3 times. <@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tuye_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_interval", "value": 1.0, "valueStr": null } ] }, { "name": "Cardiac Stimulant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, however only heal allies with less than 50% HP. When allies within range fall below <@ba.vup>{max_hp_ratio:0%} HP, immediately heal them for <@ba.vup>{heal_scale:0%} of Tuye's ATK. The skill ends when this effect is triggered 3 times. <@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tuye_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_interval", "value": 1.0, "valueStr": null } ] }, { "name": "Cardiac Stimulant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, however only heal allies with less than 50% HP. When allies within range fall below <@ba.vup>{max_hp_ratio:0%} HP, immediately heal them for <@ba.vup>{heal_scale:0%} of Tuye's ATK. The skill ends when this effect is triggered 3 times. <@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tuye_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_interval", "value": 1.0, "valueStr": null } ] }, { "name": "Cardiac Stimulant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, however only heal allies with less than 50% HP. When allies within range fall below <@ba.vup>{max_hp_ratio:0%} HP, immediately heal them for <@ba.vup>{heal_scale:0%} of Tuye's ATK. The skill ends when this effect is triggered 3 times. <@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tuye_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_interval", "value": 1.0, "valueStr": null } ] }, { "name": "Cardiac Stimulant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, however only heal allies with less than 50% HP. When allies within range fall below <@ba.vup>{max_hp_ratio:0%} HP, immediately heal them for <@ba.vup>{heal_scale:0%} of Tuye's ATK. The skill ends when this effect is triggered 3 times. <@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tuye_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_interval", "value": 1.0, "valueStr": null } ] }, { "name": "Cardiac Stimulant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, however only heal allies with less than 50% HP. When allies within range fall below <@ba.vup>{max_hp_ratio:0%} HP, immediately heal them for <@ba.vup>{heal_scale:0%} of Tuye's ATK. The skill ends when this effect is triggered 3 times. <@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tuye_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "max_hp_ratio", "value": 0.2, "valueStr": null }, { "key": "heal_scale", "value": 3.0, "valueStr": null }, { "key": "skill_interval", "value": 1.0, "valueStr": null } ] } ] }, "skchr_amedic_1": { "skillId": "skchr_amedic_1", "iconId": null, "hidden": false, "levels": [ { "name": "Apocalyptic Scene", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend}, heals <@ba.vup>{attack@max_target} target(s); The ATK of all Medics <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amedic_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend}, heals <@ba.vup>{attack@max_target} target(s); The ATK of all Medics <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_amedic_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend}, heals <@ba.vup>{attack@max_target} target(s); The ATK of all Medics <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_amedic_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend}, heals <@ba.vup>{attack@max_target} target(s); The ATK of all Medics <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_amedic_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend}, heals <@ba.vup>{attack@max_target} target(s); The ATK of all Medics <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_amedic_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend}, heals <@ba.vup>{attack@max_target} target(s); The ATK of all Medics <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_amedic_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend}, heals <@ba.vup>{attack@max_target} target(s); The ATK of all Medics <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_amedic_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend}, heals <@ba.vup>{attack@max_target} target(s); The ATK of all Medics <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_amedic_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend}, heals <@ba.vup>{attack@max_target} target(s); The ATK of all Medics <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_amedic_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": null, "description": "Range <@ba.vup>+{ability_range_forward_extend}, heals <@ba.vup>{attack@max_target} target(s); The ATK of all Medics <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amedic_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_reckpr_1": { "skillId": "skchr_reckpr_1", "iconId": null, "hidden": false, "levels": [ { "name": "Learning By Analogy", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and heals an additional target\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_reckpr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Learning By Analogy", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and heals an additional target\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_reckpr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.05, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Learning By Analogy", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and heals an additional target\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_reckpr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Learning By Analogy", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and heals an additional target\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_reckpr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.15, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Learning By Analogy", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and heals an additional target\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_reckpr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Learning By Analogy", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and heals an additional target\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_reckpr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.25, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Learning By Analogy", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and heals an additional target\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_reckpr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Learning By Analogy", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and heals an additional target\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_reckpr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Learning By Analogy", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and heals an additional target\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_reckpr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.45, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Learning By Analogy", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK and heals an additional target\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_reckpr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.55, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_reckpr_2": { "skillId": "skchr_reckpr_2", "iconId": null, "hidden": false, "levels": [ { "name": "Sage Advice", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; after healing an Operator, grants them a buff for {attack@buff_duration}s that recovers <@ba.vup>{attack@fixed_heal_value} HP whenever they take damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_reckpr_2", "duration": 25.0, "blackboard": [ { "key": "attack@buff_duration", "value": 10.0, "valueStr": null }, { "key": "attack@fixed_heal_value", "value": 50.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Sage Advice", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; after healing an Operator, grants them a buff for {attack@buff_duration}s that recovers <@ba.vup>{attack@fixed_heal_value} HP whenever they take damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_reckpr_2", "duration": 25.0, "blackboard": [ { "key": "attack@buff_duration", "value": 10.0, "valueStr": null }, { "key": "attack@fixed_heal_value", "value": 60.0, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Sage Advice", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; after healing an Operator, grants them a buff for {attack@buff_duration}s that recovers <@ba.vup>{attack@fixed_heal_value} HP whenever they take damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_reckpr_2", "duration": 25.0, "blackboard": [ { "key": "attack@buff_duration", "value": 10.0, "valueStr": null }, { "key": "attack@fixed_heal_value", "value": 70.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Sage Advice", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; after healing an Operator, grants them a buff for {attack@buff_duration}s that recovers <@ba.vup>{attack@fixed_heal_value} HP whenever they take damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_reckpr_2", "duration": 25.0, "blackboard": [ { "key": "attack@buff_duration", "value": 10.0, "valueStr": null }, { "key": "attack@fixed_heal_value", "value": 80.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Sage Advice", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; after healing an Operator, grants them a buff for {attack@buff_duration}s that recovers <@ba.vup>{attack@fixed_heal_value} HP whenever they take damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_reckpr_2", "duration": 25.0, "blackboard": [ { "key": "attack@buff_duration", "value": 10.0, "valueStr": null }, { "key": "attack@fixed_heal_value", "value": 90.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Sage Advice", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; after healing an Operator, grants them a buff for {attack@buff_duration}s that recovers <@ba.vup>{attack@fixed_heal_value} HP whenever they take damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_reckpr_2", "duration": 25.0, "blackboard": [ { "key": "attack@buff_duration", "value": 10.0, "valueStr": null }, { "key": "attack@fixed_heal_value", "value": 100.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null } ] }, { "name": "Sage Advice", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; after healing an Operator, grants them a buff for {attack@buff_duration}s that recovers <@ba.vup>{attack@fixed_heal_value} HP whenever they take damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_reckpr_2", "duration": 25.0, "blackboard": [ { "key": "attack@buff_duration", "value": 10.0, "valueStr": null }, { "key": "attack@fixed_heal_value", "value": 120.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Sage Advice", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; after healing an Operator, grants them a buff for {attack@buff_duration}s that recovers <@ba.vup>{attack@fixed_heal_value} HP whenever they take damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_reckpr_2", "duration": 25.0, "blackboard": [ { "key": "attack@buff_duration", "value": 10.0, "valueStr": null }, { "key": "attack@fixed_heal_value", "value": 130.0, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Sage Advice", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; after healing an Operator, grants them a buff for {attack@buff_duration}s that recovers <@ba.vup>{attack@fixed_heal_value} HP whenever they take damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_reckpr_2", "duration": 25.0, "blackboard": [ { "key": "attack@buff_duration", "value": 10.0, "valueStr": null }, { "key": "attack@fixed_heal_value", "value": 140.0, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null } ] }, { "name": "Sage Advice", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; after healing an Operator, grants them a buff for {attack@buff_duration}s that recovers <@ba.vup>{attack@fixed_heal_value} HP whenever they take damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_reckpr_2", "duration": 25.0, "blackboard": [ { "key": "attack@buff_duration", "value": 10.0, "valueStr": null }, { "key": "attack@fixed_heal_value", "value": 150.0, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null } ] } ] }, "skchr_ceylon_1": { "skillId": "skchr_ceylon_1", "iconId": null, "hidden": false, "levels": [ { "name": "Concentrated Hydrotherapy", "rangeId": null, "description": "Increases next healing's amount to <@ba.vup>{heal_scale:0%} of ATK. The amount will not be reduced by trait effects\n<@ba.rem>Can charge for {cnt} times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ceylon_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Concentrated Hydrotherapy", "rangeId": null, "description": "Increases next healing's amount to <@ba.vup>{heal_scale:0%} of ATK. The amount will not be reduced by trait effects\n<@ba.rem>Can charge for {cnt} times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ceylon_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.45, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Concentrated Hydrotherapy", "rangeId": null, "description": "Increases next healing's amount to <@ba.vup>{heal_scale:0%} of ATK. The amount will not be reduced by trait effects\n<@ba.rem>Can charge for {cnt} times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ceylon_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Concentrated Hydrotherapy", "rangeId": null, "description": "Increases next healing's amount to <@ba.vup>{heal_scale:0%} of ATK. The amount will not be reduced by trait effects\n<@ba.rem>Can charge for {cnt} times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ceylon_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.55, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Concentrated Hydrotherapy", "rangeId": null, "description": "Increases next healing's amount to <@ba.vup>{heal_scale:0%} of ATK. The amount will not be reduced by trait effects\n<@ba.rem>Can charge for {cnt} times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ceylon_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Concentrated Hydrotherapy", "rangeId": null, "description": "Increases next healing's amount to <@ba.vup>{heal_scale:0%} of ATK. The amount will not be reduced by trait effects\n<@ba.rem>Can charge for {cnt} times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ceylon_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.65, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Concentrated Hydrotherapy", "rangeId": null, "description": "Increases next healing's amount to <@ba.vup>{heal_scale:0%} of ATK. The amount will not be reduced by trait effects\n<@ba.rem>Can charge for {cnt} times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ceylon_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Concentrated Hydrotherapy", "rangeId": null, "description": "Increases next healing's amount to <@ba.vup>{heal_scale:0%} of ATK. The amount will not be reduced by trait effects\n<@ba.rem>Can charge for {cnt} times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ceylon_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Concentrated Hydrotherapy", "rangeId": null, "description": "Increases next healing's amount to <@ba.vup>{heal_scale:0%} of ATK. The amount will not be reduced by trait effects\n<@ba.rem>Can charge for {cnt} times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ceylon_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.9, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Concentrated Hydrotherapy", "rangeId": null, "description": "Increases next healing's amount to <@ba.vup>{heal_scale:0%} of ATK. The amount will not be reduced by trait effects\n<@ba.rem>Can charge for {cnt} times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ceylon_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_ceylon_2": { "skillId": "skchr_ceylon_2", "iconId": null, "hidden": false, "levels": [ { "name": "Water Blessing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack heals 1 additional target. While the skill is active, all allies within range gain <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ceylon_2", "duration": 20.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Water Blessing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack heals 1 additional target. While the skill is active, all allies within range gain <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_ceylon_2", "duration": 21.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Water Blessing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack heals 1 additional target. While the skill is active, all allies within range gain <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_ceylon_2", "duration": 23.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Water Blessing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack heals 1 additional target. While the skill is active, all allies within range gain <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_ceylon_2", "duration": 25.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Water Blessing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack heals 1 additional target. While the skill is active, all allies within range gain <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_ceylon_2", "duration": 26.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Water Blessing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack heals 1 additional target. While the skill is active, all allies within range gain <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_ceylon_2", "duration": 27.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Water Blessing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack heals 1 additional target. While the skill is active, all allies within range gain <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_ceylon_2", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Water Blessing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack heals 1 additional target. While the skill is active, all allies within range gain <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_ceylon_2", "duration": 33.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.53, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Water Blessing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack heals 1 additional target. While the skill is active, all allies within range gain <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_ceylon_2", "duration": 36.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.56, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Water Blessing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack heals 1 additional target. While the skill is active, all allies within range gain <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_ceylon_2", "duration": 40.0, "blackboard": [ { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] } ] }, "skchr_whispr_1": { "skillId": "skchr_whispr_1", "iconId": null, "hidden": false, "levels": [ { "name": "Oriented Diagnosis", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted <$ba.buffres>status resistance for <@ba.vup>{status_resistance[limit]} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.05, "valueStr": null }, { "key": "status_resistance[limit]", "value": 1.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Oriented Diagnosis", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted <$ba.buffres>status resistance for <@ba.vup>{status_resistance[limit]} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.05, "valueStr": null }, { "key": "status_resistance[limit]", "value": 2.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Oriented Diagnosis", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted <$ba.buffres>status resistance for <@ba.vup>{status_resistance[limit]} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "status_resistance[limit]", "value": 2.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Oriented Diagnosis", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted <$ba.buffres>status resistance for <@ba.vup>{status_resistance[limit]} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "status_resistance[limit]", "value": 3.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Oriented Diagnosis", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted <$ba.buffres>status resistance for <@ba.vup>{status_resistance[limit]} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.15, "valueStr": null }, { "key": "status_resistance[limit]", "value": 3.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Oriented Diagnosis", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted <$ba.buffres>status resistance for <@ba.vup>{status_resistance[limit]} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.15, "valueStr": null }, { "key": "status_resistance[limit]", "value": 4.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Oriented Diagnosis", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted <$ba.buffres>status resistance for <@ba.vup>{status_resistance[limit]} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "status_resistance[limit]", "value": 4.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Oriented Diagnosis", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted <$ba.buffres>status resistance for <@ba.vup>{status_resistance[limit]} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "status_resistance[limit]", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Oriented Diagnosis", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted <$ba.buffres>status resistance for <@ba.vup>{status_resistance[limit]} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.25, "valueStr": null }, { "key": "status_resistance[limit]", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Oriented Diagnosis", "rangeId": null, "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted <$ba.buffres>status resistance for <@ba.vup>{status_resistance[limit]} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "status_resistance[limit]", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] } ] }, "skchr_whispr_2": { "skillId": "skchr_whispr_2", "iconId": null, "hidden": false, "levels": [ { "name": "Pain Suppression", "rangeId": null, "description": "Attack Interval <@ba.vup>reduced. The healing effect of this unit's Talent increases to <@ba.vup>{talent_scale:0%}, and each target healed by this unit is granted <$ba.buffres>status resistance for <@ba.vup>{attack@status_resistance[limit]} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@status_resistance[limit]", "value": 1.0, "valueStr": null }, { "key": "attack@one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Pain Suppression", "rangeId": null, "description": "Attack Interval <@ba.vup>reduced. The healing effect of this unit's Talent increases to <@ba.vup>{talent_scale:0%}, and each target healed by this unit is granted <$ba.buffres>status resistance for <@ba.vup>{attack@status_resistance[limit]} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@status_resistance[limit]", "value": 1.0, "valueStr": null }, { "key": "attack@one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Pain Suppression", "rangeId": null, "description": "Attack Interval <@ba.vup>reduced. The healing effect of this unit's Talent increases to <@ba.vup>{talent_scale:0%}, and each target healed by this unit is granted <$ba.buffres>status resistance for <@ba.vup>{attack@status_resistance[limit]} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@status_resistance[limit]", "value": 1.0, "valueStr": null }, { "key": "attack@one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Pain Suppression", "rangeId": null, "description": "Attack Interval <@ba.vup>reduced. The healing effect of this unit's Talent increases to <@ba.vup>{talent_scale:0%}, and each target healed by this unit is granted <$ba.buffres>status resistance for <@ba.vup>{attack@status_resistance[limit]} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 62, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@status_resistance[limit]", "value": 2.0, "valueStr": null }, { "key": "attack@one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Pain Suppression", "rangeId": null, "description": "Attack Interval <@ba.vup>reduced. The healing effect of this unit's Talent increases to <@ba.vup>{talent_scale:0%}, and each target healed by this unit is granted <$ba.buffres>status resistance for <@ba.vup>{attack@status_resistance[limit]} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 61, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@status_resistance[limit]", "value": 2.0, "valueStr": null }, { "key": "attack@one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Pain Suppression", "rangeId": null, "description": "Attack Interval <@ba.vup>reduced. The healing effect of this unit's Talent increases to <@ba.vup>{talent_scale:0%}, and each target healed by this unit is granted <$ba.buffres>status resistance for <@ba.vup>{attack@status_resistance[limit]} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@status_resistance[limit]", "value": 2.0, "valueStr": null }, { "key": "attack@one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Pain Suppression", "rangeId": null, "description": "Attack Interval <@ba.vup>reduced. The healing effect of this unit's Talent increases to <@ba.vup>{talent_scale:0%}, and each target healed by this unit is granted <$ba.buffres>status resistance for <@ba.vup>{attack@status_resistance[limit]} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@status_resistance[limit]", "value": 3.0, "valueStr": null }, { "key": "attack@one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Pain Suppression", "rangeId": null, "description": "Attack Interval <@ba.vup>reduced. The healing effect of this unit's Talent increases to <@ba.vup>{talent_scale:0%}, and each target healed by this unit is granted <$ba.buffres>status resistance for <@ba.vup>{attack@status_resistance[limit]} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@status_resistance[limit]", "value": 3.0, "valueStr": null }, { "key": "attack@one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Pain Suppression", "rangeId": null, "description": "Attack Interval <@ba.vup>reduced. The healing effect of this unit's Talent increases to <@ba.vup>{talent_scale:0%}, and each target healed by this unit is granted <$ba.buffres>status resistance for <@ba.vup>{attack@status_resistance[limit]} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@status_resistance[limit]", "value": 3.0, "valueStr": null }, { "key": "attack@one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Pain Suppression", "rangeId": null, "description": "Attack Interval <@ba.vup>reduced. The healing effect of this unit's Talent increases to <@ba.vup>{talent_scale:0%}, and each target healed by this unit is granted <$ba.buffres>status resistance for <@ba.vup>{attack@status_resistance[limit]} second(s)\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whispr_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@status_resistance[limit]", "value": 4.0, "valueStr": null }, { "key": "attack@one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_nowell_1": { "skillId": "skchr_nowell_1", "iconId": null, "hidden": false, "levels": [ { "name": "Ceaseless Steps", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and prioritizes healing allied units with <$ba.debuff>Negative Status", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nowell_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "Ceaseless Steps", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and prioritizes healing allied units with <$ba.debuff>Negative Status", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nowell_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Ceaseless Steps", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and prioritizes healing allied units with <$ba.debuff>Negative Status", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nowell_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Ceaseless Steps", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and prioritizes healing allied units with <$ba.debuff>Negative Status", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nowell_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Ceaseless Steps", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and prioritizes healing allied units with <$ba.debuff>Negative Status", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nowell_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Ceaseless Steps", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and prioritizes healing allied units with <$ba.debuff>Negative Status", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nowell_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Ceaseless Steps", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and prioritizes healing allied units with <$ba.debuff>Negative Status", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nowell_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Ceaseless Steps", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and prioritizes healing allied units with <$ba.debuff>Negative Status", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 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1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mberry_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "ep_heal_ratio", "value": 0.675, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Haze", "rangeId": null, "description": "Increases the next heal's healing effect and <$ba.dt.element>Elemental Injury recovery to <@ba.vup>{heal_scale:0%} and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mberry_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "ep_heal_ratio", "value": 0.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Haze", "rangeId": null, "description": "Increases the next heal's healing effect and <$ba.dt.element>Elemental Injury recovery to <@ba.vup>{heal_scale:0%} and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mberry_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.45, "valueStr": null }, { "key": "ep_heal_ratio", "value": 0.725, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Healing Haze", "rangeId": null, "description": "Increases the next heal's healing effect and <$ba.dt.element>Elemental Injury recovery to <@ba.vup>{heal_scale:0%} and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken\n<@ba.rem>Can store up to {cnt} 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"valueStr": null }, { "key": "ep_heal_ratio", "value": 0.8, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Healing Haze", "rangeId": null, "description": "Increases the next heal's healing effect and <$ba.dt.element>Elemental Injury recovery to <@ba.vup>{heal_scale:0%} and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mberry_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "ep_heal_ratio", "value": 0.85, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Healing Haze", "rangeId": null, "description": "Increases the next heal's healing effect and <$ba.dt.element>Elemental Injury recovery to <@ba.vup>{heal_scale:0%} and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mberry_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "ep_heal_ratio", "value": 0.9, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_mberry_2": { "skillId": "skchr_mberry_2", "iconId": null, "hidden": false, "levels": [ { "name": "Safe Zone", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken. All allied units within Attack Range receive <@ba.vup>{ep_damage_resistance:0%} less <$ba.dt.element>Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mberry_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "ep_damage_resistance", "value": 0.15, "valueStr": null } ] }, { "name": "Safe Zone", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken. All allied units within Attack Range receive <@ba.vup>{ep_damage_resistance:0%} less <$ba.dt.element>Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 79, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mberry_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "ep_damage_resistance", "value": 0.17, "valueStr": null } ] }, { "name": "Safe Zone", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken. All allied units within Attack Range receive <@ba.vup>{ep_damage_resistance:0%} less <$ba.dt.element>Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mberry_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "ep_damage_resistance", "value": 0.19, "valueStr": null } ] }, { "name": "Safe Zone", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken. All allied units within Attack Range receive <@ba.vup>{ep_damage_resistance:0%} less <$ba.dt.element>Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mberry_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.33, "valueStr": null }, { "key": "ep_damage_resistance", "value": 0.21, "valueStr": null } ] }, { "name": "Safe Zone", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken. All allied units within Attack Range receive <@ba.vup>{ep_damage_resistance:0%} less <$ba.dt.element>Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mberry_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.33, "valueStr": null }, { "key": "ep_damage_resistance", "value": 0.23, "valueStr": null } ] }, { "name": "Safe Zone", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken. All allied units within Attack Range receive <@ba.vup>{ep_damage_resistance:0%} less <$ba.dt.element>Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mberry_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.33, "valueStr": null }, { "key": "ep_damage_resistance", "value": 0.25, "valueStr": null } ] }, { "name": "Safe Zone", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken. All allied units within Attack Range receive <@ba.vup>{ep_damage_resistance:0%} less <$ba.dt.element>Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 72, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mberry_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.33, "valueStr": null }, { "key": "ep_damage_resistance", "value": 0.28, "valueStr": null } ] }, { "name": "Safe Zone", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken. All allied units within Attack Range receive <@ba.vup>{ep_damage_resistance:0%} less <$ba.dt.element>Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mberry_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.33, "valueStr": null }, { "key": "ep_damage_resistance", "value": 0.3, "valueStr": null } ] }, { "name": "Safe Zone", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces significantly and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken. All allied units within Attack Range receive <@ba.vup>{ep_damage_resistance:0%} less <$ba.dt.element>Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mberry_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.26, "valueStr": null }, { "key": "ep_damage_resistance", "value": 0.32, "valueStr": null } ] }, { "name": "Safe Zone", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces significantly and prioritizes the target with the highest <$ba.dt.element>Elemental Injury taken. All allied units within Attack Range receive <@ba.vup>{ep_damage_resistance:0%} less <$ba.dt.element>Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mberry_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.26, "valueStr": null }, { "key": "ep_damage_resistance", "value": 0.35, "valueStr": null } ] } ] }, "skchr_glider_1": { "skillId": "skchr_glider_1", "iconId": null, "hidden": false, "levels": [ { "name": "Spiritual Care", "rangeId": null, "description": "The next heal targets 2 Operators with the highest <$ba.dt.element>Elemental Injury taken, and additionally recovers their Elemental Injury by <@ba.vup>{glider_s_1.ep_heal_ratio:0%} of Honeyberry's ATK every second for <@ba.vup>{glider_s_1.duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glider_1", "duration": 0.0, "blackboard": [ { "key": "glider_s_1.duration", "value": 2.0, "valueStr": null }, { "key": "glider_s_1.interval", "value": 1.0, "valueStr": null }, { "key": "glider_s_1.ep_heal_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Spiritual Care", "rangeId": null, "description": "The next heal targets 2 Operators with the highest <$ba.dt.element>Elemental Injury taken, and additionally recovers their Elemental Injury by <@ba.vup>{glider_s_1.ep_heal_ratio:0%} of Honeyberry's ATK every second for <@ba.vup>{glider_s_1.duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glider_1", "duration": 0.0, "blackboard": [ { "key": "glider_s_1.duration", "value": 2.0, "valueStr": null }, { "key": "glider_s_1.interval", "value": 1.0, "valueStr": null }, { "key": "glider_s_1.ep_heal_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "Spiritual Care", "rangeId": null, "description": "The next heal targets 2 Operators with the highest <$ba.dt.element>Elemental Injury taken, and additionally recovers their Elemental Injury by <@ba.vup>{glider_s_1.ep_heal_ratio:0%} of Honeyberry's ATK every second for <@ba.vup>{glider_s_1.duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glider_1", "duration": 0.0, "blackboard": [ { "key": "glider_s_1.duration", "value": 2.0, "valueStr": null }, { "key": "glider_s_1.interval", "value": 1.0, "valueStr": null }, { "key": "glider_s_1.ep_heal_ratio", "value": 0.3, "valueStr": null } ] }, { "name": "Spiritual Care", "rangeId": null, "description": "The next heal targets 2 Operators with the highest <$ba.dt.element>Elemental Injury taken, and additionally recovers their Elemental Injury by <@ba.vup>{glider_s_1.ep_heal_ratio:0%} of Honeyberry's ATK every second for <@ba.vup>{glider_s_1.duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glider_1", "duration": 0.0, "blackboard": [ { "key": "glider_s_1.duration", "value": 2.0, "valueStr": null }, { "key": "glider_s_1.interval", "value": 1.0, "valueStr": null }, { "key": "glider_s_1.ep_heal_ratio", "value": 0.4, "valueStr": null } ] }, { "name": "Spiritual Care", "rangeId": null, "description": "The next heal targets 2 Operators with the highest <$ba.dt.element>Elemental Injury taken, and additionally recovers their Elemental Injury by <@ba.vup>{glider_s_1.ep_heal_ratio:0%} of Honeyberry's ATK every second for <@ba.vup>{glider_s_1.duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glider_1", "duration": 0.0, "blackboard": [ { "key": "glider_s_1.duration", "value": 2.0, "valueStr": null }, { "key": "glider_s_1.interval", "value": 1.0, "valueStr": null }, { "key": "glider_s_1.ep_heal_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Spiritual Care", "rangeId": null, "description": "The next heal targets 2 Operators with the highest <$ba.dt.element>Elemental Injury taken, and additionally recovers their Elemental Injury by <@ba.vup>{glider_s_1.ep_heal_ratio:0%} of Honeyberry's ATK every second for <@ba.vup>{glider_s_1.duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glider_1", "duration": 0.0, "blackboard": [ { "key": "glider_s_1.duration", "value": 2.0, "valueStr": null }, { "key": "glider_s_1.interval", "value": 1.0, "valueStr": null }, { "key": "glider_s_1.ep_heal_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Spiritual Care", "rangeId": null, "description": "The next heal targets 2 Operators with the highest <$ba.dt.element>Elemental Injury taken, and additionally recovers their Elemental Injury by <@ba.vup>{glider_s_1.ep_heal_ratio:0%} of Honeyberry's ATK every second for <@ba.vup>{glider_s_1.duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glider_1", "duration": 0.0, "blackboard": [ { "key": "glider_s_1.duration", "value": 3.0, "valueStr": null }, { "key": "glider_s_1.interval", "value": 1.0, "valueStr": null }, { "key": "glider_s_1.ep_heal_ratio", "value": 0.7, "valueStr": null } ] }, { "name": "Spiritual Care", "rangeId": null, "description": "The next heal targets 2 Operators with the highest <$ba.dt.element>Elemental Injury taken, and additionally recovers their Elemental Injury by <@ba.vup>{glider_s_1.ep_heal_ratio:0%} of Honeyberry's ATK every second for <@ba.vup>{glider_s_1.duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glider_1", "duration": 0.0, "blackboard": [ { "key": "glider_s_1.duration", "value": 3.0, "valueStr": null }, { "key": "glider_s_1.interval", "value": 1.0, "valueStr": null }, { "key": "glider_s_1.ep_heal_ratio", "value": 0.8, "valueStr": null } ] }, { "name": "Spiritual Care", "rangeId": null, "description": "The next heal targets 2 Operators with the highest <$ba.dt.element>Elemental Injury taken, and additionally recovers their Elemental Injury by <@ba.vup>{glider_s_1.ep_heal_ratio:0%} of Honeyberry's ATK every second for <@ba.vup>{glider_s_1.duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glider_1", "duration": 0.0, "blackboard": [ { "key": "glider_s_1.duration", "value": 3.0, "valueStr": null }, { "key": "glider_s_1.interval", "value": 1.0, "valueStr": null }, { "key": "glider_s_1.ep_heal_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Spiritual Care", "rangeId": null, "description": "The next heal targets 2 Operators with the highest <$ba.dt.element>Elemental Injury taken, and additionally recovers their Elemental Injury by <@ba.vup>{glider_s_1.ep_heal_ratio:0%} of Honeyberry's ATK every second for <@ba.vup>{glider_s_1.duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glider_1", "duration": 0.0, "blackboard": [ { "key": "glider_s_1.duration", "value": 3.0, "valueStr": null }, { "key": "glider_s_1.interval", "value": 1.0, "valueStr": null }, { "key": "glider_s_1.ep_heal_ratio", "value": 1.0, "valueStr": null } ] } ] }, "skchr_glider_2": { "skillId": "skchr_glider_2", "iconId": null, "hidden": false, "levels": [ { "name": "Rouse", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Every heal prioritizes <@ba.vup>{attack@max_target} Operators with the highest <$ba.dt.element>Elemental Injury taken", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glider_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Rouse", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Every heal prioritizes <@ba.vup>{attack@max_target} Operators with the highest <$ba.dt.element>Elemental Injury taken", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glider_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Rouse", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Every heal prioritizes <@ba.vup>{attack@max_target} Operators with the highest <$ba.dt.element>Elemental Injury taken", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glider_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.21, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Rouse", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Every heal prioritizes <@ba.vup>{attack@max_target} Operators with the highest <$ba.dt.element>Elemental Injury taken", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glider_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Rouse", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Every heal prioritizes <@ba.vup>{attack@max_target} Operators with the highest <$ba.dt.element>Elemental Injury taken", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glider_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Rouse", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Every heal prioritizes <@ba.vup>{attack@max_target} Operators with the highest <$ba.dt.element>Elemental Injury taken", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glider_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.31, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Rouse", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Every heal prioritizes <@ba.vup>{attack@max_target} Operators with the highest <$ba.dt.element>Elemental Injury taken", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glider_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Rouse", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Every heal prioritizes <@ba.vup>{attack@max_target} Operators with the highest <$ba.dt.element>Elemental Injury taken", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glider_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Rouse", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Every heal prioritizes <@ba.vup>{attack@max_target} Operators with the highest <$ba.dt.element>Elemental Injury taken", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glider_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Rouse", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Every heal prioritizes <@ba.vup>{attack@max_target} Operators with the highest <$ba.dt.element>Elemental Injury taken", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glider_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] } ] }, "skchr_harold_2": { "skillId": "skchr_harold_2", "iconId": null, "hidden": false, "levels": [ { "name": "Triage", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritize healing the target that has taken the most <$ba.dt.element>Elemental Injury. When healing targets with more than 50% Elemental Injury, <$ba.dt.element>Elemental Injury healed is increased to <@ba.vup>{trait_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_harold_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "trait_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Triage", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritize healing the target that has taken the most <$ba.dt.element>Elemental Injury. When healing targets with more than 50% Elemental Injury, <$ba.dt.element>Elemental Injury healed is increased to <@ba.vup>{trait_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_harold_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "trait_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Triage", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritize healing the target that has taken the most <$ba.dt.element>Elemental Injury. When healing targets with more than 50% Elemental Injury, <$ba.dt.element>Elemental Injury healed is increased to <@ba.vup>{trait_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_harold_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "trait_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Triage", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritize healing the target that has taken the most <$ba.dt.element>Elemental Injury. When healing targets with more than 50% Elemental Injury, <$ba.dt.element>Elemental Injury healed is increased to <@ba.vup>{trait_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_harold_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "trait_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Triage", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritize healing the target that has taken the most <$ba.dt.element>Elemental Injury. When healing targets with more than 50% Elemental Injury, <$ba.dt.element>Elemental Injury healed is increased to <@ba.vup>{trait_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_harold_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "trait_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Triage", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritize healing the target that has taken the most <$ba.dt.element>Elemental Injury. When healing targets with more than 50% Elemental Injury, <$ba.dt.element>Elemental Injury healed is increased to <@ba.vup>{trait_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_harold_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "trait_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Triage", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritize healing the target that has taken the most <$ba.dt.element>Elemental Injury. When healing targets with more than 50% Elemental Injury, <$ba.dt.element>Elemental Injury healed is increased to <@ba.vup>{trait_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_harold_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "trait_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Triage", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritize healing the target that has taken the most <$ba.dt.element>Elemental Injury. When healing targets with more than 50% Elemental Injury, <$ba.dt.element>Elemental Injury healed is increased to <@ba.vup>{trait_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_harold_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "trait_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Triage", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritize healing the target that has taken the most <$ba.dt.element>Elemental Injury. When healing targets with more than 50% Elemental Injury, <$ba.dt.element>Elemental Injury healed is increased to <@ba.vup>{trait_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_harold_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "trait_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Triage", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, prioritize healing the target that has taken the most <$ba.dt.element>Elemental Injury. When healing targets with more than 50% Elemental Injury, <$ba.dt.element>Elemental Injury healed is increased to <@ba.vup>{trait_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_harold_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "trait_scale", "value": 2.5, "valueStr": null } ] } ] }, "skchr_hbisc2_2": { "skillId": "skchr_hbisc2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Nurturing Touch", "rangeId": null, "description": "Reduces the Movement Speed of 2 enemies within range by <@ba.vup>{move_speed:0%} and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hbisc2_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "move_speed", "value": -0.25, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Nurturing Touch", "rangeId": null, "description": "Reduces the Movement Speed of 2 enemies within range by <@ba.vup>{move_speed:0%} and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hbisc2_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "move_speed", "value": -0.25, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Nurturing Touch", "rangeId": null, "description": "Reduces the Movement Speed of 2 enemies within range by <@ba.vup>{move_speed:0%} and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hbisc2_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "move_speed", "value": -0.25, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Nurturing Touch", "rangeId": null, "description": "Reduces the Movement Speed of 2 enemies within range by <@ba.vup>{move_speed:0%} and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hbisc2_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Nurturing Touch", "rangeId": null, "description": "Reduces the Movement Speed of 2 enemies within range by <@ba.vup>{move_speed:0%} and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hbisc2_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Nurturing Touch", "rangeId": null, "description": "Reduces the Movement Speed of 2 enemies within range by <@ba.vup>{move_speed:0%} and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hbisc2_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Nurturing Touch", "rangeId": null, "description": "Reduces the Movement Speed of 2 enemies within range by <@ba.vup>{move_speed:0%} and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hbisc2_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "move_speed", "value": -0.35, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Nurturing Touch", "rangeId": null, "description": "Reduces the Movement Speed of 2 enemies within range by <@ba.vup>{move_speed:0%} and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hbisc2_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "move_speed", "value": -0.4, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Nurturing Touch", "rangeId": null, "description": "Reduces the Movement Speed of 2 enemies within range by <@ba.vup>{move_speed:0%} and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hbisc2_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "move_speed", "value": -0.4, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Nurturing Touch", "rangeId": null, "description": "Reduces the Movement Speed of 2 enemies within range by <@ba.vup>{move_speed:0%} and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hbisc2_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "move_speed", "value": -0.45, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] } ] }, "skchr_vendla_2": { "skillId": "skchr_vendla_2", "iconId": null, "hidden": false, "levels": [ { "name": "Umbrage of Thorns", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Makes the ally with the highest Max HP within Attack Range more likely to be attacked by enemies, and when this ally receives an enemy attack, Vendela deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the attacker and activates her Trait on the ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vendla_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.1, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Umbrage of Thorns", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Makes the ally with the highest Max HP within Attack Range more likely to be attacked by enemies, and when this ally receives an enemy attack, Vendela deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the attacker and activates her Trait on the ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vendla_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.15, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Umbrage of Thorns", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Makes the ally with the highest Max HP within Attack Range more likely to be attacked by enemies, and when this ally receives an enemy attack, Vendela deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the attacker and activates her Trait on the ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vendla_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.18, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Umbrage of Thorns", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Makes the ally with the highest Max HP within Attack Range more likely to be attacked by enemies, and when this ally receives an enemy attack, Vendela deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the attacker and activates her Trait on the ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vendla_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null } ] }, { "name": "Umbrage of Thorns", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Makes the ally with the highest Max HP within Attack Range more likely to be attacked by enemies, and when this ally receives an enemy attack, Vendela deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the attacker and activates her Trait on the ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vendla_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.25, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Umbrage of Thorns", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Makes the ally with the highest Max HP within Attack Range more likely to be attacked by enemies, and when this ally receives an enemy attack, Vendela deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the attacker and activates her Trait on the ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vendla_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.28, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Umbrage of Thorns", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Makes the ally with the highest Max HP within Attack Range more likely to be attacked by enemies, and when this ally receives an enemy attack, Vendela deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the attacker and activates her Trait on the ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_vendla_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null } ] }, { "name": "Umbrage of Thorns", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Makes the ally with the highest Max HP within Attack Range more likely to be attacked by enemies, and when this ally receives an enemy attack, Vendela deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the attacker and activates her Trait on the ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_vendla_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null } ] }, { "name": "Umbrage of Thorns", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Makes the ally with the highest Max HP within Attack Range more likely to be attacked by enemies, and when this ally receives an enemy attack, Vendela deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the attacker and activates her Trait on the ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_vendla_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Umbrage of Thorns", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Makes the ally with the highest Max HP within Attack Range more likely to be attacked by enemies, and when this ally receives an enemy attack, Vendela deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the attacker and activates her Trait on the ally", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_vendla_2", "duration": 15.0, "blackboard": [ { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null } ] } ] }, "skchr_amiya3_1": { "skillId": "skchr_amiya3_1", "iconId": null, "hidden": false, "levels": [ { "name": "Empathy of Grief", "rangeId": "x-1", "description": "ASPD <@ba.vup>+{attack_speed}, and heals all nearby allies within a certain range by HP equal to <@ba.vup>{heal_scale:0%} ATK upon each attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_amiya3_1", "duration": 50.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "heal_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Empathy of Grief", "rangeId": "x-1", "description": "ASPD <@ba.vup>+{attack_speed}, and heals all nearby allies within a certain range by HP equal to <@ba.vup>{heal_scale:0%} ATK upon each attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_amiya3_1", "duration": 50.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "heal_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Empathy of Grief", "rangeId": "x-1", "description": "ASPD <@ba.vup>+{attack_speed}, and heals all nearby allies within a certain range by HP equal to <@ba.vup>{heal_scale:0%} ATK upon each attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_amiya3_1", "duration": 50.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "heal_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Empathy of Grief", "rangeId": "x-1", "description": "ASPD <@ba.vup>+{attack_speed}, and heals all nearby allies within a certain range by HP equal to <@ba.vup>{heal_scale:0%} ATK upon each attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_amiya3_1", "duration": 50.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "heal_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Empathy of Grief", "rangeId": "x-1", "description": "ASPD <@ba.vup>+{attack_speed}, and heals all nearby allies within a certain range by HP equal to <@ba.vup>{heal_scale:0%} ATK upon each attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_amiya3_1", "duration": 50.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "heal_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Empathy of Grief", "rangeId": "x-1", "description": "ASPD <@ba.vup>+{attack_speed}, and heals all nearby allies within a certain range by HP equal to <@ba.vup>{heal_scale:0%} ATK upon each attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_amiya3_1", "duration": 50.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "heal_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Empathy of Grief", "rangeId": "x-1", "description": "ASPD <@ba.vup>+{attack_speed}, and heals all nearby allies within a certain range by HP equal to <@ba.vup>{heal_scale:0%} ATK upon each attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_amiya3_1", "duration": 50.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "heal_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Empathy of Grief", "rangeId": "x-1", "description": "ASPD <@ba.vup>+{attack_speed}, and heals all nearby allies within a certain range by HP equal to <@ba.vup>{heal_scale:0%} ATK upon each attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_amiya3_1", "duration": 50.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null }, { "key": "heal_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Empathy of Grief", "rangeId": "x-1", "description": "ASPD <@ba.vup>+{attack_speed}, and heals all nearby allies within a certain range by HP equal to <@ba.vup>{heal_scale:0%} ATK upon each attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_amiya3_1", "duration": 50.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "heal_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Empathy of Grief", "rangeId": "x-1", "description": "ASPD <@ba.vup>+{attack_speed}, and heals all nearby allies within a certain range by HP equal to <@ba.vup>{heal_scale:0%} ATK upon each attack.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_amiya3_1", "duration": 50.0, "blackboard": [ { "key": "attack_speed", "value": 75.0, "valueStr": null }, { "key": "heal_scale", "value": 0.25, "valueStr": null } ] } ] }, "skchr_amiya3_2": { "skillId": "skchr_amiya3_2", "iconId": null, "hidden": false, "levels": [ { "name": "Vision of Mercy", "rangeId": null, "description": "Performs an attack with <@ba.vup>{atk_scale:0%} ATK against all enemies in range, inflicting <@ba.vup>{amiya3_s_2[debuff].attack_speed} ASPD and <@ba.vup>{amiya3_s_2[debuff].move_speed:0%} Movement Speed on targets for <@ba.vup>{amiya3_s_2[debuff].duration}s. For every enemy hit, ATK <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} stacks), subsequent damage becomes <@ba.vup>True, and attacks <@ba.vup>2 enemies at once. <@ba.rem>This skill can only be used once per battle.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya3_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].duration", "value": 5.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].attack_speed", "value": -60.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "Vision of Mercy", "rangeId": null, "description": "Performs an attack with <@ba.vup>{atk_scale:0%} ATK against all enemies in range, inflicting <@ba.vup>{amiya3_s_2[debuff].attack_speed} ASPD and <@ba.vup>{amiya3_s_2[debuff].move_speed:0%} Movement Speed on targets for <@ba.vup>{amiya3_s_2[debuff].duration}s. For every enemy hit, ATK <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} stacks), subsequent damage becomes <@ba.vup>True, and attacks <@ba.vup>2 enemies at once. <@ba.rem>This skill can only be used once per battle.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya3_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].duration", "value": 5.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].attack_speed", "value": -60.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "Vision of Mercy", "rangeId": null, "description": "Performs an attack with <@ba.vup>{atk_scale:0%} ATK against all enemies in range, inflicting <@ba.vup>{amiya3_s_2[debuff].attack_speed} ASPD and <@ba.vup>{amiya3_s_2[debuff].move_speed:0%} Movement Speed on targets for <@ba.vup>{amiya3_s_2[debuff].duration}s. For every enemy hit, ATK <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} stacks), subsequent damage becomes <@ba.vup>True, and attacks <@ba.vup>2 enemies at once. <@ba.rem>This skill can only be used once per battle.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amiya3_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].duration", "value": 5.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].attack_speed", "value": -60.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "Vision of Mercy", "rangeId": null, "description": "Performs an attack with <@ba.vup>{atk_scale:0%} ATK against all enemies in range, inflicting <@ba.vup>{amiya3_s_2[debuff].attack_speed} ASPD and <@ba.vup>{amiya3_s_2[debuff].move_speed:0%} Movement Speed on targets for <@ba.vup>{amiya3_s_2[debuff].duration}s. For every enemy hit, ATK <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} stacks), subsequent damage becomes <@ba.vup>True, and attacks <@ba.vup>2 enemies at once. <@ba.rem>This skill can only be used once per battle.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_amiya3_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].duration", "value": 6.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].attack_speed", "value": -60.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "Vision of Mercy", "rangeId": null, "description": "Performs an attack with <@ba.vup>{atk_scale:0%} ATK against all enemies in range, inflicting <@ba.vup>{amiya3_s_2[debuff].attack_speed} ASPD and <@ba.vup>{amiya3_s_2[debuff].move_speed:0%} Movement Speed on targets for <@ba.vup>{amiya3_s_2[debuff].duration}s. For every enemy hit, ATK <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} stacks), subsequent damage becomes <@ba.vup>True, and attacks <@ba.vup>2 enemies at once. <@ba.rem>This skill can only be used once per battle.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_amiya3_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].duration", "value": 6.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].attack_speed", "value": -60.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "Vision of Mercy", "rangeId": null, "description": "Performs an attack with <@ba.vup>{atk_scale:0%} ATK against all enemies in range, inflicting <@ba.vup>{amiya3_s_2[debuff].attack_speed} ASPD and <@ba.vup>{amiya3_s_2[debuff].move_speed:0%} Movement Speed on targets for <@ba.vup>{amiya3_s_2[debuff].duration}s. For every enemy hit, ATK <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} stacks), subsequent damage becomes <@ba.vup>True, and attacks <@ba.vup>2 enemies at once. <@ba.rem>This skill can only be used once per battle.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_amiya3_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].duration", "value": 6.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].attack_speed", "value": -60.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "Vision of Mercy", "rangeId": null, "description": "Performs an attack with <@ba.vup>{atk_scale:0%} ATK against all enemies in range, inflicting <@ba.vup>{amiya3_s_2[debuff].attack_speed} ASPD and <@ba.vup>{amiya3_s_2[debuff].move_speed:0%} Movement Speed on targets for <@ba.vup>{amiya3_s_2[debuff].duration}s. For every enemy hit, ATK <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} stacks), subsequent damage becomes <@ba.vup>True, and attacks <@ba.vup>2 enemies at once. <@ba.rem>This skill can only be used once per battle.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya3_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].duration", "value": 7.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].attack_speed", "value": -60.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "Vision of Mercy", "rangeId": null, "description": "Performs an attack with <@ba.vup>{atk_scale:0%} ATK against all enemies in range, inflicting <@ba.vup>{amiya3_s_2[debuff].attack_speed} ASPD and <@ba.vup>{amiya3_s_2[debuff].move_speed:0%} Movement Speed on targets for <@ba.vup>{amiya3_s_2[debuff].duration}s. For every enemy hit, ATK <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} stacks), subsequent damage becomes <@ba.vup>True, and attacks <@ba.vup>2 enemies at once. <@ba.rem>This skill can only be used once per battle.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya3_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].duration", "value": 8.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].attack_speed", "value": -60.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "Vision of Mercy", "rangeId": null, "description": "Performs an attack with <@ba.vup>{atk_scale:0%} ATK against all enemies in range, inflicting <@ba.vup>{amiya3_s_2[debuff].attack_speed} ASPD and <@ba.vup>{amiya3_s_2[debuff].move_speed:0%} Movement Speed on targets for <@ba.vup>{amiya3_s_2[debuff].duration}s. For every enemy hit, ATK <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} stacks), subsequent damage becomes <@ba.vup>True, and attacks <@ba.vup>2 enemies at once. <@ba.rem>This skill can only be used once per battle.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya3_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].duration", "value": 9.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].attack_speed", "value": -60.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].move_speed", "value": -0.6, "valueStr": null } ] }, { "name": "Vision of Mercy", "rangeId": null, "description": "Performs an attack with <@ba.vup>{atk_scale:0%} ATK against all enemies in range, inflicting <@ba.vup>{amiya3_s_2[debuff].attack_speed} ASPD and <@ba.vup>{amiya3_s_2[debuff].move_speed:0%} Movement Speed on targets for <@ba.vup>{amiya3_s_2[debuff].duration}s. For every enemy hit, ATK <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} stacks), subsequent damage becomes <@ba.vup>True, and attacks <@ba.vup>2 enemies at once. <@ba.rem>This skill can only be used once per battle.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amiya3_2", "duration": 32.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].duration", "value": 10.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].attack_speed", "value": -60.0, "valueStr": null }, { "key": "amiya3_s_2[debuff].move_speed", "value": -0.6, "valueStr": null } ] } ] }, "skchr_peper_2": { "skillId": "skchr_peper_2", "iconId": null, "hidden": false, "levels": [ { "name": "Camaraderie", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}, Talent activation threshold becomes <@ba.vup>{talent@hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_peper_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Camaraderie", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}, Talent activation threshold becomes <@ba.vup>{talent@hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_peper_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Camaraderie", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}, Talent activation threshold becomes <@ba.vup>{talent@hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_peper_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Camaraderie", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}, Talent activation threshold becomes <@ba.vup>{talent@hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_peper_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Camaraderie", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}, Talent activation threshold becomes <@ba.vup>{talent@hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_peper_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Camaraderie", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}, Talent activation threshold becomes <@ba.vup>{talent@hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_peper_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Camaraderie", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}, Talent activation threshold becomes <@ba.vup>{talent@hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_peper_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.7, "valueStr": null } ] }, { "name": "Camaraderie", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}, Talent activation threshold becomes <@ba.vup>{talent@hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_peper_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.7, "valueStr": null } ] }, { "name": "Camaraderie", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}, Talent activation threshold becomes <@ba.vup>{talent@hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_peper_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.7, "valueStr": null } ] }, { "name": "Camaraderie", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}, Talent activation threshold becomes <@ba.vup>{talent@hp_ratio:0%} HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_peper_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.8, "valueStr": null } ] } ] }, "skchr_papyrs_1": { "skillId": "skchr_papyrs_1", "iconId": null, "hidden": false, "levels": [ { "name": "Flash of Ingenuity", "rangeId": null, "description": "Increases the heal amount of the next heal to <@ba.vup>{heal_scale:0%} ATK; Barrier provided by talent increases to <@ba.vup>{shield_scale_skill:0%}\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_papyrs_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "shield_scale_skill", "value": 1.5, "valueStr": null } ] }, { "name": "Flash of Ingenuity", "rangeId": null, "description": "Increases the heal amount of the next heal to <@ba.vup>{heal_scale:0%} ATK; Barrier provided by talent increases to <@ba.vup>{shield_scale_skill:0%}\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_papyrs_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "shield_scale_skill", "value": 1.5, "valueStr": null } ] }, { "name": "Flash of Ingenuity", "rangeId": null, "description": "Increases the heal amount of the next heal to <@ba.vup>{heal_scale:0%} ATK; Barrier provided by talent increases to <@ba.vup>{shield_scale_skill:0%}\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_papyrs_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "shield_scale_skill", "value": 1.5, "valueStr": null } ] }, { "name": "Flash of Ingenuity", "rangeId": null, "description": "Increases the heal amount of the next heal to <@ba.vup>{heal_scale:0%} ATK; Barrier provided by talent increases to <@ba.vup>{shield_scale_skill:0%}\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_papyrs_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "shield_scale_skill", "value": 1.5, "valueStr": null } ] }, { "name": "Flash of Ingenuity", "rangeId": null, "description": "Increases the heal amount of the next heal to <@ba.vup>{heal_scale:0%} ATK; Barrier provided by talent increases to <@ba.vup>{shield_scale_skill:0%}\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_papyrs_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "shield_scale_skill", "value": 2.0, "valueStr": null } ] }, { "name": "Flash of Ingenuity", "rangeId": null, "description": "Increases the heal amount of the next heal to <@ba.vup>{heal_scale:0%} ATK; Barrier provided by talent increases to <@ba.vup>{shield_scale_skill:0%}\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_papyrs_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "shield_scale_skill", "value": 2.0, "valueStr": null } ] }, { "name": "Flash of Ingenuity", "rangeId": null, "description": "Increases the heal amount of the next heal to <@ba.vup>{heal_scale:0%} ATK; Barrier provided by talent increases to <@ba.vup>{shield_scale_skill:0%}\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_papyrs_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.75, "valueStr": null }, { "key": "shield_scale_skill", "value": 2.0, "valueStr": null } ] }, { "name": "Flash of Ingenuity", "rangeId": null, "description": "Increases the heal amount of the next heal to <@ba.vup>{heal_scale:0%} ATK; Barrier provided by talent increases to <@ba.vup>{shield_scale_skill:0%}\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_papyrs_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "shield_scale_skill", "value": 2.0, "valueStr": null } ] }, { "name": "Flash of Ingenuity", "rangeId": null, "description": "Increases the heal amount of the next heal to <@ba.vup>{heal_scale:0%} ATK; Barrier provided by talent increases to <@ba.vup>{shield_scale_skill:0%}\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_papyrs_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.9, "valueStr": null }, { "key": "shield_scale_skill", "value": 2.0, "valueStr": null } ] }, { "name": "Flash of Ingenuity", "rangeId": null, "description": "Increases the heal amount of the next heal to <@ba.vup>{heal_scale:0%} ATK; Barrier provided by talent increases to <@ba.vup>{shield_scale_skill:0%}\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_papyrs_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 2.0, "valueStr": null }, { "key": "shield_scale_skill", "value": 2.0, "valueStr": null } ] } ] }, "skchr_papyrs_2": { "skillId": "skchr_papyrs_2", "iconId": null, "hidden": false, "levels": [ { "name": "Pre-Exhibit Examination", "rangeId": null, "description": "Immediately locks onto the Operator with the highest Max HP value within attack range (excluding herself). While skill is active, only this Operator can be the primary target of Papyrus's healing. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_papyrs_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Exhibit Examination", "rangeId": null, "description": "Immediately locks onto the Operator with the highest Max HP value within attack range (excluding herself). While skill is active, only this Operator can be the primary target of Papyrus's healing. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_papyrs_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Exhibit Examination", "rangeId": null, "description": "Immediately locks onto the Operator with the highest Max HP value within attack range (excluding herself). While skill is active, only this Operator can be the primary target of Papyrus's healing. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_papyrs_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Exhibit Examination", "rangeId": null, "description": "Immediately locks onto the Operator with the highest Max HP value within attack range (excluding herself). While skill is active, only this Operator can be the primary target of Papyrus's healing. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_papyrs_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Exhibit Examination", "rangeId": null, "description": "Immediately locks onto the Operator with the highest Max HP value within attack range (excluding herself). While skill is active, only this Operator can be the primary target of Papyrus's healing. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_papyrs_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Exhibit Examination", "rangeId": null, "description": "Immediately locks onto the Operator with the highest Max HP value within attack range (excluding herself). While skill is active, only this Operator can be the primary target of Papyrus's healing. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_papyrs_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Exhibit Examination", "rangeId": null, "description": "Immediately locks onto the Operator with the highest Max HP value within attack range (excluding herself). While skill is active, only this Operator can be the primary target of Papyrus's healing. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_papyrs_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Exhibit Examination", "rangeId": null, "description": "Immediately locks onto the Operator with the highest Max HP value within attack range (excluding herself). While skill is active, only this Operator can be the primary target of Papyrus's healing. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_papyrs_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Exhibit Examination", "rangeId": null, "description": "Immediately locks onto the Operator with the highest Max HP value within attack range (excluding herself). While skill is active, only this Operator can be the primary target of Papyrus's healing. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_papyrs_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Exhibit Examination", "rangeId": null, "description": "Immediately locks onto the Operator with the highest Max HP value within attack range (excluding herself). While skill is active, only this Operator can be the primary target of Papyrus's healing. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_papyrs_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] } ] }, "skchr_turdus_1": { "skillId": "skchr_turdus_1", "iconId": null, "hidden": false, "levels": [ { "name": "The Tong Song", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_turdus_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "The Tong Song", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_turdus_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "The Tong Song", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_turdus_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "The Tong Song", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_turdus_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "The Tong Song", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_turdus_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "The Tong Song", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_turdus_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "The Tong Song", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_turdus_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "The Tong Song", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_turdus_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "The Tong Song", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_turdus_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] }, { "name": "The Tong Song", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, bounces per heal <@ba.vup>+{attack@chain.extra_value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_turdus_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "attack@chain.extra_value", "value": 1.0, "valueStr": null } ] } ] }, "skchr_turdus_2": { "skillId": "skchr_turdus_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Peekaboo!'", "rangeId": null, "description": "Loses <@ba.vdown>{turdus_s2[self_damage].hp_ratio:0%} current HP, then immediately performs a heal, granting additional healing amount of <@ba.vup>{turdus_s2[continues_heal].heal_scale:0%} of Ukusik's ATK per second and <$ba.camou>Camouflage for <@ba.vup>{bonus_duration}s to all healed targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_turdus_2", "duration": 0.0, "blackboard": [ { "key": "turdus_s2[continues_heal].heal_scale", "value": 0.14, "valueStr": null }, { "key": "bonus_duration", "value": 8.0, "valueStr": null }, { "key": "turdus_s2[self_damage].hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Peekaboo!'", "rangeId": null, "description": "Loses <@ba.vdown>{turdus_s2[self_damage].hp_ratio:0%} current HP, then immediately performs a heal, granting additional healing amount of <@ba.vup>{turdus_s2[continues_heal].heal_scale:0%} of Ukusik's ATK per second and <$ba.camou>Camouflage for <@ba.vup>{bonus_duration}s to all healed targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_turdus_2", "duration": 0.0, "blackboard": [ { "key": "turdus_s2[continues_heal].heal_scale", "value": 0.16, "valueStr": null }, { "key": "bonus_duration", "value": 8.0, "valueStr": null }, { "key": "turdus_s2[self_damage].hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Peekaboo!'", "rangeId": null, "description": "Loses <@ba.vdown>{turdus_s2[self_damage].hp_ratio:0%} current HP, then immediately performs a heal, granting additional healing amount of <@ba.vup>{turdus_s2[continues_heal].heal_scale:0%} of Ukusik's ATK per second and <$ba.camou>Camouflage for <@ba.vup>{bonus_duration}s to all healed targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_turdus_2", "duration": 0.0, "blackboard": [ { "key": "turdus_s2[continues_heal].heal_scale", "value": 0.18, "valueStr": null }, { "key": "bonus_duration", "value": 8.0, "valueStr": null }, { "key": "turdus_s2[self_damage].hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Peekaboo!'", "rangeId": null, "description": "Loses <@ba.vdown>{turdus_s2[self_damage].hp_ratio:0%} current HP, then immediately performs a heal, granting additional healing amount of <@ba.vup>{turdus_s2[continues_heal].heal_scale:0%} of Ukusik's ATK per second and <$ba.camou>Camouflage for <@ba.vup>{bonus_duration}s to all healed targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_turdus_2", "duration": 0.0, "blackboard": [ { "key": "turdus_s2[continues_heal].heal_scale", "value": 0.2, "valueStr": null }, { "key": "bonus_duration", "value": 10.0, "valueStr": null }, { "key": "turdus_s2[self_damage].hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Peekaboo!'", "rangeId": null, "description": "Loses <@ba.vdown>{turdus_s2[self_damage].hp_ratio:0%} current HP, then immediately performs a heal, granting additional healing amount of <@ba.vup>{turdus_s2[continues_heal].heal_scale:0%} of Ukusik's ATK per second and <$ba.camou>Camouflage for <@ba.vup>{bonus_duration}s to all healed targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_turdus_2", "duration": 0.0, "blackboard": [ { "key": "turdus_s2[continues_heal].heal_scale", "value": 0.22, "valueStr": null }, { "key": "bonus_duration", "value": 10.0, "valueStr": null }, { "key": "turdus_s2[self_damage].hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Peekaboo!'", "rangeId": null, "description": "Loses <@ba.vdown>{turdus_s2[self_damage].hp_ratio:0%} current HP, then immediately performs a heal, granting additional healing amount of <@ba.vup>{turdus_s2[continues_heal].heal_scale:0%} of Ukusik's ATK per second and <$ba.camou>Camouflage for <@ba.vup>{bonus_duration}s to all healed targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_turdus_2", "duration": 0.0, "blackboard": [ { "key": "turdus_s2[continues_heal].heal_scale", "value": 0.24, "valueStr": null }, { "key": "bonus_duration", "value": 10.0, "valueStr": null }, { "key": "turdus_s2[self_damage].hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Peekaboo!'", "rangeId": null, "description": "Loses <@ba.vdown>{turdus_s2[self_damage].hp_ratio:0%} current HP, then immediately performs a heal, granting additional healing amount of <@ba.vup>{turdus_s2[continues_heal].heal_scale:0%} of Ukusik's ATK per second and <$ba.camou>Camouflage for <@ba.vup>{bonus_duration}s to all healed targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_turdus_2", "duration": 0.0, "blackboard": [ { "key": "turdus_s2[continues_heal].heal_scale", "value": 0.26, "valueStr": null }, { "key": "bonus_duration", "value": 12.0, "valueStr": null }, { "key": "turdus_s2[self_damage].hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Peekaboo!'", "rangeId": null, "description": "Loses <@ba.vdown>{turdus_s2[self_damage].hp_ratio:0%} current HP, then immediately performs a heal, granting additional healing amount of <@ba.vup>{turdus_s2[continues_heal].heal_scale:0%} of Ukusik's ATK per second and <$ba.camou>Camouflage for <@ba.vup>{bonus_duration}s to all healed targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_turdus_2", "duration": 0.0, "blackboard": [ { "key": "turdus_s2[continues_heal].heal_scale", "value": 0.29, "valueStr": null }, { "key": "bonus_duration", "value": 12.0, "valueStr": null }, { "key": "turdus_s2[self_damage].hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Peekaboo!'", "rangeId": null, "description": "Loses <@ba.vdown>{turdus_s2[self_damage].hp_ratio:0%} current HP, then immediately performs a heal, granting additional healing amount of <@ba.vup>{turdus_s2[continues_heal].heal_scale:0%} of Ukusik's ATK per second and <$ba.camou>Camouflage for <@ba.vup>{bonus_duration}s to all healed targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_turdus_2", "duration": 0.0, "blackboard": [ { "key": "turdus_s2[continues_heal].heal_scale", "value": 0.32, "valueStr": null }, { "key": "bonus_duration", "value": 12.0, "valueStr": null }, { "key": "turdus_s2[self_damage].hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Peekaboo!'", "rangeId": null, "description": "Loses <@ba.vdown>{turdus_s2[self_damage].hp_ratio:0%} current HP, then immediately performs a heal, granting additional healing amount of <@ba.vup>{turdus_s2[continues_heal].heal_scale:0%} of Ukusik's ATK per second and <$ba.camou>Camouflage for <@ba.vup>{bonus_duration}s to all healed targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_turdus_2", "duration": 0.0, "blackboard": [ { "key": "turdus_s2[continues_heal].heal_scale", "value": 0.35, "valueStr": null }, { "key": "bonus_duration", "value": 12.0, "valueStr": null }, { "key": "turdus_s2[self_damage].hp_ratio", "value": 0.15, "valueStr": null } ] } ] }, "skchr_taraxa_1": { "skillId": "skchr_taraxa_1", "iconId": null, "hidden": false, "levels": [ { "name": "Where To?", "rangeId": null, "description": "<$ba.liftoff>Takes Off, Attack Interval <@ba.vup>reduces significantly, attacks restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to random wounded units within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_taraxa_1", "duration": 40.0, "blackboard": [ { "key": "attack@base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.4, "valueStr": null }, { "key": "attack@fly_height", "value": 0.4, "valueStr": null }, { "key": "attack@fly_duration", "value": 0.5, "valueStr": null }, { "key": "attack@fly_end_duration", "value": 0.35, "valueStr": null } ] }, { "name": "Where To?", "rangeId": null, "description": "<$ba.liftoff>Takes Off, Attack Interval <@ba.vup>reduces significantly, attacks restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to random wounded units within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_taraxa_1", "duration": 40.0, "blackboard": [ { "key": "attack@base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.4, "valueStr": null }, { "key": "attack@fly_height", "value": 0.4, "valueStr": null }, { "key": "attack@fly_duration", "value": 0.5, "valueStr": null }, { "key": "attack@fly_end_duration", "value": 0.35, "valueStr": null } ] }, { "name": "Where To?", "rangeId": null, "description": "<$ba.liftoff>Takes Off, Attack Interval <@ba.vup>reduces significantly, attacks restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to random wounded units within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_taraxa_1", "duration": 40.0, "blackboard": [ { "key": "attack@base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.4, "valueStr": null }, { "key": "attack@fly_height", "value": 0.4, "valueStr": null }, { "key": "attack@fly_duration", "value": 0.5, "valueStr": null }, { "key": "attack@fly_end_duration", "value": 0.35, "valueStr": null } ] }, { "name": "Where To?", "rangeId": null, "description": "<$ba.liftoff>Takes Off, Attack Interval <@ba.vup>reduces significantly, attacks restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to random wounded units within Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_taraxa_1", "duration": 43.0, "blackboard": [ { "key": "attack@base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.45, "valueStr": null }, { "key": "attack@fly_height", "value": 0.4, "valueStr": null }, { "key": "attack@fly_duration", "value": 0.5, "valueStr": null }, { "key": "attack@fly_end_duration", "value": 0.35, "valueStr": null } ] }, { "name": "Where To?", "rangeId": null, "description": "<$ba.liftoff>Takes Off, Attack Interval <@ba.vup>reduces significantly, attacks 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}, { "key": "attack@fly_end_duration", "value": 0.35, "valueStr": null } ] } ] }, "skchr_deepcl_1": { "skillId": "skchr_deepcl_1", "iconId": null, "hidden": false, "levels": [ { "name": "Shadow Tentacle", "rangeId": null, "description": "All Tentacles' ATK and DEF <@ba.vup>+{atk:0%}; Restores <@ba.vup>{hp_recovery_per_sec} HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_deepcl_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 30.0, "valueStr": null } ] }, { "name": "Shadow Tentacle", "rangeId": null, "description": "All Tentacles' ATK and DEF <@ba.vup>+{atk:0%}; Restores <@ba.vup>{hp_recovery_per_sec} HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 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Tentacles' ATK and DEF <@ba.vup>+{atk:0%}; Restores <@ba.vup>{hp_recovery_per_sec} HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_deepcl_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 40.0, "valueStr": null } ] }, { "name": "Shadow Tentacle", "rangeId": null, "description": "All Tentacles' ATK and DEF <@ba.vup>+{atk:0%}; Restores <@ba.vup>{hp_recovery_per_sec} HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_deepcl_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 40.0, "valueStr": null } ] }, { "name": "Shadow Tentacle", "rangeId": null, "description": "All Tentacles' ATK and DEF <@ba.vup>+{atk:0%}; Restores <@ba.vup>{hp_recovery_per_sec} HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_deepcl_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 40.0, "valueStr": null } ] }, { "name": "Shadow Tentacle", "rangeId": null, "description": "All Tentacles' ATK and DEF <@ba.vup>+{atk:0%}; Restores <@ba.vup>{hp_recovery_per_sec} HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_deepcl_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 50.0, "valueStr": null } ] }, { "name": "Shadow Tentacle", "rangeId": null, "description": "All Tentacles' ATK and DEF <@ba.vup>+{atk:0%}; Restores <@ba.vup>{hp_recovery_per_sec} HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_deepcl_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 55.0, "valueStr": null } ] }, { "name": "Shadow Tentacle", "rangeId": null, "description": "All Tentacles' ATK and DEF <@ba.vup>+{atk:0%}; Restores <@ba.vup>{hp_recovery_per_sec} HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_deepcl_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 60.0, "valueStr": null } ] }, { "name": "Shadow Tentacle", "rangeId": null, "description": "All Tentacles' ATK and DEF <@ba.vup>+{atk:0%}; Restores <@ba.vup>{hp_recovery_per_sec} HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_deepcl_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 70.0, "valueStr": null } ] } ] }, "skchr_deepcl_2": { "skillId": "skchr_deepcl_2", "iconId": null, "hidden": false, "levels": [ { "name": "Visual Trap", "rangeId": "3-4", "description": "Range <@ba.vup>expands; Allies within range obtain <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_deepcl_2", "duration": 25.0, "blackboard": [ { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Visual Trap", "rangeId": "3-4", "description": "Range <@ba.vup>expands; Allies within range obtain <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_deepcl_2", "duration": 28.0, "blackboard": [ { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Visual Trap", "rangeId": "3-4", "description": "Range <@ba.vup>expands; Allies within range obtain <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 44, "increment": 1.0 }, "prefabId": "skchr_deepcl_2", "duration": 31.0, "blackboard": [ { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Visual Trap", "rangeId": "3-4", "description": "Range <@ba.vup>expands; Allies within range obtain <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 46, "increment": 1.0 }, "prefabId": "skchr_deepcl_2", "duration": 34.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Visual Trap", "rangeId": "3-4", "description": "Range <@ba.vup>expands; Allies within range obtain <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 48, "increment": 1.0 }, "prefabId": "skchr_deepcl_2", "duration": 37.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Visual Trap", "rangeId": "3-4", "description": "Range <@ba.vup>expands; Allies within range obtain <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_deepcl_2", "duration": 40.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Visual Trap", "rangeId": "3-4", "description": "Range <@ba.vup>expands; Allies within range obtain <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 52, "increment": 1.0 }, "prefabId": "skchr_deepcl_2", "duration": 43.0, "blackboard": [ { "key": "prob", "value": 0.35, "valueStr": null } ] }, { "name": "Visual Trap", "rangeId": "3-4", "description": "Range <@ba.vup>expands; Allies within range obtain <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 54, "increment": 1.0 }, "prefabId": "skchr_deepcl_2", "duration": 47.0, "blackboard": [ { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Visual Trap", "rangeId": "3-4", "description": "Range <@ba.vup>expands; Allies within range obtain <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 56, "increment": 1.0 }, "prefabId": "skchr_deepcl_2", "duration": 51.0, "blackboard": [ { "key": "prob", "value": 0.45, "valueStr": null } ] }, { "name": "Visual Trap", "rangeId": "3-4", "description": "Range <@ba.vup>expands; Allies within range obtain <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 60, "increment": 1.0 }, "prefabId": "skchr_deepcl_2", "duration": 55.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null } ] } ] }, "skchr_skgoat_2": { "skillId": "skchr_skgoat_2", "iconId": null, "hidden": false, "levels": [ { "name": "Quicksand Conversion", "rangeId": null, "description": "<@ba.vdown>Stops attacking; Enemies within range are <$ba.sluggish>Slowed every <@ba.vup>{interval:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skgoat_2", "duration": 25.0, "blackboard": [ { "key": "interval", "value": 1.8, "valueStr": null }, { "key": "sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Quicksand Conversion", "rangeId": null, "description": "<@ba.vdown>Stops attacking; Enemies within range are <$ba.sluggish>Slowed every <@ba.vup>{interval:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skgoat_2", "duration": 25.0, "blackboard": [ { "key": "interval", "value": 1.8, "valueStr": null }, { "key": "sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Quicksand Conversion", "rangeId": null, "description": "<@ba.vdown>Stops attacking; Enemies within range are <$ba.sluggish>Slowed every <@ba.vup>{interval:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skgoat_2", "duration": 25.0, "blackboard": [ { "key": "interval", "value": 1.8, "valueStr": null }, { "key": "sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Quicksand Conversion", "rangeId": null, "description": "<@ba.vdown>Stops attacking; Enemies within range are <$ba.sluggish>Slowed every <@ba.vup>{interval:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_skgoat_2", "duration": 25.0, "blackboard": [ { "key": "interval", "value": 1.7, "valueStr": null }, { "key": "sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Quicksand Conversion", "rangeId": null, "description": "<@ba.vdown>Stops attacking; Enemies within range are <$ba.sluggish>Slowed every <@ba.vup>{interval:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_skgoat_2", "duration": 25.0, "blackboard": [ { "key": "interval", "value": 1.7, "valueStr": null }, { "key": "sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Quicksand Conversion", "rangeId": null, "description": "<@ba.vdown>Stops attacking; Enemies within range are <$ba.sluggish>Slowed every <@ba.vup>{interval:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_skgoat_2", "duration": 25.0, "blackboard": [ { "key": "interval", "value": 1.7, "valueStr": null }, { "key": "sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Quicksand Conversion", "rangeId": null, "description": "<@ba.vdown>Stops attacking; Enemies within range are <$ba.sluggish>Slowed every <@ba.vup>{interval:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_skgoat_2", "duration": 25.0, "blackboard": [ { "key": "interval", "value": 1.6, "valueStr": null }, { "key": "sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Quicksand Conversion", "rangeId": null, "description": "<@ba.vdown>Stops attacking; Enemies within range are <$ba.sluggish>Slowed every <@ba.vup>{interval:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_skgoat_2", "duration": 25.0, "blackboard": [ { "key": "interval", "value": 1.55, "valueStr": null }, { "key": "sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Quicksand Conversion", "rangeId": null, "description": "<@ba.vdown>Stops attacking; Enemies within range are <$ba.sluggish>Slowed every <@ba.vup>{interval:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_skgoat_2", "duration": 25.0, "blackboard": [ { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "Quicksand Conversion", "rangeId": null, "description": "<@ba.vdown>Stops attacking; Enemies within range are <$ba.sluggish>Slowed every <@ba.vup>{interval:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skgoat_2", "duration": 25.0, "blackboard": [ { "key": "interval", "value": 1.4, "valueStr": null }, { "key": "sluggish", "value": 0.8, "valueStr": null } ] } ] }, "skchr_podego_1": { "skillId": "skchr_podego_1", "iconId": null, "hidden": false, "levels": [ { "name": "Aromatherapy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, now <@ba.vup>heals allied units instead of attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_podego_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Aromatherapy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, now <@ba.vup>heals allied units instead of attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_podego_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Aromatherapy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, now <@ba.vup>heals allied units instead of attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_podego_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Aromatherapy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, now <@ba.vup>heals allied units instead of attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_podego_1", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Aromatherapy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, now <@ba.vup>heals allied units instead of attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_podego_1", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Aromatherapy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, now <@ba.vup>heals allied units instead of attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_podego_1", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Aromatherapy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, now <@ba.vup>heals allied units instead of attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_podego_1", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Aromatherapy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, now <@ba.vup>heals allied units instead of attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_podego_1", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Aromatherapy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, now <@ba.vup>heals allied units instead of attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_podego_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Aromatherapy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, now <@ba.vup>heals allied units instead of attacking", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] } ] }, "skchr_podego_2": { "skillId": "skchr_podego_2", "iconId": null, "hidden": false, "levels": [ { "name": "Spread Spores", "rangeId": null, "description": "Throws a vial that, upon shattering, releases a cloud of spores for <@ba.vup>{projectile_delay_time} seconds\nAll enemies within the spore cloud are <$ba.sluggish>Slowed and silenced, and receive <@ba.vup>{atk_scale:0%} Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_2", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Spread Spores", "rangeId": null, "description": "Throws a vial that, upon shattering, releases a cloud of spores for <@ba.vup>{projectile_delay_time} seconds\nAll enemies within the spore cloud are <$ba.sluggish>Slowed and silenced, and receive <@ba.vup>{atk_scale:0%} Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_2", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Spread Spores", "rangeId": null, "description": "Throws a vial that, upon shattering, releases a cloud of spores for <@ba.vup>{projectile_delay_time} seconds\nAll enemies within the spore cloud are <$ba.sluggish>Slowed and silenced, and receive <@ba.vup>{atk_scale:0%} Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_2", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Spread Spores", "rangeId": null, "description": "Throws a vial that, upon shattering, releases a cloud of spores for <@ba.vup>{projectile_delay_time} seconds\nAll enemies within the spore cloud are <$ba.sluggish>Slowed and silenced, and receive <@ba.vup>{atk_scale:0%} Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_2", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Spread Spores", "rangeId": null, "description": "Throws a vial that, upon shattering, releases a cloud of spores for <@ba.vup>{projectile_delay_time} seconds\nAll enemies within the spore cloud are <$ba.sluggish>Slowed and silenced, and receive <@ba.vup>{atk_scale:0%} Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_2", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Spread Spores", "rangeId": null, "description": "Throws a vial that, upon shattering, releases a cloud of spores for <@ba.vup>{projectile_delay_time} seconds\nAll enemies within the spore cloud are <$ba.sluggish>Slowed and silenced, and receive <@ba.vup>{atk_scale:0%} Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_2", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Spread Spores", "rangeId": null, "description": "Throws a vial that, upon shattering, releases a cloud of spores for <@ba.vup>{projectile_delay_time} seconds\nAll enemies within the spore cloud are <$ba.sluggish>Slowed and silenced, and receive <@ba.vup>{atk_scale:0%} Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_2", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null } ] }, { "name": "Spread Spores", "rangeId": null, "description": "Throws a vial that, upon shattering, releases a cloud of spores for <@ba.vup>{projectile_delay_time} seconds\nAll enemies within the spore cloud are <$ba.sluggish>Slowed and silenced, and receive <@ba.vup>{atk_scale:0%} Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_2", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.65, "valueStr": null } ] }, { "name": "Spread Spores", "rangeId": null, "description": "Throws a vial that, upon shattering, releases a cloud of spores for <@ba.vup>{projectile_delay_time} seconds\nAll enemies within the spore cloud are <$ba.sluggish>Slowed and silenced, and receive <@ba.vup>{atk_scale:0%} Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_2", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null } ] }, { "name": "Spread Spores", "rangeId": null, "description": "Throws a vial that, upon shattering, releases a cloud of spores for <@ba.vup>{projectile_delay_time} seconds\nAll enemies within the spore cloud are <$ba.sluggish>Slowed and silenced, and receive <@ba.vup>{atk_scale:0%} Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_podego_2", "duration": 0.0, "blackboard": [ { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 0.8, "valueStr": null } ] } ] }, "skchr_robrta_1": { "skillId": "skchr_robrta_1", "iconId": null, "hidden": false, "levels": [ { "name": "Siracusan-Style Makeup", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_robrta_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null } ] }, { "name": "Siracusan-Style Makeup", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_robrta_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "def", "value": 0.14, "valueStr": null } ] }, { "name": "Siracusan-Style Makeup", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_robrta_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "def", "value": 0.18, "valueStr": null } ] }, { "name": "Siracusan-Style Makeup", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_robrta_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "def", "value": 0.22, "valueStr": null } ] }, { "name": "Siracusan-Style Makeup", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_robrta_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "def", "value": 0.26, "valueStr": null } ] }, { "name": "Siracusan-Style Makeup", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_robrta_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null } ] }, { "name": "Siracusan-Style Makeup", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_robrta_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null } ] }, { "name": "Siracusan-Style Makeup", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_robrta_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null } ] }, { "name": "Siracusan-Style Makeup", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_robrta_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null } ] }, { "name": "Siracusan-Style Makeup", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_robrta_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] } ] }, "skchr_robrta_2": { "skillId": "skchr_robrta_2", "iconId": null, "hidden": false, "levels": [ { "name": "Full Auto Modeler", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%}; When the skill ends, obtain 1 Modeler", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robrta_2", "duration": 25.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "robrta_s_2[recharge].cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Full Auto Modeler", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%}; When the skill ends, obtain 1 Modeler", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robrta_2", "duration": 25.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "robrta_s_2[recharge].cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Full Auto Modeler", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%}; When the skill ends, obtain 1 Modeler", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robrta_2", "duration": 25.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "robrta_s_2[recharge].cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Full Auto Modeler", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%}; When the skill ends, obtain 1 Modeler", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_robrta_2", "duration": 25.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "robrta_s_2[recharge].cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Full Auto Modeler", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%}; When the skill ends, obtain 1 Modeler", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_robrta_2", "duration": 25.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "robrta_s_2[recharge].cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Full Auto Modeler", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%}; When the skill ends, obtain 1 Modeler", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_robrta_2", "duration": 25.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "robrta_s_2[recharge].cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Full Auto Modeler", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%}; When the skill ends, obtain 1 Modeler", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_robrta_2", "duration": 25.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "robrta_s_2[recharge].cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Full Auto Modeler", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%}; When the skill ends, obtain 1 Modeler", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_robrta_2", "duration": 25.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "robrta_s_2[recharge].cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Full Auto Modeler", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%}; When the skill ends, obtain 1 Modeler", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_robrta_2", "duration": 25.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "robrta_s_2[recharge].cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Full Auto Modeler", "rangeId": null, "description": "Stops attacking; Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%}; When the skill ends, obtain 1 Modeler", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_robrta_2", "duration": 25.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "robrta_s_2[recharge].cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_robrta": { "skillId": "sktok_robrta", "iconId": null, "hidden": false, "levels": [ { "name": "Full Auto Modeler", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "skchr_pithst_1": { "skillId": "skchr_pithst_1", "iconId": null, "hidden": false, "levels": [ { "name": "Tactical Chant Gemini", "rangeId": null, "description": "<@ba.vup>+{attack_speed} ASPD, and attacks {attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_pithst_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Tactical Chant Gemini", "rangeId": null, "description": "<@ba.vup>+{attack_speed} ASPD, and attacks {attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_pithst_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Tactical Chant Gemini", "rangeId": null, "description": "<@ba.vup>+{attack_speed} ASPD, and attacks {attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_pithst_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Tactical Chant Gemini", "rangeId": null, "description": "<@ba.vup>+{attack_speed} ASPD, and attacks {attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_pithst_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Tactical Chant Gemini", "rangeId": null, "description": "<@ba.vup>+{attack_speed} ASPD, and attacks {attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_pithst_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Tactical Chant Gemini", "rangeId": null, "description": "<@ba.vup>+{attack_speed} ASPD, and attacks {attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_pithst_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": 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"attack_speed", "value": 90.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_ethan_1": { "skillId": "skchr_ethan_1", "iconId": null, "hidden": false, "levels": [ { "name": "Fancy Maneuvers", "rangeId": null, "description": "Hitting the target with normal attack deals extra <@ba.vup>{attack@poison_damage} Arts damage for <@ba.vup>{attack@duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ethan_1", "duration": 0.0, "blackboard": [ { "key": "attack@poison_damage", "value": 40.0, "valueStr": null }, { "key": "attack@duration", "value": 2.0, "valueStr": null } ] }, { "name": "Fancy Maneuvers", "rangeId": null, "description": "Hitting the target with normal attack deals extra <@ba.vup>{attack@poison_damage} Arts damage for <@ba.vup>{attack@duration} seconds", "skillType": "PASSIVE", 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}, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Suspended Cross", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increasing the chance to trigger Talent to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ethan_2", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Suspended Cross", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increasing the chance to trigger Talent to <@ba.vup>{talent_scale:0.0} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ethan_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null } ] } ] }, "skchr_sqrrel_1": { "skillId": "skchr_sqrrel_1", "iconId": null, "hidden": false, "levels": [ { "name": "Steam Pump", "rangeId": null, "description": "Pushes the target towards the attack direction <@ba.vup>slightly in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Steam Pump", "rangeId": null, "description": "Pushes the target towards the attack direction <@ba.vup>slightly in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": 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1.35, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Steam Pump", "rangeId": null, "description": "Pushes the target towards the attack direction <@ba.vup>moderately in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Steam Pump", "rangeId": null, "description": "Pushes the target towards the attack direction <@ba.vup>moderately in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Steam Pump", "rangeId": null, "description": "Pushes the target towards the attack direction <@ba.vup>greatly in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] } ] }, "skchr_sqrrel_2": { "skillId": "skchr_sqrrel_2", "iconId": null, "hidden": false, "levels": [ { "name": "High-Pressure Water Cannon", "rangeId": "2-2", "description": "Immediately pushes all enemies in the two frontal tiles towards the attack direction <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "High-Pressure Water Cannon", "rangeId": "2-2", "description": "Immediately pushes all enemies in the two frontal tiles towards the attack direction <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "High-Pressure Water Cannon", "rangeId": "2-2", "description": "Immediately pushes all enemies in the two frontal tiles towards the attack direction <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "High-Pressure Water Cannon", "rangeId": "2-2", "description": "Immediately pushes all enemies in the two frontal tiles towards the attack direction <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "High-Pressure Water Cannon", "rangeId": "2-2", "description": "Immediately pushes all enemies in the two frontal tiles towards the attack direction <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "High-Pressure Water Cannon", "rangeId": "2-2", "description": "Immediately pushes all enemies in the two frontal tiles towards the attack direction <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "High-Pressure Water Cannon", "rangeId": "2-2", "description": "Immediately pushes all enemies in the two frontal tiles towards the attack direction <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] }, { "name": "High-Pressure Water Cannon", "rangeId": "2-2", "description": "Immediately pushes all enemies in the two frontal tiles towards the attack direction <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] }, { "name": "High-Pressure Water Cannon", "rangeId": "2-2", "description": "Immediately pushes all enemies in the two frontal tiles towards the attack direction <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] }, { "name": "High-Pressure Water Cannon", "rangeId": "2-2", "description": "Immediately pushes all enemies in the two frontal tiles towards the attack direction <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sqrrel_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] } ] }, "skchr_nearl_1": { "skillId": "skchr_nearl_1", "iconId": null, "hidden": false, "levels": [ { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.15, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_nearl_2": { "skillId": "skchr_nearl_2", "iconId": null, "hidden": false, "levels": [ { "name": "First Aid Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nearl_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "First Aid Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nearl_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "First Aid Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nearl_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "First Aid Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_nearl_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "First Aid Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_nearl_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "First Aid Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_nearl_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "First Aid Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_nearl_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "First Aid Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_nearl_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "First Aid Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_nearl_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "First Aid Mode", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; Stops attacking and focuses on healing surrounding allies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_nearl_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] } ] }, "skchr_hmau_1": { "skillId": "skchr_hmau_1", "iconId": null, "hidden": false, "levels": [ { "name": "Treatment Countermeasure", "rangeId": "x-4", "description": "The next attack instead heals an allied unit within range equal to <@ba.vup>{heal_scale:0%} of ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hmau_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Treatment Countermeasure", "rangeId": "x-4", "description": "The next attack instead heals an allied unit within range equal to <@ba.vup>{heal_scale:0%} of ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hmau_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.05, "valueStr": null } ] }, { "name": "Treatment Countermeasure", "rangeId": "x-4", "description": "The next attack instead heals an allied unit within range equal to <@ba.vup>{heal_scale:0%} of ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hmau_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Treatment Countermeasure", "rangeId": "x-4", "description": "The next attack instead heals an allied unit within range equal to <@ba.vup>{heal_scale:0%} of ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_hmau_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Treatment Countermeasure", "rangeId": "x-4", "description": "The next attack instead heals an allied unit within range equal to <@ba.vup>{heal_scale:0%} of ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_hmau_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Treatment Countermeasure", "rangeId": "x-4", "description": "The next attack instead heals an allied unit within range equal to <@ba.vup>{heal_scale:0%} of ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_hmau_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Treatment Countermeasure", "rangeId": "x-4", "description": "The next attack instead heals an allied unit within range equal to <@ba.vup>{heal_scale:0%} of ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_hmau_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Treatment Countermeasure", "rangeId": "x-4", "description": "The next attack instead heals an allied unit within range equal to <@ba.vup>{heal_scale:0%} of ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_hmau_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Treatment Countermeasure", "rangeId": "x-4", "description": "The next attack instead heals an allied unit within range equal to <@ba.vup>{heal_scale:0%} of ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_hmau_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Treatment Countermeasure", "rangeId": "x-4", "description": "The next attack instead heals an allied unit within range equal to <@ba.vup>{heal_scale:0%} of ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_hmau_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null } ] } ] }, "skchr_hmau_2": { "skillId": "skchr_hmau_2", "iconId": null, "hidden": false, "levels": [ { "name": "Medical Mode Countermeasure", "rangeId": "x-4", "description": "ATK and DEF<@ba.vup>+{atk:0%}, stops attacking to focus on healing allied units within range, and restores <@ba.vup>1 skill point to each healed target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hmau_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Mode Countermeasure", "rangeId": "x-4", "description": "ATK and DEF<@ba.vup>+{atk:0%}, stops attacking to focus on healing allied units within range, and restores <@ba.vup>1 skill point to each healed target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hmau_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Mode Countermeasure", "rangeId": "x-4", "description": "ATK and DEF<@ba.vup>+{atk:0%}, stops attacking to focus on healing allied units within range, and restores <@ba.vup>1 skill point to each healed target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_hmau_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Mode Countermeasure", "rangeId": "x-4", "description": "ATK and DEF<@ba.vup>+{atk:0%}, stops attacking to focus on healing allied units within range, and restores <@ba.vup>1 skill point to each healed target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_hmau_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Mode Countermeasure", "rangeId": "x-4", "description": "ATK and DEF<@ba.vup>+{atk:0%}, stops attacking to focus on healing allied units within range, and restores <@ba.vup>1 skill point to each healed target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_hmau_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Mode Countermeasure", "rangeId": "x-4", "description": "ATK and DEF<@ba.vup>+{atk:0%}, stops attacking to focus on healing allied units within range, and restores <@ba.vup>1 skill point to each healed target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_hmau_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Mode Countermeasure", "rangeId": "x-4", "description": "ATK and DEF<@ba.vup>+{atk:0%}, stops attacking to focus on healing allied units within range, and restores <@ba.vup>1 skill point to each healed target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_hmau_2", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Mode Countermeasure", "rangeId": "x-4", "description": "ATK and DEF<@ba.vup>+{atk:0%}, stops attacking to focus on healing allied units within range, and restores <@ba.vup>1 skill point to each healed target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_hmau_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Mode Countermeasure", "rangeId": "x-4", "description": "ATK and DEF<@ba.vup>+{atk:0%}, stops attacking to focus on healing allied units within range, and restores <@ba.vup>1 skill point to each healed target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_hmau_2", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] }, { "name": "Medical Mode Countermeasure", "rangeId": "x-4", "description": "ATK and DEF<@ba.vup>+{atk:0%}, stops attacking to focus on healing allied units within range, and restores <@ba.vup>1 skill point to each healed target.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_hmau_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] } ] }, "skchr_baslin_1": { "skillId": "skchr_baslin_1", "iconId": null, "hidden": false, "levels": [ { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_baslin_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_baslin_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.15, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_baslin_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_baslin_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_baslin_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_baslin_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_baslin_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_baslin_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_baslin_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_baslin_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_baslin_2": { "skillId": "skchr_baslin_2", "iconId": null, "hidden": false, "levels": [ { "name": "Calming Bass", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; stop attacking and focus on healing nearby allies, each heal giving the target a <$ba.barrier>Barrier that absorbs <@ba.vup>Arts damage equal to <@ba.vup>{attack@scale:0%} of Bassline's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_baslin_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "attack@scale", "value": 0.3, "valueStr": null } ] }, { "name": "Calming Bass", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; stop attacking and focus on healing nearby allies, each heal giving the target a <$ba.barrier>Barrier that absorbs <@ba.vup>Arts damage equal to <@ba.vup>{attack@scale:0%} of Bassline's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_baslin_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "attack@scale", "value": 0.3, "valueStr": null } ] }, { "name": "Calming Bass", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; stop attacking and focus on healing nearby allies, each heal giving the target a <$ba.barrier>Barrier that absorbs <@ba.vup>Arts damage equal to <@ba.vup>{attack@scale:0%} of Bassline's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_baslin_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "attack@scale", "value": 0.3, "valueStr": null } ] }, { "name": "Calming Bass", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; stop attacking and focus on healing nearby allies, each heal giving the target a <$ba.barrier>Barrier that absorbs <@ba.vup>Arts damage equal to <@ba.vup>{attack@scale:0%} of Bassline's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_baslin_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "attack@scale", "value": 0.4, "valueStr": null } ] }, { "name": "Calming Bass", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; stop attacking and focus on healing nearby allies, each heal giving the target a <$ba.barrier>Barrier that absorbs <@ba.vup>Arts damage equal to <@ba.vup>{attack@scale:0%} of Bassline's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_baslin_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "attack@scale", "value": 0.4, "valueStr": null } ] }, { "name": "Calming Bass", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; stop attacking and focus on healing nearby allies, each heal giving the target a <$ba.barrier>Barrier that absorbs <@ba.vup>Arts damage equal to <@ba.vup>{attack@scale:0%} of Bassline's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_baslin_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "attack@scale", "value": 0.4, "valueStr": null } ] }, { "name": "Calming Bass", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; stop attacking and focus on healing nearby allies, each heal giving the target a <$ba.barrier>Barrier that absorbs <@ba.vup>Arts damage equal to <@ba.vup>{attack@scale:0%} of Bassline's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_baslin_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "attack@scale", "value": 0.5, "valueStr": null } ] }, { "name": "Calming Bass", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; stop attacking and focus on healing nearby allies, each heal giving the target a <$ba.barrier>Barrier that absorbs <@ba.vup>Arts damage equal to <@ba.vup>{attack@scale:0%} of Bassline's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 51, "increment": 1.0 }, "prefabId": "skchr_baslin_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "attack@scale", "value": 0.5, "valueStr": null } ] }, { "name": "Calming Bass", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; stop attacking and focus on healing nearby allies, each heal giving the target a <$ba.barrier>Barrier that absorbs <@ba.vup>Arts damage equal to <@ba.vup>{attack@scale:0%} of Bassline's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 52, "increment": 1.0 }, "prefabId": "skchr_baslin_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "attack@scale", "value": 0.5, "valueStr": null } ] }, { "name": "Calming Bass", "rangeId": "x-4", "description": "ATK <@ba.vup>+{atk:0%}; stop attacking and focus on healing nearby allies, each heal giving the target a <$ba.barrier>Barrier that absorbs <@ba.vup>Arts damage equal to <@ba.vup>{attack@scale:0%} of Bassline's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 53, "increment": 1.0 }, "prefabId": "skchr_baslin_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null }, { "key": "attack@scale", "value": 0.6, "valueStr": null } ] } ] }, "skchr_sensi_1": { "skillId": "skchr_sensi_1", "iconId": null, "hidden": false, "levels": [ { "name": "A Meal For One", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 3 seconds. After cooking is complete, restores HP equal to <@ba.vup>{heal_scale:0%} ATK to one allied unit within range, and grant them one of the following buffs at random: ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed:0}, or Max HP <@ba.vup>+{max_hp:0%} for <@ba.vup>{up_duration:0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sensi_1", "duration": 3.0, "blackboard": [ { "key": "heal_scale", "value": 1.9, "valueStr": null }, { "key": "atk", "value": 0.11, "valueStr": null }, { "key": "attack_speed", "value": 11.0, "valueStr": null }, { "key": "max_hp", "value": 0.16, "valueStr": null }, { "key": "up_duration", "value": 6.0, "valueStr": null } ] }, { "name": "A Meal For One", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 3 seconds. After cooking is complete, restores HP equal to <@ba.vup>{heal_scale:0%} ATK to one allied unit within range, and grant them one of the following buffs at random: ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed:0}, or Max HP <@ba.vup>+{max_hp:0%} for <@ba.vup>{up_duration:0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sensi_1", "duration": 3.0, "blackboard": [ { "key": "heal_scale", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.12, "valueStr": null }, { "key": "attack_speed", "value": 12.0, "valueStr": null }, { "key": "max_hp", "value": 0.17, "valueStr": null }, { "key": "up_duration", "value": 6.0, "valueStr": null } ] }, { "name": "A Meal For One", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 3 seconds. After cooking is complete, restores HP equal to <@ba.vup>{heal_scale:0%} ATK to one allied unit within range, and grant them one of the following buffs at random: ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed:0}, or Max HP <@ba.vup>+{max_hp:0%} for <@ba.vup>{up_duration:0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sensi_1", "duration": 3.0, "blackboard": [ { "key": "heal_scale", "value": 2.1, "valueStr": null }, { "key": "atk", "value": 0.13, "valueStr": null }, { "key": "attack_speed", "value": 13.0, "valueStr": null }, { "key": "max_hp", "value": 0.18, "valueStr": null }, { "key": "up_duration", "value": 6.0, "valueStr": null } ] }, { "name": "A Meal For One", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 3 seconds. After cooking is complete, restores HP equal to <@ba.vup>{heal_scale:0%} ATK to one allied unit within range, and grant them one of the following buffs at random: ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed:0}, or Max HP <@ba.vup>+{max_hp:0%} for <@ba.vup>{up_duration:0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sensi_1", "duration": 3.0, "blackboard": [ { "key": "heal_scale", "value": 2.2, "valueStr": null }, { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "attack_speed", "value": 14.0, "valueStr": null }, { "key": "max_hp", "value": 0.19, "valueStr": null }, { "key": "up_duration", "value": 7.0, "valueStr": null } ] }, { "name": "A Meal For One", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 3 seconds. After cooking is complete, restores HP equal to <@ba.vup>{heal_scale:0%} ATK to one allied unit within range, and grant them one of the following buffs at random: ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed:0}, or Max HP <@ba.vup>+{max_hp:0%} for <@ba.vup>{up_duration:0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sensi_1", "duration": 3.0, "blackboard": [ { "key": "heal_scale", "value": 2.3, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "up_duration", "value": 7.0, "valueStr": null } ] }, { "name": "A Meal For One", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 3 seconds. After cooking is complete, restores HP equal to <@ba.vup>{heal_scale:0%} ATK to one allied unit within range, and grant them one of the following buffs at random: ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed:0}, or Max HP <@ba.vup>+{max_hp:0%} for <@ba.vup>{up_duration:0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sensi_1", "duration": 3.0, "blackboard": [ { "key": "heal_scale", "value": 2.4, "valueStr": null }, { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "attack_speed", "value": 16.0, "valueStr": null }, { "key": "max_hp", "value": 0.21, "valueStr": null }, { "key": "up_duration", "value": 7.0, "valueStr": null } ] }, { "name": "A Meal For One", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 3 seconds. After cooking is complete, restores HP equal to <@ba.vup>{heal_scale:0%} ATK to one allied unit within range, and grant them one of the following buffs at random: ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed:0}, or Max HP <@ba.vup>+{max_hp:0%} for <@ba.vup>{up_duration:0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sensi_1", "duration": 3.0, "blackboard": [ { "key": "heal_scale", "value": 2.5, "valueStr": null }, { "key": "atk", "value": 0.17, "valueStr": null }, { "key": "attack_speed", "value": 17.0, "valueStr": null }, { "key": "max_hp", "value": 0.22, "valueStr": null }, { "key": "up_duration", "value": 8.0, "valueStr": null } ] }, { "name": "A Meal For One", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 3 seconds. After cooking is complete, restores HP equal to <@ba.vup>{heal_scale:0%} ATK to one allied unit within range, and grant them one of the following buffs at random: ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed:0}, or Max HP <@ba.vup>+{max_hp:0%} for <@ba.vup>{up_duration:0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sensi_1", "duration": 3.0, "blackboard": [ { "key": "heal_scale", "value": 2.6, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "attack_speed", "value": 18.0, "valueStr": null }, { "key": "max_hp", "value": 0.23, "valueStr": null }, { "key": "up_duration", "value": 8.0, "valueStr": null } ] }, { "name": "A Meal For One", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 3 seconds. After cooking is complete, restores HP equal to <@ba.vup>{heal_scale:0%} ATK to one allied unit within range, and grant them one of the following buffs at random: ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed:0}, or Max HP <@ba.vup>+{max_hp:0%} for <@ba.vup>{up_duration:0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sensi_1", "duration": 3.0, "blackboard": [ { "key": "heal_scale", "value": 2.7, "valueStr": null }, { "key": "atk", "value": 0.19, "valueStr": null }, { "key": "attack_speed", "value": 19.0, "valueStr": null }, { "key": "max_hp", "value": 0.24, "valueStr": null }, { "key": "up_duration", "value": 8.0, "valueStr": null } ] }, { "name": "A Meal For One", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 3 seconds. After cooking is complete, restores HP equal to <@ba.vup>{heal_scale:0%} ATK to one allied unit within range, and grant them one of the following buffs at random: ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed:0}, or Max HP <@ba.vup>+{max_hp:0%} for <@ba.vup>{up_duration:0} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sensi_1", "duration": 3.0, "blackboard": [ { "key": "heal_scale", "value": 2.8, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "max_hp", "value": 0.25, "valueStr": null }, { "key": "up_duration", "value": 8.0, "valueStr": null } ] } ] }, "skchr_sensi_2": { "skillId": "skchr_sensi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Monster Meals For Many", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 10 seconds. During cooking, all allied units within range recover HP equal to <@ba.vup>{tick_heal_scale:0%} of Senshi's ATK every second. Afterward, heal all allied units within a certain range once for <@ba.vup>{heal_scale:0%} ATK and restore <@ba.vup>{magic_sp:0} <$ba.magicpoint>Mana", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_sensi_2", "duration": 10.0, "blackboard": [ { "key": "tick_heal_scale", "value": 0.26, "valueStr": null }, { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "magic_sp", "value": 6.0, "valueStr": null } ] }, { "name": "Monster Meals For Many", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 10 seconds. During cooking, all allied units within range recover HP equal to <@ba.vup>{tick_heal_scale:0%} of Senshi's ATK every second. Afterward, heal all allied units within a certain range once for <@ba.vup>{heal_scale:0%} ATK and restore <@ba.vup>{magic_sp:0} <$ba.magicpoint>Mana", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_sensi_2", "duration": 10.0, "blackboard": [ { "key": "tick_heal_scale", "value": 0.28, "valueStr": null }, { "key": "heal_scale", "value": 1.15, "valueStr": null }, { "key": "magic_sp", "value": 6.0, "valueStr": null } ] }, { "name": "Monster Meals For Many", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 10 seconds. During cooking, all allied units within range recover HP equal to <@ba.vup>{tick_heal_scale:0%} of Senshi's ATK every second. Afterward, heal all allied units within a certain range once for <@ba.vup>{heal_scale:0%} ATK and restore <@ba.vup>{magic_sp:0} <$ba.magicpoint>Mana", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_sensi_2", "duration": 10.0, "blackboard": [ { "key": "tick_heal_scale", "value": 0.3, "valueStr": null }, { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "magic_sp", "value": 6.0, "valueStr": null } ] }, { "name": "Monster Meals For Many", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 10 seconds. During cooking, all allied units within range recover HP equal to <@ba.vup>{tick_heal_scale:0%} of Senshi's ATK every second. Afterward, heal all allied units within a certain range once for <@ba.vup>{heal_scale:0%} ATK and restore <@ba.vup>{magic_sp:0} <$ba.magicpoint>Mana", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_sensi_2", "duration": 10.0, "blackboard": [ { "key": "tick_heal_scale", "value": 0.32, "valueStr": null }, { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "magic_sp", "value": 8.0, "valueStr": null } ] }, { "name": "Monster Meals For Many", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 10 seconds. During cooking, all allied units within range recover HP equal to <@ba.vup>{tick_heal_scale:0%} of Senshi's ATK every second. Afterward, heal all allied units within a certain range once for <@ba.vup>{heal_scale:0%} ATK and restore <@ba.vup>{magic_sp:0} <$ba.magicpoint>Mana", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_sensi_2", "duration": 10.0, "blackboard": [ { "key": "tick_heal_scale", "value": 0.34, "valueStr": null }, { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "magic_sp", "value": 8.0, "valueStr": null } ] }, { "name": "Monster Meals For Many", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 10 seconds. During cooking, all allied units within range recover HP equal to <@ba.vup>{tick_heal_scale:0%} of Senshi's ATK every second. Afterward, heal all allied units within a certain range once for <@ba.vup>{heal_scale:0%} ATK and restore <@ba.vup>{magic_sp:0} <$ba.magicpoint>Mana", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_sensi_2", "duration": 10.0, "blackboard": [ { "key": "tick_heal_scale", "value": 0.36, "valueStr": null }, { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "magic_sp", "value": 8.0, "valueStr": null } ] }, { "name": "Monster Meals For Many", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 10 seconds. During cooking, all allied units within range recover HP equal to <@ba.vup>{tick_heal_scale:0%} of Senshi's ATK every second. Afterward, heal all allied units within a certain range once for <@ba.vup>{heal_scale:0%} ATK and restore <@ba.vup>{magic_sp:0} <$ba.magicpoint>Mana", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_sensi_2", "duration": 10.0, "blackboard": [ { "key": "tick_heal_scale", "value": 0.38, "valueStr": null }, { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "magic_sp", "value": 10.0, "valueStr": null } ] }, { "name": "Monster Meals For Many", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 10 seconds. During cooking, all allied units within range recover HP equal to <@ba.vup>{tick_heal_scale:0%} of Senshi's ATK every second. Afterward, heal all allied units within a certain range once for <@ba.vup>{heal_scale:0%} ATK and restore <@ba.vup>{magic_sp:0} <$ba.magicpoint>Mana", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sensi_2", "duration": 10.0, "blackboard": [ { "key": "tick_heal_scale", "value": 0.4, "valueStr": null }, { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "magic_sp", "value": 10.0, "valueStr": null } ] }, { "name": "Monster Meals For Many", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 10 seconds. During cooking, all allied units within range recover HP equal to <@ba.vup>{tick_heal_scale:0%} of Senshi's ATK every second. Afterward, heal all allied units within a certain range once for <@ba.vup>{heal_scale:0%} ATK and restore <@ba.vup>{magic_sp:0} <$ba.magicpoint>Mana", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sensi_2", "duration": 10.0, "blackboard": [ { "key": "tick_heal_scale", "value": 0.42, "valueStr": null }, { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "magic_sp", "value": 10.0, "valueStr": null } ] }, { "name": "Monster Meals For Many", "rangeId": "x-4", "description": "Begins cooking and stops attacking for 10 seconds. During cooking, all allied units within range recover HP equal to <@ba.vup>{tick_heal_scale:0%} of Senshi's ATK every second. Afterward, heal all allied units within a certain range once for <@ba.vup>{heal_scale:0%} ATK and restore <@ba.vup>{magic_sp:0} <$ba.magicpoint>Mana", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sensi_2", "duration": 10.0, "blackboard": [ { "key": "tick_heal_scale", "value": 0.45, "valueStr": null }, { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "magic_sp", "value": 10.0, "valueStr": null } ] } ] }, "skchr_red_1": { "skillId": "skchr_red_1", "iconId": null, "hidden": false, "levels": [ { "name": "Execution Mode", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Execution Mode", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Execution Mode", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Execution Mode", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Execution Mode", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Execution Mode", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Execution Mode", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Execution Mode", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Execution Mode", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Execution Mode", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null } ] } ] }, "skchr_red_2": { "skillId": "skchr_red_2", "iconId": null, "hidden": false, "levels": [ { "name": "Wolfpack", "rangeId": "x-5", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": "x-5", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": "x-5", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": "x-5", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": "x-5", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": "x-5", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": "x-5", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": "x-5", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 2.3, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": "x-5", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 2.6, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": "x-5", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_red_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] } ] }, "skchr_waaifu_1": { "skillId": "skchr_waaifu_1", "iconId": null, "hidden": false, "levels": [ { "name": "One-inch Punch", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{waaifu_s_1[self].atk:0%}, and the ATK of the target attacked by Waai Fu <@ba.vup>-{-attack@waaifu_s_1[debuff].atk:0%} for <@ba.vup>{attack@waaifu_s_1[debuff].duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_1", "duration": 10.0, "blackboard": [ { "key": "waaifu_s_1[self].atk", "value": 0.25, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].atk", "value": -0.2, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].duration", "value": 2.0, "valueStr": null } ] }, { "name": "One-inch Punch", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{waaifu_s_1[self].atk:0%}, and the ATK of the target attacked by Waai Fu <@ba.vup>-{-attack@waaifu_s_1[debuff].atk:0%} for <@ba.vup>{attack@waaifu_s_1[debuff].duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_1", "duration": 10.0, "blackboard": [ { "key": "waaifu_s_1[self].atk", "value": 0.3, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].atk", "value": -0.2, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].duration", "value": 2.0, "valueStr": null } ] }, { "name": "One-inch Punch", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{waaifu_s_1[self].atk:0%}, and the ATK of the target attacked by Waai Fu <@ba.vup>-{-attack@waaifu_s_1[debuff].atk:0%} for <@ba.vup>{attack@waaifu_s_1[debuff].duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_1", "duration": 10.0, "blackboard": [ { "key": "waaifu_s_1[self].atk", "value": 0.35, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].atk", "value": -0.2, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].duration", "value": 2.0, "valueStr": null } ] }, { "name": "One-inch Punch", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{waaifu_s_1[self].atk:0%}, and the ATK of the target attacked by Waai Fu <@ba.vup>-{-attack@waaifu_s_1[debuff].atk:0%} for <@ba.vup>{attack@waaifu_s_1[debuff].duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_1", "duration": 10.0, "blackboard": [ { "key": "waaifu_s_1[self].atk", "value": 0.4, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].atk", "value": -0.25, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].duration", "value": 2.0, "valueStr": null } ] }, { "name": "One-inch Punch", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{waaifu_s_1[self].atk:0%}, and the ATK of the target attacked by Waai Fu <@ba.vup>-{-attack@waaifu_s_1[debuff].atk:0%} for <@ba.vup>{attack@waaifu_s_1[debuff].duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_1", "duration": 10.0, "blackboard": [ { "key": "waaifu_s_1[self].atk", "value": 0.45, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].atk", "value": -0.25, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].duration", "value": 2.0, "valueStr": null } ] }, { "name": "One-inch Punch", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{waaifu_s_1[self].atk:0%}, and the ATK of the target attacked by Waai Fu <@ba.vup>-{-attack@waaifu_s_1[debuff].atk:0%} for <@ba.vup>{attack@waaifu_s_1[debuff].duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_1", "duration": 10.0, "blackboard": [ { "key": "waaifu_s_1[self].atk", "value": 0.5, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].atk", "value": -0.25, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].duration", "value": 2.0, "valueStr": null } ] }, { "name": "One-inch Punch", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{waaifu_s_1[self].atk:0%}, and the ATK of the target attacked by Waai Fu <@ba.vup>-{-attack@waaifu_s_1[debuff].atk:0%} for <@ba.vup>{attack@waaifu_s_1[debuff].duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_1", "duration": 10.0, "blackboard": [ { "key": "waaifu_s_1[self].atk", "value": 0.55, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].atk", "value": -0.3, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].duration", "value": 3.0, "valueStr": null } ] }, { "name": "One-inch Punch", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{waaifu_s_1[self].atk:0%}, and the ATK of the target attacked by Waai Fu <@ba.vup>-{-attack@waaifu_s_1[debuff].atk:0%} for <@ba.vup>{attack@waaifu_s_1[debuff].duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_1", "duration": 10.0, "blackboard": [ { "key": "waaifu_s_1[self].atk", "value": 0.6, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].atk", "value": -0.33, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].duration", "value": 3.0, "valueStr": null } ] }, { "name": "One-inch Punch", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{waaifu_s_1[self].atk:0%}, and the ATK of the target attacked by Waai Fu <@ba.vup>-{-attack@waaifu_s_1[debuff].atk:0%} for <@ba.vup>{attack@waaifu_s_1[debuff].duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_1", "duration": 10.0, "blackboard": [ { "key": "waaifu_s_1[self].atk", "value": 0.65, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].atk", "value": -0.36, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].duration", "value": 3.0, "valueStr": null } ] }, { "name": "One-inch Punch", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{waaifu_s_1[self].atk:0%}, and the ATK of the target attacked by Waai Fu <@ba.vup>-{-attack@waaifu_s_1[debuff].atk:0%} for <@ba.vup>{attack@waaifu_s_1[debuff].duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_1", "duration": 10.0, "blackboard": [ { "key": "waaifu_s_1[self].atk", "value": 0.7, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].atk", "value": -0.4, "valueStr": null }, { "key": "attack@waaifu_s_1[debuff].duration", "value": 3.0, "valueStr": null } ] } ] }, "skchr_waaifu_2": { "skillId": "skchr_waaifu_2", "iconId": null, "hidden": false, "levels": [ { "name": "Seven-styles Kick", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as physical damage to surrounding enemies and silences their special abilities for <@ba.vup>{silence} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "silence", "value": 5.0, "valueStr": null } ] }, { "name": "Seven-styles Kick", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as physical damage to surrounding enemies and silences their special abilities for <@ba.vup>{silence} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "silence", "value": 5.0, "valueStr": null } ] }, { "name": "Seven-styles Kick", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as physical damage to surrounding enemies and silences their special abilities for <@ba.vup>{silence} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "silence", "value": 5.0, "valueStr": null } ] }, { "name": "Seven-styles Kick", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as physical damage to surrounding enemies and silences their special abilities for <@ba.vup>{silence} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "silence", "value": 6.0, "valueStr": null } ] }, { "name": "Seven-styles Kick", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as physical damage to surrounding enemies and silences their special abilities for <@ba.vup>{silence} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "silence", "value": 6.0, "valueStr": null } ] }, { "name": "Seven-styles Kick", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as physical damage to surrounding enemies and silences their special abilities for <@ba.vup>{silence} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "silence", "value": 6.0, "valueStr": null } ] }, { "name": "Seven-styles Kick", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as physical damage to surrounding enemies and silences their special abilities for <@ba.vup>{silence} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "silence", "value": 7.0, "valueStr": null } ] }, { "name": "Seven-styles Kick", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as physical damage to surrounding enemies and silences their special abilities for <@ba.vup>{silence} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.55, "valueStr": null }, { "key": "silence", "value": 7.0, "valueStr": null } ] }, { "name": "Seven-styles Kick", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as physical damage to surrounding enemies and silences their special abilities for <@ba.vup>{silence} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "silence", "value": 7.0, "valueStr": null } ] }, { "name": "Seven-styles Kick", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as physical damage to surrounding enemies and silences their special abilities for <@ba.vup>{silence} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_waaifu_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "silence", "value": 8.0, "valueStr": null } ] } ] }, "skchr_kafka_1": { "skillId": "skchr_kafka_1", "iconId": null, "hidden": false, "levels": [ { "name": "Cube of Absurdism", "rangeId": "x-5", "description": "After deployment, stops attacking for <@ba.vup>{duration} seconds, and at the same time puts all surrounding ground enemies to <$ba.sleep>Sleep. When the skill ends, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding ground enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Cube of Absurdism", "rangeId": "x-5", "description": "After deployment, stops attacking for <@ba.vup>{duration} seconds, and at the same time puts all surrounding ground enemies to <$ba.sleep>Sleep. When the skill ends, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding ground enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Cube of Absurdism", "rangeId": "x-5", "description": "After deployment, stops attacking for <@ba.vup>{duration} seconds, and at the same time puts all surrounding ground enemies to <$ba.sleep>Sleep. When the skill ends, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding ground enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Cube of Absurdism", "rangeId": "x-5", "description": "After deployment, stops attacking for <@ba.vup>{duration} seconds, and at the same time puts all surrounding ground enemies to <$ba.sleep>Sleep. When the skill ends, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding ground enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Cube of Absurdism", "rangeId": "x-5", "description": "After deployment, stops attacking for <@ba.vup>{duration} seconds, and at the same time puts all surrounding ground enemies to <$ba.sleep>Sleep. When the skill ends, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding ground enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Cube of Absurdism", "rangeId": "x-5", "description": "After deployment, stops attacking for <@ba.vup>{duration} seconds, and at the same time puts all surrounding ground enemies to <$ba.sleep>Sleep. When the skill ends, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding ground enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Cube of Absurdism", "rangeId": "x-5", "description": "After deployment, stops attacking for <@ba.vup>{duration} seconds, and at the same time puts all surrounding ground enemies to <$ba.sleep>Sleep. When the skill ends, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding ground enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Cube of Absurdism", "rangeId": "x-5", "description": "After deployment, stops attacking for <@ba.vup>{duration} seconds, and at the same time puts all surrounding ground enemies to <$ba.sleep>Sleep. When the skill ends, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding ground enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Cube of Absurdism", "rangeId": "x-5", "description": "After deployment, stops attacking for <@ba.vup>{duration} seconds, and at the same time puts all surrounding ground enemies to <$ba.sleep>Sleep. When the skill ends, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding ground enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.1, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Cube of Absurdism", "rangeId": "x-5", "description": "After deployment, stops attacking for <@ba.vup>{duration} seconds, and at the same time puts all surrounding ground enemies to <$ba.sleep>Sleep. When the skill ends, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding ground enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] } ] }, "skchr_kafka_2": { "skillId": "skchr_kafka_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shears of Surrealism", "rangeId": "3-16", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within the frontal <@ba.rem>target tile; For the next <@ba.vup>{duration} seconds, continuously attacks ground units in that <@ba.rem>target tile with <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Shears of Surrealism", "rangeId": "3-16", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within the frontal <@ba.rem>target tile; For the next <@ba.vup>{duration} seconds, continuously attacks ground units in that <@ba.rem>target tile with <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Shears of Surrealism", "rangeId": "3-16", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within the frontal <@ba.rem>target tile; For the next <@ba.vup>{duration} seconds, continuously attacks ground units in that <@ba.rem>target tile with <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Shears of Surrealism", "rangeId": "3-16", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within the frontal <@ba.rem>target tile; For the next <@ba.vup>{duration} seconds, continuously attacks ground units in that <@ba.rem>target tile with <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "duration", "value": 11.0, "valueStr": null } ] }, { "name": "Shears of Surrealism", "rangeId": "3-16", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within the frontal <@ba.rem>target tile; For the next <@ba.vup>{duration} seconds, continuously attacks ground units in that <@ba.rem>target tile with <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "duration", "value": 11.0, "valueStr": null } ] }, { "name": "Shears of Surrealism", "rangeId": "3-16", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within the frontal <@ba.rem>target tile; For the next <@ba.vup>{duration} seconds, continuously attacks ground units in that <@ba.rem>target tile with <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "duration", "value": 11.0, "valueStr": null } ] }, { "name": "Shears of Surrealism", "rangeId": "3-16", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within the frontal <@ba.rem>target tile; For the next <@ba.vup>{duration} seconds, continuously attacks ground units in that <@ba.rem>target tile with <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "duration", "value": 12.0, "valueStr": null } ] }, { "name": "Shears of Surrealism", "rangeId": "3-16", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within the frontal <@ba.rem>target tile; For the next <@ba.vup>{duration} seconds, continuously attacks ground units in that <@ba.rem>target tile with <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "duration", "value": 13.0, "valueStr": null } ] }, { "name": "Shears of Surrealism", "rangeId": "3-16", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within the frontal <@ba.rem>target tile; For the next <@ba.vup>{duration} seconds, continuously attacks ground units in that <@ba.rem>target tile with <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "duration", "value": 14.0, "valueStr": null } ] }, { "name": "Shears of Surrealism", "rangeId": "3-16", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within the frontal <@ba.rem>target tile; For the next <@ba.vup>{duration} seconds, continuously attacks ground units in that <@ba.rem>target tile with <@ba.vup>Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_kafka_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] } ] }, "skchr_liskam_1": { "skillId": "skchr_liskam_1", "iconId": null, "hidden": false, "levels": [ { "name": "Charged Defense", "rangeId": null, "description": "Blocks the next source of damage; DEF <@ba.vup>+{def:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.4, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Charged Defense", "rangeId": null, "description": "Blocks the next source of damage; DEF <@ba.vup>+{def:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.45, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Charged Defense", "rangeId": null, "description": "Blocks the next source of damage; DEF <@ba.vup>+{def:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Charged Defense", "rangeId": null, "description": "Blocks the next source of damage; DEF <@ba.vup>+{def:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Charged Defense", "rangeId": null, "description": "Blocks the next source of damage; DEF <@ba.vup>+{def:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.65, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Charged Defense", "rangeId": null, "description": "Blocks the next source of damage; DEF <@ba.vup>+{def:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Charged Defense", "rangeId": null, "description": "Blocks the next source of damage; DEF <@ba.vup>+{def:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.8, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Charged Defense", "rangeId": null, "description": "Blocks the next source of damage; DEF <@ba.vup>+{def:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.85, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Charged Defense", "rangeId": null, "description": "Blocks the next source of damage; DEF <@ba.vup>+{def:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.9, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] }, { "name": "Charged Defense", "rangeId": null, "description": "Blocks the next source of damage; DEF <@ba.vup>+{def:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null } ] } ] }, "skchr_liskam_2": { "skillId": "skchr_liskam_2", "iconId": null, "hidden": false, "levels": [ { "name": "Counter Arc", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks deal <@ba.vup>Arts damage to at most <@ba.vup>{attack@max_target} enemies and have <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the hit targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>Liskarm is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.1, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Counter Arc", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks deal <@ba.vup>Arts damage to at most <@ba.vup>{attack@max_target} enemies and have <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the hit targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>Liskarm is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.1, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Counter Arc", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks deal <@ba.vup>Arts damage to at most <@ba.vup>{attack@max_target} enemies and have <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the hit targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>Liskarm is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.1, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Counter Arc", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks deal <@ba.vup>Arts damage to at most <@ba.vup>{attack@max_target} enemies and have <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the hit targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>Liskarm is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.15, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Counter Arc", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks deal <@ba.vup>Arts damage to at most <@ba.vup>{attack@max_target} enemies and have <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the hit targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>Liskarm is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.15, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Counter Arc", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks deal <@ba.vup>Arts damage to at most <@ba.vup>{attack@max_target} enemies and have <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the hit targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>Liskarm is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.15, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Counter Arc", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks deal <@ba.vup>Arts damage to at most <@ba.vup>{attack@max_target} enemies and have <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the hit targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>Liskarm is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Counter Arc", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks deal <@ba.vup>Arts damage to at most <@ba.vup>{attack@max_target} enemies and have <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the hit targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>Liskarm is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Counter Arc", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks deal <@ba.vup>Arts damage to at most <@ba.vup>{attack@max_target} enemies and have <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the hit targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>Liskarm is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.75, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Counter Arc", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks deal <@ba.vup>Arts damage to at most <@ba.vup>{attack@max_target} enemies and have <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the hit targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>Liskarm is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_liskam_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] } ] }, "skchr_udflow_1": { "skillId": "skchr_udflow_1", "iconId": null, "hidden": false, "levels": [ { "name": "Invasion Response", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_udflow_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null } ] }, { "name": "Invasion Response", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_udflow_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.27, "valueStr": null }, { "key": "def", "value": 0.27, "valueStr": null } ] }, { "name": "Invasion Response", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_udflow_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.29, "valueStr": null }, { "key": "def", "value": 0.29, "valueStr": null } ] }, { "name": "Invasion Response", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_udflow_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "def", "value": 0.32, "valueStr": null } ] }, { "name": "Invasion Response", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_udflow_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.34, "valueStr": null }, { "key": "def", "value": 0.34, "valueStr": null } ] }, { "name": "Invasion Response", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_udflow_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "def", "value": 0.36, "valueStr": null } ] }, { "name": "Invasion Response", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_udflow_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.39, "valueStr": null }, { "key": "def", "value": 0.39, "valueStr": null } ] }, { "name": "Invasion Response", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_udflow_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.42, "valueStr": null }, { "key": "def", "value": 0.42, "valueStr": null } ] }, { "name": "Invasion Response", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_udflow_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null } ] }, { "name": "Invasion Response", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_udflow_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] } ] }, "skchr_udflow_2": { "skillId": "skchr_udflow_2", "iconId": null, "hidden": false, "levels": [ { "name": "Pinning Maneuver", "rangeId": "3-2", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Attacks become toxic finspines that fire directly ahead, piercing through up to <@ba.vup>{attack@max_target} enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_udflow_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Pinning Maneuver", "rangeId": "3-2", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Attacks become toxic finspines that fire directly ahead, piercing through up to <@ba.vup>{attack@max_target} enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_udflow_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Pinning Maneuver", "rangeId": "3-2", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Attacks become toxic finspines that fire directly ahead, piercing through up to <@ba.vup>{attack@max_target} enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_udflow_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Pinning Maneuver", "rangeId": "3-2", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Attacks become toxic finspines that fire directly ahead, piercing through up to <@ba.vup>{attack@max_target} enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_udflow_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Pinning Maneuver", "rangeId": "3-2", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Attacks become toxic finspines that fire directly ahead, piercing through up to <@ba.vup>{attack@max_target} enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_udflow_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Pinning Maneuver", "rangeId": "3-2", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Attacks become toxic finspines that fire directly ahead, piercing through up to <@ba.vup>{attack@max_target} enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_udflow_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Pinning Maneuver", "rangeId": "3-2", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Attacks become toxic finspines that fire directly ahead, piercing through up to <@ba.vup>{attack@max_target} enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_udflow_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Pinning Maneuver", "rangeId": "3-2", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Attacks become toxic finspines that fire directly ahead, piercing through up to <@ba.vup>{attack@max_target} enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_udflow_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 36.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Pinning Maneuver", "rangeId": "3-2", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Attacks become toxic finspines that fire directly ahead, piercing through up to <@ba.vup>{attack@max_target} enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_udflow_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.46, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 43.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Pinning Maneuver", "rangeId": "3-2", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. Attacks become toxic finspines that fire directly ahead, piercing through up to <@ba.vup>{attack@max_target} enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_udflow_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "mode", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] } ] }, "skchr_moeshd_1": { "skillId": "skchr_moeshd_1", "iconId": null, "hidden": false, "levels": [ { "name": "Auto Defense", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}; Talent effect <@ba.vup>increases to {talent_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_1", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "talent_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Auto Defense", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}; Talent effect <@ba.vup>increases to {talent_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_1", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "talent_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Auto Defense", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}; Talent effect <@ba.vup>increases to {talent_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_1", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "talent_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Auto Defense", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}; Talent effect <@ba.vup>increases to {talent_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_moeshd_1", "duration": 23.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Auto Defense", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}; Talent effect <@ba.vup>increases to {talent_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_moeshd_1", "duration": 23.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Auto Defense", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}; Talent effect <@ba.vup>increases to {talent_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_moeshd_1", "duration": 23.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Auto Defense", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}; Talent effect <@ba.vup>increases to {talent_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_moeshd_1", "duration": 26.0, "blackboard": [ { "key": "def", "value": 0.4, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Auto Defense", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}; Talent effect <@ba.vup>increases to {talent_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_moeshd_1", "duration": 27.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Auto Defense", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}; Talent effect <@ba.vup>increases to {talent_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_moeshd_1", "duration": 28.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Auto Defense", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}; Talent effect <@ba.vup>increases to {talent_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_moeshd_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_moeshd_2": { "skillId": "skchr_moeshd_2", "iconId": null, "hidden": false, "levels": [ { "name": "Magnetic Hammer", "rangeId": "x-5", "description": "Bumps nearby enemies away <@ba.vup>moderately, <$ba.stun>Stunning them for <@ba.vup>{stun} seconds and dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Magnetic Hammer", "rangeId": "x-5", "description": "Bumps nearby enemies away <@ba.vup>moderately, <$ba.stun>Stunning them for <@ba.vup>{stun} seconds and dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Magnetic Hammer", "rangeId": "x-5", "description": "Bumps nearby enemies away <@ba.vup>moderately, <$ba.stun>Stunning them for <@ba.vup>{stun} seconds and dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Magnetic Hammer", "rangeId": "x-5", "description": "Bumps nearby enemies away <@ba.vup>moderately, <$ba.stun>Stunning them for <@ba.vup>{stun} seconds and dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Magnetic Hammer", "rangeId": "x-5", "description": "Bumps nearby enemies away <@ba.vup>moderately, <$ba.stun>Stunning them for <@ba.vup>{stun} seconds and dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Magnetic Hammer", "rangeId": "x-5", "description": "Bumps nearby enemies away <@ba.vup>moderately, <$ba.stun>Stunning them for <@ba.vup>{stun} seconds and dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Magnetic Hammer", "rangeId": "x-5", "description": "Bumps nearby enemies away <@ba.vup>greatly, <$ba.stun>Stunning them for <@ba.vup>{stun} seconds and dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "Magnetic Hammer", "rangeId": "x-5", "description": "Bumps nearby enemies away <@ba.vup>greatly, <$ba.stun>Stunning them for <@ba.vup>{stun} seconds and dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "Magnetic Hammer", "rangeId": "x-5", "description": "Bumps nearby enemies away <@ba.vup>greatly, <$ba.stun>Stunning them for <@ba.vup>{stun} seconds and dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 4.4, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "Magnetic Hammer", "rangeId": "x-5", "description": "Bumps nearby enemies away <@ba.vup>significantly, <$ba.stun>Stunning them for <@ba.vup>{stun} seconds and dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_moeshd_2", "duration": 0.0, "blackboard": [ { "key": "force", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 4.8, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] } ] }, "skchr_bison_2": { "skillId": "skchr_bison_2", "iconId": null, "hidden": false, "levels": [ { "name": "Intensified Defense", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{bison_s_2[self].def:0%}, increases the DEF of allies in the adjacent 4 tiles by <@ba.vup>+{bison_s_2[ally].def:0%}, and increases the likelihood of being targeted by enemy attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bison_2", "duration": 40.0, "blackboard": [ { "key": "bison_s_2[self].def", "value": 0.5, "valueStr": null }, { "key": "bison_s_2[ally].def", "value": 0.15, "valueStr": null }, { "key": "bison_s_2[self].taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Intensified Defense", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{bison_s_2[self].def:0%}, increases the DEF of allies in the adjacent 4 tiles by <@ba.vup>+{bison_s_2[ally].def:0%}, and increases the likelihood of being targeted by enemy attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bison_2", "duration": 40.0, "blackboard": [ { "key": "bison_s_2[self].def", "value": 0.55, "valueStr": null }, { "key": "bison_s_2[ally].def", "value": 0.15, "valueStr": null }, { "key": "bison_s_2[self].taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Intensified Defense", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{bison_s_2[self].def:0%}, increases the DEF of allies in the adjacent 4 tiles by <@ba.vup>+{bison_s_2[ally].def:0%}, and increases the likelihood of being targeted by enemy attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bison_2", "duration": 40.0, "blackboard": [ { "key": "bison_s_2[self].def", "value": 0.6, "valueStr": null }, { "key": "bison_s_2[ally].def", "value": 0.15, "valueStr": null }, { "key": "bison_s_2[self].taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Intensified Defense", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{bison_s_2[self].def:0%}, increases the DEF of allies in the adjacent 4 tiles by <@ba.vup>+{bison_s_2[ally].def:0%}, and increases the likelihood of being targeted by enemy attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_bison_2", "duration": 40.0, "blackboard": [ { "key": "bison_s_2[self].def", "value": 0.65, "valueStr": null }, { "key": "bison_s_2[ally].def", "value": 0.2, "valueStr": null }, { "key": "bison_s_2[self].taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Intensified Defense", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{bison_s_2[self].def:0%}, increases the DEF of allies in the adjacent 4 tiles by <@ba.vup>+{bison_s_2[ally].def:0%}, and increases the likelihood of being targeted by enemy attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_bison_2", "duration": 40.0, "blackboard": [ { "key": "bison_s_2[self].def", "value": 0.7, "valueStr": null }, { "key": "bison_s_2[ally].def", "value": 0.2, "valueStr": null }, { "key": "bison_s_2[self].taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Intensified Defense", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{bison_s_2[self].def:0%}, increases the DEF of allies in the adjacent 4 tiles by <@ba.vup>+{bison_s_2[ally].def:0%}, and increases the likelihood of being targeted by enemy attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_bison_2", "duration": 40.0, "blackboard": [ { "key": "bison_s_2[self].def", "value": 0.75, "valueStr": null }, { "key": "bison_s_2[ally].def", "value": 0.2, "valueStr": null }, { "key": "bison_s_2[self].taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Intensified Defense", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{bison_s_2[self].def:0%}, increases the DEF of allies in the adjacent 4 tiles by <@ba.vup>+{bison_s_2[ally].def:0%}, and increases the likelihood of being targeted by enemy attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_bison_2", "duration": 40.0, "blackboard": [ { "key": "bison_s_2[self].def", "value": 0.8, "valueStr": null }, { "key": "bison_s_2[ally].def", "value": 0.25, "valueStr": null }, { "key": "bison_s_2[self].taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Intensified Defense", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{bison_s_2[self].def:0%}, increases the DEF of allies in the adjacent 4 tiles by <@ba.vup>+{bison_s_2[ally].def:0%}, and increases the likelihood of being targeted by enemy attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_bison_2", "duration": 40.0, "blackboard": [ { "key": "bison_s_2[self].def", "value": 0.9, "valueStr": null }, { "key": "bison_s_2[ally].def", "value": 0.25, "valueStr": null }, { "key": "bison_s_2[self].taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Intensified Defense", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{bison_s_2[self].def:0%}, increases the DEF of allies in the adjacent 4 tiles by <@ba.vup>+{bison_s_2[ally].def:0%}, and increases the likelihood of being targeted by enemy attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_bison_2", "duration": 40.0, "blackboard": [ { "key": "bison_s_2[self].def", "value": 1.0, "valueStr": null }, { "key": "bison_s_2[ally].def", "value": 0.25, "valueStr": null }, { "key": "bison_s_2[self].taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Intensified Defense", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{bison_s_2[self].def:0%}, increases the DEF of allies in the adjacent 4 tiles by <@ba.vup>+{bison_s_2[ally].def:0%}, and increases the likelihood of being targeted by enemy attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_bison_2", "duration": 40.0, "blackboard": [ { "key": "bison_s_2[self].def", "value": 1.2, "valueStr": null }, { "key": "bison_s_2[ally].def", "value": 0.3, "valueStr": null }, { "key": "bison_s_2[self].taunt_level", "value": 1.0, "valueStr": null } ] } ] }, "skchr_hpsts_1": { "skillId": "skchr_hpsts_1", "iconId": null, "hidden": false, "levels": [ { "name": "Guardian Mode", "rangeId": null, "description": "Block <@ba.vup>+1; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second in addition", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_hpsts_1", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.02, "valueStr": null } ] }, { "name": "Guardian Mode", "rangeId": null, "description": "Block <@ba.vup>+1; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second in addition", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_hpsts_1", "duration": 21.0, "blackboard": [ { "key": "def", "value": 0.65, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.02, "valueStr": null } ] }, { "name": "Guardian Mode", "rangeId": null, "description": "Block <@ba.vup>+1; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second in addition", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_hpsts_1", "duration": 22.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.02, "valueStr": null } ] }, { "name": "Guardian Mode", "rangeId": null, "description": "Block <@ba.vup>+1; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second in addition", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_hpsts_1", "duration": 23.0, "blackboard": [ { "key": "def", "value": 0.75, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "Guardian Mode", "rangeId": null, "description": "Block <@ba.vup>+1; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second in addition", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_hpsts_1", "duration": 24.0, "blackboard": [ { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "Guardian Mode", "rangeId": null, "description": "Block <@ba.vup>+1; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second in addition", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_hpsts_1", "duration": 25.0, "blackboard": [ { "key": "def", "value": 0.85, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "Guardian Mode", "rangeId": null, "description": "Block <@ba.vup>+1; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second in addition", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_hpsts_1", "duration": 26.0, "blackboard": [ { "key": "def", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Guardian Mode", "rangeId": null, "description": "Block <@ba.vup>+1; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} of Max HP per second in 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{ "key": "def", "value": 0.25, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Thermal Power Mode", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Attack Range <@ba.vup>expands, and normal attacks now deal AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_asbest_2", "duration": 41.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Thermal Power Mode", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Attack Range <@ba.vup>expands, and normal attacks now deal AoE damage", "skillType": 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"initSp": 26, "increment": 1.0 }, "prefabId": "skchr_asbest_2", "duration": 48.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Thermal Power Mode", "rangeId": "3-13", "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Attack Range <@ba.vup>expands significantly, and normal attacks now deal AoE damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_asbest_2", "duration": 50.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] } ] }, "skchr_aprot_1": { "skillId": "skchr_aprot_1", "iconId": null, "hidden": false, "levels": [ { "name": "Rapid Onslaught", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, Max HP <@ba.vup>+{max_hp:0%} and attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aprot_1", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": -0.15, "valueStr": null }, { "key": "max_hp", "value": 0.1, "valueStr": null } ] }, { "name": "Rapid Onslaught", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, Max HP <@ba.vup>+{max_hp:0%} and attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aprot_1", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": -0.15, 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"skchr_pianst_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "magic_resistance", "value": 0.65, "valueStr": null } ] }, { "name": "Fingerfertigkeit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_pianst_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "magic_resistance", "value": 0.7, "valueStr": null } ] }, { "name": "Fingerfertigkeit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pianst_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "magic_resistance", "value": 0.75, "valueStr": null } ] }, { "name": "Fingerfertigkeit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_pianst_1", "duration": 29.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "magic_resistance", "value": 0.8, "valueStr": null } ] }, { "name": "Fingerfertigkeit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_pianst_1", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "magic_resistance", "value": 0.85, "valueStr": null } ] }, { "name": "Fingerfertigkeit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_pianst_1", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "magic_resistance", "value": 0.9, "valueStr": null } ] }, { "name": "Fingerfertigkeit", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and RES <@ba.vup>+{magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_pianst_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "magic_resistance", "value": 1.0, "valueStr": null } ] } ] }, "skchr_pianst_2": { "skillId": "skchr_pianst_2", "iconId": null, "hidden": false, "levels": [ { "name": "Meisterwerk", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%} and becomes more likely to be attacked. For every attack taken, increases ATK by <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} times), then deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pianst_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "pianst_s_2_fxbound_1", "value": 3.0, "valueStr": null }, { "key": "pianst_s_2_fxbound_2", "value": 7.0, "valueStr": null }, { "key": "interval", "value": 18.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Meisterwerk", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%} and becomes more likely to be attacked. For every attack taken, increases ATK by <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} times), then deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pianst_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.35, "valueStr": null }, { "key": "atk", "value": 0.17, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "pianst_s_2_fxbound_1", "value": 3.0, "valueStr": null }, { "key": "pianst_s_2_fxbound_2", "value": 7.0, "valueStr": null }, { "key": "interval", "value": 18.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Meisterwerk", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%} and becomes more likely to be attacked. For every attack taken, increases ATK by <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} times), then deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pianst_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "pianst_s_2_fxbound_1", "value": 3.0, "valueStr": null }, { "key": "pianst_s_2_fxbound_2", "value": 7.0, "valueStr": null }, { "key": "interval", "value": 18.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Meisterwerk", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%} and becomes more likely to be attacked. For every attack taken, increases ATK by <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} times), then deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_pianst_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "pianst_s_2_fxbound_1", "value": 3.0, "valueStr": null }, { "key": "pianst_s_2_fxbound_2", "value": 7.0, "valueStr": null }, { "key": "interval", "value": 18.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Meisterwerk", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%} and becomes more likely to be attacked. For every attack taken, increases ATK by <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} times), then deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_pianst_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.55, "valueStr": null }, { "key": "atk", "value": 0.21, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "pianst_s_2_fxbound_1", "value": 3.0, "valueStr": null }, { "key": "pianst_s_2_fxbound_2", "value": 7.0, "valueStr": null }, { "key": "interval", "value": 18.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Meisterwerk", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%} and becomes more likely to be attacked. For every attack taken, increases ATK by <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} times), then deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_pianst_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "pianst_s_2_fxbound_1", "value": 3.0, "valueStr": null }, { "key": "pianst_s_2_fxbound_2", "value": 7.0, "valueStr": null }, { "key": "interval", "value": 18.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Meisterwerk", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%} and becomes more likely to be attacked. For every attack taken, increases ATK by <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} times), then deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_pianst_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.24, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "pianst_s_2_fxbound_1", "value": 3.0, "valueStr": null }, { "key": "pianst_s_2_fxbound_2", "value": 7.0, "valueStr": null }, { "key": "interval", "value": 18.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Meisterwerk", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%} and becomes more likely to be attacked. For every attack taken, increases ATK by <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} times), then deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_pianst_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "pianst_s_2_fxbound_1", "value": 3.0, "valueStr": null }, { "key": "pianst_s_2_fxbound_2", "value": 7.0, "valueStr": null }, { "key": "interval", "value": 18.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Meisterwerk", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%} and becomes more likely to be attacked. For every attack taken, increases ATK by <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} times), then deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_pianst_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "pianst_s_2_fxbound_1", "value": 3.0, "valueStr": null }, { "key": "pianst_s_2_fxbound_2", "value": 7.0, "valueStr": null }, { "key": "interval", "value": 18.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Meisterwerk", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%} and becomes more likely to be attacked. For every attack taken, increases ATK by <@ba.vup>+{atk:0%} (up to <@ba.vup>{max_stack_cnt} times), then deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pianst_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "pianst_s_2_fxbound_1", "value": 3.0, "valueStr": null }, { "key": "pianst_s_2_fxbound_2", "value": 7.0, "valueStr": null }, { "key": "interval", "value": 18.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] } ] }, "skchr_blitz_1": { "skillId": "skchr_blitz_1", "iconId": null, "hidden": false, "levels": [ { "name": "Flash Shield", "rangeId": "2-5", "description": "<$ba.stun>Stuns all enemies within range and disables their special abilities for <@ba.vup>{stun} seconds; <@ba.rem>Can only be used 4 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_blitz_1", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 2.5, "valueStr": null }, { "key": "silence", "value": 2.5, "valueStr": null } ] }, { "name": "Flash Shield", "rangeId": "2-5", "description": "<$ba.stun>Stuns all enemies within range and disables their special abilities for <@ba.vup>{stun} seconds; <@ba.rem>Can only be used 4 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_blitz_1", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 2.5, "valueStr": null }, { "key": "silence", "value": 2.5, "valueStr": null } ] }, { "name": "Flash Shield", "rangeId": "2-5", "description": "<$ba.stun>Stuns all enemies within range and disables their special abilities for <@ba.vup>{stun} seconds; <@ba.rem>Can only be used 4 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_blitz_1", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 2.5, "valueStr": null }, { "key": "silence", "value": 2.5, "valueStr": null } ] }, { "name": "Flash Shield", "rangeId": "2-5", "description": "<$ba.stun>Stuns all enemies within range and disables their special abilities for <@ba.vup>{stun} seconds; <@ba.rem>Can only be used 4 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_blitz_1", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "silence", "value": 3.0, "valueStr": null } ] }, { "name": "Flash Shield", "rangeId": "2-5", "description": "<$ba.stun>Stuns all enemies within range and disables their special abilities for <@ba.vup>{stun} seconds; <@ba.rem>Can only be used 4 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_blitz_1", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "silence", "value": 3.0, "valueStr": null } ] }, { "name": "Flash Shield", "rangeId": "2-5", "description": "<$ba.stun>Stuns all enemies within range and disables their special abilities for <@ba.vup>{stun} seconds; <@ba.rem>Can only be used 4 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_blitz_1", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "silence", "value": 3.0, "valueStr": null } ] }, { "name": "Flash Shield", "rangeId": "2-5", "description": "<$ba.stun>Stuns all enemies within range and disables their special abilities for <@ba.vup>{stun} seconds; <@ba.rem>Can only be used 4 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blitz_1", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 3.5, "valueStr": null }, { "key": "silence", "value": 3.5, "valueStr": null } ] }, { "name": "Flash Shield", "rangeId": "2-5", "description": "<$ba.stun>Stuns all enemies within range and disables their special abilities for <@ba.vup>{stun} seconds; <@ba.rem>Can only be used 4 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_blitz_1", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 3.8, "valueStr": null }, { "key": "silence", "value": 3.8, "valueStr": null } ] }, { "name": "Flash Shield", "rangeId": "2-5", "description": "<$ba.stun>Stuns all enemies within range and disables their special abilities for <@ba.vup>{stun} seconds; <@ba.rem>Can only be used 4 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_blitz_1", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 4.1, "valueStr": null }, { "key": "silence", "value": 4.1, "valueStr": null } ] }, { "name": "Flash Shield", "rangeId": "2-5", "description": "<$ba.stun>Stuns all enemies within range and disables their special abilities for <@ba.vup>{stun} seconds; <@ba.rem>Can only be used 4 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blitz_1", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 4.5, "valueStr": null }, { "key": "silence", "value": 4.5, "valueStr": null } ] } ] }, "skchr_blitz_2": { "skillId": "skchr_blitz_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shield Bash", "rangeId": null, "description": "Attacks all blocked enemies once, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds. ASPD <@ba.vup>+{attack_speed} and first Talent's effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blitz_2", "duration": 5.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "talent_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Shield Bash", "rangeId": null, "description": "Attacks all blocked enemies once, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds. ASPD <@ba.vup>+{attack_speed} and first Talent's effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blitz_2", "duration": 5.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "talent_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Shield Bash", "rangeId": null, "description": "Attacks all blocked enemies once, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds. ASPD <@ba.vup>+{attack_speed} and first Talent's effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blitz_2", "duration": 5.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "talent_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Shield Bash", "rangeId": null, "description": "Attacks all blocked enemies once, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds. ASPD <@ba.vup>+{attack_speed} and first Talent's effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blitz_2", "duration": 5.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "talent_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Shield Bash", "rangeId": null, "description": "Attacks all blocked enemies once, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds. ASPD <@ba.vup>+{attack_speed} and first Talent's effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blitz_2", "duration": 5.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "talent_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Shield Bash", "rangeId": null, "description": "Attacks all blocked enemies once, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds. ASPD <@ba.vup>+{attack_speed} and first Talent's effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blitz_2", "duration": 5.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "talent_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Shield Bash", "rangeId": null, "description": "Attacks all blocked enemies once, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds. ASPD <@ba.vup>+{attack_speed} and first Talent's effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blitz_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "talent_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Shield Bash", "rangeId": null, "description": "Attacks all blocked enemies once, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds. ASPD <@ba.vup>+{attack_speed} and first Talent's effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blitz_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Shield Bash", "rangeId": null, "description": "Attacks all blocked enemies once, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds. ASPD <@ba.vup>+{attack_speed} and first Talent's effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_blitz_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Shield Bash", "rangeId": null, "description": "Attacks all blocked enemies once, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds. ASPD <@ba.vup>+{attack_speed} and first Talent's effect increases to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_blitz_2", "duration": 7.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 7.0, "valueStr": null }, { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] } ] }, "skchr_zebra_1": { "skillId": "skchr_zebra_1", "iconId": null, "hidden": false, "levels": [ { "name": "Emergency Camouflage", "rangeId": "x-4", "description": "The next attack grants <$ba.camou>Camouflage and <@ba.vup>{HP_RECOVERY_PER_SEC} HP recovery per second to a nearby ally unit with less than 50% HP, lasting for <@ba.vup>{duration} seconds (will not use on an ally unit already under the same effect)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zebra_1", "duration": 4.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 30.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Emergency Camouflage", "rangeId": "x-4", "description": "The next attack grants <$ba.camou>Camouflage and <@ba.vup>{HP_RECOVERY_PER_SEC} HP recovery per second to a nearby ally unit with less than 50% HP, lasting for <@ba.vup>{duration} seconds (will not use on an ally unit already under the same effect)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zebra_1", "duration": 4.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 33.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Emergency Camouflage", "rangeId": "x-4", "description": "The next attack grants <$ba.camou>Camouflage and <@ba.vup>{HP_RECOVERY_PER_SEC} HP recovery per second to a nearby ally unit with less than 50% HP, lasting for <@ba.vup>{duration} seconds (will not use on an ally unit already under the same effect)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zebra_1", "duration": 4.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 36.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Emergency Camouflage", "rangeId": "x-4", "description": "The next attack grants <$ba.camou>Camouflage and <@ba.vup>{HP_RECOVERY_PER_SEC} HP recovery per second to a nearby ally unit with less than 50% HP, lasting for <@ba.vup>{duration} seconds (will not use on an ally unit already under the same effect)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zebra_1", "duration": 4.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Emergency Camouflage", "rangeId": "x-4", "description": "The next attack grants <$ba.camou>Camouflage and <@ba.vup>{HP_RECOVERY_PER_SEC} HP recovery per second to a nearby ally unit with less than 50% HP, lasting for <@ba.vup>{duration} seconds (will not use on an ally unit already under the same effect)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zebra_1", "duration": 4.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 43.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Emergency Camouflage", "rangeId": "x-4", "description": "The next attack grants <$ba.camou>Camouflage and <@ba.vup>{HP_RECOVERY_PER_SEC} HP recovery per second to a nearby ally unit with less than 50% HP, lasting for <@ba.vup>{duration} seconds (will not use on an ally unit already under the same effect)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zebra_1", "duration": 4.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 46.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Emergency Camouflage", "rangeId": "x-4", "description": "The next attack grants <$ba.camou>Camouflage and <@ba.vup>{HP_RECOVERY_PER_SEC} HP recovery per second to a nearby ally unit with less than 50% HP, lasting for <@ba.vup>{duration} seconds (will not use on an ally unit already under the same effect)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zebra_1", "duration": 4.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 50.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Emergency Camouflage", "rangeId": "x-4", "description": "The next attack grants <$ba.camou>Camouflage and <@ba.vup>{HP_RECOVERY_PER_SEC} HP recovery per second to a nearby ally unit with less than 50% HP, lasting for <@ba.vup>{duration} seconds (will not use on an ally unit already under the same effect)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zebra_1", "duration": 4.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 55.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Emergency Camouflage", "rangeId": "x-4", "description": "The next attack grants <$ba.camou>Camouflage and <@ba.vup>{HP_RECOVERY_PER_SEC} HP recovery per second to a nearby ally unit with less than 50% HP, lasting for <@ba.vup>{duration} seconds (will not use on an ally unit already under the same effect)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zebra_1", "duration": 4.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 60.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Emergency Camouflage", "rangeId": "x-4", "description": "The next attack grants <$ba.camou>Camouflage and <@ba.vup>{HP_RECOVERY_PER_SEC} HP recovery per second to a nearby ally unit with less than 50% HP, lasting for <@ba.vup>{duration} seconds (will not use on an ally unit already under the same effect)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zebra_1", "duration": 4.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 70.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_zebra_2": { "skillId": "skchr_zebra_2", "iconId": null, "hidden": false, "levels": [ { "name": "Group Camouflage", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and Max HP <@ba.vup>+{max_hp:0%}. Self and allies in the surrounding 4 tiles gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_zebra_2", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null } ] }, { "name": "Group Camouflage", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and Max HP <@ba.vup>+{max_hp:0%}. Self and allies in the surrounding 4 tiles gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_zebra_2", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.23, "valueStr": null }, { "key": "def", "value": 0.23, "valueStr": null } ] }, { "name": "Group Camouflage", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and Max HP <@ba.vup>+{max_hp:0%}. Self and allies in the surrounding 4 tiles gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_zebra_2", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.26, "valueStr": null }, { "key": "def", "value": 0.26, "valueStr": null } ] }, { "name": "Group Camouflage", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and Max HP <@ba.vup>+{max_hp:0%}. Self and allies in the surrounding 4 tiles gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_zebra_2", "duration": 16.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null } ] }, { "name": "Group Camouflage", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and Max HP <@ba.vup>+{max_hp:0%}. Self and allies in the surrounding 4 tiles gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_zebra_2", "duration": 16.0, "blackboard": [ { "key": "max_hp", "value": 0.33, "valueStr": null }, { "key": "def", "value": 0.33, "valueStr": null } ] }, { "name": "Group Camouflage", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and Max HP <@ba.vup>+{max_hp:0%}. Self and allies in the surrounding 4 tiles gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_zebra_2", "duration": 16.0, "blackboard": [ { "key": "max_hp", "value": 0.36, "valueStr": null }, { "key": "def", "value": 0.36, "valueStr": null } ] }, { "name": "Group Camouflage", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and Max HP <@ba.vup>+{max_hp:0%}. Self and allies in the surrounding 4 tiles gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_zebra_2", "duration": 17.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null } ] }, { "name": "Group Camouflage", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and Max HP <@ba.vup>+{max_hp:0%}. Self and allies in the surrounding 4 tiles gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_zebra_2", "duration": 18.0, "blackboard": [ { "key": "max_hp", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null } ] }, { "name": "Group Camouflage", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and Max HP <@ba.vup>+{max_hp:0%}. Self and allies in the surrounding 4 tiles gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_zebra_2", "duration": 19.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] }, { "name": "Group Camouflage", "rangeId": "x-5", "description": "Stops attacking; DEF <@ba.vup>+{def:0%} and Max HP <@ba.vup>+{max_hp:0%}. Self and allies in the surrounding 4 tiles gain <$ba.camou>Camouflage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_zebra_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null } ] } ] }, "skchr_ashlok_2": { "skillId": "skchr_ashlok_2", "iconId": null, "hidden": false, "levels": [ { "name": "Focused Bombardment", "rangeId": null, "description": "Cannot block enemies and only carry out ranged attacks. Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ashlok_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null } ] }, { "name": "Focused Bombardment", "rangeId": null, "description": "Cannot block enemies and only carry out ranged attacks. Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ashlok_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null } ] }, { "name": "Focused Bombardment", "rangeId": null, "description": "Cannot block enemies and only carry out ranged attacks. Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ashlok_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null } ] }, { "name": "Focused Bombardment", "rangeId": null, "description": "Cannot block enemies and only carry out ranged attacks. Attack Interval <@ba.vup>reduces moderately, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ashlok_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "base_attack_time", "value": -0.4, "valueStr": null } ] }, { "name": "Focused Bombardment", "rangeId": null, "description": "Cannot block enemies and only carry out ranged attacks. Attack Interval <@ba.vup>reduces moderately, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ashlok_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.4, "valueStr": null } ] }, { "name": "Focused Bombardment", "rangeId": null, "description": "Cannot block enemies and only carry out ranged attacks. Attack Interval <@ba.vup>reduces moderately, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ashlok_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": -0.4, "valueStr": null } ] }, { "name": "Focused Bombardment", "rangeId": null, "description": "Cannot block enemies and only carry out ranged attacks. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ashlok_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Focused Bombardment", "rangeId": null, "description": "Cannot block enemies and only carry out ranged attacks. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ashlok_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Focused Bombardment", "rangeId": null, "description": "Cannot block enemies and only carry out ranged attacks. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ashlok_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null } ] }, { "name": "Focused Bombardment", "rangeId": null, "description": "Cannot block enemies and only carry out ranged attacks. Attack Interval <@ba.vup>reduces significantly, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ashlok_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "base_attack_time", "value": -0.65, "valueStr": null } ] } ] }, "skchr_firwhl_1": { "skillId": "skchr_firwhl_1", "iconId": null, "hidden": false, "levels": [ { "name": "Wildfire", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and burns damaged enemies. Burning enemies take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second for <@ba.vup>{burn_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_firwhl_1", "duration": -1.0, "blackboard": [ { "key": "burn_duration", "value": 3.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Wildfire", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and burns damaged enemies. Burning enemies take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second for <@ba.vup>{burn_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_firwhl_1", "duration": -1.0, "blackboard": [ { "key": "burn_duration", "value": 3.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Wildfire", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and burns damaged enemies. Burning enemies take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second for <@ba.vup>{burn_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_firwhl_1", "duration": -1.0, "blackboard": [ { "key": "burn_duration", "value": 3.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Wildfire", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and burns damaged enemies. Burning enemies take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second for <@ba.vup>{burn_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_firwhl_1", "duration": -1.0, "blackboard": [ { "key": "burn_duration", "value": 3.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Wildfire", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and burns damaged enemies. Burning enemies take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second for <@ba.vup>{burn_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_firwhl_1", "duration": -1.0, "blackboard": [ { "key": "burn_duration", "value": 3.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Wildfire", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and burns damaged enemies. Burning enemies take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second for <@ba.vup>{burn_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_firwhl_1", "duration": -1.0, "blackboard": [ { "key": "burn_duration", "value": 3.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Wildfire", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and burns damaged enemies. Burning enemies take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second for <@ba.vup>{burn_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_firwhl_1", "duration": -1.0, "blackboard": [ { "key": "burn_duration", "value": 4.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Wildfire", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and burns damaged enemies. Burning enemies take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second for <@ba.vup>{burn_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_firwhl_1", "duration": -1.0, "blackboard": [ { "key": "burn_duration", "value": 4.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Wildfire", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and burns damaged enemies. Burning enemies take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second for <@ba.vup>{burn_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_firwhl_1", "duration": -1.0, "blackboard": [ { "key": "burn_duration", "value": 4.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Wildfire", "rangeId": null, "description": "Next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and burns damaged enemies. Burning enemies take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second for <@ba.vup>{burn_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_firwhl_1", "duration": -1.0, "blackboard": [ { "key": "burn_duration", "value": 4.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.5, "valueStr": null }, { "key": "atk_scale", "value": 1.85, "valueStr": null } ] } ] }, "skchr_firwhl_2": { "skillId": "skchr_firwhl_2", "iconId": null, "hidden": false, "levels": [ { "name": "Scorched Earth", "rangeId": null, "description": "Each attack causes the 4 tiles adjacent to the target to burn for <@ba.vup>{projectile_life_time}s, causing ground enemies within to take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_firwhl_2", "duration": 17.0, "blackboard": [ { "key": "projectile_life_time", "value": 3.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.3, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 3.0, "valueStr": null }, { "key": "attack@burn.atk_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Each attack causes the 4 tiles adjacent to the target to burn for <@ba.vup>{projectile_life_time}s, causing ground enemies within to take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_firwhl_2", "duration": 17.0, "blackboard": [ { "key": "projectile_life_time", "value": 3.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 3.0, "valueStr": null }, { "key": "attack@burn.atk_scale", "value": 0.35, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Each attack causes the 4 tiles adjacent to the target to burn for <@ba.vup>{projectile_life_time}s, causing ground enemies within to take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_firwhl_2", "duration": 17.0, "blackboard": [ { "key": "projectile_life_time", "value": 3.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.4, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 3.0, "valueStr": null }, { "key": "attack@burn.atk_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Each attack causes the 4 tiles adjacent to the target to burn for <@ba.vup>{projectile_life_time}s, causing ground enemies within to take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_firwhl_2", "duration": 17.0, "blackboard": [ { "key": "projectile_life_time", "value": 4.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.45, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "attack@burn.atk_scale", "value": 0.45, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Each attack causes the 4 tiles adjacent to the target to burn for <@ba.vup>{projectile_life_time}s, causing ground enemies within to take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_firwhl_2", "duration": 17.0, "blackboard": [ { "key": "projectile_life_time", "value": 4.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "attack@burn.atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Each attack causes the 4 tiles adjacent to the target to burn for <@ba.vup>{projectile_life_time}s, causing ground enemies within to take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_firwhl_2", "duration": 17.0, "blackboard": [ { "key": "projectile_life_time", "value": 4.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "attack@burn.atk_scale", "value": 0.6, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Each attack causes the 4 tiles adjacent to the target to burn for <@ba.vup>{projectile_life_time}s, causing ground enemies within to take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_firwhl_2", "duration": 17.0, "blackboard": [ { "key": "projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.65, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "attack@burn.atk_scale", "value": 0.65, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Each attack causes the 4 tiles adjacent to the target to burn for <@ba.vup>{projectile_life_time}s, causing ground enemies within to take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_firwhl_2", "duration": 17.0, "blackboard": [ { "key": "projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.75, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "attack@burn.atk_scale", "value": 0.75, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Each attack causes the 4 tiles adjacent to the target to burn for <@ba.vup>{projectile_life_time}s, causing ground enemies within to take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_firwhl_2", "duration": 17.0, "blackboard": [ { "key": "projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "attack@burn.atk_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Each attack causes the 4 tiles adjacent to the target to burn for <@ba.vup>{projectile_life_time}s, causing ground enemies within to take <@ba.vup>{burn.atk_scale:0%} of Firewhistle's ATK as Arts damage per second.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_firwhl_2", "duration": 17.0, "blackboard": [ { "key": "projectile_life_time", "value": 6.0, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.85, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "attack@burn.atk_scale", "value": 0.85, "valueStr": null } ] } ] }, "skchr_aurora_1": { "skillId": "skchr_aurora_1", "iconId": null, "hidden": false, "levels": [ { "name": "Homeland Protector", "rangeId": null, "description": "Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%} and gain <$ba.buffres>Resist\n<@ba.rem>Aurora is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Homeland Protector", "rangeId": null, "description": "Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%} and gain <$ba.buffres>Resist\n<@ba.rem>Aurora is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Homeland Protector", "rangeId": null, "description": "Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%} and gain <$ba.buffres>Resist\n<@ba.rem>Aurora is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Homeland Protector", "rangeId": null, "description": "Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%} and gain <$ba.buffres>Resist\n<@ba.rem>Aurora is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 1.2, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Homeland Protector", "rangeId": null, "description": "Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%} and gain <$ba.buffres>Resist\n<@ba.rem>Aurora is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 1.4, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Homeland Protector", "rangeId": null, "description": "Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%} and gain <$ba.buffres>Resist\n<@ba.rem>Aurora is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 1.6, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Homeland Protector", "rangeId": null, "description": "Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%} and gain <$ba.buffres>Resist\n<@ba.rem>Aurora is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 1.8, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Homeland Protector", "rangeId": null, "description": "Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%} and gain <$ba.buffres>Resist\n<@ba.rem>Aurora is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 1.9, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Homeland Protector", "rangeId": null, "description": "Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%} and gain <$ba.buffres>Resist\n<@ba.rem>Aurora is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 2.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] }, { "name": "Homeland Protector", "rangeId": null, "description": "Block <@ba.vup>+{block_cnt}, DEF <@ba.vup>+{def:0%} and gain <$ba.buffres>Resist\n<@ba.rem>Aurora is <$ba.stun>Stunned for {stun} seconds after skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 2.1, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null } ] } ] }, "skchr_aurora_2": { "skillId": "skchr_aurora_2", "iconId": null, "hidden": false, "levels": [ { "name": "Artificial Snowfall", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}. Attacks inflict <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds to the target; If the target is already <$ba.frozen>Frozen, the attack will instead deal <@ba.vup>{atk_scale:0%} of ATK as damage\n<@ba.rem>Skill activation grants 9 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_aurora_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.25, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Artificial Snowfall", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}. Attacks inflict <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds to the target; If the target is already <$ba.frozen>Frozen, the attack will instead deal <@ba.vup>{atk_scale:0%} of ATK as damage\n<@ba.rem>Skill activation grants 9 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_aurora_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": 0.25, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Artificial Snowfall", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}. Attacks inflict <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds to the target; If the target is already <$ba.frozen>Frozen, the attack will instead deal <@ba.vup>{atk_scale:0%} of ATK as damage\n<@ba.rem>Skill activation grants 9 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_aurora_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.25, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Artificial Snowfall", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}. Attacks inflict <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds to the target; If the target is already <$ba.frozen>Frozen, the attack will instead deal <@ba.vup>{atk_scale:0%} of ATK as damage\n<@ba.rem>Skill activation grants 9 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_aurora_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": 0.25, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Artificial Snowfall", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}. Attacks inflict <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds to the target; If the target is already <$ba.frozen>Frozen, the attack will instead deal <@ba.vup>{atk_scale:0%} of ATK as damage\n<@ba.rem>Skill activation grants 9 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_aurora_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.25, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Artificial Snowfall", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}. Attacks inflict <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds to the target; If the target is already <$ba.frozen>Frozen, the attack will instead deal <@ba.vup>{atk_scale:0%} of ATK as damage\n<@ba.rem>Skill activation grants 9 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_aurora_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "base_attack_time", "value": 0.25, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Artificial Snowfall", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}. Attacks inflict <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds to the target; If the target is already <$ba.frozen>Frozen, the attack will instead deal <@ba.vup>{atk_scale:0%} of ATK as damage\n<@ba.rem>Skill activation grants 9 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aurora_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.25, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null } ] }, { "name": "Artificial Snowfall", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}. Attacks inflict <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds to the target; If the target is already <$ba.frozen>Frozen, the attack will instead deal <@ba.vup>{atk_scale:0%} of ATK as damage\n<@ba.rem>Skill activation grants 9 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_aurora_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "base_attack_time", "value": 0.25, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null } ] }, { "name": "Artificial Snowfall", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}. Attacks inflict <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds to the target; If the target is already <$ba.frozen>Frozen, the attack will instead deal <@ba.vup>{atk_scale:0%} of ATK as damage\n<@ba.rem>Skill activation grants 9 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_aurora_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.25, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Artificial Snowfall", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}. Attacks inflict <$ba.cold>Cold for <@ba.vup>{attack@cold} seconds to the target; If the target is already <$ba.frozen>Frozen, the attack will instead deal <@ba.vup>{atk_scale:0%} of ATK as damage\n<@ba.rem>Skill activation grants 9 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_aurora_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "base_attack_time", "value": 0.25, "valueStr": null }, { "key": "attack@cold", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 3.3, "valueStr": null } ] } ] }, "skchr_cement_1": { "skillId": "skchr_cement_1", "iconId": null, "hidden": false, "levels": [ { "name": "Stratum Groundbreaker", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as damage to all enemies within Attack Range\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cement_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stratum Groundbreaker", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as damage to all enemies within Attack Range\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cement_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stratum Groundbreaker", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as damage to all enemies within Attack Range\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_cement_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stratum Groundbreaker", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as damage to all enemies within Attack Range\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_cement_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stratum Groundbreaker", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as damage to all enemies within Attack Range\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_cement_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stratum Groundbreaker", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as damage to all enemies within Attack Range\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_cement_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stratum Groundbreaker", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as damage to all enemies within Attack Range\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_cement_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Stratum Groundbreaker", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as damage to all enemies within Attack Range\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_cement_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Stratum Groundbreaker", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as damage to all enemies within Attack Range\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_cement_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Stratum Groundbreaker", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as damage to all enemies within Attack Range\n<@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_cement_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_cement_2": { "skillId": "skchr_cement_2", "iconId": null, "hidden": false, "levels": [ { "name": "Structural Support", "rangeId": null, "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants <@ba.vup>{def:0%} DEF per stack (a stack is consumed each time damage is taken)\n<@ba.rem>Can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_cement_2", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.1, "valueStr": null }, { "key": "cnt", "value": 13.0, "valueStr": null }, { "key": "finish_effect", "value": 6.0, "valueStr": null } ] }, { "name": "Structural Support", "rangeId": null, "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants <@ba.vup>{def:0%} DEF per stack (a stack is consumed each time damage is taken)\n<@ba.rem>Can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_cement_2", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.1, "valueStr": null }, { "key": "cnt", "value": 13.0, "valueStr": null }, { "key": "finish_effect", "value": 6.0, "valueStr": null } ] }, { "name": "Structural Support", "rangeId": null, "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants <@ba.vup>{def:0%} DEF per stack (a stack is consumed each time damage is taken)\n<@ba.rem>Can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_cement_2", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.1, "valueStr": null }, { "key": "cnt", "value": 13.0, "valueStr": null }, { "key": "finish_effect", "value": 6.0, "valueStr": null } ] }, { "name": "Structural Support", "rangeId": null, "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants <@ba.vup>{def:0%} DEF per stack (a stack is consumed each time damage is taken)\n<@ba.rem>Can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_cement_2", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.13, "valueStr": null }, { "key": "cnt", "value": 15.0, "valueStr": null }, { "key": "finish_effect", "value": 7.0, "valueStr": null } ] }, { "name": "Structural Support", "rangeId": null, "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants <@ba.vup>{def:0%} DEF per stack (a stack is consumed each time damage is taken)\n<@ba.rem>Can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_cement_2", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.14, "valueStr": null }, { "key": "cnt", "value": 15.0, "valueStr": null }, { "key": "finish_effect", "value": 7.0, "valueStr": null } ] }, { "name": "Structural Support", "rangeId": null, "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants <@ba.vup>{def:0%} DEF per stack (a stack is consumed each time damage is taken)\n<@ba.rem>Can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cement_2", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 15.0, "valueStr": null }, { "key": "finish_effect", "value": 7.0, "valueStr": null } ] }, { "name": "Structural Support", "rangeId": null, "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants <@ba.vup>{def:0%} DEF per stack (a stack is consumed each time damage is taken)\n<@ba.rem>Can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_cement_2", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.17, "valueStr": null }, { "key": "cnt", "value": 17.0, "valueStr": null }, { "key": "finish_effect", "value": 8.0, "valueStr": null } ] }, { "name": "Structural Support", "rangeId": null, "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants <@ba.vup>{def:0%} DEF per stack (a stack is consumed each time damage is taken)\n<@ba.rem>Can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_cement_2", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.18, "valueStr": null }, { "key": "cnt", "value": 17.0, "valueStr": null }, { "key": "finish_effect", "value": 8.0, "valueStr": null } ] }, { "name": "Structural Support", "rangeId": null, "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants <@ba.vup>{def:0%} DEF per stack (a stack is consumed each time damage is taken)\n<@ba.rem>Can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_cement_2", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.19, "valueStr": null }, { "key": "cnt", "value": 18.0, "valueStr": null }, { "key": "finish_effect", "value": 9.0, "valueStr": null } ] }, { "name": "Structural Support", "rangeId": null, "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants <@ba.vup>{def:0%} DEF per stack (a stack is consumed each time damage is taken)\n<@ba.rem>Can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_cement_2", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.21, "valueStr": null }, { "key": "cnt", "value": 20.0, "valueStr": null }, { "key": "finish_effect", "value": 10.0, "valueStr": null } ] } ] }, "skchr_philae_1": { "skillId": "skchr_philae_1", "iconId": null, "hidden": false, "levels": [ { "name": "Blessing of the River of Life", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, clears all <$ba.dt.element>Elemental Injury on self and gains a <$ba.epbarrier>Protective Barrier that absorbs up to <@ba.vup>{shield_value} Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_philae_1", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "shield_value", "value": 600.0, "valueStr": null } ] }, { "name": "Blessing of the River of Life", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, clears all <$ba.dt.element>Elemental Injury on self and gains a <$ba.epbarrier>Protective Barrier that absorbs up to <@ba.vup>{shield_value} Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_philae_1", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.35, "valueStr": null }, { "key": "shield_value", "value": 700.0, "valueStr": null } ] }, { "name": "Blessing of the River of Life", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, clears all <$ba.dt.element>Elemental Injury on self and gains a <$ba.epbarrier>Protective Barrier that absorbs up to <@ba.vup>{shield_value} Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_philae_1", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "shield_value", "value": 800.0, "valueStr": null } ] }, { "name": "Blessing of the River of Life", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, clears all <$ba.dt.element>Elemental Injury on self and gains a <$ba.epbarrier>Protective Barrier that absorbs up to <@ba.vup>{shield_value} Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_philae_1", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.45, "valueStr": null }, { "key": "shield_value", "value": 900.0, "valueStr": null } ] }, { "name": "Blessing of the River of Life", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, clears all <$ba.dt.element>Elemental Injury on self and gains a <$ba.epbarrier>Protective Barrier that absorbs up to <@ba.vup>{shield_value} Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_philae_1", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "shield_value", "value": 1000.0, "valueStr": null } ] }, { "name": "Blessing of the River of Life", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, clears all <$ba.dt.element>Elemental Injury on self and gains a <$ba.epbarrier>Protective Barrier that absorbs up to <@ba.vup>{shield_value} Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_philae_1", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.55, "valueStr": null }, { "key": "shield_value", "value": 1100.0, "valueStr": null } ] }, { "name": "Blessing of the River of Life", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, clears all <$ba.dt.element>Elemental Injury on self and gains a <$ba.epbarrier>Protective Barrier that absorbs up to <@ba.vup>{shield_value} Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_philae_1", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "shield_value", "value": 1200.0, "valueStr": null } ] }, { "name": "Blessing of the River of Life", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, clears all <$ba.dt.element>Elemental Injury on self and gains a <$ba.epbarrier>Protective Barrier that absorbs up to <@ba.vup>{shield_value} Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_philae_1", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "shield_value", "value": 1400.0, "valueStr": null } ] }, { "name": "Blessing of the River of Life", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, clears all <$ba.dt.element>Elemental Injury on self and gains a <$ba.epbarrier>Protective Barrier that absorbs up to <@ba.vup>{shield_value} Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_philae_1", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "shield_value", "value": 1600.0, "valueStr": null } ] }, { "name": "Blessing of the River of Life", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, clears all <$ba.dt.element>Elemental Injury on self and gains a <$ba.epbarrier>Protective Barrier that absorbs up to <@ba.vup>{shield_value} Elemental Injury", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_philae_1", "duration": 15.0, "blackboard": [ { "key": "max_hp", "value": 0.9, "valueStr": null }, { "key": "shield_value", "value": 1800.0, "valueStr": null } ] } ] }, "skchr_philae_2": { "skillId": "skchr_philae_2", "iconId": null, "hidden": false, "levels": [ { "name": "Curse of the River of Death", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}; when attacked, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding ground enemies and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis (can only trigger once every <@ba.vup>{aoe_cd}s); if Elemental Injury is received while skill is active, ATK <@ba.vup>+{atk:0%} until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_philae_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "aoe_cd", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.3, "valueStr": null } ] }, { "name": "Curse of the River of Death", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}; when attacked, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding ground enemies and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis (can only trigger once every <@ba.vup>{aoe_cd}s); if Elemental Injury is received while skill is active, ATK <@ba.vup>+{atk:0%} until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_philae_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "aoe_cd", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.33, "valueStr": null } ] }, { "name": "Curse of the River of Death", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}; when attacked, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding ground enemies and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis (can only trigger once every <@ba.vup>{aoe_cd}s); if Elemental Injury is received while skill is active, ATK <@ba.vup>+{atk:0%} until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_philae_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "aoe_cd", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.36, "valueStr": null } ] }, { "name": "Curse of the River of Death", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}; when attacked, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding ground enemies and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis (can only trigger once every <@ba.vup>{aoe_cd}s); if Elemental Injury is received while skill is active, ATK <@ba.vup>+{atk:0%} until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_philae_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "aoe_cd", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.4, "valueStr": null } ] }, { "name": "Curse of the River of Death", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}; when attacked, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding ground enemies and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis (can only trigger once every <@ba.vup>{aoe_cd}s); if Elemental Injury is received while skill is active, ATK <@ba.vup>+{atk:0%} until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_philae_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "aoe_cd", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.43, "valueStr": null } ] }, { "name": "Curse of the River of Death", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}; when attacked, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding ground enemies and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis (can only trigger once every <@ba.vup>{aoe_cd}s); if Elemental Injury is received while skill is active, ATK <@ba.vup>+{atk:0%} until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_philae_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "aoe_cd", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.46, "valueStr": null } ] }, { "name": "Curse of the River of Death", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}; when attacked, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding ground enemies and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis (can only trigger once every <@ba.vup>{aoe_cd}s); if Elemental Injury is received while skill is active, ATK <@ba.vup>+{atk:0%} until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_philae_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "aoe_cd", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null } ] }, { "name": "Curse of the River of Death", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}; when attacked, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding ground enemies and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis (can only trigger once every <@ba.vup>{aoe_cd}s); if Elemental Injury is received while skill is active, ATK <@ba.vup>+{atk:0%} until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_philae_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "aoe_cd", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null } ] }, { "name": "Curse of the River of Death", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}; when attacked, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding ground enemies and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis (can only trigger once every <@ba.vup>{aoe_cd}s); if Elemental Injury is received while skill is active, ATK <@ba.vup>+{atk:0%} until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_philae_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "aoe_cd", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null } ] }, { "name": "Curse of the River of Death", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}; when attacked, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding ground enemies and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis (can only trigger once every <@ba.vup>{aoe_cd}s); if Elemental Injury is received while skill is active, ATK <@ba.vup>+{atk:0%} until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_philae_2", "duration": 40.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "aoe_cd", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null } ] } ] }, "skchr_cairn_1": { "skillId": "skchr_cairn_1", "iconId": null, "hidden": false, "levels": [ { "name": "Covered Consolidation", "rangeId": null, "description": "<@ba.vup>+{max_hp:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cairn_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null } ] }, { "name": "Covered Consolidation", "rangeId": null, "description": "<@ba.vup>+{max_hp:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_cairn_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null } ] }, { "name": "Covered Consolidation", "rangeId": null, "description": "<@ba.vup>+{max_hp:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_cairn_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null } ] }, { "name": "Covered Consolidation", "rangeId": null, "description": "<@ba.vup>+{max_hp:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_cairn_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null } ] }, { "name": "Covered Consolidation", "rangeId": null, "description": "<@ba.vup>+{max_hp:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_cairn_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null } ] }, { "name": "Covered Consolidation", "rangeId": null, "description": "<@ba.vup>+{max_hp:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cairn_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.9, "valueStr": null } ] }, { "name": "Covered Consolidation", "rangeId": null, "description": "<@ba.vup>+{max_hp:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_cairn_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.0, "valueStr": null } ] }, { "name": "Covered Consolidation", "rangeId": null, "description": "<@ba.vup>+{max_hp:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_cairn_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.1, "valueStr": null } ] }, { "name": "Covered Consolidation", "rangeId": null, "description": "<@ba.vup>+{max_hp:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_cairn_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.2, "valueStr": null } ] }, { "name": "Covered Consolidation", "rangeId": null, "description": "<@ba.vup>+{max_hp:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_cairn_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.3, "valueStr": null } ] } ] }, "skchr_cairn_2": { "skillId": "skchr_cairn_2", "iconId": null, "hidden": false, "levels": [ { "name": "Stunning Directives", "rangeId": "x-4", "description": "Gains a <$ba.barrier>Barrier equal to <@ba.vup>{shield_hp_ratio:0%} of Max HP (Barrier lasts <@ba.vup>{buff_duration} seconds, cannot exceed <@ba.vup>{shield_max_hp_ratio:0%} of Max HP), and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.neural2>Nervous Impairment every second for <@ba.vup>{buff_duration} seconds to surrounding ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cairn_2", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.05, "valueStr": null }, { "key": "shield_hp_ratio", "value": 0.3, "valueStr": null } ] }, { "name": "Stunning Directives", "rangeId": "x-4", "description": "Gains a <$ba.barrier>Barrier equal to <@ba.vup>{shield_hp_ratio:0%} of Max HP (Barrier lasts <@ba.vup>{buff_duration} seconds, cannot exceed <@ba.vup>{shield_max_hp_ratio:0%} of Max HP), and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.neural2>Nervous Impairment every second for <@ba.vup>{buff_duration} seconds to surrounding ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cairn_2", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.05, "valueStr": null }, { "key": "shield_hp_ratio", "value": 0.4, "valueStr": null } ] }, { "name": "Stunning Directives", "rangeId": "x-4", "description": "Gains a <$ba.barrier>Barrier equal to <@ba.vup>{shield_hp_ratio:0%} of Max HP (Barrier lasts <@ba.vup>{buff_duration} seconds, cannot exceed <@ba.vup>{shield_max_hp_ratio:0%} of Max HP), and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.neural2>Nervous Impairment every second for <@ba.vup>{buff_duration} seconds to surrounding ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_cairn_2", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 0.5, "valueStr": null }, { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.05, "valueStr": null }, { "key": "shield_hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Stunning Directives", "rangeId": "x-4", "description": "Gains a <$ba.barrier>Barrier equal to <@ba.vup>{shield_hp_ratio:0%} of Max HP (Barrier lasts <@ba.vup>{buff_duration} seconds, cannot exceed <@ba.vup>{shield_max_hp_ratio:0%} of Max HP), and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.neural2>Nervous Impairment every second for <@ba.vup>{buff_duration} seconds to surrounding ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_cairn_2", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 0.6, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.07, "valueStr": null }, { "key": "shield_hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Stunning Directives", "rangeId": "x-4", "description": "Gains a <$ba.barrier>Barrier equal to <@ba.vup>{shield_hp_ratio:0%} of Max HP (Barrier lasts <@ba.vup>{buff_duration} seconds, cannot exceed <@ba.vup>{shield_max_hp_ratio:0%} of Max HP), and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.neural2>Nervous Impairment every second for <@ba.vup>{buff_duration} seconds to surrounding ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_cairn_2", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 0.7, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.07, "valueStr": null }, { "key": "shield_hp_ratio", "value": 0.7, "valueStr": null } ] }, { "name": "Stunning Directives", "rangeId": "x-4", "description": "Gains a <$ba.barrier>Barrier equal to <@ba.vup>{shield_hp_ratio:0%} of Max HP (Barrier lasts <@ba.vup>{buff_duration} seconds, cannot exceed <@ba.vup>{shield_max_hp_ratio:0%} of Max HP), and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.neural2>Nervous Impairment every second for <@ba.vup>{buff_duration} seconds to surrounding ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_cairn_2", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 0.8, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.07, "valueStr": null }, { "key": "shield_hp_ratio", "value": 0.8, "valueStr": null } ] }, { "name": "Stunning Directives", "rangeId": "x-4", "description": "Gains a <$ba.barrier>Barrier equal to <@ba.vup>{shield_hp_ratio:0%} of Max HP (Barrier lasts <@ba.vup>{buff_duration} seconds, cannot exceed <@ba.vup>{shield_max_hp_ratio:0%} of Max HP), and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.neural2>Nervous Impairment every second for <@ba.vup>{buff_duration} seconds to surrounding ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_cairn_2", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "shield_hp_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Stunning Directives", "rangeId": "x-4", "description": "Gains a <$ba.barrier>Barrier equal to <@ba.vup>{shield_hp_ratio:0%} of Max HP (Barrier lasts <@ba.vup>{buff_duration} seconds, cannot exceed <@ba.vup>{shield_max_hp_ratio:0%} of Max HP), and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.neural2>Nervous Impairment every second for <@ba.vup>{buff_duration} seconds to surrounding ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_cairn_2", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "shield_hp_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Stunning Directives", "rangeId": "x-4", "description": "Gains a <$ba.barrier>Barrier equal to <@ba.vup>{shield_hp_ratio:0%} of Max HP (Barrier lasts <@ba.vup>{buff_duration} seconds, cannot exceed <@ba.vup>{shield_max_hp_ratio:0%} of Max HP), and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.neural2>Nervous Impairment every second for <@ba.vup>{buff_duration} seconds to surrounding ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_cairn_2", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "shield_hp_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Stunning Directives", "rangeId": "x-4", "description": "Gains a <$ba.barrier>Barrier equal to <@ba.vup>{shield_hp_ratio:0%} of Max HP (Barrier lasts <@ba.vup>{buff_duration} seconds, cannot exceed <@ba.vup>{shield_max_hp_ratio:0%} of Max HP), and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.neural2>Nervous Impairment every second for <@ba.vup>{buff_duration} seconds to surrounding ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_cairn_2", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "shield_hp_ratio", "value": 0.9, "valueStr": null } ] } ] }, "skchr_tanya_1": { "skillId": "skchr_tanya_1", "iconId": null, "hidden": false, "levels": [ { "name": "Decontamination", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, and recovers <@ba.vup>{ep_heal} <$ba.dt.element>Elemental Injury per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tanya_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "ep_heal", "value": 30.0, "valueStr": null } ] }, { "name": "Decontamination", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, and recovers <@ba.vup>{ep_heal} <$ba.dt.element>Elemental Injury per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tanya_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.45, "valueStr": null }, { "key": "ep_heal", "value": 40.0, "valueStr": null } ] }, { "name": "Decontamination", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, and recovers <@ba.vup>{ep_heal} <$ba.dt.element>Elemental Injury per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tanya_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "ep_heal", "value": 50.0, "valueStr": null } ] }, { "name": "Decontamination", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, and recovers <@ba.vup>{ep_heal} <$ba.dt.element>Elemental Injury per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_tanya_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.55, "valueStr": null }, { "key": "ep_heal", "value": 60.0, "valueStr": null } ] }, { "name": "Decontamination", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, and recovers <@ba.vup>{ep_heal} <$ba.dt.element>Elemental Injury per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_tanya_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "ep_heal", "value": 70.0, "valueStr": null } ] }, { "name": "Decontamination", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, and recovers <@ba.vup>{ep_heal} <$ba.dt.element>Elemental Injury per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_tanya_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.65, "valueStr": null }, { "key": "ep_heal", "value": 80.0, "valueStr": null } ] }, { "name": "Decontamination", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, and recovers <@ba.vup>{ep_heal} <$ba.dt.element>Elemental Injury per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tanya_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "ep_heal", "value": 90.0, "valueStr": null } ] }, { "name": "Decontamination", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, and recovers <@ba.vup>{ep_heal} <$ba.dt.element>Elemental Injury per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_tanya_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "ep_heal", "value": 100.0, "valueStr": null } ] }, { "name": "Decontamination", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, and recovers <@ba.vup>{ep_heal} <$ba.dt.element>Elemental Injury per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_tanya_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.9, "valueStr": null }, { "key": "ep_heal", "value": 110.0, "valueStr": null } ] }, { "name": "Decontamination", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, and recovers <@ba.vup>{ep_heal} <$ba.dt.element>Elemental Injury per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tanya_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "ep_heal", "value": 120.0, "valueStr": null } ] } ] }, "skchr_tanya_2": { "skillId": "skchr_tanya_2", "iconId": null, "hidden": false, "levels": [ { "name": "Cracking Dam", "rangeId": "x-4", "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants DEF <@ba.vup>+{def:0%} per stack; when damage is taken, consumes 1 stack to deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion to all surrounding ground enemies\n<@ba.rem>Buff stacks up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tanya_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.14, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Cracking Dam", "rangeId": "x-4", "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants DEF <@ba.vup>+{def:0%} per stack; when damage is taken, consumes 1 stack to deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion to all surrounding ground enemies\n<@ba.rem>Buff stacks up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tanya_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.15, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Cracking Dam", "rangeId": "x-4", "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants DEF <@ba.vup>+{def:0%} per stack; when damage is taken, consumes 1 stack to deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion to all surrounding ground enemies\n<@ba.rem>Buff stacks up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tanya_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.16, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Cracking Dam", "rangeId": "x-4", "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants DEF <@ba.vup>+{def:0%} per stack; when damage is taken, consumes 1 stack to deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion to all surrounding ground enemies\n<@ba.rem>Buff stacks up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tanya_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.17, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Cracking Dam", "rangeId": "x-4", "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants DEF <@ba.vup>+{def:0%} per stack; when damage is taken, consumes 1 stack to deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion to all surrounding ground enemies\n<@ba.rem>Buff stacks up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tanya_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.18, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Cracking Dam", "rangeId": "x-4", "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants DEF <@ba.vup>+{def:0%} per stack; when damage is taken, consumes 1 stack to deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion to all surrounding ground enemies\n<@ba.rem>Buff stacks up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tanya_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.19, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Cracking Dam", "rangeId": "x-4", "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants DEF <@ba.vup>+{def:0%} per stack; when damage is taken, consumes 1 stack to deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion to all surrounding ground enemies\n<@ba.rem>Buff stacks up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_tanya_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Cracking Dam", "rangeId": "x-4", "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants DEF <@ba.vup>+{def:0%} per stack; when damage is taken, consumes 1 stack to deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion to all surrounding ground enemies\n<@ba.rem>Buff stacks up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tanya_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.31, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Cracking Dam", "rangeId": "x-4", "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants DEF <@ba.vup>+{def:0%} per stack; when damage is taken, consumes 1 stack to deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion to all surrounding ground enemies\n<@ba.rem>Buff stacks up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_tanya_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.33, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Cracking Dam", "rangeId": "x-4", "description": "Gains <@ba.vup>{cnt} stacks of a buff that grants DEF <@ba.vup>+{def:0%} per stack; when damage is taken, consumes 1 stack to deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion to all surrounding ground enemies\n<@ba.rem>Buff stacks up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_tanya_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.35, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 5.0, "valueStr": null } ] } ] }, "skchr_prove_1": { "skillId": "skchr_prove_1", "iconId": null, "hidden": false, "levels": [ { "name": "Wolf's Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk_scale_up:0%} every time the HP of the target <@ba.vup>falls by {hp_ratio_drop:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_prove_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio_drop", "value": 0.2, "valueStr": null }, { "key": "atk_scale_up", "value": 0.08, "valueStr": null } ] }, { "name": "Wolf's Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk_scale_up:0%} every time the HP of the target <@ba.vup>falls by {hp_ratio_drop:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_prove_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio_drop", "value": 0.2, "valueStr": null }, { "key": "atk_scale_up", "value": 0.09, "valueStr": null } ] }, { "name": "Wolf's Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk_scale_up:0%} every time the HP of the target <@ba.vup>falls by {hp_ratio_drop:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_prove_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio_drop", "value": 0.2, "valueStr": null }, { "key": "atk_scale_up", "value": 0.1, "valueStr": null } ] }, { "name": "Wolf's Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk_scale_up:0%} every time the HP of the target <@ba.vup>falls by {hp_ratio_drop:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_prove_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio_drop", "value": 0.2, "valueStr": null }, { "key": "atk_scale_up", "value": 0.12, "valueStr": null } ] }, { "name": "Wolf's Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk_scale_up:0%} every time the HP of the target <@ba.vup>falls by {hp_ratio_drop:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_prove_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio_drop", "value": 0.2, "valueStr": null }, { "key": "atk_scale_up", "value": 0.13, "valueStr": null } ] }, { "name": "Wolf's Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk_scale_up:0%} every time the HP of the target <@ba.vup>falls by {hp_ratio_drop:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_prove_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio_drop", "value": 0.2, "valueStr": null }, { "key": "atk_scale_up", "value": 0.14, "valueStr": null } ] }, { "name": "Wolf's Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk_scale_up:0%} every time the HP of the target <@ba.vup>falls by {hp_ratio_drop:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_prove_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio_drop", "value": 0.2, "valueStr": null }, { "key": "atk_scale_up", "value": 0.16, "valueStr": null } ] }, { "name": "Wolf's Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk_scale_up:0%} every time the HP of the target <@ba.vup>falls by {hp_ratio_drop:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_prove_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio_drop", "value": 0.2, "valueStr": null }, { "key": "atk_scale_up", "value": 0.19, "valueStr": null } ] }, { "name": "Wolf's Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk_scale_up:0%} every time the HP of the target <@ba.vup>falls by {hp_ratio_drop:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_prove_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio_drop", "value": 0.2, "valueStr": null }, { "key": "atk_scale_up", "value": 0.22, "valueStr": null } ] }, { "name": "Wolf's Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk_scale_up:0%} every time the HP of the target <@ba.vup>falls by {hp_ratio_drop:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_prove_1", "duration": 0.0, "blackboard": [ { "key": "hp_ratio_drop", "value": 0.2, "valueStr": null }, { "key": "atk_scale_up", "value": 0.25, "valueStr": null } ] } ] }, "skchr_prove_2": { "skillId": "skchr_prove_2", "iconId": null, "hidden": false, "levels": [ { "name": "Prey Seeker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but Normal Attack will not target enemies with over <@ba.vdown>80% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_prove_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null } ] }, { "name": "Prey Seeker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but Normal Attack will not target enemies with over <@ba.vdown>80% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_prove_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null } ] }, { "name": "Prey Seeker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but Normal Attack will not target enemies with over <@ba.vdown>80% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_prove_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null } ] }, { "name": "Prey Seeker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but Normal Attack will not target enemies with over <@ba.vdown>80% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_prove_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.45, "valueStr": null } ] }, { "name": "Prey Seeker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but Normal Attack will not target enemies with over <@ba.vdown>80% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_prove_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null } ] }, { "name": "Prey Seeker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but Normal Attack will not target enemies with over <@ba.vdown>80% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_prove_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.55, "valueStr": null } ] }, { "name": "Prey Seeker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but Normal Attack will not target enemies with over <@ba.vdown>80% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_prove_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null } ] }, { "name": "Prey Seeker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but Normal Attack will not target enemies with over <@ba.vdown>80% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_prove_2", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null } ] }, { "name": "Prey Seeker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but Normal Attack will not target enemies with over <@ba.vdown>80% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_prove_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null } ] }, { "name": "Prey Seeker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but Normal Attack will not target enemies with over <@ba.vdown>80% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_prove_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null } ] } ] }, "skchr_melnte_1": { "skillId": "skchr_melnte_1", "iconId": null, "hidden": false, "levels": [ { "name": "Saturated Pulse", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK<@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_melnte_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Saturated Pulse", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK<@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_melnte_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Saturated Pulse", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK<@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_melnte_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Saturated Pulse", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK<@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_melnte_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Saturated Pulse", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK<@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_melnte_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.45, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Saturated Pulse", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK<@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_melnte_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Saturated Pulse", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK<@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_melnte_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Saturated Pulse", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK<@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_melnte_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Saturated Pulse", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK<@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_melnte_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.75, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] }, { "name": "Saturated Pulse", "rangeId": null, "description": "Attack Interval <@ba.vdown>Increases, ATK<@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_melnte_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.8, "valueStr": null } ] } ] }, "skchr_melnte_2": { "skillId": "skchr_melnte_2", "iconId": null, "hidden": false, "levels": [ { "name": "Critical Burst", "rangeId": "4-1", "description": "Fires a piercing shot, dealing <@ba.vup>{atk_scale:0%} of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of <@ba.vup>{scale:0%}\n<@ba.rem>Can hold 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_melnte_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "scale", "value": 1.5, "valueStr": null } ] }, { "name": "Critical Burst", "rangeId": "4-1", "description": "Fires a piercing shot, dealing <@ba.vup>{atk_scale:0%} of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of <@ba.vup>{scale:0%}\n<@ba.rem>Can hold 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_melnte_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "scale", "value": 1.5, "valueStr": null } ] }, { "name": "Critical Burst", "rangeId": "4-1", "description": "Fires a piercing shot, dealing <@ba.vup>{atk_scale:0%} of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of <@ba.vup>{scale:0%}\n<@ba.rem>Can hold 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_melnte_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "scale", "value": 1.5, "valueStr": null } ] }, { "name": "Critical Burst", "rangeId": "4-1", "description": "Fires a piercing shot, dealing <@ba.vup>{atk_scale:0%} of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of <@ba.vup>{scale:0%}\n<@ba.rem>Can hold 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_melnte_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "scale", "value": 1.65, "valueStr": null } ] }, { "name": "Critical Burst", "rangeId": "4-1", "description": "Fires a piercing shot, dealing <@ba.vup>{atk_scale:0%} of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of <@ba.vup>{scale:0%}\n<@ba.rem>Can hold 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_melnte_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.15, "valueStr": null }, { "key": "scale", "value": 1.65, "valueStr": null } ] }, { "name": "Critical Burst", "rangeId": "4-1", "description": "Fires a piercing shot, dealing <@ba.vup>{atk_scale:0%} of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of <@ba.vup>{scale:0%}\n<@ba.rem>Can hold 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_melnte_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.3, "valueStr": null }, { "key": "scale", "value": 1.65, "valueStr": null } ] }, { "name": "Critical Burst", "rangeId": "4-1", "description": "Fires a piercing shot, dealing <@ba.vup>{atk_scale:0%} of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of <@ba.vup>{scale:0%}\n<@ba.rem>Can hold 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_melnte_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "scale", "value": 1.8, "valueStr": null } ] }, { "name": "Critical Burst", "rangeId": "4-1", "description": "Fires a piercing shot, dealing <@ba.vup>{atk_scale:0%} of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of <@ba.vup>{scale:0%}\n<@ba.rem>Can hold 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_melnte_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.65, "valueStr": null }, { "key": "scale", "value": 1.8, "valueStr": null } ] }, { "name": "Critical Burst", "rangeId": "4-1", "description": "Fires a piercing shot, dealing <@ba.vup>{atk_scale:0%} of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of <@ba.vup>{scale:0%}\n<@ba.rem>Can hold 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 16, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_melnte_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.8, "valueStr": null }, { "key": "scale", "value": 1.8, "valueStr": null } ] }, { "name": "Critical Burst", "rangeId": "4-1", "description": "Fires a piercing shot, dealing <@ba.vup>{atk_scale:0%} of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of <@ba.vup>{scale:0%}\n<@ba.rem>Can hold 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 15, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_melnte_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 5.0, "valueStr": null }, { "key": "scale", "value": 1.8, "valueStr": null } ] } ] }, "skchr_milu_1": { "skillId": "skchr_milu_1", "iconId": null, "hidden": false, "levels": [ { "name": "Camouflage", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_milu_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.24, "valueStr": null } ] }, { "name": "Camouflage", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_milu_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null } ] }, { "name": "Camouflage", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_milu_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.28, "valueStr": null } ] }, { "name": "Camouflage", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_milu_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null } ] }, { "name": "Camouflage", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_milu_1", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.34, "valueStr": null } ] }, { "name": "Camouflage", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_milu_1", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null } ] }, { "name": "Camouflage", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_milu_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Camouflage", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_milu_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Camouflage", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_milu_1", "duration": 45.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Camouflage", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <$ba.invisible>Invisibility", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_milu_1", "duration": 50.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] } ] }, "skchr_milu_2": { "skillId": "skchr_milu_2", "iconId": null, "hidden": false, "levels": [ { "name": "Tactical Transceiver", "rangeId": null, "description": "Randomly drops <@ba.vup>{max_cnt} bombs within range (especially to enemy's position); Every bomb deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_milu_2", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Tactical Transceiver", "rangeId": null, "description": "Randomly drops <@ba.vup>{max_cnt} bombs within range (especially to enemy's position); Every bomb deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_milu_2", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Tactical Transceiver", "rangeId": null, "description": "Randomly drops <@ba.vup>{max_cnt} bombs within range (especially to enemy's position); Every bomb deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_milu_2", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Tactical Transceiver", "rangeId": null, "description": "Randomly drops <@ba.vup>{max_cnt} bombs within range (especially to enemy's position); Every bomb deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_milu_2", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Tactical Transceiver", "rangeId": null, "description": "Randomly drops <@ba.vup>{max_cnt} bombs within range (especially to enemy's position); Every bomb deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_milu_2", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Tactical Transceiver", "rangeId": null, "description": "Randomly drops <@ba.vup>{max_cnt} bombs within range (especially to enemy's position); Every bomb deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_milu_2", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Tactical Transceiver", "rangeId": null, "description": "Randomly drops <@ba.vup>{max_cnt} bombs within range (especially to enemy's position); Every bomb deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_milu_2", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null } ] }, { "name": "Tactical Transceiver", "rangeId": null, "description": "Randomly drops <@ba.vup>{max_cnt} bombs within range (especially to enemy's position); Every bomb deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_milu_2", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null } ] }, { "name": "Tactical Transceiver", "rangeId": null, "description": "Randomly drops <@ba.vup>{max_cnt} bombs within range (especially to enemy's position); Every bomb deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_milu_2", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null } ] }, { "name": "Tactical Transceiver", "rangeId": null, "description": "Randomly drops <@ba.vup>{max_cnt} bombs within range (especially to enemy's position); Every bomb deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_milu_2", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null } ] } ] }, "skchr_cuttle_2": { "skillId": "skchr_cuttle_2", "iconId": null, "hidden": false, "levels": [ { "name": "Interdictive Sniping Tactics", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but normal attacks no longer attack enemies below <@ba.vup>50% HP; Attacks slow enemies hit by <@ba.vup>-{-attack@move_speed:0%} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_cuttle_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Interdictive Sniping Tactics", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but normal attacks no longer attack enemies below <@ba.vup>50% HP; Attacks slow enemies hit by <@ba.vup>-{-attack@move_speed:0%} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_cuttle_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Interdictive Sniping Tactics", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but normal attacks no longer attack enemies below <@ba.vup>50% HP; Attacks slow enemies hit by <@ba.vup>-{-attack@move_speed:0%} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_cuttle_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Interdictive Sniping Tactics", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but normal attacks no longer attack enemies below <@ba.vup>50% HP; Attacks slow enemies hit by <@ba.vup>-{-attack@move_speed:0%} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_cuttle_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Interdictive Sniping Tactics", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but normal attacks no longer attack enemies below <@ba.vup>50% HP; Attacks slow enemies hit by <@ba.vup>-{-attack@move_speed:0%} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_cuttle_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Interdictive Sniping Tactics", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but normal attacks no longer attack enemies below <@ba.vup>50% HP; Attacks slow enemies hit by <@ba.vup>-{-attack@move_speed:0%} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_cuttle_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@duration", "value": 3.0, "valueStr": null } ] }, { "name": "Interdictive Sniping Tactics", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but normal attacks no longer attack enemies below <@ba.vup>50% HP; Attacks slow enemies hit by <@ba.vup>-{-attack@move_speed:0%} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_cuttle_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@duration", "value": 4.0, "valueStr": null } ] }, { "name": "Interdictive Sniping Tactics", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but normal attacks no longer attack enemies below <@ba.vup>50% HP; Attacks slow enemies hit by <@ba.vup>-{-attack@move_speed:0%} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_cuttle_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.05, "valueStr": null }, { "key": "attack@move_speed", "value": -0.35, "valueStr": null }, { "key": "attack@duration", "value": 4.0, "valueStr": null } ] }, { "name": "Interdictive Sniping Tactics", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but normal attacks no longer attack enemies below <@ba.vup>50% HP; Attacks slow enemies hit by <@ba.vup>-{-attack@move_speed:0%} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_cuttle_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "attack@move_speed", "value": -0.35, "valueStr": null }, { "key": "attack@duration", "value": 5.0, "valueStr": null } ] }, { "name": "Interdictive Sniping Tactics", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, but normal attacks no longer attack enemies below <@ba.vup>50% HP; Attacks slow enemies hit by <@ba.vup>-{-attack@move_speed:0%} for <@ba.vup>{attack@duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cuttle_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.4, "valueStr": null }, { "key": "attack@move_speed", "value": -0.4, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null } ] } ] }, "skchr_lunacu_1": { "skillId": "skchr_lunacu_1", "iconId": null, "hidden": false, "levels": [ { "name": "Time to Hunt", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lunacu_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Time to Hunt", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lunacu_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Time to Hunt", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_lunacu_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Time to Hunt", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_lunacu_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Time to Hunt", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_lunacu_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Time to Hunt", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_lunacu_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null } ] }, { "name": "Time to Hunt", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_lunacu_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Time to Hunt", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_lunacu_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null } ] }, { "name": "Time to Hunt", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_lunacu_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Time to Hunt", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lunacu_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null } ] } ] }, "skchr_lunacu_2": { "skillId": "skchr_lunacu_2", "iconId": null, "hidden": false, "levels": [ { "name": "Umbral Ambush", "rangeId": null, "description": "Gains ASPD <@ba.vup>+{attack_speed} and <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[start_cam].start_cam_duration} seconds; Defeating an enemy during this skill's duration grants <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[cam].cam_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lunacu_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "lunacu_s_2[cam].cam_duration", "value": 6.0, "valueStr": null }, { "key": "lunacu_s_2[start_cam].start_cam_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Umbral Ambush", "rangeId": null, "description": "Gains ASPD <@ba.vup>+{attack_speed} and <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[start_cam].start_cam_duration} seconds; Defeating an enemy during this skill's duration grants <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[cam].cam_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lunacu_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 75.0, "valueStr": null }, { "key": "lunacu_s_2[cam].cam_duration", "value": 6.0, "valueStr": null }, { "key": "lunacu_s_2[start_cam].start_cam_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Umbral Ambush", "rangeId": null, "description": "Gains ASPD <@ba.vup>+{attack_speed} and <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[start_cam].start_cam_duration} seconds; Defeating an enemy during this skill's duration grants <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[cam].cam_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lunacu_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "lunacu_s_2[cam].cam_duration", "value": 6.0, "valueStr": null }, { "key": "lunacu_s_2[start_cam].start_cam_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Umbral Ambush", "rangeId": null, "description": "Gains ASPD <@ba.vup>+{attack_speed} and <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[start_cam].start_cam_duration} seconds; Defeating an enemy during this skill's duration grants <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[cam].cam_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lunacu_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "lunacu_s_2[cam].cam_duration", "value": 6.0, "valueStr": null }, { "key": "lunacu_s_2[start_cam].start_cam_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Umbral Ambush", "rangeId": null, "description": "Gains ASPD <@ba.vup>+{attack_speed} and <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[start_cam].start_cam_duration} seconds; Defeating an enemy during this skill's duration grants <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[cam].cam_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lunacu_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 95.0, "valueStr": null }, { "key": "lunacu_s_2[cam].cam_duration", "value": 6.0, "valueStr": null }, { "key": "lunacu_s_2[start_cam].start_cam_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Umbral Ambush", "rangeId": null, "description": "Gains ASPD <@ba.vup>+{attack_speed} and <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[start_cam].start_cam_duration} seconds; Defeating an enemy during this skill's duration grants <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[cam].cam_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lunacu_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "lunacu_s_2[cam].cam_duration", "value": 6.0, "valueStr": null }, { "key": "lunacu_s_2[start_cam].start_cam_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Umbral Ambush", "rangeId": null, "description": "Gains ASPD <@ba.vup>+{attack_speed} and <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[start_cam].start_cam_duration} seconds; Defeating an enemy during this skill's duration grants <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[cam].cam_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_lunacu_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 110.0, "valueStr": null }, { "key": "lunacu_s_2[cam].cam_duration", "value": 7.0, "valueStr": null }, { "key": "lunacu_s_2[start_cam].start_cam_duration", "value": 5.0, "valueStr": null } ] }, { "name": "Umbral Ambush", "rangeId": null, "description": "Gains ASPD <@ba.vup>+{attack_speed} and <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[start_cam].start_cam_duration} seconds; Defeating an enemy during this skill's duration grants <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[cam].cam_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_lunacu_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 120.0, "valueStr": null }, { "key": "lunacu_s_2[cam].cam_duration", "value": 7.0, "valueStr": null }, { "key": "lunacu_s_2[start_cam].start_cam_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Umbral Ambush", "rangeId": null, "description": "Gains ASPD <@ba.vup>+{attack_speed} and <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[start_cam].start_cam_duration} seconds; Defeating an enemy during this skill's duration grants <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[cam].cam_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_lunacu_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 130.0, "valueStr": null }, { "key": "lunacu_s_2[cam].cam_duration", "value": 7.0, "valueStr": null }, { "key": "lunacu_s_2[start_cam].start_cam_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Umbral Ambush", "rangeId": null, "description": "Gains ASPD <@ba.vup>+{attack_speed} and <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[start_cam].start_cam_duration} seconds; Defeating an enemy during this skill's duration grants <$ba.camou>Camouflage for <@ba.vup>{lunacu_s_2[cam].cam_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lunacu_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 140.0, "valueStr": null }, { "key": "lunacu_s_2[cam].cam_duration", "value": 8.0, "valueStr": null }, { "key": "lunacu_s_2[start_cam].start_cam_duration", "value": 8.0, "valueStr": null } ] } ] }, "skchr_toddi_1": { "skillId": "skchr_toddi_1", "iconId": null, "hidden": false, "levels": [ { "name": "Signal Arrow", "rangeId": null, "description": "Immediately marks an enemy unit (prioritizes heavier [Sarkaz] enemies), making them easier to be targeted by allies and inflicting DEF <@ba.vup>{def:0%}. Each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_toddi_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Signal Arrow", "rangeId": null, "description": "Immediately marks an enemy unit (prioritizes heavier [Sarkaz] enemies), making them easier to be targeted by allies and inflicting DEF <@ba.vup>{def:0%}. Each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_toddi_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Signal Arrow", "rangeId": null, "description": "Immediately marks an enemy unit (prioritizes heavier [Sarkaz] enemies), making them easier to be targeted by allies and inflicting DEF <@ba.vup>{def:0%}. Each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_toddi_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Signal Arrow", "rangeId": null, "description": "Immediately marks an enemy unit (prioritizes heavier [Sarkaz] enemies), making them easier to be targeted by allies and inflicting DEF <@ba.vup>{def:0%}. Each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_toddi_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.35, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Signal Arrow", "rangeId": null, "description": "Immediately marks an enemy unit (prioritizes heavier [Sarkaz] enemies), making them easier to be targeted by allies and inflicting DEF <@ba.vup>{def:0%}. Each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_toddi_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Signal Arrow", "rangeId": null, "description": "Immediately marks an enemy unit (prioritizes heavier [Sarkaz] enemies), making them easier to be targeted by allies and inflicting DEF <@ba.vup>{def:0%}. Each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_toddi_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Signal Arrow", "rangeId": null, "description": "Immediately marks an enemy unit (prioritizes heavier [Sarkaz] enemies), making them easier to be targeted by allies and inflicting DEF <@ba.vup>{def:0%}. Each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_toddi_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Signal Arrow", "rangeId": null, "description": "Immediately marks an enemy unit (prioritizes heavier [Sarkaz] enemies), making them easier to be targeted by allies and inflicting DEF <@ba.vup>{def:0%}. Each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_toddi_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Signal Arrow", "rangeId": null, "description": "Immediately marks an enemy unit (prioritizes heavier [Sarkaz] enemies), making them easier to be targeted by allies and inflicting DEF <@ba.vup>{def:0%}. Each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_toddi_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Signal Arrow", "rangeId": null, "description": "Immediately marks an enemy unit (prioritizes heavier [Sarkaz] enemies), making them easier to be targeted by allies and inflicting DEF <@ba.vup>{def:0%}. Each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_toddi_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] } ] }, "skchr_toddi_2": { "skillId": "skchr_toddi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Portable Fortcracker Arrows", "rangeId": null, "description": "Slightly increase Attack Interval and fire Dragon Arrows that deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. The arrows explode after a short delay when hitting an enemy, dealing an additional <@ba.vup>{attack@splash_atk_scale:0%} ATK as Physical damage to the target and nearby enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} arrows and the skill ends when all arrows are used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_toddi_2", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@splash_atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@splash_projectile_delay_time", "value": 1.5, "valueStr": null } ] }, { "name": "Portable Fortcracker Arrows", "rangeId": null, "description": "Slightly increase Attack Interval and fire Dragon Arrows that deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. The arrows explode after a short delay when hitting an enemy, dealing an additional <@ba.vup>{attack@splash_atk_scale:0%} ATK as Physical damage to the target and nearby enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} arrows and the skill ends when all arrows are used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_toddi_2", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@splash_atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@splash_projectile_delay_time", "value": 1.5, "valueStr": null } ] }, { "name": "Portable Fortcracker Arrows", "rangeId": null, "description": "Slightly increase Attack Interval and fire Dragon Arrows that deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. The arrows explode after a short delay when hitting an enemy, dealing an additional <@ba.vup>{attack@splash_atk_scale:0%} ATK as Physical damage to the target and nearby enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} arrows and the skill ends when all arrows are used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_toddi_2", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@splash_atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@splash_projectile_delay_time", "value": 1.5, "valueStr": null } ] }, { "name": "Portable Fortcracker Arrows", "rangeId": null, "description": "Slightly increase Attack Interval and fire Dragon Arrows that deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. The arrows explode after a short delay when hitting an enemy, dealing an additional <@ba.vup>{attack@splash_atk_scale:0%} ATK as Physical damage to the target and nearby enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} arrows and the skill ends when all arrows are used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_toddi_2", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@splash_atk_scale", "value": 0.65, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@splash_projectile_delay_time", "value": 1.5, "valueStr": null } ] }, { "name": "Portable Fortcracker Arrows", "rangeId": null, "description": "Slightly increase Attack Interval and fire Dragon Arrows that deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. The arrows explode after a short delay when hitting an enemy, dealing an additional <@ba.vup>{attack@splash_atk_scale:0%} ATK as Physical damage to the target and nearby enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} arrows and the skill ends when all arrows are used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_toddi_2", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@splash_atk_scale", "value": 0.65, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@splash_projectile_delay_time", "value": 1.5, "valueStr": null } ] }, { "name": "Portable Fortcracker Arrows", "rangeId": null, "description": "Slightly increase Attack Interval and fire Dragon Arrows that deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. The arrows explode after a short delay when hitting an enemy, dealing an additional <@ba.vup>{attack@splash_atk_scale:0%} ATK as Physical damage to the target and nearby enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} arrows and the skill ends when all arrows are used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_toddi_2", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@splash_atk_scale", "value": 0.65, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@splash_projectile_delay_time", "value": 1.5, "valueStr": null } ] }, { "name": "Portable Fortcracker Arrows", "rangeId": null, "description": "Slightly increase Attack Interval and fire Dragon Arrows that deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. The arrows explode after a short delay when hitting an enemy, dealing an additional <@ba.vup>{attack@splash_atk_scale:0%} ATK as Physical damage to the target and nearby enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} arrows and the skill ends when all arrows are used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_toddi_2", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@splash_atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@splash_projectile_delay_time", "value": 1.5, "valueStr": null } ] }, { "name": "Portable Fortcracker Arrows", "rangeId": null, "description": "Slightly increase Attack Interval and fire Dragon Arrows that deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. The arrows explode after a short delay when hitting an enemy, dealing an additional <@ba.vup>{attack@splash_atk_scale:0%} ATK as Physical damage to the target and nearby enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} arrows and the skill ends when all arrows are used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_toddi_2", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@splash_atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@splash_projectile_delay_time", "value": 1.5, "valueStr": null } ] }, { "name": "Portable Fortcracker Arrows", "rangeId": null, "description": "Slightly increase Attack Interval and fire Dragon Arrows that deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. The arrows explode after a short delay when hitting an enemy, dealing an additional <@ba.vup>{attack@splash_atk_scale:0%} ATK as Physical damage to the target and nearby enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} arrows and the skill ends when all arrows are used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_toddi_2", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@splash_atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@splash_projectile_delay_time", "value": 1.5, "valueStr": null } ] }, { "name": "Portable Fortcracker Arrows", "rangeId": null, "description": "Slightly increase Attack Interval and fire Dragon Arrows that deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. The arrows explode after a short delay when hitting an enemy, dealing an additional <@ba.vup>{attack@splash_atk_scale:0%} ATK as Physical damage to the target and nearby enemies\n<@ba.rem>Skill activation grants {attack@trigger_time} arrows and the skill ends when all arrows are used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_toddi_2", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@splash_atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@splash_projectile_delay_time", "value": 1.5, "valueStr": null } ] } ] }, "skchr_erato_1": { "skillId": "skchr_erato_1", "iconId": null, "hidden": false, "levels": [ { "name": "Lullaby's Meter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_erato_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null } ] }, { "name": "Lullaby's Meter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_erato_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null } ] }, { "name": "Lullaby's Meter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_erato_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null } ] }, { "name": "Lullaby's Meter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_erato_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null } ] }, { "name": "Lullaby's Meter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_erato_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.05, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null } ] }, { "name": "Lullaby's Meter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_erato_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null } ] }, { "name": "Lullaby's Meter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_erato_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.15, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null } ] }, { "name": "Lullaby's Meter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_erato_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null } ] }, { "name": "Lullaby's Meter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_erato_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null } ] }, { "name": "Lullaby's Meter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <$ba.sleep>Sleep for <@ba.vup>{sleep} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_erato_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null } ] } ] }, "skchr_erato_2": { "skillId": "skchr_erato_2", "iconId": null, "hidden": false, "levels": [ { "name": "Heroes' Paean", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD<@ba.vup>+{attack_speed}; prioritizes <$ba.sleep>Sleeping enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_erato_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Heroes' Paean", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD<@ba.vup>+{attack_speed}; prioritizes <$ba.sleep>Sleeping enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_erato_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.27, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Heroes' Paean", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD<@ba.vup>+{attack_speed}; prioritizes <$ba.sleep>Sleeping enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_erato_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.29, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Heroes' Paean", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD<@ba.vup>+{attack_speed}; prioritizes <$ba.sleep>Sleeping enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_erato_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.31, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Heroes' Paean", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD<@ba.vup>+{attack_speed}; prioritizes <$ba.sleep>Sleeping enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_erato_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Heroes' Paean", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD<@ba.vup>+{attack_speed}; prioritizes <$ba.sleep>Sleeping enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_erato_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Heroes' Paean", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD<@ba.vup>+{attack_speed}; prioritizes <$ba.sleep>Sleeping enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_erato_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.38, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Heroes' Paean", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD<@ba.vup>+{attack_speed}; prioritizes <$ba.sleep>Sleeping enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_erato_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.41, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Heroes' Paean", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD<@ba.vup>+{attack_speed}; prioritizes <$ba.sleep>Sleeping enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_erato_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Heroes' Paean", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD<@ba.vup>+{attack_speed}; prioritizes <$ba.sleep>Sleeping enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_erato_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null } ] } ] }, "skchr_ju_1": { "skillId": "skchr_ju_1", "iconId": null, "hidden": false, "levels": [ { "name": "Fine Bow, Difficult Draw", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} ATK as Physical damage; will not target enemies above 50% HP\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ju_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 1.95, "valueStr": null } ] }, { "name": "Fine Bow, Difficult Draw", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} ATK as Physical damage; will not target enemies above 50% HP\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ju_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.0, "valueStr": null } ] }, { "name": "Fine Bow, Difficult Draw", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} ATK as Physical damage; will not target enemies above 50% HP\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ju_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.05, "valueStr": null } ] }, { "name": "Fine Bow, Difficult Draw", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} ATK as Physical damage; will not target enemies above 50% HP\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ju_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.1, "valueStr": null } ] }, { "name": "Fine Bow, Difficult Draw", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} ATK as Physical damage; will not target enemies above 50% HP\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ju_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.15, "valueStr": null } ] }, { "name": "Fine Bow, Difficult Draw", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} ATK as Physical damage; will not target enemies above 50% HP\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ju_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.2, "valueStr": null } ] }, { "name": "Fine Bow, Difficult Draw", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} ATK as Physical damage; will not target enemies above 50% HP\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ju_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.25, "valueStr": null } ] }, { "name": "Fine Bow, Difficult Draw", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} ATK as Physical damage; will not target enemies above 50% HP\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ju_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.3, "valueStr": null } ] }, { "name": "Fine Bow, Difficult Draw", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} ATK as Physical damage; will not target enemies above 50% HP\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ju_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.4, "valueStr": null } ] }, { "name": "Fine Bow, Difficult Draw", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} ATK as Physical damage; will not target enemies above 50% HP\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ju_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.5, "valueStr": null } ] } ] }, "skchr_ju_2": { "skillId": "skchr_ju_2", "iconId": null, "hidden": false, "levels": [ { "name": "Fine Wings, Difficult Flight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for <@ba.vup>{atk_scale_s2_extra:0%} ATK as Physical damage (after a short delay)\n<@ba.rem>Each enemy can receive at most one additional instance of Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ju_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target_s2", "value": 2.0, "valueStr": null }, { "key": "atk_scale_s2_extra", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fine Wings, Difficult Flight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for <@ba.vup>{atk_scale_s2_extra:0%} ATK as Physical damage (after a short delay)\n<@ba.rem>Each enemy can receive at most one additional instance of Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ju_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.54, "valueStr": null }, { "key": "attack@max_target_s2", "value": 2.0, "valueStr": null }, { "key": "atk_scale_s2_extra", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fine Wings, Difficult Flight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for <@ba.vup>{atk_scale_s2_extra:0%} ATK as Physical damage (after a short delay)\n<@ba.rem>Each enemy can receive at most one additional instance of Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ju_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.58, "valueStr": null }, { "key": "attack@max_target_s2", "value": 2.0, "valueStr": null }, { "key": "atk_scale_s2_extra", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fine Wings, Difficult Flight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for <@ba.vup>{atk_scale_s2_extra:0%} ATK as Physical damage (after a short delay)\n<@ba.rem>Each enemy can receive at most one additional instance of Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_ju_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.62, "valueStr": null }, { "key": "attack@max_target_s2", "value": 2.0, "valueStr": null }, { "key": "atk_scale_s2_extra", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fine Wings, Difficult Flight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for <@ba.vup>{atk_scale_s2_extra:0%} ATK as Physical damage (after a short delay)\n<@ba.rem>Each enemy can receive at most one additional instance of Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_ju_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.66, "valueStr": null }, { "key": "attack@max_target_s2", "value": 2.0, "valueStr": null }, { "key": "atk_scale_s2_extra", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fine Wings, Difficult Flight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for <@ba.vup>{atk_scale_s2_extra:0%} ATK as Physical damage (after a short delay)\n<@ba.rem>Each enemy can receive at most one additional instance of Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_ju_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@max_target_s2", "value": 2.0, "valueStr": null }, { "key": "atk_scale_s2_extra", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fine Wings, Difficult Flight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for <@ba.vup>{atk_scale_s2_extra:0%} ATK as Physical damage (after a short delay)\n<@ba.rem>Each enemy can receive at most one additional instance of Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_ju_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@max_target_s2", "value": 2.0, "valueStr": null }, { "key": "atk_scale_s2_extra", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fine Wings, Difficult Flight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for <@ba.vup>{atk_scale_s2_extra:0%} ATK as Physical damage (after a short delay)\n<@ba.rem>Each enemy can receive at most one additional instance of Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_ju_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@max_target_s2", "value": 2.0, "valueStr": null }, { "key": "atk_scale_s2_extra", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fine Wings, Difficult Flight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for <@ba.vup>{atk_scale_s2_extra:0%} ATK as Physical damage (after a short delay)\n<@ba.rem>Each enemy can receive at most one additional instance of Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_ju_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@max_target_s2", "value": 2.0, "valueStr": null }, { "key": "atk_scale_s2_extra", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fine Wings, Difficult Flight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 1 additional target; enemies below 50% HP within Attack Range receive an additional attack for <@ba.vup>{atk_scale_s2_extra:0%} ATK as Physical damage (after a short delay)\n<@ba.rem>Each enemy can receive at most one additional instance of Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ju_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@max_target_s2", "value": 2.0, "valueStr": null }, { "key": "atk_scale_s2_extra", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] } ] }, "skchr_greyy2_2": { "skillId": "skchr_greyy2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Beacon of Dawn", "rangeId": null, "description": "Fires a lightning ball towards the target's position that lasts for <@ba.vup>{projectile_delay_time} seconds. Every <@ba.vup>{interval} seconds, the lightning ball deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies and has <@ba.vup>{prob:0%} chance to <$ba.sluggish>Slow them for <@ba.vup>{sluggish} seconds\n<@ba.rem>Can hold {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.4, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Beacon of Dawn", "rangeId": null, "description": "Fires a lightning ball towards the target's position that lasts for <@ba.vup>{projectile_delay_time} seconds. Every <@ba.vup>{interval} seconds, the lightning ball deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies and has <@ba.vup>{prob:0%} chance to <$ba.sluggish>Slow them for <@ba.vup>{sluggish} seconds\n<@ba.rem>Can hold {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.85, "valueStr": null }, { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.4, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Beacon of Dawn", "rangeId": null, "description": "Fires a lightning ball towards the target's position that lasts for <@ba.vup>{projectile_delay_time} seconds. Every <@ba.vup>{interval} seconds, the lightning ball deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies and has <@ba.vup>{prob:0%} chance to <$ba.sluggish>Slow them for <@ba.vup>{sluggish} seconds\n<@ba.rem>Can hold {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.4, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Beacon of Dawn", "rangeId": null, "description": "Fires a lightning ball towards the target's position that lasts for <@ba.vup>{projectile_delay_time} seconds. Every <@ba.vup>{interval} seconds, the lightning ball deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies and has <@ba.vup>{prob:0%} chance to <$ba.sluggish>Slow them for <@ba.vup>{sluggish} seconds\n<@ba.rem>Can hold {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.95, "valueStr": null }, { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.4, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Beacon of Dawn", "rangeId": null, "description": "Fires a lightning ball towards the target's position that lasts for <@ba.vup>{projectile_delay_time} seconds. Every <@ba.vup>{interval} seconds, the lightning ball deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies and has <@ba.vup>{prob:0%} chance to <$ba.sluggish>Slow them for <@ba.vup>{sluggish} seconds\n<@ba.rem>Can hold {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.4, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Beacon of Dawn", "rangeId": null, "description": "Fires a lightning ball towards the target's position that lasts for <@ba.vup>{projectile_delay_time} seconds. Every <@ba.vup>{interval} seconds, the lightning ball deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies and has <@ba.vup>{prob:0%} chance to <$ba.sluggish>Slow them for <@ba.vup>{sluggish} seconds\n<@ba.rem>Can hold {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.4, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Beacon of Dawn", "rangeId": null, "description": "Fires a lightning ball towards the target's position that lasts for <@ba.vup>{projectile_delay_time} seconds. Every <@ba.vup>{interval} seconds, the lightning ball deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies and has <@ba.vup>{prob:0%} chance to <$ba.sluggish>Slow them for <@ba.vup>{sluggish} seconds\n<@ba.rem>Can hold {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "projectile_delay_time", "value": 10.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.4, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Beacon of Dawn", "rangeId": null, "description": "Fires a lightning ball towards the target's position that lasts for <@ba.vup>{projectile_delay_time} seconds. Every <@ba.vup>{interval} seconds, the lightning ball deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies and has <@ba.vup>{prob:0%} chance to <$ba.sluggish>Slow them for <@ba.vup>{sluggish} seconds\n<@ba.rem>Can hold {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "projectile_delay_time", "value": 10.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.4, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Beacon of Dawn", "rangeId": null, "description": "Fires a lightning ball towards the target's position that lasts for <@ba.vup>{projectile_delay_time} seconds. Every <@ba.vup>{interval} seconds, the lightning ball deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies and has <@ba.vup>{prob:0%} chance to <$ba.sluggish>Slow them for <@ba.vup>{sluggish} seconds\n<@ba.rem>Can hold {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "projectile_delay_time", "value": 10.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.5, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Beacon of Dawn", "rangeId": null, "description": "Fires a lightning ball towards the target's position that lasts for <@ba.vup>{projectile_delay_time} seconds. Every <@ba.vup>{interval} seconds, the lightning ball deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all nearby enemies and has <@ba.vup>{prob:0%} chance to <$ba.sluggish>Slow them for <@ba.vup>{sluggish} seconds\n<@ba.rem>Can hold {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_greyy2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "projectile_delay_time", "value": 12.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] } ] }, "skchr_coldst_2": { "skillId": "skchr_coldst_2", "iconId": null, "hidden": false, "levels": [ { "name": "Party Night", "rangeId": null, "description": "<@ba.vdown>Increases reload interval, ATK <@ba.vup>+{atk:0%}, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_coldst_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "reload_interval", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Party Night", "rangeId": null, "description": "<@ba.vdown>Increases reload interval, ATK <@ba.vup>+{atk:0%}, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_coldst_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "reload_interval", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Party Night", "rangeId": null, "description": "<@ba.vdown>Increases reload interval, ATK <@ba.vup>+{atk:0%}, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_coldst_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "reload_interval", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Party Night", "rangeId": null, "description": "<@ba.vdown>Increases reload interval, ATK <@ba.vup>+{atk:0%}, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_coldst_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "reload_interval", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Party Night", "rangeId": null, "description": "<@ba.vdown>Increases reload interval, ATK <@ba.vup>+{atk:0%}, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_coldst_2", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "reload_interval", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Party Night", "rangeId": null, "description": "<@ba.vdown>Increases reload interval, ATK <@ba.vup>+{atk:0%}, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_coldst_2", "duration": 36.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "reload_interval", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Party Night", "rangeId": null, "description": "<@ba.vdown>Increases reload interval, ATK <@ba.vup>+{atk:0%}, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_coldst_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "reload_interval", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Party Night", "rangeId": null, "description": "<@ba.vdown>Increases reload interval, ATK <@ba.vup>+{atk:0%}, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_coldst_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "reload_interval", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Party Night", "rangeId": null, "description": "<@ba.vdown>Increases reload interval, ATK <@ba.vup>+{atk:0%}, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_coldst_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "reload_interval", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Party Night", "rangeId": null, "description": "<@ba.vdown>Increases reload interval, ATK <@ba.vup>+{atk:0%}, and attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_coldst_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "reload_interval", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] } ] }, "skchr_snhunt_1": { "skillId": "skchr_snhunt_1", "iconId": "skcom_powerstrike[2]", "hidden": false, "levels": [ { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snhunt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snhunt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snhunt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snhunt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snhunt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snhunt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snhunt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snhunt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snhunt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Power Strike β", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snhunt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] } ] }, "skchr_snhunt_2": { "skillId": "skchr_snhunt_2", "iconId": null, "hidden": false, "levels": [ { "name": "Twin Blizzard Bolts", "rangeId": null, "description": "Immediately fires special bullets dealing <@ba.vup>{atk_scale_1:0%} ATK for two shots (increases to <@ba.vup>{atk_scale_2:0%} when hitting non-mobile enemies)\n<@ba.rem>Can hold {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_snhunt_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale_1", "value": 1.2, "valueStr": null }, { "key": "atk_scale_2", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Twin Blizzard Bolts", "rangeId": null, "description": "Immediately fires special bullets dealing <@ba.vup>{atk_scale_1:0%} ATK for two shots (increases to <@ba.vup>{atk_scale_2:0%} when hitting non-mobile enemies)\n<@ba.rem>Can hold {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_snhunt_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale_1", "value": 1.3, "valueStr": null }, { "key": "atk_scale_2", "value": 1.7, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Twin Blizzard Bolts", "rangeId": null, "description": "Immediately fires special bullets dealing <@ba.vup>{atk_scale_1:0%} ATK for two shots (increases to <@ba.vup>{atk_scale_2:0%} when hitting non-mobile enemies)\n<@ba.rem>Can hold {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_snhunt_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale_1", "value": 1.4, "valueStr": null }, { "key": "atk_scale_2", "value": 1.8, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Twin Blizzard Bolts", "rangeId": null, "description": "Immediately fires special bullets dealing <@ba.vup>{atk_scale_1:0%} ATK for two shots (increases to <@ba.vup>{atk_scale_2:0%} when hitting non-mobile enemies)\n<@ba.rem>Can hold {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_snhunt_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale_1", "value": 1.6, "valueStr": null }, { "key": "atk_scale_2", "value": 1.85, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Twin Blizzard Bolts", "rangeId": null, "description": "Immediately fires special bullets dealing <@ba.vup>{atk_scale_1:0%} ATK for two shots (increases to <@ba.vup>{atk_scale_2:0%} when hitting non-mobile enemies)\n<@ba.rem>Can hold {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_snhunt_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale_1", "value": 1.65, "valueStr": null }, { "key": "atk_scale_2", "value": 1.9, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Twin Blizzard Bolts", "rangeId": null, "description": "Immediately fires special bullets dealing <@ba.vup>{atk_scale_1:0%} ATK for two shots (increases to <@ba.vup>{atk_scale_2:0%} when hitting non-mobile enemies)\n<@ba.rem>Can hold {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_snhunt_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale_1", "value": 1.7, "valueStr": null }, { "key": "atk_scale_2", "value": 2.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Twin Blizzard Bolts", "rangeId": null, "description": "Immediately fires special bullets dealing <@ba.vup>{atk_scale_1:0%} ATK for two shots (increases to <@ba.vup>{atk_scale_2:0%} when hitting non-mobile enemies)\n<@ba.rem>Can hold {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_snhunt_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale_1", "value": 1.8, "valueStr": null }, { "key": "atk_scale_2", "value": 2.1, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Twin Blizzard Bolts", "rangeId": null, "description": "Immediately fires special bullets dealing <@ba.vup>{atk_scale_1:0%} ATK for two shots (increases to <@ba.vup>{atk_scale_2:0%} when hitting non-mobile enemies)\n<@ba.rem>Can hold {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 13, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_snhunt_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale_1", "value": 1.9, "valueStr": null }, { "key": "atk_scale_2", "value": 2.2, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Twin Blizzard Bolts", "rangeId": null, "description": "Immediately fires special bullets dealing <@ba.vup>{atk_scale_1:0%} ATK for two shots (increases to <@ba.vup>{atk_scale_2:0%} when hitting non-mobile enemies)\n<@ba.rem>Can hold {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_snhunt_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale_1", "value": 2.0, "valueStr": null }, { "key": "atk_scale_2", "value": 2.4, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Twin Blizzard Bolts", "rangeId": null, "description": "Immediately fires special bullets dealing <@ba.vup>{atk_scale_1:0%} ATK for two shots (increases to <@ba.vup>{atk_scale_2:0%} when hitting non-mobile enemies)\n<@ba.rem>Can hold {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_snhunt_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale_1", "value": 2.2, "valueStr": null }, { "key": "atk_scale_2", "value": 2.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] } ] }, "skchr_brigid_1": { "skillId": "skchr_brigid_1", "iconId": null, "hidden": false, "levels": [ { "name": "Familiarity", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to <@ba.vup>{times} bounces)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brigid_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Familiarity", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to <@ba.vup>{times} bounces)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brigid_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Familiarity", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to <@ba.vup>{times} bounces)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brigid_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Familiarity", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to <@ba.vup>{times} bounces)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brigid_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Familiarity", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to <@ba.vup>{times} bounces)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brigid_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Familiarity", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to <@ba.vup>{times} bounces)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brigid_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Familiarity", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to <@ba.vup>{times} bounces)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brigid_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Familiarity", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to <@ba.vup>{times} bounces)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brigid_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Familiarity", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to <@ba.vup>{times} bounces)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brigid_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Familiarity", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to <@ba.vup>{times} bounces)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_brigid_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] } ] }, "skchr_brigid_2": { "skillId": "skchr_brigid_2", "iconId": null, "hidden": false, "levels": [ { "name": "Bring to Heel", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and projectiles will latch onto enemies they hit, <$ba.sluggish>slowing them for <@ba.vup>{attack@sluggish}s and slashing them an additional <@ba.vup>4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_brigid_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@cut_duration", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 1.0, "valueStr": null }, { "key": "attack@cut_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Bring to Heel", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and projectiles will latch onto enemies they hit, <$ba.sluggish>slowing them for <@ba.vup>{attack@sluggish}s and slashing them an additional <@ba.vup>4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_brigid_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@cut_duration", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 1.0, "valueStr": null }, { "key": "attack@cut_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Bring to Heel", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and projectiles will latch onto enemies they hit, <$ba.sluggish>slowing them for <@ba.vup>{attack@sluggish}s and slashing them an additional <@ba.vup>4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_brigid_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@cut_duration", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 1.0, "valueStr": null }, { "key": "attack@cut_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Bring to Heel", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and projectiles will latch onto enemies they hit, <$ba.sluggish>slowing them for <@ba.vup>{attack@sluggish}s and slashing them an additional <@ba.vup>4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_brigid_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@cut_duration", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 1.0, "valueStr": null }, { "key": "attack@cut_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Bring to Heel", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and projectiles will latch onto enemies they hit, <$ba.sluggish>slowing them for <@ba.vup>{attack@sluggish}s and slashing them an additional <@ba.vup>4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_brigid_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@cut_duration", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 1.0, "valueStr": null }, { "key": "attack@cut_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Bring to Heel", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and projectiles will latch onto enemies they hit, <$ba.sluggish>slowing them for <@ba.vup>{attack@sluggish}s and slashing them an additional <@ba.vup>4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_brigid_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@cut_duration", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 1.0, "valueStr": null }, { "key": "attack@cut_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Bring to Heel", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and projectiles will latch onto enemies they hit, <$ba.sluggish>slowing them for <@ba.vup>{attack@sluggish}s and slashing them an additional <@ba.vup>4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_brigid_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@cut_duration", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 1.0, "valueStr": null }, { "key": "attack@cut_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Bring to Heel", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and projectiles will latch onto enemies they hit, <$ba.sluggish>slowing them for <@ba.vup>{attack@sluggish}s and slashing them an additional <@ba.vup>4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_brigid_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@cut_duration", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 1.0, "valueStr": null }, { "key": "attack@cut_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Bring to Heel", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and projectiles will latch onto enemies they hit, <$ba.sluggish>slowing them for <@ba.vup>{attack@sluggish}s and slashing them an additional <@ba.vup>4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_brigid_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@cut_duration", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 1.0, "valueStr": null }, { "key": "attack@cut_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Bring to Heel", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and projectiles will latch onto enemies they hit, <$ba.sluggish>slowing them for <@ba.vup>{attack@sluggish}s and slashing them an additional <@ba.vup>4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_brigid_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@cut_duration", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@projectile_delay_time", "value": 1.0, "valueStr": null }, { "key": "attack@cut_scale", "value": 1.0, "valueStr": null } ] } ] }, "skchr_spuria_1": { "skillId": "skchr_spuria_1", "iconId": null, "hidden": false, "levels": [ { "name": "Seize the Moment", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_spuria_1", "duration": 16.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Seize the Moment", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_spuria_1", "duration": 16.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Seize the Moment", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_spuria_1", "duration": 16.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "Seize the Moment", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_spuria_1", "duration": 17.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null } ] }, { "name": "Seize the Moment", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_spuria_1", "duration": 17.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "Seize the Moment", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_spuria_1", "duration": 17.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null } ] }, { "name": "Seize the Moment", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_spuria_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null } ] }, { "name": "Seize the Moment", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_spuria_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null } ] }, { "name": "Seize the Moment", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_spuria_1", "duration": 22.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null } ] }, { "name": "Seize the Moment", "rangeId": null, "description": "After deployment, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_spuria_1", "duration": 24.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null } ] } ] }, "skchr_spuria_2": { "skillId": "skchr_spuria_2", "iconId": null, "hidden": false, "levels": [ { "name": "On-the-Fly Weapon Modding", "rangeId": null, "description": "Grants ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed} to this unit and the closest <@ba.rem>Sniper Operator in front of this unit (prioritizes the tile directly in front); when attacking, this unit and the <@ba.rem>Sniper Operator have a <@ba.vup>{prob:0%} chance to <@ba.vdown><$ba.stun>Stun themselves for {stun_time:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_spuria_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "stun_time", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null } ] }, { "name": "On-the-Fly Weapon Modding", "rangeId": null, "description": "Grants ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed} to this unit and the closest <@ba.rem>Sniper Operator in front of this unit (prioritizes the tile directly in front); when attacking, this unit and the <@ba.rem>Sniper Operator have a <@ba.vup>{prob:0%} chance to <@ba.vdown><$ba.stun>Stun themselves for {stun_time:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_spuria_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "stun_time", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null } ] }, { "name": "On-the-Fly Weapon Modding", "rangeId": null, "description": "Grants ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed} to this unit and the closest <@ba.rem>Sniper Operator in front of this unit (prioritizes the tile directly in front); when attacking, this unit and the <@ba.rem>Sniper Operator have a <@ba.vup>{prob:0%} chance to <@ba.vdown><$ba.stun>Stun themselves for {stun_time:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_spuria_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "stun_time", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null } ] }, { "name": "On-the-Fly Weapon Modding", "rangeId": null, "description": "Grants ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed} to this unit and the closest <@ba.rem>Sniper Operator in front of this unit (prioritizes the tile directly in front); when attacking, this unit and the <@ba.rem>Sniper Operator have a <@ba.vup>{prob:0%} chance to <@ba.vdown><$ba.stun>Stun themselves for {stun_time:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_spuria_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "stun_time", "value": 2.5, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "On-the-Fly Weapon Modding", "rangeId": null, "description": "Grants ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed} to this unit and the closest <@ba.rem>Sniper Operator in front of this unit (prioritizes the tile directly in front); when attacking, this unit and the <@ba.rem>Sniper Operator have a <@ba.vup>{prob:0%} chance to <@ba.vdown><$ba.stun>Stun themselves for {stun_time:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_spuria_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "stun_time", "value": 2.5, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "On-the-Fly Weapon Modding", "rangeId": null, "description": "Grants ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed} to this unit and the closest <@ba.rem>Sniper Operator in front of this unit (prioritizes the tile directly in front); when attacking, this unit and the <@ba.rem>Sniper Operator have a <@ba.vup>{prob:0%} chance to <@ba.vdown><$ba.stun>Stun themselves for {stun_time:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_spuria_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "stun_time", "value": 2.5, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "On-the-Fly Weapon Modding", "rangeId": null, "description": "Grants ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed} to this unit and the closest <@ba.rem>Sniper Operator in front of this unit (prioritizes the tile directly in front); when attacking, this unit and the <@ba.rem>Sniper Operator have a <@ba.vup>{prob:0%} chance to <@ba.vdown><$ba.stun>Stun themselves for {stun_time:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_spuria_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "stun_time", "value": 2.0, "valueStr": null }, { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "On-the-Fly Weapon Modding", "rangeId": null, "description": "Grants ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed} to this unit and the closest <@ba.rem>Sniper Operator in front of this unit (prioritizes the tile directly in front); when attacking, this unit and the <@ba.rem>Sniper Operator have a <@ba.vup>{prob:0%} chance to <@ba.vdown><$ba.stun>Stun themselves for {stun_time:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_spuria_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "stun_time", "value": 2.0, "valueStr": null }, { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "On-the-Fly Weapon Modding", "rangeId": null, "description": "Grants ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed} to this unit and the closest <@ba.rem>Sniper Operator in front of this unit (prioritizes the tile directly in front); when attacking, this unit and the <@ba.rem>Sniper Operator have a <@ba.vup>{prob:0%} chance to <@ba.vdown><$ba.stun>Stun themselves for {stun_time:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_spuria_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "stun_time", "value": 1.8, "valueStr": null }, { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "On-the-Fly Weapon Modding", "rangeId": null, "description": "Grants ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed} to this unit and the closest <@ba.rem>Sniper Operator in front of this unit (prioritizes the tile directly in front); when attacking, this unit and the <@ba.rem>Sniper Operator have a <@ba.vup>{prob:0%} chance to <@ba.vdown><$ba.stun>Stun themselves for {stun_time:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_spuria_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "stun_time", "value": 1.8, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] } ] }, "skchr_slchan_1": { "skillId": "skchr_slchan_1", "iconId": null, "hidden": false, "levels": [ { "name": "Chain Hook", "rangeId": null, "description": "Drags the target to Cliffheart <@ba.vup>slightly in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK <@ba.vup>Arts damage to it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slchan_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Chain Hook", "rangeId": null, "description": "Drags the target to Cliffheart <@ba.vup>slightly in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK <@ba.vup>Arts damage to it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slchan_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.18, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Chain Hook", "rangeId": null, "description": "Drags the target to Cliffheart <@ba.vup>slightly in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK <@ba.vup>Arts damage to it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slchan_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Chain Hook", "rangeId": null, "description": "Drags the target to Cliffheart <@ba.vup>moderately in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK <@ba.vup>Arts damage to it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slchan_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Chain Hook", "rangeId": null, "description": "Drags the target to Cliffheart <@ba.vup>moderately in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK <@ba.vup>Arts damage to it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slchan_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.28, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Chain Hook", "rangeId": null, "description": "Drags the target to Cliffheart <@ba.vup>moderately in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK <@ba.vup>Arts damage to it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slchan_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Chain Hook", "rangeId": null, "description": "Drags the target to Cliffheart <@ba.vup>moderately in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK <@ba.vup>Arts damage to it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slchan_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Chain Hook", "rangeId": null, "description": "Drags the target to Cliffheart <@ba.vup>moderately in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK <@ba.vup>Arts damage to it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slchan_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Chain Hook", "rangeId": null, "description": "Drags the target to Cliffheart <@ba.vup>moderately in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK <@ba.vup>Arts damage to it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slchan_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Chain Hook", "rangeId": null, "description": "Drags the target to Cliffheart <@ba.vup>greatly in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK <@ba.vup>Arts damage to it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slchan_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] } ] }, "skchr_slchan_2": { "skillId": "skchr_slchan_2", "iconId": null, "hidden": false, "levels": [ { "name": "Binding Chains", "rangeId": "3-14", "description": "Immediately drags up to <@ba.vup>{max_target} targets in a large frontal area towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} <@ba.vup>True damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slchan_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Binding Chains", "rangeId": "3-14", "description": "Immediately drags up to <@ba.vup>{max_target} targets in a large frontal area towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} <@ba.vup>True damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slchan_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Binding Chains", "rangeId": "3-14", "description": "Immediately drags up to <@ba.vup>{max_target} targets in a large frontal area towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} <@ba.vup>True damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slchan_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Binding Chains", "rangeId": "3-14", "description": "Immediately drags up to <@ba.vup>{max_target} targets in a large frontal area towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} <@ba.vup>True damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slchan_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Binding Chains", "rangeId": "3-14", "description": "Immediately drags up to <@ba.vup>{max_target} targets in a large frontal area towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} <@ba.vup>True damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slchan_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Binding Chains", "rangeId": "3-14", "description": "Immediately drags up to <@ba.vup>{max_target} targets in a large frontal area towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} <@ba.vup>True damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slchan_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Binding Chains", "rangeId": "3-14", "description": "Immediately drags up to <@ba.vup>{max_target} targets in a large frontal area towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} <@ba.vup>True damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slchan_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Binding Chains", "rangeId": "3-14", "description": "Immediately drags up to <@ba.vup>{max_target} targets in a large frontal area towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} <@ba.vup>True damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slchan_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Binding Chains", "rangeId": "3-14", "description": "Immediately drags up to <@ba.vup>{max_target} targets in a large frontal area towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} <@ba.vup>True damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slchan_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Binding Chains", "rangeId": "3-14", "description": "Immediately drags up to <@ba.vup>{max_target} targets in a large frontal area towards this unit <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} <@ba.vup>True damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slchan_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] } ] }, "skchr_snsant_1": { "skillId": "skchr_snsant_1", "iconId": null, "hidden": false, "levels": [ { "name": "Barbed Clawhook", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.sluggish>Slowing it for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snsant_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Barbed Clawhook", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.sluggish>Slowing it for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snsant_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Barbed Clawhook", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.sluggish>Slowing it for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snsant_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Barbed Clawhook", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.sluggish>Slowing it for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snsant_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Barbed Clawhook", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.sluggish>Slowing it for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snsant_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Barbed Clawhook", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.sluggish>Slowing it for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snsant_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Barbed Clawhook", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.sluggish>Slowing it for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snsant_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Barbed Clawhook", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.sluggish>Slowing it for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snsant_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 1.2, "valueStr": null } ] }, { "name": "Barbed Clawhook", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.sluggish>Slowing it for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snsant_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 1.4, "valueStr": null } ] }, { "name": "Barbed Clawhook", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.sluggish>Slowing it for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_snsant_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null } ] } ] }, "skchr_snsant_2": { "skillId": "skchr_snsant_2", "iconId": null, "hidden": false, "levels": [ { "name": "Telescoping Electric Net", "rangeId": "3-2", "description": "Launches a net forward, dragging all enemies caught within it towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and <$ba.sluggish>Slowing them for <@ba.vup>{sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_snsant_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.1, "valueStr": null } ] }, { "name": "Telescoping Electric Net", "rangeId": "3-2", "description": "Launches a net forward, dragging all enemies caught within it towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and <$ba.sluggish>Slowing them for <@ba.vup>{sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_snsant_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.1, "valueStr": null } ] }, { "name": "Telescoping Electric Net", "rangeId": "3-2", "description": "Launches a net forward, dragging all enemies caught within it towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and <$ba.sluggish>Slowing them for <@ba.vup>{sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_snsant_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.1, "valueStr": null } ] }, { "name": "Telescoping Electric Net", "rangeId": "3-2", "description": "Launches a net forward, dragging all enemies caught within it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and <$ba.sluggish>Slowing them for <@ba.vup>{sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_snsant_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.3, "valueStr": null } ] }, { "name": "Telescoping Electric Net", "rangeId": "3-2", "description": "Launches a net forward, dragging all enemies caught within it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and <$ba.sluggish>Slowing them for <@ba.vup>{sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_snsant_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.3, "valueStr": null } ] }, { "name": "Telescoping Electric Net", "rangeId": "3-2", "description": "Launches a net forward, dragging all enemies caught within it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and <$ba.sluggish>Slowing them for <@ba.vup>{sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_snsant_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.3, "valueStr": null } ] }, { "name": "Telescoping Electric Net", "rangeId": "3-2", "description": "Launches a net forward, dragging all enemies caught within it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and <$ba.sluggish>Slowing them for <@ba.vup>{sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_snsant_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.5, "valueStr": null } ] }, { "name": "Telescoping Electric Net", "rangeId": "3-2", "description": "Launches a net forward, dragging all enemies caught within it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and <$ba.sluggish>Slowing them for <@ba.vup>{sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_snsant_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.8, "valueStr": null } ] }, { "name": "Telescoping Electric Net", "rangeId": "3-2", "description": "Launches a net forward, dragging all enemies caught within it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and <$ba.sluggish>Slowing them for <@ba.vup>{sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_snsant_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 3.1, "valueStr": null } ] }, { "name": "Telescoping Electric Net", "rangeId": "3-2", "description": "Launches a net forward, dragging all enemies caught within it towards this unit <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and <$ba.sluggish>Slowing them for <@ba.vup>{sluggish} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_snsant_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "sluggish", "value": 3.5, "valueStr": null } ] } ] }, "skchr_almond_1": { "skillId": "skchr_almond_1", "iconId": null, "hidden": false, "levels": [ { "name": "Magnetic Grab", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_almond_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Magnetic Grab", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_almond_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Magnetic Grab", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_almond_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Magnetic Grab", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_almond_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Grab", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_almond_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Grab", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_almond_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Grab", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_almond_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Grab", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_almond_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Magnetic Grab", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_almond_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Magnetic Grab", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_almond_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_almond_2": { "skillId": "skchr_almond_2", "iconId": null, "hidden": false, "levels": [ { "name": "Power Traction", "rangeId": null, "description": "Immediately launches a traction hook that <$ba.root><@ba.vup>Binds its target, then deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage to the target and drags it towards this unit <@ba.vup>slightly every 1.5 seconds until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_almond_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "hit_interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Power Traction", "rangeId": null, "description": "Immediately launches a traction hook that <$ba.root><@ba.vup>Binds its target, then deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage to the target and drags it towards this unit <@ba.vup>slightly every 1.5 seconds until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_almond_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "hit_interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Power Traction", "rangeId": null, "description": "Immediately launches a traction hook that <$ba.root><@ba.vup>Binds its target, then deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage to the target and drags it towards this unit <@ba.vup>slightly every 1.5 seconds until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_almond_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "hit_interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Power Traction", "rangeId": null, "description": "Immediately launches a traction hook that <$ba.root><@ba.vup>Binds its target, then deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage to the target and drags it towards this unit <@ba.vup>moderately every 1.5 seconds until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_almond_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "hit_interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Power Traction", "rangeId": null, "description": "Immediately launches a traction hook that <$ba.root><@ba.vup>Binds its target, then deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage to the target and drags it towards this unit <@ba.vup>moderately every 1.5 seconds until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_almond_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "hit_interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Power Traction", "rangeId": null, "description": "Immediately launches a traction hook that <$ba.root><@ba.vup>Binds its target, then deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage to the target and drags it towards this unit <@ba.vup>moderately every 1.5 seconds until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_almond_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "hit_interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Power Traction", "rangeId": null, "description": "Immediately launches a traction hook that <$ba.root><@ba.vup>Binds its target, then deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage to the target and drags it towards this unit <@ba.vup>moderately every 1.5 seconds until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_almond_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "hit_interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Power Traction", "rangeId": null, "description": "Immediately launches a traction hook that <$ba.root><@ba.vup>Binds its target, then deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage to the target and drags it towards this unit <@ba.vup>moderately every 1.5 seconds until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_almond_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "hit_interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Power Traction", "rangeId": null, "description": "Immediately launches a traction hook that <$ba.root><@ba.vup>Binds its target, then deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage to the target and drags it towards this unit <@ba.vup>moderately every 1.5 seconds until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_almond_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "hit_interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 4.0, "valueStr": null } ] }, { "name": "Power Traction", "rangeId": null, "description": "Immediately launches a traction hook that <$ba.root><@ba.vup>Binds its target, then deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Physical damage to the target and drags it towards this unit <@ba.vup>greatly every 1.5 seconds until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_almond_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "hit_interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 4.0, "valueStr": null } ] } ] }, "skchr_slbell_1": { "skillId": "skchr_slbell_1", "iconId": null, "hidden": false, "levels": [ { "name": "Echolocation", "rangeId": null, "description": "Simultaneously attacks <@ba.vup>{attack@max_target} targets; ASPD of all enemies in range <@ba.vup>-{-attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slbell_1", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": -30.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echolocation", "rangeId": null, "description": "Simultaneously attacks <@ba.vup>{attack@max_target} targets; ASPD of all enemies in range <@ba.vup>-{-attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slbell_1", "duration": 11.0, "blackboard": [ { "key": "attack_speed", "value": -30.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echolocation", "rangeId": null, "description": "Simultaneously attacks <@ba.vup>{attack@max_target} targets; ASPD of all enemies in range <@ba.vup>-{-attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slbell_1", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": -30.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echolocation", "rangeId": null, "description": "Simultaneously attacks <@ba.vup>{attack@max_target} targets; ASPD of all enemies in range <@ba.vup>-{-attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_slbell_1", "duration": 13.0, "blackboard": [ { "key": "attack_speed", "value": -40.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echolocation", "rangeId": null, "description": "Simultaneously attacks <@ba.vup>{attack@max_target} targets; ASPD of all enemies in range <@ba.vup>-{-attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_slbell_1", "duration": 14.0, "blackboard": [ { "key": "attack_speed", "value": -40.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echolocation", "rangeId": null, "description": "Simultaneously attacks <@ba.vup>{attack@max_target} targets; ASPD of all enemies in range <@ba.vup>-{-attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_slbell_1", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": -40.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echolocation", "rangeId": null, "description": "Simultaneously attacks <@ba.vup>{attack@max_target} targets; ASPD of all enemies in range <@ba.vup>-{-attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slbell_1", "duration": 16.0, "blackboard": [ { "key": "attack_speed", "value": -50.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echolocation", "rangeId": null, "description": "Simultaneously attacks <@ba.vup>{attack@max_target} targets; ASPD of all enemies in range <@ba.vup>-{-attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slbell_1", "duration": 17.0, "blackboard": [ { "key": "attack_speed", "value": -53.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echolocation", "rangeId": null, "description": "Simultaneously attacks <@ba.vup>{attack@max_target} targets; ASPD of all enemies in range <@ba.vup>-{-attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slbell_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": -56.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echolocation", "rangeId": null, "description": "Simultaneously attacks <@ba.vup>{attack@max_target} targets; ASPD of all enemies in range <@ba.vup>-{-attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_slbell_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": -60.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_slbell_2": { "skillId": "skchr_slbell_2", "iconId": null, "hidden": false, "levels": [ { "name": "Natural Deterrent", "rangeId": null, "description": "For all enemies within range, DEF <@ba.vup>-{-def:0%} and RES <@ba.vup>-{-magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slbell_2", "duration": 10.0, "blackboard": [ { "key": "def", "value": -0.35, "valueStr": null }, { "key": "magic_resistance", "value": -0.2, "valueStr": null } ] }, { "name": "Natural Deterrent", "rangeId": null, "description": "For all enemies within range, DEF <@ba.vup>-{-def:0%} and RES <@ba.vup>-{-magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_slbell_2", "duration": 11.0, "blackboard": [ { "key": "def", "value": -0.35, "valueStr": null }, { "key": "magic_resistance", "value": -0.2, "valueStr": null } ] }, { "name": "Natural Deterrent", "rangeId": null, "description": "For all enemies within range, DEF <@ba.vup>-{-def:0%} and RES <@ba.vup>-{-magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_slbell_2", "duration": 12.0, "blackboard": [ { "key": "def", "value": -0.35, "valueStr": null }, { "key": "magic_resistance", "value": -0.2, "valueStr": null } ] }, { "name": "Natural Deterrent", "rangeId": null, "description": "For all enemies within range, DEF <@ba.vup>-{-def:0%} and RES <@ba.vup>-{-magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_slbell_2", "duration": 14.0, "blackboard": [ { "key": "def", "value": -0.4, "valueStr": null }, { "key": "magic_resistance", "value": -0.23, "valueStr": null } ] }, { "name": "Natural Deterrent", "rangeId": null, "description": "For all enemies within range, DEF <@ba.vup>-{-def:0%} and RES <@ba.vup>-{-magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_slbell_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": -0.4, "valueStr": null }, { "key": "magic_resistance", "value": -0.23, "valueStr": null } ] }, { "name": "Natural Deterrent", "rangeId": null, "description": "For all enemies within range, DEF <@ba.vup>-{-def:0%} and RES <@ba.vup>-{-magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_slbell_2", "duration": 16.0, "blackboard": [ { "key": "def", "value": -0.4, "valueStr": null }, { "key": "magic_resistance", "value": -0.23, "valueStr": null } ] }, { "name": "Natural Deterrent", "rangeId": null, "description": "For all enemies within range, DEF <@ba.vup>-{-def:0%} and RES <@ba.vup>-{-magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_slbell_2", "duration": 18.0, "blackboard": [ { "key": "def", "value": -0.45, "valueStr": null }, { "key": "magic_resistance", "value": -0.26, "valueStr": null } ] }, { "name": "Natural Deterrent", "rangeId": null, "description": "For all enemies within range, DEF <@ba.vup>-{-def:0%} and RES <@ba.vup>-{-magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_slbell_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": -0.5, "valueStr": null }, { "key": "magic_resistance", "value": -0.26, "valueStr": null } ] }, { "name": "Natural Deterrent", "rangeId": null, "description": "For all enemies within range, DEF <@ba.vup>-{-def:0%} and RES <@ba.vup>-{-magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_slbell_2", "duration": 22.0, "blackboard": [ { "key": "def", "value": -0.55, "valueStr": null }, { "key": "magic_resistance", "value": -0.26, "valueStr": null } ] }, { "name": "Natural Deterrent", "rangeId": null, "description": "For all enemies within range, DEF <@ba.vup>-{-def:0%} and RES <@ba.vup>-{-magic_resistance:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slbell_2", "duration": 25.0, "blackboard": [ { "key": "def", "value": -0.6, "valueStr": null }, { "key": "magic_resistance", "value": -0.3, "valueStr": null } ] } ] }, "skchr_vodfox_1": { "skillId": "skchr_vodfox_1", "iconId": null, "hidden": false, "levels": [ { "name": "Malediction", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases the damage amplification effect of this unit's Talent to <@ba.vup>{scale_delta_to_one:0.0} times\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vodfox_1", "duration": -1.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.3, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Malediction", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases the damage amplification effect of this unit's Talent to <@ba.vup>{scale_delta_to_one:0.0} times\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 88, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vodfox_1", "duration": -1.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.3, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Malediction", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases the damage amplification effect of this unit's Talent to <@ba.vup>{scale_delta_to_one:0.0} times\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 86, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vodfox_1", "duration": -1.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.3, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Malediction", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases the damage amplification effect of this unit's Talent to <@ba.vup>{scale_delta_to_one:0.0} times\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 84, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vodfox_1", "duration": -1.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.4, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Malediction", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases the damage amplification effect of this unit's Talent to <@ba.vup>{scale_delta_to_one:0.0} times\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 82, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vodfox_1", "duration": -1.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.4, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Malediction", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases the damage amplification effect of this unit's Talent to <@ba.vup>{scale_delta_to_one:0.0} times\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vodfox_1", "duration": -1.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.4, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Malediction", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases the damage amplification effect of this unit's Talent to <@ba.vup>{scale_delta_to_one:0.0} times\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vodfox_1", "duration": -1.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.5, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Malediction", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases the damage amplification effect of this unit's Talent to <@ba.vup>{scale_delta_to_one:0.0} times\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vodfox_1", "duration": -1.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.6, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Malediction", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases the damage amplification effect of this unit's Talent to <@ba.vup>{scale_delta_to_one:0.0} times\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vodfox_1", "duration": -1.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Malediction", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases the damage amplification effect of this unit's Talent to <@ba.vup>{scale_delta_to_one:0.0} times\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vodfox_1", "duration": -1.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.8, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null } ] } ] }, "skchr_vodfox_2": { "skillId": "skchr_vodfox_2", "iconId": null, "hidden": false, "levels": [ { "name": "Cursed Doll", "rangeId": null, "description": "Obtains 1 Curse Doll (can store up to 1)\n<@ba.rem>Reduces the ATK and DEF of enemies around the Curse Doll by <@ba.vup>-{-atk:0%}, lasts for a maximum of 15 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vodfox_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": -0.2, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Obtains 1 Curse Doll (can store up to 1)\n<@ba.rem>Reduces the ATK and DEF of enemies around the Curse Doll by <@ba.vup>-{-atk:0%}, lasts for a maximum of 15 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vodfox_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": -0.2, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Obtains 1 Curse Doll (can store up to 1)\n<@ba.rem>Reduces the ATK and DEF of enemies around the Curse Doll by <@ba.vup>-{-atk:0%}, lasts for a maximum of 15 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vodfox_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": -0.2, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Obtains 1 Curse Doll (can store up to 1)\n<@ba.rem>Reduces the ATK and DEF of enemies around the Curse Doll by <@ba.vup>-{-atk:0%}, lasts for a maximum of 15 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vodfox_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": -0.25, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Obtains 1 Curse Doll (can store up to 1)\n<@ba.rem>Reduces the ATK and DEF of enemies around the Curse Doll by <@ba.vup>-{-atk:0%}, lasts for a maximum of 15 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vodfox_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": -0.25, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Obtains 1 Curse Doll (can store up to 1)\n<@ba.rem>Reduces the ATK and DEF of enemies around the Curse Doll by <@ba.vup>-{-atk:0%}, lasts for a maximum of 15 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vodfox_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": -0.25, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Obtains 1 Curse Doll (can store up to 1)\n<@ba.rem>Reduces the ATK and DEF of enemies around the Curse Doll by <@ba.vup>-{-atk:0%}, lasts for a maximum of 15 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vodfox_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": -0.3, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Obtains 1 Curse Doll (can store up to 1)\n<@ba.rem>Reduces the ATK and DEF of enemies around the Curse Doll by <@ba.vup>-{-atk:0%}, lasts for a maximum of 15 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vodfox_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": -0.4, "valueStr": null }, { "key": "def", "value": -0.4, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Obtains 1 Curse Doll (can store up to 1)\n<@ba.rem>Reduces the ATK and DEF of enemies around the Curse Doll by <@ba.vup>-{-atk:0%}, lasts for a maximum of 15 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vodfox_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": -0.45, "valueStr": null }, { "key": "def", "value": -0.45, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Obtains 1 Curse Doll (can store up to 1)\n<@ba.rem>Reduces the ATK and DEF of enemies around the Curse Doll by <@ba.vup>-{-atk:0%}, lasts for a maximum of 15 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vodfox_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": -0.5, "valueStr": null }, { "key": "def", "value": -0.5, "valueStr": null } ] } ] }, "sktok_vodfox_token": { "skillId": "sktok_vodfox_token", "iconId": null, "hidden": false, "levels": [ { "name": "Cursed Doll", "rangeId": null, "description": "Reduces the ATK and DEF of enemies within range by <@ba.vup>-{-atk:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_vodfox_token", "duration": 15.0, "blackboard": [ { "key": "atk", "value": -0.2, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Reduces the ATK and DEF of enemies within range by <@ba.vup>-{-atk:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_vodfox_token", "duration": 15.0, "blackboard": [ { "key": "atk", "value": -0.2, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Reduces the ATK and DEF of enemies within range by <@ba.vup>-{-atk:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_vodfox_token", "duration": 15.0, "blackboard": [ { "key": "atk", "value": -0.2, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Reduces the ATK and DEF of enemies within range by <@ba.vup>-{-atk:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_vodfox_token", "duration": 15.0, "blackboard": [ { "key": "atk", "value": -0.25, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Reduces the ATK and DEF of enemies within range by <@ba.vup>-{-atk:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_vodfox_token", "duration": 15.0, "blackboard": [ { "key": "atk", "value": -0.25, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Reduces the ATK and DEF of enemies within range by <@ba.vup>-{-atk:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_vodfox_token", "duration": 15.0, "blackboard": [ { "key": "atk", "value": -0.25, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Reduces the ATK and DEF of enemies within range by <@ba.vup>-{-atk:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_vodfox_token", "duration": 15.0, "blackboard": [ { "key": "atk", "value": -0.3, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Reduces the ATK and DEF of enemies within range by <@ba.vup>-{-atk:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_vodfox_token", "duration": 15.0, "blackboard": [ { "key": "atk", "value": -0.4, "valueStr": null }, { "key": "def", "value": -0.4, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Reduces the ATK and DEF of enemies within range by <@ba.vup>-{-atk:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_vodfox_token", "duration": 15.0, "blackboard": [ { "key": "atk", "value": -0.45, "valueStr": null }, { "key": "def", "value": -0.45, "valueStr": null } ] }, { "name": "Cursed Doll", "rangeId": null, "description": "Reduces the ATK and DEF of enemies within range by <@ba.vup>-{-atk:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_vodfox_token", "duration": 15.0, "blackboard": [ { "key": "atk", "value": -0.5, "valueStr": null }, { "key": "def", "value": -0.5, "valueStr": null } ] } ] }, "skchr_haini_1": { "skillId": "skchr_haini_1", "iconId": null, "hidden": false, "levels": [ { "name": "Camouflaging Current Chart", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%} and attacks <@ba.vup>{max_target} enemies simultaneously", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haini_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Camouflaging Current Chart", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%} and attacks <@ba.vup>{max_target} enemies simultaneously", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haini_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Camouflaging Current Chart", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%} and attacks <@ba.vup>{max_target} enemies simultaneously", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haini_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Camouflaging Current Chart", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%} and attacks <@ba.vup>{max_target} enemies simultaneously", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haini_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Camouflaging Current Chart", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%} and attacks <@ba.vup>{max_target} enemies simultaneously", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haini_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Camouflaging Current Chart", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%} and attacks <@ba.vup>{max_target} enemies simultaneously", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haini_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Camouflaging Current Chart", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%} and attacks <@ba.vup>{max_target} enemies simultaneously", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haini_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Camouflaging Current Chart", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%} and attacks <@ba.vup>{max_target} enemies simultaneously", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haini_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Camouflaging Current Chart", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%} and attacks <@ba.vup>{max_target} enemies simultaneously", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haini_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Camouflaging Current Chart", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%} and attacks <@ba.vup>{max_target} enemies simultaneously", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haini_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] } ] }, "skchr_haini_2": { "skillId": "skchr_haini_2", "iconId": null, "hidden": false, "levels": [ { "name": "Release-retarding Chromogen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks one additional target. Enemies within attack range that are not Elites or Leaders have <@ba.vup>{attack@move_speed:0%} Movement Speed; each affected enemy defeated increases Talent effect by <@ba.vup>{attack@talent_up:0.0}x, up to <@ba.vup>{attack@max_talent_up:0.0}x, until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_haini_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@talent_up", "value": 0.3, "valueStr": null }, { "key": "attack@max_talent_up", "value": 2.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Release-retarding Chromogen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks one additional target. Enemies within attack range that are not Elites or Leaders have <@ba.vup>{attack@move_speed:0%} Movement Speed; each affected enemy defeated increases Talent effect by <@ba.vup>{attack@talent_up:0.0}x, up to <@ba.vup>{attack@max_talent_up:0.0}x, until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_haini_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "attack@move_speed", "value": -0.33, "valueStr": null }, { "key": "attack@talent_up", "value": 0.3, "valueStr": null }, { "key": "attack@max_talent_up", "value": 2.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Release-retarding Chromogen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks one additional target. Enemies within attack range that are not Elites or Leaders have <@ba.vup>{attack@move_speed:0%} Movement Speed; each affected enemy defeated increases Talent effect by <@ba.vup>{attack@talent_up:0.0}x, up to <@ba.vup>{attack@max_talent_up:0.0}x, until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_haini_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "attack@move_speed", "value": -0.36, "valueStr": null }, { "key": "attack@talent_up", "value": 0.3, "valueStr": null }, { "key": "attack@max_talent_up", "value": 2.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Release-retarding Chromogen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks one additional target. Enemies within attack range that are not Elites or Leaders have <@ba.vup>{attack@move_speed:0%} Movement Speed; each affected enemy defeated increases Talent effect by <@ba.vup>{attack@talent_up:0.0}x, up to <@ba.vup>{attack@max_talent_up:0.0}x, until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_haini_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.4, "valueStr": null }, { "key": "attack@talent_up", "value": 0.4, "valueStr": null }, { "key": "attack@max_talent_up", "value": 2.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Release-retarding Chromogen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks one additional target. Enemies within attack range that are not Elites or Leaders have <@ba.vup>{attack@move_speed:0%} Movement Speed; each affected enemy defeated increases Talent effect by <@ba.vup>{attack@talent_up:0.0}x, up to <@ba.vup>{attack@max_talent_up:0.0}x, until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_haini_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "attack@move_speed", "value": -0.43, "valueStr": null }, { "key": "attack@talent_up", "value": 0.4, "valueStr": null }, { "key": "attack@max_talent_up", "value": 2.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Release-retarding Chromogen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks one additional target. Enemies within attack range that are not Elites or Leaders have <@ba.vup>{attack@move_speed:0%} Movement Speed; each affected enemy defeated increases Talent effect by <@ba.vup>{attack@talent_up:0.0}x, up to <@ba.vup>{attack@max_talent_up:0.0}x, until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_haini_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "attack@move_speed", "value": -0.46, "valueStr": null }, { "key": "attack@talent_up", "value": 0.4, "valueStr": null }, { "key": "attack@max_talent_up", "value": 2.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Release-retarding Chromogen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks one additional target. Enemies within attack range that are not Elites or Leaders have <@ba.vup>{attack@move_speed:0%} Movement Speed; each affected enemy defeated increases Talent effect by <@ba.vup>{attack@talent_up:0.0}x, up to <@ba.vup>{attack@max_talent_up:0.0}x, until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_haini_2", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@move_speed", "value": -0.5, "valueStr": null }, { "key": "attack@talent_up", "value": 0.5, "valueStr": null }, { "key": "attack@max_talent_up", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Release-retarding Chromogen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks one additional target. Enemies within attack range that are not Elites or Leaders have <@ba.vup>{attack@move_speed:0%} Movement Speed; each affected enemy defeated increases Talent effect by <@ba.vup>{attack@talent_up:0.0}x, up to <@ba.vup>{attack@max_talent_up:0.0}x, until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_haini_2", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "attack@move_speed", "value": -0.55, "valueStr": null }, { "key": "attack@talent_up", "value": 0.5, "valueStr": null }, { "key": "attack@max_talent_up", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Release-retarding Chromogen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks one additional target. Enemies within attack range that are not Elites or Leaders have <@ba.vup>{attack@move_speed:0%} Movement Speed; each affected enemy defeated increases Talent effect by <@ba.vup>{attack@talent_up:0.0}x, up to <@ba.vup>{attack@max_talent_up:0.0}x, until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_haini_2", "duration": 29.0, "blackboard": [ { "key": "atk", "value": 0.46, "valueStr": null }, { "key": "attack@move_speed", "value": -0.55, "valueStr": null }, { "key": "attack@talent_up", "value": 0.5, "valueStr": null }, { "key": "attack@max_talent_up", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Release-retarding Chromogen", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks one additional target. Enemies within attack range that are not Elites or Leaders have <@ba.vup>{attack@move_speed:0%} Movement Speed; each affected enemy defeated increases Talent effect by <@ba.vup>{attack@talent_up:0.0}x, up to <@ba.vup>{attack@max_talent_up:0.0}x, until this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_haini_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@move_speed", "value": -0.6, "valueStr": null }, { "key": "attack@talent_up", "value": 0.5, "valueStr": null }, { "key": "attack@max_talent_up", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_glassb_1": { "skillId": "skchr_glassb_1", "iconId": null, "hidden": false, "levels": [ { "name": "Concentration", "rangeId": null, "description": "<@ba.vup>Small Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_1", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Concentration", "rangeId": null, "description": "<@ba.vup>Small Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_1", "duration": 21.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Concentration", "rangeId": null, "description": "<@ba.vup>Small Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_1", "duration": 22.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Concentration", "rangeId": null, "description": "<@ba.vup>Moderate Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_1", "duration": 23.0, "blackboard": [ { "key": "base_attack_time", "value": -0.9, "valueStr": null } ] }, { "name": "Concentration", "rangeId": null, "description": "<@ba.vup>Moderate Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_1", "duration": 24.0, "blackboard": [ { "key": "base_attack_time", "value": -0.9, "valueStr": null } ] }, { "name": "Concentration", "rangeId": null, "description": "<@ba.vup>Moderate Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_1", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.9, "valueStr": null } ] }, { "name": "Concentration", "rangeId": null, "description": "<@ba.vup>Significant Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_1", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": -1.0, "valueStr": null } ] }, { "name": "Concentration", "rangeId": null, "description": "<@ba.vup>Significant Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_1", "duration": 27.0, "blackboard": [ { "key": "base_attack_time", "value": -1.0, "valueStr": null } ] }, { "name": "Concentration", "rangeId": null, "description": "<@ba.vup>Significant Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_1", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -1.0, "valueStr": null } ] }, { "name": "Concentration", "rangeId": null, "description": "<@ba.vup>Very Significant Attack Interval reduction", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_1", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null } ] } ] }, "skchr_glassb_2": { "skillId": "skchr_glassb_2", "iconId": null, "hidden": false, "levels": [ { "name": "Literature Storm", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks <@ba.vup>1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glassb_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Literature Storm", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks <@ba.vup>1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_glassb_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Literature Storm", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks <@ba.vup>1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_glassb_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Literature Storm", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks <@ba.vup>2 extra targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glassb_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Literature Storm", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks <@ba.vup>2 extra targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_glassb_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Literature Storm", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks <@ba.vup>2 extra targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_glassb_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Literature Storm", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks <@ba.vup>2 extra targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glassb_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Literature Storm", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks <@ba.vup>2 extra targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_glassb_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Literature Storm", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks <@ba.vup>2 extra targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_glassb_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Literature Storm", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks <@ba.vup>2 extra targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_glassb_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] } ] }, "skchr_glacus_1": { "skillId": "skchr_glacus_1", "iconId": null, "hidden": false, "levels": [ { "name": "Binary Reload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup> extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glacus_1", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Binary Reload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup> extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_glacus_1", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Binary Reload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup> extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_glacus_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Binary Reload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup> extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_glacus_1", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Binary Reload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup> extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_glacus_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Binary Reload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup> extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glacus_1", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Binary Reload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup> extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_glacus_1", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Binary Reload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup> extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_glacus_1", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Binary Reload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup> extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_glacus_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.46, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Binary Reload", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%},each attack hits <@ba.vup> extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glacus_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_glacus_2": { "skillId": "skchr_glacus_2", "iconId": null, "hidden": false, "levels": [ { "name": "Counter EMP", "rangeId": "x-3", "description": "Releases a shockwave in an area around this unit. All hit enemies receive <@ba.vup>{atk_scale[normal]:0%} ATK as Arts damage and are <$ba.root>Bound for <@ba.vup>{frozen} seconds. If the target is a [Drone], it will receive double damage and be <$ba.stun>Stunned", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glacus_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale[drone]", "value": 4.0, "valueStr": null }, { "key": "atk_scale[normal]", "value": 2.0, "valueStr": null }, { "key": "frozen", "value": 3.5, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "Counter EMP", "rangeId": "x-3", "description": "Releases a shockwave in an area around this unit. All hit enemies receive <@ba.vup>{atk_scale[normal]:0%} ATK as Arts damage and are <$ba.root>Bound for <@ba.vup>{frozen} seconds. If the target is a [Drone], it will receive double damage and be <$ba.stun>Stunned", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glacus_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale[drone]", "value": 4.4, "valueStr": null }, { "key": "atk_scale[normal]", "value": 2.2, "valueStr": null }, { "key": "frozen", "value": 3.5, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "Counter EMP", "rangeId": "x-3", "description": "Releases a shockwave in an area around this unit. All hit enemies receive <@ba.vup>{atk_scale[normal]:0%} ATK as Arts damage and are <$ba.root>Bound for <@ba.vup>{frozen} seconds. If the target is a [Drone], it will receive double damage and be <$ba.stun>Stunned", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_glacus_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale[drone]", "value": 4.8, "valueStr": null }, { "key": "atk_scale[normal]", "value": 2.4, "valueStr": null }, { "key": "frozen", "value": 3.5, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "Counter EMP", "rangeId": "x-3", "description": "Releases a shockwave in an area around this unit. All hit enemies receive <@ba.vup>{atk_scale[normal]:0%} ATK as Arts damage and are <$ba.root>Bound for <@ba.vup>{frozen} seconds. If the target is a [Drone], it will receive double damage and be <$ba.stun>Stunned", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_glacus_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale[drone]", "value": 5.2, "valueStr": null }, { "key": "atk_scale[normal]", "value": 2.6, "valueStr": null }, { "key": "frozen", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] }, { "name": "Counter EMP", "rangeId": "x-3", "description": "Releases a shockwave in an area around this unit. All hit enemies receive <@ba.vup>{atk_scale[normal]:0%} ATK as Arts damage and are <$ba.root>Bound for <@ba.vup>{frozen} seconds. If the target is a [Drone], it will receive double damage and be <$ba.stun>Stunned", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_glacus_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale[drone]", "value": 5.6, "valueStr": null }, { "key": "atk_scale[normal]", "value": 2.8, "valueStr": null }, { "key": "frozen", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] }, { "name": "Counter EMP", "rangeId": "x-3", "description": "Releases a shockwave in an area around this unit. All hit enemies receive <@ba.vup>{atk_scale[normal]:0%} ATK as Arts damage and are <$ba.root>Bound for <@ba.vup>{frozen} seconds. If the target is a [Drone], it will receive double damage and be <$ba.stun>Stunned", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_glacus_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale[drone]", "value": 6.0, "valueStr": null }, { "key": "atk_scale[normal]", "value": 3.0, "valueStr": null }, { "key": "frozen", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] }, { "name": "Counter EMP", "rangeId": "x-3", "description": "Releases a shockwave in an area around this unit. All hit enemies receive <@ba.vup>{atk_scale[normal]:0%} ATK as Arts damage and are <$ba.root>Bound for <@ba.vup>{frozen} seconds. If the target is a [Drone], it will receive double damage and be <$ba.stun>Stunned", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_glacus_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale[drone]", "value": 6.4, "valueStr": null }, { "key": "atk_scale[normal]", "value": 3.2, "valueStr": null }, { "key": "frozen", "value": 4.5, "valueStr": null }, { "key": "stun", "value": 4.5, "valueStr": null } ] }, { "name": "Counter EMP", "rangeId": "x-3", "description": "Releases a shockwave in an area around this unit. All hit enemies receive <@ba.vup>{atk_scale[normal]:0%} ATK as Arts damage and are <$ba.root>Bound for <@ba.vup>{frozen} seconds. If the target is a [Drone], it will receive double damage and be <$ba.stun>Stunned", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_glacus_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale[drone]", "value": 6.8, "valueStr": null }, { "key": "atk_scale[normal]", "value": 3.4, "valueStr": null }, { "key": "frozen", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] }, { "name": "Counter EMP", "rangeId": "x-3", "description": "Releases a shockwave in an area around this unit. All hit enemies receive <@ba.vup>{atk_scale[normal]:0%} ATK as Arts damage and are <$ba.root>Bound for <@ba.vup>{frozen} seconds. If the target is a [Drone], it will receive double damage and be <$ba.stun>Stunned", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_glacus_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale[drone]", "value": 7.2, "valueStr": null }, { "key": "atk_scale[normal]", "value": 3.6, "valueStr": null }, { "key": "frozen", "value": 5.5, "valueStr": null }, { "key": "stun", "value": 5.5, "valueStr": null } ] }, { "name": "Counter EMP", "rangeId": "x-3", "description": "Releases a shockwave in an area around this unit. All hit enemies receive <@ba.vup>{atk_scale[normal]:0%} ATK as Arts damage and are <$ba.root>Bound for <@ba.vup>{frozen} seconds. If the target is a [Drone], it will receive double damage and be <$ba.stun>Stunned", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glacus_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale[drone]", "value": 8.0, "valueStr": null }, { "key": "atk_scale[normal]", "value": 4.0, "valueStr": null }, { "key": "frozen", "value": 6.0, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null } ] } ] }, "skchr_provs_1": { "skillId": "skchr_provs_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dispute Litigation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and slightly increases the Trait's <$ba.sluggish>Slow duration\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Dispute Litigation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and slightly increases the Trait's <$ba.sluggish>Slow duration\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Dispute Litigation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and slightly increases the Trait's <$ba.sluggish>Slow duration\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Dispute Litigation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and slightly increases the Trait's <$ba.sluggish>Slow duration\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Dispute Litigation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and slightly increases the Trait's <$ba.sluggish>Slow duration\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Dispute Litigation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and slightly increases the Trait's <$ba.sluggish>Slow duration\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Dispute Litigation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and slightly increases the Trait's <$ba.sluggish>Slow duration\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Dispute Litigation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and slightly increases the Trait's <$ba.sluggish>Slow duration\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Dispute Litigation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and slightly increases the Trait's <$ba.sluggish>Slow duration\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Dispute Litigation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and slightly increases the Trait's <$ba.sluggish>Slow duration\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "sluggish", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_provs_2": { "skillId": "skchr_provs_2", "iconId": null, "hidden": false, "levels": [ { "name": "Prevailing Argument", "rangeId": "y-2", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all units within range, causing them to become <$ba.sluggish>Slowed and silenced for <@ba.vup>{sluggish} sec, then reduce own attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "silence", "value": 6.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Prevailing Argument", "rangeId": "y-2", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all units within range, causing them to become <$ba.sluggish>Slowed and silenced for <@ba.vup>{sluggish} sec, then reduce own attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "silence", "value": 6.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Prevailing Argument", "rangeId": "y-2", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all units within range, causing them to become <$ba.sluggish>Slowed and silenced for <@ba.vup>{sluggish} sec, then reduce own attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_provs_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "silence", "value": 6.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.8, "valueStr": null } ] }, { "name": "Prevailing Argument", "rangeId": "y-2", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all units within range, causing them to become <$ba.sluggish>Slowed and silenced for <@ba.vup>{sluggish} sec, then further reduce own attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_provs_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "silence", "value": 6.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null } ] }, { "name": "Prevailing Argument", "rangeId": "y-2", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all units within range, causing them to become <$ba.sluggish>Slowed and silenced for <@ba.vup>{sluggish} sec, then further reduce own attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_provs_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "silence", "value": 6.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null } ] }, { "name": "Prevailing Argument", "rangeId": "y-2", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all units within range, causing them to become <$ba.sluggish>Slowed and silenced for <@ba.vup>{sluggish} sec, then further reduce own attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_provs_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "silence", "value": 6.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null } ] }, { "name": "Prevailing Argument", "rangeId": "y-2", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all units within range, causing them to become <$ba.sluggish>Slowed and silenced for <@ba.vup>{sluggish} sec, then reduce own attack interval even further", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_provs_2", "duration": 7.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "silence", "value": 7.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.0, "valueStr": null } ] }, { "name": "Prevailing Argument", "rangeId": "y-2", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all units within range, causing them to become <$ba.sluggish>Slowed and silenced for <@ba.vup>{sluggish} sec, then reduce own attack interval even further", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_provs_2", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "sluggish", "value": 8.0, "valueStr": null }, { "key": "silence", "value": 8.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.0, "valueStr": null } ] }, { "name": "Prevailing Argument", "rangeId": "y-2", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all units within range, causing them to become <$ba.sluggish>Slowed and silenced for <@ba.vup>{sluggish} sec, then reduce own attack interval even further", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_provs_2", "duration": 9.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "sluggish", "value": 9.0, "valueStr": null }, { "key": "silence", "value": 9.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.0, "valueStr": null } ] }, { "name": "Prevailing Argument", "rangeId": "y-2", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all units within range, causing them to become <$ba.sluggish>Slowed and silenced for <@ba.vup>{sluggish} sec, then reduce own attack interval significantly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_provs_2", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "sluggish", "value": 10.0, "valueStr": null }, { "key": "silence", "value": 10.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.1, "valueStr": null } ] } ] }, "skchr_grabds_1": { "skillId": "skchr_grabds_1", "iconId": null, "hidden": false, "levels": [ { "name": "Flute Flutter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and attacks an additional enemy\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Flute Flutter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and attacks an additional enemy\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Flute Flutter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and attacks an additional enemy\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Flute Flutter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and attacks an additional enemy\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Flute Flutter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and attacks an additional enemy\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Flute Flutter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and attacks an additional enemy\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Flute Flutter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and attacks an additional enemy\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Flute Flutter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and attacks an additional enemy\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Flute Flutter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and attacks an additional enemy\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Flute Flutter", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage, and attacks an additional enemy\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_grabds_2": { "skillId": "skchr_grabds_2", "iconId": null, "hidden": false, "levels": [ { "name": "Hometown Lullaby", "rangeId": "y-2", "description": "Stops attacking and puts <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep}s. Afterwards, ASPD <@ba.vup>+{attack_speed}, and attacks <@ba.vup>{max_target} enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_2", "duration": 13.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Hometown Lullaby", "rangeId": "y-2", "description": "Stops attacking and puts <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep}s. Afterwards, ASPD <@ba.vup>+{attack_speed}, and attacks <@ba.vup>{max_target} enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_2", "duration": 13.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Hometown Lullaby", "rangeId": "y-2", "description": "Stops attacking and puts <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep}s. Afterwards, ASPD <@ba.vup>+{attack_speed}, and attacks <@ba.vup>{max_target} enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_grabds_2", "duration": 13.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Hometown Lullaby", "rangeId": "y-2", "description": "Stops attacking and puts <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep}s. Afterwards, ASPD <@ba.vup>+{attack_speed}, and attacks <@ba.vup>{max_target} enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_grabds_2", "duration": 14.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Hometown Lullaby", "rangeId": "y-2", "description": "Stops attacking and puts <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep}s. Afterwards, ASPD <@ba.vup>+{attack_speed}, and attacks <@ba.vup>{max_target} enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_grabds_2", "duration": 14.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "Hometown Lullaby", "rangeId": "y-2", "description": "Stops attacking and puts <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep}s. Afterwards, ASPD <@ba.vup>+{attack_speed}, and attacks <@ba.vup>{max_target} enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_grabds_2", "duration": 14.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 75.0, "valueStr": null } ] }, { "name": "Hometown Lullaby", "rangeId": "y-2", "description": "Stops attacking and puts <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep}s. Afterwards, ASPD <@ba.vup>+{attack_speed}, and attacks <@ba.vup>{max_target} enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_grabds_2", "duration": 14.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 90.0, "valueStr": null } ] }, { "name": "Hometown Lullaby", "rangeId": "y-2", "description": "Stops attacking and puts <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep}s. Afterwards, ASPD <@ba.vup>+{attack_speed}, and attacks <@ba.vup>{max_target} enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_grabds_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null } ] }, { "name": "Hometown Lullaby", "rangeId": "y-2", "description": "Stops attacking and puts <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep}s. Afterwards, ASPD <@ba.vup>+{attack_speed}, and attacks <@ba.vup>{max_target} enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_grabds_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 115.0, "valueStr": null } ] }, { "name": "Hometown Lullaby", "rangeId": "y-2", "description": "Stops attacking and puts <@ba.vup>{max_target} enemies within Attack Range to <$ba.sleep>Sleep for <@ba.vup>{sleep}s. Afterwards, ASPD <@ba.vup>+{attack_speed}, and attacks <@ba.vup>{max_target} enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_grabds_2", "duration": 15.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 130.0, "valueStr": null } ] } ] }, "skchr_windft_1": { "skillId": "skchr_windft_1", "iconId": null, "hidden": false, "levels": [ { "name": "Machine Rapport", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores <@ba.vup>{attack@sp} SP to anyone equipped with a Reliable Battery\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_windft_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Machine Rapport", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores <@ba.vup>{attack@sp} SP to anyone equipped with a Reliable Battery\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_windft_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Machine Rapport", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores <@ba.vup>{attack@sp} SP to anyone equipped with a Reliable Battery\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_windft_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Machine Rapport", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores <@ba.vup>{attack@sp} SP to anyone equipped with a Reliable Battery\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_windft_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Machine Rapport", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores <@ba.vup>{attack@sp} SP to anyone equipped with a Reliable Battery\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_windft_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Machine Rapport", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores <@ba.vup>{attack@sp} SP to anyone equipped with a Reliable Battery\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_windft_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Machine Rapport", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores <@ba.vup>{attack@sp} SP to anyone equipped with a Reliable Battery\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_windft_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Machine Rapport", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores <@ba.vup>{attack@sp} SP to anyone equipped with a Reliable Battery\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_windft_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Machine Rapport", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores <@ba.vup>{attack@sp} SP to anyone equipped with a Reliable Battery\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_windft_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Machine Rapport", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all ground enemies in the 8 surrounding tiles, and restores <@ba.vup>{attack@sp} SP to anyone equipped with a Reliable Battery\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_windft_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_windft_2": { "skillId": "skchr_windft_2", "iconId": null, "hidden": false, "levels": [ { "name": "Energy Rapport", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; Talent ATK bonus increased to <@ba.vup>{talent_scale}x; When the skill ends, obtain 1 Reliable Battery", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_windft_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "talent_scale", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Energy Rapport", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; Talent ATK bonus increased to <@ba.vup>{talent_scale}x; When the skill ends, obtain 1 Reliable Battery", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_windft_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Energy Rapport", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; Talent ATK bonus increased to <@ba.vup>{talent_scale}x; When the skill ends, obtain 1 Reliable Battery", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_windft_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "talent_scale", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Energy Rapport", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; Talent ATK bonus increased to <@ba.vup>{talent_scale}x; When the skill ends, obtain 1 Reliable Battery", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_windft_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "talent_scale", "value": 1.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Energy Rapport", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; Talent ATK bonus increased to <@ba.vup>{talent_scale}x; When the skill ends, obtain 1 Reliable Battery", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_windft_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Energy Rapport", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; Talent ATK bonus increased to <@ba.vup>{talent_scale}x; When the skill ends, obtain 1 Reliable Battery", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_windft_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Energy Rapport", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; Talent ATK bonus increased to <@ba.vup>{talent_scale}x; When the skill ends, obtain 1 Reliable Battery", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_windft_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Energy Rapport", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; Talent ATK bonus increased to <@ba.vup>{talent_scale}x; When the skill ends, obtain 1 Reliable Battery", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_windft_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Energy Rapport", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; Talent ATK bonus increased to <@ba.vup>{talent_scale}x; When the skill ends, obtain 1 Reliable Battery", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_windft_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 1.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Energy Rapport", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}; Talent ATK bonus increased to <@ba.vup>{talent_scale}x; When the skill ends, obtain 1 Reliable Battery", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_windft_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_windft_wrench_1": { "skillId": "sktok_windft_wrench_1", "iconId": "sktok_windft_wrench", "hidden": false, "levels": [ { "name": "Reliable Battery", "rangeId": null, "description": "When Windflit activates a skill, equipped units restore <@ba.vup>{attack@sp} SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "When Windflit activates a skill, equipped units restore <@ba.vup>{attack@sp} SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "When Windflit activates a skill, equipped units restore <@ba.vup>{attack@sp} SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "When Windflit activates a skill, equipped units restore <@ba.vup>{attack@sp} SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "When Windflit activates a skill, equipped units restore <@ba.vup>{attack@sp} SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "When Windflit activates a skill, equipped units restore <@ba.vup>{attack@sp} SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "When Windflit activates a skill, equipped units restore <@ba.vup>{attack@sp} SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "When Windflit activates a skill, equipped units restore <@ba.vup>{attack@sp} SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "When Windflit activates a skill, equipped units restore <@ba.vup>{attack@sp} SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "When Windflit activates a skill, equipped units restore <@ba.vup>{attack@sp} SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null } ] } ] }, "sktok_windft_wrench_2": { "skillId": "sktok_windft_wrench_2", "iconId": "sktok_windft_wrench", "hidden": false, "levels": [ { "name": "Reliable Battery", "rangeId": null, "description": "While Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "talent_scale", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "While Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "While Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "talent_scale", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "While Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "talent_scale", "value": 1.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "While Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "While Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "While Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "While Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "While Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 1.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Reliable Battery", "rangeId": null, "description": "While Windflit's skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_windft_wrench_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "windft_s_2_recharge.cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_cathy_1": { "skillId": "skchr_cathy_1", "iconId": null, "hidden": false, "levels": [ { "name": "Wrought by Age", "rangeId": null, "description": "ATK <@ba.vup>+{s1_atk:0%}, DEF <@ba.vup>+{s1_def:0%} for self and other operators who have a <$ba.barrier>Barrier granted by her Device(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cathy_1", "duration": 0.0, "blackboard": [ { "key": "s1_atk", "value": 0.05, "valueStr": null }, { "key": "s1_def", "value": 0.05, "valueStr": null } ] }, { "name": "Wrought by Age", "rangeId": null, "description": "ATK <@ba.vup>+{s1_atk:0%}, DEF <@ba.vup>+{s1_def:0%} for self and other operators who have a <$ba.barrier>Barrier granted by her Device(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cathy_1", "duration": 0.0, "blackboard": [ { "key": "s1_atk", "value": 0.06, "valueStr": null }, { "key": "s1_def", "value": 0.06, "valueStr": null } ] }, { "name": "Wrought by Age", "rangeId": null, "description": "ATK <@ba.vup>+{s1_atk:0%}, DEF <@ba.vup>+{s1_def:0%} for self and other operators who have a <$ba.barrier>Barrier granted by her Device(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cathy_1", "duration": 0.0, "blackboard": [ { "key": "s1_atk", "value": 0.07, "valueStr": null }, { "key": "s1_def", "value": 0.07, "valueStr": null } ] }, { "name": "Wrought by Age", "rangeId": null, "description": "ATK <@ba.vup>+{s1_atk:0%}, DEF <@ba.vup>+{s1_def:0%} for self and other operators who have a <$ba.barrier>Barrier granted by her Device(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cathy_1", "duration": 0.0, "blackboard": [ { "key": "s1_atk", "value": 0.08, "valueStr": null }, { "key": "s1_def", "value": 0.08, "valueStr": null } ] }, { "name": "Wrought by Age", "rangeId": null, "description": "ATK <@ba.vup>+{s1_atk:0%}, DEF <@ba.vup>+{s1_def:0%} for self and other operators who have a <$ba.barrier>Barrier granted by her Device(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cathy_1", "duration": 0.0, "blackboard": [ { "key": "s1_atk", "value": 0.09, "valueStr": null }, { "key": "s1_def", "value": 0.09, "valueStr": null } ] }, { "name": "Wrought by Age", "rangeId": null, "description": "ATK <@ba.vup>+{s1_atk:0%}, DEF <@ba.vup>+{s1_def:0%} for self and other operators who have a <$ba.barrier>Barrier granted by her Device(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cathy_1", "duration": 0.0, "blackboard": [ { "key": "s1_atk", "value": 0.1, "valueStr": null }, { "key": "s1_def", "value": 0.1, "valueStr": null } ] }, { "name": "Wrought by Age", "rangeId": null, "description": "ATK <@ba.vup>+{s1_atk:0%}, DEF <@ba.vup>+{s1_def:0%} for self and other operators who have a <$ba.barrier>Barrier granted by her Device(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cathy_1", "duration": 0.0, "blackboard": [ { "key": "s1_atk", "value": 0.11, "valueStr": null }, { "key": "s1_def", "value": 0.11, "valueStr": null } ] }, { "name": "Wrought by Age", "rangeId": null, "description": "ATK <@ba.vup>+{s1_atk:0%}, DEF <@ba.vup>+{s1_def:0%} for self and other operators who have a <$ba.barrier>Barrier granted by her Device(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cathy_1", "duration": 0.0, "blackboard": [ { "key": "s1_atk", "value": 0.12, "valueStr": null }, { "key": "s1_def", "value": 0.12, "valueStr": null } ] }, { "name": "Wrought by Age", "rangeId": null, "description": "ATK <@ba.vup>+{s1_atk:0%}, DEF <@ba.vup>+{s1_def:0%} for self and other operators who have a <$ba.barrier>Barrier granted by her Device(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cathy_1", "duration": 0.0, "blackboard": [ { "key": "s1_atk", "value": 0.13, "valueStr": null }, { "key": "s1_def", "value": 0.13, "valueStr": null } ] }, { "name": "Wrought by Age", "rangeId": null, "description": "ATK <@ba.vup>+{s1_atk:0%}, DEF <@ba.vup>+{s1_def:0%} for self and other operators who have a <$ba.barrier>Barrier granted by her Device(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cathy_1", "duration": 0.0, "blackboard": [ { "key": "s1_atk", "value": 0.15, "valueStr": null }, { "key": "s1_def", "value": 0.15, "valueStr": null } ] } ] }, "sktok_cathy_catsld_1": { "skillId": "sktok_cathy_catsld_1", "iconId": "sktok_cathy_wrench", "hidden": false, "levels": [ { "name": "Wrought by Age", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cathy_catsld_1", "duration": 0.0, "blackboard": {} } ] }, "skchr_cathy_2": { "skillId": "skchr_cathy_2", "iconId": null, "hidden": false, "levels": [ { "name": "Tempered by War", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; Device effect changes to granting a <$ba.barrier>Barrier to the target Operator equivalent to <@ba.vup>{overwrite_ratio:0%} of Catherine's Max HP every second (cannot exceed her Talent's limit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cathy_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "overwrite_ratio", "value": 0.06, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Tempered by War", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; Device effect changes to granting a <$ba.barrier>Barrier to the target Operator equivalent to <@ba.vup>{overwrite_ratio:0%} of Catherine's Max HP every second (cannot exceed her Talent's limit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cathy_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "overwrite_ratio", "value": 0.06, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Tempered by War", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; Device effect changes to granting a <$ba.barrier>Barrier to the target Operator equivalent to <@ba.vup>{overwrite_ratio:0%} of Catherine's Max HP every second (cannot exceed her Talent's limit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cathy_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "overwrite_ratio", "value": 0.06, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Tempered by War", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; Device effect changes to granting a <$ba.barrier>Barrier to the target Operator equivalent to <@ba.vup>{overwrite_ratio:0%} of Catherine's Max HP every second (cannot exceed her Talent's limit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cathy_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "overwrite_ratio", "value": 0.06, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Tempered by War", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; Device effect changes to granting a <$ba.barrier>Barrier to the target Operator equivalent to <@ba.vup>{overwrite_ratio:0%} of Catherine's Max HP every second (cannot exceed her Talent's limit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cathy_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "overwrite_ratio", "value": 0.06, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Tempered by War", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; Device effect changes to granting a <$ba.barrier>Barrier to the target Operator equivalent to <@ba.vup>{overwrite_ratio:0%} of Catherine's Max HP every second (cannot exceed her Talent's limit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cathy_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "overwrite_ratio", "value": 0.06, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Tempered by War", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; Device effect changes to granting a <$ba.barrier>Barrier to the target Operator equivalent to <@ba.vup>{overwrite_ratio:0%} of Catherine's Max HP every second (cannot exceed her Talent's limit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cathy_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "overwrite_ratio", "value": 0.06, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Tempered by War", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; Device effect changes to granting a <$ba.barrier>Barrier to the target Operator equivalent to <@ba.vup>{overwrite_ratio:0%} of Catherine's Max HP every second (cannot exceed her Talent's limit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cathy_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "overwrite_ratio", "value": 0.06, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Tempered by War", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; Device effect changes to granting a <$ba.barrier>Barrier to the target Operator equivalent to <@ba.vup>{overwrite_ratio:0%} of Catherine's Max HP every second (cannot exceed her Talent's limit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cathy_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "overwrite_ratio", "value": 0.06, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Tempered by War", "rangeId": null, "description": "Stops attacking, Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; Device effect changes to granting a <$ba.barrier>Barrier to the target Operator equivalent to <@ba.vup>{overwrite_ratio:0%} of Catherine's Max HP every second (cannot exceed her Talent's limit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cathy_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "overwrite_ratio", "value": 0.06, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] } ] }, "sktok_cathy_catsld_2": { "skillId": "sktok_cathy_catsld_2", "iconId": "sktok_cathy_wrench", "hidden": false, "levels": [ { "name": "Tempered by War", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cathy_catsld_2", "duration": 0.0, "blackboard": {} } ] }, "skchr_alanna_1": { "skillId": "skchr_alanna_1", "iconId": null, "hidden": false, "levels": [ { "name": "Pneumatic Power-Up", "rangeId": null, "description": "Operators with a Support Device attached have ASPD <@ba.vup>+{attack_speed}, and Support Devices last for <@ba.vup>+{extend_time}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_alanna_1", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "extend_time", "value": 12.0, "valueStr": null } ] }, { "name": "Pneumatic Power-Up", "rangeId": null, "description": "Operators with a Support Device attached have ASPD <@ba.vup>+{attack_speed}, and Support Devices last for <@ba.vup>+{extend_time}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_alanna_1", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 11.0, "valueStr": null }, { "key": "extend_time", "value": 14.0, "valueStr": null } ] }, { "name": "Pneumatic Power-Up", "rangeId": null, "description": "Operators with a Support Device attached have ASPD <@ba.vup>+{attack_speed}, and Support Devices last for <@ba.vup>+{extend_time}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_alanna_1", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 12.0, "valueStr": null }, { "key": "extend_time", "value": 16.0, "valueStr": null } ] }, { "name": "Pneumatic Power-Up", "rangeId": null, "description": "Operators with a Support Device attached have ASPD <@ba.vup>+{attack_speed}, and Support Devices last for <@ba.vup>+{extend_time}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_alanna_1", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 13.0, "valueStr": null }, { "key": "extend_time", "value": 18.0, "valueStr": null } ] }, { "name": "Pneumatic Power-Up", "rangeId": null, "description": "Operators with a Support Device attached have ASPD <@ba.vup>+{attack_speed}, and Support Devices last for <@ba.vup>+{extend_time}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_alanna_1", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "extend_time", "value": 20.0, "valueStr": null } ] }, { "name": "Pneumatic Power-Up", "rangeId": null, "description": "Operators with a Support Device attached have ASPD <@ba.vup>+{attack_speed}, and Support Devices last for <@ba.vup>+{extend_time}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_alanna_1", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 16.0, "valueStr": null }, { "key": "extend_time", "value": 22.0, "valueStr": null } ] }, { "name": "Pneumatic Power-Up", "rangeId": null, "description": "Operators with a Support Device attached have ASPD <@ba.vup>+{attack_speed}, and Support Devices last for <@ba.vup>+{extend_time}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_alanna_1", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 17.0, "valueStr": null }, { "key": "extend_time", "value": 24.0, "valueStr": null } ] }, { "name": "Pneumatic Power-Up", "rangeId": null, "description": "Operators with a Support Device attached have ASPD <@ba.vup>+{attack_speed}, and Support Devices last for <@ba.vup>+{extend_time}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_alanna_1", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 19.0, "valueStr": null }, { "key": "extend_time", "value": 26.0, "valueStr": null } ] }, { "name": "Pneumatic Power-Up", "rangeId": null, "description": "Operators with a Support Device attached have ASPD <@ba.vup>+{attack_speed}, and Support Devices last for <@ba.vup>+{extend_time}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_alanna_1", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 21.0, "valueStr": null }, { "key": "extend_time", "value": 28.0, "valueStr": null } ] }, { "name": "Pneumatic Power-Up", "rangeId": null, "description": "Operators with a Support Device attached have ASPD <@ba.vup>+{attack_speed}, and Support Devices last for <@ba.vup>+{extend_time}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_alanna_1", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 23.0, "valueStr": null }, { "key": "extend_time", "value": 30.0, "valueStr": null } ] } ] }, "skchr_alanna_2": { "skillId": "skchr_alanna_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Million-Pound Jack'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and increases Talent effect to <@ba.vup>{multi}x; when the skill ends, obtain <@ba.vup>{cnt} Support Device", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_alanna_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "multi", "value": 1.4, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Million-Pound Jack'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and increases Talent effect to <@ba.vup>{multi}x; when the skill ends, obtain <@ba.vup>{cnt} Support Device", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_alanna_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "attack_speed", "value": 22.0, "valueStr": null }, { "key": "multi", "value": 1.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Million-Pound Jack'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and increases Talent effect to <@ba.vup>{multi}x; when the skill ends, obtain <@ba.vup>{cnt} Support Device", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_alanna_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "multi", "value": 1.6, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Million-Pound Jack'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and increases Talent effect to <@ba.vup>{multi}x; when the skill ends, obtain <@ba.vup>{cnt} Support Device", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_alanna_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "attack_speed", "value": 28.0, "valueStr": null }, { "key": "multi", "value": 1.8, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Million-Pound Jack'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and increases Talent effect to <@ba.vup>{multi}x; when the skill ends, obtain <@ba.vup>{cnt} Support Device", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_alanna_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "attack_speed", "value": 32.0, "valueStr": null }, { "key": "multi", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Million-Pound Jack'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and increases Talent effect to <@ba.vup>{multi}x; when the skill ends, obtain <@ba.vup>{cnt} Support Device", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_alanna_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "multi", "value": 2.1, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Million-Pound Jack'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and increases Talent effect to <@ba.vup>{multi}x; when the skill ends, obtain <@ba.vup>{cnt} Support Device", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_alanna_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.38, "valueStr": null }, { "key": "attack_speed", "value": 38.0, "valueStr": null }, { "key": "multi", "value": 2.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Million-Pound Jack'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and increases Talent effect to <@ba.vup>{multi}x; when the skill ends, obtain <@ba.vup>{cnt} Support Device", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_alanna_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.42, "valueStr": null }, { "key": "attack_speed", "value": 42.0, "valueStr": null }, { "key": "multi", "value": 2.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Million-Pound Jack'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and increases Talent effect to <@ba.vup>{multi}x; when the skill ends, obtain <@ba.vup>{cnt} Support Device", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_alanna_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "multi", "value": 2.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Million-Pound Jack'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and increases Talent effect to <@ba.vup>{multi}x; when the skill ends, obtain <@ba.vup>{cnt} Support Device", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_alanna_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "multi", "value": 2.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_sora_1": { "skillId": "skchr_sora_1", "iconId": null, "hidden": false, "levels": [ { "name": "Hymn of Respite", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, all enemies within Attack Range are put to <$ba.sleep>Sleep, and the healing effect of this unit's Trait is <@ba.vup>increased to {attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_sora_1", "duration": 7.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.45, "valueStr": null } ] }, { "name": "Hymn of Respite", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, all enemies within Attack Range are put to <$ba.sleep>Sleep, and the healing effect of this unit's Trait is <@ba.vup>increased to {attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_sora_1", "duration": 7.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.45, "valueStr": null } ] }, { "name": "Hymn of Respite", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, all enemies within Attack Range are put to <$ba.sleep>Sleep, and the healing effect of this unit's Trait is <@ba.vup>increased to {attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_sora_1", "duration": 7.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Hymn of Respite", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, all enemies within Attack Range are put to <$ba.sleep>Sleep, and the healing effect of this unit's Trait is <@ba.vup>increased to {attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_sora_1", "duration": 7.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.55, "valueStr": null } ] }, { "name": "Hymn of Respite", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, all enemies within Attack Range are put to <$ba.sleep>Sleep, and the healing effect of this unit's Trait is <@ba.vup>increased to {attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_sora_1", "duration": 7.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Hymn of Respite", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, all enemies within Attack Range are put to <$ba.sleep>Sleep, and the healing effect of this unit's Trait is <@ba.vup>increased to {attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_sora_1", "duration": 7.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.65, "valueStr": null } ] }, { "name": "Hymn of Respite", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, all enemies within Attack Range are put to <$ba.sleep>Sleep, and the healing effect of this unit's Trait is <@ba.vup>increased to {attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_sora_1", "duration": 7.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.7, "valueStr": null } ] }, { "name": "Hymn of Respite", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, all enemies within Attack Range are put to <$ba.sleep>Sleep, and the healing effect of this unit's Trait is <@ba.vup>increased to {attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_sora_1", "duration": 7.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.8, "valueStr": null } ] }, { "name": "Hymn of Respite", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, all enemies within Attack Range are put to <$ba.sleep>Sleep, and the healing effect of this unit's Trait is <@ba.vup>increased to {attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_sora_1", "duration": 7.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Hymn of Respite", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, all enemies within Attack Range are put to <$ba.sleep>Sleep, and the healing effect of this unit's Trait is <@ba.vup>increased to {attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_sora_1", "duration": 7.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 1.0, "valueStr": null } ] } ] }, "skchr_sora_2": { "skillId": "skchr_sora_2", "iconId": null, "hidden": false, "levels": [ { "name": "Hymn of Battle", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sora_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Hymn of Battle", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sora_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Hymn of Battle", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sora_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Hymn of Battle", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_sora_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Hymn of Battle", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_sora_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Hymn of Battle", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_sora_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Hymn of Battle", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sora_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Hymn of Battle", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_sora_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Hymn of Battle", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_sora_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Hymn of Battle", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_sora_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null } ] } ] }, "skchr_heidi_1": { "skillId": "skchr_heidi_1", "iconId": null, "hidden": false, "levels": [ { "name": "Tale of Fiction: A Warrior's Anger", "rangeId": null, "description": "All ally units within range have <@ba.vdown>-3 Block and gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of Heidi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_heidi_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": -3.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Tale of Fiction: A Warrior's Anger", "rangeId": null, "description": "All ally units within range have <@ba.vdown>-3 Block and gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of Heidi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_heidi_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "block_cnt", "value": -3.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Tale of Fiction: A Warrior's Anger", "rangeId": null, "description": "All ally units within range have <@ba.vdown>-3 Block and gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of Heidi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_heidi_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": -3.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Tale of Fiction: A Warrior's Anger", "rangeId": null, "description": "All ally units within range have <@ba.vdown>-3 Block and gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of Heidi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_heidi_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": -3.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Tale of Fiction: A Warrior's Anger", "rangeId": null, "description": "All ally units within range have <@ba.vdown>-3 Block and gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of Heidi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_heidi_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "block_cnt", "value": -3.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Tale of Fiction: A Warrior's Anger", "rangeId": null, "description": "All ally units within range have <@ba.vdown>-3 Block and gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of Heidi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_heidi_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": -3.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Tale of Fiction: A Warrior's Anger", "rangeId": null, "description": "All ally units within range have <@ba.vdown>-3 Block and gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of Heidi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_heidi_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": -3.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Tale of Fiction: A Warrior's Anger", "rangeId": null, "description": "All ally units within range have <@ba.vdown>-3 Block and gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of Heidi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_heidi_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": -3.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Tale of Fiction: A Warrior's Anger", "rangeId": null, "description": "All ally units within range have <@ba.vdown>-3 Block and gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of Heidi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_heidi_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "block_cnt", "value": -3.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Tale of Fiction: A Warrior's Anger", "rangeId": null, "description": "All ally units within range have <@ba.vdown>-3 Block and gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of Heidi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_heidi_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "block_cnt", "value": -3.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] } ] }, "skchr_heidi_2": { "skillId": "skchr_heidi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Tale of Fiction: Rust", "rangeId": null, "description": "All ally units within range gain <@ba.vup>+1 Block, and <$ba.inspire>Inspiration equal to <@ba.vup>{def:0%} of Heidi's DEF and <@ba.vup>{max_hp:0%} of Heidi's max HP. This unit's Trait effect is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_heidi_2", "duration": 15.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "max_hp", "value": 0.11, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Tale of Fiction: Rust", "rangeId": null, "description": "All ally units within range gain <@ba.vup>+1 Block, and <$ba.inspire>Inspiration equal to <@ba.vup>{def:0%} of Heidi's DEF and <@ba.vup>{max_hp:0%} of Heidi's max HP. This unit's Trait effect is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_heidi_2", "duration": 15.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "max_hp", "value": 0.12, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.16, "valueStr": null } ] }, { "name": "Tale of Fiction: Rust", "rangeId": null, "description": "All ally units within range gain <@ba.vup>+1 Block, and <$ba.inspire>Inspiration equal to <@ba.vup>{def:0%} of Heidi's DEF and <@ba.vup>{max_hp:0%} of Heidi's max HP. This unit's Trait effect is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_heidi_2", "duration": 15.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "max_hp", "value": 0.13, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.18, "valueStr": null } ] }, { "name": "Tale of Fiction: Rust", "rangeId": null, "description": "All ally units within range gain <@ba.vup>+1 Block, and <$ba.inspire>Inspiration equal to <@ba.vup>{def:0%} of Heidi's DEF and <@ba.vup>{max_hp:0%} of Heidi's max HP. This unit's Trait effect is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_heidi_2", "duration": 17.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "max_hp", "value": 0.16, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "Tale of Fiction: Rust", "rangeId": null, "description": "All ally units within range gain <@ba.vup>+1 Block, and <$ba.inspire>Inspiration equal to <@ba.vup>{def:0%} of Heidi's DEF and <@ba.vup>{max_hp:0%} of Heidi's max HP. This unit's Trait effect is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_heidi_2", "duration": 17.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "max_hp", "value": 0.17, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.21, "valueStr": null } ] }, { "name": "Tale of Fiction: Rust", "rangeId": null, "description": "All ally units within range gain <@ba.vup>+1 Block, and <$ba.inspire>Inspiration equal to <@ba.vup>{def:0%} of Heidi's DEF and <@ba.vup>{max_hp:0%} of Heidi's max HP. This unit's Trait effect is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_heidi_2", "duration": 17.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "max_hp", "value": 0.18, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.22, "valueStr": null } ] }, { "name": "Tale of Fiction: Rust", "rangeId": null, "description": "All ally units within range gain <@ba.vup>+1 Block, and <$ba.inspire>Inspiration equal to <@ba.vup>{def:0%} of Heidi's DEF and <@ba.vup>{max_hp:0%} of Heidi's max HP. This unit's Trait effect is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_heidi_2", "duration": 20.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.23, "valueStr": null } ] }, { "name": "Tale of Fiction: Rust", "rangeId": null, "description": "All ally units within range gain <@ba.vup>+1 Block, and <$ba.inspire>Inspiration equal to <@ba.vup>{def:0%} of Heidi's DEF and <@ba.vup>{max_hp:0%} of Heidi's max HP. This unit's Trait effect is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_heidi_2", "duration": 20.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "max_hp", "value": 0.23, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.25, "valueStr": null } ] }, { "name": "Tale of Fiction: Rust", "rangeId": null, "description": "All ally units within range gain <@ba.vup>+1 Block, and <$ba.inspire>Inspiration equal to <@ba.vup>{def:0%} of Heidi's DEF and <@ba.vup>{max_hp:0%} of Heidi's max HP. This unit's Trait effect is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_heidi_2", "duration": 20.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "max_hp", "value": 0.26, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.28, "valueStr": null } ] }, { "name": "Tale of Fiction: Rust", "rangeId": null, "description": "All ally units within range gain <@ba.vup>+1 Block, and <$ba.inspire>Inspiration equal to <@ba.vup>{def:0%} of Heidi's DEF and <@ba.vup>{max_hp:0%} of Heidi's max HP. This unit's Trait effect is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_heidi_2", "duration": 20.0, "blackboard": [ { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.3, "valueStr": null } ] } ] }, "skchr_dolris_1": { "skillId": "skchr_dolris_1", "iconId": null, "hidden": false, "levels": [ { "name": "Cogito Ergo", "rangeId": "x-2", "description": "Attack Range expands, all allied units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK and DEF; when targets of this skill receive damage, Uika Misumi will restore <@ba.vup>{attack@heal_value_s1} HP to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_dolris_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.2, "valueStr": null }, { "key": "attack@heal_value_s1", "value": 50.0, "valueStr": null } ] }, { "name": "Cogito Ergo", "rangeId": "x-2", "description": "Attack Range expands, all allied units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK and DEF; when targets of this skill receive damage, Uika Misumi will restore <@ba.vup>{attack@heal_value_s1} HP to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_dolris_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.23, "valueStr": null }, { "key": "attack@def", "value": 0.23, "valueStr": null }, { "key": "attack@heal_value_s1", "value": 55.0, "valueStr": null } ] }, { "name": "Cogito Ergo", "rangeId": "x-2", "description": "Attack Range expands, all allied units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK and DEF; when targets of this skill receive damage, Uika Misumi will restore <@ba.vup>{attack@heal_value_s1} HP to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_dolris_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.27, "valueStr": null }, { "key": "attack@def", "value": 0.27, "valueStr": null }, { "key": "attack@heal_value_s1", "value": 60.0, "valueStr": null } ] }, { "name": "Cogito Ergo", "rangeId": "x-2", "description": "Attack Range expands, all allied units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK and DEF; when targets of this skill receive damage, Uika Misumi will restore <@ba.vup>{attack@heal_value_s1} HP to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_dolris_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.3, "valueStr": null }, { "key": "attack@def", "value": 0.3, "valueStr": null }, { "key": "attack@heal_value_s1", "value": 65.0, "valueStr": null } ] }, { "name": "Cogito Ergo", "rangeId": "x-2", "description": "Attack Range expands, all allied units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK and DEF; when targets of this skill receive damage, Uika Misumi will restore <@ba.vup>{attack@heal_value_s1} HP to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_dolris_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.33, "valueStr": null }, { "key": "attack@def", "value": 0.33, "valueStr": null }, { "key": "attack@heal_value_s1", "value": 70.0, "valueStr": null } ] }, { "name": "Cogito Ergo", "rangeId": "x-2", "description": "Attack Range expands, all allied units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK and DEF; when targets of this skill receive damage, Uika Misumi will restore <@ba.vup>{attack@heal_value_s1} HP to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_dolris_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.37, "valueStr": null }, { "key": "attack@def", "value": 0.37, "valueStr": null }, { "key": "attack@heal_value_s1", "value": 75.0, "valueStr": null } ] }, { "name": "Cogito Ergo", "rangeId": "x-2", "description": "Attack Range expands, all allied units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK and DEF; when targets of this skill receive damage, Uika Misumi will restore <@ba.vup>{attack@heal_value_s1} HP to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_dolris_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.4, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@heal_value_s1", "value": 80.0, "valueStr": null } ] }, { "name": "Cogito Ergo", "rangeId": "x-2", "description": "Attack Range expands, all allied units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK and DEF; when targets of this skill receive damage, Uika Misumi will restore <@ba.vup>{attack@heal_value_s1} HP to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_dolris_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.45, "valueStr": null }, { "key": "attack@def", "value": 0.45, "valueStr": null }, { "key": "attack@heal_value_s1", "value": 85.0, "valueStr": null } ] }, { "name": "Cogito Ergo", "rangeId": "x-2", "description": "Attack Range expands, all allied units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK and DEF; when targets of this skill receive damage, Uika Misumi will restore <@ba.vup>{attack@heal_value_s1} HP to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_dolris_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.5, "valueStr": null }, { "key": "attack@def", "value": 0.5, "valueStr": null }, { "key": "attack@heal_value_s1", "value": 90.0, "valueStr": null } ] }, { "name": "Cogito Ergo", "rangeId": "x-2", "description": "Attack Range expands, all allied units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK and DEF; when targets of this skill receive damage, Uika Misumi will restore <@ba.vup>{attack@heal_value_s1} HP to them", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_dolris_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.55, "valueStr": null }, { "key": "attack@def", "value": 0.55, "valueStr": null }, { "key": "attack@heal_value_s1", "value": 100.0, "valueStr": null } ] } ] }, "skchr_dolris_2": { "skillId": "skchr_dolris_2", "iconId": null, "hidden": false, "levels": [ { "name": "Paeniteo Ergo", "rangeId": null, "description": "When skill is active, Trait no longer restores HP; every {interval}s, deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to a random enemy within Attack Range alongside healing an ally within Attack Range by <@ba.vup>{attack@heal_scale:0%} of ATK; all other allied units within Attack Range gain Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_dolris_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk", "value": 0.7, "valueStr": null }, { "key": "interval", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Paeniteo Ergo", "rangeId": null, "description": "When skill is active, Trait no longer restores HP; every {interval}s, deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to a random enemy within Attack Range alongside healing an ally within Attack Range by <@ba.vup>{attack@heal_scale:0%} of ATK; all other allied units within Attack Range gain Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_dolris_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk", "value": 0.7, "valueStr": null }, { "key": "interval", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Paeniteo Ergo", "rangeId": null, "description": "When skill is active, Trait no longer restores HP; every {interval}s, deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to a random enemy within Attack Range alongside healing an ally within Attack Range by <@ba.vup>{attack@heal_scale:0%} of ATK; all other allied units within Attack Range gain Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_dolris_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk", "value": 0.7, "valueStr": null }, { "key": "interval", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Paeniteo Ergo", "rangeId": null, "description": "When skill is active, Trait no longer restores HP; every {interval}s, deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to a random enemy within Attack Range alongside healing an ally within Attack Range by <@ba.vup>{attack@heal_scale:0%} of ATK; all other allied units within Attack Range gain Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_dolris_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "interval", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Paeniteo Ergo", "rangeId": null, "description": "When skill is active, Trait no longer restores HP; every {interval}s, deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to a random enemy within Attack Range alongside healing an ally within Attack Range by <@ba.vup>{attack@heal_scale:0%} of ATK; all other allied units within Attack Range gain Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_dolris_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "interval", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Paeniteo Ergo", "rangeId": null, "description": "When skill is active, Trait no longer restores HP; every {interval}s, deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to a random enemy within Attack Range alongside healing an ally within Attack Range by <@ba.vup>{attack@heal_scale:0%} of ATK; all other allied units within Attack Range gain Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_dolris_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "interval", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Paeniteo Ergo", "rangeId": null, "description": "When skill is active, Trait no longer restores HP; every {interval}s, deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to a random enemy within Attack Range alongside healing an ally within Attack Range by <@ba.vup>{attack@heal_scale:0%} of ATK; all other allied units within Attack Range gain Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dolris_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk", "value": 0.9, "valueStr": null }, { "key": "interval", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Paeniteo Ergo", "rangeId": null, "description": "When skill is active, Trait no longer restores HP; every {interval}s, deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to a random enemy within Attack Range alongside healing an ally within Attack Range by <@ba.vup>{attack@heal_scale:0%} of ATK; all other allied units within Attack Range gain Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_dolris_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk", "value": 0.9, "valueStr": null }, { "key": "interval", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.85, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Paeniteo Ergo", "rangeId": null, "description": "When skill is active, Trait no longer restores HP; every {interval}s, deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to a random enemy within Attack Range alongside healing an ally within Attack Range by <@ba.vup>{attack@heal_scale:0%} of ATK; all other allied units within Attack Range gain Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_dolris_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk", "value": 0.9, "valueStr": null }, { "key": "interval", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.25, "valueStr": null } ] }, { "name": "Paeniteo Ergo", "rangeId": null, "description": "When skill is active, Trait no longer restores HP; every {interval}s, deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to a random enemy within Attack Range alongside healing an ally within Attack Range by <@ba.vup>{attack@heal_scale:0%} of ATK; all other allied units within Attack Range gain Inspiration equal to <@ba.vup>{attack@atk:0%} of Uika Misumi's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_dolris_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.25, "valueStr": null } ] } ] }, "skchr_tknogi_1": { "skillId": "skchr_tknogi_1", "iconId": null, "hidden": false, "levels": [ { "name": "Without a Trace", "rangeId": null, "description": "Grants <@ba.vup>{attack@prob:0%} Physical and Arts Dodge to allies within Attack Range, and reveals <$ba.invisible>Invisible enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tknogi_1", "duration": 25.0, "blackboard": [ { "key": "attack@prob", "value": 0.25, "valueStr": null } ] }, { "name": "Without a Trace", "rangeId": null, "description": "Grants <@ba.vup>{attack@prob:0%} Physical and Arts Dodge to allies within Attack Range, and reveals <$ba.invisible>Invisible enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_tknogi_1", "duration": 26.0, "blackboard": [ { "key": "attack@prob", "value": 0.25, "valueStr": null } ] }, { "name": "Without a Trace", "rangeId": null, "description": "Grants <@ba.vup>{attack@prob:0%} Physical and Arts Dodge to allies within Attack Range, and reveals <$ba.invisible>Invisible enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_tknogi_1", "duration": 27.0, "blackboard": [ { "key": "attack@prob", "value": 0.25, "valueStr": null } ] }, { "name": "Without a Trace", "rangeId": null, "description": "Grants <@ba.vup>{attack@prob:0%} Physical and Arts Dodge to allies within Attack Range, and reveals <$ba.invisible>Invisible enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_tknogi_1", "duration": 28.0, "blackboard": [ { "key": "attack@prob", "value": 0.28, "valueStr": null } ] }, { "name": "Without a Trace", "rangeId": null, "description": "Grants <@ba.vup>{attack@prob:0%} Physical and Arts Dodge to allies within Attack Range, and reveals <$ba.invisible>Invisible enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_tknogi_1", "duration": 29.0, "blackboard": [ { "key": "attack@prob", "value": 0.28, "valueStr": null } ] }, { "name": "Without a Trace", "rangeId": null, "description": "Grants <@ba.vup>{attack@prob:0%} Physical and Arts Dodge to allies within Attack Range, and reveals <$ba.invisible>Invisible enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tknogi_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob", "value": 0.28, "valueStr": null } ] }, { "name": "Without a Trace", "rangeId": null, "description": "Grants <@ba.vup>{attack@prob:0%} Physical and Arts Dodge to allies within Attack Range, and reveals <$ba.invisible>Invisible enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_tknogi_1", "duration": 31.0, "blackboard": [ { "key": "attack@prob", "value": 0.31, "valueStr": null } ] }, { "name": "Without a Trace", "rangeId": null, "description": "Grants <@ba.vup>{attack@prob:0%} Physical and Arts Dodge to allies within Attack Range, and reveals <$ba.invisible>Invisible enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_tknogi_1", "duration": 32.0, "blackboard": [ { "key": "attack@prob", "value": 0.32, "valueStr": null } ] }, { "name": "Without a Trace", "rangeId": null, "description": "Grants <@ba.vup>{attack@prob:0%} Physical and Arts Dodge to allies within Attack Range, and reveals <$ba.invisible>Invisible enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_tknogi_1", "duration": 33.0, "blackboard": [ { "key": "attack@prob", "value": 0.33, "valueStr": null } ] }, { "name": "Without a Trace", "rangeId": null, "description": "Grants <@ba.vup>{attack@prob:0%} Physical and Arts Dodge to allies within Attack Range, and reveals <$ba.invisible>Invisible enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_tknogi_1", "duration": 35.0, "blackboard": [ { "key": "attack@prob", "value": 0.35, "valueStr": null } ] } ] }, "skchr_tknogi_2": { "skillId": "skchr_tknogi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Forest's Embrace", "rangeId": null, "description": "Stops attacking; HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}, and the <$ba.protect>Sanctuary effect is increased to <@ba.vup>{talent_scale} times. Heals all allies within Attack Range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tknogi_2", "duration": 15.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.4, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Forest's Embrace", "rangeId": null, "description": "Stops attacking; HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}, and the <$ba.protect>Sanctuary effect is increased to <@ba.vup>{talent_scale} times. Heals all allies within Attack Range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tknogi_2", "duration": 15.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Forest's Embrace", "rangeId": null, "description": "Stops attacking; HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}, and the <$ba.protect>Sanctuary effect is increased to <@ba.vup>{talent_scale} times. Heals all allies within Attack Range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tknogi_2", "duration": 15.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Forest's Embrace", "rangeId": null, "description": "Stops attacking; HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}, and the <$ba.protect>Sanctuary effect is increased to <@ba.vup>{talent_scale} times. Heals all allies within Attack Range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tknogi_2", "duration": 16.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.08, "valueStr": null } ] }, { "name": "Forest's Embrace", "rangeId": null, "description": "Stops attacking; HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}, and the <$ba.protect>Sanctuary effect is increased to <@ba.vup>{talent_scale} times. Heals all allies within Attack Range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tknogi_2", "duration": 16.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.08, "valueStr": null } ] }, { "name": "Forest's Embrace", "rangeId": null, "description": "Stops attacking; HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}, and the <$ba.protect>Sanctuary effect is increased to <@ba.vup>{talent_scale} times. Heals all allies within Attack Range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_tknogi_2", "duration": 16.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 1.9, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.08, "valueStr": null } ] }, { "name": "Forest's Embrace", "rangeId": null, "description": "Stops attacking; HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}, and the <$ba.protect>Sanctuary effect is increased to <@ba.vup>{talent_scale} times. Heals all allies within Attack Range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tknogi_2", "duration": 17.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.55, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Forest's Embrace", "rangeId": null, "description": "Stops attacking; HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}, and the <$ba.protect>Sanctuary effect is increased to <@ba.vup>{talent_scale} times. Heals all allies within Attack Range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_tknogi_2", "duration": 18.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.55, "valueStr": null }, { "key": "talent_scale", "value": 2.1, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Forest's Embrace", "rangeId": null, "description": "Stops attacking; HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}, and the <$ba.protect>Sanctuary effect is increased to <@ba.vup>{talent_scale} times. Heals all allies within Attack Range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_tknogi_2", "duration": 19.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.55, "valueStr": null }, { "key": "talent_scale", "value": 2.2, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.12, "valueStr": null } ] }, { "name": "Forest's Embrace", "rangeId": null, "description": "Stops attacking; HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}, and the <$ba.protect>Sanctuary effect is increased to <@ba.vup>{talent_scale} times. Heals all allies within Attack Range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_tknogi_2", "duration": 20.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.3, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.12, "valueStr": null } ] } ] }, "skchr_ncdeer_1": { "skillId": "skchr_ncdeer_1", "iconId": null, "hidden": false, "levels": [ { "name": "Fortune Bringer of the Mortal Realm", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ncdeer_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Fortune Bringer of the Mortal Realm", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ncdeer_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null } ] }, { "name": "Fortune Bringer of the Mortal Realm", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ncdeer_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Fortune Bringer of the Mortal Realm", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ncdeer_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Fortune Bringer of the Mortal Realm", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ncdeer_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Fortune Bringer of the Mortal Realm", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ncdeer_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Fortune Bringer of the Mortal Realm", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ncdeer_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Fortune Bringer of the Mortal Realm", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_ncdeer_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Fortune Bringer of the Mortal Realm", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_ncdeer_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Fortune Bringer of the Mortal Realm", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_ncdeer_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] } ] }, "skchr_ncdeer_2": { "skillId": "skchr_ncdeer_2", "iconId": null, "hidden": false, "levels": [ { "name": "Return to the Immortal Mountain", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and gain <@ba.vup>{prob:0%} ranged Physical resist. HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ncdeer_2", "duration": 5.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Return to the Immortal Mountain", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and gain <@ba.vup>{prob:0%} ranged Physical resist. HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ncdeer_2", "duration": 5.0, "blackboard": [ { "key": "attack_speed", "value": 14.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Return to the Immortal Mountain", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and gain <@ba.vup>{prob:0%} ranged Physical resist. HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ncdeer_2", "duration": 5.0, "blackboard": [ { "key": "attack_speed", "value": 18.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Return to the Immortal Mountain", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and gain <@ba.vup>{prob:0%} ranged Physical resist. HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ncdeer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 22.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Return to the Immortal Mountain", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and gain <@ba.vup>{prob:0%} ranged Physical resist. HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ncdeer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 26.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Return to the Immortal Mountain", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and gain <@ba.vup>{prob:0%} ranged Physical resist. HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ncdeer_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Return to the Immortal Mountain", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and gain <@ba.vup>{prob:0%} ranged Physical resist. HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_ncdeer_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Return to the Immortal Mountain", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and gain <@ba.vup>{prob:0%} ranged Physical resist. HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_ncdeer_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null } ] }, { "name": "Return to the Immortal Mountain", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and gain <@ba.vup>{prob:0%} ranged Physical resist. HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_ncdeer_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null } ] }, { "name": "Return to the Immortal Mountain", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and gain <@ba.vup>{prob:0%} ranged Physical resist. HP Ratio required to activate this unit's Talent is increased to <@ba.vup>{talent@hp_ratio:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_ncdeer_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.7, "valueStr": null } ] } ] }, "skchr_quercu_1": { "skillId": "skchr_quercu_1", "iconId": null, "hidden": false, "levels": [ { "name": "Earth's Benevolence", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_quercu_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Earth's Benevolence", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_quercu_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.13, "valueStr": null } ] }, { "name": "Earth's Benevolence", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_quercu_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.16, "valueStr": null } ] }, { "name": "Earth's Benevolence", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_quercu_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Earth's Benevolence", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_quercu_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null } ] }, { "name": "Earth's Benevolence", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration, can manually 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1.0 }, "prefabId": "skchr_quercu_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] } ] }, "skchr_quercu_2": { "skillId": "skchr_quercu_2", "iconId": null, "hidden": false, "levels": [ { "name": "Echo of Life", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, restores <@ba.vup>1 SP to the ally being healed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_quercu_2", "duration": 13.0, "blackboard": [ { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] }, { "name": "Echo of Life", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, restores <@ba.vup>1 SP to the ally being healed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 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2.0, "valueStr": null }, { "key": "attack@xingzh_s_2[heal].interval", "value": 1.0, "valueStr": null }, { "key": "attack@xingzh_s_2[heal].atk_to_hp_recovery_ratio", "value": 0.18, "valueStr": null } ] }, { "name": "Fine Food, Soothed Souls", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, heals <@ba.vup>1 additional target, and the targets of Xingzhu's talent recover HP equal to <@ba.vup>{attack@xingzh_s_2[heal].atk_to_hp_recovery_ratio:0%} of Xingzhu's ATK per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 57, "increment": 1.0 }, "prefabId": "skchr_xingzh_2", "duration": 27.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@xingzh_s_2[heal].interval", "value": 1.0, "valueStr": null }, { "key": "attack@xingzh_s_2[heal].atk_to_hp_recovery_ratio", "value": 0.18, "valueStr": null } ] }, { "name": "Fine Food, Soothed Souls", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, heals <@ba.vup>1 additional target, and the targets of Xingzhu's talent recover HP equal to <@ba.vup>{attack@xingzh_s_2[heal].atk_to_hp_recovery_ratio:0%} of Xingzhu's ATK per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 59, "increment": 1.0 }, "prefabId": "skchr_xingzh_2", "duration": 28.0, "blackboard": [ { "key": "attack_speed", "value": 47.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@xingzh_s_2[heal].interval", "value": 1.0, "valueStr": null }, { "key": "attack@xingzh_s_2[heal].atk_to_hp_recovery_ratio", "value": 0.18, "valueStr": null } ] }, { "name": "Fine Food, Soothed Souls", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, heals <@ba.vup>1 additional target, and the targets of Xingzhu's talent recover HP equal to <@ba.vup>{attack@xingzh_s_2[heal].atk_to_hp_recovery_ratio:0%} of Xingzhu's ATK per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 60, "increment": 1.0 }, "prefabId": "skchr_xingzh_2", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@xingzh_s_2[heal].interval", "value": 1.0, "valueStr": null }, { "key": "attack@xingzh_s_2[heal].atk_to_hp_recovery_ratio", "value": 0.2, "valueStr": null } ] } ] }, "skchr_flwr2_1": { "skillId": "skchr_flwr2_1", "iconId": null, "hidden": false, "levels": [ { "name": "'Mountain Delight'", "rangeId": null, "description": "Heals a target for <@ba.vup>{heal_scale:0%} of Perfumer the Distilled's ATK, and grants the target DEF <@ba.vup>+{def:0%} for <@ba.vup>10s (does not stack)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 2.0, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Mountain Delight'", "rangeId": null, "description": "Heals a target for <@ba.vup>{heal_scale:0%} of Perfumer the Distilled's ATK, and grants the target DEF <@ba.vup>+{def:0%} for <@ba.vup>10s (does not stack)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_flwr2_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 2.2, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Mountain Delight'", "rangeId": null, "description": "Heals a target for <@ba.vup>{heal_scale:0%} of Perfumer the Distilled's ATK, and grants the target DEF <@ba.vup>+{def:0%} for <@ba.vup>10s (does not stack)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_flwr2_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 2.4, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Mountain Delight'", "rangeId": null, "description": "Heals a target for <@ba.vup>{heal_scale:0%} of Perfumer the Distilled's ATK, and grants the target DEF <@ba.vup>+{def:0%} for <@ba.vup>10s (does not stack)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_flwr2_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 2.6, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Mountain Delight'", "rangeId": null, "description": "Heals a target for <@ba.vup>{heal_scale:0%} of Perfumer the Distilled's ATK, and grants the target DEF <@ba.vup>+{def:0%} for <@ba.vup>10s (does not stack)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_flwr2_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 3.1, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Mountain Delight'", "rangeId": null, "description": "Heals a target for <@ba.vup>{heal_scale:0%} of Perfumer the Distilled's ATK, and grants the target DEF <@ba.vup>+{def:0%} for <@ba.vup>10s (does not stack)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_flwr2_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 3.3, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Mountain Delight'", "rangeId": null, "description": "Heals a target for <@ba.vup>{heal_scale:0%} of Perfumer the Distilled's ATK, and grants the target DEF <@ba.vup>+{def:0%} for <@ba.vup>10s (does not stack)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_flwr2_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 3.5, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Mountain Delight'", "rangeId": null, "description": "Heals a target for <@ba.vup>{heal_scale:0%} of Perfumer the Distilled's ATK, and grants the target DEF <@ba.vup>+{def:0%} for <@ba.vup>10s (does not stack)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_flwr2_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 4.0, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Mountain Delight'", "rangeId": null, "description": "Heals a target for <@ba.vup>{heal_scale:0%} of Perfumer the Distilled's ATK, and grants the target DEF <@ba.vup>+{def:0%} for <@ba.vup>10s (does not stack)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_flwr2_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 4.5, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Mountain Delight'", "rangeId": null, "description": "Heals a target for <@ba.vup>{heal_scale:0%} of Perfumer the Distilled's ATK, and grants the target DEF <@ba.vup>+{def:0%} for <@ba.vup>10s (does not stack)\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_flwr2_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 5.0, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] } ] }, "skchr_flwr2_2": { "skillId": "skchr_flwr2_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Temple Embers'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, Talent <$ba.protect>Sanctuary effect increases to <@ba.vup>{talent_scale}x, every heal grants the target ATK <@ba.vup>+{attack@atk:0%} for <@ba.vup>{attack@buff_duration}s but also causes them to lose <@ba.vdown>{attack@hp_ratio:0%} Max HP per second (does not stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_2", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "talent_scale", "value": 1.1, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.01, "valueStr": null }, { "key": "attack@atk", "value": 0.1, "valueStr": null }, { "key": "attack@buff_duration", "value": 3.0, "valueStr": null } ] }, { "name": "'Temple Embers'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, Talent <$ba.protect>Sanctuary effect increases to <@ba.vup>{talent_scale}x, every heal grants the target ATK <@ba.vup>+{attack@atk:0%} for <@ba.vup>{attack@buff_duration}s but also causes them to lose <@ba.vdown>{attack@hp_ratio:0%} Max HP per second (does not stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_2", "duration": 19.0, "blackboard": [ { "key": "attack_speed", "value": 23.0, "valueStr": null }, { "key": "talent_scale", "value": 1.2, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.01, "valueStr": null }, { "key": "attack@atk", "value": 0.1, "valueStr": null }, { "key": "attack@buff_duration", "value": 3.0, "valueStr": null } ] }, { "name": "'Temple Embers'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, Talent <$ba.protect>Sanctuary effect increases to <@ba.vup>{talent_scale}x, every heal grants the target ATK <@ba.vup>+{attack@atk:0%} for <@ba.vup>{attack@buff_duration}s but also causes them to lose <@ba.vdown>{attack@hp_ratio:0%} Max HP per second (does not stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 26.0, "valueStr": null }, { "key": "talent_scale", "value": 1.3, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.01, "valueStr": null }, { "key": "attack@atk", "value": 0.1, "valueStr": null }, { "key": "attack@buff_duration", "value": 3.0, "valueStr": null } ] }, { "name": "'Temple Embers'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, Talent <$ba.protect>Sanctuary effect increases to <@ba.vup>{talent_scale}x, every heal grants the target ATK <@ba.vup>+{attack@atk:0%} for <@ba.vup>{attack@buff_duration}s but also causes them to lose <@ba.vdown>{attack@hp_ratio:0%} Max HP per second (does not stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_2", "duration": 21.0, "blackboard": [ { "key": "attack_speed", "value": 29.0, "valueStr": null }, { "key": "talent_scale", "value": 1.4, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.01, "valueStr": null }, { "key": "attack@atk", "value": 0.15, "valueStr": null }, { "key": "attack@buff_duration", "value": 3.0, "valueStr": null } ] }, { "name": "'Temple Embers'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, Talent <$ba.protect>Sanctuary effect increases to <@ba.vup>{talent_scale}x, every heal grants the target ATK <@ba.vup>+{attack@atk:0%} for <@ba.vup>{attack@buff_duration}s but also causes them to lose <@ba.vdown>{attack@hp_ratio:0%} Max HP per second (does not stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_2", "duration": 22.0, "blackboard": [ { "key": "attack_speed", "value": 32.0, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.01, "valueStr": null }, { "key": "attack@atk", "value": 0.15, "valueStr": null }, { "key": "attack@buff_duration", "value": 3.0, "valueStr": null } ] }, { "name": "'Temple Embers'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, Talent <$ba.protect>Sanctuary effect increases to <@ba.vup>{talent_scale}x, every heal grants the target ATK <@ba.vup>+{attack@atk:0%} for <@ba.vup>{attack@buff_duration}s but also causes them to lose <@ba.vdown>{attack@hp_ratio:0%} Max HP per second (does not stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_2", "duration": 23.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.01, "valueStr": null }, { "key": "attack@atk", "value": 0.15, "valueStr": null }, { "key": "attack@buff_duration", "value": 3.0, "valueStr": null } ] }, { "name": "'Temple Embers'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, Talent <$ba.protect>Sanctuary effect increases to <@ba.vup>{talent_scale}x, every heal grants the target ATK <@ba.vup>+{attack@atk:0%} for <@ba.vup>{attack@buff_duration}s but also causes them to lose <@ba.vdown>{attack@hp_ratio:0%} Max HP per second (does not stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_2", "duration": 24.0, "blackboard": [ { "key": "attack_speed", "value": 38.0, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.01, "valueStr": null }, { "key": "attack@atk", "value": 0.2, "valueStr": null }, { "key": "attack@buff_duration", "value": 3.0, "valueStr": null } ] }, { "name": "'Temple Embers'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, Talent <$ba.protect>Sanctuary effect increases to <@ba.vup>{talent_scale}x, every heal grants the target ATK <@ba.vup>+{attack@atk:0%} for <@ba.vup>{attack@buff_duration}s but also causes them to lose <@ba.vdown>{attack@hp_ratio:0%} Max HP per second (does not stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_2", "duration": 26.0, "blackboard": [ { "key": "attack_speed", "value": 42.0, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.01, "valueStr": null }, { "key": "attack@atk", "value": 0.25, "valueStr": null }, { "key": "attack@buff_duration", "value": 3.0, "valueStr": null } ] }, { "name": "'Temple Embers'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, Talent <$ba.protect>Sanctuary effect increases to <@ba.vup>{talent_scale}x, every heal grants the target ATK <@ba.vup>+{attack@atk:0%} for <@ba.vup>{attack@buff_duration}s but also causes them to lose <@ba.vdown>{attack@hp_ratio:0%} Max HP per second (does not stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_2", "duration": 28.0, "blackboard": [ { "key": "attack_speed", "value": 46.0, "valueStr": null }, { "key": "talent_scale", "value": 1.9, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.01, "valueStr": null }, { "key": "attack@atk", "value": 0.25, "valueStr": null }, { "key": "attack@buff_duration", "value": 3.0, "valueStr": null } ] }, { "name": "'Temple Embers'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, Talent <$ba.protect>Sanctuary effect increases to <@ba.vup>{talent_scale}x, every heal grants the target ATK <@ba.vup>+{attack@atk:0%} for <@ba.vup>{attack@buff_duration}s but also causes them to lose <@ba.vdown>{attack@hp_ratio:0%} Max HP per second (does not stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flwr2_2", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.01, "valueStr": null }, { "key": "attack@atk", "value": 0.3, "valueStr": null }, { "key": "attack@buff_duration", "value": 3.0, "valueStr": null } ] } ] }, "skchr_threye_1": { "skillId": "skchr_threye_1", "iconId": null, "hidden": false, "levels": [ { "name": "Before All I See Collapses", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_threye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Before All I See Collapses", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_threye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Before All I See Collapses", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_threye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Before All I See Collapses", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_threye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.4, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Before All I See Collapses", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_threye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.4, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Before All I See Collapses", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_threye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.4, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Before All I See Collapses", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_threye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Before All I See Collapses", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_threye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.6, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Before All I See Collapses", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_threye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.7, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Before All I See Collapses", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_threye_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.8, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_threye_2": { "skillId": "skchr_threye_2", "iconId": null, "hidden": false, "levels": [ { "name": "After All I See Has Withered", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit 1 additional target, and each attack additionally deals <@ba.vup>{attack@ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_threye_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "After All I See Has Withered", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit 1 additional target, and each attack additionally deals <@ba.vup>{attack@ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_threye_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 14.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "After All I See Has Withered", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit 1 additional target, and each attack additionally deals <@ba.vup>{attack@ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_threye_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 18.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "After All I See Has Withered", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit 1 additional target, and each attack additionally deals <@ba.vup>{attack@ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_threye_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 22.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "After All I See Has Withered", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit 1 additional target, and each attack additionally deals <@ba.vup>{attack@ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_threye_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 26.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "After All I See Has Withered", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit 1 additional target, and each attack additionally deals <@ba.vup>{attack@ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_threye_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "After All I See Has Withered", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit 1 additional target, and each attack additionally deals <@ba.vup>{attack@ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_threye_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.25, "valueStr": null } ] }, { "name": "After All I See Has Withered", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit 1 additional target, and each attack additionally deals <@ba.vup>{attack@ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_threye_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.3, "valueStr": null } ] }, { "name": "After All I See Has Withered", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit 1 additional target, and each attack additionally deals <@ba.vup>{attack@ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_threye_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.3, "valueStr": null } ] }, { "name": "After All I See Has Withered", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit 1 additional target, and each attack additionally deals <@ba.vup>{attack@ep_damage_ratio:0%} of ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_threye_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.35, "valueStr": null } ] } ] }, "skchr_bobb_1": { "skillId": "skchr_bobb_1", "iconId": null, "hidden": false, "levels": [ { "name": "Nonpeaceful Negotiation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn, prioritizing enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.6, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Nonpeaceful Negotiation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn, prioritizing enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.65, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Nonpeaceful Negotiation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn, prioritizing enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Nonpeaceful Negotiation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn, prioritizing enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.8, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Nonpeaceful Negotiation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn, prioritizing enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.85, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Nonpeaceful Negotiation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn, prioritizing enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.9, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Nonpeaceful Negotiation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn, prioritizing enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Nonpeaceful Negotiation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn, prioritizing enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "ep_damage_ratio", "value": 1.1, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Nonpeaceful Negotiation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn, prioritizing enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 1.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Nonpeaceful Negotiation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn, prioritizing enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 1.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_bobb_2": { "skillId": "skchr_bobb_2", "iconId": null, "hidden": false, "levels": [ { "name": "'You Shall Not Pass'", "rangeId": null, "description": "Stops attacking and sets a burning field at the location of an enemy; ground enemies within this field take <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_2", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 11.0, "valueStr": null } ] }, { "name": "'You Shall Not Pass'", "rangeId": null, "description": "Stops attacking and sets a burning field at the location of an enemy; ground enemies within this field take <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_2", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.65, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.11, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 11.0, "valueStr": null } ] }, { "name": "'You Shall Not Pass'", "rangeId": null, "description": "Stops attacking and sets a burning field at the location of an enemy; ground enemies within this field take <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bobb_2", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.12, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 11.0, "valueStr": null } ] }, { "name": "'You Shall Not Pass'", "rangeId": null, "description": "Stops attacking and sets a burning field at the location of an enemy; ground enemies within this field take <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_bobb_2", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.75, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.13, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 11.0, "valueStr": null } ] }, { "name": "'You Shall Not Pass'", "rangeId": null, "description": "Stops attacking and sets a burning field at the location of an enemy; ground enemies within this field take <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_bobb_2", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.14, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 11.0, "valueStr": null } ] }, { "name": "'You Shall Not Pass'", "rangeId": null, "description": "Stops attacking and sets a burning field at the location of an enemy; ground enemies within this field take <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_bobb_2", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 11.0, "valueStr": null } ] }, { "name": "'You Shall Not Pass'", "rangeId": null, "description": "Stops attacking and sets a burning field at the location of an enemy; ground enemies within this field take <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bobb_2", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.17, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 11.0, "valueStr": null } ] }, { "name": "'You Shall Not Pass'", "rangeId": null, "description": "Stops attacking and sets a burning field at the location of an enemy; ground enemies within this field take <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bobb_2", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.18, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 11.0, "valueStr": null } ] }, { "name": "'You Shall Not Pass'", "rangeId": null, "description": "Stops attacking and sets a burning field at the location of an enemy; ground enemies within this field take <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bobb_2", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.19, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 11.0, "valueStr": null } ] }, { "name": "'You Shall Not Pass'", "rangeId": null, "description": "Stops attacking and sets a burning field at the location of an enemy; ground enemies within this field take <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bobb_2", "duration": 11.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 11.0, "valueStr": null } ] } ] }, "skchr_botany_1": { "skillId": "skchr_botany_1", "iconId": null, "hidden": false, "levels": [ { "name": "Disharmonization", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; if the target is not affected by <$ba.dt.erosion2>Corrosion, deals an additional <@ba.vup>{botany_s1_extra.atk_scale:0%} ATK as Arts damage and <@ba.vup>{botany_s1_extra.ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_botany_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.55, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.55, "valueStr": null }, { "key": "botany_s1_extra.atk_scale", "value": 0.3, "valueStr": null }, { "key": "botany_s1_extra.ep_damage_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "Disharmonization", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; if the target is not affected by <$ba.dt.erosion2>Corrosion, deals an additional <@ba.vup>{botany_s1_extra.atk_scale:0%} ATK as Arts damage and <@ba.vup>{botany_s1_extra.ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_botany_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.6, "valueStr": null }, { "key": "botany_s1_extra.atk_scale", "value": 0.3, "valueStr": null }, { "key": "botany_s1_extra.ep_damage_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "Disharmonization", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; if the target is not affected by <$ba.dt.erosion2>Corrosion, deals an additional <@ba.vup>{botany_s1_extra.atk_scale:0%} ATK as Arts damage and <@ba.vup>{botany_s1_extra.ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_botany_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.65, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.65, "valueStr": null }, { "key": "botany_s1_extra.atk_scale", "value": 0.3, "valueStr": null }, { "key": "botany_s1_extra.ep_damage_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "Disharmonization", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; if the target is not affected by <$ba.dt.erosion2>Corrosion, deals an additional <@ba.vup>{botany_s1_extra.atk_scale:0%} ATK as Arts damage and <@ba.vup>{botany_s1_extra.ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_botany_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.7, "valueStr": null }, { "key": "botany_s1_extra.atk_scale", "value": 0.4, "valueStr": null }, { "key": "botany_s1_extra.ep_damage_ratio", "value": 0.3, "valueStr": null } ] }, { "name": "Disharmonization", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; if the target is not affected by <$ba.dt.erosion2>Corrosion, deals an additional <@ba.vup>{botany_s1_extra.atk_scale:0%} ATK as Arts damage and <@ba.vup>{botany_s1_extra.ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_botany_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.75, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.75, "valueStr": null }, { "key": "botany_s1_extra.atk_scale", "value": 0.4, "valueStr": null }, { "key": "botany_s1_extra.ep_damage_ratio", "value": 0.3, "valueStr": null } ] }, { "name": "Disharmonization", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; if the target is not affected by <$ba.dt.erosion2>Corrosion, deals an additional <@ba.vup>{botany_s1_extra.atk_scale:0%} ATK as Arts damage and <@ba.vup>{botany_s1_extra.ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_botany_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.8, "valueStr": null }, { "key": "botany_s1_extra.atk_scale", "value": 0.4, "valueStr": null }, { "key": "botany_s1_extra.ep_damage_ratio", "value": 0.3, "valueStr": null } ] }, { "name": "Disharmonization", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; if the target is not affected by <$ba.dt.erosion2>Corrosion, deals an additional <@ba.vup>{botany_s1_extra.atk_scale:0%} ATK as Arts damage and <@ba.vup>{botany_s1_extra.ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_botany_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.85, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.85, "valueStr": null }, { "key": "botany_s1_extra.atk_scale", "value": 0.4, "valueStr": null }, { "key": "botany_s1_extra.ep_damage_ratio", "value": 0.3, "valueStr": null } ] }, { "name": "Disharmonization", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; if the target is not affected by <$ba.dt.erosion2>Corrosion, deals an additional <@ba.vup>{botany_s1_extra.atk_scale:0%} ATK as Arts damage and <@ba.vup>{botany_s1_extra.ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_botany_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.9, "valueStr": null }, { "key": "botany_s1_extra.atk_scale", "value": 0.5, "valueStr": null }, { "key": "botany_s1_extra.ep_damage_ratio", "value": 0.35, "valueStr": null } ] }, { "name": "Disharmonization", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; if the target is not affected by <$ba.dt.erosion2>Corrosion, deals an additional <@ba.vup>{botany_s1_extra.atk_scale:0%} ATK as Arts damage and <@ba.vup>{botany_s1_extra.ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_botany_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.95, "valueStr": null }, { "key": "botany_s1_extra.atk_scale", "value": 0.5, "valueStr": null }, { "key": "botany_s1_extra.ep_damage_ratio", "value": 0.35, "valueStr": null } ] }, { "name": "Disharmonization", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; if the target is not affected by <$ba.dt.erosion2>Corrosion, deals an additional <@ba.vup>{botany_s1_extra.atk_scale:0%} ATK as Arts damage and <@ba.vup>{botany_s1_extra.ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_botany_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "ep_damage_ratio", "value": 1.0, "valueStr": null }, { "key": "botany_s1_extra.atk_scale", "value": 0.5, "valueStr": null }, { "key": "botany_s1_extra.ep_damage_ratio", "value": 0.35, "valueStr": null } ] } ] }, "skchr_botany_2": { "skillId": "skchr_botany_2", "iconId": null, "hidden": false, "levels": [ { "name": "Echoes Through Quietude", "rangeId": "y-7", "description": "Attack Range expands, attacks <@ba.vup>2 targets simultaneously, and attacks deal an additional <@ba.vup>{attack@extra_atk_scale:0%} ATK as Physical damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; enemies within Attack Range have <@ba.vup>+{attack@ep_break_recover_speed:0%} <$ba.dt.erosion2>Corrosion cooldown recovery rate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_botany_2", "duration": 30.0, "blackboard": [ { "key": "attack@extra_atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.4, "valueStr": null }, { "key": "attack@ep_break_recover_speed", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echoes Through Quietude", "rangeId": "y-7", "description": "Attack Range expands, attacks <@ba.vup>2 targets simultaneously, and attacks deal an additional <@ba.vup>{attack@extra_atk_scale:0%} ATK as Physical damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; enemies within Attack Range have <@ba.vup>+{attack@ep_break_recover_speed:0%} <$ba.dt.erosion2>Corrosion cooldown recovery rate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_botany_2", "duration": 30.0, "blackboard": [ { "key": "attack@extra_atk_scale", "value": 0.95, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.4, "valueStr": null }, { "key": "attack@ep_break_recover_speed", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echoes Through Quietude", "rangeId": "y-7", "description": "Attack Range expands, attacks <@ba.vup>2 targets simultaneously, and attacks deal an additional <@ba.vup>{attack@extra_atk_scale:0%} ATK as Physical damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; enemies within Attack Range have <@ba.vup>+{attack@ep_break_recover_speed:0%} <$ba.dt.erosion2>Corrosion cooldown recovery rate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_botany_2", "duration": 30.0, "blackboard": [ { "key": "attack@extra_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.4, "valueStr": null }, { "key": "attack@ep_break_recover_speed", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echoes Through Quietude", "rangeId": "y-7", "description": "Attack Range expands, attacks <@ba.vup>2 targets simultaneously, and attacks deal an additional <@ba.vup>{attack@extra_atk_scale:0%} ATK as Physical damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; enemies within Attack Range have <@ba.vup>+{attack@ep_break_recover_speed:0%} <$ba.dt.erosion2>Corrosion cooldown recovery rate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_botany_2", "duration": 30.0, "blackboard": [ { "key": "attack@extra_atk_scale", "value": 1.05, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@ep_break_recover_speed", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echoes Through Quietude", "rangeId": "y-7", "description": "Attack Range expands, attacks <@ba.vup>2 targets simultaneously, and attacks deal an additional <@ba.vup>{attack@extra_atk_scale:0%} ATK as Physical damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; enemies within Attack Range have <@ba.vup>+{attack@ep_break_recover_speed:0%} <$ba.dt.erosion2>Corrosion cooldown recovery rate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_botany_2", "duration": 30.0, "blackboard": [ { "key": "attack@extra_atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@ep_break_recover_speed", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echoes Through Quietude", "rangeId": "y-7", "description": "Attack Range expands, attacks <@ba.vup>2 targets simultaneously, and attacks deal an additional <@ba.vup>{attack@extra_atk_scale:0%} ATK as Physical damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; enemies within Attack Range have <@ba.vup>+{attack@ep_break_recover_speed:0%} <$ba.dt.erosion2>Corrosion cooldown recovery rate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_botany_2", "duration": 30.0, "blackboard": [ { "key": "attack@extra_atk_scale", "value": 1.15, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@ep_break_recover_speed", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echoes Through Quietude", "rangeId": "y-7", "description": "Attack Range expands, attacks <@ba.vup>2 targets simultaneously, and attacks deal an additional <@ba.vup>{attack@extra_atk_scale:0%} ATK as Physical damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; enemies within Attack Range have <@ba.vup>+{attack@ep_break_recover_speed:0%} <$ba.dt.erosion2>Corrosion cooldown recovery rate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_botany_2", "duration": 30.0, "blackboard": [ { "key": "attack@extra_atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@ep_break_recover_speed", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echoes Through Quietude", "rangeId": "y-7", "description": "Attack Range expands, attacks <@ba.vup>2 targets simultaneously, and attacks deal an additional <@ba.vup>{attack@extra_atk_scale:0%} ATK as Physical damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; enemies within Attack Range have <@ba.vup>+{attack@ep_break_recover_speed:0%} <$ba.dt.erosion2>Corrosion cooldown recovery rate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_botany_2", "duration": 30.0, "blackboard": [ { "key": "attack@extra_atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@ep_break_recover_speed", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echoes Through Quietude", "rangeId": "y-7", "description": "Attack Range expands, attacks <@ba.vup>2 targets simultaneously, and attacks deal an additional <@ba.vup>{attack@extra_atk_scale:0%} ATK as Physical damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; enemies within Attack Range have <@ba.vup>+{attack@ep_break_recover_speed:0%} <$ba.dt.erosion2>Corrosion cooldown recovery rate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_botany_2", "duration": 30.0, "blackboard": [ { "key": "attack@extra_atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@ep_break_recover_speed", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Echoes Through Quietude", "rangeId": "y-7", "description": "Attack Range expands, attacks <@ba.vup>2 targets simultaneously, and attacks deal an additional <@ba.vup>{attack@extra_atk_scale:0%} ATK as Physical damage and <@ba.vup>{attack@ep_damage_ratio:0%} ATK as <$ba.dt.erosion2>Corrosion; enemies within Attack Range have <@ba.vup>+{attack@ep_break_recover_speed:0%} <$ba.dt.erosion2>Corrosion cooldown recovery rate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_botany_2", "duration": 30.0, "blackboard": [ { "key": "attack@extra_atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.65, "valueStr": null }, { "key": "attack@ep_break_recover_speed", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_mantic_1": { "skillId": "skchr_mantic_1", "iconId": null, "hidden": false, "levels": [ { "name": "Scorpion Venom", "rangeId": null, "description": "The Movement Speed of targets hit <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_mantic_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.23, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null } ] }, { "name": "Scorpion Venom", "rangeId": null, "description": "The Movement Speed of targets hit <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_mantic_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null } ] }, { "name": "Scorpion Venom", "rangeId": null, "description": "The Movement Speed of targets hit <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_mantic_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.27, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null } ] }, { "name": "Scorpion Venom", "rangeId": null, "description": "The Movement Speed of targets hit <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_mantic_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.29, "valueStr": null }, { "key": "duration", "value": 3.5, "valueStr": null } ] }, { "name": "Scorpion Venom", "rangeId": null, "description": "The Movement Speed of targets hit <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_mantic_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.31, "valueStr": null }, { "key": "duration", "value": 3.5, "valueStr": null } ] }, { "name": "Scorpion Venom", "rangeId": null, "description": "The Movement Speed of targets hit <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_mantic_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.33, "valueStr": null }, { "key": "duration", "value": 3.5, "valueStr": null } ] }, { "name": "Scorpion Venom", "rangeId": null, "description": "The Movement Speed of targets hit <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_mantic_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null } ] }, { "name": "Scorpion Venom", "rangeId": null, "description": "The Movement Speed of targets hit <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_mantic_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.4, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null } ] }, { "name": "Scorpion Venom", "rangeId": null, "description": "The Movement Speed of targets hit <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_mantic_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.45, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null } ] }, { "name": "Scorpion Venom", "rangeId": null, "description": "The Movement Speed of targets hit <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_mantic_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] } ] }, "skchr_mantic_2": { "skillId": "skchr_mantic_2", "iconId": null, "hidden": false, "levels": [ { "name": "Toxic Overload", "rangeId": null, "description": "Attack wind-up and Attack Interval <@ba.vdown>increases. ATK <@ba.vup>+{atk:0%} and hit targets are <$ba.stun>Stunned for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantic_2", "duration": 31.0, "blackboard": [ { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null } ] }, { "name": "Toxic Overload", "rangeId": null, "description": "Attack wind-up and Attack Interval <@ba.vdown>increases. ATK <@ba.vup>+{atk:0%} and hit targets are <$ba.stun>Stunned for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantic_2", "duration": 32.0, "blackboard": [ { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null } ] }, { "name": "Toxic Overload", "rangeId": null, "description": "Attack wind-up and Attack Interval <@ba.vdown>increases. ATK <@ba.vup>+{atk:0%} and hit targets are <$ba.stun>Stunned for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantic_2", "duration": 33.0, "blackboard": [ { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null } ] }, { "name": "Toxic Overload", "rangeId": null, "description": "Attack wind-up and Attack Interval <@ba.vdown>increases. ATK <@ba.vup>+{atk:0%} and hit targets are <$ba.stun>Stunned for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantic_2", "duration": 34.0, "blackboard": [ { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@stun", "value": 0.6, "valueStr": null } ] }, { "name": "Toxic Overload", "rangeId": null, "description": "Attack wind-up and Attack Interval <@ba.vdown>increases. ATK <@ba.vup>+{atk:0%} and hit targets are <$ba.stun>Stunned for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantic_2", "duration": 35.0, "blackboard": [ { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 0.6, "valueStr": null } ] }, { "name": "Toxic Overload", "rangeId": null, "description": "Attack wind-up and Attack Interval <@ba.vdown>increases. ATK <@ba.vup>+{atk:0%} and hit targets are <$ba.stun>Stunned for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantic_2", "duration": 36.0, "blackboard": [ { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@stun", "value": 0.6, "valueStr": null } ] }, { "name": "Toxic Overload", "rangeId": null, "description": "Attack wind-up and Attack Interval <@ba.vdown>increases. ATK <@ba.vup>+{atk:0%} and hit targets are <$ba.stun>Stunned for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mantic_2", "duration": 37.0, "blackboard": [ { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@stun", "value": 0.7, "valueStr": null } ] }, { "name": "Toxic Overload", "rangeId": null, "description": "Attack wind-up and Attack Interval <@ba.vdown>increases. ATK <@ba.vup>+{atk:0%} and hit targets are <$ba.stun>Stunned for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mantic_2", "duration": 38.0, "blackboard": [ { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null } ] }, { "name": "Toxic Overload", "rangeId": null, "description": "Attack wind-up and Attack Interval <@ba.vdown>increases. ATK <@ba.vup>+{atk:0%} and hit targets are <$ba.stun>Stunned for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mantic_2", "duration": 39.0, "blackboard": [ { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@stun", "value": 0.9, "valueStr": null } ] }, { "name": "Toxic Overload", "rangeId": null, "description": "Attack wind-up and Attack Interval <@ba.vdown>increases. ATK <@ba.vup>+{atk:0%} and hit targets are <$ba.stun>Stunned for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mantic_2", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] } ] }, "skchr_kirara_1": { "skillId": "skchr_kirara_1", "iconId": null, "hidden": false, "levels": [ { "name": "Anchor Strike", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{kirara_s_1.atk_scale:0%} of ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_1", "duration": 0.0, "blackboard": [ { "key": "kirara_s_1.atk_scale", "value": 0.75, "valueStr": null } ] }, { "name": "Anchor Strike", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{kirara_s_1.atk_scale:0%} of ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_1", "duration": 0.0, "blackboard": [ { "key": "kirara_s_1.atk_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Anchor Strike", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{kirara_s_1.atk_scale:0%} of ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_1", "duration": 0.0, "blackboard": [ { "key": "kirara_s_1.atk_scale", "value": 0.85, "valueStr": null } ] }, { "name": "Anchor Strike", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{kirara_s_1.atk_scale:0%} of ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_1", "duration": 0.0, "blackboard": [ { "key": "kirara_s_1.atk_scale", "value": 0.9, "valueStr": null } ] }, { "name": "Anchor Strike", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{kirara_s_1.atk_scale:0%} of ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_1", "duration": 0.0, "blackboard": [ { "key": "kirara_s_1.atk_scale", "value": 0.95, "valueStr": null } ] }, { "name": "Anchor Strike", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{kirara_s_1.atk_scale:0%} of ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_1", "duration": 0.0, "blackboard": [ { "key": "kirara_s_1.atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Anchor Strike", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{kirara_s_1.atk_scale:0%} of ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_1", "duration": 0.0, "blackboard": [ { "key": "kirara_s_1.atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Anchor Strike", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{kirara_s_1.atk_scale:0%} of ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_1", "duration": 0.0, "blackboard": [ { "key": "kirara_s_1.atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Anchor Strike", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{kirara_s_1.atk_scale:0%} of ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_1", "duration": 0.0, "blackboard": [ { "key": "kirara_s_1.atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Anchor Strike", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{kirara_s_1.atk_scale:0%} of ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_1", "duration": 0.0, "blackboard": [ { "key": "kirara_s_1.atk_scale", "value": 1.5, "valueStr": null } ] } ] }, "skchr_kirara_2": { "skillId": "skchr_kirara_2", "iconId": null, "hidden": false, "levels": [ { "name": "Anchor Point Snap", "rangeId": null, "description": "The effect of this unit's Talent increases to <@ba.vup>{talent_scale} times. Deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_2", "duration": 8.0, "blackboard": [ { "key": "talent_scale", "value": 2.1, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.45, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null } ] }, { "name": "Anchor Point Snap", "rangeId": null, "description": "The effect of this unit's Talent increases to <@ba.vup>{talent_scale} times. Deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_2", "duration": 8.0, "blackboard": [ { "key": "talent_scale", "value": 2.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null } ] }, { "name": "Anchor Point Snap", "rangeId": null, "description": "The effect of this unit's Talent increases to <@ba.vup>{talent_scale} times. Deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_2", "duration": 8.0, "blackboard": [ { "key": "talent_scale", "value": 2.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.55, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null } ] }, { "name": "Anchor Point Snap", "rangeId": null, "description": "The effect of this unit's Talent increases to <@ba.vup>{talent_scale} times. Deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_2", "duration": 8.0, "blackboard": [ { "key": "talent_scale", "value": 2.4, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null } ] }, { "name": "Anchor Point Snap", "rangeId": null, "description": "The effect of this unit's Talent increases to <@ba.vup>{talent_scale} times. Deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_2", "duration": 8.0, "blackboard": [ { "key": "talent_scale", "value": 2.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.65, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null } ] }, { "name": "Anchor Point Snap", "rangeId": null, "description": "The effect of this unit's Talent increases to <@ba.vup>{talent_scale} times. Deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kirara_2", "duration": 8.0, "blackboard": [ { "key": "talent_scale", "value": 2.6, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null } ] }, { "name": "Anchor Point Snap", "rangeId": null, "description": "The effect of this unit's Talent increases to <@ba.vup>{talent_scale} times. Deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_kirara_2", "duration": 8.0, "blackboard": [ { "key": "talent_scale", "value": 2.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.75, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null } ] }, { "name": "Anchor Point Snap", "rangeId": null, "description": "The effect of this unit's Talent increases to <@ba.vup>{talent_scale} times. Deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_kirara_2", "duration": 8.0, "blackboard": [ { "key": "talent_scale", "value": 2.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null } ] }, { "name": "Anchor Point Snap", "rangeId": null, "description": "The effect of this unit's Talent increases to <@ba.vup>{talent_scale} times. Deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_kirara_2", "duration": 8.0, "blackboard": [ { "key": "talent_scale", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null } ] }, { "name": "Anchor Point Snap", "rangeId": null, "description": "The effect of this unit's Talent increases to <@ba.vup>{talent_scale} times. Deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kirara_2", "duration": 8.0, "blackboard": [ { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@duration", "value": 1.0, "valueStr": null } ] } ] }, "skchr_tmoris_1": { "skillId": "skchr_tmoris_1", "iconId": null, "hidden": false, "levels": [ { "name": "Shuddering Strings", "rangeId": null, "description": "Performs a <@ba.vup>{times}-strike attack, each strike dealing <@ba.vup>{atk_scale:0%} of ATK as Arts damage to ground enemies within Attack Range\n<@ba.rem>When other <$ba.mujica>Ave Mujica members activate their skill, releases this skill one more time\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tmoris_1", "duration": 2.1, "blackboard": [ { "key": "atk_scale", "value": 0.55, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null } ] }, { "name": "Shuddering Strings", "rangeId": null, "description": "Performs a <@ba.vup>{times}-strike attack, each strike dealing <@ba.vup>{atk_scale:0%} of ATK as Arts damage to ground enemies within Attack Range\n<@ba.rem>When other <$ba.mujica>Ave Mujica members activate their skill, releases this skill one more time\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tmoris_1", "duration": 2.1, "blackboard": [ { "key": "atk_scale", "value": 0.57, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null } ] }, { "name": "Shuddering Strings", "rangeId": null, "description": "Performs a <@ba.vup>{times}-strike attack, each strike dealing <@ba.vup>{atk_scale:0%} of ATK as Arts damage to ground enemies within Attack Range\n<@ba.rem>When other <$ba.mujica>Ave Mujica members activate their skill, releases this skill one more time\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tmoris_1", "duration": 2.1, "blackboard": [ { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null } ] }, { "name": "Shuddering Strings", "rangeId": null, "description": "Performs a <@ba.vup>{times}-strike attack, each strike dealing <@ba.vup>{atk_scale:0%} of ATK as Arts damage to ground enemies within Attack Range\n<@ba.rem>When other <$ba.mujica>Ave Mujica members activate their skill, releases this skill one more time\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tmoris_1", "duration": 2.1, "blackboard": [ { "key": "atk_scale", "value": 0.61, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null } ] }, { "name": "Shuddering Strings", "rangeId": null, "description": "Performs a <@ba.vup>{times}-strike attack, each strike dealing <@ba.vup>{atk_scale:0%} of ATK as Arts damage to ground enemies within Attack Range\n<@ba.rem>When other <$ba.mujica>Ave Mujica members activate their skill, releases this skill one more time\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tmoris_1", "duration": 2.1, "blackboard": [ { "key": "atk_scale", "value": 0.62, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null } ] }, { "name": "Shuddering Strings", "rangeId": null, "description": "Performs a <@ba.vup>{times}-strike attack, each strike dealing <@ba.vup>{atk_scale:0%} of ATK as Arts damage to ground enemies within Attack Range\n<@ba.rem>When other <$ba.mujica>Ave Mujica members activate their skill, releases this skill one more time\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tmoris_1", "duration": 2.1, "blackboard": [ { "key": "atk_scale", "value": 0.63, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null } ] }, { "name": "Shuddering Strings", "rangeId": null, "description": "Performs a <@ba.vup>{times}-strike attack, each strike dealing <@ba.vup>{atk_scale:0%} of ATK as Arts damage to ground enemies within Attack Range\n<@ba.rem>When other <$ba.mujica>Ave Mujica members activate their skill, releases this skill one more time\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tmoris_1", "duration": 2.1, "blackboard": [ { "key": "atk_scale", "value": 0.65, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null } ] }, { "name": "Shuddering Strings", "rangeId": null, "description": "Performs a <@ba.vup>{times}-strike attack, each strike dealing <@ba.vup>{atk_scale:0%} of ATK as Arts damage to ground enemies within Attack Range\n<@ba.rem>When other <$ba.mujica>Ave Mujica members activate their skill, releases this skill one more time\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tmoris_1", "duration": 2.1, "blackboard": [ { "key": "atk_scale", "value": 0.67, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null } ] }, { "name": "Shuddering Strings", "rangeId": null, "description": "Performs a <@ba.vup>{times}-strike attack, each strike dealing <@ba.vup>{atk_scale:0%} of ATK as Arts damage to ground enemies within Attack Range\n<@ba.rem>When other <$ba.mujica>Ave Mujica members activate their skill, releases this skill one more time\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tmoris_1", "duration": 2.1, "blackboard": [ { "key": "atk_scale", "value": 0.68, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null } ] }, { "name": "Shuddering Strings", "rangeId": null, "description": "Performs a <@ba.vup>{times}-strike attack, each strike dealing <@ba.vup>{atk_scale:0%} of ATK as Arts damage to ground enemies within Attack Range\n<@ba.rem>When other <$ba.mujica>Ave Mujica members activate their skill, releases this skill one more time\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tmoris_1", "duration": 2.1, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null } ] } ] }, "skchr_tmoris_2": { "skillId": "skchr_tmoris_2", "iconId": null, "hidden": false, "levels": [ { "name": "Drifting Soul", "rangeId": null, "description": "Inflicts <$ba.fear>Fear on enemies within Attack Range for 1.5s; deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second; Talent 1's chance to trigger <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tmoris_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "fear", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Drifting Soul", "rangeId": null, "description": "Inflicts <$ba.fear>Fear on enemies within Attack Range for 1.5s; deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second; Talent 1's chance to trigger <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tmoris_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.73, "valueStr": null }, { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "fear", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Drifting Soul", "rangeId": null, "description": "Inflicts <$ba.fear>Fear on enemies within Attack Range for 1.5s; deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second; Talent 1's chance to trigger <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tmoris_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.75, "valueStr": null }, { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "fear", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Drifting Soul", "rangeId": null, "description": "Inflicts <$ba.fear>Fear on enemies within Attack Range for 1.5s; deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second; Talent 1's chance to trigger <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tmoris_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.78, "valueStr": null }, { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "fear", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Drifting Soul", "rangeId": null, "description": "Inflicts <$ba.fear>Fear on enemies within Attack Range for 1.5s; deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second; Talent 1's chance to trigger <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tmoris_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.82, "valueStr": null }, { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "fear", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Drifting Soul", "rangeId": null, "description": "Inflicts <$ba.fear>Fear on enemies within Attack Range for 1.5s; deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second; Talent 1's chance to trigger <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_tmoris_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.85, "valueStr": null }, { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "fear", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Drifting Soul", "rangeId": null, "description": "Inflicts <$ba.fear>Fear on enemies within Attack Range for 1.5s; deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second; Talent 1's chance to trigger <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_tmoris_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.88, "valueStr": null }, { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "fear", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Drifting Soul", "rangeId": null, "description": "Inflicts <$ba.fear>Fear on enemies within Attack Range for 1.5s; deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second; Talent 1's chance to trigger <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_tmoris_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.92, "valueStr": null }, { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "fear", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Drifting Soul", "rangeId": null, "description": "Inflicts <$ba.fear>Fear on enemies within Attack Range for 1.5s; deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second; Talent 1's chance to trigger <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_tmoris_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.95, "valueStr": null }, { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "fear", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Drifting Soul", "rangeId": null, "description": "Inflicts <$ba.fear>Fear on enemies within Attack Range for 1.5s; deals <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to enemies within Attack Range every second; Talent 1's chance to trigger <$ba.sluggish>Slow increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_tmoris_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@interval", "value": 1.0, "valueStr": null }, { "key": "fear", "value": 1.5, "valueStr": null }, { "key": "talent_scale", "value": 2.2, "valueStr": null } ] } ] }, "skchr_panda_1": { "skillId": "skchr_panda_1", "iconId": null, "hidden": false, "levels": [ { "name": "Raging Iron Fist", "rangeId": null, "description": "The next attack pushes enemies towards the attack direction <@ba.vup>slightly and their Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "move_speed", "value": -0.15, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Raging Iron Fist", "rangeId": null, "description": "The next attack pushes enemies towards the attack direction <@ba.vup>slightly and their Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "move_speed", "value": -0.16, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Raging Iron Fist", "rangeId": null, "description": "The next attack pushes enemies towards the attack direction <@ba.vup>slightly and their Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "move_speed", "value": -0.17, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Raging Iron Fist", "rangeId": null, "description": "The next attack pushes enemies towards the attack direction <@ba.vup>moderately and their Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration}seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "move_speed", "value": -0.18, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Raging Iron Fist", "rangeId": null, "description": "The next attack pushes enemies towards the attack direction <@ba.vup>moderately and their Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration}seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "move_speed", "value": -0.19, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Raging Iron Fist", "rangeId": null, "description": "The next attack pushes enemies towards the attack direction <@ba.vup>moderately and their Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration}seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "move_speed", "value": -0.2, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Raging Iron Fist", "rangeId": null, "description": "The next attack pushes enemies towards the attack direction <@ba.vup>moderately and their Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration}seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "move_speed", "value": -0.21, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Raging Iron Fist", "rangeId": null, "description": "The next attack pushes enemies towards the attack direction <@ba.vup>moderately and their Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration}seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "move_speed", "value": -0.24, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Raging Iron Fist", "rangeId": null, "description": "The next attack pushes enemies towards the attack direction <@ba.vup>moderately and their Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration}seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "move_speed", "value": -0.27, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Raging Iron Fist", "rangeId": null, "description": "The next attack pushes enemies towards the attack direction <@ba.vup>greatly and their Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration}seconds ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] } ] }, "skchr_panda_2": { "skillId": "skchr_panda_2", "iconId": null, "hidden": false, "levels": [ { "name": "Destructive Fist", "rangeId": "4-1", "description": "Rushes forward immediately and targets the closest enemy in the frontal line; Knocks back all nearby enemies <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage and the targets' Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "move_speed", "value": -0.15, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null } ] }, { "name": "Destructive Fist", "rangeId": "4-1", "description": "Rushes forward immediately and targets the closest enemy in the frontal line; Knocks back all nearby enemies <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage and the targets' Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "move_speed", "value": -0.16, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null } ] }, { "name": "Destructive Fist", "rangeId": "4-1", "description": "Rushes forward immediately and targets the closest enemy in the frontal line; Knocks back all nearby enemies <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage and the targets' Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "move_speed", "value": -0.17, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null } ] }, { "name": "Destructive Fist", "rangeId": "4-1", "description": "Rushes forward immediately and targets the closest enemy in the frontal line; Knocks back all nearby enemies <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage and the targets' Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "move_speed", "value": -0.18, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null } ] }, { "name": "Destructive Fist", "rangeId": "4-1", "description": "Rushes forward immediately and targets the closest enemy in the frontal line; Knocks back all nearby enemies <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage and the targets' Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "move_speed", "value": -0.19, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null } ] }, { "name": "Destructive Fist", "rangeId": "4-1", "description": "Rushes forward immediately and targets the closest enemy in the frontal line; Knocks back all nearby enemies <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage and the targets' Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "move_speed", "value": -0.2, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null } ] }, { "name": "Destructive Fist", "rangeId": "4-1", "description": "Rushes forward immediately and targets the closest enemy in the frontal line; Knocks back all nearby enemies <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage and the targets' Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "move_speed", "value": -0.21, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null } ] }, { "name": "Destructive Fist", "rangeId": "4-1", "description": "Rushes forward immediately and targets the closest enemy in the frontal line; Knocks back all nearby enemies <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage and the targets' Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "move_speed", "value": -0.24, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Destructive Fist", "rangeId": "4-1", "description": "Rushes forward immediately and targets the closest enemy in the frontal line; Knocks back all nearby enemies <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage and the targets' Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "move_speed", "value": -0.27, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Destructive Fist", "rangeId": "4-1", "description": "Rushes forward immediately and targets the closest enemy in the frontal line; Knocks back all nearby enemies <@ba.vup>significantly, dealing <@ba.vup>{atk_scale:0%} of ATK Physical damage and the targets' Movement Speed <@ba.vup>-{-move_speed:0%} for <@ba.vup>{duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_panda_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "force", "value": 3.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] } ] }, "skchr_forcer_1": { "skillId": "skchr_forcer_1", "iconId": null, "hidden": false, "levels": [ { "name": "Deterring Shot", "rangeId": null, "description": "The next attack pushes the target towards the attack direction <@ba.vup>slightly, <$ba.stun>stunning it for <@ba.vup>{stun} seconds if the target collides with High Ground.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_1", "duration": -1.0, "blackboard": [ { "key": "force", "value": 0.0, "valueStr": null }, { "key": "stun", "value": 1.2, "valueStr": null } ] }, { "name": "Deterring Shot", "rangeId": null, "description": "The next attack pushes the target towards the attack direction <@ba.vup>slightly, <$ba.stun>stunning it for <@ba.vup>{stun} seconds if the target collides with High Ground.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_1", "duration": -1.0, "blackboard": [ { "key": "force", "value": 0.0, "valueStr": null }, { "key": "stun", "value": 1.3, "valueStr": null } ] }, { "name": "Deterring Shot", "rangeId": null, "description": "The next attack pushes the target towards the attack direction <@ba.vup>slightly, <$ba.stun>stunning it for <@ba.vup>{stun} seconds if the target collides with High Ground.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_1", "duration": -1.0, "blackboard": [ { "key": "force", "value": 0.0, "valueStr": null }, { "key": "stun", "value": 1.4, "valueStr": null } ] }, { "name": "Deterring Shot", "rangeId": null, "description": "The next attack pushes the target towards the attack direction <@ba.vup>moderately, <$ba.stun>stunning it for <@ba.vup>{stun} seconds if the target collides with High Ground.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_1", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 1.4, "valueStr": null } ] }, { "name": "Deterring Shot", "rangeId": null, "description": "The next attack pushes the target towards the attack direction <@ba.vup>moderately, <$ba.stun>stunning it for <@ba.vup>{stun} seconds if the target collides with High Ground.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_1", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Deterring Shot", "rangeId": null, "description": "The next attack pushes the target towards the attack direction <@ba.vup>moderately, <$ba.stun>stunning it for <@ba.vup>{stun} seconds if the target collides with High Ground.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_1", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 1.6, "valueStr": null } ] }, { "name": "Deterring Shot", "rangeId": null, "description": "The next attack pushes the target towards the attack direction <@ba.vup>moderately, <$ba.stun>stunning it for <@ba.vup>{stun} seconds if the target collides with High Ground.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_1", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 1.7, "valueStr": null } ] }, { "name": "Deterring Shot", "rangeId": null, "description": "The next attack pushes the target towards the attack direction <@ba.vup>moderately, <$ba.stun>stunning it for <@ba.vup>{stun} seconds if the target collides with High Ground.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_1", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 1.8, "valueStr": null } ] }, { "name": "Deterring Shot", "rangeId": null, "description": "The next attack pushes the target towards the attack direction <@ba.vup>moderately, <$ba.stun>stunning it for <@ba.vup>{stun} seconds if the target collides with High Ground.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_1", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 1.9, "valueStr": null } ] }, { "name": "Deterring Shot", "rangeId": null, "description": "The next attack pushes the target towards the attack direction <@ba.vup>greatly, <$ba.stun>stunning it for <@ba.vup>{stun} seconds if the target collides with High Ground.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_1", "duration": -1.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] } ] }, "skchr_forcer_2": { "skillId": "skchr_forcer_2", "iconId": null, "hidden": false, "levels": [ { "name": "Staggering Shot", "rangeId": "2-2", "description": "Immediately pushes back all enemies within range <@ba.vup>moderately in the direction this unit is facing, additionally <$ba.stun>stunning them for <@ba.vup>{forcer_s_2[hit_directly].stun} seconds (the <$ba.stun>stun duration is increased to <@ba.vup>{stun} seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be <$ba.stun>stunned for <@ba.vup>{forcer_s_2[brush].stun} seconds.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_2", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 2.7, "valueStr": null }, { "key": "forcer_s_2[brush].stun", "value": 1.6, "valueStr": null }, { "key": "forcer_s_2[hit_directly].stun", "value": 1.6, "valueStr": null }, { "key": "projectile_range", "value": 0.33, "valueStr": null } ] }, { "name": "Staggering Shot", "rangeId": "2-2", "description": "Immediately pushes back all enemies within range <@ba.vup>moderately in the direction this unit is facing, additionally <$ba.stun>stunning them for <@ba.vup>{forcer_s_2[hit_directly].stun} seconds (the <$ba.stun>stun duration is increased to <@ba.vup>{stun} seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be <$ba.stun>stunned for <@ba.vup>{forcer_s_2[brush].stun} seconds.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_2", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 2.8, "valueStr": null }, { "key": "forcer_s_2[brush].stun", "value": 1.7, "valueStr": null }, { "key": "forcer_s_2[hit_directly].stun", "value": 1.7, "valueStr": null }, { "key": "projectile_range", "value": 0.33, "valueStr": null } ] }, { "name": "Staggering Shot", "rangeId": "2-2", "description": "Immediately pushes back all enemies within range <@ba.vup>moderately in the direction this unit is facing, additionally <$ba.stun>stunning them for <@ba.vup>{forcer_s_2[hit_directly].stun} seconds (the <$ba.stun>stun duration is increased to <@ba.vup>{stun} seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be <$ba.stun>stunned for <@ba.vup>{forcer_s_2[brush].stun} seconds.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_2", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 2.9, "valueStr": null }, { "key": "forcer_s_2[brush].stun", "value": 1.8, "valueStr": null }, { "key": "forcer_s_2[hit_directly].stun", "value": 1.8, "valueStr": null }, { "key": "projectile_range", "value": 0.33, "valueStr": null } ] }, { "name": "Staggering Shot", "rangeId": "2-2", "description": "Immediately pushes back all enemies within range <@ba.vup>moderately in the direction this unit is facing, additionally <$ba.stun>stunning them for <@ba.vup>{forcer_s_2[hit_directly].stun} seconds (the <$ba.stun>stun duration is increased to <@ba.vup>{stun} seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be <$ba.stun>stunned for <@ba.vup>{forcer_s_2[brush].stun} seconds.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_2", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "forcer_s_2[brush].stun", "value": 1.9, "valueStr": null }, { "key": "forcer_s_2[hit_directly].stun", "value": 1.9, "valueStr": null }, { "key": "projectile_range", "value": 0.33, "valueStr": null } ] }, { "name": "Staggering Shot", "rangeId": "2-2", "description": "Immediately pushes back all enemies within range <@ba.vup>moderately in the direction this unit is facing, additionally <$ba.stun>stunning them for <@ba.vup>{forcer_s_2[hit_directly].stun} seconds (the <$ba.stun>stun duration is increased to <@ba.vup>{stun} seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be <$ba.stun>stunned for <@ba.vup>{forcer_s_2[brush].stun} seconds.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_2", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 3.1, "valueStr": null }, { "key": "forcer_s_2[brush].stun", "value": 2.0, "valueStr": null }, { "key": "forcer_s_2[hit_directly].stun", "value": 2.0, "valueStr": null }, { "key": "projectile_range", "value": 0.33, "valueStr": null } ] }, { "name": "Staggering Shot", "rangeId": "2-2", "description": "Immediately pushes back all enemies within range <@ba.vup>moderately in the direction this unit is facing, additionally <$ba.stun>stunning them for <@ba.vup>{forcer_s_2[hit_directly].stun} seconds (the <$ba.stun>stun duration is increased to <@ba.vup>{stun} seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be <$ba.stun>stunned for <@ba.vup>{forcer_s_2[brush].stun} seconds.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_2", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 3.2, "valueStr": null }, { "key": "forcer_s_2[brush].stun", "value": 2.1, "valueStr": null }, { "key": "forcer_s_2[hit_directly].stun", "value": 2.1, "valueStr": null }, { "key": "projectile_range", "value": 0.33, "valueStr": null } ] }, { "name": "Staggering Shot", "rangeId": "2-2", "description": "Immediately pushes back all enemies within range <@ba.vup>greatly in the direction this unit is facing, additionally <$ba.stun>stunning them for <@ba.vup>{forcer_s_2[hit_directly].stun} seconds (the <$ba.stun>stun duration is increased to <@ba.vup>{stun} seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be <$ba.stun>stunned for <@ba.vup>{forcer_s_2[brush].stun} seconds.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_2", "duration": -1.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 3.4, "valueStr": null }, { "key": "forcer_s_2[brush].stun", "value": 2.2, "valueStr": null }, { "key": "forcer_s_2[hit_directly].stun", "value": 2.2, "valueStr": null }, { "key": "projectile_range", "value": 0.33, "valueStr": null } ] }, { "name": "Staggering Shot", "rangeId": "2-2", "description": "Immediately pushes back all enemies within range <@ba.vup>greatly in the direction this unit is facing, additionally <$ba.stun>stunning them for <@ba.vup>{forcer_s_2[hit_directly].stun} seconds (the <$ba.stun>stun duration is increased to <@ba.vup>{stun} seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be <$ba.stun>stunned for <@ba.vup>{forcer_s_2[brush].stun} seconds.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_2", "duration": -1.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 3.6, "valueStr": null }, { "key": "forcer_s_2[brush].stun", "value": 2.3, "valueStr": null }, { "key": "forcer_s_2[hit_directly].stun", "value": 2.3, "valueStr": null }, { "key": "projectile_range", "value": 0.33, "valueStr": null } ] }, { "name": "Staggering Shot", "rangeId": "2-2", "description": "Immediately pushes back all enemies within range <@ba.vup>greatly in the direction this unit is facing, additionally <$ba.stun>stunning them for <@ba.vup>{forcer_s_2[hit_directly].stun} seconds (the <$ba.stun>stun duration is increased to <@ba.vup>{stun} seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be <$ba.stun>stunned for <@ba.vup>{forcer_s_2[brush].stun} seconds.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_2", "duration": -1.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 3.8, "valueStr": null }, { "key": "forcer_s_2[brush].stun", "value": 2.4, "valueStr": null }, { "key": "forcer_s_2[hit_directly].stun", "value": 2.4, "valueStr": null }, { "key": "projectile_range", "value": 0.33, "valueStr": null } ] }, { "name": "Staggering Shot", "rangeId": "2-2", "description": "Immediately pushes back all enemies within range <@ba.vup>significantly in the direction this unit is facing, additionally <$ba.stun>stunning them for <@ba.vup>{forcer_s_2[hit_directly].stun} seconds (the <$ba.stun>stun duration is increased to <@ba.vup>{stun} seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be <$ba.stun>stunned for <@ba.vup>{forcer_s_2[brush].stun} seconds.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_forcer_2", "duration": -1.0, "blackboard": [ { "key": "force", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "forcer_s_2[brush].stun", "value": 2.5, "valueStr": null }, { "key": "forcer_s_2[hit_directly].stun", "value": 2.5, "valueStr": null }, { "key": "projectile_range", "value": 0.33, "valueStr": null } ] } ] }, "skchr_robin_1": { "skillId": "skchr_robin_1", "iconId": null, "hidden": false, "levels": [ { "name": "Binding 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "constraint", "value": 2.0, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "constraint", "value": 2.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "constraint", "value": 2.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "constraint", "value": 3.0, "valueStr": null } ] } ] }, "sktok_robin_1": { "skillId": "sktok_robin_1", "iconId": null, "hidden": false, "levels": [ { "name": "Binding 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "constraint", "value": 2.0, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "constraint", "value": 2.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "constraint", "value": 2.5, "valueStr": null } ] }, { "name": "Binding 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "constraint", "value": 3.0, "valueStr": null } ] } ] }, "skchr_robin_2": { "skillId": "skchr_robin_2", "iconId": null, "hidden": false, "levels": [ { "name": "Launching 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>moderately\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>moderately\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>moderately\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>greatly\nActive Effect: Immediately gets 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] } ] }, "sktok_robin_2": { "skillId": "sktok_robin_2", "iconId": null, "hidden": false, "levels": [ { "name": "Launching 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>slightly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Launching 'Clip'", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and pushes the target away <@ba.vup>greatly", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_robin_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] } ] }, "skchr_rfrost_1": { "skillId": "skchr_rfrost_1", "iconId": null, "hidden": false, "levels": [ { "name": "Trap Deployment", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)\nActive Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)\nActive Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)\nActive Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)\nActive Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)\nActive Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)\nActive Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)\nActive Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)\nActive Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 1.2, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)\nActive Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "stun", "value": 1.2, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)\nActive Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] } ] }, "sktok_rfrost_1": { "skillId": "sktok_rfrost_1", "iconId": null, "hidden": false, "levels": [ { "name": "Trap Deployment", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 1.2, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "stun", "value": 1.2, "valueStr": null } ] }, { "name": "Trap Deployment", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stuns the target for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_1", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] } ] }, "skchr_rfrost_2": { "skillId": "skchr_rfrost_2", "iconId": null, "hidden": false, "levels": [ { "name": "Incapacitated Prey", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{trap_atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s); If the target is within range, immediately attack them <@ba.vup>{times} times, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage; Active Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "trap_atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{trap_atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s); If the target is within range, immediately attack them <@ba.vup>{times} times, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage; Active Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "trap_atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{trap_atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s); If the target is within range, immediately attack them <@ba.vup>{times} times, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage; Active Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "trap_atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{trap_atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s); If the target is within range, immediately attack them <@ba.vup>{times} times, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage; Active Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "trap_atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{trap_atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s); If the target is within range, immediately attack them <@ba.vup>{times} times, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage; Active Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "trap_atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{trap_atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s); If the target is within range, immediately attack them <@ba.vup>{times} times, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage; Active Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "trap_atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{trap_atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s); If the target is within range, immediately attack them <@ba.vup>{times} times, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage; Active Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "trap_atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{trap_atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s); If the target is within range, immediately attack them <@ba.vup>{times} times, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage; Active Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "trap_atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{trap_atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s); If the target is within range, immediately attack them <@ba.vup>{times} times, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage; Active Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "trap_atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "Passive Effect: When a Welcome Mat is triggered, deals <@ba.vup>{trap_atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s); If the target is within range, immediately attack them <@ba.vup>{times} times, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage; Active Effect: Immediately gets 1 Welcome Mat", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "trap_atk_scale", "value": 2.0, "valueStr": null } ] } ] }, "sktok_rfrost_2": { "skillId": "sktok_rfrost_2", "iconId": null, "hidden": false, "levels": [ { "name": "Incapacitated Prey", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] }, { "name": "Incapacitated Prey", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.root>Binds the target for <@ba.vup>{constraint} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rfrost_2", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "constraint", "value": 1.5, "valueStr": null } ] } ] }, "skchr_wulfen_1": { "skillId": "skchr_wulfen_1", "iconId": null, "hidden": false, "levels": [ { "name": "'For Scaring Beasts'", "rangeId": null, "description": "Passive Effect: Each Ore 'Killer' can be manually detonated once armed, which deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "Passive Effect: Each Ore 'Killer' can be manually detonated once armed, which deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "Passive Effect: Each Ore 'Killer' can be manually detonated once armed, which deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "Passive Effect: Each Ore 'Killer' can be manually detonated once armed, which deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.95, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "Passive Effect: Each Ore 'Killer' can be manually detonated once armed, which deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "Passive Effect: Each Ore 'Killer' can be manually detonated once armed, which deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "Passive Effect: Each Ore 'Killer' can be manually detonated once armed, which deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "Passive Effect: Each Ore 'Killer' can be manually detonated once armed, which deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "Passive Effect: Each Ore 'Killer' can be manually detonated once armed, which deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "Passive Effect: Each Ore 'Killer' can be manually detonated once armed, which deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] } ] }, "sktok_wulfen_1": { "skillId": "sktok_wulfen_1", "iconId": "sktok_wulfen_mine", "hidden": false, "levels": [ { "name": "'For Scaring Beasts'", "rangeId": null, "description": "When detonated, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "When detonated, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "When detonated, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "When detonated, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.95, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "When detonated, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "When detonated, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "When detonated, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "When detonated, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "When detonated, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "'For Scaring Beasts'", "rangeId": null, "description": "When detonated, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies in range and <$ba.stun>Stuns them for <@ba.vup>{stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] } ] }, "skchr_wulfen_2": { "skillId": "skchr_wulfen_2", "iconId": null, "hidden": false, "levels": [ { "name": "'For Stubborn Rocks'", "rangeId": null, "description": "Passive Effect: Ore 'Killer' Attack Range expands, and detonating one detonates all armed Ore 'Killers' simultaneously; all enemies in range take <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "def", "value": -0.15, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": null, "description": "Passive Effect: Ore 'Killer' Attack Range expands, and detonating one detonates all armed Ore 'Killers' simultaneously; all enemies in range take <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "def", "value": -0.15, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": null, "description": "Passive Effect: Ore 'Killer' Attack Range expands, and detonating one detonates all armed Ore 'Killers' simultaneously; all enemies in range take <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "def", "value": -0.15, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": null, "description": "Passive Effect: Ore 'Killer' Attack Range expands, and detonating one detonates all armed Ore 'Killers' simultaneously; all enemies in range take <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "def", "value": -0.15, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": null, "description": "Passive Effect: Ore 'Killer' Attack Range expands, and detonating one detonates all armed Ore 'Killers' simultaneously; all enemies in range take <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": null, "description": "Passive Effect: Ore 'Killer' Attack Range expands, and detonating one detonates all armed Ore 'Killers' simultaneously; all enemies in range take <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": null, "description": "Passive Effect: Ore 'Killer' Attack Range expands, and detonating one detonates all armed Ore 'Killers' simultaneously; all enemies in range take <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": null, "description": "Passive Effect: Ore 'Killer' Attack Range expands, and detonating one detonates all armed Ore 'Killers' simultaneously; all enemies in range take <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": null, "description": "Passive Effect: Ore 'Killer' Attack Range expands, and detonating one detonates all armed Ore 'Killers' simultaneously; all enemies in range take <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": null, "description": "Passive Effect: Ore 'Killer' Attack Range expands, and detonating one detonates all armed Ore 'Killers' simultaneously; all enemies in range take <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s\nActive Effect: obtain an Ore 'Killer' immediately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] } ] }, "sktok_wulfen_2": { "skillId": "sktok_wulfen_2", "iconId": "sktok_wulfen_mine", "hidden": false, "levels": [ { "name": "'For Stubborn Rocks'", "rangeId": "x-5", "description": "When detonated, all enemies in range take <@ba.vup>{atk_scale:0%} Wulfenite's ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "def", "value": -0.15, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": "x-5", "description": "When detonated, all enemies in range take <@ba.vup>{atk_scale:0%} Wulfenite's ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "def", "value": -0.15, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": "x-5", "description": "When detonated, all enemies in range take <@ba.vup>{atk_scale:0%} Wulfenite's ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "def", "value": -0.15, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": "x-5", "description": "When detonated, all enemies in range take <@ba.vup>{atk_scale:0%} Wulfenite's ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "def", "value": -0.15, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": "x-5", "description": "When detonated, all enemies in range take <@ba.vup>{atk_scale:0%} Wulfenite's ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": "x-5", "description": "When detonated, all enemies in range take <@ba.vup>{atk_scale:0%} Wulfenite's ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": "x-5", "description": "When detonated, all enemies in range take <@ba.vup>{atk_scale:0%} Wulfenite's ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": "x-5", "description": "When detonated, all enemies in range take <@ba.vup>{atk_scale:0%} Wulfenite's ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": "x-5", "description": "When detonated, all enemies in range take <@ba.vup>{atk_scale:0%} Wulfenite's ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "'For Stubborn Rocks'", "rangeId": "x-5", "description": "When detonated, all enemies in range take <@ba.vup>{atk_scale:0%} Wulfenite's ATK as Physical damage <@ba.vup>twice, and have <@ba.vup>-{-def:0%} DEF (does not stack) for <@ba.vup>{duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wulfen_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] } ] }, "skchr_bena_1": { "skillId": "skchr_bena_1", "iconId": null, "hidden": false, "levels": [ { "name": "Fervent Trimming", "rangeId": null, "description": "Max HP <@ba.vdown>{max_hp:0%}, ATK <@ba.vup>+{atk:0%} and ignore <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bena_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def_penetrate", "value": 0.1, "valueStr": null } ] }, { "name": "Fervent Trimming", "rangeId": null, "description": "Max HP <@ba.vdown>{max_hp:0%}, ATK <@ba.vup>+{atk:0%} and ignore <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bena_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def_penetrate", "value": 0.1, "valueStr": null } ] }, { "name": "Fervent Trimming", "rangeId": null, "description": "Max HP <@ba.vdown>{max_hp:0%}, ATK <@ba.vup>+{atk:0%} and ignore <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bena_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def_penetrate", "value": 0.1, "valueStr": null } ] }, { "name": "Fervent Trimming", "rangeId": null, "description": "Max HP <@ba.vdown>{max_hp:0%}, ATK <@ba.vup>+{atk:0%} and ignore <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bena_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def_penetrate", "value": 0.2, "valueStr": null } ] }, { "name": "Fervent Trimming", "rangeId": null, "description": "Max HP <@ba.vdown>{max_hp:0%}, ATK <@ba.vup>+{atk:0%} and ignore <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bena_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def_penetrate", "value": 0.2, "valueStr": null } ] }, { "name": "Fervent Trimming", "rangeId": null, "description": "Max HP <@ba.vdown>{max_hp:0%}, ATK <@ba.vup>+{atk:0%} and ignore <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bena_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "def_penetrate", "value": 0.2, "valueStr": null } ] }, { "name": "Fervent Trimming", "rangeId": null, "description": "Max HP <@ba.vdown>{max_hp:0%}, ATK <@ba.vup>+{atk:0%} and ignore <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_bena_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def_penetrate", "value": 0.3, "valueStr": null } ] }, { "name": "Fervent Trimming", "rangeId": null, "description": "Max HP <@ba.vdown>{max_hp:0%}, ATK <@ba.vup>+{atk:0%} and ignore <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_bena_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "def_penetrate", "value": 0.35, "valueStr": null } ] }, { "name": "Fervent Trimming", "rangeId": null, "description": "Max HP <@ba.vdown>{max_hp:0%}, ATK <@ba.vup>+{atk:0%} and ignore <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_bena_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def_penetrate", "value": 0.35, "valueStr": null } ] }, { "name": "Fervent Trimming", "rangeId": null, "description": "Max HP <@ba.vdown>{max_hp:0%}, ATK <@ba.vup>+{atk:0%} and ignore <@ba.vup>{def_penetrate:0%} of the target's DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_bena_1", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.35, "valueStr": null } ] } ] }, "skchr_bena_2": { "skillId": "skchr_bena_2", "iconId": null, "hidden": false, "levels": [ { "name": "Rapid Trimming", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and lose <@ba.vdown>{hp_ratio:0%} HP every time when hitting an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bena_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Rapid Trimming", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and lose <@ba.vdown>{hp_ratio:0%} HP every time when hitting an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bena_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Rapid Trimming", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and lose <@ba.vdown>{hp_ratio:0%} HP every time when hitting an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bena_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Rapid Trimming", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and lose <@ba.vdown>{hp_ratio:0%} HP every time when hitting an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bena_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Rapid Trimming", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and lose <@ba.vdown>{hp_ratio:0%} HP every time when hitting an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bena_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Rapid Trimming", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and lose <@ba.vdown>{hp_ratio:0%} HP every time when hitting an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bena_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Rapid Trimming", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and lose <@ba.vdown>{hp_ratio:0%} HP every time when hitting an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_bena_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Rapid Trimming", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and lose <@ba.vdown>{hp_ratio:0%} HP every time when hitting an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_bena_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Rapid Trimming", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and lose <@ba.vdown>{hp_ratio:0%} HP every time when hitting an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_bena_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Rapid Trimming", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and lose <@ba.vdown>{hp_ratio:0%} HP every time when hitting an enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_bena_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] } ] }, "skchr_kazema_1": { "skillId": "skchr_kazema_1", "iconId": null, "hidden": false, "levels": [ { "name": "Origami Art - Swift Strike", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kazema_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Origami Art - Swift Strike", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kazema_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Origami Art - Swift Strike", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kazema_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Origami Art - Swift Strike", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kazema_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.35, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Origami Art - Swift Strike", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kazema_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Origami Art - Swift Strike", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kazema_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Origami Art - Swift Strike", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kazema_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.75, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Origami Art - Swift Strike", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kazema_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Origami Art - Swift Strike", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kazema_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Origami Art - Swift Strike", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kazema_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] } ] }, "skchr_kazema_2": { "skillId": "skchr_kazema_2", "iconId": null, "hidden": false, "levels": [ { "name": "Origami Art - Twin Shadows", "rangeId": null, "description": "Immediately sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's current HP, gaining <@ba.vup>+{atk:0%} ATK and summoning a on a surrounding melee tile to 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"prefabId": "skchr_kazema_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Origami Art - Twin Shadows", "rangeId": null, "description": "Immediately sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's current HP, gaining <@ba.vup>+{atk:0%} ATK and summoning a on a surrounding melee tile to assist in combat", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_kazema_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Origami Art - Twin Shadows", "rangeId": null, "description": "Immediately sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's current HP, gaining <@ba.vup>+{atk:0%} ATK and summoning a on a surrounding melee tile to 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"prefabId": "skchr_kazema_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Origami Art - Twin Shadows", "rangeId": null, "description": "Immediately sacrifices <@ba.vdown>{hp_ratio:0%} of this unit's current HP, gaining <@ba.vup>+{atk:0%} ATK and summoning a on a surrounding melee tile to assist in combat", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kazema_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] } ] }, "skchr_iana_1": { "skillId": "skchr_iana_1", "iconId": null, "hidden": false, "levels": [ { "name": "Mirage Mine", "rangeId": null, "description": "When switching to a , immediately deals <@ba.vup>{atk_scale:0%} of ATK as 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<@ba.vup>{atk_scale:0%} of ATK as Physical damage to the attacker of the Holographic Mirage as well as the enemies around them", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_iana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null } ] }, { "name": "Mirage Mine", "rangeId": null, "description": "When switching to a , immediately deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the attacker of the Holographic Mirage as well as the enemies around them", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_iana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null } ] }, { "name": "Mirage Mine", "rangeId": null, "description": "When switching to a , immediately deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the attacker of the Holographic Mirage as well as the enemies around them", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_iana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.1, "valueStr": null } ] }, { "name": "Mirage Mine", "rangeId": null, "description": "When switching to a , immediately deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the attacker of the Holographic Mirage as well as the enemies around them", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_iana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Mirage Mine", "rangeId": null, "description": "When switching to a , immediately deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the attacker of the Holographic Mirage as well as the enemies around them", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_iana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.4, "valueStr": null } ] }, { "name": "Mirage Mine", "rangeId": null, "description": "When switching to a , immediately deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the attacker of the Holographic Mirage as well as the enemies around them", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_iana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null } ] }, { "name": "Mirage Mine", "rangeId": null, "description": "When switching to a , immediately deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the attacker of the Holographic Mirage as well as the enemies around them", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_iana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null } ] }, { "name": "Mirage Mine", "rangeId": null, "description": "When switching to a , immediately deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the attacker of the Holographic Mirage as well as the enemies around them", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_iana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null } ] } ] }, "skchr_iana_2": { "skillId": "skchr_iana_2", "iconId": null, "hidden": false, "levels": [ { "name": "Omniscient Tactics", "rangeId": "x-1", "description": "Immediately nullifies the <$ba.invisible>Invisibility of enemies around for <@ba.vup>{anti_invisible_duration}s and switches to a \nGains <@ba.vup>+{attack_speed} ASPD and <$ba.invisible>Invisibility over the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_iana_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 200.0, "valueStr": null }, { "key": "anti_invisible_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Omniscient Tactics", "rangeId": "x-1", "description": "Immediately nullifies the <$ba.invisible>Invisibility of enemies around for <@ba.vup>{anti_invisible_duration}s and switches to a \nGains <@ba.vup>+{attack_speed} ASPD and <$ba.invisible>Invisibility over the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_iana_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 210.0, "valueStr": null }, { "key": "anti_invisible_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Omniscient Tactics", "rangeId": "x-1", "description": "Immediately nullifies the <$ba.invisible>Invisibility of enemies around for <@ba.vup>{anti_invisible_duration}s and switches to a \nGains <@ba.vup>+{attack_speed} ASPD and <$ba.invisible>Invisibility over the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_iana_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 220.0, "valueStr": null }, { "key": "anti_invisible_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Omniscient Tactics", "rangeId": "x-1", "description": "Immediately nullifies the <$ba.invisible>Invisibility of enemies around for <@ba.vup>{anti_invisible_duration}s and switches to a \nGains <@ba.vup>+{attack_speed} ASPD and <$ba.invisible>Invisibility over the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_iana_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 230.0, "valueStr": null }, { "key": "anti_invisible_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Omniscient Tactics", "rangeId": "x-1", "description": "Immediately nullifies the <$ba.invisible>Invisibility of enemies around for <@ba.vup>{anti_invisible_duration}s and switches to a \nGains <@ba.vup>+{attack_speed} ASPD and <$ba.invisible>Invisibility over the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_iana_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 240.0, "valueStr": null }, { "key": "anti_invisible_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Omniscient Tactics", "rangeId": "x-1", "description": "Immediately nullifies the <$ba.invisible>Invisibility of enemies around for <@ba.vup>{anti_invisible_duration}s and switches to a \nGains <@ba.vup>+{attack_speed} ASPD and <$ba.invisible>Invisibility over the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_iana_2", "duration": 8.0, "blackboard": [ { "key": "attack_speed", "value": 250.0, "valueStr": null }, { "key": "anti_invisible_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Omniscient Tactics", "rangeId": "x-1", "description": "Immediately nullifies the <$ba.invisible>Invisibility of enemies around for <@ba.vup>{anti_invisible_duration}s and switches to a \nGains <@ba.vup>+{attack_speed} ASPD and <$ba.invisible>Invisibility over the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_iana_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 260.0, "valueStr": null }, { "key": "anti_invisible_duration", "value": 10.0, "valueStr": null } ] }, { "name": "Omniscient Tactics", "rangeId": "x-1", "description": "Immediately nullifies the <$ba.invisible>Invisibility of enemies around for <@ba.vup>{anti_invisible_duration}s and switches to a \nGains <@ba.vup>+{attack_speed} ASPD and <$ba.invisible>Invisibility over the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_iana_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 270.0, "valueStr": null }, { "key": "anti_invisible_duration", "value": 10.0, "valueStr": null } ] }, { "name": "Omniscient Tactics", "rangeId": "x-1", "description": "Immediately nullifies the <$ba.invisible>Invisibility of enemies around for <@ba.vup>{anti_invisible_duration}s and switches to a \nGains <@ba.vup>+{attack_speed} ASPD and <$ba.invisible>Invisibility over the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_iana_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 280.0, "valueStr": null }, { "key": "anti_invisible_duration", "value": 10.0, "valueStr": null } ] }, { "name": "Omniscient Tactics", "rangeId": "x-1", "description": "Immediately nullifies the <$ba.invisible>Invisibility of enemies around for <@ba.vup>{anti_invisible_duration}s and switches to a \nGains <@ba.vup>+{attack_speed} ASPD and <$ba.invisible>Invisibility over the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_iana_2", "duration": 10.0, "blackboard": [ { "key": "attack_speed", "value": 300.0, "valueStr": null }, { "key": "anti_invisible_duration", "value": 10.0, "valueStr": null } ] } ] }, "skchr_mortis_1": { "skillId": "skchr_mortis_1", "iconId": null, "hidden": false, "levels": [ { "name": "Belua Multorum es Capitums", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, more likely to be attacked by enemies; when defeated while skill is active, can also block enemies and benefits from skill effects until the retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mortis_1", "duration": 13.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Belua Multorum es Capitums", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, more likely to be attacked by enemies; when defeated while skill is active, can also block enemies and benefits from skill effects until the retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mortis_1", "duration": 13.0, "blackboard": [ { "key": "def", "value": 0.55, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Belua Multorum es Capitums", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, more likely to be attacked by enemies; when defeated while skill is active, can also block enemies and benefits from skill effects until the retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mortis_1", "duration": 13.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Belua Multorum es Capitums", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, more likely to be attacked by enemies; when defeated while skill is active, can also block enemies and benefits from skill effects until the retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mortis_1", "duration": 14.0, "blackboard": [ { "key": "def", "value": 0.65, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Belua Multorum es Capitums", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, more likely to be attacked by enemies; when defeated while skill is active, can also block enemies and benefits from skill effects until the retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mortis_1", "duration": 14.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Belua Multorum es Capitums", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, more likely to be attacked by enemies; when defeated while skill is active, can also block enemies and benefits from skill effects until the retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mortis_1", "duration": 14.0, "blackboard": [ { "key": "def", "value": 0.75, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Belua Multorum es Capitums", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, more likely to be attacked by enemies; when defeated while skill is active, can also block enemies and benefits from skill effects until the retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mortis_1", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Belua Multorum es Capitums", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, more likely to be attacked by enemies; when defeated while skill is active, can also block enemies and benefits from skill effects until the retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mortis_1", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Belua Multorum es Capitums", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, more likely to be attacked by enemies; when defeated while skill is active, can also block enemies and benefits from skill effects until the retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mortis_1", "duration": 15.0, "blackboard": [ { "key": "def", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Belua Multorum es Capitums", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, more likely to be attacked by enemies; when defeated while skill is active, can also block enemies and benefits from skill effects until the retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mortis_1", "duration": 15.0, "blackboard": [ { "key": "def", "value": 1.2, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] } ] }, "skchr_mortis_2": { "skillId": "skchr_mortis_2", "iconId": null, "hidden": false, "levels": [ { "name": "Destruction and Renewal", "rangeId": "2-1", "description": "Attack Range expands, attacks become triple attacks that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to random targets within Attack Range; every attack deals <@ba.vdown>{value} Arts damage to self when the attack hits the enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mortis_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null } ] }, { "name": "Destruction and Renewal", "rangeId": "2-1", "description": "Attack Range expands, attacks become triple attacks that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to random targets within Attack Range; every attack deals <@ba.vdown>{value} Arts damage to self when the attack hits the enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mortis_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.65, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null } ] }, { "name": "Destruction and Renewal", "rangeId": "2-1", "description": "Attack Range expands, attacks become triple attacks that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to random targets within Attack Range; every attack deals <@ba.vdown>{value} Arts damage to self when the attack hits the enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_mortis_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null } ] }, { "name": "Destruction and Renewal", "rangeId": "2-1", "description": "Attack Range expands, attacks become triple attacks that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to random targets within Attack Range; every attack deals <@ba.vdown>{value} Arts damage to self when the attack hits the enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_mortis_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.75, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null } ] }, { "name": "Destruction and Renewal", "rangeId": "2-1", "description": "Attack Range expands, attacks become triple attacks that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to random targets within Attack Range; every attack deals <@ba.vdown>{value} Arts damage to self when the attack hits the enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_mortis_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.8, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null } ] }, { "name": "Destruction and Renewal", "rangeId": "2-1", "description": "Attack Range expands, attacks become triple attacks that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to random targets within Attack Range; every attack deals <@ba.vdown>{value} Arts damage to self when the attack hits the enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_mortis_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.85, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null } ] }, { "name": "Destruction and Renewal", "rangeId": "2-1", "description": "Attack Range expands, Attack Interval reduces slightly, attacks become triple attacks that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to random targets within Attack Range; every attack deals <@ba.vdown>{value} Arts damage to self when the attack hits the enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mortis_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.9, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null } ] }, { "name": "Destruction and Renewal", "rangeId": "2-1", "description": "Attack Range expands, Attack Interval reduces slightly, attacks become triple attacks that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to random targets within Attack Range; every attack deals <@ba.vdown>{value} Arts damage to self when the attack hits the enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_mortis_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null } ] }, { "name": "Destruction and Renewal", "rangeId": "2-1", "description": "Attack Range expands, Attack Interval reduces slightly, attacks become triple attacks that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to random targets within Attack Range; every attack deals <@ba.vdown>{value} Arts damage to self when the attack hits the enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mortis_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null } ] }, { "name": "Destruction and Renewal", "rangeId": "2-1", "description": "Attack Range expands, Attack Interval reduces slightly, attacks become triple attacks that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Arts damage to random targets within Attack Range; every attack deals <@ba.vdown>{value} Arts damage to self when the attack hits the enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_mortis_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null } ] } ] }, "skchr_tinman_1": { "skillId": "skchr_tinman_1", "iconId": null, "hidden": false, "levels": [ { "name": "'Ol' Curly'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point suffer from <@ba.vup>{-atk:0%} <$ba.weaken>Enfeeble and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tinman_1", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "atk", "value": -0.15, "valueStr": null }, { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "projectile_range", "value": 1.0, "valueStr": null } ] }, { "name": "'Ol' Curly'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point suffer from <@ba.vup>{-atk:0%} <$ba.weaken>Enfeeble and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tinman_1", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "atk", "value": -0.15, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "projectile_range", "value": 1.0, "valueStr": null } ] }, { "name": "'Ol' Curly'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point suffer from <@ba.vup>{-atk:0%} <$ba.weaken>Enfeeble and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tinman_1", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "atk", "value": -0.15, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "projectile_range", "value": 1.0, "valueStr": null } ] }, { "name": "'Ol' Curly'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point suffer from <@ba.vup>{-atk:0%} <$ba.weaken>Enfeeble and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tinman_1", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "atk", "value": -0.2, "valueStr": null }, { "key": "atk_scale", "value": 0.45, "valueStr": null }, { "key": "projectile_range", "value": 1.0, "valueStr": null } ] }, { "name": "'Ol' Curly'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point suffer from <@ba.vup>{-atk:0%} <$ba.weaken>Enfeeble and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tinman_1", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "atk", "value": -0.2, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "projectile_range", "value": 1.0, "valueStr": null } ] }, { "name": "'Ol' Curly'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point suffer from <@ba.vup>{-atk:0%} <$ba.weaken>Enfeeble and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tinman_1", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "atk", "value": -0.2, "valueStr": null }, { "key": "atk_scale", "value": 0.55, "valueStr": null }, { "key": "projectile_range", "value": 1.0, "valueStr": null } ] }, { "name": "'Ol' Curly'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point suffer from <@ba.vup>{-atk:0%} <$ba.weaken>Enfeeble and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tinman_1", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "atk", "value": -0.25, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "projectile_range", "value": 1.0, "valueStr": null } ] }, { "name": "'Ol' Curly'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point suffer from <@ba.vup>{-atk:0%} <$ba.weaken>Enfeeble and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tinman_1", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "atk", "value": -0.25, "valueStr": null }, { "key": "atk_scale", "value": 0.65, "valueStr": null }, { "key": "projectile_range", "value": 1.0, "valueStr": null } ] }, { "name": "'Ol' Curly'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point suffer from <@ba.vup>{-atk:0%} <$ba.weaken>Enfeeble and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tinman_1", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "atk", "value": -0.25, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "projectile_range", "value": 1.0, "valueStr": null } ] }, { "name": "'Ol' Curly'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point suffer from <@ba.vup>{-atk:0%} <$ba.weaken>Enfeeble and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tinman_1", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 10.0, "valueStr": null }, { "key": "atk", "value": -0.3, "valueStr": null }, { "key": "atk_scale", "value": 0.75, "valueStr": null }, { "key": "projectile_range", "value": 1.0, "valueStr": null } ] } ] }, "skchr_tinman_2": { "skillId": "skchr_tinman_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Big Larry'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second, while allied units around the point recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tinman_2", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 10.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio", "value": 0.1, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "projectile_range", "value": 2.0, "valueStr": null } ] }, { "name": "'Big Larry'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second, while allied units around the point recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tinman_2", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 10.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio", "value": 0.1, "valueStr": null }, { "key": "atk_scale", "value": 0.55, "valueStr": null }, { "key": "projectile_range", "value": 2.0, "valueStr": null } ] }, { "name": "'Big Larry'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second, while allied units around the point recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tinman_2", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 10.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio", "value": 0.1, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "projectile_range", "value": 2.0, "valueStr": null } ] }, { "name": "'Big Larry'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second, while allied units around the point recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_tinman_2", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio", "value": 0.15, "valueStr": null }, { "key": "atk_scale", "value": 0.65, "valueStr": null }, { "key": "projectile_range", "value": 2.0, "valueStr": null } ] }, { "name": "'Big Larry'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second, while allied units around the point recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_tinman_2", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio", "value": 0.15, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "projectile_range", "value": 2.0, "valueStr": null } ] }, { "name": "'Big Larry'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second, while allied units around the point recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_tinman_2", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 11.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio", "value": 0.15, "valueStr": null }, { "key": "atk_scale", "value": 0.75, "valueStr": null }, { "key": "projectile_range", "value": 2.0, "valueStr": null } ] }, { "name": "'Big Larry'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second, while allied units around the point recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_tinman_2", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 12.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio", "value": 0.2, "valueStr": null }, { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "projectile_range", "value": 2.0, "valueStr": null } ] }, { "name": "'Big Larry'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second, while allied units around the point recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_tinman_2", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 13.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio", "value": 0.2, "valueStr": null }, { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "projectile_range", "value": 2.0, "valueStr": null } ] }, { "name": "'Big Larry'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second, while allied units around the point recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_tinman_2", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 14.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio", "value": 0.2, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 2.0, "valueStr": null } ] }, { "name": "'Big Larry'", "rangeId": null, "description": "Throws an Alchemical Unit. For <@ba.vup>{projectile_delay_time} seconds, enemies around the landing point take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second, while allied units around the point recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_tinman_2", "duration": -1.0, "blackboard": [ { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio", "value": 0.25, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "projectile_range", "value": 2.0, "valueStr": null } ] } ] }, "skchr_ctrail_1": { "skillId": "skchr_ctrail_1", "iconId": null, "hidden": false, "levels": [ { "name": "Emergency Take-Off", "rangeId": "2-3", "description": "After deployment, immediately <$ba.liftoff>Takes Off; Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and gains <@ba.vup>{prob:0%} Physical Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ctrail_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "duration", "value": 25.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Take-Off", "rangeId": "2-3", "description": "After deployment, immediately <$ba.liftoff>Takes Off; Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and gains <@ba.vup>{prob:0%} Physical Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ctrail_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "duration", "value": 25.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Take-Off", "rangeId": "2-3", "description": "After deployment, immediately <$ba.liftoff>Takes Off; Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and gains <@ba.vup>{prob:0%} Physical Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ctrail_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "duration", "value": 25.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Take-Off", "rangeId": "2-3", "description": "After deployment, immediately <$ba.liftoff>Takes Off; Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and gains <@ba.vup>{prob:0%} Physical Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ctrail_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "duration", "value": 30.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Take-Off", "rangeId": "2-3", "description": "After deployment, immediately <$ba.liftoff>Takes Off; Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and gains <@ba.vup>{prob:0%} Physical Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ctrail_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "duration", "value": 30.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Take-Off", "rangeId": "2-3", "description": "After deployment, immediately <$ba.liftoff>Takes Off; Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and gains <@ba.vup>{prob:0%} Physical Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ctrail_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "duration", "value": 30.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Take-Off", "rangeId": "2-3", "description": "After deployment, immediately <$ba.liftoff>Takes Off; Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and gains <@ba.vup>{prob:0%} Physical Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ctrail_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "duration", "value": 35.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Take-Off", "rangeId": "2-3", "description": "After deployment, immediately <$ba.liftoff>Takes Off; Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and gains <@ba.vup>{prob:0%} Physical Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ctrail_1", "duration": 36.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "duration", "value": 36.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Take-Off", "rangeId": "2-3", "description": "After deployment, immediately <$ba.liftoff>Takes Off; Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and gains <@ba.vup>{prob:0%} Physical Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ctrail_1", "duration": 38.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "duration", "value": 38.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Take-Off", "rangeId": "2-3", "description": "After deployment, immediately <$ba.liftoff>Takes Off; Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and gains <@ba.vup>{prob:0%} Physical Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_ctrail_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "duration", "value": 40.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] } ] }, "skchr_ctrail_2": { "skillId": "skchr_ctrail_2", "iconId": null, "hidden": false, "levels": [ { "name": "Skyswoop Shot", "rangeId": "3-1", "description": "<$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; attacks 2 enemies at once plus <@ba.vup>1 additional <@ba.vup>flying enemy; when hitting <@ba.vup>flying enemies, <$ba.sluggish>Slows them for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ctrail_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@max_walk_target", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Skyswoop Shot", "rangeId": "3-1", "description": "<$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; attacks 2 enemies at once plus <@ba.vup>1 additional <@ba.vup>flying enemy; when hitting <@ba.vup>flying enemies, <$ba.sluggish>Slows them for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ctrail_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@max_walk_target", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Skyswoop Shot", "rangeId": "3-1", "description": "<$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; attacks 2 enemies at once plus <@ba.vup>1 additional <@ba.vup>flying enemy; when hitting <@ba.vup>flying enemies, <$ba.sluggish>Slows them for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ctrail_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@max_walk_target", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Skyswoop Shot", "rangeId": "3-1", "description": "<$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; attacks 2 enemies at once plus <@ba.vup>1 additional <@ba.vup>flying enemy; when hitting <@ba.vup>flying enemies, <$ba.sluggish>Slows them for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ctrail_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@max_walk_target", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Skyswoop Shot", "rangeId": "3-1", "description": "<$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; attacks 2 enemies at once plus <@ba.vup>1 additional <@ba.vup>flying enemy; when hitting <@ba.vup>flying enemies, <$ba.sluggish>Slows them for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ctrail_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@max_walk_target", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Skyswoop Shot", "rangeId": "3-1", "description": "<$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; attacks 2 enemies at once plus <@ba.vup>1 additional <@ba.vup>flying enemy; when hitting <@ba.vup>flying enemies, <$ba.sluggish>Slows them for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ctrail_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@max_walk_target", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Skyswoop Shot", "rangeId": "3-1", "description": "<$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; attacks 2 enemies at once plus <@ba.vup>1 additional <@ba.vup>flying enemy; when hitting <@ba.vup>flying enemies, <$ba.sluggish>Slows them for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ctrail_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@sluggish", "value": 1.5, "valueStr": null }, { "key": "attack@max_walk_target", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Skyswoop Shot", "rangeId": "3-1", "description": "<$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; attacks 2 enemies at once plus <@ba.vup>1 additional <@ba.vup>flying enemy; when hitting <@ba.vup>flying enemies, <$ba.sluggish>Slows them for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ctrail_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@sluggish", "value": 1.5, "valueStr": null }, { "key": "attack@max_walk_target", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Skyswoop Shot", "rangeId": "3-1", "description": "<$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; attacks 2 enemies at once plus <@ba.vup>1 additional <@ba.vup>flying enemy; when hitting <@ba.vup>flying enemies, <$ba.sluggish>Slows them for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ctrail_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "attack@sluggish", "value": 1.5, "valueStr": null }, { "key": "attack@max_walk_target", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Skyswoop Shot", "rangeId": "3-1", "description": "<$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; attacks 2 enemies at once plus <@ba.vup>1 additional <@ba.vup>flying enemy; when hitting <@ba.vup>flying enemies, <$ba.sluggish>Slows them for <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ctrail_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@sluggish", "value": 1.5, "valueStr": null }, { "key": "attack@max_walk_target", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] } ] }, "skchr_tippi_1": { "skillId": "skchr_tippi_1", "iconId": null, "hidden": false, "levels": [ { "name": "Specialist's Spraying Skills", "rangeId": "2-3", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tippi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Specialist's Spraying Skills", "rangeId": "2-3", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tippi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Specialist's Spraying Skills", "rangeId": "2-3", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tippi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Specialist's Spraying Skills", "rangeId": "2-3", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_tippi_1", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Specialist's Spraying Skills", "rangeId": "2-3", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_tippi_1", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Specialist's Spraying Skills", "rangeId": "2-3", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_tippi_1", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Specialist's Spraying Skills", "rangeId": "2-3", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_tippi_1", "duration": 34.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Specialist's Spraying Skills", "rangeId": "2-3", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_tippi_1", "duration": 36.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Specialist's Spraying Skills", "rangeId": "2-3", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_tippi_1", "duration": 38.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Specialist's Spraying Skills", "rangeId": "2-3", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_tippi_1", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] } ] }, "skchr_tippi_2": { "skillId": "skchr_tippi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Emergency Scene Change", "rangeId": "y-1", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row\n<@ba.rem>Activates after taking damage, dodging that instance of Physical or Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tippi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Scene Change", "rangeId": "y-1", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row\n<@ba.rem>Activates after taking damage, dodging that instance of Physical or Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tippi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.13, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Scene Change", "rangeId": "y-1", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row\n<@ba.rem>Activates after taking damage, dodging that instance of Physical or Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_tippi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Scene Change", "rangeId": "y-1", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row\n<@ba.rem>Activates after taking damage, dodging that instance of Physical or Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_tippi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Scene Change", "rangeId": "y-1", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row\n<@ba.rem>Activates after taking damage, dodging that instance of Physical or Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_tippi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Scene Change", "rangeId": "y-1", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row\n<@ba.rem>Activates after taking damage, dodging that instance of Physical or Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_tippi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Scene Change", "rangeId": "y-1", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row\n<@ba.rem>Activates after taking damage, dodging that instance of Physical or Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_tippi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Scene Change", "rangeId": "y-1", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row\n<@ba.rem>Activates after taking damage, dodging that instance of Physical or Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_tippi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Scene Change", "rangeId": "y-1", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row\n<@ba.rem>Activates after taking damage, dodging that instance of Physical or Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_tippi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] }, { "name": "Emergency Scene Change", "rangeId": "y-1", "description": "Immediately <$ba.liftoff>Takes Off, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row\n<@ba.rem>Activates after taking damage, dodging that instance of Physical or Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_tippi_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@height_offset", "value": 0.8, "valueStr": null } ] } ] }, "skchr_angel_1": { "skillId": "skchr_angel_1", "iconId": null, "hidden": false, "levels": [ { "name": "Charging Mode", "rangeId": null, "description": "Shoots <@ba.vup>{times} times in a row in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK damage with every shot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Charging Mode", "rangeId": null, "description": "Shoots <@ba.vup>{times} times in a row in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK damage with every shot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.07, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Charging Mode", "rangeId": null, "description": "Shoots <@ba.vup>{times} times in a row in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK damage with every shot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.09, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Charging Mode", "rangeId": null, "description": "Shoots <@ba.vup>{times} times in a row in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK damage with every shot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.13, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Charging Mode", "rangeId": null, "description": "Shoots <@ba.vup>{times} times in a row in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK damage with every shot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Charging Mode", "rangeId": null, "description": "Shoots <@ba.vup>{times} times in a row in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK damage with every shot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.17, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Charging Mode", "rangeId": null, "description": "Shoots <@ba.vup>{times} times in a row in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK damage with every shot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.21, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Charging Mode", "rangeId": null, "description": "Shoots <@ba.vup>{times} times in a row in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK damage with every shot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.29, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Charging Mode", "rangeId": null, "description": "Shoots <@ba.vup>{times} times in a row in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK damage with every shot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.37, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Charging Mode", "rangeId": null, "description": "Shoots <@ba.vup>{times} times in a row in the next attack, dealing <@ba.vup>{atk_scale:0%} of ATK damage with every shot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] } ] }, "skchr_angel_2": { "skillId": "skchr_angel_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shooting Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row, dealing <@ba.vup>{attack@atk_scale:0%} of ATK damage with every shot", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_angel_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null } ] }, { "name": "Shooting Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row, dealing <@ba.vup>{attack@atk_scale:0%} of ATK damage with every shot", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_angel_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null } ] }, { "name": "Shooting Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row, dealing <@ba.vup>{attack@atk_scale:0%} of ATK damage with every shot", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_angel_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null } ] }, { "name": "Shooting Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row, dealing <@ba.vup>{attack@atk_scale:0%} of ATK damage with every shot", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_angel_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.05, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null } ] }, { "name": "Shooting Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row, dealing <@ba.vup>{attack@atk_scale:0%} of ATK damage with every shot", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_angel_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.05, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null } ] }, { "name": "Shooting Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row, dealing <@ba.vup>{attack@atk_scale:0%} of ATK damage with every shot", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_angel_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.05, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null } ] }, { "name": "Shooting Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row, dealing <@ba.vup>{attack@atk_scale:0%} of ATK damage with every shot", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_angel_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null } ] }, { "name": "Shooting Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row, dealing <@ba.vup>{attack@atk_scale:0%} of ATK damage with every shot", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.15, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null } ] }, { "name": "Shooting Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row, dealing <@ba.vup>{attack@atk_scale:0%} of ATK damage with every shot", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_angel_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null } ] }, { "name": "Shooting Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row, dealing <@ba.vup>{attack@atk_scale:0%} of ATK damage with every shot", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_angel_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null } ] } ] }, "skchr_angel_3": { "skillId": "skchr_angel_3", "iconId": null, "hidden": false, "levels": [ { "name": "Overloading Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@times", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Overloading Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@times", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Overloading Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@times", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Overloading Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row; <@ba.vup>Very minor Attack Interval reduction\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@times", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.05, "valueStr": null } ] }, { "name": "Overloading Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row; <@ba.vup>Very minor Attack Interval reduction\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@times", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.05, "valueStr": null } ] }, { "name": "Overloading Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row; <@ba.vup>Very minor Attack Interval reduction\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@times", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.05, "valueStr": null } ] }, { "name": "Overloading Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row; <@ba.vup>Minor Attack Interval reduction\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@times", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.08, "valueStr": null } ] }, { "name": "Overloading Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row; <@ba.vup>Minor Attack Interval reduction; ATK <@ba.vup>increases to {attack@atk_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.03, "valueStr": null }, { "key": "attack@times", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.08, "valueStr": null } ] }, { "name": "Overloading Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row; <@ba.vup>Minor Attack Interval reduction; ATK <@ba.vup>increases to {attack@atk_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.07, "valueStr": null }, { "key": "attack@times", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.08, "valueStr": null } ] }, { "name": "Overloading Mode", "rangeId": null, "description": "Shoots <@ba.vup>{attack@times} times in a row; <@ba.vup>Slight Attack Interval reduction; ATK <@ba.vup>increases to {attack@atk_scale:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@times", "value": 5.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.11, "valueStr": null } ] } ] }, "skchr_archet_1": { "skillId": "skchr_archet_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dispersing Arrows", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to up to <@ba.vup>{show_max_target} other nearby enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "atk_scale_2", "value": 1.2, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "show_max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Dispersing Arrows", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to up to <@ba.vup>{show_max_target} other nearby enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "atk_scale_2", "value": 1.25, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "show_max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Dispersing Arrows", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to up to <@ba.vup>{show_max_target} other nearby enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "atk_scale_2", "value": 1.3, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "show_max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Dispersing Arrows", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to up to <@ba.vup>{show_max_target} other nearby enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "atk_scale_2", "value": 1.35, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "show_max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Dispersing Arrows", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to up to <@ba.vup>{show_max_target} other nearby enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "atk_scale_2", "value": 1.4, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "show_max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Dispersing Arrows", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to up to <@ba.vup>{show_max_target} other nearby enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null }, { "key": "atk_scale_2", "value": 1.45, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "show_max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Dispersing Arrows", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to up to <@ba.vup>{show_max_target} other nearby enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "atk_scale_2", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "show_max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Dispersing Arrows", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to up to <@ba.vup>{show_max_target} other nearby enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "atk_scale_2", "value": 1.6, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "show_max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Dispersing Arrows", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to up to <@ba.vup>{show_max_target} other nearby enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "atk_scale_2", "value": 1.7, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "show_max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Dispersing Arrows", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to up to <@ba.vup>{show_max_target} other nearby enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "atk_scale_2", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "show_max_target", "value": 3.0, "valueStr": null } ] } ] }, "skchr_archet_2": { "skillId": "skchr_archet_2", "iconId": null, "hidden": false, "levels": [ { "name": "Pursuing Arrows", "rangeId": null, "description": "Immediately fire an arrow that deals <@ba.vup>{atk_scale:0%} ATK damage <@ba.vup>{times} times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); <@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.08, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Pursuing Arrows", "rangeId": null, "description": "Immediately fire an arrow that deals <@ba.vup>{atk_scale:0%} ATK damage <@ba.vup>{times} times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); <@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Pursuing Arrows", "rangeId": null, "description": "Immediately fire an arrow that deals <@ba.vup>{atk_scale:0%} ATK damage <@ba.vup>{times} times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); <@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.12, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Pursuing Arrows", "rangeId": null, "description": "Immediately fire an arrow that deals <@ba.vup>{atk_scale:0%} ATK damage <@ba.vup>{times} times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); <@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.14, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Pursuing Arrows", "rangeId": null, "description": "Immediately fire an arrow that deals <@ba.vup>{atk_scale:0%} ATK damage <@ba.vup>{times} times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); <@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.16, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Pursuing Arrows", "rangeId": null, "description": "Immediately fire an arrow that deals <@ba.vup>{atk_scale:0%} ATK damage <@ba.vup>{times} times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); <@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.18, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Pursuing Arrows", "rangeId": null, "description": "Immediately fire an arrow that deals <@ba.vup>{atk_scale:0%} ATK damage <@ba.vup>{times} times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); <@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Pursuing Arrows", "rangeId": null, "description": "Immediately fire an arrow that deals <@ba.vup>{atk_scale:0%} ATK damage <@ba.vup>{times} times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); <@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Pursuing Arrows", "rangeId": null, "description": "Immediately fire an arrow that deals <@ba.vup>{atk_scale:0%} ATK damage <@ba.vup>{times} times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); <@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Pursuing Arrows", "rangeId": null, "description": "Immediately fire an arrow that deals <@ba.vup>{atk_scale:0%} ATK damage <@ba.vup>{times} times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); <@ba.rem>Can store {cnt} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_archet_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "times", "value": 5.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_archet_3": { "skillId": "skchr_archet_3", "iconId": null, "hidden": false, "levels": [ { "name": "Thundering Arrows", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attacks hit <@ba.vup>{attack@times} times in a row and target <@ba.vup>{attack@max_target} enemies simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_archet_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null } ] }, { "name": "Thundering Arrows", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attacks hit <@ba.vup>{attack@times} times in a row and target <@ba.vup>{attack@max_target} enemies simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_archet_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null } ] }, { "name": "Thundering Arrows", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attacks hit <@ba.vup>{attack@times} times in a row and target <@ba.vup>{attack@max_target} enemies simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_archet_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null } ] }, { "name": "Thundering Arrows", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attacks hit <@ba.vup>{attack@times} times in a row and target <@ba.vup>{attack@max_target} enemies simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_archet_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null } ] }, { "name": "Thundering Arrows", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attacks hit <@ba.vup>{attack@times} times in a row and target <@ba.vup>{attack@max_target} enemies simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_archet_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null } ] }, { "name": "Thundering Arrows", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attacks hit <@ba.vup>{attack@times} times in a row and target <@ba.vup>{attack@max_target} enemies simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_archet_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null } ] }, { "name": "Thundering Arrows", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attacks hit <@ba.vup>{attack@times} times in a row and target <@ba.vup>{attack@max_target} enemies simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_archet_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null } ] }, { "name": "Thundering Arrows", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attacks hit <@ba.vup>{attack@times} times in a row and target <@ba.vup>{attack@max_target} enemies simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_archet_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null } ] }, { "name": "Thundering Arrows", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attacks hit <@ba.vup>{attack@times} times in a row and target <@ba.vup>{attack@max_target} enemies simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_archet_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null } ] }, { "name": "Thundering Arrows", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attacks hit <@ba.vup>{attack@times} times in a row and target <@ba.vup>{attack@max_target} enemies simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_archet_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null } ] } ] }, "skchr_ash_1": { "skillId": "skchr_ash_1", "iconId": null, "hidden": false, "levels": [ { "name": "Supporting Fire", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>{attack@times} times in a row\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Supporting Fire", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>{attack@times} times in a row\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.06, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Supporting Fire", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>{attack@times} times in a row\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.07, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Supporting Fire", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>{attack@times} times in a row\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.08, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Supporting Fire", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>{attack@times} times in a row\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.09, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Supporting Fire", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>{attack@times} times in a row\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Supporting Fire", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>{attack@times} times in a row\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.11, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Supporting Fire", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>{attack@times} times in a row\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.12, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Supporting Fire", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>{attack@times} times in a row\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.13, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] }, { "name": "Supporting Fire", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>{attack@times} times in a row\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null } ] } ] }, "skchr_ash_2": { "skillId": "skchr_ash_2", "iconId": null, "hidden": false, "levels": [ { "name": "Assault Tactics", "rangeId": null, "description": "Immediately trigger the first talent. Attack Interval is <@ba.vup>reduced significantly and increase ATK to <@ba.vup>{ash_s_2[atk_scale].atk_scale:0%} when attacking <$ba.stun>Stunned targets\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "ash_s_2[atk_scale].atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Assault Tactics", "rangeId": null, "description": "Immediately trigger the first talent. Attack Interval is <@ba.vup>reduced significantly and increase ATK to <@ba.vup>{ash_s_2[atk_scale].atk_scale:0%} when attacking <$ba.stun>Stunned targets\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "ash_s_2[atk_scale].atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Assault Tactics", "rangeId": null, "description": "Immediately trigger the first talent. Attack Interval is <@ba.vup>reduced significantly and increase ATK to <@ba.vup>{ash_s_2[atk_scale].atk_scale:0%} when attacking <$ba.stun>Stunned targets\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "ash_s_2[atk_scale].atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Assault Tactics", "rangeId": null, "description": "Immediately trigger the first talent. Attack Interval is <@ba.vup>reduced significantly and increase ATK to <@ba.vup>{ash_s_2[atk_scale].atk_scale:0%} when attacking <$ba.stun>Stunned targets\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "ash_s_2[atk_scale].atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Assault Tactics", "rangeId": null, "description": "Immediately trigger the first talent. Attack Interval is <@ba.vup>reduced significantly and increase ATK to <@ba.vup>{ash_s_2[atk_scale].atk_scale:0%} when attacking <$ba.stun>Stunned targets\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "ash_s_2[atk_scale].atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Assault Tactics", "rangeId": null, "description": "Immediately trigger the first talent. Attack Interval is <@ba.vup>reduced significantly and increase ATK to <@ba.vup>{ash_s_2[atk_scale].atk_scale:0%} when attacking <$ba.stun>Stunned targets\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "ash_s_2[atk_scale].atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Assault Tactics", "rangeId": null, "description": "Immediately trigger the first talent. Attack Interval is <@ba.vup>reduced significantly and increase ATK to <@ba.vup>{ash_s_2[atk_scale].atk_scale:0%} when attacking <$ba.stun>Stunned targets\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "ash_s_2[atk_scale].atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Assault Tactics", "rangeId": null, "description": "Immediately trigger the first talent. Attack Interval is <@ba.vup>reduced significantly and increase ATK to <@ba.vup>{ash_s_2[atk_scale].atk_scale:0%} when attacking <$ba.stun>Stunned targets\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "ash_s_2[atk_scale].atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Assault Tactics", "rangeId": null, "description": "Immediately trigger the first talent. Attack Interval is <@ba.vup>reduced significantly and increase ATK to <@ba.vup>{ash_s_2[atk_scale].atk_scale:0%} when attacking <$ba.stun>Stunned targets\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "ash_s_2[atk_scale].atk_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Assault Tactics", "rangeId": null, "description": "Immediately trigger the first talent. Attack Interval is <@ba.vup>reduced significantly and increase ATK to <@ba.vup>{ash_s_2[atk_scale].atk_scale:0%} when attacking <$ba.stun>Stunned targets\n<@ba.rem>Skill activation grants 31 ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_2", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "ash_s_2[atk_scale].atk_scale", "value": 2.5, "valueStr": null } ] } ] }, "skchr_ash_3": { "skillId": "skchr_ash_3", "iconId": null, "hidden": false, "levels": [ { "name": "Breaching Rounds", "rangeId": "4-1", "description": "Fires a Breaching Round forwards, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to enemies in the line of fire and pushing them backwards <@ba.vup>moderately; The Breaching Round will explode and deal <@ba.vup>{not_hitwall_scale:0%} ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal <@ba.vup>{hitwall_scale:0%} ATK as Physical damage); <@ba.rem>Can only be used 2 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "not_hitwall_scale", "value": 3.0, "valueStr": null }, { "key": "hitwall_scale", "value": 6.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Breaching Rounds", "rangeId": "4-1", "description": "Fires a Breaching Round forwards, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to enemies in the line of fire and pushing them backwards <@ba.vup>moderately; The Breaching Round will explode and deal <@ba.vup>{not_hitwall_scale:0%} ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal <@ba.vup>{hitwall_scale:0%} ATK as Physical damage); <@ba.rem>Can only be used 2 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "not_hitwall_scale", "value": 3.1, "valueStr": null }, { "key": "hitwall_scale", "value": 6.2, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Breaching Rounds", "rangeId": "4-1", "description": "Fires a Breaching Round forwards, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to enemies in the line of fire and pushing them backwards <@ba.vup>moderately; The Breaching Round will explode and deal <@ba.vup>{not_hitwall_scale:0%} ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal <@ba.vup>{hitwall_scale:0%} ATK as Physical damage); <@ba.rem>Can only be used 2 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "not_hitwall_scale", "value": 3.2, "valueStr": null }, { "key": "hitwall_scale", "value": 6.4, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Breaching Rounds", "rangeId": "4-1", "description": "Fires a Breaching Round forwards, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to enemies in the line of fire and pushing them backwards <@ba.vup>moderately; The Breaching Round will explode and deal <@ba.vup>{not_hitwall_scale:0%} ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal <@ba.vup>{hitwall_scale:0%} ATK as Physical damage); <@ba.rem>Can only be used 2 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "not_hitwall_scale", "value": 3.3, "valueStr": null }, { "key": "hitwall_scale", "value": 6.6, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Breaching Rounds", "rangeId": "4-1", "description": "Fires a Breaching Round forwards, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to enemies in the line of fire and pushing them backwards <@ba.vup>moderately; The Breaching Round will explode and deal <@ba.vup>{not_hitwall_scale:0%} ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal <@ba.vup>{hitwall_scale:0%} ATK as Physical damage); <@ba.rem>Can only be used 2 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "not_hitwall_scale", "value": 3.4, "valueStr": null }, { "key": "hitwall_scale", "value": 6.8, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Breaching Rounds", "rangeId": "4-1", "description": "Fires a Breaching Round forwards, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to enemies in the line of fire and pushing them backwards <@ba.vup>moderately; The Breaching Round will explode and deal <@ba.vup>{not_hitwall_scale:0%} ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal <@ba.vup>{hitwall_scale:0%} ATK as Physical damage); <@ba.rem>Can only be used 2 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "not_hitwall_scale", "value": 3.5, "valueStr": null }, { "key": "hitwall_scale", "value": 7.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Breaching Rounds", "rangeId": "4-1", "description": "Fires a Breaching Round forwards, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to enemies in the line of fire and pushing them backwards <@ba.vup>greatly; The Breaching Round will explode and deal <@ba.vup>{not_hitwall_scale:0%} ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal <@ba.vup>{hitwall_scale:0%} ATK as Physical damage); <@ba.rem>Can only be used 2 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "not_hitwall_scale", "value": 3.6, "valueStr": null }, { "key": "hitwall_scale", "value": 7.2, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Breaching Rounds", "rangeId": "4-1", "description": "Fires a Breaching Round forwards, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to enemies in the line of fire and pushing them backwards <@ba.vup>greatly; The Breaching Round will explode and deal <@ba.vup>{not_hitwall_scale:0%} ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal <@ba.vup>{hitwall_scale:0%} ATK as Physical damage); <@ba.rem>Can only be used 2 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "not_hitwall_scale", "value": 3.7, "valueStr": null }, { "key": "hitwall_scale", "value": 7.4, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Breaching Rounds", "rangeId": "4-1", "description": "Fires a Breaching Round forwards, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to enemies in the line of fire and pushing them backwards <@ba.vup>greatly; The Breaching Round will explode and deal <@ba.vup>{not_hitwall_scale:0%} ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal <@ba.vup>{hitwall_scale:0%} ATK as Physical damage); <@ba.rem>Can only be used 2 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "not_hitwall_scale", "value": 3.8, "valueStr": null }, { "key": "hitwall_scale", "value": 7.6, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Breaching Rounds", "rangeId": "4-1", "description": "Fires a Breaching Round forwards, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to enemies in the line of fire and pushing them backwards <@ba.vup>greatly; The Breaching Round will explode and deal <@ba.vup>{not_hitwall_scale:0%} ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal <@ba.vup>{hitwall_scale:0%} ATK as Physical damage); <@ba.rem>Can only be used 2 times every deployment", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ash_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "not_hitwall_scale", "value": 4.0, "valueStr": null }, { "key": "hitwall_scale", "value": 8.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] } ] }, "skchr_acnipe_1": { "skillId": "skchr_acnipe_1", "iconId": null, "hidden": false, "levels": [ { "name": "Skyshatter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}; attacks ignore 100 DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null } ] }, { "name": "Skyshatter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}; attacks ignore 100 DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_acnipe_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null } ] }, { "name": "Skyshatter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}; attacks ignore 100 DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_acnipe_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null } ] }, { "name": "Skyshatter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}; attacks ignore 100 DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_acnipe_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null } ] }, { "name": "Skyshatter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}; attacks ignore 100 DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_acnipe_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null } ] }, { "name": "Skyshatter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}; attacks ignore 100 DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acnipe_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null } ] }, { "name": "Skyshatter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}; attacks ignore 100 DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_acnipe_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null } ] }, { "name": "Skyshatter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}; attacks ignore 100 DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_acnipe_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null } ] }, { "name": "Skyshatter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}; attacks ignore 100 DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_acnipe_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null } ] }, { "name": "Skyshatter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}; attacks ignore 100 DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acnipe_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null } ] } ] }, "skchr_acnipe_2": { "skillId": "skchr_acnipe_2", "iconId": null, "hidden": false, "levels": [ { "name": "One With the Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each attack hits 1 additional target\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "One With the Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each attack hits 1 additional target\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "One With the Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each attack hits 1 additional target\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 62, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "One With the Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each attack hits 1 additional target\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "One With the Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each attack hits 1 additional target\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "One With the Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each attack hits 1 additional target\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "One With the Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each attack hits 1 additional target\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "One With the Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each attack hits 1 additional target\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "One With the Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each attack hits 1 additional target\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "One With the Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each attack hits 1 additional target\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acnipe_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_acnipe_3": { "skillId": "skchr_acnipe_3", "iconId": null, "hidden": false, "levels": [ { "name": "Pronation", "rangeId": null, "description": "Attacks hit up to 3 targets simultaneously; chance for Talent 1 to trigger increases to <@ba.vup>{talent@prob:0%}, attacks strike twice; if the target is above <@ba.vup>{attack@hp_ratio:0%} HP, deals 1 additional hit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acnipe_3", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.25, "valueStr": null }, { "key": "attack@atk_scale_extra", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks hit up to 3 targets simultaneously; chance for Talent 1 to trigger increases to <@ba.vup>{talent@prob:0%}, attacks strike twice; if the target is above <@ba.vup>{attack@hp_ratio:0%} HP, deals 1 additional hit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_acnipe_3", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.25, "valueStr": null }, { "key": "attack@atk_scale_extra", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks hit up to 3 targets simultaneously; chance for Talent 1 to trigger increases to <@ba.vup>{talent@prob:0%}, attacks strike twice; if the target is above <@ba.vup>{attack@hp_ratio:0%} HP, deals 1 additional hit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_acnipe_3", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.25, "valueStr": null }, { "key": "attack@atk_scale_extra", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks hit up to 3 targets simultaneously; chance for Talent 1 to trigger increases to <@ba.vup>{talent@prob:0%}, attacks strike twice; if the target is above <@ba.vup>{attack@hp_ratio:0%} HP, deals 1 additional hit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_acnipe_3", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale_extra", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks hit up to 3 targets simultaneously; chance for Talent 1 to trigger increases to <@ba.vup>{talent@prob:0%}, attacks strike twice; if the target is above <@ba.vup>{attack@hp_ratio:0%} HP, deals 1 additional hit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_acnipe_3", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale_extra", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks hit up to 3 targets simultaneously; chance for Talent 1 to trigger increases to <@ba.vup>{talent@prob:0%}, attacks strike twice; if the target is above <@ba.vup>{attack@hp_ratio:0%} HP, deals 1 additional hit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acnipe_3", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale_extra", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks hit up to 3 targets simultaneously; chance for Talent 1 to trigger increases to <@ba.vup>{talent@prob:0%}, attacks strike twice; if the target is above <@ba.vup>{attack@hp_ratio:0%} HP, deals 1 additional hit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_acnipe_3", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.35, "valueStr": null }, { "key": "attack@atk_scale_extra", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.9, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks hit up to 3 targets simultaneously; chance for Talent 1 to trigger increases to <@ba.vup>{talent@prob:0%}, attacks strike twice; if the target is above <@ba.vup>{attack@hp_ratio:0%} HP, deals 1 additional hit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_acnipe_3", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.4, "valueStr": null }, { "key": "attack@atk_scale_extra", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.8, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks hit up to 3 targets simultaneously; chance for Talent 1 to trigger increases to <@ba.vup>{talent@prob:0%}, attacks strike twice; if the target is above <@ba.vup>{attack@hp_ratio:0%} HP, deals 1 additional hit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_acnipe_3", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.45, "valueStr": null }, { "key": "attack@atk_scale_extra", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.8, "valueStr": null } ] }, { "name": "Pronation", "rangeId": null, "description": "Attacks hit up to 3 targets simultaneously; chance for Talent 1 to trigger increases to <@ba.vup>{talent@prob:0%}, attacks strike twice; if the target is above <@ba.vup>{attack@hp_ratio:0%} HP, deals 1 additional hit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acnipe_3", "duration": 30.0, "blackboard": [ { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_extra", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.8, "valueStr": null } ] } ] }, "skchr_shwaz_1": { "skillId": "skchr_shwaz_1", "iconId": null, "hidden": false, "levels": [ { "name": "Charged Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and increases the chance of triggering this unit's Talent to <@ba.vup>{talent@prob:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shwaz_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "talent@prob", "value": 0.5, "valueStr": null } ] }, { "name": "Charged Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and increases the chance of triggering this unit's Talent to <@ba.vup>{talent@prob:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shwaz_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "talent@prob", "value": 0.5, "valueStr": null } ] }, { "name": "Charged Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and increases the chance of triggering this unit's Talent to <@ba.vup>{talent@prob:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shwaz_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "talent@prob", "value": 0.5, "valueStr": null } ] }, { "name": "Charged Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and increases the chance of triggering this unit's Talent to <@ba.vup>{talent@prob:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shwaz_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "talent@prob", "value": 0.6, "valueStr": null } ] }, { "name": "Charged Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and increases the chance of triggering this unit's Talent to <@ba.vup>{talent@prob:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shwaz_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "talent@prob", "value": 0.6, "valueStr": null } ] }, { "name": "Charged Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and increases the chance of triggering this unit's Talent to <@ba.vup>{talent@prob:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shwaz_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "talent@prob", "value": 0.6, "valueStr": null } ] }, { "name": "Charged Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and increases the chance of triggering this unit's Talent to <@ba.vup>{talent@prob:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shwaz_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "talent@prob", "value": 0.7, "valueStr": null } ] }, { "name": "Charged Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and increases the chance of triggering this unit's Talent to <@ba.vup>{talent@prob:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shwaz_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "talent@prob", "value": 0.73, "valueStr": null } ] }, { "name": "Charged Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and increases the chance of triggering this unit's Talent to <@ba.vup>{talent@prob:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shwaz_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "talent@prob", "value": 0.76, "valueStr": null } ] }, { "name": "Charged Shot", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} damage, and increases the chance of triggering this unit's Talent to <@ba.vup>{talent@prob:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shwaz_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "talent@prob", "value": 0.8, "valueStr": null } ] } ] }, "skchr_shwaz_2": { "skillId": "skchr_shwaz_2", "iconId": null, "hidden": false, "levels": [ { "name": "Sharp Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and increases the chance to activate the Talent to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_shwaz_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "talent@prob", "value": 0.35, "valueStr": null } ] }, { "name": "Sharp Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and increases the chance to activate the Talent to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_shwaz_2", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "talent@prob", "value": 0.35, "valueStr": null } ] }, { "name": "Sharp Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and increases the chance to activate the Talent to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_shwaz_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "talent@prob", "value": 0.35, "valueStr": null } ] }, { "name": "Sharp Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and increases the chance to activate the Talent to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_shwaz_2", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "talent@prob", "value": 0.4, "valueStr": null } ] }, { "name": "Sharp Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and increases the chance to activate the Talent to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_shwaz_2", "duration": 34.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "talent@prob", "value": 0.4, "valueStr": null } ] }, { "name": "Sharp Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and increases the chance to activate the Talent to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_shwaz_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "talent@prob", "value": 0.4, "valueStr": null } ] }, { "name": "Sharp Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and increases the chance to activate the Talent to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_shwaz_2", "duration": 36.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "talent@prob", "value": 0.45, "valueStr": null } ] }, { "name": "Sharp Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and increases the chance to activate the Talent to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_shwaz_2", "duration": 37.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "talent@prob", "value": 0.45, "valueStr": null } ] }, { "name": "Sharp Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and increases the chance to activate the Talent to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_shwaz_2", "duration": 38.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "talent@prob", "value": 0.45, "valueStr": null } ] }, { "name": "Sharp Eye", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and increases the chance to activate the Talent to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_shwaz_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "talent@prob", "value": 0.5, "valueStr": null } ] } ] }, "skchr_shwaz_3": { "skillId": "skchr_shwaz_3", "iconId": null, "hidden": false, "levels": [ { "name": "Final Tactics", "rangeId": "3-2", "description": "Changes attack range to frontal <@ba.rem>3 tiles, Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, increasing Talent triggering chance to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_shwaz_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 1.0, "valueStr": null } ] }, { "name": "Final Tactics", "rangeId": "3-2", "description": "Changes attack range to frontal <@ba.rem>3 tiles, Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, increasing Talent triggering chance to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_shwaz_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 1.0, "valueStr": null } ] }, { "name": "Final Tactics", "rangeId": "3-2", "description": "Changes attack range to frontal <@ba.rem>3 tiles, Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, increasing Talent triggering chance to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_shwaz_3", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 1.0, "valueStr": null } ] }, { "name": "Final Tactics", "rangeId": "3-2", "description": "Changes attack range to frontal <@ba.rem>3 tiles, Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, increasing Talent triggering chance to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_shwaz_3", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 1.0, "valueStr": null } ] }, { "name": "Final Tactics", "rangeId": "3-2", "description": "Changes attack range to frontal <@ba.rem>3 tiles, Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, increasing Talent triggering chance to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_shwaz_3", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 1.0, "valueStr": null } ] }, { "name": "Final Tactics", "rangeId": "3-2", "description": "Changes attack range to frontal <@ba.rem>3 tiles, Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, increasing Talent triggering chance to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_shwaz_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 1.0, "valueStr": null } ] }, { "name": "Final Tactics", "rangeId": "3-2", "description": "Changes attack range to frontal <@ba.rem>3 tiles, Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, increasing Talent triggering chance to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_shwaz_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 1.0, "valueStr": null } ] }, { "name": "Final Tactics", "rangeId": "4-1", "description": "Changes attack range to frontal <@ba.rem>4 tiles, Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, increasing Talent triggering chance to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_shwaz_3", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 1.0, "valueStr": null } ] }, { "name": "Final Tactics", "rangeId": "4-1", "description": "Changes attack range to frontal <@ba.rem>4 tiles, Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, increasing Talent triggering chance to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_shwaz_3", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 1.0, "valueStr": null } ] }, { "name": "Final Tactics", "rangeId": "4-1", "description": "Changes attack range to frontal <@ba.rem>4 tiles, Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}, increasing Talent triggering chance to <@ba.vup>{talent@prob:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_shwaz_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 1.0, "valueStr": null } ] } ] }, "skchr_bgsnow_1": { "skillId": "skchr_bgsnow_1", "iconId": null, "hidden": false, "levels": [ { "name": "Iamb", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; When attacking, has a <@ba.vup>{prob:0%} chance to deal <@ba.vup>{atk_scale:0%} damage \n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; When attacking, has a <@ba.vup>{prob:0%} chance to deal <@ba.vup>{atk_scale:0%} damage \n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; When attacking, has a <@ba.vup>{prob:0%} chance to deal <@ba.vup>{atk_scale:0%} damage \n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; When attacking, has a <@ba.vup>{prob:0%} chance to deal <@ba.vup>{atk_scale:0%} damage \n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; When attacking, has a <@ba.vup>{prob:0%} chance to deal <@ba.vup>{atk_scale:0%} damage \n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; When attacking, has a <@ba.vup>{prob:0%} chance to deal <@ba.vup>{atk_scale:0%} damage \n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; When attacking, has a <@ba.vup>{prob:0%} chance to deal <@ba.vup>{atk_scale:0%} damage \n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; When attacking, has a <@ba.vup>{prob:0%} chance to deal <@ba.vup>{atk_scale:0%} damage \n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.53, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; When attacking, has a <@ba.vup>{prob:0%} chance to deal <@ba.vup>{atk_scale:0%} damage \n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.56, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; When attacking, has a <@ba.vup>{prob:0%} chance to deal <@ba.vup>{atk_scale:0%} damage \n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 2.25, "valueStr": null } ] } ] }, "skchr_bgsnow_2": { "skillId": "skchr_bgsnow_2", "iconId": null, "hidden": false, "levels": [ { "name": "Précis", "rangeId": "3-1", "description": "Passive Effect: When this skill is equipped, the Redeployment Time of 'Typewriter' is reduced to <@ba.vup>{respawn_time:0%}\nActive Effect: Immediately attacks 3 times in front of this unit, with each attack dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "respawn_time", "value": 0.7, "valueStr": null } ] }, { "name": "Précis", "rangeId": "3-1", "description": "Passive Effect: When this skill is equipped, the Redeployment Time of 'Typewriter' is reduced to <@ba.vup>{respawn_time:0%}\nActive Effect: Immediately attacks 3 times in front of this unit, with each attack dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "respawn_time", "value": 0.7, "valueStr": null } ] }, { "name": "Précis", "rangeId": "3-1", "description": "Passive Effect: When this skill is equipped, the Redeployment Time of 'Typewriter' is reduced to <@ba.vup>{respawn_time:0%}\nActive Effect: Immediately attacks 3 times in front of this unit, with each attack dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "respawn_time", "value": 0.7, "valueStr": null } ] }, { "name": "Précis", "rangeId": "3-1", "description": "Passive Effect: When this skill is equipped, the Redeployment Time of 'Typewriter' is reduced to <@ba.vup>{respawn_time:0%}\nActive Effect: Immediately attacks 3 times in front of this unit, with each attack dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "respawn_time", "value": 0.65, "valueStr": null } ] }, { "name": "Précis", "rangeId": "3-1", "description": "Passive Effect: When this skill is equipped, the Redeployment Time of 'Typewriter' is reduced to <@ba.vup>{respawn_time:0%}\nActive Effect: Immediately attacks 3 times in front of this unit, with each attack dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "respawn_time", "value": 0.65, "valueStr": null } ] }, { "name": "Précis", "rangeId": "3-1", "description": "Passive Effect: When this skill is equipped, the Redeployment Time of 'Typewriter' is reduced to <@ba.vup>{respawn_time:0%}\nActive Effect: Immediately attacks 3 times in front of this unit, with each attack dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "respawn_time", "value": 0.65, "valueStr": null } ] }, { "name": "Précis", "rangeId": "3-1", "description": "Passive Effect: When this skill is equipped, the Redeployment Time of 'Typewriter' is reduced to <@ba.vup>{respawn_time:0%}\nActive Effect: Immediately attacks 3 times in front of this unit, with each attack dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "respawn_time", "value": 0.6, "valueStr": null } ] }, { "name": "Précis", "rangeId": "3-1", "description": "Passive Effect: When this skill is equipped, the Redeployment Time of 'Typewriter' is reduced to <@ba.vup>{respawn_time:0%}\nActive Effect: Immediately attacks 3 times in front of this unit, with each attack dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "respawn_time", "value": 0.6, "valueStr": null } ] }, { "name": "Précis", "rangeId": "3-1", "description": "Passive Effect: When this skill is equipped, the Redeployment Time of 'Typewriter' is reduced to <@ba.vup>{respawn_time:0%}\nActive Effect: Immediately attacks 3 times in front of this unit, with each attack dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "respawn_time", "value": 0.6, "valueStr": null } ] }, { "name": "Précis", "rangeId": "3-1", "description": "Passive Effect: When this skill is equipped, the Redeployment Time of 'Typewriter' is reduced to <@ba.vup>{respawn_time:0%}\nActive Effect: Immediately attacks 3 times in front of this unit, with each attack dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "respawn_time", "value": 0.5, "valueStr": null } ] } ] }, "skchr_bgsnow_3": { "skillId": "skchr_bgsnow_3", "iconId": null, "hidden": false, "levels": [ { "name": "Opprobrium", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, Attack Interval is <@ba.vup>reduced, and each attack deals <@ba.vup>{atk_scale:0%} damage (Increased to <@ba.vup>{bgsnow_s_3[atk_up].atk_scale:0%} against enemies in the front 3 tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bgsnow_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "bgsnow_s_3[atk_up].atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, Attack Interval is <@ba.vup>reduced, and each attack deals <@ba.vup>{atk_scale:0%} damage (Increased to <@ba.vup>{bgsnow_s_3[atk_up].atk_scale:0%} against enemies in the front 3 tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bgsnow_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "bgsnow_s_3[atk_up].atk_scale", "value": 1.65, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, Attack Interval is <@ba.vup>reduced, and each attack deals <@ba.vup>{atk_scale:0%} damage (Increased to <@ba.vup>{bgsnow_s_3[atk_up].atk_scale:0%} against enemies in the front 3 tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bgsnow_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "bgsnow_s_3[atk_up].atk_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, Attack Interval is <@ba.vup>reduced, and each attack deals <@ba.vup>{atk_scale:0%} damage (Increased to <@ba.vup>{bgsnow_s_3[atk_up].atk_scale:0%} against enemies in the front 3 tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_bgsnow_3", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "bgsnow_s_3[atk_up].atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, Attack Interval is <@ba.vup>reduced, and each attack deals <@ba.vup>{atk_scale:0%} damage (Increased to <@ba.vup>{bgsnow_s_3[atk_up].atk_scale:0%} against enemies in the front 3 tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_bgsnow_3", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "bgsnow_s_3[atk_up].atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, Attack Interval is <@ba.vup>reduced, and each attack deals <@ba.vup>{atk_scale:0%} damage (Increased to <@ba.vup>{bgsnow_s_3[atk_up].atk_scale:0%} against enemies in the front 3 tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_bgsnow_3", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "bgsnow_s_3[atk_up].atk_scale", "value": 2.05, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, Attack Interval is <@ba.vup>reduced, and each attack deals <@ba.vup>{atk_scale:0%} damage (Increased to <@ba.vup>{bgsnow_s_3[atk_up].atk_scale:0%} against enemies in the front 3 tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_bgsnow_3", "duration": 27.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "bgsnow_s_3[atk_up].atk_scale", "value": 2.15, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, Attack Interval is <@ba.vup>reduced, and each attack deals <@ba.vup>{atk_scale:0%} damage (Increased to <@ba.vup>{bgsnow_s_3[atk_up].atk_scale:0%} against enemies in the front 3 tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_bgsnow_3", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "bgsnow_s_3[atk_up].atk_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, Attack Interval is <@ba.vup>reduced, and each attack deals <@ba.vup>{atk_scale:0%} damage (Increased to <@ba.vup>{bgsnow_s_3[atk_up].atk_scale:0%} against enemies in the front 3 tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_bgsnow_3", "duration": 29.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "bgsnow_s_3[atk_up].atk_scale", "value": 2.4, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, Attack Interval is <@ba.vup>reduced, and each attack deals <@ba.vup>{atk_scale:0%} damage (Increased to <@ba.vup>{bgsnow_s_3[atk_up].atk_scale:0%} against enemies in the front 3 tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_bgsnow_3", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "bgsnow_s_3[atk_up].atk_scale", "value": 2.55, "valueStr": null } ] } ] }, "sktok_bgsnow_1": { "skillId": "sktok_bgsnow_1", "iconId": null, "hidden": false, "levels": [ { "name": "Iamb", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.53, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 1.85, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.56, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Iamb", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 2.25, "valueStr": null } ] } ] }, "sktok_bgsnow_2": { "skillId": "sktok_bgsnow_2", "iconId": null, "hidden": false, "levels": [ { "name": "Précis", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "respawn_time", "value": 0.7, "valueStr": null } ] }, { "name": "Précis", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "respawn_time", "value": 0.7, "valueStr": null } ] }, { "name": "Précis", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "respawn_time", "value": 0.7, "valueStr": null } ] }, { "name": "Précis", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "respawn_time", "value": 0.65, "valueStr": null } ] }, { "name": "Précis", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "respawn_time", "value": 0.65, "valueStr": null } ] }, { "name": "Précis", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "respawn_time", "value": 0.65, "valueStr": null } ] }, { "name": "Précis", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "respawn_time", "value": 0.6, "valueStr": null } ] }, { "name": "Précis", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "respawn_time", "value": 0.6, "valueStr": null } ] }, { "name": "Précis", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "respawn_time", "value": 0.6, "valueStr": null } ] }, { "name": "Précis", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "respawn_time", "value": 0.5, "valueStr": null } ] } ] }, "sktok_bgsnow_3": { "skillId": "sktok_bgsnow_3", "iconId": null, "hidden": false, "levels": [ { "name": "Opprobrium", "rangeId": "4-1", "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.55, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "4-1", "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.65, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "4-1", "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.75, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "4-1", "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_3", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.85, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "4-1", "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_3", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.95, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "4-1", "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_3", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.05, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "4-1", "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_3", "duration": 17.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.15, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "4-1", "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_3", "duration": 18.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "4-1", "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_3", "duration": 19.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.4, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null } ] }, { "name": "Opprobrium", "rangeId": "4-1", "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgsnow_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.55, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null } ] } ] }, "skchr_fartth_2": { "skillId": "skchr_fartth_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ally Support", "rangeId": null, "description": "Can attack blocked enemies outside of Attack Range. ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_fartth_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "Ally Support", "rangeId": null, "description": "Can attack blocked enemies outside of Attack Range. ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_fartth_2", "duration": 26.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null } ] }, { "name": "Ally Support", "rangeId": null, "description": "Can attack blocked enemies outside of Attack Range. ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_fartth_2", "duration": 27.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null } ] }, { "name": "Ally Support", "rangeId": null, "description": "Can attack blocked enemies outside of Attack Range. ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_fartth_2", "duration": 28.0, "blackboard": [ { "key": "attack_speed", "value": 75.0, "valueStr": null } ] }, { "name": "Ally Support", "rangeId": null, "description": "Can attack blocked enemies outside of Attack Range. ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_fartth_2", "duration": 29.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null } ] }, { "name": "Ally Support", "rangeId": null, "description": "Can attack blocked enemies outside of Attack Range. ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_fartth_2", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 85.0, "valueStr": null } ] }, { "name": "Ally Support", "rangeId": null, "description": "Can attack blocked enemies outside of Attack Range. ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_fartth_2", "duration": 31.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null } ] }, { "name": "Ally Support", "rangeId": null, "description": "Can attack blocked enemies outside of Attack Range. ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_fartth_2", "duration": 32.0, "blackboard": [ { "key": "attack_speed", "value": 95.0, "valueStr": null } ] }, { "name": "Ally Support", "rangeId": null, "description": "Can attack blocked enemies outside of Attack Range. ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_fartth_2", "duration": 33.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null } ] }, { "name": "Ally Support", "rangeId": null, "description": "Can attack blocked enemies outside of Attack Range. ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_fartth_2", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 110.0, "valueStr": null } ] } ] }, "skchr_fartth_3": { "skillId": "skchr_fartth_3", "iconId": null, "hidden": false, "levels": [ { "name": "Feathershine Arrows", "rangeId": null, "description": "Attack Range changes to an <@ba.rem>infinitely long straight line ahead, ATK <@ba.vup>+{atk:0%}. When attacking an enemy outside of the normal Attack Range, damage dealt increases to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_fartth_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Feathershine Arrows", "rangeId": null, "description": "Attack Range changes to an <@ba.rem>infinitely long straight line ahead, ATK <@ba.vup>+{atk:0%}. When attacking an enemy outside of the normal Attack Range, damage dealt increases to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_fartth_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Feathershine Arrows", "rangeId": null, "description": "Attack Range changes to an <@ba.rem>infinitely long straight line ahead, ATK <@ba.vup>+{atk:0%}. When attacking an enemy outside of the normal Attack Range, damage dealt increases to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_fartth_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Feathershine Arrows", "rangeId": null, "description": "Attack Range changes to an <@ba.rem>infinitely long straight line ahead, ATK <@ba.vup>+{atk:0%}. When attacking an enemy outside of the normal Attack Range, damage dealt increases to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_fartth_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Feathershine Arrows", "rangeId": null, "description": "Attack Range changes to an <@ba.rem>infinitely long straight line ahead, ATK <@ba.vup>+{atk:0%}. When attacking an enemy outside of the normal Attack Range, damage dealt increases to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_fartth_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Feathershine Arrows", "rangeId": null, "description": "Attack Range changes to an <@ba.rem>infinitely long straight line ahead, ATK <@ba.vup>+{atk:0%}. When attacking an enemy outside of the normal Attack Range, damage dealt increases to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_fartth_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Feathershine Arrows", "rangeId": null, "description": "Attack Range changes to an <@ba.rem>infinitely long straight line ahead, ATK <@ba.vup>+{atk:0%}. When attacking an enemy outside of the normal Attack Range, damage dealt increases to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_fartth_3", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Feathershine Arrows", "rangeId": null, "description": "Attack Range changes to an <@ba.rem>infinitely long straight line ahead, ATK <@ba.vup>+{atk:0%}. When attacking an enemy outside of the normal Attack Range, damage dealt increases to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_fartth_3", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Feathershine Arrows", "rangeId": null, "description": "Attack Range changes to an <@ba.rem>infinitely long straight line ahead, ATK <@ba.vup>+{atk:0%}. When attacking an enemy outside of the normal Attack Range, damage dealt increases to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_fartth_3", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Feathershine Arrows", "rangeId": null, "description": "Attack Range changes to an <@ba.rem>infinitely long straight line ahead, ATK <@ba.vup>+{atk:0%}. When attacking an enemy outside of the normal Attack Range, damage dealt increases to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_fartth_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "damage_scale", "value": 1.4, "valueStr": null } ] } ] }, "skchr_lemuen_1": { "skillId": "skchr_lemuen_1", "iconId": null, "hidden": false, "levels": [ { "name": "Salvē Etiam", "rangeId": null, "description": "Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking, and attacks 1 additional target\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lemuen_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null } ] }, { "name": "Salvē Etiam", "rangeId": null, "description": "Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking, and attacks 1 additional target\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lemuen_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.55, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null } ] }, { "name": "Salvē Etiam", "rangeId": null, "description": "Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking, and attacks 1 additional target\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lemuen_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null } ] }, { "name": "Salvē Etiam", "rangeId": null, "description": "Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking, and attacks 1 additional target\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lemuen_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.65, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null } ] }, { "name": "Salvē Etiam", "rangeId": null, "description": "Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking, and attacks 1 additional target\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lemuen_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null } ] }, { "name": "Salvē Etiam", "rangeId": null, "description": "Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking, and attacks 1 additional target\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lemuen_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.75, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null } ] }, { "name": "Salvē Etiam", "rangeId": null, "description": "Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking, and attacks 1 additional target\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lemuen_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null } ] }, { "name": "Salvē Etiam", "rangeId": null, "description": "Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking, and attacks 1 additional target\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lemuen_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null } ] }, { "name": "Salvē Etiam", "rangeId": null, "description": "Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking, and attacks 1 additional target\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lemuen_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null } ] }, { "name": "Salvē Etiam", "rangeId": null, "description": "Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking, and attacks 1 additional target\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lemuen_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null } ] } ] }, "skchr_lemuen_2": { "skillId": "skchr_lemuen_2", "iconId": null, "hidden": false, "levels": [ { "name": "Honesta Missio", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%}; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to <@ba.vup>{attack@aim_duration}s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from <@ba.vup>{attack@main_atk_scale:0%} to <@ba.vup>{attack@fin_atk_scale:0%}; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_lemuen_2", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@aim_duration", "value": 2.0, "valueStr": null }, { "key": "attack@trig_cnt", "value": 8.0, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@ex_atk_scale", "value": 0.175, "valueStr": null }, { "key": "attack@main_atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@fin_atk_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Honesta Missio", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%}; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to <@ba.vup>{attack@aim_duration}s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from <@ba.vup>{attack@main_atk_scale:0%} to <@ba.vup>{attack@fin_atk_scale:0%}; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_lemuen_2", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@aim_duration", "value": 2.0, "valueStr": null }, { "key": "attack@trig_cnt", "value": 8.0, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@ex_atk_scale", "value": 0.175, "valueStr": null }, { "key": "attack@main_atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@fin_atk_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Honesta Missio", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%}; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to <@ba.vup>{attack@aim_duration}s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from <@ba.vup>{attack@main_atk_scale:0%} to <@ba.vup>{attack@fin_atk_scale:0%}; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_lemuen_2", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@aim_duration", "value": 2.0, "valueStr": null }, { "key": "attack@trig_cnt", "value": 8.0, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@ex_atk_scale", "value": 0.175, "valueStr": null }, { "key": "attack@main_atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@fin_atk_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Honesta Missio", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%}; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to <@ba.vup>{attack@aim_duration}s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from <@ba.vup>{attack@main_atk_scale:0%} to <@ba.vup>{attack@fin_atk_scale:0%}; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_lemuen_2", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "attack@aim_duration", "value": 2.5, "valueStr": null }, { "key": "attack@trig_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@ex_atk_scale", "value": 0.175, "valueStr": null }, { "key": "attack@main_atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@fin_atk_scale", "value": 3.55, "valueStr": null } ] }, { "name": "Honesta Missio", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%}; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to <@ba.vup>{attack@aim_duration}s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from <@ba.vup>{attack@main_atk_scale:0%} to <@ba.vup>{attack@fin_atk_scale:0%}; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lemuen_2", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "attack@aim_duration", "value": 2.5, "valueStr": null }, { "key": "attack@trig_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@ex_atk_scale", "value": 0.175, "valueStr": null }, { "key": "attack@main_atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@fin_atk_scale", "value": 3.55, "valueStr": null } ] }, { "name": "Honesta Missio", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%}; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to <@ba.vup>{attack@aim_duration}s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from <@ba.vup>{attack@main_atk_scale:0%} to <@ba.vup>{attack@fin_atk_scale:0%}; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lemuen_2", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "attack@aim_duration", "value": 2.5, "valueStr": null }, { "key": "attack@trig_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@ex_atk_scale", "value": 0.175, "valueStr": null }, { "key": "attack@main_atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@fin_atk_scale", "value": 3.55, "valueStr": null } ] }, { "name": "Honesta Missio", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%}; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to <@ba.vup>{attack@aim_duration}s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from <@ba.vup>{attack@main_atk_scale:0%} to <@ba.vup>{attack@fin_atk_scale:0%}; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_lemuen_2", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "attack@aim_duration", "value": 3.0, "valueStr": null }, { "key": "attack@trig_cnt", "value": 12.0, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@ex_atk_scale", "value": 0.175, "valueStr": null }, { "key": "attack@main_atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@fin_atk_scale", "value": 3.9, "valueStr": null } ] }, { "name": "Honesta Missio", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%}; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to <@ba.vup>{attack@aim_duration}s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from <@ba.vup>{attack@main_atk_scale:0%} to <@ba.vup>{attack@fin_atk_scale:0%}; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_lemuen_2", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "attack@aim_duration", "value": 3.0, "valueStr": null }, { "key": "attack@trig_cnt", "value": 12.0, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@ex_atk_scale", "value": 0.175, "valueStr": null }, { "key": "attack@main_atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@fin_atk_scale", "value": 3.9, "valueStr": null } ] }, { "name": "Honesta Missio", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%}; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to <@ba.vup>{attack@aim_duration}s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from <@ba.vup>{attack@main_atk_scale:0%} to <@ba.vup>{attack@fin_atk_scale:0%}; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_lemuen_2", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 75.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@trigger_time", "value": 7.0, "valueStr": null }, { "key": "attack@aim_duration", "value": 3.0, "valueStr": null }, { "key": "attack@trig_cnt", "value": 12.0, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@ex_atk_scale", "value": 0.175, "valueStr": null }, { "key": "attack@main_atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@fin_atk_scale", "value": 3.9, "valueStr": null } ] }, { "name": "Honesta Missio", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%}; when there are Wanted enemies on the battlefield, consumes a bullet to take aim for up to <@ba.vup>{attack@aim_duration}s before firing a shot that ignores Dodge (while aiming, ATK gradually increases from <@ba.vup>{attack@main_atk_scale:0%} to <@ba.vup>{attack@fin_atk_scale:0%}; if ATK is higher than the sum of target's remaining HP and DEF, stops aiming and immediately fires)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lemuen_2", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 7.0, "valueStr": null }, { "key": "attack@aim_duration", "value": 3.5, "valueStr": null }, { "key": "attack@trig_cnt", "value": 14.0, "valueStr": null }, { "key": "attack@interval", "value": 0.25, "valueStr": null }, { "key": "attack@ex_atk_scale", "value": 0.175, "valueStr": null }, { "key": "attack@main_atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@fin_atk_scale", "value": 4.25, "valueStr": null } ] } ] }, "skchr_lemuen_3": { "skillId": "skchr_lemuen_3", "iconId": null, "hidden": false, "levels": [ { "name": "Salutatio Sclopeti: Memento Mori", "rangeId": null, "description": "Stops attacking, consuming 1 bullet every <@ba.vup>{attack@aim_interval}s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing <@ba.vup>{attack@proj_atk_scale_2:0%} of ATK as AoE Physical damage per bombardment (damage increases to <@ba.vup>{attack@proj_atk_scale_1:0%} of ATK for enemies in the center of the bombardment)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_lemuen_3", "duration": -1.0, "blackboard": [ { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null }, { "key": "attack@aim_interval", "value": 0.5, "valueStr": null }, { "key": "attack@emit_offset", "value": 0.2, "valueStr": null }, { "key": "attack@proj_atk_scale_1", "value": 3.3, "valueStr": null }, { "key": "attack@dist_1", "value": 0.8, "valueStr": null }, { "key": "attack@proj_atk_scale_2", "value": 2.1, "valueStr": null }, { "key": "attack@dist_2", "value": 1.5, "valueStr": null }, { "key": "attack@limited_hit_time", "value": 1.0, "valueStr": null } ] }, { "name": "Salutatio Sclopeti: Memento Mori", "rangeId": null, "description": "Stops attacking, consuming 1 bullet every <@ba.vup>{attack@aim_interval}s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing <@ba.vup>{attack@proj_atk_scale_2:0%} of ATK as AoE Physical damage per bombardment (damage increases to <@ba.vup>{attack@proj_atk_scale_1:0%} of ATK for enemies in the center of the bombardment)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_lemuen_3", "duration": -1.0, "blackboard": [ { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null }, { "key": "attack@aim_interval", "value": 0.5, "valueStr": null }, { "key": "attack@emit_offset", "value": 0.2, "valueStr": null }, { "key": "attack@proj_atk_scale_1", "value": 3.4, "valueStr": null }, { "key": "attack@dist_1", "value": 0.8, "valueStr": null }, { "key": "attack@proj_atk_scale_2", "value": 2.2, "valueStr": null }, { "key": "attack@dist_2", "value": 1.5, "valueStr": null }, { "key": "attack@limited_hit_time", "value": 1.0, "valueStr": null } ] }, { "name": "Salutatio Sclopeti: Memento Mori", "rangeId": null, "description": "Stops attacking, consuming 1 bullet every <@ba.vup>{attack@aim_interval}s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing <@ba.vup>{attack@proj_atk_scale_2:0%} of ATK as AoE Physical damage per bombardment (damage increases to <@ba.vup>{attack@proj_atk_scale_1:0%} of ATK for enemies in the center of the bombardment)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_lemuen_3", "duration": -1.0, "blackboard": [ { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null }, { "key": "attack@aim_interval", "value": 0.5, "valueStr": null }, { "key": "attack@emit_offset", "value": 0.2, "valueStr": null }, { "key": "attack@proj_atk_scale_1", "value": 3.5, "valueStr": null }, { "key": "attack@dist_1", "value": 0.8, "valueStr": null }, { "key": "attack@proj_atk_scale_2", "value": 2.3, "valueStr": null }, { "key": "attack@dist_2", "value": 1.5, "valueStr": null }, { "key": "attack@limited_hit_time", "value": 1.0, "valueStr": null } ] }, { "name": "Salutatio Sclopeti: Memento Mori", "rangeId": null, "description": "Stops attacking, consuming 1 bullet every <@ba.vup>{attack@aim_interval}s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing <@ba.vup>{attack@proj_atk_scale_2:0%} of ATK as AoE Physical damage per bombardment (damage increases to <@ba.vup>{attack@proj_atk_scale_1:0%} of ATK for enemies in the center of the bombardment)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_lemuen_3", "duration": -1.0, "blackboard": [ { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null }, { "key": "attack@aim_interval", "value": 0.5, "valueStr": null }, { "key": "attack@emit_offset", "value": 0.2, "valueStr": null }, { "key": "attack@proj_atk_scale_1", "value": 3.6, "valueStr": null }, { "key": "attack@dist_1", "value": 0.8, "valueStr": null }, { "key": "attack@proj_atk_scale_2", "value": 2.4, "valueStr": null }, { "key": "attack@dist_2", "value": 1.5, "valueStr": null }, { "key": "attack@limited_hit_time", "value": 1.0, "valueStr": null } ] }, { "name": "Salutatio Sclopeti: Memento Mori", "rangeId": null, "description": "Stops attacking, consuming 1 bullet every <@ba.vup>{attack@aim_interval}s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing <@ba.vup>{attack@proj_atk_scale_2:0%} of ATK as AoE Physical damage per bombardment (damage increases to <@ba.vup>{attack@proj_atk_scale_1:0%} of ATK for enemies in the center of the bombardment)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_lemuen_3", "duration": -1.0, "blackboard": [ { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null }, { "key": "attack@aim_interval", "value": 0.5, "valueStr": null }, { "key": "attack@emit_offset", "value": 0.2, "valueStr": null }, { "key": "attack@proj_atk_scale_1", "value": 3.7, "valueStr": null }, { "key": "attack@dist_1", "value": 0.8, "valueStr": null }, { "key": "attack@proj_atk_scale_2", "value": 2.5, "valueStr": null }, { "key": "attack@dist_2", "value": 1.5, "valueStr": null }, { "key": "attack@limited_hit_time", "value": 1.0, "valueStr": null } ] }, { "name": "Salutatio Sclopeti: Memento Mori", "rangeId": null, "description": "Stops attacking, consuming 1 bullet every <@ba.vup>{attack@aim_interval}s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing <@ba.vup>{attack@proj_atk_scale_2:0%} of ATK as AoE Physical damage per bombardment (damage increases to <@ba.vup>{attack@proj_atk_scale_1:0%} of ATK for enemies in the center of the bombardment)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_lemuen_3", "duration": -1.0, "blackboard": [ { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null }, { "key": "attack@aim_interval", "value": 0.5, "valueStr": null }, { "key": "attack@emit_offset", "value": 0.2, "valueStr": null }, { "key": "attack@proj_atk_scale_1", "value": 3.8, "valueStr": null }, { "key": "attack@dist_1", "value": 0.8, "valueStr": null }, { "key": "attack@proj_atk_scale_2", "value": 2.6, "valueStr": null }, { "key": "attack@dist_2", "value": 1.5, "valueStr": null }, { "key": "attack@limited_hit_time", "value": 1.0, "valueStr": null } ] }, { "name": "Salutatio Sclopeti: Memento Mori", "rangeId": null, "description": "Stops attacking, consuming 1 bullet every <@ba.vup>{attack@aim_interval}s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing <@ba.vup>{attack@proj_atk_scale_2:0%} of ATK as AoE Physical damage per bombardment (damage increases to <@ba.vup>{attack@proj_atk_scale_1:0%} of ATK for enemies in the center of the bombardment)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_lemuen_3", "duration": -1.0, "blackboard": [ { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null }, { "key": "attack@aim_interval", "value": 0.5, "valueStr": null }, { "key": "attack@emit_offset", "value": 0.2, "valueStr": null }, { "key": "attack@proj_atk_scale_1", "value": 3.9, "valueStr": null }, { "key": "attack@dist_1", "value": 0.8, "valueStr": null }, { "key": "attack@proj_atk_scale_2", "value": 2.7, "valueStr": null }, { "key": "attack@dist_2", "value": 1.5, "valueStr": null }, { "key": "attack@limited_hit_time", "value": 1.0, "valueStr": null } ] }, { "name": "Salutatio Sclopeti: Memento Mori", "rangeId": null, "description": "Stops attacking, consuming 1 bullet every <@ba.vup>{attack@aim_interval}s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing <@ba.vup>{attack@proj_atk_scale_2:0%} of ATK as AoE Physical damage per bombardment (damage increases to <@ba.vup>{attack@proj_atk_scale_1:0%} of ATK for enemies in the center of the bombardment)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lemuen_3", "duration": -1.0, "blackboard": [ { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null }, { "key": "attack@aim_interval", "value": 0.5, "valueStr": null }, { "key": "attack@emit_offset", "value": 0.2, "valueStr": null }, { "key": "attack@proj_atk_scale_1", "value": 4.1, "valueStr": null }, { "key": "attack@dist_1", "value": 0.8, "valueStr": null }, { "key": "attack@proj_atk_scale_2", "value": 2.8, "valueStr": null }, { "key": "attack@dist_2", "value": 1.5, "valueStr": null }, { "key": "attack@limited_hit_time", "value": 1.0, "valueStr": null } ] }, { "name": "Salutatio Sclopeti: Memento Mori", "rangeId": null, "description": "Stops attacking, consuming 1 bullet every <@ba.vup>{attack@aim_interval}s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing <@ba.vup>{attack@proj_atk_scale_2:0%} of ATK as AoE Physical damage per bombardment (damage increases to <@ba.vup>{attack@proj_atk_scale_1:0%} of ATK for enemies in the center of the bombardment)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_lemuen_3", "duration": -1.0, "blackboard": [ { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null }, { "key": "attack@aim_interval", "value": 0.5, "valueStr": null }, { "key": "attack@emit_offset", "value": 0.2, "valueStr": null }, { "key": "attack@proj_atk_scale_1", "value": 4.3, "valueStr": null }, { "key": "attack@dist_1", "value": 0.8, "valueStr": null }, { "key": "attack@proj_atk_scale_2", "value": 2.9, "valueStr": null }, { "key": "attack@dist_2", "value": 1.5, "valueStr": null }, { "key": "attack@limited_hit_time", "value": 1.0, "valueStr": null } ] }, { "name": "Salutatio Sclopeti: Memento Mori", "rangeId": null, "description": "Stops attacking, consuming 1 bullet every <@ba.vup>{attack@aim_interval}s to lock onto enemies in succession; when the skill ends, bombards the positions of all locked-on enemies, dealing <@ba.vup>{attack@proj_atk_scale_2:0%} of ATK as AoE Physical damage per bombardment (damage increases to <@ba.vup>{attack@proj_atk_scale_1:0%} of ATK for enemies in the center of the bombardment)\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_lemuen_3", "duration": -1.0, "blackboard": [ { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null }, { "key": "attack@aim_interval", "value": 0.5, "valueStr": null }, { "key": "attack@emit_offset", "value": 0.2, "valueStr": null }, { "key": "attack@proj_atk_scale_1", "value": 4.5, "valueStr": null }, { "key": "attack@dist_1", "value": 0.8, "valueStr": null }, { "key": "attack@proj_atk_scale_2", "value": 3.0, "valueStr": null }, { "key": "attack@dist_2", "value": 1.5, "valueStr": null }, { "key": "attack@limited_hit_time", "value": 1.0, "valueStr": null } ] } ] }, "skchr_cqbw_1": { "skillId": "skchr_cqbw_1", "iconId": null, "hidden": false, "levels": [ { "name": "King of Hearts", "rangeId": null, "description": "Immediately launches a grenade, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies hit and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "King of Hearts", "rangeId": null, "description": "Immediately launches a grenade, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies hit and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "King of Hearts", "rangeId": null, "description": "Immediately launches a grenade, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies hit and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "King of Hearts", "rangeId": null, "description": "Immediately launches a grenade, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies hit and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "stun", "value": 1.8, "valueStr": null } ] }, { "name": "King of Hearts", "rangeId": null, "description": "Immediately launches a grenade, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies hit and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "stun", "value": 1.8, "valueStr": null } ] }, { "name": "King of Hearts", "rangeId": null, "description": "Immediately launches a grenade, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies hit and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "stun", "value": 1.8, "valueStr": null } ] }, { "name": "King of Hearts", "rangeId": null, "description": "Immediately launches a grenade, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies hit and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "stun", "value": 2.1, "valueStr": null } ] }, { "name": "King of Hearts", "rangeId": null, "description": "Immediately launches a grenade, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies hit and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "stun", "value": 2.4, "valueStr": null } ] }, { "name": "King of Hearts", "rangeId": null, "description": "Immediately launches a grenade, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies hit and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "stun", "value": 2.7, "valueStr": null } ] }, { "name": "King of Hearts", "rangeId": null, "description": "Immediately launches a grenade, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all enemies hit and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] } ] }, "skchr_cqbw_2": { "skillId": "skchr_cqbw_2", "iconId": null, "hidden": false, "levels": [ { "name": "Jack in the Box", "rangeId": null, "description": "The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing <@ba.vup>{atk_scale:0%} Physical damage to all nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 1.4, "valueStr": null } ] }, { "name": "Jack in the Box", "rangeId": null, "description": "The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing <@ba.vup>{atk_scale:0%} Physical damage to all nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 1.4, "valueStr": null } ] }, { "name": "Jack in the Box", "rangeId": null, "description": "The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing <@ba.vup>{atk_scale:0%} Physical damage to all nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 1.4, "valueStr": null } ] }, { "name": "Jack in the Box", "rangeId": null, "description": "The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing <@ba.vup>{atk_scale:0%} Physical damage to all nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 1.6, "valueStr": null } ] }, { "name": "Jack in the Box", "rangeId": null, "description": "The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing <@ba.vup>{atk_scale:0%} Physical damage to all nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 1.6, "valueStr": null } ] }, { "name": "Jack in the Box", "rangeId": null, "description": "The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing <@ba.vup>{atk_scale:0%} Physical damage to all nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "stun", "value": 1.6, "valueStr": null } ] }, { "name": "Jack in the Box", "rangeId": null, "description": "The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing <@ba.vup>{atk_scale:0%} Physical damage to all nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 1.8, "valueStr": null } ] }, { "name": "Jack in the Box", "rangeId": null, "description": "The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing <@ba.vup>{atk_scale:0%} Physical damage to all nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "stun", "value": 1.8, "valueStr": null } ] }, { "name": "Jack in the Box", "rangeId": null, "description": "The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing <@ba.vup>{atk_scale:0%} Physical damage to all nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Jack in the Box", "rangeId": null, "description": "The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing <@ba.vup>{atk_scale:0%} Physical damage to all nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cqbw_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "stun", "value": 2.2, "valueStr": null } ] } ] }, "sktok_cqbw_token": { "skillId": "sktok_cqbw_token", "iconId": null, "hidden": false, "levels": [ { "name": "Victim Seeker", "rangeId": null, "description": "Explodes when an enemy passes by, dealing Physical damage to all nearby enemies and <$ba.stun>stunning them.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cqbw_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 1.4, "valueStr": null } ] }, { "name": "Victim Seeker", "rangeId": null, "description": "Explodes when an enemy passes by, dealing Physical damage to all nearby enemies and <$ba.stun>stunning them.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cqbw_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 1.4, "valueStr": null } ] }, { "name": "Victim Seeker", "rangeId": null, "description": "Explodes when an enemy passes by, dealing Physical damage to all nearby enemies and <$ba.stun>stunning them.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cqbw_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 1.4, "valueStr": null } ] }, { "name": "Victim Seeker", "rangeId": null, "description": "Explodes when an enemy passes by, dealing Physical damage to all nearby enemies and <$ba.stun>stunning them.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cqbw_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 1.6, "valueStr": null } ] }, { "name": "Victim Seeker", "rangeId": null, "description": "Explodes when an enemy passes by, dealing Physical damage to all nearby enemies and <$ba.stun>stunning them.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cqbw_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 1.6, "valueStr": null } ] }, { "name": "Victim Seeker", "rangeId": null, "description": "Explodes when an enemy passes by, dealing Physical damage to all nearby enemies and <$ba.stun>stunning them.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cqbw_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "stun", "value": 1.6, "valueStr": null } ] }, { "name": "Victim Seeker", "rangeId": null, "description": "Explodes when an enemy passes by, dealing Physical damage to all nearby enemies and <$ba.stun>stunning them.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cqbw_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 1.8, "valueStr": null } ] }, { "name": "Victim Seeker", "rangeId": null, "description": "Explodes when an enemy passes by, dealing Physical damage to all nearby enemies and <$ba.stun>stunning them.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cqbw_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "stun", "value": 1.8, "valueStr": null } ] }, { "name": "Victim Seeker", "rangeId": null, "description": "Explodes when an enemy passes by, dealing Physical damage to all nearby enemies and <$ba.stun>stunning them.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cqbw_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Victim Seeker", "rangeId": null, "description": "Explodes when an enemy passes by, dealing Physical damage to all nearby enemies and <$ba.stun>stunning them.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cqbw_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "stun", "value": 2.2, "valueStr": null } ] } ] }, "skchr_cqbw_3": { "skillId": "skchr_cqbw_3", "iconId": null, "hidden": false, "levels": [ { "name": "D12", "rangeId": null, "description": "Places bombs on up to <@ba.vup>{max_target} enemies within Attack Range, prioritizing enemies with the highest HP; After a delay, the bombs will detonate, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_cqbw_3", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "D12", "rangeId": null, "description": "Places bombs on up to <@ba.vup>{max_target} enemies within Attack Range, prioritizing enemies with the highest HP; After a delay, the bombs will detonate, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_cqbw_3", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "D12", "rangeId": null, "description": "Places bombs on up to <@ba.vup>{max_target} enemies within Attack Range, prioritizing enemies with the highest HP; After a delay, the bombs will detonate, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_cqbw_3", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "D12", "rangeId": null, "description": "Places bombs on up to <@ba.vup>{max_target} enemies within Attack Range, prioritizing enemies with the highest HP; After a delay, the bombs will detonate, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_cqbw_3", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "D12", "rangeId": null, "description": "Places bombs on up to <@ba.vup>{max_target} enemies within Attack Range, prioritizing enemies with the highest HP; After a delay, the bombs will detonate, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cqbw_3", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "D12", "rangeId": null, "description": "Places bombs on up to <@ba.vup>{max_target} enemies within Attack Range, prioritizing enemies with the highest HP; After a delay, the bombs will detonate, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_cqbw_3", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "D12", "rangeId": null, "description": "Places bombs on up to <@ba.vup>{max_target} enemies within Attack Range, prioritizing enemies with the highest HP; After a delay, the bombs will detonate, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_cqbw_3", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] }, { "name": "D12", "rangeId": null, "description": "Places bombs on up to <@ba.vup>{max_target} enemies within Attack Range, prioritizing enemies with the highest HP; After a delay, the bombs will detonate, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_cqbw_3", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] }, { "name": "D12", "rangeId": null, "description": "Places bombs on up to <@ba.vup>{max_target} enemies within Attack Range, prioritizing enemies with the highest HP; After a delay, the bombs will detonate, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_cqbw_3", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 4.5, "valueStr": null } ] }, { "name": "D12", "rangeId": null, "description": "Places bombs on up to <@ba.vup>{max_target} enemies within Attack Range, prioritizing enemies with the highest HP; After a delay, the bombs will detonate, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_cqbw_3", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] } ] }, "skchr_phenxi_1": { "skillId": "skchr_phenxi_1", "iconId": null, "hidden": false, "levels": [ { "name": "'Provocate'", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_phenxi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "'Provocate'", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_phenxi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "'Provocate'", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_phenxi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "'Provocate'", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_phenxi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "'Provocate'", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_phenxi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "'Provocate'", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_phenxi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "'Provocate'", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_phenxi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "'Provocate'", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_phenxi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "'Provocate'", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_phenxi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "'Provocate'", "rangeId": null, "description": "Attack range <@ba.vup>+{ability_range_forward_extend}, ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_phenxi_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null } ] } ] }, "skchr_phenxi_2": { "skillId": "skchr_phenxi_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Paenitete'", "rangeId": null, "description": "Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing <@ba.vup>{atk_scale:0%} Physical Damage and causing incendiary marks to explode in sequence, dealing <@ba.vup>{atk_scale_2:0%} Physical Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "atk_scale_2", "value": 1.0, "valueStr": null }, { "key": "dist", "value": 0.66, "valueStr": null } ] }, { "name": "'Paenitete'", "rangeId": null, "description": "Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing <@ba.vup>{atk_scale:0%} Physical Damage and causing incendiary marks to explode in sequence, dealing <@ba.vup>{atk_scale_2:0%} Physical Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "atk_scale_2", "value": 1.1, "valueStr": null }, { "key": "dist", "value": 0.66, "valueStr": null } ] }, { "name": "'Paenitete'", "rangeId": null, "description": "Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing <@ba.vup>{atk_scale:0%} Physical Damage and causing incendiary marks to explode in sequence, dealing <@ba.vup>{atk_scale_2:0%} Physical Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "atk_scale_2", "value": 1.2, "valueStr": null }, { "key": "dist", "value": 0.66, "valueStr": null } ] }, { "name": "'Paenitete'", "rangeId": null, "description": "Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing <@ba.vup>{atk_scale:0%} Physical Damage and causing incendiary marks to explode in sequence, dealing <@ba.vup>{atk_scale_2:0%} Physical Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "atk_scale_2", "value": 1.3, "valueStr": null }, { "key": "dist", "value": 0.66, "valueStr": null } ] }, { "name": "'Paenitete'", "rangeId": null, "description": "Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing <@ba.vup>{atk_scale:0%} Physical Damage and causing incendiary marks to explode in sequence, dealing <@ba.vup>{atk_scale_2:0%} Physical Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "atk_scale_2", "value": 1.4, "valueStr": null }, { "key": "dist", "value": 0.66, "valueStr": null } ] }, { "name": "'Paenitete'", "rangeId": null, "description": "Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing <@ba.vup>{atk_scale:0%} Physical Damage and causing incendiary marks to explode in sequence, dealing <@ba.vup>{atk_scale_2:0%} Physical Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "atk_scale_2", "value": 1.5, "valueStr": null }, { "key": "dist", "value": 0.66, "valueStr": null } ] }, { "name": "'Paenitete'", "rangeId": null, "description": "Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing <@ba.vup>{atk_scale:0%} Physical Damage and causing incendiary marks to explode in sequence, dealing <@ba.vup>{atk_scale_2:0%} Physical Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "atk_scale_2", "value": 1.6, "valueStr": null }, { "key": "dist", "value": 0.66, "valueStr": null } ] }, { "name": "'Paenitete'", "rangeId": null, "description": "Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing <@ba.vup>{atk_scale:0%} Physical Damage and causing incendiary marks to explode in sequence, dealing <@ba.vup>{atk_scale_2:0%} Physical Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "atk_scale_2", "value": 1.7, "valueStr": null }, { "key": "dist", "value": 0.66, "valueStr": null } ] }, { "name": "'Paenitete'", "rangeId": null, "description": "Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing <@ba.vup>{atk_scale:0%} Physical Damage and causing incendiary marks to explode in sequence, dealing <@ba.vup>{atk_scale_2:0%} Physical Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "atk_scale_2", "value": 1.8, "valueStr": null }, { "key": "dist", "value": 0.66, "valueStr": null } ] }, { "name": "'Paenitete'", "rangeId": null, "description": "Fires scorching bullets that leave incendiary marks at fixed distances as they travel. The bullets explode upon reaching maximum attack range, dealing <@ba.vup>{atk_scale:0%} Physical Damage and causing incendiary marks to explode in sequence, dealing <@ba.vup>{atk_scale_2:0%} Physical Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "atk_scale_2", "value": 2.0, "valueStr": null }, { "key": "dist", "value": 0.66, "valueStr": null } ] } ] }, "skchr_phenxi_3": { "skillId": "skchr_phenxi_3", "iconId": null, "hidden": false, "levels": [ { "name": "'Reponite'", "rangeId": null, "description": "Continuously barrages a fixed area in front of this unit at max range, <@ba.vup>expanding explosion area and increasing ATK to <@ba.vup>{attack@atk_scale_2:0%}. Enemies closer to the impact site in a smaller area will instead take <@ba.vup>{attack@atk_scale:0%} ATK as damage. \n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@dist", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 1.05, "valueStr": null } ] }, { "name": "'Reponite'", "rangeId": null, "description": "Continuously barrages a fixed area in front of this unit at max range, <@ba.vup>expanding explosion area and increasing ATK to <@ba.vup>{attack@atk_scale_2:0%}. Enemies closer to the impact site in a smaller area will instead take <@ba.vup>{attack@atk_scale:0%} ATK as damage. \n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.55, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@dist", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 1.05, "valueStr": null } ] }, { "name": "'Reponite'", "rangeId": null, "description": "Continuously barrages a fixed area in front of this unit at max range, <@ba.vup>expanding explosion area and increasing ATK to <@ba.vup>{attack@atk_scale_2:0%}. Enemies closer to the impact site in a smaller area will instead take <@ba.vup>{attack@atk_scale:0%} ATK as damage. \n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@dist", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 1.05, "valueStr": null } ] }, { "name": "'Reponite'", "rangeId": null, "description": "Continuously barrages a fixed area in front of this unit at max range, <@ba.vup>expanding explosion area and increasing ATK to <@ba.vup>{attack@atk_scale_2:0%}. Enemies closer to the impact site in a smaller area will instead take <@ba.vup>{attack@atk_scale:0%} ATK as damage. \n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@dist", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 1.1, "valueStr": null } ] }, { "name": "'Reponite'", "rangeId": null, "description": "Continuously barrages a fixed area in front of this unit at max range, <@ba.vup>expanding explosion area and increasing ATK to <@ba.vup>{attack@atk_scale_2:0%}. Enemies closer to the impact site in a smaller area will instead take <@ba.vup>{attack@atk_scale:0%} ATK as damage. \n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.75, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@dist", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 1.1, "valueStr": null } ] }, { "name": "'Reponite'", "rangeId": null, "description": "Continuously barrages a fixed area in front of this unit at max range, <@ba.vup>expanding explosion area and increasing ATK to <@ba.vup>{attack@atk_scale_2:0%}. Enemies closer to the impact site in a smaller area will instead take <@ba.vup>{attack@atk_scale:0%} ATK as damage. \n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@dist", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 1.1, "valueStr": null } ] }, { "name": "'Reponite'", "rangeId": null, "description": "Continuously barrages a fixed area in front of this unit at max range, <@ba.vup>expanding explosion area and increasing ATK to <@ba.vup>{attack@atk_scale_2:0%}. Enemies closer to the impact site in a smaller area will instead take <@ba.vup>{attack@atk_scale:0%} ATK as damage. \n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.85, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@dist", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 1.15, "valueStr": null } ] }, { "name": "'Reponite'", "rangeId": null, "description": "Continuously barrages a fixed area in front of this unit at max range, <@ba.vup>expanding explosion area and increasing ATK to <@ba.vup>{attack@atk_scale_2:0%}. Enemies closer to the impact site in a smaller area will instead take <@ba.vup>{attack@atk_scale:0%} ATK as damage. \n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@dist", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 1.15, "valueStr": null } ] }, { "name": "'Reponite'", "rangeId": null, "description": "Continuously barrages a fixed area in front of this unit at max range, <@ba.vup>expanding explosion area and increasing ATK to <@ba.vup>{attack@atk_scale_2:0%}. Enemies closer to the impact site in a smaller area will instead take <@ba.vup>{attack@atk_scale:0%} ATK as damage. \n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@dist", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 1.15, "valueStr": null } ] }, { "name": "'Reponite'", "rangeId": null, "description": "Continuously barrages a fixed area in front of this unit at max range, <@ba.vup>expanding explosion area and increasing ATK to <@ba.vup>{attack@atk_scale_2:0%}. Enemies closer to the impact site in a smaller area will instead take <@ba.vup>{attack@atk_scale:0%} ATK as damage. \n<@ba.rem>Unlimited duration, can manually deactivate skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phenxi_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "attack@dist", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_2", "value": 1.25, "valueStr": null } ] } ] }, "skchr_poca_2": { "skillId": "skchr_poca_2", "iconId": null, "hidden": false, "levels": [ { "name": "Split Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>one additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 39, "increment": 1.0 }, "prefabId": "skchr_poca_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Split Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>one additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_poca_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Split Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>one additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_poca_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Split Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>one additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_poca_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Split Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>one additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 43, "increment": 1.0 }, "prefabId": "skchr_poca_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Split Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>one additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 44, "increment": 1.0 }, "prefabId": "skchr_poca_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Split Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>one additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_poca_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Split Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>one additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_poca_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Split Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>one additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_poca_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Split Shot", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>one additional enemy", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_poca_2", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_poca_3": { "skillId": "skchr_poca_3", "iconId": null, "hidden": false, "levels": [ { "name": "Avalanche Breaker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Immediately fires harpoons at the <@ba.vup>{max_target} heaviest enemies within range, <$ba.root><@ba.vup>Binding them and attacking them once every second for the duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_poca_3", "duration": 6.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "hit_interval", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "hit_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Avalanche Breaker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Immediately fires harpoons at the <@ba.vup>{max_target} heaviest enemies within range, <$ba.root><@ba.vup>Binding them and attacking them once every second for the duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_poca_3", "duration": 6.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "hit_interval", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "hit_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Avalanche Breaker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Immediately fires harpoons at the <@ba.vup>{max_target} heaviest enemies within range, <$ba.root><@ba.vup>Binding them and attacking them once every second for the duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_poca_3", "duration": 6.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "hit_interval", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "hit_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Avalanche Breaker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Immediately fires harpoons at the <@ba.vup>{max_target} heaviest enemies within range, <$ba.root><@ba.vup>Binding them and attacking them once every second for the duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_poca_3", "duration": 6.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "hit_interval", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "hit_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Avalanche Breaker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Immediately fires harpoons at the <@ba.vup>{max_target} heaviest enemies within range, <$ba.root><@ba.vup>Binding them and attacking them once every second for the duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_poca_3", "duration": 6.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "hit_interval", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "hit_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Avalanche Breaker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Immediately fires harpoons at the <@ba.vup>{max_target} heaviest enemies within range, <$ba.root><@ba.vup>Binding them and attacking them once every second for the duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_poca_3", "duration": 6.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "hit_interval", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "hit_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Avalanche Breaker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Immediately fires harpoons at the <@ba.vup>{max_target} heaviest enemies within range, <$ba.root><@ba.vup>Binding them and attacking them once every second for the duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_poca_3", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "hit_interval", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "hit_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Avalanche Breaker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Immediately fires harpoons at the <@ba.vup>{max_target} heaviest enemies within range, <$ba.root><@ba.vup>Binding them and attacking them once every second for the duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_poca_3", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "hit_interval", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "hit_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Avalanche Breaker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Immediately fires harpoons at the <@ba.vup>{max_target} heaviest enemies within range, <$ba.root><@ba.vup>Binding them and attacking them once every second for the duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_poca_3", "duration": 7.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "hit_interval", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "hit_duration", "value": 7.0, "valueStr": null } ] }, { "name": "Avalanche Breaker", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}. Immediately fires harpoons at the <@ba.vup>{max_target} heaviest enemies within range, <$ba.root><@ba.vup>Binding them and attacking them once every second for the duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_poca_3", "duration": 8.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "hit_interval", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "hit_duration", "value": 8.0, "valueStr": null } ] } ] }, "skchr_typhon_2": { "skillId": "skchr_typhon_2", "iconId": null, "hidden": false, "levels": [ { "name": "Order of the Icefield", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires off <@ba.vup>2 arrows (prioritizing different targets), and has a <@ba.vup>{attack@prob:0%} chance of stunning targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>From second activation and on, this skill has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_typhon_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.17, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "first_duration", "value": 20.0, "valueStr": null } ] }, { "name": "Order of the Icefield", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires off <@ba.vup>2 arrows (prioritizing different targets), and has a <@ba.vup>{attack@prob:0%} chance of stunning targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>From second activation and on, this skill has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_typhon_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "first_duration", "value": 20.0, "valueStr": null } ] }, { "name": "Order of the Icefield", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires off <@ba.vup>2 arrows (prioritizing different targets), and has a <@ba.vup>{attack@prob:0%} chance of stunning targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>From second activation and on, this skill has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_typhon_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "first_duration", "value": 20.0, "valueStr": null } ] }, { "name": "Order of the Icefield", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires off <@ba.vup>2 arrows (prioritizing different targets), and has a <@ba.vup>{attack@prob:0%} chance of stunning targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>From second activation and on, this skill has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 37, "increment": 1.0 }, "prefabId": "skchr_typhon_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "first_duration", "value": 20.0, "valueStr": null } ] }, { "name": "Order of the Icefield", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires off <@ba.vup>2 arrows (prioritizing different targets), and has a <@ba.vup>{attack@prob:0%} chance of stunning targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>From second activation and on, this skill has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_typhon_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.29, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "first_duration", "value": 20.0, "valueStr": null } ] }, { "name": "Order of the Icefield", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires off <@ba.vup>2 arrows (prioritizing different targets), and has a <@ba.vup>{attack@prob:0%} chance of stunning targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>From second activation and on, this skill has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 39, "increment": 1.0 }, "prefabId": "skchr_typhon_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "first_duration", "value": 20.0, "valueStr": null } ] }, { "name": "Order of the Icefield", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires off <@ba.vup>2 arrows (prioritizing different targets), and has a <@ba.vup>{attack@prob:0%} chance of stunning targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>From second activation and on, this skill has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_typhon_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "first_duration", "value": 20.0, "valueStr": null } ] }, { "name": "Order of the Icefield", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires off <@ba.vup>2 arrows (prioritizing different targets), and has a <@ba.vup>{attack@prob:0%} chance of stunning targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>From second activation and on, this skill has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_typhon_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "first_duration", "value": 20.0, "valueStr": null } ] }, { "name": "Order of the Icefield", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires off <@ba.vup>2 arrows (prioritizing different targets), and has a <@ba.vup>{attack@prob:0%} chance of stunning targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>From second activation and on, this skill has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_typhon_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "first_duration", "value": 20.0, "valueStr": null } ] }, { "name": "Order of the Icefield", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack fires off <@ba.vup>2 arrows (prioritizing different targets), and has a <@ba.vup>{attack@prob:0%} chance of stunning targets for <@ba.vup>{attack@stun} seconds\n<@ba.rem>From second activation and on, this skill has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_typhon_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "first_duration", "value": 20.0, "valueStr": null } ] } ] }, "skchr_typhon_3": { "skillId": "skchr_typhon_3", "iconId": null, "hidden": false, "levels": [ { "name": "'Eternal Hunt'", "rangeId": null, "description": "Immediately marks a target within range, Attack Interval <@ba.vdown>lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing <@ba.vup>{attack@s3_max_hit_num} hits of <@ba.vup>{attack@s3_atk_scale:0%} ATK as Physical damage and stunning targets hit for <@ba.vup>{attack@s3_stun} seconds\n<@ba.rem>Skill activation grants {attack@s3_trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_typhon_3", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": 3.1, "valueStr": null }, { "key": "attack@s3_stun", "value": 0.4, "valueStr": null }, { "key": "attack@s3_atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@s3_trigger_time", "value": 6.0, "valueStr": null }, { "key": "attack@s3_max_hit_num", "value": 4.0, "valueStr": null } ] }, { "name": "'Eternal Hunt'", "rangeId": null, "description": "Immediately marks a target within range, Attack Interval <@ba.vdown>lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing <@ba.vup>{attack@s3_max_hit_num} hits of <@ba.vup>{attack@s3_atk_scale:0%} ATK as Physical damage and stunning targets hit for <@ba.vup>{attack@s3_stun} seconds\n<@ba.rem>Skill activation grants {attack@s3_trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_typhon_3", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": 3.1, "valueStr": null }, { "key": "attack@s3_stun", "value": 0.4, "valueStr": null }, { "key": "attack@s3_atk_scale", "value": 1.35, "valueStr": null }, { "key": "attack@s3_trigger_time", "value": 6.0, "valueStr": null }, { "key": "attack@s3_max_hit_num", "value": 4.0, "valueStr": null } ] }, { "name": "'Eternal Hunt'", "rangeId": null, "description": "Immediately marks a target within range, Attack Interval <@ba.vdown>lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing <@ba.vup>{attack@s3_max_hit_num} hits of <@ba.vup>{attack@s3_atk_scale:0%} ATK as Physical damage and stunning targets hit for <@ba.vup>{attack@s3_stun} seconds\n<@ba.rem>Skill activation grants {attack@s3_trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_typhon_3", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": 3.1, "valueStr": null }, { "key": "attack@s3_stun", "value": 0.4, "valueStr": null }, { "key": "attack@s3_atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@s3_trigger_time", "value": 6.0, "valueStr": null }, { "key": "attack@s3_max_hit_num", "value": 4.0, "valueStr": null } ] }, { "name": "'Eternal Hunt'", "rangeId": null, "description": "Immediately marks a target within range, Attack Interval <@ba.vdown>lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing <@ba.vup>{attack@s3_max_hit_num} hits of <@ba.vup>{attack@s3_atk_scale:0%} ATK as Physical damage and stunning targets hit for <@ba.vup>{attack@s3_stun} seconds\n<@ba.rem>Skill activation grants {attack@s3_trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_typhon_3", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": 3.1, "valueStr": null }, { "key": "attack@s3_stun", "value": 0.4, "valueStr": null }, { "key": "attack@s3_atk_scale", "value": 1.45, "valueStr": null }, { "key": "attack@s3_trigger_time", "value": 7.0, "valueStr": null }, { "key": "attack@s3_max_hit_num", "value": 4.0, "valueStr": null } ] }, { "name": "'Eternal Hunt'", "rangeId": null, "description": "Immediately marks a target within range, Attack Interval <@ba.vdown>lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing <@ba.vup>{attack@s3_max_hit_num} hits of <@ba.vup>{attack@s3_atk_scale:0%} ATK as Physical damage and stunning targets hit for <@ba.vup>{attack@s3_stun} seconds\n<@ba.rem>Skill activation grants {attack@s3_trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_typhon_3", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": 3.1, "valueStr": null }, { "key": "attack@s3_stun", "value": 0.4, "valueStr": null }, { "key": "attack@s3_atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@s3_trigger_time", "value": 7.0, "valueStr": null }, { "key": "attack@s3_max_hit_num", "value": 4.0, "valueStr": null } ] }, { "name": "'Eternal Hunt'", "rangeId": null, "description": "Immediately marks a target within range, Attack Interval <@ba.vdown>lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing <@ba.vup>{attack@s3_max_hit_num} hits of <@ba.vup>{attack@s3_atk_scale:0%} ATK as Physical damage and stunning targets hit for <@ba.vup>{attack@s3_stun} seconds\n<@ba.rem>Skill activation grants {attack@s3_trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_typhon_3", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": 3.1, "valueStr": null }, { "key": "attack@s3_stun", "value": 0.4, "valueStr": null }, { "key": "attack@s3_atk_scale", "value": 1.55, "valueStr": null }, { "key": "attack@s3_trigger_time", "value": 7.0, "valueStr": null }, { "key": "attack@s3_max_hit_num", "value": 4.0, "valueStr": null } ] }, { "name": "'Eternal Hunt'", "rangeId": null, "description": "Immediately marks a target within range, Attack Interval <@ba.vdown>lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing <@ba.vup>{attack@s3_max_hit_num} hits of <@ba.vup>{attack@s3_atk_scale:0%} ATK as Physical damage and stunning targets hit for <@ba.vup>{attack@s3_stun} seconds\n<@ba.rem>Skill activation grants {attack@s3_trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_typhon_3", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": 3.1, "valueStr": null }, { "key": "attack@s3_stun", "value": 0.4, "valueStr": null }, { "key": "attack@s3_atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@s3_trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@s3_max_hit_num", "value": 4.0, "valueStr": null } ] }, { "name": "'Eternal Hunt'", "rangeId": null, "description": "Immediately marks a target within range, Attack Interval <@ba.vdown>lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing <@ba.vup>{attack@s3_max_hit_num} hits of <@ba.vup>{attack@s3_atk_scale:0%} ATK as Physical damage and stunning targets hit for <@ba.vup>{attack@s3_stun} seconds\n<@ba.rem>Skill activation grants {attack@s3_trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_typhon_3", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": 3.1, "valueStr": null }, { "key": "attack@s3_stun", "value": 0.4, "valueStr": null }, { "key": "attack@s3_atk_scale", "value": 1.65, "valueStr": null }, { "key": "attack@s3_trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@s3_max_hit_num", "value": 5.0, "valueStr": null } ] }, { "name": "'Eternal Hunt'", "rangeId": null, "description": "Immediately marks a target within range, Attack Interval <@ba.vdown>lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing <@ba.vup>{attack@s3_max_hit_num} hits of <@ba.vup>{attack@s3_atk_scale:0%} ATK as Physical damage and stunning targets hit for <@ba.vup>{attack@s3_stun} seconds\n<@ba.rem>Skill activation grants {attack@s3_trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_typhon_3", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": 3.1, "valueStr": null }, { "key": "attack@s3_stun", "value": 0.4, "valueStr": null }, { "key": "attack@s3_atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@s3_trigger_time", "value": 9.0, "valueStr": null }, { "key": "attack@s3_max_hit_num", "value": 5.0, "valueStr": null } ] }, { "name": "'Eternal Hunt'", "rangeId": null, "description": "Immediately marks a target within range, Attack Interval <@ba.vdown>lengthens significantly, and attacks become a hail of arrows aimed at the marked target; the hail of arrows will randomly strike enemies around the marked target, dealing <@ba.vup>{attack@s3_max_hit_num} hits of <@ba.vup>{attack@s3_atk_scale:0%} ATK as Physical damage and stunning targets hit for <@ba.vup>{attack@s3_stun} seconds\n<@ba.rem>Skill activation grants {attack@s3_trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_typhon_3", "duration": -1.0, "blackboard": [ { "key": "base_attack_time", "value": 3.1, "valueStr": null }, { "key": "attack@s3_stun", "value": 0.4, "valueStr": null }, { "key": "attack@s3_atk_scale", "value": 1.75, "valueStr": null }, { "key": "attack@s3_trigger_time", "value": 10.0, "valueStr": null }, { "key": "attack@s3_max_hit_num", "value": 5.0, "valueStr": null } ] } ] }, "skchr_rosmon_1": { "skillId": "skchr_rosmon_1", "iconId": null, "hidden": false, "levels": [ { "name": "Expanded Cognition", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{extra_atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosmon_1", "duration": 0.0, "blackboard": [ { "key": "extra_atk_scale", "value": 0.8, "valueStr": null }, { "key": "append_atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Expanded Cognition", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{extra_atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosmon_1", "duration": 0.0, "blackboard": [ { "key": "extra_atk_scale", "value": 0.85, "valueStr": null }, { "key": "append_atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Expanded Cognition", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{extra_atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosmon_1", "duration": 0.0, "blackboard": [ { "key": "extra_atk_scale", "value": 0.95, "valueStr": null }, { "key": "append_atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Expanded Cognition", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{extra_atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosmon_1", "duration": 0.0, "blackboard": [ { "key": "extra_atk_scale", "value": 1.0, "valueStr": null }, { "key": "append_atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Expanded Cognition", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{extra_atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosmon_1", "duration": 0.0, "blackboard": [ { "key": "extra_atk_scale", "value": 1.05, "valueStr": null }, { "key": "append_atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Expanded Cognition", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{extra_atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosmon_1", "duration": 0.0, "blackboard": [ { "key": "extra_atk_scale", "value": 1.1, "valueStr": null }, { "key": "append_atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Expanded Cognition", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{extra_atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosmon_1", "duration": 0.0, "blackboard": [ { "key": "extra_atk_scale", "value": 1.2, "valueStr": null }, { "key": "append_atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Expanded Cognition", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{extra_atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosmon_1", "duration": 0.0, "blackboard": [ { "key": "extra_atk_scale", "value": 1.4, "valueStr": null }, { "key": "append_atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Expanded Cognition", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{extra_atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosmon_1", "duration": 0.0, "blackboard": [ { "key": "extra_atk_scale", "value": 1.6, "valueStr": null }, { "key": "append_atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Expanded Cognition", "rangeId": null, "description": "The next attack deals an additional hit equal to <@ba.vup>{extra_atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rosmon_1", "duration": 0.0, "blackboard": [ { "key": "extra_atk_scale", "value": 1.8, "valueStr": null }, { "key": "append_atk_scale", "value": 0.5, "valueStr": null } ] } ] }, "skchr_rosmon_2": { "skillId": "skchr_rosmon_2", "iconId": null, "hidden": false, "levels": [ { "name": "Nociceptor Inhibition", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, splash area <@ba.vup>expands, and each attack causes <@ba.vup>2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a <@ba.vup>{attack@prob:0%} chance to be <$ba.stun>Stunned for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rosmon_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "add_times", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 0.7, "valueStr": null } ] }, { "name": "Nociceptor Inhibition", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, splash area <@ba.vup>expands, and each attack causes <@ba.vup>2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a <@ba.vup>{attack@prob:0%} chance to be <$ba.stun>Stunned for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rosmon_2", "duration": 31.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "add_times", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 0.7, "valueStr": null } ] }, { "name": "Nociceptor Inhibition", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, splash area <@ba.vup>expands, and each attack causes <@ba.vup>2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a <@ba.vup>{attack@prob:0%} chance to be <$ba.stun>Stunned for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rosmon_2", "duration": 32.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "add_times", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 0.7, "valueStr": null } ] }, { "name": "Nociceptor Inhibition", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, splash area <@ba.vup>expands, and each attack causes <@ba.vup>2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a <@ba.vup>{attack@prob:0%} chance to be <$ba.stun>Stunned for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rosmon_2", "duration": 33.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "add_times", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 0.9, "valueStr": null } ] }, { "name": "Nociceptor Inhibition", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, splash area <@ba.vup>expands, and each attack causes <@ba.vup>2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a <@ba.vup>{attack@prob:0%} chance to be <$ba.stun>Stunned for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rosmon_2", "duration": 34.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "add_times", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 0.9, "valueStr": null } ] }, { "name": "Nociceptor Inhibition", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, splash area <@ba.vup>expands, and each attack causes <@ba.vup>2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a <@ba.vup>{attack@prob:0%} chance to be <$ba.stun>Stunned for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rosmon_2", "duration": 35.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "add_times", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 0.9, "valueStr": null } ] }, { "name": "Nociceptor Inhibition", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, splash area <@ba.vup>expands, and each attack causes <@ba.vup>2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a <@ba.vup>{attack@prob:0%} chance to be <$ba.stun>Stunned for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rosmon_2", "duration": 36.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "add_times", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 1.1, "valueStr": null } ] }, { "name": "Nociceptor Inhibition", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, splash area <@ba.vup>expands, and each attack causes <@ba.vup>2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a <@ba.vup>{attack@prob:0%} chance to be <$ba.stun>Stunned for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rosmon_2", "duration": 37.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.37, "valueStr": null }, { "key": "add_times", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 1.2, "valueStr": null } ] }, { "name": "Nociceptor Inhibition", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, splash area <@ba.vup>expands, and each attack causes <@ba.vup>2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a <@ba.vup>{attack@prob:0%} chance to be <$ba.stun>Stunned for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rosmon_2", "duration": 38.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "add_times", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 1.3, "valueStr": null } ] }, { "name": "Nociceptor Inhibition", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, splash area <@ba.vup>expands, and each attack causes <@ba.vup>2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a <@ba.vup>{attack@prob:0%} chance to be <$ba.stun>Stunned for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rosmon_2", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "add_times", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "attack@stun", "value": 1.5, "valueStr": null } ] } ] }, "skchr_rosmon_3": { "skillId": "skchr_rosmon_3", "iconId": null, "hidden": false, "levels": [ { "name": "'As You Wish'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases, ATK <@ba.vup>+{atk:0%}, and attacks up to <@ba.vup>{attack@max_target} <@ba.rem>blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are <$ba.stun>Stunned for <@ba.vup>{stun} seconds, and the blocked enemies' DEF <@ba.vup>-160)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rosmon_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "'As You Wish'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases, ATK <@ba.vup>+{atk:0%}, and attacks up to <@ba.vup>{attack@max_target} <@ba.rem>blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are <$ba.stun>Stunned for <@ba.vup>{stun} seconds, and the blocked enemies' DEF <@ba.vup>-160)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 79, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rosmon_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "'As You Wish'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases, ATK <@ba.vup>+{atk:0%}, and attacks up to <@ba.vup>{attack@max_target} <@ba.rem>blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are <$ba.stun>Stunned for <@ba.vup>{stun} seconds, and the blocked enemies' DEF <@ba.vup>-160)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rosmon_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "'As You Wish'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases, ATK <@ba.vup>+{atk:0%}, and attacks up to <@ba.vup>{attack@max_target} <@ba.rem>blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are <$ba.stun>Stunned for <@ba.vup>{stun} seconds, and the blocked enemies' DEF <@ba.vup>-160)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 77, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rosmon_3", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'As You Wish'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases, ATK <@ba.vup>+{atk:0%}, and attacks up to <@ba.vup>{attack@max_target} <@ba.rem>blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are <$ba.stun>Stunned for <@ba.vup>{stun} seconds, and the blocked enemies' DEF <@ba.vup>-160)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rosmon_3", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'As You Wish'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases, ATK <@ba.vup>+{atk:0%}, and attacks up to <@ba.vup>{attack@max_target} <@ba.rem>blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are <$ba.stun>Stunned for <@ba.vup>{stun} seconds, and the blocked enemies' DEF <@ba.vup>-160)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rosmon_3", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "'As You Wish'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases, ATK <@ba.vup>+{atk:0%}, and attacks up to <@ba.vup>{attack@max_target} <@ba.rem>blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are <$ba.stun>Stunned for <@ba.vup>{stun} seconds, and the blocked enemies' DEF <@ba.vup>-160)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rosmon_3", "duration": 27.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "'As You Wish'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases, ATK <@ba.vup>+{atk:0%}, and attacks up to <@ba.vup>{attack@max_target} <@ba.rem>blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are <$ba.stun>Stunned for <@ba.vup>{stun} seconds, and the blocked enemies' DEF <@ba.vup>-160)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rosmon_3", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "'As You Wish'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases, ATK <@ba.vup>+{atk:0%}, and attacks up to <@ba.vup>{attack@max_target} <@ba.rem>blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are <$ba.stun>Stunned for <@ba.vup>{stun} seconds, and the blocked enemies' DEF <@ba.vup>-160)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rosmon_3", "duration": 29.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "'As You Wish'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases, ATK <@ba.vup>+{atk:0%}, and attacks up to <@ba.vup>{attack@max_target} <@ba.rem>blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are <$ba.stun>Stunned for <@ba.vup>{stun} seconds, and the blocked enemies' DEF <@ba.vup>-160)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rosmon_3", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] } ] }, "sktok_rosmon": { "skillId": "sktok_rosmon", "iconId": null, "hidden": false, "levels": [ { "name": "Call Tactical Equipment", "rangeId": null, "description": "When appearing, <$ba.stun>Stuns surrounding enemies for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rosmon", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Call Tactical Equipment", "rangeId": null, "description": "When appearing, <$ba.stun>Stuns surrounding enemies for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rosmon", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Call Tactical Equipment", "rangeId": null, "description": "When appearing, <$ba.stun>Stuns surrounding enemies for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rosmon", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Call Tactical Equipment", "rangeId": null, "description": "When appearing, <$ba.stun>Stuns surrounding enemies for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rosmon", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Call Tactical Equipment", "rangeId": null, "description": "When appearing, <$ba.stun>Stuns surrounding enemies for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rosmon", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Call Tactical Equipment", "rangeId": null, "description": "When appearing, <$ba.stun>Stuns surrounding enemies for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rosmon", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Call Tactical Equipment", "rangeId": null, "description": "When appearing, <$ba.stun>Stuns surrounding enemies for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rosmon", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Call Tactical Equipment", "rangeId": null, "description": "When appearing, <$ba.stun>Stuns surrounding enemies for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rosmon", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Call Tactical Equipment", "rangeId": null, "description": "When appearing, <$ba.stun>Stuns surrounding enemies for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rosmon", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Call Tactical Equipment", "rangeId": null, "description": "When appearing, <$ba.stun>Stuns surrounding enemies for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rosmon", "duration": 0.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@append_atk_scale", "value": 0.5, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] } ] }, "skchr_wisdel_1": { "skillId": "skchr_wisdel_1", "iconId": null, "hidden": false, "levels": [ { "name": "Localized Liquidation", "rangeId": null, "description": "Next attack causes 2 additional aftershocks and <$ba.stun>Stuns all targets for <@ba.vup>{stun_duration}s. This attack has a <@ba.vup>slightly increased splash area, and aftershock damage becomes <@ba.vup>{append_atk_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wisdel_1", "duration": 0.0, "blackboard": [ { "key": "append_atk_scale", "value": 0.6, "valueStr": null }, { "key": "stun_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Localized Liquidation", "rangeId": null, "description": "Next attack causes 2 additional aftershocks and <$ba.stun>Stuns all targets for <@ba.vup>{stun_duration}s. This attack has a <@ba.vup>slightly increased splash area, and aftershock damage becomes <@ba.vup>{append_atk_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wisdel_1", "duration": 0.0, "blackboard": [ { "key": "append_atk_scale", "value": 0.65, "valueStr": null }, { "key": "stun_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Localized Liquidation", "rangeId": null, "description": "Next attack causes 2 additional aftershocks and <$ba.stun>Stuns all targets for <@ba.vup>{stun_duration}s. This attack has a <@ba.vup>slightly increased splash area, and aftershock damage becomes <@ba.vup>{append_atk_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wisdel_1", "duration": 0.0, "blackboard": [ { "key": "append_atk_scale", "value": 0.7, "valueStr": null }, { "key": "stun_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Localized Liquidation", "rangeId": null, "description": "Next attack causes 2 additional aftershocks and <$ba.stun>Stuns all targets for <@ba.vup>{stun_duration}s. This attack has a <@ba.vup>slightly increased splash area, and aftershock damage becomes <@ba.vup>{append_atk_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wisdel_1", "duration": 0.0, "blackboard": [ { "key": "append_atk_scale", "value": 0.75, "valueStr": null }, { "key": "stun_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Localized Liquidation", "rangeId": null, "description": "Next attack causes 2 additional aftershocks and <$ba.stun>Stuns all targets for <@ba.vup>{stun_duration}s. This attack has a <@ba.vup>slightly increased splash area, and aftershock damage becomes <@ba.vup>{append_atk_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wisdel_1", "duration": 0.0, "blackboard": [ { "key": "append_atk_scale", "value": 0.8, "valueStr": null }, { "key": "stun_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Localized Liquidation", "rangeId": null, "description": "Next attack causes 2 additional aftershocks and <$ba.stun>Stuns all targets for <@ba.vup>{stun_duration}s. This attack has a <@ba.vup>slightly increased splash area, and aftershock damage becomes <@ba.vup>{append_atk_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wisdel_1", "duration": 0.0, "blackboard": [ { "key": "append_atk_scale", "value": 0.85, "valueStr": null }, { "key": "stun_duration", "value": 0.5, "valueStr": null } ] }, { "name": "Localized Liquidation", "rangeId": null, "description": "Next attack causes 2 additional aftershocks and <$ba.stun>Stuns all targets for <@ba.vup>{stun_duration}s. This attack has a <@ba.vup>slightly increased splash area, and aftershock damage becomes <@ba.vup>{append_atk_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wisdel_1", "duration": 0.0, "blackboard": [ { "key": "append_atk_scale", "value": 0.9, "valueStr": null }, { "key": "stun_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Localized Liquidation", "rangeId": null, "description": "Next attack causes 2 additional aftershocks and <$ba.stun>Stuns all targets for <@ba.vup>{stun_duration}s. This attack has a <@ba.vup>slightly increased splash area, and aftershock damage becomes <@ba.vup>{append_atk_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wisdel_1", "duration": 0.0, "blackboard": [ { "key": "append_atk_scale", "value": 1.0, "valueStr": null }, { "key": "stun_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Localized Liquidation", "rangeId": null, "description": "Next attack causes 2 additional aftershocks and <$ba.stun>Stuns all targets for <@ba.vup>{stun_duration}s. This attack has a <@ba.vup>slightly increased splash area, and aftershock damage becomes <@ba.vup>{append_atk_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wisdel_1", "duration": 0.0, "blackboard": [ { "key": "append_atk_scale", "value": 1.1, "valueStr": null }, { "key": "stun_duration", "value": 1.0, "valueStr": null } ] }, { "name": "Localized Liquidation", "rangeId": null, "description": "Next attack causes 2 additional aftershocks and <$ba.stun>Stuns all targets for <@ba.vup>{stun_duration}s. This attack has a <@ba.vup>slightly increased splash area, and aftershock damage becomes <@ba.vup>{append_atk_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wisdel_1", "duration": 0.0, "blackboard": [ { "key": "append_atk_scale", "value": 1.2, "valueStr": null }, { "key": "stun_duration", "value": 1.5, "valueStr": null } ] } ] }, "skchr_wisdel_2": { "skillId": "skchr_wisdel_2", "iconId": null, "hidden": false, "levels": [ { "name": "Saturated Vengeance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>slightly shortened, and attacks strike <@ba.vup>3 enemies at once.\n<$ba.overdrive>Overload: Attacks strike <@ba.vup>4 times in a row with <@ba.vup>{attack@atk_scale_ol:0%} ATK, and randomly attack targets within attack range.\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wisdel_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_ol", "value": 0.6, "valueStr": null } ] }, { "name": "Saturated Vengeance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>slightly shortened, and attacks strike <@ba.vup>3 enemies at once.\n<$ba.overdrive>Overload: Attacks strike <@ba.vup>4 times in a row with <@ba.vup>{attack@atk_scale_ol:0%} ATK, and randomly attack targets within attack range.\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wisdel_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.12, "valueStr": null }, { "key": "attack@atk_scale_ol", "value": 0.6, "valueStr": null } ] }, { "name": "Saturated Vengeance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>slightly shortened, and attacks strike <@ba.vup>3 enemies at once.\n<$ba.overdrive>Overload: Attacks strike <@ba.vup>4 times in a row with <@ba.vup>{attack@atk_scale_ol:0%} ATK, and randomly attack targets within attack range.\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wisdel_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "attack@atk_scale_ol", "value": 0.6, "valueStr": null } ] }, { "name": "Saturated Vengeance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>slightly shortened, and attacks strike <@ba.vup>3 enemies at once.\n<$ba.overdrive>Overload: Attacks strike <@ba.vup>4 times in a row with <@ba.vup>{attack@atk_scale_ol:0%} ATK, and randomly attack targets within attack range.\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wisdel_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "attack@atk_scale_ol", "value": 0.65, "valueStr": null } ] }, { "name": "Saturated Vengeance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>slightly shortened, and attacks strike <@ba.vup>3 enemies at once.\n<$ba.overdrive>Overload: Attacks strike <@ba.vup>4 times in a row with <@ba.vup>{attack@atk_scale_ol:0%} ATK, and randomly attack targets within attack range.\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wisdel_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "attack@atk_scale_ol", "value": 0.65, "valueStr": null } ] }, { "name": "Saturated Vengeance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>slightly shortened, and attacks strike <@ba.vup>3 enemies at once.\n<$ba.overdrive>Overload: Attacks strike <@ba.vup>4 times in a row with <@ba.vup>{attack@atk_scale_ol:0%} ATK, and randomly attack targets within attack range.\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wisdel_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale_ol", "value": 0.65, "valueStr": null } ] }, { "name": "Saturated Vengeance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>shortened, and attacks strike <@ba.vup>3 enemies at once.\n<$ba.overdrive>Overload: Attacks strike <@ba.vup>4 times in a row with <@ba.vup>{attack@atk_scale_ol:0%} ATK, and randomly attack targets within attack range.\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wisdel_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@atk_scale_ol", "value": 0.7, "valueStr": null } ] }, { "name": "Saturated Vengeance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>shortened, and attacks strike <@ba.vup>3 enemies at once.\n<$ba.overdrive>Overload: Attacks strike <@ba.vup>4 times in a row with <@ba.vup>{attack@atk_scale_ol:0%} ATK, and randomly attack targets within attack range.\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wisdel_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "attack@atk_scale_ol", "value": 0.75, "valueStr": null } ] }, { "name": "Saturated Vengeance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>shortened, and attacks strike <@ba.vup>3 enemies at once.\n<$ba.overdrive>Overload: Attacks strike <@ba.vup>4 times in a row with <@ba.vup>{attack@atk_scale_ol:0%} ATK, and randomly attack targets within attack range.\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wisdel_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale_ol", "value": 0.75, "valueStr": null } ] }, { "name": "Saturated Vengeance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>shortened, and attacks strike <@ba.vup>3 enemies at once.\n<$ba.overdrive>Overload: Attacks strike <@ba.vup>4 times in a row with <@ba.vup>{attack@atk_scale_ol:0%} ATK, and randomly attack targets within attack range.\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_wisdel_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@atk_scale_ol", "value": 0.8, "valueStr": null } ] } ] }, "skchr_wisdel_3": { "skillId": "skchr_wisdel_3", "iconId": null, "hidden": false, "levels": [ { "name": "Explosive Dawn", "rangeId": null, "description": "Immediately summons <@ba.vup>{max_cnt} Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). ATK <@ba.vup>+{atk:0%}. Attack Interval is <@ba.vdown>greatly increased. Attacks deal <@ba.vup>{attack@atk_scale_3:0%} ATK. Splash area is <@ba.vup>greatly increased. Talent 1 trigger chance is increased to <@ba.vup>{attack@prob:0%}.\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_wisdel_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "max_cnt", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale_3", "value": 1.6, "valueStr": null }, { "key": "attack@prob", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null } ] }, { "name": "Explosive Dawn", "rangeId": null, "description": "Immediately summons <@ba.vup>{max_cnt} Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). ATK <@ba.vup>+{atk:0%}. Attack Interval is <@ba.vdown>greatly increased. Attacks deal <@ba.vup>{attack@atk_scale_3:0%} ATK. Splash area is <@ba.vup>greatly increased. Talent 1 trigger chance is increased to <@ba.vup>{attack@prob:0%}.\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_wisdel_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "max_cnt", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale_3", "value": 1.65, "valueStr": null }, { "key": "attack@prob", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null } ] }, { "name": "Explosive Dawn", "rangeId": null, "description": "Immediately summons <@ba.vup>{max_cnt} Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). ATK <@ba.vup>+{atk:0%}. Attack Interval is <@ba.vdown>greatly increased. Attacks deal <@ba.vup>{attack@atk_scale_3:0%} ATK. Splash area is <@ba.vup>greatly increased. Talent 1 trigger chance is increased to <@ba.vup>{attack@prob:0%}.\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_wisdel_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "max_cnt", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale_3", "value": 1.7, "valueStr": null }, { "key": "attack@prob", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null } ] }, { "name": "Explosive Dawn", "rangeId": null, "description": "Immediately summons <@ba.vup>{max_cnt} Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). ATK <@ba.vup>+{atk:0%}. Attack Interval is <@ba.vdown>greatly increased. Attacks deal <@ba.vup>{attack@atk_scale_3:0%} ATK. Splash area is <@ba.vup>greatly increased. Talent 1 trigger chance is increased to <@ba.vup>{attack@prob:0%}.\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_wisdel_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "max_cnt", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale_3", "value": 1.75, "valueStr": null }, { "key": "attack@prob", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null } ] }, { "name": "Explosive Dawn", "rangeId": null, "description": "Immediately summons <@ba.vup>{max_cnt} Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). ATK <@ba.vup>+{atk:0%}. Attack Interval is <@ba.vdown>greatly increased. Attacks deal <@ba.vup>{attack@atk_scale_3:0%} ATK. Splash area is <@ba.vup>greatly increased. Talent 1 trigger chance is increased to <@ba.vup>{attack@prob:0%}.\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 62, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_wisdel_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "max_cnt", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale_3", "value": 1.8, "valueStr": null }, { "key": "attack@prob", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null } ] }, { "name": "Explosive Dawn", "rangeId": null, "description": "Immediately summons <@ba.vup>{max_cnt} Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). ATK <@ba.vup>+{atk:0%}. Attack Interval is <@ba.vdown>greatly increased. Attacks deal <@ba.vup>{attack@atk_scale_3:0%} ATK. Splash area is <@ba.vup>greatly increased. Talent 1 trigger chance is increased to <@ba.vup>{attack@prob:0%}.\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_wisdel_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "max_cnt", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale_3", "value": 1.85, "valueStr": null }, { "key": "attack@prob", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null } ] }, { "name": "Explosive Dawn", "rangeId": null, "description": "Immediately summons <@ba.vup>{max_cnt} Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). ATK <@ba.vup>+{atk:0%}. Attack Interval is <@ba.vdown>greatly increased. Attacks deal <@ba.vup>{attack@atk_scale_3:0%} ATK. Splash area is <@ba.vup>greatly increased. Talent 1 trigger chance is increased to <@ba.vup>{attack@prob:0%}.\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_wisdel_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale_3", "value": 1.9, "valueStr": null }, { "key": "attack@prob", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null } ] }, { "name": "Explosive Dawn", "rangeId": null, "description": "Immediately summons <@ba.vup>{max_cnt} Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). ATK <@ba.vup>+{atk:0%}. Attack Interval is <@ba.vdown>greatly increased. Attacks deal <@ba.vup>{attack@atk_scale_3:0%} ATK. Splash area is <@ba.vup>greatly increased. Talent 1 trigger chance is increased to <@ba.vup>{attack@prob:0%}.\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_wisdel_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale_3", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null } ] }, { "name": "Explosive Dawn", "rangeId": null, "description": "Immediately summons <@ba.vup>{max_cnt} Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). ATK <@ba.vup>+{atk:0%}. Attack Interval is <@ba.vdown>greatly increased. Attacks deal <@ba.vup>{attack@atk_scale_3:0%} ATK. Splash area is <@ba.vup>greatly increased. Talent 1 trigger chance is increased to <@ba.vup>{attack@prob:0%}.\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wisdel_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale_3", "value": 2.1, "valueStr": null }, { "key": "attack@prob", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null } ] }, { "name": "Explosive Dawn", "rangeId": null, "description": "Immediately summons <@ba.vup>{max_cnt} Revenant's Shadow(s) in attack range (up to 3 at a time, they remain after skill expires). ATK <@ba.vup>+{atk:0%}. Attack Interval is <@ba.vdown>greatly increased. Attacks deal <@ba.vup>{attack@atk_scale_3:0%} ATK. Splash area is <@ba.vup>greatly increased. Talent 1 trigger chance is increased to <@ba.vup>{attack@prob:0%}.\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_wisdel_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "max_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.9, "valueStr": null }, { "key": "attack@atk_scale_3", "value": 2.2, "valueStr": null }, { "key": "attack@prob", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null } ] } ] }, "sktok_wisdel_wward": { "skillId": "sktok_wisdel_wward", "iconId": null, "hidden": false, "levels": [ { "name": "Revenant's Shadow", "rangeId": null, "description": "Deals Arts damage to an enemy within Wiš'adel's attack range, inflicting <$ba.sluggish>Slow for <@ba.vup>{sluggish}s and attaching a shadow, then gains 0-2 SP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wisdel_wward", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "sp_min", "value": 0.0, "valueStr": null }, { "key": "sp_max", "value": 3.0, "valueStr": null } ] }, { "name": "Revenant's Shadow", "rangeId": null, "description": "Deals Arts damage to an enemy within Wiš'adel's attack range, inflicting <$ba.sluggish>Slow for <@ba.vup>{sluggish}s and attaching a shadow, then gains 0-2 SP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wisdel_wward", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "sp_min", "value": 0.0, "valueStr": null }, { "key": "sp_max", "value": 3.0, "valueStr": null } ] }, { "name": "Revenant's Shadow", "rangeId": null, "description": "Deals Arts damage to an enemy within Wiš'adel's attack range, inflicting <$ba.sluggish>Slow for <@ba.vup>{sluggish}s and attaching a shadow, then gains 0-2 SP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wisdel_wward", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "sp_min", "value": 0.0, "valueStr": null }, { "key": "sp_max", "value": 3.0, "valueStr": null } ] }, { "name": "Revenant's Shadow", "rangeId": null, "description": "Deals Arts damage to an enemy within Wiš'adel's attack range, inflicting <$ba.sluggish>Slow for <@ba.vup>{sluggish}s and attaching a shadow, then gains 0-2 SP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wisdel_wward", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "sp_min", "value": 0.0, "valueStr": null }, { "key": "sp_max", "value": 3.0, "valueStr": null } ] }, { "name": "Revenant's Shadow", "rangeId": null, "description": "Deals Arts damage to an enemy within Wiš'adel's attack range, inflicting <$ba.sluggish>Slow for <@ba.vup>{sluggish}s and attaching a shadow, then gains 0-2 SP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wisdel_wward", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "sp_min", "value": 0.0, "valueStr": null }, { "key": "sp_max", "value": 3.0, "valueStr": null } ] }, { "name": "Revenant's Shadow", "rangeId": null, "description": "Deals Arts damage to an enemy within Wiš'adel's attack range, inflicting <$ba.sluggish>Slow for <@ba.vup>{sluggish}s and attaching a shadow, then gains 0-2 SP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wisdel_wward", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "sp_min", "value": 0.0, "valueStr": null }, { "key": "sp_max", "value": 3.0, "valueStr": null } ] }, { "name": "Revenant's Shadow", "rangeId": null, "description": "Deals Arts damage to an enemy within Wiš'adel's attack range, inflicting <$ba.sluggish>Slow for <@ba.vup>{sluggish}s and attaching a shadow, then gains 0-2 SP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wisdel_wward", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "sp_min", "value": 0.0, "valueStr": null }, { "key": "sp_max", "value": 3.0, "valueStr": null } ] }, { "name": "Revenant's Shadow", "rangeId": null, "description": "Deals Arts damage to an enemy within Wiš'adel's attack range, inflicting <$ba.sluggish>Slow for <@ba.vup>{sluggish}s and attaching a shadow, then gains 0-2 SP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wisdel_wward", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "sp_min", "value": 0.0, "valueStr": null }, { "key": "sp_max", "value": 3.0, "valueStr": null } ] }, { "name": "Revenant's Shadow", "rangeId": null, "description": "Deals Arts damage to an enemy within Wiš'adel's attack range, inflicting <$ba.sluggish>Slow for <@ba.vup>{sluggish}s and attaching a shadow, then gains 0-2 SP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wisdel_wward", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "sp_min", "value": 0.0, "valueStr": null }, { "key": "sp_max", "value": 3.0, "valueStr": null } ] }, { "name": "Revenant's Shadow", "rangeId": null, "description": "Deals Arts damage to an enemy within Wiš'adel's attack range, inflicting <$ba.sluggish>Slow for <@ba.vup>{sluggish}s and attaching a shadow, then gains 0-2 SP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wisdel_wward", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "sp_min", "value": 0.0, "valueStr": null }, { "key": "sp_max", "value": 3.0, "valueStr": null } ] } ] }, "skchr_chen2_1": { "skillId": "skchr_chen2_1", "iconId": null, "hidden": false, "levels": [ { "name": "High-Pressure Splash", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "High-Pressure Splash", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "High-Pressure Splash", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "High-Pressure Splash", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "High-Pressure Splash", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "High-Pressure Splash", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "High-Pressure Splash", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "High-Pressure Splash", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "High-Pressure Splash", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] }, { "name": "High-Pressure Splash", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks apply this unit's Trait effect to all enemies within range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null } ] } ] }, "skchr_chen2_2": { "skillId": "skchr_chen2_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Night of Violet'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). <$ba.charged>Charged effect: Changes to {attack@another_trigger_time} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@move_speed", "value": -0.1, "valueStr": null }, { "key": "attack@def", "value": -50.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@another_trigger_time", "value": 20.0, "valueStr": null } ] }, { "name": "'Night of Violet'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). <$ba.charged>Charged effect: Changes to {attack@another_trigger_time} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@move_speed", "value": -0.1, "valueStr": null }, { "key": "attack@def", "value": -50.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@another_trigger_time", "value": 20.0, "valueStr": null } ] }, { "name": "'Night of Violet'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). <$ba.charged>Charged effect: Changes to {attack@another_trigger_time} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@move_speed", "value": -0.1, "valueStr": null }, { "key": "attack@def", "value": -50.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@another_trigger_time", "value": 20.0, "valueStr": null } ] }, { "name": "'Night of Violet'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). <$ba.charged>Charged effect: Changes to {attack@another_trigger_time} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 27, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_chen2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@def", "value": -100.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@another_trigger_time", "value": 20.0, "valueStr": null } ] }, { "name": "'Night of Violet'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). <$ba.charged>Charged effect: Changes to {attack@another_trigger_time} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 26, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_chen2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@def", "value": -100.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@another_trigger_time", "value": 20.0, "valueStr": null } ] }, { "name": "'Night of Violet'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). <$ba.charged>Charged effect: Changes to {attack@another_trigger_time} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_chen2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@def", "value": -100.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@another_trigger_time", "value": 20.0, "valueStr": null } ] }, { "name": "'Night of Violet'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). <$ba.charged>Charged effect: Changes to {attack@another_trigger_time} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@def", "value": -150.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@another_trigger_time", "value": 20.0, "valueStr": null } ] }, { "name": "'Night of Violet'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). <$ba.charged>Charged effect: Changes to {attack@another_trigger_time} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 23, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_chen2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@def", "value": -150.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@another_trigger_time", "value": 20.0, "valueStr": null } ] }, { "name": "'Night of Violet'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). <$ba.charged>Charged effect: Changes to {attack@another_trigger_time} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 22, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_chen2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@move_speed", "value": -0.35, "valueStr": null }, { "key": "attack@def", "value": -170.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@another_trigger_time", "value": 20.0, "valueStr": null } ] }, { "name": "'Night of Violet'", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). <$ba.charged>Charged effect: Changes to {attack@another_trigger_time} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chen2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@move_speed", "value": -0.35, "valueStr": null }, { "key": "attack@def", "value": -170.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "attack@another_trigger_time", "value": 20.0, "valueStr": null } ] } ] }, "skchr_chen2_3": { "skillId": "skchr_chen2_3", "iconId": null, "hidden": false, "levels": [ { "name": "'Holiday Storm'", "rangeId": "2-6", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_chen2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@def", "value": -100.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 32.0, "valueStr": null } ] }, { "name": "'Holiday Storm'", "rangeId": "2-6", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_chen2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@def", "value": -100.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 32.0, "valueStr": null } ] }, { "name": "'Holiday Storm'", "rangeId": "2-6", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_chen2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@def", "value": -100.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 32.0, "valueStr": null } ] }, { "name": "'Holiday Storm'", "rangeId": "2-6", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_chen2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@def", "value": -150.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 32.0, "valueStr": null } ] }, { "name": "'Holiday Storm'", "rangeId": "2-6", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_chen2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@def", "value": -150.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 32.0, "valueStr": null } ] }, { "name": "'Holiday Storm'", "rangeId": "2-6", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_chen2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@def", "value": -150.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 32.0, "valueStr": null } ] }, { "name": "'Holiday Storm'", "rangeId": "2-6", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_chen2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@move_speed", "value": -0.4, "valueStr": null }, { "key": "attack@def", "value": -200.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 32.0, "valueStr": null } ] }, { "name": "'Holiday Storm'", "rangeId": "2-6", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_chen2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@move_speed", "value": -0.45, "valueStr": null }, { "key": "attack@def", "value": -220.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 32.0, "valueStr": null } ] }, { "name": "'Holiday Storm'", "rangeId": "2-6", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_chen2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@move_speed", "value": -0.45, "valueStr": null }, { "key": "attack@def", "value": -220.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 32.0, "valueStr": null } ] }, { "name": "'Holiday Storm'", "rangeId": "2-6", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for {attack@projectile_life_time} seconds. Ground enemies passing over the sticky liquid have Movement Speed <@ba.vup>{attack@move_speed:0%} and DEF <@ba.vup>{attack@def} (Does not stack). \n<@ba.rem>Skill activation grants {attack@trigger_time} ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_chen2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.45, "valueStr": null }, { "key": "attack@def", "value": -220.0, "valueStr": null }, { "key": "attack@projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 32.0, "valueStr": null } ] } ] }, "skchr_ray_1": { "skillId": "skchr_ray_1", "iconId": null, "hidden": false, "levels": [ { "name": "Parting Shot", "rangeId": null, "description": "Fire a special bullet, dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage and pushing the target back <@ba.vup>moderately. If target is defeated, the next reload loads <@ba.vup>{cnt} additional bullet(s)\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Parting Shot", "rangeId": null, "description": "Fire a special bullet, dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage and pushing the target back <@ba.vup>moderately. If target is defeated, the next reload loads <@ba.vup>{cnt} additional bullet(s)\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Parting Shot", "rangeId": null, "description": "Fire a special bullet, dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage and pushing the target back <@ba.vup>moderately. If target is defeated, the next reload loads <@ba.vup>{cnt} additional bullet(s)\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Parting Shot", "rangeId": null, "description": "Fire a special bullet, dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage and pushing the target back <@ba.vup>moderately. If target is defeated, the next reload loads <@ba.vup>{cnt} additional bullet(s)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Parting Shot", "rangeId": null, "description": "Fire a special bullet, dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage and pushing the target back <@ba.vup>moderately. If target is defeated, the next reload loads <@ba.vup>{cnt} additional bullet(s)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Parting Shot", "rangeId": null, "description": "Fire a special bullet, dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage and pushing the target back <@ba.vup>moderately. If target is defeated, the next reload loads <@ba.vup>{cnt} additional bullet(s)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Parting Shot", "rangeId": null, "description": "Fire a special bullet, dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage and pushing the target back <@ba.vup>moderately. If target is defeated, the next reload loads <@ba.vup>{cnt} additional bullet(s)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Parting Shot", "rangeId": null, "description": "Fire a special bullet, dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage and pushing the target back <@ba.vup>moderately. If target is defeated, the next reload loads <@ba.vup>{cnt} additional bullet(s)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.9, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Parting Shot", "rangeId": null, "description": "Fire a special bullet, dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage and pushing the target back <@ba.vup>moderately. If target is defeated, the next reload loads <@ba.vup>{cnt} additional bullet(s)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Parting Shot", "rangeId": null, "description": "Fire a special bullet, dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage and pushing the target back <@ba.vup>greatly. If target is defeated, the next reload loads <@ba.vup>{cnt} additional bullet(s)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] } ] }, "skchr_ray_2": { "skillId": "skchr_ray_2", "iconId": null, "hidden": false, "levels": [ { "name": "Area Overwatch", "rangeId": "4-10", "description": "Passive: When the sandbeast retreats, recover all bullets that hit in the area\nAutomatic: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, sandbeast redeployment time <@ba.vup>{respawn_time:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ray_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "respawn_time", "value": -0.1, "valueStr": null } ] }, { "name": "Area Overwatch", "rangeId": "4-10", "description": "Passive: When the sandbeast retreats, recover all bullets that hit in the area\nAutomatic: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, sandbeast redeployment time <@ba.vup>{respawn_time:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ray_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "respawn_time", "value": -0.1, "valueStr": null } ] }, { "name": "Area Overwatch", "rangeId": "4-10", "description": "Passive: When the sandbeast retreats, recover all bullets that hit in the area\nAutomatic: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, sandbeast redeployment time <@ba.vup>{respawn_time:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ray_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "respawn_time", "value": -0.1, "valueStr": null } ] }, { "name": "Area Overwatch", "rangeId": "4-10", "description": "Passive: When the sandbeast retreats, recover all bullets that hit in the area\nAutomatic: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, sandbeast redeployment time <@ba.vup>{respawn_time:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ray_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "respawn_time", "value": -0.2, "valueStr": null } ] }, { "name": "Area Overwatch", "rangeId": "4-10", "description": "Passive: When the sandbeast retreats, recover all bullets that hit in the area\nAutomatic: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, sandbeast redeployment time <@ba.vup>{respawn_time:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ray_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "respawn_time", "value": -0.2, "valueStr": null } ] }, { "name": "Area Overwatch", "rangeId": "4-10", "description": "Passive: When the sandbeast retreats, recover all bullets that hit in the area\nAutomatic: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, sandbeast redeployment time <@ba.vup>{respawn_time:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ray_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "respawn_time", "value": -0.2, "valueStr": null } ] }, { "name": "Area Overwatch", "rangeId": "4-10", "description": "Passive: When the sandbeast retreats, recover all bullets that hit in the area\nAutomatic: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, sandbeast redeployment time <@ba.vup>{respawn_time:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ray_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "respawn_time", "value": -0.3, "valueStr": null } ] }, { "name": "Area Overwatch", "rangeId": "4-10", "description": "Passive: When the sandbeast retreats, recover all bullets that hit in the area\nAutomatic: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, sandbeast redeployment time <@ba.vup>{respawn_time:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ray_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "respawn_time", "value": -0.3, "valueStr": null } ] }, { "name": "Area Overwatch", "rangeId": "4-10", "description": "Passive: When the sandbeast retreats, recover all bullets that hit in the area\nAutomatic: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, sandbeast redeployment time <@ba.vup>{respawn_time:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ray_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "respawn_time", "value": -0.3, "valueStr": null } ] }, { "name": "Area Overwatch", "rangeId": "4-10", "description": "Passive: When the sandbeast retreats, recover all bullets that hit in the area\nAutomatic: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, sandbeast redeployment time <@ba.vup>{respawn_time:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ray_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "respawn_time", "value": -0.4, "valueStr": null } ] } ] }, "sktok_ray_2": { "skillId": "sktok_ray_2", "iconId": "sktok_ray_sndbst", "hidden": false, "levels": [ { "name": "Area Overwatch", "rangeId": null, "description": "When retreating, retrieves Ray's bullets that hit in the area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ray_2", "duration": -1.0, "blackboard": {} }, { "name": "Area Overwatch", "rangeId": null, "description": "When retreating, retrieves Ray's bullets that hit in the area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ray_2", "duration": -1.0, "blackboard": {} }, { "name": "Area Overwatch", "rangeId": null, "description": "When retreating, retrieves Ray's bullets that hit in the area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ray_2", "duration": -1.0, "blackboard": {} }, { "name": "Area Overwatch", "rangeId": null, "description": "When retreating, retrieves Ray's bullets that hit in the area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ray_2", "duration": -1.0, "blackboard": {} }, { "name": "Area Overwatch", "rangeId": null, "description": "When retreating, retrieves Ray's bullets that hit in the area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ray_2", "duration": -1.0, "blackboard": {} }, { "name": "Area Overwatch", "rangeId": null, "description": "When retreating, retrieves Ray's bullets that hit in the area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ray_2", "duration": -1.0, "blackboard": {} }, { "name": "Area Overwatch", "rangeId": null, "description": "When retreating, retrieves Ray's bullets that hit in the area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ray_2", "duration": -1.0, "blackboard": {} }, { "name": "Area Overwatch", "rangeId": null, "description": "When retreating, retrieves Ray's bullets that hit in the area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ray_2", "duration": -1.0, "blackboard": {} }, { "name": "Area Overwatch", "rangeId": null, "description": "When retreating, retrieves Ray's bullets that hit in the area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ray_2", "duration": -1.0, "blackboard": {} }, { "name": "Area Overwatch", "rangeId": null, "description": "When retreating, retrieves Ray's bullets that hit in the area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ray_2", "duration": -1.0, "blackboard": {} } ] }, "skchr_ray_3": { "skillId": "skchr_ray_3", "iconId": null, "hidden": false, "levels": [ { "name": "'See the Light'", "rangeId": "3-8", "description": "Immediately <@ba.vdown>stop attacking until fully loaded, reload interval <@ba.vup>greatly reduces, Attack Range <@ba.vup>increases, attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage and bind the enemy for <@ba.vup>{attack@unmove_duration}s\n<@ba.rem>If an enemy is defeated while skill is active, gain {sp} SP when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_3", "duration": 16.0, "blackboard": [ { "key": "reload_interval", "value": -1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@unmove_duration", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "'See the Light'", "rangeId": "3-8", "description": "Immediately <@ba.vdown>stop attacking until fully loaded, reload interval <@ba.vup>greatly reduces, Attack Range <@ba.vup>increases, attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage and bind the enemy for <@ba.vup>{attack@unmove_duration}s\n<@ba.rem>If an enemy is defeated while skill is active, gain {sp} SP when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_3", "duration": 16.0, "blackboard": [ { "key": "reload_interval", "value": -1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@unmove_duration", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "'See the Light'", "rangeId": "3-8", "description": "Immediately <@ba.vdown>stop attacking until fully loaded, reload interval <@ba.vup>greatly reduces, Attack Range <@ba.vup>increases, attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage and bind the enemy for <@ba.vup>{attack@unmove_duration}s\n<@ba.rem>If an enemy is defeated while skill is active, gain {sp} SP when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ray_3", "duration": 16.0, "blackboard": [ { "key": "reload_interval", "value": -1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@unmove_duration", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "'See the Light'", "rangeId": "3-8", "description": "Immediately <@ba.vdown>stop attacking until fully loaded, reload interval <@ba.vup>greatly reduces, Attack Range <@ba.vup>increases, attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage and bind the enemy for <@ba.vup>{attack@unmove_duration}s\n<@ba.rem>If an enemy is defeated while skill is active, gain {sp} SP when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ray_3", "duration": 16.0, "blackboard": [ { "key": "reload_interval", "value": -1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@unmove_duration", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "'See the Light'", "rangeId": "3-8", "description": "Immediately <@ba.vdown>stop attacking until fully loaded, reload interval <@ba.vup>greatly reduces, Attack Range <@ba.vup>increases, attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage and bind the enemy for <@ba.vup>{attack@unmove_duration}s\n<@ba.rem>If an enemy is defeated while skill is active, gain {sp} SP when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ray_3", "duration": 16.0, "blackboard": [ { "key": "reload_interval", "value": -1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@unmove_duration", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "'See the Light'", "rangeId": "3-8", "description": "Immediately <@ba.vdown>stop attacking until fully loaded, reload interval <@ba.vup>greatly reduces, Attack Range <@ba.vup>increases, attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage and bind the enemy for <@ba.vup>{attack@unmove_duration}s\n<@ba.rem>If an enemy is defeated while skill is active, gain {sp} SP when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ray_3", "duration": 16.0, "blackboard": [ { "key": "reload_interval", "value": -1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@unmove_duration", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "'See the Light'", "rangeId": "3-8", "description": "Immediately <@ba.vdown>stop attacking until fully loaded, reload interval <@ba.vup>greatly reduces, Attack Range <@ba.vup>increases, attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage and bind the enemy for <@ba.vup>{attack@unmove_duration}s\n<@ba.rem>If an enemy is defeated while skill is active, gain {sp} SP when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ray_3", "duration": 16.0, "blackboard": [ { "key": "reload_interval", "value": -1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.7, "valueStr": null }, { "key": "attack@unmove_duration", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "'See the Light'", "rangeId": "3-8", "description": "Immediately <@ba.vdown>stop attacking until fully loaded, reload interval <@ba.vup>greatly reduces, Attack Range <@ba.vup>increases, attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage and bind the enemy for <@ba.vup>{attack@unmove_duration}s\n<@ba.rem>If an enemy is defeated while skill is active, gain {sp} SP when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ray_3", "duration": 16.0, "blackboard": [ { "key": "reload_interval", "value": -1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.9, "valueStr": null }, { "key": "attack@unmove_duration", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "'See the Light'", "rangeId": "3-8", "description": "Immediately <@ba.vdown>stop attacking until fully loaded, reload interval <@ba.vup>greatly reduces, Attack Range <@ba.vup>increases, attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage and bind the enemy for <@ba.vup>{attack@unmove_duration}s\n<@ba.rem>If an enemy is defeated while skill is active, gain {sp} SP when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ray_3", "duration": 16.0, "blackboard": [ { "key": "reload_interval", "value": -1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.1, "valueStr": null }, { "key": "attack@unmove_duration", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "'See the Light'", "rangeId": "3-8", "description": "Immediately <@ba.vdown>stop attacking until fully loaded, reload interval <@ba.vup>greatly reduces, Attack Range <@ba.vup>increases, attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage and bind the enemy for <@ba.vup>{attack@unmove_duration}s\n<@ba.rem>If an enemy is defeated while skill is active, gain {sp} SP when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ray_3", "duration": 16.0, "blackboard": [ { "key": "reload_interval", "value": -1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.3, "valueStr": null }, { "key": "attack@unmove_duration", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] } ] }, "skchr_narant_1": { "skillId": "skchr_narant_1", "iconId": null, "hidden": false, "levels": [ { "name": "Whirling Blade", "rangeId": null, "description": "<@ba.rem>Can switch between the default state and the following state:\nAttack range <@ba.vdown>-1, boomerang projectiles deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and repeatedly bounce between enemies (up to <@ba.vup>{attack@times} bounces)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_narant_1", "duration": 0.0, "blackboard": [ { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": -1.0, "valueStr": null } ] }, { "name": "Whirling Blade", "rangeId": null, "description": "<@ba.rem>Can switch between the default state and the following state:\nAttack range <@ba.vdown>-1, boomerang projectiles deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and repeatedly bounce between enemies (up to <@ba.vup>{attack@times} bounces)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_narant_1", "duration": 0.0, "blackboard": [ { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "ability_range_forward_extend", "value": -1.0, "valueStr": null } ] }, { "name": "Whirling Blade", "rangeId": null, "description": "<@ba.rem>Can switch between the default state and the following state:\nAttack range <@ba.vdown>-1, boomerang projectiles deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and repeatedly bounce between enemies (up to <@ba.vup>{attack@times} bounces)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_narant_1", "duration": 0.0, "blackboard": [ { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": -1.0, "valueStr": null } ] }, { "name": "Whirling Blade", "rangeId": null, "description": "<@ba.rem>Can switch between the default state and the following state:\nAttack range <@ba.vdown>-1, boomerang projectiles deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and repeatedly bounce between enemies (up to <@ba.vup>{attack@times} bounces)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_narant_1", "duration": 0.0, "blackboard": [ { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": -1.0, "valueStr": null } ] }, { "name": "Whirling Blade", "rangeId": null, "description": "<@ba.rem>Can switch between the default state and the following state:\nAttack range <@ba.vdown>-1, boomerang projectiles deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and repeatedly bounce between enemies (up to <@ba.vup>{attack@times} bounces)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_narant_1", "duration": 0.0, "blackboard": [ { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "ability_range_forward_extend", "value": -1.0, "valueStr": null } ] }, { "name": "Whirling Blade", "rangeId": null, "description": "<@ba.rem>Can switch between the default state and the following state:\nAttack range <@ba.vdown>-1, boomerang projectiles deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and repeatedly bounce between enemies (up to <@ba.vup>{attack@times} bounces)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_narant_1", "duration": 0.0, "blackboard": [ { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": -1.0, "valueStr": null } ] }, { "name": "Whirling Blade", "rangeId": null, "description": "<@ba.rem>Can switch between the default state and the following state:\nAttack range <@ba.vdown>-1, boomerang projectiles deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and repeatedly bounce between enemies (up to <@ba.vup>{attack@times} bounces)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_narant_1", "duration": 0.0, "blackboard": [ { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "ability_range_forward_extend", "value": -1.0, "valueStr": null } ] }, { "name": "Whirling Blade", "rangeId": null, "description": "<@ba.rem>Can switch between the default state and the following state:\nAttack range <@ba.vdown>-1, boomerang projectiles deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and repeatedly bounce between enemies (up to <@ba.vup>{attack@times} bounces)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_narant_1", "duration": 0.0, "blackboard": [ { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "ability_range_forward_extend", "value": -1.0, "valueStr": null } ] }, { "name": "Whirling Blade", "rangeId": null, "description": "<@ba.rem>Can switch between the default state and the following state:\nAttack range <@ba.vdown>-1, boomerang projectiles deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and repeatedly bounce between enemies (up to <@ba.vup>{attack@times} bounces)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_narant_1", "duration": 0.0, "blackboard": [ { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "ability_range_forward_extend", "value": -1.0, "valueStr": null } ] }, { "name": "Whirling Blade", "rangeId": null, "description": "<@ba.rem>Can switch between the default state and the following state:\nAttack range <@ba.vdown>-1, boomerang projectiles deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, and repeatedly bounce between enemies (up to <@ba.vup>{attack@times} bounces)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_narant_1", "duration": 0.0, "blackboard": [ { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "ability_range_forward_extend", "value": -1.0, "valueStr": null } ] } ] }, "skchr_narant_2": { "skillId": "skchr_narant_2", "iconId": null, "hidden": false, "levels": [ { "name": "Nightmare", "rangeId": null, "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage per attack and <$ba.sluggish>Slows targets for <@ba.vup>{attack@sluggish} second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take <@ba.vup>{attack@atk_scale_comeback:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_narant_2", "duration": 30.0, "blackboard": [ { "key": "attack@move_ahead_time", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@atk_scale_comeback", "value": 1.4, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Nightmare", "rangeId": null, "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage per attack and <$ba.sluggish>Slows targets for <@ba.vup>{attack@sluggish} second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take <@ba.vup>{attack@atk_scale_comeback:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_narant_2", "duration": 30.0, "blackboard": [ { "key": "attack@move_ahead_time", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale_comeback", "value": 1.45, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Nightmare", "rangeId": null, "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage per attack and <$ba.sluggish>Slows targets for <@ba.vup>{attack@sluggish} second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take <@ba.vup>{attack@atk_scale_comeback:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_narant_2", "duration": 30.0, "blackboard": [ { "key": "attack@move_ahead_time", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.05, "valueStr": null }, { "key": "attack@atk_scale_comeback", "value": 1.5, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Nightmare", "rangeId": null, "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage per attack and <$ba.sluggish>Slows targets for <@ba.vup>{attack@sluggish} second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take <@ba.vup>{attack@atk_scale_comeback:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_narant_2", "duration": 30.0, "blackboard": [ { "key": "attack@move_ahead_time", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@atk_scale_comeback", "value": 1.55, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Nightmare", "rangeId": null, "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage per attack and <$ba.sluggish>Slows targets for <@ba.vup>{attack@sluggish} second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take <@ba.vup>{attack@atk_scale_comeback:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_narant_2", "duration": 30.0, "blackboard": [ { "key": "attack@move_ahead_time", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.15, "valueStr": null }, { "key": "attack@atk_scale_comeback", "value": 1.6, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Nightmare", "rangeId": null, "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage per attack and <$ba.sluggish>Slows targets for <@ba.vup>{attack@sluggish} second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take <@ba.vup>{attack@atk_scale_comeback:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_narant_2", "duration": 30.0, "blackboard": [ { "key": "attack@move_ahead_time", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@atk_scale_comeback", "value": 1.65, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Nightmare", "rangeId": null, "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage per attack and <$ba.sluggish>Slows targets for <@ba.vup>{attack@sluggish} second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take <@ba.vup>{attack@atk_scale_comeback:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_narant_2", "duration": 30.0, "blackboard": [ { "key": "attack@move_ahead_time", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.25, "valueStr": null }, { "key": "attack@atk_scale_comeback", "value": 1.7, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Nightmare", "rangeId": null, "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage per attack and <$ba.sluggish>Slows targets for <@ba.vup>{attack@sluggish} second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take <@ba.vup>{attack@atk_scale_comeback:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_narant_2", "duration": 30.0, "blackboard": [ { "key": "attack@move_ahead_time", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@atk_scale_comeback", "value": 1.8, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Nightmare", "rangeId": null, "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage per attack and <$ba.sluggish>Slows targets for <@ba.vup>{attack@sluggish} second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take <@ba.vup>{attack@atk_scale_comeback:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_narant_2", "duration": 30.0, "blackboard": [ { "key": "attack@move_ahead_time", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@atk_scale_comeback", "value": 1.9, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Nightmare", "rangeId": null, "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage per attack and <$ba.sluggish>Slows targets for <@ba.vup>{attack@sluggish} second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take <@ba.vup>{attack@atk_scale_comeback:0%} ATK as Physical damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_narant_2", "duration": 30.0, "blackboard": [ { "key": "attack@move_ahead_time", "value": 0.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@atk_scale_comeback", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] } ] }, "skchr_narant_3": { "skillId": "skchr_narant_3", "iconId": null, "hidden": false, "levels": [ { "name": "Sunswallower", "rangeId": null, "description": "Throws <@ba.vup>{cnt} projectiles (each dealing <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage) per attack; whenever all projectiles return, up to <@ba.vup>{attack@aoe.max_target} enemies in the 8 tiles surrounding Narantuya take <@ba.vup>{atk_scale_AOE:0%} ATK as Physical damage and are <$ba.sluggish>Slowed for <@ba.vup>{sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_narant_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.2, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@aoe.max_target", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Sunswallower", "rangeId": null, "description": "Throws <@ba.vup>{cnt} projectiles (each dealing <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage) per attack; whenever all projectiles return, up to <@ba.vup>{attack@aoe.max_target} enemies in the 8 tiles surrounding Narantuya take <@ba.vup>{atk_scale_AOE:0%} ATK as Physical damage and are <$ba.sluggish>Slowed for <@ba.vup>{sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_narant_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.35, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.2, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@aoe.max_target", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Sunswallower", "rangeId": null, "description": "Throws <@ba.vup>{cnt} projectiles (each dealing <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage) per attack; whenever all projectiles return, up to <@ba.vup>{attack@aoe.max_target} enemies in the 8 tiles surrounding Narantuya take <@ba.vup>{atk_scale_AOE:0%} ATK as Physical damage and are <$ba.sluggish>Slowed for <@ba.vup>{sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_narant_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.2, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@aoe.max_target", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Sunswallower", "rangeId": null, "description": "Throws <@ba.vup>{cnt} projectiles (each dealing <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage) per attack; whenever all projectiles return, up to <@ba.vup>{attack@aoe.max_target} enemies in the 8 tiles surrounding Narantuya take <@ba.vup>{atk_scale_AOE:0%} ATK as Physical damage and are <$ba.sluggish>Slowed for <@ba.vup>{sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_narant_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.3, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@aoe.max_target", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Sunswallower", "rangeId": null, "description": "Throws <@ba.vup>{cnt} projectiles (each dealing <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage) per attack; whenever all projectiles return, up to <@ba.vup>{attack@aoe.max_target} enemies in the 8 tiles surrounding Narantuya take <@ba.vup>{atk_scale_AOE:0%} ATK as Physical damage and are <$ba.sluggish>Slowed for <@ba.vup>{sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_narant_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.3, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@aoe.max_target", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Sunswallower", "rangeId": null, "description": "Throws <@ba.vup>{cnt} projectiles (each dealing <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage) per attack; whenever all projectiles return, up to <@ba.vup>{attack@aoe.max_target} enemies in the 8 tiles surrounding Narantuya take <@ba.vup>{atk_scale_AOE:0%} ATK as Physical damage and are <$ba.sluggish>Slowed for <@ba.vup>{sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_narant_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.55, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.3, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@aoe.max_target", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Sunswallower", "rangeId": null, "description": "Throws <@ba.vup>{cnt} projectiles (each dealing <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage) per attack; whenever all projectiles return, up to <@ba.vup>{attack@aoe.max_target} enemies in the 8 tiles surrounding Narantuya take <@ba.vup>{atk_scale_AOE:0%} ATK as Physical damage and are <$ba.sluggish>Slowed for <@ba.vup>{sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_narant_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.4, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@aoe.max_target", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Sunswallower", "rangeId": null, "description": "Throws <@ba.vup>{cnt} projectiles (each dealing <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage) per attack; whenever all projectiles return, up to <@ba.vup>{attack@aoe.max_target} enemies in the 8 tiles surrounding Narantuya take <@ba.vup>{atk_scale_AOE:0%} ATK as Physical damage and are <$ba.sluggish>Slowed for <@ba.vup>{sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_narant_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.65, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.45, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@aoe.max_target", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Sunswallower", "rangeId": null, "description": "Throws <@ba.vup>{cnt} projectiles (each dealing <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage) per attack; whenever all projectiles return, up to <@ba.vup>{attack@aoe.max_target} enemies in the 8 tiles surrounding Narantuya take <@ba.vup>{atk_scale_AOE:0%} ATK as Physical damage and are <$ba.sluggish>Slowed for <@ba.vup>{sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_narant_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@aoe.max_target", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Sunswallower", "rangeId": null, "description": "Throws <@ba.vup>{cnt} projectiles (each dealing <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage) per attack; whenever all projectiles return, up to <@ba.vup>{attack@aoe.max_target} enemies in the 8 tiles surrounding Narantuya take <@ba.vup>{atk_scale_AOE:0%} ATK as Physical damage and are <$ba.sluggish>Slowed for <@ba.vup>{sluggish} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_narant_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.75, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.6, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "attack@aoe.max_target", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_siege_2": { "skillId": "skchr_siege_2", "iconId": null, "hidden": false, "levels": [ { "name": "Aerial Hammer", "rangeId": "x-5", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies in the next attack; Gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Aerial Hammer", "rangeId": "x-5", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies in the next attack; Gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Aerial Hammer", "rangeId": "x-5", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies in the next attack; Gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Aerial Hammer", "rangeId": "x-5", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies in the next attack; Gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_siege_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Aerial Hammer", "rangeId": "x-5", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies in the next attack; Gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_siege_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Aerial Hammer", "rangeId": "x-5", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies in the next attack; Gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_siege_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Aerial Hammer", "rangeId": "x-5", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies in the next attack; Gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 11, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_siege_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Aerial Hammer", "rangeId": "x-5", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies in the next attack; Gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 10, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_siege_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Aerial Hammer", "rangeId": "x-5", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies in the next attack; Gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 10, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_siege_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Aerial Hammer", "rangeId": "x-5", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Physical damage to all nearby enemies in the next attack; Gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 10, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_siege_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_siege_3": { "skillId": "skchr_siege_3", "iconId": null, "hidden": false, "levels": [ { "name": "Skull Breaker", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases. Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking and has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege_3", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.6, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Skull Breaker", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases. Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking and has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege_3", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.7, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Skull Breaker", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases. Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking and has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege_3", "duration": 17.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.8, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Skull Breaker", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases. Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking and has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_siege_3", "duration": 18.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.9, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Skull Breaker", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases. Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking and has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_siege_3", "duration": 19.0, "blackboard": [ { "key": "attack@atk_scale", "value": 3.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Skull Breaker", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases. Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking and has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_siege_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 3.1, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Skull Breaker", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases. Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking and has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_siege_3", "duration": 21.0, "blackboard": [ { "key": "attack@atk_scale", "value": 3.2, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Skull Breaker", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases. Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking and has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_siege_3", "duration": 22.0, "blackboard": [ { "key": "attack@atk_scale", "value": 3.4, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Skull Breaker", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases. Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking and has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_siege_3", "duration": 23.0, "blackboard": [ { "key": "attack@atk_scale", "value": 3.6, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Skull Breaker", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases. Increases ATK to <@ba.vup>{attack@atk_scale:0%} when attacking and has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun:0.0} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_siege_3", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 3.8, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.4, "valueStr": null }, { "key": "attack@stun", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] } ] }, "skchr_saga_2": { "skillId": "skchr_saga_2", "iconId": null, "hidden": false, "levels": [ { "name": "Cleansing Evil", "rangeId": "x-6", "description": "Instantly generates <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to at most <@ba.vup>6 ground enemies within a cross area, then eliminates any of the enemies that are <$ba.dying>Critically Wounded. <@ba.rem>Can store {cnt} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_saga_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Cleansing Evil", "rangeId": "x-6", "description": "Instantly generates <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to at most <@ba.vup>6 ground enemies within a cross area, then eliminates any of the enemies that are <$ba.dying>Critically Wounded. <@ba.rem>Can store {cnt} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_saga_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Cleansing Evil", "rangeId": "x-6", "description": "Instantly generates <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to at most <@ba.vup>6 ground enemies within a cross area, then eliminates any of the enemies that are <$ba.dying>Critically Wounded. <@ba.rem>Can store {cnt} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_saga_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Cleansing Evil", "rangeId": "x-6", "description": "Instantly generates <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to at most <@ba.vup>6 ground enemies within a cross area, then eliminates any of the enemies that are <$ba.dying>Critically Wounded. <@ba.rem>Can store {cnt} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_saga_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Cleansing Evil", "rangeId": "x-6", "description": "Instantly generates <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to at most <@ba.vup>6 ground enemies within a cross area, then eliminates any of the enemies that are <$ba.dying>Critically Wounded. <@ba.rem>Can store {cnt} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_saga_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Cleansing Evil", "rangeId": "x-6", "description": "Instantly generates <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to at most <@ba.vup>6 ground enemies within a cross area, then eliminates any of the enemies that are <$ba.dying>Critically Wounded. <@ba.rem>Can store {cnt} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_saga_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Cleansing Evil", "rangeId": "x-6", "description": "Instantly generates <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to at most <@ba.vup>6 ground enemies within a cross area, then eliminates any of the enemies that are <$ba.dying>Critically Wounded. <@ba.rem>Can store {cnt} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 16, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_saga_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Cleansing Evil", "rangeId": "x-6", "description": "Instantly generates <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to at most <@ba.vup>6 ground enemies within a cross area, then eliminates any of the enemies that are <$ba.dying>Critically Wounded. <@ba.rem>Can store {cnt} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_saga_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Cleansing Evil", "rangeId": "x-6", "description": "Instantly generates <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to at most <@ba.vup>6 ground enemies within a cross area, then eliminates any of the enemies that are <$ba.dying>Critically Wounded. <@ba.rem>Can store {cnt} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 14, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_saga_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.7, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Cleansing Evil", "rangeId": "x-6", "description": "Instantly generates <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to at most <@ba.vup>6 ground enemies within a cross area, then eliminates any of the enemies that are <$ba.dying>Critically Wounded. <@ba.rem>Can store {cnt} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 13, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_saga_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "cost", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_saga_3": { "skillId": "skchr_saga_3", "iconId": null, "hidden": false, "levels": [ { "name": "Fierce Glare", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vdown>slightly increases, Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, attack all blocked enemies and perform an additional attack against targets with less than 50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_saga_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fierce Glare", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vdown>slightly increases, Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, attack all blocked enemies and perform an additional attack against targets with less than 50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_saga_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fierce Glare", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vdown>slightly increases, Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, attack all blocked enemies and perform an additional attack against targets with less than 50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_saga_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fierce Glare", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vdown>slightly increases, Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, attack all blocked enemies and perform an additional attack against targets with less than 50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_saga_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fierce Glare", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vdown>slightly increases, Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, attack all blocked enemies and perform an additional attack against targets with less than 50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_saga_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fierce Glare", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vdown>slightly increases, Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, attack all blocked enemies and perform an additional attack against targets with less than 50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_saga_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fierce Glare", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vdown>slightly increases, Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, attack all blocked enemies and perform an additional attack against targets with less than 50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_saga_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fierce Glare", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vdown>slightly increases, Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, attack all blocked enemies and perform an additional attack against targets with less than 50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_saga_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fierce Glare", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vdown>slightly increases, Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, attack all blocked enemies and perform an additional attack against targets with less than 50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_saga_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Fierce Glare", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vdown>slightly increases, Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, attack all blocked enemies and perform an additional attack against targets with less than 50% HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_saga_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] } ] }, "skchr_bpipe_2": { "skillId": "skchr_bpipe_2", "iconId": null, "hidden": false, "levels": [ { "name": "High-Impact Assault", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and strikes an additional time\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bpipe_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "High-Impact Assault", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and strikes an additional time\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bpipe_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "High-Impact Assault", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and strikes an additional time\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bpipe_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "High-Impact Assault", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and strikes an additional time\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bpipe_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "High-Impact Assault", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and strikes an additional time\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bpipe_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "High-Impact Assault", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and strikes an additional time\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bpipe_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "High-Impact Assault", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and strikes an additional time\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bpipe_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "High-Impact Assault", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and strikes an additional time\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bpipe_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "High-Impact Assault", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and strikes an additional time\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bpipe_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "High-Impact Assault", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, and strikes an additional time\n<@ba.rem>Can store up to {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_bpipe_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_bpipe_3": { "skillId": "skchr_bpipe_3", "iconId": null, "hidden": false, "levels": [ { "name": "Locked Breech Burst", "rangeId": null, "description": "ATK interval <@ba.vdown>increases, Block <@ba.vup>+{block_cnt}, ATK and DEF <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_bpipe_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Locked Breech Burst", "rangeId": null, "description": "ATK interval <@ba.vdown>increases, Block <@ba.vup>+{block_cnt}, ATK and DEF <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_bpipe_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Locked Breech Burst", "rangeId": null, "description": "ATK interval <@ba.vdown>increases, Block <@ba.vup>+{block_cnt}, ATK and DEF <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_bpipe_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Locked Breech Burst", "rangeId": null, "description": "ATK interval <@ba.vdown>increases, Block <@ba.vup>+{block_cnt}, ATK and DEF <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_bpipe_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Locked Breech Burst", "rangeId": null, "description": "ATK interval <@ba.vdown>increases, Block <@ba.vup>+{block_cnt}, ATK and DEF <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_bpipe_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Locked Breech Burst", "rangeId": null, "description": "ATK interval <@ba.vdown>increases, Block <@ba.vup>+{block_cnt}, ATK and DEF <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_bpipe_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Locked Breech Burst", "rangeId": null, "description": "ATK interval <@ba.vdown>increases, Block <@ba.vup>+{block_cnt}, ATK and DEF <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_bpipe_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Locked Breech Burst", "rangeId": null, "description": "ATK interval <@ba.vdown>increases, Block <@ba.vup>+{block_cnt}, ATK and DEF <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_bpipe_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Locked Breech Burst", "rangeId": null, "description": "ATK interval <@ba.vdown>increases, Block <@ba.vup>+{block_cnt}, ATK and DEF <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_bpipe_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Locked Breech Burst", "rangeId": null, "description": "ATK interval <@ba.vdown>increases, Block <@ba.vup>+{block_cnt}, ATK and DEF <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>3 times in a row", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_bpipe_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "def", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_sleach_2": { "skillId": "skchr_sleach_2", "iconId": null, "hidden": false, "levels": [ { "name": "Inheritance of Faith", "rangeId": "x-1", "description": "Stops attacking and generates a total of <@ba.vup>{value} DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF <@ba.vup>+{def:0%} and restoring their HP equal to <@ba.vup>{atk_to_hp_recovery_ratio:0%} of Saileach's ATK every second. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_sleach_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.1, "valueStr": null }, { "key": "atk_to_hp_recovery_ratio", "value": 0.1, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "sleach_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "sleach_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Inheritance of Faith", "rangeId": "x-1", "description": "Stops attacking and generates a total of <@ba.vup>{value} DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF <@ba.vup>+{def:0%} and restoring their HP equal to <@ba.vup>{atk_to_hp_recovery_ratio:0%} of Saileach's ATK every second. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_sleach_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.14, "valueStr": null }, { "key": "atk_to_hp_recovery_ratio", "value": 0.14, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "sleach_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "sleach_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Inheritance of Faith", "rangeId": "x-1", "description": "Stops attacking and generates a total of <@ba.vup>{value} DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF <@ba.vup>+{def:0%} and restoring their HP equal to <@ba.vup>{atk_to_hp_recovery_ratio:0%} of Saileach's ATK every second. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_sleach_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.18, "valueStr": null }, { "key": "atk_to_hp_recovery_ratio", "value": 0.18, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "sleach_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "sleach_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Inheritance of Faith", "rangeId": "x-1", "description": "Stops attacking and generates a total of <@ba.vup>{value} DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF <@ba.vup>+{def:0%} and restoring their HP equal to <@ba.vup>{atk_to_hp_recovery_ratio:0%} of Saileach's ATK every second. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sleach_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.22, "valueStr": null }, { "key": "atk_to_hp_recovery_ratio", "value": 0.22, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "sleach_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "sleach_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Inheritance of Faith", "rangeId": "x-1", "description": "Stops attacking and generates a total of <@ba.vup>{value} DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF <@ba.vup>+{def:0%} and restoring their HP equal to <@ba.vup>{atk_to_hp_recovery_ratio:0%} of Saileach's ATK every second. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sleach_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.26, "valueStr": null }, { "key": "atk_to_hp_recovery_ratio", "value": 0.26, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "sleach_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "sleach_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Inheritance of Faith", "rangeId": "x-1", "description": "Stops attacking and generates a total of <@ba.vup>{value} DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF <@ba.vup>+{def:0%} and restoring their HP equal to <@ba.vup>{atk_to_hp_recovery_ratio:0%} of Saileach's ATK every second. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sleach_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk_to_hp_recovery_ratio", "value": 0.3, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "sleach_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "sleach_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Inheritance of Faith", "rangeId": "x-1", "description": "Stops attacking and generates a total of <@ba.vup>{value} DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF <@ba.vup>+{def:0%} and restoring their HP equal to <@ba.vup>{atk_to_hp_recovery_ratio:0%} of Saileach's ATK every second. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_sleach_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.35, "valueStr": null }, { "key": "atk_to_hp_recovery_ratio", "value": 0.35, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "sleach_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "sleach_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Inheritance of Faith", "rangeId": "x-1", "description": "Stops attacking and generates a total of <@ba.vup>{value} DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF <@ba.vup>+{def:0%} and restoring their HP equal to <@ba.vup>{atk_to_hp_recovery_ratio:0%} of Saileach's ATK every second. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_sleach_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.4, "valueStr": null }, { "key": "atk_to_hp_recovery_ratio", "value": 0.4, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "sleach_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "sleach_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Inheritance of Faith", "rangeId": "x-1", "description": "Stops attacking and generates a total of <@ba.vup>{value} DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF <@ba.vup>+{def:0%} and restoring their HP equal to <@ba.vup>{atk_to_hp_recovery_ratio:0%} of Saileach's ATK every second. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_sleach_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.45, "valueStr": null }, { "key": "atk_to_hp_recovery_ratio", "value": 0.45, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "sleach_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "sleach_s_2[cost].cost", "value": 1.0, "valueStr": null } ] }, { "name": "Inheritance of Faith", "rangeId": "x-1", "description": "Stops attacking and generates a total of <@ba.vup>{value} DP over the skill duration. Throws the banner to the location of the allied unit with the lowest HP percentage within range, granting them DEF <@ba.vup>+{def:0%} and restoring their HP equal to <@ba.vup>{atk_to_hp_recovery_ratio:0%} of Saileach's ATK every second. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_sleach_2", "duration": 15.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "atk_to_hp_recovery_ratio", "value": 0.5, "valueStr": null }, { "key": "value", "value": 20.0, "valueStr": null }, { "key": "sleach_s_2[cost].interval", "value": 0.75, "valueStr": null }, { "key": "sleach_s_2[cost].cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_sleach_3": { "skillId": "skchr_sleach_3", "iconId": null, "hidden": false, "levels": [ { "name": "Glorious Banner", "rangeId": "2-1", "description": "Stops attacking and immediately gains <@ba.vup>{cost} DP. Throws the banner to the location of ground enemies, dealing <@ba.vup>{atk_scale:0%} Physical damage and Stunning them for <@ba.vup>{stun} seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with <$ba.sluggish>Slow and <@ba.vup>{debuff.damage_scale:0%} <$ba.fragile>Fragile effect. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sleach_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "debuff.damage_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Glorious Banner", "rangeId": "2-1", "description": "Stops attacking and immediately gains <@ba.vup>{cost} DP. Throws the banner to the location of ground enemies, dealing <@ba.vup>{atk_scale:0%} Physical damage and Stunning them for <@ba.vup>{stun} seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with <$ba.sluggish>Slow and <@ba.vup>{debuff.damage_scale:0%} <$ba.fragile>Fragile effect. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sleach_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "debuff.damage_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Glorious Banner", "rangeId": "2-1", "description": "Stops attacking and immediately gains <@ba.vup>{cost} DP. Throws the banner to the location of ground enemies, dealing <@ba.vup>{atk_scale:0%} Physical damage and Stunning them for <@ba.vup>{stun} seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with <$ba.sluggish>Slow and <@ba.vup>{debuff.damage_scale:0%} <$ba.fragile>Fragile effect. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sleach_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "debuff.damage_scale", "value": 0.15, "valueStr": null } ] }, { "name": "Glorious Banner", "rangeId": "2-1", "description": "Stops attacking and immediately gains <@ba.vup>{cost} DP. Throws the banner to the location of ground enemies, dealing <@ba.vup>{atk_scale:0%} Physical damage and Stunning them for <@ba.vup>{stun} seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with <$ba.sluggish>Slow and <@ba.vup>{debuff.damage_scale:0%} <$ba.fragile>Fragile effect. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_sleach_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "debuff.damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Glorious Banner", "rangeId": "2-1", "description": "Stops attacking and immediately gains <@ba.vup>{cost} DP. Throws the banner to the location of ground enemies, dealing <@ba.vup>{atk_scale:0%} Physical damage and Stunning them for <@ba.vup>{stun} seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with <$ba.sluggish>Slow and <@ba.vup>{debuff.damage_scale:0%} <$ba.fragile>Fragile effect. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_sleach_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "debuff.damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Glorious Banner", "rangeId": "2-1", "description": "Stops attacking and immediately gains <@ba.vup>{cost} DP. Throws the banner to the location of ground enemies, dealing <@ba.vup>{atk_scale:0%} Physical damage and Stunning them for <@ba.vup>{stun} seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with <$ba.sluggish>Slow and <@ba.vup>{debuff.damage_scale:0%} <$ba.fragile>Fragile effect. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_sleach_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "debuff.damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Glorious Banner", "rangeId": "2-1", "description": "Stops attacking and immediately gains <@ba.vup>{cost} DP. Throws the banner to the location of ground enemies, dealing <@ba.vup>{atk_scale:0%} Physical damage and Stunning them for <@ba.vup>{stun} seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with <$ba.sluggish>Slow and <@ba.vup>{debuff.damage_scale:0%} <$ba.fragile>Fragile effect. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_sleach_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "debuff.damage_scale", "value": 0.25, "valueStr": null } ] }, { "name": "Glorious Banner", "rangeId": "2-1", "description": "Stops attacking and immediately gains <@ba.vup>{cost} DP. Throws the banner to the location of ground enemies, dealing <@ba.vup>{atk_scale:0%} Physical damage and Stunning them for <@ba.vup>{stun} seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with <$ba.sluggish>Slow and <@ba.vup>{debuff.damage_scale:0%} <$ba.fragile>Fragile effect. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_sleach_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "debuff.damage_scale", "value": 0.25, "valueStr": null } ] }, { "name": "Glorious Banner", "rangeId": "2-1", "description": "Stops attacking and immediately gains <@ba.vup>{cost} DP. Throws the banner to the location of ground enemies, dealing <@ba.vup>{atk_scale:0%} Physical damage and Stunning them for <@ba.vup>{stun} seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with <$ba.sluggish>Slow and <@ba.vup>{debuff.damage_scale:0%} <$ba.fragile>Fragile effect. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_sleach_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null }, { "key": "damage_scale", "value": 1.27, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "debuff.damage_scale", "value": 0.27, "valueStr": null } ] }, { "name": "Glorious Banner", "rangeId": "2-1", "description": "Stops attacking and immediately gains <@ba.vup>{cost} DP. Throws the banner to the location of ground enemies, dealing <@ba.vup>{atk_scale:0%} Physical damage and Stunning them for <@ba.vup>{stun} seconds. Enemies within the surrounding 8 tiles of the banner are inflicted with <$ba.sluggish>Slow and <@ba.vup>{debuff.damage_scale:0%} <$ba.fragile>Fragile effect. When the skill ends, retrieve the banner", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_sleach_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "debuff.damage_scale", "value": 0.3, "valueStr": null } ] } ] }, "skchr_flamtl_1": { "skillId": "skchr_flamtl_1", "iconId": null, "hidden": false, "levels": [ { "name": "Quick Intuition", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and dodge the next Physical attack", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flamtl_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null } ] }, { "name": "Quick Intuition", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and dodge the next Physical attack", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_flamtl_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null } ] }, { "name": "Quick Intuition", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and dodge the next Physical attack", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_flamtl_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null } ] }, { "name": "Quick Intuition", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and dodge the next Physical attack", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_flamtl_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null } ] }, { "name": "Quick Intuition", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and dodge the next Physical attack", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_flamtl_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null } ] }, { "name": "Quick Intuition", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and dodge the next Physical attack", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_flamtl_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null } ] }, { "name": "Quick Intuition", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and dodge the next Physical attack", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_flamtl_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null } ] }, { "name": "Quick Intuition", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and dodge the next Physical attack", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_flamtl_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null } ] }, { "name": "Quick Intuition", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and dodge the next Physical attack", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_flamtl_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null } ] }, { "name": "Quick Intuition", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and dodge the next Physical attack", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_flamtl_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null } ] } ] }, "skchr_flamtl_2": { "skillId": "skchr_flamtl_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Pinus Sylvestris'", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice to up to 6 nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. Allied units within Attack Range gain <@ba.vup>{flamtl_s_2.prob:0%} Physical Dodge for <@ba.vup>{flamtl_s_2.duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_flamtl_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "flamtl_s_2.prob", "value": 0.35, "valueStr": null }, { "key": "flamtl_s_2.duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Pinus Sylvestris'", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice to up to 6 nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. Allied units within Attack Range gain <@ba.vup>{flamtl_s_2.prob:0%} Physical Dodge for <@ba.vup>{flamtl_s_2.duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_flamtl_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "flamtl_s_2.prob", "value": 0.35, "valueStr": null }, { "key": "flamtl_s_2.duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Pinus Sylvestris'", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice to up to 6 nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. Allied units within Attack Range gain <@ba.vup>{flamtl_s_2.prob:0%} Physical Dodge for <@ba.vup>{flamtl_s_2.duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_flamtl_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "flamtl_s_2.prob", "value": 0.35, "valueStr": null }, { "key": "flamtl_s_2.duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Pinus Sylvestris'", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice to up to 6 nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. Allied units within Attack Range gain <@ba.vup>{flamtl_s_2.prob:0%} Physical Dodge for <@ba.vup>{flamtl_s_2.duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_flamtl_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "flamtl_s_2.prob", "value": 0.4, "valueStr": null }, { "key": "flamtl_s_2.duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Pinus Sylvestris'", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice to up to 6 nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. Allied units within Attack Range gain <@ba.vup>{flamtl_s_2.prob:0%} Physical Dodge for <@ba.vup>{flamtl_s_2.duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_flamtl_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "flamtl_s_2.prob", "value": 0.4, "valueStr": null }, { "key": "flamtl_s_2.duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Pinus Sylvestris'", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice to up to 6 nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. Allied units within Attack Range gain <@ba.vup>{flamtl_s_2.prob:0%} Physical Dodge for <@ba.vup>{flamtl_s_2.duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_flamtl_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "flamtl_s_2.prob", "value": 0.4, "valueStr": null }, { "key": "flamtl_s_2.duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Pinus Sylvestris'", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice to up to 6 nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. Allied units within Attack Range gain <@ba.vup>{flamtl_s_2.prob:0%} Physical Dodge for <@ba.vup>{flamtl_s_2.duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_flamtl_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "flamtl_s_2.prob", "value": 0.45, "valueStr": null }, { "key": "flamtl_s_2.duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Pinus Sylvestris'", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice to up to 6 nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. Allied units within Attack Range gain <@ba.vup>{flamtl_s_2.prob:0%} Physical Dodge for <@ba.vup>{flamtl_s_2.duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_flamtl_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "flamtl_s_2.prob", "value": 0.45, "valueStr": null }, { "key": "flamtl_s_2.duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Pinus Sylvestris'", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice to up to 6 nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. Allied units within Attack Range gain <@ba.vup>{flamtl_s_2.prob:0%} Physical Dodge for <@ba.vup>{flamtl_s_2.duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_flamtl_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "flamtl_s_2.prob", "value": 0.5, "valueStr": null }, { "key": "flamtl_s_2.duration", "value": 10.0, "valueStr": null } ] }, { "name": "'Pinus Sylvestris'", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP; Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage <@ba.vup>twice to up to 6 nearby enemies and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. Allied units within Attack Range gain <@ba.vup>{flamtl_s_2.prob:0%} Physical Dodge for <@ba.vup>{flamtl_s_2.duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_flamtl_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 13.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "flamtl_s_2.prob", "value": 0.5, "valueStr": null }, { "key": "flamtl_s_2.duration", "value": 10.0, "valueStr": null } ] } ] }, "skchr_flamtl_3": { "skillId": "skchr_flamtl_3", "iconId": null, "hidden": false, "levels": [ { "name": "Flameheart", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt} and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_flamtl_3", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": 8.0, "valueStr": null } ] }, { "name": "Flameheart", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt} and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_flamtl_3", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": 8.0, "valueStr": null } ] }, { "name": "Flameheart", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt} and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_flamtl_3", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": 8.0, "valueStr": null } ] }, { "name": "Flameheart", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt} and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_flamtl_3", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": 8.0, "valueStr": null } ] }, { "name": "Flameheart", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt} and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_flamtl_3", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": 8.0, "valueStr": null } ] }, { "name": "Flameheart", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt} and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_flamtl_3", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": 8.0, "valueStr": null } ] }, { "name": "Flameheart", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt} and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_flamtl_3", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": 8.0, "valueStr": null } ] }, { "name": "Flameheart", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt} and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_flamtl_3", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": 8.0, "valueStr": null } ] }, { "name": "Flameheart", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt} and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_flamtl_3", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": 8.0, "valueStr": null } ] }, { "name": "Flameheart", "rangeId": null, "description": "Gradually gains <@ba.vup>{value} DP over the skill duration. Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt} and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_flamtl_3", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "value", "value": 8.0, "valueStr": null } ] } ] }, "skchr_acpion_1": { "skillId": "skchr_acpion_1", "iconId": null, "hidden": false, "levels": [ { "name": "Estocada", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to 2 enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acpion_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Estocada", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to 2 enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_acpion_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Estocada", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to 2 enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_acpion_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Estocada", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to 2 enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_acpion_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Estocada", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to 2 enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_acpion_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Estocada", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to 2 enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acpion_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Estocada", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to 2 enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_acpion_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Estocada", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to 2 enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_acpion_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Estocada", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to 2 enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_acpion_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Estocada", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to 2 enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acpion_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_acpion_2": { "skillId": "skchr_acpion_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ráfaga", "rangeId": null, "description": "Gradually gains <@ba.vup>{trig_cnt} DP over the skill duration; ASPD +<@ba.vup>{attack_speed}, and ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acpion_2", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.6, "valueStr": null }, { "key": "trig_cnt", "value": 6.0, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.25, "valueStr": null } ] }, { "name": "Ráfaga", "rangeId": null, "description": "Gradually gains <@ba.vup>{trig_cnt} DP over the skill duration; ASPD +<@ba.vup>{attack_speed}, and ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_acpion_2", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.6, "valueStr": null }, { "key": "trig_cnt", "value": 6.0, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.25, "valueStr": null } ] }, { "name": "Ráfaga", "rangeId": null, "description": "Gradually gains <@ba.vup>{trig_cnt} DP over the skill duration; ASPD +<@ba.vup>{attack_speed}, and ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_acpion_2", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.6, "valueStr": null }, { "key": "trig_cnt", "value": 6.0, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.25, "valueStr": null } ] }, { "name": "Ráfaga", "rangeId": null, "description": "Gradually gains <@ba.vup>{trig_cnt} DP over the skill duration; ASPD +<@ba.vup>{attack_speed}, and ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_acpion_2", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.6, "valueStr": null }, { "key": "trig_cnt", "value": 6.0, "valueStr": null }, { "key": "attack_speed", "value": 95.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.25, "valueStr": null } ] }, { "name": "Ráfaga", "rangeId": null, "description": "Gradually gains <@ba.vup>{trig_cnt} DP over the skill duration; ASPD +<@ba.vup>{attack_speed}, and ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_acpion_2", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.6, "valueStr": null }, { "key": "trig_cnt", "value": 6.0, "valueStr": null }, { "key": "attack_speed", "value": 95.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.3, "valueStr": null } ] }, { "name": "Ráfaga", "rangeId": null, "description": "Gradually gains <@ba.vup>{trig_cnt} DP over the skill duration; ASPD +<@ba.vup>{attack_speed}, and ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acpion_2", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.6, "valueStr": null }, { "key": "trig_cnt", "value": 6.0, "valueStr": null }, { "key": "attack_speed", "value": 95.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.3, "valueStr": null } ] }, { "name": "Ráfaga", "rangeId": null, "description": "Gradually gains <@ba.vup>{trig_cnt} DP over the skill duration; ASPD +<@ba.vup>{attack_speed}, and ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_acpion_2", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.4, "valueStr": null }, { "key": "trig_cnt", "value": 7.0, "valueStr": null }, { "key": "attack_speed", "value": 110.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.3, "valueStr": null } ] }, { "name": "Ráfaga", "rangeId": null, "description": "Gradually gains <@ba.vup>{trig_cnt} DP over the skill duration; ASPD +<@ba.vup>{attack_speed}, and ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_acpion_2", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.4, "valueStr": null }, { "key": "trig_cnt", "value": 7.0, "valueStr": null }, { "key": "attack_speed", "value": 110.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.3, "valueStr": null } ] }, { "name": "Ráfaga", "rangeId": null, "description": "Gradually gains <@ba.vup>{trig_cnt} DP over the skill duration; ASPD +<@ba.vup>{attack_speed}, and ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_acpion_2", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.4, "valueStr": null }, { "key": "trig_cnt", "value": 7.0, "valueStr": null }, { "key": "attack_speed", "value": 110.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.35, "valueStr": null } ] }, { "name": "Ráfaga", "rangeId": null, "description": "Gradually gains <@ba.vup>{trig_cnt} DP over the skill duration; ASPD +<@ba.vup>{attack_speed}, and ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acpion_2", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.2, "valueStr": null }, { "key": "trig_cnt", "value": 8.0, "valueStr": null }, { "key": "attack_speed", "value": 125.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.35, "valueStr": null } ] } ] }, "skchr_acpion_3": { "skillId": "skchr_acpion_3", "iconId": null, "hidden": false, "levels": [ { "name": "Lingering Scent", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP and performs <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acpion_3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP and performs <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acpion_3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP and performs <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acpion_3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP and performs <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acpion_3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP and performs <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acpion_3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP and performs <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acpion_3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP and performs <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acpion_3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP and performs <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acpion_3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP and performs <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acpion_3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] }, { "name": "Lingering Scent", "rangeId": "x-1", "description": "Immediately gains <@ba.vup>{cost} DP and performs <@ba.vup>{times} chain slashes at surrounding enemies, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage that ignores <@ba.vup>{def_penetrate:0%} DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acpion_3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "def_penetrate", "value": 0.5, "valueStr": null }, { "key": "times", "value": 8.0, "valueStr": null } ] } ] }, "skchr_vigil_1": { "skillId": "skchr_vigil_1", "iconId": null, "hidden": false, "levels": [ { "name": "Packleader's Call", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and summons 1 'Wolf Shadow'", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigil_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null } ] }, { "name": "Packleader's Call", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and summons 1 'Wolf Shadow'", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigil_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null } ] }, { "name": "Packleader's Call", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and summons 1 'Wolf Shadow'", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigil_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null } ] }, { "name": "Packleader's Call", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and summons 1 'Wolf Shadow'", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_vigil_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null } ] }, { "name": "Packleader's Call", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and summons 1 'Wolf Shadow'", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_vigil_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null } ] }, { "name": "Packleader's Call", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and summons 1 'Wolf Shadow'", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_vigil_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null } ] }, { "name": "Packleader's Call", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and summons 1 'Wolf Shadow'", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_vigil_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null } ] }, { "name": "Packleader's Call", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and summons 1 'Wolf Shadow'", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_vigil_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null } ] }, { "name": "Packleader's Call", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and summons 1 'Wolf Shadow'", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_vigil_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null } ] }, { "name": "Packleader's Call", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and summons 1 'Wolf Shadow'", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vigil_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null } ] } ] }, "skchr_vigil_2": { "skillId": "skchr_vigil_2", "iconId": null, "hidden": false, "levels": [ { "name": "Packleader's Gift", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and causes the Wolfpack's next attack to deal <@ba.vup>{vigil_wolf_s_2.atk_scale:0%} damage and restore <@ba.vup>{vigil_wolf_s_2.hp_ratio:0%} of its Max HP; Generates an additional <@ba.vup>{vigil_wolf_s_2.cost} DP if the Wolfpack defeats an enemy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigil_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.atk_scale", "value": 1.4, "valueStr": null }, { "key": "vigil_wolf_s_2.hp_ratio", "value": 0.1, "valueStr": null }, { "key": "vigil_wolf_s_2.cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Gift", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and causes the Wolfpack's next attack to deal <@ba.vup>{vigil_wolf_s_2.atk_scale:0%} damage and restore <@ba.vup>{vigil_wolf_s_2.hp_ratio:0%} of its Max HP; Generates an additional <@ba.vup>{vigil_wolf_s_2.cost} DP if the Wolfpack defeats an enemy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigil_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.atk_scale", "value": 1.45, "valueStr": null }, { "key": "vigil_wolf_s_2.hp_ratio", "value": 0.1, "valueStr": null }, { "key": "vigil_wolf_s_2.cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Gift", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and causes the Wolfpack's next attack to deal <@ba.vup>{vigil_wolf_s_2.atk_scale:0%} damage and restore <@ba.vup>{vigil_wolf_s_2.hp_ratio:0%} of its Max HP; Generates an additional <@ba.vup>{vigil_wolf_s_2.cost} DP if the Wolfpack defeats an enemy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigil_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.atk_scale", "value": 1.5, "valueStr": null }, { "key": "vigil_wolf_s_2.hp_ratio", "value": 0.1, "valueStr": null }, { "key": "vigil_wolf_s_2.cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Gift", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and causes the Wolfpack's next attack to deal <@ba.vup>{vigil_wolf_s_2.atk_scale:0%} damage and restore <@ba.vup>{vigil_wolf_s_2.hp_ratio:0%} of its Max HP; Generates an additional <@ba.vup>{vigil_wolf_s_2.cost} DP if the Wolfpack defeats an enemy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigil_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.atk_scale", "value": 1.55, "valueStr": null }, { "key": "vigil_wolf_s_2.hp_ratio", "value": 0.1, "valueStr": null }, { "key": "vigil_wolf_s_2.cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Gift", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and causes the Wolfpack's next attack to deal <@ba.vup>{vigil_wolf_s_2.atk_scale:0%} damage and restore <@ba.vup>{vigil_wolf_s_2.hp_ratio:0%} of its Max HP; Generates an additional <@ba.vup>{vigil_wolf_s_2.cost} DP if the Wolfpack defeats an enemy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigil_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.atk_scale", "value": 1.6, "valueStr": null }, { "key": "vigil_wolf_s_2.hp_ratio", "value": 0.1, "valueStr": null }, { "key": "vigil_wolf_s_2.cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Gift", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and causes the Wolfpack's next attack to deal <@ba.vup>{vigil_wolf_s_2.atk_scale:0%} damage and restore <@ba.vup>{vigil_wolf_s_2.hp_ratio:0%} of its Max HP; Generates an additional <@ba.vup>{vigil_wolf_s_2.cost} DP if the Wolfpack defeats an enemy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vigil_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.atk_scale", "value": 1.65, "valueStr": null }, { "key": "vigil_wolf_s_2.hp_ratio", "value": 0.1, "valueStr": null }, { "key": "vigil_wolf_s_2.cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Gift", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and causes the Wolfpack's next attack to deal <@ba.vup>{vigil_wolf_s_2.atk_scale:0%} damage and restore <@ba.vup>{vigil_wolf_s_2.hp_ratio:0%} of its Max HP; Generates an additional <@ba.vup>{vigil_wolf_s_2.cost} DP if the Wolfpack defeats an enemy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_vigil_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.atk_scale", "value": 1.7, "valueStr": null }, { "key": "vigil_wolf_s_2.hp_ratio", "value": 0.15, "valueStr": null }, { "key": "vigil_wolf_s_2.cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Gift", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and causes the Wolfpack's next attack to deal <@ba.vup>{vigil_wolf_s_2.atk_scale:0%} damage and restore <@ba.vup>{vigil_wolf_s_2.hp_ratio:0%} of its Max HP; Generates an additional <@ba.vup>{vigil_wolf_s_2.cost} DP if the Wolfpack defeats an enemy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_vigil_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.atk_scale", "value": 1.8, "valueStr": null }, { "key": "vigil_wolf_s_2.hp_ratio", "value": 0.15, "valueStr": null }, { "key": "vigil_wolf_s_2.cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Gift", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and causes the Wolfpack's next attack to deal <@ba.vup>{vigil_wolf_s_2.atk_scale:0%} damage and restore <@ba.vup>{vigil_wolf_s_2.hp_ratio:0%} of its Max HP; Generates an additional <@ba.vup>{vigil_wolf_s_2.cost} DP if the Wolfpack defeats an enemy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_vigil_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.atk_scale", "value": 1.9, "valueStr": null }, { "key": "vigil_wolf_s_2.hp_ratio", "value": 0.15, "valueStr": null }, { "key": "vigil_wolf_s_2.cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Gift", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP and causes the Wolfpack's next attack to deal <@ba.vup>{vigil_wolf_s_2.atk_scale:0%} damage and restore <@ba.vup>{vigil_wolf_s_2.hp_ratio:0%} of its Max HP; Generates an additional <@ba.vup>{vigil_wolf_s_2.cost} DP if the Wolfpack defeats an enemy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_vigil_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.atk_scale", "value": 2.0, "valueStr": null }, { "key": "vigil_wolf_s_2.hp_ratio", "value": 0.2, "valueStr": null }, { "key": "vigil_wolf_s_2.cost", "value": 1.0, "valueStr": null } ] } ] }, "skchr_vigil_3": { "skillId": "skchr_vigil_3", "iconId": null, "hidden": false, "levels": [ { "name": "Packleader's Dignity", "rangeId": null, "description": "Gradually generates <@ba.vup>{value} DP over the skill duration, and causes attacks to hit <@ba.vup>3 times; When Vigil or the Wolfpack deal damage to a unit blocked by the Wolfpack, they deal an additional <@ba.vup>{attack@vigil_s_3.atk_scale:0%} of Vigil's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vigil_3", "duration": 15.0, "blackboard": [ { "key": "attack@vigil_s_3.atk_scale", "value": 0.1, "valueStr": null }, { "key": "value", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.667, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Dignity", "rangeId": null, "description": "Gradually generates <@ba.vup>{value} DP over the skill duration, and causes attacks to hit <@ba.vup>3 times; When Vigil or the Wolfpack deal damage to a unit blocked by the Wolfpack, they deal an additional <@ba.vup>{attack@vigil_s_3.atk_scale:0%} of Vigil's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vigil_3", "duration": 15.0, "blackboard": [ { "key": "attack@vigil_s_3.atk_scale", "value": 0.13, "valueStr": null }, { "key": "value", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.667, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Dignity", "rangeId": null, "description": "Gradually generates <@ba.vup>{value} DP over the skill duration, and causes attacks to hit <@ba.vup>3 times; When Vigil or the Wolfpack deal damage to a unit blocked by the Wolfpack, they deal an additional <@ba.vup>{attack@vigil_s_3.atk_scale:0%} of Vigil's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vigil_3", "duration": 15.0, "blackboard": [ { "key": "attack@vigil_s_3.atk_scale", "value": 0.16, "valueStr": null }, { "key": "value", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.667, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Dignity", "rangeId": null, "description": "Gradually generates <@ba.vup>{value} DP over the skill duration, and causes attacks to hit <@ba.vup>3 times; When Vigil or the Wolfpack deal damage to a unit blocked by the Wolfpack, they deal an additional <@ba.vup>{attack@vigil_s_3.atk_scale:0%} of Vigil's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vigil_3", "duration": 15.0, "blackboard": [ { "key": "attack@vigil_s_3.atk_scale", "value": 0.2, "valueStr": null }, { "key": "value", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Dignity", "rangeId": null, "description": "Gradually generates <@ba.vup>{value} DP over the skill duration, and causes attacks to hit <@ba.vup>3 times; When Vigil or the Wolfpack deal damage to a unit blocked by the Wolfpack, they deal an additional <@ba.vup>{attack@vigil_s_3.atk_scale:0%} of Vigil's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vigil_3", "duration": 15.0, "blackboard": [ { "key": "attack@vigil_s_3.atk_scale", "value": 0.23, "valueStr": null }, { "key": "value", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Dignity", "rangeId": null, "description": "Gradually generates <@ba.vup>{value} DP over the skill duration, and causes attacks to hit <@ba.vup>3 times; When Vigil or the Wolfpack deal damage to a unit blocked by the Wolfpack, they deal an additional <@ba.vup>{attack@vigil_s_3.atk_scale:0%} of Vigil's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vigil_3", "duration": 15.0, "blackboard": [ { "key": "attack@vigil_s_3.atk_scale", "value": 0.26, "valueStr": null }, { "key": "value", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Dignity", "rangeId": null, "description": "Gradually generates <@ba.vup>{value} DP over the skill duration, and causes attacks to hit <@ba.vup>3 times; When Vigil or the Wolfpack deal damage to a unit blocked by the Wolfpack, they deal an additional <@ba.vup>{attack@vigil_s_3.atk_scale:0%} of Vigil's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_vigil_3", "duration": 15.0, "blackboard": [ { "key": "attack@vigil_s_3.atk_scale", "value": 0.3, "valueStr": null }, { "key": "value", "value": 11.0, "valueStr": null }, { "key": "interval", "value": 1.364, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Dignity", "rangeId": null, "description": "Gradually generates <@ba.vup>{value} DP over the skill duration, and causes attacks to hit <@ba.vup>3 times; When Vigil or the Wolfpack deal damage to a unit blocked by the Wolfpack, they deal an additional <@ba.vup>{attack@vigil_s_3.atk_scale:0%} of Vigil's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_vigil_3", "duration": 15.0, "blackboard": [ { "key": "attack@vigil_s_3.atk_scale", "value": 0.35, "valueStr": null }, { "key": "value", "value": 11.0, "valueStr": null }, { "key": "interval", "value": 1.364, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Dignity", "rangeId": null, "description": "Gradually generates <@ba.vup>{value} DP over the skill duration, and causes attacks to hit <@ba.vup>3 times; When Vigil or the Wolfpack deal damage to a unit blocked by the Wolfpack, they deal an additional <@ba.vup>{attack@vigil_s_3.atk_scale:0%} of Vigil's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_vigil_3", "duration": 15.0, "blackboard": [ { "key": "attack@vigil_s_3.atk_scale", "value": 0.4, "valueStr": null }, { "key": "value", "value": 11.0, "valueStr": null }, { "key": "interval", "value": 1.364, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] }, { "name": "Packleader's Dignity", "rangeId": null, "description": "Gradually generates <@ba.vup>{value} DP over the skill duration, and causes attacks to hit <@ba.vup>3 times; When Vigil or the Wolfpack deal damage to a unit blocked by the Wolfpack, they deal an additional <@ba.vup>{attack@vigil_s_3.atk_scale:0%} of Vigil's ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vigil_3", "duration": 15.0, "blackboard": [ { "key": "attack@vigil_s_3.atk_scale", "value": 0.5, "valueStr": null }, { "key": "value", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 1.25, "valueStr": null }, { "key": "cost", "value": 1.0, "valueStr": null } ] } ] }, "sktok_vigil_wolf_1": { "skillId": "sktok_vigil_wolf_1", "iconId": "sktok_vigil_wolf_1", "hidden": false, "levels": [ { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_1", "duration": -1.0, "blackboard": {} } ] }, "sktok_vigil_wolf_2": { "skillId": "sktok_vigil_wolf_2", "iconId": "sktok_vigil_wolf_2", "hidden": false, "levels": [ { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_2", "duration": -1.0, "blackboard": {} } ] }, "sktok_vigil_wolf_3": { "skillId": "sktok_vigil_wolf_3", "iconId": "sktok_vigil_wolf_3", "hidden": false, "levels": [ { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_3", "duration": -1.0, "blackboard": [ { "key": "attack@vigil_wolf_s_3.atk_scale", "value": 0.1, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_3", "duration": -1.0, "blackboard": [ { "key": "attack@vigil_wolf_s_3.atk_scale", "value": 0.13, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_3", "duration": -1.0, "blackboard": [ { "key": "attack@vigil_wolf_s_3.atk_scale", "value": 0.16, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_3", "duration": -1.0, "blackboard": [ { "key": "attack@vigil_wolf_s_3.atk_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_3", "duration": -1.0, "blackboard": [ { "key": "attack@vigil_wolf_s_3.atk_scale", "value": 0.23, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_3", "duration": -1.0, "blackboard": [ { "key": "attack@vigil_wolf_s_3.atk_scale", "value": 0.26, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_3", "duration": -1.0, "blackboard": [ { "key": "attack@vigil_wolf_s_3.atk_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_3", "duration": -1.0, "blackboard": [ { "key": "attack@vigil_wolf_s_3.atk_scale", "value": 0.35, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_3", "duration": -1.0, "blackboard": [ { "key": "attack@vigil_wolf_s_3.atk_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Wolfpack", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_vigil_wolf_3", "duration": -1.0, "blackboard": [ { "key": "attack@vigil_wolf_s_3.atk_scale", "value": 0.5, "valueStr": null } ] } ] }, "skchr_mlyss_1": { "skillId": "skchr_mlyss_1", "iconId": null, "hidden": false, "levels": [ { "name": "Progressive Moisturization", "rangeId": null, "description": "Gradually recovers <@ba.vup>{fake_cost} DP while skill is active, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mlyss_1", "duration": 15.0, "blackboard": [ { "key": "mlyss_s_1[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mlyss_s_1[cost].interval", "value": 1.501, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "fake_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Progressive Moisturization", "rangeId": null, "description": "Gradually recovers <@ba.vup>{fake_cost} DP while skill is active, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mlyss_1", "duration": 15.0, "blackboard": [ { "key": "mlyss_s_1[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mlyss_s_1[cost].interval", "value": 1.501, "valueStr": null }, { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "attack_speed", "value": 14.0, "valueStr": null }, { "key": "fake_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Progressive Moisturization", "rangeId": null, "description": "Gradually recovers <@ba.vup>{fake_cost} DP while skill is active, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mlyss_1", "duration": 15.0, "blackboard": [ { "key": "mlyss_s_1[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mlyss_s_1[cost].interval", "value": 1.501, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "attack_speed", "value": 18.0, "valueStr": null }, { "key": "fake_cost", "value": 10.0, "valueStr": null } ] }, { "name": "Progressive Moisturization", "rangeId": null, "description": "Gradually recovers <@ba.vup>{fake_cost} DP while skill is active, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_mlyss_1", "duration": 15.0, "blackboard": [ { "key": "mlyss_s_1[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mlyss_s_1[cost].interval", "value": 1.364, "valueStr": null }, { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "attack_speed", "value": 22.0, "valueStr": null }, { "key": "fake_cost", "value": 11.0, "valueStr": null } ] }, { "name": "Progressive Moisturization", "rangeId": null, "description": "Gradually recovers <@ba.vup>{fake_cost} DP while skill is active, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_mlyss_1", "duration": 15.0, "blackboard": [ { "key": "mlyss_s_1[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mlyss_s_1[cost].interval", "value": 1.364, "valueStr": null }, { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "attack_speed", "value": 26.0, "valueStr": null }, { "key": "fake_cost", "value": 11.0, "valueStr": null } ] }, { "name": "Progressive Moisturization", "rangeId": null, "description": "Gradually recovers <@ba.vup>{fake_cost} DP while skill is active, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_mlyss_1", "duration": 15.0, "blackboard": [ { "key": "mlyss_s_1[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mlyss_s_1[cost].interval", "value": 1.364, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "fake_cost", "value": 11.0, "valueStr": null } ] }, { "name": "Progressive Moisturization", "rangeId": null, "description": "Gradually recovers <@ba.vup>{fake_cost} DP while skill is active, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mlyss_1", "duration": 15.0, "blackboard": [ { "key": "mlyss_s_1[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mlyss_s_1[cost].interval", "value": 1.25, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "fake_cost", "value": 12.0, "valueStr": null } ] }, { "name": "Progressive Moisturization", "rangeId": null, "description": "Gradually recovers <@ba.vup>{fake_cost} DP while skill is active, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mlyss_1", "duration": 15.0, "blackboard": [ { "key": "mlyss_s_1[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mlyss_s_1[cost].interval", "value": 1.25, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "fake_cost", "value": 12.0, "valueStr": null } ] }, { "name": "Progressive Moisturization", "rangeId": null, "description": "Gradually recovers <@ba.vup>{fake_cost} DP while skill is active, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mlyss_1", "duration": 15.0, "blackboard": [ { "key": "mlyss_s_1[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mlyss_s_1[cost].interval", "value": 1.25, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "fake_cost", "value": 12.0, "valueStr": null } ] }, { "name": "Progressive Moisturization", "rangeId": null, "description": "Gradually recovers <@ba.vup>{fake_cost} DP while skill is active, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_mlyss_1", "duration": 15.0, "blackboard": [ { "key": "mlyss_s_1[cost].cost", "value": 1.0, "valueStr": null }, { "key": "mlyss_s_1[cost].interval", "value": 1.154, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "fake_cost", "value": 13.0, "valueStr": null } ] } ] }, "skchr_mlyss_2": { "skillId": "skchr_mlyss_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ecological Interaction", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK; if Flowing Shape is in Melee form, it recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, if Flowing Shape is in Ranged form, its attacks hit <@ba.vup>twice at random targets within attack range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mlyss_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "damage_resistance", "value": 0.1, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.01, "valueStr": null } ] }, { "name": "Ecological Interaction", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK; if Flowing Shape is in Melee form, it recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, if Flowing Shape is in Ranged form, its attacks hit <@ba.vup>twice at random targets within attack range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mlyss_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "damage_resistance", "value": 0.1, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.01, "valueStr": null } ] }, { "name": "Ecological Interaction", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK; if Flowing Shape is in Melee form, it recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, if Flowing Shape is in Ranged form, its attacks hit <@ba.vup>twice at random targets within attack range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mlyss_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "damage_resistance", "value": 0.1, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.01, "valueStr": null } ] }, { "name": "Ecological Interaction", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK; if Flowing Shape is in Melee form, it recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, if Flowing Shape is in Ranged form, its attacks hit <@ba.vup>twice at random targets within attack range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlyss_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 13.0, "valueStr": null }, { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "damage_resistance", "value": 0.15, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.02, "valueStr": null } ] }, { "name": "Ecological Interaction", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK; if Flowing Shape is in Melee form, it recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, if Flowing Shape is in Ranged form, its attacks hit <@ba.vup>twice at random targets within attack range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlyss_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 13.0, "valueStr": null }, { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "damage_resistance", "value": 0.15, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.02, "valueStr": null } ] }, { "name": "Ecological Interaction", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK; if Flowing Shape is in Melee form, it recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, if Flowing Shape is in Ranged form, its attacks hit <@ba.vup>twice at random targets within attack range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlyss_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 13.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "damage_resistance", "value": 0.15, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.02, "valueStr": null } ] }, { "name": "Ecological Interaction", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK; if Flowing Shape is in Melee form, it recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, if Flowing Shape is in Ranged form, its attacks hit <@ba.vup>twice at random targets within attack range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlyss_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 14.0, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "damage_resistance", "value": 0.2, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "Ecological Interaction", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK; if Flowing Shape is in Melee form, it recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, if Flowing Shape is in Ranged form, its attacks hit <@ba.vup>twice at random targets within attack range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_mlyss_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 14.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "damage_resistance", "value": 0.2, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Ecological Interaction", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK; if Flowing Shape is in Melee form, it recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, if Flowing Shape is in Ranged form, its attacks hit <@ba.vup>twice at random targets within attack range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_mlyss_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 14.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "damage_resistance", "value": 0.25, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Ecological Interaction", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK; if Flowing Shape is in Melee form, it recovers <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary, if Flowing Shape is in Ranged form, its attacks hit <@ba.vup>twice at random targets within attack range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_mlyss_2", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "damage_resistance", "value": 0.25, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null } ] } ] }, "skchr_mlyss_3": { "skillId": "skchr_mlyss_3", "iconId": null, "hidden": false, "levels": [ { "name": "Superficial Regulation", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, if Flowing Shape is in Melee form, pulls surrounding enemies <@ba.vup>slightly towards it every <@ba.vup>{mlyss_s_3[token_melee_trigger].interval} seconds and <$ba.stun>Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks <$ba.root>Bind enemies for <@ba.vup>{mlyss_s_3[unmoveable].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mlyss_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "mlyss_s_3[token_melee_trigger].interval", "value": 2.0, "valueStr": null }, { "key": "mlyss_s_3[unmoveable].duration", "value": 1.5, "valueStr": null } ] }, { "name": "Superficial Regulation", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, if Flowing Shape is in Melee form, pulls surrounding enemies <@ba.vup>slightly towards it every <@ba.vup>{mlyss_s_3[token_melee_trigger].interval} seconds and <$ba.stun>Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks <$ba.root>Bind enemies for <@ba.vup>{mlyss_s_3[unmoveable].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mlyss_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "mlyss_s_3[token_melee_trigger].interval", "value": 2.0, "valueStr": null }, { "key": "mlyss_s_3[unmoveable].duration", "value": 1.5, "valueStr": null } ] }, { "name": "Superficial Regulation", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, if Flowing Shape is in Melee form, pulls surrounding enemies <@ba.vup>slightly towards it every <@ba.vup>{mlyss_s_3[token_melee_trigger].interval} seconds and <$ba.stun>Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks <$ba.root>Bind enemies for <@ba.vup>{mlyss_s_3[unmoveable].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mlyss_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 12.0, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "mlyss_s_3[token_melee_trigger].interval", "value": 2.0, "valueStr": null }, { "key": "mlyss_s_3[unmoveable].duration", "value": 1.5, "valueStr": null } ] }, { "name": "Superficial Regulation", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, if Flowing Shape is in Melee form, pulls surrounding enemies <@ba.vup>slightly towards it every <@ba.vup>{mlyss_s_3[token_melee_trigger].interval} seconds and <$ba.stun>Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks <$ba.root>Bind enemies for <@ba.vup>{mlyss_s_3[unmoveable].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlyss_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 13.0, "valueStr": null }, { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "mlyss_s_3[token_melee_trigger].interval", "value": 2.0, "valueStr": null }, { "key": "mlyss_s_3[unmoveable].duration", "value": 1.5, "valueStr": null } ] }, { "name": "Superficial Regulation", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, if Flowing Shape is in Melee form, pulls surrounding enemies <@ba.vup>slightly towards it every <@ba.vup>{mlyss_s_3[token_melee_trigger].interval} seconds and <$ba.stun>Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks <$ba.root>Bind enemies for <@ba.vup>{mlyss_s_3[unmoveable].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlyss_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 13.0, "valueStr": null }, { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "mlyss_s_3[token_melee_trigger].interval", "value": 2.0, "valueStr": null }, { "key": "mlyss_s_3[unmoveable].duration", "value": 1.5, "valueStr": null } ] }, { "name": "Superficial Regulation", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, if Flowing Shape is in Melee form, pulls surrounding enemies <@ba.vup>slightly towards it every <@ba.vup>{mlyss_s_3[token_melee_trigger].interval} seconds and <$ba.stun>Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks <$ba.root>Bind enemies for <@ba.vup>{mlyss_s_3[unmoveable].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlyss_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 13.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "mlyss_s_3[token_melee_trigger].interval", "value": 2.0, "valueStr": null }, { "key": "mlyss_s_3[unmoveable].duration", "value": 1.5, "valueStr": null } ] }, { "name": "Superficial Regulation", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, if Flowing Shape is in Melee form, pulls surrounding enemies <@ba.vup>slightly towards it every <@ba.vup>{mlyss_s_3[token_melee_trigger].interval} seconds and <$ba.stun>Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks <$ba.root>Bind enemies for <@ba.vup>{mlyss_s_3[unmoveable].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlyss_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 14.0, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "mlyss_s_3[token_melee_trigger].interval", "value": 2.0, "valueStr": null }, { "key": "mlyss_s_3[unmoveable].duration", "value": 1.5, "valueStr": null } ] }, { "name": "Superficial Regulation", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, if Flowing Shape is in Melee form, pulls surrounding enemies <@ba.vup>slightly towards it every <@ba.vup>{mlyss_s_3[token_melee_trigger].interval} seconds and <$ba.stun>Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks <$ba.root>Bind enemies for <@ba.vup>{mlyss_s_3[unmoveable].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_mlyss_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 14.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "mlyss_s_3[token_melee_trigger].interval", "value": 2.0, "valueStr": null }, { "key": "mlyss_s_3[unmoveable].duration", "value": 1.5, "valueStr": null } ] }, { "name": "Superficial Regulation", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, if Flowing Shape is in Melee form, pulls surrounding enemies <@ba.vup>slightly towards it every <@ba.vup>{mlyss_s_3[token_melee_trigger].interval} seconds and <$ba.stun>Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks <$ba.root>Bind enemies for <@ba.vup>{mlyss_s_3[unmoveable].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_mlyss_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 14.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "mlyss_s_3[token_melee_trigger].interval", "value": 2.0, "valueStr": null }, { "key": "mlyss_s_3[unmoveable].duration", "value": 1.5, "valueStr": null } ] }, { "name": "Superficial Regulation", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP, Muelsyse and her Flowing Shapes gain <@ba.vup>+{atk:0%} ATK, if Flowing Shape is in Melee form, pulls surrounding enemies <@ba.vup>slightly towards it every <@ba.vup>{mlyss_s_3[token_melee_trigger].interval} seconds and <$ba.stun>Stuns all blocked enemies; if Flowing Shape is in Ranged form, respawns all Flowing Shapes and attacks <$ba.root>Bind enemies for <@ba.vup>{mlyss_s_3[unmoveable].duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_mlyss_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 15.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "mlyss_s_3[token_melee_trigger].interval", "value": 2.0, "valueStr": null }, { "key": "mlyss_s_3[unmoveable].duration", "value": 1.5, "valueStr": null } ] } ] }, "sktok_mlyss_wtrman_1": { "skillId": "sktok_mlyss_wtrman_1", "iconId": "sktok_mlyss_wtrman", "hidden": false, "levels": [ { "name": "Flowing Shape", "rangeId": null, "description": "Copies an undeployed Operator. If it is a Ranged Operator, can split itself after every <@ba.vup>10 attacks, automatically deploying a copy on an adjacent tile (lasts <@ba.vup>25 seconds); if it is a Melee Operator, each attack <$ba.steal>Steals <@ba.vup>10 ATK and DEF from enemies (Caps at<@ba.vup>250, resets after copying another Operator)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 95, "increment": 1.0 }, "prefabId": "sktok_mlyss_wtrman_1", "duration": 20.0, "blackboard": {} } ] }, "sktok_mlyss_wtrman_2": { "skillId": "sktok_mlyss_wtrman_2", "iconId": "sktok_mlyss_wtrman", "hidden": false, "levels": [ { "name": "Flowing Shape", "rangeId": null, "description": "Copies an undeployed Operator. If it is a Ranged Operator, can split itself after every <@ba.vup>10 attacks, automatically deploying a copy on an adjacent tile (lasts <@ba.vup>25 seconds); if it is a Melee Operator, each attack <$ba.steal>Steals <@ba.vup>10 ATK and DEF from enemies (Caps at<@ba.vup>250, resets after copying another Operator)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 95, "increment": 1.0 }, "prefabId": "sktok_mlyss_wtrman_2", "duration": 20.0, "blackboard": {} } ] }, "sktok_mlyss_wtrman_3": { "skillId": "sktok_mlyss_wtrman_3", "iconId": "sktok_mlyss_wtrman", "hidden": false, "levels": [ { "name": "Flowing Shape", "rangeId": null, "description": "Copies an undeployed Operator. If it is a Ranged Operator, can split itself after every <@ba.vup>10 attacks, automatically deploying a copy on an adjacent tile (lasts <@ba.vup>25 seconds); if it is a Melee Operator, each attack <$ba.steal>Steals <@ba.vup>10 ATK and DEF from enemies (Caps at<@ba.vup>250, resets after copying another Operator)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 95, "increment": 1.0 }, "prefabId": "sktok_mlyss_wtrman_3", "duration": 20.0, "blackboard": [ { "key": "interval", "value": 25.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] } ] }, "skchr_closur_1": { "skillId": "skchr_closur_1", "iconId": null, "hidden": false, "levels": [ { "name": "Recursive Tactics", "rangeId": null, "description": "Grants Reinforcements <@ba.vup>{shield_cnt} Shield (does not stack); gradually generates <@ba.vup>{cost} DP over skill duration; each time this skill is used, DP gained <@ba.vup>+{cost_per_add} (up to <@ba.vup>{cost_add_max} DP)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_closur_1", "duration": 8.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "cost_per_add", "value": 1.0, "valueStr": null }, { "key": "cost_add_max", "value": 5.0, "valueStr": null }, { "key": "shield_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Recursive Tactics", "rangeId": null, "description": "Grants Reinforcements <@ba.vup>{shield_cnt} Shield (does not stack); gradually generates <@ba.vup>{cost} DP over skill duration; each time this skill is used, DP gained <@ba.vup>+{cost_per_add} (up to <@ba.vup>{cost_add_max} DP)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_closur_1", "duration": 8.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "cost_per_add", "value": 1.0, "valueStr": null }, { "key": "cost_add_max", "value": 5.0, "valueStr": null }, { "key": "shield_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Recursive Tactics", "rangeId": null, "description": "Grants Reinforcements <@ba.vup>{shield_cnt} Shield (does not stack); gradually generates <@ba.vup>{cost} DP over skill duration; each time this skill is used, DP gained <@ba.vup>+{cost_per_add} (up to <@ba.vup>{cost_add_max} DP)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_closur_1", "duration": 8.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "cost_per_add", "value": 1.0, "valueStr": null }, { "key": "cost_add_max", "value": 5.0, "valueStr": null }, { "key": "shield_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Recursive Tactics", "rangeId": null, "description": "Grants Reinforcements <@ba.vup>{shield_cnt} Shield (does not stack); gradually generates <@ba.vup>{cost} DP over skill duration; each time this skill is used, DP gained <@ba.vup>+{cost_per_add} (up to <@ba.vup>{cost_add_max} DP)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_closur_1", "duration": 8.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "cost_per_add", "value": 1.0, "valueStr": null }, { "key": "cost_add_max", "value": 6.0, "valueStr": null }, { "key": "shield_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Recursive Tactics", "rangeId": null, "description": "Grants Reinforcements <@ba.vup>{shield_cnt} Shield (does not stack); gradually generates <@ba.vup>{cost} DP over skill duration; each time this skill is used, DP gained <@ba.vup>+{cost_per_add} (up to <@ba.vup>{cost_add_max} DP)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_closur_1", "duration": 8.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "cost_per_add", "value": 1.0, "valueStr": null }, { "key": "cost_add_max", "value": 6.0, "valueStr": null }, { "key": "shield_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Recursive Tactics", "rangeId": null, "description": "Grants Reinforcements <@ba.vup>{shield_cnt} Shield (does not stack); gradually generates <@ba.vup>{cost} DP over skill duration; each time this skill is used, DP gained <@ba.vup>+{cost_per_add} (up to <@ba.vup>{cost_add_max} DP)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_closur_1", "duration": 8.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "cost_per_add", "value": 1.0, "valueStr": null }, { "key": "cost_add_max", "value": 6.0, "valueStr": null }, { "key": "shield_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Recursive Tactics", "rangeId": null, "description": "Grants Reinforcements <@ba.vup>{shield_cnt} Shield (does not stack); gradually generates <@ba.vup>{cost} DP over skill duration; each time this skill is used, DP gained <@ba.vup>+{cost_per_add} (up to <@ba.vup>{cost_add_max} DP)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_closur_1", "duration": 8.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "cost_per_add", "value": 1.0, "valueStr": null }, { "key": "cost_add_max", "value": 7.0, "valueStr": null }, { "key": "shield_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Recursive Tactics", "rangeId": null, "description": "Grants Reinforcements <@ba.vup>{shield_cnt} Shield (does not stack); gradually generates <@ba.vup>{cost} DP over skill duration; each time this skill is used, DP gained <@ba.vup>+{cost_per_add} (up to <@ba.vup>{cost_add_max} DP)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_closur_1", "duration": 8.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "cost_per_add", "value": 1.0, "valueStr": null }, { "key": "cost_add_max", "value": 7.0, "valueStr": null }, { "key": "shield_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Recursive Tactics", "rangeId": null, "description": "Grants Reinforcements <@ba.vup>{shield_cnt} Shield (does not stack); gradually generates <@ba.vup>{cost} DP over skill duration; each time this skill is used, DP gained <@ba.vup>+{cost_per_add} (up to <@ba.vup>{cost_add_max} DP)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_closur_1", "duration": 8.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "cost_per_add", "value": 1.0, "valueStr": null }, { "key": "cost_add_max", "value": 7.0, "valueStr": null }, { "key": "shield_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Recursive Tactics", "rangeId": null, "description": "Grants Reinforcements <@ba.vup>{shield_cnt} Shield (does not stack); gradually generates <@ba.vup>{cost} DP over skill duration; each time this skill is used, DP gained <@ba.vup>+{cost_per_add} (up to <@ba.vup>{cost_add_max} DP)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_closur_1", "duration": 8.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null }, { "key": "cost_per_add", "value": 1.0, "valueStr": null }, { "key": "cost_add_max", "value": 7.0, "valueStr": null }, { "key": "shield_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_closur_2": { "skillId": "skchr_closur_2", "iconId": null, "hidden": false, "levels": [ { "name": "Model Expansion", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, gradually generates <@ba.vup>{cost_period} DP over skill duration, Reinforcements DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, Closure's ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>{attack@max_target} targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund <@ba.vup>{cost_return:0%} of their DP cost", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_closur_2", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 5.0, "valueStr": null }, { "key": "cost_return", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost_period", "value": 15.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].interval", "value": 2.0, "valueStr": null } ] }, { "name": "Model Expansion", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, gradually generates <@ba.vup>{cost_period} DP over skill duration, Reinforcements DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, Closure's ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>{attack@max_target} targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund <@ba.vup>{cost_return:0%} of their DP cost", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_closur_2", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 5.0, "valueStr": null }, { "key": "cost_return", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost_period", "value": 15.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].interval", "value": 2.0, "valueStr": null } ] }, { "name": "Model Expansion", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, gradually generates <@ba.vup>{cost_period} DP over skill duration, Reinforcements DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, Closure's ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>{attack@max_target} targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund <@ba.vup>{cost_return:0%} of their DP cost", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_closur_2", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 5.0, "valueStr": null }, { "key": "cost_return", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost_period", "value": 15.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].interval", "value": 2.0, "valueStr": null } ] }, { "name": "Model Expansion", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, gradually generates <@ba.vup>{cost_period} DP over skill duration, Reinforcements DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, Closure's ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>{attack@max_target} targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund <@ba.vup>{cost_return:0%} of their DP cost", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_closur_2", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "cost_return", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost_period", "value": 15.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].interval", "value": 2.0, "valueStr": null } ] }, { "name": "Model Expansion", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, gradually generates <@ba.vup>{cost_period} DP over skill duration, Reinforcements DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, Closure's ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>{attack@max_target} targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund <@ba.vup>{cost_return:0%} of their DP cost", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_closur_2", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "cost_return", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost_period", "value": 15.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].interval", "value": 2.0, "valueStr": null } ] }, { "name": "Model Expansion", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, gradually generates <@ba.vup>{cost_period} DP over skill duration, Reinforcements DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, Closure's ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>{attack@max_target} targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund <@ba.vup>{cost_return:0%} of their DP cost", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_closur_2", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "cost_return", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost_period", "value": 15.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].interval", "value": 2.0, "valueStr": null } ] }, { "name": "Model Expansion", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, gradually generates <@ba.vup>{cost_period} DP over skill duration, Reinforcements DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, Closure's ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>{attack@max_target} targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund <@ba.vup>{cost_return:0%} of their DP cost", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_closur_2", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "cost_return", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost_period", "value": 15.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].interval", "value": 2.0, "valueStr": null } ] }, { "name": "Model Expansion", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, gradually generates <@ba.vup>{cost_period} DP over skill duration, Reinforcements DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, Closure's ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>{attack@max_target} targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund <@ba.vup>{cost_return:0%} of their DP cost", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_closur_2", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null }, { "key": "cost_return", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost_period", "value": 15.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].interval", "value": 2.0, "valueStr": null } ] }, { "name": "Model Expansion", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, gradually generates <@ba.vup>{cost_period} DP over skill duration, Reinforcements DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, Closure's ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>{attack@max_target} targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund <@ba.vup>{cost_return:0%} of their DP cost", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_closur_2", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 9.0, "valueStr": null }, { "key": "cost_return", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost_period", "value": 15.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].interval", "value": 2.0, "valueStr": null } ] }, { "name": "Model Expansion", "rangeId": null, "description": "Immediately generates <@ba.vup>{cost} DP, gradually generates <@ba.vup>{cost_period} DP over skill duration, Reinforcements DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, Closure's ATK <@ba.vup>+{atk:0%}, attacks <@ba.vup>{attack@max_target} targets simultaneously, and can attack enemies blocked by her own Reinforcements; Operators deployed within Tactical Point effect range refund <@ba.vup>{cost_return:0%} of their DP cost", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_closur_2", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "cost_return", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "cost_period", "value": 15.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_2[add_cost_period].interval", "value": 2.0, "valueStr": null } ] } ] }, "skchr_closur_3": { "skillId": "skchr_closur_3", "iconId": null, "hidden": false, "levels": [ { "name": "Q.E.D.", "rangeId": null, "description": "Gradually generates <@ba.vup>{cost_period} DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing <@ba.vup>{attack@atk_scale:0%} of Closure's ATK as Physical damage and inflicting a <@ba.vup>{attack@slow_down:0%} <$ba.slowdown>Sluggish effect for <@ba.vup>{attack@slow_down_time}s (stacks up to <@ba.vup>{attack@slow_down_max:0%}); target count +1 after every <@ba.vup>{attack_trigger_cnt} attacks (can trigger up to <@ba.vup>{max_trigger_cnt} times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_closur_3", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "cost_attack_add", "value": 0.0, "valueStr": null }, { "key": "attack_trigger_cnt", "value": 9.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@slow_down", "value": 0.03, "valueStr": null }, { "key": "attack@slow_down_time", "value": 3.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@slow_down_max", "value": 0.3, "valueStr": null }, { "key": "cost_period", "value": 18.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].interval", "value": 1.66, "valueStr": null } ] }, { "name": "Q.E.D.", "rangeId": null, "description": "Gradually generates <@ba.vup>{cost_period} DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing <@ba.vup>{attack@atk_scale:0%} of Closure's ATK as Physical damage and inflicting a <@ba.vup>{attack@slow_down:0%} <$ba.slowdown>Sluggish effect for <@ba.vup>{attack@slow_down_time}s (stacks up to <@ba.vup>{attack@slow_down_max:0%}); target count +1 after every <@ba.vup>{attack_trigger_cnt} attacks (can trigger up to <@ba.vup>{max_trigger_cnt} times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_closur_3", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "cost_attack_add", "value": 0.0, "valueStr": null }, { "key": "attack_trigger_cnt", "value": 9.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@slow_down", "value": 0.03, "valueStr": null }, { "key": "attack@slow_down_time", "value": 3.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@slow_down_max", "value": 0.3, "valueStr": null }, { "key": "cost_period", "value": 18.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].interval", "value": 1.66, "valueStr": null } ] }, { "name": "Q.E.D.", "rangeId": null, "description": "Gradually generates <@ba.vup>{cost_period} DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing <@ba.vup>{attack@atk_scale:0%} of Closure's ATK as Physical damage and inflicting a <@ba.vup>{attack@slow_down:0%} <$ba.slowdown>Sluggish effect for <@ba.vup>{attack@slow_down_time}s (stacks up to <@ba.vup>{attack@slow_down_max:0%}); target count +1 after every <@ba.vup>{attack_trigger_cnt} attacks (can trigger up to <@ba.vup>{max_trigger_cnt} times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_closur_3", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "cost_attack_add", "value": 0.0, "valueStr": null }, { "key": "attack_trigger_cnt", "value": 9.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@slow_down", "value": 0.03, "valueStr": null }, { "key": "attack@slow_down_time", "value": 3.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@slow_down_max", "value": 0.3, "valueStr": null }, { "key": "cost_period", "value": 18.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].interval", "value": 1.66, "valueStr": null } ] }, { "name": "Q.E.D.", "rangeId": null, "description": "Gradually generates <@ba.vup>{cost_period} DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing <@ba.vup>{attack@atk_scale:0%} of Closure's ATK as Physical damage and inflicting a <@ba.vup>{attack@slow_down:0%} <$ba.slowdown>Sluggish effect for <@ba.vup>{attack@slow_down_time}s (stacks up to <@ba.vup>{attack@slow_down_max:0%}); target count +1 after every <@ba.vup>{attack_trigger_cnt} attacks (can trigger up to <@ba.vup>{max_trigger_cnt} times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_closur_3", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "cost_attack_add", "value": 0.0, "valueStr": null }, { "key": "attack_trigger_cnt", "value": 9.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@slow_down", "value": 0.04, "valueStr": null }, { "key": "attack@slow_down_time", "value": 3.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@slow_down_max", "value": 0.4, "valueStr": null }, { "key": "cost_period", "value": 18.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].interval", "value": 1.66, "valueStr": null } ] }, { "name": "Q.E.D.", "rangeId": null, "description": "Gradually generates <@ba.vup>{cost_period} DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing <@ba.vup>{attack@atk_scale:0%} of Closure's ATK as Physical damage and inflicting a <@ba.vup>{attack@slow_down:0%} <$ba.slowdown>Sluggish effect for <@ba.vup>{attack@slow_down_time}s (stacks up to <@ba.vup>{attack@slow_down_max:0%}); target count +1 after every <@ba.vup>{attack_trigger_cnt} attacks (can trigger up to <@ba.vup>{max_trigger_cnt} times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_closur_3", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "cost_attack_add", "value": 0.0, "valueStr": null }, { "key": "attack_trigger_cnt", "value": 9.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@slow_down", "value": 0.04, "valueStr": null }, { "key": "attack@slow_down_time", "value": 3.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@slow_down_max", "value": 0.4, "valueStr": null }, { "key": "cost_period", "value": 18.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].interval", "value": 1.66, "valueStr": null } ] }, { "name": "Q.E.D.", "rangeId": null, "description": "Gradually generates <@ba.vup>{cost_period} DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing <@ba.vup>{attack@atk_scale:0%} of Closure's ATK as Physical damage and inflicting a <@ba.vup>{attack@slow_down:0%} <$ba.slowdown>Sluggish effect for <@ba.vup>{attack@slow_down_time}s (stacks up to <@ba.vup>{attack@slow_down_max:0%}); target count +1 after every <@ba.vup>{attack_trigger_cnt} attacks (can trigger up to <@ba.vup>{max_trigger_cnt} times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_closur_3", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "cost_attack_add", "value": 0.0, "valueStr": null }, { "key": "attack_trigger_cnt", "value": 9.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@slow_down", "value": 0.04, "valueStr": null }, { "key": "attack@slow_down_time", "value": 3.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@slow_down_max", "value": 0.4, "valueStr": null }, { "key": "cost_period", "value": 18.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].interval", "value": 1.66, "valueStr": null } ] }, { "name": "Q.E.D.", "rangeId": null, "description": "Gradually generates <@ba.vup>{cost_period} DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing <@ba.vup>{attack@atk_scale:0%} of Closure's ATK as Physical damage and inflicting a <@ba.vup>{attack@slow_down:0%} <$ba.slowdown>Sluggish effect for <@ba.vup>{attack@slow_down_time}s (stacks up to <@ba.vup>{attack@slow_down_max:0%}); target count +1 after every <@ba.vup>{attack_trigger_cnt} attacks (can trigger up to <@ba.vup>{max_trigger_cnt} times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_closur_3", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "cost_attack_add", "value": 0.0, "valueStr": null }, { "key": "attack_trigger_cnt", "value": 9.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@slow_down", "value": 0.05, "valueStr": null }, { "key": "attack@slow_down_time", "value": 3.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@slow_down_max", "value": 0.5, "valueStr": null }, { "key": "cost_period", "value": 18.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].interval", "value": 1.66, "valueStr": null } ] }, { "name": "Q.E.D.", "rangeId": null, "description": "Gradually generates <@ba.vup>{cost_period} DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing <@ba.vup>{attack@atk_scale:0%} of Closure's ATK as Physical damage and inflicting a <@ba.vup>{attack@slow_down:0%} <$ba.slowdown>Sluggish effect for <@ba.vup>{attack@slow_down_time}s (stacks up to <@ba.vup>{attack@slow_down_max:0%}); target count +1 after every <@ba.vup>{attack_trigger_cnt} attacks (can trigger up to <@ba.vup>{max_trigger_cnt} times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_closur_3", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "cost_attack_add", "value": 0.0, "valueStr": null }, { "key": "attack_trigger_cnt", "value": 9.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@slow_down", "value": 0.05, "valueStr": null }, { "key": "attack@slow_down_time", "value": 3.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@slow_down_max", "value": 0.5, "valueStr": null }, { "key": "cost_period", "value": 18.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].interval", "value": 1.66, "valueStr": null } ] }, { "name": "Q.E.D.", "rangeId": null, "description": "Gradually generates <@ba.vup>{cost_period} DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing <@ba.vup>{attack@atk_scale:0%} of Closure's ATK as Physical damage and inflicting a <@ba.vup>{attack@slow_down:0%} <$ba.slowdown>Sluggish effect for <@ba.vup>{attack@slow_down_time}s (stacks up to <@ba.vup>{attack@slow_down_max:0%}); target count +1 after every <@ba.vup>{attack_trigger_cnt} attacks (can trigger up to <@ba.vup>{max_trigger_cnt} times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_closur_3", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "cost_attack_add", "value": 0.0, "valueStr": null }, { "key": "attack_trigger_cnt", "value": 9.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@slow_down", "value": 0.05, "valueStr": null }, { "key": "attack@slow_down_time", "value": 3.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@slow_down_max", "value": 0.5, "valueStr": null }, { "key": "cost_period", "value": 18.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].interval", "value": 1.66, "valueStr": null } ] }, { "name": "Q.E.D.", "rangeId": null, "description": "Gradually generates <@ba.vup>{cost_period} DP over skill duration, and Attack Interval decreases; locks onto and attacks enemies within Closure or her Reinforcements' normal Attack Ranges, dealing <@ba.vup>{attack@atk_scale:0%} of Closure's ATK as Physical damage and inflicting a <@ba.vup>{attack@slow_down:0%} <$ba.slowdown>Sluggish effect for <@ba.vup>{attack@slow_down_time}s (stacks up to <@ba.vup>{attack@slow_down_max:0%}); target count +1 after every <@ba.vup>{attack_trigger_cnt} attacks (can trigger up to <@ba.vup>{max_trigger_cnt} times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_closur_3", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "cost_attack_add", "value": 0.0, "valueStr": null }, { "key": "attack_trigger_cnt", "value": 9.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@slow_down", "value": 0.06, "valueStr": null }, { "key": "attack@slow_down_time", "value": 3.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "attack@slow_down_max", "value": 0.6, "valueStr": null }, { "key": "cost_period", "value": 18.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].cost", "value": 1.0, "valueStr": null }, { "key": "closur_s_3[add_cost_period].interval", "value": 1.66, "valueStr": null } ] } ] }, "sktok_closur_ourbase1": { "skillId": "sktok_closur_ourbase1", "iconId": null, "hidden": false, "levels": [ { "name": "Support Range", "rangeId": "x-5", "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_closur_ourbase1", "duration": 0.0, "blackboard": {} } ] }, "sktok_closur_ourbase2": { "skillId": "sktok_closur_ourbase2", "iconId": null, "hidden": false, "levels": [ { "name": "Support Range", "rangeId": "x-4", "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_closur_ourbase2", "duration": 0.0, "blackboard": {} } ] }, "sktok_closur_ourbase3": { "skillId": "sktok_closur_ourbase3", "iconId": null, "hidden": false, "levels": [ { "name": "Support Range", "rangeId": "x-6", "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_closur_ourbase3", "duration": 0.0, "blackboard": {} } ] }, "skchr_ines_1": { "skillId": "skchr_ines_1", "iconId": null, "hidden": false, "levels": [ { "name": "Shadow Raid", "rangeId": null, "description": "The next attack deals <@ba.vup>{bleed_atk_scale:0%} ATK as Arts damage to the target every second for <@ba.vup>{bleed_duration} seconds (does not stack), gains <@ba.vup>{cost} DP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "bleed_atk_scale", "value": 0.25, "valueStr": null }, { "key": "bleed_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Shadow Raid", "rangeId": null, "description": "The next attack deals <@ba.vup>{bleed_atk_scale:0%} ATK as Arts damage to the target every second for <@ba.vup>{bleed_duration} seconds (does not stack), gains <@ba.vup>{cost} DP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "bleed_atk_scale", "value": 0.3, "valueStr": null }, { "key": "bleed_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Shadow Raid", "rangeId": null, "description": "The next attack deals <@ba.vup>{bleed_atk_scale:0%} ATK as Arts damage to the target every second for <@ba.vup>{bleed_duration} seconds (does not stack), gains <@ba.vup>{cost} DP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "bleed_atk_scale", "value": 0.35, "valueStr": null }, { "key": "bleed_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Shadow Raid", "rangeId": null, "description": "The next attack deals <@ba.vup>{bleed_atk_scale:0%} ATK as Arts damage to the target every second for <@ba.vup>{bleed_duration} seconds (does not stack), gains <@ba.vup>{cost} DP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "bleed_atk_scale", "value": 0.4, "valueStr": null }, { "key": "bleed_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Shadow Raid", "rangeId": null, "description": "The next attack deals <@ba.vup>{bleed_atk_scale:0%} ATK as Arts damage to the target every second for <@ba.vup>{bleed_duration} seconds (does not stack), gains <@ba.vup>{cost} DP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "bleed_atk_scale", "value": 0.45, "valueStr": null }, { "key": "bleed_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Shadow Raid", "rangeId": null, "description": "The next attack deals <@ba.vup>{bleed_atk_scale:0%} ATK as Arts damage to the target every second for <@ba.vup>{bleed_duration} seconds (does not stack), gains <@ba.vup>{cost} DP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "bleed_atk_scale", "value": 0.5, "valueStr": null }, { "key": "bleed_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Shadow Raid", "rangeId": null, "description": "The next attack deals <@ba.vup>{bleed_atk_scale:0%} ATK as Arts damage to the target every second for <@ba.vup>{bleed_duration} seconds (does not stack), gains <@ba.vup>{cost} DP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "bleed_atk_scale", "value": 0.55, "valueStr": null }, { "key": "bleed_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Shadow Raid", "rangeId": null, "description": "The next attack deals <@ba.vup>{bleed_atk_scale:0%} ATK as Arts damage to the target every second for <@ba.vup>{bleed_duration} seconds (does not stack), gains <@ba.vup>{cost} DP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_ines_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "bleed_atk_scale", "value": 0.65, "valueStr": null }, { "key": "bleed_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Shadow Raid", "rangeId": null, "description": "The next attack deals <@ba.vup>{bleed_atk_scale:0%} ATK as Arts damage to the target every second for <@ba.vup>{bleed_duration} seconds (does not stack), gains <@ba.vup>{cost} DP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_ines_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "bleed_atk_scale", "value": 0.7, "valueStr": null }, { "key": "bleed_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Shadow Raid", "rangeId": null, "description": "The next attack deals <@ba.vup>{bleed_atk_scale:0%} ATK as Arts damage to the target every second for <@ba.vup>{bleed_duration} seconds (does not stack), gains <@ba.vup>{cost} DP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_ines_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 2.0, "valueStr": null }, { "key": "bleed_atk_scale", "value": 0.8, "valueStr": null }, { "key": "bleed_duration", "value": 3.0, "valueStr": null } ] } ] }, "skchr_ines_2": { "skillId": "skchr_ines_2", "iconId": null, "hidden": false, "levels": [ { "name": "Murky Night", "rangeId": "3-13", "description": "Attack range <@ba.vup>expands, gains <@ba.vup>+{atk:0%} ATK and <$ba.invisible>Invisibility, each attack grants <@ba.vup>{cost} DP and <$ba.steal>Steals <@ba.vup>{attack@steal_atk_speed} ASPD from the target (Caps at {attack@steal_atk_speed_max}, lasts until skill ends or Ines is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ines_2", "duration": 12.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 4.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 40.0, "valueStr": null } ] }, { "name": "Murky Night", "rangeId": "3-13", "description": "Attack range <@ba.vup>expands, gains <@ba.vup>+{atk:0%} ATK and <$ba.invisible>Invisibility, each attack grants <@ba.vup>{cost} DP and <$ba.steal>Steals <@ba.vup>{attack@steal_atk_speed} ASPD from the target (Caps at {attack@steal_atk_speed_max}, lasts until skill ends or Ines is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ines_2", "duration": 12.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 4.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 40.0, "valueStr": null } ] }, { "name": "Murky Night", "rangeId": "3-13", "description": "Attack range <@ba.vup>expands, gains <@ba.vup>+{atk:0%} ATK and <$ba.invisible>Invisibility, each attack grants <@ba.vup>{cost} DP and <$ba.steal>Steals <@ba.vup>{attack@steal_atk_speed} ASPD from the target (Caps at {attack@steal_atk_speed_max}, lasts until skill ends or Ines is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ines_2", "duration": 12.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 4.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 40.0, "valueStr": null } ] }, { "name": "Murky Night", "rangeId": "3-13", "description": "Attack range <@ba.vup>expands, gains <@ba.vup>+{atk:0%} ATK and <$ba.invisible>Invisibility, each attack grants <@ba.vup>{cost} DP and <$ba.steal>Steals <@ba.vup>{attack@steal_atk_speed} ASPD from the target (Caps at {attack@steal_atk_speed_max}, lasts until skill ends or Ines is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ines_2", "duration": 12.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 5.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 50.0, "valueStr": null } ] }, { "name": "Murky Night", "rangeId": "3-13", "description": "Attack range <@ba.vup>expands, gains <@ba.vup>+{atk:0%} ATK and <$ba.invisible>Invisibility, each attack grants <@ba.vup>{cost} DP and <$ba.steal>Steals <@ba.vup>{attack@steal_atk_speed} ASPD from the target (Caps at {attack@steal_atk_speed_max}, lasts until skill ends or Ines is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ines_2", "duration": 12.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 5.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 50.0, "valueStr": null } ] }, { "name": "Murky Night", "rangeId": "3-13", "description": "Attack range <@ba.vup>expands, gains <@ba.vup>+{atk:0%} ATK and <$ba.invisible>Invisibility, each attack grants <@ba.vup>{cost} DP and <$ba.steal>Steals <@ba.vup>{attack@steal_atk_speed} ASPD from the target (Caps at {attack@steal_atk_speed_max}, lasts until skill ends or Ines is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ines_2", "duration": 12.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 5.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 50.0, "valueStr": null } ] }, { "name": "Murky Night", "rangeId": "3-13", "description": "Attack range <@ba.vup>expands, gains <@ba.vup>+{atk:0%} ATK and <$ba.invisible>Invisibility, each attack grants <@ba.vup>{cost} DP and <$ba.steal>Steals <@ba.vup>{attack@steal_atk_speed} ASPD from the target (Caps at {attack@steal_atk_speed_max}, lasts until skill ends or Ines is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ines_2", "duration": 12.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 6.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 60.0, "valueStr": null } ] }, { "name": "Murky Night", "rangeId": "3-13", "description": "Attack range <@ba.vup>expands, gains <@ba.vup>+{atk:0%} ATK and <$ba.invisible>Invisibility, each attack grants <@ba.vup>{cost} DP and <$ba.steal>Steals <@ba.vup>{attack@steal_atk_speed} ASPD from the target (Caps at {attack@steal_atk_speed_max}, lasts until skill ends or Ines is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ines_2", "duration": 12.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 6.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 60.0, "valueStr": null } ] }, { "name": "Murky Night", "rangeId": "3-13", "description": "Attack range <@ba.vup>expands, gains <@ba.vup>+{atk:0%} ATK and <$ba.invisible>Invisibility, each attack grants <@ba.vup>{cost} DP and <$ba.steal>Steals <@ba.vup>{attack@steal_atk_speed} ASPD from the target (Caps at {attack@steal_atk_speed_max}, lasts until skill ends or Ines is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ines_2", "duration": 12.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 6.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 60.0, "valueStr": null } ] }, { "name": "Murky Night", "rangeId": "3-13", "description": "Attack range <@ba.vup>expands, gains <@ba.vup>+{atk:0%} ATK and <$ba.invisible>Invisibility, each attack grants <@ba.vup>{cost} DP and <$ba.steal>Steals <@ba.vup>{attack@steal_atk_speed} ASPD from the target (Caps at {attack@steal_atk_speed_max}, lasts until skill ends or Ines is retreated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ines_2", "duration": 12.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 7.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 70.0, "valueStr": null } ] } ] }, "skchr_ines_3": { "skillId": "skchr_ines_3", "iconId": null, "hidden": false, "levels": [ { "name": "Solitary Return", "rangeId": null, "description": "<@ba.rem>The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time\nAfter deployment, <@ba.vup>+{atk:0%} ATK, immediately retrieves the Shadow Sentry, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies it passes through; while active, gains <@ba.vup>{cost} DP for each attack on an enemy", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_3", "duration": 9.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.4, "valueStr": null } ] }, { "name": "Solitary Return", "rangeId": null, "description": "<@ba.rem>The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time\nAfter deployment, <@ba.vup>+{atk:0%} ATK, immediately retrieves the Shadow Sentry, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies it passes through; while active, gains <@ba.vup>{cost} DP for each attack on an enemy", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_3", "duration": 9.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.4, "valueStr": null } ] }, { "name": "Solitary Return", "rangeId": null, "description": "<@ba.rem>The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time\nAfter deployment, <@ba.vup>+{atk:0%} ATK, immediately retrieves the Shadow Sentry, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies it passes through; while active, gains <@ba.vup>{cost} DP for each attack on an enemy", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_3", "duration": 9.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.4, "valueStr": null } ] }, { "name": "Solitary Return", "rangeId": null, "description": "<@ba.rem>The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time\nAfter deployment, <@ba.vup>+{atk:0%} ATK, immediately retrieves the Shadow Sentry, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies it passes through; while active, gains <@ba.vup>{cost} DP for each attack on an enemy", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_3", "duration": 11.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.4, "valueStr": null } ] }, { "name": "Solitary Return", "rangeId": null, "description": "<@ba.rem>The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time\nAfter deployment, <@ba.vup>+{atk:0%} ATK, immediately retrieves the Shadow Sentry, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies it passes through; while active, gains <@ba.vup>{cost} DP for each attack on an enemy", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_3", "duration": 11.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.4, "valueStr": null } ] }, { "name": "Solitary Return", "rangeId": null, "description": "<@ba.rem>The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time\nAfter deployment, <@ba.vup>+{atk:0%} ATK, immediately retrieves the Shadow Sentry, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies it passes through; while active, gains <@ba.vup>{cost} DP for each attack on an enemy", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_3", "duration": 11.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.4, "valueStr": null } ] }, { "name": "Solitary Return", "rangeId": null, "description": "<@ba.rem>The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time\nAfter deployment, <@ba.vup>+{atk:0%} ATK, immediately retrieves the Shadow Sentry, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies it passes through; while active, gains <@ba.vup>{cost} DP for each attack on an enemy", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_3", "duration": 13.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.4, "valueStr": null } ] }, { "name": "Solitary Return", "rangeId": null, "description": "<@ba.rem>The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time\nAfter deployment, <@ba.vup>+{atk:0%} ATK, immediately retrieves the Shadow Sentry, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies it passes through; while active, gains <@ba.vup>{cost} DP for each attack on an enemy", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_3", "duration": 14.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.4, "valueStr": null } ] }, { "name": "Solitary Return", "rangeId": null, "description": "<@ba.rem>The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time\nAfter deployment, <@ba.vup>+{atk:0%} ATK, immediately retrieves the Shadow Sentry, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies it passes through; while active, gains <@ba.vup>{cost} DP for each attack on an enemy", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_3", "duration": 15.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.4, "valueStr": null } ] }, { "name": "Solitary Return", "rangeId": null, "description": "<@ba.rem>The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time\nAfter deployment, <@ba.vup>+{atk:0%} ATK, immediately retrieves the Shadow Sentry, and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies it passes through; while active, gains <@ba.vup>{cost} DP for each attack on an enemy", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ines_3", "duration": 16.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.4, "valueStr": null } ] } ] }, "skchr_vulpis_1": { "skillId": "skchr_vulpis_1", "iconId": null, "hidden": false, "levels": [ { "name": "Discreet Discipline", "rangeId": null, "description": "The next attack deals an additional <@ba.vup>{extra_damage_ratio:0%} ATK as Arts damage, and gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_vulpis_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "extra_damage_ratio", "value": 1.9, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Discreet Discipline", "rangeId": null, "description": "The next attack deals an additional <@ba.vup>{extra_damage_ratio:0%} ATK as Arts damage, and gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_vulpis_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "extra_damage_ratio", "value": 1.95, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Discreet Discipline", "rangeId": null, "description": "The next attack deals an additional <@ba.vup>{extra_damage_ratio:0%} ATK as Arts damage, and gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_vulpis_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "extra_damage_ratio", "value": 2.1, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Discreet Discipline", "rangeId": null, "description": "The next attack deals an additional <@ba.vup>{extra_damage_ratio:0%} ATK as Arts damage, and gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_vulpis_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "extra_damage_ratio", "value": 2.15, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Discreet Discipline", "rangeId": null, "description": "The next attack deals an additional <@ba.vup>{extra_damage_ratio:0%} ATK as Arts damage, and gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_vulpis_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "extra_damage_ratio", "value": 2.2, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Discreet Discipline", "rangeId": null, "description": "The next attack deals an additional <@ba.vup>{extra_damage_ratio:0%} ATK as Arts damage, and gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_vulpis_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "extra_damage_ratio", "value": 2.3, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Discreet Discipline", "rangeId": null, "description": "The next attack deals an additional <@ba.vup>{extra_damage_ratio:0%} ATK as Arts damage, and gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_vulpis_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "extra_damage_ratio", "value": 2.45, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Discreet Discipline", "rangeId": null, "description": "The next attack deals an additional <@ba.vup>{extra_damage_ratio:0%} ATK as Arts damage, and gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vulpis_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "extra_damage_ratio", "value": 2.6, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Discreet Discipline", "rangeId": null, "description": "The next attack deals an additional <@ba.vup>{extra_damage_ratio:0%} ATK as Arts damage, and gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_vulpis_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "extra_damage_ratio", "value": 2.75, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Discreet Discipline", "rangeId": null, "description": "The next attack deals an additional <@ba.vup>{extra_damage_ratio:0%} ATK as Arts damage, and gains <@ba.vup>{cost} DP\n<@ba.rem>Can store {ct} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_vulpis_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 1.0, "valueStr": null }, { "key": "extra_damage_ratio", "value": 2.9, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_vulpis_2": { "skillId": "skchr_vulpis_2", "iconId": null, "hidden": false, "levels": [ { "name": "Damoclean Interrogation", "rangeId": "3-12", "description": "Immediately gains <@ba.vup>{cost} DP, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to 6 surrounding enemies and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s; if an enemy is already <$ba.sluggish>Slowed, then <$ba.stun>Stuns them for <@ba.vup>{stun}s\n<@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 22, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_vulpis_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "cost", "value": 5.0, "valueStr": null }, { "key": "sluggish", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Damoclean Interrogation", "rangeId": "3-12", "description": "Immediately gains <@ba.vup>{cost} DP, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to 6 surrounding enemies and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s; if an enemy is already <$ba.sluggish>Slowed, then <$ba.stun>Stuns them for <@ba.vup>{stun}s\n<@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 22, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_vulpis_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "cost", "value": 5.0, "valueStr": null }, { "key": "sluggish", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Damoclean Interrogation", "rangeId": "3-12", "description": "Immediately gains <@ba.vup>{cost} DP, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to 6 surrounding enemies and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s; if an enemy is already <$ba.sluggish>Slowed, then <$ba.stun>Stuns them for <@ba.vup>{stun}s\n<@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 22, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_vulpis_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "cost", "value": 5.0, "valueStr": null }, { "key": "sluggish", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Damoclean Interrogation", "rangeId": "3-12", "description": "Immediately gains <@ba.vup>{cost} DP, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to 6 surrounding enemies and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s; if an enemy is already <$ba.sluggish>Slowed, then <$ba.stun>Stuns them for <@ba.vup>{stun}s\n<@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 22, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_vulpis_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 5.0, "valueStr": null }, { "key": "sluggish", "value": 4.5, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Damoclean Interrogation", "rangeId": "3-12", "description": "Immediately gains <@ba.vup>{cost} DP, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to 6 surrounding enemies and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s; if an enemy is already <$ba.sluggish>Slowed, then <$ba.stun>Stuns them for <@ba.vup>{stun}s\n<@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 22, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_vulpis_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "cost", "value": 5.0, "valueStr": null }, { "key": "sluggish", "value": 4.5, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Damoclean Interrogation", "rangeId": "3-12", "description": "Immediately gains <@ba.vup>{cost} DP, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to 6 surrounding enemies and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s; if an enemy is already <$ba.sluggish>Slowed, then <$ba.stun>Stuns them for <@ba.vup>{stun}s\n<@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 22, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_vulpis_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cost", "value": 5.0, "valueStr": null }, { "key": "sluggish", "value": 4.5, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Damoclean Interrogation", "rangeId": "3-12", "description": "Immediately gains <@ba.vup>{cost} DP, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to 6 surrounding enemies and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s; if an enemy is already <$ba.sluggish>Slowed, then <$ba.stun>Stuns them for <@ba.vup>{stun}s\n<@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 21, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_vulpis_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 2.45, "valueStr": null }, { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 4.5, "valueStr": null }, { "key": "stun", "value": 4.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Damoclean Interrogation", "rangeId": "3-12", "description": "Immediately gains <@ba.vup>{cost} DP, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to 6 surrounding enemies and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s; if an enemy is already <$ba.sluggish>Slowed, then <$ba.stun>Stuns them for <@ba.vup>{stun}s\n<@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 21, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_vulpis_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 4.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Damoclean Interrogation", "rangeId": "3-12", "description": "Immediately gains <@ba.vup>{cost} DP, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to 6 surrounding enemies and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s; if an enemy is already <$ba.sluggish>Slowed, then <$ba.stun>Stuns them for <@ba.vup>{stun}s\n<@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 21, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_vulpis_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "cost", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Damoclean Interrogation", "rangeId": "3-12", "description": "Immediately gains <@ba.vup>{cost} DP, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to up to 6 surrounding enemies and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s; if an enemy is already <$ba.sluggish>Slowed, then <$ba.stun>Stuns them for <@ba.vup>{stun}s\n<@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_vulpis_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] } ] }, "skchr_vulpis_3": { "skillId": "skchr_vulpis_3", "iconId": null, "hidden": false, "levels": [ { "name": "La Volpe Nascosta", "rangeId": "2-2", "description": "When skill is activated, gains <@ba.vup>{cost} DP immediately, Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, ASPD gradually reduces from <@ba.vup>+{attack_speed} to +0; attacks all blocked enemies and each attack can <$ba.stun>Stun the enemy for <@ba.vup>{attack@stun}s\n<@ba.rem>If an enemy is defeated with this skill, the operator gains Camouflage when the skill ends. The Camouflage lasts until the next time this skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vulpis_3", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 160.0, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "La Volpe Nascosta", "rangeId": "2-2", "description": "When skill is activated, gains <@ba.vup>{cost} DP immediately, Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, ASPD gradually reduces from <@ba.vup>+{attack_speed} to +0; attacks all blocked enemies and each attack can <$ba.stun>Stun the enemy for <@ba.vup>{attack@stun}s\n<@ba.rem>If an enemy is defeated with this skill, the operator gains Camouflage when the skill ends. The Camouflage lasts until the next time this skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vulpis_3", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 160.0, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "La Volpe Nascosta", "rangeId": "2-2", "description": "When skill is activated, gains <@ba.vup>{cost} DP immediately, Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, ASPD gradually reduces from <@ba.vup>+{attack_speed} to +0; attacks all blocked enemies and each attack can <$ba.stun>Stun the enemy for <@ba.vup>{attack@stun}s\n<@ba.rem>If an enemy is defeated with this skill, the operator gains Camouflage when the skill ends. The Camouflage lasts until the next time this skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_vulpis_3", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 160.0, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "La Volpe Nascosta", "rangeId": "2-2", "description": "When skill is activated, gains <@ba.vup>{cost} DP immediately, Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, ASPD gradually reduces from <@ba.vup>+{attack_speed} to +0; attacks all blocked enemies and each attack can <$ba.stun>Stun the enemy for <@ba.vup>{attack@stun}s\n<@ba.rem>If an enemy is defeated with this skill, the operator gains Camouflage when the skill ends. The Camouflage lasts until the next time this skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vulpis_3", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack_speed", "value": 160.0, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "La Volpe Nascosta", "rangeId": "2-2", "description": "When skill is activated, gains <@ba.vup>{cost} DP immediately, Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, ASPD gradually reduces from <@ba.vup>+{attack_speed} to +0; attacks all blocked enemies and each attack can <$ba.stun>Stun the enemy for <@ba.vup>{attack@stun}s\n<@ba.rem>If an enemy is defeated with this skill, the operator gains Camouflage when the skill ends. The Camouflage lasts until the next time this skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vulpis_3", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 160.0, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "La Volpe Nascosta", "rangeId": "2-2", "description": "When skill is activated, gains <@ba.vup>{cost} DP immediately, Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, ASPD gradually reduces from <@ba.vup>+{attack_speed} to +0; attacks all blocked enemies and each attack can <$ba.stun>Stun the enemy for <@ba.vup>{attack@stun}s\n<@ba.rem>If an enemy is defeated with this skill, the operator gains Camouflage when the skill ends. The Camouflage lasts until the next time this skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vulpis_3", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack_speed", "value": 160.0, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "La Volpe Nascosta", "rangeId": "2-2", "description": "When skill is activated, gains <@ba.vup>{cost} DP immediately, Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, ASPD gradually reduces from <@ba.vup>+{attack_speed} to +0; attacks all blocked enemies and each attack can <$ba.stun>Stun the enemy for <@ba.vup>{attack@stun}s\n<@ba.rem>If an enemy is defeated with this skill, the operator gains Camouflage when the skill ends. The Camouflage lasts until the next time this skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_vulpis_3", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 170.0, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "La Volpe Nascosta", "rangeId": "2-2", "description": "When skill is activated, gains <@ba.vup>{cost} DP immediately, Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, ASPD gradually reduces from <@ba.vup>+{attack_speed} to +0; attacks all blocked enemies and each attack can <$ba.stun>Stun the enemy for <@ba.vup>{attack@stun}s\n<@ba.rem>If an enemy is defeated with this skill, the operator gains Camouflage when the skill ends. The Camouflage lasts until the next time this skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_vulpis_3", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack_speed", "value": 170.0, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "La Volpe Nascosta", "rangeId": "2-2", "description": "When skill is activated, gains <@ba.vup>{cost} DP immediately, Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, ASPD gradually reduces from <@ba.vup>+{attack_speed} to +0; attacks all blocked enemies and each attack can <$ba.stun>Stun the enemy for <@ba.vup>{attack@stun}s\n<@ba.rem>If an enemy is defeated with this skill, the operator gains Camouflage when the skill ends. The Camouflage lasts until the next time this skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_vulpis_3", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 8.0, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 170.0, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "La Volpe Nascosta", "rangeId": "2-2", "description": "When skill is activated, gains <@ba.vup>{cost} DP immediately, Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, ASPD gradually reduces from <@ba.vup>+{attack_speed} to +0; attacks all blocked enemies and each attack can <$ba.stun>Stun the enemy for <@ba.vup>{attack@stun}s\n<@ba.rem>If an enemy is defeated with this skill, the operator gains Camouflage when the skill ends. The Camouflage lasts until the next time this skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_vulpis_3", "duration": 10.0, "blackboard": [ { "key": "cost", "value": 9.0, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack_speed", "value": 180.0, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] } ] }, "skchr_svash2_1": { "skillId": "skchr_svash2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Pawn Break", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Operator nearest to 'Eye of the Blizzard' in the Deployment Waiting Zone has <@ba.vup>-{svash2_s_1[deck].cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right), and gains a <$ba.barrier>Barrier equal to <@ba.vup>{svash2_s_1[deck].shield:0%} of SilverAsh the Reignfrost's Max HP upon deployment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_svash2_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "svash2_s_1[deck].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_1[deck].shield", "value": 0.5, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Pawn Break", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Operator nearest to 'Eye of the Blizzard' in the Deployment Waiting Zone has <@ba.vup>-{svash2_s_1[deck].cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right), and gains a <$ba.barrier>Barrier equal to <@ba.vup>{svash2_s_1[deck].shield:0%} of SilverAsh the Reignfrost's Max HP upon deployment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_svash2_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "svash2_s_1[deck].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_1[deck].shield", "value": 0.5, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Pawn Break", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Operator nearest to 'Eye of the Blizzard' in the Deployment Waiting Zone has <@ba.vup>-{svash2_s_1[deck].cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right), and gains a <$ba.barrier>Barrier equal to <@ba.vup>{svash2_s_1[deck].shield:0%} of SilverAsh the Reignfrost's Max HP upon deployment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_svash2_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "svash2_s_1[deck].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_1[deck].shield", "value": 0.5, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Pawn Break", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Operator nearest to 'Eye of the Blizzard' in the Deployment Waiting Zone has <@ba.vup>-{svash2_s_1[deck].cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right), and gains a <$ba.barrier>Barrier equal to <@ba.vup>{svash2_s_1[deck].shield:0%} of SilverAsh the Reignfrost's Max HP upon deployment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_svash2_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "svash2_s_1[deck].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_1[deck].shield", "value": 0.5, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Pawn Break", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Operator nearest to 'Eye of the Blizzard' in the Deployment Waiting Zone has <@ba.vup>-{svash2_s_1[deck].cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right), and gains a <$ba.barrier>Barrier equal to <@ba.vup>{svash2_s_1[deck].shield:0%} of SilverAsh the Reignfrost's Max HP upon deployment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_svash2_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "svash2_s_1[deck].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_1[deck].shield", "value": 0.5, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Pawn Break", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Operator nearest to 'Eye of the Blizzard' in the Deployment Waiting Zone has <@ba.vup>-{svash2_s_1[deck].cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right), and gains a <$ba.barrier>Barrier equal to <@ba.vup>{svash2_s_1[deck].shield:0%} of SilverAsh the Reignfrost's Max HP upon deployment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_svash2_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "svash2_s_1[deck].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_1[deck].shield", "value": 0.5, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Pawn Break", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Operator nearest to 'Eye of the Blizzard' in the Deployment Waiting Zone has <@ba.vup>-{svash2_s_1[deck].cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right), and gains a <$ba.barrier>Barrier equal to <@ba.vup>{svash2_s_1[deck].shield:0%} of SilverAsh the Reignfrost's Max HP upon deployment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_svash2_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "svash2_s_1[deck].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_1[deck].shield", "value": 0.5, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Pawn Break", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Operator nearest to 'Eye of the Blizzard' in the Deployment Waiting Zone has <@ba.vup>-{svash2_s_1[deck].cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right), and gains a <$ba.barrier>Barrier equal to <@ba.vup>{svash2_s_1[deck].shield:0%} of SilverAsh the Reignfrost's Max HP upon deployment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_svash2_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "svash2_s_1[deck].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_1[deck].shield", "value": 0.5, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Pawn Break", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Operator nearest to 'Eye of the Blizzard' in the Deployment Waiting Zone has <@ba.vup>-{svash2_s_1[deck].cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right), and gains a <$ba.barrier>Barrier equal to <@ba.vup>{svash2_s_1[deck].shield:0%} of SilverAsh the Reignfrost's Max HP upon deployment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_svash2_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "svash2_s_1[deck].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_1[deck].shield", "value": 0.5, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Pawn Break", "rangeId": null, "description": "Immediately gains <@ba.vup>{cost} DP. The Operator nearest to 'Eye of the Blizzard' in the Deployment Waiting Zone has <@ba.vup>-{svash2_s_1[deck].cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right), and gains a <$ba.barrier>Barrier equal to <@ba.vup>{svash2_s_1[deck].shield:0%} of SilverAsh the Reignfrost's Max HP upon deployment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_svash2_1", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "svash2_s_1[deck].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_1[deck].shield", "value": 0.5, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] } ] }, "skchr_svash2_2": { "skillId": "skchr_svash2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Countergambit", "rangeId": "3-7", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to 6 enemies in front, inflicts <$ba.cold>Cold on them and removes their <$ba.invisible>Invisibility for <@ba.vup>{cold} seconds; the Operator nearest to 'Eye of the Blizzard' has <@ba.vup>-{cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right); All Operators to the left of 'Eye of the Blizzard' cast this skill <@ba.vup>with their own ATK once when deployed (stacks 2 times) \n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_svash2_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cold", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-7" }, { "key": "cost_scale_display", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Countergambit", "rangeId": "3-7", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to 6 enemies in front, inflicts <$ba.cold>Cold on them and removes their <$ba.invisible>Invisibility for <@ba.vup>{cold} seconds; the Operator nearest to 'Eye of the Blizzard' has <@ba.vup>-{cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right); All Operators to the left of 'Eye of the Blizzard' cast this skill <@ba.vup>with their own ATK once when deployed (stacks 2 times) \n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_svash2_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cold", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-7" }, { "key": "cost_scale_display", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Countergambit", "rangeId": "3-7", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to 6 enemies in front, inflicts <$ba.cold>Cold on them and removes their <$ba.invisible>Invisibility for <@ba.vup>{cold} seconds; the Operator nearest to 'Eye of the Blizzard' has <@ba.vup>-{cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right); All Operators to the left of 'Eye of the Blizzard' cast this skill <@ba.vup>with their own ATK once when deployed (stacks 2 times) \n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_svash2_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "cold", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-7" }, { "key": "cost_scale_display", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Countergambit", "rangeId": "3-7", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to 6 enemies in front, inflicts <$ba.cold>Cold on them and removes their <$ba.invisible>Invisibility for <@ba.vup>{cold} seconds; the Operator nearest to 'Eye of the Blizzard' has <@ba.vup>-{cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right); All Operators to the left of 'Eye of the Blizzard' cast this skill <@ba.vup>with their own ATK once when deployed (stacks 2 times) \n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_svash2_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "cold", "value": 4.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-7" }, { "key": "cost_scale_display", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Countergambit", "rangeId": "3-7", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to 6 enemies in front, inflicts <$ba.cold>Cold on them and removes their <$ba.invisible>Invisibility for <@ba.vup>{cold} seconds; the Operator nearest to 'Eye of the Blizzard' has <@ba.vup>-{cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right); All Operators to the left of 'Eye of the Blizzard' cast this skill <@ba.vup>with their own ATK once when deployed (stacks 2 times) \n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_svash2_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "cold", "value": 4.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-7" }, { "key": "cost_scale_display", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Countergambit", "rangeId": "3-7", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to 6 enemies in front, inflicts <$ba.cold>Cold on them and removes their <$ba.invisible>Invisibility for <@ba.vup>{cold} seconds; the Operator nearest to 'Eye of the Blizzard' has <@ba.vup>-{cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right); All Operators to the left of 'Eye of the Blizzard' cast this skill <@ba.vup>with their own ATK once when deployed (stacks 2 times) \n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_svash2_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "cold", "value": 4.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-7" }, { "key": "cost_scale_display", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Countergambit", "rangeId": "3-7", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to 6 enemies in front, inflicts <$ba.cold>Cold on them and removes their <$ba.invisible>Invisibility for <@ba.vup>{cold} seconds; the Operator nearest to 'Eye of the Blizzard' has <@ba.vup>-{cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right); All Operators to the left of 'Eye of the Blizzard' cast this skill <@ba.vup>with their own ATK once when deployed (stacks 2 times) \n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_svash2_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "cold", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-7" }, { "key": "cost_scale_display", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Countergambit", "rangeId": "3-7", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to 6 enemies in front, inflicts <$ba.cold>Cold on them and removes their <$ba.invisible>Invisibility for <@ba.vup>{cold} seconds; the Operator nearest to 'Eye of the Blizzard' has <@ba.vup>-{cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right); All Operators to the left of 'Eye of the Blizzard' cast this skill <@ba.vup>with their own ATK once when deployed (stacks 2 times) \n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_svash2_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "cold", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-7" }, { "key": "cost_scale_display", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Countergambit", "rangeId": "3-7", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to 6 enemies in front, inflicts <$ba.cold>Cold on them and removes their <$ba.invisible>Invisibility for <@ba.vup>{cold} seconds; the Operator nearest to 'Eye of the Blizzard' has <@ba.vup>-{cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right); All Operators to the left of 'Eye of the Blizzard' cast this skill <@ba.vup>with their own ATK once when deployed (stacks 2 times) \n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_svash2_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "cold", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-7" }, { "key": "cost_scale_display", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] }, { "name": "Countergambit", "rangeId": "3-7", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to 6 enemies in front, inflicts <$ba.cold>Cold on them and removes their <$ba.invisible>Invisibility for <@ba.vup>{cold} seconds; the Operator nearest to 'Eye of the Blizzard' has <@ba.vup>-{cost} DP Cost (Prioritizes <@ba.vup>Guard/Caster/Sniper Operator on the right); All Operators to the left of 'Eye of the Blizzard' cast this skill <@ba.vup>with their own ATK once when deployed (stacks 2 times) \n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_svash2_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 11.0, "valueStr": null }, { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "cold", "value": 6.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-7" }, { "key": "cost_scale_display", "value": 7.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "token_cost_modify", "value": 0.0, "valueStr": null } ] } ] }, "skchr_svash2_3": { "skillId": "skchr_svash2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Castled King", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, removes enemies' <$ba.invisible>Invisibility, attacks deal <@ba.vup>{bird_atk_scale:0%} ATK as Physical damage and inflict <@ba.vup>{damage_scale_display:0%} <$ba.fragile>Fragile to targets in a straight line; immediately gains <@ba.vup>{svash2_s_3[start_cost].cost} DP, then gradually gains <@ba.vup>24 DP\n<@ba.rem>On first skill activation, swaps the DP Cost of the Operator with the highest Cost (Prioritizes Guard/Caster/Sniper Operators) with the lowest in the Deployment Waiting Zone\n<@ba.rem>'Eye of the Blizzard' is deployable when skill is active", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_svash2_3", "duration": 48.0, "blackboard": [ { "key": "svash2_s_3[start_cost].cost", "value": 4.0, "valueStr": null }, { "key": "svash2_s_3[cost].cost", "value": 1.0, "valueStr": null }, { "key": "svash2_s_3[cost].interval", "value": 2.0, "valueStr": null }, { "key": "change_cnt", "value": 1.0, "valueStr": null }, { "key": "bird_atk_scale", "value": 1.2, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-1" }, { "key": "damage_scale_display", "value": 0.15, "valueStr": null }, { "key": "cost_reduce_max", "value": 0.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, removes enemies' <$ba.invisible>Invisibility, attacks deal <@ba.vup>{bird_atk_scale:0%} ATK as Physical damage and inflict <@ba.vup>{damage_scale_display:0%} <$ba.fragile>Fragile to targets in a straight line; immediately gains <@ba.vup>{svash2_s_3[start_cost].cost} DP, then gradually gains <@ba.vup>24 DP\n<@ba.rem>On first skill activation, swaps the DP Cost of the Operator with the highest Cost (Prioritizes Guard/Caster/Sniper Operators) with the lowest in the Deployment Waiting Zone\n<@ba.rem>'Eye of the Blizzard' is deployable when skill is active", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 37, "increment": 1.0 }, "prefabId": "skchr_svash2_3", "duration": 48.0, "blackboard": [ { "key": "svash2_s_3[start_cost].cost", "value": 4.0, "valueStr": null }, { "key": "svash2_s_3[cost].cost", "value": 1.0, "valueStr": null }, { "key": "svash2_s_3[cost].interval", "value": 2.0, "valueStr": null }, { "key": "change_cnt", "value": 1.0, "valueStr": null }, { "key": "bird_atk_scale", "value": 1.25, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-1" }, { "key": "damage_scale_display", "value": 0.15, "valueStr": null }, { "key": "cost_reduce_max", "value": 0.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, removes enemies' <$ba.invisible>Invisibility, attacks deal <@ba.vup>{bird_atk_scale:0%} ATK as Physical damage and inflict <@ba.vup>{damage_scale_display:0%} <$ba.fragile>Fragile to targets in a straight line; immediately gains <@ba.vup>{svash2_s_3[start_cost].cost} DP, then gradually gains <@ba.vup>24 DP\n<@ba.rem>On first skill activation, swaps the DP Cost of the Operator with the highest Cost (Prioritizes Guard/Caster/Sniper Operators) with the lowest in the Deployment Waiting Zone\n<@ba.rem>'Eye of the Blizzard' is deployable when skill is active", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_svash2_3", "duration": 48.0, "blackboard": [ { "key": "svash2_s_3[start_cost].cost", "value": 4.0, "valueStr": null }, { "key": "svash2_s_3[cost].cost", "value": 1.0, "valueStr": null }, { "key": "svash2_s_3[cost].interval", "value": 2.0, "valueStr": null }, { "key": "change_cnt", "value": 1.0, "valueStr": null }, { "key": "bird_atk_scale", "value": 1.3, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-1" }, { "key": "damage_scale_display", "value": 0.15, "valueStr": null }, { "key": "cost_reduce_max", "value": 0.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, removes enemies' <$ba.invisible>Invisibility, attacks deal <@ba.vup>{bird_atk_scale:0%} ATK as Physical damage and inflict <@ba.vup>{damage_scale_display:0%} <$ba.fragile>Fragile to targets in a straight line; immediately gains <@ba.vup>{svash2_s_3[start_cost].cost} DP, then gradually gains <@ba.vup>24 DP\n<@ba.rem>On first skill activation, swaps the DP Cost of the Operator with the highest Cost (Prioritizes Guard/Caster/Sniper Operators) with the lowest in the Deployment Waiting Zone\n<@ba.rem>'Eye of the Blizzard' is deployable when skill is active", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 39, "increment": 1.0 }, "prefabId": "skchr_svash2_3", "duration": 48.0, "blackboard": [ { "key": "svash2_s_3[start_cost].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_3[cost].cost", "value": 1.0, "valueStr": null }, { "key": "svash2_s_3[cost].interval", "value": 2.0, "valueStr": null }, { "key": "change_cnt", "value": 1.0, "valueStr": null }, { "key": "bird_atk_scale", "value": 1.4, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-1" }, { "key": "damage_scale_display", "value": 0.2, "valueStr": null }, { "key": "cost_reduce_max", "value": 0.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, removes enemies' <$ba.invisible>Invisibility, attacks deal <@ba.vup>{bird_atk_scale:0%} ATK as Physical damage and inflict <@ba.vup>{damage_scale_display:0%} <$ba.fragile>Fragile to targets in a straight line; immediately gains <@ba.vup>{svash2_s_3[start_cost].cost} DP, then gradually gains <@ba.vup>24 DP\n<@ba.rem>On first skill activation, swaps the DP Cost of the Operator with the highest Cost (Prioritizes Guard/Caster/Sniper Operators) with the lowest in the Deployment Waiting Zone\n<@ba.rem>'Eye of the Blizzard' is deployable when skill is active", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_svash2_3", "duration": 48.0, "blackboard": [ { "key": "svash2_s_3[start_cost].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_3[cost].cost", "value": 1.0, "valueStr": null }, { "key": "svash2_s_3[cost].interval", "value": 2.0, "valueStr": null }, { "key": "change_cnt", "value": 1.0, "valueStr": null }, { "key": "bird_atk_scale", "value": 1.5, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-1" }, { "key": "damage_scale_display", "value": 0.2, "valueStr": null }, { "key": "cost_reduce_max", "value": 0.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, removes enemies' <$ba.invisible>Invisibility, attacks deal <@ba.vup>{bird_atk_scale:0%} ATK as Physical damage and inflict <@ba.vup>{damage_scale_display:0%} <$ba.fragile>Fragile to targets in a straight line; immediately gains <@ba.vup>{svash2_s_3[start_cost].cost} DP, then gradually gains <@ba.vup>24 DP\n<@ba.rem>On first skill activation, swaps the DP Cost of the Operator with the highest Cost (Prioritizes Guard/Caster/Sniper Operators) with the lowest in the Deployment Waiting Zone\n<@ba.rem>'Eye of the Blizzard' is deployable when skill is active", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_svash2_3", "duration": 48.0, "blackboard": [ { "key": "svash2_s_3[start_cost].cost", "value": 5.0, "valueStr": null }, { "key": "svash2_s_3[cost].cost", "value": 1.0, "valueStr": null }, { "key": "svash2_s_3[cost].interval", "value": 2.0, "valueStr": null }, { "key": "change_cnt", "value": 1.0, "valueStr": null }, { "key": "bird_atk_scale", "value": 1.6, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-1" }, { "key": "damage_scale_display", "value": 0.2, "valueStr": null }, { "key": "cost_reduce_max", "value": 0.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, removes enemies' <$ba.invisible>Invisibility, attacks deal <@ba.vup>{bird_atk_scale:0%} ATK as Physical damage and inflict <@ba.vup>{damage_scale_display:0%} <$ba.fragile>Fragile to targets in a straight line; immediately gains <@ba.vup>{svash2_s_3[start_cost].cost} DP, then gradually gains <@ba.vup>24 DP\n<@ba.rem>On first skill activation, swaps the DP Cost of the Operator with the highest Cost (Prioritizes Guard/Caster/Sniper Operators) with the lowest in the Deployment Waiting Zone\n<@ba.rem>'Eye of the Blizzard' is deployable when skill is active", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_svash2_3", "duration": 48.0, "blackboard": [ { "key": "svash2_s_3[start_cost].cost", "value": 6.0, "valueStr": null }, { "key": "svash2_s_3[cost].cost", "value": 1.0, "valueStr": null }, { "key": "svash2_s_3[cost].interval", "value": 2.0, "valueStr": null }, { "key": "change_cnt", "value": 1.0, "valueStr": null }, { "key": "bird_atk_scale", "value": 1.7, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-1" }, { "key": "damage_scale_display", "value": 0.25, "valueStr": null }, { "key": "cost_reduce_max", "value": 0.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, removes enemies' <$ba.invisible>Invisibility, attacks deal <@ba.vup>{bird_atk_scale:0%} ATK as Physical damage and inflict <@ba.vup>{damage_scale_display:0%} <$ba.fragile>Fragile to targets in a straight line; immediately gains <@ba.vup>{svash2_s_3[start_cost].cost} DP, then gradually gains <@ba.vup>24 DP\n<@ba.rem>On first skill activation, swaps the DP Cost of the Operator with the highest Cost (Prioritizes Guard/Caster/Sniper Operators) with the lowest in the Deployment Waiting Zone\n<@ba.rem>'Eye of the Blizzard' is deployable when skill is active", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 43, "increment": 1.0 }, "prefabId": "skchr_svash2_3", "duration": 48.0, "blackboard": [ { "key": "svash2_s_3[start_cost].cost", "value": 7.0, "valueStr": null }, { "key": "svash2_s_3[cost].cost", "value": 1.0, "valueStr": null }, { "key": "svash2_s_3[cost].interval", "value": 2.0, "valueStr": null }, { "key": "change_cnt", "value": 1.0, "valueStr": null }, { "key": "bird_atk_scale", "value": 1.8, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-1" }, { "key": "damage_scale_display", "value": 0.25, "valueStr": null }, { "key": "cost_reduce_max", "value": 0.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, removes enemies' <$ba.invisible>Invisibility, attacks deal <@ba.vup>{bird_atk_scale:0%} ATK as Physical damage and inflict <@ba.vup>{damage_scale_display:0%} <$ba.fragile>Fragile to targets in a straight line; immediately gains <@ba.vup>{svash2_s_3[start_cost].cost} DP, then gradually gains <@ba.vup>24 DP\n<@ba.rem>On first skill activation, swaps the DP Cost of the Operator with the highest Cost (Prioritizes Guard/Caster/Sniper Operators) with the lowest in the Deployment Waiting Zone\n<@ba.rem>'Eye of the Blizzard' is deployable when skill is active", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 44, "increment": 1.0 }, "prefabId": "skchr_svash2_3", "duration": 48.0, "blackboard": [ { "key": "svash2_s_3[start_cost].cost", "value": 8.0, "valueStr": null }, { "key": "svash2_s_3[cost].cost", "value": 1.0, "valueStr": null }, { "key": "svash2_s_3[cost].interval", "value": 2.0, "valueStr": null }, { "key": "change_cnt", "value": 1.0, "valueStr": null }, { "key": "bird_atk_scale", "value": 1.9, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-1" }, { "key": "damage_scale_display", "value": 0.25, "valueStr": null }, { "key": "cost_reduce_max", "value": 0.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": "3-1", "description": "Attack Range <@ba.vup>expands, removes enemies' <$ba.invisible>Invisibility, attacks deal <@ba.vup>{bird_atk_scale:0%} ATK as Physical damage and inflict <@ba.vup>{damage_scale_display:0%} <$ba.fragile>Fragile to targets in a straight line; immediately gains <@ba.vup>{svash2_s_3[start_cost].cost} DP, then gradually gains <@ba.vup>24 DP\n<@ba.rem>On first skill activation, swaps the DP Cost of the Operator with the highest Cost (Prioritizes Guard/Caster/Sniper Operators) with the lowest in the Deployment Waiting Zone\n<@ba.rem>'Eye of the Blizzard' is deployable when skill is active", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 46, "increment": 1.0 }, "prefabId": "skchr_svash2_3", "duration": 48.0, "blackboard": [ { "key": "svash2_s_3[start_cost].cost", "value": 9.0, "valueStr": null }, { "key": "svash2_s_3[cost].cost", "value": 1.0, "valueStr": null }, { "key": "svash2_s_3[cost].interval", "value": 2.0, "valueStr": null }, { "key": "change_cnt", "value": 1.0, "valueStr": null }, { "key": "bird_atk_scale", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-1" }, { "key": "damage_scale_display", "value": 0.3, "valueStr": null }, { "key": "cost_reduce_max", "value": 0.0, "valueStr": null } ] } ] }, "sktok_svash2_1": { "skillId": "sktok_svash2_1", "iconId": "sktok_svash2_eagle", "hidden": false, "levels": [ { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} } ] }, "sktok_svash2_2": { "skillId": "sktok_svash2_2", "iconId": "sktok_svash2_eagle", "hidden": false, "levels": [ { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "Open Game", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} } ] }, "sktok_svash2_3": { "skillId": "sktok_svash2_3", "iconId": "sktok_svash2_eagle", "hidden": false, "levels": [ { "name": "Castled King", "rangeId": null, "description": "When the first Operator is deployed while 'Castled King' is active, 'Eye of the Blizzard' deploys on the Operator's location, and attacks along with SilverAsh the Reignfrost in a <@ba.vup>straight line. While skill is active, 'Eye of the Blizzard' can be redeployed to change its location and <@ba.vup>refunds DP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "bird_atk_scale", "value": 1.2, "valueStr": null }, { "key": "damage_scale_display", "value": 0.15, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": null, "description": "When the first Operator is deployed while 'Castled King' is active, 'Eye of the Blizzard' deploys on the Operator's location, and attacks along with SilverAsh the Reignfrost in a <@ba.vup>straight line. While skill is active, 'Eye of the Blizzard' can be redeployed to change its location and <@ba.vup>refunds DP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "bird_atk_scale", "value": 1.25, "valueStr": null }, { "key": "damage_scale_display", "value": 0.15, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": null, "description": "When the first Operator is deployed while 'Castled King' is active, 'Eye of the Blizzard' deploys on the Operator's location, and attacks along with SilverAsh the Reignfrost in a <@ba.vup>straight line. While skill is active, 'Eye of the Blizzard' can be redeployed to change its location and <@ba.vup>refunds DP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "bird_atk_scale", "value": 1.3, "valueStr": null }, { "key": "damage_scale_display", "value": 0.15, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": null, "description": "When the first Operator is deployed while 'Castled King' is active, 'Eye of the Blizzard' deploys on the Operator's location, and attacks along with SilverAsh the Reignfrost in a <@ba.vup>straight line. While skill is active, 'Eye of the Blizzard' can be redeployed to change its location and <@ba.vup>refunds DP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "bird_atk_scale", "value": 1.4, "valueStr": null }, { "key": "damage_scale_display", "value": 0.2, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": null, "description": "When the first Operator is deployed while 'Castled King' is active, 'Eye of the Blizzard' deploys on the Operator's location, and attacks along with SilverAsh the Reignfrost in a <@ba.vup>straight line. While skill is active, 'Eye of the Blizzard' can be redeployed to change its location and <@ba.vup>refunds DP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "bird_atk_scale", "value": 1.5, "valueStr": null }, { "key": "damage_scale_display", "value": 0.2, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": null, "description": "When the first Operator is deployed while 'Castled King' is active, 'Eye of the Blizzard' deploys on the Operator's location, and attacks along with SilverAsh the Reignfrost in a <@ba.vup>straight line. While skill is active, 'Eye of the Blizzard' can be redeployed to change its location and <@ba.vup>refunds DP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "bird_atk_scale", "value": 1.6, "valueStr": null }, { "key": "damage_scale_display", "value": 0.2, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": null, "description": "When the first Operator is deployed while 'Castled King' is active, 'Eye of the Blizzard' deploys on the Operator's location, and attacks along with SilverAsh the Reignfrost in a <@ba.vup>straight line. While skill is active, 'Eye of the Blizzard' can be redeployed to change its location and <@ba.vup>refunds DP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "bird_atk_scale", "value": 1.7, "valueStr": null }, { "key": "damage_scale_display", "value": 0.25, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": null, "description": "When the first Operator is deployed while 'Castled King' is active, 'Eye of the Blizzard' deploys on the Operator's location, and attacks along with SilverAsh the Reignfrost in a <@ba.vup>straight line. While skill is active, 'Eye of the Blizzard' can be redeployed to change its location and <@ba.vup>refunds DP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "bird_atk_scale", "value": 1.8, "valueStr": null }, { "key": "damage_scale_display", "value": 0.25, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": null, "description": "When the first Operator is deployed while 'Castled King' is active, 'Eye of the Blizzard' deploys on the Operator's location, and attacks along with SilverAsh the Reignfrost in a <@ba.vup>straight line. While skill is active, 'Eye of the Blizzard' can be redeployed to change its location and <@ba.vup>refunds DP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "bird_atk_scale", "value": 1.9, "valueStr": null }, { "key": "damage_scale_display", "value": 0.25, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null } ] }, { "name": "Castled King", "rangeId": null, "description": "When the first Operator is deployed while 'Castled King' is active, 'Eye of the Blizzard' deploys on the Operator's location, and attacks along with SilverAsh the Reignfrost in a <@ba.vup>straight line. While skill is active, 'Eye of the Blizzard' can be redeployed to change its location and <@ba.vup>refunds DP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "bird_atk_scale", "value": 2.0, "valueStr": null }, { "key": "damage_scale_display", "value": 0.3, "valueStr": null }, { "key": "weak[limit]", "value": 2.0, "valueStr": null } ] } ] }, "skchr_ifrit_1": { "skillId": "skchr_ifrit_1", "iconId": null, "hidden": false, "levels": [ { "name": "Fanaticism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Fanaticism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 48.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Fanaticism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Fanaticism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ifrit_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 58.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Fanaticism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ifrit_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 61.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Fanaticism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ifrit_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 64.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Fanaticism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ifrit_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 67.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Fanaticism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ifrit_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Fanaticism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ifrit_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 75.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Fanaticism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ifrit_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] } ] }, "skchr_ifrit_2": { "skillId": "skchr_ifrit_2", "iconId": null, "hidden": false, "levels": [ { "name": "Pyroclasm", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Arts damage in the next attack; Targets' DEF <@ba.vup>-{-def} for <@ba.vup>3 seconds; Causes them to take Immolation Damage\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.33, "valueStr": null }, { "key": "def", "value": -100.0, "valueStr": null }, { "key": "duration", "value": 3.01, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Pyroclasm", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Arts damage in the next attack; Targets' DEF <@ba.vup>-{-def} for <@ba.vup>3 seconds; Causes them to take Immolation Damage\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.33, "valueStr": null }, { "key": "def", "value": -100.0, "valueStr": null }, { "key": "duration", "value": 3.01, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Pyroclasm", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Arts damage in the next attack; Targets' DEF <@ba.vup>-{-def} for <@ba.vup>3 seconds; Causes them to take Immolation Damage\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.33, "valueStr": null }, { "key": "def", "value": -100.0, "valueStr": null }, { "key": "duration", "value": 3.01, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Pyroclasm", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Arts damage in the next attack; Targets' DEF <@ba.vup>-{-def} for <@ba.vup>3 seconds; Causes them to take Immolation Damage\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.33, "valueStr": null }, { "key": "def", "value": -100.0, "valueStr": null }, { "key": "duration", "value": 3.01, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Pyroclasm", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Arts damage in the next attack; Targets' DEF <@ba.vup>-{-def} for <@ba.vup>3 seconds; Causes them to take Immolation Damage\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.33, "valueStr": null }, { "key": "def", "value": -100.0, "valueStr": null }, { "key": "duration", "value": 3.01, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Pyroclasm", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Arts damage in the next attack; Targets' DEF <@ba.vup>-{-def} for <@ba.vup>3 seconds; Causes them to take Immolation Damage\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.33, "valueStr": null }, { "key": "def", "value": -100.0, "valueStr": null }, { "key": "duration", "value": 3.01, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Pyroclasm", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Arts damage in the next attack; Targets' DEF <@ba.vup>-{-def} for <@ba.vup>3 seconds; Causes them to take Immolation Damage\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.33, "valueStr": null }, { "key": "def", "value": -200.0, "valueStr": null }, { "key": "duration", "value": 3.01, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Pyroclasm", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Arts damage in the next attack; Targets' DEF <@ba.vup>-{-def} for <@ba.vup>3 seconds; Causes them to take Immolation Damage\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.15, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.33, "valueStr": null }, { "key": "def", "value": -200.0, "valueStr": null }, { "key": "duration", "value": 3.01, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Pyroclasm", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Arts damage in the next attack; Targets' DEF <@ba.vup>-{-def} for <@ba.vup>3 seconds; Causes them to take Immolation Damage\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.25, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.33, "valueStr": null }, { "key": "def", "value": -200.0, "valueStr": null }, { "key": "duration", "value": 3.01, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Pyroclasm", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} of ATK Arts damage in the next attack; Targets' DEF <@ba.vup>-{-def} for <@ba.vup>3 seconds; Causes them to take Immolation Damage\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "burn.atk_scale", "value": 0.33, "valueStr": null }, { "key": "def", "value": -300.0, "valueStr": null }, { "key": "duration", "value": 3.01, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_ifrit_3": { "skillId": "skchr_ifrit_3", "iconId": null, "hidden": false, "levels": [ { "name": "Scorched Earth", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by <@ba.vup>-{-magic_resistance}\n<@ba.rem>This unit loses {hp_ratio:0%} Max HP every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.75, "valueStr": null }, { "key": "hp_ratio", "value": 0.02, "valueStr": null }, { "key": "magic_resistance", "value": -7.0, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by <@ba.vup>-{-magic_resistance}\n<@ba.rem>This unit loses {hp_ratio:0%} Max HP every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.02, "valueStr": null }, { "key": "magic_resistance", "value": -7.0, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by <@ba.vup>-{-magic_resistance}\n<@ba.rem>This unit loses {hp_ratio:0%} Max HP every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.85, "valueStr": null }, { "key": "hp_ratio", "value": 0.02, "valueStr": null }, { "key": "magic_resistance", "value": -7.0, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by <@ba.vup>-{-magic_resistance}\n<@ba.rem>This unit loses {hp_ratio:0%} Max HP every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "hp_ratio", "value": 0.02, "valueStr": null }, { "key": "magic_resistance", "value": -7.0, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by <@ba.vup>-{-magic_resistance}\n<@ba.rem>This unit loses {hp_ratio:0%} Max HP every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.95, "valueStr": null }, { "key": "hp_ratio", "value": 0.02, "valueStr": null }, { "key": "magic_resistance", "value": -7.0, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by <@ba.vup>-{-magic_resistance}\n<@ba.rem>This unit loses {hp_ratio:0%} Max HP every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.02, "valueStr": null }, { "key": "magic_resistance", "value": -7.0, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by <@ba.vup>-{-magic_resistance}\n<@ba.rem>This unit loses {hp_ratio:0%} Max HP every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "hp_ratio", "value": 0.02, "valueStr": null }, { "key": "magic_resistance", "value": -10.0, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by <@ba.vup>-{-magic_resistance}\n<@ba.rem>This unit loses {hp_ratio:0%} Max HP every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.02, "valueStr": null }, { "key": "magic_resistance", "value": -13.0, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by <@ba.vup>-{-magic_resistance}\n<@ba.rem>This unit loses {hp_ratio:0%} Max HP every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.02, "valueStr": null }, { "key": "magic_resistance", "value": -16.0, "valueStr": null } ] }, { "name": "Scorched Earth", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to ground enemies within Attack Range every second, and reduce their RES by <@ba.vup>-{-magic_resistance}\n<@ba.rem>This unit loses {hp_ratio:0%} Max HP every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ifrit_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.02, "valueStr": null }, { "key": "magic_resistance", "value": -20.0, "valueStr": null } ] } ] }, "skchr_mostma_2": { "skillId": "skchr_mostma_2", "iconId": null, "hidden": false, "levels": [ { "name": "Lock of Shattered Time", "rangeId": null, "description": "<$ba.stun>Stuns all enemies within Attack Range and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mostma_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Lock of Shattered Time", "rangeId": null, "description": "<$ba.stun>Stuns all enemies within Attack Range and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_mostma_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null } ] }, { "name": "Lock of Shattered Time", "rangeId": null, "description": "<$ba.stun>Stuns all enemies within Attack Range and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_mostma_2", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Lock of Shattered Time", "rangeId": null, "description": "<$ba.stun>Stuns all enemies within Attack Range and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 61, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_mostma_2", "duration": 5.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Lock of Shattered Time", "rangeId": null, "description": "<$ba.stun>Stuns all enemies within Attack Range and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_mostma_2", "duration": 5.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Lock of Shattered Time", "rangeId": null, "description": "<$ba.stun>Stuns all enemies within Attack Range and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mostma_2", "duration": 5.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Lock of Shattered Time", "rangeId": null, "description": "<$ba.stun>Stuns all enemies within Attack Range and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_mostma_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Lock of Shattered Time", "rangeId": null, "description": "<$ba.stun>Stuns all enemies within Attack Range and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_mostma_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Lock of Shattered Time", "rangeId": null, "description": "<$ba.stun>Stuns all enemies within Attack Range and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_mostma_2", "duration": 7.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Lock of Shattered Time", "rangeId": null, "description": "<$ba.stun>Stuns all enemies within Attack Range and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to them every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_mostma_2", "duration": 7.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null } ] } ] }, "skchr_mostma_3": { "skillId": "skchr_mostma_3", "iconId": null, "hidden": false, "levels": [ { "name": "Key of Chronology", "rangeId": "3-15", "description": "Attack Range <@ba.vup>increases, attacks turn into ripples that spread outward, ATK <@ba.vup>+{atk:0%}, increases the effect of the second talent to <@ba.vup>{talent_scale:0}, and attacks knock targets back <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_mostma_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Key of Chronology", "rangeId": "3-15", "description": "Attack Range <@ba.vup>increases, attacks turn into ripples that spread outward, ATK <@ba.vup>+{atk:0%}, increases the effect of the second talent to <@ba.vup>{talent_scale:0}, and attacks knock targets back <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 52, "increment": 1.0 }, "prefabId": "skchr_mostma_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Key of Chronology", "rangeId": "3-15", "description": "Attack Range <@ba.vup>increases, attacks turn into ripples that spread outward, ATK <@ba.vup>+{atk:0%}, increases the effect of the second talent to <@ba.vup>{talent_scale:0}, and attacks knock targets back <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 54, "increment": 1.0 }, "prefabId": "skchr_mostma_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Key of Chronology", "rangeId": "3-15", "description": "Attack Range <@ba.vup>increases, attacks turn into ripples that spread outward, ATK <@ba.vup>+{atk:0%}, increases the effect of the second talent to <@ba.vup>{talent_scale:0}, and attacks knock targets back <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 56, "increment": 1.0 }, "prefabId": "skchr_mostma_3", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Key of Chronology", "rangeId": "3-15", "description": "Attack Range <@ba.vup>increases, attacks turn into ripples that spread outward, ATK <@ba.vup>+{atk:0%}, increases the effect of the second talent to <@ba.vup>{talent_scale:0}, and attacks knock targets back <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 58, "increment": 1.0 }, "prefabId": "skchr_mostma_3", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Key of Chronology", "rangeId": "3-15", "description": "Attack Range <@ba.vup>increases, attacks turn into ripples that spread outward, ATK <@ba.vup>+{atk:0%}, increases the effect of the second talent to <@ba.vup>{talent_scale:0}, and attacks knock targets back <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 60, "increment": 1.0 }, "prefabId": "skchr_mostma_3", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Key of Chronology", "rangeId": "3-15", "description": "Attack Range <@ba.vup>increases, attacks turn into ripples that spread outward, ATK <@ba.vup>+{atk:0%}, increases the effect of the second talent to <@ba.vup>{talent_scale:0}, and attacks knock targets back <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 62, "increment": 1.0 }, "prefabId": "skchr_mostma_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Key of Chronology", "rangeId": "3-15", "description": "Attack Range <@ba.vup>increases, attacks turn into ripples that spread outward, ATK <@ba.vup>+{atk:0%}, increases the effect of the second talent to <@ba.vup>{talent_scale:0}, and attacks knock targets back <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 68, "increment": 1.0 }, "prefabId": "skchr_mostma_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Key of Chronology", "rangeId": "3-15", "description": "Attack Range <@ba.vup>increases, attacks turn into ripples that spread outward, ATK <@ba.vup>+{atk:0%}, increases the effect of the second talent to <@ba.vup>{talent_scale:0}, and attacks knock targets back <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 74, "increment": 1.0 }, "prefabId": "skchr_mostma_3", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] }, { "name": "Key of Chronology", "rangeId": "3-15", "description": "Attack Range <@ba.vup>increases, attacks turn into ripples that spread outward, ATK <@ba.vup>+{atk:0%}, increases the effect of the second talent to <@ba.vup>{talent_scale:0}, and attacks knock targets back <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 80, "increment": 1.0 }, "prefabId": "skchr_mostma_3", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null } ] } ] }, "skchr_dusk_1": { "skillId": "skchr_dusk_1", "iconId": null, "hidden": false, "levels": [ { "name": "Transcendental Stroke", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dusk_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Transcendental Stroke", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dusk_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Transcendental Stroke", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dusk_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Transcendental Stroke", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dusk_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Transcendental Stroke", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dusk_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Transcendental Stroke", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dusk_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Transcendental Stroke", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dusk_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Transcendental Stroke", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dusk_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Transcendental Stroke", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dusk_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.35, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Transcendental Stroke", "rangeId": null, "description": "The next attack has <@ba.vup>increased splash area and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_dusk_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_dusk_2": { "skillId": "skchr_dusk_2", "iconId": null, "hidden": false, "levels": [ { "name": "Flowing Ink", "rangeId": "3-3", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_dusk_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Flowing Ink", "rangeId": "3-3", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_dusk_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 23.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Flowing Ink", "rangeId": "3-3", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_dusk_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "attack_speed", "value": 26.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Flowing Ink", "rangeId": "3-3", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dusk_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.29, "valueStr": null }, { "key": "attack_speed", "value": 29.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Flowing Ink", "rangeId": "3-3", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dusk_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "attack_speed", "value": 32.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Flowing Ink", "rangeId": "3-3", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dusk_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Flowing Ink", "rangeId": "3-3", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_dusk_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Flowing Ink", "rangeId": "3-3", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_dusk_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Flowing Ink", "rangeId": "3-3", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_dusk_2", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Flowing Ink", "rangeId": "3-3", "description": "Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed} and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to <@ba.vup>{damage_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_dusk_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null } ] } ] }, "skchr_dusk_3": { "skillId": "skchr_dusk_3", "iconId": null, "hidden": false, "levels": [ { "name": "Image over Form", "rangeId": "3-15", "description": "Attack Interval <@ba.vdown>increases and prioritize attacking unblocked enemies. Range and splash area <@ba.vup>expand, ATK <@ba.vup>+{atk:0%} and every attack summons/refreshes a <@ba.vup>'Freeling' (lasts for 25 seconds) at the target's location (only on deployable ground tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_dusk_3", "duration": 60.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Image over Form", "rangeId": "3-15", "description": "Attack Interval <@ba.vdown>increases and prioritize attacking unblocked enemies. Range and splash area <@ba.vup>expand, ATK <@ba.vup>+{atk:0%} and every attack summons/refreshes a <@ba.vup>'Freeling' (lasts for 25 seconds) at the target's location (only on deployable ground tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 109, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_dusk_3", "duration": 60.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Image over Form", "rangeId": "3-15", "description": "Attack Interval <@ba.vdown>increases and prioritize attacking unblocked enemies. Range and splash area <@ba.vup>expand, ATK <@ba.vup>+{atk:0%} and every attack summons/refreshes a <@ba.vup>'Freeling' (lasts for 25 seconds) at the target's location (only on deployable ground tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 108, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_dusk_3", "duration": 60.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Image over Form", "rangeId": "3-15", "description": "Attack Interval <@ba.vdown>increases and prioritize attacking unblocked enemies. Range and splash area <@ba.vup>expand, ATK <@ba.vup>+{atk:0%} and every attack summons/refreshes a <@ba.vup>'Freeling' (lasts for 25 seconds) at the target's location (only on deployable ground tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 107, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_dusk_3", "duration": 60.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Image over Form", "rangeId": "3-15", "description": "Attack Interval <@ba.vdown>increases and prioritize attacking unblocked enemies. Range and splash area <@ba.vup>expand, ATK <@ba.vup>+{atk:0%} and every attack summons/refreshes a <@ba.vup>'Freeling' (lasts for 25 seconds) at the target's location (only on deployable ground tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 106, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_dusk_3", "duration": 60.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Image over Form", "rangeId": "3-15", "description": "Attack Interval <@ba.vdown>increases and prioritize attacking unblocked enemies. Range and splash area <@ba.vup>expand, ATK <@ba.vup>+{atk:0%} and every attack summons/refreshes a <@ba.vup>'Freeling' (lasts for 25 seconds) at the target's location (only on deployable ground tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 105, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_dusk_3", "duration": 60.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Image over Form", "rangeId": "3-15", "description": "Attack Interval <@ba.vdown>increases and prioritize attacking unblocked enemies. Range and splash area <@ba.vup>expand, ATK <@ba.vup>+{atk:0%} and every attack summons/refreshes a <@ba.vup>'Freeling' (lasts for 25 seconds) at the target's location (only on deployable ground tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 104, "initSp": 55, "increment": 1.0 }, "prefabId": "skchr_dusk_3", "duration": 60.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null } ] }, { "name": "Image over Form", "rangeId": "3-15", "description": "Attack Interval <@ba.vdown>increases and prioritize attacking unblocked enemies. Range and splash area <@ba.vup>expand, ATK <@ba.vup>+{atk:0%} and every attack summons/refreshes a <@ba.vup>'Freeling' (lasts for 25 seconds) at the target's location (only on deployable ground tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 103, "initSp": 60, "increment": 1.0 }, "prefabId": "skchr_dusk_3", "duration": 60.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null } ] }, { "name": "Image over Form", "rangeId": "3-15", "description": "Attack Interval <@ba.vdown>increases and prioritize attacking unblocked enemies. Range and splash area <@ba.vup>expand, ATK <@ba.vup>+{atk:0%} and every attack summons/refreshes a <@ba.vup>'Freeling' (lasts for 25 seconds) at the target's location (only on deployable ground tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 102, "initSp": 65, "increment": 1.0 }, "prefabId": "skchr_dusk_3", "duration": 60.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 1.15, "valueStr": null } ] }, { "name": "Image over Form", "rangeId": "3-15", "description": "Attack Interval <@ba.vdown>increases and prioritize attacking unblocked enemies. Range and splash area <@ba.vup>expand, ATK <@ba.vup>+{atk:0%} and every attack summons/refreshes a <@ba.vup>'Freeling' (lasts for 25 seconds) at the target's location (only on deployable ground tiles)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 70, "increment": 1.0 }, "prefabId": "skchr_dusk_3", "duration": 60.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null } ] } ] }, "skchr_marcil_1": { "skillId": "skchr_marcil_1", "iconId": null, "hidden": false, "levels": [ { "name": "A Top Student's Abilities", "rangeId": null, "description": "After <$ba.chant>Chanting for a short time, activates the skill. Consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana every attack, and ATK <@ba.vup>+{atk:0%}. If there are no enemies within range, heals allied operators instead\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 25, "increment": 0.0 }, "prefabId": "skchr_marcil_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 1.5, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 2.0, "valueStr": null }, { "key": "mana_init", "value": 25.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "sp_cost", "value": 2.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "A Top Student's Abilities", "rangeId": null, "description": "After <$ba.chant>Chanting for a short time, activates the skill. Consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana every attack, and ATK <@ba.vup>+{atk:0%}. If there are no enemies within range, heals allied operators instead\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 25, "increment": 0.0 }, "prefabId": "skchr_marcil_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 1.5, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 2.0, "valueStr": null }, { "key": "mana_init", "value": 25.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "sp_cost", "value": 2.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "A Top Student's Abilities", "rangeId": null, "description": "After <$ba.chant>Chanting for a short time, activates the skill. Consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana every attack, and ATK <@ba.vup>+{atk:0%}. If there are no enemies within range, heals allied operators instead\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 25, "increment": 0.0 }, "prefabId": "skchr_marcil_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 1.5, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 2.0, "valueStr": null }, { "key": "mana_init", "value": 25.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 2.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "A Top Student's Abilities", "rangeId": null, "description": "After <$ba.chant>Chanting for a short time, activates the skill. Consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana every attack, and ATK <@ba.vup>+{atk:0%}. If there are no enemies within range, heals allied operators instead\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 25, "increment": 0.0 }, "prefabId": "skchr_marcil_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 1.5, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 2.0, "valueStr": null }, { "key": "mana_init", "value": 25.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "sp_cost", "value": 2.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "A Top Student's Abilities", "rangeId": null, "description": "After <$ba.chant>Chanting for a short time, activates the skill. Consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana every attack, and ATK <@ba.vup>+{atk:0%}. If there are no enemies within range, heals allied operators instead\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 25, "increment": 0.0 }, "prefabId": "skchr_marcil_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 1.5, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 2.0, "valueStr": null }, { "key": "mana_init", "value": 25.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "sp_cost", "value": 2.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "A Top Student's Abilities", "rangeId": null, "description": "After <$ba.chant>Chanting for a short time, activates the skill. Consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana every attack, and ATK <@ba.vup>+{atk:0%}. If there are no enemies within range, heals allied operators instead\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 25, "increment": 0.0 }, "prefabId": "skchr_marcil_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 1.5, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 2.0, "valueStr": null }, { "key": "mana_init", "value": 25.0, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "sp_cost", "value": 2.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "A Top Student's Abilities", "rangeId": null, "description": "After <$ba.chant>Chanting for a short time, activates the skill. Consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana every attack, and ATK <@ba.vup>+{atk:0%}. If there are no enemies within range, heals allied operators instead\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 25, "increment": 0.0 }, "prefabId": "skchr_marcil_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 1.5, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 2.0, "valueStr": null }, { "key": "mana_init", "value": 25.0, "valueStr": null }, { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "sp_cost", "value": 2.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "A Top Student's Abilities", "rangeId": null, "description": "After <$ba.chant>Chanting for a short time, activates the skill. Consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana every attack, and ATK <@ba.vup>+{atk:0%}. If there are no enemies within range, heals allied operators instead\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 25, "increment": 0.0 }, "prefabId": "skchr_marcil_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 1.5, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 2.0, "valueStr": null }, { "key": "mana_init", "value": 25.0, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "sp_cost", "value": 2.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "A Top Student's Abilities", "rangeId": null, "description": "After <$ba.chant>Chanting for a short time, activates the skill. Consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana every attack, and ATK <@ba.vup>+{atk:0%}. If there are no enemies within range, heals allied operators instead\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 25, "increment": 0.0 }, "prefabId": "skchr_marcil_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 1.5, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 2.0, "valueStr": null }, { "key": "mana_init", "value": 25.0, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "sp_cost", "value": 2.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "A Top Student's Abilities", "rangeId": null, "description": "After <$ba.chant>Chanting for a short time, activates the skill. Consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana every attack, and ATK <@ba.vup>+{atk:0%}. If there are no enemies within range, heals allied operators instead\n<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 25, "increment": 0.0 }, "prefabId": "skchr_marcil_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 1.5, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 2.0, "valueStr": null }, { "key": "mana_init", "value": 25.0, "valueStr": null }, { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "sp_cost", "value": 2.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] } ] }, "skchr_marcil_2": { "skillId": "skchr_marcil_2", "iconId": null, "hidden": false, "levels": [ { "name": "Summon Familiar", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana to create a familiar to attack; ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow all targets for <@ba.vup>{attack@sluggish}s.\nSkill can be activated again to upgrade the familiar; attack range <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, attacks <$ba.stun>Stun the main target for <@ba.vup>{attack@stun}s\n<@ba.rem>Unlimited duration. Skill can be manually deactivated during first activation", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 10, "increment": 0.0 }, "prefabId": "skchr_marcil_2", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 11.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 35.0, "valueStr": null }, { "key": "mana_init", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 35.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "Summon Familiar", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana to create a familiar to attack; ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow all targets for <@ba.vup>{attack@sluggish}s.\nSkill can be activated again to upgrade the familiar; attack range <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, attacks <$ba.stun>Stun the main target for <@ba.vup>{attack@stun}s\n<@ba.rem>Unlimited duration. Skill can be manually deactivated during first activation", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 10, "increment": 0.0 }, "prefabId": "skchr_marcil_2", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 11.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 35.0, "valueStr": null }, { "key": "mana_init", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 35.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "Summon Familiar", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana to create a familiar to attack; ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow all targets for <@ba.vup>{attack@sluggish}s.\nSkill can be activated again to upgrade the familiar; attack range <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, attacks <$ba.stun>Stun the main target for <@ba.vup>{attack@stun}s\n<@ba.rem>Unlimited duration. Skill can be manually deactivated during first activation", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 10, "increment": 0.0 }, "prefabId": "skchr_marcil_2", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 11.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 35.0, "valueStr": null }, { "key": "mana_init", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 35.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "Summon Familiar", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana to create a familiar to attack; ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow all targets for <@ba.vup>{attack@sluggish}s.\nSkill can be activated again to upgrade the familiar; attack range <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, attacks <$ba.stun>Stun the main target for <@ba.vup>{attack@stun}s\n<@ba.rem>Unlimited duration. Skill can be manually deactivated during first activation", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 10, "increment": 0.0 }, "prefabId": "skchr_marcil_2", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 11.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 35.0, "valueStr": null }, { "key": "mana_init", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 35.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "Summon Familiar", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana to create a familiar to attack; ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow all targets for <@ba.vup>{attack@sluggish}s.\nSkill can be activated again to upgrade the familiar; attack range <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, attacks <$ba.stun>Stun the main target for <@ba.vup>{attack@stun}s\n<@ba.rem>Unlimited duration. Skill can be manually deactivated during first activation", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 10, "increment": 0.0 }, "prefabId": "skchr_marcil_2", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 11.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 35.0, "valueStr": null }, { "key": "mana_init", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 35.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "Summon Familiar", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana to create a familiar to attack; ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow all targets for <@ba.vup>{attack@sluggish}s.\nSkill can be activated again to upgrade the familiar; attack range <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, attacks <$ba.stun>Stun the main target for <@ba.vup>{attack@stun}s\n<@ba.rem>Unlimited duration. Skill can be manually deactivated during first activation", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 10, "increment": 0.0 }, "prefabId": "skchr_marcil_2", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 11.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 35.0, "valueStr": null }, { "key": "mana_init", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 35.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "Summon Familiar", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana to create a familiar to attack; ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow all targets for <@ba.vup>{attack@sluggish}s.\nSkill can be activated again to upgrade the familiar; attack range <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, attacks <$ba.stun>Stun the main target for <@ba.vup>{attack@stun}s\n<@ba.rem>Unlimited duration. Skill can be manually deactivated during first activation", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 10, "increment": 0.0 }, "prefabId": "skchr_marcil_2", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 11.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 35.0, "valueStr": null }, { "key": "mana_init", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 35.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "Summon Familiar", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana to create a familiar to attack; ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow all targets for <@ba.vup>{attack@sluggish}s.\nSkill can be activated again to upgrade the familiar; attack range <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, attacks <$ba.stun>Stun the main target for <@ba.vup>{attack@stun}s\n<@ba.rem>Unlimited duration. Skill can be manually deactivated during first activation", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 10, "increment": 0.0 }, "prefabId": "skchr_marcil_2", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 11.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 35.0, "valueStr": null }, { "key": "mana_init", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 35.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "Summon Familiar", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana to create a familiar to attack; ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow all targets for <@ba.vup>{attack@sluggish}s.\nSkill can be activated again to upgrade the familiar; attack range <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, attacks <$ba.stun>Stun the main target for <@ba.vup>{attack@stun}s\n<@ba.rem>Unlimited duration. Skill can be manually deactivated during first activation", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 10, "increment": 0.0 }, "prefabId": "skchr_marcil_2", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 11.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 35.0, "valueStr": null }, { "key": "mana_init", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 35.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] }, { "name": "Summon Familiar", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{sp_cost} <$ba.magicpoint>Mana to create a familiar to attack; ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>Slow all targets for <@ba.vup>{attack@sluggish}s.\nSkill can be activated again to upgrade the familiar; attack range <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, attacks <$ba.stun>Stun the main target for <@ba.vup>{attack@stun}s\n<@ba.rem>Unlimited duration. Skill can be manually deactivated during first activation", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 10, "increment": 0.0 }, "prefabId": "skchr_marcil_2", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 11.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 35.0, "valueStr": null }, { "key": "mana_init", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "sp_cost", "value": 35.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null } ] } ] }, "skchr_marcil_3": { "skillId": "skchr_marcil_3", "iconId": null, "hidden": false, "levels": [ { "name": "Explosion Magic", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{skill_cost_min_sp} <$ba.magicpoint>Mana to create an explosion in front of the unit at max range; explosion deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, <$ba.stun>Stunning them for <@ba.vup>{stun}s\n<$ba.chant>Chanting can be extended for <@ba.vdown>{extra_chant_duration}s; upon completion, consumes <@ba.vdown>all remaining <$ba.magicpoint>Mana; for every <@ba.vdown>{sp_cost_extra} additional <$ba.magicpoint>Mana consumed, create 1 additional explosion\n<@ba.rem>Extended chanting can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 0.0 }, "prefabId": "skchr_marcil_3", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "extra_chant_duration", "value": 10.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 8.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null }, { "key": "mana_init", "value": 40.0, "valueStr": null }, { "key": "sp_cost_extra", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "interval", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null }, { "key": "trig_cnt", "value": 49.0, "valueStr": null } ] }, { "name": "Explosion Magic", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{skill_cost_min_sp} <$ba.magicpoint>Mana to create an explosion in front of the unit at max range; explosion deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, <$ba.stun>Stunning them for <@ba.vup>{stun}s\n<$ba.chant>Chanting can be extended for <@ba.vdown>{extra_chant_duration}s; upon completion, consumes <@ba.vdown>all remaining <$ba.magicpoint>Mana; for every <@ba.vdown>{sp_cost_extra} additional <$ba.magicpoint>Mana consumed, create 1 additional explosion\n<@ba.rem>Extended chanting can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 0.0 }, "prefabId": "skchr_marcil_3", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "extra_chant_duration", "value": 10.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 8.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null }, { "key": "mana_init", "value": 40.0, "valueStr": null }, { "key": "sp_cost_extra", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "interval", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null }, { "key": "trig_cnt", "value": 49.0, "valueStr": null } ] }, { "name": "Explosion Magic", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{skill_cost_min_sp} <$ba.magicpoint>Mana to create an explosion in front of the unit at max range; explosion deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, <$ba.stun>Stunning them for <@ba.vup>{stun}s\n<$ba.chant>Chanting can be extended for <@ba.vdown>{extra_chant_duration}s; upon completion, consumes <@ba.vdown>all remaining <$ba.magicpoint>Mana; for every <@ba.vdown>{sp_cost_extra} additional <$ba.magicpoint>Mana consumed, create 1 additional explosion\n<@ba.rem>Extended chanting can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 0.0 }, "prefabId": "skchr_marcil_3", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "extra_chant_duration", "value": 10.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 8.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null }, { "key": "mana_init", "value": 40.0, "valueStr": null }, { "key": "sp_cost_extra", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null }, { "key": "trig_cnt", "value": 49.0, "valueStr": null } ] }, { "name": "Explosion Magic", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{skill_cost_min_sp} <$ba.magicpoint>Mana to create an explosion in front of the unit at max range; explosion deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, <$ba.stun>Stunning them for <@ba.vup>{stun}s\n<$ba.chant>Chanting can be extended for <@ba.vdown>{extra_chant_duration}s; upon completion, consumes <@ba.vdown>all remaining <$ba.magicpoint>Mana; for every <@ba.vdown>{sp_cost_extra} additional <$ba.magicpoint>Mana consumed, create 1 additional explosion\n<@ba.rem>Extended chanting can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 0.0 }, "prefabId": "skchr_marcil_3", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "extra_chant_duration", "value": 10.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 8.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null }, { "key": "mana_init", "value": 40.0, "valueStr": null }, { "key": "sp_cost_extra", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "interval", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "trig_cnt", "value": 49.0, "valueStr": null } ] }, { "name": "Explosion Magic", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{skill_cost_min_sp} <$ba.magicpoint>Mana to create an explosion in front of the unit at max range; explosion deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, <$ba.stun>Stunning them for <@ba.vup>{stun}s\n<$ba.chant>Chanting can be extended for <@ba.vdown>{extra_chant_duration}s; upon completion, consumes <@ba.vdown>all remaining <$ba.magicpoint>Mana; for every <@ba.vdown>{sp_cost_extra} additional <$ba.magicpoint>Mana consumed, create 1 additional explosion\n<@ba.rem>Extended chanting can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 0.0 }, "prefabId": "skchr_marcil_3", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "extra_chant_duration", "value": 10.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 8.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null }, { "key": "mana_init", "value": 40.0, "valueStr": null }, { "key": "sp_cost_extra", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "interval", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "trig_cnt", "value": 49.0, "valueStr": null } ] }, { "name": "Explosion Magic", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{skill_cost_min_sp} <$ba.magicpoint>Mana to create an explosion in front of the unit at max range; explosion deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, <$ba.stun>Stunning them for <@ba.vup>{stun}s\n<$ba.chant>Chanting can be extended for <@ba.vdown>{extra_chant_duration}s; upon completion, consumes <@ba.vdown>all remaining <$ba.magicpoint>Mana; for every <@ba.vdown>{sp_cost_extra} additional <$ba.magicpoint>Mana consumed, create 1 additional explosion\n<@ba.rem>Extended chanting can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 0.0 }, "prefabId": "skchr_marcil_3", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "extra_chant_duration", "value": 10.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 8.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null }, { "key": "mana_init", "value": 40.0, "valueStr": null }, { "key": "sp_cost_extra", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "interval", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "trig_cnt", "value": 49.0, "valueStr": null } ] }, { "name": "Explosion Magic", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{skill_cost_min_sp} <$ba.magicpoint>Mana to create an explosion in front of the unit at max range; explosion deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, <$ba.stun>Stunning them for <@ba.vup>{stun}s\n<$ba.chant>Chanting can be extended for <@ba.vdown>{extra_chant_duration}s; upon completion, consumes <@ba.vdown>all remaining <$ba.magicpoint>Mana; for every <@ba.vdown>{sp_cost_extra} additional <$ba.magicpoint>Mana consumed, create 1 additional explosion\n<@ba.rem>Extended chanting can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 0.0 }, "prefabId": "skchr_marcil_3", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "extra_chant_duration", "value": 10.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 8.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null }, { "key": "mana_init", "value": 40.0, "valueStr": null }, { "key": "sp_cost_extra", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "interval", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "trig_cnt", "value": 49.0, "valueStr": null } ] }, { "name": "Explosion Magic", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{skill_cost_min_sp} <$ba.magicpoint>Mana to create an explosion in front of the unit at max range; explosion deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, <$ba.stun>Stunning them for <@ba.vup>{stun}s\n<$ba.chant>Chanting can be extended for <@ba.vdown>{extra_chant_duration}s; upon completion, consumes <@ba.vdown>all remaining <$ba.magicpoint>Mana; for every <@ba.vdown>{sp_cost_extra} additional <$ba.magicpoint>Mana consumed, create 1 additional explosion\n<@ba.rem>Extended chanting can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 0.0 }, "prefabId": "skchr_marcil_3", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "extra_chant_duration", "value": 10.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 8.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null }, { "key": "mana_init", "value": 40.0, "valueStr": null }, { "key": "sp_cost_extra", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "interval", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 49.0, "valueStr": null } ] }, { "name": "Explosion Magic", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{skill_cost_min_sp} <$ba.magicpoint>Mana to create an explosion in front of the unit at max range; explosion deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, <$ba.stun>Stunning them for <@ba.vup>{stun}s\n<$ba.chant>Chanting can be extended for <@ba.vdown>{extra_chant_duration}s; upon completion, consumes <@ba.vdown>all remaining <$ba.magicpoint>Mana; for every <@ba.vdown>{sp_cost_extra} additional <$ba.magicpoint>Mana consumed, create 1 additional explosion\n<@ba.rem>Extended chanting can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 0.0 }, "prefabId": "skchr_marcil_3", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "extra_chant_duration", "value": 10.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 8.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null }, { "key": "mana_init", "value": 40.0, "valueStr": null }, { "key": "sp_cost_extra", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 3.7, "valueStr": null }, { "key": "interval", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 49.0, "valueStr": null } ] }, { "name": "Explosion Magic", "rangeId": null, "description": "After <$ba.chant>Chanting for <@ba.vdown>{chant_duration}s, consumes <@ba.vdown>{skill_cost_min_sp} <$ba.magicpoint>Mana to create an explosion in front of the unit at max range; explosion deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, <$ba.stun>Stunning them for <@ba.vup>{stun}s\n<$ba.chant>Chanting can be extended for <@ba.vdown>{extra_chant_duration}s; upon completion, consumes <@ba.vdown>all remaining <$ba.magicpoint>Mana; for every <@ba.vdown>{sp_cost_extra} additional <$ba.magicpoint>Mana consumed, create 1 additional explosion\n<@ba.rem>Extended chanting can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 0.0 }, "prefabId": "skchr_marcil_3", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "extra_chant_duration", "value": 10.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 8.0, "valueStr": null }, { "key": "mana_max", "value": 80.0, "valueStr": null }, { "key": "mana_init", "value": 40.0, "valueStr": null }, { "key": "sp_cost_extra", "value": 8.0, "valueStr": null }, { "key": "atk_scale", "value": 3.9, "valueStr": null }, { "key": "interval", "value": 0.45, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "trig_cnt", "value": 49.0, "valueStr": null } ] } ] }, "skchr_accast_1": { "skillId": "skchr_accast_1", "iconId": null, "hidden": false, "levels": [ { "name": "'All That I Author'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_accast_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null } ] }, { "name": "'All That I Author'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_accast_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null } ] }, { "name": "'All That I Author'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_accast_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null } ] }, { "name": "'All That I Author'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_accast_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null } ] }, { "name": "'All That I Author'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_accast_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null } ] }, { "name": "'All That I Author'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_accast_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null } ] }, { "name": "'All That I Author'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_accast_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null } ] }, { "name": "'All That I Author'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_accast_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null } ] }, { "name": "'All That I Author'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_accast_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null } ] }, { "name": "'All That I Author'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_accast_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.5, "valueStr": null } ] } ] }, "skchr_accast_2": { "skillId": "skchr_accast_2", "iconId": null, "hidden": false, "levels": [ { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_accast_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_accast_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_accast_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_accast_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_accast_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_accast_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_accast_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_accast_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 55.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_accast_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 65.0, "valueStr": null } ] }, { "name": "'All That I Do'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, the ATK of all Casters <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_accast_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null } ] } ] }, "skchr_accast_3": { "skillId": "skchr_accast_3", "iconId": null, "hidden": false, "levels": [ { "name": "'All That I Command'", "rangeId": null, "description": "When skill is activated, immediately deals <@ba.vup>{atk_scale_AOE:0%} ATK as Arts damage to all enemies within range; afterwards, attack target count <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_accast_3", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "atk_scale_aoe", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.2, "valueStr": null } ] }, { "name": "'All That I Command'", "rangeId": null, "description": "When skill is activated, immediately deals <@ba.vup>{atk_scale_AOE:0%} ATK as Arts damage to all enemies within range; afterwards, attack target count <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_accast_3", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "atk_scale_aoe", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.2, "valueStr": null } ] }, { "name": "'All That I Command'", "rangeId": null, "description": "When skill is activated, immediately deals <@ba.vup>{atk_scale_AOE:0%} ATK as Arts damage to all enemies within range; afterwards, attack target count <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_accast_3", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "atk_scale_aoe", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.2, "valueStr": null } ] }, { "name": "'All That I Command'", "rangeId": null, "description": "When skill is activated, immediately deals <@ba.vup>{atk_scale_AOE:0%} ATK as Arts damage to all enemies within range; afterwards, attack target count <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_accast_3", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.2, "valueStr": null } ] }, { "name": "'All That I Command'", "rangeId": null, "description": "When skill is activated, immediately deals <@ba.vup>{atk_scale_AOE:0%} ATK as Arts damage to all enemies within range; afterwards, attack target count <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_accast_3", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.2, "valueStr": null } ] }, { "name": "'All That I Command'", "rangeId": null, "description": "When skill is activated, immediately deals <@ba.vup>{atk_scale_AOE:0%} ATK as Arts damage to all enemies within range; afterwards, attack target count <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_accast_3", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.2, "valueStr": null } ] }, { "name": "'All That I Command'", "rangeId": null, "description": "When skill is activated, immediately deals <@ba.vup>{atk_scale_AOE:0%} ATK as Arts damage to all enemies within range; afterwards, attack target count <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_accast_3", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.2, "valueStr": null } ] }, { "name": "'All That I Command'", "rangeId": null, "description": "When skill is activated, immediately deals <@ba.vup>{atk_scale_AOE:0%} ATK as Arts damage to all enemies within range; afterwards, attack target count <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_accast_3", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.2, "valueStr": null } ] }, { "name": "'All That I Command'", "rangeId": null, "description": "When skill is activated, immediately deals <@ba.vup>{atk_scale_AOE:0%} ATK as Arts damage to all enemies within range; afterwards, attack target count <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_accast_3", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.2, "valueStr": null } ] }, { "name": "'All That I Command'", "rangeId": null, "description": "When skill is activated, immediately deals <@ba.vup>{atk_scale_AOE:0%} ATK as Arts damage to all enemies within range; afterwards, attack target count <@ba.vup>+1, ASPD <@ba.vup>+{attack_speed}, splash area <@ba.vup>expands slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_accast_3", "duration": 35.0, "blackboard": [ { "key": "attack_speed", "value": 75.0, "valueStr": null }, { "key": "atk_scale_aoe", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.2, "valueStr": null } ] } ] }, "skchr_amgoat_1": { "skillId": "skchr_amgoat_1", "iconId": null, "hidden": false, "levels": [ { "name": "Duetto", "rangeId": null, "description": "ASPD <@ba.vup>+{amgoat_s_1[a].attack_speed}\nStarting from the second use of the skill, ATK <@ba.vup>+{amgoat_s_1[b].atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amgoat_1", "duration": 25.0, "blackboard": [ { "key": "amgoat_s_1[a].attack_speed", "value": 30.0, "valueStr": null }, { "key": "amgoat_s_1[b].attack_speed", "value": 30.0, "valueStr": null }, { "key": "amgoat_s_1[b].atk", "value": 0.3, "valueStr": null } ] }, { "name": "Duetto", "rangeId": null, "description": "ASPD <@ba.vup>+{amgoat_s_1[a].attack_speed}\nStarting from the second use of the skill, ATK <@ba.vup>+{amgoat_s_1[b].atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amgoat_1", "duration": 25.0, "blackboard": [ { "key": "amgoat_s_1[a].attack_speed", "value": 32.0, "valueStr": null }, { "key": "amgoat_s_1[b].attack_speed", "value": 32.0, "valueStr": null }, { "key": "amgoat_s_1[b].atk", "value": 0.32, "valueStr": null } ] }, { "name": "Duetto", "rangeId": null, "description": "ASPD <@ba.vup>+{amgoat_s_1[a].attack_speed}\nStarting from the second use of the skill, ATK <@ba.vup>+{amgoat_s_1[b].atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_amgoat_1", "duration": 25.0, "blackboard": [ { "key": "amgoat_s_1[a].attack_speed", "value": 35.0, "valueStr": null }, { "key": "amgoat_s_1[b].attack_speed", "value": 35.0, "valueStr": null }, { "key": "amgoat_s_1[b].atk", "value": 0.35, "valueStr": null } ] }, { "name": "Duetto", "rangeId": null, "description": "ASPD <@ba.vup>+{amgoat_s_1[a].attack_speed}\nStarting from the second use of the skill, ATK <@ba.vup>+{amgoat_s_1[b].atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_amgoat_1", "duration": 25.0, "blackboard": [ { "key": "amgoat_s_1[a].attack_speed", "value": 38.0, "valueStr": null }, { "key": "amgoat_s_1[b].attack_speed", "value": 38.0, "valueStr": null }, { "key": "amgoat_s_1[b].atk", "value": 0.38, "valueStr": null } ] }, { "name": "Duetto", "rangeId": null, "description": "ASPD <@ba.vup>+{amgoat_s_1[a].attack_speed}\nStarting from the second use of the skill, ATK <@ba.vup>+{amgoat_s_1[b].atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_amgoat_1", "duration": 25.0, "blackboard": [ { "key": "amgoat_s_1[a].attack_speed", "value": 40.0, "valueStr": null }, { "key": "amgoat_s_1[b].attack_speed", "value": 40.0, "valueStr": null }, { "key": "amgoat_s_1[b].atk", "value": 0.4, "valueStr": null } ] }, { "name": "Duetto", "rangeId": null, "description": "ASPD <@ba.vup>+{amgoat_s_1[a].attack_speed}\nStarting from the second use of the skill, ATK <@ba.vup>+{amgoat_s_1[b].atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_amgoat_1", "duration": 25.0, "blackboard": [ { "key": "amgoat_s_1[a].attack_speed", "value": 42.0, "valueStr": null }, { "key": "amgoat_s_1[b].attack_speed", "value": 42.0, "valueStr": null }, { "key": "amgoat_s_1[b].atk", "value": 0.42, "valueStr": null } ] }, { "name": "Duetto", "rangeId": null, "description": "ASPD <@ba.vup>+{amgoat_s_1[a].attack_speed}\nStarting from the second use of the skill, ATK <@ba.vup>+{amgoat_s_1[b].atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_amgoat_1", "duration": 25.0, "blackboard": [ { "key": "amgoat_s_1[a].attack_speed", "value": 45.0, "valueStr": null }, { "key": "amgoat_s_1[b].attack_speed", "value": 45.0, "valueStr": null }, { "key": "amgoat_s_1[b].atk", "value": 0.45, "valueStr": null } ] }, { "name": "Duetto", "rangeId": null, "description": "ASPD <@ba.vup>+{amgoat_s_1[a].attack_speed}\nStarting from the second use of the skill, ATK <@ba.vup>+{amgoat_s_1[b].atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_amgoat_1", "duration": 25.0, "blackboard": [ { "key": "amgoat_s_1[a].attack_speed", "value": 50.0, "valueStr": null }, { "key": "amgoat_s_1[b].attack_speed", "value": 50.0, "valueStr": null }, { "key": "amgoat_s_1[b].atk", "value": 0.5, "valueStr": null } ] }, { "name": "Duetto", "rangeId": null, "description": "ASPD <@ba.vup>+{amgoat_s_1[a].attack_speed}\nStarting from the second use of the skill, ATK <@ba.vup>+{amgoat_s_1[b].atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_amgoat_1", "duration": 25.0, "blackboard": [ { "key": "amgoat_s_1[a].attack_speed", "value": 55.0, "valueStr": null }, { "key": "amgoat_s_1[b].attack_speed", "value": 55.0, "valueStr": null }, { "key": "amgoat_s_1[b].atk", "value": 0.55, "valueStr": null } ] }, { "name": "Duetto", "rangeId": null, "description": "ASPD <@ba.vup>+{amgoat_s_1[a].attack_speed}\nStarting from the second use of the skill, ATK <@ba.vup>+{amgoat_s_1[b].atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_amgoat_1", "duration": 25.0, "blackboard": [ { "key": "amgoat_s_1[a].attack_speed", "value": 60.0, "valueStr": null }, { "key": "amgoat_s_1[b].attack_speed", "value": 60.0, "valueStr": null }, { "key": "amgoat_s_1[b].atk", "value": 0.6, "valueStr": null } ] } ] }, "skchr_amgoat_2": { "skillId": "skchr_amgoat_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ignition", "rangeId": null, "description": "Deals <@ba.vup>{fk:0%} of ATK Arts damage in the next attack; Deals half damage to enemies around the target and their RES <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amgoat_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "atk_scale_2", "value": 1.2, "valueStr": null }, { "key": "fk", "value": 2.4, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null } ] }, { "name": "Ignition", "rangeId": null, "description": "Deals <@ba.vup>{fk:0%} of ATK Arts damage in the next attack; Deals half damage to enemies around the target and their RES <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amgoat_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "atk_scale_2", "value": 1.25, "valueStr": null }, { "key": "fk", "value": 2.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null } ] }, { "name": "Ignition", "rangeId": null, "description": "Deals <@ba.vup>{fk:0%} of ATK Arts damage in the next attack; Deals half damage to enemies around the target and their RES <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amgoat_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "atk_scale_2", "value": 1.3, "valueStr": null }, { "key": "fk", "value": 2.6, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null } ] }, { "name": "Ignition", "rangeId": null, "description": "Deals <@ba.vup>{fk:0%} of ATK Arts damage in the next attack; Deals half damage to enemies around the target and their RES <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amgoat_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.375, "valueStr": null }, { "key": "atk_scale_2", "value": 1.375, "valueStr": null }, { "key": "fk", "value": 2.75, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.15, "valueStr": null } ] }, { "name": "Ignition", "rangeId": null, "description": "Deals <@ba.vup>{fk:0%} of ATK Arts damage in the next attack; Deals half damage to enemies around the target and their RES <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amgoat_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.425, "valueStr": null }, { "key": "atk_scale_2", "value": 1.425, "valueStr": null }, { "key": "fk", "value": 2.85, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.15, "valueStr": null } ] }, { "name": "Ignition", "rangeId": null, "description": "Deals <@ba.vup>{fk:0%} of ATK Arts damage in the next attack; Deals half damage to enemies around the target and their RES <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amgoat_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.475, "valueStr": null }, { "key": "atk_scale_2", "value": 1.475, "valueStr": null }, { "key": "fk", "value": 2.95, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.15, "valueStr": null } ] }, { "name": "Ignition", "rangeId": null, "description": "Deals <@ba.vup>{fk:0%} of ATK Arts damage in the next attack; Deals half damage to enemies around the target and their RES <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amgoat_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "atk_scale_2", "value": 1.55, "valueStr": null }, { "key": "fk", "value": 3.1, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.2, "valueStr": null } ] }, { "name": "Ignition", "rangeId": null, "description": "Deals <@ba.vup>{fk:0%} of ATK Arts damage in the next attack; Deals half damage to enemies around the target and their RES <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amgoat_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "atk_scale_2", "value": 1.65, "valueStr": null }, { "key": "fk", "value": 3.3, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.2, "valueStr": null } ] }, { "name": "Ignition", "rangeId": null, "description": "Deals <@ba.vup>{fk:0%} of ATK Arts damage in the next attack; Deals half damage to enemies around the target and their RES <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amgoat_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "atk_scale_2", "value": 1.75, "valueStr": null }, { "key": "fk", "value": 3.5, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.2, "valueStr": null } ] }, { "name": "Ignition", "rangeId": null, "description": "Deals <@ba.vup>{fk:0%} of ATK Arts damage in the next attack; Deals half damage to enemies around the target and their RES <@ba.vup>-{-magic_resistance:0%} for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_amgoat_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "atk_scale_2", "value": 1.85, "valueStr": null }, { "key": "fk", "value": 3.7, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "magic_resistance", "value": -0.25, "valueStr": null } ] } ] }, "skchr_amgoat_3": { "skillId": "skchr_amgoat_3", "iconId": null, "hidden": false, "levels": [ { "name": "Volcano", "rangeId": "x-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>increases; Attack Interval <@ba.vup>reduces significantly; Attack becomes randomly shooting lava that can hit at most <@ba.vup>{attack@max_target} enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_amgoat_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Volcano", "rangeId": "x-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>increases; Attack Interval <@ba.vup>reduces significantly; Attack becomes randomly shooting lava that can hit at most <@ba.vup>{attack@max_target} enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_amgoat_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Volcano", "rangeId": "x-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>increases; Attack Interval <@ba.vup>reduces significantly; Attack becomes randomly shooting lava that can hit at most <@ba.vup>{attack@max_target} enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_amgoat_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Volcano", "rangeId": "x-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>increases; Attack Interval <@ba.vup>reduces significantly; Attack becomes randomly shooting lava that can hit at most <@ba.vup>{attack@max_target} enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_amgoat_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Volcano", "rangeId": "x-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>increases; Attack Interval <@ba.vup>reduces significantly; Attack becomes randomly shooting lava that can hit at most <@ba.vup>{attack@max_target} enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_amgoat_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Volcano", "rangeId": "x-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>increases; Attack Interval <@ba.vup>reduces significantly; Attack becomes 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<@ba.vup>increases; Attack Interval <@ba.vup>reduces significantly; Attack becomes randomly shooting lava that can hit at most <@ba.vup>{attack@max_target} enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_amgoat_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Volcano", "rangeId": "x-3", "description": "ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>increases; Attack Interval <@ba.vup>reduces significantly; Attack becomes randomly shooting lava that can hit at most <@ba.vup>{attack@max_target} enemies within range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 55, "increment": 1.0 }, "prefabId": "skchr_amgoat_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "attack@max_target", "value": 6.0, "valueStr": null } ] } ] }, "skchr_cerber_1": { "skillId": "skchr_cerber_1", "iconId": null, "hidden": false, "levels": [ { "name": "'Really Cold Axe'", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, prioritizing enemies that are not blocked and <$ba.root>Binding them for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cerber_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "duration", "value": 1.5, 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{cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cerber_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "duration", "value": 1.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Really Cold Axe'", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}, prioritizing enemies that are not blocked and <$ba.root>Binding them for <@ba.vup>{duration} seconds\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cerber_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": 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"levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_cerber_2", "duration": 31.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null } ] }, { "name": "'Really Hot Knives'", "rangeId": null, "description": "Attack Interval is <@ba.vup>reduced slightly, and attacks prioritize enemies with the highest DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_cerber_2", "duration": 32.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null } ] }, { "name": "'Really Hot Knives'", "rangeId": null, "description": "Attack Interval is <@ba.vup>reduced, and attacks prioritize enemies with the highest DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_cerber_2", "duration": 33.0, "blackboard": [ { "key": "base_attack_time", "value": 0.6, "valueStr": null } ] }, { "name": "'Really Hot Knives'", "rangeId": null, "description": "Attack Interval is <@ba.vup>reduced, and attacks prioritize enemies with the highest DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_cerber_2", "duration": 34.0, "blackboard": [ { "key": "base_attack_time", "value": 0.6, "valueStr": null } ] }, { "name": "'Really Hot Knives'", "rangeId": null, "description": "Attack Interval is <@ba.vup>reduced, and attacks prioritize enemies with the highest DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_cerber_2", "duration": 35.0, "blackboard": [ { "key": "base_attack_time", "value": 0.6, "valueStr": null } ] }, { "name": "'Really Hot Knives'", "rangeId": null, "description": "Attack Interval is <@ba.vup>reduced moderately, and attacks prioritize enemies with the highest DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_cerber_2", "duration": 36.0, "blackboard": [ { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "'Really Hot Knives'", "rangeId": null, "description": "Attack Interval is <@ba.vup>reduced significantly, and attacks prioritize enemies with the highest DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_cerber_2", "duration": 37.0, "blackboard": [ { "key": "base_attack_time", "value": 0.36, "valueStr": null } ] }, { "name": "'Really Hot Knives'", "rangeId": null, "description": "Attack Interval is <@ba.vup>reduced significantly, and attacks prioritize enemies with the highest DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_cerber_2", "duration": 38.0, "blackboard": [ { "key": "base_attack_time", "value": 0.36, "valueStr": null } ] }, { "name": "'Really Hot Knives'", "rangeId": null, "description": "Attack Interval is <@ba.vup>reduced greatly, and attacks prioritize enemies with the highest DEF", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_cerber_2", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": 0.33, "valueStr": null } ] } ] }, "skchr_cerber_3": { "skillId": "skchr_cerber_3", "iconId": null, "hidden": false, "levels": [ { "name": "'Really Heavy Spear'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks now deal <@ba.vup>Physical damage, prioritize enemies with the lowest defense, and silence targets for <@ba.vup>{attack@silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cerber_3", "duration": 55.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 2.0, "valueStr": null } ] }, { "name": "'Really Heavy Spear'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks now deal <@ba.vup>Physical damage, prioritize enemies with the lowest defense, and silence targets for 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"valueStr": null } ] }, { "name": "'Really Heavy Spear'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks now deal <@ba.vup>Physical damage, prioritize enemies with the lowest defense, and silence targets for <@ba.vup>{attack@silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_cerber_3", "duration": 56.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@silence", "value": 2.5, "valueStr": null } ] }, { "name": "'Really Heavy Spear'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks now deal <@ba.vup>Physical damage, prioritize enemies with the lowest defense, and silence targets for <@ba.vup>{attack@silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 43, "increment": 1.0 }, "prefabId": "skchr_cerber_3", "duration": 56.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@silence", "value": 2.5, "valueStr": null } ] }, { "name": "'Really Heavy Spear'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks now deal <@ba.vup>Physical damage, prioritize enemies with the lowest defense, and silence targets for <@ba.vup>{attack@silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_cerber_3", "duration": 56.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@silence", "value": 2.5, "valueStr": null } ] }, { "name": "'Really Heavy Spear'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks now deal <@ba.vup>Physical damage, prioritize enemies with the lowest defense, and silence targets for <@ba.vup>{attack@silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 47, "increment": 1.0 }, "prefabId": "skchr_cerber_3", "duration": 57.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@silence", "value": 3.0, "valueStr": null } ] }, { "name": "'Really Heavy Spear'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks now deal <@ba.vup>Physical damage, prioritize enemies with the lowest defense, and silence targets for <@ba.vup>{attack@silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 49, "increment": 1.0 }, "prefabId": "skchr_cerber_3", "duration": 58.0, "blackboard": [ { "key": "atk", "value": 1.75, "valueStr": null }, { "key": "attack@silence", "value": 3.5, "valueStr": null } ] }, { "name": "'Really Heavy Spear'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks now deal <@ba.vup>Physical damage, prioritize enemies with the lowest defense, and silence targets for <@ba.vup>{attack@silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 52, "increment": 1.0 }, "prefabId": "skchr_cerber_3", "duration": 59.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "attack@silence", "value": 4.0, "valueStr": null } ] }, { "name": "'Really Heavy Spear'", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks now deal <@ba.vup>Physical damage, prioritize enemies with the lowest defense, and silence targets for <@ba.vup>{attack@silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 55, "increment": 1.0 }, "prefabId": "skchr_cerber_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 2.1, "valueStr": null }, { "key": "attack@silence", "value": 5.0, "valueStr": null } ] } ] }, "skchr_heyak_1": { "skillId": "skchr_heyak_1", "iconId": null, "hidden": false, "levels": [ { "name": "In Search of Reason", "rangeId": null, "description": "The next attack hits 1 additional target and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage; if only <@ba.vup>1 enemy is attacked, applies <$ba.levitate>Levitate to the target for <@ba.vup>{levitate} seconds\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_heyak_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "In Search of Reason", "rangeId": null, "description": "The next attack hits 1 additional target and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage; if only <@ba.vup>1 enemy is attacked, applies <$ba.levitate>Levitate to the target for <@ba.vup>{levitate} seconds\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_heyak_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "In Search of Reason", "rangeId": null, "description": "The next attack hits 1 additional target and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage; if only <@ba.vup>1 enemy is attacked, applies <$ba.levitate>Levitate to the target for <@ba.vup>{levitate} seconds\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_heyak_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "In Search of Reason", "rangeId": null, "description": "The next attack hits 1 additional target and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage; if only <@ba.vup>1 enemy is attacked, applies <$ba.levitate>Levitate to the target for <@ba.vup>{levitate} seconds\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_heyak_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "levitate", "value": 2.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "In Search of Reason", "rangeId": null, "description": "The next attack hits 1 additional target and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage; if only <@ba.vup>1 enemy is attacked, applies <$ba.levitate>Levitate to the target for <@ba.vup>{levitate} seconds\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_heyak_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "levitate", "value": 2.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "In Search of Reason", "rangeId": null, "description": "The next attack hits 1 additional target and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage; if only <@ba.vup>1 enemy is attacked, applies <$ba.levitate>Levitate to the target for <@ba.vup>{levitate} seconds\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_heyak_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "levitate", "value": 2.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "In Search of Reason", "rangeId": null, "description": "The next attack hits 1 additional target and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage; if only <@ba.vup>1 enemy is attacked, applies <$ba.levitate>Levitate to the target for <@ba.vup>{levitate} seconds\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_heyak_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "levitate", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "In Search of Reason", "rangeId": null, "description": "The next attack hits 1 additional target and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage; if only <@ba.vup>1 enemy is attacked, applies <$ba.levitate>Levitate to the target for <@ba.vup>{levitate} seconds\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_heyak_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "levitate", "value": 3.5, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "In Search of Reason", "rangeId": null, "description": "The next attack hits 1 additional target and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage; if only <@ba.vup>1 enemy is attacked, applies <$ba.levitate>Levitate to the target for <@ba.vup>{levitate} seconds\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_heyak_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "levitate", "value": 3.5, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "In Search of Reason", "rangeId": null, "description": "The next attack hits 1 additional target and deals <@ba.vup>{atk_scale:0%} ATK as Arts damage; if only <@ba.vup>1 enemy is attacked, applies <$ba.levitate>Levitate to the target for <@ba.vup>{levitate} seconds\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_heyak_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "levitate", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_heyak_2": { "skillId": "skchr_heyak_2", "iconId": null, "hidden": false, "levels": [ { "name": "Meandering Stars", "rangeId": null, "description": "Attacks change to <@ba.vup>9 hits, each dealing <@ba.vup>{attack@atk_scale:0%} ATK as damage to random enemies within Attack Range; each hit has a <@ba.vup>{attack@prob:0%} chance to <$ba.levitate>Levitate the target for <@ba.vup>{attack@levitate} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_heyak_2", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.2, "valueStr": null }, { "key": "attack@prob", "value": 0.08, "valueStr": null }, { "key": "attack@levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Meandering Stars", "rangeId": null, "description": "Attacks change to <@ba.vup>9 hits, each dealing <@ba.vup>{attack@atk_scale:0%} ATK as damage to random enemies within Attack Range; each hit has a <@ba.vup>{attack@prob:0%} chance to <$ba.levitate>Levitate the target for <@ba.vup>{attack@levitate} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_heyak_2", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.22, "valueStr": null }, { "key": "attack@prob", "value": 0.08, "valueStr": null }, { "key": "attack@levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Meandering Stars", "rangeId": null, "description": "Attacks change to <@ba.vup>9 hits, each dealing <@ba.vup>{attack@atk_scale:0%} ATK as damage to random enemies within Attack Range; each hit has a <@ba.vup>{attack@prob:0%} chance to <$ba.levitate>Levitate the target for <@ba.vup>{attack@levitate} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_heyak_2", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.24, "valueStr": null }, { "key": "attack@prob", "value": 0.08, "valueStr": null }, { "key": "attack@levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Meandering Stars", "rangeId": null, "description": "Attacks change to <@ba.vup>9 hits, each dealing <@ba.vup>{attack@atk_scale:0%} ATK as damage to random enemies within Attack Range; each hit has a <@ba.vup>{attack@prob:0%} chance to <$ba.levitate>Levitate the target for <@ba.vup>{attack@levitate} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_heyak_2", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.27, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Meandering Stars", "rangeId": null, "description": "Attacks change to <@ba.vup>9 hits, each dealing <@ba.vup>{attack@atk_scale:0%} ATK as damage to random enemies within Attack Range; each hit has a <@ba.vup>{attack@prob:0%} chance to <$ba.levitate>Levitate the target for <@ba.vup>{attack@levitate} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_heyak_2", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.29, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Meandering Stars", "rangeId": null, "description": "Attacks change to <@ba.vup>9 hits, each dealing <@ba.vup>{attack@atk_scale:0%} ATK as damage to random enemies within Attack Range; each hit has a <@ba.vup>{attack@prob:0%} chance to <$ba.levitate>Levitate the target for <@ba.vup>{attack@levitate} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_heyak_2", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.31, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Meandering Stars", "rangeId": null, "description": "Attacks change to <@ba.vup>9 hits, each dealing <@ba.vup>{attack@atk_scale:0%} ATK as damage to random enemies within Attack Range; each hit has a <@ba.vup>{attack@prob:0%} chance to <$ba.levitate>Levitate the target for <@ba.vup>{attack@levitate} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_heyak_2", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@prob", "value": 0.12, "valueStr": null }, { "key": "attack@levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Meandering Stars", "rangeId": null, "description": "Attacks change to <@ba.vup>9 hits, each dealing <@ba.vup>{attack@atk_scale:0%} ATK as damage to random enemies within Attack Range; each hit has a <@ba.vup>{attack@prob:0%} chance to <$ba.levitate>Levitate the target for <@ba.vup>{attack@levitate} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_heyak_2", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.38, "valueStr": null }, { "key": "attack@prob", "value": 0.13, "valueStr": null }, { "key": "attack@levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Meandering Stars", "rangeId": null, "description": "Attacks change to <@ba.vup>9 hits, each dealing <@ba.vup>{attack@atk_scale:0%} ATK as damage to random enemies within Attack Range; each hit has a <@ba.vup>{attack@prob:0%} chance to <$ba.levitate>Levitate the target for <@ba.vup>{attack@levitate} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_heyak_2", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.41, "valueStr": null }, { "key": "attack@prob", "value": 0.14, "valueStr": null }, { "key": "attack@levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Meandering Stars", "rangeId": null, "description": "Attacks change to <@ba.vup>9 hits, each dealing <@ba.vup>{attack@atk_scale:0%} ATK as damage to random enemies within Attack Range; each hit has a <@ba.vup>{attack@prob:0%} chance to <$ba.levitate>Levitate the target for <@ba.vup>{attack@levitate} second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_heyak_2", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.45, "valueStr": null }, { "key": "attack@prob", "value": 0.15, "valueStr": null }, { "key": "attack@levitate", "value": 1.0, "valueStr": null } ] } ] }, "skchr_heyak_3": { "skillId": "skchr_heyak_3", "iconId": null, "hidden": false, "levels": [ { "name": "Well-Read Ravings", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands, Attack Interval <@ba.vdown>increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and <$ba.levitate>Levitate it for <@ba.vup>{attack@levitate} seconds, dealing a maximum of <@ba.vup>{attack@max_atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_heyak_3", "duration": 45.0, "blackboard": [ { "key": "attack@min_atk_scale", "value": 2.13, "valueStr": null }, { "key": "attack@max_atk_scale", "value": 3.2, "valueStr": null }, { "key": "attack@levitate", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 1.4, "valueStr": null } ] }, { "name": "Well-Read Ravings", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands, Attack Interval <@ba.vdown>increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and <$ba.levitate>Levitate it for <@ba.vup>{attack@levitate} seconds, dealing a maximum of <@ba.vup>{attack@max_atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 69, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_heyak_3", "duration": 45.0, "blackboard": [ { "key": "attack@min_atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@max_atk_scale", "value": 3.3, "valueStr": null }, { "key": "attack@levitate", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 1.4, "valueStr": null } ] }, { "name": "Well-Read Ravings", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands, Attack Interval <@ba.vdown>increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and <$ba.levitate>Levitate it for <@ba.vup>{attack@levitate} seconds, dealing a maximum of <@ba.vup>{attack@max_atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_heyak_3", "duration": 45.0, "blackboard": [ { "key": "attack@min_atk_scale", "value": 2.27, "valueStr": null }, { "key": "attack@max_atk_scale", "value": 3.4, "valueStr": null }, { "key": "attack@levitate", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 1.4, "valueStr": null } ] }, { "name": "Well-Read Ravings", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands, Attack Interval <@ba.vdown>increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and <$ba.levitate>Levitate it for <@ba.vup>{attack@levitate} seconds, dealing a maximum of <@ba.vup>{attack@max_atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 67, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_heyak_3", "duration": 45.0, "blackboard": [ { "key": "attack@min_atk_scale", "value": 2.33, "valueStr": null }, { "key": "attack@max_atk_scale", "value": 3.5, "valueStr": null }, { "key": "attack@levitate", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.4, "valueStr": null } ] }, { "name": "Well-Read Ravings", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands, Attack Interval <@ba.vdown>increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and <$ba.levitate>Levitate it for <@ba.vup>{attack@levitate} seconds, dealing a maximum of <@ba.vup>{attack@max_atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_heyak_3", "duration": 45.0, "blackboard": [ { "key": "attack@min_atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@max_atk_scale", "value": 3.6, "valueStr": null }, { "key": "attack@levitate", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.4, "valueStr": null } ] }, { "name": "Well-Read Ravings", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands, Attack Interval <@ba.vdown>increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and <$ba.levitate>Levitate it for <@ba.vup>{attack@levitate} seconds, dealing a maximum of <@ba.vup>{attack@max_atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_heyak_3", "duration": 45.0, "blackboard": [ { "key": "attack@min_atk_scale", "value": 2.47, "valueStr": null }, { "key": "attack@max_atk_scale", "value": 3.7, "valueStr": null }, { "key": "attack@levitate", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.4, "valueStr": null } ] }, { "name": "Well-Read Ravings", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands, Attack Interval <@ba.vdown>increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and <$ba.levitate>Levitate it for <@ba.vup>{attack@levitate} seconds, dealing a maximum of <@ba.vup>{attack@max_atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_heyak_3", "duration": 45.0, "blackboard": [ { "key": "attack@min_atk_scale", "value": 2.53, "valueStr": null }, { "key": "attack@max_atk_scale", "value": 3.8, "valueStr": null }, { "key": "attack@levitate", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.4, "valueStr": null } ] }, { "name": "Well-Read Ravings", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands, Attack Interval <@ba.vdown>increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and <$ba.levitate>Levitate it for <@ba.vup>{attack@levitate} seconds, dealing a maximum of <@ba.vup>{attack@max_atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 43, "increment": 1.0 }, "prefabId": "skchr_heyak_3", "duration": 45.0, "blackboard": [ { "key": "attack@min_atk_scale", "value": 2.67, "valueStr": null }, { "key": "attack@max_atk_scale", "value": 4.0, "valueStr": null }, { "key": "attack@levitate", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.4, "valueStr": null } ] }, { "name": "Well-Read Ravings", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands, Attack Interval <@ba.vdown>increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and <$ba.levitate>Levitate it for <@ba.vup>{attack@levitate} seconds, dealing a maximum of <@ba.vup>{attack@max_atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 62, "initSp": 44, "increment": 1.0 }, "prefabId": "skchr_heyak_3", "duration": 45.0, "blackboard": [ { "key": "attack@min_atk_scale", "value": 2.73, "valueStr": null }, { "key": "attack@max_atk_scale", "value": 4.1, "valueStr": null }, { "key": "attack@levitate", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.4, "valueStr": null } ] }, { "name": "Well-Read Ravings", "rangeId": "3-10", "description": "Attack range <@ba.vup>expands, Attack Interval <@ba.vdown>increases, attacks change to whirlwinds travelling forward, dealing damage proportional to the distance traveled (damage increase caps at 3 tiles); whirlwinds hit the closest target and <$ba.levitate>Levitate it for <@ba.vup>{attack@levitate} seconds, dealing a maximum of <@ba.vup>{attack@max_atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_heyak_3", "duration": 45.0, "blackboard": [ { "key": "attack@min_atk_scale", "value": 2.8, "valueStr": null }, { "key": "attack@max_atk_scale", "value": 4.2, "valueStr": null }, { "key": "attack@levitate", "value": 2.2, "valueStr": null }, { "key": "base_attack_time", "value": 1.4, "valueStr": null } ] } ] }, "skchr_logos_1": { "skillId": "skchr_logos_1", "iconId": null, "hidden": false, "levels": [ { "name": "Perish", "rangeId": "3-3", "description": "Attack range <@ba.vup>expands and ATK <@ba.vup>+{atk:0%}. Immediately defeats enemies in range with HP below <@ba.vup>{attack@kill_atk_scale:0%} of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@kill_atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@kill_damage", "value": 9999999.0, "valueStr": null } ] }, { "name": "Perish", "rangeId": "3-3", "description": "Attack range <@ba.vup>expands and ATK <@ba.vup>+{atk:0%}. Immediately defeats enemies in range with HP below <@ba.vup>{attack@kill_atk_scale:0%} of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@kill_atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@kill_damage", "value": 9999999.0, "valueStr": null } ] }, { "name": "Perish", "rangeId": "3-3", "description": "Attack range <@ba.vup>expands and ATK <@ba.vup>+{atk:0%}. Immediately defeats enemies in range with HP below <@ba.vup>{attack@kill_atk_scale:0%} of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@kill_atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@kill_damage", "value": 9999999.0, "valueStr": null } ] }, { "name": "Perish", "rangeId": "3-3", "description": "Attack range <@ba.vup>expands and ATK <@ba.vup>+{atk:0%}. Immediately defeats enemies in range with HP below <@ba.vup>{attack@kill_atk_scale:0%} of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@kill_atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@kill_damage", "value": 9999999.0, "valueStr": null } ] }, { "name": "Perish", "rangeId": "3-3", "description": "Attack range <@ba.vup>expands and ATK <@ba.vup>+{atk:0%}. Immediately defeats enemies in range with HP below <@ba.vup>{attack@kill_atk_scale:0%} of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 72, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@kill_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@kill_damage", "value": 9999999.0, "valueStr": null } ] }, { "name": "Perish", "rangeId": "3-3", "description": "Attack range <@ba.vup>expands and ATK <@ba.vup>+{atk:0%}. Immediately defeats enemies in range with HP below <@ba.vup>{attack@kill_atk_scale:0%} of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@kill_atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@kill_damage", "value": 9999999.0, "valueStr": null } ] }, { "name": "Perish", "rangeId": "3-3", "description": "Attack range <@ba.vup>expands and ATK <@ba.vup>+{atk:0%}. Immediately defeats enemies in range with HP below <@ba.vup>{attack@kill_atk_scale:0%} of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@kill_atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@kill_damage", "value": 9999999.0, "valueStr": null } ] }, { "name": "Perish", "rangeId": "3-3", "description": "Attack range <@ba.vup>expands and ATK <@ba.vup>+{atk:0%}. Immediately defeats enemies in range with HP below <@ba.vup>{attack@kill_atk_scale:0%} of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@kill_atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@kill_damage", "value": 9999999.0, "valueStr": null } ] }, { "name": "Perish", "rangeId": "3-3", "description": "Attack range <@ba.vup>expands and ATK <@ba.vup>+{atk:0%}. Immediately defeats enemies in range with HP below <@ba.vup>{attack@kill_atk_scale:0%} of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 62, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@kill_atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@kill_damage", "value": 9999999.0, "valueStr": null } ] }, { "name": "Perish", "rangeId": "3-3", "description": "Attack range <@ba.vup>expands and ATK <@ba.vup>+{atk:0%}. Immediately defeats enemies in range with HP below <@ba.vup>{attack@kill_atk_scale:0%} of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@kill_atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@kill_damage", "value": 9999999.0, "valueStr": null } ] } ] }, "skchr_logos_2": { "skillId": "skchr_logos_2", "iconId": null, "hidden": false, "levels": [ { "name": "Synecdoche", "rangeId": null, "description": "RES <@ba.vup>+{magic_resistance}. Attacks now lock on to a target, dealing <@ba.vup>{attack@atk_scale_base:0%} ATK as Arts damage every <@ba.vup>{attack@cooldown}s. When against the same target, gradually increases damage up to a maximum of <@ba.vup>3x and gradually reduces its Movement Speed to up to <@ba.vup>40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_logos_2", "duration": 20.0, "blackboard": [ { "key": "magic_resistance", "value": 30.0, "valueStr": null }, { "key": "attack@cooldown", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_base", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale_delta", "value": 0.04, "valueStr": null }, { "key": "attack@move_speed", "value": -0.06, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null } ] }, { "name": "Synecdoche", "rangeId": null, "description": "RES <@ba.vup>+{magic_resistance}. Attacks now lock on to a target, dealing <@ba.vup>{attack@atk_scale_base:0%} ATK as Arts damage every <@ba.vup>{attack@cooldown}s. When against the same target, gradually increases damage up to a maximum of <@ba.vup>3x and gradually reduces its Movement Speed to up to <@ba.vup>40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_logos_2", "duration": 20.0, "blackboard": [ { "key": "magic_resistance", "value": 30.0, "valueStr": null }, { "key": "attack@cooldown", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_base", "value": 0.25, "valueStr": null }, { "key": "attack@atk_scale_delta", "value": 0.05, "valueStr": null }, { "key": "attack@move_speed", "value": -0.06, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null } ] }, { "name": "Synecdoche", "rangeId": null, "description": "RES <@ba.vup>+{magic_resistance}. Attacks now lock on to a target, dealing <@ba.vup>{attack@atk_scale_base:0%} ATK as Arts damage every <@ba.vup>{attack@cooldown}s. When against the same target, gradually increases damage up to a maximum of <@ba.vup>3x and gradually reduces its Movement Speed to up to <@ba.vup>40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_logos_2", "duration": 20.0, "blackboard": [ { "key": "magic_resistance", "value": 30.0, "valueStr": null }, { "key": "attack@cooldown", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_base", "value": 0.3, "valueStr": null }, { "key": "attack@atk_scale_delta", "value": 0.06, "valueStr": null }, { "key": "attack@move_speed", "value": -0.06, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null } ] }, { "name": "Synecdoche", "rangeId": null, "description": "RES <@ba.vup>+{magic_resistance}. Attacks now lock on to a target, dealing <@ba.vup>{attack@atk_scale_base:0%} ATK as Arts damage every <@ba.vup>{attack@cooldown}s. When against the same target, gradually increases damage up to a maximum of <@ba.vup>3x and gradually reduces its Movement Speed to up to <@ba.vup>40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_logos_2", "duration": 20.0, "blackboard": [ { "key": "magic_resistance", "value": 40.0, "valueStr": null }, { "key": "attack@cooldown", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_base", "value": 0.35, "valueStr": null }, { "key": "attack@atk_scale_delta", "value": 0.07, "valueStr": null }, { "key": "attack@move_speed", "value": -0.06, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null } ] }, { "name": "Synecdoche", "rangeId": null, "description": "RES <@ba.vup>+{magic_resistance}. Attacks now lock on to a target, dealing <@ba.vup>{attack@atk_scale_base:0%} ATK as Arts damage every <@ba.vup>{attack@cooldown}s. When against the same target, gradually increases damage up to a maximum of <@ba.vup>3x and gradually reduces its Movement Speed to up to <@ba.vup>40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_logos_2", "duration": 20.0, "blackboard": [ { "key": "magic_resistance", "value": 40.0, "valueStr": null }, { "key": "attack@cooldown", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_base", "value": 0.4, "valueStr": null }, { "key": "attack@atk_scale_delta", "value": 0.08, "valueStr": null }, { "key": "attack@move_speed", "value": -0.06, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null } ] }, { "name": "Synecdoche", "rangeId": null, "description": "RES <@ba.vup>+{magic_resistance}. Attacks now lock on to a target, dealing <@ba.vup>{attack@atk_scale_base:0%} ATK as Arts damage every <@ba.vup>{attack@cooldown}s. When against the same target, gradually increases damage up to a maximum of <@ba.vup>3x and gradually reduces its Movement Speed to up to <@ba.vup>40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_logos_2", "duration": 20.0, "blackboard": [ { "key": "magic_resistance", "value": 40.0, "valueStr": null }, { "key": "attack@cooldown", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_base", "value": 0.45, "valueStr": null }, { "key": "attack@atk_scale_delta", "value": 0.09, "valueStr": null }, { "key": "attack@move_speed", "value": -0.06, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null } ] }, { "name": "Synecdoche", "rangeId": null, "description": "RES <@ba.vup>+{magic_resistance}. Attacks now lock on to a target, dealing <@ba.vup>{attack@atk_scale_base:0%} ATK as Arts damage every <@ba.vup>{attack@cooldown}s. When against the same target, gradually increases damage up to a maximum of <@ba.vup>3x and gradually reduces its Movement Speed to up to <@ba.vup>40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_logos_2", "duration": 20.0, "blackboard": [ { "key": "magic_resistance", "value": 50.0, "valueStr": null }, { "key": "attack@cooldown", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_base", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_delta", "value": 0.1, "valueStr": null }, { "key": "attack@move_speed", "value": -0.06, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null } ] }, { "name": "Synecdoche", "rangeId": null, "description": "RES <@ba.vup>+{magic_resistance}. Attacks now lock on to a target, dealing <@ba.vup>{attack@atk_scale_base:0%} ATK as Arts damage every <@ba.vup>{attack@cooldown}s. When against the same target, gradually increases damage up to a maximum of <@ba.vup>3x and gradually reduces its Movement Speed to up to <@ba.vup>40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_logos_2", "duration": 20.0, "blackboard": [ { "key": "magic_resistance", "value": 60.0, "valueStr": null }, { "key": "attack@cooldown", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_base", "value": 0.6, "valueStr": null }, { "key": "attack@atk_scale_delta", "value": 0.12, "valueStr": null }, { "key": "attack@move_speed", "value": -0.06, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null } ] }, { "name": "Synecdoche", "rangeId": null, "description": "RES <@ba.vup>+{magic_resistance}. Attacks now lock on to a target, dealing <@ba.vup>{attack@atk_scale_base:0%} ATK as Arts damage every <@ba.vup>{attack@cooldown}s. When against the same target, gradually increases damage up to a maximum of <@ba.vup>3x and gradually reduces its Movement Speed to up to <@ba.vup>40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_logos_2", "duration": 20.0, "blackboard": [ { "key": "magic_resistance", "value": 60.0, "valueStr": null }, { "key": "attack@cooldown", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_base", "value": 0.65, "valueStr": null }, { "key": "attack@atk_scale_delta", "value": 0.13, "valueStr": null }, { "key": "attack@move_speed", "value": -0.06, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null } ] }, { "name": "Synecdoche", "rangeId": null, "description": "RES <@ba.vup>+{magic_resistance}. Attacks now lock on to a target, dealing <@ba.vup>{attack@atk_scale_base:0%} ATK as Arts damage every <@ba.vup>{attack@cooldown}s. When against the same target, gradually increases damage up to a maximum of <@ba.vup>3x and gradually reduces its Movement Speed to up to <@ba.vup>40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_logos_2", "duration": 20.0, "blackboard": [ { "key": "magic_resistance", "value": 70.0, "valueStr": null }, { "key": "attack@cooldown", "value": 0.5, "valueStr": null }, { "key": "attack@atk_scale_base", "value": 0.75, "valueStr": null }, { "key": "attack@atk_scale_delta", "value": 0.15, "valueStr": null }, { "key": "attack@move_speed", "value": -0.06, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 10.0, "valueStr": null } ] } ] }, "skchr_logos_3": { "skillId": "skchr_logos_3", "iconId": null, "hidden": false, "levels": [ { "name": "Extended Acuity", "rangeId": "3-4", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks strike <@ba.vup>{attack@max_target} targets at once; enemy projectile speed in attack range is <@ba.vup>greatly reduced, and all projectiles are <@ba.vup>removed when the skill expires.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_logos_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "projectile_move_scale", "value": 0.05, "valueStr": null } ] }, { "name": "Extended Acuity", "rangeId": "3-4", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks strike <@ba.vup>{attack@max_target} targets at once; enemy projectile speed in attack range is <@ba.vup>greatly reduced, and all projectiles are <@ba.vup>removed when the skill expires.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_logos_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "projectile_move_scale", "value": 0.05, "valueStr": null } ] }, { "name": "Extended Acuity", "rangeId": "3-4", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks strike <@ba.vup>{attack@max_target} targets at once; enemy projectile speed in attack range is <@ba.vup>greatly reduced, and all projectiles are <@ba.vup>removed when the skill expires.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_logos_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "projectile_move_scale", "value": 0.05, "valueStr": null } ] }, { "name": "Extended Acuity", "rangeId": "3-4", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks strike <@ba.vup>{attack@max_target} targets at once; enemy projectile speed in attack range is <@ba.vup>greatly reduced, and all projectiles are <@ba.vup>removed when the skill expires.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_logos_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "projectile_move_scale", "value": 0.05, "valueStr": null } ] }, { "name": "Extended Acuity", "rangeId": "3-4", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks strike <@ba.vup>{attack@max_target} targets at once; enemy projectile speed in attack range is <@ba.vup>greatly reduced, and all projectiles are <@ba.vup>removed when the skill expires.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_logos_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "projectile_move_scale", "value": 0.05, "valueStr": null } ] }, { "name": "Extended Acuity", "rangeId": "3-4", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks strike <@ba.vup>{attack@max_target} targets at once; enemy projectile speed in attack range is <@ba.vup>greatly reduced, and all projectiles are <@ba.vup>removed when the skill expires.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_logos_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "projectile_move_scale", "value": 0.05, "valueStr": null } ] }, { "name": "Extended Acuity", "rangeId": "3-4", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks strike <@ba.vup>{attack@max_target} targets at once; enemy projectile speed in attack range is <@ba.vup>greatly reduced, and all projectiles are <@ba.vup>removed when the skill expires.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_logos_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "projectile_move_scale", "value": 0.05, "valueStr": null } ] }, { "name": "Extended Acuity", "rangeId": "3-4", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks strike <@ba.vup>{attack@max_target} targets at once; enemy projectile speed in attack range is <@ba.vup>greatly reduced, and all projectiles are <@ba.vup>removed when the skill expires.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_logos_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.4, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null }, { "key": "projectile_move_scale", "value": 0.05, "valueStr": null } ] }, { "name": "Extended Acuity", "rangeId": "3-4", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks strike <@ba.vup>{attack@max_target} targets at once; enemy projectile speed in attack range is <@ba.vup>greatly reduced, and all projectiles are <@ba.vup>removed when the skill expires.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_logos_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.6, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null }, { "key": "projectile_move_scale", "value": 0.05, "valueStr": null } ] }, { "name": "Extended Acuity", "rangeId": "3-4", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks strike <@ba.vup>{attack@max_target} targets at once; enemy projectile speed in attack range is <@ba.vup>greatly reduced, and all projectiles are <@ba.vup>removed when the skill expires.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_logos_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null }, { "key": "projectile_move_scale", "value": 0.05, "valueStr": null } ] } ] }, "skchr_pasngr_1": { "skillId": "skchr_pasngr_1", "iconId": null, "hidden": false, "levels": [ { "name": "Touch of Static", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{pasngr_s_1.atk_scale:0%}; The attack will jump between at most <@ba.vup>{pasngr_s_1.max_target} enemies and the duration of the <$ba.sluggish>Slow is increased to <@ba.vup>{pasngr_s_1.sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_1", "duration": -1.0, "blackboard": [ { "key": "pasngr_s_1.atk_scale", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.sluggish", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Touch of Static", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{pasngr_s_1.atk_scale:0%}; The attack will jump between at most <@ba.vup>{pasngr_s_1.max_target} enemies and the duration of the <$ba.sluggish>Slow is increased to <@ba.vup>{pasngr_s_1.sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_1", "duration": -1.0, "blackboard": [ { "key": "pasngr_s_1.atk_scale", "value": 1.6, "valueStr": null }, { "key": "pasngr_s_1.sluggish", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Touch of Static", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{pasngr_s_1.atk_scale:0%}; The attack will jump between at most <@ba.vup>{pasngr_s_1.max_target} enemies and the duration of the <$ba.sluggish>Slow is increased to <@ba.vup>{pasngr_s_1.sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_1", "duration": -1.0, "blackboard": [ { "key": "pasngr_s_1.atk_scale", "value": 1.7, "valueStr": null }, { "key": "pasngr_s_1.sluggish", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Touch of Static", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{pasngr_s_1.atk_scale:0%}; The attack will jump between at most <@ba.vup>{pasngr_s_1.max_target} enemies and the duration of the <$ba.sluggish>Slow is increased to <@ba.vup>{pasngr_s_1.sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_1", "duration": -1.0, "blackboard": [ { "key": "pasngr_s_1.atk_scale", "value": 1.8, "valueStr": null }, { "key": "pasngr_s_1.sluggish", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Touch of Static", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{pasngr_s_1.atk_scale:0%}; The attack will jump between at most <@ba.vup>{pasngr_s_1.max_target} enemies and the duration of the <$ba.sluggish>Slow is increased to <@ba.vup>{pasngr_s_1.sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_1", "duration": -1.0, "blackboard": [ { "key": "pasngr_s_1.atk_scale", "value": 1.9, "valueStr": null }, { "key": "pasngr_s_1.sluggish", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Touch of Static", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{pasngr_s_1.atk_scale:0%}; The attack will jump between at most <@ba.vup>{pasngr_s_1.max_target} enemies and the duration of the <$ba.sluggish>Slow is increased to <@ba.vup>{pasngr_s_1.sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_1", "duration": -1.0, "blackboard": [ { "key": "pasngr_s_1.atk_scale", "value": 2.0, "valueStr": null }, { "key": "pasngr_s_1.sluggish", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Touch of Static", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{pasngr_s_1.atk_scale:0%}; The attack will jump between at most <@ba.vup>{pasngr_s_1.max_target} enemies and the duration of the <$ba.sluggish>Slow is increased to <@ba.vup>{pasngr_s_1.sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_1", "duration": -1.0, "blackboard": [ { "key": "pasngr_s_1.atk_scale", "value": 2.1, "valueStr": null }, { "key": "pasngr_s_1.sluggish", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Touch of Static", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{pasngr_s_1.atk_scale:0%}; The attack will jump between at most <@ba.vup>{pasngr_s_1.max_target} enemies and the duration of the <$ba.sluggish>Slow is increased to <@ba.vup>{pasngr_s_1.sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_1", "duration": -1.0, "blackboard": [ { "key": "pasngr_s_1.atk_scale", "value": 2.2, "valueStr": null }, { "key": "pasngr_s_1.sluggish", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Touch of Static", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{pasngr_s_1.atk_scale:0%}; The attack will jump between at most <@ba.vup>{pasngr_s_1.max_target} enemies and the duration of the <$ba.sluggish>Slow is increased to <@ba.vup>{pasngr_s_1.sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_1", "duration": -1.0, "blackboard": [ { "key": "pasngr_s_1.atk_scale", "value": 2.3, "valueStr": null }, { "key": "pasngr_s_1.sluggish", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Touch of Static", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{pasngr_s_1.atk_scale:0%}; The attack will jump between at most <@ba.vup>{pasngr_s_1.max_target} enemies and the duration of the <$ba.sluggish>Slow is increased to <@ba.vup>{pasngr_s_1.sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_1", "duration": -1.0, "blackboard": [ { "key": "pasngr_s_1.atk_scale", "value": 2.5, "valueStr": null }, { "key": "pasngr_s_1.sluggish", "value": 1.5, "valueStr": null }, { "key": "pasngr_s_1.max_target", "value": 4.0, "valueStr": null } ] } ] }, "skchr_pasngr_2": { "skillId": "skchr_pasngr_2", "iconId": null, "hidden": false, "levels": [ { "name": "Focus Command", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases slightly. Increase the maximum number of jumps to <@ba.vup>{attack@max_target}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pasngr_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Focus Command", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases slightly. Increase the maximum number of jumps to <@ba.vup>{attack@max_target}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_pasngr_2", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Focus Command", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases slightly. Increase the maximum number of jumps to <@ba.vup>{attack@max_target}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_pasngr_2", "duration": 27.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Focus Command", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases a little. Increase the maximum number of jumps to <@ba.vup>{attack@max_target}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_pasngr_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Focus Command", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases a little. Increase the maximum number of jumps to <@ba.vup>{attack@max_target}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_pasngr_2", "duration": 29.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Focus Command", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases a little. Increase the maximum number of jumps to <@ba.vup>{attack@max_target}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_pasngr_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Focus Command", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases. Increase the maximum number of jumps to <@ba.vup>{attack@max_target}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_pasngr_2", "duration": 31.0, "blackboard": [ { "key": "base_attack_time", "value": -0.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Focus Command", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases. Increase the maximum number of jumps to <@ba.vup>{attack@max_target}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_pasngr_2", "duration": 32.0, "blackboard": [ { "key": "base_attack_time", "value": -0.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Focus Command", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases. Increase the maximum number of jumps to <@ba.vup>{attack@max_target}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_pasngr_2", "duration": 33.0, "blackboard": [ { "key": "base_attack_time", "value": -0.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Focus Command", "rangeId": null, "description": "Attack Range <@ba.vup>+{ability_range_forward_extend} tile, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases moderately. Increase the maximum number of jumps to <@ba.vup>{attack@max_target}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_pasngr_2", "duration": 35.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] } ] }, "skchr_pasngr_3": { "skillId": "skchr_pasngr_3", "iconId": null, "hidden": false, "levels": [ { "name": "Glorious Shards", "rangeId": "x-3", "description": "Immediately generates a lightning storm centered on the target with the highest HP within a wide range, lasting for <@ba.vup>{duration} seconds; Deals an additional attack equal to <@ba.vup>{atk_scale:0%} ATK to a random enemy within the lightning storm every <@ba.vup>{interval} seconds; <@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Glorious Shards", "rangeId": "x-3", "description": "Immediately generates a lightning storm centered on the target with the highest HP within a wide range, lasting for <@ba.vup>{duration} seconds; Deals an additional attack equal to <@ba.vup>{atk_scale:0%} ATK to a random enemy within the lightning storm every <@ba.vup>{interval} seconds; <@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Glorious Shards", "rangeId": "x-3", "description": "Immediately generates a lightning storm centered on the target with the highest HP within a wide range, lasting for <@ba.vup>{duration} seconds; Deals an additional attack equal to <@ba.vup>{atk_scale:0%} ATK to a random enemy within the lightning storm every <@ba.vup>{interval} seconds; <@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Glorious Shards", "rangeId": "x-3", "description": "Immediately generates a lightning storm centered on the target with the highest HP within a wide range, lasting for <@ba.vup>{duration} seconds; Deals an additional attack equal to <@ba.vup>{atk_scale:0%} ATK to a random enemy within the lightning storm every <@ba.vup>{interval} seconds; <@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Glorious Shards", "rangeId": "x-3", "description": "Immediately generates a lightning storm centered on the target with the highest HP within a wide range, lasting for <@ba.vup>{duration} seconds; Deals an additional attack equal to <@ba.vup>{atk_scale:0%} ATK to a random enemy within the lightning storm every <@ba.vup>{interval} seconds; <@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Glorious Shards", "rangeId": "x-3", "description": "Immediately generates a lightning storm centered on the target with the highest HP within a wide range, lasting for <@ba.vup>{duration} seconds; Deals an additional attack equal to <@ba.vup>{atk_scale:0%} ATK to a random enemy within the lightning storm every <@ba.vup>{interval} seconds; <@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Glorious Shards", "rangeId": "x-3", "description": "Immediately generates a lightning storm centered on the target with the highest HP within a wide range, lasting for <@ba.vup>{duration} seconds; Deals an additional attack equal to <@ba.vup>{atk_scale:0%} ATK to a random enemy within the lightning storm every <@ba.vup>{interval} seconds; <@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Glorious Shards", "rangeId": "x-3", "description": "Immediately generates a lightning storm centered on the target with the highest HP within a wide range, lasting for <@ba.vup>{duration} seconds; Deals an additional attack equal to <@ba.vup>{atk_scale:0%} ATK to a random enemy within the lightning storm every <@ba.vup>{interval} seconds; <@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Glorious Shards", "rangeId": "x-3", "description": "Immediately generates a lightning storm centered on the target with the highest HP within a wide range, lasting for <@ba.vup>{duration} seconds; Deals an additional attack equal to <@ba.vup>{atk_scale:0%} ATK to a random enemy within the lightning storm every <@ba.vup>{interval} seconds; <@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Glorious Shards", "rangeId": "x-3", "description": "Immediately generates a lightning storm centered on the target with the highest HP within a wide range, lasting for <@ba.vup>{duration} seconds; Deals an additional attack equal to <@ba.vup>{atk_scale:0%} ATK to a random enemy within the lightning storm every <@ba.vup>{interval} seconds; <@ba.rem>Can store {ct} charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pasngr_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null }, { "key": "sluggish", "value": 0.5, "valueStr": null } ] } ] }, "skchr_billro_1": { "skillId": "skchr_billro_1", "iconId": null, "hidden": false, "levels": [ { "name": "Sandstorm Guardian", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%};\n<$ba.charged>Charged effect: Trait effect remains active during skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null } ] }, { "name": "Sandstorm Guardian", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%};\n<$ba.charged>Charged effect: Trait effect remains active during skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null } ] }, { "name": "Sandstorm Guardian", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%};\n<$ba.charged>Charged effect: Trait effect remains active during skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null } ] }, { "name": "Sandstorm Guardian", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%};\n<$ba.charged>Charged effect: Trait effect remains active during skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_1", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null } ] }, { "name": "Sandstorm Guardian", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%};\n<$ba.charged>Charged effect: Trait effect remains active during skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_1", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] }, { "name": "Sandstorm Guardian", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%};\n<$ba.charged>Charged effect: Trait effect remains active during skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_1", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null } ] }, { "name": "Sandstorm Guardian", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%};\n<$ba.charged>Charged effect: Trait effect remains active during skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_billro_1", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null } ] }, { "name": "Sandstorm Guardian", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%};\n<$ba.charged>Charged effect: Trait effect remains active during skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_billro_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null } ] }, { "name": "Sandstorm Guardian", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%};\n<$ba.charged>Charged effect: Trait effect remains active during skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_billro_1", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null } ] }, { "name": "Sandstorm Guardian", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%};\n<$ba.charged>Charged effect: Trait effect remains active during skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_billro_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null } ] } ] }, "skchr_billro_2": { "skillId": "skchr_billro_2", "iconId": null, "hidden": false, "levels": [ { "name": "Sand Fetters", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly and every attack inflicts <$ba.sluggish>Slow for {attack@sluggish} seconds;\n<$ba.charged>Charged effect: ATK <@ba.vup>+{atk:0%} and instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@root} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_billro_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.4, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@root", "value": 0.2, "valueStr": null } ] }, { "name": "Sand Fetters", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly and every attack inflicts <$ba.sluggish>Slow for {attack@sluggish} seconds;\n<$ba.charged>Charged effect: ATK <@ba.vup>+{atk:0%} and instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@root} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_billro_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.4, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@root", "value": 0.3, "valueStr": null } ] }, { "name": "Sand Fetters", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly and every attack inflicts <$ba.sluggish>Slow for {attack@sluggish} seconds;\n<$ba.charged>Charged effect: ATK <@ba.vup>+{atk:0%} and instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@root} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_billro_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.4, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@root", "value": 0.3, "valueStr": null } ] }, { "name": "Sand Fetters", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces and every attack inflicts <$ba.sluggish>Slow for {attack@sluggish} seconds;\n<$ba.charged>Charged effect: ATK <@ba.vup>+{atk:0%} and instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@root} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_billro_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@root", "value": 0.3, "valueStr": null } ] }, { "name": "Sand Fetters", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces and every attack inflicts <$ba.sluggish>Slow for {attack@sluggish} seconds;\n<$ba.charged>Charged effect: ATK <@ba.vup>+{atk:0%} and instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@root} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_billro_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@root", "value": 0.4, "valueStr": null } ] }, { "name": "Sand Fetters", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces and every attack inflicts <$ba.sluggish>Slow for {attack@sluggish} seconds;\n<$ba.charged>Charged effect: ATK <@ba.vup>+{atk:0%} and instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@root} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_billro_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@root", "value": 0.4, "valueStr": null } ] }, { "name": "Sand Fetters", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly and every attack inflicts <$ba.sluggish>Slow for {attack@sluggish} seconds;\n<$ba.charged>Charged effect: ATK <@ba.vup>+{atk:0%} and instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@root} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_billro_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@root", "value": 0.4, "valueStr": null } ] }, { "name": "Sand Fetters", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly and every attack inflicts <$ba.sluggish>Slow for {attack@sluggish} seconds;\n<$ba.charged>Charged effect: ATK <@ba.vup>+{atk:0%} and instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@root} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_billro_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@root", "value": 0.5, "valueStr": null } ] }, { "name": "Sand Fetters", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly and every attack inflicts <$ba.sluggish>Slow for {attack@sluggish} seconds;\n<$ba.charged>Charged effect: ATK <@ba.vup>+{atk:0%} and instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@root} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_billro_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@root", "value": 0.5, "valueStr": null } ] }, { "name": "Sand Fetters", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces significantly and every attack inflicts <$ba.sluggish>Slow for {attack@sluggish} seconds;\n<$ba.charged>Charged effect: ATK <@ba.vup>+{atk:0%} and instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@root} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_billro_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -1.1, "valueStr": null }, { "key": "attack@sluggish", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@root", "value": 0.6, "valueStr": null } ] } ] }, "skchr_billro_3": { "skillId": "skchr_billro_3", "iconId": null, "hidden": false, "levels": [ { "name": "Mark of Gluttony", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands and ATK gradually increases up to <@ba.vup>+{atk:0%}\n<$ba.charged>Charged effect: Every attack increases the damage taken by the target from Carnelian by <@ba.vup>{attack@damage_scale:0%} (stacks up to <@ba.vup>5 times), lasting until the end of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Mark of Gluttony", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands and ATK gradually increases up to <@ba.vup>+{atk:0%}\n<$ba.charged>Charged effect: Every attack increases the damage taken by the target from Carnelian by <@ba.vup>{attack@damage_scale:0%} (stacks up to <@ba.vup>5 times), lasting until the end of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Mark of Gluttony", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands and ATK gradually increases up to <@ba.vup>+{atk:0%}\n<$ba.charged>Charged effect: Every attack increases the damage taken by the target from Carnelian by <@ba.vup>{attack@damage_scale:0%} (stacks up to <@ba.vup>5 times), lasting until the end of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Mark of Gluttony", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands and ATK gradually increases up to <@ba.vup>+{atk:0%}\n<$ba.charged>Charged effect: Every attack increases the damage taken by the target from Carnelian by <@ba.vup>{attack@damage_scale:0%} (stacks up to <@ba.vup>5 times), lasting until the end of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Mark of Gluttony", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands and ATK gradually increases up to <@ba.vup>+{atk:0%}\n<$ba.charged>Charged effect: Every attack increases the damage taken by the target from Carnelian by <@ba.vup>{attack@damage_scale:0%} (stacks up to <@ba.vup>5 times), lasting until the end of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Mark of Gluttony", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands and ATK gradually increases up to <@ba.vup>+{atk:0%}\n<$ba.charged>Charged effect: Every attack increases the damage taken by the target from Carnelian by <@ba.vup>{attack@damage_scale:0%} (stacks up to <@ba.vup>5 times), lasting until the end of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_billro_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Mark of Gluttony", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands and ATK gradually increases up to <@ba.vup>+{atk:0%}\n<$ba.charged>Charged effect: Every attack increases the damage taken by the target from Carnelian by <@ba.vup>{attack@damage_scale:0%} (stacks up to <@ba.vup>5 times), lasting until the end of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_billro_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Mark of Gluttony", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands and ATK gradually increases up to <@ba.vup>+{atk:0%}\n<$ba.charged>Charged effect: Every attack increases the damage taken by the target from Carnelian by <@ba.vup>{attack@damage_scale:0%} (stacks up to <@ba.vup>5 times), lasting until the end of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_billro_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Mark of Gluttony", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands and ATK gradually increases up to <@ba.vup>+{atk:0%}\n<$ba.charged>Charged effect: Every attack increases the damage taken by the target from Carnelian by <@ba.vup>{attack@damage_scale:0%} (stacks up to <@ba.vup>5 times), lasting until the end of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_billro_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 2.4, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Mark of Gluttony", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands and ATK gradually increases up to <@ba.vup>+{atk:0%}\n<$ba.charged>Charged effect: Every attack increases the damage taken by the target from Carnelian by <@ba.vup>{attack@damage_scale:0%} (stacks up to <@ba.vup>5 times), lasting until the end of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_billro_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 2.8, "valueStr": null }, { "key": "attack@damage_scale", "value": 0.2, "valueStr": null } ] } ] }, "skchr_lin_1": { "skillId": "skchr_lin_1", "iconId": null, "hidden": false, "levels": [ { "name": "Elegance", "rangeId": null, "description": "<@ba.rem>Can switch between the initial state and the following state: \nAttack interval<@ba.vdown> slightly increased, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>slow the target for <@ba.vup>{attack@sluggish:0.0}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lin_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Elegance", "rangeId": null, "description": "<@ba.rem>Can switch between the initial state and the following state: \nAttack interval<@ba.vdown> slightly increased, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>slow the target for <@ba.vup>{attack@sluggish:0.0}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lin_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Elegance", "rangeId": null, "description": "<@ba.rem>Can switch between the initial state and the following state: \nAttack interval<@ba.vdown> slightly increased, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>slow the target for <@ba.vup>{attack@sluggish:0.0}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lin_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Elegance", "rangeId": null, "description": "<@ba.rem>Can switch between the initial state and the following state: \nAttack interval<@ba.vdown> slightly increased, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>slow the target for <@ba.vup>{attack@sluggish:0.0}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lin_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Elegance", "rangeId": null, "description": "<@ba.rem>Can switch between the initial state and the following state: \nAttack interval<@ba.vdown> slightly increased, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>slow the target for <@ba.vup>{attack@sluggish:0.0}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lin_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Elegance", "rangeId": null, "description": "<@ba.rem>Can switch between the initial state and the following state: \nAttack interval<@ba.vdown> slightly increased, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>slow the target for <@ba.vup>{attack@sluggish:0.0}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lin_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Elegance", "rangeId": null, "description": "<@ba.rem>Can switch between the initial state and the following state: \nAttack interval<@ba.vdown> slightly increased, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>slow the target for <@ba.vup>{attack@sluggish:0.0}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lin_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@sluggish", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Elegance", "rangeId": null, "description": "<@ba.rem>Can switch between the initial state and the following state: \nAttack interval<@ba.vdown> slightly increased, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>slow the target for <@ba.vup>{attack@sluggish:0.0}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lin_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@sluggish", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Elegance", "rangeId": null, "description": "<@ba.rem>Can switch between the initial state and the following state: \nAttack interval<@ba.vdown> slightly increased, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>slow the target for <@ba.vup>{attack@sluggish:0.0}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lin_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Elegance", "rangeId": null, "description": "<@ba.rem>Can switch between the initial state and the following state: \nAttack interval<@ba.vdown> slightly increased, ATK <@ba.vup>+{atk:0%}, attacks <$ba.sluggish>slow the target for <@ba.vup>{attack@sluggish:0.0}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lin_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] } ] }, "skchr_lin_2": { "skillId": "skchr_lin_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shelter", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lin_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null } ] }, { "name": "Shelter", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lin_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null } ] }, { "name": "Shelter", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lin_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null } ] }, { "name": "Shelter", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lin_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null } ] }, { "name": "Shelter", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lin_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null } ] }, { "name": "Shelter", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lin_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null } ] }, { "name": "Shelter", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_lin_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null } ] }, { "name": "Shelter", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_lin_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null } ] }, { "name": "Shelter", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_lin_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 110.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null } ] }, { "name": "Shelter", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_lin_2", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 130.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null } ] } ] }, "skchr_lin_3": { "skillId": "skchr_lin_3", "iconId": null, "hidden": false, "levels": [ { "name": "Riving Lighttails", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}, attack range and Crystal Barrier shatter damage range <@ba.vup>increase; Crystal Barrier damage threshold increases to <@ba.vup>{talent_scale}x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one\n<@ba.rem>Skill can be manually deactivated (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_lin_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Riving Lighttails", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}, attack range and Crystal Barrier shatter damage range <@ba.vup>increase; Crystal Barrier damage threshold increases to <@ba.vup>{talent_scale}x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one\n<@ba.rem>Skill can be manually deactivated (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_lin_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Riving Lighttails", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}, attack range and Crystal Barrier shatter damage range <@ba.vup>increase; Crystal Barrier damage threshold increases to <@ba.vup>{talent_scale}x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one\n<@ba.rem>Skill can be manually deactivated (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_lin_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Riving Lighttails", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}, attack range and Crystal Barrier shatter damage range <@ba.vup>increase; Crystal Barrier damage threshold increases to <@ba.vup>{talent_scale}x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one\n<@ba.rem>Skill can be manually deactivated (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_lin_3", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Riving Lighttails", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}, attack range and Crystal Barrier shatter damage range <@ba.vup>increase; Crystal Barrier damage threshold increases to <@ba.vup>{talent_scale}x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one\n<@ba.rem>Skill can be manually deactivated (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_lin_3", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Riving Lighttails", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}, attack range and Crystal Barrier shatter damage range <@ba.vup>increase; Crystal Barrier damage threshold increases to <@ba.vup>{talent_scale}x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one\n<@ba.rem>Skill can be manually deactivated (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lin_3", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 1.45, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Riving Lighttails", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}, attack range and Crystal Barrier shatter damage range <@ba.vup>increase; Crystal Barrier damage threshold increases to <@ba.vup>{talent_scale}x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one\n<@ba.rem>Skill can be manually deactivated (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_lin_3", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Riving Lighttails", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}, attack range and Crystal Barrier shatter damage range <@ba.vup>increase; Crystal Barrier damage threshold increases to <@ba.vup>{talent_scale}x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one\n<@ba.rem>Skill can be manually deactivated (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_lin_3", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 1.75, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Riving Lighttails", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}, attack range and Crystal Barrier shatter damage range <@ba.vup>increase; Crystal Barrier damage threshold increases to <@ba.vup>{talent_scale}x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one\n<@ba.rem>Skill can be manually deactivated (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_lin_3", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 1.85, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Riving Lighttails", "rangeId": "x-2", "description": "ATK <@ba.vup>+{atk:0%}, attack range and Crystal Barrier shatter damage range <@ba.vup>increase; Crystal Barrier damage threshold increases to <@ba.vup>{talent_scale}x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one\n<@ba.rem>Skill can be manually deactivated (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lin_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null } ] } ] }, "skchr_sbell2_1": { "skillId": "skchr_sbell2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Ere Snow, Bells Chime", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within range, inflicting <$ba.cold>Cold for <@ba.vup>{cold} seconds, and pushing them with moderate force in deployment direction; snow spreads on the ground (Up to 5 tiles forward)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Ere Snow, Bells Chime", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within range, inflicting <$ba.cold>Cold for <@ba.vup>{cold} seconds, and pushing them with moderate force in deployment direction; snow spreads on the ground (Up to 5 tiles forward)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Ere Snow, Bells Chime", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within range, inflicting <$ba.cold>Cold for <@ba.vup>{cold} seconds, and pushing them with moderate force in deployment direction; snow spreads on the ground (Up to 5 tiles forward)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Ere Snow, Bells Chime", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within range, inflicting <$ba.cold>Cold for <@ba.vup>{cold} seconds, and pushing them with moderate force in deployment direction; snow spreads on the ground (Up to 5 tiles forward)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_sbell2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.9, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Ere Snow, Bells Chime", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within range, inflicting <$ba.cold>Cold for <@ba.vup>{cold} seconds, and pushing them with moderate force in deployment direction; snow spreads on the ground (Up to 5 tiles forward)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_sbell2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Ere Snow, Bells Chime", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within range, inflicting <$ba.cold>Cold for <@ba.vup>{cold} seconds, and pushing them with moderate force in deployment direction; snow spreads on the ground (Up to 5 tiles forward)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_sbell2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Ere Snow, Bells Chime", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within range, inflicting <$ba.cold>Cold for <@ba.vup>{cold} seconds, and pushing them with moderate force in deployment direction; snow spreads on the ground (Up to 5 tiles forward)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_sbell2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.8, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Ere Snow, Bells Chime", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within range, inflicting <$ba.cold>Cold for <@ba.vup>{cold} seconds, and pushing them with moderate force in deployment direction; snow spreads on the ground (Up to 5 tiles forward)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_sbell2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 5.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Ere Snow, Bells Chime", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within range, inflicting <$ba.cold>Cold for <@ba.vup>{cold} seconds, and pushing them with moderate force in deployment direction; snow spreads on the ground (Up to 5 tiles forward)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_sbell2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 5.1, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Ere Snow, Bells Chime", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within range, inflicting <$ba.cold>Cold for <@ba.vup>{cold} seconds, and pushing them with moderate force in deployment direction; snow spreads on the ground (Up to 5 tiles forward)\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_sbell2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 5.2, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 3.5, "valueStr": null }, { "key": "trig_cnt", "value": 5.0, "valueStr": null } ] } ] }, "skchr_sbell2_2": { "skillId": "skchr_sbell2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Peaks, Clad in Frost", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale_s2:0%} ATK as Arts damage, and snow spreads to surrounding tiles after reaching 5 stacks (Spreads to a max of 20 tiles); ground enemies on snow tiles take <@ba.vup>{talent@s2_magic_scale:0%} ATK as Arts damage every second, and are inflicted with <@ba.vup>5 seconds of <$ba.cold>Cold after leaving a snow tile; When snow accumulates on the Objective Point 5 times, it freezes\n<@ba.rem>Unlimited duration, can manually deactivate skill (skill can be deactivated at will)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 2.5, "valueStr": null }, { "key": "talent@s2_magic_scale", "value": 0.2, "valueStr": null }, { "key": "talent@max_cast_tile_count", "value": 20.0, "valueStr": null }, { "key": "talent@cold", "value": 5.0, "valueStr": null }, { "key": "talent@token_key", "value": 0.0, "valueStr": "token_10058_sbell2_icetgt" } ] }, { "name": "Peaks, Clad in Frost", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale_s2:0%} ATK as Arts damage, and snow spreads to surrounding tiles after reaching 5 stacks (Spreads to a max of 20 tiles); ground enemies on snow tiles take <@ba.vup>{talent@s2_magic_scale:0%} ATK as Arts damage every second, and are inflicted with <@ba.vup>5 seconds of <$ba.cold>Cold after leaving a snow tile; When snow accumulates on the Objective Point 5 times, it freezes\n<@ba.rem>Unlimited duration, can manually deactivate skill (skill can be deactivated at will)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 2.7, "valueStr": null }, { "key": "talent@s2_magic_scale", "value": 0.2, "valueStr": null }, { "key": "talent@max_cast_tile_count", "value": 20.0, "valueStr": null }, { "key": "talent@cold", "value": 5.0, "valueStr": null }, { "key": "talent@token_key", "value": 0.0, "valueStr": "token_10058_sbell2_icetgt" } ] }, { "name": "Peaks, Clad in Frost", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale_s2:0%} ATK as Arts damage, and snow spreads to surrounding tiles after reaching 5 stacks (Spreads to a max of 20 tiles); ground enemies on snow tiles take <@ba.vup>{talent@s2_magic_scale:0%} ATK as Arts damage every second, and are inflicted with <@ba.vup>5 seconds of <$ba.cold>Cold after leaving a snow tile; When snow accumulates on the Objective Point 5 times, it freezes\n<@ba.rem>Unlimited duration, can manually deactivate skill (skill can be deactivated at will)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 2.9, "valueStr": null }, { "key": "talent@s2_magic_scale", "value": 0.2, "valueStr": null }, { "key": "talent@max_cast_tile_count", "value": 20.0, "valueStr": null }, { "key": "talent@cold", "value": 5.0, "valueStr": null }, { "key": "talent@token_key", "value": 0.0, "valueStr": "token_10058_sbell2_icetgt" } ] }, { "name": "Peaks, Clad in Frost", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale_s2:0%} ATK as Arts damage, and snow spreads to surrounding tiles after reaching 5 stacks (Spreads to a max of 20 tiles); ground enemies on snow tiles take <@ba.vup>{talent@s2_magic_scale:0%} ATK as Arts damage every second, and are inflicted with <@ba.vup>5 seconds of <$ba.cold>Cold after leaving a snow tile; When snow accumulates on the Objective Point 5 times, it freezes\n<@ba.rem>Unlimited duration, can manually deactivate skill (skill can be deactivated at will)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 3.1, "valueStr": null }, { "key": "talent@s2_magic_scale", "value": 0.2, "valueStr": null }, { "key": "talent@max_cast_tile_count", "value": 20.0, "valueStr": null }, { "key": "talent@cold", "value": 5.0, "valueStr": null }, { "key": "talent@token_key", "value": 0.0, "valueStr": "token_10058_sbell2_icetgt" } ] }, { "name": "Peaks, Clad in Frost", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale_s2:0%} ATK as Arts damage, and snow spreads to surrounding tiles after reaching 5 stacks (Spreads to a max of 20 tiles); ground enemies on snow tiles take <@ba.vup>{talent@s2_magic_scale:0%} ATK as Arts damage every second, and are inflicted with <@ba.vup>5 seconds of <$ba.cold>Cold after leaving a snow tile; When snow accumulates on the Objective Point 5 times, it freezes\n<@ba.rem>Unlimited duration, can manually deactivate skill (skill can be deactivated at will)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 3.2, "valueStr": null }, { "key": "talent@s2_magic_scale", "value": 0.2, "valueStr": null }, { "key": "talent@max_cast_tile_count", "value": 20.0, "valueStr": null }, { "key": "talent@cold", "value": 5.0, "valueStr": null }, { "key": "talent@token_key", "value": 0.0, "valueStr": "token_10058_sbell2_icetgt" } ] }, { "name": "Peaks, Clad in Frost", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale_s2:0%} ATK as Arts damage, and snow spreads to surrounding tiles after reaching 5 stacks (Spreads to a max of 20 tiles); ground enemies on snow tiles take <@ba.vup>{talent@s2_magic_scale:0%} ATK as Arts damage every second, and are inflicted with <@ba.vup>5 seconds of <$ba.cold>Cold after leaving a snow tile; When snow accumulates on the Objective Point 5 times, it freezes\n<@ba.rem>Unlimited duration, can manually deactivate skill (skill can be deactivated at will)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 3.3, "valueStr": null }, { "key": "talent@s2_magic_scale", "value": 0.2, "valueStr": null }, { "key": "talent@max_cast_tile_count", "value": 20.0, "valueStr": null }, { "key": "talent@cold", "value": 5.0, "valueStr": null }, { "key": "talent@token_key", "value": 0.0, "valueStr": "token_10058_sbell2_icetgt" } ] }, { "name": "Peaks, Clad in Frost", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale_s2:0%} ATK as Arts damage, and snow spreads to surrounding tiles after reaching 5 stacks (Spreads to a max of 20 tiles); ground enemies on snow tiles take <@ba.vup>{talent@s2_magic_scale:0%} ATK as Arts damage every second, and are inflicted with <@ba.vup>5 seconds of <$ba.cold>Cold after leaving a snow tile; When snow accumulates on the Objective Point 5 times, it freezes\n<@ba.rem>Unlimited duration, can manually deactivate skill (skill can be deactivated at will)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 3.5, "valueStr": null }, { "key": "talent@s2_magic_scale", "value": 0.2, "valueStr": null }, { "key": "talent@max_cast_tile_count", "value": 20.0, "valueStr": null }, { "key": "talent@cold", "value": 5.0, "valueStr": null }, { "key": "talent@token_key", "value": 0.0, "valueStr": "token_10058_sbell2_icetgt" } ] }, { "name": "Peaks, Clad in Frost", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale_s2:0%} ATK as Arts damage, and snow spreads to surrounding tiles after reaching 5 stacks (Spreads to a max of 20 tiles); ground enemies on snow tiles take <@ba.vup>{talent@s2_magic_scale:0%} ATK as Arts damage every second, and are inflicted with <@ba.vup>5 seconds of <$ba.cold>Cold after leaving a snow tile; When snow accumulates on the Objective Point 5 times, it freezes\n<@ba.rem>Unlimited duration, can manually deactivate skill (skill can be deactivated at will)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 3.6, "valueStr": null }, { "key": "talent@s2_magic_scale", "value": 0.2, "valueStr": null }, { "key": "talent@max_cast_tile_count", "value": 20.0, "valueStr": null }, { "key": "talent@cold", "value": 5.0, "valueStr": null }, { "key": "talent@token_key", "value": 0.0, "valueStr": "token_10058_sbell2_icetgt" } ] }, { "name": "Peaks, Clad in Frost", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale_s2:0%} ATK as Arts damage, and snow spreads to surrounding tiles after reaching 5 stacks (Spreads to a max of 20 tiles); ground enemies on snow tiles take <@ba.vup>{talent@s2_magic_scale:0%} ATK as Arts damage every second, and are inflicted with <@ba.vup>5 seconds of <$ba.cold>Cold after leaving a snow tile; When snow accumulates on the Objective Point 5 times, it freezes\n<@ba.rem>Unlimited duration, can manually deactivate skill (skill can be deactivated at will)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 3.7, "valueStr": null }, { "key": "talent@s2_magic_scale", "value": 0.2, "valueStr": null }, { "key": "talent@max_cast_tile_count", "value": 20.0, "valueStr": null }, { "key": "talent@cold", "value": 5.0, "valueStr": null }, { "key": "talent@token_key", "value": 0.0, "valueStr": "token_10058_sbell2_icetgt" } ] }, { "name": "Peaks, Clad in Frost", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale_s2:0%} ATK as Arts damage, and snow spreads to surrounding tiles after reaching 5 stacks (Spreads to a max of 20 tiles); ground enemies on snow tiles take <@ba.vup>{talent@s2_magic_scale:0%} ATK as Arts damage every second, and are inflicted with <@ba.vup>5 seconds of <$ba.cold>Cold after leaving a snow tile; When snow accumulates on the Objective Point 5 times, it freezes\n<@ba.rem>Unlimited duration, can manually deactivate skill (skill can be deactivated at will)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_sbell2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 3.8, "valueStr": null }, { "key": "talent@s2_magic_scale", "value": 0.2, "valueStr": null }, { "key": "talent@max_cast_tile_count", "value": 20.0, "valueStr": null }, { "key": "talent@cold", "value": 5.0, "valueStr": null }, { "key": "talent@token_key", "value": 0.0, "valueStr": "token_10058_sbell2_icetgt" } ] } ] }, "skchr_sbell2_3": { "skillId": "skchr_sbell2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Towards the Mountains, Bow", "rangeId": "x-2", "description": "Attack range <@ba.vup>expands. Immediately <$ba.attract>Lures all enemies within attack range for <@ba.vup>{attract_time} seconds to the closest reachable ground near her, increases snowfall speed, <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, attacks ignore <@ba.vup>10 RES, and every attack deals <@ba.vup>{attack@atk_scale_s3:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_sbell2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "magic_resist_penetrate_fixed", "value": 10.0, "valueStr": null }, { "key": "attract_time", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.5, "valueStr": null } ] }, { "name": "Towards the Mountains, Bow", "rangeId": "x-2", "description": "Attack range <@ba.vup>expands. Immediately <$ba.attract>Lures all enemies within attack range for <@ba.vup>{attract_time} seconds to the closest reachable ground near her, increases snowfall speed, <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, attacks ignore <@ba.vup>10 RES, and every attack deals <@ba.vup>{attack@atk_scale_s3:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_sbell2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "magic_resist_penetrate_fixed", "value": 10.0, "valueStr": null }, { "key": "attract_time", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.6, "valueStr": null } ] }, { "name": "Towards the Mountains, Bow", "rangeId": "x-2", "description": "Attack range <@ba.vup>expands. Immediately <$ba.attract>Lures all enemies within attack range for <@ba.vup>{attract_time} seconds to the closest reachable ground near her, increases snowfall speed, <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, attacks ignore <@ba.vup>10 RES, and every attack deals <@ba.vup>{attack@atk_scale_s3:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_sbell2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "magic_resist_penetrate_fixed", "value": 10.0, "valueStr": null }, { "key": "attract_time", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.7, "valueStr": null } ] }, { "name": "Towards the Mountains, Bow", "rangeId": "x-2", "description": "Attack range <@ba.vup>expands. Immediately <$ba.attract>Lures all enemies within attack range for <@ba.vup>{attract_time} seconds to the closest reachable ground near her, increases snowfall speed, <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, attacks ignore <@ba.vup>10 RES, and every attack deals <@ba.vup>{attack@atk_scale_s3:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_sbell2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "magic_resist_penetrate_fixed", "value": 10.0, "valueStr": null }, { "key": "attract_time", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.8, "valueStr": null } ] }, { "name": "Towards the Mountains, Bow", "rangeId": "x-2", "description": "Attack range <@ba.vup>expands. Immediately <$ba.attract>Lures all enemies within attack range for <@ba.vup>{attract_time} seconds to the closest reachable ground near her, increases snowfall speed, <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, attacks ignore <@ba.vup>10 RES, and every attack deals <@ba.vup>{attack@atk_scale_s3:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_sbell2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "magic_resist_penetrate_fixed", "value": 10.0, "valueStr": null }, { "key": "attract_time", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.9, "valueStr": null } ] }, { "name": "Towards the Mountains, Bow", "rangeId": "x-2", "description": "Attack range <@ba.vup>expands. Immediately <$ba.attract>Lures all enemies within attack range for <@ba.vup>{attract_time} seconds to the closest reachable ground near her, increases snowfall speed, <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, attacks ignore <@ba.vup>10 RES, and every attack deals <@ba.vup>{attack@atk_scale_s3:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_sbell2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "magic_resist_penetrate_fixed", "value": 10.0, "valueStr": null }, { "key": "attract_time", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 2.0, "valueStr": null } ] }, { "name": "Towards the Mountains, Bow", "rangeId": "x-2", "description": "Attack range <@ba.vup>expands. Immediately <$ba.attract>Lures all enemies within attack range for <@ba.vup>{attract_time} seconds to the closest reachable ground near her, increases snowfall speed, <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, attacks ignore <@ba.vup>10 RES, and every attack deals <@ba.vup>{attack@atk_scale_s3:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_sbell2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "magic_resist_penetrate_fixed", "value": 10.0, "valueStr": null }, { "key": "attract_time", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 2.1, "valueStr": null } ] }, { "name": "Towards the Mountains, Bow", "rangeId": "x-2", "description": "Attack range <@ba.vup>expands. Immediately <$ba.attract>Lures all enemies within attack range for <@ba.vup>{attract_time} seconds to the closest reachable ground near her, increases snowfall speed, <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, attacks ignore <@ba.vup>10 RES, and every attack deals <@ba.vup>{attack@atk_scale_s3:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_sbell2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "magic_resist_penetrate_fixed", "value": 10.0, "valueStr": null }, { "key": "attract_time", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 2.3, "valueStr": null } ] }, { "name": "Towards the Mountains, Bow", "rangeId": "x-2", "description": "Attack range <@ba.vup>expands. Immediately <$ba.attract>Lures all enemies within attack range for <@ba.vup>{attract_time} seconds to the closest reachable ground near her, increases snowfall speed, <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, attacks ignore <@ba.vup>10 RES, and every attack deals <@ba.vup>{attack@atk_scale_s3:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_sbell2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "magic_resist_penetrate_fixed", "value": 10.0, "valueStr": null }, { "key": "attract_time", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 2.5, "valueStr": null } ] }, { "name": "Towards the Mountains, Bow", "rangeId": "x-2", "description": "Attack range <@ba.vup>expands. Immediately <$ba.attract>Lures all enemies within attack range for <@ba.vup>{attract_time} seconds to the closest reachable ground near her, increases snowfall speed, <@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, attacks ignore <@ba.vup>10 RES, and every attack deals <@ba.vup>{attack@atk_scale_s3:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_sbell2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "magic_resist_penetrate_fixed", "value": 10.0, "valueStr": null }, { "key": "attract_time", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 2.6, "valueStr": null } ] } ] }, "skchr_gdglow_1": { "skillId": "skchr_gdglow_1", "iconId": null, "hidden": false, "levels": [ { "name": "Scattering Sparks", "rangeId": null, "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gdglow_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Scattering Sparks", "rangeId": null, "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gdglow_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "attack_speed", "value": 23.0, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Scattering Sparks", "rangeId": null, "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gdglow_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.24, "valueStr": null }, { "key": "attack_speed", "value": 26.0, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Scattering Sparks", "rangeId": null, "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_gdglow_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "attack_speed", "value": 29.0, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Scattering Sparks", "rangeId": null, "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_gdglow_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "attack_speed", "value": 32.0, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Scattering Sparks", "rangeId": null, "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_gdglow_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Scattering Sparks", "rangeId": null, "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_gdglow_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "attack_speed", "value": 38.0, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Scattering Sparks", "rangeId": null, "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_gdglow_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.34, "valueStr": null }, { "key": "attack_speed", "value": 42.0, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Scattering Sparks", "rangeId": null, "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_gdglow_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "attack_speed", "value": 46.0, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Scattering Sparks", "rangeId": null, "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_gdglow_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_gdglow_2": { "skillId": "skchr_gdglow_2", "iconId": null, "hidden": false, "levels": [ { "name": "Surging Current", "rangeId": "3-18", "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>expands. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or the Drone self-destructs, then returns to the Operator\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gdglow_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Current", "rangeId": "3-18", "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>expands. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or the Drone self-destructs, then returns to the Operator\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gdglow_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.24, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Current", "rangeId": "3-18", "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>expands. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or the Drone self-destructs, then returns to the Operator\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gdglow_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Current", "rangeId": "3-18", "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>expands. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or the Drone self-destructs, then returns to the Operator\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gdglow_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Current", "rangeId": "3-18", "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>expands. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or the Drone self-destructs, then returns to the Operator\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gdglow_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Current", "rangeId": "3-18", "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>expands. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or the Drone self-destructs, then returns to the Operator\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gdglow_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Current", "rangeId": "3-18", "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>expands. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or the Drone self-destructs, then returns to the Operator\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gdglow_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Current", "rangeId": "3-18", "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>expands. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or the Drone self-destructs, then returns to the Operator\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gdglow_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Current", "rangeId": "3-18", "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>expands. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or the Drone self-destructs, then returns to the Operator\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gdglow_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Current", "rangeId": "3-18", "description": "Drone <@ba.vup>+1, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>expands. Releases Drones to attack enemies\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated or the Drone self-destructs, then returns to the Operator\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gdglow_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_gdglow_3": { "skillId": "skchr_gdglow_3", "iconId": null, "hidden": false, "levels": [ { "name": "Crystalline Shine", "rangeId": null, "description": "Stops attacking; Drone <@ba.vup>+2, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>becomes global. Releases Drones to attack enemies and the Drones' attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_gdglow_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Crystalline Shine", "rangeId": null, "description": "Stops attacking; Drone <@ba.vup>+2, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>becomes global. Releases Drones to attack enemies and the Drones' attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_gdglow_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Crystalline Shine", "rangeId": null, "description": "Stops attacking; Drone <@ba.vup>+2, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>becomes global. Releases Drones to attack enemies and the Drones' attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_gdglow_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Crystalline Shine", "rangeId": null, "description": "Stops attacking; Drone <@ba.vup>+2, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>becomes global. Releases Drones to attack enemies and the Drones' attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gdglow_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Crystalline Shine", "rangeId": null, "description": "Stops attacking; Drone <@ba.vup>+2, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>becomes global. Releases Drones to attack enemies and the Drones' attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gdglow_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Crystalline Shine", "rangeId": null, "description": "Stops attacking; Drone <@ba.vup>+2, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>becomes global. Releases Drones to attack enemies and the Drones' attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gdglow_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Crystalline Shine", "rangeId": null, "description": "Stops attacking; Drone <@ba.vup>+2, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>becomes global. Releases Drones to attack enemies and the Drones' attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_gdglow_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Crystalline Shine", "rangeId": null, "description": "Stops attacking; Drone <@ba.vup>+2, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>becomes global. Releases Drones to attack enemies and the Drones' attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_gdglow_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Crystalline Shine", "rangeId": null, "description": "Stops attacking; Drone <@ba.vup>+2, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>becomes global. Releases Drones to attack enemies and the Drones' attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_gdglow_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null } ] }, { "name": "Crystalline Shine", "rangeId": null, "description": "Stops attacking; Drone <@ba.vup>+2, ATK <@ba.vup>+{atk:0%} and Attack Range <@ba.vup>becomes global. Releases Drones to attack enemies and the Drones' attacks <$ba.sluggish>Slow the target for <@ba.vup>{attack@sluggish} seconds\n<@ba.rem>The Drone locks onto an enemy until the enemy is defeated, the Drone self-destructs or until the skill is over, then returns to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_gdglow_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.5, "valueStr": null } ] } ] }, "skchr_whitw2_1": { "skillId": "skchr_whitw2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Lament of the Apathetic", "rangeId": null, "description": "Passive Effect: Drone <@ba.vup>+1\n<@ba.rem>Active Effect: Can switch between the default state and the following state:\nATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.05, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Lament of the Apathetic", "rangeId": null, "description": "Passive Effect: Drone <@ba.vup>+1\n<@ba.rem>Active Effect: Can switch between the default state and the following state:\nATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.08, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Lament of the Apathetic", "rangeId": null, "description": "Passive Effect: Drone <@ba.vup>+1\n<@ba.rem>Active Effect: Can switch between the default state and the following state:\nATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.11, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Lament of the Apathetic", "rangeId": null, "description": "Passive Effect: Drone <@ba.vup>+1\n<@ba.rem>Active Effect: Can switch between the default state and the following state:\nATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Lament of the Apathetic", "rangeId": null, "description": "Passive Effect: Drone <@ba.vup>+1\n<@ba.rem>Active Effect: Can switch between the default state and the following state:\nATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.17, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Lament of the Apathetic", "rangeId": null, "description": "Passive Effect: Drone <@ba.vup>+1\n<@ba.rem>Active Effect: Can switch between the default state and the following state:\nATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Lament of the Apathetic", "rangeId": null, "description": "Passive Effect: Drone <@ba.vup>+1\n<@ba.rem>Active Effect: Can switch between the default state and the following state:\nATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Lament of the Apathetic", "rangeId": null, "description": "Passive Effect: Drone <@ba.vup>+1\n<@ba.rem>Active Effect: Can switch between the default state and the following state:\nATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.27, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Lament of the Apathetic", "rangeId": null, "description": "Passive Effect: Drone <@ba.vup>+1\n<@ba.rem>Active Effect: Can switch between the default state and the following state:\nATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.31, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null } ] }, { "name": "Lament of the Apathetic", "rangeId": null, "description": "Passive Effect: Drone <@ba.vup>+1\n<@ba.rem>Active Effect: Can switch between the default state and the following state:\nATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack non-mobile enemies across the entire battlefield, searching for a new target if the enemy moves or is defeated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@cnt", "value": 0.0, "valueStr": null } ] } ] }, "skchr_whitw2_2": { "skillId": "skchr_whitw2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Hurricane Chase", "rangeId": "3-18", "description": "Drone <@ba.vup>+{attack@cnt}, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack random enemies; when Drones attack, they have a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.fear>Fear for <@ba.vup>{attack@fear}s\n<@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_whitw2_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@cnt", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@fear", "value": 1.0, "valueStr": null } ] }, { "name": "Hurricane Chase", "rangeId": "3-18", "description": "Drone <@ba.vup>+{attack@cnt}, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack random enemies; when Drones attack, they have a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.fear>Fear for <@ba.vup>{attack@fear}s\n<@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_whitw2_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@cnt", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@fear", "value": 1.0, "valueStr": null } ] }, { "name": "Hurricane Chase", "rangeId": "3-18", "description": "Drone <@ba.vup>+{attack@cnt}, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack random enemies; when Drones attack, they have a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.fear>Fear for <@ba.vup>{attack@fear}s\n<@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_whitw2_2", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@cnt", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@fear", "value": 1.0, "valueStr": null } ] }, { "name": "Hurricane Chase", "rangeId": "3-18", "description": "Drone <@ba.vup>+{attack@cnt}, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack random enemies; when Drones attack, they have a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.fear>Fear for <@ba.vup>{attack@fear}s\n<@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_whitw2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@cnt", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@fear", "value": 1.0, "valueStr": null } ] }, { "name": "Hurricane Chase", "rangeId": "3-18", "description": "Drone <@ba.vup>+{attack@cnt}, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack random enemies; when Drones attack, they have a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.fear>Fear for <@ba.vup>{attack@fear}s\n<@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_whitw2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@cnt", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@fear", "value": 1.0, "valueStr": null } ] }, { "name": "Hurricane Chase", "rangeId": "3-18", "description": "Drone <@ba.vup>+{attack@cnt}, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack random enemies; when Drones attack, they have a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.fear>Fear for <@ba.vup>{attack@fear}s\n<@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_whitw2_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@cnt", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@fear", "value": 1.0, "valueStr": null } ] }, { "name": "Hurricane Chase", "rangeId": "3-18", "description": "Drone <@ba.vup>+{attack@cnt}, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack random enemies; when Drones attack, they have a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.fear>Fear for <@ba.vup>{attack@fear}s\n<@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_whitw2_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@cnt", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@fear", "value": 1.0, "valueStr": null } ] }, { "name": "Hurricane Chase", "rangeId": "3-18", "description": "Drone <@ba.vup>+{attack@cnt}, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack random enemies; when Drones attack, they have a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.fear>Fear for <@ba.vup>{attack@fear}s\n<@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_whitw2_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "attack@cnt", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@fear", "value": 1.0, "valueStr": null } ] }, { "name": "Hurricane Chase", "rangeId": "3-18", "description": "Drone <@ba.vup>+{attack@cnt}, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack random enemies; when Drones attack, they have a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.fear>Fear for <@ba.vup>{attack@fear}s\n<@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_whitw2_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "attack@cnt", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@fear", "value": 1.0, "valueStr": null } ] }, { "name": "Hurricane Chase", "rangeId": "3-18", "description": "Drone <@ba.vup>+{attack@cnt}, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, releases Drones to lock and attack random enemies; when Drones attack, they have a <@ba.vup>{attack@prob:0%} chance to inflict <$ba.fear>Fear for <@ba.vup>{attack@fear}s\n<@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_whitw2_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@cnt", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.1, "valueStr": null }, { "key": "attack@fear", "value": 1.0, "valueStr": null } ] } ] }, "skchr_whitw2_3": { "skillId": "skchr_whitw2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Finale: Catastrofe", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}, releases <@ba.vup>special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching their target, inflicts <$ba.fear>Fear for <@ba.vup>{attack@fear}s, locks the target and attacks it; enemies around the Drones have <@ba.vup>{attack@move_speed:0%} Movement Speed and take <@ba.vup>{attack@magic_atk_scale:0%} ATK as Arts damage every second (does not stack); <@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_whitw2_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@fear", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_move_speed", "value": 1.0, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null }, { "key": "attack@projectile_turn_speed", "value": 5.0, "valueStr": null } ] }, { "name": "Finale: Catastrofe", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}, releases <@ba.vup>special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching their target, inflicts <$ba.fear>Fear for <@ba.vup>{attack@fear}s, locks the target and attacks it; enemies around the Drones have <@ba.vup>{attack@move_speed:0%} Movement Speed and take <@ba.vup>{attack@magic_atk_scale:0%} ATK as Arts damage every second (does not stack); <@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 73, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_whitw2_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@fear", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_move_speed", "value": 1.0, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null }, { "key": "attack@projectile_turn_speed", "value": 5.0, "valueStr": null } ] }, { "name": "Finale: Catastrofe", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}, releases <@ba.vup>special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching their target, inflicts <$ba.fear>Fear for <@ba.vup>{attack@fear}s, locks the target and attacks it; enemies around the Drones have <@ba.vup>{attack@move_speed:0%} Movement Speed and take <@ba.vup>{attack@magic_atk_scale:0%} ATK as Arts damage every second (does not stack); <@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 71, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_whitw2_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.2, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@fear", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_move_speed", "value": 1.0, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null }, { "key": "attack@projectile_turn_speed", "value": 5.0, "valueStr": null } ] }, { "name": "Finale: Catastrofe", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}, releases <@ba.vup>special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching their target, inflicts <$ba.fear>Fear for <@ba.vup>{attack@fear}s, locks the target and attacks it; enemies around the Drones have <@ba.vup>{attack@move_speed:0%} Movement Speed and take <@ba.vup>{attack@magic_atk_scale:0%} ATK as Arts damage every second (does not stack); <@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 69, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_whitw2_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@fear", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_move_speed", "value": 1.0, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null }, { "key": "attack@projectile_turn_speed", "value": 5.0, "valueStr": null } ] }, { "name": "Finale: Catastrofe", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}, releases <@ba.vup>special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching their target, inflicts <$ba.fear>Fear for <@ba.vup>{attack@fear}s, locks the target and attacks it; enemies around the Drones have <@ba.vup>{attack@move_speed:0%} Movement Speed and take <@ba.vup>{attack@magic_atk_scale:0%} ATK as Arts damage every second (does not stack); <@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 67, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_whitw2_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@fear", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_move_speed", "value": 1.0, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null }, { "key": "attack@projectile_turn_speed", "value": 5.0, "valueStr": null } ] }, { "name": "Finale: Catastrofe", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}, releases <@ba.vup>special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching their target, inflicts <$ba.fear>Fear for <@ba.vup>{attack@fear}s, locks the target and attacks it; enemies around the Drones have <@ba.vup>{attack@move_speed:0%} Movement Speed and take <@ba.vup>{attack@magic_atk_scale:0%} ATK as Arts damage every second (does not stack); <@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_whitw2_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@fear", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_move_speed", "value": 1.0, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null }, { "key": "attack@projectile_turn_speed", "value": 5.0, "valueStr": null } ] }, { "name": "Finale: Catastrofe", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}, releases <@ba.vup>special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching their target, inflicts <$ba.fear>Fear for <@ba.vup>{attack@fear}s, locks the target and attacks it; enemies around the Drones have <@ba.vup>{attack@move_speed:0%} Movement Speed and take <@ba.vup>{attack@magic_atk_scale:0%} ATK as Arts damage every second (does not stack); <@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_whitw2_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.4, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@fear", "value": 2.0, "valueStr": null }, { "key": "attack@projectile_move_speed", "value": 1.0, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null }, { "key": "attack@projectile_turn_speed", "value": 5.0, "valueStr": null } ] }, { "name": "Finale: Catastrofe", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}, releases <@ba.vup>special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching their target, inflicts <$ba.fear>Fear for <@ba.vup>{attack@fear}s, locks the target and attacks it; enemies around the Drones have <@ba.vup>{attack@move_speed:0%} Movement Speed and take <@ba.vup>{attack@magic_atk_scale:0%} ATK as Arts damage every second (does not stack); <@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_whitw2_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.4, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@fear", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_move_speed", "value": 1.0, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null }, { "key": "attack@projectile_turn_speed", "value": 5.0, "valueStr": null } ] }, { "name": "Finale: Catastrofe", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}, releases <@ba.vup>special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching their target, inflicts <$ba.fear>Fear for <@ba.vup>{attack@fear}s, locks the target and attacks it; enemies around the Drones have <@ba.vup>{attack@move_speed:0%} Movement Speed and take <@ba.vup>{attack@magic_atk_scale:0%} ATK as Arts damage every second (does not stack); <@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_whitw2_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.4, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@fear", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_move_speed", "value": 1.0, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null }, { "key": "attack@projectile_turn_speed", "value": 5.0, "valueStr": null } ] }, { "name": "Finale: Catastrofe", "rangeId": null, "description": "Drone <@ba.vup>+{attack@cnt}, ATK <@ba.vup>+{atk:0%}, releases <@ba.vup>special Drones that scatter across the entire battlefield and chase the closest enemy to them; upon reaching their target, inflicts <$ba.fear>Fear for <@ba.vup>{attack@fear}s, locks the target and attacks it; enemies around the Drones have <@ba.vup>{attack@move_speed:0%} Movement Speed and take <@ba.vup>{attack@magic_atk_scale:0%} ATK as Arts damage every second (does not stack); <@ba.rem>When the Drone's locked-on target is defeated, they will search for a new one; when the skill ends, they return to the Operator", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_whitw2_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@cnt", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 1.3, "valueStr": null }, { "key": "attack@move_speed", "value": -0.5, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@fear", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_move_speed", "value": 1.0, "valueStr": null }, { "key": "attack@range_radius", "value": 0.9, "valueStr": null }, { "key": "attack@projectile_turn_speed", "value": 5.0, "valueStr": null } ] } ] }, "skchr_ebnhlz_1": { "skillId": "skchr_ebnhlz_1", "iconId": null, "hidden": false, "levels": [ { "name": "Quickening Presto", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_1", "duration": 5.0, "blackboard": [ { "key": "base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.3, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Quickening Presto", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_1", "duration": 5.0, "blackboard": [ { "key": "base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.31, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Quickening Presto", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_1", "duration": 5.0, "blackboard": [ { "key": "base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.32, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Quickening Presto", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_1", "duration": 5.0, "blackboard": [ { "key": "base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Quickening Presto", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_1", "duration": 5.0, "blackboard": [ { "key": "base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.36, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Quickening Presto", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_1", "duration": 5.0, "blackboard": [ { "key": "base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.37, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Quickening Presto", "rangeId": "4-1", "description": "Attack range <@ba.vup>changes, attack interval is <@ba.vup>significantly reduced , and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_1", "duration": 5.0, "blackboard": [ { "key": "base_attack_time", "value": 0.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.4, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Quickening Presto", "rangeId": "4-1", "description": "Attack Range <@ba.vup>changes, Attack Interval is <@ba.vup>massively reduced, and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_1", "duration": 5.0, "blackboard": [ { "key": "base_attack_time", "value": 0.17, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.43, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Quickening Presto", "rangeId": "4-1", "description": "Attack Range <@ba.vup>changes, Attack Interval is <@ba.vup>massively reduced, and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_1", "duration": 5.0, "blackboard": [ { "key": "base_attack_time", "value": 0.17, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.46, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Quickening Presto", "rangeId": "4-1", "description": "Attack Range <@ba.vup>changes, Attack Interval is <@ba.vup>massively reduced, and each attack deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_1", "duration": 5.0, "blackboard": [ { "key": "base_attack_time", "value": 0.17, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "attack@cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_ebnhlz_2": { "skillId": "skchr_ebnhlz_2", "iconId": null, "hidden": false, "levels": [ { "name": "Desolate Echoes", "rangeId": null, "description": "Expends all stored attack charges and summons <@ba.vup>stored attack charges +1 Old Day Remnants on deployable tiles within Attack Range (lasts for 30 seconds). The Remnants activate when enemies approach, each dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and dragging them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Desolate Echoes", "rangeId": null, "description": "Expends all stored attack charges and summons <@ba.vup>stored attack charges +1 Old Day Remnants on deployable tiles within Attack Range (lasts for 30 seconds). The Remnants activate when enemies approach, each dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and dragging them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Desolate Echoes", "rangeId": null, "description": "Expends all stored attack charges and summons <@ba.vup>stored attack charges +1 Old Day Remnants on deployable tiles within Attack Range (lasts for 30 seconds). The Remnants activate when enemies approach, each dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and dragging them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Desolate Echoes", "rangeId": null, "description": "Expends all stored attack charges and summons <@ba.vup>stored attack charges +1 Old Day Remnants on deployable tiles within Attack Range (lasts for 30 seconds). The Remnants activate when enemies approach, each dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and dragging them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Desolate Echoes", "rangeId": null, "description": "Expends all stored attack charges and summons <@ba.vup>stored attack charges +1 Old Day Remnants on deployable tiles within Attack Range (lasts for 30 seconds). The Remnants activate when enemies approach, each dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and dragging them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Desolate Echoes", "rangeId": null, "description": "Expends all stored attack charges and summons <@ba.vup>stored attack charges +1 Old Day Remnants on deployable tiles within Attack Range (lasts for 30 seconds). The Remnants activate when enemies approach, each dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and dragging them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Desolate Echoes", "rangeId": null, "description": "Expends all stored attack charges and summons <@ba.vup>stored attack charges +1 Old Day Remnants on deployable tiles within Attack Range (lasts for 30 seconds). The Remnants activate when enemies approach, each dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and dragging them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Desolate Echoes", "rangeId": null, "description": "Expends all stored attack charges and summons <@ba.vup>stored attack charges +1 Old Day Remnants on deployable tiles within Attack Range (lasts for 30 seconds). The Remnants activate when enemies approach, each dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and dragging them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.15, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Desolate Echoes", "rangeId": null, "description": "Expends all stored attack charges and summons <@ba.vup>stored attack charges +1 Old Day Remnants on deployable tiles within Attack Range (lasts for 30 seconds). The Remnants activate when enemies approach, each dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and dragging them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Desolate Echoes", "rangeId": null, "description": "Expends all stored attack charges and summons <@ba.vup>stored attack charges +1 Old Day Remnants on deployable tiles within Attack Range (lasts for 30 seconds). The Remnants activate when enemies approach, each dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to nearby enemies and dragging them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.45, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] } ] }, "sktok_ebnhlz_token": { "skillId": "sktok_ebnhlz_token", "iconId": "sktok_ebnhlz_rcube", "hidden": false, "levels": [ { "name": "Flashback", "rangeId": null, "description": "Activates when enemies approach. On activation, deals Arts damage to all nearby enemies and drags them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ebnhlz_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Flashback", "rangeId": null, "description": "Activates when enemies approach. On activation, deals Arts damage to all nearby enemies and drags them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ebnhlz_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Flashback", "rangeId": null, "description": "Activates when enemies approach. On activation, deals Arts damage to all nearby enemies and drags them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ebnhlz_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Flashback", "rangeId": null, "description": "Activates when enemies approach. On activation, deals Arts damage to all nearby enemies and drags them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ebnhlz_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Flashback", "rangeId": null, "description": "Activates when enemies approach. On activation, deals Arts damage to all nearby enemies and drags them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ebnhlz_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Flashback", "rangeId": null, "description": "Activates when enemies approach. On activation, deals Arts damage to all nearby enemies and drags them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ebnhlz_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Flashback", "rangeId": null, "description": "Activates when enemies approach. On activation, deals Arts damage to all nearby enemies and drags them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ebnhlz_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Flashback", "rangeId": null, "description": "Activates when enemies approach. On activation, deals Arts damage to all nearby enemies and drags them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ebnhlz_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.15, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Flashback", "rangeId": null, "description": "Activates when enemies approach. On activation, deals Arts damage to all nearby enemies and drags them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ebnhlz_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Flashback", "rangeId": null, "description": "Activates when enemies approach. On activation, deals Arts damage to all nearby enemies and drags them towards itself <@ba.vup>moderately", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ebnhlz_token", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.45, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] } ] }, "skchr_ebnhlz_3": { "skillId": "skchr_ebnhlz_3", "iconId": null, "hidden": false, "levels": [ { "name": "Sound of Silence", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%} and only targets elite or boss enemies. The damage boosting effect of this unit's first Talent increases to <@ba.vup>{talent_scale_multiplier:0%} of the original\n<@ba.rem>Can manually deactivate skill at will", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_3", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "talent_scale_multiplier", "value": 1.15, "valueStr": null } ] }, { "name": "Sound of Silence", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%} and only targets elite or boss enemies. The damage boosting effect of this unit's first Talent increases to <@ba.vup>{talent_scale_multiplier:0%} of the original\n<@ba.rem>Can manually deactivate skill at will", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_3", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "atk", "value": 0.38, "valueStr": null }, { "key": "talent_scale_multiplier", "value": 1.18, "valueStr": null } ] }, { "name": "Sound of Silence", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%} and only targets elite or boss enemies. The damage boosting effect of this unit's first Talent increases to <@ba.vup>{talent_scale_multiplier:0%} of the original\n<@ba.rem>Can manually deactivate skill at will", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_3", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "talent_scale_multiplier", "value": 1.2, "valueStr": null } ] }, { "name": "Sound of Silence", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%} and only targets elite or boss enemies. The damage boosting effect of this unit's first Talent increases to <@ba.vup>{talent_scale_multiplier:0%} of the original\n<@ba.rem>Can manually deactivate skill at will", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_3", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "talent_scale_multiplier", "value": 1.23, "valueStr": null } ] }, { "name": "Sound of Silence", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%} and only targets elite or boss enemies. The damage boosting effect of this unit's first Talent increases to <@ba.vup>{talent_scale_multiplier:0%} of the original\n<@ba.rem>Can manually deactivate skill at will", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_3", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "talent_scale_multiplier", "value": 1.25, "valueStr": null } ] }, { "name": "Sound of Silence", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%} and only targets elite or boss enemies. The damage boosting effect of this unit's first Talent increases to <@ba.vup>{talent_scale_multiplier:0%} of the original\n<@ba.rem>Can manually deactivate skill at will", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_3", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "atk", "value": 0.48, "valueStr": null }, { "key": "talent_scale_multiplier", "value": 1.28, "valueStr": null } ] }, { "name": "Sound of Silence", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%} and only targets elite or boss enemies. The damage boosting effect of this unit's first Talent increases to <@ba.vup>{talent_scale_multiplier:0%} of the original\n<@ba.rem>Can manually deactivate skill at will", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_3", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "talent_scale_multiplier", "value": 1.3, "valueStr": null } ] }, { "name": "Sound of Silence", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%} and only targets elite or boss enemies. The damage boosting effect of this unit's first Talent increases to <@ba.vup>{talent_scale_multiplier:0%} of the original\n<@ba.rem>Can manually deactivate skill at will", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_3", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "talent_scale_multiplier", "value": 1.33, "valueStr": null } ] }, { "name": "Sound of Silence", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%} and only targets elite or boss enemies. The damage boosting effect of this unit's first Talent increases to <@ba.vup>{talent_scale_multiplier:0%} of the original\n<@ba.rem>Can manually deactivate skill at will", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_3", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "talent_scale_multiplier", "value": 1.36, "valueStr": null } ] }, { "name": "Sound of Silence", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, ATK <@ba.vup>+{atk:0%} and only targets elite or boss enemies. The damage boosting effect of this unit's first Talent increases to <@ba.vup>{talent_scale_multiplier:0%} of the original\n<@ba.rem>Can manually deactivate skill at will", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ebnhlz_3", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "talent_scale_multiplier", "value": 1.4, "valueStr": null } ] } ] }, "skchr_veen_1": { "skillId": "skchr_veen_1", "iconId": null, "hidden": false, "levels": [ { "name": "'From Wailing Born'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_veen_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "'From Wailing Born'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_veen_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "'From Wailing Born'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_veen_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null } ] }, { "name": "'From Wailing Born'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_veen_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "'From Wailing Born'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_veen_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null } ] }, { "name": "'From Wailing Born'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_veen_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null } ] }, { "name": "'From Wailing Born'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_veen_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 75.0, "valueStr": null } ] }, { "name": "'From Wailing Born'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_veen_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null } ] }, { "name": "'From Wailing Born'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_veen_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null } ] }, { "name": "'From Wailing Born'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_veen_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null } ] } ] }, "skchr_veen_2": { "skillId": "skchr_veen_2", "iconId": null, "hidden": false, "levels": [ { "name": "'By Blood Cleansed'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases slightly; every attack or release of stored charges grants ATK <@ba.vup>+{attack@veen_s_2_buff[stack].atk:0%} and ASPD <@ba.vup>+{attack@veen_s_2_buff[stack].attack_speed} (max <@ba.vup>{attack@veen_s_2_buff[stack].max_stack_cnt} stacks, releasing Transposed Energy gives <@ba.vup>3 stacks) until skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_veen_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].atk", "value": 0.06, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].attack_speed", "value": 5.0, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].max_stack_cnt", "value": 7.0, "valueStr": null } ] }, { "name": "'By Blood Cleansed'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases slightly; every attack or release of stored charges grants ATK <@ba.vup>+{attack@veen_s_2_buff[stack].atk:0%} and ASPD <@ba.vup>+{attack@veen_s_2_buff[stack].attack_speed} (max <@ba.vup>{attack@veen_s_2_buff[stack].max_stack_cnt} stacks, releasing Transposed Energy gives <@ba.vup>3 stacks) until skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_veen_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].atk", "value": 0.07, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].attack_speed", "value": 5.0, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].max_stack_cnt", "value": 7.0, "valueStr": null } ] }, { "name": "'By Blood Cleansed'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases slightly; every attack or release of stored charges grants ATK <@ba.vup>+{attack@veen_s_2_buff[stack].atk:0%} and ASPD <@ba.vup>+{attack@veen_s_2_buff[stack].attack_speed} (max <@ba.vup>{attack@veen_s_2_buff[stack].max_stack_cnt} stacks, releasing Transposed Energy gives <@ba.vup>3 stacks) until skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_veen_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].atk", "value": 0.07, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].attack_speed", "value": 6.0, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].max_stack_cnt", "value": 7.0, "valueStr": null } ] }, { "name": "'By Blood Cleansed'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases slightly; every attack or release of stored charges grants ATK <@ba.vup>+{attack@veen_s_2_buff[stack].atk:0%} and ASPD <@ba.vup>+{attack@veen_s_2_buff[stack].attack_speed} (max <@ba.vup>{attack@veen_s_2_buff[stack].max_stack_cnt} stacks, releasing Transposed Energy gives <@ba.vup>3 stacks) until skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_veen_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].atk", "value": 0.09, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].attack_speed", "value": 6.0, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].max_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "'By Blood Cleansed'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases slightly; every attack or release of stored charges grants ATK <@ba.vup>+{attack@veen_s_2_buff[stack].atk:0%} and ASPD <@ba.vup>+{attack@veen_s_2_buff[stack].attack_speed} (max <@ba.vup>{attack@veen_s_2_buff[stack].max_stack_cnt} stacks, releasing Transposed Energy gives <@ba.vup>3 stacks) until skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_veen_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].atk", "value": 0.09, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].attack_speed", "value": 6.0, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].max_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "'By Blood Cleansed'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases slightly; every attack or release of stored charges grants ATK <@ba.vup>+{attack@veen_s_2_buff[stack].atk:0%} and ASPD <@ba.vup>+{attack@veen_s_2_buff[stack].attack_speed} (max <@ba.vup>{attack@veen_s_2_buff[stack].max_stack_cnt} stacks, releasing Transposed Energy gives <@ba.vup>3 stacks) until skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_veen_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].atk", "value": 0.09, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].attack_speed", "value": 7.0, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].max_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "'By Blood Cleansed'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases slightly; every attack or release of stored charges grants ATK <@ba.vup>+{attack@veen_s_2_buff[stack].atk:0%} and ASPD <@ba.vup>+{attack@veen_s_2_buff[stack].attack_speed} (max <@ba.vup>{attack@veen_s_2_buff[stack].max_stack_cnt} stacks, releasing Transposed Energy gives <@ba.vup>3 stacks) until skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_veen_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].atk", "value": 0.11, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].attack_speed", "value": 7.0, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].max_stack_cnt", "value": 9.0, "valueStr": null } ] }, { "name": "'By Blood Cleansed'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases slightly; every attack or release of stored charges grants ATK <@ba.vup>+{attack@veen_s_2_buff[stack].atk:0%} and ASPD <@ba.vup>+{attack@veen_s_2_buff[stack].attack_speed} (max <@ba.vup>{attack@veen_s_2_buff[stack].max_stack_cnt} stacks, releasing Transposed Energy gives <@ba.vup>3 stacks) until skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_veen_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].atk", "value": 0.13, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].attack_speed", "value": 7.0, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].max_stack_cnt", "value": 9.0, "valueStr": null } ] }, { "name": "'By Blood Cleansed'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases slightly; every attack or release of stored charges grants ATK <@ba.vup>+{attack@veen_s_2_buff[stack].atk:0%} and ASPD <@ba.vup>+{attack@veen_s_2_buff[stack].attack_speed} (max <@ba.vup>{attack@veen_s_2_buff[stack].max_stack_cnt} stacks, releasing Transposed Energy gives <@ba.vup>3 stacks) until skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_veen_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].atk", "value": 0.13, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].attack_speed", "value": 8.0, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].max_stack_cnt", "value": 9.0, "valueStr": null } ] }, { "name": "'By Blood Cleansed'", "rangeId": null, "description": "Attack Interval <@ba.vup>decreases slightly; every attack or release of stored charges grants ATK <@ba.vup>+{attack@veen_s_2_buff[stack].atk:0%} and ASPD <@ba.vup>+{attack@veen_s_2_buff[stack].attack_speed} (max <@ba.vup>{attack@veen_s_2_buff[stack].max_stack_cnt} stacks, releasing Transposed Energy gives <@ba.vup>3 stacks) until skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_veen_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].atk", "value": 0.15, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].attack_speed", "value": 8.0, "valueStr": null }, { "key": "attack@veen_s_2_buff[stack].max_stack_cnt", "value": 9.0, "valueStr": null } ] } ] }, "skchr_veen_3": { "skillId": "skchr_veen_3", "iconId": null, "hidden": false, "levels": [ { "name": "'With Iron Engraved'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; stored charges will bounce between enemies once on being released (prioritizing different targets), dealing <@ba.vup>{attack@bounce_atk_scale:0%} ATK as Arts damage; <@ba.vup>Transposed Energy bounces <@ba.vup>{merge_hit_cnt} times\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo; 1 ammo is spent per stored charge released, and 3 ammo per Transposed Energy released; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_veen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "attack@bounce_atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@delay", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 15.0, "valueStr": null }, { "key": "merge_hit_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@base_atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "'With Iron Engraved'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; stored charges will bounce between enemies once on being released (prioritizing different targets), dealing <@ba.vup>{attack@bounce_atk_scale:0%} ATK as Arts damage; <@ba.vup>Transposed Energy bounces <@ba.vup>{merge_hit_cnt} times\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo; 1 ammo is spent per stored charge released, and 3 ammo per Transposed Energy released; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 61, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_veen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null }, { "key": "attack@bounce_atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@delay", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 15.0, "valueStr": null }, { "key": "merge_hit_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@base_atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "'With Iron Engraved'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; stored charges will bounce between enemies once on being released (prioritizing different targets), dealing <@ba.vup>{attack@bounce_atk_scale:0%} ATK as Arts damage; <@ba.vup>Transposed Energy bounces <@ba.vup>{merge_hit_cnt} times\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo; 1 ammo is spent per stored charge released, and 3 ammo per Transposed Energy released; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_veen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@bounce_atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@delay", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 15.0, "valueStr": null }, { "key": "merge_hit_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@base_atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "'With Iron Engraved'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; stored charges will bounce between enemies once on being released (prioritizing different targets), dealing <@ba.vup>{attack@bounce_atk_scale:0%} ATK as Arts damage; <@ba.vup>Transposed Energy bounces <@ba.vup>{merge_hit_cnt} times\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo; 1 ammo is spent per stored charge released, and 3 ammo per Transposed Energy released; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_veen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 110.0, "valueStr": null }, { "key": "attack@bounce_atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@delay", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 18.0, "valueStr": null }, { "key": "merge_hit_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@base_atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "'With Iron Engraved'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; stored charges will bounce between enemies once on being released (prioritizing different targets), dealing <@ba.vup>{attack@bounce_atk_scale:0%} ATK as Arts damage; <@ba.vup>Transposed Energy bounces <@ba.vup>{merge_hit_cnt} times\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo; 1 ammo is spent per stored charge released, and 3 ammo per Transposed Energy released; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_veen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 120.0, "valueStr": null }, { "key": "attack@bounce_atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@delay", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 18.0, "valueStr": null }, { "key": "merge_hit_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@base_atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "'With Iron Engraved'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; stored charges will bounce between enemies once on being released (prioritizing different targets), dealing <@ba.vup>{attack@bounce_atk_scale:0%} ATK as Arts damage; <@ba.vup>Transposed Energy bounces <@ba.vup>{merge_hit_cnt} times\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo; 1 ammo is spent per stored charge released, and 3 ammo per Transposed Energy released; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_veen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 130.0, "valueStr": null }, { "key": "attack@bounce_atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@delay", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 18.0, "valueStr": null }, { "key": "merge_hit_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@base_atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "'With Iron Engraved'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; stored charges will bounce between enemies once on being released (prioritizing different targets), dealing <@ba.vup>{attack@bounce_atk_scale:0%} ATK as Arts damage; <@ba.vup>Transposed Energy bounces <@ba.vup>{merge_hit_cnt} times\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo; 1 ammo is spent per stored charge released, and 3 ammo per Transposed Energy released; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_veen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 140.0, "valueStr": null }, { "key": "attack@bounce_atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@delay", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 21.0, "valueStr": null }, { "key": "merge_hit_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@base_atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "'With Iron Engraved'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; stored charges will bounce between enemies once on being released (prioritizing different targets), dealing <@ba.vup>{attack@bounce_atk_scale:0%} ATK as Arts damage; <@ba.vup>Transposed Energy bounces <@ba.vup>{merge_hit_cnt} times\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo; 1 ammo is spent per stored charge released, and 3 ammo per Transposed Energy released; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_veen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 150.0, "valueStr": null }, { "key": "attack@bounce_atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@delay", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 24.0, "valueStr": null }, { "key": "merge_hit_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@base_atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "'With Iron Engraved'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; stored charges will bounce between enemies once on being released (prioritizing different targets), dealing <@ba.vup>{attack@bounce_atk_scale:0%} ATK as Arts damage; <@ba.vup>Transposed Energy bounces <@ba.vup>{merge_hit_cnt} times\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo; 1 ammo is spent per stored charge released, and 3 ammo per Transposed Energy released; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_veen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 160.0, "valueStr": null }, { "key": "attack@bounce_atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@delay", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 24.0, "valueStr": null }, { "key": "merge_hit_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@base_atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "'With Iron Engraved'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; stored charges will bounce between enemies once on being released (prioritizing different targets), dealing <@ba.vup>{attack@bounce_atk_scale:0%} ATK as Arts damage; <@ba.vup>Transposed Energy bounces <@ba.vup>{merge_hit_cnt} times\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo; 1 ammo is spent per stored charge released, and 3 ammo per Transposed Energy released; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_veen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 180.0, "valueStr": null }, { "key": "attack@bounce_atk_scale", "value": 1.65, "valueStr": null }, { "key": "attack@delay", "value": 0.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 27.0, "valueStr": null }, { "key": "merge_hit_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@base_atk_scale", "value": 1.0, "valueStr": null } ] } ] }, "skchr_nymph_1": { "skillId": "skchr_nymph_1", "iconId": null, "hidden": false, "levels": [ { "name": "Strike of the Djall", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nymph_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Strike of the Djall", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nymph_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Strike of the Djall", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nymph_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Strike of the Djall", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_nymph_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Strike of the Djall", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_nymph_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Strike of the Djall", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_nymph_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Strike of the Djall", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_nymph_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Strike of the Djall", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_nymph_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Strike of the Djall", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_nymph_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Strike of the Djall", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis; if target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, deal an additional <@ba.vup>{attack@extra_ep_damage_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nymph_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@extra_ep_damage_scale", "value": 0.5, "valueStr": null } ] } ] }, "skchr_nymph_2": { "skillId": "skchr_nymph_2", "iconId": null, "hidden": false, "levels": [ { "name": "Fear Blast", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the target and inflicts <$ba.fear>Fear for <@ba.vup>{fear} seconds, also dealing an equal amount of Arts splash damage around the target; both instances deal an additional <@ba.vup>{ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis. If the target hit is under the burst effect of Necrosis, the damage dealt by Talent 1 increases to <@ba.vup>{element_atk_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nymph_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.16, "valueStr": null }, { "key": "fear", "value": 3.0, "valueStr": null }, { "key": "element_atk_scale", "value": 0.6, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Fear Blast", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the target and inflicts <$ba.fear>Fear for <@ba.vup>{fear} seconds, also dealing an equal amount of Arts splash damage around the target; both instances deal an additional <@ba.vup>{ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis. If the target hit is under the burst effect of Necrosis, the damage dealt by Talent 1 increases to <@ba.vup>{element_atk_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_nymph_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.16, "valueStr": null }, { "key": "fear", "value": 3.0, "valueStr": null }, { "key": "element_atk_scale", "value": 0.6, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Fear Blast", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the target and inflicts <$ba.fear>Fear for <@ba.vup>{fear} seconds, also dealing an equal amount of Arts splash damage around the target; both instances deal an additional <@ba.vup>{ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis. If the target hit is under the burst effect of Necrosis, the damage dealt by Talent 1 increases to <@ba.vup>{element_atk_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_nymph_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.18, "valueStr": null }, { "key": "fear", "value": 3.0, "valueStr": null }, { "key": "element_atk_scale", "value": 0.6, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Fear Blast", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the target and inflicts <$ba.fear>Fear for <@ba.vup>{fear} seconds, also dealing an equal amount of Arts splash damage around the target; both instances deal an additional <@ba.vup>{ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis. If the target hit is under the burst effect of Necrosis, the damage dealt by Talent 1 increases to <@ba.vup>{element_atk_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_nymph_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.18, "valueStr": null }, { "key": "fear", "value": 4.0, "valueStr": null }, { "key": "element_atk_scale", "value": 0.7, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Fear Blast", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the target and inflicts <$ba.fear>Fear for <@ba.vup>{fear} seconds, also dealing an equal amount of Arts splash damage around the target; both instances deal an additional <@ba.vup>{ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis. If the target hit is under the burst effect of Necrosis, the damage dealt by Talent 1 increases to <@ba.vup>{element_atk_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_nymph_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "fear", "value": 4.0, "valueStr": null }, { "key": "element_atk_scale", "value": 0.75, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Fear Blast", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the target and inflicts <$ba.fear>Fear for <@ba.vup>{fear} seconds, also dealing an equal amount of Arts splash damage around the target; both instances deal an additional <@ba.vup>{ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis. If the target hit is under the burst effect of Necrosis, the damage dealt by Talent 1 increases to <@ba.vup>{element_atk_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_nymph_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "fear", "value": 4.0, "valueStr": null }, { "key": "element_atk_scale", "value": 0.8, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Fear Blast", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the target and inflicts <$ba.fear>Fear for <@ba.vup>{fear} seconds, also dealing an equal amount of Arts splash damage around the target; both instances deal an additional <@ba.vup>{ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis. If the target hit is under the burst effect of Necrosis, the damage dealt by Talent 1 increases to <@ba.vup>{element_atk_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_nymph_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.22, "valueStr": null }, { "key": "fear", "value": 5.0, "valueStr": null }, { "key": "element_atk_scale", "value": 0.85, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Fear Blast", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the target and inflicts <$ba.fear>Fear for <@ba.vup>{fear} seconds, also dealing an equal amount of Arts splash damage around the target; both instances deal an additional <@ba.vup>{ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis. If the target hit is under the burst effect of Necrosis, the damage dealt by Talent 1 increases to <@ba.vup>{element_atk_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 13, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_nymph_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.22, "valueStr": null }, { "key": "fear", "value": 5.0, "valueStr": null }, { "key": "element_atk_scale", "value": 0.9, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Fear Blast", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the target and inflicts <$ba.fear>Fear for <@ba.vup>{fear} seconds, also dealing an equal amount of Arts splash damage around the target; both instances deal an additional <@ba.vup>{ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis. If the target hit is under the burst effect of Necrosis, the damage dealt by Talent 1 increases to <@ba.vup>{element_atk_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 13, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_nymph_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "fear", "value": 5.0, "valueStr": null }, { "key": "element_atk_scale", "value": 0.95, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Fear Blast", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to the target and inflicts <$ba.fear>Fear for <@ba.vup>{fear} seconds, also dealing an equal amount of Arts splash damage around the target; both instances deal an additional <@ba.vup>{ep_damage_ratio:0%} of Arts damage as <$ba.dt.apoptosis2>Necrosis. If the target hit is under the burst effect of Necrosis, the damage dealt by Talent 1 increases to <@ba.vup>{element_atk_scale:0%} ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_nymph_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "fear", "value": 5.0, "valueStr": null }, { "key": "element_atk_scale", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] } ] }, "skchr_nymph_3": { "skillId": "skchr_nymph_3", "iconId": null, "hidden": false, "levels": [ { "name": "Crumbling Heart", "rangeId": "3-3", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>{attack@max_target} targets simultaneously. If target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, attacks deal Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_nymph_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@split_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 0.0, "valueStr": null } ] }, { "name": "Crumbling Heart", "rangeId": "3-3", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>{attack@max_target} targets simultaneously. If target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, attacks deal Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_nymph_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@split_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 0.0, "valueStr": null } ] }, { "name": "Crumbling Heart", "rangeId": "3-3", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>{attack@max_target} targets simultaneously. If target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, attacks deal Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_nymph_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@split_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 0.0, "valueStr": null } ] }, { "name": "Crumbling Heart", "rangeId": "3-3", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>{attack@max_target} targets simultaneously. If target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, attacks deal Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_nymph_3", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@split_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 0.0, "valueStr": null } ] }, { "name": "Crumbling Heart", "rangeId": "3-3", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>{attack@max_target} targets simultaneously. If target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, attacks deal Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_nymph_3", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@split_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 0.0, "valueStr": null } ] }, { "name": "Crumbling Heart", "rangeId": "3-3", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>{attack@max_target} targets simultaneously. If target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, attacks deal Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_nymph_3", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@split_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 0.0, "valueStr": null } ] }, { "name": "Crumbling Heart", "rangeId": "3-3", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>{attack@max_target} targets simultaneously. If target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, attacks deal Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_nymph_3", "duration": 29.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@split_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 0.0, "valueStr": null } ] }, { "name": "Crumbling Heart", "rangeId": "3-3", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>{attack@max_target} targets simultaneously. If target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, attacks deal Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_nymph_3", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@split_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 0.0, "valueStr": null } ] }, { "name": "Crumbling Heart", "rangeId": "3-3", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>{attack@max_target} targets simultaneously. If target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, attacks deal Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_nymph_3", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 2.05, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@split_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 0.0, "valueStr": null } ] }, { "name": "Crumbling Heart", "rangeId": "3-3", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>{attack@max_target} targets simultaneously. If target is under the burst effect of <$ba.dt.apoptosis2>Necrosis, attacks deal Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_nymph_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@split_atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_atk_scale", "value": 0.0, "valueStr": null } ] } ] }, "skchr_blaze2_1": { "skillId": "skchr_blaze2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Hand in Heated Hand", "rangeId": null, "description": "Selects the Operator with the highest Max HP within range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{element_multiplier:0%} of that Arts damage as <$ba.dt.burning2>Burn to all enemies surrounding that Operator every second for {max_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blaze2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "element_multiplier", "value": 0.3, "valueStr": null }, { "key": "max_duration", "value": 20.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Hand in Heated Hand", "rangeId": null, "description": "Selects the Operator with the highest Max HP within range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{element_multiplier:0%} of that Arts damage as <$ba.dt.burning2>Burn to all enemies surrounding that Operator every second for {max_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blaze2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "element_multiplier", "value": 0.3, "valueStr": null }, { "key": "max_duration", "value": 20.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Hand in Heated Hand", "rangeId": null, "description": "Selects the Operator with the highest Max HP within range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{element_multiplier:0%} of that Arts damage as <$ba.dt.burning2>Burn to all enemies surrounding that Operator every second for {max_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_blaze2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.43, "valueStr": null }, { "key": "element_multiplier", "value": 0.3, "valueStr": null }, { "key": "max_duration", "value": 20.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Hand in Heated Hand", "rangeId": null, "description": "Selects the Operator with the highest Max HP within range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{element_multiplier:0%} of that Arts damage as <$ba.dt.burning2>Burn to all enemies surrounding that Operator every second for {max_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_blaze2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.46, "valueStr": null }, { "key": "element_multiplier", "value": 0.3, "valueStr": null }, { "key": "max_duration", "value": 20.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Hand in Heated Hand", "rangeId": null, "description": "Selects the Operator with the highest Max HP within range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{element_multiplier:0%} of that Arts damage as <$ba.dt.burning2>Burn to all enemies surrounding that Operator every second for {max_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_blaze2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.49, "valueStr": null }, { "key": "element_multiplier", "value": 0.3, "valueStr": null }, { "key": "max_duration", "value": 20.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Hand in Heated Hand", "rangeId": null, "description": "Selects the Operator with the highest Max HP within range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{element_multiplier:0%} of that Arts damage as <$ba.dt.burning2>Burn to all enemies surrounding that Operator every second for {max_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_blaze2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.52, "valueStr": null }, { "key": "element_multiplier", "value": 0.3, "valueStr": null }, { "key": "max_duration", "value": 20.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Hand in Heated Hand", "rangeId": null, "description": "Selects the Operator with the highest Max HP within range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{element_multiplier:0%} of that Arts damage as <$ba.dt.burning2>Burn to all enemies surrounding that Operator every second for {max_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_blaze2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.55, "valueStr": null }, { "key": "element_multiplier", "value": 0.3, "valueStr": null }, { "key": "max_duration", "value": 20.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Hand in Heated Hand", "rangeId": null, "description": "Selects the Operator with the highest Max HP within range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{element_multiplier:0%} of that Arts damage as <$ba.dt.burning2>Burn to all enemies surrounding that Operator every second for {max_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_blaze2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "element_multiplier", "value": 0.3, "valueStr": null }, { "key": "max_duration", "value": 20.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Hand in Heated Hand", "rangeId": null, "description": "Selects the Operator with the highest Max HP within range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{element_multiplier:0%} of that Arts damage as <$ba.dt.burning2>Burn to all enemies surrounding that Operator every second for {max_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_blaze2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.65, "valueStr": null }, { "key": "element_multiplier", "value": 0.3, "valueStr": null }, { "key": "max_duration", "value": 20.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] }, { "name": "Hand in Heated Hand", "rangeId": null, "description": "Selects the Operator with the highest Max HP within range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{element_multiplier:0%} of that Arts damage as <$ba.dt.burning2>Burn to all enemies surrounding that Operator every second for {max_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_blaze2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "element_multiplier", "value": 0.3, "valueStr": null }, { "key": "max_duration", "value": 20.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] } ] }, "skchr_blaze2_2": { "skillId": "skchr_blaze2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Boiling Blood Ablaze", "rangeId": "x-2", "description": "Attack Range <@ba.vup>changes, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>{attack@max_target} enemies at once; when attacking, loses <@ba.vdown>{attack@hp_ratio:0%} HP and sets a burning field at the location of the target: passing enemies have <@ba.vup>{move_speed:0%} Movement Speed and take <@ba.vup>{atk_scale:0%} of Blaze the Igniting Spark's ATK as Arts damage and <@ba.vup>{element_damage_scale:0%} of that Arts damage as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blaze2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "element_damage_scale", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Boiling Blood Ablaze", "rangeId": "x-2", "description": "Attack Range <@ba.vup>changes, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>{attack@max_target} enemies at once; when attacking, loses <@ba.vdown>{attack@hp_ratio:0%} HP and sets a burning field at the location of the target: passing enemies have <@ba.vup>{move_speed:0%} Movement Speed and take <@ba.vup>{atk_scale:0%} of Blaze the Igniting Spark's ATK as Arts damage and <@ba.vup>{element_damage_scale:0%} of that Arts damage as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_blaze2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "element_damage_scale", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Boiling Blood Ablaze", "rangeId": "x-2", "description": "Attack Range <@ba.vup>changes, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>{attack@max_target} enemies at once; when attacking, loses <@ba.vdown>{attack@hp_ratio:0%} HP and sets a burning field at the location of the target: passing enemies have <@ba.vup>{move_speed:0%} Movement Speed and take <@ba.vup>{atk_scale:0%} of Blaze the Igniting Spark's ATK as Arts damage and <@ba.vup>{element_damage_scale:0%} of that Arts damage as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_blaze2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "element_damage_scale", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Boiling Blood Ablaze", "rangeId": "x-2", "description": "Attack Range <@ba.vup>changes, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>{attack@max_target} enemies at once; when attacking, loses <@ba.vdown>{attack@hp_ratio:0%} HP and sets a burning field at the location of the target: passing enemies have <@ba.vup>{move_speed:0%} Movement Speed and take <@ba.vup>{atk_scale:0%} of Blaze the Igniting Spark's ATK as Arts damage and <@ba.vup>{element_damage_scale:0%} of that Arts damage as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blaze2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "element_damage_scale", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Boiling Blood Ablaze", "rangeId": "x-2", "description": "Attack Range <@ba.vup>changes, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>{attack@max_target} enemies at once; when attacking, loses <@ba.vdown>{attack@hp_ratio:0%} HP and sets a burning field at the location of the target: passing enemies have <@ba.vup>{move_speed:0%} Movement Speed and take <@ba.vup>{atk_scale:0%} of Blaze the Igniting Spark's ATK as Arts damage and <@ba.vup>{element_damage_scale:0%} of that Arts damage as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_blaze2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "element_damage_scale", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Boiling Blood Ablaze", "rangeId": "x-2", "description": "Attack Range <@ba.vup>changes, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>{attack@max_target} enemies at once; when attacking, loses <@ba.vdown>{attack@hp_ratio:0%} HP and sets a burning field at the location of the target: passing enemies have <@ba.vup>{move_speed:0%} Movement Speed and take <@ba.vup>{atk_scale:0%} of Blaze the Igniting Spark's ATK as Arts damage and <@ba.vup>{element_damage_scale:0%} of that Arts damage as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_blaze2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "element_damage_scale", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Boiling Blood Ablaze", "rangeId": "x-2", "description": "Attack Range <@ba.vup>changes, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>{attack@max_target} enemies at once; when attacking, loses <@ba.vdown>{attack@hp_ratio:0%} HP and sets a burning field at the location of the target: passing enemies have <@ba.vup>{move_speed:0%} Movement Speed and take <@ba.vup>{atk_scale:0%} of Blaze the Igniting Spark's ATK as Arts damage and <@ba.vup>{element_damage_scale:0%} of that Arts damage as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_blaze2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "element_damage_scale", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Boiling Blood Ablaze", "rangeId": "x-2", "description": "Attack Range <@ba.vup>changes, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>{attack@max_target} enemies at once; when attacking, loses <@ba.vdown>{attack@hp_ratio:0%} HP and sets a burning field at the location of the target: passing enemies have <@ba.vup>{move_speed:0%} Movement Speed and take <@ba.vup>{atk_scale:0%} of Blaze the Igniting Spark's ATK as Arts damage and <@ba.vup>{element_damage_scale:0%} of that Arts damage as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_blaze2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "element_damage_scale", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Boiling Blood Ablaze", "rangeId": "x-2", "description": "Attack Range <@ba.vup>changes, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>{attack@max_target} enemies at once; when attacking, loses <@ba.vdown>{attack@hp_ratio:0%} HP and sets a burning field at the location of the target: passing enemies have <@ba.vup>{move_speed:0%} Movement Speed and take <@ba.vup>{atk_scale:0%} of Blaze the Igniting Spark's ATK as Arts damage and <@ba.vup>{element_damage_scale:0%} of that Arts damage as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_blaze2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "element_damage_scale", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Boiling Blood Ablaze", "rangeId": "x-2", "description": "Attack Range <@ba.vup>changes, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and attacks <@ba.vup>{attack@max_target} enemies at once; when attacking, loses <@ba.vdown>{attack@hp_ratio:0%} HP and sets a burning field at the location of the target: passing enemies have <@ba.vup>{move_speed:0%} Movement Speed and take <@ba.vup>{atk_scale:0%} of Blaze the Igniting Spark's ATK as Arts damage and <@ba.vup>{element_damage_scale:0%} of that Arts damage as <$ba.dt.burning2>Burn every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_blaze2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "element_damage_scale", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] } ] }, "skchr_blaze2_3": { "skillId": "skchr_blaze2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Pyre of Perdition", "rangeId": "4-11", "description": "Attack Range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>greatly reduces, and normal attacks now deal AoE damage; if target is under the burst effect of <$ba.dt.burning2>Burn, deals an additional <@ba.vup>{attack@atk_scale:0%} ATK as Elemental Damage\n<@ba.rem>Loses {lose_hp_scale:0%} of Max HP every second; skill activation grants {attack@trigger_time} ammo, and whenever an enemy enters the burst effect of <$ba.dt.burning2>Burn, gains {ammo_recover} additional ammo; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blaze2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "base_attack_time", "value": -1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 15.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "lose_hp_scale", "value": 0.03, "valueStr": null }, { "key": "ammo_recover", "value": 2.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": -1.0, "valueStr": null } ] }, { "name": "Pyre of Perdition", "rangeId": "4-11", "description": "Attack Range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>greatly reduces, and normal attacks now deal AoE damage; if target is under the burst effect of <$ba.dt.burning2>Burn, deals an additional <@ba.vup>{attack@atk_scale:0%} ATK as Elemental Damage\n<@ba.rem>Loses {lose_hp_scale:0%} of Max HP every second; skill activation grants {attack@trigger_time} ammo, and whenever an enemy enters the burst effect of <$ba.dt.burning2>Burn, gains {ammo_recover} additional ammo; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_blaze2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": -1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "lose_hp_scale", "value": 0.03, "valueStr": null }, { "key": "ammo_recover", "value": 2.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": -1.0, "valueStr": null } ] }, { "name": "Pyre of Perdition", "rangeId": "4-11", "description": "Attack Range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>greatly reduces, and normal attacks now deal AoE damage; if target is under the burst effect of <$ba.dt.burning2>Burn, deals an additional <@ba.vup>{attack@atk_scale:0%} ATK as Elemental Damage\n<@ba.rem>Loses {lose_hp_scale:0%} of Max HP every second; skill activation grants {attack@trigger_time} ammo, and whenever an enemy enters the burst effect of <$ba.dt.burning2>Burn, gains {ammo_recover} additional ammo; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_blaze2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "base_attack_time", "value": -1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 17.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "lose_hp_scale", "value": 0.03, "valueStr": null }, { "key": "ammo_recover", "value": 2.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": -1.0, "valueStr": null } ] }, { "name": "Pyre of Perdition", "rangeId": "4-11", "description": "Attack Range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>greatly reduces, and normal attacks now deal AoE damage; if target is under the burst effect of <$ba.dt.burning2>Burn, deals an additional <@ba.vup>{attack@atk_scale:0%} ATK as Elemental Damage\n<@ba.rem>Loses {lose_hp_scale:0%} of Max HP every second; skill activation grants {attack@trigger_time} ammo, and whenever an enemy enters the burst effect of <$ba.dt.burning2>Burn, gains {ammo_recover} additional ammo; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_blaze2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": -1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 18.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "lose_hp_scale", "value": 0.03, "valueStr": null }, { "key": "ammo_recover", "value": 2.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": -1.0, "valueStr": null } ] }, { "name": "Pyre of Perdition", "rangeId": "4-11", "description": "Attack Range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>greatly reduces, and normal attacks now deal AoE damage; if target is under the burst effect of <$ba.dt.burning2>Burn, deals an additional <@ba.vup>{attack@atk_scale:0%} ATK as Elemental Damage\n<@ba.rem>Loses {lose_hp_scale:0%} of Max HP every second; skill activation grants {attack@trigger_time} ammo, and whenever an enemy enters the burst effect of <$ba.dt.burning2>Burn, gains {ammo_recover} additional ammo; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_blaze2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "base_attack_time", "value": -1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 19.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "lose_hp_scale", "value": 0.03, "valueStr": null }, { "key": "ammo_recover", "value": 2.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": -1.0, "valueStr": null } ] }, { "name": "Pyre of Perdition", "rangeId": "4-11", "description": "Attack Range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>greatly reduces, and normal attacks now deal AoE damage; if target is under the burst effect of <$ba.dt.burning2>Burn, deals an additional <@ba.vup>{attack@atk_scale:0%} ATK as Elemental Damage\n<@ba.rem>Loses {lose_hp_scale:0%} of Max HP every second; skill activation grants {attack@trigger_time} ammo, and whenever an enemy enters the burst effect of <$ba.dt.burning2>Burn, gains {ammo_recover} additional ammo; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blaze2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": -1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "lose_hp_scale", "value": 0.03, "valueStr": null }, { "key": "ammo_recover", "value": 2.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": -1.0, "valueStr": null } ] }, { "name": "Pyre of Perdition", "rangeId": "4-11", "description": "Attack Range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>greatly reduces, and normal attacks now deal AoE damage; if target is under the burst effect of <$ba.dt.burning2>Burn, deals an additional <@ba.vup>{attack@atk_scale:0%} ATK as Elemental Damage\n<@ba.rem>Loses {lose_hp_scale:0%} of Max HP every second; skill activation grants {attack@trigger_time} ammo, and whenever an enemy enters the burst effect of <$ba.dt.burning2>Burn, gains {ammo_recover} additional ammo; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_blaze2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "base_attack_time", "value": -1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 21.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "lose_hp_scale", "value": 0.03, "valueStr": null }, { "key": "ammo_recover", "value": 2.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": -1.0, "valueStr": null } ] }, { "name": "Pyre of Perdition", "rangeId": "4-11", "description": "Attack Range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>greatly reduces, and normal attacks now deal AoE damage; if target is under the burst effect of <$ba.dt.burning2>Burn, deals an additional <@ba.vup>{attack@atk_scale:0%} ATK as Elemental Damage\n<@ba.rem>Loses {lose_hp_scale:0%} of Max HP every second; skill activation grants {attack@trigger_time} ammo, and whenever an enemy enters the burst effect of <$ba.dt.burning2>Burn, gains {ammo_recover} additional ammo; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_blaze2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "base_attack_time", "value": -1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 23.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "lose_hp_scale", "value": 0.03, "valueStr": null }, { "key": "ammo_recover", "value": 2.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": -1.0, "valueStr": null } ] }, { "name": "Pyre of Perdition", "rangeId": "4-11", "description": "Attack Range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>greatly reduces, and normal attacks now deal AoE damage; if target is under the burst effect of <$ba.dt.burning2>Burn, deals an additional <@ba.vup>{attack@atk_scale:0%} ATK as Elemental Damage\n<@ba.rem>Loses {lose_hp_scale:0%} of Max HP every second; skill activation grants {attack@trigger_time} ammo, and whenever an enemy enters the burst effect of <$ba.dt.burning2>Burn, gains {ammo_recover} additional ammo; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_blaze2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "base_attack_time", "value": -1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 25.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "lose_hp_scale", "value": 0.03, "valueStr": null }, { "key": "ammo_recover", "value": 2.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": -1.0, "valueStr": null } ] }, { "name": "Pyre of Perdition", "rangeId": "4-11", "description": "Attack Range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>greatly reduces, and normal attacks now deal AoE damage; if target is under the burst effect of <$ba.dt.burning2>Burn, deals an additional <@ba.vup>{attack@atk_scale:0%} ATK as Elemental Damage\n<@ba.rem>Loses {lose_hp_scale:0%} of Max HP every second; skill activation grants {attack@trigger_time} ammo, and whenever an enemy enters the burst effect of <$ba.dt.burning2>Burn, gains {ammo_recover} additional ammo; skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_blaze2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "base_attack_time", "value": -1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 25.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.8, "valueStr": null }, { "key": "lose_hp_scale", "value": 0.03, "valueStr": null }, { "key": "ammo_recover", "value": 2.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": -1.0, "valueStr": null } ] } ] }, "skchr_mantra_1": { "skillId": "skchr_mantra_1", "iconId": null, "hidden": false, "levels": [ { "name": "Resonance Collapse", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{element_atk_scale:0%} ATK as Elemental Damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantra_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "element_atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Resonance Collapse", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{element_atk_scale:0%} ATK as Elemental Damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantra_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "element_atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Resonance Collapse", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{element_atk_scale:0%} ATK as Elemental Damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantra_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "element_atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Resonance Collapse", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{element_atk_scale:0%} ATK as Elemental Damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantra_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "element_atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Resonance Collapse", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{element_atk_scale:0%} ATK as Elemental Damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantra_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "element_atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Resonance Collapse", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{element_atk_scale:0%} ATK as Elemental Damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantra_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "element_atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Resonance Collapse", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{element_atk_scale:0%} ATK as Elemental Damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantra_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.75, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "element_atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Resonance Collapse", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{element_atk_scale:0%} ATK as Elemental Damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantra_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.75, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "element_atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Resonance Collapse", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{element_atk_scale:0%} ATK as Elemental Damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantra_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "element_atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Resonance Collapse", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <@ba.vup>{ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{element_atk_scale:0%} ATK as Elemental Damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mantra_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.25, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "element_atk_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_mantra_2": { "skillId": "skchr_mantra_2", "iconId": null, "hidden": false, "levels": [ { "name": "Gestalt Consciousness", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and jump between up to <@ba.vup>{chain_times} other enemies, and jumps deal <@ba.vup>{attack@chain.atk_scale:0%} ATK as Arts damage; attacks and jumps deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{attack@element_atk_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mantra_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@chain.atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.12, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "chain_times", "value": 2.0, "valueStr": null }, { "key": "attack@element_atk_scale", "value": 0.16, "valueStr": null } ] }, { "name": "Gestalt Consciousness", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and jump between up to <@ba.vup>{chain_times} other enemies, and jumps deal <@ba.vup>{attack@chain.atk_scale:0%} ATK as Arts damage; attacks and jumps deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{attack@element_atk_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mantra_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@chain.atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.12, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "chain_times", "value": 2.0, "valueStr": null }, { "key": "attack@element_atk_scale", "value": 0.16, "valueStr": null } ] }, { "name": "Gestalt Consciousness", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and jump between up to <@ba.vup>{chain_times} other enemies, and jumps deal <@ba.vup>{attack@chain.atk_scale:0%} ATK as Arts damage; attacks and jumps deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{attack@element_atk_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mantra_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@chain.atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.12, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "chain_times", "value": 2.0, "valueStr": null }, { "key": "attack@element_atk_scale", "value": 0.16, "valueStr": null } ] }, { "name": "Gestalt Consciousness", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and jump between up to <@ba.vup>{chain_times} other enemies, and jumps deal <@ba.vup>{attack@chain.atk_scale:0%} ATK as Arts damage; attacks and jumps deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{attack@element_atk_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_mantra_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@chain.atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.13, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "chain_times", "value": 2.0, "valueStr": null }, { "key": "attack@element_atk_scale", "value": 0.18, "valueStr": null } ] }, { "name": "Gestalt Consciousness", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and jump between up to <@ba.vup>{chain_times} other enemies, and jumps deal <@ba.vup>{attack@chain.atk_scale:0%} ATK as Arts damage; attacks and jumps deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{attack@element_atk_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_mantra_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@chain.atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.13, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "chain_times", "value": 2.0, "valueStr": null }, { "key": "attack@element_atk_scale", "value": 0.18, "valueStr": null } ] }, { "name": "Gestalt Consciousness", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and jump between up to <@ba.vup>{chain_times} other enemies, and jumps deal <@ba.vup>{attack@chain.atk_scale:0%} ATK as Arts damage; attacks and jumps deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{attack@element_atk_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_mantra_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@chain.atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.13, "valueStr": null }, { "key": "attack@times", "value": 3.0, "valueStr": null }, { "key": "chain_times", "value": 2.0, "valueStr": null }, { "key": "attack@element_atk_scale", "value": 0.18, "valueStr": null } ] }, { "name": "Gestalt Consciousness", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and jump between up to <@ba.vup>{chain_times} other enemies, and jumps deal <@ba.vup>{attack@chain.atk_scale:0%} ATK as Arts damage; attacks and jumps deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{attack@element_atk_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_mantra_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@chain.atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "chain_times", "value": 3.0, "valueStr": null }, { "key": "attack@element_atk_scale", "value": 0.2, "valueStr": null } ] }, { "name": "Gestalt Consciousness", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and jump between up to <@ba.vup>{chain_times} other enemies, and jumps deal <@ba.vup>{attack@chain.atk_scale:0%} ATK as Arts damage; attacks and jumps deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{attack@element_atk_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_mantra_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@chain.atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "chain_times", "value": 3.0, "valueStr": null }, { "key": "attack@element_atk_scale", "value": 0.22, "valueStr": null } ] }, { "name": "Gestalt Consciousness", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and jump between up to <@ba.vup>{chain_times} other enemies, and jumps deal <@ba.vup>{attack@chain.atk_scale:0%} ATK as Arts damage; attacks and jumps deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{attack@element_atk_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_mantra_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@chain.atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.18, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "chain_times", "value": 3.0, "valueStr": null }, { "key": "attack@element_atk_scale", "value": 0.25, "valueStr": null } ] }, { "name": "Gestalt Consciousness", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage and jump between up to <@ba.vup>{chain_times} other enemies, and jumps deal <@ba.vup>{attack@chain.atk_scale:0%} ATK as Arts damage; attacks and jumps deal an additional <@ba.vup>{attack@ep_damage_ratio:0%} of damage as <$ba.dt.neural2>Nervous Impairment; if target is under the burst effect of <$ba.dt.neural2>Nervous Impairment, deals an additional <@ba.vup>{attack@element_atk_scale:0%} ATK as Elemental Damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_mantra_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@chain.atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.18, "valueStr": null }, { "key": "attack@times", "value": 4.0, "valueStr": null }, { "key": "chain_times", "value": 3.0, "valueStr": null }, { "key": "attack@element_atk_scale", "value": 0.25, "valueStr": null } ] } ] }, "skchr_mantra_3": { "skillId": "skchr_mantra_3", "iconId": null, "hidden": false, "levels": [ { "name": "Truth Unchanted", "rangeId": "3-17", "description": "Attack Range <@ba.vup>expands; enemies within Attack Range lose <$ba.invisible>Invisibility and <$ba.palsy>Paralysis stack limit <@ba.vdown>drops to 2; ATK <@ba.vup>+{atk:0%} and attacks <@ba.vup>{attack@max_target} targets at once; when Operators within range activate a skill (including Mantra), enemies within range gain {per_active} stacks of <$ba.palsy>Paralysis (can be triggered at most {max_trigger_cnt} times); for every 1 stack of <$ba.palsy>Paralysis <@ba.vup>above the limit on enemies within range, 1 instance of <@ba.vup>{atk_scale:0%} ATK as Elemental Damage jumps between the target and {chain_times} other enemy; there is a short delay between jumps", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_mantra_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.45, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain_times", "value": 1.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 3.0, "valueStr": null }, { "key": "interval_projectile_trigger", "value": 1.5, "valueStr": null }, { "key": "per_active", "value": 2.0, "valueStr": null } ] }, { "name": "Truth Unchanted", "rangeId": "3-17", "description": "Attack Range <@ba.vup>expands; enemies within Attack Range lose <$ba.invisible>Invisibility and <$ba.palsy>Paralysis stack limit <@ba.vdown>drops to 2; ATK <@ba.vup>+{atk:0%} and attacks <@ba.vup>{attack@max_target} targets at once; when Operators within range activate a skill (including Mantra), enemies within range gain {per_active} stacks of <$ba.palsy>Paralysis (can be triggered at most {max_trigger_cnt} times); for every 1 stack of <$ba.palsy>Paralysis <@ba.vup>above the limit on enemies within range, 1 instance of <@ba.vup>{atk_scale:0%} ATK as Elemental Damage jumps between the target and {chain_times} other enemy; there is a short delay between jumps", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_mantra_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain_times", "value": 1.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 3.0, "valueStr": null }, { "key": "interval_projectile_trigger", "value": 1.5, "valueStr": null }, { "key": "per_active", "value": 2.0, "valueStr": null } ] }, { "name": "Truth Unchanted", "rangeId": "3-17", "description": "Attack Range <@ba.vup>expands; enemies within Attack Range lose <$ba.invisible>Invisibility and <$ba.palsy>Paralysis stack limit <@ba.vdown>drops to 2; ATK <@ba.vup>+{atk:0%} and attacks <@ba.vup>{attack@max_target} targets at once; when Operators within range activate a skill (including Mantra), enemies within range gain {per_active} stacks of <$ba.palsy>Paralysis (can be triggered at most {max_trigger_cnt} times); for every 1 stack of <$ba.palsy>Paralysis <@ba.vup>above the limit on enemies within range, 1 instance of <@ba.vup>{atk_scale:0%} ATK as Elemental Damage jumps between the target and {chain_times} other enemy; there is a short delay between jumps", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_mantra_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain_times", "value": 1.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 3.0, "valueStr": null }, { "key": "interval_projectile_trigger", "value": 1.5, "valueStr": null }, { "key": "per_active", "value": 2.0, "valueStr": null } ] }, { "name": "Truth Unchanted", "rangeId": "3-17", "description": "Attack Range <@ba.vup>expands; enemies within Attack Range lose <$ba.invisible>Invisibility and <$ba.palsy>Paralysis stack limit <@ba.vdown>drops to 2; ATK <@ba.vup>+{atk:0%} and attacks <@ba.vup>{attack@max_target} targets at once; when Operators within range activate a skill (including Mantra), enemies within range gain {per_active} stacks of <$ba.palsy>Paralysis (can be triggered at most {max_trigger_cnt} times); for every 1 stack of <$ba.palsy>Paralysis <@ba.vup>above the limit on enemies within range, 1 instance of <@ba.vup>{atk_scale:0%} ATK as Elemental Damage jumps between the target and {chain_times} other enemy; there is a short delay between jumps", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_mantra_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain_times", "value": 1.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 3.0, "valueStr": null }, { "key": "interval_projectile_trigger", "value": 1.5, "valueStr": null }, { "key": "per_active", "value": 2.0, "valueStr": null } ] }, { "name": "Truth Unchanted", "rangeId": "3-17", "description": "Attack Range <@ba.vup>expands; enemies within Attack Range lose <$ba.invisible>Invisibility and <$ba.palsy>Paralysis stack limit <@ba.vdown>drops to 2; ATK <@ba.vup>+{atk:0%} and attacks <@ba.vup>{attack@max_target} targets at once; when Operators within range activate a skill (including Mantra), enemies within range gain {per_active} stacks of <$ba.palsy>Paralysis (can be triggered at most {max_trigger_cnt} times); for every 1 stack of <$ba.palsy>Paralysis <@ba.vup>above the limit on enemies within range, 1 instance of <@ba.vup>{atk_scale:0%} ATK as Elemental Damage jumps between the target and {chain_times} other enemy; there is a short delay between jumps", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_mantra_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain_times", "value": 1.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 3.0, "valueStr": null }, { "key": "interval_projectile_trigger", "value": 1.5, "valueStr": null }, { "key": "per_active", "value": 2.0, "valueStr": null } ] }, { "name": "Truth Unchanted", "rangeId": "3-17", "description": "Attack Range <@ba.vup>expands; enemies within Attack Range lose <$ba.invisible>Invisibility and <$ba.palsy>Paralysis stack limit <@ba.vdown>drops to 2; ATK <@ba.vup>+{atk:0%} and attacks <@ba.vup>{attack@max_target} targets at once; when Operators within range activate a skill (including Mantra), enemies within range gain {per_active} stacks of <$ba.palsy>Paralysis (can be triggered at most {max_trigger_cnt} times); for every 1 stack of <$ba.palsy>Paralysis <@ba.vup>above the limit on enemies within range, 1 instance of <@ba.vup>{atk_scale:0%} ATK as Elemental Damage jumps between the target and {chain_times} other enemy; there is a short delay between jumps", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_mantra_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain_times", "value": 1.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 3.0, "valueStr": null }, { "key": "interval_projectile_trigger", "value": 1.5, "valueStr": null }, { "key": "per_active", "value": 2.0, "valueStr": null } ] }, { "name": "Truth Unchanted", "rangeId": "3-17", "description": "Attack Range <@ba.vup>expands; enemies within Attack Range lose <$ba.invisible>Invisibility and <$ba.palsy>Paralysis stack limit <@ba.vdown>drops to 2; ATK <@ba.vup>+{atk:0%} and attacks <@ba.vup>{attack@max_target} targets at once; when Operators within range activate a skill (including Mantra), enemies within range gain {per_active} stacks of <$ba.palsy>Paralysis (can be triggered at most {max_trigger_cnt} times); for every 1 stack of <$ba.palsy>Paralysis <@ba.vup>above the limit on enemies within range, 1 instance of <@ba.vup>{atk_scale:0%} ATK as Elemental Damage jumps between the target and {chain_times} other enemy; there is a short delay between jumps", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_mantra_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 2.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain_times", "value": 1.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 3.0, "valueStr": null }, { "key": "interval_projectile_trigger", "value": 1.5, "valueStr": null }, { "key": "per_active", "value": 2.0, "valueStr": null } ] }, { "name": "Truth Unchanted", "rangeId": "3-17", "description": "Attack Range <@ba.vup>expands; enemies within Attack Range lose <$ba.invisible>Invisibility and <$ba.palsy>Paralysis stack limit <@ba.vdown>drops to 2; ATK <@ba.vup>+{atk:0%} and attacks <@ba.vup>{attack@max_target} targets at once; when Operators within range activate a skill (including Mantra), enemies within range gain {per_active} stacks of <$ba.palsy>Paralysis (can be triggered at most {max_trigger_cnt} times); for every 1 stack of <$ba.palsy>Paralysis <@ba.vup>above the limit on enemies within range, 1 instance of <@ba.vup>{atk_scale:0%} ATK as Elemental Damage jumps between the target and {chain_times} other enemy; there is a short delay between jumps", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_mantra_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 2.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain_times", "value": 1.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 3.0, "valueStr": null }, { "key": "interval_projectile_trigger", "value": 1.5, "valueStr": null }, { "key": "per_active", "value": 2.0, "valueStr": null } ] }, { "name": "Truth Unchanted", "rangeId": "3-17", "description": "Attack Range <@ba.vup>expands; enemies within Attack Range lose <$ba.invisible>Invisibility and <$ba.palsy>Paralysis stack limit <@ba.vdown>drops to 2; ATK <@ba.vup>+{atk:0%} and attacks <@ba.vup>{attack@max_target} targets at once; when Operators within range activate a skill (including Mantra), enemies within range gain {per_active} stacks of <$ba.palsy>Paralysis (can be triggered at most {max_trigger_cnt} times); for every 1 stack of <$ba.palsy>Paralysis <@ba.vup>above the limit on enemies within range, 1 instance of <@ba.vup>{atk_scale:0%} ATK as Elemental Damage jumps between the target and {chain_times} other enemy; there is a short delay between jumps", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_mantra_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 2.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain_times", "value": 1.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 3.0, "valueStr": null }, { "key": "interval_projectile_trigger", "value": 1.5, "valueStr": null }, { "key": "per_active", "value": 2.0, "valueStr": null } ] }, { "name": "Truth Unchanted", "rangeId": "3-17", "description": "Attack Range <@ba.vup>expands; enemies within Attack Range lose <$ba.invisible>Invisibility and <$ba.palsy>Paralysis stack limit <@ba.vdown>drops to 2; ATK <@ba.vup>+{atk:0%} and attacks <@ba.vup>{attack@max_target} targets at once; when Operators within range activate a skill (including Mantra), enemies within range gain {per_active} stacks of <$ba.palsy>Paralysis (can be triggered at most {max_trigger_cnt} times); for every 1 stack of <$ba.palsy>Paralysis <@ba.vup>above the limit on enemies within range, 1 instance of <@ba.vup>{atk_scale:0%} ATK as Elemental Damage jumps between the target and {chain_times} other enemy; there is a short delay between jumps", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_mantra_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 2.75, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "chain_times", "value": 1.0, "valueStr": null }, { "key": "max_trigger_cnt", "value": 3.0, "valueStr": null }, { "key": "interval_projectile_trigger", "value": 1.5, "valueStr": null }, { "key": "per_active", "value": 2.0, "valueStr": null } ] } ] }, "skchr_necras_1": { "skillId": "skchr_necras_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dread Desire", "rangeId": null, "description": "Passive Effect: Whenever a Servant of Lamentation is created or upgraded, all surrounding enemies take <@ba.vup>{atk_scale:0%} of Necrass's ATK as Arts damage\nActive Effect: Resummons all Servants of Lamentation immediately; if there are none on the field, summons 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_necras_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Dread Desire", "rangeId": null, "description": "Passive Effect: Whenever a Servant of Lamentation is created or upgraded, all surrounding enemies take <@ba.vup>{atk_scale:0%} of Necrass's ATK as Arts damage\nActive Effect: Resummons all Servants of Lamentation immediately; if there are none on the field, summons 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_necras_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Dread Desire", "rangeId": null, "description": "Passive Effect: Whenever a Servant of Lamentation is created or upgraded, all surrounding enemies take <@ba.vup>{atk_scale:0%} of Necrass's ATK as Arts damage\nActive Effect: Resummons all Servants of Lamentation immediately; if there are none on the field, summons 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_necras_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Dread Desire", "rangeId": null, "description": "Passive Effect: Whenever a Servant of Lamentation is created or upgraded, all surrounding enemies take <@ba.vup>{atk_scale:0%} of Necrass's ATK as Arts damage\nActive Effect: Resummons all Servants of Lamentation immediately; if there are none on the field, summons 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_necras_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Dread Desire", "rangeId": null, "description": "Passive Effect: Whenever a Servant of Lamentation is created or upgraded, all surrounding enemies take <@ba.vup>{atk_scale:0%} of Necrass's ATK as Arts damage\nActive Effect: Resummons all Servants of Lamentation immediately; if there are none on the field, summons 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_necras_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Dread Desire", "rangeId": null, "description": "Passive Effect: Whenever a Servant of Lamentation is created or upgraded, all surrounding enemies take <@ba.vup>{atk_scale:0%} of Necrass's ATK as Arts damage\nActive Effect: Resummons all Servants of Lamentation immediately; if there are none on the field, summons 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_necras_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Dread Desire", "rangeId": null, "description": "Passive Effect: Whenever a Servant of Lamentation is created or upgraded, all surrounding enemies take <@ba.vup>{atk_scale:0%} of Necrass's ATK as Arts damage\nActive Effect: Resummons all Servants of Lamentation immediately; if there are none on the field, summons 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_necras_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.7, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Dread Desire", "rangeId": null, "description": "Passive Effect: Whenever a Servant of Lamentation is created or upgraded, all surrounding enemies take <@ba.vup>{atk_scale:0%} of Necrass's ATK as Arts damage\nActive Effect: Resummons all Servants of Lamentation immediately; if there are none on the field, summons 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_necras_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Dread Desire", "rangeId": null, "description": "Passive Effect: Whenever a Servant of Lamentation is created or upgraded, all surrounding enemies take <@ba.vup>{atk_scale:0%} of Necrass's ATK as Arts damage\nActive Effect: Resummons all Servants of Lamentation immediately; if there are none on the field, summons 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_necras_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "Dread Desire", "rangeId": null, "description": "Passive Effect: Whenever a Servant of Lamentation is created or upgraded, all surrounding enemies take <@ba.vup>{atk_scale:0%} of Necrass's ATK as Arts damage\nActive Effect: Resummons all Servants of Lamentation immediately; if there are none on the field, summons 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_necras_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] } ] }, "skchr_necras_2": { "skillId": "skchr_necras_2", "iconId": null, "hidden": false, "levels": [ { "name": "Snap the Withered", "rangeId": null, "description": "Puts up to <@ba.vup>{max_target} enemies in range to <$ba.sleep>Sleep, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to the targets every <@ba.vup>{interval}s; defeating a target during the skill will summon <@ba.vup>{additional_token_cnt} additional Servants of Lamentation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "additional_token_cnt", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Snap the Withered", "rangeId": null, "description": "Puts up to <@ba.vup>{max_target} enemies in range to <$ba.sleep>Sleep, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to the targets every <@ba.vup>{interval}s; defeating a target during the skill will summon <@ba.vup>{additional_token_cnt} additional Servants of Lamentation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_necras_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "additional_token_cnt", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Snap the Withered", "rangeId": null, "description": "Puts up to <@ba.vup>{max_target} enemies in range to <$ba.sleep>Sleep, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to the targets every <@ba.vup>{interval}s; defeating a target during the skill will summon <@ba.vup>{additional_token_cnt} additional Servants of Lamentation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_necras_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "additional_token_cnt", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Snap the Withered", "rangeId": null, "description": "Puts up to <@ba.vup>{max_target} enemies in range to <$ba.sleep>Sleep, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to the targets every <@ba.vup>{interval}s; defeating a target during the skill will summon <@ba.vup>{additional_token_cnt} additional Servants of Lamentation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_necras_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "additional_token_cnt", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Snap the Withered", "rangeId": null, "description": "Puts up to <@ba.vup>{max_target} enemies in range to <$ba.sleep>Sleep, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to the targets every <@ba.vup>{interval}s; defeating a target during the skill will summon <@ba.vup>{additional_token_cnt} additional Servants of Lamentation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_necras_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "additional_token_cnt", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Snap the Withered", "rangeId": null, "description": "Puts up to <@ba.vup>{max_target} enemies in range to <$ba.sleep>Sleep, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to the targets every <@ba.vup>{interval}s; defeating a target during the skill will summon <@ba.vup>{additional_token_cnt} additional Servants of Lamentation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_necras_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "additional_token_cnt", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Snap the Withered", "rangeId": null, "description": "Puts up to <@ba.vup>{max_target} enemies in range to <$ba.sleep>Sleep, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to the targets every <@ba.vup>{interval}s; defeating a target during the skill will summon <@ba.vup>{additional_token_cnt} additional Servants of Lamentation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_necras_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "additional_token_cnt", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Snap the Withered", "rangeId": null, "description": "Puts up to <@ba.vup>{max_target} enemies in range to <$ba.sleep>Sleep, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to the targets every <@ba.vup>{interval}s; defeating a target during the skill will summon <@ba.vup>{additional_token_cnt} additional Servants of Lamentation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_necras_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "additional_token_cnt", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Snap the Withered", "rangeId": null, "description": "Puts up to <@ba.vup>{max_target} enemies in range to <$ba.sleep>Sleep, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to the targets every <@ba.vup>{interval}s; defeating a target during the skill will summon <@ba.vup>{additional_token_cnt} additional Servants of Lamentation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_necras_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "additional_token_cnt", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Snap the Withered", "rangeId": null, "description": "Puts up to <@ba.vup>{max_target} enemies in range to <$ba.sleep>Sleep, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage to the targets every <@ba.vup>{interval}s; defeating a target during the skill will summon <@ba.vup>{additional_token_cnt} additional Servants of Lamentation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_necras_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "additional_token_cnt", "value": 2.0, "valueStr": null }, { "key": "hit_duration", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_necras_3": { "skillId": "skchr_necras_3", "iconId": null, "hidden": false, "levels": [ { "name": "Crown the Dead", "rangeId": "3-3", "description": "Passive Effect: A single Servant of Lamentation takes on a special form, which can only be upgraded using this skill (up to {attack@max_stack_cnt} times)\nActive Effect: Immediately deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range, then consumes a Servant of Lamentation to upgrade the special Servant and restore <@ba.vup>{attack@hp_ratio:0%} of its HP (doubled if consumed Servant is upgraded); repeats <@ba.vup>{attack@necras_s_3[attack_cnt].max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 4.5, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@max_valid_stack_cnt", "value": -1.0, "valueStr": null }, { "key": "attack@necras_s_3[attack_cnt].max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Crown the Dead", "rangeId": "3-3", "description": "Passive Effect: A single Servant of Lamentation takes on a special form, which can only be upgraded using this skill (up to {attack@max_stack_cnt} times)\nActive Effect: Immediately deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range, then consumes a Servant of Lamentation to upgrade the special Servant and restore <@ba.vup>{attack@hp_ratio:0%} of its HP (doubled if consumed Servant is upgraded); repeats <@ba.vup>{attack@necras_s_3[attack_cnt].max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 4.8, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@max_valid_stack_cnt", "value": -1.0, "valueStr": null }, { "key": "attack@necras_s_3[attack_cnt].max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Crown the Dead", "rangeId": "3-3", "description": "Passive Effect: A single Servant of Lamentation takes on a special form, which can only be upgraded using this skill (up to {attack@max_stack_cnt} times)\nActive Effect: Immediately deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range, then consumes a Servant of Lamentation to upgrade the special Servant and restore <@ba.vup>{attack@hp_ratio:0%} of its HP (doubled if consumed Servant is upgraded); repeats <@ba.vup>{attack@necras_s_3[attack_cnt].max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 5.2, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@max_valid_stack_cnt", "value": -1.0, "valueStr": null }, { "key": "attack@necras_s_3[attack_cnt].max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Crown the Dead", "rangeId": "3-3", "description": "Passive Effect: A single Servant of Lamentation takes on a special form, which can only be upgraded using this skill (up to {attack@max_stack_cnt} times)\nActive Effect: Immediately deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range, then consumes a Servant of Lamentation to upgrade the special Servant and restore <@ba.vup>{attack@hp_ratio:0%} of its HP (doubled if consumed Servant is upgraded); repeats <@ba.vup>{attack@necras_s_3[attack_cnt].max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 5.5, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@max_valid_stack_cnt", "value": -1.0, "valueStr": null }, { "key": "attack@necras_s_3[attack_cnt].max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Crown the Dead", "rangeId": "3-3", "description": "Passive Effect: A single Servant of Lamentation takes on a special form, which can only be upgraded using this skill (up to {attack@max_stack_cnt} times)\nActive Effect: Immediately deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range, then consumes a Servant of Lamentation to upgrade the special Servant and restore <@ba.vup>{attack@hp_ratio:0%} of its HP (doubled if consumed Servant is upgraded); repeats <@ba.vup>{attack@necras_s_3[attack_cnt].max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 5.8, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@max_valid_stack_cnt", "value": -1.0, "valueStr": null }, { "key": "attack@necras_s_3[attack_cnt].max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Crown the Dead", "rangeId": "3-3", "description": "Passive Effect: A single Servant of Lamentation takes on a special form, which can only be upgraded using this skill (up to {attack@max_stack_cnt} times)\nActive Effect: Immediately deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range, then consumes a Servant of Lamentation to upgrade the special Servant and restore <@ba.vup>{attack@hp_ratio:0%} of its HP (doubled if consumed Servant is upgraded); repeats <@ba.vup>{attack@necras_s_3[attack_cnt].max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 6.2, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@max_valid_stack_cnt", "value": -1.0, "valueStr": null }, { "key": "attack@necras_s_3[attack_cnt].max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Crown the Dead", "rangeId": "3-3", "description": "Passive Effect: A single Servant of Lamentation takes on a special form, which can only be upgraded using this skill (up to {attack@max_stack_cnt} times)\nActive Effect: Immediately deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range, then consumes a Servant of Lamentation to upgrade the special Servant and restore <@ba.vup>{attack@hp_ratio:0%} of its HP (doubled if consumed Servant is upgraded); repeats <@ba.vup>{attack@necras_s_3[attack_cnt].max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 6.5, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@max_valid_stack_cnt", "value": -1.0, "valueStr": null }, { "key": "attack@necras_s_3[attack_cnt].max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Crown the Dead", "rangeId": "3-3", "description": "Passive Effect: A single Servant of Lamentation takes on a special form, which can only be upgraded using this skill (up to {attack@max_stack_cnt} times)\nActive Effect: Immediately deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range, then consumes a Servant of Lamentation to upgrade the special Servant and restore <@ba.vup>{attack@hp_ratio:0%} of its HP (doubled if consumed Servant is upgraded); repeats <@ba.vup>{attack@necras_s_3[attack_cnt].max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 7.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@max_valid_stack_cnt", "value": -1.0, "valueStr": null }, { "key": "attack@necras_s_3[attack_cnt].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Crown the Dead", "rangeId": "3-3", "description": "Passive Effect: A single Servant of Lamentation takes on a special form, which can only be upgraded using this skill (up to {attack@max_stack_cnt} times)\nActive Effect: Immediately deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range, then consumes a Servant of Lamentation to upgrade the special Servant and restore <@ba.vup>{attack@hp_ratio:0%} of its HP (doubled if consumed Servant is upgraded); repeats <@ba.vup>{attack@necras_s_3[attack_cnt].max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 7.5, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@max_valid_stack_cnt", "value": -1.0, "valueStr": null }, { "key": "attack@necras_s_3[attack_cnt].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 1.0, "valueStr": null } ] }, { "name": "Crown the Dead", "rangeId": "3-3", "description": "Passive Effect: A single Servant of Lamentation takes on a special form, which can only be upgraded using this skill (up to {attack@max_stack_cnt} times)\nActive Effect: Immediately deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range, then consumes a Servant of Lamentation to upgrade the special Servant and restore <@ba.vup>{attack@hp_ratio:0%} of its HP (doubled if consumed Servant is upgraded); repeats <@ba.vup>{attack@necras_s_3[attack_cnt].max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_necras_3", "duration": -1.0, "blackboard": [ { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 8.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "attack@max_valid_stack_cnt", "value": -1.0, "valueStr": null }, { "key": "attack@necras_s_3[attack_cnt].max_stack_cnt", "value": 3.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@def", "value": 0.4, "valueStr": null }, { "key": "attack@max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 1.0, "valueStr": null } ] } ] }, "sktok_necras_skeltn_1": { "skillId": "sktok_necras_skeltn_1", "iconId": null, "hidden": false, "levels": [ { "name": "Flames of Hatred", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_necras_skeltn_1", "duration": -1.0, "blackboard": {} } ] }, "sktok_necras_skeltn_2": { "skillId": "sktok_necras_skeltn_2", "iconId": null, "hidden": false, "levels": [ { "name": "Flames of Hatred", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_necras_skeltn_2", "duration": -1.0, "blackboard": {} } ] }, "sktok_necras_skeltn_3": { "skillId": "sktok_necras_skeltn_3", "iconId": "sktok_necras_skeltn", "hidden": false, "levels": [ { "name": "Flames of Hatred", "rangeId": "1-1", "description": "Deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies in range per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_necras_skeltn_3", "duration": 8.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@duration", "value": 8.0, "valueStr": null } ] } ] }, "skchr_gnosis_1": { "skillId": "skchr_gnosis_1", "iconId": null, "hidden": false, "levels": [ { "name": "High-Speed Cogitation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks <@ba.vup>twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "High-Speed Cogitation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks <@ba.vup>twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "High-Speed Cogitation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks <@ba.vup>twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "High-Speed Cogitation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks <@ba.vup>twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "High-Speed Cogitation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks <@ba.vup>twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "High-Speed Cogitation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks <@ba.vup>twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "High-Speed Cogitation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks <@ba.vup>twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "High-Speed Cogitation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks <@ba.vup>twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "High-Speed Cogitation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks <@ba.vup>twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "High-Speed Cogitation", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and attacks <@ba.vup>twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] } ] }, "skchr_gnosis_2": { "skillId": "skchr_gnosis_2", "iconId": null, "hidden": false, "levels": [ { "name": "Zero-Point Burst", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within Attack Range and inflict <$ba.cold>Cold for <@ba.vup>{cold} seconds; <$ba.charged>Charged effect: Inflicts an additional layer of <$ba.cold>Cold", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "cold", "value": 2.0, "valueStr": null } ] }, { "name": "Zero-Point Burst", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within Attack Range and inflict <$ba.cold>Cold for <@ba.vup>{cold} seconds; <$ba.charged>Charged effect: Inflicts an additional layer of <$ba.cold>Cold", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "cold", "value": 2.0, "valueStr": null } ] }, { "name": "Zero-Point Burst", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within Attack Range and inflict <$ba.cold>Cold for <@ba.vup>{cold} seconds; <$ba.charged>Charged effect: Inflicts an additional layer of <$ba.cold>Cold", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "cold", "value": 2.0, "valueStr": null } ] }, { "name": "Zero-Point Burst", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within Attack Range and inflict <$ba.cold>Cold for <@ba.vup>{cold} seconds; <$ba.charged>Charged effect: Inflicts an additional layer of <$ba.cold>Cold", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "cold", "value": 2.5, "valueStr": null } ] }, { "name": "Zero-Point Burst", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within Attack Range and inflict <$ba.cold>Cold for <@ba.vup>{cold} seconds; <$ba.charged>Charged effect: Inflicts an additional layer of <$ba.cold>Cold", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "cold", "value": 2.5, "valueStr": null } ] }, { "name": "Zero-Point Burst", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within Attack Range and inflict <$ba.cold>Cold for <@ba.vup>{cold} seconds; <$ba.charged>Charged effect: Inflicts an additional layer of <$ba.cold>Cold", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "cold", "value": 2.5, "valueStr": null } ] }, { "name": "Zero-Point Burst", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within Attack Range and inflict <$ba.cold>Cold for <@ba.vup>{cold} seconds; <$ba.charged>Charged effect: Inflicts an additional layer of <$ba.cold>Cold", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "cold", "value": 3.0, "valueStr": null } ] }, { "name": "Zero-Point Burst", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within Attack Range and inflict <$ba.cold>Cold for <@ba.vup>{cold} seconds; <$ba.charged>Charged effect: Inflicts an additional layer of <$ba.cold>Cold", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "cold", "value": 3.0, "valueStr": null } ] }, { "name": "Zero-Point Burst", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within Attack Range and inflict <$ba.cold>Cold for <@ba.vup>{cold} seconds; <$ba.charged>Charged effect: Inflicts an additional layer of <$ba.cold>Cold", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "cold", "value": 3.0, "valueStr": null } ] }, { "name": "Zero-Point Burst", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within Attack Range and inflict <$ba.cold>Cold for <@ba.vup>{cold} seconds; <$ba.charged>Charged effect: Inflicts an additional layer of <$ba.cold>Cold", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_gnosis_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cold", "value": 4.0, "valueStr": null } ] } ] }, "skchr_gnosis_3": { "skillId": "skchr_gnosis_3", "iconId": null, "hidden": false, "levels": [ { "name": "Hypothermia", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and attacks <@ba.vup>{max_target} enemies simultaneously; Extend the effect duration of <$ba.frozen>Frozen enemies within Attack Range until the skill ends, then deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all <$ba.frozen>Frozen enemies and remove the <$ba.frozen>Frozen effect when the skill ends; Prioritizes enemies that are not <$ba.frozen>Frozen", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gnosis_3", "duration": 9.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack_speed", "value": 120.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Hypothermia", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and attacks <@ba.vup>{max_target} enemies simultaneously; Extend the effect duration of <$ba.frozen>Frozen enemies within Attack Range until the skill ends, then deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all <$ba.frozen>Frozen enemies and remove the <$ba.frozen>Frozen effect when the skill ends; Prioritizes enemies that are not <$ba.frozen>Frozen", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gnosis_3", "duration": 9.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack_speed", "value": 120.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Hypothermia", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and attacks <@ba.vup>{max_target} enemies simultaneously; Extend the effect duration of <$ba.frozen>Frozen enemies within Attack Range until the skill ends, then deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all <$ba.frozen>Frozen enemies and remove the <$ba.frozen>Frozen effect when the skill ends; Prioritizes enemies that are not <$ba.frozen>Frozen", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gnosis_3", "duration": 9.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "attack_speed", "value": 120.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Hypothermia", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and attacks <@ba.vup>{max_target} enemies simultaneously; Extend the effect duration of <$ba.frozen>Frozen enemies within Attack Range until the skill ends, then deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all <$ba.frozen>Frozen enemies and remove the <$ba.frozen>Frozen effect when the skill ends; Prioritizes enemies that are not <$ba.frozen>Frozen", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gnosis_3", "duration": 9.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 120.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Hypothermia", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and attacks <@ba.vup>{max_target} enemies simultaneously; Extend the effect duration of <$ba.frozen>Frozen enemies within Attack Range until the skill ends, then deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all <$ba.frozen>Frozen enemies and remove the <$ba.frozen>Frozen effect when the skill ends; Prioritizes enemies that are not <$ba.frozen>Frozen", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gnosis_3", "duration": 9.0, "blackboard": [ { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "attack_speed", "value": 120.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Hypothermia", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and attacks <@ba.vup>{max_target} enemies simultaneously; Extend the effect duration of <$ba.frozen>Frozen enemies within Attack Range until the skill ends, then deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all <$ba.frozen>Frozen enemies and remove the <$ba.frozen>Frozen effect when the skill ends; Prioritizes enemies that are not <$ba.frozen>Frozen", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gnosis_3", "duration": 9.0, "blackboard": [ { "key": "atk_scale", "value": 3.7, "valueStr": null }, { "key": "attack_speed", "value": 120.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Hypothermia", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and attacks <@ba.vup>{max_target} enemies simultaneously; Extend the effect duration of <$ba.frozen>Frozen enemies within Attack Range until the skill ends, then deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all <$ba.frozen>Frozen enemies and remove the <$ba.frozen>Frozen effect when the skill ends; Prioritizes enemies that are not <$ba.frozen>Frozen", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gnosis_3", "duration": 10.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 122.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Hypothermia", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and attacks <@ba.vup>{max_target} enemies simultaneously; Extend the effect duration of <$ba.frozen>Frozen enemies within Attack Range until the skill ends, then deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all <$ba.frozen>Frozen enemies and remove the <$ba.frozen>Frozen effect when the skill ends; Prioritizes enemies that are not <$ba.frozen>Frozen", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gnosis_3", "duration": 11.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "attack_speed", "value": 124.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Hypothermia", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and attacks <@ba.vup>{max_target} enemies simultaneously; Extend the effect duration of <$ba.frozen>Frozen enemies within Attack Range until the skill ends, then deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all <$ba.frozen>Frozen enemies and remove the <$ba.frozen>Frozen effect when the skill ends; Prioritizes enemies that are not <$ba.frozen>Frozen", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gnosis_3", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 126.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Hypothermia", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed} and attacks <@ba.vup>{max_target} enemies simultaneously; Extend the effect duration of <$ba.frozen>Frozen enemies within Attack Range until the skill ends, then deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to all <$ba.frozen>Frozen enemies and remove the <$ba.frozen>Frozen effect when the skill ends; Prioritizes enemies that are not <$ba.frozen>Frozen", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gnosis_3", "duration": 13.0, "blackboard": [ { "key": "atk_scale", "value": 6.0, "valueStr": null }, { "key": "attack_speed", "value": 130.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_aglina_1": { "skillId": "skchr_aglina_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arcane Staff - Quick Charge Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Arcane Staff - Quick Charge Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_1", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Arcane Staff - Quick Charge Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_1", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Arcane Staff - Quick Charge Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Arcane Staff - Quick Charge Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null } ] }, { "name": "Arcane Staff - Quick Charge Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Arcane Staff - Quick Charge Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Arcane Staff - Quick Charge Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_1", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Arcane Staff - Quick Charge Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_1", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null } ] }, { "name": "Arcane Staff - Quick Charge Mode", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Automatically activated", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null } ] } ] }, "skchr_aglina_2": { "skillId": "skchr_aglina_2", "iconId": null, "hidden": false, "levels": [ { "name": "Arcane Staff - Particle Mode", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces dramatically, but the Arts damage dealt by every attack is only <@ba.vdown>{damage_scale:0%} of ATK\n<@ba.rem>Cannot use Normal Attack when the skill is not activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.15, "valueStr": null }, { "key": "damage_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Arcane Staff - Particle Mode", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces dramatically, but the Arts damage dealt by every attack is only <@ba.vdown>{damage_scale:0%} of ATK\n<@ba.rem>Cannot use Normal Attack when the skill is not activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_aglina_2", "duration": 21.0, "blackboard": [ { "key": "base_attack_time", "value": 0.15, "valueStr": null }, { "key": "damage_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Arcane Staff - Particle Mode", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces dramatically, but the Arts damage dealt by every attack is only <@ba.vdown>{damage_scale:0%} of ATK\n<@ba.rem>Cannot use Normal Attack when the skill is not activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_aglina_2", "duration": 22.0, "blackboard": [ { "key": "base_attack_time", "value": 0.15, "valueStr": null }, { "key": "damage_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Arcane Staff - Particle Mode", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces dramatically, but the Arts damage dealt by every attack is only <@ba.vdown>{damage_scale:0%} of ATK\n<@ba.rem>Cannot use Normal Attack when the skill is not activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_aglina_2", "duration": 23.0, "blackboard": [ { "key": "base_attack_time", "value": 0.15, "valueStr": null }, { "key": "damage_scale", "value": 0.35, "valueStr": null } ] }, { "name": "Arcane Staff - Particle Mode", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces dramatically, but the Arts damage dealt by every attack is only <@ba.vdown>{damage_scale:0%} of ATK\n<@ba.rem>Cannot use Normal Attack when the skill is not activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_aglina_2", "duration": 24.0, "blackboard": [ { "key": "base_attack_time", "value": 0.15, "valueStr": null }, { "key": "damage_scale", "value": 0.35, "valueStr": null } ] }, { "name": "Arcane Staff - Particle Mode", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces dramatically, but the Arts damage dealt by every attack is only <@ba.vdown>{damage_scale:0%} of ATK\n<@ba.rem>Cannot use Normal Attack when the skill is not activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_aglina_2", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.15, "valueStr": null }, { "key": "damage_scale", "value": 0.35, "valueStr": null } ] }, { "name": "Arcane Staff - Particle Mode", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces dramatically, but the Arts damage dealt by every attack is only <@ba.vdown>{damage_scale:0%} of ATK\n<@ba.rem>Cannot use Normal Attack when the skill is not activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_aglina_2", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": 0.15, "valueStr": null }, { "key": "damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Arcane Staff - Particle Mode", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces dramatically, but the Arts damage dealt by every attack is only <@ba.vdown>{damage_scale:0%} of ATK\n<@ba.rem>Cannot use Normal Attack when the skill is not activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_aglina_2", "duration": 27.0, "blackboard": [ { "key": "base_attack_time", "value": 0.15, "valueStr": null }, { "key": "damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Arcane Staff - Particle Mode", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces dramatically, but the Arts damage dealt by every attack is only <@ba.vdown>{damage_scale:0%} of ATK\n<@ba.rem>Cannot use Normal Attack when the skill is not activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_aglina_2", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": 0.15, "valueStr": null }, { "key": "damage_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Arcane Staff - Particle Mode", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces dramatically, but the Arts damage dealt by every attack is only <@ba.vdown>{damage_scale:0%} of ATK\n<@ba.rem>Cannot use Normal Attack when the skill is not activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aglina_2", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.15, "valueStr": null }, { "key": "damage_scale", "value": 0.45, "valueStr": null } ] } ] }, "skchr_aglina_3": { "skillId": "skchr_aglina_3", "iconId": null, "hidden": false, "levels": [ { "name": "Arcane Staff - Anti-Gravity Mode", "rangeId": "y-4", "description": "Applies <$ba.weightless>Weightless to all enemies on the battlefield, <@ba.vup>expands Attack Range, <@ba.vup>+{atk:0%} ATK, and can attack <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Cannot use normal attacks while skill is inactive", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Arcane Staff - Anti-Gravity Mode", "rangeId": "y-4", "description": "Applies <$ba.weightless>Weightless to all enemies on the battlefield, <@ba.vup>expands Attack Range, <@ba.vup>+{atk:0%} ATK, and can attack <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Cannot use normal attacks while skill is inactive", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_3", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Arcane Staff - Anti-Gravity Mode", "rangeId": "y-4", "description": "Applies <$ba.weightless>Weightless to all enemies on the battlefield, <@ba.vup>expands Attack Range, <@ba.vup>+{atk:0%} ATK, and can attack <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Cannot use normal attacks while skill is inactive", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_aglina_3", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Arcane Staff - Anti-Gravity Mode", "rangeId": "y-4", "description": "Applies <$ba.weightless>Weightless to all enemies on the battlefield, <@ba.vup>expands Attack Range, <@ba.vup>+{atk:0%} ATK, and can attack <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Cannot use normal attacks while skill is inactive", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_aglina_3", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Arcane Staff - Anti-Gravity Mode", "rangeId": "y-4", "description": "Applies <$ba.weightless>Weightless to all enemies on the battlefield, <@ba.vup>expands Attack Range, <@ba.vup>+{atk:0%} ATK, and can attack <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Cannot use normal attacks while skill is inactive", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_aglina_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Arcane Staff - Anti-Gravity Mode", "rangeId": "y-4", "description": "Applies <$ba.weightless>Weightless to all enemies on the battlefield, <@ba.vup>expands Attack Range, <@ba.vup>+{atk:0%} ATK, and can attack <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Cannot use normal attacks while skill is inactive", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_aglina_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Arcane Staff - Anti-Gravity Mode", "rangeId": "y-4", "description": "Applies <$ba.weightless>Weightless to all enemies on the battlefield, <@ba.vup>expands Attack Range, <@ba.vup>+{atk:0%} ATK, and can attack <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Cannot use normal attacks while skill is inactive", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_aglina_3", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Arcane Staff - Anti-Gravity Mode", "rangeId": "y-4", "description": "Applies <$ba.weightless>Weightless to all enemies on the battlefield, <@ba.vup>expands Attack Range, <@ba.vup>+{atk:0%} ATK, and can attack <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Cannot use normal attacks while skill is inactive", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_aglina_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Arcane Staff - Anti-Gravity Mode", "rangeId": "y-4", "description": "Applies <$ba.weightless>Weightless to all enemies on the battlefield, <@ba.vup>expands Attack Range, <@ba.vup>+{atk:0%} ATK, and can attack <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Cannot use normal attacks while skill is inactive", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_aglina_3", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Arcane Staff - Anti-Gravity Mode", "rangeId": "y-4", "description": "Applies <$ba.weightless>Weightless to all enemies on the battlefield, <@ba.vup>expands Attack Range, <@ba.vup>+{atk:0%} ATK, and can attack <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Cannot use normal attacks while skill is inactive", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_aglina_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] } ] }, "skchr_lisa_1": { "skillId": "skchr_lisa_1", "iconId": null, "hidden": false, "levels": [ { "name": "I'll Do My Best", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activated automatically", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 5.0, "valueStr": null } ] }, { "name": "I'll Do My Best", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activated automatically", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_1", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 5.0, "valueStr": null } ] }, { "name": "I'll Do My Best", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activated automatically", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_1", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 5.0, "valueStr": null } ] }, { "name": "I'll Do My Best", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activated automatically", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_1", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "I'll Do My Best", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activated automatically", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "I'll Do My Best", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activated automatically", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "I'll Do My Best", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activated automatically", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "I'll Do My Best", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activated automatically", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "I'll Do My Best", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activated automatically", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_1", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "I'll Do My Best", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Skill activated automatically", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] } ] }, "skchr_lisa_2": { "skillId": "skchr_lisa_2", "iconId": null, "hidden": false, "levels": [ { "name": "Childhood Frolic", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit up to <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 110, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Childhood Frolic", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit up to <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 107, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Childhood Frolic", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit up to <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 104, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Childhood Frolic", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit up to <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 101, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Childhood Frolic", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit up to <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 98, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Childhood Frolic", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit up to <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 95, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Childhood Frolic", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit up to <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 92, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Childhood Frolic", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit up to <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 89, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Childhood Frolic", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit up to <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 86, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Childhood Frolic", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit up to <@ba.vup>{attack@max_target} enemies\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lisa_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] } ] }, "skchr_lisa_3": { "skillId": "skchr_lisa_3", "iconId": null, "hidden": false, "levels": [ { "name": "Foxfire Haze", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking; Attack Range <@ba.vup>expands, the effect of this unit's second Talent increases to <@ba.vup>{scale_delta_to_one} times, and all enemies within Attack Range are <$ba.sluggish><@ba.vup>Slowed. Heals all ally units within range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_lisa_3", "duration": 25.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.1, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Foxfire Haze", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking; Attack Range <@ba.vup>expands, the effect of this unit's second Talent increases to <@ba.vup>{scale_delta_to_one} times, and all enemies within Attack Range are <$ba.sluggish><@ba.vup>Slowed. Heals all ally units within range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_lisa_3", "duration": 25.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.2, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Foxfire Haze", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking; Attack Range <@ba.vup>expands, the effect of this unit's second Talent increases to <@ba.vup>{scale_delta_to_one} times, and all enemies within Attack Range are <$ba.sluggish><@ba.vup>Slowed. Heals all ally units within range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_lisa_3", "duration": 25.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.3, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Foxfire Haze", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking; Attack Range <@ba.vup>expands, the effect of this unit's second Talent increases to <@ba.vup>{scale_delta_to_one} times, and all enemies within Attack Range are <$ba.sluggish><@ba.vup>Slowed. Heals all ally units within range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 43, "increment": 1.0 }, "prefabId": "skchr_lisa_3", "duration": 27.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.4, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.09, "valueStr": null } ] }, { "name": "Foxfire Haze", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking; Attack Range <@ba.vup>expands, the effect of this unit's second Talent increases to <@ba.vup>{scale_delta_to_one} times, and all enemies within Attack Range are <$ba.sluggish><@ba.vup>Slowed. Heals all ally units within range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 44, "increment": 1.0 }, "prefabId": "skchr_lisa_3", "duration": 27.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.5, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.09, "valueStr": null } ] }, { "name": "Foxfire Haze", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking; Attack Range <@ba.vup>expands, the effect of this unit's second Talent increases to <@ba.vup>{scale_delta_to_one} times, and all enemies within Attack Range are <$ba.sluggish><@ba.vup>Slowed. Heals all ally units within range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_lisa_3", "duration": 27.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.6, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.09, "valueStr": null } ] }, { "name": "Foxfire Haze", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking; Attack Range <@ba.vup>expands, the effect of this unit's second Talent increases to <@ba.vup>{scale_delta_to_one} times, and all enemies within Attack Range are <$ba.sluggish><@ba.vup>Slowed. Heals all ally units within range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 46, "increment": 1.0 }, "prefabId": "skchr_lisa_3", "duration": 29.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.7, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.11, "valueStr": null } ] }, { "name": "Foxfire Haze", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking; Attack Range <@ba.vup>expands, the effect of this unit's second Talent increases to <@ba.vup>{scale_delta_to_one} times, and all enemies within Attack Range are <$ba.sluggish><@ba.vup>Slowed. Heals all ally units within range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 47, "increment": 1.0 }, "prefabId": "skchr_lisa_3", "duration": 31.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.8, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.14, "valueStr": null } ] }, { "name": "Foxfire Haze", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking; Attack Range <@ba.vup>expands, the effect of this unit's second Talent increases to <@ba.vup>{scale_delta_to_one} times, and all enemies within Attack Range are <$ba.sluggish><@ba.vup>Slowed. Heals all ally units within range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 48, "increment": 1.0 }, "prefabId": "skchr_lisa_3", "duration": 33.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 1.9, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.17, "valueStr": null } ] }, { "name": "Foxfire Haze", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking; Attack Range <@ba.vup>expands, the effect of this unit's second Talent increases to <@ba.vup>{scale_delta_to_one} times, and all enemies within Attack Range are <$ba.sluggish><@ba.vup>Slowed. Heals all ally units within range for <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of this unit's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_lisa_3", "duration": 35.0, "blackboard": [ { "key": "scale_delta_to_one", "value": 2.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.2, "valueStr": null } ] } ] }, "skchr_acsupo_1": { "skillId": "skchr_acsupo_1", "iconId": null, "hidden": false, "levels": [ { "name": "Diphony", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; attacks 1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acsupo_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Diphony", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; attacks 1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acsupo_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Diphony", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; attacks 1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acsupo_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Diphony", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; attacks 1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acsupo_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Diphony", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; attacks 1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acsupo_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Diphony", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; attacks 1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acsupo_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Diphony", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; attacks 1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acsupo_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Diphony", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; attacks 1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acsupo_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Diphony", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; attacks 1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acsupo_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Diphony", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; attacks 1 extra target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acsupo_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_acsupo_2": { "skillId": "skchr_acsupo_2", "iconId": null, "hidden": false, "levels": [ { "name": "Triform", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks three targets simultaneously, <$ba.sluggish>Slows inflicted by attacks are extended to <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acsupo_2", "duration": 11.0, "blackboard": [ { "key": "base_attack_time", "value": -0.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Triform", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks three targets simultaneously, <$ba.sluggish>Slows inflicted by attacks are extended to <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acsupo_2", "duration": 12.0, "blackboard": [ { "key": "base_attack_time", "value": -0.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Triform", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks three targets simultaneously, <$ba.sluggish>Slows inflicted by attacks are extended to <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acsupo_2", "duration": 13.0, "blackboard": [ { "key": "base_attack_time", "value": -0.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] }, { "name": "Triform", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks three targets simultaneously, <$ba.sluggish>Slows inflicted by attacks are extended to <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acsupo_2", "duration": 14.0, "blackboard": [ { "key": "base_attack_time", "value": -0.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.1, "valueStr": null } ] }, { "name": "Triform", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks three targets simultaneously, <$ba.sluggish>Slows inflicted by attacks are extended to <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acsupo_2", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": -0.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.1, "valueStr": null } ] }, { "name": "Triform", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, attacks three targets simultaneously, <$ba.sluggish>Slows inflicted by attacks are extended to <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acsupo_2", "duration": 16.0, "blackboard": [ { "key": "base_attack_time", "value": -0.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.1, "valueStr": null } ] }, { "name": "Triform", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, attacks three targets simultaneously, <$ba.sluggish>Slows inflicted by attacks are extended to <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acsupo_2", "duration": 17.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.2, "valueStr": null } ] }, { "name": "Triform", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, attacks three targets simultaneously, <$ba.sluggish>Slows inflicted by attacks are extended to <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acsupo_2", "duration": 18.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.2, "valueStr": null } ] }, { "name": "Triform", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, attacks three targets simultaneously, <$ba.sluggish>Slows inflicted by attacks are extended to <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acsupo_2", "duration": 19.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.25, "valueStr": null } ] }, { "name": "Triform", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces significantly, attacks three targets simultaneously, <$ba.sluggish>Slows inflicted by attacks are extended to <@ba.vup>{attack@sluggish}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acsupo_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.25, "valueStr": null } ] } ] }, "skchr_acsupo_3": { "skillId": "skchr_acsupo_3", "iconId": null, "hidden": false, "levels": [ { "name": "Impulse Signal", "rangeId": "y-4", "description": "Attack Range expands, ATK <@ba.vup>+{acsupo_s_3.atk:0%}, Talent 1's effect increases to <@ba.vup>{talent_scale:0.0}x, all enemies within range receive a <@ba.vup>10% <$ba.fragile>Fragile effect and a <@ba.vup>10% <$ba.weaken>Enfeeble effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_acsupo_3", "duration": 25.0, "blackboard": [ { "key": "acsupo_s_3.atk", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "damage_scale", "value": 1.1, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Impulse Signal", "rangeId": "y-4", "description": "Attack Range expands, ATK <@ba.vup>+{acsupo_s_3.atk:0%}, Talent 1's effect increases to <@ba.vup>{talent_scale:0.0}x, all enemies within range receive a <@ba.vup>10% <$ba.fragile>Fragile effect and a <@ba.vup>10% <$ba.weaken>Enfeeble effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_acsupo_3", "duration": 25.0, "blackboard": [ { "key": "acsupo_s_3.atk", "value": 0.33, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "damage_scale", "value": 1.1, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Impulse Signal", "rangeId": "y-4", "description": "Attack Range expands, ATK <@ba.vup>+{acsupo_s_3.atk:0%}, Talent 1's effect increases to <@ba.vup>{talent_scale:0.0}x, all enemies within range receive a <@ba.vup>10% <$ba.fragile>Fragile effect and a <@ba.vup>10% <$ba.weaken>Enfeeble effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_acsupo_3", "duration": 25.0, "blackboard": [ { "key": "acsupo_s_3.atk", "value": 0.36, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "damage_scale", "value": 1.1, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Impulse Signal", "rangeId": "y-4", "description": "Attack Range expands, ATK <@ba.vup>+{acsupo_s_3.atk:0%}, Talent 1's effect increases to <@ba.vup>{talent_scale:0.0}x, all enemies within range receive a <@ba.vup>10% <$ba.fragile>Fragile effect and a <@ba.vup>10% <$ba.weaken>Enfeeble effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_acsupo_3", "duration": 30.0, "blackboard": [ { "key": "acsupo_s_3.atk", "value": 0.4, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.1, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Impulse Signal", "rangeId": "y-4", "description": "Attack Range expands, ATK <@ba.vup>+{acsupo_s_3.atk:0%}, Talent 1's effect increases to <@ba.vup>{talent_scale:0.0}x, all enemies within range receive a <@ba.vup>10% <$ba.fragile>Fragile effect and a <@ba.vup>10% <$ba.weaken>Enfeeble effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_acsupo_3", "duration": 30.0, "blackboard": [ { "key": "acsupo_s_3.atk", "value": 0.43, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.1, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Impulse Signal", "rangeId": "y-4", "description": "Attack Range expands, ATK <@ba.vup>+{acsupo_s_3.atk:0%}, Talent 1's effect increases to <@ba.vup>{talent_scale:0.0}x, all enemies within range receive a <@ba.vup>10% <$ba.fragile>Fragile effect and a <@ba.vup>10% <$ba.weaken>Enfeeble effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_acsupo_3", "duration": 30.0, "blackboard": [ { "key": "acsupo_s_3.atk", "value": 0.46, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.1, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Impulse Signal", "rangeId": "y-4", "description": "Attack Range expands, ATK <@ba.vup>+{acsupo_s_3.atk:0%}, Talent 1's effect increases to <@ba.vup>{talent_scale:0.0}x, all enemies within range receive a <@ba.vup>20% <$ba.fragile>Fragile effect and a <@ba.vup>20% <$ba.weaken>Enfeeble effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_acsupo_3", "duration": 35.0, "blackboard": [ { "key": "acsupo_s_3.atk", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Impulse Signal", "rangeId": "y-4", "description": "Attack Range expands, ATK <@ba.vup>+{acsupo_s_3.atk:0%}, Talent 1's effect increases to <@ba.vup>{talent_scale:0.0}x, all enemies within range receive a <@ba.vup>20% <$ba.fragile>Fragile effect and a <@ba.vup>20% <$ba.weaken>Enfeeble effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_acsupo_3", "duration": 35.0, "blackboard": [ { "key": "acsupo_s_3.atk", "value": 0.65, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Impulse Signal", "rangeId": "y-4", "description": "Attack Range expands, ATK <@ba.vup>+{acsupo_s_3.atk:0%}, Talent 1's effect increases to <@ba.vup>{talent_scale:0.0}x, all enemies within range receive a <@ba.vup>20% <$ba.fragile>Fragile effect and a <@ba.vup>20% <$ba.weaken>Enfeeble effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_acsupo_3", "duration": 40.0, "blackboard": [ { "key": "acsupo_s_3.atk", "value": 0.8, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Impulse Signal", "rangeId": "y-4", "description": "Attack Range expands, ATK <@ba.vup>+{acsupo_s_3.atk:0%}, Talent 1's effect increases to <@ba.vup>{talent_scale:0.0}x, all enemies within range receive a <@ba.vup>25% <$ba.fragile>Fragile effect and a <@ba.vup>25% <$ba.weaken>Enfeeble effect", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_acsupo_3", "duration": 40.0, "blackboard": [ { "key": "acsupo_s_3.atk", "value": 1.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null } ] } ] }, "skchr_halo2_1": { "skillId": "skchr_halo2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Star Chart's Shine", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, attacks can jump between enemies multiple times, up to <@ba.vup>{attack@chain.max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_halo2_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@chain.max_target", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.7, "valueStr": null } ] }, { "name": "Star Chart's Shine", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, attacks can jump between enemies multiple times, up to <@ba.vup>{attack@chain.max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_halo2_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@chain.max_target", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.7, "valueStr": null } ] }, { "name": "Star Chart's Shine", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, attacks can jump between enemies multiple times, up to <@ba.vup>{attack@chain.max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_halo2_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@chain.max_target", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.7, "valueStr": null } ] }, { "name": "Star Chart's Shine", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, attacks can jump between enemies multiple times, up to <@ba.vup>{attack@chain.max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_halo2_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@chain.max_target", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.7, "valueStr": null } ] }, { "name": "Star Chart's Shine", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, attacks can jump between enemies multiple times, up to <@ba.vup>{attack@chain.max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_halo2_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@chain.max_target", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.7, "valueStr": null } ] }, { "name": "Star Chart's Shine", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, attacks can jump between enemies multiple times, up to <@ba.vup>{attack@chain.max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_halo2_1", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@chain.max_target", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.7, "valueStr": null } ] }, { "name": "Star Chart's Shine", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, attacks can jump between enemies multiple times, up to <@ba.vup>{attack@chain.max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_halo2_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@chain.max_target", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.7, "valueStr": null } ] }, { "name": "Star Chart's Shine", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, attacks can jump between enemies multiple times, up to <@ba.vup>{attack@chain.max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_halo2_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@chain.max_target", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.7, "valueStr": null } ] }, { "name": "Star Chart's Shine", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, attacks can jump between enemies multiple times, up to <@ba.vup>{attack@chain.max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_halo2_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@chain.max_target", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.7, "valueStr": null } ] }, { "name": "Star Chart's Shine", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, attacks can jump between enemies multiple times, up to <@ba.vup>{attack@chain.max_target} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_halo2_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@chain.max_target", "value": 3.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.7, "valueStr": null } ] } ] }, "skchr_halo2_2": { "skillId": "skchr_halo2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Stellar Gravity", "rangeId": null, "description": "The next attack targets the furthest <@ba.vup>{max_target_attack} enemies from the Objective Point within Attack Range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; extends <$ba.sluggish>Slow duration to <@ba.vup>{sluggish} seconds, links to up to <@ba.vup>{max_target} enemies around the target and pulls them towards the target's location with <@ba.vup>slight force, dealing the same amount of Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 2.0, "valueStr": null }, { "key": "atk_scale_link", "value": 1.0, "valueStr": null }, { "key": "max_target_attack", "value": 1.0, "valueStr": null } ] }, { "name": "Stellar Gravity", "rangeId": null, "description": "The next attack targets the furthest <@ba.vup>{max_target_attack} enemies from the Objective Point within Attack Range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; extends <$ba.sluggish>Slow duration to <@ba.vup>{sluggish} seconds, links to up to <@ba.vup>{max_target} enemies around the target and pulls them towards the target's location with <@ba.vup>slight force, dealing the same amount of Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 2.0, "valueStr": null }, { "key": "atk_scale_link", "value": 1.05, "valueStr": null }, { "key": "max_target_attack", "value": 1.0, "valueStr": null } ] }, { "name": "Stellar Gravity", "rangeId": null, "description": "The next attack targets the furthest <@ba.vup>{max_target_attack} enemies from the Objective Point within Attack Range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; extends <$ba.sluggish>Slow duration to <@ba.vup>{sluggish} seconds, links to up to <@ba.vup>{max_target} enemies around the target and pulls them towards the target's location with <@ba.vup>slight force, dealing the same amount of Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 2.0, "valueStr": null }, { "key": "atk_scale_link", "value": 1.1, "valueStr": null }, { "key": "max_target_attack", "value": 1.0, "valueStr": null } ] }, { "name": "Stellar Gravity", "rangeId": null, "description": "The next attack targets the furthest <@ba.vup>{max_target_attack} enemies from the Objective Point within Attack Range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; extends <$ba.sluggish>Slow duration to <@ba.vup>{sluggish} seconds, links to up to <@ba.vup>{max_target} enemies around the target and pulls them towards the target's location with <@ba.vup>slight force, dealing the same amount of Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 2.0, "valueStr": null }, { "key": "atk_scale_link", "value": 1.15, "valueStr": null }, { "key": "max_target_attack", "value": 1.0, "valueStr": null } ] }, { "name": "Stellar Gravity", "rangeId": null, "description": "The next attack targets the furthest <@ba.vup>{max_target_attack} enemies from the Objective Point within Attack Range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; extends <$ba.sluggish>Slow duration to <@ba.vup>{sluggish} seconds, links to up to <@ba.vup>{max_target} enemies around the target and pulls them towards the target's location with <@ba.vup>slight force, dealing the same amount of Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 2.0, "valueStr": null }, { "key": "atk_scale_link", "value": 1.2, "valueStr": null }, { "key": "max_target_attack", "value": 1.0, "valueStr": null } ] }, { "name": "Stellar Gravity", "rangeId": null, "description": "The next attack targets the furthest <@ba.vup>{max_target_attack} enemies from the Objective Point within Attack Range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; extends <$ba.sluggish>Slow duration to <@ba.vup>{sluggish} seconds, links to up to <@ba.vup>{max_target} enemies around the target and pulls them towards the target's location with <@ba.vup>slight force, dealing the same amount of Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 2.0, "valueStr": null }, { "key": "atk_scale_link", "value": 1.25, "valueStr": null }, { "key": "max_target_attack", "value": 1.0, "valueStr": null } ] }, { "name": "Stellar Gravity", "rangeId": null, "description": "The next attack targets the furthest <@ba.vup>{max_target_attack} enemies from the Objective Point within Attack Range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; extends <$ba.sluggish>Slow duration to <@ba.vup>{sluggish} seconds, links to up to <@ba.vup>{max_target} enemies around the target and pulls them towards the target's location with <@ba.vup>moderate force, dealing the same amount of Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "ability_range_radius", "value": 2.0, "valueStr": null }, { "key": "atk_scale_link", "value": 1.3, "valueStr": null }, { "key": "max_target_attack", "value": 1.0, "valueStr": null } ] }, { "name": "Stellar Gravity", "rangeId": null, "description": "The next attack targets the furthest <@ba.vup>{max_target_attack} enemies from the Objective Point within Attack Range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; extends <$ba.sluggish>Slow duration to <@ba.vup>{sluggish} seconds, links to up to <@ba.vup>{max_target} enemies around the target and pulls them towards the target's location with <@ba.vup>moderate force, dealing the same amount of Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "ability_range_radius", "value": 2.0, "valueStr": null }, { "key": "atk_scale_link", "value": 1.35, "valueStr": null }, { "key": "max_target_attack", "value": 2.0, "valueStr": null } ] }, { "name": "Stellar Gravity", "rangeId": null, "description": "The next attack targets the furthest <@ba.vup>{max_target_attack} enemies from the Objective Point within Attack Range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; extends <$ba.sluggish>Slow duration to <@ba.vup>{sluggish} seconds, links to up to <@ba.vup>{max_target} enemies around the target and pulls them towards the target's location with <@ba.vup>moderate force, dealing the same amount of Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "ability_range_radius", "value": 2.0, "valueStr": null }, { "key": "atk_scale_link", "value": 1.4, "valueStr": null }, { "key": "max_target_attack", "value": 2.0, "valueStr": null } ] }, { "name": "Stellar Gravity", "rangeId": null, "description": "The next attack targets the furthest <@ba.vup>{max_target_attack} enemies from the Objective Point within Attack Range, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; extends <$ba.sluggish>Slow duration to <@ba.vup>{sluggish} seconds, links to up to <@ba.vup>{max_target} enemies around the target and pulls them towards the target's location with <@ba.vup>moderate force, dealing the same amount of Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_halo2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "ability_range_radius", "value": 2.0, "valueStr": null }, { "key": "atk_scale_link", "value": 1.45, "valueStr": null }, { "key": "max_target_attack", "value": 2.0, "valueStr": null } ] } ] }, "skchr_halo2_3": { "skillId": "skchr_halo2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Flux Chain", "rangeId": "y-4", "description": "Attack range <@ba.vup>expands; <@ba.vup>+{atk:0%} ATK, ATK interval <@ba.vup>decreases; attacks continuously lock onto <@ba.vup>{attack@max_target} enemies, chaining them together, and every chained enemy will deal <@ba.vup>{attack@atk_share:0%} of the Arts damage taken to other chained enemies as extra damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_halo2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_share", "value": 0.15, "valueStr": null } ] }, { "name": "Flux Chain", "rangeId": "y-4", "description": "Attack range <@ba.vup>expands; <@ba.vup>+{atk:0%} ATK, ATK interval <@ba.vup>decreases; attacks continuously lock onto <@ba.vup>{attack@max_target} enemies, chaining them together, and every chained enemy will deal <@ba.vup>{attack@atk_share:0%} of the Arts damage taken to other chained enemies as extra damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_halo2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_share", "value": 0.15, "valueStr": null } ] }, { "name": "Flux Chain", "rangeId": "y-4", "description": "Attack range <@ba.vup>expands; <@ba.vup>+{atk:0%} ATK, ATK interval <@ba.vup>decreases; attacks continuously lock onto <@ba.vup>{attack@max_target} enemies, chaining them together, and every chained enemy will deal <@ba.vup>{attack@atk_share:0%} of the Arts damage taken to other chained enemies as extra damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_halo2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_share", "value": 0.15, "valueStr": null } ] }, { "name": "Flux Chain", "rangeId": "y-4", "description": "Attack range <@ba.vup>expands; <@ba.vup>+{atk:0%} ATK, ATK interval <@ba.vup>decreases; attacks continuously lock onto <@ba.vup>{attack@max_target} enemies, chaining them together, and every chained enemy will deal <@ba.vup>{attack@atk_share:0%} of the Arts damage taken to other chained enemies as extra damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_halo2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_share", "value": 0.15, "valueStr": null } ] }, { "name": "Flux Chain", "rangeId": "y-4", "description": "Attack range <@ba.vup>expands; <@ba.vup>+{atk:0%} ATK, ATK interval <@ba.vup>decreases; attacks continuously lock onto <@ba.vup>{attack@max_target} enemies, chaining them together, and every chained enemy will deal <@ba.vup>{attack@atk_share:0%} of the Arts damage taken to other chained enemies as extra damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_halo2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_share", "value": 0.15, "valueStr": null } ] }, { "name": "Flux Chain", "rangeId": "y-4", "description": "Attack range <@ba.vup>expands; <@ba.vup>+{atk:0%} ATK, ATK interval <@ba.vup>decreases; attacks continuously lock onto <@ba.vup>{attack@max_target} enemies, chaining them together, and every chained enemy will deal <@ba.vup>{attack@atk_share:0%} of the Arts damage taken to other chained enemies as extra damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_halo2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_share", "value": 0.15, "valueStr": null } ] }, { "name": "Flux Chain", "rangeId": "y-4", "description": "Attack range <@ba.vup>expands; <@ba.vup>+{atk:0%} ATK, ATK interval <@ba.vup>decreases; attacks continuously lock onto <@ba.vup>{attack@max_target} enemies, chaining them together, and every chained enemy will deal <@ba.vup>{attack@atk_share:0%} of the Arts damage taken to other chained enemies as extra damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_halo2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_share", "value": 0.2, "valueStr": null } ] }, { "name": "Flux Chain", "rangeId": "y-4", "description": "Attack range <@ba.vup>expands; <@ba.vup>+{atk:0%} ATK, ATK interval <@ba.vup>decreases; attacks continuously lock onto <@ba.vup>{attack@max_target} enemies, chaining them together, and every chained enemy will deal <@ba.vup>{attack@atk_share:0%} of the Arts damage taken to other chained enemies as extra damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_halo2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_share", "value": 0.2, "valueStr": null } ] }, { "name": "Flux Chain", "rangeId": "y-4", "description": "Attack range <@ba.vup>expands; <@ba.vup>+{atk:0%} ATK, ATK interval <@ba.vup>decreases; attacks continuously lock onto <@ba.vup>{attack@max_target} enemies, chaining them together, and every chained enemy will deal <@ba.vup>{attack@atk_share:0%} of the Arts damage taken to other chained enemies as extra damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_halo2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_share", "value": 0.2, "valueStr": null } ] }, { "name": "Flux Chain", "rangeId": "y-4", "description": "Attack range <@ba.vup>expands; <@ba.vup>+{atk:0%} ATK, ATK interval <@ba.vup>decreases; attacks continuously lock onto <@ba.vup>{attack@max_target} enemies, chaining them together, and every chained enemy will deal <@ba.vup>{attack@atk_share:0%} of the Arts damage taken to other chained enemies as extra damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_halo2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_share", "value": 0.25, "valueStr": null } ] } ] }, "skchr_mgllan_1": { "skillId": "skchr_mgllan_1", "iconId": null, "hidden": false, "levels": [ { "name": "High-Efficiency Freezing Module", "rangeId": null, "description": "Passive: <$ba.sluggish>Slows enemies within the Attack Range of this unit and drones every <@ba.vup>{attack@interval} seconds for <@ba.vup>{attack@sluggish} seconds\nActive: Instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@frozen_duration} seconds. <@ba.rem>Retreats all drones after this effect ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mgllan_1", "duration": 15.0, "blackboard": [ { "key": "attack@interval", "value": 3.0, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.6, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null } ] }, { "name": "High-Efficiency Freezing Module", "rangeId": null, "description": "Passive: <$ba.sluggish>Slows enemies within the Attack Range of this unit and drones every <@ba.vup>{attack@interval} seconds for <@ba.vup>{attack@sluggish} seconds\nActive: Instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@frozen_duration} seconds. <@ba.rem>Retreats all drones after this effect ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_mgllan_1", "duration": 15.0, "blackboard": [ { "key": "attack@interval", "value": 3.0, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.7, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null } ] }, { "name": "High-Efficiency Freezing Module", "rangeId": null, "description": "Passive: <$ba.sluggish>Slows enemies within the Attack Range of this unit and drones every <@ba.vup>{attack@interval} seconds for <@ba.vup>{attack@sluggish} seconds\nActive: Instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@frozen_duration} seconds. <@ba.rem>Retreats all drones after this effect ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_mgllan_1", "duration": 15.0, "blackboard": [ { "key": "attack@interval", "value": 3.0, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.8, "valueStr": null }, { "key": "attack@sluggish", "value": 0.7, "valueStr": null } ] }, { "name": "High-Efficiency Freezing Module", "rangeId": null, "description": "Passive: <$ba.sluggish>Slows enemies within the Attack Range of this unit and drones every <@ba.vup>{attack@interval} seconds for <@ba.vup>{attack@sluggish} seconds\nActive: Instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@frozen_duration} seconds. <@ba.rem>Retreats all drones after this effect ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_mgllan_1", "duration": 15.0, "blackboard": [ { "key": "attack@interval", "value": 3.0, "valueStr": null }, { "key": "attack@frozen_duration", "value": 1.9, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "High-Efficiency Freezing Module", "rangeId": null, "description": "Passive: <$ba.sluggish>Slows enemies within the Attack Range of this unit and drones every <@ba.vup>{attack@interval} seconds for <@ba.vup>{attack@sluggish} seconds\nActive: Instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@frozen_duration} seconds. <@ba.rem>Retreats all drones after this effect ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_mgllan_1", "duration": 15.0, "blackboard": [ { "key": "attack@interval", "value": 3.0, "valueStr": null }, { "key": "attack@frozen_duration", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "High-Efficiency Freezing Module", "rangeId": null, "description": "Passive: <$ba.sluggish>Slows enemies within the Attack Range of this unit and drones every <@ba.vup>{attack@interval} seconds for <@ba.vup>{attack@sluggish} seconds\nActive: Instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@frozen_duration} seconds. <@ba.rem>Retreats all drones after this effect ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mgllan_1", "duration": 15.0, "blackboard": [ { "key": "attack@interval", "value": 3.0, "valueStr": null }, { "key": "attack@frozen_duration", "value": 2.1, "valueStr": null }, { "key": "attack@sluggish", "value": 0.8, "valueStr": null } ] }, { "name": "High-Efficiency Freezing Module", "rangeId": null, "description": "Passive: <$ba.sluggish>Slows enemies within the Attack Range of this unit and drones every <@ba.vup>{attack@interval} seconds for <@ba.vup>{attack@sluggish} seconds\nActive: Instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@frozen_duration} seconds. <@ba.rem>Retreats all drones after this effect ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_mgllan_1", "duration": 15.0, "blackboard": [ { "key": "attack@interval", "value": 3.0, "valueStr": null }, { "key": "attack@frozen_duration", "value": 2.2, "valueStr": null }, { "key": "attack@sluggish", "value": 0.9, "valueStr": null } ] }, { "name": "High-Efficiency Freezing Module", "rangeId": null, "description": "Passive: <$ba.sluggish>Slows enemies within the Attack Range of this unit and drones every <@ba.vup>{attack@interval} seconds for <@ba.vup>{attack@sluggish} seconds\nActive: Instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@frozen_duration} seconds. <@ba.rem>Retreats all drones after this effect ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_mgllan_1", "duration": 15.0, "blackboard": [ { "key": "attack@interval", "value": 3.0, "valueStr": null }, { "key": "attack@frozen_duration", "value": 2.3, "valueStr": null }, { "key": "attack@sluggish", "value": 0.9, "valueStr": null } ] }, { "name": "High-Efficiency Freezing Module", "rangeId": null, "description": "Passive: <$ba.sluggish>Slows enemies within the Attack Range of this unit and drones every <@ba.vup>{attack@interval} seconds for <@ba.vup>{attack@sluggish} seconds\nActive: Instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@frozen_duration} seconds. <@ba.rem>Retreats all drones after this effect ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_mgllan_1", "duration": 15.0, "blackboard": [ { "key": "attack@interval", "value": 3.0, "valueStr": null }, { "key": "attack@frozen_duration", "value": 2.4, "valueStr": null }, { "key": "attack@sluggish", "value": 0.9, "valueStr": null } ] }, { "name": "High-Efficiency Freezing Module", "rangeId": null, "description": "Passive: <$ba.sluggish>Slows enemies within the Attack Range of this unit and drones every <@ba.vup>{attack@interval} seconds for <@ba.vup>{attack@sluggish} seconds\nActive: Instead of <$ba.sluggish>Slowing, <$ba.root>Binds targets for <@ba.vup>{attack@frozen_duration} seconds. <@ba.rem>Retreats all drones after this effect ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_mgllan_1", "duration": 15.0, "blackboard": [ { "key": "attack@interval", "value": 3.0, "valueStr": null }, { "key": "attack@frozen_duration", "value": 2.5, "valueStr": null }, { "key": "attack@sluggish", "value": 1.0, "valueStr": null } ] } ] }, "skchr_mgllan_2": { "skillId": "skchr_mgllan_2", "iconId": null, "hidden": false, "levels": [ { "name": "Laser Mining Module", "rangeId": null, "description": "Passive: Drones may be deployed on melee tiles, dealing single-target Arts damage. \nActive: Magallan and her drones gain <@ba.vup>+{attack_speed} ASPD, and drones gain <@ba.vup>AoE attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "Laser Mining Module", "rangeId": null, "description": "Passive: Drones may be deployed on melee tiles, dealing single-target Arts damage. \nActive: Magallan and her drones gain <@ba.vup>+{attack_speed} ASPD, and drones gain <@ba.vup>AoE attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 65.0, "valueStr": null } ] }, { "name": "Laser Mining Module", "rangeId": null, "description": "Passive: Drones may be deployed on melee tiles, dealing single-target Arts damage. \nActive: Magallan and her drones gain <@ba.vup>+{attack_speed} ASPD, and drones gain <@ba.vup>AoE attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null } ] }, { "name": "Laser Mining Module", "rangeId": null, "description": "Passive: Drones may be deployed on melee tiles, dealing single-target Arts damage. \nActive: Magallan and her drones gain <@ba.vup>+{attack_speed} ASPD, and drones gain <@ba.vup>AoE attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null } ] }, { "name": "Laser Mining Module", "rangeId": null, "description": "Passive: Drones may be deployed on melee tiles, dealing single-target Arts damage. \nActive: Magallan and her drones gain <@ba.vup>+{attack_speed} ASPD, and drones gain <@ba.vup>AoE attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 85.0, "valueStr": null } ] }, { "name": "Laser Mining Module", "rangeId": null, "description": "Passive: Drones may be deployed on melee tiles, dealing single-target Arts damage. \nActive: Magallan and her drones gain <@ba.vup>+{attack_speed} ASPD, and drones gain <@ba.vup>AoE attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null } ] }, { "name": "Laser Mining Module", "rangeId": null, "description": "Passive: Drones may be deployed on melee tiles, dealing single-target Arts damage. \nActive: Magallan and her drones gain <@ba.vup>+{attack_speed} ASPD, and drones gain <@ba.vup>AoE attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null } ] }, { "name": "Laser Mining Module", "rangeId": null, "description": "Passive: Drones may be deployed on melee tiles, dealing single-target Arts damage. \nActive: Magallan and her drones gain <@ba.vup>+{attack_speed} ASPD, and drones gain <@ba.vup>AoE attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 115.0, "valueStr": null } ] }, { "name": "Laser Mining Module", "rangeId": null, "description": "Passive: Drones may be deployed on melee tiles, dealing single-target Arts damage. \nActive: Magallan and her drones gain <@ba.vup>+{attack_speed} ASPD, and drones gain <@ba.vup>AoE attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 130.0, "valueStr": null } ] }, { "name": "Laser Mining Module", "rangeId": null, "description": "Passive: Drones may be deployed on melee tiles, dealing single-target Arts damage. \nActive: Magallan and her drones gain <@ba.vup>+{attack_speed} ASPD, and drones gain <@ba.vup>AoE attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 150.0, "valueStr": null } ] } ] }, "skchr_mgllan_3": { "skillId": "skchr_mgllan_3", "iconId": null, "hidden": false, "levels": [ { "name": "Armed Combat Module", "rangeId": null, "description": "Passive: Drones may be deployed on ranged tiles, dealing AoE physical damage. \nActive: Magallan and her drones gain <@ba.vup>+{atk:0%} ATK, and <@ba.vup>increases the AoE of drones' attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Armed Combat Module", "rangeId": null, "description": "Passive: Drones may be deployed on ranged tiles, dealing AoE physical damage. \nActive: Magallan and her drones gain <@ba.vup>+{atk:0%} ATK, and <@ba.vup>increases the AoE of drones' attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null } ] }, { "name": "Armed Combat Module", "rangeId": null, "description": "Passive: Drones may be deployed on ranged tiles, dealing AoE physical damage. \nActive: Magallan and her drones gain <@ba.vup>+{atk:0%} ATK, and <@ba.vup>increases the AoE of drones' attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Armed Combat Module", "rangeId": null, "description": "Passive: Drones may be deployed on ranged tiles, dealing AoE physical damage. \nActive: Magallan and her drones gain <@ba.vup>+{atk:0%} ATK, and <@ba.vup>increases the AoE of drones' attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Armed Combat Module", "rangeId": null, "description": "Passive: Drones may be deployed on ranged tiles, dealing AoE physical damage. \nActive: Magallan and her drones gain <@ba.vup>+{atk:0%} ATK, and <@ba.vup>increases the AoE of drones' attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null } ] }, { "name": "Armed Combat Module", "rangeId": null, "description": "Passive: Drones may be deployed on ranged tiles, dealing AoE physical damage. \nActive: Magallan and her drones gain <@ba.vup>+{atk:0%} ATK, and <@ba.vup>increases the AoE of drones' attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Armed Combat Module", "rangeId": null, "description": "Passive: Drones may be deployed on ranged tiles, dealing AoE physical damage. \nActive: Magallan and her drones gain <@ba.vup>+{atk:0%} ATK, and <@ba.vup>increases the AoE of drones' attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null } ] }, { "name": "Armed Combat Module", "rangeId": null, "description": "Passive: Drones may be deployed on ranged tiles, dealing AoE physical damage. \nActive: Magallan and her drones gain <@ba.vup>+{atk:0%} ATK, and <@ba.vup>increases the AoE of drones' attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null } ] }, { "name": "Armed Combat Module", "rangeId": null, "description": "Passive: Drones may be deployed on ranged tiles, dealing AoE physical damage. \nActive: Magallan and her drones gain <@ba.vup>+{atk:0%} ATK, and <@ba.vup>increases the AoE of drones' attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null } ] }, { "name": "Armed Combat Module", "rangeId": null, "description": "Passive: Drones may be deployed on ranged tiles, dealing AoE physical damage. \nActive: Magallan and her drones gain <@ba.vup>+{atk:0%} ATK, and <@ba.vup>increases the AoE of drones' attacks. <@ba.rem>Retreats all drones after this effect ends.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mgllan_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null } ] } ] }, "sktok_mgllan_drone1": { "skillId": "sktok_mgllan_drone1", "iconId": "sktok_mgllan_drone", "hidden": false, "levels": [ { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone1", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone1", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone1", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone1", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone1", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone1", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone1", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone1", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone1", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone1", "duration": 0.0, "blackboard": {} } ] }, "sktok_mgllan_drone2": { "skillId": "sktok_mgllan_drone2", "iconId": "sktok_mgllan_drone", "hidden": false, "levels": [ { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone2", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone2", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone2", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone2", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone2", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone2", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone2", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone2", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone2", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone2", "duration": 0.0, "blackboard": {} } ] }, "sktok_mgllan_drone3": { "skillId": "sktok_mgllan_drone3", "iconId": "sktok_mgllan_drone", "hidden": false, "levels": [ { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone3", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone3", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone3", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone3", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone3", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone3", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone3", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone3", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone3", "duration": 0.0, "blackboard": {} }, { "name": "Recycle", "rangeId": null, "description": "This unit retreats after skill duration ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mgllan_drone3", "duration": 0.0, "blackboard": {} } ] }, "skchr_ling_1": { "skillId": "skchr_ling_1", "iconId": null, "hidden": false, "levels": [ { "name": "Sips of Wine", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{attack_speed} ASPD. The summons deal <@ba.vup>Arts damage\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ling_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sips of Wine", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{attack_speed} ASPD. The summons deal <@ba.vup>Arts damage\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ling_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 23.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sips of Wine", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{attack_speed} ASPD. The summons deal <@ba.vup>Arts damage\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ling_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "attack_speed", "value": 26.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sips of Wine", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{attack_speed} ASPD. The summons deal <@ba.vup>Arts damage\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ling_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.29, "valueStr": null }, { "key": "attack_speed", "value": 29.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sips of Wine", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{attack_speed} ASPD. The summons deal <@ba.vup>Arts damage\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ling_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "attack_speed", "value": 32.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sips of Wine", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{attack_speed} ASPD. The summons deal <@ba.vup>Arts damage\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ling_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sips of Wine", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{attack_speed} ASPD. The summons deal <@ba.vup>Arts damage\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ling_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.38, "valueStr": null }, { "key": "attack_speed", "value": 38.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sips of Wine", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{attack_speed} ASPD. The summons deal <@ba.vup>Arts damage\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ling_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.42, "valueStr": null }, { "key": "attack_speed", "value": 42.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sips of Wine", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{attack_speed} ASPD. The summons deal <@ba.vup>Arts damage\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ling_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.46, "valueStr": null }, { "key": "attack_speed", "value": 46.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sips of Wine", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{attack_speed} ASPD. The summons deal <@ba.vup>Arts damage\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ling_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_ling_soul1": { "skillId": "sktok_ling_soul1", "iconId": null, "hidden": false, "levels": [ { "name": "Sips of Wine", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul1", "duration": -1.0, "blackboard": {} }, { "name": "Sips of Wine", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul1", "duration": -1.0, "blackboard": {} }, { "name": "Sips of Wine", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul1", "duration": -1.0, "blackboard": {} }, { "name": "Sips of Wine", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul1", "duration": -1.0, "blackboard": {} }, { "name": "Sips of Wine", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul1", "duration": -1.0, "blackboard": {} }, { "name": "Sips of Wine", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul1", "duration": -1.0, "blackboard": {} }, { "name": "Sips of Wine", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul1", "duration": -1.0, "blackboard": {} }, { "name": "Sips of Wine", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul1", "duration": -1.0, "blackboard": {} }, { "name": "Sips of Wine", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul1", "duration": -1.0, "blackboard": {} }, { "name": "Sips of Wine", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul1", "duration": -1.0, "blackboard": {} } ] }, "skchr_ling_2": { "skillId": "skchr_ling_2", "iconId": null, "hidden": false, "levels": [ { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "Passive: Summons may be deployed on ranged tiles and deal <@ba.vup>Arts damage\nActive: Ling and her summons deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>2 enemies within Attack Range and <$ba.root>Bind them for <@ba.vup>{ling_s2_unmovable.duration} seconds\n<@ba.rem>After the skill ends, retrieve all summons with less than 50% HP. Can store {value} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ling_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "ling_s2_unmovable.duration", "value": 1.5, "valueStr": null }, { "key": "value", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "Passive: Summons may be deployed on ranged tiles and deal <@ba.vup>Arts damage\nActive: Ling and her summons deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>2 enemies within Attack Range and <$ba.root>Bind them for <@ba.vup>{ling_s2_unmovable.duration} seconds\n<@ba.rem>After the skill ends, retrieve all summons with less than 50% HP. Can store {value} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ling_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "ling_s2_unmovable.duration", "value": 1.5, "valueStr": null }, { "key": "value", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "Passive: Summons may be deployed on ranged tiles and deal <@ba.vup>Arts damage\nActive: Ling and her summons deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>2 enemies within Attack Range and <$ba.root>Bind them for <@ba.vup>{ling_s2_unmovable.duration} seconds\n<@ba.rem>After the skill ends, retrieve all summons with less than 50% HP. Can store {value} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ling_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "ling_s2_unmovable.duration", "value": 1.5, "valueStr": null }, { "key": "value", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "Passive: Summons may be deployed on ranged tiles and deal <@ba.vup>Arts damage\nActive: Ling and her summons deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>2 enemies within Attack Range and <$ba.root>Bind them for <@ba.vup>{ling_s2_unmovable.duration} seconds\n<@ba.rem>After the skill ends, retrieve all summons with less than 50% HP. Can store {value} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ling_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "ling_s2_unmovable.duration", "value": 2.0, "valueStr": null }, { "key": "value", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "Passive: Summons may be deployed on ranged tiles and deal <@ba.vup>Arts damage\nActive: Ling and her summons deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>2 enemies within Attack Range and <$ba.root>Bind them for <@ba.vup>{ling_s2_unmovable.duration} seconds\n<@ba.rem>After the skill ends, retrieve all summons with less than 50% HP. Can store {value} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ling_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "ling_s2_unmovable.duration", "value": 2.0, "valueStr": null }, { "key": "value", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "Passive: Summons may be deployed on ranged tiles and deal <@ba.vup>Arts damage\nActive: Ling and her summons deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>2 enemies within Attack Range and <$ba.root>Bind them for <@ba.vup>{ling_s2_unmovable.duration} seconds\n<@ba.rem>After the skill ends, retrieve all summons with less than 50% HP. Can store {value} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ling_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "ling_s2_unmovable.duration", "value": 2.0, "valueStr": null }, { "key": "value", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "Passive: Summons may be deployed on ranged tiles and deal <@ba.vup>Arts damage\nActive: Ling and her summons deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>2 enemies within Attack Range and <$ba.root>Bind them for <@ba.vup>{ling_s2_unmovable.duration} seconds\n<@ba.rem>After the skill ends, retrieve all summons with less than 50% HP. Can store {value} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 16, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ling_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "ling_s2_unmovable.duration", "value": 2.5, "valueStr": null }, { "key": "value", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "Passive: Summons may be deployed on ranged tiles and deal <@ba.vup>Arts damage\nActive: Ling and her summons deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>2 enemies within Attack Range and <$ba.root>Bind them for <@ba.vup>{ling_s2_unmovable.duration} seconds\n<@ba.rem>After the skill ends, retrieve all summons with less than 50% HP. Can store {value} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ling_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.9, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "ling_s2_unmovable.duration", "value": 2.5, "valueStr": null }, { "key": "value", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "Passive: Summons may be deployed on ranged tiles and deal <@ba.vup>Arts damage\nActive: Ling and her summons deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>2 enemies within Attack Range and <$ba.root>Bind them for <@ba.vup>{ling_s2_unmovable.duration} seconds\n<@ba.rem>After the skill ends, retrieve all summons with less than 50% HP. Can store {value} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ling_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "ling_s2_unmovable.duration", "value": 2.5, "valueStr": null }, { "key": "value", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "Passive: Summons may be deployed on ranged tiles and deal <@ba.vup>Arts damage\nActive: Ling and her summons deal <@ba.vup>{atk_scale:0%} ATK as Arts damage to <@ba.vup>2 enemies within Attack Range and <$ba.root>Bind them for <@ba.vup>{ling_s2_unmovable.duration} seconds\n<@ba.rem>After the skill ends, retrieve all summons with less than 50% HP. Can store {value} charge(s)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 13, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ling_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "ling_s2_unmovable.duration", "value": 3.0, "valueStr": null }, { "key": "value", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] } ] }, "sktok_ling_soul2": { "skillId": "sktok_ling_soul2", "iconId": null, "hidden": false, "levels": [ { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "After Ling's skill ends, this unit will be recalled if HP is less than 50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul2", "duration": -1.0, "blackboard": [ { "key": "2.atk_scale", "value": 2.5, "valueStr": null }, { "key": "2.duration", "value": 1.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "After Ling's skill ends, this unit will be recalled if HP is less than 50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul2", "duration": -1.0, "blackboard": [ { "key": "2.atk_scale", "value": 2.7, "valueStr": null }, { "key": "2.duration", "value": 1.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "After Ling's skill ends, this unit will be recalled if HP is less than 50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul2", "duration": -1.0, "blackboard": [ { "key": "2.atk_scale", "value": 2.9, "valueStr": null }, { "key": "2.duration", "value": 1.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "After Ling's skill ends, this unit will be recalled if HP is less than 50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul2", "duration": -1.0, "blackboard": [ { "key": "2.atk_scale", "value": 3.1, "valueStr": null }, { "key": "2.duration", "value": 2.0, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "After Ling's skill ends, this unit will be recalled if HP is less than 50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul2", "duration": -1.0, "blackboard": [ { "key": "2.atk_scale", "value": 3.3, "valueStr": null }, { "key": "2.duration", "value": 2.0, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "After Ling's skill ends, this unit will be recalled if HP is less than 50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul2", "duration": -1.0, "blackboard": [ { "key": "2.atk_scale", "value": 3.5, "valueStr": null }, { "key": "2.duration", "value": 2.0, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "After Ling's skill ends, this unit will be recalled if HP is less than 50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul2", "duration": -1.0, "blackboard": [ { "key": "2.atk_scale", "value": 3.7, "valueStr": null }, { "key": "2.duration", "value": 2.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "After Ling's skill ends, this unit will be recalled if HP is less than 50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul2", "duration": -1.0, "blackboard": [ { "key": "2.atk_scale", "value": 3.9, "valueStr": null }, { "key": "2.duration", "value": 2.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "After Ling's skill ends, this unit will be recalled if HP is less than 50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul2", "duration": -1.0, "blackboard": [ { "key": "2.atk_scale", "value": 4.2, "valueStr": null }, { "key": "2.duration", "value": 2.5, "valueStr": null } ] }, { "name": "Amidst Pleasant Melodies", "rangeId": null, "description": "After Ling's skill ends, this unit will be recalled if HP is less than 50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul2", "duration": -1.0, "blackboard": [ { "key": "2.atk_scale", "value": 4.5, "valueStr": null }, { "key": "2.duration", "value": 3.0, "valueStr": null } ] } ] }, "skchr_ling_3": { "skillId": "skchr_ling_3", "iconId": null, "hidden": false, "levels": [ { "name": "To Remain Oneself", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a <@ba.vup>Higher form\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{def:0%} DEF. Each summon deals <@ba.vup>{atk_scale:0%} of Ling's ATK as Arts damage to enemies in the four adjacent tiles every <@ba.vup>{interval} seconds\n<@ba.rem>After the skill ends, gain 1 summon", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ling_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a <@ba.vup>Higher form\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{def:0%} DEF. Each summon deals <@ba.vup>{atk_scale:0%} of Ling's ATK as Arts damage to enemies in the four adjacent tiles every <@ba.vup>{interval} seconds\n<@ba.rem>After the skill ends, gain 1 summon", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ling_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a <@ba.vup>Higher form\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{def:0%} DEF. Each summon deals <@ba.vup>{atk_scale:0%} of Ling's ATK as Arts damage to enemies in the four adjacent tiles every <@ba.vup>{interval} seconds\n<@ba.rem>After the skill ends, gain 1 summon", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ling_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a <@ba.vup>Higher form\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{def:0%} DEF. Each summon deals <@ba.vup>{atk_scale:0%} of Ling's ATK as Arts damage to enemies in the four adjacent tiles every <@ba.vup>{interval} seconds\n<@ba.rem>After the skill ends, gain 1 summon", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_ling_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a <@ba.vup>Higher form\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{def:0%} DEF. Each summon deals <@ba.vup>{atk_scale:0%} of Ling's ATK as Arts damage to enemies in the four adjacent tiles every <@ba.vup>{interval} seconds\n<@ba.rem>After the skill ends, gain 1 summon", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_ling_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a <@ba.vup>Higher form\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{def:0%} DEF. Each summon deals <@ba.vup>{atk_scale:0%} of Ling's ATK as Arts damage to enemies in the four adjacent tiles every <@ba.vup>{interval} seconds\n<@ba.rem>After the skill ends, gain 1 summon", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_ling_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a <@ba.vup>Higher form\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{def:0%} DEF. Each summon deals <@ba.vup>{atk_scale:0%} of Ling's ATK as Arts damage to enemies in the four adjacent tiles every <@ba.vup>{interval} seconds\n<@ba.rem>After the skill ends, gain 1 summon", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ling_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a <@ba.vup>Higher form\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{def:0%} DEF. Each summon deals <@ba.vup>{atk_scale:0%} of Ling's ATK as Arts damage to enemies in the four adjacent tiles every <@ba.vup>{interval} seconds\n<@ba.rem>After the skill ends, gain 1 summon", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ling_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a <@ba.vup>Higher form\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{def:0%} DEF. Each summon deals <@ba.vup>{atk_scale:0%} of Ling's ATK as Arts damage to enemies in the four adjacent tiles every <@ba.vup>{interval} seconds\n<@ba.rem>After the skill ends, gain 1 summon", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ling_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.85, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a <@ba.vup>Higher form\nActive: Ling and her summons gain <@ba.vup>+{atk:0%} ATK and <@ba.vup>+{def:0%} DEF. Each summon deals <@ba.vup>{atk_scale:0%} of Ling's ATK as Arts damage to enemies in the four adjacent tiles every <@ba.vup>{interval} seconds\n<@ba.rem>After the skill ends, gain 1 summon", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ling_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_ling_soul3": { "skillId": "sktok_ling_soul3", "iconId": null, "hidden": false, "levels": [ { "name": "To Remain Oneself", "rangeId": null, "description": "Base form: Deals Physical damage\nHigher form: Significantly strengthened, deals <@ba.vup>Arts damage and takes up <@ba.vup>2 deployment slots. When retreated or defeated, returns <@ba.vup>2 deployment slots", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul3", "duration": -1.0, "blackboard": [ { "key": "2.max_hp", "value": 1.0, "valueStr": null }, { "key": "2.atk", "value": 0.8, "valueStr": null }, { "key": "2.def", "value": 0.8, "valueStr": null }, { "key": "2.magic_resistance", "value": 1.0, "valueStr": null }, { "key": "2.base_attack_time", "value": 0.8, "valueStr": null }, { "key": "2.block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Base form: Deals Physical damage\nHigher form: Significantly strengthened, deals <@ba.vup>Arts damage and takes up <@ba.vup>2 deployment slots. When retreated or defeated, returns <@ba.vup>2 deployment slots", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul3", "duration": -1.0, "blackboard": [ { "key": "2.max_hp", "value": 1.0, "valueStr": null }, { "key": "2.atk", "value": 0.8, "valueStr": null }, { "key": "2.def", "value": 0.8, "valueStr": null }, { "key": "2.magic_resistance", "value": 1.0, "valueStr": null }, { "key": "2.base_attack_time", "value": 0.8, "valueStr": null }, { "key": "2.block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Base form: Deals Physical damage\nHigher form: Significantly strengthened, deals <@ba.vup>Arts damage and takes up <@ba.vup>2 deployment slots. When retreated or defeated, returns <@ba.vup>2 deployment slots", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul3", "duration": -1.0, "blackboard": [ { "key": "2.max_hp", "value": 1.0, "valueStr": null }, { "key": "2.atk", "value": 0.8, "valueStr": null }, { "key": "2.def", "value": 0.8, "valueStr": null }, { "key": "2.magic_resistance", "value": 1.0, "valueStr": null }, { "key": "2.base_attack_time", "value": 0.8, "valueStr": null }, { "key": "2.block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Base form: Deals Physical damage\nHigher form: Significantly strengthened, deals <@ba.vup>Arts damage and takes up <@ba.vup>2 deployment slots. When retreated or defeated, returns <@ba.vup>2 deployment slots", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul3", "duration": -1.0, "blackboard": [ { "key": "2.max_hp", "value": 1.0, "valueStr": null }, { "key": "2.atk", "value": 0.8, "valueStr": null }, { "key": "2.def", "value": 0.8, "valueStr": null }, { "key": "2.magic_resistance", "value": 1.0, "valueStr": null }, { "key": "2.base_attack_time", "value": 0.8, "valueStr": null }, { "key": "2.block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Base form: Deals Physical damage\nHigher form: Significantly strengthened, deals <@ba.vup>Arts damage and takes up <@ba.vup>2 deployment slots. When retreated or defeated, returns <@ba.vup>2 deployment slots", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul3", "duration": -1.0, "blackboard": [ { "key": "2.max_hp", "value": 1.0, "valueStr": null }, { "key": "2.atk", "value": 0.8, "valueStr": null }, { "key": "2.def", "value": 0.8, "valueStr": null }, { "key": "2.magic_resistance", "value": 1.0, "valueStr": null }, { "key": "2.base_attack_time", "value": 0.8, "valueStr": null }, { "key": "2.block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Base form: Deals Physical damage\nHigher form: Significantly strengthened, deals <@ba.vup>Arts damage and takes up <@ba.vup>2 deployment slots. When retreated or defeated, returns <@ba.vup>2 deployment slots", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul3", "duration": -1.0, "blackboard": [ { "key": "2.max_hp", "value": 1.0, "valueStr": null }, { "key": "2.atk", "value": 0.8, "valueStr": null }, { "key": "2.def", "value": 0.8, "valueStr": null }, { "key": "2.magic_resistance", "value": 1.0, "valueStr": null }, { "key": "2.base_attack_time", "value": 0.8, "valueStr": null }, { "key": "2.block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Base form: Deals Physical damage\nHigher form: Significantly strengthened, deals <@ba.vup>Arts damage and takes up <@ba.vup>2 deployment slots. When retreated or defeated, returns <@ba.vup>2 deployment slots", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul3", "duration": -1.0, "blackboard": [ { "key": "2.max_hp", "value": 1.0, "valueStr": null }, { "key": "2.atk", "value": 0.8, "valueStr": null }, { "key": "2.def", "value": 0.8, "valueStr": null }, { "key": "2.magic_resistance", "value": 1.0, "valueStr": null }, { "key": "2.base_attack_time", "value": 0.8, "valueStr": null }, { "key": "2.block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Base form: Deals Physical damage\nHigher form: Significantly strengthened, deals <@ba.vup>Arts damage and takes up <@ba.vup>2 deployment slots. When retreated or defeated, returns <@ba.vup>2 deployment slots", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul3", "duration": -1.0, "blackboard": [ { "key": "2.max_hp", "value": 1.0, "valueStr": null }, { "key": "2.atk", "value": 0.8, "valueStr": null }, { "key": "2.def", "value": 0.8, "valueStr": null }, { "key": "2.magic_resistance", "value": 1.0, "valueStr": null }, { "key": "2.base_attack_time", "value": 0.8, "valueStr": null }, { "key": "2.block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Base form: Deals Physical damage\nHigher form: Significantly strengthened, deals <@ba.vup>Arts damage and takes up <@ba.vup>2 deployment slots. When retreated or defeated, returns <@ba.vup>2 deployment slots", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul3", "duration": -1.0, "blackboard": [ { "key": "2.max_hp", "value": 1.0, "valueStr": null }, { "key": "2.atk", "value": 0.8, "valueStr": null }, { "key": "2.def", "value": 0.8, "valueStr": null }, { "key": "2.magic_resistance", "value": 1.0, "valueStr": null }, { "key": "2.base_attack_time", "value": 0.8, "valueStr": null }, { "key": "2.block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "To Remain Oneself", "rangeId": null, "description": "Base form: Deals Physical damage\nHigher form: Significantly strengthened, deals <@ba.vup>Arts damage and takes up <@ba.vup>2 deployment slots. When retreated or defeated, returns <@ba.vup>2 deployment slots", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ling_soul3", "duration": -1.0, "blackboard": [ { "key": "2.max_hp", "value": 1.0, "valueStr": null }, { "key": "2.atk", "value": 0.8, "valueStr": null }, { "key": "2.def", "value": 0.8, "valueStr": null }, { "key": "2.magic_resistance", "value": 1.0, "valueStr": null }, { "key": "2.base_attack_time", "value": 0.8, "valueStr": null }, { "key": "2.block_cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_radian_1": { "skillId": "skchr_radian_1", "iconId": null, "hidden": false, "levels": [ { "name": "Periodic Waveform", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles\nActive: Raidian and her summons gain DEF <@ba.vup>+{def:0%} and gain a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} of Max HP until this skill ends\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_radian_1", "duration": 25.0, "blackboard": [ { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Periodic Waveform", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles\nActive: Raidian and her summons gain DEF <@ba.vup>+{def:0%} and gain a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} of Max HP until this skill ends\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_radian_1", "duration": 25.0, "blackboard": [ { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Periodic Waveform", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles\nActive: Raidian and her summons gain DEF <@ba.vup>+{def:0%} and gain a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} of Max HP until this skill ends\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_radian_1", "duration": 25.0, "blackboard": [ { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Periodic Waveform", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles\nActive: Raidian and her summons gain DEF <@ba.vup>+{def:0%} and gain a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} of Max HP until this skill ends\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_radian_1", "duration": 25.0, "blackboard": [ { "key": "hp_ratio", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Periodic Waveform", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles\nActive: Raidian and her summons gain DEF <@ba.vup>+{def:0%} and gain a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} of Max HP until this skill ends\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_radian_1", "duration": 25.0, "blackboard": [ { "key": "hp_ratio", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Periodic Waveform", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles\nActive: Raidian and her summons gain DEF <@ba.vup>+{def:0%} and gain a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} of Max HP until this skill ends\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_radian_1", "duration": 25.0, "blackboard": [ { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Periodic Waveform", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles\nActive: Raidian and her summons gain DEF <@ba.vup>+{def:0%} and gain a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} of Max HP until this skill ends\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_radian_1", "duration": 25.0, "blackboard": [ { "key": "hp_ratio", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Periodic Waveform", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles\nActive: Raidian and her summons gain DEF <@ba.vup>+{def:0%} and gain a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} of Max HP until this skill ends\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_radian_1", "duration": 25.0, "blackboard": [ { "key": "hp_ratio", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Periodic Waveform", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles\nActive: Raidian and her summons gain DEF <@ba.vup>+{def:0%} and gain a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} of Max HP until this skill ends\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_radian_1", "duration": 25.0, "blackboard": [ { "key": "hp_ratio", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Periodic Waveform", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles\nActive: Raidian and her summons gain DEF <@ba.vup>+{def:0%} and gain a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} of Max HP until this skill ends\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_radian_1", "duration": 25.0, "blackboard": [ { "key": "hp_ratio", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_radian_1": { "skillId": "sktok_radian_1", "iconId": null, "hidden": false, "levels": [ { "name": "Periodic Waveform", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_1", "duration": -1.0, "blackboard": {} }, { "name": "Periodic Waveform", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_1", "duration": -1.0, "blackboard": {} }, { "name": "Periodic Waveform", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_1", "duration": -1.0, "blackboard": {} }, { "name": "Periodic Waveform", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_1", "duration": -1.0, "blackboard": {} }, { "name": "Periodic Waveform", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_1", "duration": -1.0, "blackboard": {} }, { "name": "Periodic Waveform", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_1", "duration": -1.0, "blackboard": {} }, { "name": "Periodic Waveform", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_1", "duration": -1.0, "blackboard": {} }, { "name": "Periodic Waveform", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_1", "duration": -1.0, "blackboard": {} }, { "name": "Periodic Waveform", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_1", "duration": -1.0, "blackboard": {} }, { "name": "Periodic Waveform", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_1", "duration": -1.0, "blackboard": {} } ] }, "skchr_radian_2": { "skillId": "skchr_radian_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ring of Fins", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles and will continuously fire bullets forward\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}, and summons' attacks fire <@ba.vup>2 additional bullets\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_radian_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles and will continuously fire bullets forward\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}, and summons' attacks fire <@ba.vup>2 additional bullets\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_radian_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles and will continuously fire bullets forward\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}, and summons' attacks fire <@ba.vup>2 additional bullets\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_radian_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles and will continuously fire bullets forward\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}, and summons' attacks fire <@ba.vup>2 additional bullets\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_radian_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles and will continuously fire bullets forward\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}, and summons' attacks fire <@ba.vup>2 additional bullets\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_radian_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles and will continuously fire bullets forward\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}, and summons' attacks fire <@ba.vup>2 additional bullets\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_radian_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles and will continuously fire bullets forward\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}, summons' attacks fire <@ba.vup>2 additional bullets, and bullet range <@ba.vup>+1\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_radian_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles and will continuously fire bullets forward\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}, summons' attacks fire <@ba.vup>2 additional bullets, and bullet range <@ba.vup>+1\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_radian_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles and will continuously fire bullets forward\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}, summons' attacks fire <@ba.vup>2 additional bullets, and bullet range <@ba.vup>+2\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_radian_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": "Passive: Summons may be deployed on Melee tiles and will continuously fire bullets forward\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}, summons' attacks fire <@ba.vup>2 additional bullets, and bullet range <@ba.vup>+2\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_radian_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_radian_2": { "skillId": "sktok_radian_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ring of Fins", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_2", "duration": -1.0, "blackboard": [ { "key": "attack@projectile_life_time", "value": 0.6, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_2", "duration": -1.0, "blackboard": [ { "key": "attack@projectile_life_time", "value": 0.6, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_2", "duration": -1.0, "blackboard": [ { "key": "attack@projectile_life_time", "value": 0.6, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_2", "duration": -1.0, "blackboard": [ { "key": "attack@projectile_life_time", "value": 0.6, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_2", "duration": -1.0, "blackboard": [ { "key": "attack@projectile_life_time", "value": 0.6, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_2", "duration": -1.0, "blackboard": [ { "key": "attack@projectile_life_time", "value": 0.6, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_2", "duration": -1.0, "blackboard": [ { "key": "attack@projectile_life_time", "value": 0.8, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": "4-1", "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_2", "duration": -1.0, "blackboard": [ { "key": "attack@projectile_life_time", "value": 0.8, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": "5-1", "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_2", "duration": -1.0, "blackboard": [ { "key": "attack@projectile_life_time", "value": 1.0, "valueStr": null } ] }, { "name": "Ring of Fins", "rangeId": "5-1", "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_2", "duration": -1.0, "blackboard": [ { "key": "attack@projectile_life_time", "value": 1.0, "valueStr": null } ] } ] }, "skchr_radian_3": { "skillId": "skchr_radian_3", "iconId": null, "hidden": false, "levels": [ { "name": "Hand in Hand", "rangeId": null, "description": "Passive: Summons may be deployed on Ranged tiles; when a summon cannot find a target but is able to attack, it can coordinate attacks with other Raidian summons within its range\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}; when dealing damage to an enemy, that enemy is <$ba.sluggish>Slowed and receives <@ba.vup>10% <$ba.magicfragile>Arts Fragility for <@ba.vup>2s\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_radian_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null }, { "key": "weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "attack@weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.1, "valueStr": null }, { "key": "attack@damage_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": "Passive: Summons may be deployed on Ranged tiles; when a summon cannot find a target but is able to attack, it can coordinate attacks with other Raidian summons within its range\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}; when dealing damage to an enemy, that enemy is <$ba.sluggish>Slowed and receives <@ba.vup>10% <$ba.magicfragile>Arts Fragility for <@ba.vup>2s\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_radian_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null }, { "key": "weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "attack@weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.1, "valueStr": null }, { "key": "attack@damage_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": "Passive: Summons may be deployed on Ranged tiles; when a summon cannot find a target but is able to attack, it can coordinate attacks with other Raidian summons within its range\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}; when dealing damage to an enemy, that enemy is <$ba.sluggish>Slowed and receives <@ba.vup>10% <$ba.magicfragile>Arts Fragility for <@ba.vup>2s\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_radian_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null }, { "key": "weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "attack@weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.1, "valueStr": null }, { "key": "attack@damage_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": "Passive: Summons may be deployed on Ranged tiles; when a summon cannot find a target but is able to attack, it can coordinate attacks with other Raidian summons within its range\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}; when dealing damage to an enemy, that enemy is <$ba.sluggish>Slowed and receives <@ba.vup>10% <$ba.magicfragile>Arts Fragility for <@ba.vup>2s\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_radian_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null }, { "key": "weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "attack@weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.1, "valueStr": null }, { "key": "attack@damage_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": "Passive: Summons may be deployed on Ranged tiles; when a summon cannot find a target but is able to attack, it can coordinate attacks with other Raidian summons within its range\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}; when dealing damage to an enemy, that enemy is <$ba.sluggish>Slowed and receives <@ba.vup>20% <$ba.magicfragile>Arts Fragility for <@ba.vup>2s\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_radian_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null }, { "key": "weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "attack@weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "attack@damage_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": "Passive: Summons may be deployed on Ranged tiles; when a summon cannot find a target but is able to attack, it can coordinate attacks with other Raidian summons within its range\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}; when dealing damage to an enemy, that enemy is <$ba.sluggish>Slowed and receives <@ba.vup>20% <$ba.magicfragile>Arts Fragility for <@ba.vup>2s\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_radian_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null }, { "key": "weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "attack@weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "attack@damage_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": "Passive: Summons may be deployed on Ranged tiles; when a summon cannot find a target but is able to attack, it can coordinate attacks with other Raidian summons within its range\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}; when dealing damage to an enemy, that enemy is <$ba.sluggish>Slowed and receives <@ba.vup>20% <$ba.magicfragile>Arts Fragility for <@ba.vup>2s\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_radian_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null }, { "key": "weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "attack@weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "attack@damage_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": "Passive: Summons may be deployed on Ranged tiles; when a summon cannot find a target but is able to attack, it can coordinate attacks with other Raidian summons within its range\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}; when dealing damage to an enemy, that enemy is <$ba.sluggish>Slowed and receives <@ba.vup>20% <$ba.magicfragile>Arts Fragility for <@ba.vup>2s\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_radian_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null }, { "key": "weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "attack@weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "attack@damage_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": "Passive: Summons may be deployed on Ranged tiles; when a summon cannot find a target but is able to attack, it can coordinate attacks with other Raidian summons within its range\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}; when dealing damage to an enemy, that enemy is <$ba.sluggish>Slowed and receives <@ba.vup>25% <$ba.magicfragile>Arts Fragility for <@ba.vup>2s\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_radian_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null }, { "key": "weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "attack@weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "attack@damage_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": "Passive: Summons may be deployed on Ranged tiles; when a summon cannot find a target but is able to attack, it can coordinate attacks with other Raidian summons within its range\nActive: Raidian and her summons gain ATK <@ba.vup>+{atk:0%}; when dealing damage to an enemy, that enemy is <$ba.sluggish>Slowed and receives <@ba.vup>35% <$ba.magicfragile>Arts Fragility for <@ba.vup>2s\n<@ba.rem>Immediately gain 1 summon when the skill is activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_radian_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null }, { "key": "weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "attack@weak[magic][limit]", "value": 2.0, "valueStr": null }, { "key": "damage_scale", "value": 1.35, "valueStr": null }, { "key": "attack@damage_scale", "value": 1.35, "valueStr": null } ] } ] }, "sktok_radian_3": { "skillId": "sktok_radian_3", "iconId": null, "hidden": false, "levels": [ { "name": "Hand in Hand", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_3", "duration": -1.0, "blackboard": [ { "key": "attack@token_radian_tower3_s_3[normal_aoe].max_target", "value": 0.0, "valueStr": null }, { "key": "talent@prism_max_target", "value": 0.0, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_3", "duration": -1.0, "blackboard": [ { "key": "attack@token_radian_tower3_s_3[normal_aoe].max_target", "value": 0.0, "valueStr": null }, { "key": "talent@prism_max_target", "value": 0.0, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_3", "duration": -1.0, "blackboard": [ { "key": "attack@token_radian_tower3_s_3[normal_aoe].max_target", "value": 0.0, "valueStr": null }, { "key": "talent@prism_max_target", "value": 0.0, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_3", "duration": -1.0, "blackboard": [ { "key": "attack@token_radian_tower3_s_3[normal_aoe].max_target", "value": 0.0, "valueStr": null }, { "key": "talent@prism_max_target", "value": 0.0, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_3", "duration": -1.0, "blackboard": [ { "key": "attack@token_radian_tower3_s_3[normal_aoe].max_target", "value": 0.0, "valueStr": null }, { "key": "talent@prism_max_target", "value": 0.0, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_3", "duration": -1.0, "blackboard": [ { "key": "attack@token_radian_tower3_s_3[normal_aoe].max_target", "value": 0.0, "valueStr": null }, { "key": "talent@prism_max_target", "value": 0.0, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_3", "duration": -1.0, "blackboard": [ { "key": "attack@token_radian_tower3_s_3[normal_aoe].max_target", "value": 0.0, "valueStr": null }, { "key": "talent@prism_max_target", "value": 0.0, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_3", "duration": -1.0, "blackboard": [ { "key": "attack@token_radian_tower3_s_3[normal_aoe].max_target", "value": 0.0, "valueStr": null }, { "key": "talent@prism_max_target", "value": 0.0, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_3", "duration": -1.0, "blackboard": [ { "key": "attack@token_radian_tower3_s_3[normal_aoe].max_target", "value": 0.0, "valueStr": null }, { "key": "talent@prism_max_target", "value": 0.0, "valueStr": null } ] }, { "name": "Hand in Hand", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_radian_3", "duration": -1.0, "blackboard": [ { "key": "attack@token_radian_tower3_s_3[normal_aoe].max_target", "value": 0.0, "valueStr": null }, { "key": "talent@prism_max_target", "value": 0.0, "valueStr": null } ] } ] }, "skchr_skadi2_1": { "skillId": "skchr_skadi2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Chant of Returning by Varied Paths", "rangeId": null, "description": "Immediately restores all HP and gains Max HP <@ba.vup>+{max_hp:0%}. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and <@ba.vup>{damage_resistance:0%} of damage taken by all ally units within Attack Range is directly transferred to this unit (only the highest effect of this type is applied)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_skadi2_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.4, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Chant of Returning by Varied Paths", "rangeId": null, "description": "Immediately restores all HP and gains Max HP <@ba.vup>+{max_hp:0%}. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and <@ba.vup>{damage_resistance:0%} of damage taken by all ally units within Attack Range is directly transferred to this unit (only the highest effect of this type is applied)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_skadi2_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.9, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.4, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Chant of Returning by Varied Paths", "rangeId": null, "description": "Immediately restores all HP and gains Max HP <@ba.vup>+{max_hp:0%}. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and <@ba.vup>{damage_resistance:0%} of damage taken by all ally units within Attack Range is directly transferred to this unit (only the highest effect of this type is applied)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_skadi2_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.4, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Chant of Returning by Varied Paths", "rangeId": null, "description": "Immediately restores all HP and gains Max HP <@ba.vup>+{max_hp:0%}. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and <@ba.vup>{damage_resistance:0%} of damage taken by all ally units within Attack Range is directly transferred to this unit (only the highest effect of this type is applied)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_skadi2_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.1, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Chant of Returning by Varied Paths", "rangeId": null, "description": "Immediately restores all HP and gains Max HP <@ba.vup>+{max_hp:0%}. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and <@ba.vup>{damage_resistance:0%} of damage taken by all ally units within Attack Range is directly transferred to this unit (only the highest effect of this type is applied)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_skadi2_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.2, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Chant of Returning by Varied Paths", "rangeId": null, "description": "Immediately restores all HP and gains Max HP <@ba.vup>+{max_hp:0%}. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and <@ba.vup>{damage_resistance:0%} of damage taken by all ally units within Attack Range is directly transferred to this unit (only the highest effect of this type is applied)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_skadi2_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.3, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Chant of Returning by Varied Paths", "rangeId": null, "description": "Immediately restores all HP and gains Max HP <@ba.vup>+{max_hp:0%}. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and <@ba.vup>{damage_resistance:0%} of damage taken by all ally units within Attack Range is directly transferred to this unit (only the highest effect of this type is applied)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_skadi2_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.4, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.6, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Chant of Returning by Varied Paths", "rangeId": null, "description": "Immediately restores all HP and gains Max HP <@ba.vup>+{max_hp:0%}. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and <@ba.vup>{damage_resistance:0%} of damage taken by all ally units within Attack Range is directly transferred to this unit (only the highest effect of this type is applied)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_skadi2_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.5, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.7, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Chant of Returning by Varied Paths", "rangeId": null, "description": "Immediately restores all HP and gains Max HP <@ba.vup>+{max_hp:0%}. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and <@ba.vup>{damage_resistance:0%} of damage taken by all ally units within Attack Range is directly transferred to this unit (only the highest effect of this type is applied)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_skadi2_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.6, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.7, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Chant of Returning by Varied Paths", "rangeId": null, "description": "Immediately restores all HP and gains Max HP <@ba.vup>+{max_hp:0%}. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and <@ba.vup>{damage_resistance:0%} of damage taken by all ally units within Attack Range is directly transferred to this unit (only the highest effect of this type is applied)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_skadi2_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 1.7, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.8, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] } ] }, "sktok_skadi2_1": { "skillId": "sktok_skadi2_1", "iconId": "sktok_skadi2", "hidden": false, "levels": [ { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_1", "duration": -1.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.4, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_1", "duration": -1.0, "blackboard": [ { "key": "max_hp", "value": 0.9, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.4, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_1", "duration": -1.0, "blackboard": [ { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.4, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_1", "duration": -1.0, "blackboard": [ { "key": "max_hp", "value": 1.1, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_1", "duration": -1.0, "blackboard": [ { "key": "max_hp", "value": 1.2, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_1", "duration": -1.0, "blackboard": [ { "key": "max_hp", "value": 1.3, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.5, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_1", "duration": -1.0, "blackboard": [ { "key": "max_hp", "value": 1.4, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.6, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_1", "duration": -1.0, "blackboard": [ { "key": "max_hp", "value": 1.5, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.7, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_1", "duration": -1.0, "blackboard": [ { "key": "max_hp", "value": 1.6, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.7, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_1", "duration": -1.0, "blackboard": [ { "key": "max_hp", "value": 1.7, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.8, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null } ] } ] }, "skchr_skadi2_2": { "skillId": "skchr_skadi2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Wish of Burial Beyond the Light", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK and DEF. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Wish of Burial Beyond the Light", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK and DEF. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Wish of Burial Beyond the Light", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK and DEF. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Wish of Burial Beyond the Light", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK and DEF. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.16, "valueStr": null } ] }, { "name": "Wish of Burial Beyond the Light", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK and DEF. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.16, "valueStr": null } ] }, { "name": "Wish of Burial Beyond the Light", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK and DEF. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.16, "valueStr": null } ] }, { "name": "Wish of Burial Beyond the Light", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK and DEF. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.17, "valueStr": null } ] }, { "name": "Wish of Burial Beyond the Light", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK and DEF. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 61, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.18, "valueStr": null } ] }, { "name": "Wish of Burial Beyond the Light", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK and DEF. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.19, "valueStr": null } ] }, { "name": "Wish of Burial Beyond the Light", "rangeId": null, "description": "All other ally units within Attack Range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK and DEF. The healing effect of this unit's Trait is increased to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.2, "valueStr": null } ] } ] }, "sktok_skadi2_2": { "skillId": "sktok_skadi2_2", "iconId": "sktok_skadi2", "hidden": false, "levels": [ { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.16, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.16, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.16, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.17, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.18, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.19, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.2, "valueStr": null } ] } ] }, "skchr_skadi2_3": { "skillId": "skchr_skadi2_3", "iconId": null, "hidden": false, "levels": [ { "name": "'The Tide Surges, The Tide Recedes'", "rangeId": null, "description": "This unit's Trait changes to losing <@ba.vdown>{hp_ratio:0%} HP every second. Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all enemies within range every second (damage from this unit and the Seaborn stacks). All ally units within range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skadi2_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "'The Tide Surges, The Tide Recedes'", "rangeId": null, "description": "This unit's Trait changes to losing <@ba.vdown>{hp_ratio:0%} HP every second. Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all enemies within range every second (damage from this unit and the Seaborn stacks). All ally units within range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skadi2_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "'The Tide Surges, The Tide Recedes'", "rangeId": null, "description": "This unit's Trait changes to losing <@ba.vdown>{hp_ratio:0%} HP every second. Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all enemies within range every second (damage from this unit and the Seaborn stacks). All ally units within range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skadi2_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "'The Tide Surges, The Tide Recedes'", "rangeId": null, "description": "This unit's Trait changes to losing <@ba.vdown>{hp_ratio:0%} HP every second. Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all enemies within range every second (damage from this unit and the Seaborn stacks). All ally units within range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skadi2_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "'The Tide Surges, The Tide Recedes'", "rangeId": null, "description": "This unit's Trait changes to losing <@ba.vdown>{hp_ratio:0%} HP every second. Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all enemies within range every second (damage from this unit and the Seaborn stacks). All ally units within range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skadi2_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.45, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "'The Tide Surges, The Tide Recedes'", "rangeId": null, "description": "This unit's Trait changes to losing <@ba.vdown>{hp_ratio:0%} HP every second. Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all enemies within range every second (damage from this unit and the Seaborn stacks). All ally units within range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skadi2_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "'The Tide Surges, The Tide Recedes'", "rangeId": null, "description": "This unit's Trait changes to losing <@ba.vdown>{hp_ratio:0%} HP every second. Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all enemies within range every second (damage from this unit and the Seaborn stacks). All ally units within range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skadi2_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.55, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "'The Tide Surges, The Tide Recedes'", "rangeId": null, "description": "This unit's Trait changes to losing <@ba.vdown>{hp_ratio:0%} HP every second. Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all enemies within range every second (damage from this unit and the Seaborn stacks). All ally units within range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skadi2_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "'The Tide Surges, The Tide Recedes'", "rangeId": null, "description": "This unit's Trait changes to losing <@ba.vdown>{hp_ratio:0%} HP every second. Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all enemies within range every second (damage from this unit and the Seaborn stacks). All ally units within range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skadi2_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.65, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "'The Tide Surges, The Tide Recedes'", "rangeId": null, "description": "This unit's Trait changes to losing <@ba.vdown>{hp_ratio:0%} HP every second. Deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all enemies within range every second (damage from this unit and the Seaborn stacks). All ally units within range gain <$ba.inspire>Inspiration equal to <@ba.vup>{atk:0%} of this unit's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_skadi2_3", "duration": 20.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] } ] }, "sktok_skadi2_3": { "skillId": "sktok_skadi2_3", "iconId": "sktok_skadi2", "hidden": false, "levels": [ { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null } ] }, { "name": "Resonance", "rangeId": null, "description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.45, "valueStr": null }, { "key": "atk", "value": 0.7, 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"description": "Attack Range is regarded as an extension of Skadi the Corrupting Heart's Attack Range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skadi2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null } ] } ] }, "skchr_cetsyr_1": { "skillId": "skchr_cetsyr_1", "iconId": null, "hidden": false, "levels": [ { "name": "The Past Lingering", "rangeId": null, "description": "Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and Particle generation speed is increased.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cetsyr_1", "duration": -1.0, "blackboard": [ { "key": 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"spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cetsyr_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.18, "valueStr": null }, { "key": "talent_cool_down", "value": 3.0, "valueStr": null } ] }, { "name": "The Past Lingering", "rangeId": null, "description": "Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and Particle generation speed is increased.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cetsyr_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.2, "valueStr": null }, { "key": "talent_cool_down", "value": 3.0, "valueStr": null } ] }, { "name": "The Past Lingering", "rangeId": null, "description": "Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and Particle generation speed is increased.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cetsyr_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.22, "valueStr": null }, { "key": "talent_cool_down", "value": 3.0, "valueStr": null } ] }, { "name": "The Past Lingering", "rangeId": null, "description": "Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and Particle generation speed is increased.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cetsyr_1", "duration": -1.0, "blackboard": 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"NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cetsyr_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.3, "valueStr": null }, { "key": "talent_cool_down", "value": 3.0, "valueStr": null } ] }, { "name": "The Past Lingering", "rangeId": null, "description": "Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and Particle generation speed is increased.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cetsyr_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.32, "valueStr": null }, { "key": "talent_cool_down", "value": 3.0, "valueStr": null } ] }, { "name": "The Past Lingering", "rangeId": null, "description": "Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} and Particle generation speed is increased.\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cetsyr_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.35, "valueStr": null }, { "key": "talent_cool_down", "value": 3.0, "valueStr": null } ] } ] }, "skchr_cetsyr_2": { "skillId": "skchr_cetsyr_2", "iconId": null, "hidden": false, "levels": [ { "name": "The Future Elusive", "rangeId": null, "description": "Particle limit <@ba.vup>+3 and immediately gains <@ba.vup>{extra_cnt} Particles. Particle orbit radius expands, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Civilight Eterna's ATK. Particles no longer collide with allied Operators, and instead deal <@ba.vup>{atk_scale:0%} of Civilight Eterna's ATK as True damage when colliding with an enemy unit, and also <$ba.root>Binding them for <@ba.vup>{unmoveable_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cetsyr_2", "duration": 35.0, "blackboard": [ { "key": "extra_cnt", "value": 6.0, "valueStr": null }, { "key": "outside_radius", "value": 2.0, "valueStr": null }, { "key": "attack@atk", "value": 0.5, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "unmoveable_duration", "value": 3.0, "valueStr": null }, { "key": "dynamic_spd", "value": 0.9, "valueStr": null } ] }, { "name": "The Future Elusive", "rangeId": null, "description": "Particle limit <@ba.vup>+3 and immediately gains <@ba.vup>{extra_cnt} Particles. 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Particles no longer collide with allied Operators, and instead deal <@ba.vup>{atk_scale:0%} of Civilight Eterna's ATK as True damage when colliding with an enemy unit, and also <$ba.root>Binding them for <@ba.vup>{unmoveable_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cetsyr_2", "duration": 35.0, "blackboard": [ { "key": "extra_cnt", "value": 6.0, "valueStr": null }, { "key": "outside_radius", "value": 2.0, "valueStr": null }, { "key": "attack@atk", "value": 0.55, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "unmoveable_duration", "value": 3.0, "valueStr": null }, { "key": "dynamic_spd", "value": 0.9, "valueStr": null } ] }, { "name": "The Future Elusive", "rangeId": null, "description": "Particle limit <@ba.vup>+3 and immediately gains <@ba.vup>{extra_cnt} Particles. 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Particle orbit radius expands, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Civilight Eterna's ATK. 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Particle orbit radius expands, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Civilight Eterna's ATK. 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Particle orbit radius expands, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Civilight Eterna's ATK. 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Particle orbit radius expands, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{attack@atk:0%} of Civilight Eterna's ATK. Particles no longer collide with allied Operators, and instead deal <@ba.vup>{atk_scale:0%} of Civilight Eterna's ATK as True damage when colliding with an enemy unit, and also <$ba.root>Binding them for <@ba.vup>{unmoveable_duration}s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_cetsyr_2", "duration": 35.0, "blackboard": [ { "key": "extra_cnt", "value": 6.0, "valueStr": null }, { "key": "outside_radius", "value": 2.0, "valueStr": null }, { "key": "attack@atk", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.75, "valueStr": null }, { "key": "unmoveable_duration", "value": 3.5, "valueStr": null }, { "key": "dynamic_spd", "value": 0.9, "valueStr": null } ] } ] }, "skchr_cetsyr_3": { "skillId": "skchr_cetsyr_3", "iconId": null, "hidden": false, "levels": [ { "name": "The Present Reconstructed", "rangeId": "x-2", "description": "Attack range expands and Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}. Particles no longer disappear, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{max_hp:0%} of Civilight Eterna's max HP. Redistribute HP of all allies in attack range every <@ba.vup>2s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cetsyr_3", "duration": 30.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.5, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "attack@cetsyr_s_3[cal_hp_ratio].interval", "value": 2.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[collect_hp_ratio].interval", "value": 2.0, "valueStr": null } ] }, { "name": "The Present Reconstructed", "rangeId": "x-2", "description": "Attack range expands and Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}. Particles no longer disappear, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{max_hp:0%} of Civilight Eterna's max HP. Redistribute HP of all allies in attack range every <@ba.vup>2s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cetsyr_3", "duration": 30.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.55, "valueStr": null }, { "key": "max_hp", "value": 0.55, "valueStr": null }, { "key": "attack@cetsyr_s_3[cal_hp_ratio].interval", "value": 2.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[collect_hp_ratio].interval", "value": 2.0, "valueStr": null } ] }, { "name": "The Present Reconstructed", "rangeId": "x-2", "description": "Attack range expands and Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}. Particles no longer disappear, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{max_hp:0%} of Civilight Eterna's max HP. Redistribute HP of all allies in attack range every <@ba.vup>2s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cetsyr_3", "duration": 30.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.6, "valueStr": null }, { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "attack@cetsyr_s_3[cal_hp_ratio].interval", "value": 2.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[collect_hp_ratio].interval", "value": 2.0, "valueStr": null } ] }, { "name": "The Present Reconstructed", "rangeId": "x-2", "description": "Attack range expands and Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}. Particles no longer disappear, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{max_hp:0%} of Civilight Eterna's max HP. Redistribute HP of all allies in attack range every <@ba.vup>2s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cetsyr_3", "duration": 30.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.65, "valueStr": null }, { "key": "max_hp", "value": 0.65, "valueStr": null }, { "key": "attack@cetsyr_s_3[cal_hp_ratio].interval", "value": 2.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[collect_hp_ratio].interval", "value": 2.0, "valueStr": null } ] }, { "name": "The Present Reconstructed", "rangeId": "x-2", "description": "Attack range expands and Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}. Particles no longer disappear, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{max_hp:0%} of Civilight Eterna's max HP. Redistribute HP of all allies in attack range every <@ba.vup>2s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cetsyr_3", "duration": 30.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.7, "valueStr": null }, { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "attack@cetsyr_s_3[cal_hp_ratio].interval", "value": 2.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[collect_hp_ratio].interval", "value": 2.0, "valueStr": null } ] }, { "name": "The Present Reconstructed", "rangeId": "x-2", "description": "Attack range expands and Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}. Particles no longer disappear, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{max_hp:0%} of Civilight Eterna's max HP. Redistribute HP of all allies in attack range every <@ba.vup>2s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cetsyr_3", "duration": 30.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.72, "valueStr": null }, { "key": "max_hp", "value": 0.75, "valueStr": null }, { "key": "attack@cetsyr_s_3[cal_hp_ratio].interval", "value": 2.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[collect_hp_ratio].interval", "value": 2.0, "valueStr": null } ] }, { "name": "The Present Reconstructed", "rangeId": "x-2", "description": "Attack range expands and Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}. Particles no longer disappear, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{max_hp:0%} of Civilight Eterna's max HP. Redistribute HP of all allies in attack range every <@ba.vup>2s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cetsyr_3", "duration": 30.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.75, "valueStr": null }, { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "attack@cetsyr_s_3[cal_hp_ratio].interval", "value": 2.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[collect_hp_ratio].interval", "value": 2.0, "valueStr": null } ] }, { "name": "The Present Reconstructed", "rangeId": "x-2", "description": "Attack range expands and Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}. Particles no longer disappear, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{max_hp:0%} of Civilight Eterna's max HP. Redistribute HP of all allies in attack range every <@ba.vup>2s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cetsyr_3", "duration": 30.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.8, "valueStr": null }, { "key": "max_hp", "value": 0.85, "valueStr": null }, { "key": "attack@cetsyr_s_3[cal_hp_ratio].interval", "value": 2.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[collect_hp_ratio].interval", "value": 2.0, "valueStr": null } ] }, { "name": "The Present Reconstructed", "rangeId": "x-2", "description": "Attack range expands and Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}. Particles no longer disappear, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{max_hp:0%} of Civilight Eterna's max HP. Redistribute HP of all allies in attack range every <@ba.vup>2s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cetsyr_3", "duration": 30.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.85, "valueStr": null }, { "key": "max_hp", "value": 0.9, "valueStr": null }, { "key": "attack@cetsyr_s_3[cal_hp_ratio].interval", "value": 2.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[collect_hp_ratio].interval", "value": 2.0, "valueStr": null } ] }, { "name": "The Present Reconstructed", "rangeId": "x-2", "description": "Attack range expands and Trait effect increases to <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%}. Particles no longer disappear, and all allies in attack range gain <$ba.inspire>Inspiration equal to <@ba.vup>{max_hp:0%} of Civilight Eterna's max HP. Redistribute HP of all allies in attack range every <@ba.vup>2s.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cetsyr_3", "duration": 30.0, "blackboard": [ { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.9, "valueStr": null }, { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[cal_hp_ratio].interval", "value": 2.0, "valueStr": null }, { "key": "attack@cetsyr_s_3[collect_hp_ratio].interval", "value": 2.0, "valueStr": null } ] } ] }, "skchr_slent2_1": { "skillId": "skchr_slent2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Go-Getter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_slent2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Go-Getter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_slent2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Go-Getter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_slent2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Go-Getter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slent2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Go-Getter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slent2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Go-Getter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slent2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "Go-Getter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slent2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Go-Getter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_slent2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Go-Getter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_slent2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Go-Getter", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_slent2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] } ] }, "skchr_slent2_2": { "skillId": "skchr_slent2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Overlooking Vision", "rangeId": null, "description": "Gains <@ba.vup>+{attack_speed} ASPD; while skill is active, can deploy a Support Drone\n<@ba.rem>After deployment, allies near the drones gain {damage_resistance_scale} times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slent2_2", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Overlooking Vision", "rangeId": null, "description": "Gains <@ba.vup>+{attack_speed} ASPD; while skill is active, can deploy a Support Drone\n<@ba.rem>After deployment, allies near the drones gain {damage_resistance_scale} times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slent2_2", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Overlooking Vision", "rangeId": null, "description": "Gains <@ba.vup>+{attack_speed} ASPD; while skill is active, can deploy a Support Drone\n<@ba.rem>After deployment, allies near the drones gain {damage_resistance_scale} times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_slent2_2", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "damage_resistance_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Overlooking Vision", "rangeId": null, "description": "Gains <@ba.vup>+{attack_speed} ASPD; while skill is active, can deploy a Support Drone\n<@ba.rem>After deployment, allies near the drones gain {damage_resistance_scale} times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_slent2_2", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "damage_resistance_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Overlooking Vision", "rangeId": null, "description": "Gains <@ba.vup>+{attack_speed} ASPD; while skill is active, can deploy a Support Drone\n<@ba.rem>After deployment, allies near the drones gain {damage_resistance_scale} times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_slent2_2", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "damage_resistance_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Overlooking Vision", "rangeId": null, "description": "Gains <@ba.vup>+{attack_speed} ASPD; while skill is active, can deploy a Support Drone\n<@ba.rem>After deployment, allies near the drones gain {damage_resistance_scale} times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_slent2_2", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "damage_resistance_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Overlooking Vision", "rangeId": null, "description": "Gains <@ba.vup>+{attack_speed} ASPD; while skill is active, can deploy a Support Drone\n<@ba.rem>After deployment, allies near the drones gain {damage_resistance_scale} times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_slent2_2", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "damage_resistance_scale", "value": 2.4, "valueStr": null } ] }, { "name": "Overlooking Vision", "rangeId": null, "description": "Gains <@ba.vup>+{attack_speed} ASPD; while skill is active, can deploy a Support Drone\n<@ba.rem>After deployment, allies near the drones gain {damage_resistance_scale} times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_slent2_2", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "damage_resistance_scale", "value": 2.6, "valueStr": null } ] }, { "name": "Overlooking Vision", "rangeId": null, "description": "Gains <@ba.vup>+{attack_speed} ASPD; while skill is active, can deploy a Support Drone\n<@ba.rem>After deployment, allies near the drones gain {damage_resistance_scale} times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_slent2_2", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "damage_resistance_scale", "value": 2.8, "valueStr": null } ] }, { "name": "Overlooking Vision", "rangeId": null, "description": "Gains <@ba.vup>+{attack_speed} ASPD; while skill is active, can deploy a Support Drone\n<@ba.rem>After deployment, allies near the drones gain {damage_resistance_scale} times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_slent2_2", "duration": 12.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "damage_resistance_scale", "value": 3.0, "valueStr": null } ] } ] }, "sktok_slent2_protrb": { "skillId": "sktok_slent2_protrb", "iconId": null, "hidden": false, "levels": [ { "name": "Night Banisher", "rangeId": null, "description": "Grants <@ba.vup>{damage_resistance_scale} times the effect of Silence The Paradigmatic's Talent 1 to allies in the surrounding 8 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slent2_protrb", "duration": 0.0, "blackboard": [ { "key": "damage_resistance_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Night Banisher", "rangeId": null, "description": "Grants <@ba.vup>{damage_resistance_scale} times the effect of Silence The Paradigmatic's Talent 1 to allies in the surrounding 8 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slent2_protrb", "duration": 0.0, "blackboard": [ { "key": "damage_resistance_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Night Banisher", "rangeId": null, "description": "Grants <@ba.vup>{damage_resistance_scale} times the effect of Silence The Paradigmatic's Talent 1 to allies in the surrounding 8 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slent2_protrb", "duration": 0.0, "blackboard": [ { "key": "damage_resistance_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Night Banisher", "rangeId": null, "description": "Grants <@ba.vup>{damage_resistance_scale} times the effect of Silence The Paradigmatic's Talent 1 to allies in the surrounding 8 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slent2_protrb", "duration": 0.0, "blackboard": [ { "key": "damage_resistance_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Night Banisher", "rangeId": null, "description": "Grants <@ba.vup>{damage_resistance_scale} times the effect of Silence The Paradigmatic's Talent 1 to allies in the surrounding 8 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slent2_protrb", "duration": 0.0, "blackboard": [ { "key": "damage_resistance_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Night Banisher", "rangeId": null, "description": "Grants <@ba.vup>{damage_resistance_scale} times the effect of Silence The Paradigmatic's Talent 1 to allies in the surrounding 8 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slent2_protrb", "duration": 0.0, "blackboard": [ { "key": "damage_resistance_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Night Banisher", "rangeId": null, "description": "Grants <@ba.vup>{damage_resistance_scale} times the effect of Silence The Paradigmatic's Talent 1 to allies in the surrounding 8 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slent2_protrb", "duration": 0.0, "blackboard": [ { "key": "damage_resistance_scale", "value": 2.4, "valueStr": null } ] }, { "name": "Night Banisher", "rangeId": null, "description": "Grants <@ba.vup>{damage_resistance_scale} times the effect of Silence The Paradigmatic's Talent 1 to allies in the surrounding 8 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slent2_protrb", "duration": 0.0, "blackboard": [ { "key": "damage_resistance_scale", "value": 2.6, "valueStr": null } ] }, { "name": "Night Banisher", "rangeId": null, "description": "Grants <@ba.vup>{damage_resistance_scale} times the effect of Silence The Paradigmatic's Talent 1 to allies in the surrounding 8 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slent2_protrb", "duration": 0.0, "blackboard": [ { "key": "damage_resistance_scale", "value": 2.8, "valueStr": null } ] }, { "name": "Night Banisher", "rangeId": null, "description": "Grants <@ba.vup>{damage_resistance_scale} times the effect of Silence The Paradigmatic's Talent 1 to allies in the surrounding 8 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slent2_protrb", "duration": 0.0, "blackboard": [ { "key": "damage_resistance_scale", "value": 3.0, "valueStr": null } ] } ] }, "skchr_slent2_3": { "skillId": "skchr_slent2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Dreadnought Protocol", "rangeId": null, "description": "Gains <@ba.vup>+{atk:0%} ATK, and the effect of this unit's Talent 1 increases to <@ba.vup>{talent_scale} times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below <@ba.vup>1 for <@ba.vup>{grave_duration} seconds\n<@ba.rem>Can be used up to {skill_max_trigger_time} times within the same battle (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slent2_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "talent_scale", "value": 1.2, "valueStr": null }, { "key": "grave_duration", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Dreadnought Protocol", "rangeId": null, "description": "Gains <@ba.vup>+{atk:0%} ATK, and the effect of this unit's Talent 1 increases to <@ba.vup>{talent_scale} times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below <@ba.vup>1 for <@ba.vup>{grave_duration} seconds\n<@ba.rem>Can be used up to {skill_max_trigger_time} times within the same battle (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slent2_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "talent_scale", "value": 1.3, "valueStr": null }, { "key": "grave_duration", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Dreadnought Protocol", "rangeId": null, "description": "Gains <@ba.vup>+{atk:0%} ATK, and the effect of this unit's Talent 1 increases to <@ba.vup>{talent_scale} times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below <@ba.vup>1 for <@ba.vup>{grave_duration} seconds\n<@ba.rem>Can be used up to {skill_max_trigger_time} times within the same battle (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slent2_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "talent_scale", "value": 1.4, "valueStr": null }, { "key": "grave_duration", "value": 5.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Dreadnought Protocol", "rangeId": null, "description": "Gains <@ba.vup>+{atk:0%} ATK, and the effect of this unit's Talent 1 increases to <@ba.vup>{talent_scale} times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below <@ba.vup>1 for <@ba.vup>{grave_duration} seconds\n<@ba.rem>Can be used up to {skill_max_trigger_time} times within the same battle (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slent2_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "grave_duration", "value": 6.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Dreadnought Protocol", "rangeId": null, "description": "Gains <@ba.vup>+{atk:0%} ATK, and the effect of this unit's Talent 1 increases to <@ba.vup>{talent_scale} times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below <@ba.vup>1 for <@ba.vup>{grave_duration} seconds\n<@ba.rem>Can be used up to {skill_max_trigger_time} times within the same battle (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slent2_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "grave_duration", "value": 6.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Dreadnought Protocol", "rangeId": null, "description": "Gains <@ba.vup>+{atk:0%} ATK, and the effect of this unit's Talent 1 increases to <@ba.vup>{talent_scale} times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below <@ba.vup>1 for <@ba.vup>{grave_duration} seconds\n<@ba.rem>Can be used up to {skill_max_trigger_time} times within the same battle (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slent2_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null }, { "key": "grave_duration", "value": 6.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Dreadnought Protocol", "rangeId": null, "description": "Gains <@ba.vup>+{atk:0%} ATK, and the effect of this unit's Talent 1 increases to <@ba.vup>{talent_scale} times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below <@ba.vup>1 for <@ba.vup>{grave_duration} seconds\n<@ba.rem>Can be used up to {skill_max_trigger_time} times within the same battle (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slent2_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "grave_duration", "value": 7.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Dreadnought Protocol", "rangeId": null, "description": "Gains <@ba.vup>+{atk:0%} ATK, and the effect of this unit's Talent 1 increases to <@ba.vup>{talent_scale} times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below <@ba.vup>1 for <@ba.vup>{grave_duration} seconds\n<@ba.rem>Can be used up to {skill_max_trigger_time} times within the same battle (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slent2_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "grave_duration", "value": 8.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Dreadnought Protocol", "rangeId": null, "description": "Gains <@ba.vup>+{atk:0%} ATK, and the effect of this unit's Talent 1 increases to <@ba.vup>{talent_scale} times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below <@ba.vup>1 for <@ba.vup>{grave_duration} seconds\n<@ba.rem>Can be used up to {skill_max_trigger_time} times within the same battle (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slent2_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "grave_duration", "value": 9.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] }, { "name": "Dreadnought Protocol", "rangeId": null, "description": "Gains <@ba.vup>+{atk:0%} ATK, and the effect of this unit's Talent 1 increases to <@ba.vup>{talent_scale} times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below <@ba.vup>1 for <@ba.vup>{grave_duration} seconds\n<@ba.rem>Can be used up to {skill_max_trigger_time} times within the same battle (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_slent2_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "grave_duration", "value": 10.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] } ] }, "skchr_haruka_1": { "skillId": "skchr_haruka_1", "iconId": null, "hidden": false, "levels": [ { "name": "Feathers in the Night", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; whenever a bubble pops during this skill, an allied unit without a bubble within the surrounding 8 tiles gains a bubble", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_haruka_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "Feathers in the Night", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; whenever a bubble pops during this skill, an allied unit without a bubble within the surrounding 8 tiles gains a bubble", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_haruka_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Feathers in the Night", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; whenever a bubble pops during this skill, an allied unit without a bubble within the surrounding 8 tiles gains a bubble", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_haruka_1", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Feathers in the Night", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; whenever a bubble pops during this skill, an allied unit without a bubble within the surrounding 8 tiles gains a bubble", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_haruka_1", "duration": 19.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Feathers in the Night", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; whenever a bubble pops during this skill, an allied unit without a bubble within the surrounding 8 tiles gains a bubble", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_haruka_1", "duration": 19.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Feathers in the Night", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; whenever a bubble pops during this skill, an allied unit without a bubble within the surrounding 8 tiles gains a bubble", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_haruka_1", "duration": 19.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Feathers in the Night", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; whenever a bubble pops during this skill, an allied unit without a bubble within the surrounding 8 tiles gains a bubble", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_haruka_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Feathers in the Night", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; whenever a bubble pops during this skill, an allied unit without a bubble within the surrounding 8 tiles gains a bubble", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_haruka_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "Feathers in the Night", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; whenever a bubble pops during this skill, an allied unit without a bubble within the surrounding 8 tiles gains a bubble", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_haruka_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null } ] }, { "name": "Feathers in the Night", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}; whenever a bubble pops during this skill, an allied unit without a bubble within the surrounding 8 tiles gains a bubble", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_haruka_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] } ] }, "skchr_haruka_2": { "skillId": "skchr_haruka_2", "iconId": null, "hidden": false, "levels": [ { "name": "Glade of the Fireflies", "rangeId": null, "description": "Whenever an allied unit receives healing from Haruka, deals Arts damage equal to <@ba.vup>{atk_scale_extra:0%} of the amount healed to <@ba.vup>{max_target_extra} nearby enemy target(s)\n<@ba.rem>From second activation and on: ATK <@ba.vup>+{atk:0%}, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haruka_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "haruka_s_2[first].atk", "value": 0.0, "valueStr": null }, { "key": "attack@max_target_heal_add", "value": 0.0, "valueStr": null }, { "key": "max_target_shield_add", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.7, "valueStr": null }, { "key": "max_target_extra", "value": 1.0, "valueStr": null }, { "key": "atk_scale_extra", "value": 1.0, "valueStr": null } ] }, { "name": "Glade of the Fireflies", "rangeId": null, "description": "Whenever an allied unit receives healing from Haruka, deals Arts damage equal to <@ba.vup>{atk_scale_extra:0%} of the amount healed to <@ba.vup>{max_target_extra} nearby enemy target(s)\n<@ba.rem>From second activation and on: ATK <@ba.vup>+{atk:0%}, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haruka_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "haruka_s_2[first].atk", "value": 0.0, "valueStr": null }, { "key": "attack@max_target_heal_add", "value": 0.0, "valueStr": null }, { "key": "max_target_shield_add", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.7, "valueStr": null }, { "key": "max_target_extra", "value": 1.0, "valueStr": null }, { "key": "atk_scale_extra", "value": 1.1, "valueStr": null } ] }, { "name": "Glade of the Fireflies", "rangeId": null, "description": "Whenever an allied unit receives healing from Haruka, deals Arts damage equal to <@ba.vup>{atk_scale_extra:0%} of the amount healed to <@ba.vup>{max_target_extra} nearby enemy target(s)\n<@ba.rem>From second activation and on: ATK <@ba.vup>+{atk:0%}, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haruka_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "haruka_s_2[first].atk", "value": 0.0, "valueStr": null }, { "key": "attack@max_target_heal_add", "value": 0.0, "valueStr": null }, { "key": "max_target_shield_add", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.7, "valueStr": null }, { "key": "max_target_extra", "value": 1.0, "valueStr": null }, { "key": "atk_scale_extra", "value": 1.2, "valueStr": null } ] }, { "name": "Glade of the Fireflies", "rangeId": null, "description": "Whenever an allied unit receives healing from Haruka, deals Arts damage equal to <@ba.vup>{atk_scale_extra:0%} of the amount healed to <@ba.vup>{max_target_extra} nearby enemy target(s)\n<@ba.rem>From second activation and on: ATK <@ba.vup>+{atk:0%}, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haruka_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "haruka_s_2[first].atk", "value": 0.0, "valueStr": null }, { "key": "attack@max_target_heal_add", "value": 0.0, "valueStr": null }, { "key": "max_target_shield_add", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.7, "valueStr": null }, { "key": "max_target_extra", "value": 2.0, "valueStr": null }, { "key": "atk_scale_extra", "value": 1.4, "valueStr": null } ] }, { "name": "Glade of the Fireflies", "rangeId": null, "description": "Whenever an allied unit receives healing from Haruka, deals Arts damage equal to <@ba.vup>{atk_scale_extra:0%} of the amount healed to <@ba.vup>{max_target_extra} nearby enemy target(s)\n<@ba.rem>From second activation and on: ATK <@ba.vup>+{atk:0%}, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haruka_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "haruka_s_2[first].atk", "value": 0.0, "valueStr": null }, { "key": "attack@max_target_heal_add", "value": 0.0, "valueStr": null }, { "key": "max_target_shield_add", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.7, "valueStr": null }, { "key": "max_target_extra", "value": 2.0, "valueStr": null }, { "key": "atk_scale_extra", "value": 1.6, "valueStr": null } ] }, { "name": "Glade of the Fireflies", "rangeId": null, "description": "Whenever an allied unit receives healing from Haruka, deals Arts damage equal to <@ba.vup>{atk_scale_extra:0%} of the amount healed to <@ba.vup>{max_target_extra} nearby enemy target(s)\n<@ba.rem>From second activation and on: ATK <@ba.vup>+{atk:0%}, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haruka_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "haruka_s_2[first].atk", "value": 0.0, "valueStr": null }, { "key": "attack@max_target_heal_add", "value": 0.0, "valueStr": null }, { "key": "max_target_shield_add", "value": 0.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.7, "valueStr": null }, { "key": "max_target_extra", "value": 2.0, "valueStr": null }, { "key": "atk_scale_extra", "value": 1.8, "valueStr": null } ] }, { "name": "Glade of the Fireflies", "rangeId": null, "description": "Healing target count <@ba.vup>+{attack@max_target_heal_add}, Fleeting Foam target count <@ba.vup>+{max_target_shield_add}; whenever an allied unit receives healing from Haruka, deals Arts damage equal to <@ba.vup>{atk_scale_extra:0%} of the amount healed to <@ba.vup>{max_target_extra} nearby enemy target(s)\n<@ba.rem>From second activation and on: ATK <@ba.vup>+{atk:0%}, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haruka_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "haruka_s_2[first].atk", "value": 0.0, "valueStr": null }, { "key": "attack@max_target_heal_add", "value": 1.0, "valueStr": null }, { "key": "max_target_shield_add", "value": 1.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.7, "valueStr": null }, { "key": "max_target_extra", "value": 3.0, "valueStr": null }, { "key": "atk_scale_extra", "value": 2.0, "valueStr": null } ] }, { "name": "Glade of the Fireflies", "rangeId": null, "description": "Healing target count <@ba.vup>+{attack@max_target_heal_add}, Fleeting Foam target count <@ba.vup>+{max_target_shield_add}; whenever an allied unit receives healing from Haruka, deals Arts damage equal to <@ba.vup>{atk_scale_extra:0%} of the amount healed to <@ba.vup>{max_target_extra} nearby enemy target(s)\n<@ba.rem>From second activation and on: ATK <@ba.vup>+{atk:0%}, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haruka_2", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "haruka_s_2[first].atk", "value": 0.0, "valueStr": null }, { "key": "attack@max_target_heal_add", "value": 1.0, "valueStr": null }, { "key": "max_target_shield_add", "value": 1.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.7, "valueStr": null }, { "key": "max_target_extra", "value": 3.0, "valueStr": null }, { "key": "atk_scale_extra", "value": 2.0, "valueStr": null } ] }, { "name": "Glade of the Fireflies", "rangeId": null, "description": "Healing target count <@ba.vup>+{attack@max_target_heal_add}, Fleeting Foam target count <@ba.vup>+{max_target_shield_add}; whenever an allied unit receives healing from Haruka, deals Arts damage equal to <@ba.vup>{atk_scale_extra:0%} of the amount healed to <@ba.vup>{max_target_extra} nearby enemy target(s)\n<@ba.rem>From second activation and on: ATK <@ba.vup>+{atk:0%}, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haruka_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "haruka_s_2[first].atk", "value": 0.0, "valueStr": null }, { "key": "attack@max_target_heal_add", "value": 1.0, "valueStr": null }, { "key": "max_target_shield_add", "value": 1.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.7, "valueStr": null }, { "key": "max_target_extra", "value": 3.0, "valueStr": null }, { "key": "atk_scale_extra", "value": 2.0, "valueStr": null } ] }, { "name": "Glade of the Fireflies", "rangeId": null, "description": "Healing target count <@ba.vup>+{attack@max_target_heal_add}, Fleeting Foam target count <@ba.vup>+{max_target_shield_add}; whenever an allied unit receives healing from Haruka, deals Arts damage equal to <@ba.vup>{atk_scale_extra:0%} of the amount healed to <@ba.vup>{max_target_extra} nearby enemy target(s)\n<@ba.rem>From second activation and on: ATK <@ba.vup>+{atk:0%}, and has unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_haruka_2", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "haruka_s_2[first].atk", "value": 0.0, "valueStr": null }, { "key": "attack@max_target_heal_add", "value": 1.0, "valueStr": null }, { "key": "max_target_shield_add", "value": 1.0, "valueStr": null }, { "key": "ability_range_radius", "value": 1.7, "valueStr": null }, { "key": "max_target_extra", "value": 3.0, "valueStr": null }, { "key": "atk_scale_extra", "value": 2.0, "valueStr": null } ] } ] }, "skchr_haruka_3": { "skillId": "skchr_haruka_3", "iconId": null, "hidden": false, "levels": [ { "name": "The Fins of Summer", "rangeId": "y-8", "description": "ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>reduces slightly; when skill is active, bubble <$ba.protect>Sanctuary effect increases to <@ba.vup>{damage_resistance_scale} times. Enemies that attack allied bubbles are <$ba.levitate>Levitated for <@ba.vup>{levitate_duration}s, taking <@ba.vup>{atk_scale:0%} of Haruka's ATK as Arts damage per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_haruka_3", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.1, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "levitate_duration", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "The Fins of Summer", "rangeId": "y-8", "description": "ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>reduces slightly; when skill is active, bubble <$ba.protect>Sanctuary effect increases to <@ba.vup>{damage_resistance_scale} times. Enemies that attack allied bubbles are <$ba.levitate>Levitated for <@ba.vup>{levitate_duration}s, taking <@ba.vup>{atk_scale:0%} of Haruka's ATK as Arts damage per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 41, "increment": 1.0 }, "prefabId": "skchr_haruka_3", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.2, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "levitate_duration", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "The Fins of Summer", "rangeId": "y-8", "description": "ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>reduces slightly; when skill is active, bubble <$ba.protect>Sanctuary effect increases to <@ba.vup>{damage_resistance_scale} times. Enemies that attack allied bubbles are <$ba.levitate>Levitated for <@ba.vup>{levitate_duration}s, taking <@ba.vup>{atk_scale:0%} of Haruka's ATK as Arts damage per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_haruka_3", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": -0.2, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.3, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "levitate_duration", "value": 2.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null } ] }, { "name": "The Fins of Summer", "rangeId": "y-8", "description": "ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>reduces moderately; when skill is active, bubble <$ba.protect>Sanctuary effect increases to <@ba.vup>{damage_resistance_scale} times. Enemies that attack allied bubbles are <$ba.levitate>Levitated for <@ba.vup>{levitate_duration}s, taking <@ba.vup>{atk_scale:0%} of Haruka's ATK as Arts damage per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 43, "increment": 1.0 }, "prefabId": "skchr_haruka_3", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": -0.4, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.4, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "levitate_duration", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null } ] }, { "name": "The Fins of Summer", "rangeId": "y-8", "description": "ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>reduces moderately; when skill is active, bubble <$ba.protect>Sanctuary effect increases to <@ba.vup>{damage_resistance_scale} times. Enemies that attack allied bubbles are <$ba.levitate>Levitated for <@ba.vup>{levitate_duration}s, taking <@ba.vup>{atk_scale:0%} of Haruka's ATK as Arts damage per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 44, "increment": 1.0 }, "prefabId": "skchr_haruka_3", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": -0.4, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.5, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "levitate_duration", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null } ] }, { "name": "The Fins of Summer", "rangeId": "y-8", "description": "ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>reduces moderately; when skill is active, bubble <$ba.protect>Sanctuary effect increases to <@ba.vup>{damage_resistance_scale} times. Enemies that attack allied bubbles are <$ba.levitate>Levitated for <@ba.vup>{levitate_duration}s, taking <@ba.vup>{atk_scale:0%} of Haruka's ATK as Arts damage per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_haruka_3", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": -0.4, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.6, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "levitate_duration", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null } ] }, { "name": "The Fins of Summer", "rangeId": "y-8", "description": "ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>reduces; when skill is active, bubble <$ba.protect>Sanctuary effect increases to <@ba.vup>{damage_resistance_scale} times. Enemies that attack allied bubbles are <$ba.levitate>Levitated for <@ba.vup>{levitate_duration}s, taking <@ba.vup>{atk_scale:0%} of Haruka's ATK as Arts damage per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 46, "increment": 1.0 }, "prefabId": "skchr_haruka_3", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "levitate_duration", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null } ] }, { "name": "The Fins of Summer", "rangeId": "y-8", "description": "ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>reduces; when skill is active, bubble <$ba.protect>Sanctuary effect increases to <@ba.vup>{damage_resistance_scale} times. Enemies that attack allied bubbles are <$ba.levitate>Levitated for <@ba.vup>{levitate_duration}s, taking <@ba.vup>{atk_scale:0%} of Haruka's ATK as Arts damage per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 48, "increment": 1.0 }, "prefabId": "skchr_haruka_3", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.8, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "levitate_duration", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null } ] }, { "name": "The Fins of Summer", "rangeId": "y-8", "description": "ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>reduces; when skill is active, bubble <$ba.protect>Sanctuary effect increases to <@ba.vup>{damage_resistance_scale} times. Enemies that attack allied bubbles are <$ba.levitate>Levitated for <@ba.vup>{levitate_duration}s, taking <@ba.vup>{atk_scale:0%} of Haruka's ATK as Arts damage per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_haruka_3", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "damage_resistance_scale", "value": 1.9, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "levitate_duration", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null } ] }, { "name": "The Fins of Summer", "rangeId": "y-8", "description": "ATK <@ba.vup>+{atk:0%}, Attack Range <@ba.vup>expands, Attack Interval <@ba.vup>reduces; when skill is active, bubble <$ba.protect>Sanctuary effect increases to <@ba.vup>{damage_resistance_scale} times. Enemies that attack allied bubbles are <$ba.levitate>Levitated for <@ba.vup>{levitate_duration}s, taking <@ba.vup>{atk_scale:0%} of Haruka's ATK as Arts damage per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 53, "increment": 1.0 }, "prefabId": "skchr_haruka_3", "duration": 40.0, "blackboard": [ { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "damage_resistance_scale", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "levitate_duration", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.8, "valueStr": null } ] } ] }, "skchr_ironmn_1": { "skillId": "skchr_ironmn_1", "iconId": null, "hidden": false, "levels": [ { "name": "Extreme Firepower", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator ATK <@ba.vup>+12%\nWhen activated, immediately gain a device. Attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and device effects increase by <@ba.vup>{fake_scale}x\n<@ba.rem>All active devices are destroyed when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ironmn_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "fake_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator ATK <@ba.vup>+12%\nWhen activated, immediately gain a device. Attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and device effects increase by <@ba.vup>{fake_scale}x\n<@ba.rem>All active devices are destroyed when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ironmn_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "fake_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator ATK <@ba.vup>+12%\nWhen activated, immediately gain a device. Attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and device effects increase by <@ba.vup>{fake_scale}x\n<@ba.rem>All active devices are destroyed when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ironmn_1", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "fake_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator ATK <@ba.vup>+12%\nWhen activated, immediately gain a device. Attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and device effects increase by <@ba.vup>{fake_scale}x\n<@ba.rem>All active devices are destroyed when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ironmn_1", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "fake_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator ATK <@ba.vup>+12%\nWhen activated, immediately gain a device. Attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and device effects increase by <@ba.vup>{fake_scale}x\n<@ba.rem>All active devices are destroyed when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ironmn_1", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "fake_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator ATK <@ba.vup>+12%\nWhen activated, immediately gain a device. Attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and device effects increase by <@ba.vup>{fake_scale}x\n<@ba.rem>All active devices are destroyed when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ironmn_1", "duration": 16.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "fake_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator ATK <@ba.vup>+12%\nWhen activated, immediately gain a device. Attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and device effects increase by <@ba.vup>{fake_scale}x\n<@ba.rem>All active devices are destroyed when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_1", "duration": 17.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "fake_scale", "value": 3.0, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator ATK <@ba.vup>+12%\nWhen activated, immediately gain a device. Attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and device effects increase by <@ba.vup>{fake_scale}x\n<@ba.rem>All active devices are destroyed when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_1", "duration": 18.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "fake_scale", "value": 3.5, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator ATK <@ba.vup>+12%\nWhen activated, immediately gain a device. Attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and device effects increase by <@ba.vup>{fake_scale}x\n<@ba.rem>All active devices are destroyed when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_1", "duration": 19.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "fake_scale", "value": 3.5, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator ATK <@ba.vup>+12%\nWhen activated, immediately gain a device. Attacks deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and device effects increase by <@ba.vup>{fake_scale}x\n<@ba.rem>All active devices are destroyed when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "fake_scale", "value": 4.0, "valueStr": null } ] } ] }, "sktok_ironmn_pile1": { "skillId": "sktok_ironmn_pile1", "iconId": null, "hidden": false, "levels": [ { "name": "Extreme Firepower", "rangeId": null, "description": "While Stainless's Skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times\n<@ba.rem>After the skill ends, this unit will be destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile1", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "While Stainless's Skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times\n<@ba.rem>After the skill ends, this unit will be destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile1", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "While Stainless's Skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times\n<@ba.rem>After the skill ends, this unit will be destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile1", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "While Stainless's Skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times\n<@ba.rem>After the skill ends, this unit will be destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile1", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "While Stainless's Skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times\n<@ba.rem>After the skill ends, this unit will be destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile1", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "While Stainless's Skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times\n<@ba.rem>After the skill ends, this unit will be destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile1", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "While Stainless's Skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times\n<@ba.rem>After the skill ends, this unit will be destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile1", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 3.0, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "While Stainless's Skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times\n<@ba.rem>After the skill ends, this unit will be destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile1", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 3.5, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "While Stainless's Skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times\n<@ba.rem>After the skill ends, this unit will be destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile1", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 3.5, "valueStr": null } ] }, { "name": "Extreme Firepower", "rangeId": null, "description": "While Stainless's Skill is active, the ATK-increasing effect of this unit's Talent is increased to <@ba.vup>{talent_scale} times\n<@ba.rem>After the skill ends, this unit will be destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile1", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 4.0, "valueStr": null } ] } ] }, "skchr_ironmn_2": { "skillId": "skchr_ironmn_2", "iconId": null, "hidden": false, "levels": [ { "name": "Efficient Resupply", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator <@ba.vup>1 SP every 3.5s.\nATK<@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and attack all blocked enemies. Device boosted to grant <@ba.vup>1SP every <@ba.vup>{fake_interval}s, but HP loss is doubled.\n<@ba.rem>Gain 1 device when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ironmn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "fake_interval", "value": 3.0, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator <@ba.vup>1 SP every 3.5s.\nATK<@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and attack all blocked enemies. Device boosted to grant <@ba.vup>1SP every <@ba.vup>{fake_interval}s, but HP loss is doubled.\n<@ba.rem>Gain 1 device when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ironmn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "fake_interval", "value": 3.0, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator <@ba.vup>1 SP every 3.5s.\nATK<@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and attack all blocked enemies. Device boosted to grant <@ba.vup>1SP every <@ba.vup>{fake_interval}s, but HP loss is doubled.\n<@ba.rem>Gain 1 device when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ironmn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "fake_interval", "value": 3.0, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator <@ba.vup>1 SP every 3.5s.\nATK<@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and attack all blocked enemies. Device boosted to grant <@ba.vup>1SP every <@ba.vup>{fake_interval}s, but HP loss is doubled.\n<@ba.rem>Gain 1 device when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "fake_interval", "value": 2.5, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator <@ba.vup>1 SP every 3.5s.\nATK<@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and attack all blocked enemies. Device boosted to grant <@ba.vup>1SP every <@ba.vup>{fake_interval}s, but HP loss is doubled.\n<@ba.rem>Gain 1 device when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "fake_interval", "value": 2.5, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator <@ba.vup>1 SP every 3.5s.\nATK<@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and attack all blocked enemies. Device boosted to grant <@ba.vup>1SP every <@ba.vup>{fake_interval}s, but HP loss is doubled.\n<@ba.rem>Gain 1 device when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "fake_interval", "value": 2.5, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator <@ba.vup>1 SP every 3.5s.\nATK<@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and attack all blocked enemies. Device boosted to grant <@ba.vup>1SP every <@ba.vup>{fake_interval}s, but HP loss is doubled.\n<@ba.rem>Gain 1 device when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "fake_interval", "value": 2.0, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator <@ba.vup>1 SP every 3.5s.\nATK<@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and attack all blocked enemies. Device boosted to grant <@ba.vup>1SP every <@ba.vup>{fake_interval}s, but HP loss is doubled.\n<@ba.rem>Gain 1 device when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ironmn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "fake_interval", "value": 2.0, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator <@ba.vup>1 SP every 3.5s.\nATK<@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and attack all blocked enemies. Device boosted to grant <@ba.vup>1SP every <@ba.vup>{fake_interval}s, but HP loss is doubled.\n<@ba.rem>Gain 1 device when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ironmn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "fake_interval", "value": 2.0, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "When this skill is equipped: Device gives an ally Operator <@ba.vup>1 SP every 3.5s.\nATK<@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and attack all blocked enemies. Device boosted to grant <@ba.vup>1SP every <@ba.vup>{fake_interval}s, but HP loss is doubled.\n<@ba.rem>Gain 1 device when skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ironmn_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "fake_interval", "value": 2.0, "valueStr": null } ] } ] }, "sktok_ironmn_pile2": { "skillId": "sktok_ironmn_pile2", "iconId": null, "hidden": false, "levels": [ { "name": "Efficient Resupply", "rangeId": null, "description": "While Stainless's Skill is active, the SP recovery effect of this unit's Talent is changed to instead grant <@ba.vup>1 SP every <@ba.vup>{s2.interval} seconds, but doubling the HP loss effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile2", "duration": -1.0, "blackboard": [ { "key": "s2.interval", "value": 3.0, "valueStr": null }, { "key": "s2.hp_ratio", "value": 0.008, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "While Stainless's Skill is active, the SP recovery effect of this unit's Talent is changed to instead grant <@ba.vup>1 SP every <@ba.vup>{s2.interval} seconds, but doubling the HP loss effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile2", "duration": -1.0, "blackboard": [ { "key": "s2.interval", "value": 3.0, "valueStr": null }, { "key": "s2.hp_ratio", "value": 0.008, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "While Stainless's Skill is active, the SP recovery effect of this unit's Talent is changed to instead grant <@ba.vup>1 SP every <@ba.vup>{s2.interval} seconds, but doubling the HP loss effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile2", "duration": -1.0, "blackboard": [ { "key": "s2.interval", "value": 3.0, "valueStr": null }, { "key": "s2.hp_ratio", "value": 0.008, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "While Stainless's Skill is active, the SP recovery effect of this unit's Talent is changed to instead grant <@ba.vup>1 SP every <@ba.vup>{s2.interval} seconds, but doubling the HP loss effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile2", "duration": -1.0, "blackboard": [ { "key": "s2.interval", "value": 2.5, "valueStr": null }, { "key": "s2.hp_ratio", "value": 0.008, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "While Stainless's Skill is active, the SP recovery effect of this unit's Talent is changed to instead grant <@ba.vup>1 SP every <@ba.vup>{s2.interval} seconds, but doubling the HP loss effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile2", "duration": -1.0, "blackboard": [ { "key": "s2.interval", "value": 2.5, "valueStr": null }, { "key": "s2.hp_ratio", "value": 0.008, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "While Stainless's Skill is active, the SP recovery effect of this unit's Talent is changed to instead grant <@ba.vup>1 SP every <@ba.vup>{s2.interval} seconds, but doubling the HP loss effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile2", "duration": -1.0, "blackboard": [ { "key": "s2.interval", "value": 2.5, "valueStr": null }, { "key": "s2.hp_ratio", "value": 0.008, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "While Stainless's Skill is active, the SP recovery effect of this unit's Talent is changed to instead grant <@ba.vup>1 SP every <@ba.vup>{s2.interval} seconds, but doubling the HP loss effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile2", "duration": -1.0, "blackboard": [ { "key": "s2.interval", "value": 2.0, "valueStr": null }, { "key": "s2.hp_ratio", "value": 0.008, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "While Stainless's Skill is active, the SP recovery effect of this unit's Talent is changed to instead grant <@ba.vup>1 SP every <@ba.vup>{s2.interval} seconds, but doubling the HP loss effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile2", "duration": -1.0, "blackboard": [ { "key": "s2.interval", "value": 2.0, "valueStr": null }, { "key": "s2.hp_ratio", "value": 0.008, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "While Stainless's Skill is active, the SP recovery effect of this unit's Talent is changed to instead grant <@ba.vup>1 SP every <@ba.vup>{s2.interval} seconds, but doubling the HP loss effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile2", "duration": -1.0, "blackboard": [ { "key": "s2.interval", "value": 2.0, "valueStr": null }, { "key": "s2.hp_ratio", "value": 0.008, "valueStr": null } ] }, { "name": "Efficient Resupply", "rangeId": null, "description": "While Stainless's Skill is active, the SP recovery effect of this unit's Talent is changed to instead grant <@ba.vup>1 SP every <@ba.vup>{s2.interval} seconds, but doubling the HP loss effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ironmn_pile2", "duration": -1.0, "blackboard": [ { "key": "s2.interval", "value": 2.0, "valueStr": null }, { "key": "s2.hp_ratio", "value": 0.008, "valueStr": null } ] } ] }, "skchr_ironmn_3": { "skillId": "skchr_ironmn_3", "iconId": null, "hidden": false, "levels": [ { "name": "Prototype of Feist's Metal Crab", "rangeId": null, "description": "When this skill is equipped: Device can be attacked by allied Operators, but does not take damage. Can deal area Physical damage with its skill, but loses HP\nWhen activated, immediately gain a device, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ironmn_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": null, "description": "When this skill is equipped: Device can be attacked by allied Operators, but does not take damage. Can deal area Physical damage with its skill, but loses HP\nWhen activated, immediately gain a device, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ironmn_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": null, "description": "When this skill is equipped: Device can be attacked by allied Operators, but does not take damage. Can deal area Physical damage with its skill, but loses HP\nWhen activated, immediately gain a device, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ironmn_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": null, "description": "When this skill is equipped: Device can be attacked by allied Operators, but does not take damage. Can deal area Physical damage with its skill, but loses HP\nWhen activated, immediately gain a device, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ironmn_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": null, "description": "When this skill is equipped: Device can be attacked by allied Operators, but does not take damage. Can deal area Physical damage with its skill, but loses HP\nWhen activated, immediately gain a device, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ironmn_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": null, "description": "When this skill is equipped: Device can be attacked by allied Operators, but does not take damage. Can deal area Physical damage with its skill, but loses HP\nWhen activated, immediately gain a device, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ironmn_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": null, "description": "When this skill is equipped: Device can be attacked by allied Operators, but does not take damage. Can deal area Physical damage with its skill, but loses HP\nWhen activated, immediately gain a device, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": null, "description": "When this skill is equipped: Device can be attacked by allied Operators, but does not take damage. Can deal area Physical damage with its skill, but loses HP\nWhen activated, immediately gain a device, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": null, "description": "When this skill is equipped: Device can be attacked by allied Operators, but does not take damage. Can deal area Physical damage with its skill, but loses HP\nWhen activated, immediately gain a device, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": null, "description": "When this skill is equipped: Device can be attacked by allied Operators, but does not take damage. Can deal area Physical damage with its skill, but loses HP\nWhen activated, immediately gain a device, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ironmn_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 55.0, "valueStr": null } ] } ] }, "sktok_ironmn_pile3": { "skillId": "sktok_ironmn_pile3", "iconId": null, "hidden": false, "levels": [ { "name": "Prototype of Feist's Metal Crab", "rangeId": "3-13", "description": "When skill is activated, lose <@ba.vup>{hp_ratio:0.0%} HP, deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to an enemy, and deal <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to nearby enemies in a small area", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ironmn_pile3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "atk_scale_2", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.025, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": "3-13", "description": "When skill is activated, lose <@ba.vup>{hp_ratio:0.0%} HP, deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to an enemy, and deal <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to nearby enemies in a small area", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ironmn_pile3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "atk_scale_2", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.025, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": "3-13", "description": "When skill is activated, lose <@ba.vup>{hp_ratio:0.0%} HP, deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to an enemy, and deal <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to nearby enemies in a small area", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ironmn_pile3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "atk_scale_2", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.025, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": "3-13", "description": "When skill is activated, lose <@ba.vup>{hp_ratio:0.0%} HP, deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to an enemy, and deal <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to nearby enemies in a small area", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ironmn_pile3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "atk_scale_2", "value": 1.1, "valueStr": null }, { "key": "hp_ratio", "value": 0.025, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": "3-13", "description": "When skill is activated, lose <@ba.vup>{hp_ratio:0.0%} HP, deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to an enemy, and deal <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to nearby enemies in a small area", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ironmn_pile3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "atk_scale_2", "value": 1.1, "valueStr": null }, { "key": "hp_ratio", "value": 0.025, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": "3-13", "description": "When skill is activated, lose <@ba.vup>{hp_ratio:0.0%} HP, deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to an enemy, and deal <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to nearby enemies in a small area", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ironmn_pile3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "atk_scale_2", "value": 1.1, "valueStr": null }, { "key": "hp_ratio", "value": 0.025, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": "3-13", "description": "When skill is activated, lose <@ba.vup>{hp_ratio:0.0%} HP, deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to an enemy, and deal <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to nearby enemies in a small area", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ironmn_pile3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "atk_scale_2", "value": 1.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.025, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": "3-13", "description": "When skill is activated, lose <@ba.vup>{hp_ratio:0.0%} HP, deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to an enemy, and deal <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to nearby enemies in a small area", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ironmn_pile3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "atk_scale_2", "value": 1.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.025, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": "3-13", "description": "When skill is activated, lose <@ba.vup>{hp_ratio:0.0%} HP, deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to an enemy, and deal <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to nearby enemies in a small area", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ironmn_pile3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.85, "valueStr": null }, { "key": "atk_scale_2", "value": 1.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.025, "valueStr": null } ] }, { "name": "Prototype of Feist's Metal Crab", "rangeId": "3-13", "description": "When skill is activated, lose <@ba.vup>{hp_ratio:0.0%} HP, deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to an enemy, and deal <@ba.vup>{atk_scale_2:0%} ATK as Physical damage to nearby enemies in a small area", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ironmn_pile3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "atk_scale_2", "value": 1.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.025, "valueStr": null } ] } ] }, "skchr_nasti_1": { "skillId": "skchr_nasti_1", "iconId": null, "hidden": false, "levels": [ { "name": "'Fortify'", "rangeId": null, "description": "When this skill is equipped, Device grants the Operator in front extra DEF\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF, and simultaneously attacks all blocked enemies; Device grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_nasti_1", "duration": 35.0, "blackboard": [ { "key": "talent@def", "value": 0.35, "valueStr": null }, { "key": "atk", "value": 0.42, "valueStr": null }, { "key": "def", "value": 0.42, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When this skill is equipped, Device grants the Operator in front extra DEF\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF, and simultaneously attacks all blocked enemies; Device grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_nasti_1", "duration": 35.0, "blackboard": [ { "key": "talent@def", "value": 0.36, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When this skill is equipped, Device grants the Operator in front extra DEF\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF, and simultaneously attacks all blocked enemies; Device grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nasti_1", "duration": 35.0, "blackboard": [ { "key": "talent@def", "value": 0.38, "valueStr": null }, { "key": "atk", "value": 0.48, "valueStr": null }, { "key": "def", "value": 0.48, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When this skill is equipped, Device grants the Operator in front extra DEF\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF, and simultaneously attacks all blocked enemies; Device grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_nasti_1", "duration": 38.0, "blackboard": [ { "key": "talent@def", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.52, "valueStr": null }, { "key": "def", "value": 0.52, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When this skill is equipped, Device grants the Operator in front extra DEF\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF, and simultaneously attacks all blocked enemies; Device grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_nasti_1", "duration": 38.0, "blackboard": [ { "key": "talent@def", "value": 0.42, "valueStr": null }, { "key": "atk", "value": 0.56, "valueStr": null }, { "key": "def", "value": 0.56, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When this skill is equipped, Device grants the Operator in front extra DEF\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF, and simultaneously attacks all blocked enemies; Device grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_nasti_1", "duration": 38.0, "blackboard": [ { "key": "talent@def", "value": 0.44, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When this skill is equipped, Device grants the Operator in front extra DEF\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF, and simultaneously attacks all blocked enemies; Device grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_nasti_1", "duration": 40.0, "blackboard": [ { "key": "talent@def", "value": 0.46, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When this skill is equipped, Device grants the Operator in front extra DEF\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF, and simultaneously attacks all blocked enemies; Device grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_nasti_1", "duration": 40.0, "blackboard": [ { "key": "talent@def", "value": 0.49, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When this skill is equipped, Device grants the Operator in front extra DEF\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF, and simultaneously attacks all blocked enemies; Device grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_nasti_1", "duration": 40.0, "blackboard": [ { "key": "talent@def", "value": 0.52, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "def", "value": 0.75, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When this skill is equipped, Device grants the Operator in front extra DEF\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF, and simultaneously attacks all blocked enemies; Device grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_nasti_1", "duration": 40.0, "blackboard": [ { "key": "talent@def", "value": 0.55, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null } ] } ] }, "sktok_nasti_nstdef": { "skillId": "sktok_nasti_nstdef", "iconId": null, "hidden": false, "levels": [ { "name": "'Fortify'", "rangeId": null, "description": "When Nasti activates skill, the Device Talent effect changes to: grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstdef", "duration": -1.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.02, "valueStr": null }, { "key": "talent@def", "value": 0.35, "valueStr": null }, { "key": "talent@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When Nasti activates skill, the Device Talent effect changes to: grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstdef", "duration": -1.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.02, "valueStr": null }, { "key": "talent@def", "value": 0.36, "valueStr": null }, { "key": "talent@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When Nasti activates skill, the Device Talent effect changes to: grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstdef", "duration": -1.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.02, "valueStr": null }, { "key": "talent@def", "value": 0.38, "valueStr": null }, { "key": "talent@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When Nasti activates skill, the Device Talent effect changes to: grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstdef", "duration": -1.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.02, "valueStr": null }, { "key": "talent@def", "value": 0.4, "valueStr": null }, { "key": "talent@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When Nasti activates skill, the Device Talent effect changes to: grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstdef", "duration": -1.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.02, "valueStr": null }, { "key": "talent@def", "value": 0.42, "valueStr": null }, { "key": "talent@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When Nasti activates skill, the Device Talent effect changes to: grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstdef", "duration": -1.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.02, "valueStr": null }, { "key": "talent@def", "value": 0.44, "valueStr": null }, { "key": "talent@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When Nasti activates skill, the Device Talent effect changes to: grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstdef", "duration": -1.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.02, "valueStr": null }, { "key": "talent@def", "value": 0.46, "valueStr": null }, { "key": "talent@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When Nasti activates skill, the Device Talent effect changes to: grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstdef", "duration": -1.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.02, "valueStr": null }, { "key": "talent@def", "value": 0.49, "valueStr": null }, { "key": "talent@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When Nasti activates skill, the Device Talent effect changes to: grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstdef", "duration": -1.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.02, "valueStr": null }, { "key": "talent@def", "value": 0.52, "valueStr": null }, { "key": "talent@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "'Fortify'", "rangeId": null, "description": "When Nasti activates skill, the Device Talent effect changes to: grants <@ba.vup>+1 Block to the Operator in front and <@ba.vup>+{talent@def:0%} DEF, but devices lose 2% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstdef", "duration": -1.0, "blackboard": [ { "key": "talent@hp_ratio", "value": 0.02, "valueStr": null }, { "key": "talent@def", "value": 0.55, "valueStr": null }, { "key": "talent@block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_nasti_2": { "skillId": "skchr_nasti_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Execute'", "rangeId": null, "description": "When this skill is equipped, restores device HP over time after the device is deployed. On activation, the device loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP.\nImmediately activates the devices on the field. Stops attacking and gains a <$ba.barrier>Barrier equal to <@ba.vup>{attack@nasti_s2[update_shield].shield_each_hp_rate:0%} of her Max HP every 0.5 seconds. (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP)\n<@ba.rem>Gains 1 Device when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_nasti_2", "duration": 4.0, "blackboard": [ { "key": "attack@nasti_s2[update_shield].interval", "value": 0.5, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_each_hp_rate", "value": 0.04, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_max_hp_rate", "value": 0.32, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.32, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.02, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When this skill is equipped, restores device HP over time after the device is deployed. On activation, the device loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP.\nImmediately activates the devices on the field. Stops attacking and gains a <$ba.barrier>Barrier equal to <@ba.vup>{attack@nasti_s2[update_shield].shield_each_hp_rate:0%} of her Max HP every 0.5 seconds. (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP)\n<@ba.rem>Gains 1 Device when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_nasti_2", "duration": 4.0, "blackboard": [ { "key": "attack@nasti_s2[update_shield].interval", "value": 0.5, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_each_hp_rate", "value": 0.04, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_max_hp_rate", "value": 0.32, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.32, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.02, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When this skill is equipped, restores device HP over time after the device is deployed. On activation, the device loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP.\nImmediately activates the devices on the field. Stops attacking and gains a <$ba.barrier>Barrier equal to <@ba.vup>{attack@nasti_s2[update_shield].shield_each_hp_rate:0%} of her Max HP every 0.5 seconds. (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP)\n<@ba.rem>Gains 1 Device when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_nasti_2", "duration": 4.0, "blackboard": [ { "key": "attack@nasti_s2[update_shield].interval", "value": 0.5, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_each_hp_rate", "value": 0.04, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_max_hp_rate", "value": 0.32, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.32, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.02, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When this skill is equipped, restores device HP over time after the device is deployed. On activation, the device loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP.\nImmediately activates the devices on the field. Stops attacking and gains a <$ba.barrier>Barrier equal to <@ba.vup>{attack@nasti_s2[update_shield].shield_each_hp_rate:0%} of her Max HP every 0.5 seconds. (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP)\n<@ba.rem>Gains 1 Device when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_nasti_2", "duration": 4.0, "blackboard": [ { "key": "attack@nasti_s2[update_shield].interval", "value": 0.5, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_each_hp_rate", "value": 0.06, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_max_hp_rate", "value": 0.48, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.48, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.03, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When this skill is equipped, restores device HP over time after the device is deployed. On activation, the device loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP.\nImmediately activates the devices on the field. Stops attacking and gains a <$ba.barrier>Barrier equal to <@ba.vup>{attack@nasti_s2[update_shield].shield_each_hp_rate:0%} of her Max HP every 0.5 seconds. (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP)\n<@ba.rem>Gains 1 Device when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nasti_2", "duration": 4.0, "blackboard": [ { "key": "attack@nasti_s2[update_shield].interval", "value": 0.5, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_each_hp_rate", "value": 0.06, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_max_hp_rate", "value": 0.48, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.48, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.03, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When this skill is equipped, restores device HP over time after the device is deployed. On activation, the device loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP.\nImmediately activates the devices on the field. Stops attacking and gains a <$ba.barrier>Barrier equal to <@ba.vup>{attack@nasti_s2[update_shield].shield_each_hp_rate:0%} of her Max HP every 0.5 seconds. (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP)\n<@ba.rem>Gains 1 Device when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_nasti_2", "duration": 4.0, "blackboard": [ { "key": "attack@nasti_s2[update_shield].interval", "value": 0.5, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_each_hp_rate", "value": 0.06, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_max_hp_rate", "value": 0.48, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.48, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.03, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When this skill is equipped, restores device HP over time after the device is deployed. On activation, the device loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP.\nImmediately activates the devices on the field. Stops attacking and gains a <$ba.barrier>Barrier equal to <@ba.vup>{attack@nasti_s2[update_shield].shield_each_hp_rate:0%} of her Max HP every 0.5 seconds. (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP)\n<@ba.rem>Gains 1 Device when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nasti_2", "duration": 4.0, "blackboard": [ { "key": "attack@nasti_s2[update_shield].interval", "value": 0.5, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_each_hp_rate", "value": 0.08, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_max_hp_rate", "value": 0.64, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.64, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.04, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When this skill is equipped, restores device HP over time after the device is deployed. On activation, the device loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP.\nImmediately activates the devices on the field. Stops attacking and gains a <$ba.barrier>Barrier equal to <@ba.vup>{attack@nasti_s2[update_shield].shield_each_hp_rate:0%} of her Max HP every 0.5 seconds. (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP)\n<@ba.rem>Gains 1 Device when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_nasti_2", "duration": 4.0, "blackboard": [ { "key": "attack@nasti_s2[update_shield].interval", "value": 0.5, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_each_hp_rate", "value": 0.08, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_max_hp_rate", "value": 0.64, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.64, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.04, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When this skill is equipped, restores device HP over time after the device is deployed. On activation, the device loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP.\nImmediately activates the devices on the field. Stops attacking and gains a <$ba.barrier>Barrier equal to <@ba.vup>{attack@nasti_s2[update_shield].shield_each_hp_rate:0%} of her Max HP every 0.5 seconds. (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP)\n<@ba.rem>Gains 1 Device when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_nasti_2", "duration": 4.0, "blackboard": [ { "key": "attack@nasti_s2[update_shield].interval", "value": 0.5, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_each_hp_rate", "value": 0.08, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_max_hp_rate", "value": 0.64, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.64, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.04, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When this skill is equipped, restores device HP over time after the device is deployed. On activation, the device loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP.\nImmediately activates the devices on the field. Stops attacking and gains a <$ba.barrier>Barrier equal to <@ba.vup>{attack@nasti_s2[update_shield].shield_each_hp_rate:0%} of her Max HP every 0.5 seconds. (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP)\n<@ba.rem>Gains 1 Device when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_nasti_2", "duration": 4.0, "blackboard": [ { "key": "attack@nasti_s2[update_shield].interval", "value": 0.5, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_each_hp_rate", "value": 0.1, "valueStr": null }, { "key": "attack@nasti_s2[update_shield].shield_max_hp_rate", "value": 0.8, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.8, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.05, "valueStr": null } ] } ] }, "sktok_nasti_nstchr": { "skillId": "sktok_nasti_nstchr", "iconId": null, "hidden": false, "levels": [ { "name": "'Execute'", "rangeId": null, "description": "When skill is activated, restores <@ba.vup>1 HP. After activation, loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP). The activated devices leave the field when Nasti's skill ends", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_nasti_nstchr", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "talent@hp", "value": 1.0, "valueStr": null }, { "key": "talent@sp", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 0.5, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.32, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.02, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When skill is activated, restores <@ba.vup>1 HP. After activation, loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP). The activated devices leave the field when Nasti's skill ends", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_nasti_nstchr", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "talent@hp", "value": 1.0, "valueStr": null }, { "key": "talent@sp", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 0.5, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.32, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.02, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When skill is activated, restores <@ba.vup>1 HP. After activation, loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP). The activated devices leave the field when Nasti's skill ends", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_nasti_nstchr", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "talent@hp", "value": 1.0, "valueStr": null }, { "key": "talent@sp", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 0.5, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.32, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.02, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When skill is activated, restores <@ba.vup>1 HP. After activation, loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP). The activated devices leave the field when Nasti's skill ends", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_nasti_nstchr", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "talent@hp", "value": 1.0, "valueStr": null }, { "key": "talent@sp", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 0.5, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.48, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.03, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When skill is activated, restores <@ba.vup>1 HP. After activation, loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP). The activated devices leave the field when Nasti's skill ends", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_nasti_nstchr", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "talent@hp", "value": 1.0, "valueStr": null }, { "key": "talent@sp", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 0.5, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.48, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.03, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When skill is activated, restores <@ba.vup>1 HP. After activation, loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP). The activated devices leave the field when Nasti's skill ends", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_nasti_nstchr", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "talent@hp", "value": 1.0, "valueStr": null }, { "key": "talent@sp", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 0.5, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.48, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.03, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When skill is activated, restores <@ba.vup>1 HP. After activation, loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP). The activated devices leave the field when Nasti's skill ends", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_nasti_nstchr", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "talent@hp", "value": 1.0, "valueStr": null }, { "key": "talent@sp", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 0.5, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.64, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.04, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When skill is activated, restores <@ba.vup>1 HP. After activation, loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP). The activated devices leave the field when Nasti's skill ends", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_nasti_nstchr", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "talent@hp", "value": 1.0, "valueStr": null }, { "key": "talent@sp", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 0.5, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.64, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.04, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When skill is activated, restores <@ba.vup>1 HP. After activation, loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP). The activated devices leave the field when Nasti's skill ends", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_nasti_nstchr", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "talent@hp", "value": 1.0, "valueStr": null }, { "key": "talent@sp", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 0.5, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.64, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.04, "valueStr": null } ] }, { "name": "'Execute'", "rangeId": null, "description": "When skill is activated, restores <@ba.vup>1 HP. After activation, loses 1 HP every 0.5 seconds, and grants the Operator in front <@ba.vup>1 SP and a <$ba.barrier>Barrier equal to <@ba.vup>{talent@shield_each_hp_rate:0%} of Nasti's Max HP (Barrier cannot exceed {talent@shield_max_hp_rate:0%} of Max HP). The activated devices leave the field when Nasti's skill ends", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_nasti_nstchr", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "talent@hp", "value": 1.0, "valueStr": null }, { "key": "talent@sp", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 0.5, "valueStr": null }, { "key": "talent@shield_max_hp_rate", "value": 0.8, "valueStr": null }, { "key": "talent@shield_each_hp_rate", "value": 0.05, "valueStr": null } ] } ] }, "skchr_nasti_3": { "skillId": "skchr_nasti_3", "iconId": null, "hidden": false, "levels": [ { "name": "Roosting Grounds", "rangeId": null, "description": "When this skill is equipped, the device can build and upgrade a special high ground device to deploy Ranged Operators and provide them with a buff\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF; the little engineer's device restores double SP and HP to the special high ground.\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_nasti_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "When this skill is equipped, the device can build and upgrade a special high ground device to deploy Ranged Operators and provide them with a buff\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF; the little engineer's device restores double SP and HP to the special high ground.\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_nasti_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "def", "value": 0.85, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "When this skill is equipped, the device can build and upgrade a special high ground device to deploy Ranged Operators and provide them with a buff\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF; the little engineer's device restores double SP and HP to the special high ground.\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nasti_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "When this skill is equipped, the device can build and upgrade a special high ground device to deploy Ranged Operators and provide them with a buff\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF; the little engineer's device restores double SP and HP to the special high ground.\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_nasti_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "When this skill is equipped, the device can build and upgrade a special high ground device to deploy Ranged Operators and provide them with a buff\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF; the little engineer's device restores double SP and HP to the special high ground.\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_nasti_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 1.1, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "When this skill is equipped, the device can build and upgrade a special high ground device to deploy Ranged Operators and provide them with a buff\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF; the little engineer's device restores double SP and HP to the special high ground.\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_nasti_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "def", "value": 1.2, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "When this skill is equipped, the device can build and upgrade a special high ground device to deploy Ranged Operators and provide them with a buff\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF; the little engineer's device restores double SP and HP to the special high ground.\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_nasti_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "def", "value": 1.3, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "When this skill is equipped, the device can build and upgrade a special high ground device to deploy Ranged Operators and provide them with a buff\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF; the little engineer's device restores double SP and HP to the special high ground.\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_nasti_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "def", "value": 1.4, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "When this skill is equipped, the device can build and upgrade a special high ground device to deploy Ranged Operators and provide them with a buff\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF; the little engineer's device restores double SP and HP to the special high ground.\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_nasti_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "def", "value": 1.5, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "When this skill is equipped, the device can build and upgrade a special high ground device to deploy Ranged Operators and provide them with a buff\n<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{def:0%} DEF; the little engineer's device restores double SP and HP to the special high ground.\n<@ba.rem>Gains 1 Device on skill activation", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_nasti_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "def", "value": 1.6, "valueStr": null } ] } ] }, "sktok_nasti_nstbld": { "skillId": "sktok_nasti_nstbld", "iconId": null, "hidden": false, "levels": [ { "name": "Roosting Grounds", "rangeId": null, "description": "Little Engineer Form: Grants the special high ground device in front <@ba.vup>1 SP per second. This effect is doubled during Nasti's skill duration.\nHigh Ground Form: Upgrades when SP is full (up to 3 times). After the first upgrade, can block 1 enemy and an Operator can be deployed on it. Each upgrade provides the deployed Operator with a stack of a buff that increases Max HP and ATK by <@ba.vup>+{attack@nasti_nstbld[m4_bonus].atk:0%}. After upgrading 3 times, the device remains on the field even when Nasti retreats", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstbld", "duration": -1.0, "blackboard": [ { "key": "attack@nasti_nstbld[m4_bonus].max_hp", "value": 0.06, "valueStr": null }, { "key": "attack@nasti_nstbld[m4_bonus].atk", "value": 0.06, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].max_hp", "value": 0.12, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].atk", "value": 0.12, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].max_hp", "value": 0.18, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].atk", "value": 0.18, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].max_hp", "value": 1000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].def", "value": 100.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].magic_resistance", "value": 5.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].max_hp", "value": 2000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].def", "value": 200.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].magic_resistance", "value": 10.0, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "Little Engineer Form: Grants the special high ground device in front <@ba.vup>1 SP per second. This effect is doubled during Nasti's skill duration.\nHigh Ground Form: Upgrades when SP is full (up to 3 times). After the first upgrade, can block 1 enemy and an Operator can be deployed on it. Each upgrade provides the deployed Operator with a stack of a buff that increases Max HP and ATK by <@ba.vup>+{attack@nasti_nstbld[m4_bonus].atk:0%}. After upgrading 3 times, the device remains on the field even when Nasti retreats", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstbld", "duration": -1.0, "blackboard": [ { "key": "attack@nasti_nstbld[m4_bonus].max_hp", "value": 0.08, "valueStr": null }, { "key": "attack@nasti_nstbld[m4_bonus].atk", "value": 0.08, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].max_hp", "value": 0.16, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].atk", "value": 0.16, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].max_hp", "value": 0.24, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].atk", "value": 0.24, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].max_hp", "value": 1000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].def", "value": 100.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].magic_resistance", "value": 5.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].max_hp", "value": 2000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].def", "value": 200.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].magic_resistance", "value": 10.0, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "Little Engineer Form: Grants the special high ground device in front <@ba.vup>1 SP per second. This effect is doubled during Nasti's skill duration.\nHigh Ground Form: Upgrades when SP is full (up to 3 times). After the first upgrade, can block 1 enemy and an Operator can be deployed on it. Each upgrade provides the deployed Operator with a stack of a buff that increases Max HP and ATK by <@ba.vup>+{attack@nasti_nstbld[m4_bonus].atk:0%}. After upgrading 3 times, the device remains on the field even when Nasti retreats", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstbld", "duration": -1.0, "blackboard": [ { "key": "attack@nasti_nstbld[m4_bonus].max_hp", "value": 0.1, "valueStr": null }, { "key": "attack@nasti_nstbld[m4_bonus].atk", "value": 0.1, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].max_hp", "value": 0.2, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].atk", "value": 0.2, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].max_hp", "value": 0.3, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].atk", "value": 0.3, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].max_hp", "value": 1000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].def", "value": 100.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].magic_resistance", "value": 5.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].max_hp", "value": 2000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].def", "value": 200.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].magic_resistance", "value": 10.0, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "Little Engineer Form: Grants the special high ground device in front <@ba.vup>1 SP per second. This effect is doubled during Nasti's skill duration.\nHigh Ground Form: Upgrades when SP is full (up to 3 times). After the first upgrade, can block 1 enemy and an Operator can be deployed on it. Each upgrade provides the deployed Operator with a stack of a buff that increases Max HP and ATK by <@ba.vup>+{attack@nasti_nstbld[m4_bonus].atk:0%}. After upgrading 3 times, the device remains on the field even when Nasti retreats", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstbld", "duration": -1.0, "blackboard": [ { "key": "attack@nasti_nstbld[m4_bonus].max_hp", "value": 0.12, "valueStr": null }, { "key": "attack@nasti_nstbld[m4_bonus].atk", "value": 0.12, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].max_hp", "value": 0.24, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].atk", "value": 0.24, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].max_hp", "value": 0.36, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].atk", "value": 0.36, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].max_hp", "value": 1000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].def", "value": 100.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].magic_resistance", "value": 5.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].max_hp", "value": 2000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].def", "value": 200.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].magic_resistance", "value": 10.0, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "Little Engineer Form: Grants the special high ground device in front <@ba.vup>1 SP per second. This effect is doubled during Nasti's skill duration.\nHigh Ground Form: Upgrades when SP is full (up to 3 times). After the first upgrade, can block 1 enemy and an Operator can be deployed on it. Each upgrade provides the deployed Operator with a stack of a buff that increases Max HP and ATK by <@ba.vup>+{attack@nasti_nstbld[m4_bonus].atk:0%}. After upgrading 3 times, the device remains on the field even when Nasti retreats", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstbld", "duration": -1.0, "blackboard": [ { "key": "attack@nasti_nstbld[m4_bonus].max_hp", "value": 0.13, "valueStr": null }, { "key": "attack@nasti_nstbld[m4_bonus].atk", "value": 0.13, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].max_hp", "value": 0.26, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].atk", "value": 0.26, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].max_hp", "value": 0.39, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].atk", "value": 0.39, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].max_hp", "value": 1000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].def", "value": 100.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].magic_resistance", "value": 5.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].max_hp", "value": 2000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].def", "value": 200.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].magic_resistance", "value": 10.0, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "Little Engineer Form: Grants the special high ground device in front <@ba.vup>1 SP per second. This effect is doubled during Nasti's skill duration.\nHigh Ground Form: Upgrades when SP is full (up to 3 times). After the first upgrade, can block 1 enemy and an Operator can be deployed on it. Each upgrade provides the deployed Operator with a stack of a buff that increases Max HP and ATK by <@ba.vup>+{attack@nasti_nstbld[m4_bonus].atk:0%}. After upgrading 3 times, the device remains on the field even when Nasti retreats", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstbld", "duration": -1.0, "blackboard": [ { "key": "attack@nasti_nstbld[m4_bonus].max_hp", "value": 0.14, "valueStr": null }, { "key": "attack@nasti_nstbld[m4_bonus].atk", "value": 0.14, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].max_hp", "value": 0.28, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].atk", "value": 0.28, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].max_hp", "value": 0.42, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].atk", "value": 0.42, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].max_hp", "value": 1000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].def", "value": 100.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].magic_resistance", "value": 5.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].max_hp", "value": 2000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].def", "value": 200.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].magic_resistance", "value": 10.0, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "Little Engineer Form: Grants the special high ground device in front <@ba.vup>1 SP per second. This effect is doubled during Nasti's skill duration.\nHigh Ground Form: Upgrades when SP is full (up to 3 times). After the first upgrade, can block 1 enemy and an Operator can be deployed on it. Each upgrade provides the deployed Operator with a stack of a buff that increases Max HP and ATK by <@ba.vup>+{attack@nasti_nstbld[m4_bonus].atk:0%}. After upgrading 3 times, the device remains on the field even when Nasti retreats", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstbld", "duration": -1.0, "blackboard": [ { "key": "attack@nasti_nstbld[m4_bonus].max_hp", "value": 0.15, "valueStr": null }, { "key": "attack@nasti_nstbld[m4_bonus].atk", "value": 0.15, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].max_hp", "value": 0.3, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].atk", "value": 0.3, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].max_hp", "value": 0.45, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].atk", "value": 0.45, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].max_hp", "value": 1000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].def", "value": 100.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].magic_resistance", "value": 5.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].max_hp", "value": 2000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].def", "value": 200.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].magic_resistance", "value": 10.0, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "Little Engineer Form: Grants the special high ground device in front <@ba.vup>1 SP per second. This effect is doubled during Nasti's skill duration.\nHigh Ground Form: Upgrades when SP is full (up to 3 times). After the first upgrade, can block 1 enemy and an Operator can be deployed on it. Each upgrade provides the deployed Operator with a stack of a buff that increases Max HP and ATK by <@ba.vup>+{attack@nasti_nstbld[m4_bonus].atk:0%}. After upgrading 3 times, the device remains on the field even when Nasti retreats", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstbld", "duration": -1.0, "blackboard": [ { "key": "attack@nasti_nstbld[m4_bonus].max_hp", "value": 0.16, "valueStr": null }, { "key": "attack@nasti_nstbld[m4_bonus].atk", "value": 0.16, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].max_hp", "value": 0.32, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].atk", "value": 0.32, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].max_hp", "value": 0.48, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].atk", "value": 0.48, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].max_hp", "value": 1000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].def", "value": 100.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].magic_resistance", "value": 5.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].max_hp", "value": 2000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].def", "value": 200.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].magic_resistance", "value": 10.0, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "Little Engineer Form: Grants the special high ground device in front <@ba.vup>1 SP per second. This effect is doubled during Nasti's skill duration.\nHigh Ground Form: Upgrades when SP is full (up to 3 times). After the first upgrade, can block 1 enemy and an Operator can be deployed on it. Each upgrade provides the deployed Operator with a stack of a buff that increases Max HP and ATK by <@ba.vup>+{attack@nasti_nstbld[m4_bonus].atk:0%}. After upgrading 3 times, the device remains on the field even when Nasti retreats", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstbld", "duration": -1.0, "blackboard": [ { "key": "attack@nasti_nstbld[m4_bonus].max_hp", "value": 0.18, "valueStr": null }, { "key": "attack@nasti_nstbld[m4_bonus].atk", "value": 0.18, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].max_hp", "value": 0.36, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].atk", "value": 0.36, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].max_hp", "value": 0.54, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].atk", "value": 0.54, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].max_hp", "value": 1000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].def", "value": 100.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].magic_resistance", "value": 5.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].max_hp", "value": 2000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].def", "value": 200.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].magic_resistance", "value": 10.0, "valueStr": null } ] }, { "name": "Roosting Grounds", "rangeId": null, "description": "Little Engineer Form: Grants the special high ground device in front <@ba.vup>1 SP per second. This effect is doubled during Nasti's skill duration.\nHigh Ground Form: Upgrades when SP is full (up to 3 times). After the first upgrade, can block 1 enemy and an Operator can be deployed on it. Each upgrade provides the deployed Operator with a stack of a buff that increases Max HP and ATK by <@ba.vup>+{attack@nasti_nstbld[m4_bonus].atk:0%}. After upgrading 3 times, the device remains on the field even when Nasti retreats", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nasti_nstbld", "duration": -1.0, "blackboard": [ { "key": "attack@nasti_nstbld[m4_bonus].max_hp", "value": 0.2, "valueStr": null }, { "key": "attack@nasti_nstbld[m4_bonus].atk", "value": 0.2, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].max_hp", "value": 0.4, "valueStr": null }, { "key": "attack@nasti_nstbld[m5_bonus].atk", "value": 0.4, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].max_hp", "value": 0.6, "valueStr": null }, { "key": "attack@nasti_nstbld[m6_bonus].atk", "value": 0.6, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].max_hp", "value": 1000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].def", "value": 100.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m5[attribute_up].magic_resistance", "value": 5.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].max_hp", "value": 2000.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].def", "value": 200.0, "valueStr": null }, { "key": "attack@nasti_nstbld_m6[attribute_up].magic_resistance", "value": 10.0, "valueStr": null } ] } ] }, "skchr_cello_1": { "skillId": "skchr_cello_1", "iconId": null, "hidden": false, "levels": [ { "name": "'Golden Ecstasy'", "rangeId": null, "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage, and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis if the enemy is not under the burst effect\n<@ba.rem>Can store 1 charge and cannot use normal attacks when skill is inactive", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cello_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.75, "valueStr": null } ] }, { "name": "'Golden Ecstasy'", "rangeId": null, "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage, and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis if the enemy is not under the burst effect\n<@ba.rem>Can store 1 charge and cannot use normal attacks when skill is inactive", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_cello_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.75, "valueStr": null } ] }, { "name": "'Golden Ecstasy'", "rangeId": null, "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage, and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis if the enemy is not under the burst effect\n<@ba.rem>Can store 1 charge and cannot use normal attacks when skill is inactive", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_cello_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.75, "valueStr": null } ] }, { "name": "'Golden Ecstasy'", "rangeId": null, "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage, and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis if the enemy is not under the burst effect\n<@ba.rem>Can store 2 charges and cannot use normal attacks when skill is inactive", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_cello_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.85, "valueStr": null } ] }, { "name": "'Golden Ecstasy'", "rangeId": null, "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage, and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis if the enemy is not under the burst effect\n<@ba.rem>Can store 2 charges and cannot use normal attacks when skill is inactive", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_cello_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.85, "valueStr": null } ] }, { "name": "'Golden Ecstasy'", "rangeId": null, "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage, and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis if the enemy is not under the burst effect\n<@ba.rem>Can store 2 charges and cannot use normal attacks when skill is inactive", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_cello_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.85, "valueStr": null } ] }, { "name": "'Golden Ecstasy'", "rangeId": null, "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage, and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis if the enemy is not under the burst effect\n<@ba.rem>Can store 2 charges and cannot use normal attacks when skill is inactive", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_cello_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.95, "valueStr": null } ] }, { "name": "'Golden Ecstasy'", "rangeId": null, "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage, and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis if the enemy is not under the burst effect\n<@ba.rem>Can store 3 charges and cannot use normal attacks when skill is inactive", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_cello_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 1.0, "valueStr": null } ] }, { "name": "'Golden Ecstasy'", "rangeId": null, "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage, and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis if the enemy is not under the burst effect\n<@ba.rem>Can store 3 charges and cannot use normal attacks when skill is inactive", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_cello_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 1.05, "valueStr": null } ] }, { "name": "'Golden Ecstasy'", "rangeId": null, "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Arts damage, and an additional <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis if the enemy is not under the burst effect\n<@ba.rem>Can store 3 charges and cannot use normal attacks when skill is inactive", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_cello_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 1.1, "valueStr": null } ] } ] }, "skchr_cello_2": { "skillId": "skchr_cello_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Requiem Mass'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cello_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "'Requiem Mass'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_cello_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "'Requiem Mass'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_cello_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "'Requiem Mass'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_cello_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Requiem Mass'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_cello_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Requiem Mass'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_cello_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "'Requiem Mass'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_cello_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "'Requiem Mass'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_cello_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "'Requiem Mass'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_cello_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "'Requiem Mass'", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attack <@ba.vup>1 additional target; when this unit and the allied Operator with highest ATK within range deal damage to an enemy, additionally deal <@ba.vup>{ep_damage_ratio:0%} ATK as <$ba.dt.apoptosis2>Necrosis", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_cello_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.25, "valueStr": null } ] } ] }, "skchr_cello_3": { "skillId": "skchr_cello_3", "iconId": null, "hidden": false, "levels": [ { "name": "'Liberal Tango'", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, 2nd Talent effect increased to <@ba.vup>{scale_delta_to_one}x; when skill is active, for all other Operators within range, the one with the highest max HP gains max HP <@ba.vup>+{cello_s_3[max_hp].max_hp:0%}, the one with the highest ATK gains ATK <@ba.vup>+{cello_s_3[atk].atk:0%}, and the one with the highest DEF gains DEF <@ba.vup>+{cello_s_3[def].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_cello_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "scale_delta_to_one", "value": 1.6, "valueStr": null }, { "key": "cello_s_3[max_hp].max_hp", "value": 0.15, "valueStr": null }, { "key": "cello_s_3[atk].atk", "value": 0.15, "valueStr": null }, { "key": "cello_s_3[def].def", "value": 0.15, "valueStr": null } ] }, { "name": "'Liberal Tango'", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, 2nd Talent effect increased to <@ba.vup>{scale_delta_to_one}x; when skill is active, for all other Operators within range, the one with the highest max HP gains max HP <@ba.vup>+{cello_s_3[max_hp].max_hp:0%}, the one with the highest ATK gains ATK <@ba.vup>+{cello_s_3[atk].atk:0%}, and the one with the highest DEF gains DEF <@ba.vup>+{cello_s_3[def].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_cello_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "scale_delta_to_one", "value": 1.7, "valueStr": null }, { "key": "cello_s_3[max_hp].max_hp", "value": 0.15, "valueStr": null }, { "key": "cello_s_3[atk].atk", "value": 0.15, "valueStr": null }, { "key": "cello_s_3[def].def", "value": 0.15, "valueStr": null } ] }, { "name": "'Liberal Tango'", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, 2nd Talent effect increased to <@ba.vup>{scale_delta_to_one}x; when skill is active, for all other Operators within range, the one with the highest max HP gains max HP <@ba.vup>+{cello_s_3[max_hp].max_hp:0%}, the one with the highest ATK gains ATK <@ba.vup>+{cello_s_3[atk].atk:0%}, and the one with the highest DEF gains DEF <@ba.vup>+{cello_s_3[def].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_cello_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "scale_delta_to_one", "value": 1.8, "valueStr": null }, { "key": "cello_s_3[max_hp].max_hp", "value": 0.15, "valueStr": null }, { "key": "cello_s_3[atk].atk", "value": 0.15, "valueStr": null }, { "key": "cello_s_3[def].def", "value": 0.15, "valueStr": null } ] }, { "name": "'Liberal Tango'", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, 2nd Talent effect increased to <@ba.vup>{scale_delta_to_one}x; when skill is active, for all other Operators within range, the one with the highest max HP gains max HP <@ba.vup>+{cello_s_3[max_hp].max_hp:0%}, the one with the highest ATK gains ATK <@ba.vup>+{cello_s_3[atk].atk:0%}, and the one with the highest DEF gains DEF <@ba.vup>+{cello_s_3[def].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_cello_3", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "scale_delta_to_one", "value": 1.9, "valueStr": null }, { "key": "cello_s_3[max_hp].max_hp", "value": 0.2, "valueStr": null }, { "key": "cello_s_3[atk].atk", "value": 0.2, "valueStr": null }, { "key": "cello_s_3[def].def", "value": 0.2, "valueStr": null } ] }, { "name": "'Liberal Tango'", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, 2nd Talent effect increased to <@ba.vup>{scale_delta_to_one}x; when skill is active, for all other Operators within range, the one with the highest max HP gains max HP <@ba.vup>+{cello_s_3[max_hp].max_hp:0%}, the one with the highest ATK gains ATK <@ba.vup>+{cello_s_3[atk].atk:0%}, and the one with the highest DEF gains DEF <@ba.vup>+{cello_s_3[def].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_cello_3", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "scale_delta_to_one", "value": 2.0, "valueStr": null }, { "key": "cello_s_3[max_hp].max_hp", "value": 0.2, "valueStr": null }, { "key": "cello_s_3[atk].atk", "value": 0.2, "valueStr": null }, { "key": "cello_s_3[def].def", "value": 0.2, "valueStr": null } ] }, { "name": "'Liberal Tango'", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, 2nd Talent effect increased to <@ba.vup>{scale_delta_to_one}x; when skill is active, for all other Operators within range, the one with the highest max HP gains max HP <@ba.vup>+{cello_s_3[max_hp].max_hp:0%}, the one with the highest ATK gains ATK <@ba.vup>+{cello_s_3[atk].atk:0%}, and the one with the highest DEF gains DEF <@ba.vup>+{cello_s_3[def].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_cello_3", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "scale_delta_to_one", "value": 2.1, "valueStr": null }, { "key": "cello_s_3[max_hp].max_hp", "value": 0.2, "valueStr": null }, { "key": "cello_s_3[atk].atk", "value": 0.2, "valueStr": null }, { "key": "cello_s_3[def].def", "value": 0.2, "valueStr": null } ] }, { "name": "'Liberal Tango'", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, 2nd Talent effect increased to <@ba.vup>{scale_delta_to_one}x; when skill is active, for all other Operators within range, the one with the highest max HP gains max HP <@ba.vup>+{cello_s_3[max_hp].max_hp:0%}, the one with the highest ATK gains ATK <@ba.vup>+{cello_s_3[atk].atk:0%}, and the one with the highest DEF gains DEF <@ba.vup>+{cello_s_3[def].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_cello_3", "duration": 34.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "scale_delta_to_one", "value": 2.2, "valueStr": null }, { "key": "cello_s_3[max_hp].max_hp", "value": 0.25, "valueStr": null }, { "key": "cello_s_3[atk].atk", "value": 0.25, "valueStr": null }, { "key": "cello_s_3[def].def", "value": 0.25, "valueStr": null } ] }, { "name": "'Liberal Tango'", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, 2nd Talent effect increased to <@ba.vup>{scale_delta_to_one}x; when skill is active, for all other Operators within range, the one with the highest max HP gains max HP <@ba.vup>+{cello_s_3[max_hp].max_hp:0%}, the one with the highest ATK gains ATK <@ba.vup>+{cello_s_3[atk].atk:0%}, and the one with the highest DEF gains DEF <@ba.vup>+{cello_s_3[def].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_cello_3", "duration": 36.0, "blackboard": [ { "key": "atk", "value": 1.55, "valueStr": null }, { "key": "scale_delta_to_one", "value": 2.3, "valueStr": null }, { "key": "cello_s_3[max_hp].max_hp", "value": 0.25, "valueStr": null }, { "key": "cello_s_3[atk].atk", "value": 0.25, "valueStr": null }, { "key": "cello_s_3[def].def", "value": 0.25, "valueStr": null } ] }, { "name": "'Liberal Tango'", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, 2nd Talent effect increased to <@ba.vup>{scale_delta_to_one}x; when skill is active, for all other Operators within range, the one with the highest max HP gains max HP <@ba.vup>+{cello_s_3[max_hp].max_hp:0%}, the one with the highest ATK gains ATK <@ba.vup>+{cello_s_3[atk].atk:0%}, and the one with the highest DEF gains DEF <@ba.vup>+{cello_s_3[def].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 37, "increment": 1.0 }, "prefabId": "skchr_cello_3", "duration": 38.0, "blackboard": [ { "key": "atk", "value": 1.65, "valueStr": null }, { "key": "scale_delta_to_one", "value": 2.4, "valueStr": null }, { "key": "cello_s_3[max_hp].max_hp", "value": 0.25, "valueStr": null }, { "key": "cello_s_3[atk].atk", "value": 0.25, "valueStr": null }, { "key": "cello_s_3[def].def", "value": 0.25, "valueStr": null } ] }, { "name": "'Liberal Tango'", "rangeId": "y-8", "description": "<@ba.vdown>Stops attacking, Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, 2nd Talent effect increased to <@ba.vup>{scale_delta_to_one}x; when skill is active, for all other Operators within range, the one with the highest max HP gains max HP <@ba.vup>+{cello_s_3[max_hp].max_hp:0%}, the one with the highest ATK gains ATK <@ba.vup>+{cello_s_3[atk].atk:0%}, and the one with the highest DEF gains DEF <@ba.vup>+{cello_s_3[def].def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_cello_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "scale_delta_to_one", "value": 2.5, "valueStr": null }, { "key": "cello_s_3[max_hp].max_hp", "value": 0.3, "valueStr": null }, { "key": "cello_s_3[atk].atk", "value": 0.3, "valueStr": null }, { "key": "cello_s_3[def].def", "value": 0.3, "valueStr": null } ] } ] }, "skchr_phatm2_1": { "skillId": "skchr_phatm2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Night Echoes", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage twice and <$ba.root>Binds the target for <@ba.vup>{unmove}s; target's <$ba.dt.neural2>Nervous Impairment received increases to <@ba.vup>{ep_damage_scale}x during the <$ba.root>Bind; prioritizes attacking enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "ep_damage_scale", "value": 1.2, "valueStr": null }, { "key": "unmove", "value": 1.5, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Night Echoes", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage twice and <$ba.root>Binds the target for <@ba.vup>{unmove}s; target's <$ba.dt.neural2>Nervous Impairment received increases to <@ba.vup>{ep_damage_scale}x during the <$ba.root>Bind; prioritizes attacking enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.95, "valueStr": null }, { "key": "ep_damage_scale", "value": 1.2, "valueStr": null }, { "key": "unmove", "value": 1.5, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Night Echoes", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage twice and <$ba.root>Binds the target for <@ba.vup>{unmove}s; target's <$ba.dt.neural2>Nervous Impairment received increases to <@ba.vup>{ep_damage_scale}x during the <$ba.root>Bind; prioritizes attacking enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "ep_damage_scale", "value": 1.2, "valueStr": null }, { "key": "unmove", "value": 1.5, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Night Echoes", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage twice and <$ba.root>Binds the target for <@ba.vup>{unmove}s; target's <$ba.dt.neural2>Nervous Impairment received increases to <@ba.vup>{ep_damage_scale}x during the <$ba.root>Bind; prioritizes attacking enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "ep_damage_scale", "value": 1.3, "valueStr": null }, { "key": "unmove", "value": 2.0, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Night Echoes", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage twice and <$ba.root>Binds the target for <@ba.vup>{unmove}s; target's <$ba.dt.neural2>Nervous Impairment received increases to <@ba.vup>{ep_damage_scale}x during the <$ba.root>Bind; prioritizes attacking enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "ep_damage_scale", "value": 1.3, "valueStr": null }, { "key": "unmove", "value": 2.0, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Night Echoes", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage twice and <$ba.root>Binds the target for <@ba.vup>{unmove}s; target's <$ba.dt.neural2>Nervous Impairment received increases to <@ba.vup>{ep_damage_scale}x during the <$ba.root>Bind; prioritizes attacking enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "ep_damage_scale", "value": 1.3, "valueStr": null }, { "key": "unmove", "value": 2.0, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Night Echoes", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage twice and <$ba.root>Binds the target for <@ba.vup>{unmove}s; target's <$ba.dt.neural2>Nervous Impairment received increases to <@ba.vup>{ep_damage_scale}x during the <$ba.root>Bind; prioritizes attacking enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "ep_damage_scale", "value": 1.5, "valueStr": null }, { "key": "unmove", "value": 3.0, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Night Echoes", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage twice and <$ba.root>Binds the target for <@ba.vup>{unmove}s; target's <$ba.dt.neural2>Nervous Impairment received increases to <@ba.vup>{ep_damage_scale}x during the <$ba.root>Bind; prioritizes attacking enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "ep_damage_scale", "value": 1.6, "valueStr": null }, { "key": "unmove", "value": 3.0, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Night Echoes", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage twice and <$ba.root>Binds the target for <@ba.vup>{unmove}s; target's <$ba.dt.neural2>Nervous Impairment received increases to <@ba.vup>{ep_damage_scale}x during the <$ba.root>Bind; prioritizes attacking enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_phatm2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "ep_damage_scale", "value": 1.7, "valueStr": null }, { "key": "unmove", "value": 3.0, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] }, { "name": "Night Echoes", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage twice and <$ba.root>Binds the target for <@ba.vup>{unmove}s; target's <$ba.dt.neural2>Nervous Impairment received increases to <@ba.vup>{ep_damage_scale}x during the <$ba.root>Bind; prioritizes attacking enemies not under a burst effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_phatm2_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "ep_damage_scale", "value": 1.8, "valueStr": null }, { "key": "unmove", "value": 3.0, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null } ] } ] }, "skchr_phatm2_2": { "skillId": "skchr_phatm2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Folie à Plusieurs", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, and Talent 1's splash area <@ba.vup>expands; while skill is active, can deploy a Blood's Whisper, which <$ba.attract>Lures up to <@ba.vup>{max_target} enemies who enter its range and can path to it (prioritizing elite or leader enemies) for <@ba.vup>10s after deployment; once the first target arrives at its position, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Unlimited duration; Blood's Whisper has an independent Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.85, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 0.0, "valueStr": "x-1" } ] }, { "name": "Folie à Plusieurs", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, and Talent 1's splash area <@ba.vup>expands; while skill is active, can deploy a Blood's Whisper, which <$ba.attract>Lures up to <@ba.vup>{max_target} enemies who enter its range and can path to it (prioritizing elite or leader enemies) for <@ba.vup>10s after deployment; once the first target arrives at its position, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Unlimited duration; Blood's Whisper has an independent Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 0.0, "valueStr": "x-1" } ] }, { "name": "Folie à Plusieurs", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, and Talent 1's splash area <@ba.vup>expands; while skill is active, can deploy a Blood's Whisper, which <$ba.attract>Lures up to <@ba.vup>{max_target} enemies who enter its range and can path to it (prioritizing elite or leader enemies) for <@ba.vup>10s after deployment; once the first target arrives at its position, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Unlimited duration; Blood's Whisper has an independent Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.95, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 0.0, "valueStr": "x-1" } ] }, { "name": "Folie à Plusieurs", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, and Talent 1's splash area <@ba.vup>expands; while skill is active, can deploy a Blood's Whisper, which <$ba.attract>Lures up to <@ba.vup>{max_target} enemies who enter its range and can path to it (prioritizing elite or leader enemies) for <@ba.vup>10s after deployment; once the first target arrives at its position, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Unlimited duration; Blood's Whisper has an independent Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 0.0, "valueStr": "x-1" } ] }, { "name": "Folie à Plusieurs", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, and Talent 1's splash area <@ba.vup>expands; while skill is active, can deploy a Blood's Whisper, which <$ba.attract>Lures up to <@ba.vup>{max_target} enemies who enter its range and can path to it (prioritizing elite or leader enemies) for <@ba.vup>10s after deployment; once the first target arrives at its position, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Unlimited duration; Blood's Whisper has an independent Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 0.0, "valueStr": "x-1" } ] }, { "name": "Folie à Plusieurs", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, and Talent 1's splash area <@ba.vup>expands; while skill is active, can deploy a Blood's Whisper, which <$ba.attract>Lures up to <@ba.vup>{max_target} enemies who enter its range and can path to it (prioritizing elite or leader enemies) for <@ba.vup>10s after deployment; once the first target arrives at its position, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Unlimited duration; Blood's Whisper has an independent Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 0.0, "valueStr": "x-1" } ] }, { "name": "Folie à Plusieurs", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, and Talent 1's splash area <@ba.vup>expands; while skill is active, can deploy a Blood's Whisper, which <$ba.attract>Lures up to <@ba.vup>{max_target} enemies who enter its range and can path to it (prioritizing elite or leader enemies) for <@ba.vup>10s after deployment; once the first target arrives at its position, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Unlimited duration; Blood's Whisper has an independent Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 0.0, "valueStr": "x-1" } ] }, { "name": "Folie à Plusieurs", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, and Talent 1's splash area <@ba.vup>expands; while skill is active, can deploy a Blood's Whisper, which <$ba.attract>Lures up to <@ba.vup>{max_target} enemies who enter its range and can path to it (prioritizing elite or leader enemies) for <@ba.vup>10s after deployment; once the first target arrives at its position, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Unlimited duration; Blood's Whisper has an independent Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 0.0, "valueStr": "x-1" } ] }, { "name": "Folie à Plusieurs", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, and Talent 1's splash area <@ba.vup>expands; while skill is active, can deploy a Blood's Whisper, which <$ba.attract>Lures up to <@ba.vup>{max_target} enemies who enter its range and can path to it (prioritizing elite or leader enemies) for <@ba.vup>10s after deployment; once the first target arrives at its position, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Unlimited duration; Blood's Whisper has an independent Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.2, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 0.0, "valueStr": "x-1" } ] }, { "name": "Folie à Plusieurs", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, and Talent 1's splash area <@ba.vup>expands; while skill is active, can deploy a Blood's Whisper, which <$ba.attract>Lures up to <@ba.vup>{max_target} enemies who enter its range and can path to it (prioritizing elite or leader enemies) for <@ba.vup>10s after deployment; once the first target arrives at its position, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Unlimited duration; Blood's Whisper has an independent Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.25, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.5, "valueStr": null }, { "key": "attack@projectile_range", "value": 0.0, "valueStr": "x-1" } ] } ] }, "sktok_phatm2_encdool_2": { "skillId": "sktok_phatm2_encdool_2", "iconId": "sktok_phatm2_encdool", "hidden": false, "levels": [ { "name": "Blood's Whisper", "rangeId": null, "description": "<$ba.attract>Lures up to <@ba.vup>{max_target} enemies which enter its range and can path to it (prioritizing elite or leader enemies) towards its position for <@ba.vup>10s; once the first target arrives, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Automatically retreats after 10s, and has an independent Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_encdool_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.85, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "ability_range_radius", "value": 0.4, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null } ] }, { "name": "Blood's Whisper", "rangeId": null, "description": "<$ba.attract>Lures up to <@ba.vup>{max_target} enemies which enter its range and can path to it (prioritizing elite or leader enemies) towards its position for <@ba.vup>10s; once the first target arrives, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Automatically retreats after 10s, and has an independent Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_encdool_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "ability_range_radius", "value": 0.4, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null } ] }, { "name": "Blood's Whisper", "rangeId": null, "description": "<$ba.attract>Lures up to <@ba.vup>{max_target} enemies which enter its range and can path to it (prioritizing elite or leader enemies) towards its position for <@ba.vup>10s; once the first target arrives, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Automatically retreats after 10s, and has an independent Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_encdool_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.95, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "ability_range_radius", "value": 0.4, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null } ] }, { "name": "Blood's Whisper", "rangeId": null, "description": "<$ba.attract>Lures up to <@ba.vup>{max_target} enemies which enter its range and can path to it (prioritizing elite or leader enemies) towards its position for <@ba.vup>10s; once the first target arrives, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Automatically retreats after 10s, and has an independent Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_encdool_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "ability_range_radius", "value": 0.4, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null } ] }, { "name": "Blood's Whisper", "rangeId": null, "description": "<$ba.attract>Lures up to <@ba.vup>{max_target} enemies which enter its range and can path to it (prioritizing elite or leader enemies) towards its position for <@ba.vup>10s; once the first target arrives, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Automatically retreats after 10s, and has an independent Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_encdool_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "ability_range_radius", "value": 0.4, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null } ] }, { "name": "Blood's Whisper", "rangeId": null, "description": "<$ba.attract>Lures up to <@ba.vup>{max_target} enemies which enter its range and can path to it (prioritizing elite or leader enemies) towards its position for <@ba.vup>10s; once the first target arrives, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Automatically retreats after 10s, and has an independent Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_encdool_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.15, "valueStr": null }, { "key": "ability_range_radius", "value": 0.4, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null } ] }, { "name": "Blood's Whisper", "rangeId": null, "description": "<$ba.attract>Lures up to <@ba.vup>{max_target} enemies which enter its range and can path to it (prioritizing elite or leader enemies) towards its position for <@ba.vup>10s; once the first target arrives, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Automatically retreats after 10s, and has an independent Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_encdool_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.2, "valueStr": null }, { "key": "ability_range_radius", "value": 0.4, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null } ] }, { "name": "Blood's Whisper", "rangeId": null, "description": "<$ba.attract>Lures up to <@ba.vup>{max_target} enemies which enter its range and can path to it (prioritizing elite or leader enemies) towards its position for <@ba.vup>10s; once the first target arrives, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Automatically retreats after 10s, and has an independent Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_encdool_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.2, "valueStr": null }, { "key": "ability_range_radius", "value": 0.4, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null } ] }, { "name": "Blood's Whisper", "rangeId": null, "description": "<$ba.attract>Lures up to <@ba.vup>{max_target} enemies which enter its range and can path to it (prioritizing elite or leader enemies) towards its position for <@ba.vup>10s; once the first target arrives, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Automatically retreats after 10s, and has an independent Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_encdool_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.2, "valueStr": null }, { "key": "ability_range_radius", "value": 0.4, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null } ] }, { "name": "Blood's Whisper", "rangeId": null, "description": "<$ba.attract>Lures up to <@ba.vup>{max_target} enemies which enter its range and can path to it (prioritizing elite or leader enemies) towards its position for <@ba.vup>10s; once the first target arrives, retreats and <$ba.sluggish>Slows all surrounding enemies for <@ba.vup>{buff_time}s, dealing <@ba.vup>{atk_scale:0%} of Tragodia's ATK as Arts damage and <@ba.vup>{ep_damage_ratio_token:0%} of Tragodia's ATK as <$ba.dt.neural2>Nervous Impairment every <@ba.vup>{interval_damage}s\n<@ba.rem>Automatically retreats after 10s, and has an independent Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_encdool_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "ep_damage_ratio_token", "value": 0.25, "valueStr": null }, { "key": "ability_range_radius", "value": 0.4, "valueStr": null }, { "key": "buff_time", "value": 6.0, "valueStr": null }, { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "interval_damage", "value": 0.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null } ] } ] }, "skchr_phatm2_3": { "skillId": "skchr_phatm2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Le Théâtre du Vide", "rangeId": "y-8", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, prioritizes attacking enemies not under a burst effect; enemies that have received <$ba.dt.neural2>Nervous Impairment from Tragodia while skill is active take <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.neural2>Nervous Impairment per second until burst effect is triggered; enemies within attack range have <@ba.vup>+{talent@ep_break_recover_speed:0%} to their <$ba.dt.neural2>Nervous Impairment cooldown recovery rate; enemies entering the burst effect of <$ba.dt.neural2>Nervous Impairment will generate/refresh a Cage of Chaos at their ground position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_phatm2_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "phatm2_s_3[token_cooldown].interval", "value": 30.0, "valueStr": null }, { "key": "talent@ep_break_recover_speed", "value": 0.5, "valueStr": null } ] }, { "name": "Le Théâtre du Vide", "rangeId": "y-8", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, prioritizes attacking enemies not under a burst effect; enemies that have received <$ba.dt.neural2>Nervous Impairment from Tragodia while skill is active take <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.neural2>Nervous Impairment per second until burst effect is triggered; enemies within attack range have <@ba.vup>+{talent@ep_break_recover_speed:0%} to their <$ba.dt.neural2>Nervous Impairment cooldown recovery rate; enemies entering the burst effect of <$ba.dt.neural2>Nervous Impairment will generate/refresh a Cage of Chaos at their ground position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_phatm2_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "phatm2_s_3[token_cooldown].interval", "value": 30.0, "valueStr": null }, { "key": "talent@ep_break_recover_speed", "value": 0.5, "valueStr": null } ] }, { "name": "Le Théâtre du Vide", "rangeId": "y-8", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, prioritizes attacking enemies not under a burst effect; enemies that have received <$ba.dt.neural2>Nervous Impairment from Tragodia while skill is active take <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.neural2>Nervous Impairment per second until burst effect is triggered; enemies within attack range have <@ba.vup>+{talent@ep_break_recover_speed:0%} to their <$ba.dt.neural2>Nervous Impairment cooldown recovery rate; enemies entering the burst effect of <$ba.dt.neural2>Nervous Impairment will generate/refresh a Cage of Chaos at their ground position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_phatm2_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "phatm2_s_3[token_cooldown].interval", "value": 30.0, "valueStr": null }, { "key": "talent@ep_break_recover_speed", "value": 0.5, "valueStr": null } ] }, { "name": "Le Théâtre du Vide", "rangeId": "y-8", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, prioritizes attacking enemies not under a burst effect; enemies that have received <$ba.dt.neural2>Nervous Impairment from Tragodia while skill is active take <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.neural2>Nervous Impairment per second until burst effect is triggered; enemies within attack range have <@ba.vup>+{talent@ep_break_recover_speed:0%} to their <$ba.dt.neural2>Nervous Impairment cooldown recovery rate; enemies entering the burst effect of <$ba.dt.neural2>Nervous Impairment will generate/refresh a Cage of Chaos at their ground position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_phatm2_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "phatm2_s_3[token_cooldown].interval", "value": 30.0, "valueStr": null }, { "key": "talent@ep_break_recover_speed", "value": 0.5, "valueStr": null } ] }, { "name": "Le Théâtre du Vide", "rangeId": "y-8", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, prioritizes attacking enemies not under a burst effect; enemies that have received <$ba.dt.neural2>Nervous Impairment from Tragodia while skill is active take <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.neural2>Nervous Impairment per second until burst effect is triggered; enemies within attack range have <@ba.vup>+{talent@ep_break_recover_speed:0%} to their <$ba.dt.neural2>Nervous Impairment cooldown recovery rate; enemies entering the burst effect of <$ba.dt.neural2>Nervous Impairment will generate/refresh a Cage of Chaos at their ground position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_phatm2_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "phatm2_s_3[token_cooldown].interval", "value": 30.0, "valueStr": null }, { "key": "talent@ep_break_recover_speed", "value": 0.5, "valueStr": null } ] }, { "name": "Le Théâtre du Vide", "rangeId": "y-8", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, prioritizes attacking enemies not under a burst effect; enemies that have received <$ba.dt.neural2>Nervous Impairment from Tragodia while skill is active take <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.neural2>Nervous Impairment per second until burst effect is triggered; enemies within attack range have <@ba.vup>+{talent@ep_break_recover_speed:0%} to their <$ba.dt.neural2>Nervous Impairment cooldown recovery rate; enemies entering the burst effect of <$ba.dt.neural2>Nervous Impairment will generate/refresh a Cage of Chaos at their ground position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_phatm2_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "phatm2_s_3[token_cooldown].interval", "value": 30.0, "valueStr": null }, { "key": "talent@ep_break_recover_speed", "value": 0.5, "valueStr": null } ] }, { "name": "Le Théâtre du Vide", "rangeId": "y-8", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, prioritizes attacking enemies not under a burst effect; enemies that have received <$ba.dt.neural2>Nervous Impairment from Tragodia while skill is active take <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.neural2>Nervous Impairment per second until burst effect is triggered; enemies within attack range have <@ba.vup>+{talent@ep_break_recover_speed:0%} to their <$ba.dt.neural2>Nervous Impairment cooldown recovery rate; enemies entering the burst effect of <$ba.dt.neural2>Nervous Impairment will generate/refresh a Cage of Chaos at their ground position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_phatm2_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "phatm2_s_3[token_cooldown].interval", "value": 30.0, "valueStr": null }, { "key": "talent@ep_break_recover_speed", "value": 0.5, "valueStr": null } ] }, { "name": "Le Théâtre du Vide", "rangeId": "y-8", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, prioritizes attacking enemies not under a burst effect; enemies that have received <$ba.dt.neural2>Nervous Impairment from Tragodia while skill is active take <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.neural2>Nervous Impairment per second until burst effect is triggered; enemies within attack range have <@ba.vup>+{talent@ep_break_recover_speed:0%} to their <$ba.dt.neural2>Nervous Impairment cooldown recovery rate; enemies entering the burst effect of <$ba.dt.neural2>Nervous Impairment will generate/refresh a Cage of Chaos at their ground position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_phatm2_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "phatm2_s_3[token_cooldown].interval", "value": 30.0, "valueStr": null }, { "key": "talent@ep_break_recover_speed", "value": 0.5, "valueStr": null } ] }, { "name": "Le Théâtre du Vide", "rangeId": "y-8", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, prioritizes attacking enemies not under a burst effect; enemies that have received <$ba.dt.neural2>Nervous Impairment from Tragodia while skill is active take <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.neural2>Nervous Impairment per second until burst effect is triggered; enemies within attack range have <@ba.vup>+{talent@ep_break_recover_speed:0%} to their <$ba.dt.neural2>Nervous Impairment cooldown recovery rate; enemies entering the burst effect of <$ba.dt.neural2>Nervous Impairment will generate/refresh a Cage of Chaos at their ground position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_phatm2_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "phatm2_s_3[token_cooldown].interval", "value": 30.0, "valueStr": null }, { "key": "talent@ep_break_recover_speed", "value": 0.5, "valueStr": null } ] }, { "name": "Le Théâtre du Vide", "rangeId": "y-8", "description": "Attack Range expands, ATK <@ba.vup>+{atk:0%}, prioritizes attacking enemies not under a burst effect; enemies that have received <$ba.dt.neural2>Nervous Impairment from Tragodia while skill is active take <@ba.vup>{ep_damage_ratio:0%} of ATK as <$ba.dt.neural2>Nervous Impairment per second until burst effect is triggered; enemies within attack range have <@ba.vup>+{talent@ep_break_recover_speed:0%} to their <$ba.dt.neural2>Nervous Impairment cooldown recovery rate; enemies entering the burst effect of <$ba.dt.neural2>Nervous Impairment will generate/refresh a Cage of Chaos at their ground position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_phatm2_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "phatm2_s_3[token_cooldown].interval", "value": 30.0, "valueStr": null }, { "key": "talent@ep_break_recover_speed", "value": 0.5, "valueStr": null } ] } ] }, "sktok_phatm2_mndclv_3": { "skillId": "sktok_phatm2_mndclv_3", "iconId": null, "hidden": false, "levels": [ { "name": "Cage of Chaos", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_mndclv_3", "duration": -1.0, "blackboard": {} }, { "name": "Cage of Chaos", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_mndclv_3", "duration": -1.0, "blackboard": {} }, { "name": "Cage of Chaos", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_mndclv_3", "duration": -1.0, "blackboard": {} }, { "name": "Cage of Chaos", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_mndclv_3", "duration": -1.0, "blackboard": {} }, { "name": "Cage of Chaos", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_mndclv_3", "duration": -1.0, "blackboard": {} }, { "name": "Cage of Chaos", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_mndclv_3", "duration": -1.0, "blackboard": {} }, { "name": "Cage of Chaos", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_mndclv_3", "duration": -1.0, "blackboard": {} }, { "name": "Cage of Chaos", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_mndclv_3", "duration": -1.0, "blackboard": {} }, { "name": "Cage of Chaos", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_mndclv_3", "duration": -1.0, "blackboard": {} }, { "name": "Cage of Chaos", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_phatm2_mndclv_3", "duration": -1.0, "blackboard": {} } ] }, "skchr_phatom_1": { "skillId": "skchr_phatom_1", "iconId": null, "hidden": false, "levels": [ { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.3, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.35, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.4, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.45, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.7, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.8, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] } ] }, "skchr_phatom_2": { "skillId": "skchr_phatom_2", "iconId": null, "hidden": false, "levels": [ { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.11, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.12, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 8.0, "valueStr": null }, { "key": "atk", "value": 0.13, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 8.0, "valueStr": null }, { "key": "atk", "value": 0.14, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 8.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 9.0, "valueStr": null }, { "key": "atk", "value": 0.16, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 9.0, "valueStr": null }, { "key": "atk", "value": 0.17, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 9.0, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] } ] }, "skchr_phatom_3": { "skillId": "skchr_phatom_3", "iconId": null, "hidden": false, "levels": [ { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "root", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "root", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "root", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "root", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "root", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "root", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "root", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 3.5, "valueStr": null }, { "key": "root", "value": 3.5, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 4.0, "valueStr": null }, { "key": "root", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 4.5, "valueStr": null }, { "key": "root", "value": 4.5, "valueStr": null }, { "key": "stun", "value": 4.5, "valueStr": null } ] } ] }, "sktok_phatom_1": { "skillId": "sktok_phatom_1", "iconId": null, "hidden": false, "levels": [ { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.3, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.35, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.4, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.45, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.7, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Phantom of the Night", "rangeId": null, "description": "After deployment, immediately gains <@ba.vup>{prob:0%} Physical Dodge and a <$ba.barrier>Barrier that can absorb Physical damage equal to <@ba.vup>{hp_ratio:0%} of this unit's Max HP, lasting for <@ba.vup>{duration} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.8, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] } ] }, "sktok_phatom_2": { "skillId": "sktok_phatom_2", "iconId": null, "hidden": false, "levels": [ { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.11, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.12, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 8.0, "valueStr": null }, { "key": "atk", "value": 0.13, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 8.0, "valueStr": null }, { "key": "atk", "value": 0.14, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 8.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 9.0, "valueStr": null }, { "key": "atk", "value": 0.16, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 9.0, "valueStr": null }, { "key": "atk", "value": 0.17, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 9.0, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null } ] }, { "name": "Bloody Opus", "rangeId": null, "description": "Upon deployment, immediately gains <@ba.vup>{times} charges of a stacking <@ba.vup>+{atk:0%} ATK buff (each attack consumes one charge)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_2", "duration": -1.0, "blackboard": [ { "key": "times", "value": 10.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] } ] }, "sktok_phatom_3": { "skillId": "sktok_phatom_3", "iconId": null, "hidden": false, "levels": [ { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "root", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "root", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "root", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "root", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "root", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "root", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "root", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 3.5, "valueStr": null }, { "key": "root", "value": 3.5, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 4.0, "valueStr": null }, { "key": "root", "value": 4.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] }, { "name": "Night Raid", "rangeId": "x-4", "description": "Upon deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies, pushes them back <@ba.vup>slightly, and randomly inflicts one of the following statuses to all targets hit (<$ba.sluggish>slow, <$ba.root>bind, or <$ba.stun>stun) for <@ba.vup>{sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_phatom_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sluggish", "value": 4.5, "valueStr": null }, { "key": "root", "value": 4.5, "valueStr": null }, { "key": "stun", "value": 4.5, "valueStr": null } ] } ] }, "skchr_texas2_1": { "skillId": "skchr_texas2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Silent Drizzle", "rangeId": null, "description": "After deployment, gains ATK <@ba.vup>+{atk:0%}; Attacks Silence the target for <@ba.vup>{attack@silence} seconds and cause them to take <@ba.vup>{attack@texas2_s_1[dot].dot_damage} Arts damage per second during that duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack@texas2_s_1[dot].duration", "value": 3.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].dot_damage", "value": 200.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].interval", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 3.0, "valueStr": null } ] }, { "name": "Silent Drizzle", "rangeId": null, "description": "After deployment, gains ATK <@ba.vup>+{atk:0%}; Attacks Silence the target for <@ba.vup>{attack@silence} seconds and cause them to take <@ba.vup>{attack@texas2_s_1[dot].dot_damage} Arts damage per second during that duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@texas2_s_1[dot].duration", "value": 3.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].dot_damage", "value": 220.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].interval", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 3.0, "valueStr": null } ] }, { "name": "Silent Drizzle", "rangeId": null, "description": "After deployment, gains ATK <@ba.vup>+{atk:0%}; Attacks Silence the target for <@ba.vup>{attack@silence} seconds and cause them to take <@ba.vup>{attack@texas2_s_1[dot].dot_damage} Arts damage per second during that duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@texas2_s_1[dot].duration", "value": 3.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].dot_damage", "value": 240.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].interval", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 3.0, "valueStr": null } ] }, { "name": "Silent Drizzle", "rangeId": null, "description": "After deployment, gains ATK <@ba.vup>+{atk:0%}; Attacks Silence the target for <@ba.vup>{attack@silence} seconds and cause them to take <@ba.vup>{attack@texas2_s_1[dot].dot_damage} Arts damage per second during that duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_1", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@texas2_s_1[dot].duration", "value": 5.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].dot_damage", "value": 260.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].interval", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 5.0, "valueStr": null } ] }, { "name": "Silent Drizzle", "rangeId": null, "description": "After deployment, gains ATK <@ba.vup>+{atk:0%}; Attacks Silence the target for <@ba.vup>{attack@silence} seconds and cause them to take <@ba.vup>{attack@texas2_s_1[dot].dot_damage} Arts damage per second during that duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_1", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@texas2_s_1[dot].duration", "value": 5.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].dot_damage", "value": 280.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].interval", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 5.0, "valueStr": null } ] }, { "name": "Silent Drizzle", "rangeId": null, "description": "After deployment, gains ATK <@ba.vup>+{atk:0%}; Attacks Silence the target for <@ba.vup>{attack@silence} seconds and cause them to take <@ba.vup>{attack@texas2_s_1[dot].dot_damage} Arts damage per second during that duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_1", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@texas2_s_1[dot].duration", "value": 5.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].dot_damage", "value": 300.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].interval", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 5.0, "valueStr": null } ] }, { "name": "Silent Drizzle", "rangeId": null, "description": "After deployment, gains ATK <@ba.vup>+{atk:0%}; Attacks Silence the target for <@ba.vup>{attack@silence} seconds and cause them to take <@ba.vup>{attack@texas2_s_1[dot].dot_damage} Arts damage per second during that duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@texas2_s_1[dot].duration", "value": 8.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].dot_damage", "value": 320.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].interval", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 8.0, "valueStr": null } ] }, { "name": "Silent Drizzle", "rangeId": null, "description": "After deployment, gains ATK <@ba.vup>+{atk:0%}; Attacks Silence the target for <@ba.vup>{attack@silence} seconds and cause them to take <@ba.vup>{attack@texas2_s_1[dot].dot_damage} Arts damage per second during that duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@texas2_s_1[dot].duration", "value": 8.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].dot_damage", "value": 350.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].interval", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 8.0, "valueStr": null } ] }, { "name": "Silent Drizzle", "rangeId": null, "description": "After deployment, gains ATK <@ba.vup>+{atk:0%}; Attacks Silence the target for <@ba.vup>{attack@silence} seconds and cause them to take <@ba.vup>{attack@texas2_s_1[dot].dot_damage} Arts damage per second during that duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@texas2_s_1[dot].duration", "value": 8.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].dot_damage", "value": 380.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].interval", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 8.0, "valueStr": null } ] }, { "name": "Silent Drizzle", "rangeId": null, "description": "After deployment, gains ATK <@ba.vup>+{atk:0%}; Attacks Silence the target for <@ba.vup>{attack@silence} seconds and cause them to take <@ba.vup>{attack@texas2_s_1[dot].dot_damage} Arts damage per second during that duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_1", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@texas2_s_1[dot].duration", "value": 10.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].dot_damage", "value": 400.0, "valueStr": null }, { "key": "attack@texas2_s_1[dot].interval", "value": 1.0, "valueStr": null }, { "key": "attack@silence", "value": 10.0, "valueStr": null } ] } ] }, "skchr_texas2_2": { "skillId": "skchr_texas2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Unrelenting Downpour", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and inflicts <@ba.vup>-{-magic_resistance:0%} RES for <@ba.vup>{debuff_duration} seconds; ATK <@ba.vup>+{atk:0%}, attacks hit 2 times and deal Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_2", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "debuff_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Unrelenting Downpour", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and inflicts <@ba.vup>-{-magic_resistance:0%} RES for <@ba.vup>{debuff_duration} seconds; ATK <@ba.vup>+{atk:0%}, attacks hit 2 times and deal Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_2", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "debuff_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Unrelenting Downpour", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and inflicts <@ba.vup>-{-magic_resistance:0%} RES for <@ba.vup>{debuff_duration} seconds; ATK <@ba.vup>+{atk:0%}, attacks hit 2 times and deal Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_2", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "magic_resistance", "value": -0.1, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "debuff_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Unrelenting Downpour", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and inflicts <@ba.vup>-{-magic_resistance:0%} RES for <@ba.vup>{debuff_duration} seconds; ATK <@ba.vup>+{atk:0%}, attacks hit 2 times and deal Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_2", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "magic_resistance", "value": -0.15, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "debuff_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Unrelenting Downpour", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and inflicts <@ba.vup>-{-magic_resistance:0%} RES for <@ba.vup>{debuff_duration} seconds; ATK <@ba.vup>+{atk:0%}, attacks hit 2 times and deal Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_2", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "magic_resistance", "value": -0.15, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "debuff_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Unrelenting Downpour", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and inflicts <@ba.vup>-{-magic_resistance:0%} RES for <@ba.vup>{debuff_duration} seconds; ATK <@ba.vup>+{atk:0%}, attacks hit 2 times and deal Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_2", "duration": 8.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "magic_resistance", "value": -0.15, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "debuff_duration", "value": 8.0, "valueStr": null } ] }, { "name": "Unrelenting Downpour", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and inflicts <@ba.vup>-{-magic_resistance:0%} RES for <@ba.vup>{debuff_duration} seconds; ATK <@ba.vup>+{atk:0%}, attacks hit 2 times and deal Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "magic_resistance", "value": -0.2, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "debuff_duration", "value": 10.0, "valueStr": null } ] }, { "name": "Unrelenting Downpour", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and inflicts <@ba.vup>-{-magic_resistance:0%} RES for <@ba.vup>{debuff_duration} seconds; ATK <@ba.vup>+{atk:0%}, attacks hit 2 times and deal Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "magic_resistance", "value": -0.25, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "debuff_duration", "value": 10.0, "valueStr": null } ] }, { "name": "Unrelenting Downpour", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and inflicts <@ba.vup>-{-magic_resistance:0%} RES for <@ba.vup>{debuff_duration} seconds; ATK <@ba.vup>+{atk:0%}, attacks hit 2 times and deal Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "magic_resistance", "value": -0.3, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "debuff_duration", "value": 10.0, "valueStr": null } ] }, { "name": "Unrelenting Downpour", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and inflicts <@ba.vup>-{-magic_resistance:0%} RES for <@ba.vup>{debuff_duration} seconds; ATK <@ba.vup>+{atk:0%}, attacks hit 2 times and deal Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "magic_resistance", "value": -0.3, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "debuff_duration", "value": 10.0, "valueStr": null } ] } ] }, "skchr_texas2_3": { "skillId": "skchr_texas2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Torrential Sword Rain", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{appear.atk_scale:0%} ATK as Arts damage twice to all surrounding enemies and <$ba.stun>Stuns them for <@ba.vup>{appear.stun} seconds, then releases a Sword Rain at up to <@ba.vup>{max_target} different targets within range every second that deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <$ba.stun>Stuns for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_3", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "stun", "value": 0.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "texas2_s_3[sword].interval", "value": 1.0, "valueStr": null }, { "key": "appear.atk_scale", "value": 1.0, "valueStr": null }, { "key": "appear.stun", "value": 1.0, "valueStr": null } ] }, { "name": "Torrential Sword Rain", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{appear.atk_scale:0%} ATK as Arts damage twice to all surrounding enemies and <$ba.stun>Stuns them for <@ba.vup>{appear.stun} seconds, then releases a Sword Rain at up to <@ba.vup>{max_target} different targets within range every second that deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <$ba.stun>Stuns for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_3", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 0.75, "valueStr": null }, { "key": "stun", "value": 0.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "texas2_s_3[sword].interval", "value": 1.0, "valueStr": null }, { "key": "appear.atk_scale", "value": 1.05, "valueStr": null }, { "key": "appear.stun", "value": 1.0, "valueStr": null } ] }, { "name": "Torrential Sword Rain", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{appear.atk_scale:0%} ATK as Arts damage twice to all surrounding enemies and <$ba.stun>Stuns them for <@ba.vup>{appear.stun} seconds, then releases a Sword Rain at up to <@ba.vup>{max_target} different targets within range every second that deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <$ba.stun>Stuns for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_3", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "stun", "value": 0.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "texas2_s_3[sword].interval", "value": 1.0, "valueStr": null }, { "key": "appear.atk_scale", "value": 1.1, "valueStr": null }, { "key": "appear.stun", "value": 1.0, "valueStr": null } ] }, { "name": "Torrential Sword Rain", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{appear.atk_scale:0%} ATK as Arts damage twice to all surrounding enemies and <$ba.stun>Stuns them for <@ba.vup>{appear.stun} seconds, then releases a Sword Rain at up to <@ba.vup>{max_target} different targets within range every second that deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <$ba.stun>Stuns for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_3", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 0.85, "valueStr": null }, { "key": "stun", "value": 0.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "texas2_s_3[sword].interval", "value": 1.0, "valueStr": null }, { "key": "appear.atk_scale", "value": 1.15, "valueStr": null }, { "key": "appear.stun", "value": 1.5, "valueStr": null } ] }, { "name": "Torrential Sword Rain", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{appear.atk_scale:0%} ATK as Arts damage twice to all surrounding enemies and <$ba.stun>Stuns them for <@ba.vup>{appear.stun} seconds, then releases a Sword Rain at up to <@ba.vup>{max_target} different targets within range every second that deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <$ba.stun>Stuns for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_3", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "stun", "value": 0.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "texas2_s_3[sword].interval", "value": 1.0, "valueStr": null }, { "key": "appear.atk_scale", "value": 1.2, "valueStr": null }, { "key": "appear.stun", "value": 1.5, "valueStr": null } ] }, { "name": "Torrential Sword Rain", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{appear.atk_scale:0%} ATK as Arts damage twice to all surrounding enemies and <$ba.stun>Stuns them for <@ba.vup>{appear.stun} seconds, then releases a Sword Rain at up to <@ba.vup>{max_target} different targets within range every second that deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <$ba.stun>Stuns for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_3", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 0.95, "valueStr": null }, { "key": "stun", "value": 0.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "texas2_s_3[sword].interval", "value": 1.0, "valueStr": null }, { "key": "appear.atk_scale", "value": 1.25, "valueStr": null }, { "key": "appear.stun", "value": 1.5, "valueStr": null } ] }, { "name": "Torrential Sword Rain", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{appear.atk_scale:0%} ATK as Arts damage twice to all surrounding enemies and <$ba.stun>Stuns them for <@ba.vup>{appear.stun} seconds, then releases a Sword Rain at up to <@ba.vup>{max_target} different targets within range every second that deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <$ba.stun>Stuns for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_3", "duration": 7.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.2, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "texas2_s_3[sword].interval", "value": 1.0, "valueStr": null }, { "key": "appear.atk_scale", "value": 1.3, "valueStr": null }, { "key": "appear.stun", "value": 1.5, "valueStr": null } ] }, { "name": "Torrential Sword Rain", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{appear.atk_scale:0%} ATK as Arts damage twice to all surrounding enemies and <$ba.stun>Stuns them for <@ba.vup>{appear.stun} seconds, then releases a Sword Rain at up to <@ba.vup>{max_target} different targets within range every second that deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <$ba.stun>Stuns for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_3", "duration": 7.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "stun", "value": 0.2, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "texas2_s_3[sword].interval", "value": 1.0, "valueStr": null }, { "key": "appear.atk_scale", "value": 1.35, "valueStr": null }, { "key": "appear.stun", "value": 2.0, "valueStr": null } ] }, { "name": "Torrential Sword Rain", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{appear.atk_scale:0%} ATK as Arts damage twice to all surrounding enemies and <$ba.stun>Stuns them for <@ba.vup>{appear.stun} seconds, then releases a Sword Rain at up to <@ba.vup>{max_target} different targets within range every second that deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <$ba.stun>Stuns for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "stun", "value": 0.2, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null }, { "key": "texas2_s_3[sword].interval", "value": 1.0, "valueStr": null }, { "key": "appear.atk_scale", "value": 1.5, "valueStr": null }, { "key": "appear.stun", "value": 2.0, "valueStr": null } ] }, { "name": "Torrential Sword Rain", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{appear.atk_scale:0%} ATK as Arts damage twice to all surrounding enemies and <$ba.stun>Stuns them for <@ba.vup>{appear.stun} seconds, then releases a Sword Rain at up to <@ba.vup>{max_target} different targets within range every second that deals <@ba.vup>{atk_scale:0%} ATK as Arts damage and <$ba.stun>Stuns for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_texas2_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "stun", "value": 0.2, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "texas2_s_3[sword].interval", "value": 1.0, "valueStr": null }, { "key": "appear.atk_scale", "value": 1.65, "valueStr": null }, { "key": "appear.stun", "value": 2.0, "valueStr": null } ] } ] }, "skchr_yato2_1": { "skillId": "skchr_yato2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Demon Mode", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit <@ba.vup>2 times, and every third attack on the same target while the skill is active becomes a <@ba.vup>6-hit combo", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Demon Mode", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit <@ba.vup>2 times, and every third attack on the same target while the skill is active becomes a <@ba.vup>6-hit combo", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Demon Mode", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit <@ba.vup>2 times, and every third attack on the same target while the skill is active becomes a <@ba.vup>6-hit combo", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Demon Mode", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit <@ba.vup>2 times, and every third attack on the same target while the skill is active becomes a <@ba.vup>6-hit combo", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Demon Mode", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit <@ba.vup>2 times, and every third attack on the same target while the skill is active becomes a <@ba.vup>6-hit combo", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "Demon Mode", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit <@ba.vup>2 times, and every third attack on the same target while the skill is active becomes a <@ba.vup>6-hit combo", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "Demon Mode", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit <@ba.vup>2 times, and every third attack on the same target while the skill is active becomes a <@ba.vup>6-hit combo", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null } ] }, { "name": "Demon Mode", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit <@ba.vup>2 times, and every third attack on the same target while the skill is active becomes a <@ba.vup>6-hit combo", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null } ] }, { "name": "Demon Mode", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit <@ba.vup>2 times, and every third attack on the same target while the skill is active becomes a <@ba.vup>6-hit combo", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null } ] }, { "name": "Demon Mode", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}, attacks hit <@ba.vup>2 times, and every third attack on the same target while the skill is active becomes a <@ba.vup>6-hit combo", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null } ] } ] }, "skchr_yato2_2": { "skillId": "skchr_yato2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Blade Dance", "rangeId": null, "description": "Talent 1 effect increased to <@ba.vup>{talent_scale_display:0.0}x, ATK increased to <@ba.vup>{atk_scale:0%}, and slashes all enemies in the frontal tile 16 times. <@ba.vdown>More likely to be targeted by attacks for the duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.575, "valueStr": null }, { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "talent_scale_display", "value": 1.5, "valueStr": null } ] }, { "name": "Blade Dance", "rangeId": null, "description": "Talent 1 effect increased to <@ba.vup>{talent_scale_display:0.0}x, ATK increased to <@ba.vup>{atk_scale:0%}, and slashes all enemies in the frontal tile 16 times. <@ba.vdown>More likely to be targeted by attacks for the duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.728, "valueStr": null }, { "key": "atk_scale", "value": 1.08, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "talent_scale_display", "value": 1.6, "valueStr": null } ] }, { "name": "Blade Dance", "rangeId": null, "description": "Talent 1 effect increased to <@ba.vup>{talent_scale_display:0.0}x, ATK increased to <@ba.vup>{atk_scale:0%}, and slashes all enemies in the frontal tile 16 times. <@ba.vdown>More likely to be targeted by attacks for the duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.904, "valueStr": null }, { "key": "atk_scale", "value": 1.12, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "talent_scale_display", "value": 1.7, "valueStr": null } ] }, { "name": "Blade Dance", "rangeId": null, "description": "Talent 1 effect increased to <@ba.vup>{talent_scale_display:0.0}x, ATK increased to <@ba.vup>{atk_scale:0%}, and slashes all enemies in the frontal tile 16 times. <@ba.vdown>More likely to be targeted by attacks for the duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.088, "valueStr": null }, { "key": "atk_scale", "value": 1.16, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "talent_scale_display", "value": 1.8, "valueStr": null } ] }, { "name": "Blade Dance", "rangeId": null, "description": "Talent 1 effect increased to <@ba.vup>{talent_scale_display:0.0}x, ATK increased to <@ba.vup>{atk_scale:0%}, and slashes all enemies in the frontal tile 16 times. <@ba.vdown>More likely to be targeted by attacks for the duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.28, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "talent_scale_display", "value": 1.9, "valueStr": null } ] }, { "name": "Blade Dance", "rangeId": null, "description": "Talent 1 effect increased to <@ba.vup>{talent_scale_display:0.0}x, ATK increased to <@ba.vup>{atk_scale:0%}, and slashes all enemies in the frontal tile 16 times. <@ba.vdown>More likely to be targeted by attacks for the duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "talent_scale_display", "value": 2.0, "valueStr": null } ] }, { "name": "Blade Dance", "rangeId": null, "description": "Talent 1 effect increased to <@ba.vup>{talent_scale_display:0.0}x, ATK increased to <@ba.vup>{atk_scale:0%}, and slashes all enemies in the frontal tile 16 times. <@ba.vdown>More likely to be targeted by attacks for the duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.73, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "talent_scale_display", "value": 2.1, "valueStr": null } ] }, { "name": "Blade Dance", "rangeId": null, "description": "Talent 1 effect increased to <@ba.vup>{talent_scale_display:0.0}x, ATK increased to <@ba.vup>{atk_scale:0%}, and slashes all enemies in the frontal tile 16 times. <@ba.vdown>More likely to be targeted by attacks for the duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.97, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "talent_scale_display", "value": 2.2, "valueStr": null } ] }, { "name": "Blade Dance", "rangeId": null, "description": "Talent 1 effect increased to <@ba.vup>{talent_scale_display:0.0}x, ATK increased to <@ba.vup>{atk_scale:0%}, and slashes all enemies in the frontal tile 16 times. <@ba.vdown>More likely to be targeted by attacks for the duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 3.29, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "talent_scale_display", "value": 2.35, "valueStr": null } ] }, { "name": "Blade Dance", "rangeId": null, "description": "Talent 1 effect increased to <@ba.vup>{talent_scale_display:0.0}x, ATK increased to <@ba.vup>{atk_scale:0%}, and slashes all enemies in the frontal tile 16 times. <@ba.vdown>More likely to be targeted by attacks for the duration", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 3.75, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "talent_scale_display", "value": 2.5, "valueStr": null } ] } ] }, "skchr_yato2_3": { "skillId": "skchr_yato2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Midair Spinning Blade Dance", "rangeId": null, "description": "Rushes forward 2 tiles, slashing all surrounding enemies for <@ba.vup>{atk_scale:0%} ATK for every step moved; every enemy attacked in the process <@ba.vup>extends distance of the rush (max. 5 tiles, <@ba.vup>can hit aerial units)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "min_dist", "value": 2.0, "valueStr": null }, { "key": "max_dist", "value": 5.0, "valueStr": null }, { "key": "dist_interval", "value": 0.2, "valueStr": null }, { "key": "dist_unit", "value": 0.3, "valueStr": null } ] }, { "name": "Midair Spinning Blade Dance", "rangeId": null, "description": "Rushes forward 2 tiles, slashing all surrounding enemies for <@ba.vup>{atk_scale:0%} ATK for every step moved; every enemy attacked in the process <@ba.vup>extends distance of the rush (max. 5 tiles, <@ba.vup>can hit aerial units)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "min_dist", "value": 2.0, "valueStr": null }, { "key": "max_dist", "value": 5.0, "valueStr": null }, { "key": "dist_interval", "value": 0.2, "valueStr": null }, { "key": "dist_unit", "value": 0.3, "valueStr": null } ] }, { "name": "Midair Spinning Blade Dance", "rangeId": null, "description": "Rushes forward 2 tiles, slashing all surrounding enemies for <@ba.vup>{atk_scale:0%} ATK for every step moved; every enemy attacked in the process <@ba.vup>extends distance of the rush (max. 5 tiles, <@ba.vup>can hit aerial units)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "min_dist", "value": 2.0, "valueStr": null }, { "key": "max_dist", "value": 5.0, "valueStr": null }, { "key": "dist_interval", "value": 0.2, "valueStr": null }, { "key": "dist_unit", "value": 0.3, "valueStr": null } ] }, { "name": "Midair Spinning Blade Dance", "rangeId": null, "description": "Rushes forward 2 tiles, slashing all surrounding enemies for <@ba.vup>{atk_scale:0%} ATK for every step moved; every enemy attacked in the process <@ba.vup>extends distance of the rush (max. 5 tiles, <@ba.vup>can hit aerial units)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "min_dist", "value": 2.0, "valueStr": null }, { "key": "max_dist", "value": 5.0, "valueStr": null }, { "key": "dist_interval", "value": 0.2, "valueStr": null }, { "key": "dist_unit", "value": 0.3, "valueStr": null } ] }, { "name": "Midair Spinning Blade Dance", "rangeId": null, "description": "Rushes forward 2 tiles, slashing all surrounding enemies for <@ba.vup>{atk_scale:0%} ATK for every step moved; every enemy attacked in the process <@ba.vup>extends distance of the rush (max. 5 tiles, <@ba.vup>can hit aerial units)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "min_dist", "value": 2.0, "valueStr": null }, { "key": "max_dist", "value": 5.0, "valueStr": null }, { "key": "dist_interval", "value": 0.2, "valueStr": null }, { "key": "dist_unit", "value": 0.3, "valueStr": null } ] }, { "name": "Midair Spinning Blade Dance", "rangeId": null, "description": "Rushes forward 2 tiles, slashing all surrounding enemies for <@ba.vup>{atk_scale:0%} ATK for every step moved; every enemy attacked in the process <@ba.vup>extends distance of the rush (max. 5 tiles, <@ba.vup>can hit aerial units)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "min_dist", "value": 2.0, "valueStr": null }, { "key": "max_dist", "value": 5.0, "valueStr": null }, { "key": "dist_interval", "value": 0.2, "valueStr": null }, { "key": "dist_unit", "value": 0.3, "valueStr": null } ] }, { "name": "Midair Spinning Blade Dance", "rangeId": null, "description": "Rushes forward 2 tiles, slashing all surrounding enemies for <@ba.vup>{atk_scale:0%} ATK for every step moved; every enemy attacked in the process <@ba.vup>extends distance of the rush (max. 5 tiles, <@ba.vup>can hit aerial units)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "min_dist", "value": 2.0, "valueStr": null }, { "key": "max_dist", "value": 5.0, "valueStr": null }, { "key": "dist_interval", "value": 0.2, "valueStr": null }, { "key": "dist_unit", "value": 0.3, "valueStr": null } ] }, { "name": "Midair Spinning Blade Dance", "rangeId": null, "description": "Rushes forward 2 tiles, slashing all surrounding enemies for <@ba.vup>{atk_scale:0%} ATK for every step moved; every enemy attacked in the process <@ba.vup>extends distance of the rush (max. 5 tiles, <@ba.vup>can hit aerial units)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "min_dist", "value": 2.0, "valueStr": null }, { "key": "max_dist", "value": 5.0, "valueStr": null }, { "key": "dist_interval", "value": 0.2, "valueStr": null }, { "key": "dist_unit", "value": 0.3, "valueStr": null } ] }, { "name": "Midair Spinning Blade Dance", "rangeId": null, "description": "Rushes forward 2 tiles, slashing all surrounding enemies for <@ba.vup>{atk_scale:0%} ATK for every step moved; every enemy attacked in the process <@ba.vup>extends distance of the rush (max. 5 tiles, <@ba.vup>can hit aerial units)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "min_dist", "value": 2.0, "valueStr": null }, { "key": "max_dist", "value": 5.0, "valueStr": null }, { "key": "dist_interval", "value": 0.2, "valueStr": null }, { "key": "dist_unit", "value": 0.3, "valueStr": null } ] }, { "name": "Midair Spinning Blade Dance", "rangeId": null, "description": "Rushes forward 2 tiles, slashing all surrounding enemies for <@ba.vup>{atk_scale:0%} ATK for every step moved; every enemy attacked in the process <@ba.vup>extends distance of the rush (max. 5 tiles, <@ba.vup>can hit aerial units)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_yato2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "min_dist", "value": 2.0, "valueStr": null }, { "key": "max_dist", "value": 5.0, "valueStr": null }, { "key": "dist_interval", "value": 0.2, "valueStr": null }, { "key": "dist_unit", "value": 0.3, "valueStr": null } ] } ] }, "skchr_crosly_1": { "skillId": "skchr_crosly_1", "iconId": null, "hidden": false, "levels": [ { "name": "Smoke and Mirrors", "rangeId": "1-1", "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Smoke and Mirrors", "rangeId": "1-1", "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Smoke and Mirrors", "rangeId": "1-1", "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Smoke and Mirrors", "rangeId": "1-1", "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Smoke and Mirrors", "rangeId": "1-1", "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Smoke and Mirrors", "rangeId": "1-1", "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Smoke and Mirrors", "rangeId": "1-1", "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Smoke and Mirrors", "rangeId": "1-1", "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Smoke and Mirrors", "rangeId": "1-1", "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Smoke and Mirrors", "rangeId": "1-1", "description": "After deployment, ATK <@ba.vup>+{atk:0%}, and gain <@ba.vup>{prob:0%} Physical and Arts Dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_1", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null } ] } ] }, "skchr_crosly_2": { "skillId": "skchr_crosly_2", "iconId": null, "hidden": false, "levels": [ { "name": "Smokebomb Blast", "rangeId": "1-1", "description": "After deployment, stops attacking for <@ba.vup>{duration}s, less likely to be attacked by enemies, Talent 1's Physical and Arts hit rate reduction effect on ground enemies increases to <@ba.vup>{talent_scale}x; when the skill ends, deals <@ba.vup>{attack@atk_scale_s2:0%} ATK as Physical damage to all ground enemies within the smoke", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_2", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@atk_scale_s2", "value": 2.0, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Smokebomb Blast", "rangeId": "1-1", "description": "After deployment, stops attacking for <@ba.vup>{duration}s, less likely to be attacked by enemies, Talent 1's Physical and Arts hit rate reduction effect on ground enemies increases to <@ba.vup>{talent_scale}x; when the skill ends, deals <@ba.vup>{attack@atk_scale_s2:0%} ATK as Physical damage to all ground enemies within the smoke", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_2", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@atk_scale_s2", "value": 2.2, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Smokebomb Blast", "rangeId": "1-1", "description": "After deployment, stops attacking for <@ba.vup>{duration}s, less likely to be attacked by enemies, Talent 1's Physical and Arts hit rate reduction effect on ground enemies increases to <@ba.vup>{talent_scale}x; when the skill ends, deals <@ba.vup>{attack@atk_scale_s2:0%} ATK as Physical damage to all ground enemies within the smoke", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_2", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@atk_scale_s2", "value": 2.4, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Smokebomb Blast", "rangeId": "1-1", "description": "After deployment, stops attacking for <@ba.vup>{duration}s, less likely to be attacked by enemies, Talent 1's Physical and Arts hit rate reduction effect on ground enemies increases to <@ba.vup>{talent_scale}x; when the skill ends, deals <@ba.vup>{attack@atk_scale_s2:0%} ATK as Physical damage to all ground enemies within the smoke", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_2", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@atk_scale_s2", "value": 2.7, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Smokebomb Blast", "rangeId": "1-1", "description": "After deployment, stops attacking for <@ba.vup>{duration}s, less likely to be attacked by enemies, Talent 1's Physical and Arts hit rate reduction effect on ground enemies increases to <@ba.vup>{talent_scale}x; when the skill ends, deals <@ba.vup>{attack@atk_scale_s2:0%} ATK as Physical damage to all ground enemies within the smoke", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_2", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@atk_scale_s2", "value": 2.9, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Smokebomb Blast", "rangeId": "1-1", "description": "After deployment, stops attacking for <@ba.vup>{duration}s, less likely to be attacked by enemies, Talent 1's Physical and Arts hit rate reduction effect on ground enemies increases to <@ba.vup>{talent_scale}x; when the skill ends, deals <@ba.vup>{attack@atk_scale_s2:0%} ATK as Physical damage to all ground enemies within the smoke", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_2", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@atk_scale_s2", "value": 3.1, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Smokebomb Blast", "rangeId": "1-1", "description": "After deployment, stops attacking for <@ba.vup>{duration}s, less likely to be attacked by enemies, Talent 1's Physical and Arts hit rate reduction effect on ground enemies increases to <@ba.vup>{talent_scale}x; when the skill ends, deals <@ba.vup>{attack@atk_scale_s2:0%} ATK as Physical damage to all ground enemies within the smoke", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_2", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@atk_scale_s2", "value": 3.5, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Smokebomb Blast", "rangeId": "1-1", "description": "After deployment, stops attacking for <@ba.vup>{duration}s, less likely to be attacked by enemies, Talent 1's Physical and Arts hit rate reduction effect on ground enemies increases to <@ba.vup>{talent_scale}x; when the skill ends, deals <@ba.vup>{attack@atk_scale_s2:0%} ATK as Physical damage to all ground enemies within the smoke", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_2", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@atk_scale_s2", "value": 4.0, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Smokebomb Blast", "rangeId": "1-1", "description": "After deployment, stops attacking for <@ba.vup>{duration}s, less likely to be attacked by enemies, Talent 1's Physical and Arts hit rate reduction effect on ground enemies increases to <@ba.vup>{talent_scale}x; when the skill ends, deals <@ba.vup>{attack@atk_scale_s2:0%} ATK as Physical damage to all ground enemies within the smoke", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_2", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@atk_scale_s2", "value": 4.5, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Smokebomb Blast", "rangeId": "1-1", "description": "After deployment, stops attacking for <@ba.vup>{duration}s, less likely to be attacked by enemies, Talent 1's Physical and Arts hit rate reduction effect on ground enemies increases to <@ba.vup>{talent_scale}x; when the skill ends, deals <@ba.vup>{attack@atk_scale_s2:0%} ATK as Physical damage to all ground enemies within the smoke", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_2", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@atk_scale_s2", "value": 5.0, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null } ] } ] }, "skchr_crosly_3": { "skillId": "skchr_crosly_3", "iconId": null, "hidden": false, "levels": [ { "name": "Smokescreen Execution", "rangeId": "x-1", "description": "After deployment, Talent 1's range expands; Crownslayer disappears within the smoke, gaining <$ba.invisible>Invisibility and her Block becomes 0; every <@ba.vup>{attack@times}s, she will appear and deal <@ba.vup>{attack@atk_scale_s3:0%} ATK as Physical damage twice to a ground enemy within the smoke and <$ba.stun>Stun them for <@ba.vup>{attack@stun}s (a single target can only be targeted once every <@ba.vup>{mark_duration}s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_3", "duration": 16.0, "blackboard": [ { "key": "attack@s3_cd", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "attack@hit_interval", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.1, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "mark_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Smokescreen Execution", "rangeId": "x-1", "description": "After deployment, Talent 1's range expands; Crownslayer disappears within the smoke, gaining <$ba.invisible>Invisibility and her Block becomes 0; every <@ba.vup>{attack@times}s, she will appear and deal <@ba.vup>{attack@atk_scale_s3:0%} ATK as Physical damage twice to a ground enemy within the smoke and <$ba.stun>Stun them for <@ba.vup>{attack@stun}s (a single target can only be targeted once every <@ba.vup>{mark_duration}s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_3", "duration": 16.0, "blackboard": [ { "key": "attack@s3_cd", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "attack@hit_interval", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.2, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "mark_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Smokescreen Execution", "rangeId": "x-1", "description": "After deployment, Talent 1's range expands; Crownslayer disappears within the smoke, gaining <$ba.invisible>Invisibility and her Block becomes 0; every <@ba.vup>{attack@times}s, she will appear and deal <@ba.vup>{attack@atk_scale_s3:0%} ATK as Physical damage twice to a ground enemy within the smoke and <$ba.stun>Stun them for <@ba.vup>{attack@stun}s (a single target can only be targeted once every <@ba.vup>{mark_duration}s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_3", "duration": 16.0, "blackboard": [ { "key": "attack@s3_cd", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "attack@hit_interval", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.3, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "mark_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Smokescreen Execution", "rangeId": "x-1", "description": "After deployment, Talent 1's range expands; Crownslayer disappears within the smoke, gaining <$ba.invisible>Invisibility and her Block becomes 0; every <@ba.vup>{attack@times}s, she will appear and deal <@ba.vup>{attack@atk_scale_s3:0%} ATK as Physical damage twice to a ground enemy within the smoke and <$ba.stun>Stun them for <@ba.vup>{attack@stun}s (a single target can only be targeted once every <@ba.vup>{mark_duration}s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_3", "duration": 16.0, "blackboard": [ { "key": "attack@s3_cd", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "attack@hit_interval", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.5, "valueStr": null }, { "key": "attack@stun", "value": 1.5, "valueStr": null }, { "key": "mark_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Smokescreen Execution", "rangeId": "x-1", "description": "After deployment, Talent 1's range expands; Crownslayer disappears within the smoke, gaining <$ba.invisible>Invisibility and her Block becomes 0; every <@ba.vup>{attack@times}s, she will appear and deal <@ba.vup>{attack@atk_scale_s3:0%} ATK as Physical damage twice to a ground enemy within the smoke and <$ba.stun>Stun them for <@ba.vup>{attack@stun}s (a single target can only be targeted once every <@ba.vup>{mark_duration}s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_3", "duration": 16.0, "blackboard": [ { "key": "attack@s3_cd", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "attack@hit_interval", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.6, "valueStr": null }, { "key": "attack@stun", "value": 1.5, "valueStr": null }, { "key": "mark_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Smokescreen Execution", "rangeId": "x-1", "description": "After deployment, Talent 1's range expands; Crownslayer disappears within the smoke, gaining <$ba.invisible>Invisibility and her Block becomes 0; every <@ba.vup>{attack@times}s, she will appear and deal <@ba.vup>{attack@atk_scale_s3:0%} ATK as Physical damage twice to a ground enemy within the smoke and <$ba.stun>Stun them for <@ba.vup>{attack@stun}s (a single target can only be targeted once every <@ba.vup>{mark_duration}s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_3", "duration": 16.0, "blackboard": [ { "key": "attack@s3_cd", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "attack@hit_interval", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.7, "valueStr": null }, { "key": "attack@stun", "value": 1.5, "valueStr": null }, { "key": "mark_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Smokescreen Execution", "rangeId": "x-1", "description": "After deployment, Talent 1's range expands; Crownslayer disappears within the smoke, gaining <$ba.invisible>Invisibility and her Block becomes 0; every <@ba.vup>{attack@times}s, she will appear and deal <@ba.vup>{attack@atk_scale_s3:0%} ATK as Physical damage twice to a ground enemy within the smoke and <$ba.stun>Stun them for <@ba.vup>{attack@stun}s (a single target can only be targeted once every <@ba.vup>{mark_duration}s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_3", "duration": 16.0, "blackboard": [ { "key": "attack@s3_cd", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "attack@hit_interval", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 1.9, "valueStr": null }, { "key": "attack@stun", "value": 1.5, "valueStr": null }, { "key": "mark_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Smokescreen Execution", "rangeId": "x-1", "description": "After deployment, Talent 1's range expands; Crownslayer disappears within the smoke, gaining <$ba.invisible>Invisibility and her Block becomes 0; every <@ba.vup>{attack@times}s, she will appear and deal <@ba.vup>{attack@atk_scale_s3:0%} ATK as Physical damage twice to a ground enemy within the smoke and <$ba.stun>Stun them for <@ba.vup>{attack@stun}s (a single target can only be targeted once every <@ba.vup>{mark_duration}s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_3", "duration": 16.0, "blackboard": [ { "key": "attack@s3_cd", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "attack@hit_interval", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 2.1, "valueStr": null }, { "key": "attack@stun", "value": 2.0, "valueStr": null }, { "key": "mark_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Smokescreen Execution", "rangeId": "x-1", "description": "After deployment, Talent 1's range expands; Crownslayer disappears within the smoke, gaining <$ba.invisible>Invisibility and her Block becomes 0; every <@ba.vup>{attack@times}s, she will appear and deal <@ba.vup>{attack@atk_scale_s3:0%} ATK as Physical damage twice to a ground enemy within the smoke and <$ba.stun>Stun them for <@ba.vup>{attack@stun}s (a single target can only be targeted once every <@ba.vup>{mark_duration}s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_3", "duration": 16.0, "blackboard": [ { "key": "attack@s3_cd", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "attack@hit_interval", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 2.3, "valueStr": null }, { "key": "attack@stun", "value": 3.0, "valueStr": null }, { "key": "mark_duration", "value": 6.0, "valueStr": null } ] }, { "name": "Smokescreen Execution", "rangeId": "x-1", "description": "After deployment, Talent 1's range expands; Crownslayer disappears within the smoke, gaining <$ba.invisible>Invisibility and her Block becomes 0; every <@ba.vup>{attack@times}s, she will appear and deal <@ba.vup>{attack@atk_scale_s3:0%} ATK as Physical damage twice to a ground enemy within the smoke and <$ba.stun>Stun them for <@ba.vup>{attack@stun}s (a single target can only be targeted once every <@ba.vup>{mark_duration}s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_crosly_3", "duration": 16.0, "blackboard": [ { "key": "attack@s3_cd", "value": 2.0, "valueStr": null }, { "key": "attack@times", "value": 2.0, "valueStr": null }, { "key": "attack@hit_interval", "value": 0.1, "valueStr": null }, { "key": "attack@atk_scale_s3", "value": 2.5, "valueStr": null }, { "key": "attack@stun", "value": 4.0, "valueStr": null }, { "key": "mark_duration", "value": 6.0, "valueStr": null } ] } ] }, "skchr_acspec_1": { "skillId": "skchr_acspec_1", "iconId": null, "hidden": false, "levels": [ { "name": "When Physics Obeys", "rangeId": null, "description": "After deployment, Talent 1's chance to trigger increases to <@ba.vup>{attack@prob:0%}, and gains <@ba.vup>{prob:0%} Physical dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_1", "duration": 10.0, "blackboard": [ { "key": "attack@normal_prob", "value": 0.8, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "When Physics Obeys", "rangeId": null, "description": "After deployment, Talent 1's chance to trigger increases to <@ba.vup>{attack@prob:0%}, and gains <@ba.vup>{prob:0%} Physical dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_1", "duration": 10.0, "blackboard": [ { "key": "attack@normal_prob", "value": 0.8, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null } ] }, { "name": "When Physics Obeys", "rangeId": null, "description": "After deployment, Talent 1's chance to trigger increases to <@ba.vup>{attack@prob:0%}, and gains <@ba.vup>{prob:0%} Physical dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_1", "duration": 10.0, "blackboard": [ { "key": "attack@normal_prob", "value": 0.8, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "When Physics Obeys", "rangeId": null, "description": "After deployment, Talent 1's chance to trigger increases to <@ba.vup>{attack@prob:0%}, and gains <@ba.vup>{prob:0%} Physical dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_1", "duration": 10.0, "blackboard": [ { "key": "attack@normal_prob", "value": 0.75, "valueStr": null }, { "key": "attack@prob", "value": 0.25, "valueStr": null }, { "key": "prob", "value": 0.45, "valueStr": null } ] }, { "name": "When Physics Obeys", "rangeId": null, "description": "After deployment, Talent 1's chance to trigger increases to <@ba.vup>{attack@prob:0%}, and gains <@ba.vup>{prob:0%} Physical dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_1", "duration": 10.0, "blackboard": [ { "key": "attack@normal_prob", "value": 0.75, "valueStr": null }, { "key": "attack@prob", "value": 0.25, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null } ] }, { "name": "When Physics Obeys", "rangeId": null, "description": "After deployment, Talent 1's chance to trigger increases to <@ba.vup>{attack@prob:0%}, and gains <@ba.vup>{prob:0%} Physical dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_1", "duration": 10.0, "blackboard": [ { "key": "attack@normal_prob", "value": 0.75, "valueStr": null }, { "key": "attack@prob", "value": 0.25, "valueStr": null }, { "key": "prob", "value": 0.55, "valueStr": null } ] }, { "name": "When Physics Obeys", "rangeId": null, "description": "After deployment, Talent 1's chance to trigger increases to <@ba.vup>{attack@prob:0%}, and gains <@ba.vup>{prob:0%} Physical dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_1", "duration": 10.0, "blackboard": [ { "key": "attack@normal_prob", "value": 0.75, "valueStr": null }, { "key": "attack@prob", "value": 0.25, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null } ] }, { "name": "When Physics Obeys", "rangeId": null, "description": "After deployment, Talent 1's chance to trigger increases to <@ba.vup>{attack@prob:0%}, and gains <@ba.vup>{prob:0%} Physical dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_1", "duration": 10.0, "blackboard": [ { "key": "attack@normal_prob", "value": 0.7, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "prob", "value": 0.65, "valueStr": null } ] }, { "name": "When Physics Obeys", "rangeId": null, "description": "After deployment, Talent 1's chance to trigger increases to <@ba.vup>{attack@prob:0%}, and gains <@ba.vup>{prob:0%} Physical dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_1", "duration": 10.0, "blackboard": [ { "key": "attack@normal_prob", "value": 0.6, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "prob", "value": 0.7, "valueStr": null } ] }, { "name": "When Physics Obeys", "rangeId": null, "description": "After deployment, Talent 1's chance to trigger increases to <@ba.vup>{attack@prob:0%}, and gains <@ba.vup>{prob:0%} Physical dodge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_1", "duration": 10.0, "blackboard": [ { "key": "attack@normal_prob", "value": 0.5, "valueStr": null }, { "key": "attack@prob", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] } ] }, "skchr_acspec_2": { "skillId": "skchr_acspec_2", "iconId": null, "hidden": false, "levels": [ { "name": "When War Complies", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "When War Complies", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "When War Complies", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "When War Complies", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "When War Complies", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "When War Complies", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "When War Complies", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "When War Complies", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "When War Complies", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "When War Complies", "rangeId": null, "description": "After deployment, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] } ] }, "skchr_acspec_3": { "skillId": "skchr_acspec_3", "iconId": null, "hidden": false, "levels": [ { "name": "When Space Surrenders", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies <@ba.vup>slightly towards this unit and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "When Space Surrenders", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies <@ba.vup>slightly towards this unit and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "When Space Surrenders", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies <@ba.vup>slightly towards this unit and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "When Space Surrenders", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies <@ba.vup>slightly towards this unit and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "When Space Surrenders", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies <@ba.vup>slightly towards this unit and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "When Space Surrenders", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies <@ba.vup>slightly towards this unit and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "When Space Surrenders", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies <@ba.vup>slightly towards this unit and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "When Space Surrenders", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies <@ba.vup>slightly towards this unit and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "When Space Surrenders", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies <@ba.vup>slightly towards this unit and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 3.5, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] }, { "name": "When Space Surrenders", "rangeId": "x-4", "description": "After deployment, immediately deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding enemies, then uses spatial Arts to drag all unblocked enemies <@ba.vup>slightly towards this unit and <$ba.sluggish>Slows them for <@ba.vup>{sluggish}s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_acspec_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 4.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null } ] } ] }, "skchr_lmlee_1": { "skillId": "skchr_lmlee_1", "iconId": null, "hidden": false, "levels": [ { "name": "Stern Admonishment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{prob:0%} Arts Dodge\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Stern Admonishment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{prob:0%} Arts Dodge\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Stern Admonishment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{prob:0%} Arts Dodge\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Stern Admonishment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{prob:0%} Arts Dodge\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Stern Admonishment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{prob:0%} Arts Dodge\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Stern Admonishment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{prob:0%} Arts Dodge\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Stern Admonishment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{prob:0%} Arts Dodge\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "prob", "value": 0.25, "valueStr": null } ] }, { "name": "Stern Admonishment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{prob:0%} Arts Dodge\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Stern Admonishment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{prob:0%} Arts Dodge\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.35, "valueStr": null } ] }, { "name": "Stern Admonishment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{prob:0%} Arts Dodge\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] } ] }, "skchr_lmlee_2": { "skillId": "skchr_lmlee_2", "iconId": null, "hidden": false, "levels": [ { "name": "Exorcise Evil", "rangeId": null, "description": "Passive Effect: ASPD <@ba.vup>+{attack_speed}; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after <@ba.vup>{paper_duration} seconds, dealing <@ba.vup>{default_atk_scale:0%} Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by <@ba.vup>{factor_atk_scale:0%} of Lee's ATK (increases up to <@ba.vup>{max_stack_cnt} times, and prematurely explodes if the limit is reached or the target is defeated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_2", "duration": 0.0, "blackboard": [ { "key": "default_atk_scale", "value": 2.0, "valueStr": null }, { "key": "factor_atk_scale", "value": 0.05, "valueStr": null }, { "key": "max_stack_cnt", "value": 20.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "paper_duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Exorcise Evil", "rangeId": null, "description": "Passive Effect: ASPD <@ba.vup>+{attack_speed}; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after <@ba.vup>{paper_duration} seconds, dealing <@ba.vup>{default_atk_scale:0%} Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by <@ba.vup>{factor_atk_scale:0%} of Lee's ATK (increases up to <@ba.vup>{max_stack_cnt} times, and prematurely explodes if the limit is reached or the target is defeated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_2", "duration": 0.0, "blackboard": [ { "key": "default_atk_scale", "value": 2.1, "valueStr": null }, { "key": "factor_atk_scale", "value": 0.05, "valueStr": null }, { "key": "max_stack_cnt", "value": 20.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "paper_duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Exorcise Evil", "rangeId": null, "description": "Passive Effect: ASPD <@ba.vup>+{attack_speed}; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after <@ba.vup>{paper_duration} seconds, dealing <@ba.vup>{default_atk_scale:0%} Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by <@ba.vup>{factor_atk_scale:0%} of Lee's ATK (increases up to <@ba.vup>{max_stack_cnt} times, and prematurely explodes if the limit is reached or the target is defeated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_2", "duration": 0.0, "blackboard": [ { "key": "default_atk_scale", "value": 2.2, "valueStr": null }, { "key": "factor_atk_scale", "value": 0.05, "valueStr": null }, { "key": "max_stack_cnt", "value": 20.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "paper_duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Exorcise Evil", "rangeId": null, "description": "Passive Effect: ASPD <@ba.vup>+{attack_speed}; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after <@ba.vup>{paper_duration} seconds, dealing <@ba.vup>{default_atk_scale:0%} Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by <@ba.vup>{factor_atk_scale:0%} of Lee's ATK (increases up to <@ba.vup>{max_stack_cnt} times, and prematurely explodes if the limit is reached or the target is defeated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_2", "duration": 0.0, "blackboard": [ { "key": "default_atk_scale", "value": 2.3, "valueStr": null }, { "key": "factor_atk_scale", "value": 0.1, "valueStr": null }, { "key": "max_stack_cnt", "value": 20.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "paper_duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "Exorcise Evil", "rangeId": null, "description": "Passive Effect: ASPD <@ba.vup>+{attack_speed}; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after <@ba.vup>{paper_duration} seconds, dealing <@ba.vup>{default_atk_scale:0%} Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by <@ba.vup>{factor_atk_scale:0%} of Lee's ATK (increases up to <@ba.vup>{max_stack_cnt} times, and prematurely explodes if the limit is reached or the target is defeated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_2", "duration": 0.0, "blackboard": [ { "key": "default_atk_scale", "value": 2.4, "valueStr": null }, { "key": "factor_atk_scale", "value": 0.1, "valueStr": null }, { "key": "max_stack_cnt", "value": 20.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "paper_duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "Exorcise Evil", "rangeId": null, "description": "Passive Effect: ASPD <@ba.vup>+{attack_speed}; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after <@ba.vup>{paper_duration} seconds, dealing <@ba.vup>{default_atk_scale:0%} Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by <@ba.vup>{factor_atk_scale:0%} of Lee's ATK (increases up to <@ba.vup>{max_stack_cnt} times, and prematurely explodes if the limit is reached or the target is defeated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_2", "duration": 0.0, "blackboard": [ { "key": "default_atk_scale", "value": 2.5, "valueStr": null }, { "key": "factor_atk_scale", "value": 0.1, "valueStr": null }, { "key": "max_stack_cnt", "value": 20.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "paper_duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 15.0, "valueStr": null } ] }, { "name": "Exorcise Evil", "rangeId": null, "description": "Passive Effect: ASPD <@ba.vup>+{attack_speed}; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after <@ba.vup>{paper_duration} seconds, dealing <@ba.vup>{default_atk_scale:0%} Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by <@ba.vup>{factor_atk_scale:0%} of Lee's ATK (increases up to <@ba.vup>{max_stack_cnt} times, and prematurely explodes if the limit is reached or the target is defeated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_2", "duration": 0.0, "blackboard": [ { "key": "default_atk_scale", "value": 2.6, "valueStr": null }, { "key": "factor_atk_scale", "value": 0.15, "valueStr": null }, { "key": "max_stack_cnt", "value": 25.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "paper_duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Exorcise Evil", "rangeId": null, "description": "Passive Effect: ASPD <@ba.vup>+{attack_speed}; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after <@ba.vup>{paper_duration} seconds, dealing <@ba.vup>{default_atk_scale:0%} Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by <@ba.vup>{factor_atk_scale:0%} of Lee's ATK (increases up to <@ba.vup>{max_stack_cnt} times, and prematurely explodes if the limit is reached or the target is defeated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_2", "duration": 0.0, "blackboard": [ { "key": "default_atk_scale", "value": 2.7, "valueStr": null }, { "key": "factor_atk_scale", "value": 0.15, "valueStr": null }, { "key": "max_stack_cnt", "value": 25.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "paper_duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Exorcise Evil", "rangeId": null, "description": "Passive Effect: ASPD <@ba.vup>+{attack_speed}; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after <@ba.vup>{paper_duration} seconds, dealing <@ba.vup>{default_atk_scale:0%} Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by <@ba.vup>{factor_atk_scale:0%} of Lee's ATK (increases up to <@ba.vup>{max_stack_cnt} times, and prematurely explodes if the limit is reached or the target is defeated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_2", "duration": 0.0, "blackboard": [ { "key": "default_atk_scale", "value": 2.8, "valueStr": null }, { "key": "factor_atk_scale", "value": 0.15, "valueStr": null }, { "key": "max_stack_cnt", "value": 25.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "paper_duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Exorcise Evil", "rangeId": null, "description": "Passive Effect: ASPD <@ba.vup>+{attack_speed}; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after <@ba.vup>{paper_duration} seconds, dealing <@ba.vup>{default_atk_scale:0%} Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by <@ba.vup>{factor_atk_scale:0%} of Lee's ATK (increases up to <@ba.vup>{max_stack_cnt} times, and prematurely explodes if the limit is reached or the target is defeated)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_2", "duration": 0.0, "blackboard": [ { "key": "default_atk_scale", "value": 3.0, "valueStr": null }, { "key": "factor_atk_scale", "value": 0.2, "valueStr": null }, { "key": "max_stack_cnt", "value": 30.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "paper_duration", "value": 5.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] } ] }, "skchr_lmlee_3": { "skillId": "skchr_lmlee_3", "iconId": null, "hidden": false, "levels": [ { "name": "Honored Guest", "rangeId": "x-4", "description": "<@ba.vup>Expands Attack Range, ATK and DEF <@ba.vup>+{atk:0%}; Besides the current target, all enemies within range are pushed away <@ba.vup>slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a <@ba.vup>{prob:0%} chance to dodge Physical or Arts attacks coming from outside his Attack Range\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "attack@prob_knockback", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Honored Guest", "rangeId": "x-4", "description": "<@ba.vup>Expands Attack Range, ATK and DEF <@ba.vup>+{atk:0%}; Besides the current target, all enemies within range are pushed away <@ba.vup>slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a <@ba.vup>{prob:0%} chance to dodge Physical or Arts attacks coming from outside his Attack Range\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.27, "valueStr": null }, { "key": "def", "value": 0.27, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "attack@prob_knockback", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Honored Guest", "rangeId": "x-4", "description": "<@ba.vup>Expands Attack Range, ATK and DEF <@ba.vup>+{atk:0%}; Besides the current target, all enemies within range are pushed away <@ba.vup>slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a <@ba.vup>{prob:0%} chance to dodge Physical or Arts attacks coming from outside his Attack Range\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.29, "valueStr": null }, { "key": "def", "value": 0.29, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "attack@prob_knockback", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Honored Guest", "rangeId": "x-4", "description": "<@ba.vup>Expands Attack Range, ATK and DEF <@ba.vup>+{atk:0%}; Besides the current target, all enemies within range are pushed away <@ba.vup>slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a <@ba.vup>{prob:0%} chance to dodge Physical or Arts attacks coming from outside his Attack Range\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.31, "valueStr": null }, { "key": "def", "value": 0.31, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.55, "valueStr": null }, { "key": "attack@prob_knockback", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Honored Guest", "rangeId": "x-4", "description": "<@ba.vup>Expands Attack Range, ATK and DEF <@ba.vup>+{atk:0%}; Besides the current target, all enemies within range are pushed away <@ba.vup>slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a <@ba.vup>{prob:0%} chance to dodge Physical or Arts attacks coming from outside his Attack Range\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "def", "value": 0.33, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.55, "valueStr": null }, { "key": "attack@prob_knockback", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Honored Guest", "rangeId": "x-4", "description": "<@ba.vup>Expands Attack Range, ATK and DEF <@ba.vup>+{atk:0%}; Besides the current target, all enemies within range are pushed away <@ba.vup>slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a <@ba.vup>{prob:0%} chance to dodge Physical or Arts attacks coming from outside his Attack Range\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.55, "valueStr": null }, { "key": "attack@prob_knockback", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Honored Guest", "rangeId": "x-4", "description": "<@ba.vup>Expands Attack Range, ATK and DEF <@ba.vup>+{atk:0%}; Besides the current target, all enemies within range are pushed away <@ba.vup>slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a <@ba.vup>{prob:0%} chance to dodge Physical or Arts attacks coming from outside his Attack Range\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.37, "valueStr": null }, { "key": "def", "value": 0.37, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "attack@prob_knockback", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Honored Guest", "rangeId": "x-4", "description": "<@ba.vup>Expands Attack Range, ATK and DEF <@ba.vup>+{atk:0%}; Besides the current target, all enemies within range are pushed away <@ba.vup>slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a <@ba.vup>{prob:0%} chance to dodge Physical or Arts attacks coming from outside his Attack Range\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "attack@prob_knockback", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Honored Guest", "rangeId": "x-4", "description": "<@ba.vup>Expands Attack Range, ATK and DEF <@ba.vup>+{atk:0%}; Besides the current target, all enemies within range are pushed away <@ba.vup>slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a <@ba.vup>{prob:0%} chance to dodge Physical or Arts attacks coming from outside his Attack Range\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.6, "valueStr": null }, { "key": "attack@prob_knockback", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Honored Guest", "rangeId": "x-4", "description": "<@ba.vup>Expands Attack Range, ATK and DEF <@ba.vup>+{atk:0%}; Besides the current target, all enemies within range are pushed away <@ba.vup>slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a <@ba.vup>{prob:0%} chance to dodge Physical or Arts attacks coming from outside his Attack Range\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lmlee_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.7, "valueStr": null }, { "key": "attack@prob_knockback", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] } ] }, "skchr_swire2_1": { "skillId": "skchr_swire2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Loyalty and Generosity", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin: the next attack restores HP equal to <@ba.vup>{attack@heal_scale:0%} of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP\n<@ba.rem>A maximum of 1 Coin may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_1", "duration": -1.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.25, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "Loyalty and Generosity", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin: the next attack restores HP equal to <@ba.vup>{attack@heal_scale:0%} of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP\n<@ba.rem>A maximum of 1 Coin may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_1", "duration": -1.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.3, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "Loyalty and Generosity", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin: the next attack restores HP equal to <@ba.vup>{attack@heal_scale:0%} of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP\n<@ba.rem>A maximum of 1 Coin may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_1", "duration": -1.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.35, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "Loyalty and Generosity", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin: the next attack restores HP equal to <@ba.vup>{attack@heal_scale:0%} of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP\n<@ba.rem>A maximum of 2 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_1", "duration": -1.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.4, "valueStr": null }, { "key": "sp", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "Loyalty and Generosity", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin: the next attack restores HP equal to <@ba.vup>{attack@heal_scale:0%} of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP\n<@ba.rem>A maximum of 2 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_1", "duration": -1.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.45, "valueStr": null }, { "key": "sp", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "Loyalty and Generosity", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin: the next attack restores HP equal to <@ba.vup>{attack@heal_scale:0%} of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP\n<@ba.rem>A maximum of 2 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_1", "duration": -1.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.5, "valueStr": null }, { "key": "sp", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "Loyalty and Generosity", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin: the next attack restores HP equal to <@ba.vup>{attack@heal_scale:0%} of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP\n<@ba.rem>A maximum of 2 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_1", "duration": -1.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.55, "valueStr": null }, { "key": "sp", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "Loyalty and Generosity", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin: the next attack restores HP equal to <@ba.vup>{attack@heal_scale:0%} of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP\n<@ba.rem>A maximum of 3 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_1", "duration": -1.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.6, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "Loyalty and Generosity", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin: the next attack restores HP equal to <@ba.vup>{attack@heal_scale:0%} of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP\n<@ba.rem>A maximum of 3 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_1", "duration": -1.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.7, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "Loyalty and Generosity", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin: the next attack restores HP equal to <@ba.vup>{attack@heal_scale:0%} of ATK to a friendly unit within the surrounding 8 tiles with less than 70% HP\n<@ba.rem>A maximum of 3 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_1", "duration": -1.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.8, "valueStr": null }, { "key": "sp", "value": 3.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] } ] }, "skchr_swire2_2": { "skillId": "skchr_swire2_2", "iconId": null, "hidden": false, "levels": [ { "name": "'Courtesy Gift'", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the first target it comes in contact with, and <$ba.sluggish>Slows for <@ba.vup>{sluggish} seconds\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_2", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the first target it comes in contact with, and <$ba.sluggish>Slows for <@ba.vup>{sluggish} seconds\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_2", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the first target it comes in contact with, and <$ba.sluggish>Slows for <@ba.vup>{sluggish} seconds\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_2", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the first target it comes in contact with, and <$ba.sluggish>Slows for <@ba.vup>{sluggish} seconds\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_2", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the first target it comes in contact with, and <$ba.sluggish>Slows for <@ba.vup>{sluggish} seconds\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_2", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the first target it comes in contact with, and <$ba.sluggish>Slows for <@ba.vup>{sluggish} seconds\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 3 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_2", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 3.0, "valueStr": null }, { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the first target it comes in contact with and <$ba.sluggish>Slows for <@ba.vup>{sluggish} seconds\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 4 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_2", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 4.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the first target it comes in contact with and <$ba.sluggish>Slows for <@ba.vup>{sluggish} seconds\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 4 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_2", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 4.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the first target it comes in contact with and <$ba.sluggish>Slows for <@ba.vup>{sluggish} seconds\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 5 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_2", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": "1-1", "description": "Spends <@ba.vup>1 Coin to place a Champagne Bomb on a ground tile within range that is passable and can be deployed upon; the Champagne Bomb deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage to the first target it comes in contact with and <$ba.sluggish>Slows for <@ba.vup>{sluggish} seconds\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds; a maximum of 5 Coins may be held while this Skill is equipped", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_swire2_2", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 5.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "sluggish", "value": 2.0, "valueStr": null }, { "key": "attack@sp", "value": -1.0, "valueStr": null } ] } ] }, "sktok_swire2_gdtrap": { "skillId": "sktok_swire2_gdtrap", "iconId": null, "hidden": false, "levels": [ { "name": "'Courtesy Gift'", "rangeId": null, "description": "Deals Physical damage to the first enemy it comes in contact with and <$ba.sluggish>Slows\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_swire2_gdtrap", "duration": 0.0, "blackboard": [ { "key": "duration_switch", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": null, "description": "Deals Physical damage to the first enemy it comes in contact with and <$ba.sluggish>Slows\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_swire2_gdtrap", "duration": 0.0, "blackboard": [ { "key": "duration_switch", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": null, "description": "Deals Physical damage to the first enemy it comes in contact with and <$ba.sluggish>Slows\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_swire2_gdtrap", "duration": 0.0, "blackboard": [ { "key": "duration_switch", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": null, "description": "Deals Physical damage to the first enemy it comes in contact with and <$ba.sluggish>Slows\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_swire2_gdtrap", "duration": 0.0, "blackboard": [ { "key": "duration_switch", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.55, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": null, "description": "Deals Physical damage to the first enemy it comes in contact with and <$ba.sluggish>Slows\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_swire2_gdtrap", "duration": 0.0, "blackboard": [ { "key": "duration_switch", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": null, "description": "Deals Physical damage to the first enemy it comes in contact with and <$ba.sluggish>Slows\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_swire2_gdtrap", "duration": 0.0, "blackboard": [ { "key": "duration_switch", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.65, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": null, "description": "Deals Physical damage to the first enemy it comes in contact with and <$ba.sluggish>Slows\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_swire2_gdtrap", "duration": 0.0, "blackboard": [ { "key": "duration_switch", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": null, "description": "Deals Physical damage to the first enemy it comes in contact with and <$ba.sluggish>Slows\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_swire2_gdtrap", "duration": 0.0, "blackboard": [ { "key": "duration_switch", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": null, "description": "Deals Physical damage to the first enemy it comes in contact with and <$ba.sluggish>Slows\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_swire2_gdtrap", "duration": 0.0, "blackboard": [ { "key": "duration_switch", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null } ] }, { "name": "'Courtesy Gift'", "rangeId": null, "description": "Deals Physical damage to the first enemy it comes in contact with and <$ba.sluggish>Slows\n<@ba.rem>The Champagne Bomb deals additional damage after having been deployed for 3 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_swire2_gdtrap", "duration": 0.0, "blackboard": [ { "key": "duration_switch", "value": 3.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 2.0, "valueStr": null } ] } ] }, "skchr_swire2_3": { "skillId": "skchr_swire2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Lavish and Prodigal", "rangeId": "1-1", "description": "Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, <@ba.vup>all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for <@ba.vup>{atk_scale:0%} of ATK as Physical damage and knocks the target back <@ba.vup>slightly\n<@ba.rem>Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_swire2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "Lavish and Prodigal", "rangeId": "1-1", "description": "Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, <@ba.vup>all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for <@ba.vup>{atk_scale:0%} of ATK as Physical damage and knocks the target back <@ba.vup>slightly\n<@ba.rem>Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_swire2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.85, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "Lavish and Prodigal", "rangeId": "1-1", "description": "Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, <@ba.vup>all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for <@ba.vup>{atk_scale:0%} of ATK as Physical damage and knocks the target back <@ba.vup>slightly\n<@ba.rem>Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_swire2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "Lavish and Prodigal", "rangeId": "1-1", "description": "Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, <@ba.vup>all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for <@ba.vup>{atk_scale:0%} of ATK as Physical damage and knocks the target back <@ba.vup>slightly\n<@ba.rem>Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_swire2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "Lavish and Prodigal", "rangeId": "1-1", "description": "Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, <@ba.vup>all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for <@ba.vup>{atk_scale:0%} of ATK as Physical damage and knocks the target back <@ba.vup>slightly\n<@ba.rem>Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_swire2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "Lavish and Prodigal", "rangeId": "1-1", "description": "Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, <@ba.vup>all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for <@ba.vup>{atk_scale:0%} of ATK as Physical damage and knocks the target back <@ba.vup>slightly\n<@ba.rem>Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_swire2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "Lavish and Prodigal", "rangeId": "1-1", "description": "Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, <@ba.vup>all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for <@ba.vup>{atk_scale:0%} of ATK as Physical damage and knocks the target back <@ba.vup>slightly\n<@ba.rem>Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_swire2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "Lavish and Prodigal", "rangeId": "1-1", "description": "Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, <@ba.vup>all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for <@ba.vup>{atk_scale:0%} of ATK as Physical damage and knocks the target back <@ba.vup>slightly\n<@ba.rem>Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_swire2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "Lavish and Prodigal", "rangeId": "1-1", "description": "Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, <@ba.vup>all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for <@ba.vup>{atk_scale:0%} of ATK as Physical damage and knocks the target back <@ba.vup>slightly\n<@ba.rem>Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_swire2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] }, { "name": "Lavish and Prodigal", "rangeId": "1-1", "description": "Attacks hit twice, and gain 1 Coin upon defeating an enemy; when skill is manually deactivated, <@ba.vup>all Coins will be spent to randomly attack enemies in a frontal area. Each Coin spent in this manner hits once for <@ba.vup>{atk_scale:0%} of ATK as Physical damage and knocks the target back <@ba.vup>moderately\n<@ba.rem>Unlimited duration, can be manually deactivated at any time; a maximum of 10 Coins may be held while this Skill is equipped", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_swire2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null } ] } ] }, "skchr_weedy_1": { "skillId": "skchr_weedy_1", "iconId": null, "hidden": false, "levels": [ { "name": "Barrel Burst", "rangeId": null, "description": "The next attack pushes the targets towards the attack direction <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "stun", "value": 0.8, "valueStr": null } ] }, { "name": "Barrel Burst", "rangeId": null, "description": "The next attack pushes the targets towards the attack direction <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "stun", "value": 0.8, "valueStr": null } ] }, { "name": "Barrel Burst", "rangeId": null, "description": "The next attack pushes the targets towards the attack direction <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "stun", "value": 0.8, "valueStr": null } ] }, { "name": "Barrel Burst", "rangeId": null, "description": "The next attack pushes the targets away along the attack direction <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.8, "valueStr": null } ] }, { "name": "Barrel Burst", "rangeId": null, "description": "The next attack pushes the targets away along the attack direction <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.8, "valueStr": null } ] }, { "name": "Barrel Burst", "rangeId": null, "description": "The next attack pushes the targets away along the attack direction <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.8, "valueStr": null } ] }, { "name": "Barrel Burst", "rangeId": null, "description": "The next attack pushes the targets away along the attack direction <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.9, "valueStr": null } ] }, { "name": "Barrel Burst", "rangeId": null, "description": "The next attack pushes the targets away along the attack direction <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Barrel Burst", "rangeId": null, "description": "The next attack pushes the targets away along the attack direction <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 1.1, "valueStr": null } ] }, { "name": "Barrel Burst", "rangeId": null, "description": "The next attack pushes the targets away along the attack direction <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} second(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 1.2, "valueStr": null } ] } ] }, "skchr_weedy_2": { "skillId": "skchr_weedy_2", "iconId": null, "hidden": false, "levels": [ { "name": "Hydraulics Mode", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, Attack Range extends by <@ba.vup>+{ability_range_forward_extend} and becomes a long-range AoE attack, attacks now push enemies away <@ba.vup>very slightly\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.2, "valueStr": null }, { "key": "base_force_level", "value": -1.0, "valueStr": null } ] }, { "name": "Hydraulics Mode", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, Attack Range extends by <@ba.vup>+{ability_range_forward_extend} and becomes a long-range AoE attack, attacks now push enemies away <@ba.vup>very slightly\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 88, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.2, "valueStr": null }, { "key": "base_force_level", "value": -1.0, "valueStr": null } ] }, { "name": "Hydraulics Mode", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, Attack Range extends by <@ba.vup>+{ability_range_forward_extend} and becomes a long-range AoE attack, attacks now push enemies away <@ba.vup>very slightly\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 86, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.2, "valueStr": null }, { "key": "base_force_level", "value": -1.0, "valueStr": null } ] }, { "name": "Hydraulics Mode", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, Attack Range extends by <@ba.vup>+{ability_range_forward_extend} and becomes a long-range AoE attack, attacks now push enemies away <@ba.vup>slightly\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 84, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.2, "valueStr": null }, { "key": "base_force_level", "value": 0.0, "valueStr": null } ] }, { "name": "Hydraulics Mode", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, Attack Range extends by <@ba.vup>+{ability_range_forward_extend} and becomes a long-range AoE attack, attacks now push enemies away <@ba.vup>slightly\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 82, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.2, "valueStr": null }, { "key": "base_force_level", "value": 0.0, "valueStr": null } ] }, { "name": "Hydraulics Mode", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, Attack Range extends by <@ba.vup>+{ability_range_forward_extend} and becomes a long-range AoE attack, attacks now push enemies away <@ba.vup>slightly\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.2, "valueStr": null }, { "key": "base_force_level", "value": 0.0, "valueStr": null } ] }, { "name": "Hydraulics Mode", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, Attack Range extends by <@ba.vup>+{ability_range_forward_extend} and becomes a long-range AoE attack, attacks now push enemies away <@ba.vup>slightly\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.2, "valueStr": null }, { "key": "base_force_level", "value": 0.0, "valueStr": null } ] }, { "name": "Hydraulics Mode", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, Attack Range extends by <@ba.vup>+{ability_range_forward_extend} and becomes a long-range AoE attack, attacks now push enemies away <@ba.vup>slightly\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.2, "valueStr": null }, { "key": "base_force_level", "value": 0.0, "valueStr": null } ] }, { "name": "Hydraulics Mode", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, Attack Range extends by <@ba.vup>+{ability_range_forward_extend} and becomes a long-range AoE attack, attacks now push enemies away <@ba.vup>slightly\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.2, "valueStr": null }, { "key": "base_force_level", "value": 0.0, "valueStr": null } ] }, { "name": "Hydraulics Mode", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, Attack Range extends by <@ba.vup>+{ability_range_forward_extend} and becomes a long-range AoE attack, attacks now push enemies away <@ba.vup>moderately\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_weedy_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 2.2, "valueStr": null }, { "key": "base_force_level", "value": 1.0, "valueStr": null } ] } ] }, "skchr_weedy_3": { "skillId": "skchr_weedy_3", "iconId": null, "hidden": false, "levels": [ { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_weedy_3", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_weedy_3", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_weedy_3", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_weedy_3", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_weedy_3", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_weedy_3", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>greatly; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_weedy_3", "duration": -1.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>greatly; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_weedy_3", "duration": -1.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>greatly; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_weedy_3", "duration": -1.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>significantly; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_weedy_3", "duration": -1.0, "blackboard": [ { "key": "force", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] } ] }, "sktok_weedy_token": { "skillId": "sktok_weedy_token", "iconId": null, "hidden": false, "levels": [ { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_weedy_token", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_weedy_token", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_weedy_token", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_weedy_token", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_weedy_token", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>moderately; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_weedy_token", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>greatly; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_weedy_token", "duration": -1.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>greatly; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_weedy_token", "duration": -1.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>greatly; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_weedy_token", "duration": -1.0, "blackboard": [ { "key": "force", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "duration", "value": 7.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] }, { "name": "Liquid Nitrogen Cannon", "rangeId": "4-1", "description": "Immediately fires a compressed liquid nitrogen cannon, dealing <@ba.vup>{atk_scale:0%} Arts damage in an area and pushing enemies away <@ba.vup>significantly; For <@ba.vup>{duration} seconds, enemies hit by this ability take <@ba.vup>True Damage proportional to distance traveled; <@ba.rem>If the Reserve Water Cannon is located within 4 tiles around her, it will also activate this ability", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_weedy_token", "duration": -1.0, "blackboard": [ { "key": "force", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "dist", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1200.0, "valueStr": null }, { "key": "interval", "value": 0.066, "valueStr": null } ] } ] }, "skchr_haak_1": { "skillId": "skchr_haak_1", "iconId": null, "hidden": false, "levels": [ { "name": "Rapid Fire", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_haak_1", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Rapid Fire", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_haak_1", "duration": 21.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Rapid Fire", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_haak_1", "duration": 22.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Rapid Fire", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_haak_1", "duration": 23.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "Rapid Fire", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_haak_1", "duration": 24.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null } ] }, { "name": "Rapid Fire", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_haak_1", "duration": 25.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "Rapid Fire", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_haak_1", "duration": 26.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null } ] }, { "name": "Rapid Fire", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_haak_1", "duration": 27.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null } ] }, { "name": "Rapid Fire", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_haak_1", "duration": 28.0, "blackboard": [ { "key": "attack_speed", "value": 90.0, "valueStr": null } ] }, { "name": "Rapid Fire", "rangeId": null, "description": "ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_haak_1", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null } ] } ] }, "skchr_haak_2": { "skillId": "skchr_haak_2", "iconId": null, "hidden": false, "levels": [ { "name": "Type-γ Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases the Max HP and DEF of self and that unit by <@ba.vup>+{max_hp:0%} for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_haak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Type-γ Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases the Max HP and DEF of self and that unit by <@ba.vup>+{max_hp:0%} for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_haak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Type-γ Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases the Max HP and DEF of self and that unit by <@ba.vup>+{max_hp:0%} for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_haak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Type-γ Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases the Max HP and DEF of self and that unit by <@ba.vup>+{max_hp:0%} for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_haak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Type-γ Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases the Max HP and DEF of self and that unit by <@ba.vup>+{max_hp:0%} for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_haak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Type-γ Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases the Max HP and DEF of self and that unit by <@ba.vup>+{max_hp:0%} for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_haak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Type-γ Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases the Max HP and DEF of self and that unit by <@ba.vup>+{max_hp:0%} for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_haak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Type-γ Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases the Max HP and DEF of self and that unit by <@ba.vup>+{max_hp:0%} for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_haak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Type-γ Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases the Max HP and DEF of self and that unit by <@ba.vup>+{max_hp:0%} for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_haak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Type-γ Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases the Max HP and DEF of self and that unit by <@ba.vup>+{max_hp:0%} for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_haak_2", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] } ] }, "skchr_haak_3": { "skillId": "skchr_haak_3", "iconId": null, "hidden": false, "levels": [ { "name": "Durian-Flavored Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases ATK by <@ba.vup>+{atk:0%} and ASPD by <@ba.vup>+{attack_speed} of self and that unit for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_haak_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Durian-Flavored Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases ATK by <@ba.vup>+{atk:0%} and ASPD by <@ba.vup>+{attack_speed} of self and that unit for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_haak_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Durian-Flavored Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases ATK by <@ba.vup>+{atk:0%} and ASPD by <@ba.vup>+{attack_speed} of self and that unit for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_haak_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Durian-Flavored Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases ATK by <@ba.vup>+{atk:0%} and ASPD by <@ba.vup>+{attack_speed} of self and that unit for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_haak_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Durian-Flavored Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases ATK by <@ba.vup>+{atk:0%} and ASPD by <@ba.vup>+{attack_speed} of self and that unit for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_haak_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Durian-Flavored Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases ATK by <@ba.vup>+{atk:0%} and ASPD by <@ba.vup>+{attack_speed} of self and that unit for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_haak_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Durian-Flavored Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases ATK by <@ba.vup>+{atk:0%} and ASPD by <@ba.vup>+{attack_speed} of self and that unit for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_haak_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Durian-Flavored Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases ATK by <@ba.vup>+{atk:0%} and ASPD by <@ba.vup>+{attack_speed} of self and that unit for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_haak_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Durian-Flavored Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases ATK by <@ba.vup>+{atk:0%} and ASPD by <@ba.vup>+{attack_speed} of self and that unit for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_haak_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] }, { "name": "Durian-Flavored Stimpack", "rangeId": null, "description": "Attacks an ally within range (prioritizes allies directly in front of this unit) <@ba.vup>15 times for <@ba.vup>{damage} damage, and then increases ATK by <@ba.vup>+{atk:0%} and ASPD by <@ba.vup>+{attack_speed} of self and that unit for the remaining duration of this skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_haak_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "damage", "value": 500.0, "valueStr": null } ] } ] }, "skchr_angel2_1": { "skillId": "skchr_angel2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Sweeping the Skies", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and prioritizes attacking aerial units; if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-3" } ] }, { "name": "Sweeping the Skies", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and prioritizes attacking aerial units; if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-3" } ] }, { "name": "Sweeping the Skies", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and prioritizes attacking aerial units; if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_angel2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-3" } ] }, { "name": "Sweeping the Skies", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and prioritizes attacking aerial units; if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_angel2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-3" } ] }, { "name": "Sweeping the Skies", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and prioritizes attacking aerial units; if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_angel2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-3" } ] }, { "name": "Sweeping the Skies", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and prioritizes attacking aerial units; if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_angel2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-3" } ] }, { "name": "Sweeping the Skies", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and prioritizes attacking aerial units; if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_angel2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-3" } ] }, { "name": "Sweeping the Skies", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and prioritizes attacking aerial units; if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_angel2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-3" } ] }, { "name": "Sweeping the Skies", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and prioritizes attacking aerial units; if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_angel2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-3" } ] }, { "name": "Sweeping the Skies", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage, and prioritizes attacking aerial units; if manually deactivated, fires all remaining ammo at random enemies within Attack Range\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_angel2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "3-3" } ] } ] }, "skchr_angel2_2": { "skillId": "skchr_angel2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shootoholic", "rangeId": null, "description": "<$ba.steal>Steals <@ba.vup>{steal} ASPD from <@ba.vup>1 allied Operator within Attack Range (lasts until skill ends or Exusiai the New Covenant leaves the field), and both this unit and the targeted Operator gain a <$ba.barrier>Barrier equal to <@ba.vup>{shield_max_hp_ratio:0%} Max HP which decays; Attack Interval reduces, each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill); if ASPD is successfully <$ba.steal>Stolen, grants an additional 5 ammo", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 35.0, "valueStr": null }, { "key": "addtional_ammo_each", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "recover_each_cnt", "value": 5.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 1.5, "valueStr": null }, { "key": "shield_max_duration", "value": 30.0, "valueStr": null }, { "key": "steal", "value": 70.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "steal_max", "value": 999.0, "valueStr": null } ] }, { "name": "Shootoholic", "rangeId": null, "description": "<$ba.steal>Steals <@ba.vup>{steal} ASPD from <@ba.vup>1 allied Operator within Attack Range (lasts until skill ends or Exusiai the New Covenant leaves the field), and both this unit and the targeted Operator gain a <$ba.barrier>Barrier equal to <@ba.vup>{shield_max_hp_ratio:0%} Max HP which decays; Attack Interval reduces, each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill); if ASPD is successfully <$ba.steal>Stolen, grants an additional 5 ammo", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@trigger_time", "value": 35.0, "valueStr": null }, { "key": "addtional_ammo_each", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "recover_each_cnt", "value": 5.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 1.5, "valueStr": null }, { "key": "shield_max_duration", "value": 30.0, "valueStr": null }, { "key": "steal", "value": 70.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "steal_max", "value": 999.0, "valueStr": null } ] }, { "name": "Shootoholic", "rangeId": null, "description": "<$ba.steal>Steals <@ba.vup>{steal} ASPD from <@ba.vup>1 allied Operator within Attack Range (lasts until skill ends or Exusiai the New Covenant leaves the field), and both this unit and the targeted Operator gain a <$ba.barrier>Barrier equal to <@ba.vup>{shield_max_hp_ratio:0%} Max HP which decays; Attack Interval reduces, each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill); if ASPD is successfully <$ba.steal>Stolen, grants an additional 5 ammo", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@trigger_time", "value": 35.0, "valueStr": null }, { "key": "addtional_ammo_each", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "recover_each_cnt", "value": 5.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 1.5, "valueStr": null }, { "key": "shield_max_duration", "value": 30.0, "valueStr": null }, { "key": "steal", "value": 70.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "steal_max", "value": 999.0, "valueStr": null } ] }, { "name": "Shootoholic", "rangeId": null, "description": "<$ba.steal>Steals <@ba.vup>{steal} ASPD from <@ba.vup>1 allied Operator within Attack Range (lasts until skill ends or Exusiai the New Covenant leaves the field), and both this unit and the targeted Operator gain a <$ba.barrier>Barrier equal to <@ba.vup>{shield_max_hp_ratio:0%} Max HP which decays; Attack Interval reduces, each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill); if ASPD is successfully <$ba.steal>Stolen, grants an additional 5 ammo", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_angel2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 35.0, "valueStr": null }, { "key": "addtional_ammo_each", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "recover_each_cnt", "value": 5.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 1.8, "valueStr": null }, { "key": "shield_max_duration", "value": 30.0, "valueStr": null }, { "key": "steal", "value": 70.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "steal_max", "value": 999.0, "valueStr": null } ] }, { "name": "Shootoholic", "rangeId": null, "description": "<$ba.steal>Steals <@ba.vup>{steal} ASPD from <@ba.vup>1 allied Operator within Attack Range (lasts until skill ends or Exusiai the New Covenant leaves the field), and both this unit and the targeted Operator gain a <$ba.barrier>Barrier equal to <@ba.vup>{shield_max_hp_ratio:0%} Max HP which decays; Attack Interval reduces, each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill); if ASPD is successfully <$ba.steal>Stolen, grants an additional 5 ammo", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_angel2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 35.0, "valueStr": null }, { "key": "addtional_ammo_each", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "recover_each_cnt", "value": 5.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 1.8, "valueStr": null }, { "key": "shield_max_duration", "value": 30.0, "valueStr": null }, { "key": "steal", "value": 70.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "steal_max", "value": 999.0, "valueStr": null } ] }, { "name": "Shootoholic", "rangeId": null, "description": "<$ba.steal>Steals <@ba.vup>{steal} ASPD from <@ba.vup>1 allied Operator within Attack Range (lasts until skill ends or Exusiai the New Covenant leaves the field), and both this unit and the targeted Operator gain a <$ba.barrier>Barrier equal to <@ba.vup>{shield_max_hp_ratio:0%} Max HP which decays; Attack Interval reduces, each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill); if ASPD is successfully <$ba.steal>Stolen, grants an additional 5 ammo", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_angel2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 35.0, "valueStr": null }, { "key": "addtional_ammo_each", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "recover_each_cnt", "value": 5.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 1.8, "valueStr": null }, { "key": "shield_max_duration", "value": 30.0, "valueStr": null }, { "key": "steal", "value": 70.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "steal_max", "value": 999.0, "valueStr": null } ] }, { "name": "Shootoholic", "rangeId": null, "description": "<$ba.steal>Steals <@ba.vup>{steal} ASPD from <@ba.vup>1 allied Operator within Attack Range (lasts until skill ends or Exusiai the New Covenant leaves the field), and both this unit and the targeted Operator gain a <$ba.barrier>Barrier equal to <@ba.vup>{shield_max_hp_ratio:0%} Max HP which decays; Attack Interval reduces, each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill); if ASPD is successfully <$ba.steal>Stolen, grants an additional 5 ammo", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_angel2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 35.0, "valueStr": null }, { "key": "addtional_ammo_each", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "recover_each_cnt", "value": 5.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 2.0, "valueStr": null }, { "key": "shield_max_duration", "value": 30.0, "valueStr": null }, { "key": "steal", "value": 70.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "steal_max", "value": 999.0, "valueStr": null } ] }, { "name": "Shootoholic", "rangeId": null, "description": "<$ba.steal>Steals <@ba.vup>{steal} ASPD from <@ba.vup>1 allied Operator within Attack Range (lasts until skill ends or Exusiai the New Covenant leaves the field), and both this unit and the targeted Operator gain a <$ba.barrier>Barrier equal to <@ba.vup>{shield_max_hp_ratio:0%} Max HP which decays; Attack Interval reduces, each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill); if ASPD is successfully <$ba.steal>Stolen, grants an additional 5 ammo", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_angel2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.8, "valueStr": null }, { "key": "attack@trigger_time", "value": 35.0, "valueStr": null }, { "key": "addtional_ammo_each", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "recover_each_cnt", "value": 5.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 2.2, "valueStr": null }, { "key": "shield_max_duration", "value": 30.0, "valueStr": null }, { "key": "steal", "value": 70.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "steal_max", "value": 999.0, "valueStr": null } ] }, { "name": "Shootoholic", "rangeId": null, "description": "<$ba.steal>Steals <@ba.vup>{steal} ASPD from <@ba.vup>1 allied Operator within Attack Range (lasts until skill ends or Exusiai the New Covenant leaves the field), and both this unit and the targeted Operator gain a <$ba.barrier>Barrier equal to <@ba.vup>{shield_max_hp_ratio:0%} Max HP which decays; Attack Interval reduces, each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill); if ASPD is successfully <$ba.steal>Stolen, grants an additional 5 ammo", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_angel2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.9, "valueStr": null }, { "key": "attack@trigger_time", "value": 35.0, "valueStr": null }, { "key": "addtional_ammo_each", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "recover_each_cnt", "value": 5.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 2.3, "valueStr": null }, { "key": "shield_max_duration", "value": 30.0, "valueStr": null }, { "key": "steal", "value": 70.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "steal_max", "value": 999.0, "valueStr": null } ] }, { "name": "Shootoholic", "rangeId": null, "description": "<$ba.steal>Steals <@ba.vup>{steal} ASPD from <@ba.vup>1 allied Operator within Attack Range (lasts until skill ends or Exusiai the New Covenant leaves the field), and both this unit and the targeted Operator gain a <$ba.barrier>Barrier equal to <@ba.vup>{shield_max_hp_ratio:0%} Max HP which decays; Attack Interval reduces, each attack deals <@ba.vup>{attack@atk_scale:0%} of ATK as Physical damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill); if ASPD is successfully <$ba.steal>Stolen, grants an additional 5 ammo", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_angel2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 35.0, "valueStr": null }, { "key": "addtional_ammo_each", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "recover_each_cnt", "value": 5.0, "valueStr": null }, { "key": "shield_max_hp_ratio", "value": 2.5, "valueStr": null }, { "key": "shield_max_duration", "value": 30.0, "valueStr": null }, { "key": "steal", "value": 70.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "steal_max", "value": 999.0, "valueStr": null } ] } ] }, "skchr_angel2_3": { "skillId": "skchr_angel2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Guaranteed Success!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>5 times for <@ba.vup>{attack@atk_scale:0%} of ATK per hit; if Delivery Coordinates are on the field, deals a single instance of Physical splash damage equal to <@ba.vup>{attack@cannon_atk_scale:0%} of ATK at its location and deploys the ground Operator with the longest Redeployment Time there, granting that Operator <@ba.vup>{attack@sp} SP\n<@ba.rem>Gains Delivery Coordinates after deployment; skill activation grants {attack@trigger_time} ammo, each attack consumes 5 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel2_3", "duration": -1.0, "blackboard": [ { "key": "attack@cannon_atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null }, { "key": "max_deploy_character", "value": 99.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@sp", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Guaranteed Success!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>5 times for <@ba.vup>{attack@atk_scale:0%} of ATK per hit; if Delivery Coordinates are on the field, deals a single instance of Physical splash damage equal to <@ba.vup>{attack@cannon_atk_scale:0%} of ATK at its location and deploys the ground Operator with the longest Redeployment Time there, granting that Operator <@ba.vup>{attack@sp} SP\n<@ba.rem>Gains Delivery Coordinates after deployment; skill activation grants {attack@trigger_time} ammo, each attack consumes 5 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel2_3", "duration": -1.0, "blackboard": [ { "key": "attack@cannon_atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null }, { "key": "max_deploy_character", "value": 99.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.05, "valueStr": null }, { "key": "attack@sp", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.12, "valueStr": null } ] }, { "name": "Guaranteed Success!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>5 times for <@ba.vup>{attack@atk_scale:0%} of ATK per hit; if Delivery Coordinates are on the field, deals a single instance of Physical splash damage equal to <@ba.vup>{attack@cannon_atk_scale:0%} of ATK at its location and deploys the ground Operator with the longest Redeployment Time there, granting that Operator <@ba.vup>{attack@sp} SP\n<@ba.rem>Gains Delivery Coordinates after deployment; skill activation grants {attack@trigger_time} ammo, each attack consumes 5 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_angel2_3", "duration": -1.0, "blackboard": [ { "key": "attack@cannon_atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null }, { "key": "max_deploy_character", "value": 99.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@sp", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.13, "valueStr": null } ] }, { "name": "Guaranteed Success!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>5 times for <@ba.vup>{attack@atk_scale:0%} of ATK per hit; if Delivery Coordinates are on the field, deals a single instance of Physical splash damage equal to <@ba.vup>{attack@cannon_atk_scale:0%} of ATK at its location and deploys the ground Operator with the longest Redeployment Time there, granting that Operator <@ba.vup>{attack@sp} SP\n<@ba.rem>Gains Delivery Coordinates after deployment; skill activation grants {attack@trigger_time} ammo, each attack consumes 5 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_angel2_3", "duration": -1.0, "blackboard": [ { "key": "attack@cannon_atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null }, { "key": "max_deploy_character", "value": 99.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.15, "valueStr": null }, { "key": "attack@sp", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null } ] }, { "name": "Guaranteed Success!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>5 times for <@ba.vup>{attack@atk_scale:0%} of ATK per hit; if Delivery Coordinates are on the field, deals a single instance of Physical splash damage equal to <@ba.vup>{attack@cannon_atk_scale:0%} of ATK at its location and deploys the ground Operator with the longest Redeployment Time there, granting that Operator <@ba.vup>{attack@sp} SP\n<@ba.rem>Gains Delivery Coordinates after deployment; skill activation grants {attack@trigger_time} ammo, each attack consumes 5 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_angel2_3", "duration": -1.0, "blackboard": [ { "key": "attack@cannon_atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null }, { "key": "max_deploy_character", "value": 99.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@sp", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.16, "valueStr": null } ] }, { "name": "Guaranteed Success!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>5 times for <@ba.vup>{attack@atk_scale:0%} of ATK per hit; if Delivery Coordinates are on the field, deals a single instance of Physical splash damage equal to <@ba.vup>{attack@cannon_atk_scale:0%} of ATK at its location and deploys the ground Operator with the longest Redeployment Time there, granting that Operator <@ba.vup>{attack@sp} SP\n<@ba.rem>Gains Delivery Coordinates after deployment; skill activation grants {attack@trigger_time} ammo, each attack consumes 5 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_angel2_3", "duration": -1.0, "blackboard": [ { "key": "attack@cannon_atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null }, { "key": "max_deploy_character", "value": 99.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "attack@sp", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null } ] }, { "name": "Guaranteed Success!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>5 times for <@ba.vup>{attack@atk_scale:0%} of ATK per hit; if Delivery Coordinates are on the field, deals a single instance of Physical splash damage equal to <@ba.vup>{attack@cannon_atk_scale:0%} of ATK at its location and deploys the ground Operator with the longest Redeployment Time there, granting that Operator <@ba.vup>{attack@sp} SP\n<@ba.rem>Gains Delivery Coordinates after deployment; skill activation grants {attack@trigger_time} ammo, each attack consumes 5 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_angel2_3", "duration": -1.0, "blackboard": [ { "key": "attack@cannon_atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null }, { "key": "max_deploy_character", "value": 99.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.35, "valueStr": null }, { "key": "attack@sp", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Guaranteed Success!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>5 times for <@ba.vup>{attack@atk_scale:0%} of ATK per hit; if Delivery Coordinates are on the field, deals a single instance of Physical splash damage equal to <@ba.vup>{attack@cannon_atk_scale:0%} of ATK at its location and deploys the ground Operator with the longest Redeployment Time there, granting that Operator <@ba.vup>{attack@sp} SP\n<@ba.rem>Gains Delivery Coordinates after deployment; skill activation grants {attack@trigger_time} ammo, each attack consumes 5 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_angel2_3", "duration": -1.0, "blackboard": [ { "key": "attack@cannon_atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null }, { "key": "max_deploy_character", "value": 99.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@sp", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.22, "valueStr": null } ] }, { "name": "Guaranteed Success!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>5 times for <@ba.vup>{attack@atk_scale:0%} of ATK per hit; if Delivery Coordinates are on the field, deals a single instance of Physical splash damage equal to <@ba.vup>{attack@cannon_atk_scale:0%} of ATK at its location and deploys the ground Operator with the longest Redeployment Time there, granting that Operator <@ba.vup>{attack@sp} SP\n<@ba.rem>Gains Delivery Coordinates after deployment; skill activation grants {attack@trigger_time} ammo, each attack consumes 5 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_angel2_3", "duration": -1.0, "blackboard": [ { "key": "attack@cannon_atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null }, { "key": "max_deploy_character", "value": 99.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.55, "valueStr": null }, { "key": "attack@sp", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Guaranteed Success!", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and attacks hit <@ba.vup>5 times for <@ba.vup>{attack@atk_scale:0%} of ATK per hit; if Delivery Coordinates are on the field, deals a single instance of Physical splash damage equal to <@ba.vup>{attack@cannon_atk_scale:0%} of ATK at its location and deploys the ground Operator with the longest Redeployment Time there, granting that Operator <@ba.vup>{attack@sp} SP\n<@ba.rem>Gains Delivery Coordinates after deployment; skill activation grants {attack@trigger_time} ammo, each attack consumes 5 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_angel2_3", "duration": -1.0, "blackboard": [ { "key": "attack@cannon_atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null }, { "key": "max_deploy_character", "value": 99.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@sp", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] } ] }, "sktok_angel2_target_1": { "skillId": "sktok_angel2_target_1", "iconId": null, "hidden": false, "levels": [ { "name": "Sweeping the Skies", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_1", "duration": -1.0, "blackboard": {} }, { "name": "Sweeping the Skies", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_1", "duration": -1.0, "blackboard": {} }, { "name": "Sweeping the Skies", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_1", "duration": -1.0, "blackboard": {} }, { "name": "Sweeping the Skies", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_1", "duration": -1.0, "blackboard": {} }, { "name": "Sweeping the Skies", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_1", "duration": -1.0, "blackboard": {} }, { "name": "Sweeping the Skies", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_1", "duration": -1.0, "blackboard": {} }, { "name": "Sweeping the Skies", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_1", "duration": -1.0, "blackboard": {} }, { "name": "Sweeping the Skies", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_1", "duration": -1.0, "blackboard": {} }, { "name": "Sweeping the Skies", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_1", "duration": -1.0, "blackboard": {} }, { "name": "Sweeping the Skies", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_1", "duration": -1.0, "blackboard": {} } ] }, "sktok_angel2_target_2": { "skillId": "sktok_angel2_target_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shootoholic", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_2", "duration": -1.0, "blackboard": {} }, { "name": "Shootoholic", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_2", "duration": -1.0, "blackboard": {} }, { "name": "Shootoholic", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_2", "duration": -1.0, "blackboard": {} }, { "name": "Shootoholic", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_2", "duration": -1.0, "blackboard": {} }, { "name": "Shootoholic", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_2", "duration": -1.0, "blackboard": {} }, { "name": "Shootoholic", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_2", "duration": -1.0, "blackboard": {} }, { "name": "Shootoholic", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_2", "duration": -1.0, "blackboard": {} }, { "name": "Shootoholic", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_2", "duration": -1.0, "blackboard": {} }, { "name": "Shootoholic", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_2", "duration": -1.0, "blackboard": {} }, { "name": "Shootoholic", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_2", "duration": -1.0, "blackboard": {} } ] }, "sktok_angel2_target_3": { "skillId": "sktok_angel2_target_3", "iconId": null, "hidden": false, "levels": [ { "name": "Guaranteed Success!", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_3", "duration": -1.0, "blackboard": {} }, { "name": "Guaranteed Success!", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_3", "duration": -1.0, "blackboard": {} }, { "name": "Guaranteed Success!", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_3", "duration": -1.0, "blackboard": {} }, { "name": "Guaranteed Success!", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_3", "duration": -1.0, "blackboard": {} }, { "name": "Guaranteed Success!", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_3", "duration": -1.0, "blackboard": {} }, { "name": "Guaranteed Success!", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_3", "duration": -1.0, "blackboard": {} }, { "name": "Guaranteed Success!", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_3", "duration": -1.0, "blackboard": {} }, { "name": "Guaranteed Success!", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_3", "duration": -1.0, "blackboard": {} }, { "name": "Guaranteed Success!", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_3", "duration": -1.0, "blackboard": {} }, { "name": "Guaranteed Success!", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_angel2_target_3", "duration": -1.0, "blackboard": {} } ] }, "skchr_glady_1": { "skillId": "skchr_glady_1", "iconId": null, "hidden": false, "levels": [ { "name": "Waterless Parting of the Great Ocean", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glady_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Waterless Parting of the Great Ocean", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glady_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Waterless Parting of the Great Ocean", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>slightly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glady_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Waterless Parting of the Great Ocean", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glady_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Waterless Parting of the Great Ocean", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glady_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Waterless Parting of the Great Ocean", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glady_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Waterless Parting of the Great Ocean", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glady_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Waterless Parting of the Great Ocean", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glady_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Waterless Parting of the Great Ocean", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glady_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Waterless Parting of the Great Ocean", "rangeId": null, "description": "The next attack drags the target towards this unit <@ba.vup>greatly, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_glady_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_glady_2": { "skillId": "skchr_glady_2", "iconId": null, "hidden": false, "levels": [ { "name": "Waterless Grasp of the Raging Seas", "rangeId": "3-14", "description": "Attack Interval <@ba.vdown>increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drags them towards this unit <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_glady_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Waterless Grasp of the Raging Seas", "rangeId": "3-14", "description": "Attack Interval <@ba.vdown>increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drags them towards this unit <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_glady_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Waterless Grasp of the Raging Seas", "rangeId": "3-14", "description": "Attack Interval <@ba.vdown>increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drags them towards this unit <@ba.vup>slightly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_glady_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null } ] }, { "name": "Waterless Grasp of the Raging Seas", "rangeId": "3-14", "description": "Attack Interval <@ba.vdown>increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_glady_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.35, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Waterless Grasp of the Raging Seas", "rangeId": "3-14", "description": "Attack Interval <@ba.vdown>increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_glady_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Waterless Grasp of the Raging Seas", "rangeId": "3-14", "description": "Attack Interval <@ba.vdown>increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_glady_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Waterless Grasp of the Raging Seas", "rangeId": "3-14", "description": "Attack Interval <@ba.vdown>increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glady_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Waterless Grasp of the Raging Seas", "rangeId": "3-14", "description": "Attack Interval <@ba.vdown>increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glady_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Waterless Grasp of the Raging Seas", "rangeId": "3-14", "description": "Attack Interval <@ba.vdown>increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drags them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glady_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Waterless Grasp of the Raging Seas", "rangeId": "3-14", "description": "Attack Interval <@ba.vdown>increases, Attack Range expands; Each attack targets 2 enemies, prioritizes blocked enemies, deals <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage and drags them towards this unit <@ba.vup>greatly", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glady_2", "duration": 20.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@force", "value": 2.0, "valueStr": null } ] } ] }, "skchr_glady_3": { "skillId": "skchr_glady_3", "iconId": null, "hidden": false, "levels": [ { "name": "Waterless Dance of the Shattered Maelstrom", "rangeId": null, "description": "<$ba.root>Binds a faraway target and generates a tornado centered on it, inflicting <@ba.vup>-{-move_speed:0%} Movement Speed to nearby enemies. Enemies caught in the tornado receive <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and are dragged towards the center <@ba.vup>slightly once every <@ba.vup>{interval} seconds. The target and nearby enemies are dragged towards this unit <@ba.vup>slightly after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glady_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 9.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Waterless Dance of the Shattered Maelstrom", "rangeId": null, "description": "<$ba.root>Binds a faraway target and generates a tornado centered on it, inflicting <@ba.vup>-{-move_speed:0%} Movement Speed to nearby enemies. Enemies caught in the tornado receive <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and are dragged towards the center <@ba.vup>slightly once every <@ba.vup>{interval} seconds. The target and nearby enemies are dragged towards this unit <@ba.vup>slightly after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glady_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 0.75, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 9.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Waterless Dance of the Shattered Maelstrom", "rangeId": null, "description": "<$ba.root>Binds a faraway target and generates a tornado centered on it, inflicting <@ba.vup>-{-move_speed:0%} Movement Speed to nearby enemies. Enemies caught in the tornado receive <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and are dragged towards the center <@ba.vup>slightly once every <@ba.vup>{interval} seconds. The target and nearby enemies are dragged towards this unit <@ba.vup>slightly after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_glady_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 9.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Waterless Dance of the Shattered Maelstrom", "rangeId": null, "description": "<$ba.root>Binds a faraway target and generates a tornado centered on it, inflicting <@ba.vup>-{-move_speed:0%} Movement Speed to nearby enemies. Enemies caught in the tornado receive <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and are dragged towards the center <@ba.vup>slightly once every <@ba.vup>{interval} seconds. The target and nearby enemies are dragged towards this unit <@ba.vup>slightly after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_glady_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 0.85, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 9.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Waterless Dance of the Shattered Maelstrom", "rangeId": null, "description": "<$ba.root>Binds a faraway target and generates a tornado centered on it, inflicting <@ba.vup>-{-move_speed:0%} Movement Speed to nearby enemies. Enemies caught in the tornado receive <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and are dragged towards the center <@ba.vup>slightly once every <@ba.vup>{interval} seconds. The target and nearby enemies are dragged towards this unit <@ba.vup>slightly after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_glady_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 9.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Waterless Dance of the Shattered Maelstrom", "rangeId": null, "description": "<$ba.root>Binds a faraway target and generates a tornado centered on it, inflicting <@ba.vup>-{-move_speed:0%} Movement Speed to nearby enemies. Enemies caught in the tornado receive <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and are dragged towards the center <@ba.vup>slightly once every <@ba.vup>{interval} seconds. The target and nearby enemies are dragged towards this unit <@ba.vup>slightly after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_glady_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 0.95, "valueStr": null }, { "key": "attack@force", "value": 0.0, "valueStr": null }, { "key": "force", "value": 0.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 9.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Waterless Dance of the Shattered Maelstrom", "rangeId": null, "description": "<$ba.root>Binds a faraway target and generates a tornado centered on it, inflicting <@ba.vup>-{-move_speed:0%} Movement Speed to nearby enemies. Enemies caught in the tornado receive <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and are dragged towards the center <@ba.vup>moderately once every <@ba.vup>{interval} seconds. The target and nearby enemies are dragged towards this unit <@ba.vup>moderately after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_glady_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 9.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Waterless Dance of the Shattered Maelstrom", "rangeId": null, "description": "<$ba.root>Binds a faraway target and generates a tornado centered on it, inflicting <@ba.vup>-{-move_speed:0%} Movement Speed to nearby enemies. Enemies caught in the tornado receive <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and are dragged towards the center <@ba.vup>moderately once every <@ba.vup>{interval} seconds. The target and nearby enemies are dragged towards this unit <@ba.vup>moderately after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_glady_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 9.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Waterless Dance of the Shattered Maelstrom", "rangeId": null, "description": "<$ba.root>Binds a faraway target and generates a tornado centered on it, inflicting <@ba.vup>-{-move_speed:0%} Movement Speed to nearby enemies. Enemies caught in the tornado receive <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and are dragged towards the center <@ba.vup>moderately once every <@ba.vup>{interval} seconds. The target and nearby enemies are dragged towards this unit <@ba.vup>moderately after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_glady_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 9.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Waterless Dance of the Shattered Maelstrom", "rangeId": null, "description": "<$ba.root>Binds a faraway target and generates a tornado centered on it, inflicting <@ba.vup>-{-move_speed:0%} Movement Speed to nearby enemies. Enemies caught in the tornado receive <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>Arts damage and are dragged towards the center <@ba.vup>greatly once every <@ba.vup>{interval} seconds. The target and nearby enemies are dragged towards this unit <@ba.vup>greatly after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_glady_3", "duration": 8.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@force", "value": 2.0, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 9.0, "valueStr": null }, { "key": "interval", "value": 1.5, "valueStr": null }, { "key": "hit_duration", "value": 9.0, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null } ] } ] }, "skchr_mizuki_1": { "skillId": "skchr_mizuki_1", "iconId": null, "hidden": false, "levels": [ { "name": "Awaken", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to <@ba.vup>{talent_scale:0.0} times\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mizuki_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Awaken", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to <@ba.vup>{talent_scale:0.0} times\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mizuki_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Awaken", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to <@ba.vup>{talent_scale:0.0} times\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mizuki_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "talent_scale", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Awaken", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to <@ba.vup>{talent_scale:0.0} times\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mizuki_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Awaken", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to <@ba.vup>{talent_scale:0.0} times\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mizuki_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Awaken", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to <@ba.vup>{talent_scale:0.0} times\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mizuki_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Awaken", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to <@ba.vup>{talent_scale:0.0} times\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mizuki_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "talent_scale", "value": 2.3, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Awaken", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to <@ba.vup>{talent_scale:0.0} times\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mizuki_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Awaken", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to <@ba.vup>{talent_scale:0.0} times\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mizuki_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "talent_scale", "value": 2.7, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Awaken", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to <@ba.vup>{talent_scale:0.0} times\n<@ba.rem>Can store {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mizuki_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "talent_scale", "value": 3.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_mizuki_2": { "skillId": "skchr_mizuki_2", "iconId": null, "hidden": false, "levels": [ { "name": "Prisoner's Dilemma", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>1 additional enemy and inflicts <$ba.root>Bind for <@ba.vup>{attack@unmovable} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mizuki_2", "duration": 17.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "attack@unmovable", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Prisoner's Dilemma", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>1 additional enemy and inflicts <$ba.root>Bind for <@ba.vup>{attack@unmovable} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mizuki_2", "duration": 17.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.11, "valueStr": null }, { "key": "attack@unmovable", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Prisoner's Dilemma", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>1 additional enemy and inflicts <$ba.root>Bind for <@ba.vup>{attack@unmovable} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mizuki_2", "duration": 17.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.12, "valueStr": null }, { "key": "attack@unmovable", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Prisoner's Dilemma", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>1 additional enemy and inflicts <$ba.root>Bind for <@ba.vup>{attack@unmovable} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mizuki_2", "duration": 17.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "attack@unmovable", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Prisoner's Dilemma", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>1 additional enemy and inflicts <$ba.root>Bind for <@ba.vup>{attack@unmovable} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mizuki_2", "duration": 17.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "attack@unmovable", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Prisoner's Dilemma", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces slightly, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>1 additional enemy and inflicts <$ba.root>Bind for <@ba.vup>{attack@unmovable} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mizuki_2", "duration": 17.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.17, "valueStr": null }, { "key": "attack@unmovable", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Prisoner's Dilemma", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>1 additional enemy and inflicts <$ba.root>Bind for <@ba.vup>{attack@unmovable} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_mizuki_2", "duration": 19.0, "blackboard": [ { "key": "base_attack_time", "value": -1.2, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@unmovable", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Prisoner's Dilemma", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>1 additional enemy and inflicts <$ba.root>Bind for <@ba.vup>{attack@unmovable} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_mizuki_2", "duration": 19.0, "blackboard": [ { "key": "base_attack_time", "value": -1.2, "valueStr": null }, { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "attack@unmovable", "value": 1.1, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Prisoner's Dilemma", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>1 additional enemy and inflicts <$ba.root>Bind for <@ba.vup>{attack@unmovable} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mizuki_2", "duration": 19.0, "blackboard": [ { "key": "base_attack_time", "value": -1.2, "valueStr": null }, { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "attack@unmovable", "value": 1.2, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Prisoner's Dilemma", "rangeId": null, "description": "Attack Interval <@ba.vup>reduces greatly, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>1 additional enemy and inflicts <$ba.root>Bind for <@ba.vup>{attack@unmovable} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mizuki_2", "duration": 21.0, "blackboard": [ { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@unmovable", "value": 1.3, "valueStr": null }, { "key": "attack@max_target", "value": 1.0, "valueStr": null } ] } ] }, "skchr_mizuki_3": { "skillId": "skchr_mizuki_3", "iconId": null, "hidden": false, "levels": [ { "name": "Moon in the Water", "rangeId": "y-4", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>2 additional enemies and inflicts <$ba.stun>Stun for <@ba.vup>{attack@stun} seconds; When attacks hit less than 3 enemies, Mizuki loses <@ba.vup>{attack@hp_ratio:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_mizuki_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Moon in the Water", "rangeId": "y-4", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>2 additional enemies and inflicts <$ba.stun>Stun for <@ba.vup>{attack@stun} seconds; When attacks hit less than 3 enemies, Mizuki loses <@ba.vup>{attack@hp_ratio:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_mizuki_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Moon in the Water", "rangeId": "y-4", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>2 additional enemies and inflicts <$ba.stun>Stun for <@ba.vup>{attack@stun} seconds; When attacks hit less than 3 enemies, Mizuki loses <@ba.vup>{attack@hp_ratio:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_mizuki_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "attack@stun", "value": 0.5, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Moon in the Water", "rangeId": "y-4", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>2 additional enemies and inflicts <$ba.stun>Stun for <@ba.vup>{attack@stun} seconds; When attacks hit less than 3 enemies, Mizuki loses <@ba.vup>{attack@hp_ratio:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mizuki_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@stun", "value": 0.7, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Moon in the Water", "rangeId": "y-4", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>2 additional enemies and inflicts <$ba.stun>Stun for <@ba.vup>{attack@stun} seconds; When attacks hit less than 3 enemies, Mizuki loses <@ba.vup>{attack@hp_ratio:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mizuki_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "attack@stun", "value": 0.7, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Moon in the Water", "rangeId": "y-4", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>2 additional enemies and inflicts <$ba.stun>Stun for <@ba.vup>{attack@stun} seconds; When attacks hit less than 3 enemies, Mizuki loses <@ba.vup>{attack@hp_ratio:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_mizuki_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 0.7, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Moon in the Water", "rangeId": "y-4", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>2 additional enemies and inflicts <$ba.stun>Stun for <@ba.vup>{attack@stun} seconds; When attacks hit less than 3 enemies, Mizuki loses <@ba.vup>{attack@hp_ratio:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_mizuki_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Moon in the Water", "rangeId": "y-4", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>2 additional enemies and inflicts <$ba.stun>Stun for <@ba.vup>{attack@stun} seconds; When attacks hit less than 3 enemies, Mizuki loses <@ba.vup>{attack@hp_ratio:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_mizuki_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.15, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Moon in the Water", "rangeId": "y-4", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>2 additional enemies and inflicts <$ba.stun>Stun for <@ba.vup>{attack@stun} seconds; When attacks hit less than 3 enemies, Mizuki loses <@ba.vup>{attack@hp_ratio:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_mizuki_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Moon in the Water", "rangeId": "y-4", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}. Mizuki's first Talent targets <@ba.vup>2 additional enemies and inflicts <$ba.stun>Stun for <@ba.vup>{attack@stun} seconds; When attacks hit less than 3 enemies, Mizuki loses <@ba.vup>{attack@hp_ratio:0%} Max HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_mizuki_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.12, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_ghost2_1": { "skillId": "skchr_ghost2_1", "iconId": null, "hidden": false, "levels": [ { "name": "The Skill to Survive", "rangeId": "x-4", "description": "When activated, exchange HP percentage with the ally with the lowest HP percentage within range. Specter gains ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ghost2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "The Skill to Survive", "rangeId": "x-4", "description": "When activated, exchange HP percentage with the ally with the lowest HP percentage within range. Specter gains ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ghost2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "The Skill to Survive", "rangeId": "x-4", "description": "When activated, exchange HP percentage with the ally with the lowest HP percentage within range. Specter gains ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ghost2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "The Skill to Survive", "rangeId": "x-4", "description": "When activated, exchange HP percentage with the ally with the lowest HP percentage within range. Specter gains ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ghost2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "The Skill to Survive", "rangeId": "x-4", "description": "When activated, exchange HP percentage with the ally with the lowest HP percentage within range. Specter gains ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ghost2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null } ] }, { "name": "The Skill to Survive", "rangeId": "x-4", "description": "When activated, exchange HP percentage with the ally with the lowest HP percentage within range. Specter gains ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ghost2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null } ] }, { "name": "The Skill to Survive", "rangeId": "x-4", "description": "When activated, exchange HP percentage with the ally with the lowest HP percentage within range. Specter gains ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ghost2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null } ] }, { "name": "The Skill to Survive", "rangeId": "x-4", "description": "When activated, exchange HP percentage with the ally with the lowest HP percentage within range. Specter gains ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null } ] }, { "name": "The Skill to Survive", "rangeId": "x-4", "description": "When activated, exchange HP percentage with the ally with the lowest HP percentage within range. Specter gains ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null } ] }, { "name": "The Skill to Survive", "rangeId": "x-4", "description": "When activated, exchange HP percentage with the ally with the lowest HP percentage within range. Specter gains ATK <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null } ] } ] }, "skchr_ghost2_2": { "skillId": "skchr_ghost2_2", "iconId": null, "hidden": false, "levels": [ { "name": "The Thirst to Survive", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. While skill is active, prevents Specter's HP from falling below <@ba.vup>1\n<@ba.rem>Will be defeated when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ghost2_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "The Thirst to Survive", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. While skill is active, prevents Specter's HP from falling below <@ba.vup>1\n<@ba.rem>Will be defeated when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ghost2_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 14.0, "valueStr": null } ] }, { "name": "The Thirst to Survive", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. While skill is active, prevents Specter's HP from falling below <@ba.vup>1\n<@ba.rem>Will be defeated when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ghost2_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 18.0, "valueStr": null } ] }, { "name": "The Thirst to Survive", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. While skill is active, prevents Specter's HP from falling below <@ba.vup>1\n<@ba.rem>Will be defeated when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 22.0, "valueStr": null } ] }, { "name": "The Thirst to Survive", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. While skill is active, prevents Specter's HP from falling below <@ba.vup>1\n<@ba.rem>Will be defeated when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 26.0, "valueStr": null } ] }, { "name": "The Thirst to Survive", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. While skill is active, prevents Specter's HP from falling below <@ba.vup>1\n<@ba.rem>Will be defeated when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "The Thirst to Survive", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. While skill is active, prevents Specter's HP from falling below <@ba.vup>1\n<@ba.rem>Will be defeated when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost2_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 34.0, "valueStr": null } ] }, { "name": "The Thirst to Survive", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. While skill is active, prevents Specter's HP from falling below <@ba.vup>1\n<@ba.rem>Will be defeated when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost2_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack_speed", "value": 38.0, "valueStr": null } ] }, { "name": "The Thirst to Survive", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. While skill is active, prevents Specter's HP from falling below <@ba.vup>1\n<@ba.rem>Will be defeated when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost2_2", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack_speed", "value": 44.0, "valueStr": null } ] }, { "name": "The Thirst to Survive", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}. While skill is active, prevents Specter's HP from falling below <@ba.vup>1\n<@ba.rem>Will be defeated when the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost2_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null } ] } ] }, "skchr_ghost2_3": { "skillId": "skchr_ghost2_3", "iconId": null, "hidden": false, "levels": [ { "name": "The Pressure to Survive", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, attacks all blocked enemies, ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}; deal <@ba.vup>{attack@atk_scale_ex:0%} ATK as extra Physical damage when attacking enemies with HP percentage equal to or higher than self, otherwise lose <@ba.vdown>{attack@hp_ratio:0%} of HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ghost2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_ex", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "The Pressure to Survive", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, attacks all blocked enemies, ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}; deal <@ba.vup>{attack@atk_scale_ex:0%} ATK as extra Physical damage when attacking enemies with HP percentage equal to or higher than self, otherwise lose <@ba.vdown>{attack@hp_ratio:0%} of HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ghost2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "max_hp", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale_ex", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "The Pressure to Survive", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, attacks all blocked enemies, ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}; deal <@ba.vup>{attack@atk_scale_ex:0%} ATK as extra Physical damage when attacking enemies with HP percentage equal to or higher than self, otherwise lose <@ba.vdown>{attack@hp_ratio:0%} of HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ghost2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "max_hp", "value": 1.2, "valueStr": null }, { "key": "attack@atk_scale_ex", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "The Pressure to Survive", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, attacks all blocked enemies, ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}; deal <@ba.vup>{attack@atk_scale_ex:0%} ATK as extra Physical damage when attacking enemies with HP percentage equal to or higher than self, otherwise lose <@ba.vdown>{attack@hp_ratio:0%} of HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "max_hp", "value": 1.3, "valueStr": null }, { "key": "attack@atk_scale_ex", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "The Pressure to Survive", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, attacks all blocked enemies, ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}; deal <@ba.vup>{attack@atk_scale_ex:0%} ATK as extra Physical damage when attacking enemies with HP percentage equal to or higher than self, otherwise lose <@ba.vdown>{attack@hp_ratio:0%} of HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "max_hp", "value": 1.4, "valueStr": null }, { "key": "attack@atk_scale_ex", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "The Pressure to Survive", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, attacks all blocked enemies, ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}; deal <@ba.vup>{attack@atk_scale_ex:0%} ATK as extra Physical damage when attacking enemies with HP percentage equal to or higher than self, otherwise lose <@ba.vdown>{attack@hp_ratio:0%} of HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "max_hp", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale_ex", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "The Pressure to Survive", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, attacks all blocked enemies, ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}; deal <@ba.vup>{attack@atk_scale_ex:0%} ATK as extra Physical damage when attacking enemies with HP percentage equal to or higher than self, otherwise lose <@ba.vdown>{attack@hp_ratio:0%} of HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ghost2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 1.6, "valueStr": null }, { "key": "attack@atk_scale_ex", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "The Pressure to Survive", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, attacks all blocked enemies, ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}; deal <@ba.vup>{attack@atk_scale_ex:0%} ATK as extra Physical damage when attacking enemies with HP percentage equal to or higher than self, otherwise lose <@ba.vdown>{attack@hp_ratio:0%} of HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "max_hp", "value": 1.7, "valueStr": null }, { "key": "attack@atk_scale_ex", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "The Pressure to Survive", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, attacks all blocked enemies, ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}; deal <@ba.vup>{attack@atk_scale_ex:0%} ATK as extra Physical damage when attacking enemies with HP percentage equal to or higher than self, otherwise lose <@ba.vdown>{attack@hp_ratio:0%} of HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.4, "valueStr": null }, { "key": "max_hp", "value": 1.85, "valueStr": null }, { "key": "attack@atk_scale_ex", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "The Pressure to Survive", "rangeId": null, "description": "Attack interval <@ba.vdown>increases, attacks all blocked enemies, ATK <@ba.vup>+{atk:0%}, Max HP <@ba.vup>+{max_hp:0%}; deal <@ba.vup>{attack@atk_scale_ex:0%} ATK as extra Physical damage when attacking enemies with HP percentage equal to or higher than self, otherwise lose <@ba.vdown>{attack@hp_ratio:0%} of HP", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ghost2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.6, "valueStr": null }, { "key": "max_hp", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale_ex", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null } ] } ] }, "skchr_doroth_1": { "skillId": "skchr_doroth_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dangerous Entity Removal", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.7, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.9, "valueStr": null }, { "key": "def", "value": -0.32, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "def", "value": -0.33, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "def", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] } ] }, "sktok_doroth_1": { "skillId": "sktok_doroth_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dangerous Entity Removal", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.7, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.9, "valueStr": null }, { "key": "def", "value": -0.32, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "def", "value": -0.33, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] }, { "name": "Dangerous Entity Removal", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage and inflicts <@ba.vup>-{-def:0%} DEF to the target for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "def", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null } ] } ] }, "skchr_doroth_2": { "skillId": "skchr_doroth_2", "iconId": null, "hidden": false, "levels": [ { "name": "Quicksand Generation", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.5, "valueStr": null }, { "key": "duration_2", "value": 5.0, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "duration_2", "value": 5.0, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "duration_2", "value": 5.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 3.5, "valueStr": null }, { "key": "duration_2", "value": 6.0, "valueStr": null } ] } ] }, "sktok_doroth_2": { "skillId": "sktok_doroth_2", "iconId": null, "hidden": false, "levels": [ { "name": "Quicksand Generation", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "duration_2", "value": 3.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 2.5, "valueStr": null }, { "key": "duration_2", "value": 5.0, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "duration_2", "value": 5.0, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "duration_2", "value": 5.5, "valueStr": null } ] }, { "name": "Quicksand Generation", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and <$ba.root>Binds them for <@ba.vup>{duration} seconds. If the trap hits only <@ba.vup>1 target, <$ba.root>Binds them for <@ba.vup>{duration_2} seconds instead", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "cnt_2", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 3.5, "valueStr": null }, { "key": "duration_2", "value": 6.0, "valueStr": null } ] } ] }, "skchr_doroth_3": { "skillId": "skchr_doroth_3", "iconId": null, "hidden": false, "levels": [ { "name": "High-speed Resonating Troubleshooter", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "sluggish", "value": 3.5, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "sluggish", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "sluggish", "value": 4.5, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": null, "description": "Passive Effect: When a trap is triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range\nActive Effect: Immediately gain 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] } ] }, "sktok_doroth_3": { "skillId": "sktok_doroth_3", "iconId": null, "hidden": false, "levels": [ { "name": "High-speed Resonating Troubleshooter", "rangeId": "x-6", "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": "x-6", "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": "x-6", "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": "x-6", "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": "x-6", "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": "x-6", "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "sluggish", "value": 3.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": "x-6", "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "sluggish", "value": 3.5, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": "x-6", "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "sluggish", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": "x-6", "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "sluggish", "value": 4.5, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] }, { "name": "High-speed Resonating Troubleshooter", "rangeId": "x-6", "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies in range and <$ba.sluggish>Slows them for <@ba.vup>{sluggish} seconds. After a delay, trigger other Resonators within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_doroth_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null } ] } ] }, "skchr_ela_1": { "skillId": "skchr_ela_1", "iconId": null, "hidden": false, "levels": [ { "name": "Optical Interference", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s\nActive Effect: Immediately gains 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 7.0, "valueStr": null }, { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.1, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.1, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s\nActive Effect: Immediately gains 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 7.0, "valueStr": null }, { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.15, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.15, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s\nActive Effect: Immediately gains 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 7.0, "valueStr": null }, { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.2, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.2, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s\nActive Effect: Immediately gains 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "sluggish", "value": 8.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.2, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.2, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s\nActive Effect: Immediately gains 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "sluggish", "value": 8.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.25, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.25, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s\nActive Effect: Immediately gains 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "sluggish", "value": 8.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.3, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.3, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s\nActive Effect: Immediately gains 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 9.0, "valueStr": null }, { "key": "sluggish", "value": 9.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.3, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.3, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s\nActive Effect: Immediately gains 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 9.0, "valueStr": null }, { "key": "sluggish", "value": 9.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.35, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.35, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s\nActive Effect: Immediately gains 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 9.0, "valueStr": null }, { "key": "sluggish", "value": 9.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.4, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.4, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s\nActive Effect: Immediately gains 1 trap", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 10.0, "valueStr": null }, { "key": "sluggish", "value": 10.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.4, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.4, "valueStr": null } ] } ] }, "sktok_ela_1": { "skillId": "sktok_ela_1", "iconId": "sktok_ela_grzmot", "hidden": false, "levels": [ { "name": "Optical Interference", "rangeId": null, "description": "When triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 7.0, "valueStr": null }, { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.1, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.1, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "When triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 7.0, "valueStr": null }, { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.15, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.15, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "When triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 7.0, "valueStr": null }, { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.2, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.2, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "When triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "sluggish", "value": 8.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.2, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.2, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "When triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "sluggish", "value": 8.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.25, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.25, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "When triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 8.0, "valueStr": null }, { "key": "sluggish", "value": 8.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.3, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.3, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "When triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 9.0, "valueStr": null }, { "key": "sluggish", "value": 9.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.3, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.3, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "When triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 9.0, "valueStr": null }, { "key": "sluggish", "value": 9.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.35, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.35, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "When triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 9.0, "valueStr": null }, { "key": "sluggish", "value": 9.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.4, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.4, "valueStr": null } ] }, { "name": "Optical Interference", "rangeId": null, "description": "When triggered, <$ba.sluggish>Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by <@ba.vup>{damage_hitrate_physical:0%}, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_1", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 10.0, "valueStr": null }, { "key": "sluggish", "value": 10.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.4, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.4, "valueStr": null } ] } ] }, "skchr_ela_2": { "skillId": "skchr_ela_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shock Defense", "rangeId": "3-6", "description": "Passive Effect: When a trap is triggered, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s\nActive Effect: Sets up Deployable Shield to increase this unit's DEF by <@ba.vup>+{def:0%}; Attack Range <@ba.vdown>reduces; Attacks deal splash Physical damage to all enemies around the target that ignores <@ba.vup>{def_penetrate_fixed} of their DEF\n<@ba.rem>Gains 1 trap when this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_2", "duration": 20.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 1.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 200.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": "3-6", "description": "Passive Effect: When a trap is triggered, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s\nActive Effect: Sets up Deployable Shield to increase this unit's DEF by <@ba.vup>+{def:0%}; Attack Range <@ba.vdown>reduces; Attacks deal splash Physical damage to all enemies around the target that ignores <@ba.vup>{def_penetrate_fixed} of their DEF\n<@ba.rem>Gains 1 trap when this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_2", "duration": 20.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 1.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 250.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": "3-6", "description": "Passive Effect: When a trap is triggered, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s\nActive Effect: Sets up Deployable Shield to increase this unit's DEF by <@ba.vup>+{def:0%}; Attack Range <@ba.vdown>reduces; Attacks deal splash Physical damage to all enemies around the target that ignores <@ba.vup>{def_penetrate_fixed} of their DEF\n<@ba.rem>Gains 1 trap when this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ela_2", "duration": 20.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 1.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 300.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": "3-6", "description": "Passive Effect: When a trap is triggered, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s\nActive Effect: Sets up Deployable Shield to increase this unit's DEF by <@ba.vup>+{def:0%}; Attack Range <@ba.vdown>reduces; Attacks deal splash Physical damage to all enemies around the target that ignores <@ba.vup>{def_penetrate_fixed} of their DEF\n<@ba.rem>Gains 1 trap when this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_ela_2", "duration": 20.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 350.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": "3-6", "description": "Passive Effect: When a trap is triggered, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s\nActive Effect: Sets up Deployable Shield to increase this unit's DEF by <@ba.vup>+{def:0%}; Attack Range <@ba.vdown>reduces; Attacks deal splash Physical damage to all enemies around the target that ignores <@ba.vup>{def_penetrate_fixed} of their DEF\n<@ba.rem>Gains 1 trap when this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_ela_2", "duration": 20.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 400.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": "3-6", "description": "Passive Effect: When a trap is triggered, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s\nActive Effect: Sets up Deployable Shield to increase this unit's DEF by <@ba.vup>+{def:0%}; Attack Range <@ba.vdown>reduces; Attacks deal splash Physical damage to all enemies around the target that ignores <@ba.vup>{def_penetrate_fixed} of their DEF\n<@ba.rem>Gains 1 trap when this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_ela_2", "duration": 20.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 450.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": "3-6", "description": "Passive Effect: When a trap is triggered, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s\nActive Effect: Sets up Deployable Shield to increase this unit's DEF by <@ba.vup>+{def:0%}; Attack Range <@ba.vdown>reduces; Attacks deal splash Physical damage to all enemies around the target that ignores <@ba.vup>{def_penetrate_fixed} of their DEF\n<@ba.rem>Gains 1 trap when this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_ela_2", "duration": 20.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 500.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": "3-6", "description": "Passive Effect: When a trap is triggered, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s\nActive Effect: Sets up Deployable Shield to increase this unit's DEF by <@ba.vup>+{def:0%}; Attack Range <@ba.vdown>reduces; Attacks deal splash Physical damage to all enemies around the target that ignores <@ba.vup>{def_penetrate_fixed} of their DEF\n<@ba.rem>Gains 1 trap when this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_ela_2", "duration": 20.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 600.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": "3-6", "description": "Passive Effect: When a trap is triggered, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s\nActive Effect: Sets up Deployable Shield to increase this unit's DEF by <@ba.vup>+{def:0%}; Attack Range <@ba.vdown>reduces; Attacks deal splash Physical damage to all enemies around the target that ignores <@ba.vup>{def_penetrate_fixed} of their DEF\n<@ba.rem>Gains 1 trap when this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_ela_2", "duration": 20.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 700.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": "3-6", "description": "Passive Effect: When a trap is triggered, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s\nActive Effect: Sets up Deployable Shield to increase this unit's DEF by <@ba.vup>+{def:0%}; Attack Range <@ba.vdown>reduces; Attacks deal splash Physical damage to all enemies around the target that ignores <@ba.vup>{def_penetrate_fixed} of their DEF\n<@ba.rem>Gains 1 trap when this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_ela_2", "duration": 20.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 3.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 800.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] } ] }, "sktok_ela_2": { "skillId": "sktok_ela_2", "iconId": "sktok_ela_grzmot", "hidden": false, "levels": [ { "name": "Shock Defense", "rangeId": null, "description": "When activated, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_2", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 1.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 200.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": null, "description": "When activated, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_2", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 1.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 250.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": null, "description": "When activated, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_2", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 1.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 300.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": null, "description": "When activated, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_2", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 350.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": null, "description": "When activated, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_2", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 400.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": null, "description": "When activated, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_2", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 450.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": null, "description": "When activated, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_2", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 500.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": null, "description": "When activated, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_2", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 600.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": null, "description": "When activated, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_2", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 2.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 700.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] }, { "name": "Shock Defense", "rangeId": null, "description": "When activated, <$ba.stun>Stuns all surrounding targets, lasting for <@ba.vup>{stun}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_2", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "def", "value": 3.0, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 800.0, "valueStr": null }, { "key": "attack@projectile_range", "value": 1.1, "valueStr": null } ] } ] }, "skchr_ela_3": { "skillId": "skchr_ela_3", "iconId": null, "hidden": false, "levels": [ { "name": "'The Bosak Tempest'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s\nActive Effect: Attack Interval <@ba.vup>reduces; ATK <@ba.vup>+{atk:0%}; Attacks prioritize enemies affected by GRZMOT Mines\n<@ba.rem>Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "weak[limit]", "value": 5.0, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.15, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s\nActive Effect: Attack Interval <@ba.vup>reduces; ATK <@ba.vup>+{atk:0%}; Attacks prioritize enemies affected by GRZMOT Mines\n<@ba.rem>Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "weak[limit]", "value": 5.0, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.15, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s\nActive Effect: Attack Interval <@ba.vup>reduces; ATK <@ba.vup>+{atk:0%}; Attacks prioritize enemies affected by GRZMOT Mines\n<@ba.rem>Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "weak[limit]", "value": 5.0, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.15, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s\nActive Effect: Attack Interval <@ba.vup>reduces; ATK <@ba.vup>+{atk:0%}; Attacks prioritize enemies affected by GRZMOT Mines\n<@ba.rem>Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "weak[limit]", "value": 6.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.2, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s\nActive Effect: Attack Interval <@ba.vup>reduces; ATK <@ba.vup>+{atk:0%}; Attacks prioritize enemies affected by GRZMOT Mines\n<@ba.rem>Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "weak[limit]", "value": 6.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.2, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s\nActive Effect: Attack Interval <@ba.vup>reduces; ATK <@ba.vup>+{atk:0%}; Attacks prioritize enemies affected by GRZMOT Mines\n<@ba.rem>Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "weak[limit]", "value": 6.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.2, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s\nActive Effect: Attack Interval <@ba.vup>reduces; ATK <@ba.vup>+{atk:0%}; Attacks prioritize enemies affected by GRZMOT Mines\n<@ba.rem>Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "weak[limit]", "value": 6.0, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.25, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s\nActive Effect: Attack Interval <@ba.vup>reduces; ATK <@ba.vup>+{atk:0%}; Attacks prioritize enemies affected by GRZMOT Mines\n<@ba.rem>Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "weak[limit]", "value": 7.0, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.3, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s\nActive Effect: Attack Interval <@ba.vup>reduces; ATK <@ba.vup>+{atk:0%}; Attacks prioritize enemies affected by GRZMOT Mines\n<@ba.rem>Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "weak[limit]", "value": 7.0, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.3, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "Passive Effect: When a trap is triggered, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s\nActive Effect: Attack Interval <@ba.vup>reduces; ATK <@ba.vup>+{atk:0%}; Attacks prioritize enemies affected by GRZMOT Mines\n<@ba.rem>Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "weak[limit]", "value": 7.0, "valueStr": null }, { "key": "damage_scale", "value": 1.35, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.35, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] } ] }, "sktok_ela_3": { "skillId": "sktok_ela_3", "iconId": "sktok_ela_grzmot", "hidden": false, "levels": [ { "name": "'The Bosak Tempest'", "rangeId": null, "description": "When activated, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "weak[limit]", "value": 5.0, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.15, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "When activated, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "weak[limit]", "value": 5.0, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.15, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "When activated, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "weak[limit]", "value": 5.0, "valueStr": null }, { "key": "damage_scale", "value": 1.15, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.15, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "When activated, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "weak[limit]", "value": 6.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.2, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "When activated, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "weak[limit]", "value": 6.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.2, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "When activated, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "weak[limit]", "value": 6.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.2, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "When activated, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 6.0, "valueStr": null }, { "key": "weak[limit]", "value": 6.0, "valueStr": null }, { "key": "damage_scale", "value": 1.25, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.25, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "When activated, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "weak[limit]", "value": 7.0, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.3, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "When activated, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "weak[limit]", "value": 7.0, "valueStr": null }, { "key": "damage_scale", "value": 1.3, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.3, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "'The Bosak Tempest'", "rangeId": null, "description": "When activated, <$ba.sluggish>Slows all surrounding targets and inflicts <@ba.vup>{fake_damage_scale:0%} <$ba.fragile>Fragile, lasting for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ela_3", "duration": -1.0, "blackboard": [ { "key": "sluggish", "value": 7.0, "valueStr": null }, { "key": "weak[limit]", "value": 7.0, "valueStr": null }, { "key": "damage_scale", "value": 1.35, "valueStr": null }, { "key": "fake_damage_scale", "value": 0.35, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": -0.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_wang_1": { "skillId": "skchr_wang_1", "iconId": null, "hidden": false, "levels": [ { "name": "Power Play", "rangeId": null, "description": "Passive Effect: When a stone is triggered, target enemy is <$ba.sluggish>Slowed and receives <@ba.vup>{attack@atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{attack@sluggish}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.8, "valueStr": null }, { "key": "attack@sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "Passive Effect: When a stone is triggered, target enemy is <$ba.sluggish>Slowed and receives <@ba.vup>{attack@atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{attack@sluggish}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 0.9, "valueStr": null }, { "key": "attack@sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "Passive Effect: When a stone is triggered, target enemy is <$ba.sluggish>Slowed and receives <@ba.vup>{attack@atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{attack@sluggish}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "Passive Effect: When a stone is triggered, target enemy is <$ba.sluggish>Slowed and receives <@ba.vup>{attack@atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{attack@sluggish}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.05, "valueStr": null }, { "key": "attack@sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "Passive Effect: When a stone is triggered, target enemy is <$ba.sluggish>Slowed and receives <@ba.vup>{attack@atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{attack@sluggish}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "attack@sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "Passive Effect: When a stone is triggered, target enemy is <$ba.sluggish>Slowed and receives <@ba.vup>{attack@atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{attack@sluggish}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.15, "valueStr": null }, { "key": "attack@sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "Passive Effect: When a stone is triggered, target enemy is <$ba.sluggish>Slowed and receives <@ba.vup>{attack@atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{attack@sluggish}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "attack@sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "Passive Effect: When a stone is triggered, target enemy is <$ba.sluggish>Slowed and receives <@ba.vup>{attack@atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{attack@sluggish}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "attack@sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "Passive Effect: When a stone is triggered, target enemy is <$ba.sluggish>Slowed and receives <@ba.vup>{attack@atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{attack@sluggish}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "Passive Effect: When a stone is triggered, target enemy is <$ba.sluggish>Slowed and receives <@ba.vup>{attack@atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{attack@sluggish}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_1", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.35, "valueStr": null }, { "key": "attack@sluggish", "value": 6.5, "valueStr": null } ] } ] }, "sktok_wang_1": { "skillId": "sktok_wang_1", "iconId": "sktok_wang_stone1", "hidden": false, "levels": [ { "name": "Power Play", "rangeId": null, "description": "When triggered, target enemy is Slowed and receives <@ba.vup>{atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "When triggered, target enemy is Slowed and receives <@ba.vup>{atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "When triggered, target enemy is Slowed and receives <@ba.vup>{atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "When triggered, target enemy is Slowed and receives <@ba.vup>{atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "When triggered, target enemy is Slowed and receives <@ba.vup>{atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "When triggered, target enemy is Slowed and receives <@ba.vup>{atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "When triggered, target enemy is Slowed and receives <@ba.vup>{atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "When triggered, target enemy is Slowed and receives <@ba.vup>{atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "When triggered, target enemy is Slowed and receives <@ba.vup>{atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "sluggish", "value": 6.5, "valueStr": null } ] }, { "name": "Power Play", "rangeId": null, "description": "When triggered, target enemy is Slowed and receives <@ba.vup>{atk_scale:0%} of Wang's ATK as Arts damage every second for <@ba.vup>{sluggish}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "sluggish", "value": 6.5, "valueStr": null } ] } ] }, "skchr_wang_2": { "skillId": "skchr_wang_2", "iconId": null, "hidden": false, "levels": [ { "name": "Wall of Stars", "rangeId": null, "description": "Passive Effect: When a stone is triggered, deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{attack@duration}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.6, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.3, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "Passive Effect: When a stone is triggered, deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{attack@duration}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.8, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.3, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "Passive Effect: When a stone is triggered, deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{attack@duration}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 4.0, "valueStr": null }, { "key": "attack@move_speed", "value": -0.3, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.3, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "Passive Effect: When a stone is triggered, deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{attack@duration}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 4.2, "valueStr": null }, { "key": "attack@move_speed", "value": -0.35, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.35, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "Passive Effect: When a stone is triggered, deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{attack@duration}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 4.4, "valueStr": null }, { "key": "attack@move_speed", "value": -0.35, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.35, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "Passive Effect: When a stone is triggered, deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{attack@duration}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 4.6, "valueStr": null }, { "key": "attack@move_speed", "value": -0.35, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.35, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "Passive Effect: When a stone is triggered, deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{attack@duration}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 4.8, "valueStr": null }, { "key": "attack@move_speed", "value": -0.4, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.4, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "Passive Effect: When a stone is triggered, deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{attack@duration}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 5.1, "valueStr": null }, { "key": "attack@move_speed", "value": -0.4, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.4, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "Passive Effect: When a stone is triggered, deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{attack@duration}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 5.4, "valueStr": null }, { "key": "attack@move_speed", "value": -0.4, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.4, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "Passive Effect: When a stone is triggered, deals <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{attack@duration}s\nActive Effect: Gain 2 stones", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_wang_2", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 5.8, "valueStr": null }, { "key": "attack@move_speed", "value": -0.5, "valueStr": null }, { "key": "attack@duration", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.5, "valueStr": null } ] } ] }, "sktok_wang_2": { "skillId": "sktok_wang_2", "iconId": "sktok_wang_stone2", "hidden": false, "levels": [ { "name": "Wall of Stars", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "tile_count", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.3, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "tile_count", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.3, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "tile_count", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.3, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.2, "valueStr": null }, { "key": "move_speed", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "tile_count", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.35, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.4, "valueStr": null }, { "key": "move_speed", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "tile_count", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.35, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.6, "valueStr": null }, { "key": "move_speed", "value": -0.35, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "tile_count", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.35, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 4.8, "valueStr": null }, { "key": "move_speed", "value": -0.4, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "tile_count", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.4, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 5.1, "valueStr": null }, { "key": "move_speed", "value": -0.4, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "tile_count", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.4, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 5.4, "valueStr": null }, { "key": "move_speed", "value": -0.4, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "tile_count", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.4, "valueStr": null } ] }, { "name": "Wall of Stars", "rangeId": null, "description": "When triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all enemies within 3 tiles, but only in directions parallel to any links said stone has, and reduces their Movement Speed by <@ba.vup>{display_move_speed:0%} for <@ba.vup>{duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 5.8, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "duration", "value": 6.0, "valueStr": null }, { "key": "tile_count", "value": 6.0, "valueStr": null }, { "key": "display_move_speed", "value": 0.5, "valueStr": null } ] } ] }, "skchr_wang_3": { "skillId": "skchr_wang_3", "iconId": null, "hidden": false, "levels": [ { "name": "All-Dominating Fight", "rangeId": "4-12", "description": "Passive Effect: Stone trigger range and damage range expand, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage\nActive Effect: <@ba.vdown>Stops attacking but <@ba.vup>Attack Range expands; grants <@ba.vup>{cnt} stones, then any stones above the limit <@ba.vup>are placed within Attack Range, prioritizing tiles with enemies; when manually placing stones within Attack Range, stones can be placed <@ba.vup>on tiles with enemies and <@ba.vup>Talent 1 deploys up to 3 additional stones at the cost of an equal amount of ammo\n<@ba.rem>Skill activation grants {trigger_time} ammo, skill ends when manually deactivated or stones are depleted, any ammo remaining is refunded as stones", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wang_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 8.0, "valueStr": null }, { "key": "trigger_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "ammo_discard_limit_count", "value": 1.0, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "4-12", "description": "Passive Effect: Stone trigger range and damage range expand, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage\nActive Effect: <@ba.vdown>Stops attacking but <@ba.vup>Attack Range expands; grants <@ba.vup>{cnt} stones, then any stones above the limit <@ba.vup>are placed within Attack Range, prioritizing tiles with enemies; when manually placing stones within Attack Range, stones can be placed <@ba.vup>on tiles with enemies and <@ba.vup>Talent 1 deploys up to 3 additional stones at the cost of an equal amount of ammo\n<@ba.rem>Skill activation grants {trigger_time} ammo, skill ends when manually deactivated or stones are depleted, any ammo remaining is refunded as stones", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wang_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 8.0, "valueStr": null }, { "key": "trigger_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "ammo_discard_limit_count", "value": 1.0, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "4-12", "description": "Passive Effect: Stone trigger range and damage range expand, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage\nActive Effect: <@ba.vdown>Stops attacking but <@ba.vup>Attack Range expands; grants <@ba.vup>{cnt} stones, then any stones above the limit <@ba.vup>are placed within Attack Range, prioritizing tiles with enemies; when manually placing stones within Attack Range, stones can be placed <@ba.vup>on tiles with enemies and <@ba.vup>Talent 1 deploys up to 3 additional stones at the cost of an equal amount of ammo\n<@ba.rem>Skill activation grants {trigger_time} ammo, skill ends when manually deactivated or stones are depleted, any ammo remaining is refunded as stones", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wang_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 8.0, "valueStr": null }, { "key": "trigger_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "ammo_discard_limit_count", "value": 1.0, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "4-12", "description": "Passive Effect: Stone trigger range and damage range expand, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage\nActive Effect: <@ba.vdown>Stops attacking but <@ba.vup>Attack Range expands; grants <@ba.vup>{cnt} stones, then any stones above the limit <@ba.vup>are placed within Attack Range, prioritizing tiles with enemies; when manually placing stones within Attack Range, stones can be placed <@ba.vup>on tiles with enemies and <@ba.vup>Talent 1 deploys up to 3 additional stones at the cost of an equal amount of ammo\n<@ba.rem>Skill activation grants {trigger_time} ammo, skill ends when manually deactivated or stones are depleted, any ammo remaining is refunded as stones", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wang_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 8.0, "valueStr": null }, { "key": "trigger_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "ammo_discard_limit_count", "value": 1.0, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "4-12", "description": "Passive Effect: Stone trigger range and damage range expand, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage\nActive Effect: <@ba.vdown>Stops attacking but <@ba.vup>Attack Range expands; grants <@ba.vup>{cnt} stones, then any stones above the limit <@ba.vup>are placed within Attack Range, prioritizing tiles with enemies; when manually placing stones within Attack Range, stones can be placed <@ba.vup>on tiles with enemies and <@ba.vup>Talent 1 deploys up to 3 additional stones at the cost of an equal amount of ammo\n<@ba.rem>Skill activation grants {trigger_time} ammo, skill ends when manually deactivated or stones are depleted, any ammo remaining is refunded as stones", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wang_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 8.0, "valueStr": null }, { "key": "trigger_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "ammo_discard_limit_count", "value": 1.0, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "4-12", "description": "Passive Effect: Stone trigger range and damage range expand, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage\nActive Effect: <@ba.vdown>Stops attacking but <@ba.vup>Attack Range expands; grants <@ba.vup>{cnt} stones, then any stones above the limit <@ba.vup>are placed within Attack Range, prioritizing tiles with enemies; when manually placing stones within Attack Range, stones can be placed <@ba.vup>on tiles with enemies and <@ba.vup>Talent 1 deploys up to 3 additional stones at the cost of an equal amount of ammo\n<@ba.rem>Skill activation grants {trigger_time} ammo, skill ends when manually deactivated or stones are depleted, any ammo remaining is refunded as stones", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wang_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 8.0, "valueStr": null }, { "key": "trigger_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "ammo_discard_limit_count", "value": 1.0, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "4-12", "description": "Passive Effect: Stone trigger range and damage range expand, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage\nActive Effect: <@ba.vdown>Stops attacking but <@ba.vup>Attack Range expands; grants <@ba.vup>{cnt} stones, then any stones above the limit <@ba.vup>are placed within Attack Range, prioritizing tiles with enemies; when manually placing stones within Attack Range, stones can be placed <@ba.vup>on tiles with enemies and <@ba.vup>Talent 1 deploys up to 3 additional stones at the cost of an equal amount of ammo\n<@ba.rem>Skill activation grants {trigger_time} ammo, skill ends when manually deactivated or stones are depleted, any ammo remaining is refunded as stones", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wang_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 8.0, "valueStr": null }, { "key": "trigger_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "ammo_discard_limit_count", "value": 1.0, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "4-12", "description": "Passive Effect: Stone trigger range and damage range expand, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage\nActive Effect: <@ba.vdown>Stops attacking but <@ba.vup>Attack Range expands; grants <@ba.vup>{cnt} stones, then any stones above the limit <@ba.vup>are placed within Attack Range, prioritizing tiles with enemies; when manually placing stones within Attack Range, stones can be placed <@ba.vup>on tiles with enemies and <@ba.vup>Talent 1 deploys up to 3 additional stones at the cost of an equal amount of ammo\n<@ba.rem>Skill activation grants {trigger_time} ammo, skill ends when manually deactivated or stones are depleted, any ammo remaining is refunded as stones", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wang_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 8.0, "valueStr": null }, { "key": "trigger_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "ammo_discard_limit_count", "value": 1.0, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "4-12", "description": "Passive Effect: Stone trigger range and damage range expand, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage\nActive Effect: <@ba.vdown>Stops attacking but <@ba.vup>Attack Range expands; grants <@ba.vup>{cnt} stones, then any stones above the limit <@ba.vup>are placed within Attack Range, prioritizing tiles with enemies; when manually placing stones within Attack Range, stones can be placed <@ba.vup>on tiles with enemies and <@ba.vup>Talent 1 deploys up to 3 additional stones at the cost of an equal amount of ammo\n<@ba.rem>Skill activation grants {trigger_time} ammo, skill ends when manually deactivated or stones are depleted, any ammo remaining is refunded as stones", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wang_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 8.0, "valueStr": null }, { "key": "trigger_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "ammo_discard_limit_count", "value": 1.0, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "4-12", "description": "Passive Effect: Stone trigger range and damage range expand, dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage\nActive Effect: <@ba.vdown>Stops attacking but <@ba.vup>Attack Range expands; grants <@ba.vup>{cnt} stones, then any stones above the limit <@ba.vup>are placed within Attack Range, prioritizing tiles with enemies; when manually placing stones within Attack Range, stones can be placed <@ba.vup>on tiles with enemies and <@ba.vup>Talent 1 deploys up to 3 additional stones at the cost of an equal amount of ammo\n<@ba.rem>Skill activation grants {trigger_time} ammo, skill ends when manually deactivated or stones are depleted, any ammo remaining is refunded as stones", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_wang_3", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 8.0, "valueStr": null }, { "key": "trigger_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "ammo_discard_limit_count", "value": 1.0, "valueStr": null } ] } ] }, "sktok_wang_3": { "skillId": "sktok_wang_3", "iconId": "sktok_wang_stone3", "hidden": false, "levels": [ { "name": "All-Dominating Fight", "rangeId": "x-6", "description": "Stone trigger range and damage range expand; when triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "x-6", "description": "Stone trigger range and damage range expand; when triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "x-6", "description": "Stone trigger range and damage range expand; when triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "x-6", "description": "Stone trigger range and damage range expand; when triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "x-6", "description": "Stone trigger range and damage range expand; when triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "x-6", "description": "Stone trigger range and damage range expand; when triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.1, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "x-6", "description": "Stone trigger range and damage range expand; when triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "x-6", "description": "Stone trigger range and damage range expand; when triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.4, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "x-6", "description": "Stone trigger range and damage range expand; when triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null } ] }, { "name": "All-Dominating Fight", "rangeId": "x-6", "description": "Stone trigger range and damage range expand; when triggered, deals <@ba.vup>{atk_scale:0%} ATK as Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wang_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null } ] } ] }, "skchr_ascln_1": { "skillId": "skchr_ascln_1", "iconId": null, "hidden": false, "levels": [ { "name": "Pursuit", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively.\n<@ba.rem>Can store up to {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ascln_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Pursuit", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively.\n<@ba.rem>Can store up to {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_ascln_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Pursuit", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively.\n<@ba.rem>Can store up to {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_ascln_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Pursuit", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively.\n<@ba.rem>Can store up to {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_ascln_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Pursuit", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively.\n<@ba.rem>Can store up to {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_ascln_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Pursuit", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively.\n<@ba.rem>Can store up to {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_ascln_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Pursuit", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively.\n<@ba.rem>Can store up to {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_ascln_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Pursuit", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively.\n<@ba.rem>Can store up to {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_ascln_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Pursuit", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively.\n<@ba.rem>Can store up to {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_ascln_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] }, { "name": "Pursuit", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively.\n<@ba.rem>Can store up to {cnt} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 7, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_ascln_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "skchr_ascln_2": { "skillId": "skchr_ascln_2", "iconId": null, "hidden": false, "levels": [ { "name": "Endowment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Movement Speed of ground enemies in attack range <@ba.vup>{move_speed:0%}, and inflict one stack of Talent 1 effect on nearby enemies when they are defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ascln_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "move_speed", "value": -0.2, "valueStr": null }, { "key": "range_radius", "value": 1.3, "valueStr": null } ] }, { "name": "Endowment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Movement Speed of ground enemies in attack range <@ba.vup>{move_speed:0%}, and inflict one stack of Talent 1 effect on nearby enemies when they are defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_ascln_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.2, "valueStr": null }, { "key": "range_radius", "value": 1.3, "valueStr": null } ] }, { "name": "Endowment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Movement Speed of ground enemies in attack range <@ba.vup>{move_speed:0%}, and inflict one stack of Talent 1 effect on nearby enemies when they are defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_ascln_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "move_speed", "value": -0.25, "valueStr": null }, { "key": "range_radius", "value": 1.3, "valueStr": null } ] }, { "name": "Endowment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Movement Speed of ground enemies in attack range <@ba.vup>{move_speed:0%}, and inflict one stack of Talent 1 effect on nearby enemies when they are defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_ascln_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "move_speed", "value": -0.3, "valueStr": null }, { "key": "range_radius", "value": 1.3, "valueStr": null } ] }, { "name": "Endowment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Movement Speed of ground enemies in attack range <@ba.vup>{move_speed:0%}, and inflict one stack of Talent 1 effect on nearby enemies when they are defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_ascln_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "move_speed", "value": -0.35, "valueStr": null }, { "key": "range_radius", "value": 1.3, "valueStr": null } ] }, { "name": "Endowment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Movement Speed of ground enemies in attack range <@ba.vup>{move_speed:0%}, and inflict one stack of Talent 1 effect on nearby enemies when they are defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_ascln_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "move_speed", "value": -0.35, "valueStr": null }, { "key": "range_radius", "value": 1.3, "valueStr": null } ] }, { "name": "Endowment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Movement Speed of ground enemies in attack range <@ba.vup>{move_speed:0%}, and inflict one stack of Talent 1 effect on nearby enemies when they are defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ascln_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "move_speed", "value": -0.4, "valueStr": null }, { "key": "range_radius", "value": 1.3, "valueStr": null } ] }, { "name": "Endowment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Movement Speed of ground enemies in attack range <@ba.vup>{move_speed:0%}, and inflict one stack of Talent 1 effect on nearby enemies when they are defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_ascln_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "move_speed", "value": -0.45, "valueStr": null }, { "key": "range_radius", "value": 1.3, "valueStr": null } ] }, { "name": "Endowment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Movement Speed of ground enemies in attack range <@ba.vup>{move_speed:0%}, and inflict one stack of Talent 1 effect on nearby enemies when they are defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_ascln_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "move_speed", "value": -0.5, "valueStr": null }, { "key": "range_radius", "value": 1.3, "valueStr": null } ] }, { "name": "Endowment", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, Movement Speed of ground enemies in attack range <@ba.vup>{move_speed:0%}, and inflict one stack of Talent 1 effect on nearby enemies when they are defeated.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ascln_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "range_radius", "value": 1.3, "valueStr": null } ] } ] }, "skchr_ascln_3": { "skillId": "skchr_ascln_3", "iconId": null, "hidden": false, "levels": [ { "name": "Descent", "rangeId": "y-10", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>slightly shortened, and reduces Physical and Arts hit rate of ground enemies in attack range by <@ba.vup>{attack@damage_hitrate_physical:0%}. More likely to be attacked by enemies, and recovers <@ba.vup>{attack@hp_ratio:0%} max HP when enemy attacks miss or upon a successful dodge.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ascln_3", "duration": 45.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "taunt_level", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null }, { "key": "attack@damage_hitrate_physical", "value": -0.1, "valueStr": null }, { "key": "attack@damage_hitrate_magical", "value": -0.1, "valueStr": null } ] }, { "name": "Descent", "rangeId": "y-10", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>slightly shortened, and reduces Physical and Arts hit rate of ground enemies in attack range by <@ba.vup>{attack@damage_hitrate_physical:0%}. More likely to be attacked by enemies, and recovers <@ba.vup>{attack@hp_ratio:0%} max HP when enemy attacks miss or upon a successful dodge.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ascln_3", "duration": 45.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null }, { "key": "attack@damage_hitrate_physical", "value": -0.1, "valueStr": null }, { "key": "attack@damage_hitrate_magical", "value": -0.1, "valueStr": null } ] }, { "name": "Descent", "rangeId": "y-10", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>slightly shortened, and reduces Physical and Arts hit rate of ground enemies in attack range by <@ba.vup>{attack@damage_hitrate_physical:0%}. More likely to be attacked by enemies, and recovers <@ba.vup>{attack@hp_ratio:0%} max HP when enemy attacks miss or upon a successful dodge.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ascln_3", "duration": 45.0, "blackboard": [ { "key": "base_attack_time", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.03, "valueStr": null }, { "key": "attack@damage_hitrate_physical", "value": -0.15, "valueStr": null }, { "key": "attack@damage_hitrate_magical", "value": -0.15, "valueStr": null } ] }, { "name": "Descent", "rangeId": "y-10", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>shortened, and reduces Physical and Arts hit rate of ground enemies in attack range by <@ba.vup>{attack@damage_hitrate_physical:0%}. More likely to be attacked by enemies, and recovers <@ba.vup>{attack@hp_ratio:0%} max HP when enemy attacks miss or upon a successful dodge.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ascln_3", "duration": 45.0, "blackboard": [ { "key": "base_attack_time", "value": -1.2, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.04, "valueStr": null }, { "key": "attack@damage_hitrate_physical", "value": -0.15, "valueStr": null }, { "key": "attack@damage_hitrate_magical", "value": -0.15, "valueStr": null } ] }, { "name": "Descent", "rangeId": "y-10", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>shortened, and reduces Physical and Arts hit rate of ground enemies in attack range by <@ba.vup>{attack@damage_hitrate_physical:0%}. More likely to be attacked by enemies, and recovers <@ba.vup>{attack@hp_ratio:0%} max HP when enemy attacks miss or upon a successful dodge.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ascln_3", "duration": 45.0, "blackboard": [ { "key": "base_attack_time", "value": -1.2, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.04, "valueStr": null }, { "key": "attack@damage_hitrate_physical", "value": -0.2, "valueStr": null }, { "key": "attack@damage_hitrate_magical", "value": -0.2, "valueStr": null } ] }, { "name": "Descent", "rangeId": "y-10", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>shortened, and reduces Physical and Arts hit rate of ground enemies in attack range by <@ba.vup>{attack@damage_hitrate_physical:0%}. More likely to be attacked by enemies, and recovers <@ba.vup>{attack@hp_ratio:0%} max HP when enemy attacks miss or upon a successful dodge.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_ascln_3", "duration": 45.0, "blackboard": [ { "key": "base_attack_time", "value": -1.2, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.04, "valueStr": null }, { "key": "attack@damage_hitrate_physical", "value": -0.25, "valueStr": null }, { "key": "attack@damage_hitrate_magical", "value": -0.25, "valueStr": null } ] }, { "name": "Descent", "rangeId": "y-10", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>significantly shortened, and reduces Physical and Arts hit rate of ground enemies in attack range by <@ba.vup>{attack@damage_hitrate_physical:0%}. More likely to be attacked by enemies, and recovers <@ba.vup>{attack@hp_ratio:0%} max HP when enemy attacks miss or upon a successful dodge.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_ascln_3", "duration": 45.0, "blackboard": [ { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "taunt_level", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@damage_hitrate_physical", "value": -0.3, "valueStr": null }, { "key": "attack@damage_hitrate_magical", "value": -0.3, "valueStr": null } ] }, { "name": "Descent", "rangeId": "y-10", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>significantly shortened, and reduces Physical and Arts hit rate of ground enemies in attack range by <@ba.vup>{attack@damage_hitrate_physical:0%}. More likely to be attacked by enemies, and recovers <@ba.vup>{attack@hp_ratio:0%} max HP when enemy attacks miss or upon a successful dodge.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_ascln_3", "duration": 45.0, "blackboard": [ { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "taunt_level", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.06, "valueStr": null }, { "key": "attack@damage_hitrate_physical", "value": -0.35, "valueStr": null }, { "key": "attack@damage_hitrate_magical", "value": -0.35, "valueStr": null } ] }, { "name": "Descent", "rangeId": "y-10", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>significantly shortened, and reduces Physical and Arts hit rate of ground enemies in attack range by <@ba.vup>{attack@damage_hitrate_physical:0%}. More likely to be attacked by enemies, and recovers <@ba.vup>{attack@hp_ratio:0%} max HP when enemy attacks miss or upon a successful dodge.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_ascln_3", "duration": 45.0, "blackboard": [ { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "taunt_level", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.07, "valueStr": null }, { "key": "attack@damage_hitrate_physical", "value": -0.5, "valueStr": null }, { "key": "attack@damage_hitrate_magical", "value": -0.5, "valueStr": null } ] }, { "name": "Descent", "rangeId": "y-10", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval is <@ba.vup>significantly shortened, and reduces Physical and Arts hit rate of ground enemies in attack range by <@ba.vup>{attack@damage_hitrate_physical:0%}. More likely to be attacked by enemies, and recovers <@ba.vup>{attack@hp_ratio:0%} max HP when enemy attacks miss or upon a successful dodge.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_ascln_3", "duration": 45.0, "blackboard": [ { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "taunt_level", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.08, "valueStr": null }, { "key": "attack@damage_hitrate_physical", "value": -0.5, "valueStr": null }, { "key": "attack@damage_hitrate_magical", "value": -0.5, "valueStr": null } ] } ] }, "skchr_thorn2_1": { "skillId": "skchr_thorn2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Wave Reckoning", "rangeId": null, "description": "Throws an Alchemical Unit at an ally; for <@ba.vup>{projectile_delay_time}s, this ally and other allies on the 8 surrounding tiles gain DEF <@ba.vup>+{def} and recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorn2_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec_ratio", "value": 0.08, "valueStr": null }, { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "def", "value": 45.0, "valueStr": null }, { "key": "projectile_range", "value": 0.0, "valueStr": "x-4" } ] }, { "name": "Wave Reckoning", "rangeId": null, "description": "Throws an Alchemical Unit at an ally; for <@ba.vup>{projectile_delay_time}s, this ally and other allies on the 8 surrounding tiles gain DEF <@ba.vup>+{def} and recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorn2_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec_ratio", "value": 0.09, "valueStr": null }, { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "def", "value": 50.0, "valueStr": null }, { "key": "projectile_range", "value": 0.0, "valueStr": "x-4" } ] }, { "name": "Wave Reckoning", "rangeId": null, "description": "Throws an Alchemical Unit at an ally; for <@ba.vup>{projectile_delay_time}s, this ally and other allies on the 8 surrounding tiles gain DEF <@ba.vup>+{def} and recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorn2_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec_ratio", "value": 0.1, "valueStr": null }, { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "def", "value": 55.0, "valueStr": null }, { "key": "projectile_range", "value": 0.0, "valueStr": "x-4" } ] }, { "name": "Wave Reckoning", "rangeId": null, "description": "Throws an Alchemical Unit at an ally; for <@ba.vup>{projectile_delay_time}s, this ally and other allies on the 8 surrounding tiles gain DEF <@ba.vup>+{def} and recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_thorn2_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec_ratio", "value": 0.11, "valueStr": null }, { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "def", "value": 60.0, "valueStr": null }, { "key": "projectile_range", "value": 0.0, "valueStr": "x-4" } ] }, { "name": "Wave Reckoning", "rangeId": null, "description": "Throws an Alchemical Unit at an ally; for <@ba.vup>{projectile_delay_time}s, this ally and other allies on the 8 surrounding tiles gain DEF <@ba.vup>+{def} and recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_thorn2_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec_ratio", "value": 0.12, "valueStr": null }, { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "def", "value": 65.0, "valueStr": null }, { "key": "projectile_range", "value": 0.0, "valueStr": "x-4" } ] }, { "name": "Wave Reckoning", "rangeId": null, "description": "Throws an Alchemical Unit at an ally; for <@ba.vup>{projectile_delay_time}s, this ally and other allies on the 8 surrounding tiles gain DEF <@ba.vup>+{def} and recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_thorn2_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec_ratio", "value": 0.13, "valueStr": null }, { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "def", "value": 70.0, "valueStr": null }, { "key": "projectile_range", "value": 0.0, "valueStr": "x-4" } ] }, { "name": "Wave Reckoning", "rangeId": null, "description": "Throws an Alchemical Unit at an ally; for <@ba.vup>{projectile_delay_time}s, this ally and other allies on the 8 surrounding tiles gain DEF <@ba.vup>+{def} and recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_thorn2_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec_ratio", "value": 0.14, "valueStr": null }, { "key": "projectile_delay_time", "value": 7.0, "valueStr": null }, { "key": "def", "value": 75.0, "valueStr": null }, { "key": "projectile_range", "value": 0.0, "valueStr": "x-4" } ] }, { "name": "Wave Reckoning", "rangeId": null, "description": "Throws an Alchemical Unit at an ally; for <@ba.vup>{projectile_delay_time}s, this ally and other allies on the 8 surrounding tiles gain DEF <@ba.vup>+{def} and recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_thorn2_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec_ratio", "value": 0.16, "valueStr": null }, { "key": "projectile_delay_time", "value": 7.0, "valueStr": null }, { "key": "def", "value": 80.0, "valueStr": null }, { "key": "projectile_range", "value": 0.0, "valueStr": "x-4" } ] }, { "name": "Wave Reckoning", "rangeId": null, "description": "Throws an Alchemical Unit at an ally; for <@ba.vup>{projectile_delay_time}s, this ally and other allies on the 8 surrounding tiles gain DEF <@ba.vup>+{def} and recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_thorn2_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec_ratio", "value": 0.18, "valueStr": null }, { "key": "projectile_delay_time", "value": 7.0, "valueStr": null }, { "key": "def", "value": 90.0, "valueStr": null }, { "key": "projectile_range", "value": 0.0, "valueStr": "x-4" } ] }, { "name": "Wave Reckoning", "rangeId": null, "description": "Throws an Alchemical Unit at an ally; for <@ba.vup>{projectile_delay_time}s, this ally and other allies on the 8 surrounding tiles gain DEF <@ba.vup>+{def} and recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio:0%} ATK per second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_thorn2_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec_ratio", "value": 0.2, "valueStr": null }, { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "def", "value": 100.0, "valueStr": null }, { "key": "projectile_range", "value": 0.0, "valueStr": "x-4" } ] } ] }, "skchr_thorn2_2": { "skillId": "skchr_thorn2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Surge of Ceration", "rangeId": null, "description": "Throws an Alchemical Unit; for <@ba.vup>{projectile_delay_time}s, ground enemies around the landing point receive <@ba.vup>{heal_scale:0%} less healing and recovery effects, and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; allies in the area recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio_chr:0%} ATK per second; the Alchemical Unit will slowly travel in the direction it was thrown and expand its area of effect over <@ba.vup>{remaining_time}s\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_thorn2_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": -0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.13, "valueStr": null }, { "key": "projectile_move_speed", "value": 0.1, "valueStr": null }, { "key": "projectile_range", "value": 1.1, "valueStr": null }, { "key": "remaining_time", "value": 10.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio_chr", "value": 0.09, "valueStr": null } ] }, { "name": "Surge of Ceration", "rangeId": null, "description": "Throws an Alchemical Unit; for <@ba.vup>{projectile_delay_time}s, ground enemies around the landing point receive <@ba.vup>{heal_scale:0%} less healing and recovery effects, and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; allies in the area recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio_chr:0%} ATK per second; the Alchemical Unit will slowly travel in the direction it was thrown and expand its area of effect over <@ba.vup>{remaining_time}s\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_thorn2_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": -0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.05, "valueStr": null }, { "key": "value", "value": 0.13, "valueStr": null }, { "key": "projectile_move_speed", "value": 0.1, "valueStr": null }, { "key": "projectile_range", "value": 1.1, "valueStr": null }, { "key": "remaining_time", "value": 10.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio_chr", "value": 0.1, "valueStr": null } ] }, { "name": "Surge of Ceration", "rangeId": null, "description": "Throws an Alchemical Unit; for <@ba.vup>{projectile_delay_time}s, ground enemies around the landing point receive <@ba.vup>{heal_scale:0%} less healing and recovery effects, and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; allies in the area recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio_chr:0%} ATK per second; the Alchemical Unit will slowly travel in the direction it was thrown and expand its area of effect over <@ba.vup>{remaining_time}s\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_thorn2_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": -0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 10.0, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "value", "value": 0.13, "valueStr": null }, { "key": "projectile_move_speed", "value": 0.1, "valueStr": null }, { "key": "projectile_range", "value": 1.1, "valueStr": null }, { "key": "remaining_time", "value": 10.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio_chr", "value": 0.11, "valueStr": null } ] }, { "name": "Surge of Ceration", "rangeId": null, "description": "Throws an Alchemical Unit; for <@ba.vup>{projectile_delay_time}s, ground enemies around the landing point receive <@ba.vup>{heal_scale:0%} less healing and recovery effects, and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; allies in the area recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio_chr:0%} ATK per second; the Alchemical Unit will slowly travel in the direction it was thrown and expand its area of effect over <@ba.vup>{remaining_time}s\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_thorn2_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": -0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 12.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "value", "value": 0.13, "valueStr": null }, { "key": "projectile_move_speed", "value": 0.1, "valueStr": null }, { "key": "projectile_range", "value": 1.1, "valueStr": null }, { "key": "remaining_time", "value": 12.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio_chr", "value": 0.12, "valueStr": null } ] }, { "name": "Surge of Ceration", "rangeId": null, "description": "Throws an Alchemical Unit; for <@ba.vup>{projectile_delay_time}s, ground enemies around the landing point receive <@ba.vup>{heal_scale:0%} less healing and recovery effects, and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; allies in the area recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio_chr:0%} ATK per second; the Alchemical Unit will slowly travel in the direction it was thrown and expand its area of effect over <@ba.vup>{remaining_time}s\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_thorn2_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": -0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 12.0, "valueStr": null }, { "key": "atk_scale", "value": 1.25, "valueStr": null }, { "key": "value", "value": 0.13, "valueStr": null }, { "key": "projectile_move_speed", "value": 0.1, "valueStr": null }, { "key": "projectile_range", "value": 1.1, "valueStr": null }, { "key": "remaining_time", "value": 12.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio_chr", "value": 0.13, "valueStr": null } ] }, { "name": "Surge of Ceration", "rangeId": null, "description": "Throws an Alchemical Unit; for <@ba.vup>{projectile_delay_time}s, ground enemies around the landing point receive <@ba.vup>{heal_scale:0%} less healing and recovery effects, and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; allies in the area recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio_chr:0%} ATK per second; the Alchemical Unit will slowly travel in the direction it was thrown and expand its area of effect over <@ba.vup>{remaining_time}s\n<@ba.rem>Can store 1 charge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_thorn2_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": -0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 12.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "value", "value": 0.13, "valueStr": null }, { "key": "projectile_move_speed", "value": 0.1, "valueStr": null }, { "key": "projectile_range", "value": 1.1, "valueStr": null }, { "key": "remaining_time", "value": 12.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio_chr", "value": 0.14, "valueStr": null } ] }, { "name": "Surge of Ceration", "rangeId": null, "description": "Throws an Alchemical Unit; for <@ba.vup>{projectile_delay_time}s, ground enemies around the landing point receive <@ba.vup>{heal_scale:0%} less healing and recovery effects, and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; allies in the area recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio_chr:0%} ATK per second; the Alchemical Unit will slowly travel in the direction it was thrown and expand its area of effect over <@ba.vup>{remaining_time}s\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 24, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_thorn2_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": -0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "value", "value": 0.13, "valueStr": null }, { "key": "projectile_move_speed", "value": 0.1, "valueStr": null }, { "key": "projectile_range", "value": 1.1, "valueStr": null }, { "key": "remaining_time", "value": 15.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio_chr", "value": 0.15, "valueStr": null } ] }, { "name": "Surge of Ceration", "rangeId": null, "description": "Throws an Alchemical Unit; for <@ba.vup>{projectile_delay_time}s, ground enemies around the landing point receive <@ba.vup>{heal_scale:0%} less healing and recovery effects, and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; allies in the area recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio_chr:0%} ATK per second; the Alchemical Unit will slowly travel in the direction it was thrown and expand its area of effect over <@ba.vup>{remaining_time}s\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 23, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_thorn2_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": -0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "value", "value": 0.13, "valueStr": null }, { "key": "projectile_move_speed", "value": 0.1, "valueStr": null }, { "key": "projectile_range", "value": 1.1, "valueStr": null }, { "key": "remaining_time", "value": 15.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio_chr", "value": 0.16, "valueStr": null } ] }, { "name": "Surge of Ceration", "rangeId": null, "description": "Throws an Alchemical Unit; for <@ba.vup>{projectile_delay_time}s, ground enemies around the landing point receive <@ba.vup>{heal_scale:0%} less healing and recovery effects, and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; allies in the area recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio_chr:0%} ATK per second; the Alchemical Unit will slowly travel in the direction it was thrown and expand its area of effect over <@ba.vup>{remaining_time}s\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 22, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_thorn2_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": -0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "value", "value": 0.13, "valueStr": null }, { "key": "projectile_move_speed", "value": 0.1, "valueStr": null }, { "key": "projectile_range", "value": 1.1, "valueStr": null }, { "key": "remaining_time", "value": 15.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio_chr", "value": 0.17, "valueStr": null } ] }, { "name": "Surge of Ceration", "rangeId": null, "description": "Throws an Alchemical Unit; for <@ba.vup>{projectile_delay_time}s, ground enemies around the landing point receive <@ba.vup>{heal_scale:0%} less healing and recovery effects, and take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; allies in the area recover HP equal to <@ba.vup>{hp_recovery_per_sec_ratio_chr:0%} ATK per second; the Alchemical Unit will slowly travel in the direction it was thrown and expand its area of effect over <@ba.vup>{remaining_time}s\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_thorn2_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": -0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": -0.5, "valueStr": null }, { "key": "projectile_delay_time", "value": 15.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "value", "value": 0.13, "valueStr": null }, { "key": "projectile_move_speed", "value": 0.1, "valueStr": null }, { "key": "projectile_range", "value": 1.1, "valueStr": null }, { "key": "remaining_time", "value": 15.0, "valueStr": null }, { "key": "hp_recovery_per_sec_ratio_chr", "value": 0.18, "valueStr": null } ] } ] }, "skchr_thorn2_3": { "skillId": "skchr_thorn2_3", "iconId": null, "hidden": false, "levels": [ { "name": "'Zona Marítima Personal'", "rangeId": "3-9", "description": "Passive Effect: Attack Range increases\nActivation Effect: throws Alchemical Units at the <@ba.vup>{max_target_token} Operators with the lowest Block; for <@ba.vup>{projectile_delay_time}s, enemies within the defined area have ATK <@ba.vup>-{-atk:0%}, DEF <@ba.vup>-{-def:0%}, RES <@ba.vup>-{-magic_resistance:0%} (does not stack); enemies also take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; these effects gradually increase (reaching max values after <@ba.vup>{max_stack_cnt}s: ATK <@ba.vup>-{-max_atk:0%}, DEF <@ba.vup>-{-max_def:0%}, RES <@ba.vup>-{-max_magic_resistance:0%}, take <@ba.vup>{max_atk_scale:0%} ATK as Arts damage per second)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_thorn2_3", "duration": -1.0, "blackboard": [ { "key": "max_target_token", "value": 3.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 18.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 15.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "max_atk_scale", "value": 2.7, "valueStr": null }, { "key": "atk_scale_per_interval", "value": 0.12, "valueStr": null }, { "key": "atk", "value": -0.11, "valueStr": null }, { "key": "max_atk", "value": -0.17, "valueStr": null }, { "key": "atk_per_interval", "value": -0.004, "valueStr": null }, { "key": "def", "value": -0.31, "valueStr": null }, { "key": "max_def", "value": -0.37, "valueStr": null }, { "key": "def_per_interval", "value": -0.004, "valueStr": null }, { "key": "magic_resistance", "value": -0.31, "valueStr": null }, { "key": "max_magic_resistance", "value": -0.37, "valueStr": null }, { "key": "magic_resistance_per_interval", "value": -0.004, "valueStr": null } ] }, { "name": "'Zona Marítima Personal'", "rangeId": "3-9", "description": "Passive Effect: Attack Range increases\nActivation Effect: throws Alchemical Units at the <@ba.vup>{max_target_token} Operators with the lowest Block; for <@ba.vup>{projectile_delay_time}s, enemies within the defined area have ATK <@ba.vup>-{-atk:0%}, DEF <@ba.vup>-{-def:0%}, RES <@ba.vup>-{-magic_resistance:0%} (does not stack); enemies also take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; these effects gradually increase (reaching max values after <@ba.vup>{max_stack_cnt}s: ATK <@ba.vup>-{-max_atk:0%}, DEF <@ba.vup>-{-max_def:0%}, RES <@ba.vup>-{-max_magic_resistance:0%}, take <@ba.vup>{max_atk_scale:0%} ATK as Arts damage per second)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_thorn2_3", "duration": -1.0, "blackboard": [ { "key": "max_target_token", "value": 3.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 18.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 15.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 2.8, "valueStr": null }, { "key": "atk_scale_per_interval", "value": 0.12, "valueStr": null }, { "key": "atk", "value": -0.11, "valueStr": null }, { "key": "max_atk", "value": -0.17, "valueStr": null }, { "key": "atk_per_interval", "value": -0.004, "valueStr": null }, { "key": "def", "value": -0.31, "valueStr": null }, { "key": "max_def", "value": -0.37, "valueStr": null }, { "key": "def_per_interval", "value": -0.004, "valueStr": null }, { "key": "magic_resistance", "value": -0.31, "valueStr": null }, { "key": "max_magic_resistance", "value": -0.37, "valueStr": null }, { "key": "magic_resistance_per_interval", "value": -0.004, "valueStr": null } ] }, { "name": "'Zona Marítima Personal'", "rangeId": "3-9", "description": "Passive Effect: Attack Range increases\nActivation Effect: throws Alchemical Units at the <@ba.vup>{max_target_token} Operators with the lowest Block; for <@ba.vup>{projectile_delay_time}s, enemies within the defined area have ATK <@ba.vup>-{-atk:0%}, DEF <@ba.vup>-{-def:0%}, RES <@ba.vup>-{-magic_resistance:0%} (does not stack); enemies also take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; these effects gradually increase (reaching max values after <@ba.vup>{max_stack_cnt}s: ATK <@ba.vup>-{-max_atk:0%}, DEF <@ba.vup>-{-max_def:0%}, RES <@ba.vup>-{-max_magic_resistance:0%}, take <@ba.vup>{max_atk_scale:0%} ATK as Arts damage per second)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_thorn2_3", "duration": -1.0, "blackboard": [ { "key": "max_target_token", "value": 3.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 18.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 15.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "max_atk_scale", "value": 2.9, "valueStr": null }, { "key": "atk_scale_per_interval", "value": 0.12, "valueStr": null }, { "key": "atk", "value": -0.11, "valueStr": null }, { "key": "max_atk", "value": -0.17, "valueStr": null }, { "key": "atk_per_interval", "value": -0.004, "valueStr": null }, { "key": "def", "value": -0.31, "valueStr": null }, { "key": "max_def", "value": -0.37, "valueStr": null }, { "key": "def_per_interval", "value": -0.004, "valueStr": null }, { "key": "magic_resistance", "value": -0.31, "valueStr": null }, { "key": "max_magic_resistance", "value": -0.37, "valueStr": null }, { "key": "magic_resistance_per_interval", "value": -0.004, "valueStr": null } ] }, { "name": "'Zona Marítima Personal'", "rangeId": "3-9", "description": "Passive Effect: Attack Range increases\nActivation Effect: throws Alchemical Units at the <@ba.vup>{max_target_token} Operators with the lowest Block; for <@ba.vup>{projectile_delay_time}s, enemies within the defined area have ATK <@ba.vup>-{-atk:0%}, DEF <@ba.vup>-{-def:0%}, RES <@ba.vup>-{-magic_resistance:0%} (does not stack); enemies also take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; these effects gradually increase (reaching max values after <@ba.vup>{max_stack_cnt}s: ATK <@ba.vup>-{-max_atk:0%}, DEF <@ba.vup>-{-max_def:0%}, RES <@ba.vup>-{-max_magic_resistance:0%}, take <@ba.vup>{max_atk_scale:0%} ATK as Arts damage per second)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 67, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_thorn2_3", "duration": -1.0, "blackboard": [ { "key": "max_target_token", "value": 3.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 19.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 15.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "max_atk_scale", "value": 3.0, "valueStr": null }, { "key": "atk_scale_per_interval", "value": 0.12, "valueStr": null }, { "key": "atk", "value": -0.12, "valueStr": null }, { "key": "max_atk", "value": -0.21, "valueStr": null }, { "key": "atk_per_interval", "value": -0.006, "valueStr": null }, { "key": "def", "value": -0.32, "valueStr": null }, { "key": "max_def", "value": -0.41, "valueStr": null }, { "key": "def_per_interval", "value": -0.006, "valueStr": null }, { "key": "magic_resistance", "value": -0.32, "valueStr": null }, { "key": "max_magic_resistance", "value": -0.41, "valueStr": null }, { "key": "magic_resistance_per_interval", "value": -0.006, "valueStr": null } ] }, { "name": "'Zona Marítima Personal'", "rangeId": "3-9", "description": "Passive Effect: Attack Range increases\nActivation Effect: throws Alchemical Units at the <@ba.vup>{max_target_token} Operators with the lowest Block; for <@ba.vup>{projectile_delay_time}s, enemies within the defined area have ATK <@ba.vup>-{-atk:0%}, DEF <@ba.vup>-{-def:0%}, RES <@ba.vup>-{-magic_resistance:0%} (does not stack); enemies also take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; these effects gradually increase (reaching max values after <@ba.vup>{max_stack_cnt}s: ATK <@ba.vup>-{-max_atk:0%}, DEF <@ba.vup>-{-max_def:0%}, RES <@ba.vup>-{-max_magic_resistance:0%}, take <@ba.vup>{max_atk_scale:0%} ATK as Arts damage per second)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 67, "initSp": 37, "increment": 1.0 }, "prefabId": "skchr_thorn2_3", "duration": -1.0, "blackboard": [ { "key": "max_target_token", "value": 3.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 19.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 15.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "max_atk_scale", "value": 3.1, "valueStr": null }, { "key": "atk_scale_per_interval", "value": 0.12, "valueStr": null }, { "key": "atk", "value": -0.12, "valueStr": null }, { "key": "max_atk", "value": -0.21, "valueStr": null }, { "key": "atk_per_interval", "value": -0.006, "valueStr": null }, { "key": "def", "value": -0.32, "valueStr": null }, { "key": "max_def", "value": -0.41, "valueStr": null }, { "key": "def_per_interval", "value": -0.006, "valueStr": null }, { "key": "magic_resistance", "value": -0.32, "valueStr": null }, { "key": "max_magic_resistance", "value": -0.41, "valueStr": null }, { "key": "magic_resistance_per_interval", "value": -0.006, "valueStr": null } ] }, { "name": "'Zona Marítima Personal'", "rangeId": "3-9", "description": "Passive Effect: Attack Range increases\nActivation Effect: throws Alchemical Units at the <@ba.vup>{max_target_token} Operators with the lowest Block; for <@ba.vup>{projectile_delay_time}s, enemies within the defined area have ATK <@ba.vup>-{-atk:0%}, DEF <@ba.vup>-{-def:0%}, RES <@ba.vup>-{-magic_resistance:0%} (does not stack); enemies also take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; these effects gradually increase (reaching max values after <@ba.vup>{max_stack_cnt}s: ATK <@ba.vup>-{-max_atk:0%}, DEF <@ba.vup>-{-max_def:0%}, RES <@ba.vup>-{-max_magic_resistance:0%}, take <@ba.vup>{max_atk_scale:0%} ATK as Arts damage per second)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 67, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_thorn2_3", "duration": -1.0, "blackboard": [ { "key": "max_target_token", "value": 3.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 19.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 15.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "max_atk_scale", "value": 3.2, "valueStr": null }, { "key": "atk_scale_per_interval", "value": 0.12, "valueStr": null }, { "key": "atk", "value": -0.12, "valueStr": null }, { "key": "max_atk", "value": -0.21, "valueStr": null }, { "key": "atk_per_interval", "value": -0.006, "valueStr": null }, { "key": "def", "value": -0.32, "valueStr": null }, { "key": "max_def", "value": -0.41, "valueStr": null }, { "key": "def_per_interval", "value": -0.006, "valueStr": null }, { "key": "magic_resistance", "value": -0.32, "valueStr": null }, { "key": "max_magic_resistance", "value": -0.41, "valueStr": null }, { "key": "magic_resistance_per_interval", "value": -0.006, "valueStr": null } ] }, { "name": "'Zona Marítima Personal'", "rangeId": "3-9", "description": "Passive Effect: Attack Range increases\nActivation Effect: throws Alchemical Units at the <@ba.vup>{max_target_token} Operators with the lowest Block; for <@ba.vup>{projectile_delay_time}s, enemies within the defined area have ATK <@ba.vup>-{-atk:0%}, DEF <@ba.vup>-{-def:0%}, RES <@ba.vup>-{-magic_resistance:0%} (does not stack); enemies also take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; these effects gradually increase (reaching max values after <@ba.vup>{max_stack_cnt}s: ATK <@ba.vup>-{-max_atk:0%}, DEF <@ba.vup>-{-max_def:0%}, RES <@ba.vup>-{-max_magic_resistance:0%}, take <@ba.vup>{max_atk_scale:0%} ATK as Arts damage per second)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_thorn2_3", "duration": -1.0, "blackboard": [ { "key": "max_target_token", "value": 3.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 20.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 15.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "max_atk_scale", "value": 3.3, "valueStr": null }, { "key": "atk_scale_per_interval", "value": 0.12, "valueStr": null }, { "key": "atk", "value": -0.13, "valueStr": null }, { "key": "max_atk", "value": -0.25, "valueStr": null }, { "key": "atk_per_interval", "value": -0.008, "valueStr": null }, { "key": "def", "value": -0.33, "valueStr": null }, { "key": "max_def", "value": -0.45, "valueStr": null }, { "key": "def_per_interval", "value": -0.008, "valueStr": null }, { "key": "magic_resistance", "value": -0.33, "valueStr": null }, { "key": "max_magic_resistance", "value": -0.45, "valueStr": null }, { "key": "magic_resistance_per_interval", "value": -0.008, "valueStr": null } ] }, { "name": "'Zona Marítima Personal'", "rangeId": "3-9", "description": "Passive Effect: Attack Range increases\nActivation Effect: throws Alchemical Units at the <@ba.vup>{max_target_token} Operators with the lowest Block; for <@ba.vup>{projectile_delay_time}s, enemies within the defined area have ATK <@ba.vup>-{-atk:0%}, DEF <@ba.vup>-{-def:0%}, RES <@ba.vup>-{-magic_resistance:0%} (does not stack); enemies also take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; these effects gradually increase (reaching max values after <@ba.vup>{max_stack_cnt}s: ATK <@ba.vup>-{-max_atk:0%}, DEF <@ba.vup>-{-max_def:0%}, RES <@ba.vup>-{-max_magic_resistance:0%}, take <@ba.vup>{max_atk_scale:0%} ATK as Arts damage per second)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_thorn2_3", "duration": -1.0, "blackboard": [ { "key": "max_target_token", "value": 4.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 21.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 15.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "max_atk_scale", "value": 3.5, "valueStr": null }, { "key": "atk_scale_per_interval", "value": 0.12, "valueStr": null }, { "key": "atk", "value": -0.14, "valueStr": null }, { "key": "max_atk", "value": -0.26, "valueStr": null }, { "key": "atk_per_interval", "value": -0.008, "valueStr": null }, { "key": "def", "value": -0.34, "valueStr": null }, { "key": "max_def", "value": -0.46, "valueStr": null }, { "key": "def_per_interval", "value": -0.008, "valueStr": null }, { "key": "magic_resistance", "value": -0.34, "valueStr": null }, { "key": "max_magic_resistance", "value": -0.46, "valueStr": null }, { "key": "magic_resistance_per_interval", "value": -0.008, "valueStr": null } ] }, { "name": "'Zona Marítima Personal'", "rangeId": "3-9", "description": "Passive Effect: Attack Range increases\nActivation Effect: throws Alchemical Units at the <@ba.vup>{max_target_token} Operators with the lowest Block; for <@ba.vup>{projectile_delay_time}s, enemies within the defined area have ATK <@ba.vup>-{-atk:0%}, DEF <@ba.vup>-{-def:0%}, RES <@ba.vup>-{-magic_resistance:0%} (does not stack); enemies also take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; these effects gradually increase (reaching max values after <@ba.vup>{max_stack_cnt}s: ATK <@ba.vup>-{-max_atk:0%}, DEF <@ba.vup>-{-max_def:0%}, RES <@ba.vup>-{-max_magic_resistance:0%}, take <@ba.vup>{max_atk_scale:0%} ATK as Arts damage per second)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_thorn2_3", "duration": -1.0, "blackboard": [ { "key": "max_target_token", "value": 4.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 22.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 15.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "max_atk_scale", "value": 3.7, "valueStr": null }, { "key": "atk_scale_per_interval", "value": 0.12, "valueStr": null }, { "key": "atk", "value": -0.15, "valueStr": null }, { "key": "max_atk", "value": -0.27, "valueStr": null }, { "key": "atk_per_interval", "value": -0.008, "valueStr": null }, { "key": "def", "value": -0.35, "valueStr": null }, { "key": "max_def", "value": -0.47, "valueStr": null }, { "key": "def_per_interval", "value": -0.008, "valueStr": null }, { "key": "magic_resistance", "value": -0.35, "valueStr": null }, { "key": "max_magic_resistance", "value": -0.47, "valueStr": null }, { "key": "magic_resistance_per_interval", "value": -0.008, "valueStr": null } ] }, { "name": "'Zona Marítima Personal'", "rangeId": "3-9", "description": "Passive Effect: Attack Range increases\nActivation Effect: throws Alchemical Units at the <@ba.vup>{max_target_token} Operators with the lowest Block; for <@ba.vup>{projectile_delay_time}s, enemies within the defined area have ATK <@ba.vup>-{-atk:0%}, DEF <@ba.vup>-{-def:0%}, RES <@ba.vup>-{-magic_resistance:0%} (does not stack); enemies also take <@ba.vup>{atk_scale:0%} ATK as Arts damage per second; these effects gradually increase (reaching max values after <@ba.vup>{max_stack_cnt}s: ATK <@ba.vup>-{-max_atk:0%}, DEF <@ba.vup>-{-max_def:0%}, RES <@ba.vup>-{-max_magic_resistance:0%}, take <@ba.vup>{max_atk_scale:0%} ATK as Arts damage per second)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 48, "increment": 1.0 }, "prefabId": "skchr_thorn2_3", "duration": -1.0, "blackboard": [ { "key": "max_target_token", "value": 4.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 23.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 15.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "max_atk_scale", "value": 3.9, "valueStr": null }, { "key": "atk_scale_per_interval", "value": 0.12, "valueStr": null }, { "key": "atk", "value": -0.15, "valueStr": null }, { "key": "max_atk", "value": -0.3, "valueStr": null }, { "key": "atk_per_interval", "value": -0.01, "valueStr": null }, { "key": "def", "value": -0.35, "valueStr": null }, { "key": "max_def", "value": -0.5, "valueStr": null }, { "key": "def_per_interval", "value": -0.01, "valueStr": null }, { "key": "magic_resistance", "value": -0.35, "valueStr": null }, { "key": "max_magic_resistance", "value": -0.5, "valueStr": null }, { "key": "magic_resistance_per_interval", "value": -0.01, "valueStr": null } ] } ] }, "skchr_shining_1": { "skillId": "skchr_shining_1", "iconId": null, "hidden": false, "levels": [ { "name": "Creed", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Creed", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.48, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Creed", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Creed", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_shining_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.58, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Creed", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_shining_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.61, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Creed", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_shining_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.64, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null } ] }, { "name": "Creed", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_shining_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.67, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Creed", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_shining_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Creed", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_shining_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Creed", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_shining_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] } ] }, "skchr_shining_2": { "skillId": "skchr_shining_2", "iconId": null, "hidden": false, "levels": [ { "name": "Auto Protect", "rangeId": null, "description": "The next heal grants the target a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb damage equal to <@ba.vup>{atk_scale:0%} of Shining's ATK and increases the target's DEF by <@ba.vup>+{def:0%}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "atk_scale", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Auto Protect", "rangeId": null, "description": "The next heal grants the target a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb damage equal to <@ba.vup>{atk_scale:0%} of Shining's ATK and increases the target's DEF by <@ba.vup>+{def:0%}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "atk_scale", "value": 0.23, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Auto Protect", "rangeId": null, "description": "The next heal grants the target a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb damage equal to <@ba.vup>{atk_scale:0%} of Shining's ATK and increases the target's DEF by <@ba.vup>+{def:0%}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "atk_scale", "value": 0.25, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Auto Protect", "rangeId": null, "description": "The next heal grants the target a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb damage equal to <@ba.vup>{atk_scale:0%} of Shining's ATK and increases the target's DEF by <@ba.vup>+{def:0%}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.25, "valueStr": null }, { "key": "atk_scale", "value": 0.28, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Auto Protect", "rangeId": null, "description": "The next heal grants the target a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb damage equal to <@ba.vup>{atk_scale:0%} of Shining's ATK and increases the target's DEF by <@ba.vup>+{def:0%}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.25, "valueStr": null }, { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Auto Protect", "rangeId": null, "description": "The next heal grants the target a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb damage equal to <@ba.vup>{atk_scale:0%} of Shining's ATK and increases the target's DEF by <@ba.vup>+{def:0%}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.25, "valueStr": null }, { "key": "atk_scale", "value": 0.33, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Auto Protect", "rangeId": null, "description": "The next heal grants the target a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb damage equal to <@ba.vup>{atk_scale:0%} of Shining's ATK and increases the target's DEF by <@ba.vup>+{def:0%}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.35, "valueStr": null }, { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Auto Protect", "rangeId": null, "description": "The next heal grants the target a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb damage equal to <@ba.vup>{atk_scale:0%} of Shining's ATK and increases the target's DEF by <@ba.vup>+{def:0%}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.35, "valueStr": null }, { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Auto Protect", "rangeId": null, "description": "The next heal grants the target a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb damage equal to <@ba.vup>{atk_scale:0%} of Shining's ATK and increases the target's DEF by <@ba.vup>+{def:0%}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.35, "valueStr": null }, { "key": "atk_scale", "value": 0.45, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Auto Protect", "rangeId": null, "description": "The next heal grants the target a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb damage equal to <@ba.vup>{atk_scale:0%} of Shining's ATK and increases the target's DEF by <@ba.vup>+{def:0%}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shining_2", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_shining_3": { "skillId": "skchr_shining_3", "iconId": null, "hidden": false, "levels": [ { "name": "Creed Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\nAll allies within range DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 100, "increment": 1.0 }, "prefabId": "skchr_shining_3", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Creed Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\nAll allies within range DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 100, "increment": 1.0 }, "prefabId": "skchr_shining_3", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.35, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Creed Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\nAll allies within range DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 100, "increment": 1.0 }, "prefabId": "skchr_shining_3", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Creed Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\nAll allies within range DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 100, "increment": 1.0 }, "prefabId": "skchr_shining_3", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.45, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Creed Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\nAll allies within range DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 100, "increment": 1.0 }, "prefabId": "skchr_shining_3", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Creed Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\nAll allies within range DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 100, "increment": 1.0 }, "prefabId": "skchr_shining_3", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.55, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Creed Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\nAll allies within range DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 100, "increment": 1.0 }, "prefabId": "skchr_shining_3", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Creed Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\nAll allies within range DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 105, "increment": 1.0 }, "prefabId": "skchr_shining_3", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Creed Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\nAll allies within range DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 110, "increment": 1.0 }, "prefabId": "skchr_shining_3", "duration": 60.0, "blackboard": [ { "key": "def", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Creed Field", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}\nAll allies within range DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 115, "increment": 1.0 }, "prefabId": "skchr_shining_3", "duration": 60.0, "blackboard": [ { "key": "def", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null } ] } ] }, "skchr_acmedc_1": { "skillId": "skchr_acmedc_1", "iconId": null, "hidden": false, "levels": [ { "name": "Generous Gift", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each heal has a <@ba.vup>{attack@prob:0%} chance of triggering an additional heal", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_acmedc_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null } ] }, { "name": "Generous Gift", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each heal has a <@ba.vup>{attack@prob:0%} chance of triggering an additional heal", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_acmedc_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null } ] }, { "name": "Generous Gift", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each heal has a <@ba.vup>{attack@prob:0%} chance of triggering an additional heal", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_acmedc_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null } ] }, { "name": "Generous Gift", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each heal has a <@ba.vup>{attack@prob:0%} chance of triggering an additional heal", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_acmedc_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null } ] }, { "name": "Generous Gift", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each heal has a <@ba.vup>{attack@prob:0%} chance of triggering an additional heal", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acmedc_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.43, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null } ] }, { "name": "Generous Gift", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each heal has a <@ba.vup>{attack@prob:0%} chance of triggering an additional heal", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_acmedc_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.46, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null } ] }, { "name": "Generous Gift", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each heal has a <@ba.vup>{attack@prob:0%} chance of triggering an additional heal", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_acmedc_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@prob", "value": 0.5, "valueStr": null } ] }, { "name": "Generous Gift", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each heal has a <@ba.vup>{attack@prob:0%} chance of triggering an additional heal", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_acmedc_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.54, "valueStr": null }, { "key": "attack@prob", "value": 0.5, "valueStr": null } ] }, { "name": "Generous Gift", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each heal has a <@ba.vup>{attack@prob:0%} chance of triggering an additional heal", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_acmedc_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.57, "valueStr": null }, { "key": "attack@prob", "value": 0.5, "valueStr": null } ] }, { "name": "Generous Gift", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; each heal has a <@ba.vup>{attack@prob:0%} chance of triggering an additional heal", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acmedc_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@prob", "value": 0.5, "valueStr": null } ] } ] }, "skchr_acmedc_2": { "skillId": "skchr_acmedc_2", "iconId": null, "hidden": false, "levels": [ { "name": "Apocalyptic Scene", "rangeId": "3-10", "description": "Attack Range <@ba.vup>+1; heals <@ba.vup>{attack@max_target} targets, all Medic Operators gain ATK <@ba.vup>+{attack@atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acmedc_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.12, "valueStr": null }, { "key": "mode", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": "3-10", "description": "Attack Range <@ba.vup>+1; heals <@ba.vup>{attack@max_target} targets, all Medic Operators gain ATK <@ba.vup>+{attack@atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_acmedc_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.15, "valueStr": null }, { "key": "mode", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": "3-10", "description": "Attack Range <@ba.vup>+1; heals <@ba.vup>{attack@max_target} targets, all Medic Operators gain ATK <@ba.vup>+{attack@atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_acmedc_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.18, "valueStr": null }, { "key": "mode", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": "3-10", "description": "Attack Range <@ba.vup>+1; heals <@ba.vup>{attack@max_target} targets, all Medic Operators gain ATK <@ba.vup>+{attack@atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_acmedc_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.21, "valueStr": null }, { "key": "mode", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": "3-10", "description": "Attack Range <@ba.vup>+1; heals <@ba.vup>{attack@max_target} targets, all Medic Operators gain ATK <@ba.vup>+{attack@atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_acmedc_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.24, "valueStr": null }, { "key": "mode", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": "3-10", "description": "Attack Range <@ba.vup>+1; heals <@ba.vup>{attack@max_target} targets, all Medic Operators gain ATK <@ba.vup>+{attack@atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acmedc_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.27, "valueStr": null }, { "key": "mode", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": "3-10", "description": "Attack Range <@ba.vup>+1; heals <@ba.vup>{attack@max_target} targets, all Medic Operators gain ATK <@ba.vup>+{attack@atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_acmedc_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.3, "valueStr": null }, { "key": "mode", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": "3-10", "description": "Attack Range <@ba.vup>+1; heals <@ba.vup>{attack@max_target} targets, all Medic Operators gain ATK <@ba.vup>+{attack@atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_acmedc_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.33, "valueStr": null }, { "key": "mode", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": "3-10", "description": "Attack Range <@ba.vup>+1; heals <@ba.vup>{attack@max_target} targets, all Medic Operators gain ATK <@ba.vup>+{attack@atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_acmedc_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.37, "valueStr": null }, { "key": "mode", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Apocalyptic Scene", "rangeId": "3-10", "description": "Attack Range <@ba.vup>+1; heals <@ba.vup>{attack@max_target} targets, all Medic Operators gain ATK <@ba.vup>+{attack@atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acmedc_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk", "value": 0.4, "valueStr": null }, { "key": "mode", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_acmedc_3": { "skillId": "skchr_acmedc_3", "iconId": null, "hidden": false, "levels": [ { "name": "Earnest Gospel", "rangeId": "5-2", "description": "Attack Range <@ba.vup>+2, ATK <@ba.vup>+{atk:0%}; heals <@ba.vup>{attack@max_target} targets and additionally heals the target or the friendly unit next to the target once for <@ba.vup>{attack@addition_heal_scale:0%} of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to <@ba.vup>{heal_scale:0%} of the original amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_acmedc_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "mode", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@addition_heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Earnest Gospel", "rangeId": "5-2", "description": "Attack Range <@ba.vup>+2, ATK <@ba.vup>+{atk:0%}; heals <@ba.vup>{attack@max_target} targets and additionally heals the target or the friendly unit next to the target once for <@ba.vup>{attack@addition_heal_scale:0%} of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to <@ba.vup>{heal_scale:0%} of the original amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_acmedc_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.13, "valueStr": null }, { "key": "mode", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@addition_heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Earnest Gospel", "rangeId": "5-2", "description": "Attack Range <@ba.vup>+2, ATK <@ba.vup>+{atk:0%}; heals <@ba.vup>{attack@max_target} targets and additionally heals the target or the friendly unit next to the target once for <@ba.vup>{attack@addition_heal_scale:0%} of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to <@ba.vup>{heal_scale:0%} of the original amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_acmedc_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "mode", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@addition_heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Earnest Gospel", "rangeId": "5-2", "description": "Attack Range <@ba.vup>+2, ATK <@ba.vup>+{atk:0%}; heals <@ba.vup>{attack@max_target} targets and additionally heals the target or the friendly unit next to the target once for <@ba.vup>{attack@addition_heal_scale:0%} of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to <@ba.vup>{heal_scale:0%} of the original amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_acmedc_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "mode", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@addition_heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Earnest Gospel", "rangeId": "5-2", "description": "Attack Range <@ba.vup>+2, ATK <@ba.vup>+{atk:0%}; heals <@ba.vup>{attack@max_target} targets and additionally heals the target or the friendly unit next to the target once for <@ba.vup>{attack@addition_heal_scale:0%} of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to <@ba.vup>{heal_scale:0%} of the original amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_acmedc_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "mode", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@addition_heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Earnest Gospel", "rangeId": "5-2", "description": "Attack Range <@ba.vup>+2, ATK <@ba.vup>+{atk:0%}; heals <@ba.vup>{attack@max_target} targets and additionally heals the target or the friendly unit next to the target once for <@ba.vup>{attack@addition_heal_scale:0%} of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to <@ba.vup>{heal_scale:0%} of the original amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_acmedc_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "mode", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@addition_heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Earnest Gospel", "rangeId": "5-2", "description": "Attack Range <@ba.vup>+2, ATK <@ba.vup>+{atk:0%}; heals <@ba.vup>{attack@max_target} targets and additionally heals the target or the friendly unit next to the target once for <@ba.vup>{attack@addition_heal_scale:0%} of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to <@ba.vup>{heal_scale:0%} of the original amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_acmedc_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "mode", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@addition_heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Earnest Gospel", "rangeId": "5-2", "description": "Attack Range <@ba.vup>+2, ATK <@ba.vup>+{atk:0%}; heals <@ba.vup>{attack@max_target} targets and additionally heals the target or the friendly unit next to the target once for <@ba.vup>{attack@addition_heal_scale:0%} of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to <@ba.vup>{heal_scale:0%} of the original amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_acmedc_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "mode", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.43, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@addition_heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Earnest Gospel", "rangeId": "5-2", "description": "Attack Range <@ba.vup>+2, ATK <@ba.vup>+{atk:0%}; heals <@ba.vup>{attack@max_target} targets and additionally heals the target or the friendly unit next to the target once for <@ba.vup>{attack@addition_heal_scale:0%} of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to <@ba.vup>{heal_scale:0%} of the original amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_acmedc_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "mode", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.46, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@addition_heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Earnest Gospel", "rangeId": "5-2", "description": "Attack Range <@ba.vup>+2, ATK <@ba.vup>+{atk:0%}; heals <@ba.vup>{attack@max_target} targets and additionally heals the target or the friendly unit next to the target once for <@ba.vup>{attack@addition_heal_scale:0%} of the healing amount upon the original target; if the friendly unit to be healed is at 50% HP or lower, the healing amount is increased to <@ba.vup>{heal_scale:0%} of the original amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_acmedc_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "mode", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@addition_heal_scale", "value": 0.3, "valueStr": null } ] } ] }, "skchr_kalts_1": { "skillId": "skchr_kalts_1", "iconId": null, "hidden": false, "levels": [ { "name": "Command: Structural Fortification", "rangeId": null, "description": "This unit and Mon3tr gains DEF <@ba.vup>+{def:0%}. This unit also gains <@ba.vup>{prob:0%} Physical resist", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_1", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "attack@def", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Command: Structural Fortification", "rangeId": null, "description": "This unit and Mon3tr gains DEF <@ba.vup>+{def:0%}. This unit also gains <@ba.vup>{prob:0%} Physical resist", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_kalts_1", "duration": 31.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "attack@def", "value": 0.7, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Command: Structural Fortification", "rangeId": null, "description": "This unit and Mon3tr gains DEF <@ba.vup>+{def:0%}. This unit also gains <@ba.vup>{prob:0%} Physical resist", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_kalts_1", "duration": 32.0, "blackboard": [ { "key": "def", "value": 0.8, "valueStr": null }, { "key": "attack@def", "value": 0.8, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Command: Structural Fortification", "rangeId": null, "description": "This unit and Mon3tr gains DEF <@ba.vup>+{def:0%}. This unit also gains <@ba.vup>{prob:0%} Physical resist", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_kalts_1", "duration": 33.0, "blackboard": [ { "key": "def", "value": 0.9, "valueStr": null }, { "key": "attack@def", "value": 0.9, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Command: Structural Fortification", "rangeId": null, "description": "This unit and Mon3tr gains DEF <@ba.vup>+{def:0%}. This unit also gains <@ba.vup>{prob:0%} Physical resist", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_kalts_1", "duration": 34.0, "blackboard": [ { "key": "def", "value": 1.0, "valueStr": null }, { "key": "attack@def", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Command: Structural Fortification", "rangeId": null, "description": "This unit and Mon3tr gains DEF <@ba.vup>+{def:0%}. This unit also gains <@ba.vup>{prob:0%} Physical resist", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_kalts_1", "duration": 35.0, "blackboard": [ { "key": "def", "value": 1.1, "valueStr": null }, { "key": "attack@def", "value": 1.1, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null } ] }, { "name": "Command: Structural Fortification", "rangeId": null, "description": "This unit and Mon3tr gains DEF <@ba.vup>+{def:0%}. This unit also gains <@ba.vup>{prob:0%} Physical resist", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_kalts_1", "duration": 36.0, "blackboard": [ { "key": "def", "value": 1.2, "valueStr": null }, { "key": "attack@def", "value": 1.2, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Command: Structural Fortification", "rangeId": null, "description": "This unit and Mon3tr gains DEF <@ba.vup>+{def:0%}. This unit also gains <@ba.vup>{prob:0%} Physical resist", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_kalts_1", "duration": 37.0, "blackboard": [ { "key": "def", "value": 1.3, "valueStr": null }, { "key": "attack@def", "value": 1.3, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Command: Structural Fortification", "rangeId": null, "description": "This unit and Mon3tr gains DEF <@ba.vup>+{def:0%}. This unit also gains <@ba.vup>{prob:0%} Physical resist", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_kalts_1", "duration": 38.0, "blackboard": [ { "key": "def", "value": 1.4, "valueStr": null }, { "key": "attack@def", "value": 1.4, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null } ] }, { "name": "Command: Structural Fortification", "rangeId": null, "description": "This unit and Mon3tr gains DEF <@ba.vup>+{def:0%}. This unit also gains <@ba.vup>{prob:0%} Physical resist", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_kalts_1", "duration": 40.0, "blackboard": [ { "key": "def", "value": 1.5, "valueStr": null }, { "key": "attack@def", "value": 1.5, "valueStr": null }, { "key": "prob", "value": 0.5, "valueStr": null } ] } ] }, "skchr_kalts_2": { "skillId": "skchr_kalts_2", "iconId": null, "hidden": false, "levels": [ { "name": "Command: Tactical Coordination", "rangeId": null, "description": "This unit gains ASPD <@ba.vup>+{attack_speed}; Mon3tr gains ATK <@ba.vup>+{attack@atk:0%} and attacks all blocked enemies\n<@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@atk", "value": 0.2, "valueStr": null } ] }, { "name": "Command: Tactical Coordination", "rangeId": null, "description": "This unit gains ASPD <@ba.vup>+{attack_speed}; Mon3tr gains ATK <@ba.vup>+{attack@atk:0%} and attacks all blocked enemies\n<@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@atk", "value": 0.25, "valueStr": null } ] }, { "name": "Command: Tactical Coordination", "rangeId": null, "description": "This unit gains ASPD <@ba.vup>+{attack_speed}; Mon3tr gains ATK <@ba.vup>+{attack@atk:0%} and attacks all blocked enemies\n<@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_2", "duration": 15.0, "blackboard": [ { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@atk", "value": 0.3, "valueStr": null } ] }, { "name": "Command: Tactical Coordination", "rangeId": null, "description": "This unit gains ASPD <@ba.vup>+{attack_speed}; Mon3tr gains ATK <@ba.vup>+{attack@atk:0%} and attacks all blocked enemies\n<@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_2", "duration": 16.0, "blackboard": [ { "key": "attack_speed", "value": 45.0, "valueStr": null }, { "key": "attack@atk", "value": 0.35, "valueStr": null } ] }, { "name": "Command: Tactical Coordination", "rangeId": null, "description": "This unit gains ASPD <@ba.vup>+{attack_speed}; Mon3tr gains ATK <@ba.vup>+{attack@atk:0%} and attacks all blocked enemies\n<@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_2", "duration": 16.0, "blackboard": [ { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@atk", "value": 0.4, "valueStr": null } ] }, { "name": "Command: Tactical Coordination", "rangeId": null, "description": "This unit gains ASPD <@ba.vup>+{attack_speed}; Mon3tr gains ATK <@ba.vup>+{attack@atk:0%} and attacks all blocked enemies\n<@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_2", "duration": 16.0, "blackboard": [ { "key": "attack_speed", "value": 55.0, "valueStr": null }, { "key": "attack@atk", "value": 0.45, "valueStr": null } ] }, { "name": "Command: Tactical Coordination", "rangeId": null, "description": "This unit gains ASPD <@ba.vup>+{attack_speed}; Mon3tr gains ATK <@ba.vup>+{attack@atk:0%} and attacks all blocked enemies\n<@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_2", "duration": 17.0, "blackboard": [ { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@atk", "value": 0.5, "valueStr": null } ] }, { "name": "Command: Tactical Coordination", "rangeId": null, "description": "This unit gains ASPD <@ba.vup>+{attack_speed}; Mon3tr gains ATK <@ba.vup>+{attack@atk:0%} and attacks all blocked enemies\n<@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_2", "duration": 18.0, "blackboard": [ { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@atk", "value": 0.6, "valueStr": null } ] }, { "name": "Command: Tactical Coordination", "rangeId": null, "description": "This unit gains ASPD <@ba.vup>+{attack_speed}; Mon3tr gains ATK <@ba.vup>+{attack@atk:0%} and attacks all blocked enemies\n<@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_2", "duration": 19.0, "blackboard": [ { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "attack@atk", "value": 0.75, "valueStr": null } ] }, { "name": "Command: Tactical Coordination", "rangeId": null, "description": "This unit gains ASPD <@ba.vup>+{attack_speed}; Mon3tr gains ATK <@ba.vup>+{attack@atk:0%} and attacks all blocked enemies\n<@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_2", "duration": 20.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@atk", "value": 0.9, "valueStr": null } ] } ] }, "skchr_kalts_3": { "skillId": "skchr_kalts_3", "iconId": null, "hidden": false, "levels": [ { "name": "Command: Meltdown", "rangeId": null, "description": "Mon3tr gains DEF <@ba.vup>+{attack@def:0%}, ATK <@ba.vup>+{attack@atk:0%} that gradually decays to +0% over the skill duration and deals <@ba.vup>True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses <@ba.vup>{attack@hp_ratio:0%} Max HP. <@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_3", "duration": 18.0, "blackboard": [ { "key": "attack@atk", "value": 1.3, "valueStr": null }, { "key": "attack@def", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Command: Meltdown", "rangeId": null, "description": "Mon3tr gains DEF <@ba.vup>+{attack@def:0%}, ATK <@ba.vup>+{attack@atk:0%} that gradually decays to +0% over the skill duration and deals <@ba.vup>True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses <@ba.vup>{attack@hp_ratio:0%} Max HP. <@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_3", "duration": 18.0, "blackboard": [ { "key": "attack@atk", "value": 1.4, "valueStr": null }, { "key": "attack@def", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Command: Meltdown", "rangeId": null, "description": "Mon3tr gains DEF <@ba.vup>+{attack@def:0%}, ATK <@ba.vup>+{attack@atk:0%} that gradually decays to +0% over the skill duration and deals <@ba.vup>True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses <@ba.vup>{attack@hp_ratio:0%} Max HP. <@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_3", "duration": 18.0, "blackboard": [ { "key": "attack@atk", "value": 1.5, "valueStr": null }, { "key": "attack@def", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Command: Meltdown", "rangeId": null, "description": "Mon3tr gains DEF <@ba.vup>+{attack@def:0%}, ATK <@ba.vup>+{attack@atk:0%} that gradually decays to +0% over the skill duration and deals <@ba.vup>True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses <@ba.vup>{attack@hp_ratio:0%} Max HP. <@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_3", "duration": 18.0, "blackboard": [ { "key": "attack@atk", "value": 1.6, "valueStr": null }, { "key": "attack@def", "value": 1.2, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Command: Meltdown", "rangeId": null, "description": "Mon3tr gains DEF <@ba.vup>+{attack@def:0%}, ATK <@ba.vup>+{attack@atk:0%} that gradually decays to +0% over the skill duration and deals <@ba.vup>True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses <@ba.vup>{attack@hp_ratio:0%} Max HP. <@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_3", "duration": 18.0, "blackboard": [ { "key": "attack@atk", "value": 1.7, "valueStr": null }, { "key": "attack@def", "value": 1.2, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Command: Meltdown", "rangeId": null, "description": "Mon3tr gains DEF <@ba.vup>+{attack@def:0%}, ATK <@ba.vup>+{attack@atk:0%} that gradually decays to +0% over the skill duration and deals <@ba.vup>True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses <@ba.vup>{attack@hp_ratio:0%} Max HP. <@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_3", "duration": 18.0, "blackboard": [ { "key": "attack@atk", "value": 1.8, "valueStr": null }, { "key": "attack@def", "value": 1.2, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Command: Meltdown", "rangeId": null, "description": "Mon3tr gains DEF <@ba.vup>+{attack@def:0%}, ATK <@ba.vup>+{attack@atk:0%} that gradually decays to +0% over the skill duration and deals <@ba.vup>True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses <@ba.vup>{attack@hp_ratio:0%} Max HP. <@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_3", "duration": 18.0, "blackboard": [ { "key": "attack@atk", "value": 1.9, "valueStr": null }, { "key": "attack@def", "value": 1.4, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Command: Meltdown", "rangeId": null, "description": "Mon3tr gains DEF <@ba.vup>+{attack@def:0%}, ATK <@ba.vup>+{attack@atk:0%} that gradually decays to +0% over the skill duration and deals <@ba.vup>True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses <@ba.vup>{attack@hp_ratio:0%} Max HP. <@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_3", "duration": 18.0, "blackboard": [ { "key": "attack@atk", "value": 2.1, "valueStr": null }, { "key": "attack@def", "value": 1.6, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Command: Meltdown", "rangeId": null, "description": "Mon3tr gains DEF <@ba.vup>+{attack@def:0%}, ATK <@ba.vup>+{attack@atk:0%} that gradually decays to +0% over the skill duration and deals <@ba.vup>True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses <@ba.vup>{attack@hp_ratio:0%} Max HP. <@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_3", "duration": 19.0, "blackboard": [ { "key": "attack@atk", "value": 2.3, "valueStr": null }, { "key": "attack@def", "value": 1.8, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Command: Meltdown", "rangeId": null, "description": "Mon3tr gains DEF <@ba.vup>+{attack@def:0%}, ATK <@ba.vup>+{attack@atk:0%} that gradually decays to +0% over the skill duration and deals <@ba.vup>True damage. If this skill ends without Mon3tr killing any enemies, Mon3tr loses <@ba.vup>{attack@hp_ratio:0%} Max HP. <@ba.rem>This skill is <$ba.binding><@ba.rem>Tied to Mon3tr", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_kalts_3", "duration": 20.0, "blackboard": [ { "key": "attack@atk", "value": 2.6, "valueStr": null }, { "key": "attack@def", "value": 2.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.5, "valueStr": null } ] } ] }, "skchr_cgbird_2": { "skillId": "skchr_cgbird_2", "iconId": null, "hidden": false, "levels": [ { "name": "Arts Shield", "rangeId": null, "description": "The next heal grants all targets a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb <@ba.vup>Arts damage equal to <@ba.vup>{atk_scale:0%} of Nightingale's ATK and increases the target's RES by <@ba.vup>+{magic_resistance}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cgbird_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "magic_resistance", "value": 5.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Arts Shield", "rangeId": null, "description": "The next heal grants all targets a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb <@ba.vup>Arts damage equal to <@ba.vup>{atk_scale:0%} of Nightingale's ATK and increases the target's RES by <@ba.vup>+{magic_resistance}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cgbird_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.43, "valueStr": null }, { "key": "magic_resistance", "value": 5.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Arts Shield", "rangeId": null, "description": "The next heal grants all targets a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb <@ba.vup>Arts damage equal to <@ba.vup>{atk_scale:0%} of Nightingale's ATK and increases the target's RES by <@ba.vup>+{magic_resistance}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cgbird_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.46, "valueStr": null }, { "key": "magic_resistance", "value": 5.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Arts Shield", "rangeId": null, "description": "The next heal grants all targets a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb <@ba.vup>Arts damage equal to <@ba.vup>{atk_scale:0%} of Nightingale's ATK and increases the target's RES by <@ba.vup>+{magic_resistance}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cgbird_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "duration", "value": 3.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Arts Shield", "rangeId": null, "description": "The next heal grants all targets a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb <@ba.vup>Arts damage equal to <@ba.vup>{atk_scale:0%} of Nightingale's ATK and increases the target's RES by <@ba.vup>+{magic_resistance}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cgbird_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.53, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "duration", "value": 3.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Arts Shield", "rangeId": null, "description": "The next heal grants all targets a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb <@ba.vup>Arts damage equal to <@ba.vup>{atk_scale:0%} of Nightingale's ATK and increases the target's RES by <@ba.vup>+{magic_resistance}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cgbird_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.56, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "duration", "value": 3.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Arts Shield", "rangeId": null, "description": "The next heal grants all targets a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb <@ba.vup>Arts damage equal to <@ba.vup>{atk_scale:0%} of Nightingale's ATK and increases the target's RES by <@ba.vup>+{magic_resistance}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cgbird_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "magic_resistance", "value": 15.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Arts Shield", "rangeId": null, "description": "The next heal grants all targets a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb <@ba.vup>Arts damage equal to <@ba.vup>{atk_scale:0%} of Nightingale's ATK and increases the target's RES by <@ba.vup>+{magic_resistance}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cgbird_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "magic_resistance", "value": 15.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Arts Shield", "rangeId": null, "description": "The next heal grants all targets a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb <@ba.vup>Arts damage equal to <@ba.vup>{atk_scale:0%} of Nightingale's ATK and increases the target's RES by <@ba.vup>+{magic_resistance}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cgbird_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "magic_resistance", "value": 15.0, "valueStr": null }, { "key": "duration", "value": 4.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] }, { "name": "Arts Shield", "rangeId": null, "description": "The next heal grants all targets a <$ba.barrier>Barrier that lasts for <@ba.vup>{duration} seconds\nThe barrier can absorb <@ba.vup>Arts damage equal to <@ba.vup>{atk_scale:0%} of Nightingale's ATK and increases the target's RES by <@ba.vup>+{magic_resistance}; <@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_cgbird_2", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "magic_resistance", "value": 20.0, "valueStr": null }, { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_cgbird_3": { "skillId": "skchr_cgbird_3", "iconId": null, "hidden": false, "levels": [ { "name": "Sanctuary", "rangeId": "y-4", "description": "Range <@ba.vup>expands; ATK <@ba.vup>+{atk:0%}; RES of allies within range <@ba.vup>+{magic_resistance:0%} and grants them <@ba.vup>{prob:0%} Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 100, "increment": 1.0 }, "prefabId": "skchr_cgbird_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "magic_resistance", "value": 0.75, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Sanctuary", "rangeId": "y-4", "description": "Range <@ba.vup>expands; ATK <@ba.vup>+{atk:0%}; RES of allies within range <@ba.vup>+{magic_resistance:0%} and grants them <@ba.vup>{prob:0%} Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 100, "increment": 1.0 }, "prefabId": "skchr_cgbird_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "magic_resistance", "value": 0.8, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Sanctuary", "rangeId": "y-4", "description": "Range <@ba.vup>expands; ATK <@ba.vup>+{atk:0%}; RES of allies within range <@ba.vup>+{magic_resistance:0%} and grants them <@ba.vup>{prob:0%} Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 100, "increment": 1.0 }, "prefabId": "skchr_cgbird_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "magic_resistance", "value": 0.85, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Sanctuary", "rangeId": "y-4", "description": "Range <@ba.vup>expands; ATK <@ba.vup>+{atk:0%}; RES of allies within range <@ba.vup>+{magic_resistance:0%} and grants them <@ba.vup>{prob:0%} Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 105, "increment": 1.0 }, "prefabId": "skchr_cgbird_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "magic_resistance", "value": 0.9, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Sanctuary", "rangeId": "y-4", "description": "Range <@ba.vup>expands; ATK <@ba.vup>+{atk:0%}; RES of allies within range <@ba.vup>+{magic_resistance:0%} and grants them <@ba.vup>{prob:0%} Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 105, "increment": 1.0 }, "prefabId": "skchr_cgbird_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "magic_resistance", "value": 0.95, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Sanctuary", "rangeId": "y-4", "description": "Range <@ba.vup>expands; ATK <@ba.vup>+{atk:0%}; RES of allies within range <@ba.vup>+{magic_resistance:0%} and grants them <@ba.vup>{prob:0%} Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 105, "increment": 1.0 }, "prefabId": "skchr_cgbird_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "magic_resistance", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Sanctuary", "rangeId": "y-4", "description": "Range <@ba.vup>expands; ATK <@ba.vup>+{atk:0%}; RES of allies within range <@ba.vup>+{magic_resistance:0%} and grants them <@ba.vup>{prob:0%} Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 110, "increment": 1.0 }, "prefabId": "skchr_cgbird_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "magic_resistance", "value": 1.05, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Sanctuary", "rangeId": "y-4", "description": "Range <@ba.vup>expands; ATK <@ba.vup>+{atk:0%}; RES of allies within range <@ba.vup>+{magic_resistance:0%} and grants them <@ba.vup>{prob:0%} Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 110, "increment": 1.0 }, "prefabId": "skchr_cgbird_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "magic_resistance", "value": 1.2, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Sanctuary", "rangeId": "y-4", "description": "Range <@ba.vup>expands; ATK <@ba.vup>+{atk:0%}; RES of allies within range <@ba.vup>+{magic_resistance:0%} and grants them <@ba.vup>{prob:0%} Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 110, "increment": 1.0 }, "prefabId": "skchr_cgbird_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "magic_resistance", "value": 1.35, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] }, { "name": "Sanctuary", "rangeId": "y-4", "description": "Range <@ba.vup>expands; ATK <@ba.vup>+{atk:0%}; RES of allies within range <@ba.vup>+{magic_resistance:0%} and grants them <@ba.vup>{prob:0%} Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 115, "increment": 1.0 }, "prefabId": "skchr_cgbird_3", "duration": 60.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "magic_resistance", "value": 1.5, "valueStr": null }, { "key": "prob", "value": 0.25, "valueStr": null } ] } ] }, "skchr_lumen_1": { "skillId": "skchr_lumen_1", "iconId": null, "hidden": false, "levels": [ { "name": "In Drizzle, Privation", "rangeId": null, "description": "The next attack causes the target and nearby allies to receive healing equal to <@ba.vup>{aura.heal_scale:0%} of Lumen's ATK every second for <@ba.vup>{aura.projectile_life_time} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_1", "duration": -1.0, "blackboard": [ { "key": "aura.heal_scale", "value": 0.25, "valueStr": null }, { "key": "aura.projectile_life_time", "value": 3.0, "valueStr": null }, { "key": "aura.interval", "value": 1.0, "valueStr": null } ] }, { "name": "In Drizzle, Privation", "rangeId": null, "description": "The next attack causes the target and nearby allies to receive healing equal to <@ba.vup>{aura.heal_scale:0%} of Lumen's ATK every second for <@ba.vup>{aura.projectile_life_time} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_1", "duration": -1.0, "blackboard": [ { "key": "aura.heal_scale", "value": 0.27, "valueStr": null }, { "key": "aura.projectile_life_time", "value": 3.0, "valueStr": null }, { "key": "aura.interval", "value": 1.0, "valueStr": null } ] }, { "name": "In Drizzle, Privation", "rangeId": null, "description": "The next attack causes the target and nearby allies to receive healing equal to <@ba.vup>{aura.heal_scale:0%} of Lumen's ATK every second for <@ba.vup>{aura.projectile_life_time} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_1", "duration": -1.0, "blackboard": [ { "key": "aura.heal_scale", "value": 0.3, "valueStr": null }, { "key": "aura.projectile_life_time", "value": 3.0, "valueStr": null }, { "key": "aura.interval", "value": 1.0, "valueStr": null } ] }, { "name": "In Drizzle, Privation", "rangeId": null, "description": "The next attack causes the target and nearby allies to receive healing equal to <@ba.vup>{aura.heal_scale:0%} of Lumen's ATK every second for <@ba.vup>{aura.projectile_life_time} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_1", "duration": -1.0, "blackboard": [ { "key": "aura.heal_scale", "value": 0.32, "valueStr": null }, { "key": "aura.projectile_life_time", "value": 4.0, "valueStr": null }, { "key": "aura.interval", "value": 1.0, "valueStr": null } ] }, { "name": "In Drizzle, Privation", "rangeId": null, "description": "The next attack causes the target and nearby allies to receive healing equal to <@ba.vup>{aura.heal_scale:0%} of Lumen's ATK every second for <@ba.vup>{aura.projectile_life_time} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_1", "duration": -1.0, "blackboard": [ { "key": "aura.heal_scale", "value": 0.35, "valueStr": null }, { "key": "aura.projectile_life_time", "value": 4.0, "valueStr": null }, { "key": "aura.interval", "value": 1.0, "valueStr": null } ] }, { "name": "In Drizzle, Privation", "rangeId": null, "description": "The next attack causes the target and nearby allies to receive healing equal to <@ba.vup>{aura.heal_scale:0%} of Lumen's ATK every second for <@ba.vup>{aura.projectile_life_time} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_1", "duration": -1.0, "blackboard": [ { "key": "aura.heal_scale", "value": 0.37, "valueStr": null }, { "key": "aura.projectile_life_time", "value": 4.0, "valueStr": null }, { "key": "aura.interval", "value": 1.0, "valueStr": null } ] }, { "name": "In Drizzle, Privation", "rangeId": null, "description": "The next attack causes the target and nearby allies to receive healing equal to <@ba.vup>{aura.heal_scale:0%} of Lumen's ATK every second for <@ba.vup>{aura.projectile_life_time} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_1", "duration": -1.0, "blackboard": [ { "key": "aura.heal_scale", "value": 0.4, "valueStr": null }, { "key": "aura.projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "aura.interval", "value": 1.0, "valueStr": null } ] }, { "name": "In Drizzle, Privation", "rangeId": null, "description": "The next attack causes the target and nearby allies to receive healing equal to <@ba.vup>{aura.heal_scale:0%} of Lumen's ATK every second for <@ba.vup>{aura.projectile_life_time} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_1", "duration": -1.0, "blackboard": [ { "key": "aura.heal_scale", "value": 0.45, "valueStr": null }, { "key": "aura.projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "aura.interval", "value": 1.0, "valueStr": null } ] }, { "name": "In Drizzle, Privation", "rangeId": null, "description": "The next attack causes the target and nearby allies to receive healing equal to <@ba.vup>{aura.heal_scale:0%} of Lumen's ATK every second for <@ba.vup>{aura.projectile_life_time} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_1", "duration": -1.0, "blackboard": [ { "key": "aura.heal_scale", "value": 0.5, "valueStr": null }, { "key": "aura.projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "aura.interval", "value": 1.0, "valueStr": null } ] }, { "name": "In Drizzle, Privation", "rangeId": null, "description": "The next attack causes the target and nearby allies to receive healing equal to <@ba.vup>{aura.heal_scale:0%} of Lumen's ATK every second for <@ba.vup>{aura.projectile_life_time} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_1", "duration": -1.0, "blackboard": [ { "key": "aura.heal_scale", "value": 0.55, "valueStr": null }, { "key": "aura.projectile_life_time", "value": 5.0, "valueStr": null }, { "key": "aura.interval", "value": 1.0, "valueStr": null } ] } ] }, "skchr_lumen_2": { "skillId": "skchr_lumen_2", "iconId": null, "hidden": false, "levels": [ { "name": "In Downpour, Grace", "rangeId": null, "description": "Restore HP equal to <@ba.vup>{heal_scale:0%} ATK to <@ba.vup>{max_target} allies within range; \n<$ba.charged>Charged effect: Remove <$ba.debuff>negative statuses from targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lumen_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "In Downpour, Grace", "rangeId": null, "description": "Restore HP equal to <@ba.vup>{heal_scale:0%} ATK to <@ba.vup>{max_target} allies within range; \n<$ba.charged>Charged effect: Remove <$ba.debuff>negative statuses from targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lumen_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "In Downpour, Grace", "rangeId": null, "description": "Restore HP equal to <@ba.vup>{heal_scale:0%} ATK to <@ba.vup>{max_target} allies within range; \n<$ba.charged>Charged effect: Remove <$ba.debuff>negative statuses from targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lumen_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "In Downpour, Grace", "rangeId": null, "description": "Restore HP equal to <@ba.vup>{heal_scale:0%} ATK to <@ba.vup>{max_target} allies within range; \n<$ba.charged>Charged effect: Remove <$ba.debuff>negative statuses from targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 19, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lumen_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "In Downpour, Grace", "rangeId": null, "description": "Restore HP equal to <@ba.vup>{heal_scale:0%} ATK to <@ba.vup>{max_target} allies within range; \n<$ba.charged>Charged effect: Remove <$ba.debuff>negative statuses from targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lumen_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "In Downpour, Grace", "rangeId": null, "description": "Restore HP equal to <@ba.vup>{heal_scale:0%} ATK to <@ba.vup>{max_target} allies within range; \n<$ba.charged>Charged effect: Remove <$ba.debuff>negative statuses from targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lumen_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "In Downpour, Grace", "rangeId": null, "description": "Restore HP equal to <@ba.vup>{heal_scale:0%} ATK to <@ba.vup>{max_target} allies within range; \n<$ba.charged>Charged effect: Remove <$ba.debuff>negative statuses from targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 16, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lumen_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "In Downpour, Grace", "rangeId": null, "description": "Restore HP equal to <@ba.vup>{heal_scale:0%} ATK to <@ba.vup>{max_target} allies within range; \n<$ba.charged>Charged effect: Remove <$ba.debuff>negative statuses from targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lumen_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 2.2, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null } ] }, { "name": "In Downpour, Grace", "rangeId": null, "description": "Restore HP equal to <@ba.vup>{heal_scale:0%} ATK to <@ba.vup>{max_target} allies within range; \n<$ba.charged>Charged effect: Remove <$ba.debuff>negative statuses from targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 14, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lumen_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 2.4, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null } ] }, { "name": "In Downpour, Grace", "rangeId": null, "description": "Restore HP equal to <@ba.vup>{heal_scale:0%} ATK to <@ba.vup>{max_target} allies within range; \n<$ba.charged>Charged effect: Remove <$ba.debuff>negative statuses from targets", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 13, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_lumen_2", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 2.6, "valueStr": null }, { "key": "max_target", "value": 3.0, "valueStr": null } ] } ] }, "skchr_lumen_3": { "skillId": "skchr_lumen_3", "iconId": null, "hidden": false, "levels": [ { "name": "This Lantern Undying", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, prioritizes healing units with <$ba.debuff>negative statuses; ammo is consumed if the target has a <$ba.debuff>negative status, increasing healing to <@ba.vup>{heal_scale:0%} of ATK, and removing <$ba.debuff>negative statuses from the target. \n<@ba.rem>Attack has <@ba.vup>{attack@trigger_time} ammo. Skill ends when all ammo is used (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "attack@trigger_time", "value": 3.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "This Lantern Undying", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, prioritizes healing units with <$ba.debuff>negative statuses; ammo is consumed if the target has a <$ba.debuff>negative status, increasing healing to <@ba.vup>{heal_scale:0%} of ATK, and removing <$ba.debuff>negative statuses from the target. \n<@ba.rem>Attack has <@ba.vup>{attack@trigger_time} ammo. Skill ends when all ammo is used (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "heal_scale", "value": 1.25, "valueStr": null }, { "key": "attack@trigger_time", "value": 3.0, "valueStr": null }, { "key": "atk", "value": 0.23, "valueStr": null } ] }, { "name": "This Lantern Undying", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, prioritizes healing units with <$ba.debuff>negative statuses; ammo is consumed if the target has a <$ba.debuff>negative status, increasing healing to <@ba.vup>{heal_scale:0%} of ATK, and removing <$ba.debuff>negative statuses from the target. \n<@ba.rem>Attack has <@ba.vup>{attack@trigger_time} ammo. Skill ends when all ammo is used (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null }, { "key": "atk", "value": 0.26, "valueStr": null } ] }, { "name": "This Lantern Undying", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, prioritizes healing units with <$ba.debuff>negative statuses; ammo is consumed if the target has a <$ba.debuff>negative status, increasing healing to <@ba.vup>{heal_scale:0%} of ATK, and removing <$ba.debuff>negative statuses from the target. \n<@ba.rem>Attack has <@ba.vup>{attack@trigger_time} ammo. Skill ends when all ammo is used (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 61, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "attack@trigger_time", "value": 4.0, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "This Lantern Undying", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, prioritizes healing units with <$ba.debuff>negative statuses; ammo is consumed if the target has a <$ba.debuff>negative status, increasing healing to <@ba.vup>{heal_scale:0%} of ATK, and removing <$ba.debuff>negative statuses from the target. \n<@ba.rem>Attack has <@ba.vup>{attack@trigger_time} ammo. Skill ends when all ammo is used (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "atk", "value": 0.33, "valueStr": null } ] }, { "name": "This Lantern Undying", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, prioritizes healing units with <$ba.debuff>negative statuses; ammo is consumed if the target has a <$ba.debuff>negative status, increasing healing to <@ba.vup>{heal_scale:0%} of ATK, and removing <$ba.debuff>negative statuses from the target. \n<@ba.rem>Attack has <@ba.vup>{attack@trigger_time} ammo. Skill ends when all ammo is used (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "heal_scale", "value": 1.45, "valueStr": null }, { "key": "attack@trigger_time", "value": 5.0, "valueStr": null }, { "key": "atk", "value": 0.36, "valueStr": null } ] }, { "name": "This Lantern Undying", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, prioritizes healing units with <$ba.debuff>negative statuses; ammo is consumed if the target has a <$ba.debuff>negative status, increasing healing to <@ba.vup>{heal_scale:0%} of ATK, and removing <$ba.debuff>negative statuses from the target. \n<@ba.rem>Attack has <@ba.vup>{attack@trigger_time} ammo. Skill ends when all ammo is used (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "This Lantern Undying", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, prioritizes healing units with <$ba.debuff>negative statuses; ammo is consumed if the target has a <$ba.debuff>negative status, increasing healing to <@ba.vup>{heal_scale:0%} of ATK, and removing <$ba.debuff>negative statuses from the target. \n<@ba.rem>Attack has <@ba.vup>{attack@trigger_time} ammo. Skill ends when all ammo is used (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "attack@trigger_time", "value": 6.0, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null } ] }, { "name": "This Lantern Undying", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, prioritizes healing units with <$ba.debuff>negative statuses; ammo is consumed if the target has a <$ba.debuff>negative status, increasing healing to <@ba.vup>{heal_scale:0%} of ATK, and removing <$ba.debuff>negative statuses from the target. \n<@ba.rem>Attack has <@ba.vup>{attack@trigger_time} ammo. Skill ends when all ammo is used (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "heal_scale", "value": 1.85, "valueStr": null }, { "key": "attack@trigger_time", "value": 7.0, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "This Lantern Undying", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, prioritizes healing units with <$ba.debuff>negative statuses; ammo is consumed if the target has a <$ba.debuff>negative status, increasing healing to <@ba.vup>{heal_scale:0%} of ATK, and removing <$ba.debuff>negative statuses from the target. \n<@ba.rem>Attack has <@ba.vup>{attack@trigger_time} ammo. Skill ends when all ammo is used (can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lumen_3", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": 30.0, "valueStr": null }, { "key": "heal_scale", "value": 2.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null } ] } ] }, "skchr_agoat2_1": { "skillId": "skchr_agoat2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Soundless Sustenance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each heal can affect one additional target, and all friendly units within range will recover <$ba.dt.element>Elemental Injury equal to <@ba.vup>{agoat2_s_1[aura].ep_heal_ratio:0%} of Eyjafjalla the Hvít Aska's ATK\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "agoat2_s_1[aura].ep_heal_ratio", "value": 0.02, "valueStr": null } ] }, { "name": "Soundless Sustenance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each heal can affect one additional target, and all friendly units within range will recover <$ba.dt.element>Elemental Injury equal to <@ba.vup>{agoat2_s_1[aura].ep_heal_ratio:0%} of Eyjafjalla the Hvít Aska's ATK\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "agoat2_s_1[aura].ep_heal_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "Soundless Sustenance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each heal can affect one additional target, and all friendly units within range will recover <$ba.dt.element>Elemental Injury equal to <@ba.vup>{agoat2_s_1[aura].ep_heal_ratio:0%} of Eyjafjalla the Hvít Aska's ATK\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "agoat2_s_1[aura].ep_heal_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Soundless Sustenance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each heal can affect one additional target, and all friendly units within range will recover <$ba.dt.element>Elemental Injury equal to <@ba.vup>{agoat2_s_1[aura].ep_heal_ratio:0%} of Eyjafjalla the Hvít Aska's ATK\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "agoat2_s_1[aura].ep_heal_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Soundless Sustenance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each heal can affect one additional target, and all friendly units within range will recover <$ba.dt.element>Elemental Injury equal to <@ba.vup>{agoat2_s_1[aura].ep_heal_ratio:0%} of Eyjafjalla the Hvít Aska's ATK\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 72, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "agoat2_s_1[aura].ep_heal_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Soundless Sustenance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each heal can affect one additional target, and all friendly units within range will recover <$ba.dt.element>Elemental Injury equal to <@ba.vup>{agoat2_s_1[aura].ep_heal_ratio:0%} of Eyjafjalla the Hvít Aska's ATK\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "agoat2_s_1[aura].ep_heal_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Soundless Sustenance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each heal can affect one additional target, and all friendly units within range will recover <$ba.dt.element>Elemental Injury equal to <@ba.vup>{agoat2_s_1[aura].ep_heal_ratio:0%} of Eyjafjalla the Hvít Aska's ATK\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "agoat2_s_1[aura].ep_heal_ratio", "value": 0.06, "valueStr": null } ] }, { "name": "Soundless Sustenance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each heal can affect one additional target, and all friendly units within range will recover <$ba.dt.element>Elemental Injury equal to <@ba.vup>{agoat2_s_1[aura].ep_heal_ratio:0%} of Eyjafjalla the Hvít Aska's ATK\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "agoat2_s_1[aura].ep_heal_ratio", "value": 0.07, "valueStr": null } ] }, { "name": "Soundless Sustenance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each heal can affect one additional target, and all friendly units within range will recover <$ba.dt.element>Elemental Injury equal to <@ba.vup>{agoat2_s_1[aura].ep_heal_ratio:0%} of Eyjafjalla the Hvít Aska's ATK\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 62, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "agoat2_s_1[aura].ep_heal_ratio", "value": 0.08, "valueStr": null } ] }, { "name": "Soundless Sustenance", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each heal can affect one additional target, and all friendly units within range will recover <$ba.dt.element>Elemental Injury equal to <@ba.vup>{agoat2_s_1[aura].ep_heal_ratio:0%} of Eyjafjalla the Hvít Aska's ATK\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "agoat2_s_1[aura].ep_heal_ratio", "value": 0.08, "valueStr": null } ] } ] }, "skchr_agoat2_2": { "skillId": "skchr_agoat2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Cloudmist Shelter", "rangeId": null, "description": "Immediately heals all friendly units within range and creates a<$ba.epbarrier> Protective Barrier for them that lasts <@ba.vup>{duration} seconds; Protective Barrier absorbs <$ba.dt.element>Elemental Injury for all friendly units equal to <@ba.vup>{agoat2_s_2[shield].atk_scale:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_2", "duration": -1.0, "blackboard": [ { "key": "agoat2_s_2[shield].atk_scale", "value": 3.5, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Cloudmist Shelter", "rangeId": null, "description": "Immediately heals all friendly units within range and creates a<$ba.epbarrier> Protective Barrier for them that lasts <@ba.vup>{duration} seconds; Protective Barrier absorbs <$ba.dt.element>Elemental Injury for all friendly units equal to <@ba.vup>{agoat2_s_2[shield].atk_scale:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_2", "duration": -1.0, "blackboard": [ { "key": "agoat2_s_2[shield].atk_scale", "value": 4.0, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Cloudmist Shelter", "rangeId": null, "description": "Immediately heals all friendly units within range and creates a<$ba.epbarrier> Protective Barrier for them that lasts <@ba.vup>{duration} seconds; Protective Barrier absorbs <$ba.dt.element>Elemental Injury for all friendly units equal to <@ba.vup>{agoat2_s_2[shield].atk_scale:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_2", "duration": -1.0, "blackboard": [ { "key": "agoat2_s_2[shield].atk_scale", "value": 4.5, "valueStr": null }, { "key": "duration", "value": 10.0, "valueStr": null } ] }, { "name": "Cloudmist Shelter", "rangeId": null, "description": "Immediately heals all friendly units within range and creates a<$ba.epbarrier> Protective Barrier for them that lasts <@ba.vup>{duration} seconds; Protective Barrier absorbs <$ba.dt.element>Elemental Injury for all friendly units equal to <@ba.vup>{agoat2_s_2[shield].atk_scale:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_2", "duration": -1.0, "blackboard": [ { "key": "agoat2_s_2[shield].atk_scale", "value": 5.0, "valueStr": null }, { "key": "duration", "value": 12.0, "valueStr": null } ] }, { "name": "Cloudmist Shelter", "rangeId": null, "description": "Immediately heals all friendly units within range and creates a<$ba.epbarrier> Protective Barrier for them that lasts <@ba.vup>{duration} seconds; Protective Barrier absorbs <$ba.dt.element>Elemental Injury for all friendly units equal to <@ba.vup>{agoat2_s_2[shield].atk_scale:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_2", "duration": -1.0, "blackboard": [ { "key": "agoat2_s_2[shield].atk_scale", "value": 5.5, "valueStr": null }, { "key": "duration", "value": 12.0, "valueStr": null } ] }, { "name": "Cloudmist Shelter", "rangeId": null, "description": "Immediately heals all friendly units within range and creates a<$ba.epbarrier> Protective Barrier for them that lasts <@ba.vup>{duration} seconds; Protective Barrier absorbs <$ba.dt.element>Elemental Injury for all friendly units equal to <@ba.vup>{agoat2_s_2[shield].atk_scale:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_2", "duration": -1.0, "blackboard": [ { "key": "agoat2_s_2[shield].atk_scale", "value": 6.0, "valueStr": null }, { "key": "duration", "value": 12.0, "valueStr": null } ] }, { "name": "Cloudmist Shelter", "rangeId": null, "description": "Immediately heals all friendly units within range and creates a<$ba.epbarrier> Protective Barrier for them that lasts <@ba.vup>{duration} seconds; Protective Barrier absorbs <$ba.dt.element>Elemental Injury for all friendly units equal to <@ba.vup>{agoat2_s_2[shield].atk_scale:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_2", "duration": -1.0, "blackboard": [ { "key": "agoat2_s_2[shield].atk_scale", "value": 6.5, "valueStr": null }, { "key": "duration", "value": 14.0, "valueStr": null } ] }, { "name": "Cloudmist Shelter", "rangeId": null, "description": "Immediately heals all friendly units within range and creates a<$ba.epbarrier> Protective Barrier for them that lasts <@ba.vup>{duration} seconds; Protective Barrier absorbs <$ba.dt.element>Elemental Injury for all friendly units equal to <@ba.vup>{agoat2_s_2[shield].atk_scale:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_2", "duration": -1.0, "blackboard": [ { "key": "agoat2_s_2[shield].atk_scale", "value": 7.5, "valueStr": null }, { "key": "duration", "value": 16.0, "valueStr": null } ] }, { "name": "Cloudmist Shelter", "rangeId": null, "description": "Immediately heals all friendly units within range and creates a<$ba.epbarrier> Protective Barrier for them that lasts <@ba.vup>{duration} seconds; Protective Barrier absorbs <$ba.dt.element>Elemental Injury for all friendly units equal to <@ba.vup>{agoat2_s_2[shield].atk_scale:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_2", "duration": -1.0, "blackboard": [ { "key": "agoat2_s_2[shield].atk_scale", "value": 8.0, "valueStr": null }, { "key": "duration", "value": 18.0, "valueStr": null } ] }, { "name": "Cloudmist Shelter", "rangeId": null, "description": "Immediately heals all friendly units within range and creates a<$ba.epbarrier> Protective Barrier for them that lasts <@ba.vup>{duration} seconds; Protective Barrier absorbs <$ba.dt.element>Elemental Injury for all friendly units equal to <@ba.vup>{agoat2_s_2[shield].atk_scale:0%} of ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_agoat2_2", "duration": -1.0, "blackboard": [ { "key": "agoat2_s_2[shield].atk_scale", "value": 9.0, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] } ] }, "skchr_agoat2_3": { "skillId": "skchr_agoat2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Volcanic Echoes", "rangeId": null, "description": "Attack Range becomes global, and each heal is converted to a <@ba.vup>5- heal sequence that prioritizes different targets, each with <@ba.vup>{attack@heal_scale:0%} healing effectiveness and <$ba.dt.element>Elemental Injury recovery; the effect of the Second Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_agoat2_3", "duration": 50.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.25, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Volcanic Echoes", "rangeId": null, "description": "Attack Range becomes global, and each heal is converted to a <@ba.vup>5- heal sequence that prioritizes different targets, each with <@ba.vup>{attack@heal_scale:0%} healing effectiveness and <$ba.dt.element>Elemental Injury recovery; the effect of the Second Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 79, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_agoat2_3", "duration": 50.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.25, "valueStr": null }, { "key": "talent_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Volcanic Echoes", "rangeId": null, "description": "Attack Range becomes global, and each heal is converted to a <@ba.vup>5- heal sequence that prioritizes different targets, each with <@ba.vup>{attack@heal_scale:0%} healing effectiveness and <$ba.dt.element>Elemental Injury recovery; the effect of the Second Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_agoat2_3", "duration": 50.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.25, "valueStr": null }, { "key": "talent_scale", "value": 2.6, "valueStr": null } ] }, { "name": "Volcanic Echoes", "rangeId": null, "description": "Attack Range becomes global, and each heal is converted to a <@ba.vup>5- heal sequence that prioritizes different targets, each with <@ba.vup>{attack@heal_scale:0%} healing effectiveness and <$ba.dt.element>Elemental Injury recovery; the effect of the Second Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_agoat2_3", "duration": 50.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.35, "valueStr": null }, { "key": "talent_scale", "value": 2.9, "valueStr": null } ] }, { "name": "Volcanic Echoes", "rangeId": null, "description": "Attack Range becomes global, and each heal is converted to a <@ba.vup>5- heal sequence that prioritizes different targets, each with <@ba.vup>{attack@heal_scale:0%} healing effectiveness and <$ba.dt.element>Elemental Injury recovery; the effect of the Second Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_agoat2_3", "duration": 50.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.35, "valueStr": null }, { "key": "talent_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Volcanic Echoes", "rangeId": null, "description": "Attack Range becomes global, and each heal is converted to a <@ba.vup>5- heal sequence that prioritizes different targets, each with <@ba.vup>{attack@heal_scale:0%} healing effectiveness and <$ba.dt.element>Elemental Injury recovery; the effect of the Second Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 73, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_agoat2_3", "duration": 50.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.35, "valueStr": null }, { "key": "talent_scale", "value": 3.5, "valueStr": null } ] }, { "name": "Volcanic Echoes", "rangeId": null, "description": "Attack Range becomes global, and each heal is converted to a <@ba.vup>5- heal sequence that prioritizes different targets, each with <@ba.vup>{attack@heal_scale:0%} healing effectiveness and <$ba.dt.element>Elemental Injury recovery; the effect of the Second Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_agoat2_3", "duration": 50.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.45, "valueStr": null }, { "key": "talent_scale", "value": 3.8, "valueStr": null } ] }, { "name": "Volcanic Echoes", "rangeId": null, "description": "Attack Range becomes global, and each heal is converted to a <@ba.vup>5- heal sequence that prioritizes different targets, each with <@ba.vup>{attack@heal_scale:0%} healing effectiveness and <$ba.dt.element>Elemental Injury recovery; the effect of the Second Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_agoat2_3", "duration": 50.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 4.2, "valueStr": null } ] }, { "name": "Volcanic Echoes", "rangeId": null, "description": "Attack Range becomes global, and each heal is converted to a <@ba.vup>5- heal sequence that prioritizes different targets, each with <@ba.vup>{attack@heal_scale:0%} healing effectiveness and <$ba.dt.element>Elemental Injury recovery; the effect of the Second Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_agoat2_3", "duration": 50.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.55, "valueStr": null }, { "key": "talent_scale", "value": 4.6, "valueStr": null } ] }, { "name": "Volcanic Echoes", "rangeId": null, "description": "Attack Range becomes global, and each heal is converted to a <@ba.vup>5- heal sequence that prioritizes different targets, each with <@ba.vup>{attack@heal_scale:0%} healing effectiveness and <$ba.dt.element>Elemental Injury recovery; the effect of the Second Talent is increased to <@ba.vup>{talent_scale} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_agoat2_3", "duration": 50.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 5.0, "valueStr": null } ] } ] }, "skchr_reed2_2": { "skillId": "skchr_reed2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Wither and Thrive", "rangeId": null, "description": "Prioritizing ground Operators, gives <@ba.vup>1 ally 3 fireballs with the following effect: Every <@ba.vup>{cooldown}s, deals <@ba.vup>{atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage to an enemy, triggering her Trait but only on that ally.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_reed2_2", "duration": 15.0, "blackboard": [ { "key": "projectile_life_time", "value": 15.0, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "cooldown", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Wither and Thrive", "rangeId": null, "description": "Prioritizing ground Operators, gives <@ba.vup>1 ally 3 fireballs with the following effect: Every <@ba.vup>{cooldown}s, deals <@ba.vup>{atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage to an enemy, triggering her Trait but only on that ally.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_reed2_2", "duration": 15.0, "blackboard": [ { "key": "projectile_life_time", "value": 15.0, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "cooldown", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Wither and Thrive", "rangeId": null, "description": "Prioritizing ground Operators, gives <@ba.vup>1 ally 3 fireballs with the following effect: Every <@ba.vup>{cooldown}s, deals <@ba.vup>{atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage to an enemy, triggering her Trait but only on that ally.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_reed2_2", "duration": 15.0, "blackboard": [ { "key": "projectile_life_time", "value": 15.0, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "cooldown", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Wither and Thrive", "rangeId": null, "description": "Prioritizing ground Operators, gives <@ba.vup>1 ally 3 fireballs with the following effect: Every <@ba.vup>{cooldown}s, deals <@ba.vup>{atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage to an enemy, triggering her Trait but only on that ally.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_reed2_2", "duration": 20.0, "blackboard": [ { "key": "projectile_life_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "cooldown", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Wither and Thrive", "rangeId": null, "description": "Prioritizing ground Operators, gives <@ba.vup>1 ally 3 fireballs with the following effect: Every <@ba.vup>{cooldown}s, deals <@ba.vup>{atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage to an enemy, triggering her Trait but only on that ally.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_reed2_2", "duration": 20.0, "blackboard": [ { "key": "projectile_life_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "cooldown", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Wither and Thrive", "rangeId": null, "description": "Prioritizing ground Operators, gives <@ba.vup>1 ally 3 fireballs with the following effect: Every <@ba.vup>{cooldown}s, deals <@ba.vup>{atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage to an enemy, triggering her Trait but only on that ally.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_reed2_2", "duration": 20.0, "blackboard": [ { "key": "projectile_life_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "cooldown", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null } ] }, { "name": "Wither and Thrive", "rangeId": null, "description": "Prioritizing ground Operators, gives <@ba.vup>2 allies 3 fireballs with the following effect: Every <@ba.vup>{cooldown}s, deals <@ba.vup>{atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage to an enemy, triggering her Trait but only on that ally.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_reed2_2", "duration": 20.0, "blackboard": [ { "key": "projectile_life_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "cooldown", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Wither and Thrive", "rangeId": null, "description": "Prioritizing ground Operators, gives <@ba.vup>2 allies 3 fireballs with the following effect: Every <@ba.vup>{cooldown}s, deals <@ba.vup>{atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage to an enemy, triggering her Trait but only on that ally.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_reed2_2", "duration": 20.0, "blackboard": [ { "key": "projectile_life_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cooldown", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Wither and Thrive", "rangeId": null, "description": "Prioritizing ground Operators, gives <@ba.vup>2 allies 3 fireballs with the following effect: Every <@ba.vup>{cooldown}s, deals <@ba.vup>{atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage to an enemy, triggering her Trait but only on that ally.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_reed2_2", "duration": 20.0, "blackboard": [ { "key": "projectile_life_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cooldown", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Wither and Thrive", "rangeId": null, "description": "Prioritizing ground Operators, gives <@ba.vup>2 allies 3 fireballs with the following effect: Every <@ba.vup>{cooldown}s, deals <@ba.vup>{atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage to an enemy, triggering her Trait but only on that ally.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_reed2_2", "duration": 20.0, "blackboard": [ { "key": "projectile_life_time", "value": 20.0, "valueStr": null }, { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "cooldown", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_reed2_3": { "skillId": "skchr_reed2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Ember of Life", "rangeId": null, "description": "Attacks hit <@ba.vup>2 enemies; ATK <@ba.vup>+{reed2_skil_3[switch_mode].atk:0%}; Talent 1 activation chance increases to <@ba.vup>100%; enemies with the Cinder effect take <@ba.vup>{talent@s3_atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage per second, and when defeated deal <@ba.vup>{talent@aoe_scale:0%} of ATK as Arts damage and inflict Cinder to nearby enemies\n<@ba.rem>Cinder lasts until this skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_reed2_3", "duration": 30.0, "blackboard": [ { "key": "talent@prob", "value": 1.0, "valueStr": null }, { "key": "reed2_skil_3[switch_mode].atk", "value": 0.1, "valueStr": null }, { "key": "talent@s3_atk_scale", "value": 0.1, "valueStr": null }, { "key": "talent@aoe_scale", "value": 0.9, "valueStr": null }, { "key": "talent@range_radius", "value": 1.7, "valueStr": null }, { "key": "talent@atk", "value": 0.0, "valueStr": null }, { "key": "talent@damage_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Ember of Life", "rangeId": null, "description": "Attacks hit <@ba.vup>2 enemies; ATK <@ba.vup>+{reed2_skil_3[switch_mode].atk:0%}; Talent 1 activation chance increases to <@ba.vup>100%; enemies with the Cinder effect take <@ba.vup>{talent@s3_atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage per second, and when defeated deal <@ba.vup>{talent@aoe_scale:0%} of ATK as Arts damage and inflict Cinder to nearby enemies\n<@ba.rem>Cinder lasts until this skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_reed2_3", "duration": 30.0, "blackboard": [ { "key": "talent@prob", "value": 1.0, "valueStr": null }, { "key": "reed2_skil_3[switch_mode].atk", "value": 0.15, "valueStr": null }, { "key": "talent@s3_atk_scale", "value": 0.1, "valueStr": null }, { "key": "talent@aoe_scale", "value": 0.9, "valueStr": null }, { "key": "talent@range_radius", "value": 1.7, "valueStr": null }, { "key": "talent@atk", "value": 0.0, "valueStr": null }, { "key": "talent@damage_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Ember of Life", "rangeId": null, "description": "Attacks hit <@ba.vup>2 enemies; ATK <@ba.vup>+{reed2_skil_3[switch_mode].atk:0%}; Talent 1 activation chance increases to <@ba.vup>100%; enemies with the Cinder effect take <@ba.vup>{talent@s3_atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage per second, and when defeated deal <@ba.vup>{talent@aoe_scale:0%} of ATK as Arts damage and inflict Cinder to nearby enemies\n<@ba.rem>Cinder lasts until this skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_reed2_3", "duration": 30.0, "blackboard": [ { "key": "talent@prob", "value": 1.0, "valueStr": null }, { "key": "reed2_skil_3[switch_mode].atk", "value": 0.2, "valueStr": null }, { "key": "talent@s3_atk_scale", "value": 0.1, "valueStr": null }, { "key": "talent@aoe_scale", "value": 0.9, "valueStr": null }, { "key": "talent@range_radius", "value": 1.7, "valueStr": null }, { "key": "talent@atk", "value": 0.0, "valueStr": null }, { "key": "talent@damage_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Ember of Life", "rangeId": null, "description": "Attacks hit <@ba.vup>2 enemies; ATK <@ba.vup>+{reed2_skil_3[switch_mode].atk:0%}; Talent 1 activation chance increases to <@ba.vup>100%; enemies with the Cinder effect take <@ba.vup>{talent@s3_atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage per second, and when defeated deal <@ba.vup>{talent@aoe_scale:0%} of ATK as Arts damage and inflict Cinder to nearby enemies\n<@ba.rem>Cinder lasts until this skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_reed2_3", "duration": 30.0, "blackboard": [ { "key": "talent@prob", "value": 1.0, "valueStr": null }, { "key": "reed2_skil_3[switch_mode].atk", "value": 0.25, "valueStr": null }, { "key": "talent@s3_atk_scale", "value": 0.2, "valueStr": null }, { "key": "talent@aoe_scale", "value": 1.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.7, "valueStr": null }, { "key": "talent@atk", "value": 0.0, "valueStr": null }, { "key": "talent@damage_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Ember of Life", "rangeId": null, "description": "Attacks hit <@ba.vup>2 enemies; ATK <@ba.vup>+{reed2_skil_3[switch_mode].atk:0%}; Talent 1 activation chance increases to <@ba.vup>100%; enemies with the Cinder effect take <@ba.vup>{talent@s3_atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage per second, and when defeated deal <@ba.vup>{talent@aoe_scale:0%} of ATK as Arts damage and inflict Cinder to nearby enemies\n<@ba.rem>Cinder lasts until this skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_reed2_3", "duration": 30.0, "blackboard": [ { "key": "talent@prob", "value": 1.0, "valueStr": null }, { "key": "reed2_skil_3[switch_mode].atk", "value": 0.3, "valueStr": null }, { "key": "talent@s3_atk_scale", "value": 0.2, "valueStr": null }, { "key": "talent@aoe_scale", "value": 1.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.7, "valueStr": null }, { "key": "talent@atk", "value": 0.0, "valueStr": null }, { "key": "talent@damage_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Ember of Life", "rangeId": null, "description": "Attacks hit <@ba.vup>2 enemies; ATK <@ba.vup>+{reed2_skil_3[switch_mode].atk:0%}; Talent 1 activation chance increases to <@ba.vup>100%; enemies with the Cinder effect take <@ba.vup>{talent@s3_atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage per second, and when defeated deal <@ba.vup>{talent@aoe_scale:0%} of ATK as Arts damage and inflict Cinder to nearby enemies\n<@ba.rem>Cinder lasts until this skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_reed2_3", "duration": 30.0, "blackboard": [ { "key": "talent@prob", "value": 1.0, "valueStr": null }, { "key": "reed2_skil_3[switch_mode].atk", "value": 0.35, "valueStr": null }, { "key": "talent@s3_atk_scale", "value": 0.2, "valueStr": null }, { "key": "talent@aoe_scale", "value": 1.0, "valueStr": null }, { "key": "talent@range_radius", "value": 1.7, "valueStr": null }, { "key": "talent@atk", "value": 0.0, "valueStr": null }, { "key": "talent@damage_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Ember of Life", "rangeId": null, "description": "Attacks hit <@ba.vup>2 enemies; ATK <@ba.vup>+{reed2_skil_3[switch_mode].atk:0%}; Talent 1 activation chance increases to <@ba.vup>100%; enemies with the Cinder effect take <@ba.vup>{talent@s3_atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage per second, and when defeated deal <@ba.vup>{talent@aoe_scale:0%} of ATK as Arts damage and inflict Cinder to nearby enemies\n<@ba.rem>Cinder lasts until this skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_reed2_3", "duration": 30.0, "blackboard": [ { "key": "talent@prob", "value": 1.0, "valueStr": null }, { "key": "reed2_skil_3[switch_mode].atk", "value": 0.4, "valueStr": null }, { "key": "talent@s3_atk_scale", "value": 0.3, "valueStr": null }, { "key": "talent@aoe_scale", "value": 1.1, "valueStr": null }, { "key": "talent@range_radius", "value": 1.7, "valueStr": null }, { "key": "talent@atk", "value": 0.0, "valueStr": null }, { "key": "talent@damage_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Ember of Life", "rangeId": null, "description": "Attacks hit <@ba.vup>2 enemies; ATK <@ba.vup>+{reed2_skil_3[switch_mode].atk:0%}; Talent 1 activation chance increases to <@ba.vup>100%; enemies with the Cinder effect take <@ba.vup>{talent@s3_atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage per second, and when defeated deal <@ba.vup>{talent@aoe_scale:0%} of ATK as Arts damage and inflict Cinder to nearby enemies\n<@ba.rem>Cinder lasts until this skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_reed2_3", "duration": 30.0, "blackboard": [ { "key": "talent@prob", "value": 1.0, "valueStr": null }, { "key": "reed2_skil_3[switch_mode].atk", "value": 0.45, "valueStr": null }, { "key": "talent@s3_atk_scale", "value": 0.4, "valueStr": null }, { "key": "talent@aoe_scale", "value": 1.2, "valueStr": null }, { "key": "talent@range_radius", "value": 1.7, "valueStr": null }, { "key": "talent@atk", "value": 0.0, "valueStr": null }, { "key": "talent@damage_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Ember of Life", "rangeId": null, "description": "Attacks hit <@ba.vup>2 enemies; ATK <@ba.vup>+{reed2_skil_3[switch_mode].atk:0%}; Talent 1 activation chance increases to <@ba.vup>100%; enemies with the Cinder effect take <@ba.vup>{talent@s3_atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage per second, and when defeated deal <@ba.vup>{talent@aoe_scale:0%} of ATK as Arts damage and inflict Cinder to nearby enemies\n<@ba.rem>Cinder lasts until this skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_reed2_3", "duration": 30.0, "blackboard": [ { "key": "talent@prob", "value": 1.0, "valueStr": null }, { "key": "reed2_skil_3[switch_mode].atk", "value": 0.5, "valueStr": null }, { "key": "talent@s3_atk_scale", "value": 0.5, "valueStr": null }, { "key": "talent@aoe_scale", "value": 1.3, "valueStr": null }, { "key": "talent@range_radius", "value": 1.7, "valueStr": null }, { "key": "talent@atk", "value": 0.0, "valueStr": null }, { "key": "talent@damage_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Ember of Life", "rangeId": null, "description": "Attacks hit <@ba.vup>2 enemies; ATK <@ba.vup>+{reed2_skil_3[switch_mode].atk:0%}; Talent 1 activation chance increases to <@ba.vup>100%; enemies with the Cinder effect take <@ba.vup>{talent@s3_atk_scale:0%} of Reed the Flame Shadow's ATK as Arts damage per second, and when defeated deal <@ba.vup>{talent@aoe_scale:0%} of ATK as Arts damage and inflict Cinder to nearby enemies\n<@ba.rem>Cinder lasts until this skill expires", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_reed2_3", "duration": 30.0, "blackboard": [ { "key": "talent@prob", "value": 1.0, "valueStr": null }, { "key": "reed2_skil_3[switch_mode].atk", "value": 0.6, "valueStr": null }, { "key": "talent@s3_atk_scale", "value": 0.6, "valueStr": null }, { "key": "talent@aoe_scale", "value": 1.4, "valueStr": null }, { "key": "talent@range_radius", "value": 1.7, "valueStr": null }, { "key": "talent@atk", "value": 0.0, "valueStr": null }, { "key": "talent@damage_scale", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_titi_1": { "skillId": "skchr_titi_1", "iconId": null, "hidden": false, "levels": [ { "name": "Anti-Degradative", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and every attack has a <@ba.vup>{attack@prob:0%} chance to put the target to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_titi_1", "duration": 17.0, "blackboard": [ { "key": "attack@sleep", "value": 1.5, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Anti-Degradative", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and every attack has a <@ba.vup>{attack@prob:0%} chance to put the target to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_titi_1", "duration": 17.0, "blackboard": [ { "key": "attack@sleep", "value": 1.5, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null } ] }, { "name": "Anti-Degradative", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and every attack has a <@ba.vup>{attack@prob:0%} chance to put the target to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_titi_1", "duration": 17.0, "blackboard": [ { "key": "attack@sleep", "value": 1.5, "valueStr": null }, { "key": "attack@prob", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Anti-Degradative", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and every attack has a <@ba.vup>{attack@prob:0%} chance to put the target to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_titi_1", "duration": 17.0, "blackboard": [ { "key": "attack@sleep", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null } ] }, { "name": "Anti-Degradative", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and every attack has a <@ba.vup>{attack@prob:0%} chance to put the target to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_titi_1", "duration": 17.0, "blackboard": [ { "key": "attack@sleep", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Anti-Degradative", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and every attack has a <@ba.vup>{attack@prob:0%} chance to put the target to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_titi_1", "duration": 17.0, "blackboard": [ { "key": "attack@sleep", "value": 2.0, "valueStr": null }, { "key": "attack@prob", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null } ] }, { "name": "Anti-Degradative", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and every attack has a <@ba.vup>{attack@prob:0%} chance to put the target to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_titi_1", "duration": 17.0, "blackboard": [ { "key": "attack@sleep", "value": 2.4, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Anti-Degradative", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and every attack has a <@ba.vup>{attack@prob:0%} chance to put the target to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_titi_1", "duration": 17.0, "blackboard": [ { "key": "attack@sleep", "value": 2.6, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Anti-Degradative", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and every attack has a <@ba.vup>{attack@prob:0%} chance to put the target to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_titi_1", "duration": 17.0, "blackboard": [ { "key": "attack@sleep", "value": 2.8, "valueStr": null }, { "key": "attack@prob", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.95, "valueStr": null } ] }, { "name": "Anti-Degradative", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, and every attack has a <@ba.vup>{attack@prob:0%} chance to put the target to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_titi_1", "duration": 17.0, "blackboard": [ { "key": "attack@sleep", "value": 3.0, "valueStr": null }, { "key": "attack@prob", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null } ] } ] }, "skchr_titi_2": { "skillId": "skchr_titi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Sealant", "rangeId": null, "description": "<@ba.vdown>Stops attacking, ATK <@ba.vup>+{atk:0%}, and puts herself and the Operator within Attack Range with the lowest HP percentage to <$ba.sleep>Sleep until the skill ends; continuously puts enemies around herself and the target to <$ba.sleep>Sleep; Talent 1 effect increases to <@ba.vup>{talent_scale}x\n<@ba.rem>Can manually deactivate skill at any time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_titi_2", "duration": 10.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null } ] }, { "name": "Sealant", "rangeId": null, "description": "<@ba.vdown>Stops attacking, ATK <@ba.vup>+{atk:0%}, and puts herself and the Operator within Attack Range with the lowest HP percentage to <$ba.sleep>Sleep until the skill ends; continuously puts enemies around herself and the target to <$ba.sleep>Sleep; Talent 1 effect increases to <@ba.vup>{talent_scale}x\n<@ba.rem>Can manually deactivate skill at any time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_titi_2", "duration": 10.0, "blackboard": [ { "key": "talent_scale", "value": 2.1, "valueStr": null }, { "key": "atk", "value": 1.05, "valueStr": null } ] }, { "name": "Sealant", "rangeId": null, "description": "<@ba.vdown>Stops attacking, ATK <@ba.vup>+{atk:0%}, and puts herself and the Operator within Attack Range with the lowest HP percentage to <$ba.sleep>Sleep until the skill ends; continuously puts enemies around herself and the target to <$ba.sleep>Sleep; Talent 1 effect increases to <@ba.vup>{talent_scale}x\n<@ba.rem>Can manually deactivate skill at any time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_titi_2", "duration": 10.0, "blackboard": [ { "key": "talent_scale", "value": 2.3, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null } ] }, { "name": "Sealant", "rangeId": null, "description": "<@ba.vdown>Stops attacking, ATK <@ba.vup>+{atk:0%}, and puts herself and the Operator within Attack Range with the lowest HP percentage to <$ba.sleep>Sleep until the skill ends; continuously puts enemies around herself and the target to <$ba.sleep>Sleep; Talent 1 effect increases to <@ba.vup>{talent_scale}x\n<@ba.rem>Can manually deactivate skill at any time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_titi_2", "duration": 12.0, "blackboard": [ { "key": "talent_scale", "value": 2.4, "valueStr": null }, { "key": "atk", "value": 1.15, "valueStr": null } ] }, { "name": "Sealant", "rangeId": null, "description": "<@ba.vdown>Stops attacking, ATK <@ba.vup>+{atk:0%}, and puts herself and the Operator within Attack Range with the lowest HP percentage to <$ba.sleep>Sleep until the skill ends; continuously puts enemies around herself and the target to <$ba.sleep>Sleep; Talent 1 effect increases to <@ba.vup>{talent_scale}x\n<@ba.rem>Can manually deactivate skill at any time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_titi_2", "duration": 12.0, "blackboard": [ { "key": "talent_scale", "value": 2.5, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null } ] }, { "name": "Sealant", "rangeId": null, "description": "<@ba.vdown>Stops attacking, ATK <@ba.vup>+{atk:0%}, and puts herself and the Operator within Attack Range with the lowest HP percentage to <$ba.sleep>Sleep until the skill ends; continuously puts enemies around herself and the target to <$ba.sleep>Sleep; Talent 1 effect increases to <@ba.vup>{talent_scale}x\n<@ba.rem>Can manually deactivate skill at any time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_titi_2", "duration": 12.0, "blackboard": [ { "key": "talent_scale", "value": 2.6, "valueStr": null }, { "key": "atk", "value": 1.3, "valueStr": null } ] }, { "name": "Sealant", "rangeId": null, "description": "<@ba.vdown>Stops attacking, ATK <@ba.vup>+{atk:0%}, and puts herself and the Operator within Attack Range with the lowest HP percentage to <$ba.sleep>Sleep until the skill ends; continuously puts enemies around herself and the target to <$ba.sleep>Sleep; Talent 1 effect increases to <@ba.vup>{talent_scale}x\n<@ba.rem>Can manually deactivate skill at any time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_titi_2", "duration": 15.0, "blackboard": [ { "key": "talent_scale", "value": 2.8, "valueStr": null }, { "key": "atk", "value": 1.5, "valueStr": null } ] }, { "name": "Sealant", "rangeId": null, "description": "<@ba.vdown>Stops attacking, ATK <@ba.vup>+{atk:0%}, and puts herself and the Operator within Attack Range with the lowest HP percentage to <$ba.sleep>Sleep until the skill ends; continuously puts enemies around herself and the target to <$ba.sleep>Sleep; Talent 1 effect increases to <@ba.vup>{talent_scale}x\n<@ba.rem>Can manually deactivate skill at any time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_titi_2", "duration": 15.0, "blackboard": [ { "key": "talent_scale", "value": 2.9, "valueStr": null }, { "key": "atk", "value": 1.6, "valueStr": null } ] }, { "name": "Sealant", "rangeId": null, "description": "<@ba.vdown>Stops attacking, ATK <@ba.vup>+{atk:0%}, and puts herself and the Operator within Attack Range with the lowest HP percentage to <$ba.sleep>Sleep until the skill ends; continuously puts enemies around herself and the target to <$ba.sleep>Sleep; Talent 1 effect increases to <@ba.vup>{talent_scale}x\n<@ba.rem>Can manually deactivate skill at any time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_titi_2", "duration": 15.0, "blackboard": [ { "key": "talent_scale", "value": 3.1, "valueStr": null }, { "key": "atk", "value": 1.7, "valueStr": null } ] }, { "name": "Sealant", "rangeId": null, "description": "<@ba.vdown>Stops attacking, ATK <@ba.vup>+{atk:0%}, and puts herself and the Operator within Attack Range with the lowest HP percentage to <$ba.sleep>Sleep until the skill ends; continuously puts enemies around herself and the target to <$ba.sleep>Sleep; Talent 1 effect increases to <@ba.vup>{talent_scale}x\n<@ba.rem>Can manually deactivate skill at any time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_titi_2", "duration": 15.0, "blackboard": [ { "key": "talent_scale", "value": 3.3, "valueStr": null }, { "key": "atk", "value": 1.8, "valueStr": null } ] } ] }, "skchr_titi_3": { "skillId": "skchr_titi_3", "iconId": null, "hidden": false, "levels": [ { "name": "History's Bloom", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 2 enemies simultaneously, and attacking targets that are not <$ba.sleep>Asleep puts them to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s; all enemies awakening from <$ba.sleep>Sleep or defeated during <$ba.sleep>Sleep receive Arts damage (damage based on <$ba.sleep>Sleep duration, up to <@ba.vup>{max_atk_scale:0%} ATK), and put one other nearby enemy to <$ba.sleep>Sleep for <@ba.vup>{sleep}s; when other allied Operators within Attack Range receive lethal damage, they are instead put to <$ba.sleep>Sleep until fully healed or skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_titi_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@sleep", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "min_atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 3.4, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "History's Bloom", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 2 enemies simultaneously, and attacking targets that are not <$ba.sleep>Asleep puts them to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s; all enemies awakening from <$ba.sleep>Sleep or defeated during <$ba.sleep>Sleep receive Arts damage (damage based on <$ba.sleep>Sleep duration, up to <@ba.vup>{max_atk_scale:0%} ATK), and put one other nearby enemy to <$ba.sleep>Sleep for <@ba.vup>{sleep}s; when other allied Operators within Attack Range receive lethal damage, they are instead put to <$ba.sleep>Sleep until fully healed or skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_titi_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@sleep", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "min_atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 3.5, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "History's Bloom", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 2 enemies simultaneously, and attacking targets that are not <$ba.sleep>Asleep puts them to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s; all enemies awakening from <$ba.sleep>Sleep or defeated during <$ba.sleep>Sleep receive Arts damage (damage based on <$ba.sleep>Sleep duration, up to <@ba.vup>{max_atk_scale:0%} ATK), and put one other nearby enemy to <$ba.sleep>Sleep for <@ba.vup>{sleep}s; when other allied Operators within Attack Range receive lethal damage, they are instead put to <$ba.sleep>Sleep until fully healed or skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_titi_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@sleep", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "min_atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 3.6, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "History's Bloom", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 2 enemies simultaneously, and attacking targets that are not <$ba.sleep>Asleep puts them to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s; all enemies awakening from <$ba.sleep>Sleep or defeated during <$ba.sleep>Sleep receive Arts damage (damage based on <$ba.sleep>Sleep duration, up to <@ba.vup>{max_atk_scale:0%} ATK), and put one other nearby enemy to <$ba.sleep>Sleep for <@ba.vup>{sleep}s; when other allied Operators within Attack Range receive lethal damage, they are instead put to <$ba.sleep>Sleep until fully healed or skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_titi_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@sleep", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "min_atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 3.7, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "History's Bloom", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 2 enemies simultaneously, and attacking targets that are not <$ba.sleep>Asleep puts them to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s; all enemies awakening from <$ba.sleep>Sleep or defeated during <$ba.sleep>Sleep receive Arts damage (damage based on <$ba.sleep>Sleep duration, up to <@ba.vup>{max_atk_scale:0%} ATK), and put one other nearby enemy to <$ba.sleep>Sleep for <@ba.vup>{sleep}s; when other allied Operators within Attack Range receive lethal damage, they are instead put to <$ba.sleep>Sleep until fully healed or skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_titi_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@sleep", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "min_atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 3.8, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "History's Bloom", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 2 enemies simultaneously, and attacking targets that are not <$ba.sleep>Asleep puts them to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s; all enemies awakening from <$ba.sleep>Sleep or defeated during <$ba.sleep>Sleep receive Arts damage (damage based on <$ba.sleep>Sleep duration, up to <@ba.vup>{max_atk_scale:0%} ATK), and put one other nearby enemy to <$ba.sleep>Sleep for <@ba.vup>{sleep}s; when other allied Operators within Attack Range receive lethal damage, they are instead put to <$ba.sleep>Sleep until fully healed or skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_titi_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@sleep", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "min_atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 3.9, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "History's Bloom", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 2 enemies simultaneously, and attacking targets that are not <$ba.sleep>Asleep puts them to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s; all enemies awakening from <$ba.sleep>Sleep or defeated during <$ba.sleep>Sleep receive Arts damage (damage based on <$ba.sleep>Sleep duration, up to <@ba.vup>{max_atk_scale:0%} ATK), and put one other nearby enemy to <$ba.sleep>Sleep for <@ba.vup>{sleep}s; when other allied Operators within Attack Range receive lethal damage, they are instead put to <$ba.sleep>Sleep until fully healed or skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_titi_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@sleep", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "min_atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 4.0, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "History's Bloom", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 2 enemies simultaneously, and attacking targets that are not <$ba.sleep>Asleep puts them to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s; all enemies awakening from <$ba.sleep>Sleep or defeated during <$ba.sleep>Sleep receive Arts damage (damage based on <$ba.sleep>Sleep duration, up to <@ba.vup>{max_atk_scale:0%} ATK), and put one other nearby enemy to <$ba.sleep>Sleep for <@ba.vup>{sleep}s; when other allied Operators within Attack Range receive lethal damage, they are instead put to <$ba.sleep>Sleep until fully healed or skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_titi_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@sleep", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "min_atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 4.2, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "History's Bloom", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 2 enemies simultaneously, and attacking targets that are not <$ba.sleep>Asleep puts them to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s; all enemies awakening from <$ba.sleep>Sleep or defeated during <$ba.sleep>Sleep receive Arts damage (damage based on <$ba.sleep>Sleep duration, up to <@ba.vup>{max_atk_scale:0%} ATK), and put one other nearby enemy to <$ba.sleep>Sleep for <@ba.vup>{sleep}s; when other allied Operators within Attack Range receive lethal damage, they are instead put to <$ba.sleep>Sleep until fully healed or skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_titi_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@sleep", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "min_atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 4.4, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] }, { "name": "History's Bloom", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks 2 enemies simultaneously, and attacking targets that are not <$ba.sleep>Asleep puts them to <$ba.sleep>Sleep for <@ba.vup>{attack@sleep}s; all enemies awakening from <$ba.sleep>Sleep or defeated during <$ba.sleep>Sleep receive Arts damage (damage based on <$ba.sleep>Sleep duration, up to <@ba.vup>{max_atk_scale:0%} ATK), and put one other nearby enemy to <$ba.sleep>Sleep for <@ba.vup>{sleep}s; when other allied Operators within Attack Range receive lethal damage, they are instead put to <$ba.sleep>Sleep until fully healed or skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_titi_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@sleep", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 1.0, "valueStr": null }, { "key": "min_atk_scale", "value": 1.0, "valueStr": null }, { "key": "max_atk_scale", "value": 4.6, "valueStr": null }, { "key": "sleep", "value": 5.0, "valueStr": null }, { "key": "range_radius", "value": 1.5, "valueStr": null } ] } ] }, "skchr_monstr_1": { "skillId": "skchr_monstr_1", "iconId": null, "hidden": false, "levels": [ { "name": "Stratagem: Hyperpressurized Link", "rangeId": "y-2", "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK, and bounces per heal <@ba.vup>+1", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "y-2", "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK, and bounces per heal <@ba.vup>+1", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "y-2", "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK, and bounces per heal <@ba.vup>+1", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.25, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "y-2", "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK, and bounces per heal <@ba.vup>+1", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "y-2", "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK, and bounces per heal <@ba.vup>+1", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "y-2", "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK, and bounces per heal <@ba.vup>+1", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "y-2", "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK, and bounces per heal <@ba.vup>+1", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "y-2", "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK, and bounces per heal <@ba.vup>+1", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "y-2", "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK, and bounces per heal <@ba.vup>+1", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 1.9, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "y-2", "description": "The next heal is increased to <@ba.vup>{heal_scale:0%} ATK, and bounces per heal <@ba.vup>+1", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_1", "duration": -1.0, "blackboard": [ { "key": "heal_scale", "value": 2.0, "valueStr": null }, { "key": "chain.max_target", "value": 4.0, "valueStr": null } ] } ] }, "sktok_monstr_prosts1": { "skillId": "sktok_monstr_prosts1", "iconId": null, "hidden": false, "levels": [ { "name": "Stratagem: Hyperpressurized Link", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts1", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts1", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts1", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts1", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts1", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts1", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts1", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts1", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts1", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Hyperpressurized Link", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts1", "duration": -1.0, "blackboard": {} } ] }, "skchr_monstr_2": { "skillId": "skchr_monstr_2", "iconId": null, "hidden": false, "levels": [ { "name": "Stratagem: Overload", "rangeId": "y-2", "description": "When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_monstr_2", "duration": 30.0, "blackboard": [ { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Stratagem: Overload", "rangeId": "y-2", "description": "When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_monstr_2", "duration": 30.0, "blackboard": [ { "key": "talent_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Stratagem: Overload", "rangeId": "y-2", "description": "When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_monstr_2", "duration": 30.0, "blackboard": [ { "key": "talent_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Stratagem: Overload", "rangeId": "y-2", "description": "When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_monstr_2", "duration": 30.0, "blackboard": [ { "key": "talent_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Stratagem: Overload", "rangeId": "y-2", "description": "When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_monstr_2", "duration": 30.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Stratagem: Overload", "rangeId": "y-2", "description": "When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_monstr_2", "duration": 30.0, "blackboard": [ { "key": "talent_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Stratagem: Overload", "rangeId": "y-2", "description": "When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_monstr_2", "duration": 30.0, "blackboard": [ { "key": "talent_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Stratagem: Overload", "rangeId": "y-2", "description": "When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_monstr_2", "duration": 30.0, "blackboard": [ { "key": "talent_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Stratagem: Overload", "rangeId": "y-2", "description": "When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_monstr_2", "duration": 30.0, "blackboard": [ { "key": "talent_scale", "value": 2.6, "valueStr": null } ] }, { "name": "Stratagem: Overload", "rangeId": "y-2", "description": "When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to <@ba.vup>{talent_scale}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_monstr_2", "duration": 30.0, "blackboard": [ { "key": "talent_scale", "value": 2.8, "valueStr": null } ] } ] }, "sktok_monstr_prosts2": { "skillId": "sktok_monstr_prosts2", "iconId": null, "hidden": false, "levels": [ { "name": "Stratagem: Overload", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts2", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Overload", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts2", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Overload", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts2", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Overload", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts2", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Overload", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts2", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Overload", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts2", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Overload", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts2", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Overload", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts2", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Overload", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts2", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Overload", "rangeId": "x-4", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts2", "duration": -1.0, "blackboard": {} } ] }, "skchr_monstr_3": { "skillId": "skchr_monstr_3", "iconId": null, "hidden": false, "levels": [ { "name": "Stratagem: Meltdown", "rangeId": "x-4", "description": "Attack Range changes, <$ba.addash>Moves to the position of the Reconstruction, ATK <@ba.vup>+{atk:0%}, Attack Interval reduces, Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp}, loses <@ba.vdown>{damage_per_second} HP per second, attacks all blocked enemies, attacks deal <@ba.vup>True damage, and attacks heal self by <@ba.vup>{attack@heal_scale:0%} ATK\n<@ba.rem>When skill ends or lethal damage is taken, Mon3tr returns to her original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "damage_per_second", "value": 80.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Stratagem: Meltdown", "rangeId": "x-4", "description": "Attack Range changes, <$ba.addash>Moves to the position of the Reconstruction, ATK <@ba.vup>+{atk:0%}, Attack Interval reduces, Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp}, loses <@ba.vdown>{damage_per_second} HP per second, attacks all blocked enemies, attacks deal <@ba.vup>True damage, and attacks heal self by <@ba.vup>{attack@heal_scale:0%} ATK\n<@ba.rem>When skill ends or lethal damage is taken, Mon3tr returns to her original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "damage_per_second", "value": 80.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Stratagem: Meltdown", "rangeId": "x-4", "description": "Attack Range changes, <$ba.addash>Moves to the position of the Reconstruction, ATK <@ba.vup>+{atk:0%}, Attack Interval reduces, Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp}, loses <@ba.vdown>{damage_per_second} HP per second, attacks all blocked enemies, attacks deal <@ba.vup>True damage, and attacks heal self by <@ba.vup>{attack@heal_scale:0%} ATK\n<@ba.rem>When skill ends or lethal damage is taken, Mon3tr returns to her original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_monstr_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.3, "valueStr": null }, { "key": "damage_per_second", "value": 80.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Stratagem: Meltdown", "rangeId": "x-4", "description": "Attack Range changes, <$ba.addash>Moves to the position of the Reconstruction, ATK <@ba.vup>+{atk:0%}, Attack Interval reduces, Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp}, loses <@ba.vdown>{damage_per_second} HP per second, attacks all blocked enemies, attacks deal <@ba.vup>True damage, and attacks heal self by <@ba.vup>{attack@heal_scale:0%} ATK\n<@ba.rem>When skill ends or lethal damage is taken, Mon3tr returns to her original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_monstr_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.5, "valueStr": null }, { "key": "damage_per_second", "value": 80.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Stratagem: Meltdown", "rangeId": "x-4", "description": "Attack Range changes, <$ba.addash>Moves to the position of the Reconstruction, ATK <@ba.vup>+{atk:0%}, Attack Interval reduces, Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp}, loses <@ba.vdown>{damage_per_second} HP per second, attacks all blocked enemies, attacks deal <@ba.vup>True damage, and attacks heal self by <@ba.vup>{attack@heal_scale:0%} ATK\n<@ba.rem>When skill ends or lethal damage is taken, Mon3tr returns to her original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_monstr_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.6, "valueStr": null }, { "key": "damage_per_second", "value": 80.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Stratagem: Meltdown", "rangeId": "x-4", "description": "Attack Range changes, <$ba.addash>Moves to the position of the Reconstruction, ATK <@ba.vup>+{atk:0%}, Attack Interval reduces, Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp}, loses <@ba.vdown>{damage_per_second} HP per second, attacks all blocked enemies, attacks deal <@ba.vup>True damage, and attacks heal self by <@ba.vup>{attack@heal_scale:0%} ATK\n<@ba.rem>When skill ends or lethal damage is taken, Mon3tr returns to her original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_monstr_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.7, "valueStr": null }, { "key": "damage_per_second", "value": 80.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Stratagem: Meltdown", "rangeId": "x-4", "description": "Attack Range changes, <$ba.addash>Moves to the position of the Reconstruction, ATK <@ba.vup>+{atk:0%}, Attack Interval reduces, Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp}, loses <@ba.vdown>{damage_per_second} HP per second, attacks all blocked enemies, attacks deal <@ba.vup>True damage, and attacks heal self by <@ba.vup>{attack@heal_scale:0%} ATK\n<@ba.rem>When skill ends or lethal damage is taken, Mon3tr returns to her original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_monstr_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 2.8, "valueStr": null }, { "key": "damage_per_second", "value": 80.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Stratagem: Meltdown", "rangeId": "x-4", "description": "Attack Range changes, <$ba.addash>Moves to the position of the Reconstruction, ATK <@ba.vup>+{atk:0%}, Attack Interval reduces, Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp}, loses <@ba.vdown>{damage_per_second} HP per second, attacks all blocked enemies, attacks deal <@ba.vup>True damage, and attacks heal self by <@ba.vup>{attack@heal_scale:0%} ATK\n<@ba.rem>When skill ends or lethal damage is taken, Mon3tr returns to her original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_monstr_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 3.0, "valueStr": null }, { "key": "damage_per_second", "value": 80.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Stratagem: Meltdown", "rangeId": "x-4", "description": "Attack Range changes, <$ba.addash>Moves to the position of the Reconstruction, ATK <@ba.vup>+{atk:0%}, Attack Interval reduces, Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp}, loses <@ba.vdown>{damage_per_second} HP per second, attacks all blocked enemies, attacks deal <@ba.vup>True damage, and attacks heal self by <@ba.vup>{attack@heal_scale:0%} ATK\n<@ba.rem>When skill ends or lethal damage is taken, Mon3tr returns to her original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_monstr_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 3.1, "valueStr": null }, { "key": "damage_per_second", "value": 80.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.5, "valueStr": null } ] }, { "name": "Stratagem: Meltdown", "rangeId": "x-4", "description": "Attack Range changes, <$ba.addash>Moves to the position of the Reconstruction, ATK <@ba.vup>+{atk:0%}, Attack Interval reduces, Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp}, loses <@ba.vdown>{damage_per_second} HP per second, attacks all blocked enemies, attacks deal <@ba.vup>True damage, and attacks heal self by <@ba.vup>{attack@heal_scale:0%} ATK\n<@ba.rem>When skill ends or lethal damage is taken, Mon3tr returns to her original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_monstr_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 3.3, "valueStr": null }, { "key": "damage_per_second", "value": 80.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 0.5, "valueStr": null } ] } ] }, "sktok_monstr_prosts3": { "skillId": "sktok_monstr_prosts3", "iconId": null, "hidden": false, "levels": [ { "name": "Stratagem: Meltdown", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts3", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Meltdown", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts3", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Meltdown", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts3", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Meltdown", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts3", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Meltdown", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts3", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Meltdown", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts3", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Meltdown", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts3", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Meltdown", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts3", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Meltdown", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts3", "duration": -1.0, "blackboard": {} }, { "name": "Stratagem: Meltdown", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_monstr_prosts3", "duration": -1.0, "blackboard": {} } ] }, "skchr_kalts2_1": { "skillId": "skchr_kalts2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Kriza Responda Bastiono", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, all other <$ba.liftoff>Flying allied Operators have expanded Block range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kalts2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack@block_radius_scale", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, all other <$ba.liftoff>Flying allied Operators have expanded Block range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kalts2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack@block_radius_scale", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, all other <$ba.liftoff>Flying allied Operators have expanded Block range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kalts2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@block_radius_scale", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null } ] }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, all other <$ba.liftoff>Flying allied Operators have expanded Block range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_kalts2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@block_radius_scale", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, all other <$ba.liftoff>Flying allied Operators have expanded Block range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_kalts2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@block_radius_scale", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, all other <$ba.liftoff>Flying allied Operators have expanded Block range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_kalts2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@block_radius_scale", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null } ] }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, all other <$ba.liftoff>Flying allied Operators have expanded Block range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kalts2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack@block_radius_scale", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, all other <$ba.liftoff>Flying allied Operators have expanded Block range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_kalts2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@block_radius_scale", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, all other <$ba.liftoff>Flying allied Operators have expanded Block range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_kalts2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "attack@block_radius_scale", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, all other <$ba.liftoff>Flying allied Operators have expanded Block range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_kalts2_1", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@block_radius_scale", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null } ] } ] }, "sktok_mtship_1": { "skillId": "sktok_mtship_1", "iconId": null, "hidden": false, "levels": [ { "name": "Kriza Responda Bastiono", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_1", "duration": -1.0, "blackboard": {} }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_1", "duration": -1.0, "blackboard": {} }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_1", "duration": -1.0, "blackboard": {} }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_1", "duration": -1.0, "blackboard": {} }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_1", "duration": -1.0, "blackboard": {} }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_1", "duration": -1.0, "blackboard": {} }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_1", "duration": -1.0, "blackboard": {} }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_1", "duration": -1.0, "blackboard": {} }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_1", "duration": -1.0, "blackboard": {} }, { "name": "Kriza Responda Bastiono", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_1", "duration": -1.0, "blackboard": {} } ] }, "skchr_kalts2_2": { "skillId": "skchr_kalts2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Repuŝado Defenda", "rangeId": "y-11", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks now release medical units (prioritizing enemies) that deal <@ba.vup>{attack@atk_scale:0%} ATK as True damage to all enemies around the target, <$ba.sluggish>Slow them for <@ba.vup>{attack@sluggish}s, and restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to all allied Operators around the target\n<@ba.rem>Skill activation grants 10 ammo; can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kalts2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.8, "valueStr": null }, { "key": "attack@heal_scale", "value": 1.0, "valueStr": null }, { "key": "attack@sluggish", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "Repuŝado Defenda", "rangeId": "y-11", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks now release medical units (prioritizing enemies) that deal <@ba.vup>{attack@atk_scale:0%} ATK as True damage to all enemies around the target, <$ba.sluggish>Slow them for <@ba.vup>{attack@sluggish}s, and restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to all allied Operators around the target\n<@ba.rem>Skill activation grants 10 ammo; can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kalts2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.9, "valueStr": null }, { "key": "attack@heal_scale", "value": 1.2, "valueStr": null }, { "key": "attack@sluggish", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "Repuŝado Defenda", "rangeId": "y-11", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks now release medical units (prioritizing enemies) that deal <@ba.vup>{attack@atk_scale:0%} ATK as True damage to all enemies around the target, <$ba.sluggish>Slow them for <@ba.vup>{attack@sluggish}s, and restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to all allied Operators around the target\n<@ba.rem>Skill activation grants 10 ammo; can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_kalts2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.0, "valueStr": null }, { "key": "attack@heal_scale", "value": 1.3, "valueStr": null }, { "key": "attack@sluggish", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "Repuŝado Defenda", "rangeId": "y-11", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks now release medical units (prioritizing enemies) that deal <@ba.vup>{attack@atk_scale:0%} ATK as True damage to all enemies around the target, <$ba.sluggish>Slow them for <@ba.vup>{attack@sluggish}s, and restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to all allied Operators around the target\n<@ba.rem>Skill activation grants 10 ammo; can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_kalts2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.1, "valueStr": null }, { "key": "attack@heal_scale", "value": 1.35, "valueStr": null }, { "key": "attack@sluggish", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "Repuŝado Defenda", "rangeId": "y-11", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks now release medical units (prioritizing enemies) that deal <@ba.vup>{attack@atk_scale:0%} ATK as True damage to all enemies around the target, <$ba.sluggish>Slow them for <@ba.vup>{attack@sluggish}s, and restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to all allied Operators around the target\n<@ba.rem>Skill activation grants 10 ammo; can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_kalts2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.2, "valueStr": null }, { "key": "attack@heal_scale", "value": 1.5, "valueStr": null }, { "key": "attack@sluggish", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "Repuŝado Defenda", "rangeId": "y-11", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks now release medical units (prioritizing enemies) that deal <@ba.vup>{attack@atk_scale:0%} ATK as True damage to all enemies around the target, <$ba.sluggish>Slow them for <@ba.vup>{attack@sluggish}s, and restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to all allied Operators around the target\n<@ba.rem>Skill activation grants 10 ammo; can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_kalts2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.3, "valueStr": null }, { "key": "attack@heal_scale", "value": 1.6, "valueStr": null }, { "key": "attack@sluggish", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "Repuŝado Defenda", "rangeId": "y-11", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks now release medical units (prioritizing enemies) that deal <@ba.vup>{attack@atk_scale:0%} ATK as True damage to all enemies around the target, <$ba.sluggish>Slow them for <@ba.vup>{attack@sluggish}s, and restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to all allied Operators around the target\n<@ba.rem>Skill activation grants 10 ammo; can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kalts2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.5, "valueStr": null }, { "key": "attack@heal_scale", "value": 1.7, "valueStr": null }, { "key": "attack@sluggish", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "Repuŝado Defenda", "rangeId": "y-11", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks now release medical units (prioritizing enemies) that deal <@ba.vup>{attack@atk_scale:0%} ATK as True damage to all enemies around the target, <$ba.sluggish>Slow them for <@ba.vup>{attack@sluggish}s, and restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to all allied Operators around the target\n<@ba.rem>Skill activation grants 10 ammo; can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_kalts2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.6, "valueStr": null }, { "key": "attack@heal_scale", "value": 1.8, "valueStr": null }, { "key": "attack@sluggish", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "Repuŝado Defenda", "rangeId": "y-11", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks now release medical units (prioritizing enemies) that deal <@ba.vup>{attack@atk_scale:0%} ATK as True damage to all enemies around the target, <$ba.sluggish>Slow them for <@ba.vup>{attack@sluggish}s, and restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to all allied Operators around the target\n<@ba.rem>Skill activation grants 10 ammo; can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_kalts2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.7, "valueStr": null }, { "key": "attack@heal_scale", "value": 1.9, "valueStr": null }, { "key": "attack@sluggish", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] }, { "name": "Repuŝado Defenda", "rangeId": "y-11", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, and attacks now release medical units (prioritizing enemies) that deal <@ba.vup>{attack@atk_scale:0%} ATK as True damage to all enemies around the target, <$ba.sluggish>Slow them for <@ba.vup>{attack@sluggish}s, and restore HP equal to <@ba.vup>{attack@heal_scale:0%} ATK to all allied Operators around the target\n<@ba.rem>Skill activation grants 10 ammo; can manually deactivate skill", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_kalts2_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 3.8, "valueStr": null }, { "key": "attack@heal_scale", "value": 2.0, "valueStr": null }, { "key": "attack@sluggish", "value": 5.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 10.0, "valueStr": null } ] } ] }, "sktok_mtship_2": { "skillId": "sktok_mtship_2", "iconId": null, "hidden": false, "levels": [ { "name": "Repuŝado Defenda", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_2", "duration": -1.0, "blackboard": {} }, { "name": "Repuŝado Defenda", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_2", "duration": -1.0, "blackboard": {} }, { "name": "Repuŝado Defenda", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_2", "duration": -1.0, "blackboard": {} }, { "name": "Repuŝado Defenda", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_2", "duration": -1.0, "blackboard": {} }, { "name": "Repuŝado Defenda", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_2", "duration": -1.0, "blackboard": {} }, { "name": "Repuŝado Defenda", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_2", "duration": -1.0, "blackboard": {} }, { "name": "Repuŝado Defenda", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_2", "duration": -1.0, "blackboard": {} }, { "name": "Repuŝado Defenda", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_2", "duration": -1.0, "blackboard": {} }, { "name": "Repuŝado Defenda", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_2", "duration": -1.0, "blackboard": {} }, { "name": "Repuŝado Defenda", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_2", "duration": -1.0, "blackboard": {} } ] }, "skchr_kalts2_3": { "skillId": "skchr_kalts2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": "Gain a Tactical Anchor Point; ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases significantly, and heals <@ba.vup>1 additional target; after deploying the Tactical Anchor Point, Kal'tsit Esperanta <$ba.addash>Moves to its position, and up to <@ba.vup>2 allied Operators within her Attack Range can be brought along and deployed elsewhere within her new Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_kalts2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": -1.55, "valueStr": null } ] }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": "Gain a Tactical Anchor Point; ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases significantly, and heals <@ba.vup>1 additional target; after deploying the Tactical Anchor Point, Kal'tsit Esperanta <$ba.addash>Moves to its position, and up to <@ba.vup>2 allied Operators within her Attack Range can be brought along and deployed elsewhere within her new Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_kalts2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": -1.55, "valueStr": null } ] }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": "Gain a Tactical Anchor Point; ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases significantly, and heals <@ba.vup>1 additional target; after deploying the Tactical Anchor Point, Kal'tsit Esperanta <$ba.addash>Moves to its position, and up to <@ba.vup>2 allied Operators within her Attack Range can be brought along and deployed elsewhere within her new Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_kalts2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": -1.55, "valueStr": null } ] }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": "Gain a Tactical Anchor Point; ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases significantly, and heals <@ba.vup>1 additional target; after deploying the Tactical Anchor Point, Kal'tsit Esperanta <$ba.addash>Moves to its position, and up to <@ba.vup>2 allied Operators within her Attack Range can be brought along and deployed elsewhere within her new Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_kalts2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": -1.55, "valueStr": null } ] }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": "Gain a Tactical Anchor Point; ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases significantly, and heals <@ba.vup>1 additional target; after deploying the Tactical Anchor Point, Kal'tsit Esperanta <$ba.addash>Moves to its position, and up to <@ba.vup>2 allied Operators within her Attack Range can be brought along and deployed elsewhere within her new Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_kalts2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "base_attack_time", "value": -1.55, "valueStr": null } ] }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": "Gain a Tactical Anchor Point; ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases significantly, and heals <@ba.vup>1 additional target; after deploying the Tactical Anchor Point, Kal'tsit Esperanta <$ba.addash>Moves to its position, and up to <@ba.vup>2 allied Operators within her Attack Range can be brought along and deployed elsewhere within her new Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 62, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_kalts2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": -1.55, "valueStr": null } ] }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": "Gain a Tactical Anchor Point; ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases significantly, and heals <@ba.vup>1 additional target; after deploying the Tactical Anchor Point, Kal'tsit Esperanta <$ba.addash>Moves to its position, and up to <@ba.vup>2 allied Operators within her Attack Range can be brought along and deployed elsewhere within her new Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_kalts2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "base_attack_time", "value": -1.55, "valueStr": null } ] }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": "Gain a Tactical Anchor Point; ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases significantly, and heals <@ba.vup>1 additional target; after deploying the Tactical Anchor Point, Kal'tsit Esperanta <$ba.addash>Moves to its position, and up to <@ba.vup>2 allied Operators within her Attack Range can be brought along and deployed elsewhere within her new Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_kalts2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": -1.55, "valueStr": null } ] }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": "Gain a Tactical Anchor Point; ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases significantly, and heals <@ba.vup>1 additional target; after deploying the Tactical Anchor Point, Kal'tsit Esperanta <$ba.addash>Moves to its position, and up to <@ba.vup>2 allied Operators within her Attack Range can be brought along and deployed elsewhere within her new Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_kalts2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "base_attack_time", "value": -1.55, "valueStr": null } ] }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": "Gain a Tactical Anchor Point; ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>decreases significantly, and heals <@ba.vup>1 additional target; after deploying the Tactical Anchor Point, Kal'tsit Esperanta <$ba.addash>Moves to its position, and up to <@ba.vup>2 allied Operators within her Attack Range can be brought along and deployed elsewhere within her new Attack Range", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_kalts2_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": -1.55, "valueStr": null } ] } ] }, "sktok_mtship_3": { "skillId": "sktok_mtship_3", "iconId": null, "hidden": false, "levels": [ { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_3", "duration": -1.0, "blackboard": {} }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_3", "duration": -1.0, "blackboard": {} }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_3", "duration": -1.0, "blackboard": {} }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_3", "duration": -1.0, "blackboard": {} }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_3", "duration": -1.0, "blackboard": {} }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_3", "duration": -1.0, "blackboard": {} }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_3", "duration": -1.0, "blackboard": {} }, { "name": "Renaskiĝo Malkatena", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mtship_3", "duration": -1.0, "blackboard": {} }, { "name": "Renaskiĝo Malkatena", "rangeId": 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"valueStr": null } ] }, { "name": "Structural Stability", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acfend_1", "duration": 40.0, "blackboard": [ { "key": "max_hp", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null } ] }, { "name": "Structural Stability", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acfend_1", "duration": 40.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] }, { "name": "Structural Stability", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acfend_1", "duration": 40.0, "blackboard": [ { "key": "max_hp", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null } ] } ] }, "skchr_acfend_2": { "skillId": "skchr_acfend_2", "iconId": null, "hidden": false, "levels": [ { "name": "Invariance Principle", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Talent 2's effect increases to <@ba.vup>{talent_mult}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acfend_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.35, "valueStr": null }, { "key": "talent_mult", "value": 2.0, "valueStr": null } ] }, { "name": "Invariance Principle", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Talent 2's effect increases to <@ba.vup>{talent_mult}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acfend_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.4, "valueStr": null }, { "key": "talent_mult", "value": 2.0, "valueStr": null } ] }, { "name": "Invariance Principle", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Talent 2's effect increases to <@ba.vup>{talent_mult}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acfend_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.45, "valueStr": null }, { "key": "talent_mult", "value": 2.0, "valueStr": null } ] }, { "name": "Invariance Principle", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Talent 2's effect increases to <@ba.vup>{talent_mult}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acfend_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "talent_mult", "value": 2.0, "valueStr": null } ] }, { "name": "Invariance Principle", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Talent 2's effect increases to <@ba.vup>{talent_mult}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acfend_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.55, "valueStr": null }, { "key": "talent_mult", "value": 2.0, "valueStr": null } ] }, { "name": "Invariance Principle", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Talent 2's effect increases to <@ba.vup>{talent_mult}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acfend_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "talent_mult", "value": 2.0, "valueStr": null } ] }, { "name": "Invariance Principle", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Talent 2's effect increases to <@ba.vup>{talent_mult}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acfend_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.65, "valueStr": null }, { "key": "talent_mult", "value": 3.0, "valueStr": null } ] }, { "name": "Invariance Principle", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Talent 2's effect increases to <@ba.vup>{talent_mult}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acfend_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "talent_mult", "value": 3.0, "valueStr": null } ] }, { "name": "Invariance Principle", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Talent 2's effect increases to <@ba.vup>{talent_mult}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acfend_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.75, "valueStr": null }, { "key": "talent_mult", "value": 3.0, "valueStr": null } ] }, { "name": "Invariance Principle", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, Talent 2's effect increases to <@ba.vup>{talent_mult}x", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acfend_2", "duration": 20.0, "blackboard": [ { "key": "def", "value": 0.8, "valueStr": null }, { "key": "talent_mult", "value": 3.0, "valueStr": null } ] } ] }, "skchr_acfend_3": { "skillId": "skchr_acfend_3", "iconId": null, "hidden": false, "levels": [ { "name": "Stress Inversion", "rangeId": null, "description": "During the skill duration, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+1, all enemies blocked by Mechanist take <@ba.vup>{atk_scale:0%} ATK as Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acfend_3", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stress Inversion", "rangeId": null, "description": "During the skill duration, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+1, all enemies blocked by Mechanist take <@ba.vup>{atk_scale:0%} ATK as Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acfend_3", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stress Inversion", "rangeId": null, "description": "During the skill duration, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+1, all enemies blocked by Mechanist take <@ba.vup>{atk_scale:0%} ATK as Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 72, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acfend_3", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stress Inversion", "rangeId": null, "description": "During the skill duration, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+1, all enemies blocked by Mechanist take <@ba.vup>{atk_scale:0%} ATK as Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acfend_3", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stress Inversion", "rangeId": null, "description": "During the skill duration, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+1, all enemies blocked by Mechanist take <@ba.vup>{atk_scale:0%} ATK as Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 68, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acfend_3", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stress Inversion", "rangeId": null, "description": "During the skill duration, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+1, all enemies blocked by Mechanist take <@ba.vup>{atk_scale:0%} ATK as Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 66, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_acfend_3", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stress Inversion", "rangeId": null, "description": "During the skill duration, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+1, all enemies blocked by Mechanist take <@ba.vup>{atk_scale:0%} ATK as Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_acfend_3", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stress Inversion", "rangeId": null, "description": "During the skill duration, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+1, all enemies blocked by Mechanist take <@ba.vup>{atk_scale:0%} ATK as Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 61, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_acfend_3", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stress Inversion", "rangeId": null, "description": "During the skill duration, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+1, all enemies blocked by Mechanist take <@ba.vup>{atk_scale:0%} ATK as Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_acfend_3", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Stress Inversion", "rangeId": null, "description": "During the skill duration, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+1, all enemies blocked by Mechanist take <@ba.vup>{atk_scale:0%} ATK as Arts damage every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acfend_3", "duration": 30.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_demkni_1": { "skillId": "skchr_demkni_1", "iconId": null, "hidden": false, "levels": [ { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.15, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "First Aid", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_demkni_2": { "skillId": "skchr_demkni_2", "iconId": null, "hidden": false, "levels": [ { "name": "Medicine Dispensing", "rangeId": "x-2", "description": "Restores the HP of all allies within a certain range by <@ba.vup>{heal_scale:0%} of Saria's ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_2", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Medicine Dispensing", "rangeId": "x-2", "description": "Restores the HP of all allies within a certain range by <@ba.vup>{heal_scale:0%} of Saria's ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_2", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 0.85, "valueStr": null } ] }, { "name": "Medicine Dispensing", "rangeId": "x-2", "description": "Restores the HP of all allies within a certain range by <@ba.vup>{heal_scale:0%} of Saria's ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_2", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 0.9, "valueStr": null } ] }, { "name": "Medicine Dispensing", "rangeId": "x-2", "description": "Restores the HP of all allies within a certain range by <@ba.vup>{heal_scale:0%} of Saria's ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_2", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 0.95, "valueStr": null } ] }, { "name": "Medicine Dispensing", "rangeId": "x-2", "description": "Restores the HP of all allies within a certain range by <@ba.vup>{heal_scale:0%} of Saria's ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_2", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Medicine Dispensing", "rangeId": "x-2", "description": "Restores the HP of all allies within a certain range by <@ba.vup>{heal_scale:0%} of Saria's ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_2", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.05, "valueStr": null } ] }, { "name": "Medicine Dispensing", "rangeId": "x-2", "description": "Restores the HP of all allies within a certain range by <@ba.vup>{heal_scale:0%} of Saria's ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_2", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Medicine Dispensing", "rangeId": "x-2", "description": "Restores the HP of all allies within a certain range by <@ba.vup>{heal_scale:0%} of Saria's ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_2", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Medicine Dispensing", "rangeId": "x-2", "description": "Restores the HP of all allies within a certain range by <@ba.vup>{heal_scale:0%} of Saria's ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_2", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Medicine Dispensing", "rangeId": "x-2", "description": "Restores the HP of all allies within a certain range by <@ba.vup>{heal_scale:0%} of Saria's ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demkni_2", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null } ] } ] }, "skchr_demkni_3": { "skillId": "skchr_demkni_3", "iconId": null, "hidden": false, "levels": [ { "name": "Calcification", "rangeId": "x-3", "description": "Restores the HP of all nearby allies per second by <@ba.vup>{attack@heal_scale:0%} of Saria's ATK\nThe Arts damage taken by nearby enemies <@ba.vup>+{fake.b:0%} and their Movement Speed <@ba.vup>-{-demkni_s_3.move_speed:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_demkni_3", "duration": 10.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.1, "valueStr": null }, { "key": "demkni_s_3.move_speed", "value": -0.6, "valueStr": null }, { "key": "demkni_s_3.damage_scale", "value": 1.2, "valueStr": null }, { "key": "fake.b", "value": 0.2, "valueStr": null } ] }, { "name": "Calcification", "rangeId": "x-3", "description": "Restores the HP of all nearby allies per second by <@ba.vup>{attack@heal_scale:0%} of Saria's ATK\nThe Arts damage taken by nearby enemies <@ba.vup>+{fake.b:0%} and their Movement Speed <@ba.vup>-{-demkni_s_3.move_speed:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_demkni_3", "duration": 12.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.1, "valueStr": null }, { "key": "demkni_s_3.move_speed", "value": -0.6, "valueStr": null }, { "key": "demkni_s_3.damage_scale", "value": 1.2, "valueStr": null }, { "key": "fake.b", "value": 0.2, "valueStr": null } ] }, { "name": "Calcification", "rangeId": "x-3", "description": "Restores the HP of all nearby allies per second by <@ba.vup>{attack@heal_scale:0%} of Saria's ATK\nThe Arts damage taken by nearby enemies <@ba.vup>+{fake.b:0%} and their Movement Speed <@ba.vup>-{-demkni_s_3.move_speed:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_demkni_3", "duration": 14.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.1, "valueStr": null }, { "key": "demkni_s_3.move_speed", "value": -0.6, "valueStr": null }, { "key": "demkni_s_3.damage_scale", "value": 1.2, "valueStr": null }, { "key": "fake.b", "value": 0.2, "valueStr": null } ] }, { "name": "Calcification", "rangeId": "x-3", "description": "Restores the HP of all nearby allies per second by <@ba.vup>{attack@heal_scale:0%} of Saria's ATK\nThe Arts damage taken by nearby enemies <@ba.vup>+{fake.b:0%} and their Movement Speed <@ba.vup>-{-demkni_s_3.move_speed:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_demkni_3", "duration": 16.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.15, "valueStr": null }, { "key": "demkni_s_3.move_speed", "value": -0.6, "valueStr": null }, { "key": "demkni_s_3.damage_scale", "value": 1.3, "valueStr": null }, { "key": "fake.b", "value": 0.3, "valueStr": null } ] }, { "name": "Calcification", "rangeId": "x-3", "description": "Restores the HP of all nearby allies per second by <@ba.vup>{attack@heal_scale:0%} of Saria's ATK\nThe Arts damage taken by nearby enemies <@ba.vup>+{fake.b:0%} and their Movement Speed <@ba.vup>-{-demkni_s_3.move_speed:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_demkni_3", "duration": 18.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.15, "valueStr": null }, { "key": "demkni_s_3.move_speed", "value": -0.6, "valueStr": null }, { "key": "demkni_s_3.damage_scale", "value": 1.3, "valueStr": null }, { "key": "fake.b", "value": 0.3, "valueStr": null } ] }, { "name": "Calcification", "rangeId": "x-3", "description": "Restores the HP of all nearby allies per second by <@ba.vup>{attack@heal_scale:0%} of Saria's ATK\nThe Arts damage taken by nearby enemies <@ba.vup>+{fake.b:0%} and their Movement Speed <@ba.vup>-{-demkni_s_3.move_speed:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_demkni_3", "duration": 20.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.15, "valueStr": null }, { "key": "demkni_s_3.move_speed", "value": -0.6, "valueStr": null }, { "key": "demkni_s_3.damage_scale", "value": 1.3, "valueStr": null }, { "key": "fake.b", "value": 0.3, "valueStr": null } ] }, { "name": "Calcification", "rangeId": "x-3", "description": "Restores the HP of all nearby allies per second by <@ba.vup>{attack@heal_scale:0%} of Saria's ATK\nThe Arts damage taken by nearby enemies <@ba.vup>+{fake.b:0%} and their Movement Speed <@ba.vup>-{-demkni_s_3.move_speed:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 55, "increment": 1.0 }, "prefabId": "skchr_demkni_3", "duration": 22.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.2, "valueStr": null }, { "key": "demkni_s_3.move_speed", "value": -0.6, "valueStr": null }, { "key": "demkni_s_3.damage_scale", "value": 1.4, "valueStr": null }, { "key": "fake.b", "value": 0.4, "valueStr": null } ] }, { "name": "Calcification", "rangeId": "x-3", "description": "Restores the HP of all nearby allies per second by <@ba.vup>{attack@heal_scale:0%} of Saria's ATK\nThe Arts damage taken by nearby enemies <@ba.vup>+{fake.b:0%} and their Movement Speed <@ba.vup>-{-demkni_s_3.move_speed:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 60, "increment": 1.0 }, "prefabId": "skchr_demkni_3", "duration": 24.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.25, "valueStr": null }, { "key": "demkni_s_3.move_speed", "value": -0.6, "valueStr": null }, { "key": "demkni_s_3.damage_scale", "value": 1.45, "valueStr": null }, { "key": "fake.b", "value": 0.45, "valueStr": null } ] }, { "name": "Calcification", "rangeId": "x-3", "description": "Restores the HP of all nearby allies per second by <@ba.vup>{attack@heal_scale:0%} of Saria's ATK\nThe Arts damage taken by nearby enemies <@ba.vup>+{fake.b:0%} and their Movement Speed <@ba.vup>-{-demkni_s_3.move_speed:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 65, "increment": 1.0 }, "prefabId": "skchr_demkni_3", "duration": 27.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.3, "valueStr": null }, { "key": "demkni_s_3.move_speed", "value": -0.6, "valueStr": null }, { "key": "demkni_s_3.damage_scale", "value": 1.5, "valueStr": null }, { "key": "fake.b", "value": 0.5, "valueStr": null } ] }, { "name": "Calcification", "rangeId": "x-3", "description": "Restores the HP of all nearby allies per second by <@ba.vup>{attack@heal_scale:0%} of Saria's ATK\nThe Arts damage taken by nearby enemies <@ba.vup>+{fake.b:0%} and their Movement Speed <@ba.vup>-{-demkni_s_3.move_speed:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 70, "increment": 1.0 }, "prefabId": "skchr_demkni_3", "duration": 30.0, "blackboard": [ { "key": "attack@heal_scale", "value": 0.35, "valueStr": null }, { "key": "demkni_s_3.move_speed", "value": -0.6, "valueStr": null }, { "key": "demkni_s_3.damage_scale", "value": 1.55, "valueStr": null }, { "key": "fake.b", "value": 0.55, "valueStr": null } ] } ] }, "skchr_blemsh_1": { "skillId": "skchr_blemsh_1", "iconId": null, "hidden": false, "levels": [ { "name": "Surging Brilliance", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as physical damage and restores the HP of a nearby ally for <@ba.vup>{heal_scale:0%} of Blemishine's ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "heal_scale", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Brilliance", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as physical damage and restores the HP of a nearby ally for <@ba.vup>{heal_scale:0%} of Blemishine's ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "heal_scale", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Brilliance", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as physical damage and restores the HP of a nearby ally for <@ba.vup>{heal_scale:0%} of Blemishine's ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "heal_scale", "value": 1.0, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Brilliance", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as physical damage and restores the HP of a nearby ally for <@ba.vup>{heal_scale:0%} of Blemishine's ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Brilliance", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as physical damage and restores the HP of a nearby ally for <@ba.vup>{heal_scale:0%} of Blemishine's ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.05, "valueStr": null }, { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Brilliance", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as physical damage and restores the HP of a nearby ally for <@ba.vup>{heal_scale:0%} of Blemishine's ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Surging Brilliance", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as physical damage and restores the HP of a nearby ally for <@ba.vup>{heal_scale:0%} of Blemishine's ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Surging Brilliance", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as physical damage and restores the HP of a nearby ally for <@ba.vup>{heal_scale:0%} of Blemishine's ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Surging Brilliance", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as physical damage and restores the HP of a nearby ally for <@ba.vup>{heal_scale:0%} of Blemishine's ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Surging Brilliance", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as physical damage and restores the HP of a nearby ally for <@ba.vup>{heal_scale:0%} of Blemishine's ATK\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_blemsh_2": { "skillId": "skchr_blemsh_2", "iconId": null, "hidden": false, "levels": [ { "name": "Deterring Radiance", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%} and all ground enemies within the same tile as herself are put to <$ba.sleep>Sleep. Restores the HP of all nearby allies by <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of Blemishine's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Deterring Radiance", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%} and all ground enemies within the same tile as herself are put to <$ba.sleep>Sleep. Restores the HP of all nearby allies by <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of Blemishine's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Deterring Radiance", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%} and all ground enemies within the same tile as herself are put to <$ba.sleep>Sleep. Restores the HP of all nearby allies by <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of Blemishine's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Deterring Radiance", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%} and all ground enemies within the same tile as herself are put to <$ba.sleep>Sleep. Restores the HP of all nearby allies by <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of Blemishine's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.16, "valueStr": null } ] }, { "name": "Deterring Radiance", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%} and all ground enemies within the same tile as herself are put to <$ba.sleep>Sleep. Restores the HP of all nearby allies by <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of Blemishine's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.16, "valueStr": null } ] }, { "name": "Deterring Radiance", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%} and all ground enemies within the same tile as herself are put to <$ba.sleep>Sleep. Restores the HP of all nearby allies by <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of Blemishine's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.16, "valueStr": null } ] }, { "name": "Deterring Radiance", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%} and all ground enemies within the same tile as herself are put to <$ba.sleep>Sleep. Restores the HP of all nearby allies by <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of Blemishine's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.17, "valueStr": null } ] }, { "name": "Deterring Radiance", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%} and all ground enemies within the same tile as herself are put to <$ba.sleep>Sleep. Restores the HP of all nearby allies by <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of Blemishine's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.18, "valueStr": null } ] }, { "name": "Deterring Radiance", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%} and all ground enemies within the same tile as herself are put to <$ba.sleep>Sleep. Restores the HP of all nearby allies by <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of Blemishine's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.19, "valueStr": null } ] }, { "name": "Deterring Radiance", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%} and all ground enemies within the same tile as herself are put to <$ba.sleep>Sleep. Restores the HP of all nearby allies by <@ba.vup>{attack@atk_to_hp_recovery_ratio:0%} of Blemishine's ATK every second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blemsh_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@atk_to_hp_recovery_ratio", "value": 0.2, "valueStr": null } ] } ] }, "skchr_blemsh_3": { "skillId": "skchr_blemsh_3", "iconId": null, "hidden": false, "levels": [ { "name": "Divine Avatar", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; Every attack deals an additional <@ba.vup>{attack@blemsh_s_3_extra_dmg[magic].atk_scale:0%} ATK as Arts damage and restores the HP of a nearby ally <@ba.rem>besides herself for <@ba.vup>{heal_scale:0%} of Blemishine's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blemsh_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "attack@blemsh_s_3_extra_dmg[magic].atk_scale", "value": 0.5, "valueStr": null }, { "key": "heal_scale", "value": 0.6, "valueStr": null } ] }, { "name": "Divine Avatar", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; Every attack deals an additional <@ba.vup>{attack@blemsh_s_3_extra_dmg[magic].atk_scale:0%} ATK as Arts damage and restores the HP of a nearby ally <@ba.rem>besides herself for <@ba.vup>{heal_scale:0%} of Blemishine's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blemsh_3", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "attack@blemsh_s_3_extra_dmg[magic].atk_scale", "value": 0.5, "valueStr": null }, { "key": "heal_scale", "value": 0.6, "valueStr": null } ] }, { "name": "Divine Avatar", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; Every attack deals an additional <@ba.vup>{attack@blemsh_s_3_extra_dmg[magic].atk_scale:0%} ATK as Arts damage and restores the HP of a nearby ally <@ba.rem>besides herself for <@ba.vup>{heal_scale:0%} of Blemishine's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blemsh_3", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "attack@blemsh_s_3_extra_dmg[magic].atk_scale", "value": 0.5, "valueStr": null }, { "key": "heal_scale", "value": 0.6, "valueStr": null } ] }, { "name": "Divine Avatar", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; Every attack deals an additional <@ba.vup>{attack@blemsh_s_3_extra_dmg[magic].atk_scale:0%} ATK as Arts damage and restores the HP of a nearby ally <@ba.rem>besides herself for <@ba.vup>{heal_scale:0%} of Blemishine's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blemsh_3", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "attack@blemsh_s_3_extra_dmg[magic].atk_scale", "value": 0.6, "valueStr": null }, { "key": "heal_scale", "value": 0.7, "valueStr": null } ] }, { "name": "Divine Avatar", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; Every attack deals an additional <@ba.vup>{attack@blemsh_s_3_extra_dmg[magic].atk_scale:0%} ATK as Arts damage and restores the HP of a nearby ally <@ba.rem>besides herself for <@ba.vup>{heal_scale:0%} of Blemishine's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blemsh_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "attack@blemsh_s_3_extra_dmg[magic].atk_scale", "value": 0.6, "valueStr": null }, { "key": "heal_scale", "value": 0.7, "valueStr": null } ] }, { "name": "Divine Avatar", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; Every attack deals an additional <@ba.vup>{attack@blemsh_s_3_extra_dmg[magic].atk_scale:0%} ATK as Arts damage and restores the HP of a nearby ally <@ba.rem>besides herself for <@ba.vup>{heal_scale:0%} of Blemishine's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blemsh_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "attack@blemsh_s_3_extra_dmg[magic].atk_scale", "value": 0.6, "valueStr": null }, { "key": "heal_scale", "value": 0.7, "valueStr": null } ] }, { "name": "Divine Avatar", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; Every attack deals an additional <@ba.vup>{attack@blemsh_s_3_extra_dmg[magic].atk_scale:0%} ATK as Arts damage and restores the HP of a nearby ally <@ba.rem>besides herself for <@ba.vup>{heal_scale:0%} of Blemishine's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blemsh_3", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "attack@blemsh_s_3_extra_dmg[magic].atk_scale", "value": 0.7, "valueStr": null }, { "key": "heal_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Divine Avatar", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; Every attack deals an additional <@ba.vup>{attack@blemsh_s_3_extra_dmg[magic].atk_scale:0%} ATK as Arts damage and restores the HP of a nearby ally <@ba.rem>besides herself for <@ba.vup>{heal_scale:0%} of Blemishine's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blemsh_3", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "attack@blemsh_s_3_extra_dmg[magic].atk_scale", "value": 0.8, "valueStr": null }, { "key": "heal_scale", "value": 0.9, "valueStr": null } ] }, { "name": "Divine Avatar", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; Every attack deals an additional <@ba.vup>{attack@blemsh_s_3_extra_dmg[magic].atk_scale:0%} ATK as Arts damage and restores the HP of a nearby ally <@ba.rem>besides herself for <@ba.vup>{heal_scale:0%} of Blemishine's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blemsh_3", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "attack@blemsh_s_3_extra_dmg[magic].atk_scale", "value": 0.9, "valueStr": null }, { "key": "heal_scale", "value": 0.9, "valueStr": null } ] }, { "name": "Divine Avatar", "rangeId": "x-1", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; Every attack deals an additional <@ba.vup>{attack@blemsh_s_3_extra_dmg[magic].atk_scale:0%} ATK as Arts damage and restores the HP of a nearby ally <@ba.rem>besides herself for <@ba.vup>{heal_scale:0%} of Blemishine's ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blemsh_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "attack@blemsh_s_3_extra_dmg[magic].atk_scale", "value": 1.0, "valueStr": null }, { "key": "heal_scale", "value": 1.0, "valueStr": null } ] } ] }, "skchr_shu_1": { "skillId": "skchr_shu_1", "iconId": null, "hidden": false, "levels": [ { "name": "Verdant Wisdom", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shu_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.1, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Verdant Wisdom", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shu_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.15, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Verdant Wisdom", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shu_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.2, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Verdant Wisdom", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shu_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.3, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Verdant Wisdom", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shu_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.35, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Verdant Wisdom", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shu_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.4, "valueStr": null }, { "key": "ct", "value": 1.0, "valueStr": null } ] }, { "name": "Verdant Wisdom", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shu_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.5, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Verdant Wisdom", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shu_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.6, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Verdant Wisdom", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shu_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.7, "valueStr": null }, { "key": "ct", "value": 2.0, "valueStr": null } ] }, { "name": "Verdant Wisdom", "rangeId": "x-4", "description": "The next attack restores HP equal to <@ba.vup>{heal_scale:0%} ATK to a nearby friendly unit with less than 50% HP\n<@ba.rem>Can store {ct} charge(s)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_shu_1", "duration": 0.0, "blackboard": [ { "key": "heal_scale", "value": 1.8, "valueStr": null }, { "key": "ct", "value": 3.0, "valueStr": null } ] } ] }, "skchr_shu_2": { "skillId": "skchr_shu_2", "iconId": null, "hidden": false, "levels": [ { "name": "Bountiful Harvest", "rangeId": "x-1", "description": "<@ba.vdown>Stops attacking to focus on healing up to <@ba.vup>2 allied units within range; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, Talent 1 effect increases to <@ba.vup>{extra_extend_scale} x\n<@ba.rem>Heals will use a special attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_shu_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "extra_extend_scale", "value": 1.2, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Bountiful Harvest", "rangeId": "x-1", "description": "<@ba.vdown>Stops attacking to focus on healing up to <@ba.vup>2 allied units within range; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, Talent 1 effect increases to <@ba.vup>{extra_extend_scale} x\n<@ba.rem>Heals will use a special attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_shu_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "extra_extend_scale", "value": 1.2, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Bountiful Harvest", "rangeId": "x-1", "description": "<@ba.vdown>Stops attacking to focus on healing up to <@ba.vup>2 allied units within range; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, Talent 1 effect increases to <@ba.vup>{extra_extend_scale} x\n<@ba.rem>Heals will use a special attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_shu_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "extra_extend_scale", "value": 1.2, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Bountiful Harvest", "rangeId": "x-1", "description": "<@ba.vdown>Stops attacking to focus on healing up to <@ba.vup>2 allied units within range; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, Talent 1 effect increases to <@ba.vup>{extra_extend_scale} x\n<@ba.rem>Heals will use a special attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_shu_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "extra_extend_scale", "value": 1.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Bountiful Harvest", "rangeId": "x-1", "description": "<@ba.vdown>Stops attacking to focus on healing up to <@ba.vup>2 allied units within range; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, Talent 1 effect increases to <@ba.vup>{extra_extend_scale} x\n<@ba.rem>Heals will use a special attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_shu_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "extra_extend_scale", "value": 1.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Bountiful Harvest", "rangeId": "x-1", "description": "<@ba.vdown>Stops attacking to focus on healing up to <@ba.vup>2 allied units within range; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, Talent 1 effect increases to <@ba.vup>{extra_extend_scale} x\n<@ba.rem>Heals will use a special attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_shu_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "extra_extend_scale", "value": 1.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Bountiful Harvest", "rangeId": "x-1", "description": "<@ba.vdown>Stops attacking to focus on healing up to <@ba.vup>2 allied units within range; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, Talent 1 effect increases to <@ba.vup>{extra_extend_scale} x\n<@ba.rem>Heals will use a special attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_shu_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "extra_extend_scale", "value": 1.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Bountiful Harvest", "rangeId": "x-1", "description": "<@ba.vdown>Stops attacking to focus on healing up to <@ba.vup>2 allied units within range; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, Talent 1 effect increases to <@ba.vup>{extra_extend_scale} x\n<@ba.rem>Heals will use a special attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_shu_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "extra_extend_scale", "value": 1.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Bountiful Harvest", "rangeId": "x-1", "description": "<@ba.vdown>Stops attacking to focus on healing up to <@ba.vup>2 allied units within range; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, Talent 1 effect increases to <@ba.vup>{extra_extend_scale} x\n<@ba.rem>Heals will use a special attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_shu_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "extra_extend_scale", "value": 1.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] }, { "name": "Bountiful Harvest", "rangeId": "x-1", "description": "<@ba.vdown>Stops attacking to focus on healing up to <@ba.vup>2 allied units within range; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, Talent 1 effect increases to <@ba.vup>{extra_extend_scale} x\n<@ba.rem>Heals will use a special attack interval", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_shu_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "extra_extend_scale", "value": 1.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.3, "valueStr": null } ] } ] }, "skchr_shu_3": { "skillId": "skchr_shu_3", "iconId": null, "hidden": false, "levels": [ { "name": "Samsara", "rangeId": "x-2", "description": "Healing range <@ba.vup>expands, attacks now also heal allied Operators, and ATK <@ba.vup>+{atk:0%}. If there are ground enemies on sowed tiles, all allied units within skill range gain <@ba.vup>+{e_atk:0%} ATK and <@ba.vup>+{e_attack_speed} ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than <@ba.vup>{max_distance} tile(s) away", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_shu_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "e_atk", "value": 0.1, "valueStr": null }, { "key": "e_attack_speed", "value": 10.0, "valueStr": null }, { "key": "e_max_stack_cnt", "value": 1.0, "valueStr": null }, { "key": "max_distance", "value": 4.0, "valueStr": null } ] }, { "name": "Samsara", "rangeId": "x-2", "description": "Healing range <@ba.vup>expands, attacks now also heal allied Operators, and ATK <@ba.vup>+{atk:0%}. If there are ground enemies on sowed tiles, all allied units within skill range gain <@ba.vup>+{e_atk:0%} ATK and <@ba.vup>+{e_attack_speed} ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than <@ba.vup>{max_distance} tile(s) away", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_shu_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.14, "valueStr": null }, { "key": "e_atk", "value": 0.1, "valueStr": null }, { "key": "e_attack_speed", "value": 10.0, "valueStr": null }, { "key": "e_max_stack_cnt", "value": 1.0, "valueStr": null }, { "key": "max_distance", "value": 4.0, "valueStr": null } ] }, { "name": "Samsara", "rangeId": "x-2", "description": "Healing range <@ba.vup>expands, attacks now also heal allied Operators, and ATK <@ba.vup>+{atk:0%}. If there are ground enemies on sowed tiles, all allied units within skill range gain <@ba.vup>+{e_atk:0%} ATK and <@ba.vup>+{e_attack_speed} ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than <@ba.vup>{max_distance} tile(s) away", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_shu_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.18, "valueStr": null }, { "key": "e_atk", "value": 0.1, "valueStr": null }, { "key": "e_attack_speed", "value": 10.0, "valueStr": null }, { "key": "e_max_stack_cnt", "value": 1.0, "valueStr": null }, { "key": "max_distance", "value": 4.0, "valueStr": null } ] }, { "name": "Samsara", "rangeId": "x-2", "description": "Healing range <@ba.vup>expands, attacks now also heal allied Operators, and ATK <@ba.vup>+{atk:0%}. If there are ground enemies on sowed tiles, all allied units within skill range gain <@ba.vup>+{e_atk:0%} ATK and <@ba.vup>+{e_attack_speed} ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than <@ba.vup>{max_distance} tile(s) away", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_shu_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.22, "valueStr": null }, { "key": "e_atk", "value": 0.15, "valueStr": null }, { "key": "e_attack_speed", "value": 15.0, "valueStr": null }, { "key": "e_max_stack_cnt", "value": 1.0, "valueStr": null }, { "key": "max_distance", "value": 4.0, "valueStr": null } ] }, { "name": "Samsara", "rangeId": "x-2", "description": "Healing range <@ba.vup>expands, attacks now also heal allied Operators, and ATK <@ba.vup>+{atk:0%}. If there are ground enemies on sowed tiles, all allied units within skill range gain <@ba.vup>+{e_atk:0%} ATK and <@ba.vup>+{e_attack_speed} ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than <@ba.vup>{max_distance} tile(s) away", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_shu_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "e_atk", "value": 0.15, "valueStr": null }, { "key": "e_attack_speed", "value": 15.0, "valueStr": null }, { "key": "e_max_stack_cnt", "value": 1.0, "valueStr": null }, { "key": "max_distance", "value": 4.0, "valueStr": null } ] }, { "name": "Samsara", "rangeId": "x-2", "description": "Healing range <@ba.vup>expands, attacks now also heal allied Operators, and ATK <@ba.vup>+{atk:0%}. If there are ground enemies on sowed tiles, all allied units within skill range gain <@ba.vup>+{e_atk:0%} ATK and <@ba.vup>+{e_attack_speed} ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than <@ba.vup>{max_distance} tile(s) away", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_shu_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "e_atk", "value": 0.15, "valueStr": null }, { "key": "e_attack_speed", "value": 15.0, "valueStr": null }, { "key": "e_max_stack_cnt", "value": 1.0, "valueStr": null }, { "key": "max_distance", "value": 4.0, "valueStr": null } ] }, { "name": "Samsara", "rangeId": "x-2", "description": "Healing range <@ba.vup>expands, attacks now also heal allied Operators, and ATK <@ba.vup>+{atk:0%}. If there are ground enemies on sowed tiles, all allied units within skill range gain <@ba.vup>+{e_atk:0%} ATK and <@ba.vup>+{e_attack_speed} ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than <@ba.vup>{max_distance} tile(s) away", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_shu_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.34, "valueStr": null }, { "key": "e_atk", "value": 0.2, "valueStr": null }, { "key": "e_attack_speed", "value": 20.0, "valueStr": null }, { "key": "e_max_stack_cnt", "value": 1.0, "valueStr": null }, { "key": "max_distance", "value": 3.0, "valueStr": null } ] }, { "name": "Samsara", "rangeId": "x-2", "description": "Healing range <@ba.vup>expands, attacks now also heal allied Operators, and ATK <@ba.vup>+{atk:0%}. If there are ground enemies on sowed tiles, all allied units within skill range gain <@ba.vup>+{e_atk:0%} ATK and <@ba.vup>+{e_attack_speed} ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than <@ba.vup>{max_distance} tile(s) away", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_shu_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.38, "valueStr": null }, { "key": "e_atk", "value": 0.2, "valueStr": null }, { "key": "e_attack_speed", "value": 20.0, "valueStr": null }, { "key": "e_max_stack_cnt", "value": 1.0, "valueStr": null }, { "key": "max_distance", "value": 3.0, "valueStr": null } ] }, { "name": "Samsara", "rangeId": "x-2", "description": "Healing range <@ba.vup>expands, attacks now also heal allied Operators, and ATK <@ba.vup>+{atk:0%}. If there are ground enemies on sowed tiles, all allied units within skill range gain <@ba.vup>+{e_atk:0%} ATK and <@ba.vup>+{e_attack_speed} ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than <@ba.vup>{max_distance} tile(s) away", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_shu_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.44, "valueStr": null }, { "key": "e_atk", "value": 0.25, "valueStr": null }, { "key": "e_attack_speed", "value": 25.0, "valueStr": null }, { "key": "e_max_stack_cnt", "value": 1.0, "valueStr": null }, { "key": "max_distance", "value": 3.0, "valueStr": null } ] }, { "name": "Samsara", "rangeId": "x-2", "description": "Healing range <@ba.vup>expands, attacks now also heal allied Operators, and ATK <@ba.vup>+{atk:0%}. If there are ground enemies on sowed tiles, all allied units within skill range gain <@ba.vup>+{e_atk:0%} ATK and <@ba.vup>+{e_attack_speed} ASPD; When an enemy passes through a sowed tile, it gains the following effect: Teleport back to this location after moving more than <@ba.vup>{max_distance} tile(s) away", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_shu_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "e_atk", "value": 0.25, "valueStr": null }, { "key": "e_attack_speed", "value": 25.0, "valueStr": null }, { "key": "e_max_stack_cnt", "value": 1.0, "valueStr": null }, { "key": "max_distance", "value": 2.0, "valueStr": null } ] } ] }, "skchr_nian_1": { "skillId": "skchr_nian_1", "iconId": null, "hidden": false, "levels": [ { "name": "Tin Burning", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks now deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nian_1", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null } ] }, { "name": "Tin Burning", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks now deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nian_1", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null } ] }, { "name": "Tin Burning", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks now deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nian_1", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null } ] }, { "name": "Tin Burning", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks now deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nian_1", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null } ] }, { "name": "Tin Burning", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks now deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nian_1", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null } ] }, { "name": "Tin Burning", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks now deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nian_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] }, { "name": "Tin Burning", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks now deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nian_1", "duration": 26.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null } ] }, { "name": "Tin Burning", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks now deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nian_1", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null } ] }, { "name": "Tin Burning", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks now deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nian_1", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null } ] }, { "name": "Tin Burning", "rangeId": null, "description": "DEF <@ba.vup>+{def:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks now deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nian_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null } ] } ] }, "skchr_nian_2": { "skillId": "skchr_nian_2", "iconId": null, "hidden": false, "levels": [ { "name": "Copper Seal", "rangeId": null, "description": "<@ba.vdown>Stops attacking; DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, upon receiving an enemy attack, deals Arts damage to the attacker equal to <@ba.vup>{atk_scale:0%} of Nian's ATK and silences them for <@ba.vup>{silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_nian_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "silence", "value": 3.0, "valueStr": null } ] }, { "name": "Copper Seal", "rangeId": null, "description": "<@ba.vdown>Stops attacking; DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, upon receiving an enemy attack, deals Arts damage to the attacker equal to <@ba.vup>{atk_scale:0%} of Nian's ATK and silences them for <@ba.vup>{silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_nian_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.65, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "silence", "value": 3.0, "valueStr": null } ] }, { "name": "Copper Seal", "rangeId": null, "description": "<@ba.vdown>Stops attacking; DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, upon receiving an enemy attack, deals Arts damage to the attacker equal to <@ba.vup>{atk_scale:0%} of Nian's ATK and silences them for <@ba.vup>{silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_nian_2", "duration": 30.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "silence", "value": 3.0, "valueStr": null } ] }, { "name": "Copper Seal", "rangeId": null, "description": "<@ba.vdown>Stops attacking; DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, upon receiving an enemy attack, deals Arts damage to the attacker equal to <@ba.vup>{atk_scale:0%} of Nian's ATK and silences them for <@ba.vup>{silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_nian_2", "duration": 31.0, "blackboard": [ { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "silence", "value": 3.0, "valueStr": null } ] }, { "name": "Copper Seal", "rangeId": null, "description": "<@ba.vdown>Stops attacking; DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, upon receiving an enemy attack, deals Arts damage to the attacker equal to <@ba.vup>{atk_scale:0%} of Nian's ATK and silences them for <@ba.vup>{silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_nian_2", "duration": 31.0, "blackboard": [ { "key": "def", "value": 0.85, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "silence", "value": 3.0, "valueStr": null } ] }, { "name": "Copper Seal", "rangeId": null, "description": "<@ba.vdown>Stops attacking; DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, upon receiving an enemy attack, deals Arts damage to the attacker equal to <@ba.vup>{atk_scale:0%} of Nian's ATK and silences them for <@ba.vup>{silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_nian_2", "duration": 31.0, "blackboard": [ { "key": "def", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "silence", "value": 3.0, "valueStr": null } ] }, { "name": "Copper Seal", "rangeId": null, "description": "<@ba.vdown>Stops attacking; DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, upon receiving an enemy attack, deals Arts damage to the attacker equal to <@ba.vup>{atk_scale:0%} of Nian's ATK and silences them for <@ba.vup>{silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_nian_2", "duration": 32.0, "blackboard": [ { "key": "def", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "silence", "value": 3.0, "valueStr": null } ] }, { "name": "Copper Seal", "rangeId": null, "description": "<@ba.vdown>Stops attacking; DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, upon receiving an enemy attack, deals Arts damage to the attacker equal to <@ba.vup>{atk_scale:0%} of Nian's ATK and silences them for <@ba.vup>{silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_nian_2", "duration": 33.0, "blackboard": [ { "key": "def", "value": 1.1, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "silence", "value": 4.0, "valueStr": null } ] }, { "name": "Copper Seal", "rangeId": null, "description": "<@ba.vdown>Stops attacking; DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, upon receiving an enemy attack, deals Arts damage to the attacker equal to <@ba.vup>{atk_scale:0%} of Nian's ATK and silences them for <@ba.vup>{silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_nian_2", "duration": 34.0, "blackboard": [ { "key": "def", "value": 1.2, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "silence", "value": 4.0, "valueStr": null } ] }, { "name": "Copper Seal", "rangeId": null, "description": "<@ba.vdown>Stops attacking; DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, upon receiving an enemy attack, deals Arts damage to the attacker equal to <@ba.vup>{atk_scale:0%} of Nian's ATK and silences them for <@ba.vup>{silence} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_nian_2", "duration": 35.0, "blackboard": [ { "key": "def", "value": 1.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "silence", "value": 5.0, "valueStr": null } ] } ] }, "skchr_nian_3": { "skillId": "skchr_nian_3", "iconId": null, "hidden": false, "levels": [ { "name": "Iron Defense", "rangeId": "x-2", "description": "ATK <@ba.vup>+{nian_s_3[self].atk:0%}; Nearby allied Operators gain DEF <@ba.vup>+{nian_s_3[ally].def:0%}, Block <@ba.vup>+1 and <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_nian_3", "duration": 40.0, "blackboard": [ { "key": "nian_s_3[self].block_cnt", "value": 0.0, "valueStr": null }, { "key": "nian_s_3[ally].block_cnt", "value": 1.0, "valueStr": null }, { "key": "nian_s_3[ally].def", "value": 0.3, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "nian_s_3[self].atk", "value": 0.55, "valueStr": null } ] }, { "name": "Iron Defense", "rangeId": "x-2", "description": "ATK <@ba.vup>+{nian_s_3[self].atk:0%}; Nearby allied Operators gain DEF <@ba.vup>+{nian_s_3[ally].def:0%}, Block <@ba.vup>+1 and <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_nian_3", "duration": 40.0, "blackboard": [ { "key": "nian_s_3[self].block_cnt", "value": 0.0, "valueStr": null }, { "key": "nian_s_3[ally].block_cnt", "value": 1.0, "valueStr": null }, { "key": "nian_s_3[ally].def", "value": 0.3, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "nian_s_3[self].atk", "value": 0.55, "valueStr": null } ] }, { "name": "Iron Defense", "rangeId": "x-2", "description": "ATK <@ba.vup>+{nian_s_3[self].atk:0%}; Nearby allied Operators gain DEF <@ba.vup>+{nian_s_3[ally].def:0%}, Block <@ba.vup>+1 and <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 44, "increment": 1.0 }, "prefabId": "skchr_nian_3", "duration": 40.0, "blackboard": [ { "key": "nian_s_3[self].block_cnt", "value": 0.0, "valueStr": null }, { "key": "nian_s_3[ally].block_cnt", "value": 1.0, "valueStr": null }, { "key": "nian_s_3[ally].def", "value": 0.3, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "nian_s_3[self].atk", "value": 0.6, "valueStr": null } ] }, { "name": "Iron Defense", "rangeId": "x-2", "description": "ATK <@ba.vup>+{nian_s_3[self].atk:0%}; Nearby allied Operators gain DEF <@ba.vup>+{nian_s_3[ally].def:0%}, Block <@ba.vup>+1 and <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 48, "increment": 1.0 }, "prefabId": "skchr_nian_3", "duration": 40.0, "blackboard": [ { "key": "nian_s_3[self].block_cnt", "value": 0.0, "valueStr": null }, { "key": "nian_s_3[ally].block_cnt", "value": 1.0, "valueStr": null }, { "key": "nian_s_3[ally].def", "value": 0.4, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "nian_s_3[self].atk", "value": 0.65, "valueStr": null } ] }, { "name": "Iron Defense", "rangeId": "x-2", "description": "ATK <@ba.vup>+{nian_s_3[self].atk:0%}; Nearby allied Operators gain DEF <@ba.vup>+{nian_s_3[ally].def:0%}, Block <@ba.vup>+1 and <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_nian_3", "duration": 40.0, "blackboard": [ { "key": "nian_s_3[self].block_cnt", "value": 0.0, "valueStr": null }, { "key": "nian_s_3[ally].block_cnt", "value": 1.0, "valueStr": null }, { "key": "nian_s_3[ally].def", "value": 0.4, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "nian_s_3[self].atk", "value": 0.7, "valueStr": null } ] }, { "name": "Iron Defense", "rangeId": "x-2", "description": "ATK <@ba.vup>+{nian_s_3[self].atk:0%}; Nearby allied Operators gain DEF <@ba.vup>+{nian_s_3[ally].def:0%}, Block <@ba.vup>+1 and <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 52, "increment": 1.0 }, "prefabId": "skchr_nian_3", "duration": 40.0, "blackboard": [ { "key": "nian_s_3[self].block_cnt", "value": 0.0, "valueStr": null }, { "key": "nian_s_3[ally].block_cnt", "value": 1.0, "valueStr": null }, { "key": "nian_s_3[ally].def", "value": 0.4, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "nian_s_3[self].atk", "value": 0.75, "valueStr": null } ] }, { "name": "Iron Defense", "rangeId": "x-2", "description": "ATK <@ba.vup>+{nian_s_3[self].atk:0%}; Nearby allied Operators gain DEF <@ba.vup>+{nian_s_3[ally].def:0%}, Block <@ba.vup>+1 and <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 56, "increment": 1.0 }, "prefabId": "skchr_nian_3", "duration": 40.0, "blackboard": [ { "key": "nian_s_3[self].block_cnt", "value": 0.0, "valueStr": null }, { "key": "nian_s_3[ally].block_cnt", "value": 1.0, "valueStr": null }, { "key": "nian_s_3[ally].def", "value": 0.5, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "nian_s_3[self].atk", "value": 0.8, "valueStr": null } ] }, { "name": "Iron Defense", "rangeId": "x-2", "description": "ATK <@ba.vup>+{nian_s_3[self].atk:0%}; Nearby allied Operators gain DEF <@ba.vup>+{nian_s_3[ally].def:0%}, Block <@ba.vup>+1 and <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 60, "increment": 1.0 }, "prefabId": "skchr_nian_3", "duration": 41.0, "blackboard": [ { "key": "nian_s_3[self].block_cnt", "value": 0.0, "valueStr": null }, { "key": "nian_s_3[ally].block_cnt", "value": 1.0, "valueStr": null }, { "key": "nian_s_3[ally].def", "value": 0.6, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "nian_s_3[self].atk", "value": 0.9, "valueStr": null } ] }, { "name": "Iron Defense", "rangeId": "x-2", "description": "ATK <@ba.vup>+{nian_s_3[self].atk:0%}; Nearby allied Operators gain DEF <@ba.vup>+{nian_s_3[ally].def:0%}, Block <@ba.vup>+1 and <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 64, "increment": 1.0 }, "prefabId": "skchr_nian_3", "duration": 42.0, "blackboard": [ { "key": "nian_s_3[self].block_cnt", "value": 0.0, "valueStr": null }, { "key": "nian_s_3[ally].block_cnt", "value": 1.0, "valueStr": null }, { "key": "nian_s_3[ally].def", "value": 0.7, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "nian_s_3[self].atk", "value": 1.0, "valueStr": null } ] }, { "name": "Iron Defense", "rangeId": "x-2", "description": "ATK <@ba.vup>+{nian_s_3[self].atk:0%}; Nearby allied Operators gain DEF <@ba.vup>+{nian_s_3[ally].def:0%}, Block <@ba.vup>+1 and <$ba.buffres>status resistance", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 70, "increment": 1.0 }, "prefabId": "skchr_nian_3", "duration": 45.0, "blackboard": [ { "key": "nian_s_3[self].block_cnt", "value": 0.0, "valueStr": null }, { "key": "nian_s_3[ally].block_cnt", "value": 1.0, "valueStr": null }, { "key": "nian_s_3[ally].def", "value": 0.8, "valueStr": null }, { "key": "one_minus_status_resistance", "value": -0.5, "valueStr": null }, { "key": "nian_s_3[self].atk", "value": 1.2, "valueStr": null } ] } ] }, "skchr_mudrok_2": { "skillId": "skchr_mudrok_2", "iconId": null, "hidden": false, "levels": [ { "name": "Crag Splitter", "rangeId": "x-4", "description": "The next attack restores <@ba.vup>{hp_ratio:0%} of this unit's Max HP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding ground enemies, with a <@ba.vup>{buff_prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mudrok_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "buff_prob", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Crag Splitter", "rangeId": "x-4", "description": "The next attack restores <@ba.vup>{hp_ratio:0%} of this unit's Max HP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding ground enemies, with a <@ba.vup>{buff_prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mudrok_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "buff_prob", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Crag Splitter", "rangeId": "x-4", "description": "The next attack restores <@ba.vup>{hp_ratio:0%} of this unit's Max HP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding ground enemies, with a <@ba.vup>{buff_prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mudrok_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "buff_prob", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Crag Splitter", "rangeId": "x-4", "description": "The next attack restores <@ba.vup>{hp_ratio:0%} of this unit's Max HP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding ground enemies, with a <@ba.vup>{buff_prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mudrok_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "buff_prob", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Crag Splitter", "rangeId": "x-4", "description": "The next attack restores <@ba.vup>{hp_ratio:0%} of this unit's Max HP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding ground enemies, with a <@ba.vup>{buff_prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mudrok_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null }, { "key": "buff_prob", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Crag Splitter", "rangeId": "x-4", "description": "The next attack restores <@ba.vup>{hp_ratio:0%} of this unit's Max HP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding ground enemies, with a <@ba.vup>{buff_prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mudrok_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "buff_prob", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Crag Splitter", "rangeId": "x-4", "description": "The next attack restores <@ba.vup>{hp_ratio:0%} of this unit's Max HP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding ground enemies, with a <@ba.vup>{buff_prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mudrok_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "buff_prob", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 0.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Crag Splitter", "rangeId": "x-4", "description": "The next attack restores <@ba.vup>{hp_ratio:0%} of this unit's Max HP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding ground enemies, with a <@ba.vup>{buff_prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mudrok_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "buff_prob", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 0.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Crag Splitter", "rangeId": "x-4", "description": "The next attack restores <@ba.vup>{hp_ratio:0%} of this unit's Max HP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding ground enemies, with a <@ba.vup>{buff_prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mudrok_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "buff_prob", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Crag Splitter", "rangeId": "x-4", "description": "The next attack restores <@ba.vup>{hp_ratio:0%} of this unit's Max HP and deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to all surrounding ground enemies, with a <@ba.vup>{buff_prob:0%} chance to <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_mudrok_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "buff_prob", "value": 0.3, "valueStr": null }, { "key": "stun", "value": 1.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.06, "valueStr": null } ] } ] }, "skchr_mudrok_3": { "skillId": "skchr_mudrok_3", "iconId": null, "hidden": false, "levels": [ { "name": "Bloodline of Desecrated Earth", "rangeId": "x-1", "description": "Upon skill activation, Mudrock stops attacking and does not take damage for <@ba.vup>{sleep} seconds, and reduces the Movement Speed of surrounding enemies by <@ba.vup>-{-move_speed:0%}; After this state ends, Mudrock <$ba.stun>Stuns surrounding ground enemies for <@ba.vup>{stun} seconds and gains <@ba.vup>reduced Attack Interval, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and the ability to attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mudrok_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "sleep", "value": 10.0, "valueStr": null }, { "key": "awake", "value": 20.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Bloodline of Desecrated Earth", "rangeId": "x-1", "description": "Upon skill activation, Mudrock stops attacking and does not take damage for <@ba.vup>{sleep} seconds, and reduces the Movement Speed of surrounding enemies by <@ba.vup>-{-move_speed:0%}; After this state ends, Mudrock <$ba.stun>Stuns surrounding ground enemies for <@ba.vup>{stun} seconds and gains <@ba.vup>reduced Attack Interval, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and the ability to attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mudrok_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "sleep", "value": 10.0, "valueStr": null }, { "key": "awake", "value": 20.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Bloodline of Desecrated Earth", "rangeId": "x-1", "description": "Upon skill activation, Mudrock stops attacking and does not take damage for <@ba.vup>{sleep} seconds, and reduces the Movement Speed of surrounding enemies by <@ba.vup>-{-move_speed:0%}; After this state ends, Mudrock <$ba.stun>Stuns surrounding ground enemies for <@ba.vup>{stun} seconds and gains <@ba.vup>reduced Attack Interval, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and the ability to attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mudrok_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "sleep", "value": 10.0, "valueStr": null }, { "key": "awake", "value": 20.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Bloodline of Desecrated Earth", "rangeId": "x-1", "description": "Upon skill activation, Mudrock stops attacking and does not take damage for <@ba.vup>{sleep} seconds, and reduces the Movement Speed of surrounding enemies by <@ba.vup>-{-move_speed:0%}; After this state ends, Mudrock <$ba.stun>Stuns surrounding ground enemies for <@ba.vup>{stun} seconds and gains <@ba.vup>reduced Attack Interval, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and the ability to attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_mudrok_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "sleep", "value": 10.0, "valueStr": null }, { "key": "awake", "value": 20.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Bloodline of Desecrated Earth", "rangeId": "x-1", "description": "Upon skill activation, Mudrock stops attacking and does not take damage for <@ba.vup>{sleep} seconds, and reduces the Movement Speed of surrounding enemies by <@ba.vup>-{-move_speed:0%}; After this state ends, Mudrock <$ba.stun>Stuns surrounding ground enemies for <@ba.vup>{stun} seconds and gains <@ba.vup>reduced Attack Interval, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and the ability to attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_mudrok_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "sleep", "value": 10.0, "valueStr": null }, { "key": "awake", "value": 20.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Bloodline of Desecrated Earth", "rangeId": "x-1", "description": "Upon skill activation, Mudrock stops attacking and does not take damage for <@ba.vup>{sleep} seconds, and reduces the Movement Speed of surrounding enemies by <@ba.vup>-{-move_speed:0%}; After this state ends, Mudrock <$ba.stun>Stuns surrounding ground enemies for <@ba.vup>{stun} seconds and gains <@ba.vup>reduced Attack Interval, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and the ability to attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_mudrok_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "sleep", "value": 10.0, "valueStr": null }, { "key": "awake", "value": 20.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Bloodline of Desecrated Earth", "rangeId": "x-1", "description": "Upon skill activation, Mudrock stops attacking and does not take damage for <@ba.vup>{sleep} seconds, and reduces the Movement Speed of surrounding enemies by <@ba.vup>-{-move_speed:0%}; After this state ends, Mudrock <$ba.stun>Stuns surrounding ground enemies for <@ba.vup>{stun} seconds and gains <@ba.vup>reduced Attack Interval, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and the ability to attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_mudrok_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "sleep", "value": 10.0, "valueStr": null }, { "key": "awake", "value": 20.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null } ] }, { "name": "Bloodline of Desecrated Earth", "rangeId": "x-1", "description": "Upon skill activation, Mudrock stops attacking and does not take damage for <@ba.vup>{sleep} seconds, and reduces the Movement Speed of surrounding enemies by <@ba.vup>-{-move_speed:0%}; After this state ends, Mudrock <$ba.stun>Stuns surrounding ground enemies for <@ba.vup>{stun} seconds and gains <@ba.vup>reduced Attack Interval, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and the ability to attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_mudrok_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "sleep", "value": 10.0, "valueStr": null }, { "key": "awake", "value": 20.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] }, { "name": "Bloodline of Desecrated Earth", "rangeId": "x-1", "description": "Upon skill activation, Mudrock stops attacking and does not take damage for <@ba.vup>{sleep} seconds, and reduces the Movement Speed of surrounding enemies by <@ba.vup>-{-move_speed:0%}; After this state ends, Mudrock <$ba.stun>Stuns surrounding ground enemies for <@ba.vup>{stun} seconds and gains <@ba.vup>reduced Attack Interval, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and the ability to attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_mudrok_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "sleep", "value": 10.0, "valueStr": null }, { "key": "awake", "value": 20.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "stun", "value": 4.5, "valueStr": null } ] }, { "name": "Bloodline of Desecrated Earth", "rangeId": "x-1", "description": "Upon skill activation, Mudrock stops attacking and does not take damage for <@ba.vup>{sleep} seconds, and reduces the Movement Speed of surrounding enemies by <@ba.vup>-{-move_speed:0%}; After this state ends, Mudrock <$ba.stun>Stuns surrounding ground enemies for <@ba.vup>{stun} seconds and gains <@ba.vup>reduced Attack Interval, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and the ability to attack all blocked enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mudrok_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "sleep", "value": 10.0, "valueStr": null }, { "key": "awake", "value": 20.0, "valueStr": null }, { "key": "base_attack_time", "value": -0.3, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] } ] }, "skchr_judge_1": { "skillId": "skchr_judge_1", "iconId": null, "hidden": false, "levels": [ { "name": "Last Word", "rangeId": null, "description": "The next attack deals an additional instance of Arts damage equal to <@ba.vup>{atk_scale_2:0%} ATK\n<$ba.charged>Charged effect: The next attack deals <@ba.vup>{judge_s_1_enhance_checker.atk_scale:0%} damage and Stuns the target for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_2", "value": 1.4, "valueStr": null }, { "key": "judge_s_1_enhance_checker.atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Last Word", "rangeId": null, "description": "The next attack deals an additional instance of Arts damage equal to <@ba.vup>{atk_scale_2:0%} ATK\n<$ba.charged>Charged effect: The next attack deals <@ba.vup>{judge_s_1_enhance_checker.atk_scale:0%} damage and Stuns the target for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_2", "value": 1.45, "valueStr": null }, { "key": "judge_s_1_enhance_checker.atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Last Word", "rangeId": null, "description": "The next attack deals an additional instance of Arts damage equal to <@ba.vup>{atk_scale_2:0%} ATK\n<$ba.charged>Charged effect: The next attack deals <@ba.vup>{judge_s_1_enhance_checker.atk_scale:0%} damage and Stuns the target for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_2", "value": 1.5, "valueStr": null }, { "key": "judge_s_1_enhance_checker.atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Last Word", "rangeId": null, "description": "The next attack deals an additional instance of Arts damage equal to <@ba.vup>{atk_scale_2:0%} ATK\n<$ba.charged>Charged effect: The next attack deals <@ba.vup>{judge_s_1_enhance_checker.atk_scale:0%} damage and Stuns the target for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_2", "value": 1.6, "valueStr": null }, { "key": "judge_s_1_enhance_checker.atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Last Word", "rangeId": null, "description": "The next attack deals an additional instance of Arts damage equal to <@ba.vup>{atk_scale_2:0%} ATK\n<$ba.charged>Charged effect: The next attack deals <@ba.vup>{judge_s_1_enhance_checker.atk_scale:0%} damage and Stuns the target for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_2", "value": 1.65, "valueStr": null }, { "key": "judge_s_1_enhance_checker.atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Last Word", "rangeId": null, "description": "The next attack deals an additional instance of Arts damage equal to <@ba.vup>{atk_scale_2:0%} ATK\n<$ba.charged>Charged effect: The next attack deals <@ba.vup>{judge_s_1_enhance_checker.atk_scale:0%} damage and Stuns the target for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_2", "value": 1.7, "valueStr": null }, { "key": "judge_s_1_enhance_checker.atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Last Word", "rangeId": null, "description": "The next attack deals an additional instance of Arts damage equal to <@ba.vup>{atk_scale_2:0%} ATK\n<$ba.charged>Charged effect: The next attack deals <@ba.vup>{judge_s_1_enhance_checker.atk_scale:0%} damage and Stuns the target for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_2", "value": 1.8, "valueStr": null }, { "key": "judge_s_1_enhance_checker.atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Last Word", "rangeId": null, "description": "The next attack deals an additional instance of Arts damage equal to <@ba.vup>{atk_scale_2:0%} ATK\n<$ba.charged>Charged effect: The next attack deals <@ba.vup>{judge_s_1_enhance_checker.atk_scale:0%} damage and Stuns the target for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_2", "value": 1.9, "valueStr": null }, { "key": "judge_s_1_enhance_checker.atk_scale", "value": 1.8, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] }, { "name": "Last Word", "rangeId": null, "description": "The next attack deals an additional instance of Arts damage equal to <@ba.vup>{atk_scale_2:0%} ATK\n<$ba.charged>Charged effect: The next attack deals <@ba.vup>{judge_s_1_enhance_checker.atk_scale:0%} damage and Stuns the target for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_2", "value": 1.95, "valueStr": null }, { "key": "judge_s_1_enhance_checker.atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] }, { "name": "Last Word", "rangeId": null, "description": "The next attack deals an additional instance of Arts damage equal to <@ba.vup>{atk_scale_2:0%} ATK\n<$ba.charged>Charged effect: The next attack deals <@ba.vup>{judge_s_1_enhance_checker.atk_scale:0%} damage and Stuns the target for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_2", "value": 2.0, "valueStr": null }, { "key": "judge_s_1_enhance_checker.atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] } ] }, "skchr_judge_2": { "skillId": "skchr_judge_2", "iconId": null, "hidden": false, "levels": [ { "name": "Stoic Atonement", "rangeId": "x-4", "description": "Stops attacking and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary; deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby Ground enemies every second; While this skill is active, increases the <$ba.barrier>Barrier effect of Talent 1 by <@ba.vup>{shield_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_judge_2", "duration": 20.0, "blackboard": [ { "key": "damage_resistance", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "shield_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Stoic Atonement", "rangeId": "x-4", "description": "Stops attacking and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary; deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby Ground enemies every second; While this skill is active, increases the <$ba.barrier>Barrier effect of Talent 1 by <@ba.vup>{shield_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_judge_2", "duration": 20.0, "blackboard": [ { "key": "damage_resistance", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 0.75, "valueStr": null }, { "key": "shield_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Stoic Atonement", "rangeId": "x-4", "description": "Stops attacking and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary; deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby Ground enemies every second; While this skill is active, increases the <$ba.barrier>Barrier effect of Talent 1 by <@ba.vup>{shield_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_judge_2", "duration": 20.0, "blackboard": [ { "key": "damage_resistance", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "shield_scale", "value": 0.4, "valueStr": null } ] }, { "name": "Stoic Atonement", "rangeId": "x-4", "description": "Stops attacking and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary; deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby Ground enemies every second; While this skill is active, increases the <$ba.barrier>Barrier effect of Talent 1 by <@ba.vup>{shield_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_judge_2", "duration": 20.0, "blackboard": [ { "key": "damage_resistance", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "shield_scale", "value": 0.6, "valueStr": null } ] }, { "name": "Stoic Atonement", "rangeId": "x-4", "description": "Stops attacking and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary; deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby Ground enemies every second; While this skill is active, increases the <$ba.barrier>Barrier effect of Talent 1 by <@ba.vup>{shield_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_judge_2", "duration": 20.0, "blackboard": [ { "key": "damage_resistance", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 0.95, "valueStr": null }, { "key": "shield_scale", "value": 0.6, "valueStr": null } ] }, { "name": "Stoic Atonement", "rangeId": "x-4", "description": "Stops attacking and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary; deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby Ground enemies every second; While this skill is active, increases the <$ba.barrier>Barrier effect of Talent 1 by <@ba.vup>{shield_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_judge_2", "duration": 20.0, "blackboard": [ { "key": "damage_resistance", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "shield_scale", "value": 0.6, "valueStr": null } ] }, { "name": "Stoic Atonement", "rangeId": "x-4", "description": "Stops attacking and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary; deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby Ground enemies every second; While this skill is active, increases the <$ba.barrier>Barrier effect of Talent 1 by <@ba.vup>{shield_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_judge_2", "duration": 20.0, "blackboard": [ { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "shield_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Stoic Atonement", "rangeId": "x-4", "description": "Stops attacking and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary; deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby Ground enemies every second; While this skill is active, increases the <$ba.barrier>Barrier effect of Talent 1 by <@ba.vup>{shield_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_judge_2", "duration": 20.0, "blackboard": [ { "key": "damage_resistance", "value": 0.55, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "shield_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Stoic Atonement", "rangeId": "x-4", "description": "Stops attacking and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary; deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby Ground enemies every second; While this skill is active, increases the <$ba.barrier>Barrier effect of Talent 1 by <@ba.vup>{shield_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_judge_2", "duration": 20.0, "blackboard": [ { "key": "damage_resistance", "value": 0.55, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "shield_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Stoic Atonement", "rangeId": "x-4", "description": "Stops attacking and gains <@ba.vup>{damage_resistance:0%} <$ba.protect>Sanctuary; deals <@ba.vup>{atk_scale:0%} Arts damage to all nearby Ground enemies every second; While this skill is active, increases the <$ba.barrier>Barrier effect of Talent 1 by <@ba.vup>{shield_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_judge_2", "duration": 20.0, "blackboard": [ { "key": "damage_resistance", "value": 0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "shield_scale", "value": 1.0, "valueStr": null } ] } ] }, "skchr_judge_3": { "skillId": "skchr_judge_3", "iconId": null, "hidden": false, "levels": [ { "name": "Trial of Thorns", "rangeId": null, "description": "Immediately gains a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} Max HP; Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and makes enemies more likely to attack this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_3", "duration": 30.0, "blackboard": [ { "key": "hp_ratio", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Trial of Thorns", "rangeId": null, "description": "Immediately gains a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} Max HP; Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and makes enemies more likely to attack this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_3", "duration": 30.0, "blackboard": [ { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Trial of Thorns", "rangeId": null, "description": "Immediately gains a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} Max HP; Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and makes enemies more likely to attack this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_3", "duration": 30.0, "blackboard": [ { "key": "hp_ratio", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 2.4, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Trial of Thorns", "rangeId": null, "description": "Immediately gains a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} Max HP; Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and makes enemies more likely to attack this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_3", "duration": 30.0, "blackboard": [ { "key": "hp_ratio", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 2.6, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Trial of Thorns", "rangeId": null, "description": "Immediately gains a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} Max HP; Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and makes enemies more likely to attack this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_3", "duration": 30.0, "blackboard": [ { "key": "hp_ratio", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 2.8, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Trial of Thorns", "rangeId": null, "description": "Immediately gains a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} Max HP; Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and makes enemies more likely to attack this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_3", "duration": 30.0, "blackboard": [ { "key": "hp_ratio", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 3.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Trial of Thorns", "rangeId": null, "description": "Immediately gains a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} Max HP; Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and makes enemies more likely to attack this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_3", "duration": 30.0, "blackboard": [ { "key": "hp_ratio", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 3.2, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Trial of Thorns", "rangeId": null, "description": "Immediately gains a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} Max HP; Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and makes enemies more likely to attack this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_3", "duration": 30.0, "blackboard": [ { "key": "hp_ratio", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 3.5, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Trial of Thorns", "rangeId": null, "description": "Immediately gains a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} Max HP; Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and makes enemies more likely to attack this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_3", "duration": 30.0, "blackboard": [ { "key": "hp_ratio", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 3.7, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Trial of Thorns", "rangeId": null, "description": "Immediately gains a <$ba.barrier>Barrier equal to <@ba.vup>{hp_ratio:0%} Max HP; Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, and makes enemies more likely to attack this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_judge_3", "duration": 30.0, "blackboard": [ { "key": "hp_ratio", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 4.0, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] } ] }, "skchr_zumama_1": { "skillId": "skchr_zumama_1", "iconId": null, "hidden": false, "levels": [ { "name": "Tomahawk", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_zumama_1", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.1, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Tomahawk", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_zumama_1", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.11, "valueStr": null }, { "key": "atk", "value": 0.11, "valueStr": null } ] }, { "name": "Tomahawk", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_zumama_1", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.12, "valueStr": null }, { "key": "atk", "value": 0.12, "valueStr": null } ] }, { "name": "Tomahawk", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_zumama_1", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.14, "valueStr": null }, { "key": "atk", "value": 0.14, "valueStr": null } ] }, { "name": "Tomahawk", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_zumama_1", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.15, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null } ] }, { "name": "Tomahawk", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_zumama_1", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.16, "valueStr": null }, { "key": "atk", "value": 0.16, "valueStr": null } ] }, { "name": "Tomahawk", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_zumama_1", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.18, "valueStr": null }, { "key": "atk", "value": 0.18, "valueStr": null } ] }, { "name": "Tomahawk", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_zumama_1", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Tomahawk", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_zumama_1", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.22, "valueStr": null }, { "key": "atk", "value": 0.22, "valueStr": null } ] }, { "name": "Tomahawk", "rangeId": null, "description": "ATK<@ba.vup>+{atk:0%}, DEF<@ba.vup>+{def:0%}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_zumama_1", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null } ] } ] }, "skchr_zumama_2": { "skillId": "skchr_zumama_2", "iconId": null, "hidden": false, "levels": [ { "name": "Menacing Slash", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}. <$ba.stun>Stuns all blocked targets for the duration of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_zumama_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Menacing Slash", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}. <$ba.stun>Stuns all blocked targets for the duration of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_zumama_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Menacing Slash", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}. <$ba.stun>Stuns all blocked targets for the duration of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_zumama_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Menacing Slash", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}. <$ba.stun>Stuns all blocked targets for the duration of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_zumama_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Menacing Slash", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}. <$ba.stun>Stuns all blocked targets for the duration of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_zumama_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Menacing Slash", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}. <$ba.stun>Stuns all blocked targets for the duration of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_zumama_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Menacing Slash", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}. <$ba.stun>Stuns all blocked targets for the duration of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_zumama_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Menacing Slash", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}. <$ba.stun>Stuns all blocked targets for the duration of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_zumama_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 1.45, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Menacing Slash", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}. <$ba.stun>Stuns all blocked targets for the duration of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_zumama_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] }, { "name": "Menacing Slash", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases a bit, ATK <@ba.vup>+{atk:0%}. <$ba.stun>Stuns all blocked targets for the duration of the skill", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_zumama_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.4, "valueStr": null } ] } ] }, "skchr_zumama_3": { "skillId": "skchr_zumama_3", "iconId": null, "hidden": false, "levels": [ { "name": "Iron Will", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_zumama_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] }, { "name": "Iron Will", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_zumama_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] }, { "name": "Iron Will", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_zumama_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] }, { "name": "Iron Will", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_zumama_3", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] }, { "name": "Iron Will", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_zumama_3", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] }, { "name": "Iron Will", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_zumama_3", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "def", "value": 1.1, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] }, { "name": "Iron Will", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_zumama_3", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "def", "value": 1.2, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] }, { "name": "Iron Will", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_zumama_3", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "def", "value": 1.3, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.04, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] }, { "name": "Iron Will", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_zumama_3", "duration": 34.0, "blackboard": [ { "key": "atk", "value": 2.1, "valueStr": null }, { "key": "def", "value": 1.4, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] }, { "name": "Iron Will", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, restores <@ba.vup>{hp_recovery_per_sec_by_max_hp_ratio:0%} HP every second\n<@ba.rem>This unit is <$ba.stun>Stunned for {stun} seconds after the skill duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_zumama_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 2.3, "valueStr": null }, { "key": "def", "value": 1.6, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] } ] }, "skchr_horn_1": { "skillId": "skchr_horn_1", "iconId": null, "hidden": false, "levels": [ { "name": "Flare Grenade", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. If it is a ranged attack, splash area is <@ba.vup>increased, and an illuminated zone is created for <@ba.vup>{projectile_delay_time} seconds, disabling enemy <$ba.invisible>Invisibility\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_horn_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Flare Grenade", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. If it is a ranged attack, splash area is <@ba.vup>increased, and an illuminated zone is created for <@ba.vup>{projectile_delay_time} seconds, disabling enemy <$ba.invisible>Invisibility\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_horn_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Flare Grenade", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. If it is a ranged attack, splash area is <@ba.vup>increased, and an illuminated zone is created for <@ba.vup>{projectile_delay_time} seconds, disabling enemy <$ba.invisible>Invisibility\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_horn_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "projectile_delay_time", "value": 5.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Flare Grenade", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. If it is a ranged attack, splash area is <@ba.vup>increased, and an illuminated zone is created for <@ba.vup>{projectile_delay_time} seconds, disabling enemy <$ba.invisible>Invisibility\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_horn_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Flare Grenade", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. If it is a ranged attack, splash area is <@ba.vup>increased, and an illuminated zone is created for <@ba.vup>{projectile_delay_time} seconds, disabling enemy <$ba.invisible>Invisibility\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_horn_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Flare Grenade", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. If it is a ranged attack, splash area is <@ba.vup>increased, and an illuminated zone is created for <@ba.vup>{projectile_delay_time} seconds, disabling enemy <$ba.invisible>Invisibility\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_horn_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "projectile_delay_time", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Flare Grenade", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. If it is a ranged attack, splash area is <@ba.vup>increased, and an illuminated zone is created for <@ba.vup>{projectile_delay_time} seconds, disabling enemy <$ba.invisible>Invisibility\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_horn_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "projectile_delay_time", "value": 7.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Flare Grenade", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. If it is a ranged attack, splash area is <@ba.vup>increased, and an illuminated zone is created for <@ba.vup>{projectile_delay_time} seconds, disabling enemy <$ba.invisible>Invisibility\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_horn_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "projectile_delay_time", "value": 7.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Flare Grenade", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. If it is a ranged attack, splash area is <@ba.vup>increased, and an illuminated zone is created for <@ba.vup>{projectile_delay_time} seconds, disabling enemy <$ba.invisible>Invisibility\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_horn_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "projectile_delay_time", "value": 7.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Flare Grenade", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. If it is a ranged attack, splash area is <@ba.vup>increased, and an illuminated zone is created for <@ba.vup>{projectile_delay_time} seconds, disabling enemy <$ba.invisible>Invisibility\n<@ba.rem>Can store {cnt} charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_horn_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "projectile_delay_time", "value": 8.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_horn_2": { "skillId": "skchr_horn_2", "iconId": null, "hidden": false, "levels": [ { "name": "Tempest Command", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@s2.atk_scale:0%} ATK as Physical splash damage\n<$ba.overdrive>Overload: Each attack deals <@ba.vup>{attack@s2.magic_atk_scale:0%} ATK as extra <@ba.vup>Arts splash damage. If cancelled manually, fire all remaining bullets, and lose <@ba.vdown>{attack@s2.hp_ratio:0%}HP\n<@ba.rem>Skill has 10 ammo and can be manually deactivated", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_horn_2", "duration": -1.0, "blackboard": [ { "key": "attack@s2.atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@s2.magic_atk_scale", "value": 0.3, "valueStr": null }, { "key": "attack@s2.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@s2.trigger_time", "value": 10.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Tempest Command", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@s2.atk_scale:0%} ATK as Physical splash damage\n<$ba.overdrive>Overload: Each attack deals <@ba.vup>{attack@s2.magic_atk_scale:0%} ATK as extra <@ba.vup>Arts splash damage. If cancelled manually, fire all remaining bullets, and lose <@ba.vdown>{attack@s2.hp_ratio:0%}HP\n<@ba.rem>Skill has 10 ammo and can be manually deactivated", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_horn_2", "duration": -1.0, "blackboard": [ { "key": "attack@s2.atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@s2.magic_atk_scale", "value": 0.3, "valueStr": null }, { "key": "attack@s2.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@s2.trigger_time", "value": 10.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Tempest Command", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@s2.atk_scale:0%} ATK as Physical splash damage\n<$ba.overdrive>Overload: Each attack deals <@ba.vup>{attack@s2.magic_atk_scale:0%} ATK as extra <@ba.vup>Arts splash damage. If cancelled manually, fire all remaining bullets, and lose <@ba.vdown>{attack@s2.hp_ratio:0%}HP\n<@ba.rem>Skill has 10 ammo and can be manually deactivated", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_horn_2", "duration": -1.0, "blackboard": [ { "key": "attack@s2.atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@s2.magic_atk_scale", "value": 0.3, "valueStr": null }, { "key": "attack@s2.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@s2.trigger_time", "value": 10.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Tempest Command", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@s2.atk_scale:0%} ATK as Physical splash damage\n<$ba.overdrive>Overload: Each attack deals <@ba.vup>{attack@s2.magic_atk_scale:0%} ATK as extra <@ba.vup>Arts splash damage. If cancelled manually, fire all remaining bullets, and lose <@ba.vdown>{attack@s2.hp_ratio:0%}HP\n<@ba.rem>Skill has 10 ammo and can be manually deactivated", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_horn_2", "duration": -1.0, "blackboard": [ { "key": "attack@s2.atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@s2.magic_atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@s2.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@s2.trigger_time", "value": 10.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Tempest Command", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@s2.atk_scale:0%} ATK as Physical splash damage\n<$ba.overdrive>Overload: Each attack deals <@ba.vup>{attack@s2.magic_atk_scale:0%} ATK as extra <@ba.vup>Arts splash damage. If cancelled manually, fire all remaining bullets, and lose <@ba.vdown>{attack@s2.hp_ratio:0%}HP\n<@ba.rem>Skill has 10 ammo and can be manually deactivated", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_horn_2", "duration": -1.0, "blackboard": [ { "key": "attack@s2.atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@s2.magic_atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@s2.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@s2.trigger_time", "value": 10.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Tempest Command", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@s2.atk_scale:0%} ATK as Physical splash damage\n<$ba.overdrive>Overload: Each attack deals <@ba.vup>{attack@s2.magic_atk_scale:0%} ATK as extra <@ba.vup>Arts splash damage. If cancelled manually, fire all remaining bullets, and lose <@ba.vdown>{attack@s2.hp_ratio:0%}HP\n<@ba.rem>Skill has 10 ammo and can be manually deactivated", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_horn_2", "duration": -1.0, "blackboard": [ { "key": "attack@s2.atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@s2.magic_atk_scale", "value": 0.35, "valueStr": null }, { "key": "attack@s2.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@s2.trigger_time", "value": 10.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Tempest Command", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@s2.atk_scale:0%} ATK as Physical splash damage\n<$ba.overdrive>Overload: Each attack deals <@ba.vup>{attack@s2.magic_atk_scale:0%} ATK as extra <@ba.vup>Arts splash damage. If cancelled manually, fire all remaining bullets, and lose <@ba.vdown>{attack@s2.hp_ratio:0%}HP\n<@ba.rem>Skill has 10 ammo and can be manually deactivated", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_horn_2", "duration": -1.0, "blackboard": [ { "key": "attack@s2.atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@s2.magic_atk_scale", "value": 0.4, "valueStr": null }, { "key": "attack@s2.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@s2.trigger_time", "value": 10.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Tempest Command", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@s2.atk_scale:0%} ATK as Physical splash damage\n<$ba.overdrive>Overload: Each attack deals <@ba.vup>{attack@s2.magic_atk_scale:0%} ATK as extra <@ba.vup>Arts splash damage. If cancelled manually, fire all remaining bullets, and lose <@ba.vdown>{attack@s2.hp_ratio:0%}HP\n<@ba.rem>Skill has 10 ammo and can be manually deactivated", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_horn_2", "duration": -1.0, "blackboard": [ { "key": "attack@s2.atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@s2.magic_atk_scale", "value": 0.5, "valueStr": null }, { "key": "attack@s2.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@s2.trigger_time", "value": 10.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Tempest Command", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@s2.atk_scale:0%} ATK as Physical splash damage\n<$ba.overdrive>Overload: Each attack deals <@ba.vup>{attack@s2.magic_atk_scale:0%} ATK as extra <@ba.vup>Arts splash damage. If cancelled manually, fire all remaining bullets, and lose <@ba.vdown>{attack@s2.hp_ratio:0%}HP\n<@ba.rem>Skill has 10 ammo and can be manually deactivated", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_horn_2", "duration": -1.0, "blackboard": [ { "key": "attack@s2.atk_scale", "value": 2.2, "valueStr": null }, { "key": "attack@s2.magic_atk_scale", "value": 0.5, "valueStr": null }, { "key": "attack@s2.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@s2.trigger_time", "value": 10.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null } ] }, { "name": "Tempest Command", "rangeId": null, "description": "Each attack deals <@ba.vup>{attack@s2.atk_scale:0%} ATK as Physical splash damage\n<$ba.overdrive>Overload: Each attack deals <@ba.vup>{attack@s2.magic_atk_scale:0%} ATK as extra <@ba.vup>Arts splash damage. If cancelled manually, fire all remaining bullets, and lose <@ba.vdown>{attack@s2.hp_ratio:0%}HP\n<@ba.rem>Skill has 10 ammo and can be manually deactivated", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_horn_2", "duration": -1.0, "blackboard": [ { "key": "attack@s2.atk_scale", "value": 2.4, "valueStr": null }, { "key": "attack@s2.magic_atk_scale", "value": 0.6, "valueStr": null }, { "key": "attack@s2.hp_ratio", "value": 0.6, "valueStr": null }, { "key": "attack@s2.trigger_time", "value": 10.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.6, "valueStr": null } ] } ] }, "skchr_horn_3": { "skillId": "skchr_horn_3", "iconId": null, "hidden": false, "levels": [ { "name": "Ultimate Line of Defense", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack interval <@ba.vup>slightly reduced\n<$ba.overdrive>Overload: ATK instead <@ba.vup>+{horn_s_3[overload_start].atk:0%}, gradually lose HP ({horn_s_3[overload_start].hp_ratio:0%} Max HP/sec after {horn_s_3[overload_start].damage_duration} seconds)<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_horn_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "horn_s_3[overload_start].atk", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].interval", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].hp_ratio", "value": 0.12, "valueStr": null }, { "key": "horn_s_3[overload_start].damage_duration", "value": 12.0, "valueStr": null } ] }, { "name": "Ultimate Line of Defense", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack interval <@ba.vup>slightly reduced\n<$ba.overdrive>Overload: ATK instead <@ba.vup>+{horn_s_3[overload_start].atk:0%}, gradually lose HP ({horn_s_3[overload_start].hp_ratio:0%} Max HP/sec after {horn_s_3[overload_start].damage_duration} seconds)<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_horn_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "horn_s_3[overload_start].atk", "value": 0.3, "valueStr": null }, { "key": "horn_s_3[overload_start].interval", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].hp_ratio", "value": 0.12, "valueStr": null }, { "key": "horn_s_3[overload_start].damage_duration", "value": 12.0, "valueStr": null } ] }, { "name": "Ultimate Line of Defense", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack interval <@ba.vup>slightly reduced\n<$ba.overdrive>Overload: ATK instead <@ba.vup>+{horn_s_3[overload_start].atk:0%}, gradually lose HP ({horn_s_3[overload_start].hp_ratio:0%} Max HP/sec after {horn_s_3[overload_start].damage_duration} seconds)<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_horn_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "base_attack_time", "value": -0.6, "valueStr": null }, { "key": "horn_s_3[overload_start].atk", "value": 0.4, "valueStr": null }, { "key": "horn_s_3[overload_start].interval", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].hp_ratio", "value": 0.12, "valueStr": null }, { "key": "horn_s_3[overload_start].damage_duration", "value": 12.0, "valueStr": null } ] }, { "name": "Ultimate Line of Defense", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack interval <@ba.vup>reduced\n<$ba.overdrive>Overload: ATK becomes <@ba.vup>+{horn_s_3[overload_start].atk:0%}, gradually lose HP ({horn_s_3[overload_start].hp_ratio:0%} Max HP/sec after {horn_s_3[overload_start].damage_duration} seconds)<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_horn_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "base_attack_time", "value": -1.2, "valueStr": null }, { "key": "horn_s_3[overload_start].atk", "value": 0.5, "valueStr": null }, { "key": "horn_s_3[overload_start].interval", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].hp_ratio", "value": 0.12, "valueStr": null }, { "key": "horn_s_3[overload_start].damage_duration", "value": 12.0, "valueStr": null } ] }, { "name": "Ultimate Line of Defense", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack interval <@ba.vup>reduced\n<$ba.overdrive>Overload: ATK becomes <@ba.vup>+{horn_s_3[overload_start].atk:0%}, gradually lose HP ({horn_s_3[overload_start].hp_ratio:0%} Max HP/sec after {horn_s_3[overload_start].damage_duration} seconds)<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_horn_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": -1.2, "valueStr": null }, { "key": "horn_s_3[overload_start].atk", "value": 0.6, "valueStr": null }, { "key": "horn_s_3[overload_start].interval", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].hp_ratio", "value": 0.12, "valueStr": null }, { "key": "horn_s_3[overload_start].damage_duration", "value": 12.0, "valueStr": null } ] }, { "name": "Ultimate Line of Defense", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack interval <@ba.vup>reduced\n<$ba.overdrive>Overload: ATK becomes <@ba.vup>+{horn_s_3[overload_start].atk:0%}, gradually lose HP ({horn_s_3[overload_start].hp_ratio:0%} Max HP/sec after {horn_s_3[overload_start].damage_duration} seconds)<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_horn_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": -1.2, "valueStr": null }, { "key": "horn_s_3[overload_start].atk", "value": 0.7, "valueStr": null }, { "key": "horn_s_3[overload_start].interval", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].hp_ratio", "value": 0.12, "valueStr": null }, { "key": "horn_s_3[overload_start].damage_duration", "value": 12.0, "valueStr": null } ] }, { "name": "Ultimate Line of Defense", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack interval <@ba.vup>greatly reduced\n<$ba.overdrive>Overload: ATK becomes <@ba.vup>+{horn_s_3[overload_start].atk:0%}, gradually lose HP ({horn_s_3[overload_start].hp_ratio:0%} Max HP/sec after {horn_s_3[overload_start].damage_duration} seconds)<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_horn_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": -1.8, "valueStr": null }, { "key": "horn_s_3[overload_start].atk", "value": 0.8, "valueStr": null }, { "key": "horn_s_3[overload_start].interval", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].hp_ratio", "value": 0.12, "valueStr": null }, { "key": "horn_s_3[overload_start].damage_duration", "value": 12.0, "valueStr": null } ] }, { "name": "Ultimate Line of Defense", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack interval <@ba.vup>greatly reduced\n<$ba.overdrive>Overload: ATK becomes <@ba.vup>+{horn_s_3[overload_start].atk:0%}, gradually lose HP ({horn_s_3[overload_start].hp_ratio:0%} Max HP/sec after {horn_s_3[overload_start].damage_duration} seconds)<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_horn_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -1.8, "valueStr": null }, { "key": "horn_s_3[overload_start].atk", "value": 1.0, "valueStr": null }, { "key": "horn_s_3[overload_start].interval", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].hp_ratio", "value": 0.12, "valueStr": null }, { "key": "horn_s_3[overload_start].damage_duration", "value": 12.0, "valueStr": null } ] }, { "name": "Ultimate Line of Defense", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack interval <@ba.vup>greatly reduced\n<$ba.overdrive>Overload: ATK becomes <@ba.vup>+{horn_s_3[overload_start].atk:0%}, gradually lose HP ({horn_s_3[overload_start].hp_ratio:0%} Max HP/sec after {horn_s_3[overload_start].damage_duration} seconds)<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_horn_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": -1.8, "valueStr": null }, { "key": "horn_s_3[overload_start].atk", "value": 1.2, "valueStr": null }, { "key": "horn_s_3[overload_start].interval", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].hp_ratio", "value": 0.12, "valueStr": null }, { "key": "horn_s_3[overload_start].damage_duration", "value": 12.0, "valueStr": null } ] }, { "name": "Ultimate Line of Defense", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack interval <@ba.vup>greatly reduced\n<$ba.overdrive>Overload: ATK becomes <@ba.vup>+{horn_s_3[overload_start].atk:0%}, gradually lose HP ({horn_s_3[overload_start].hp_ratio:0%} Max HP/sec after {horn_s_3[overload_start].damage_duration} seconds)<@ba.rem>Skill can be manually deactivated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_horn_3", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": -1.8, "valueStr": null }, { "key": "horn_s_3[overload_start].atk", "value": 1.4, "valueStr": null }, { "key": "horn_s_3[overload_start].interval", "value": 0.2, "valueStr": null }, { "key": "horn_s_3[overload_start].hp_ratio", "value": 0.12, "valueStr": null }, { "key": "horn_s_3[overload_start].damage_duration", "value": 12.0, "valueStr": null } ] } ] }, "skchr_jesca2_1": { "skillId": "skchr_jesca2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Hold the Line", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases DEF of self and Mobile Riot Shield by <@ba.vup>+{def:0%}, and increases duration of Mobile Riot Shield by <@ba.vup>+{duration} seconds\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesca2_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.25, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] }, { "name": "Hold the Line", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases DEF of self and Mobile Riot Shield by <@ba.vup>+{def:0%}, and increases duration of Mobile Riot Shield by <@ba.vup>+{duration} seconds\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesca2_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] }, { "name": "Hold the Line", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases DEF of self and Mobile Riot Shield by <@ba.vup>+{def:0%}, and increases duration of Mobile Riot Shield by <@ba.vup>+{duration} seconds\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesca2_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.35, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] }, { "name": "Hold the Line", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases DEF of self and Mobile Riot Shield by <@ba.vup>+{def:0%}, and increases duration of Mobile Riot Shield by <@ba.vup>+{duration} seconds\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesca2_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] }, { "name": "Hold the Line", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases DEF of self and Mobile Riot Shield by <@ba.vup>+{def:0%}, and increases duration of Mobile Riot Shield by <@ba.vup>+{duration} seconds\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesca2_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.45, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] }, { "name": "Hold the Line", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases DEF of self and Mobile Riot Shield by <@ba.vup>+{def:0%}, and increases duration of Mobile Riot Shield by <@ba.vup>+{duration} seconds\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesca2_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] }, { "name": "Hold the Line", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases DEF of self and Mobile Riot Shield by <@ba.vup>+{def:0%}, and increases duration of Mobile Riot Shield by <@ba.vup>+{duration} seconds\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesca2_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.55, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] }, { "name": "Hold the Line", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases DEF of self and Mobile Riot Shield by <@ba.vup>+{def:0%}, and increases duration of Mobile Riot Shield by <@ba.vup>+{duration} seconds\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesca2_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "duration", "value": 25.0, "valueStr": null } ] }, { "name": "Hold the Line", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases DEF of self and Mobile Riot Shield by <@ba.vup>+{def:0%}, and increases duration of Mobile Riot Shield by <@ba.vup>+{duration} seconds\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 75, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesca2_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.65, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "duration", "value": 25.0, "valueStr": null } ] }, { "name": "Hold the Line", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, increases DEF of self and Mobile Riot Shield by <@ba.vup>+{def:0%}, and increases duration of Mobile Riot Shield by <@ba.vup>+{duration} seconds\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_jesca2_1", "duration": -1.0, "blackboard": [ { "key": "def", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "duration", "value": 30.0, "valueStr": null } ] } ] }, "skchr_jesca2_2": { "skillId": "skchr_jesca2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Covered Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>reduces significantly, and gains <@ba.vup>75% Physical and Arts dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jesca2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Covered Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>reduces significantly, and gains <@ba.vup>75% Physical and Arts dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jesca2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Covered Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>reduces significantly, and gains <@ba.vup>75% Physical and Arts dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jesca2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Covered Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>reduces significantly, and gains <@ba.vup>75% Physical and Arts dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jesca2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Covered Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>reduces significantly, and gains <@ba.vup>75% Physical and Arts dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jesca2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Covered Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>reduces significantly, and gains <@ba.vup>75% Physical and Arts dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_jesca2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Covered Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>reduces significantly, and gains <@ba.vup>75% Physical and Arts dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_jesca2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Covered Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>reduces significantly, and gains <@ba.vup>75% Physical and Arts dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_jesca2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Covered Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>reduces significantly, and gains <@ba.vup>75% Physical and Arts dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_jesca2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Covered Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, Attack Interval <@ba.vup>reduces significantly, and gains <@ba.vup>75% Physical and Arts dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_jesca2_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "base_attack_time", "value": -0.9, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] } ] }, "skchr_jesca2_3": { "skillId": "skchr_jesca2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Saturation Burst", "rangeId": null, "description": "Attack Range <@ba.vup>+1, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{jesca2_s_3[def].def:0%}, Mobile Riot Shield gains <@ba.vup>+{jesca2_s_3_token[def].def:0%} DEF\nWhen the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing <@ba.vup>{attack@extrabomb.atk_scale:0%} ATK as Physical damage to all enemies in an area and <$ba.stun>stunning them for <@ba.vup>{attack@extrabomb.stun} seconds\n<@ba.rem>Skill activation grants {attack@trigger_time} Ammo, and the skill ends when all Ammo is used (can be manually deactivated)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_jesca2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "jesca2_s_3_token[def].def", "value": 0.75, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "attack@extrabomb.stun", "value": 5.0, "valueStr": null }, { "key": "attack@extrabomb.atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@extrabomb.projectile_range", "value": 1.7, "valueStr": null }, { "key": "jesca2_s_3[def].def", "value": 0.2, "valueStr": null } ] }, { "name": "Saturation Burst", "rangeId": null, "description": "Attack Range <@ba.vup>+1, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{jesca2_s_3[def].def:0%}, Mobile Riot Shield gains <@ba.vup>+{jesca2_s_3_token[def].def:0%} DEF\nWhen the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing <@ba.vup>{attack@extrabomb.atk_scale:0%} ATK as Physical damage to all enemies in an area and <$ba.stun>stunning them for <@ba.vup>{attack@extrabomb.stun} seconds\n<@ba.rem>Skill activation grants {attack@trigger_time} Ammo, and the skill ends when all Ammo is used (can be manually deactivated)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_jesca2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.1, "valueStr": null }, { "key": "jesca2_s_3_token[def].def", "value": 0.8, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "attack@extrabomb.stun", "value": 5.0, "valueStr": null }, { "key": "attack@extrabomb.atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@extrabomb.projectile_range", "value": 1.7, "valueStr": null }, { "key": "jesca2_s_3[def].def", "value": 0.3, "valueStr": null } ] }, { "name": "Saturation Burst", "rangeId": null, "description": "Attack Range <@ba.vup>+1, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{jesca2_s_3[def].def:0%}, Mobile Riot Shield gains <@ba.vup>+{jesca2_s_3_token[def].def:0%} DEF\nWhen the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing <@ba.vup>{attack@extrabomb.atk_scale:0%} ATK as Physical damage to all enemies in an area and <$ba.stun>stunning them for <@ba.vup>{attack@extrabomb.stun} seconds\n<@ba.rem>Skill activation grants {attack@trigger_time} Ammo, and the skill ends when all Ammo is used (can be manually deactivated)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_jesca2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.3, "valueStr": null }, { "key": "jesca2_s_3_token[def].def", "value": 0.9, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "attack@extrabomb.stun", "value": 5.0, "valueStr": null }, { "key": "attack@extrabomb.atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@extrabomb.projectile_range", "value": 1.7, "valueStr": null }, { "key": "jesca2_s_3[def].def", "value": 0.35, "valueStr": null } ] }, { "name": "Saturation Burst", "rangeId": null, "description": "Attack Range <@ba.vup>+1, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{jesca2_s_3[def].def:0%}, Mobile Riot Shield gains <@ba.vup>+{jesca2_s_3_token[def].def:0%} DEF\nWhen the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing <@ba.vup>{attack@extrabomb.atk_scale:0%} ATK as Physical damage to all enemies in an area and <$ba.stun>stunning them for <@ba.vup>{attack@extrabomb.stun} seconds\n<@ba.rem>Skill activation grants {attack@trigger_time} Ammo, and the skill ends when all Ammo is used (can be manually deactivated)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_jesca2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.4, "valueStr": null }, { "key": "jesca2_s_3_token[def].def", "value": 1.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "attack@extrabomb.stun", "value": 5.0, "valueStr": null }, { "key": "attack@extrabomb.atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@extrabomb.projectile_range", "value": 1.7, "valueStr": null }, { "key": "jesca2_s_3[def].def", "value": 0.5, "valueStr": null } ] }, { "name": "Saturation Burst", "rangeId": null, "description": "Attack Range <@ba.vup>+1, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{jesca2_s_3[def].def:0%}, Mobile Riot Shield gains <@ba.vup>+{jesca2_s_3_token[def].def:0%} DEF\nWhen the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing <@ba.vup>{attack@extrabomb.atk_scale:0%} ATK as Physical damage to all enemies in an area and <$ba.stun>stunning them for <@ba.vup>{attack@extrabomb.stun} seconds\n<@ba.rem>Skill activation grants {attack@trigger_time} Ammo, and the skill ends when all Ammo is used (can be manually deactivated)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_jesca2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.5, "valueStr": null }, { "key": "jesca2_s_3_token[def].def", "value": 1.1, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "attack@extrabomb.stun", "value": 5.0, "valueStr": null }, { "key": "attack@extrabomb.atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@extrabomb.projectile_range", "value": 1.7, "valueStr": null }, { "key": "jesca2_s_3[def].def", "value": 0.55, "valueStr": null } ] }, { "name": "Saturation Burst", "rangeId": null, "description": "Attack Range <@ba.vup>+1, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{jesca2_s_3[def].def:0%}, Mobile Riot Shield gains <@ba.vup>+{jesca2_s_3_token[def].def:0%} DEF\nWhen the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing <@ba.vup>{attack@extrabomb.atk_scale:0%} ATK as Physical damage to all enemies in an area and <$ba.stun>stunning them for <@ba.vup>{attack@extrabomb.stun} seconds\n<@ba.rem>Skill activation grants {attack@trigger_time} Ammo, and the skill ends when all Ammo is used (can be manually deactivated)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_jesca2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.6, "valueStr": null }, { "key": "jesca2_s_3_token[def].def", "value": 1.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "attack@extrabomb.stun", "value": 5.0, "valueStr": null }, { "key": "attack@extrabomb.atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@extrabomb.projectile_range", "value": 1.7, "valueStr": null }, { "key": "jesca2_s_3[def].def", "value": 0.6, "valueStr": null } ] }, { "name": "Saturation Burst", "rangeId": null, "description": "Attack Range <@ba.vup>+1, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{jesca2_s_3[def].def:0%}, Mobile Riot Shield gains <@ba.vup>+{jesca2_s_3_token[def].def:0%} DEF\nWhen the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing <@ba.vup>{attack@extrabomb.atk_scale:0%} ATK as Physical damage to all enemies in an area and <$ba.stun>stunning them for <@ba.vup>{attack@extrabomb.stun} seconds\n<@ba.rem>Skill activation grants {attack@trigger_time} Ammo, and the skill ends when all Ammo is used (can be manually deactivated)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_jesca2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.7, "valueStr": null }, { "key": "jesca2_s_3_token[def].def", "value": 1.35, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "attack@extrabomb.stun", "value": 5.0, "valueStr": null }, { "key": "attack@extrabomb.atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@extrabomb.projectile_range", "value": 1.7, "valueStr": null }, { "key": "jesca2_s_3[def].def", "value": 0.65, "valueStr": null } ] }, { "name": "Saturation Burst", "rangeId": null, "description": "Attack Range <@ba.vup>+1, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{jesca2_s_3[def].def:0%}, Mobile Riot Shield gains <@ba.vup>+{jesca2_s_3_token[def].def:0%} DEF\nWhen the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing <@ba.vup>{attack@extrabomb.atk_scale:0%} ATK as Physical damage to all enemies in an area and <$ba.stun>stunning them for <@ba.vup>{attack@extrabomb.stun} seconds\n<@ba.rem>Skill activation grants {attack@trigger_time} Ammo, and the skill ends when all Ammo is used (can be manually deactivated)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_jesca2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.8, "valueStr": null }, { "key": "jesca2_s_3_token[def].def", "value": 1.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "attack@extrabomb.stun", "value": 5.5, "valueStr": null }, { "key": "attack@extrabomb.atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@extrabomb.projectile_range", "value": 1.7, "valueStr": null }, { "key": "jesca2_s_3[def].def", "value": 0.7, "valueStr": null } ] }, { "name": "Saturation Burst", "rangeId": null, "description": "Attack Range <@ba.vup>+1, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{jesca2_s_3[def].def:0%}, Mobile Riot Shield gains <@ba.vup>+{jesca2_s_3_token[def].def:0%} DEF\nWhen the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing <@ba.vup>{attack@extrabomb.atk_scale:0%} ATK as Physical damage to all enemies in an area and <$ba.stun>stunning them for <@ba.vup>{attack@extrabomb.stun} seconds\n<@ba.rem>Skill activation grants {attack@trigger_time} Ammo, and the skill ends when all Ammo is used (can be manually deactivated)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_jesca2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.9, "valueStr": null }, { "key": "jesca2_s_3_token[def].def", "value": 1.6, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "attack@extrabomb.stun", "value": 5.5, "valueStr": null }, { "key": "attack@extrabomb.atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@extrabomb.projectile_range", "value": 1.7, "valueStr": null }, { "key": "jesca2_s_3[def].def", "value": 0.75, "valueStr": null } ] }, { "name": "Saturation Burst", "rangeId": null, "description": "Attack Range <@ba.vup>+1, Attack Interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{jesca2_s_3[def].def:0%}, Mobile Riot Shield gains <@ba.vup>+{jesca2_s_3_token[def].def:0%} DEF\nWhen the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing <@ba.vup>{attack@extrabomb.atk_scale:0%} ATK as Physical damage to all enemies in an area and <$ba.stun>stunning them for <@ba.vup>{attack@extrabomb.stun} seconds\n<@ba.rem>Skill activation grants {attack@trigger_time} Ammo, and the skill ends when all Ammo is used (can be manually deactivated)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_jesca2_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 3.1, "valueStr": null }, { "key": "jesca2_s_3_token[def].def", "value": 1.7, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null }, { "key": "attack@extrabomb.stun", "value": 6.0, "valueStr": null }, { "key": "attack@extrabomb.atk_scale", "value": 2.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 20.0, "valueStr": null }, { "key": "attack@extrabomb.projectile_range", "value": 1.7, "valueStr": null }, { "key": "jesca2_s_3[def].def", "value": 0.8, "valueStr": null } ] } ] }, "skchr_rmixer_1": { "skillId": "skchr_rmixer_1", "iconId": null, "hidden": false, "levels": [ { "name": "Gun-Knight Examiner-in-Chief", "rangeId": null, "description": "The next attack hits <@ba.vup>three times, each hit dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage, and <$ba.addbullet>Replenishes <@ba.vup>{charge} bullet to another nearby [Laterano] Operator with an ammo-type skill active", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rmixer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "charge", "value": 1.0, "valueStr": null } ] }, { "name": "Gun-Knight Examiner-in-Chief", "rangeId": null, "description": "The next attack hits <@ba.vup>three times, each hit dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage, and <$ba.addbullet>Replenishes <@ba.vup>{charge} bullet to another nearby [Laterano] Operator with an ammo-type skill active", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rmixer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "charge", "value": 1.0, "valueStr": null } ] }, { "name": "Gun-Knight Examiner-in-Chief", "rangeId": null, "description": "The next attack hits <@ba.vup>three times, each hit dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage, and <$ba.addbullet>Replenishes <@ba.vup>{charge} bullet to another nearby [Laterano] Operator with an ammo-type skill active", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rmixer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "charge", "value": 1.0, "valueStr": null } ] }, { "name": "Gun-Knight Examiner-in-Chief", "rangeId": null, "description": "The next attack hits <@ba.vup>three times, each hit dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage, and <$ba.addbullet>Replenishes <@ba.vup>{charge} bullet to another nearby [Laterano] Operator with an ammo-type skill active", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rmixer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "charge", "value": 1.0, "valueStr": null } ] }, { "name": "Gun-Knight Examiner-in-Chief", "rangeId": null, "description": "The next attack hits <@ba.vup>three times, each hit dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage, and <$ba.addbullet>Replenishes <@ba.vup>{charge} bullet to another nearby [Laterano] Operator with an ammo-type skill active", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rmixer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "charge", "value": 1.0, "valueStr": null } ] }, { "name": "Gun-Knight Examiner-in-Chief", "rangeId": null, "description": "The next attack hits <@ba.vup>three times, each hit dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage, and <$ba.addbullet>Replenishes <@ba.vup>{charge} bullet to another nearby [Laterano] Operator with an ammo-type skill active", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rmixer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "charge", "value": 1.0, "valueStr": null } ] }, { "name": "Gun-Knight Examiner-in-Chief", "rangeId": null, "description": "The next attack hits <@ba.vup>three times, each hit dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage, and <$ba.addbullet>Replenishes <@ba.vup>{charge} bullet to another nearby [Laterano] Operator with an ammo-type skill active", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_rmixer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "charge", "value": 1.0, "valueStr": null } ] }, { "name": "Gun-Knight Examiner-in-Chief", "rangeId": null, "description": "The next attack hits <@ba.vup>three times, each hit dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage, and <$ba.addbullet>Replenishes <@ba.vup>{charge} bullet to another nearby [Laterano] Operator with an ammo-type skill active", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_rmixer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "charge", "value": 1.0, "valueStr": null } ] }, { "name": "Gun-Knight Examiner-in-Chief", "rangeId": null, "description": "The next attack hits <@ba.vup>three times, each hit dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage, and <$ba.addbullet>Replenishes <@ba.vup>{charge} bullet to another nearby [Laterano] Operator with an ammo-type skill active", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_rmixer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "charge", "value": 1.0, "valueStr": null } ] }, { "name": "Gun-Knight Examiner-in-Chief", "rangeId": null, "description": "The next attack hits <@ba.vup>three times, each hit dealing <@ba.vup>{atk_scale:0%} of ATK as Physical damage, and <$ba.addbullet>Replenishes <@ba.vup>{charge} bullet to another nearby [Laterano] Operator with an ammo-type skill active", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_rmixer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "charge", "value": 1.0, "valueStr": null } ] } ] }, "skchr_rmixer_2": { "skillId": "skchr_rmixer_2", "iconId": null, "hidden": false, "levels": [ { "name": "Eight-Armed Chainsaw Guy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and if lethal damage is received while skill is active, immediately consumes <@ba.vup>{ammo_cost} ammo to resist the damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_rmixer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "ammo_cost", "value": 30.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null } ] }, { "name": "Eight-Armed Chainsaw Guy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and if lethal damage is received while skill is active, immediately consumes <@ba.vup>{ammo_cost} ammo to resist the damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_rmixer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "ammo_cost", "value": 30.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null } ] }, { "name": "Eight-Armed Chainsaw Guy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and if lethal damage is received while skill is active, immediately consumes <@ba.vup>{ammo_cost} ammo to resist the damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_rmixer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "ammo_cost", "value": 30.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 40.0, "valueStr": null } ] }, { "name": "Eight-Armed Chainsaw Guy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and if lethal damage is received while skill is active, immediately consumes <@ba.vup>{ammo_cost} ammo to resist the damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_rmixer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "ammo_cost", "value": 30.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 42.0, "valueStr": null } ] }, { "name": "Eight-Armed Chainsaw Guy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and if lethal damage is received while skill is active, immediately consumes <@ba.vup>{ammo_cost} ammo to resist the damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_rmixer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "def", "value": 0.75, "valueStr": null }, { "key": "ammo_cost", "value": 30.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 42.0, "valueStr": null } ] }, { "name": "Eight-Armed Chainsaw Guy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and if lethal damage is received while skill is active, immediately consumes <@ba.vup>{ammo_cost} ammo to resist the damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_rmixer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "ammo_cost", "value": 30.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 42.0, "valueStr": null } ] }, { "name": "Eight-Armed Chainsaw Guy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and if lethal damage is received while skill is active, immediately consumes <@ba.vup>{ammo_cost} ammo to resist the damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_rmixer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "ammo_cost", "value": 25.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 45.0, "valueStr": null } ] }, { "name": "Eight-Armed Chainsaw Guy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and if lethal damage is received while skill is active, immediately consumes <@ba.vup>{ammo_cost} ammo to resist the damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_rmixer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "def", "value": 1.05, "valueStr": null }, { "key": "ammo_cost", "value": 25.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 47.0, "valueStr": null } ] }, { "name": "Eight-Armed Chainsaw Guy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and if lethal damage is received while skill is active, immediately consumes <@ba.vup>{ammo_cost} ammo to resist the damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_rmixer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "def", "value": 1.15, "valueStr": null }, { "key": "ammo_cost", "value": 20.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 47.0, "valueStr": null } ] }, { "name": "Eight-Armed Chainsaw Guy", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and if lethal damage is received while skill is active, immediately consumes <@ba.vup>{ammo_cost} ammo to resist the damage\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_rmixer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "def", "value": 1.3, "valueStr": null }, { "key": "ammo_cost", "value": 20.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 50.0, "valueStr": null } ] } ] }, "skchr_rmixer_3": { "skillId": "skchr_rmixer_3", "iconId": null, "hidden": false, "levels": [ { "name": "Pre-Retirement Preaching", "rangeId": "3-13", "description": "On skill activation, <$ba.addbullet>Replenishes <@ba.vup>{ammo} bullets to all other [Laterano] Operators; Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; stops attacking enemies; when attacked, immediately counterattacks up to <@ba.vup>{attack@max_target} enemies within Attack Range once; minimum interval between counterattacks is <@ba.vup>{base_attack_time:0%} of actual Attack Interval\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_rmixer_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "ammo", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 30.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Retirement Preaching", "rangeId": "3-13", "description": "On skill activation, <$ba.addbullet>Replenishes <@ba.vup>{ammo} bullets to all other [Laterano] Operators; Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; stops attacking enemies; when attacked, immediately counterattacks up to <@ba.vup>{attack@max_target} enemies within Attack Range once; minimum interval between counterattacks is <@ba.vup>{base_attack_time:0%} of actual Attack Interval\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_rmixer_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "max_hp", "value": 0.25, "valueStr": null }, { "key": "ammo", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 30.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Retirement Preaching", "rangeId": "3-13", "description": "On skill activation, <$ba.addbullet>Replenishes <@ba.vup>{ammo} bullets to all other [Laterano] Operators; Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; stops attacking enemies; when attacked, immediately counterattacks up to <@ba.vup>{attack@max_target} enemies within Attack Range once; minimum interval between counterattacks is <@ba.vup>{base_attack_time:0%} of actual Attack Interval\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_rmixer_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "ammo", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 30.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.0, "valueStr": null } ] }, { "name": "Pre-Retirement Preaching", "rangeId": "3-13", "description": "On skill activation, <$ba.addbullet>Replenishes <@ba.vup>{ammo} bullets to all other [Laterano] Operators; Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; stops attacking enemies; when attacked, immediately counterattacks up to <@ba.vup>{attack@max_target} enemies within Attack Range once; minimum interval between counterattacks is <@ba.vup>{base_attack_time:0%} of actual Attack Interval\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rmixer_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "max_hp", "value": 0.35, "valueStr": null }, { "key": "ammo", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 30.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null } ] }, { "name": "Pre-Retirement Preaching", "rangeId": "3-13", "description": "On skill activation, <$ba.addbullet>Replenishes <@ba.vup>{ammo} bullets to all other [Laterano] Operators; Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; stops attacking enemies; when attacked, immediately counterattacks up to <@ba.vup>{attack@max_target} enemies within Attack Range once; minimum interval between counterattacks is <@ba.vup>{base_attack_time:0%} of actual Attack Interval\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rmixer_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "ammo", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 30.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null } ] }, { "name": "Pre-Retirement Preaching", "rangeId": "3-13", "description": "On skill activation, <$ba.addbullet>Replenishes <@ba.vup>{ammo} bullets to all other [Laterano] Operators; Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; stops attacking enemies; when attacked, immediately counterattacks up to <@ba.vup>{attack@max_target} enemies within Attack Range once; minimum interval between counterattacks is <@ba.vup>{base_attack_time:0%} of actual Attack Interval\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_rmixer_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "ammo", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 30.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.6, "valueStr": null } ] }, { "name": "Pre-Retirement Preaching", "rangeId": "3-13", "description": "On skill activation, <$ba.addbullet>Replenishes <@ba.vup>{ammo} bullets to all other [Laterano] Operators; Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; stops attacking enemies; when attacked, immediately counterattacks up to <@ba.vup>{attack@max_target} enemies within Attack Range once; minimum interval between counterattacks is <@ba.vup>{base_attack_time:0%} of actual Attack Interval\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_rmixer_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "max_hp", "value": 0.55, "valueStr": null }, { "key": "ammo", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 30.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Pre-Retirement Preaching", "rangeId": "3-13", "description": "On skill activation, <$ba.addbullet>Replenishes <@ba.vup>{ammo} bullets to all other [Laterano] Operators; Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; stops attacking enemies; when attacked, immediately counterattacks up to <@ba.vup>{attack@max_target} enemies within Attack Range once; minimum interval between counterattacks is <@ba.vup>{base_attack_time:0%} of actual Attack Interval\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_rmixer_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.85, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "ammo", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 30.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Pre-Retirement Preaching", "rangeId": "3-13", "description": "On skill activation, <$ba.addbullet>Replenishes <@ba.vup>{ammo} bullets to all other [Laterano] Operators; Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; stops attacking enemies; when attacked, immediately counterattacks up to <@ba.vup>{attack@max_target} enemies within Attack Range once; minimum interval between counterattacks is <@ba.vup>{base_attack_time:0%} of actual Attack Interval\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_rmixer_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "ammo", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 30.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.1, "valueStr": null } ] }, { "name": "Pre-Retirement Preaching", "rangeId": "3-13", "description": "On skill activation, <$ba.addbullet>Replenishes <@ba.vup>{ammo} bullets to all other [Laterano] Operators; Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; stops attacking enemies; when attacked, immediately counterattacks up to <@ba.vup>{attack@max_target} enemies within Attack Range once; minimum interval between counterattacks is <@ba.vup>{base_attack_time:0%} of actual Attack Interval\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_rmixer_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "ammo", "value": 4.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 30.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.1, "valueStr": null } ] } ] }, "skchr_yu_1": { "skillId": "skchr_yu_1", "iconId": null, "hidden": false, "levels": [ { "name": "Today's Host", "rangeId": null, "description": "Passive Effect: becomes more likely to be attacked\nMax HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; every time Yu is attacked, deals <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn to the attacker", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yu_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Today's Host", "rangeId": null, "description": "Passive Effect: becomes more likely to be attacked\nMax HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; every time Yu is attacked, deals <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn to the attacker", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yu_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.15, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Today's Host", "rangeId": null, "description": "Passive Effect: becomes more likely to be attacked\nMax HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; every time Yu is attacked, deals <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn to the attacker", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yu_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Today's Host", "rangeId": null, "description": "Passive Effect: becomes more likely to be attacked\nMax HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; every time Yu is attacked, deals <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn to the attacker", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yu_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Today's Host", "rangeId": null, "description": "Passive Effect: becomes more likely to be attacked\nMax HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; every time Yu is attacked, deals <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn to the attacker", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yu_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Today's Host", "rangeId": null, "description": "Passive Effect: becomes more likely to be attacked\nMax HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; every time Yu is attacked, deals <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn to the attacker", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yu_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.3, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Today's Host", "rangeId": null, "description": "Passive Effect: becomes more likely to be attacked\nMax HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; every time Yu is attacked, deals <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn to the attacker", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 19, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yu_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.4, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Today's Host", "rangeId": null, "description": "Passive Effect: becomes more likely to be attacked\nMax HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; every time Yu is attacked, deals <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn to the attacker", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yu_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.4, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Today's Host", "rangeId": null, "description": "Passive Effect: becomes more likely to be attacked\nMax HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; every time Yu is attacked, deals <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn to the attacker", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 17, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yu_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.4, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] }, { "name": "Today's Host", "rangeId": null, "description": "Passive Effect: becomes more likely to be attacked\nMax HP <@ba.vup>+{max_hp:0%}, DEF <@ba.vup>+{def:0%}; every time Yu is attacked, deals <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn to the attacker", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 16, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_yu_1", "duration": 30.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.5, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] } ] }, "skchr_yu_2": { "skillId": "skchr_yu_2", "iconId": null, "hidden": false, "levels": [ { "name": "For Guests, Bounteous Gifts", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and teleports those ground targets that can reach Yu to his position; Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_yu_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "For Guests, Bounteous Gifts", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and teleports those ground targets that can reach Yu to his position; Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_yu_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "For Guests, Bounteous Gifts", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and teleports those ground targets that can reach Yu to his position; Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_yu_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "For Guests, Bounteous Gifts", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and teleports those ground targets that can reach Yu to his position; Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_yu_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "For Guests, Bounteous Gifts", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and teleports those ground targets that can reach Yu to his position; Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_yu_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.1, "valueStr": null }, { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "For Guests, Bounteous Gifts", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and teleports those ground targets that can reach Yu to his position; Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_yu_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.2, "valueStr": null }, { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "For Guests, Bounteous Gifts", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and teleports those ground targets that can reach Yu to his position; Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_yu_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.3, "valueStr": null }, { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "For Guests, Bounteous Gifts", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and teleports those ground targets that can reach Yu to his position; Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_yu_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.4, "valueStr": null }, { "key": "atk", "value": 2.3, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "For Guests, Bounteous Gifts", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and teleports those ground targets that can reach Yu to his position; Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_yu_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.5, "valueStr": null }, { "key": "atk", "value": 2.6, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "For Guests, Bounteous Gifts", "rangeId": "x-1", "description": "Immediately deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to all surrounding enemies and teleports those ground targets that can reach Yu to his position; Block <@ba.vup>+{block_cnt}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and normal attacks deal <@ba.vup>Arts damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_yu_2", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.6, "valueStr": null }, { "key": "atk", "value": 2.9, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_yu_3": { "skillId": "skchr_yu_3", "iconId": null, "hidden": false, "levels": [ { "name": "Enter the Stove's Palm", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and grants effects of Talent 2 to all Operators on the field; creates a wall of fire spanning the entire field: Arts damage dealt by other allies that crosses the wall will deal an additional <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn; enemy projectiles passing through the wall have a <@ba.vup>{prob:0%} chance of being removed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_yu_3", "duration": 40.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.05, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Enter the Stove's Palm", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and grants effects of Talent 2 to all Operators on the field; creates a wall of fire spanning the entire field: Arts damage dealt by other allies that crosses the wall will deal an additional <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn; enemy projectiles passing through the wall have a <@ba.vup>{prob:0%} chance of being removed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_yu_3", "duration": 40.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.05, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Enter the Stove's Palm", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and grants effects of Talent 2 to all Operators on the field; creates a wall of fire spanning the entire field: Arts damage dealt by other allies that crosses the wall will deal an additional <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn; enemy projectiles passing through the wall have a <@ba.vup>{prob:0%} chance of being removed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_yu_3", "duration": 40.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.05, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Enter the Stove's Palm", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and grants effects of Talent 2 to all Operators on the field; creates a wall of fire spanning the entire field: Arts damage dealt by other allies that crosses the wall will deal an additional <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn; enemy projectiles passing through the wall have a <@ba.vup>{prob:0%} chance of being removed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_yu_3", "duration": 41.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.06, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Enter the Stove's Palm", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and grants effects of Talent 2 to all Operators on the field; creates a wall of fire spanning the entire field: Arts damage dealt by other allies that crosses the wall will deal an additional <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn; enemy projectiles passing through the wall have a <@ba.vup>{prob:0%} chance of being removed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_yu_3", "duration": 41.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.06, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Enter the Stove's Palm", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and grants effects of Talent 2 to all Operators on the field; creates a wall of fire spanning the entire field: Arts damage dealt by other allies that crosses the wall will deal an additional <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn; enemy projectiles passing through the wall have a <@ba.vup>{prob:0%} chance of being removed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_yu_3", "duration": 41.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.06, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null } ] }, { "name": "Enter the Stove's Palm", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and grants effects of Talent 2 to all Operators on the field; creates a wall of fire spanning the entire field: Arts damage dealt by other allies that crosses the wall will deal an additional <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn; enemy projectiles passing through the wall have a <@ba.vup>{prob:0%} chance of being removed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_yu_3", "duration": 42.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.07, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Enter the Stove's Palm", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and grants effects of Talent 2 to all Operators on the field; creates a wall of fire spanning the entire field: Arts damage dealt by other allies that crosses the wall will deal an additional <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn; enemy projectiles passing through the wall have a <@ba.vup>{prob:0%} chance of being removed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_yu_3", "duration": 43.0, "blackboard": [ { "key": "max_hp", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.08, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Enter the Stove's Palm", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and grants effects of Talent 2 to all Operators on the field; creates a wall of fire spanning the entire field: Arts damage dealt by other allies that crosses the wall will deal an additional <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn; enemy projectiles passing through the wall have a <@ba.vup>{prob:0%} chance of being removed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 39, "increment": 1.0 }, "prefabId": "skchr_yu_3", "duration": 44.0, "blackboard": [ { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.09, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null } ] }, { "name": "Enter the Stove's Palm", "rangeId": null, "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and grants effects of Talent 2 to all Operators on the field; creates a wall of fire spanning the entire field: Arts damage dealt by other allies that crosses the wall will deal an additional <@ba.vup>{ep_damage_ratio:0%} of Yu's ATK as <$ba.dt.burning2>Burn; enemy projectiles passing through the wall have a <@ba.vup>{prob:0%} chance of being removed", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 42, "increment": 1.0 }, "prefabId": "skchr_yu_3", "duration": 45.0, "blackboard": [ { "key": "max_hp", "value": 1.1, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 1.1, "valueStr": null }, { "key": "ep_damage_ratio", "value": 0.1, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null } ] } ] }, "skchr_hsgma2_1": { "skillId": "skchr_hsgma2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Bitter Karma", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to targets that attack Hoshiguma the Breacher\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "atk_scale", "value": 0.7, "valueStr": null } ] }, { "name": "Bitter Karma", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to targets that attack Hoshiguma the Breacher\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "atk_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Bitter Karma", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to targets that attack Hoshiguma the Breacher\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "atk_scale", "value": 0.9, "valueStr": null } ] }, { "name": "Bitter Karma", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to targets that attack Hoshiguma the Breacher\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Bitter Karma", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to targets that attack Hoshiguma the Breacher\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Bitter Karma", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to targets that attack Hoshiguma the Breacher\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Bitter Karma", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to targets that attack Hoshiguma the Breacher\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Bitter Karma", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to targets that attack Hoshiguma the Breacher\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Bitter Karma", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to targets that attack Hoshiguma the Breacher\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Bitter Karma", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, deals <@ba.vup>{atk_scale:0%} of ATK as Arts damage to targets that attack Hoshiguma the Breacher\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "atk_scale", "value": 1.75, "valueStr": null } ] } ] }, "skchr_hsgma2_2": { "skillId": "skchr_hsgma2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Anadi-Avidya", "rangeId": null, "description": "Hoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing <@ba.vup>{attack@atk_scale:0%} of ATK; the shield flies <@ba.vup>one loop around this unit; the shield <$ba.sluggish>Slows enemies on contact, dealing <@ba.vup>{shield_atk_scale:0%} of ATK as Arts damage every {interval}s, while Hoshiguma the Breacher recovers HP equal to <@ba.vup>{heal_ratio:0%} of the damage dealt by the shield", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.4, "valueStr": null }, { "key": "shield_atk_scale", "value": 0.5, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "heal_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Anadi-Avidya", "rangeId": null, "description": "Hoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing <@ba.vup>{attack@atk_scale:0%} of ATK; the shield flies <@ba.vup>one loop around this unit; the shield <$ba.sluggish>Slows enemies on contact, dealing <@ba.vup>{shield_atk_scale:0%} of ATK as Arts damage every {interval}s, while Hoshiguma the Breacher recovers HP equal to <@ba.vup>{heal_ratio:0%} of the damage dealt by the shield", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.45, "valueStr": null }, { "key": "shield_atk_scale", "value": 0.6, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "heal_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Anadi-Avidya", "rangeId": null, "description": "Hoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing <@ba.vup>{attack@atk_scale:0%} of ATK; the shield flies <@ba.vup>one loop around this unit; the shield <$ba.sluggish>Slows enemies on contact, dealing <@ba.vup>{shield_atk_scale:0%} of ATK as Arts damage every {interval}s, while Hoshiguma the Breacher recovers HP equal to <@ba.vup>{heal_ratio:0%} of the damage dealt by the shield", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.5, "valueStr": null }, { "key": "shield_atk_scale", "value": 0.7, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "heal_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Anadi-Avidya", "rangeId": null, "description": "Hoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing <@ba.vup>{attack@atk_scale:0%} of ATK; the shield flies <@ba.vup>one loop around this unit; the shield <$ba.sluggish>Slows enemies on contact, dealing <@ba.vup>{shield_atk_scale:0%} of ATK as Arts damage every {interval}s, while Hoshiguma the Breacher recovers HP equal to <@ba.vup>{heal_ratio:0%} of the damage dealt by the shield", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.55, "valueStr": null }, { "key": "shield_atk_scale", "value": 0.8, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "heal_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Anadi-Avidya", "rangeId": null, "description": "Hoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing <@ba.vup>{attack@atk_scale:0%} of ATK; the shield flies <@ba.vup>one loop around this unit; the shield <$ba.sluggish>Slows enemies on contact, dealing <@ba.vup>{shield_atk_scale:0%} of ATK as Arts damage every {interval}s, while Hoshiguma the Breacher recovers HP equal to <@ba.vup>{heal_ratio:0%} of the damage dealt by the shield", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.6, "valueStr": null }, { "key": "shield_atk_scale", "value": 0.9, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "heal_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Anadi-Avidya", "rangeId": null, "description": "Hoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing <@ba.vup>{attack@atk_scale:0%} of ATK; the shield flies <@ba.vup>one loop around this unit; the shield <$ba.sluggish>Slows enemies on contact, dealing <@ba.vup>{shield_atk_scale:0%} of ATK as Arts damage every {interval}s, while Hoshiguma the Breacher recovers HP equal to <@ba.vup>{heal_ratio:0%} of the damage dealt by the shield", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.65, "valueStr": null }, { "key": "shield_atk_scale", "value": 1.0, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "heal_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Anadi-Avidya", "rangeId": null, "description": "Hoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing <@ba.vup>{attack@atk_scale:0%} of ATK; the shield flies <@ba.vup>one loop around this unit; the shield <$ba.sluggish>Slows enemies on contact, dealing <@ba.vup>{shield_atk_scale:0%} of ATK as Arts damage every {interval}s, while Hoshiguma the Breacher recovers HP equal to <@ba.vup>{heal_ratio:0%} of the damage dealt by the shield", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.7, "valueStr": null }, { "key": "shield_atk_scale", "value": 1.1, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "heal_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Anadi-Avidya", "rangeId": null, "description": "Hoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing <@ba.vup>{attack@atk_scale:0%} of ATK; the shield flies <@ba.vup>one loop around this unit; the shield <$ba.sluggish>Slows enemies on contact, dealing <@ba.vup>{shield_atk_scale:0%} of ATK as Arts damage every {interval}s, while Hoshiguma the Breacher recovers HP equal to <@ba.vup>{heal_ratio:0%} of the damage dealt by the shield", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.75, "valueStr": null }, { "key": "shield_atk_scale", "value": 1.2, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "heal_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Anadi-Avidya", "rangeId": null, "description": "Hoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing <@ba.vup>{attack@atk_scale:0%} of ATK; the shield flies <@ba.vup>one loop around this unit; the shield <$ba.sluggish>Slows enemies on contact, dealing <@ba.vup>{shield_atk_scale:0%} of ATK as Arts damage every {interval}s, while Hoshiguma the Breacher recovers HP equal to <@ba.vup>{heal_ratio:0%} of the damage dealt by the shield", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.8, "valueStr": null }, { "key": "shield_atk_scale", "value": 1.25, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "heal_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Anadi-Avidya", "rangeId": null, "description": "Hoshiguma the Breacher launches her shield while hitting all blocked enemies 3 times per attack, each hit dealing <@ba.vup>{attack@atk_scale:0%} of ATK; the shield flies <@ba.vup>one loop around this unit; the shield <$ba.sluggish>Slows enemies on contact, dealing <@ba.vup>{shield_atk_scale:0%} of ATK as Arts damage every {interval}s, while Hoshiguma the Breacher recovers HP equal to <@ba.vup>{heal_ratio:0%} of the damage dealt by the shield", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hsgma2_2", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale", "value": 0.9, "valueStr": null }, { "key": "shield_atk_scale", "value": 1.3, "valueStr": null }, { "key": "sluggish", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "heal_ratio", "value": 0.15, "valueStr": null } ] } ] }, "skchr_hsgma2_3": { "skillId": "skchr_hsgma2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Hell Itself", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, hitting up to <@ba.vup>{attack@max_target} enemies twice per attack; for <@ba.vup>{before_dead_duration}s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the <@ba.vup>{before_dead_duration}s period\n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_hsgma2_3", "duration": 32.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "before_dead_duration", "value": 11.0, "valueStr": null } ] }, { "name": "Hell Itself", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, hitting up to <@ba.vup>{attack@max_target} enemies twice per attack; for <@ba.vup>{before_dead_duration}s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the <@ba.vup>{before_dead_duration}s period\n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_hsgma2_3", "duration": 32.0, "blackboard": [ { "key": "max_hp", "value": 0.45, "valueStr": null }, { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "before_dead_duration", "value": 11.0, "valueStr": null } ] }, { "name": "Hell Itself", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, hitting up to <@ba.vup>{attack@max_target} enemies twice per attack; for <@ba.vup>{before_dead_duration}s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the <@ba.vup>{before_dead_duration}s period\n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_hsgma2_3", "duration": 32.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "before_dead_duration", "value": 11.0, "valueStr": null } ] }, { "name": "Hell Itself", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, hitting up to <@ba.vup>{attack@max_target} enemies twice per attack; for <@ba.vup>{before_dead_duration}s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the <@ba.vup>{before_dead_duration}s period\n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_hsgma2_3", "duration": 32.0, "blackboard": [ { "key": "max_hp", "value": 0.55, "valueStr": null }, { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "before_dead_duration", "value": 11.0, "valueStr": null } ] }, { "name": "Hell Itself", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, hitting up to <@ba.vup>{attack@max_target} enemies twice per attack; for <@ba.vup>{before_dead_duration}s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the <@ba.vup>{before_dead_duration}s period\n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_hsgma2_3", "duration": 32.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "before_dead_duration", "value": 11.0, "valueStr": null } ] }, { "name": "Hell Itself", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, hitting up to <@ba.vup>{attack@max_target} enemies twice per attack; for <@ba.vup>{before_dead_duration}s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the <@ba.vup>{before_dead_duration}s period\n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_hsgma2_3", "duration": 32.0, "blackboard": [ { "key": "max_hp", "value": 0.65, "valueStr": null }, { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "before_dead_duration", "value": 11.0, "valueStr": null } ] }, { "name": "Hell Itself", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, hitting up to <@ba.vup>{attack@max_target} enemies twice per attack; for <@ba.vup>{before_dead_duration}s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the <@ba.vup>{before_dead_duration}s period\n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_hsgma2_3", "duration": 32.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "before_dead_duration", "value": 11.0, "valueStr": null } ] }, { "name": "Hell Itself", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, hitting up to <@ba.vup>{attack@max_target} enemies twice per attack; for <@ba.vup>{before_dead_duration}s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the <@ba.vup>{before_dead_duration}s period\n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_hsgma2_3", "duration": 32.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "before_dead_duration", "value": 11.0, "valueStr": null } ] }, { "name": "Hell Itself", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, hitting up to <@ba.vup>{attack@max_target} enemies twice per attack; for <@ba.vup>{before_dead_duration}s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the <@ba.vup>{before_dead_duration}s period\n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_hsgma2_3", "duration": 32.0, "blackboard": [ { "key": "max_hp", "value": 0.9, "valueStr": null }, { "key": "atk", "value": 2.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "before_dead_duration", "value": 11.0, "valueStr": null } ] }, { "name": "Hell Itself", "rangeId": "x-2", "description": "Attack Range <@ba.vup>expands, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, hitting up to <@ba.vup>{attack@max_target} enemies twice per attack; for <@ba.vup>{before_dead_duration}s upon manually deactivating the skill, Hoshiguma the Breacher retains skill bonuses and becomes undefeatable, attacks hitting 4 times, fatal damage taken by allied Operators within this unit's attack range is redirected to her, and she automatically retreats after the <@ba.vup>{before_dead_duration}s period\n<@ba.rem>Can manually deactivate skill (skill can be interrupted at any time)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 37, "increment": 1.0 }, "prefabId": "skchr_hsgma2_3", "duration": 32.0, "blackboard": [ { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "atk", "value": 2.3, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "before_dead_duration", "value": 11.0, "valueStr": null } ] } ] }, "skchr_skadi_2": { "skillId": "skchr_skadi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Wave Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for <@ba.vup>{duration} seconds after Skadi is deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_skadi_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] }, { "name": "Wave Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for <@ba.vup>{duration} seconds after Skadi is deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_skadi_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "duration", "value": 16.0, "valueStr": null } ] }, { "name": "Wave Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for <@ba.vup>{duration} seconds after Skadi is deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_skadi_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "duration", "value": 17.0, "valueStr": null } ] }, { "name": "Wave Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for <@ba.vup>{duration} seconds after Skadi is deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_skadi_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] }, { "name": "Wave Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for <@ba.vup>{duration} seconds after Skadi is deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_skadi_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "duration", "value": 21.0, "valueStr": null } ] }, { "name": "Wave Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for <@ba.vup>{duration} seconds after Skadi is deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_skadi_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "duration", "value": 22.0, "valueStr": null } ] }, { "name": "Wave Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for <@ba.vup>{duration} seconds after Skadi is deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_skadi_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "duration", "value": 25.0, "valueStr": null } ] }, { "name": "Wave Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for <@ba.vup>{duration} seconds after Skadi is deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_skadi_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "duration", "value": 27.0, "valueStr": null } ] }, { "name": "Wave Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for <@ba.vup>{duration} seconds after Skadi is deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_skadi_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "duration", "value": 28.0, "valueStr": null } ] }, { "name": "Wave Strike", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} for <@ba.vup>{duration} seconds after Skadi is deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_skadi_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "duration", "value": 30.0, "valueStr": null } ] } ] }, "skchr_skadi_3": { "skillId": "skchr_skadi_3", "iconId": null, "hidden": false, "levels": [ { "name": "Tidal Elegy", "rangeId": null, "description": "ATK, DEF and Max HP <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_skadi_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "max_hp", "value": 0.7, "valueStr": null } ] }, { "name": "Tidal Elegy", "rangeId": null, "description": "ATK, DEF and Max HP <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_skadi_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "def", "value": 0.75, "valueStr": null }, { "key": "max_hp", "value": 0.75, "valueStr": null } ] }, { "name": "Tidal Elegy", "rangeId": null, "description": "ATK, DEF and Max HP <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_skadi_3", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "max_hp", "value": 0.8, "valueStr": null } ] }, { "name": "Tidal Elegy", "rangeId": null, "description": "ATK, DEF and Max HP <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 55, "increment": 1.0 }, "prefabId": "skchr_skadi_3", "duration": 38.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "def", "value": 0.85, "valueStr": null }, { "key": "max_hp", "value": 0.85, "valueStr": null } ] }, { "name": "Tidal Elegy", "rangeId": null, "description": "ATK, DEF and Max HP <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 55, "increment": 1.0 }, "prefabId": "skchr_skadi_3", "duration": 38.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "max_hp", "value": 0.9, "valueStr": null } ] }, { "name": "Tidal Elegy", "rangeId": null, "description": "ATK, DEF and Max HP <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 55, "increment": 1.0 }, "prefabId": "skchr_skadi_3", "duration": 38.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "def", "value": 0.95, "valueStr": null }, { "key": "max_hp", "value": 0.95, "valueStr": null } ] }, { "name": "Tidal Elegy", "rangeId": null, "description": "ATK, DEF and Max HP <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 60, "increment": 1.0 }, "prefabId": "skchr_skadi_3", "duration": 41.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 1.0, "valueStr": null } ] }, { "name": "Tidal Elegy", "rangeId": null, "description": "ATK, DEF and Max HP <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 63, "increment": 1.0 }, "prefabId": "skchr_skadi_3", "duration": 44.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 1.1, "valueStr": null }, { "key": "max_hp", "value": 1.1, "valueStr": null } ] }, { "name": "Tidal Elegy", "rangeId": null, "description": "ATK, DEF and Max HP <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 66, "increment": 1.0 }, "prefabId": "skchr_skadi_3", "duration": 47.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "def", "value": 1.2, "valueStr": null }, { "key": "max_hp", "value": 1.2, "valueStr": null } ] }, { "name": "Tidal Elegy", "rangeId": null, "description": "ATK, DEF and Max HP <@ba.vup>+{atk:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 70, "increment": 1.0 }, "prefabId": "skchr_skadi_3", "duration": 50.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "def", "value": 1.3, "valueStr": null }, { "key": "max_hp", "value": 1.3, "valueStr": null } ] } ] }, "skchr_nearl2_1": { "skillId": "skchr_nearl2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Flaming Edge", "rangeId": "2-2", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 14.0, "valueStr": null } ] }, { "name": "Flaming Edge", "rangeId": "2-2", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 18.0, "valueStr": null } ] }, { "name": "Flaming Edge", "rangeId": "2-2", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 22.0, "valueStr": null } ] }, { "name": "Flaming Edge", "rangeId": "2-2", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 26.0, "valueStr": null } ] }, { "name": "Flaming Edge", "rangeId": "2-2", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Flaming Edge", "rangeId": "2-2", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 34.0, "valueStr": null } ] }, { "name": "Flaming Edge", "rangeId": "2-2", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 38.0, "valueStr": null } ] }, { "name": "Flaming Edge", "rangeId": "2-2", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 42.0, "valueStr": null } ] }, { "name": "Flaming Edge", "rangeId": "2-2", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack_speed", "value": 46.0, "valueStr": null } ] }, { "name": "Flaming Edge", "rangeId": "2-2", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%} and ASPD <@ba.vup>+{attack_speed}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_nearl2_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null } ] } ] }, "skchr_nearl2_2": { "skillId": "skchr_nearl2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Night-Scouring Gleam", "rangeId": null, "description": "Passive Effect: Deployment <@ba.vup>does not consume deployment slots. \nAfter deployment, ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{times} <$ba.shield>Shields. After the skill duration, automatically retreat and extend Redeployment Time by <@ba.vup>{value:0%}. If the previously deployed Operator is from Kazimierz, the Redeployment Time <@ba.vup>will not be extended", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_nearl2_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null }, { "key": "respawn_time", "value": 1.25, "valueStr": null }, { "key": "nearl2_s_2[withdraw][combo].respawn_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.25, "valueStr": null } ] }, { "name": "Night-Scouring Gleam", "rangeId": null, "description": "Passive Effect: Deployment <@ba.vup>does not consume deployment slots. \nAfter deployment, ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{times} <$ba.shield>Shields. After the skill duration, automatically retreat and extend Redeployment Time by <@ba.vup>{value:0%}. If the previously deployed Operator is from Kazimierz, the Redeployment Time <@ba.vup>will not be extended", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_nearl2_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null }, { "key": "respawn_time", "value": 1.25, "valueStr": null }, { "key": "nearl2_s_2[withdraw][combo].respawn_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.25, "valueStr": null } ] }, { "name": "Night-Scouring Gleam", "rangeId": null, "description": "Passive Effect: Deployment <@ba.vup>does not consume deployment slots. \nAfter deployment, ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{times} <$ba.shield>Shields. After the skill duration, automatically retreat and extend Redeployment Time by <@ba.vup>{value:0%}. If the previously deployed Operator is from Kazimierz, the Redeployment Time <@ba.vup>will not be extended", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_nearl2_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "times", "value": 2.0, "valueStr": null }, { "key": "respawn_time", "value": 1.25, "valueStr": null }, { "key": "nearl2_s_2[withdraw][combo].respawn_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.25, "valueStr": null } ] }, { "name": "Night-Scouring Gleam", "rangeId": null, "description": "Passive Effect: Deployment <@ba.vup>does not consume deployment slots. \nAfter deployment, ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{times} <$ba.shield>Shields. After the skill duration, automatically retreat and extend Redeployment Time by <@ba.vup>{value:0%}. If the previously deployed Operator is from Kazimierz, the Redeployment Time <@ba.vup>will not be extended", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_nearl2_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "respawn_time", "value": 1.25, "valueStr": null }, { "key": "nearl2_s_2[withdraw][combo].respawn_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.25, "valueStr": null } ] }, { "name": "Night-Scouring Gleam", "rangeId": null, "description": "Passive Effect: Deployment <@ba.vup>does not consume deployment slots. \nAfter deployment, ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{times} <$ba.shield>Shields. After the skill duration, automatically retreat and extend Redeployment Time by <@ba.vup>{value:0%}. If the previously deployed Operator is from Kazimierz, the Redeployment Time <@ba.vup>will not be extended", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_nearl2_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "respawn_time", "value": 1.25, "valueStr": null }, { "key": "nearl2_s_2[withdraw][combo].respawn_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.25, "valueStr": null } ] }, { "name": "Night-Scouring Gleam", "rangeId": null, "description": "Passive Effect: Deployment <@ba.vup>does not consume deployment slots. \nAfter deployment, ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{times} <$ba.shield>Shields. After the skill duration, automatically retreat and extend Redeployment Time by <@ba.vup>{value:0%}. If the previously deployed Operator is from Kazimierz, the Redeployment Time <@ba.vup>will not be extended", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_nearl2_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "respawn_time", "value": 1.25, "valueStr": null }, { "key": "nearl2_s_2[withdraw][combo].respawn_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.25, "valueStr": null } ] }, { "name": "Night-Scouring Gleam", "rangeId": null, "description": "Passive Effect: Deployment <@ba.vup>does not consume deployment slots. \nAfter deployment, ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{times} <$ba.shield>Shields. After the skill duration, automatically retreat and extend Redeployment Time by <@ba.vup>{value:0%}. If the previously deployed Operator is from Kazimierz, the Redeployment Time <@ba.vup>will not be extended", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_nearl2_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null }, { "key": "respawn_time", "value": 1.25, "valueStr": null }, { "key": "nearl2_s_2[withdraw][combo].respawn_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.25, "valueStr": null } ] }, { "name": "Night-Scouring Gleam", "rangeId": null, "description": "Passive Effect: Deployment <@ba.vup>does not consume deployment slots. \nAfter deployment, ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{times} <$ba.shield>Shields. After the skill duration, automatically retreat and extend Redeployment Time by <@ba.vup>{value:0%}. If the previously deployed Operator is from Kazimierz, the Redeployment Time <@ba.vup>will not be extended", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_nearl2_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null }, { "key": "respawn_time", "value": 1.25, "valueStr": null }, { "key": "nearl2_s_2[withdraw][combo].respawn_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.25, "valueStr": null } ] }, { "name": "Night-Scouring Gleam", "rangeId": null, "description": "Passive Effect: Deployment <@ba.vup>does not consume deployment slots. \nAfter deployment, ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{times} <$ba.shield>Shields. After the skill duration, automatically retreat and extend Redeployment Time by <@ba.vup>{value:0%}. If the previously deployed Operator is from Kazimierz, the Redeployment Time <@ba.vup>will not be extended", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_nearl2_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.45, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null }, { "key": "respawn_time", "value": 1.25, "valueStr": null }, { "key": "nearl2_s_2[withdraw][combo].respawn_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.25, "valueStr": null } ] }, { "name": "Night-Scouring Gleam", "rangeId": null, "description": "Passive Effect: Deployment <@ba.vup>does not consume deployment slots. \nAfter deployment, ATK <@ba.vup>+{atk:0%} and gain <@ba.vup>{times} <$ba.shield>Shields. After the skill duration, automatically retreat and extend Redeployment Time by <@ba.vup>{value:0%}. If the previously deployed Operator is from Kazimierz, the Redeployment Time <@ba.vup>will not be extended", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_nearl2_2", "duration": 27.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "times", "value": 4.0, "valueStr": null }, { "key": "respawn_time", "value": 1.25, "valueStr": null }, { "key": "nearl2_s_2[withdraw][combo].respawn_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 0.25, "valueStr": null } ] } ] }, "skchr_nearl2_3": { "skillId": "skchr_nearl2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Blazing Sun's Obeisance", "rangeId": "2-1", "description": "Summons a 'Blazing Sun' on a deployable ground tile within the four adjacent tiles, dealing <@ba.vup>{value:0%} ATK as True damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{value2} seconds. Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%} and damage type changes to <@ba.vup>True damage when attacking enemies blocked by self or the 'Blazing Sun'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nearl2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "value", "value": 0.8, "valueStr": null }, { "key": "value2", "value": 3.0, "valueStr": null } ] }, { "name": "Blazing Sun's Obeisance", "rangeId": "2-1", "description": "Summons a 'Blazing Sun' on a deployable ground tile within the four adjacent tiles, dealing <@ba.vup>{value:0%} ATK as True damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{value2} seconds. Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%} and damage type changes to <@ba.vup>True damage when attacking enemies blocked by self or the 'Blazing Sun'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nearl2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "value", "value": 0.8, "valueStr": null }, { "key": "value2", "value": 3.0, "valueStr": null } ] }, { "name": "Blazing Sun's Obeisance", "rangeId": "2-1", "description": "Summons a 'Blazing Sun' on a deployable ground tile within the four adjacent tiles, dealing <@ba.vup>{value:0%} ATK as True damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{value2} seconds. Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%} and damage type changes to <@ba.vup>True damage when attacking enemies blocked by self or the 'Blazing Sun'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_nearl2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "value", "value": 0.8, "valueStr": null }, { "key": "value2", "value": 3.0, "valueStr": null } ] }, { "name": "Blazing Sun's Obeisance", "rangeId": "2-1", "description": "Summons a 'Blazing Sun' on a deployable ground tile within the four adjacent tiles, dealing <@ba.vup>{value:0%} ATK as True damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{value2} seconds. Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%} and damage type changes to <@ba.vup>True damage when attacking enemies blocked by self or the 'Blazing Sun'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_nearl2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "value", "value": 0.9, "valueStr": null }, { "key": "value2", "value": 3.0, "valueStr": null } ] }, { "name": "Blazing Sun's Obeisance", "rangeId": "2-1", "description": "Summons a 'Blazing Sun' on a deployable ground tile within the four adjacent tiles, dealing <@ba.vup>{value:0%} ATK as True damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{value2} seconds. Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%} and damage type changes to <@ba.vup>True damage when attacking enemies blocked by self or the 'Blazing Sun'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_nearl2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "value", "value": 0.9, "valueStr": null }, { "key": "value2", "value": 3.0, "valueStr": null } ] }, { "name": "Blazing Sun's Obeisance", "rangeId": "2-1", "description": "Summons a 'Blazing Sun' on a deployable ground tile within the four adjacent tiles, dealing <@ba.vup>{value:0%} ATK as True damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{value2} seconds. Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%} and damage type changes to <@ba.vup>True damage when attacking enemies blocked by self or the 'Blazing Sun'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_nearl2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "value", "value": 0.9, "valueStr": null }, { "key": "value2", "value": 3.0, "valueStr": null } ] }, { "name": "Blazing Sun's Obeisance", "rangeId": "2-1", "description": "Summons a 'Blazing Sun' on a deployable ground tile within the four adjacent tiles, dealing <@ba.vup>{value:0%} ATK as True damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{value2} seconds. Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%} and damage type changes to <@ba.vup>True damage when attacking enemies blocked by self or the 'Blazing Sun'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_nearl2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "value", "value": 1.0, "valueStr": null }, { "key": "value2", "value": 3.0, "valueStr": null } ] }, { "name": "Blazing Sun's Obeisance", "rangeId": "2-1", "description": "Summons a 'Blazing Sun' on a deployable ground tile within the four adjacent tiles, dealing <@ba.vup>{value:0%} ATK as True damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{value2} seconds. Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%} and damage type changes to <@ba.vup>True damage when attacking enemies blocked by self or the 'Blazing Sun'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_nearl2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "value", "value": 1.1, "valueStr": null }, { "key": "value2", "value": 3.0, "valueStr": null } ] }, { "name": "Blazing Sun's Obeisance", "rangeId": "2-1", "description": "Summons a 'Blazing Sun' on a deployable ground tile within the four adjacent tiles, dealing <@ba.vup>{value:0%} ATK as True damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{value2} seconds. Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%} and damage type changes to <@ba.vup>True damage when attacking enemies blocked by self or the 'Blazing Sun'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_nearl2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "value", "value": 1.1, "valueStr": null }, { "key": "value2", "value": 3.0, "valueStr": null } ] }, { "name": "Blazing Sun's Obeisance", "rangeId": "2-1", "description": "Summons a 'Blazing Sun' on a deployable ground tile within the four adjacent tiles, dealing <@ba.vup>{value:0%} ATK as True damage to nearby enemies and <$ba.stun>Stunning them for <@ba.vup>{value2} seconds. Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%} and damage type changes to <@ba.vup>True damage when attacking enemies blocked by self or the 'Blazing Sun'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_nearl2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "value", "value": 1.1, "valueStr": null }, { "key": "value2", "value": 3.0, "valueStr": null } ] } ] }, "sktok_nearl2_3": { "skillId": "sktok_nearl2_3", "iconId": null, "hidden": false, "levels": [ { "name": "'Blazing Sun'", "rangeId": "x-5", "description": "When deploying, deals <@ba.vup>{atk_scale:0%} ATK as True damage to enemies in the four adjacent tiles and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nearl2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "'Blazing Sun'", "rangeId": "x-5", "description": "When deploying, deals <@ba.vup>{atk_scale:0%} ATK as True damage to enemies in the four adjacent tiles and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nearl2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "'Blazing Sun'", "rangeId": "x-5", "description": "When deploying, deals <@ba.vup>{atk_scale:0%} ATK as True damage to enemies in the four adjacent tiles and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nearl2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "'Blazing Sun'", "rangeId": "x-5", "description": "When deploying, deals <@ba.vup>{atk_scale:0%} ATK as True damage to enemies in the four adjacent tiles and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nearl2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "'Blazing Sun'", "rangeId": "x-5", "description": "When deploying, deals <@ba.vup>{atk_scale:0%} ATK as True damage to enemies in the four adjacent tiles and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nearl2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "'Blazing Sun'", "rangeId": "x-5", "description": "When deploying, deals <@ba.vup>{atk_scale:0%} ATK as True damage to enemies in the four adjacent tiles and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nearl2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "'Blazing Sun'", "rangeId": "x-5", "description": "When deploying, deals <@ba.vup>{atk_scale:0%} ATK as True damage to enemies in the four adjacent tiles and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nearl2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "'Blazing Sun'", "rangeId": "x-5", "description": "When deploying, deals <@ba.vup>{atk_scale:0%} ATK as True damage to enemies in the four adjacent tiles and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nearl2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "'Blazing Sun'", "rangeId": "x-5", "description": "When deploying, deals <@ba.vup>{atk_scale:0%} ATK as True damage to enemies in the four adjacent tiles and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nearl2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "'Blazing Sun'", "rangeId": "x-5", "description": "When deploying, deals <@ba.vup>{atk_scale:0%} ATK as True damage to enemies in the four adjacent tiles and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_nearl2_3", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] } ] }, "skchr_lessng_1": { "skillId": "skchr_lessng_1", "iconId": "skcom_powerstrike[3]", "hidden": false, "levels": [ { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lessng_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lessng_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lessng_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lessng_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.05, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lessng_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lessng_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.15, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lessng_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.25, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lessng_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.45, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lessng_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.65, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_lessng_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null } ] } ] }, "skchr_lessng_2": { "skillId": "skchr_lessng_2", "iconId": null, "hidden": false, "levels": [ { "name": "Clash of the Faithful", "rangeId": null, "description": "When deployed, 1st Talent effect increased to <@ba.vup>{talent_scale}x, ATK <@ba.vup>+{atk:0%}, and attacks become <@ba.vup>2-hit combos", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_lessng_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Clash of the Faithful", "rangeId": null, "description": "When deployed, 1st Talent effect increased to <@ba.vup>{talent_scale}x, ATK <@ba.vup>+{atk:0%}, and attacks become <@ba.vup>2-hit combos", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_lessng_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Clash of the Faithful", "rangeId": null, "description": "When deployed, 1st Talent effect increased to <@ba.vup>{talent_scale}x, ATK <@ba.vup>+{atk:0%}, and attacks become <@ba.vup>2-hit combos", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_lessng_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Clash of the Faithful", "rangeId": null, "description": "When deployed, 1st Talent effect increased to <@ba.vup>{talent_scale}x, ATK <@ba.vup>+{atk:0%}, and attacks become <@ba.vup>2-hit combos", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_lessng_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Clash of the Faithful", "rangeId": null, "description": "When deployed, 1st Talent effect increased to <@ba.vup>{talent_scale}x, ATK <@ba.vup>+{atk:0%}, and attacks become <@ba.vup>2-hit combos", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_lessng_2", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Clash of the Faithful", "rangeId": null, "description": "When deployed, 1st Talent effect increased to <@ba.vup>{talent_scale}x, ATK <@ba.vup>+{atk:0%}, and attacks become <@ba.vup>2-hit combos", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_lessng_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Clash of the Faithful", "rangeId": null, "description": "When deployed, 1st Talent effect increased to <@ba.vup>{talent_scale}x, ATK <@ba.vup>+{atk:0%}, and attacks become <@ba.vup>2-hit combos", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_lessng_2", "duration": 21.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Clash of the Faithful", "rangeId": null, "description": "When deployed, 1st Talent effect increased to <@ba.vup>{talent_scale}x, ATK <@ba.vup>+{atk:0%}, and attacks become <@ba.vup>2-hit combos", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_lessng_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Clash of the Faithful", "rangeId": null, "description": "When deployed, 1st Talent effect increased to <@ba.vup>{talent_scale}x, ATK <@ba.vup>+{atk:0%}, and attacks become <@ba.vup>2-hit combos", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_lessng_2", "duration": 23.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Clash of the Faithful", "rangeId": null, "description": "When deployed, 1st Talent effect increased to <@ba.vup>{talent_scale}x, ATK <@ba.vup>+{atk:0%}, and attacks become <@ba.vup>2-hit combos", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skchr_lessng_2", "duration": 24.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "talent_scale", "value": 2.2, "valueStr": null } ] } ] }, "skchr_lessng_3": { "skillId": "skchr_lessng_3", "iconId": null, "hidden": false, "levels": [ { "name": "Oathbreaker", "rangeId": null, "description": "Become immune to <$ba.debuff>Negative Statuses, Max HP <@ba.vup>+{max_hp:0%}, and attacks deal <@ba.vup>{lessng_s3[atk_scale].atk_scale:0%} ATK as Physical damage when attacking a blocked target\n<@ba.rem>Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lessng_3", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "lessng_s3[atk_scale].atk_scale", "value": 1.4, "valueStr": null }, { "key": "magical_value", "value": 600.0, "valueStr": null } ] }, { "name": "Oathbreaker", "rangeId": null, "description": "Become immune to <$ba.debuff>Negative Statuses, Max HP <@ba.vup>+{max_hp:0%}, and attacks deal <@ba.vup>{lessng_s3[atk_scale].atk_scale:0%} ATK as Physical damage when attacking a blocked target\n<@ba.rem>Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lessng_3", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.55, "valueStr": null }, { "key": "lessng_s3[atk_scale].atk_scale", "value": 1.45, "valueStr": null }, { "key": "magical_value", "value": 600.0, "valueStr": null } ] }, { "name": "Oathbreaker", "rangeId": null, "description": "Become immune to <$ba.debuff>Negative Statuses, Max HP <@ba.vup>+{max_hp:0%}, and attacks deal <@ba.vup>{lessng_s3[atk_scale].atk_scale:0%} ATK as Physical damage when attacking a blocked target\n<@ba.rem>Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_lessng_3", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "lessng_s3[atk_scale].atk_scale", "value": 1.5, "valueStr": null }, { "key": "magical_value", "value": 600.0, "valueStr": null } ] }, { "name": "Oathbreaker", "rangeId": null, "description": "Become immune to <$ba.debuff>Negative Statuses, Max HP <@ba.vup>+{max_hp:0%}, and attacks deal <@ba.vup>{lessng_s3[atk_scale].atk_scale:0%} ATK as Physical damage when attacking a blocked target\n<@ba.rem>Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lessng_3", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.65, "valueStr": null }, { "key": "lessng_s3[atk_scale].atk_scale", "value": 1.6, "valueStr": null }, { "key": "magical_value", "value": 600.0, "valueStr": null } ] }, { "name": "Oathbreaker", "rangeId": null, "description": "Become immune to <$ba.debuff>Negative Statuses, Max HP <@ba.vup>+{max_hp:0%}, and attacks deal <@ba.vup>{lessng_s3[atk_scale].atk_scale:0%} ATK as Physical damage when attacking a blocked target\n<@ba.rem>Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lessng_3", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.7, "valueStr": null }, { "key": "lessng_s3[atk_scale].atk_scale", "value": 1.65, "valueStr": null }, { "key": "magical_value", "value": 600.0, "valueStr": null } ] }, { "name": "Oathbreaker", "rangeId": null, "description": "Become immune to <$ba.debuff>Negative Statuses, Max HP <@ba.vup>+{max_hp:0%}, and attacks deal <@ba.vup>{lessng_s3[atk_scale].atk_scale:0%} ATK as Physical damage when attacking a blocked target\n<@ba.rem>Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_lessng_3", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.75, "valueStr": null }, { "key": "lessng_s3[atk_scale].atk_scale", "value": 1.7, "valueStr": null }, { "key": "magical_value", "value": 600.0, "valueStr": null } ] }, { "name": "Oathbreaker", "rangeId": null, "description": "Become immune to <$ba.debuff>Negative Statuses, Max HP <@ba.vup>+{max_hp:0%}, and attacks deal <@ba.vup>{lessng_s3[atk_scale].atk_scale:0%} ATK as Physical damage when attacking a blocked target\n<@ba.rem>Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_lessng_3", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "lessng_s3[atk_scale].atk_scale", "value": 1.8, "valueStr": null }, { "key": "magical_value", "value": 600.0, "valueStr": null } ] }, { "name": "Oathbreaker", "rangeId": null, "description": "Become immune to <$ba.debuff>Negative Statuses, Max HP <@ba.vup>+{max_hp:0%}, and attacks deal <@ba.vup>{lessng_s3[atk_scale].atk_scale:0%} ATK as Physical damage when attacking a blocked target\n<@ba.rem>Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_lessng_3", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 0.9, "valueStr": null }, { "key": "lessng_s3[atk_scale].atk_scale", "value": 1.9, "valueStr": null }, { "key": "magical_value", "value": 600.0, "valueStr": null } ] }, { "name": "Oathbreaker", "rangeId": null, "description": "Become immune to <$ba.debuff>Negative Statuses, Max HP <@ba.vup>+{max_hp:0%}, and attacks deal <@ba.vup>{lessng_s3[atk_scale].atk_scale:0%} ATK as Physical damage when attacking a blocked target\n<@ba.rem>Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_lessng_3", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "lessng_s3[atk_scale].atk_scale", "value": 2.0, "valueStr": null }, { "key": "magical_value", "value": 600.0, "valueStr": null } ] }, { "name": "Oathbreaker", "rangeId": null, "description": "Become immune to <$ba.debuff>Negative Statuses, Max HP <@ba.vup>+{max_hp:0%}, and attacks deal <@ba.vup>{lessng_s3[atk_scale].atk_scale:0%} ATK as Physical damage when attacking a blocked target\n<@ba.rem>Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_lessng_3", "duration": 20.0, "blackboard": [ { "key": "max_hp", "value": 1.1, "valueStr": null }, { "key": "lessng_s3[atk_scale].atk_scale", "value": 2.2, "valueStr": null }, { "key": "magical_value", "value": 600.0, "valueStr": null } ] } ] }, "skchr_acguad_1": { "skillId": "skchr_acguad_1", "iconId": null, "hidden": false, "levels": [ { "name": "Swiftblade", "rangeId": "1-1", "description": "ATK <@ba.vup>+{atk:0%}, every attack has a 20% chance of striking twice", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acguad_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob1", "value": 0.2, "valueStr": null }, { "key": "attack@prob2", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.1, "valueStr": null } ] }, { "name": "Swiftblade", "rangeId": "1-1", "description": "ATK <@ba.vup>+{atk:0%}, every attack has a 20% chance of striking twice", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acguad_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob1", "value": 0.2, "valueStr": null }, { "key": "attack@prob2", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.15, "valueStr": null } ] }, { "name": "Swiftblade", "rangeId": "1-1", "description": "ATK <@ba.vup>+{atk:0%}, every attack has a 20% chance of striking twice", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acguad_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob1", "value": 0.2, "valueStr": null }, { "key": "attack@prob2", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null } ] }, { "name": "Swiftblade", "rangeId": "1-1", "description": "ATK <@ba.vup>+{atk:0%}, every attack has a 20% chance of striking twice", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acguad_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob1", "value": 0.2, "valueStr": null }, { "key": "attack@prob2", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.25, "valueStr": null } ] }, { "name": "Swiftblade", "rangeId": "1-1", "description": "ATK <@ba.vup>+{atk:0%}, every attack has a 20% chance of striking twice", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acguad_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob1", "value": 0.2, "valueStr": null }, { "key": "attack@prob2", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null } ] }, { "name": "Swiftblade", "rangeId": "1-1", "description": "ATK <@ba.vup>+{atk:0%}, every attack has a 20% chance of striking twice", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acguad_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob1", "value": 0.2, "valueStr": null }, { "key": "attack@prob2", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null } ] }, { "name": "Swiftblade", "rangeId": "1-1", "description": "ATK <@ba.vup>+{atk:0%}, every attack has a 20% chance of striking twice", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acguad_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob1", "value": 0.2, "valueStr": null }, { "key": "attack@prob2", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null } ] }, { "name": "Swiftblade", "rangeId": "1-1", "description": "ATK <@ba.vup>+{atk:0%}, every attack has a 20% chance of striking twice", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acguad_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob1", "value": 0.2, "valueStr": null }, { "key": "attack@prob2", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Swiftblade", "rangeId": "1-1", "description": "ATK <@ba.vup>+{atk:0%}, every attack has a 20% chance of striking twice", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acguad_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob1", "value": 0.2, "valueStr": null }, { "key": "attack@prob2", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Swiftblade", "rangeId": "1-1", "description": "ATK <@ba.vup>+{atk:0%}, every attack has a 20% chance of striking twice", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_acguad_1", "duration": 30.0, "blackboard": [ { "key": "attack@prob1", "value": 0.2, "valueStr": null }, { "key": "attack@prob2", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null } ] } ] }, "skchr_acguad_2": { "skillId": "skchr_acguad_2", "iconId": null, "hidden": false, "levels": [ { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_acguad_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "max_hp", "value": 0.2, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_acguad_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "max_hp", "value": 0.2, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_acguad_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "max_hp", "value": 0.2, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_acguad_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "max_hp", "value": 0.3, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_acguad_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.65, "valueStr": null }, { "key": "max_hp", "value": 0.3, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_acguad_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "max_hp", "value": 0.3, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_acguad_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "max_hp", "value": 0.4, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_acguad_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "max_hp", "value": 0.4, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_acguad_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null } ] }, { "name": "Drawing Sword", "rangeId": null, "description": "DEF <@ba.vdown>reduces to 0, Max HP <@ba.vup>+{max_hp:0%}, each Attack's ATK increases to <@ba.vup>{attack@atk_scale:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_acguad_2", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.2, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null } ] } ] }, "skchr_acguad_3": { "skillId": "skchr_acguad_3", "iconId": null, "hidden": false, "levels": [ { "name": "To The Bitter End", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, every attack gives a stackable buff that grants <@ba.vup>+{atk_each_stack:0%} ATK (stacks up to 8 times), stacks are reset upon changing targets; during the skill duration, Sharp's HP will not drop below 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acguad_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.15, "valueStr": null }, { "key": "atk_each_stack", "value": 0.15, "valueStr": null }, { "key": "max_atk_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "To The Bitter End", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, every attack gives a stackable buff that grants <@ba.vup>+{atk_each_stack:0%} ATK (stacks up to 8 times), stacks are reset upon changing targets; during the skill duration, Sharp's HP will not drop below 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acguad_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "atk_each_stack", "value": 0.15, "valueStr": null }, { "key": "max_atk_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "To The Bitter End", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, every attack gives a stackable buff that grants <@ba.vup>+{atk_each_stack:0%} ATK (stacks up to 8 times), stacks are reset upon changing targets; during the skill duration, Sharp's HP will not drop below 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acguad_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "atk_each_stack", "value": 0.15, "valueStr": null }, { "key": "max_atk_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "To The Bitter End", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, every attack gives a stackable buff that grants <@ba.vup>+{atk_each_stack:0%} ATK (stacks up to 8 times), stacks are reset upon changing targets; during the skill duration, Sharp's HP will not drop below 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acguad_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "atk_each_stack", "value": 0.16, "valueStr": null }, { "key": "max_atk_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "To The Bitter End", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, every attack gives a stackable buff that grants <@ba.vup>+{atk_each_stack:0%} ATK (stacks up to 8 times), stacks are reset upon changing targets; during the skill duration, Sharp's HP will not drop below 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acguad_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "atk_each_stack", "value": 0.16, "valueStr": null }, { "key": "max_atk_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "To The Bitter End", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, every attack gives a stackable buff that grants <@ba.vup>+{atk_each_stack:0%} ATK (stacks up to 8 times), stacks are reset upon changing targets; during the skill duration, Sharp's HP will not drop below 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acguad_3", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "atk_each_stack", "value": 0.16, "valueStr": null }, { "key": "max_atk_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "To The Bitter End", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, every attack gives a stackable buff that grants <@ba.vup>+{atk_each_stack:0%} ATK (stacks up to 8 times), stacks are reset upon changing targets; during the skill duration, Sharp's HP will not drop below 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acguad_3", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "atk_each_stack", "value": 0.17, "valueStr": null }, { "key": "max_atk_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "To The Bitter End", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, every attack gives a stackable buff that grants <@ba.vup>+{atk_each_stack:0%} ATK (stacks up to 8 times), stacks are reset upon changing targets; during the skill duration, Sharp's HP will not drop below 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acguad_3", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "atk_each_stack", "value": 0.18, "valueStr": null }, { "key": "max_atk_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "To The Bitter End", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, every attack gives a stackable buff that grants <@ba.vup>+{atk_each_stack:0%} ATK (stacks up to 8 times), stacks are reset upon changing targets; during the skill duration, Sharp's HP will not drop below 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acguad_3", "duration": 19.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "atk_each_stack", "value": 0.19, "valueStr": null }, { "key": "max_atk_stack_cnt", "value": 8.0, "valueStr": null } ] }, { "name": "To The Bitter End", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, every attack gives a stackable buff that grants <@ba.vup>+{atk_each_stack:0%} ATK (stacks up to 8 times), stacks are reset upon changing targets; during the skill duration, Sharp's HP will not drop below 1", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_acguad_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "atk_each_stack", "value": 0.21, "valueStr": null }, { "key": "max_atk_stack_cnt", "value": 8.0, "valueStr": null } ] } ] }, "skchr_f12yin_1": { "skillId": "skchr_f12yin_1", "iconId": null, "hidden": false, "levels": [ { "name": "Left Hook", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK damage and hits 1 additional target", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Left Hook", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK damage and hits 1 additional target", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Left Hook", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK damage and hits 1 additional target", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Left Hook", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK damage and hits 1 additional target", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Left Hook", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK damage and hits 1 additional target", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Left Hook", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK damage and hits 1 additional target", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Left Hook", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK damage and hits 1 additional target", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Left Hook", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK damage and hits 1 additional target", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Left Hook", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK damage and hits 1 additional target", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Left Hook", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK damage and hits 1 additional target", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_f12yin_2": { "skillId": "skchr_f12yin_2", "iconId": null, "hidden": false, "levels": [ { "name": "Sweeping Stance", "rangeId": "0-1", "description": "<@ba.rem>Can switch between the original state and the following state:\nDEF <@ba.vdown>-{-def:0%}, Attack Range <@ba.vdown>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, attacks all blocked enemies, and restores <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sweeping Stance", "rangeId": "0-1", "description": "<@ba.rem>Can switch between the original state and the following state:\nDEF <@ba.vdown>-{-def:0%}, Attack Range <@ba.vdown>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, attacks all blocked enemies, and restores <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sweeping Stance", "rangeId": "0-1", "description": "<@ba.rem>Can switch between the original state and the following state:\nDEF <@ba.vdown>-{-def:0%}, Attack Range <@ba.vdown>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, attacks all blocked enemies, and restores <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sweeping Stance", "rangeId": "0-1", "description": "<@ba.rem>Can switch between the original state and the following state:\nDEF <@ba.vdown>-{-def:0%}, Attack Range <@ba.vdown>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, attacks all blocked enemies, and restores <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.04, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sweeping Stance", "rangeId": "0-1", "description": "<@ba.rem>Can switch between the original state and the following state:\nDEF <@ba.vdown>-{-def:0%}, Attack Range <@ba.vdown>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, attacks all blocked enemies, and restores <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.04, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sweeping Stance", "rangeId": "0-1", "description": "<@ba.rem>Can switch between the original state and the following state:\nDEF <@ba.vdown>-{-def:0%}, Attack Range <@ba.vdown>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, attacks all blocked enemies, and restores <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": -0.3, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.04, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sweeping Stance", "rangeId": "0-1", "description": "<@ba.rem>Can switch between the original state and the following state:\nDEF <@ba.vdown>-{-def:0%}, Attack Range <@ba.vdown>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, attacks all blocked enemies, and restores <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sweeping Stance", "rangeId": "0-1", "description": "<@ba.rem>Can switch between the original state and the following state:\nDEF <@ba.vdown>-{-def:0%}, Attack Range <@ba.vdown>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, attacks all blocked enemies, and restores <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.055, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sweeping Stance", "rangeId": "0-1", "description": "<@ba.rem>Can switch between the original state and the following state:\nDEF <@ba.vdown>-{-def:0%}, Attack Range <@ba.vdown>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, attacks all blocked enemies, and restores <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": -0.25, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Sweeping Stance", "rangeId": "0-1", "description": "<@ba.rem>Can switch between the original state and the following state:\nDEF <@ba.vdown>-{-def:0%}, Attack Range <@ba.vdown>reduces, ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, attacks all blocked enemies, and restores <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_f12yin_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.07, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_f12yin_3": { "skillId": "skchr_f12yin_3", "iconId": null, "hidden": false, "levels": [ { "name": "Earth-Shattering Smash", "rangeId": "x-5", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times, increases the activation rate of the first Talent to <@ba.vup>{talent@prob:0%}, and each attack pushes up to <@ba.vup>{attack@max_target} surrounding targets away <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_f12yin_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "talent@prob", "value": 0.4, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Earth-Shattering Smash", "rangeId": "x-5", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times, increases the activation rate of the first Talent to <@ba.vup>{talent@prob:0%}, and each attack pushes up to <@ba.vup>{attack@max_target} surrounding targets away <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_f12yin_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "talent@prob", "value": 0.42, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Earth-Shattering Smash", "rangeId": "x-5", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times, increases the activation rate of the first Talent to <@ba.vup>{talent@prob:0%}, and each attack pushes up to <@ba.vup>{attack@max_target} surrounding targets away <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_f12yin_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "talent@prob", "value": 0.44, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Earth-Shattering Smash", "rangeId": "x-5", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times, increases the activation rate of the first Talent to <@ba.vup>{talent@prob:0%}, and each attack pushes up to <@ba.vup>{attack@max_target} surrounding targets away <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_f12yin_3", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "talent@prob", "value": 0.48, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Earth-Shattering Smash", "rangeId": "x-5", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times, increases the activation rate of the first Talent to <@ba.vup>{talent@prob:0%}, and each attack pushes up to <@ba.vup>{attack@max_target} surrounding targets away <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_f12yin_3", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "talent@prob", "value": 0.5, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Earth-Shattering Smash", "rangeId": "x-5", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times, increases the activation rate of the first Talent to <@ba.vup>{talent@prob:0%}, and each attack pushes up to <@ba.vup>{attack@max_target} surrounding targets away <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_f12yin_3", "duration": 26.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "talent@prob", "value": 0.52, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Earth-Shattering Smash", "rangeId": "x-5", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times, increases the activation rate of the first Talent to <@ba.vup>{talent@prob:0%}, and each attack pushes up to <@ba.vup>{attack@max_target} surrounding targets away <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_f12yin_3", "duration": 27.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "talent@prob", "value": 0.55, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Earth-Shattering Smash", "rangeId": "x-5", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times, increases the activation rate of the first Talent to <@ba.vup>{talent@prob:0%}, and each attack pushes up to <@ba.vup>{attack@max_target} surrounding targets away <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_f12yin_3", "duration": 28.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "talent@prob", "value": 0.6, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Earth-Shattering Smash", "rangeId": "x-5", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times, increases the activation rate of the first Talent to <@ba.vup>{talent@prob:0%}, and each attack pushes up to <@ba.vup>{attack@max_target} surrounding targets away <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_f12yin_3", "duration": 29.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "talent@prob", "value": 0.65, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Earth-Shattering Smash", "rangeId": "x-5", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, attacks hit <@ba.vup>2 times, increases the activation rate of the first Talent to <@ba.vup>{talent@prob:0%}, and each attack pushes up to <@ba.vup>{attack@max_target} surrounding targets away <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_f12yin_3", "duration": 30.0, "blackboard": [ { "key": "base_attack_time", "value": 0.7, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "talent@prob", "value": 0.75, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] } ] }, "skchr_chyue_1": { "skillId": "skchr_chyue_1", "iconId": null, "hidden": false, "levels": [ { "name": "Abundant", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed\n<@ba.rem>Max 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Abundant", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed\n<@ba.rem>Max 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Abundant", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed\n<@ba.rem>Max 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Abundant", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed\n<@ba.rem>Max 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Abundant", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed\n<@ba.rem>Max 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Abundant", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed\n<@ba.rem>Max 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Abundant", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed\n<@ba.rem>Max 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Abundant", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed\n<@ba.rem>Max 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Abundant", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed\n<@ba.rem>Max 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] }, { "name": "Abundant", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed\n<@ba.rem>Max 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 3, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null }, { "key": "times", "value": 3.0, "valueStr": null } ] } ] }, "skchr_chyue_2": { "skillId": "skchr_chyue_2", "iconId": null, "hidden": false, "levels": [ { "name": "Whisk", "rangeId": "x-4", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies and causes targets affected by Talent 1 to <$ba.levitate>Levitate, then removes <$ba.levitate>Levitate from all enemies with <$ba.levitate>Levitate, activates Talent 1 on them with 100% chance, and deals <@ba.vup>{atk_scale_down:0%} ATK as Physical damage\n<@ba.rem>Max 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 13, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_chyue_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale_down", "value": 3.5, "valueStr": null }, { "key": "atk_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Whisk", "rangeId": "x-4", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies and causes targets affected by Talent 1 to <$ba.levitate>Levitate, then removes <$ba.levitate>Levitate from all enemies with <$ba.levitate>Levitate, activates Talent 1 on them with 100% chance, and deals <@ba.vup>{atk_scale_down:0%} ATK as Physical damage\n<@ba.rem>Max 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 13, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_chyue_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale_down", "value": 3.7, "valueStr": null }, { "key": "atk_scale", "value": 2.6, "valueStr": null } ] }, { "name": "Whisk", "rangeId": "x-4", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies and causes targets affected by Talent 1 to <$ba.levitate>Levitate, then removes <$ba.levitate>Levitate from all enemies with <$ba.levitate>Levitate, activates Talent 1 on them with 100% chance, and deals <@ba.vup>{atk_scale_down:0%} ATK as Physical damage\n<@ba.rem>Max 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 13, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_chyue_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale_down", "value": 3.9, "valueStr": null }, { "key": "atk_scale", "value": 2.7, "valueStr": null } ] }, { "name": "Whisk", "rangeId": "x-4", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies and causes targets affected by Talent 1 to <$ba.levitate>Levitate, then removes <$ba.levitate>Levitate from all enemies with <$ba.levitate>Levitate, activates Talent 1 on them with 100% chance, and deals <@ba.vup>{atk_scale_down:0%} ATK as Physical damage\n<@ba.rem>Max 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_chyue_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale_down", "value": 4.1, "valueStr": null }, { "key": "atk_scale", "value": 2.9, "valueStr": null } ] }, { "name": "Whisk", "rangeId": "x-4", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies and causes targets affected by Talent 1 to <$ba.levitate>Levitate, then removes <$ba.levitate>Levitate from all enemies with <$ba.levitate>Levitate, activates Talent 1 on them with 100% chance, and deals <@ba.vup>{atk_scale_down:0%} ATK as Physical damage\n<@ba.rem>Max 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_chyue_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale_down", "value": 4.3, "valueStr": null }, { "key": "atk_scale", "value": 3.1, "valueStr": null } ] }, { "name": "Whisk", "rangeId": "x-4", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies and causes targets affected by Talent 1 to <$ba.levitate>Levitate, then removes <$ba.levitate>Levitate from all enemies with <$ba.levitate>Levitate, activates Talent 1 on them with 100% chance, and deals <@ba.vup>{atk_scale_down:0%} ATK as Physical damage\n<@ba.rem>Max 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_chyue_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale_down", "value": 4.5, "valueStr": null }, { "key": "atk_scale", "value": 3.3, "valueStr": null } ] }, { "name": "Whisk", "rangeId": "x-4", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies and causes targets affected by Talent 1 to <$ba.levitate>Levitate, then removes <$ba.levitate>Levitate from all enemies with <$ba.levitate>Levitate, activates Talent 1 on them with 100% chance, and deals <@ba.vup>{atk_scale_down:0%} ATK as Physical damage\n<@ba.rem>Max 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_chyue_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale_down", "value": 4.8, "valueStr": null }, { "key": "atk_scale", "value": 3.5, "valueStr": null } ] }, { "name": "Whisk", "rangeId": "x-4", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies and causes targets affected by Talent 1 to <$ba.levitate>Levitate, then removes <$ba.levitate>Levitate from all enemies with <$ba.levitate>Levitate, activates Talent 1 on them with 100% chance, and deals <@ba.vup>{atk_scale_down:0%} ATK as Physical damage\n<@ba.rem>Max 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_chyue_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale_down", "value": 5.3, "valueStr": null }, { "key": "atk_scale", "value": 3.8, "valueStr": null } ] }, { "name": "Whisk", "rangeId": "x-4", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies and causes targets affected by Talent 1 to <$ba.levitate>Levitate, then removes <$ba.levitate>Levitate from all enemies with <$ba.levitate>Levitate, activates Talent 1 on them with 100% chance, and deals <@ba.vup>{atk_scale_down:0%} ATK as Physical damage\n<@ba.rem>Max 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_chyue_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale_down", "value": 5.8, "valueStr": null }, { "key": "atk_scale", "value": 4.1, "valueStr": null } ] }, { "name": "Whisk", "rangeId": "x-4", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies and causes targets affected by Talent 1 to <$ba.levitate>Levitate, then removes <$ba.levitate>Levitate from all enemies with <$ba.levitate>Levitate, activates Talent 1 on them with 100% chance, and deals <@ba.vup>{atk_scale_down:0%} ATK as Physical damage\n<@ba.rem>Max 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_chyue_2", "duration": 0.0, "blackboard": [ { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "atk_scale_down", "value": 6.5, "valueStr": null }, { "key": "atk_scale", "value": 4.5, "valueStr": null } ] } ] }, "skchr_chyue_3": { "skillId": "skchr_chyue_3", "iconId": null, "hidden": false, "levels": [ { "name": "Anatta", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and nearby enemies; after this skill has been used <@ba.vup>5 times: Chongyue's <@ba.vup>attack range increases and attacks <@ba.vup>hit twice; this skill becomes <@ba.vdown>auto-activated and <@ba.vup>deals damage an extra time.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "cast_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Anatta", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and nearby enemies; after this skill has been used <@ba.vup>5 times: Chongyue's <@ba.vup>attack range increases and attacks <@ba.vup>hit twice; this skill becomes <@ba.vdown>auto-activated and <@ba.vup>deals damage an extra time.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "cast_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Anatta", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and nearby enemies; after this skill has been used <@ba.vup>5 times: Chongyue's <@ba.vup>attack range increases and attacks <@ba.vup>hit twice; this skill becomes <@ba.vdown>auto-activated and <@ba.vup>deals damage an extra time.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "cast_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Anatta", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and nearby enemies; after this skill has been used <@ba.vup>5 times: Chongyue's <@ba.vup>attack range increases and attacks <@ba.vup>hit twice; this skill becomes <@ba.vdown>auto-activated and <@ba.vup>deals damage an extra time.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "cast_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Anatta", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and nearby enemies; after this skill has been used <@ba.vup>5 times: Chongyue's <@ba.vup>attack range increases and attacks <@ba.vup>hit twice; this skill becomes <@ba.vdown>auto-activated and <@ba.vup>deals damage an extra time.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "cast_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Anatta", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and nearby enemies; after this skill has been used <@ba.vup>5 times: Chongyue's <@ba.vup>attack range increases and attacks <@ba.vup>hit twice; this skill becomes <@ba.vdown>auto-activated and <@ba.vup>deals damage an extra time.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "cast_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Anatta", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and nearby enemies; after this skill has been used <@ba.vup>5 times: Chongyue's <@ba.vup>attack range increases and attacks <@ba.vup>hit twice; this skill becomes <@ba.vdown>auto-activated and <@ba.vup>deals damage an extra time.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "cast_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Anatta", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and nearby enemies; after this skill has been used <@ba.vup>5 times: Chongyue's <@ba.vup>attack range increases and attacks <@ba.vup>hit twice; this skill becomes <@ba.vdown>auto-activated and <@ba.vup>deals damage an extra time.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "cast_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Anatta", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and nearby enemies; after this skill has been used <@ba.vup>5 times: Chongyue's <@ba.vup>attack range increases and attacks <@ba.vup>hit twice; this skill becomes <@ba.vdown>auto-activated and <@ba.vup>deals damage an extra time.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "cast_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Anatta", "rangeId": null, "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to the target and nearby enemies; after this skill has been used <@ba.vup>5 times: Chongyue's <@ba.vup>attack range increases and attacks <@ba.vup>hit twice; this skill becomes <@ba.vdown>auto-activated and <@ba.vup>deals damage an extra time.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chyue_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "cast_cnt", "value": 5.0, "valueStr": null } ] } ] }, "skchr_demetr_1": { "skillId": "skchr_demetr_1", "iconId": null, "hidden": false, "levels": [ { "name": "A Don's Plenty", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage twice", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demetr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "A Don's Plenty", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage twice", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demetr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "A Don's Plenty", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage twice", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demetr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "A Don's Plenty", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage twice", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demetr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "A Don's Plenty", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage twice", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demetr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "A Don's Plenty", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage twice", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demetr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "A Don's Plenty", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage twice", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demetr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "A Don's Plenty", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage twice", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demetr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "A Don's Plenty", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage twice", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demetr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] }, { "name": "A Don's Plenty", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage twice", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_demetr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null } ] } ] }, "skchr_demetr_2": { "skillId": "skchr_demetr_2", "iconId": null, "hidden": false, "levels": [ { "name": "An Advisor's Tricks", "rangeId": "3-13", "description": "Attack Range increases, ASPD <@ba.vup>+{attack_speed}, and attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to <@ba.vup>{attack@max_target} targets; while active, Talent 1's DEF reduction effect stacks up to <@ba.vup>8 times, and continuously <$ba.sluggish>Slows targets with max stacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_demetr_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "An Advisor's Tricks", "rangeId": "3-13", "description": "Attack Range increases, ASPD <@ba.vup>+{attack_speed}, and attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to <@ba.vup>{attack@max_target} targets; while active, Talent 1's DEF reduction effect stacks up to <@ba.vup>8 times, and continuously <$ba.sluggish>Slows targets with max stacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_demetr_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "An Advisor's Tricks", "rangeId": "3-13", "description": "Attack Range increases, ASPD <@ba.vup>+{attack_speed}, and attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to <@ba.vup>{attack@max_target} targets; while active, Talent 1's DEF reduction effect stacks up to <@ba.vup>8 times, and continuously <$ba.sluggish>Slows targets with max stacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_demetr_2", "duration": 12.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "An Advisor's Tricks", "rangeId": "3-13", "description": "Attack Range increases, ASPD <@ba.vup>+{attack_speed}, and attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to <@ba.vup>{attack@max_target} targets; while active, Talent 1's DEF reduction effect stacks up to <@ba.vup>8 times, and continuously <$ba.sluggish>Slows targets with max stacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_demetr_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.55, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "An Advisor's Tricks", "rangeId": "3-13", "description": "Attack Range increases, ASPD <@ba.vup>+{attack_speed}, and attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to <@ba.vup>{attack@max_target} targets; while active, Talent 1's DEF reduction effect stacks up to <@ba.vup>8 times, and continuously <$ba.sluggish>Slows targets with max stacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_demetr_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "An Advisor's Tricks", "rangeId": "3-13", "description": "Attack Range increases, ASPD <@ba.vup>+{attack_speed}, and attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to <@ba.vup>{attack@max_target} targets; while active, Talent 1's DEF reduction effect stacks up to <@ba.vup>8 times, and continuously <$ba.sluggish>Slows targets with max stacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_demetr_2", "duration": 15.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.65, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null } ] }, { "name": "An Advisor's Tricks", "rangeId": "3-13", "description": "Attack Range increases, ASPD <@ba.vup>+{attack_speed}, and attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to <@ba.vup>{attack@max_target} targets; while active, Talent 1's DEF reduction effect stacks up to <@ba.vup>8 times, and continuously <$ba.sluggish>Slows targets with max stacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_demetr_2", "duration": 18.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null } ] }, { "name": "An Advisor's Tricks", "rangeId": "3-13", "description": "Attack Range increases, ASPD <@ba.vup>+{attack_speed}, and attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to <@ba.vup>{attack@max_target} targets; while active, Talent 1's DEF reduction effect stacks up to <@ba.vup>8 times, and continuously <$ba.sluggish>Slows targets with max stacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_demetr_2", "duration": 19.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null } ] }, { "name": "An Advisor's Tricks", "rangeId": "3-13", "description": "Attack Range increases, ASPD <@ba.vup>+{attack_speed}, and attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to <@ba.vup>{attack@max_target} targets; while active, Talent 1's DEF reduction effect stacks up to <@ba.vup>8 times, and continuously <$ba.sluggish>Slows targets with max stacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_demetr_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null } ] }, { "name": "An Advisor's Tricks", "rangeId": "3-13", "description": "Attack Range increases, ASPD <@ba.vup>+{attack_speed}, and attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage to <@ba.vup>{attack@max_target} targets; while active, Talent 1's DEF reduction effect stacks up to <@ba.vup>8 times, and continuously <$ba.sluggish>Slows targets with max stacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_demetr_2", "duration": 22.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null } ] } ] }, "skchr_demetr_3": { "skillId": "skchr_demetr_3", "iconId": null, "hidden": false, "levels": [ { "name": "Riscossione", "rangeId": null, "description": "ATK <@ba.vup>+{attack@demetr_s3[bonus].atk:0%}, ASPD <@ba.vup>+{attack@demetr_s3[bonus].attack_speed}, and attacks have a <@ba.vup>{attack@demetr_s3[bonus].prob:0%} chance to deal <@ba.vup>{attack@demetr_s3[bonus].prob_atk_scale:0%} ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, <$ba.addash>Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for <@ba.vup>1 second, a new target will be chosen\n<@ba.rem>Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_demetr_3", "duration": 30.0, "blackboard": [ { "key": "attack@demetr_s3[bonus].attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].atk", "value": 0.8, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob_atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob", "value": 0.3, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].time_stack", "value": 2.0, "valueStr": null }, { "key": "attack@finish_listener_duration", "value": 3.0, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Riscossione", "rangeId": null, "description": "ATK <@ba.vup>+{attack@demetr_s3[bonus].atk:0%}, ASPD <@ba.vup>+{attack@demetr_s3[bonus].attack_speed}, and attacks have a <@ba.vup>{attack@demetr_s3[bonus].prob:0%} chance to deal <@ba.vup>{attack@demetr_s3[bonus].prob_atk_scale:0%} ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, <$ba.addash>Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for <@ba.vup>1 second, a new target will be chosen\n<@ba.rem>Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_demetr_3", "duration": 30.0, "blackboard": [ { "key": "attack@demetr_s3[bonus].attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].atk", "value": 0.9, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob_atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob", "value": 0.3, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].time_stack", "value": 2.0, "valueStr": null }, { "key": "attack@finish_listener_duration", "value": 3.0, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Riscossione", "rangeId": null, "description": "ATK <@ba.vup>+{attack@demetr_s3[bonus].atk:0%}, ASPD <@ba.vup>+{attack@demetr_s3[bonus].attack_speed}, and attacks have a <@ba.vup>{attack@demetr_s3[bonus].prob:0%} chance to deal <@ba.vup>{attack@demetr_s3[bonus].prob_atk_scale:0%} ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, <$ba.addash>Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for <@ba.vup>1 second, a new target will be chosen\n<@ba.rem>Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_demetr_3", "duration": 30.0, "blackboard": [ { "key": "attack@demetr_s3[bonus].attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].atk", "value": 1.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob_atk_scale", "value": 1.3, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob", "value": 0.3, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].time_stack", "value": 2.0, "valueStr": null }, { "key": "attack@finish_listener_duration", "value": 3.0, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Riscossione", "rangeId": null, "description": "ATK <@ba.vup>+{attack@demetr_s3[bonus].atk:0%}, ASPD <@ba.vup>+{attack@demetr_s3[bonus].attack_speed}, and attacks have a <@ba.vup>{attack@demetr_s3[bonus].prob:0%} chance to deal <@ba.vup>{attack@demetr_s3[bonus].prob_atk_scale:0%} ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, <$ba.addash>Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for <@ba.vup>1 second, a new target will be chosen\n<@ba.rem>Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_demetr_3", "duration": 30.0, "blackboard": [ { "key": "attack@demetr_s3[bonus].attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].atk", "value": 1.1, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob_atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob", "value": 0.35, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].time_stack", "value": 2.0, "valueStr": null }, { "key": "attack@finish_listener_duration", "value": 3.0, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Riscossione", "rangeId": null, "description": "ATK <@ba.vup>+{attack@demetr_s3[bonus].atk:0%}, ASPD <@ba.vup>+{attack@demetr_s3[bonus].attack_speed}, and attacks have a <@ba.vup>{attack@demetr_s3[bonus].prob:0%} chance to deal <@ba.vup>{attack@demetr_s3[bonus].prob_atk_scale:0%} ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, <$ba.addash>Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for <@ba.vup>1 second, a new target will be chosen\n<@ba.rem>Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_demetr_3", "duration": 30.0, "blackboard": [ { "key": "attack@demetr_s3[bonus].attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].atk", "value": 1.2, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob_atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob", "value": 0.35, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].time_stack", "value": 2.0, "valueStr": null }, { "key": "attack@finish_listener_duration", "value": 3.0, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Riscossione", "rangeId": null, "description": "ATK <@ba.vup>+{attack@demetr_s3[bonus].atk:0%}, ASPD <@ba.vup>+{attack@demetr_s3[bonus].attack_speed}, and attacks have a <@ba.vup>{attack@demetr_s3[bonus].prob:0%} chance to deal <@ba.vup>{attack@demetr_s3[bonus].prob_atk_scale:0%} ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, <$ba.addash>Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for <@ba.vup>1 second, a new target will be chosen\n<@ba.rem>Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_demetr_3", "duration": 30.0, "blackboard": [ { "key": "attack@demetr_s3[bonus].attack_speed", "value": 30.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].atk", "value": 1.3, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob_atk_scale", "value": 1.4, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob", "value": 0.35, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].time_stack", "value": 2.0, "valueStr": null }, { "key": "attack@finish_listener_duration", "value": 3.0, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Riscossione", "rangeId": null, "description": "ATK <@ba.vup>+{attack@demetr_s3[bonus].atk:0%}, ASPD <@ba.vup>+{attack@demetr_s3[bonus].attack_speed}, and attacks have a <@ba.vup>{attack@demetr_s3[bonus].prob:0%} chance to deal <@ba.vup>{attack@demetr_s3[bonus].prob_atk_scale:0%} ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, <$ba.addash>Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for <@ba.vup>1 second, a new target will be chosen\n<@ba.rem>Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_demetr_3", "duration": 30.0, "blackboard": [ { "key": "attack@demetr_s3[bonus].attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].atk", "value": 1.4, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob_atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob", "value": 0.4, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].time_stack", "value": 2.0, "valueStr": null }, { "key": "attack@finish_listener_duration", "value": 3.0, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Riscossione", "rangeId": null, "description": "ATK <@ba.vup>+{attack@demetr_s3[bonus].atk:0%}, ASPD <@ba.vup>+{attack@demetr_s3[bonus].attack_speed}, and attacks have a <@ba.vup>{attack@demetr_s3[bonus].prob:0%} chance to deal <@ba.vup>{attack@demetr_s3[bonus].prob_atk_scale:0%} ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, <$ba.addash>Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for <@ba.vup>1 second, a new target will be chosen\n<@ba.rem>Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_demetr_3", "duration": 30.0, "blackboard": [ { "key": "attack@demetr_s3[bonus].attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].atk", "value": 1.5, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob_atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob", "value": 0.45, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].time_stack", "value": 2.0, "valueStr": null }, { "key": "attack@finish_listener_duration", "value": 3.0, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Riscossione", "rangeId": null, "description": "ATK <@ba.vup>+{attack@demetr_s3[bonus].atk:0%}, ASPD <@ba.vup>+{attack@demetr_s3[bonus].attack_speed}, and attacks have a <@ba.vup>{attack@demetr_s3[bonus].prob:0%} chance to deal <@ba.vup>{attack@demetr_s3[bonus].prob_atk_scale:0%} ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, <$ba.addash>Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for <@ba.vup>1 second, a new target will be chosen\n<@ba.rem>Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_demetr_3", "duration": 30.0, "blackboard": [ { "key": "attack@demetr_s3[bonus].attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].atk", "value": 1.6, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob_atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob", "value": 0.45, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].time_stack", "value": 2.0, "valueStr": null }, { "key": "attack@finish_listener_duration", "value": 3.0, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].interval", "value": 0.5, "valueStr": null } ] }, { "name": "Riscossione", "rangeId": null, "description": "ATK <@ba.vup>+{attack@demetr_s3[bonus].atk:0%}, ASPD <@ba.vup>+{attack@demetr_s3[bonus].attack_speed}, and attacks have a <@ba.vup>{attack@demetr_s3[bonus].prob:0%} chance to deal <@ba.vup>{attack@demetr_s3[bonus].prob_atk_scale:0%} ATK as Physical damage; immediately chooses a ground target within range, and if said target is on a deployable tile, <$ba.addash>Moves to target's position and attacks; if target is an Elite or Leader enemy and is defeated, or if Bellone does not attack for <@ba.vup>1 second, a new target will be chosen\n<@ba.rem>Upon receiving lethal damage, skill ends instead of retreating; returns to initial position when skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_demetr_3", "duration": 30.0, "blackboard": [ { "key": "attack@demetr_s3[bonus].attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@demetr_s3[bonus].atk", "value": 1.7, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob_atk_scale", "value": 1.85, "valueStr": null }, { "key": "attack@demetr_s3[bonus].prob", "value": 0.5, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].time_stack", "value": 2.0, "valueStr": null }, { "key": "attack@finish_listener_duration", "value": 3.0, "valueStr": null }, { "key": "attack@demetr_s3[target_timer].interval", "value": 0.5, "valueStr": null } ] } ] }, "skchr_svrash_1": { "skillId": "skchr_svrash_1", "iconId": "skcom_powerstrike[3]", "hidden": false, "levels": [ { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.05, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.15, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.25, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.45, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.65, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null } ] } ] }, "skchr_svrash_2": { "skillId": "skchr_svrash_2", "iconId": null, "hidden": false, "levels": [ { "name": "Rules of Survival", "rangeId": "1-2", "description": "<@ba.rem>Can switch between the original state and the following state:\nRange <@ba.vdown>reduces; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_2", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.35, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "Rules of Survival", "rangeId": "1-2", "description": "<@ba.rem>Can switch between the original state and the following state:\nRange <@ba.vdown>reduces; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_2", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.4, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "Rules of Survival", "rangeId": "1-2", "description": "<@ba.rem>Can switch between the original state and the following state:\nRange <@ba.vdown>reduces; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_2", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.45, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.03, "valueStr": null } ] }, { "name": "Rules of Survival", "rangeId": "1-2", "description": "<@ba.rem>Can switch between the original state and the following state:\nRange <@ba.vdown>reduces; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_2", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.5, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.035, "valueStr": null } ] }, { "name": "Rules of Survival", "rangeId": "1-2", "description": "<@ba.rem>Can switch between the original state and the following state:\nRange <@ba.vdown>reduces; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_2", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.55, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.035, "valueStr": null } ] }, { "name": "Rules of Survival", "rangeId": "1-2", "description": "<@ba.rem>Can switch between the original state and the following state:\nRange <@ba.vdown>reduces; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_2", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.6, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.035, "valueStr": null } ] }, { "name": "Rules of Survival", "rangeId": "1-2", "description": "<@ba.rem>Can switch between the original state and the following state:\nRange <@ba.vdown>reduces; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_2", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.65, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.04, "valueStr": null } ] }, { "name": "Rules of Survival", "rangeId": "1-2", "description": "<@ba.rem>Can switch between the original state and the following state:\nRange <@ba.vdown>reduces; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_2", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.75, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.045, "valueStr": null } ] }, { "name": "Rules of Survival", "rangeId": "1-2", "description": "<@ba.rem>Can switch between the original state and the following state:\nRange <@ba.vdown>reduces; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_2", "duration": 0.0, "blackboard": [ { "key": "def", "value": 0.85, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null } ] }, { "name": "Rules of Survival", "rangeId": "1-2", "description": "<@ba.rem>Can switch between the original state and the following state:\nRange <@ba.vdown>reduces; DEF <@ba.vup>+{def:0%}; Restores HP by <@ba.vup>{HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO:0.0%} of Max HP per second", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_svrash_2", "duration": 0.0, "blackboard": [ { "key": "def", "value": 1.0, "valueStr": null }, { "key": "hp_recovery_per_sec_by_max_hp_ratio", "value": 0.06, "valueStr": null } ] } ] }, "skchr_svrash_3": { "skillId": "skchr_svrash_3", "iconId": null, "hidden": false, "levels": [ { "name": "Truesilver Slash", "rangeId": "3-7", "description": "DEF <@ba.vdown>-{-def:0%}; ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks at most <@ba.vup>{attack@max_target} targets simultaneously (regarded as Melee Attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_svrash_3", "duration": 20.0, "blackboard": [ { "key": "def", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Truesilver Slash", "rangeId": "3-7", "description": "DEF <@ba.vdown>-{-def:0%}; ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks at most <@ba.vup>{attack@max_target} targets simultaneously (regarded as Melee Attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_svrash_3", "duration": 21.0, "blackboard": [ { "key": "def", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Truesilver Slash", "rangeId": "3-7", "description": "DEF <@ba.vdown>-{-def:0%}; ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks at most <@ba.vup>{attack@max_target} targets simultaneously (regarded as Melee Attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 50, "increment": 1.0 }, "prefabId": "skchr_svrash_3", "duration": 22.0, "blackboard": [ { "key": "def", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Truesilver Slash", "rangeId": "3-7", "description": "DEF <@ba.vdown>-{-def:0%}; ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks at most <@ba.vup>{attack@max_target} targets simultaneously (regarded as Melee Attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 55, "increment": 1.0 }, "prefabId": "skchr_svrash_3", "duration": 23.0, "blackboard": [ { "key": "def", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Truesilver Slash", "rangeId": "3-7", "description": "DEF <@ba.vdown>-{-def:0%}; ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks at most <@ba.vup>{attack@max_target} targets simultaneously (regarded as Melee Attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 55, "increment": 1.0 }, "prefabId": "skchr_svrash_3", "duration": 24.0, "blackboard": [ { "key": "def", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Truesilver Slash", "rangeId": "3-7", "description": "DEF <@ba.vdown>-{-def:0%}; ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks at most <@ba.vup>{attack@max_target} targets simultaneously (regarded as Melee Attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 55, "increment": 1.0 }, "prefabId": "skchr_svrash_3", "duration": 25.0, "blackboard": [ { "key": "def", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Truesilver Slash", "rangeId": "3-7", "description": "DEF <@ba.vdown>-{-def:0%}; ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks at most <@ba.vup>{attack@max_target} targets simultaneously (regarded as Melee Attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 60, "increment": 1.0 }, "prefabId": "skchr_svrash_3", "duration": 26.0, "blackboard": [ { "key": "def", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Truesilver Slash", "rangeId": "3-7", "description": "DEF <@ba.vdown>-{-def:0%}; ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks at most <@ba.vup>{attack@max_target} targets simultaneously (regarded as Melee Attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 65, "increment": 1.0 }, "prefabId": "skchr_svrash_3", "duration": 27.0, "blackboard": [ { "key": "def", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Truesilver Slash", "rangeId": "3-7", "description": "DEF <@ba.vdown>-{-def:0%}; ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks at most <@ba.vup>{attack@max_target} targets simultaneously (regarded as Melee Attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 70, "increment": 1.0 }, "prefabId": "skchr_svrash_3", "duration": 28.0, "blackboard": [ { "key": "def", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Truesilver Slash", "rangeId": "3-7", "description": "DEF <@ba.vdown>-{-def:0%}; ATK <@ba.vup>+{atk:0%}; Range <@ba.vup>expands; Attacks at most <@ba.vup>{attack@max_target} targets simultaneously (regarded as Melee Attack)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 75, "increment": 1.0 }, "prefabId": "skchr_svrash_3", "duration": 30.0, "blackboard": [ { "key": "def", "value": -0.7, "valueStr": null }, { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 6.0, "valueStr": null } ] } ] }, "skchr_thorns_2": { "skillId": "skchr_thorns_2", "iconId": null, "hidden": false, "levels": [ { "name": "Protective Spikes", "rangeId": "3-1", "description": "Stops attacking; ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When hit by an enemy's normal attack, launches long-ranged spikes at up to <@ba.vup>{max_target} enemies in front (<@ba.vup>{cooldown:0.0}-second cooldown)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_thorns_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "cooldown", "value": 0.8, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Protective Spikes", "rangeId": "3-1", "description": "Stops attacking; ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When hit by an enemy's normal attack, launches long-ranged spikes at up to <@ba.vup>{max_target} enemies in front (<@ba.vup>{cooldown:0.0}-second cooldown)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_thorns_2", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "cooldown", "value": 0.8, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Protective Spikes", "rangeId": "3-1", "description": "Stops attacking; ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When hit by an enemy's normal attack, launches long-ranged spikes at up to <@ba.vup>{max_target} enemies in front (<@ba.vup>{cooldown:0.0}-second cooldown)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_thorns_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "cooldown", "value": 0.8, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Protective Spikes", "rangeId": "3-1", "description": "Stops attacking; ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When hit by an enemy's normal attack, launches long-ranged spikes at up to <@ba.vup>{max_target} enemies in front (<@ba.vup>{cooldown:0.0}-second cooldown)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_thorns_2", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "cooldown", "value": 0.8, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Protective Spikes", "rangeId": "3-1", "description": "Stops attacking; ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When hit by an enemy's normal attack, launches long-ranged spikes at up to <@ba.vup>{max_target} enemies in front (<@ba.vup>{cooldown:0.0}-second cooldown)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_thorns_2", "duration": 34.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "cooldown", "value": 0.8, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Protective Spikes", "rangeId": "3-1", "description": "Stops attacking; ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When hit by an enemy's normal attack, launches long-ranged spikes at up to <@ba.vup>{max_target} enemies in front (<@ba.vup>{cooldown:0.0}-second cooldown)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_thorns_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null }, { "key": "cooldown", "value": 0.8, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Protective Spikes", "rangeId": "3-1", "description": "Stops attacking; ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When hit by an enemy's normal attack, launches long-ranged spikes at up to <@ba.vup>{max_target} enemies in front (<@ba.vup>{cooldown:0.0}-second cooldown)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_thorns_2", "duration": 36.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "cooldown", "value": 0.75, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Protective Spikes", "rangeId": "3-1", "description": "Stops attacking; ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When hit by an enemy's normal attack, launches long-ranged spikes at up to <@ba.vup>{max_target} enemies in front (<@ba.vup>{cooldown:0.0}-second cooldown)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_thorns_2", "duration": 37.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "cooldown", "value": 0.7, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Protective Spikes", "rangeId": "3-1", "description": "Stops attacking; ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When hit by an enemy's normal attack, launches long-ranged spikes at up to <@ba.vup>{max_target} enemies in front (<@ba.vup>{cooldown:0.0}-second cooldown)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_thorns_2", "duration": 38.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "cooldown", "value": 0.65, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Protective Spikes", "rangeId": "3-1", "description": "Stops attacking; ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When hit by an enemy's normal attack, launches long-ranged spikes at up to <@ba.vup>{max_target} enemies in front (<@ba.vup>{cooldown:0.0}-second cooldown)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_thorns_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 1.1, "valueStr": null }, { "key": "cooldown", "value": 0.6, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] } ] }, "skchr_thorns_3": { "skillId": "skchr_thorns_3", "iconId": null, "hidden": false, "levels": [ { "name": "Destreza", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and ranged attacks no longer deal reduced damage\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorns_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "attack_speed", "value": 12.0, "valueStr": null }, { "key": "thorns_s_3[b].atk", "value": 0.52, "valueStr": null }, { "key": "thorns_s_3[b].attack_speed", "value": 24.0, "valueStr": null }, { "key": "thorns_s_3[b].duration", "value": -1.0, "valueStr": null } ] }, { "name": "Destreza", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and ranged attacks no longer deal reduced damage\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorns_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "attack_speed", "value": 12.0, "valueStr": null }, { "key": "thorns_s_3[b].atk", "value": 0.56, "valueStr": null }, { "key": "thorns_s_3[b].attack_speed", "value": 24.0, "valueStr": null }, { "key": "thorns_s_3[b].duration", "value": -1.0, "valueStr": null } ] }, { "name": "Destreza", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and ranged attacks no longer deal reduced damage\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorns_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 12.0, "valueStr": null }, { "key": "thorns_s_3[b].atk", "value": 0.6, "valueStr": null }, { "key": "thorns_s_3[b].attack_speed", "value": 24.0, "valueStr": null }, { "key": "thorns_s_3[b].duration", "value": -1.0, "valueStr": null } ] }, { "name": "Destreza", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and ranged attacks no longer deal reduced damage\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorns_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "attack_speed", "value": 14.0, "valueStr": null }, { "key": "thorns_s_3[b].atk", "value": 0.66, "valueStr": null }, { "key": "thorns_s_3[b].attack_speed", "value": 28.0, "valueStr": null }, { "key": "thorns_s_3[b].duration", "value": -1.0, "valueStr": null } ] }, { "name": "Destreza", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and ranged attacks no longer deal reduced damage\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorns_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "attack_speed", "value": 14.0, "valueStr": null }, { "key": "thorns_s_3[b].atk", "value": 0.7, "valueStr": null }, { "key": "thorns_s_3[b].attack_speed", "value": 28.0, "valueStr": null }, { "key": "thorns_s_3[b].duration", "value": -1.0, "valueStr": null } ] }, { "name": "Destreza", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and ranged attacks no longer deal reduced damage\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorns_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.37, "valueStr": null }, { "key": "attack_speed", "value": 14.0, "valueStr": null }, { "key": "thorns_s_3[b].atk", "value": 0.74, "valueStr": null }, { "key": "thorns_s_3[b].attack_speed", "value": 28.0, "valueStr": null }, { "key": "thorns_s_3[b].duration", "value": -1.0, "valueStr": null } ] }, { "name": "Destreza", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and ranged attacks no longer deal reduced damage\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorns_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 16.0, "valueStr": null }, { "key": "thorns_s_3[b].atk", "value": 0.8, "valueStr": null }, { "key": "thorns_s_3[b].attack_speed", "value": 32.0, "valueStr": null }, { "key": "thorns_s_3[b].duration", "value": -1.0, "valueStr": null } ] }, { "name": "Destreza", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and ranged attacks no longer deal reduced damage\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorns_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 19.0, "valueStr": null }, { "key": "thorns_s_3[b].atk", "value": 0.9, "valueStr": null }, { "key": "thorns_s_3[b].attack_speed", "value": 38.0, "valueStr": null }, { "key": "thorns_s_3[b].duration", "value": -1.0, "valueStr": null } ] }, { "name": "Destreza", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and ranged attacks no longer deal reduced damage\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorns_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 22.0, "valueStr": null }, { "key": "thorns_s_3[b].atk", "value": 1.0, "valueStr": null }, { "key": "thorns_s_3[b].attack_speed", "value": 44.0, "valueStr": null }, { "key": "thorns_s_3[b].duration", "value": -1.0, "valueStr": null } ] }, { "name": "Destreza", "rangeId": "3-3", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and ranged attacks no longer deal reduced damage\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_thorns_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 25.0, "valueStr": null }, { "key": "thorns_s_3[b].atk", "value": 1.2, "valueStr": null }, { "key": "thorns_s_3[b].attack_speed", "value": 50.0, "valueStr": null }, { "key": "thorns_s_3[b].duration", "value": -1.0, "valueStr": null } ] } ] }, "skchr_qiubai_1": { "skillId": "skchr_qiubai_1", "iconId": null, "hidden": false, "levels": [ { "name": "Halting Feather", "rangeId": null, "description": "Next attack <$ba.root>binds the target for <@ba.vup>{duration}s. When <$ba.root>Bind expires, deals <@ba.vup>{aoe_scale:0%} of ATK as Arts damage to target and all nearby enemies.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_1", "duration": -1.0, "blackboard": [ { "key": "aoe_scale", "value": 1.8, "valueStr": null }, { "key": "duration", "value": 1.5, "valueStr": null } ] }, { "name": "Halting Feather", "rangeId": null, "description": "Next attack <$ba.root>binds the target for <@ba.vup>{duration}s. When <$ba.root>Bind expires, deals <@ba.vup>{aoe_scale:0%} of ATK as Arts damage to target and all nearby enemies.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_1", "duration": -1.0, "blackboard": [ { "key": "aoe_scale", "value": 1.9, "valueStr": null }, { "key": "duration", "value": 1.5, "valueStr": null } ] }, { "name": "Halting Feather", "rangeId": null, "description": "Next attack <$ba.root>binds the target for <@ba.vup>{duration}s. When <$ba.root>Bind expires, deals <@ba.vup>{aoe_scale:0%} of ATK as Arts damage to target and all nearby enemies.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_1", "duration": -1.0, "blackboard": [ { "key": "aoe_scale", "value": 2.0, "valueStr": null }, { "key": "duration", "value": 1.5, "valueStr": null } ] }, { "name": "Halting Feather", "rangeId": null, "description": "Next attack <$ba.root>binds the target for <@ba.vup>{duration}s. When <$ba.root>Bind expires, deals <@ba.vup>{aoe_scale:0%} of ATK as Arts damage to target and all nearby enemies.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_1", "duration": -1.0, "blackboard": [ { "key": "aoe_scale", "value": 2.1, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null } ] }, { "name": "Halting Feather", "rangeId": null, "description": "Next attack <$ba.root>binds the target for <@ba.vup>{duration}s. When <$ba.root>Bind expires, deals <@ba.vup>{aoe_scale:0%} of ATK as Arts damage to target and all nearby enemies.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_1", "duration": -1.0, "blackboard": [ { "key": "aoe_scale", "value": 2.2, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null } ] }, { "name": "Halting Feather", "rangeId": null, "description": "Next attack <$ba.root>binds the target for <@ba.vup>{duration}s. When <$ba.root>Bind expires, deals <@ba.vup>{aoe_scale:0%} of ATK as Arts damage to target and all nearby enemies.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_1", "duration": -1.0, "blackboard": [ { "key": "aoe_scale", "value": 2.3, "valueStr": null }, { "key": "duration", "value": 2.0, "valueStr": null } ] }, { "name": "Halting Feather", "rangeId": null, "description": "Next attack <$ba.root>binds the target for <@ba.vup>{duration}s. When <$ba.root>Bind expires, deals <@ba.vup>{aoe_scale:0%} of ATK as Arts damage to target and all nearby enemies.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_1", "duration": -1.0, "blackboard": [ { "key": "aoe_scale", "value": 2.4, "valueStr": null }, { "key": "duration", "value": 2.5, "valueStr": null } ] }, { "name": "Halting Feather", "rangeId": null, "description": "Next attack <$ba.root>binds the target for <@ba.vup>{duration}s. When <$ba.root>Bind expires, deals <@ba.vup>{aoe_scale:0%} of ATK as Arts damage to target and all nearby enemies.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_1", "duration": -1.0, "blackboard": [ { "key": "aoe_scale", "value": 2.6, "valueStr": null }, { "key": "duration", "value": 2.5, "valueStr": null } ] }, { "name": "Halting Feather", "rangeId": null, "description": "Next attack <$ba.root>binds the target for <@ba.vup>{duration}s. When <$ba.root>Bind expires, deals <@ba.vup>{aoe_scale:0%} of ATK as Arts damage to target and all nearby enemies.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_1", "duration": -1.0, "blackboard": [ { "key": "aoe_scale", "value": 2.8, "valueStr": null }, { "key": "duration", "value": 2.5, "valueStr": null } ] }, { "name": "Halting Feather", "rangeId": null, "description": "Next attack <$ba.root>binds the target for <@ba.vup>{duration}s. When <$ba.root>Bind expires, deals <@ba.vup>{aoe_scale:0%} of ATK as Arts damage to target and all nearby enemies.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_1", "duration": -1.0, "blackboard": [ { "key": "aoe_scale", "value": 3.0, "valueStr": null }, { "key": "duration", "value": 3.0, "valueStr": null } ] } ] }, "skchr_qiubai_2": { "skillId": "skchr_qiubai_2", "iconId": null, "hidden": false, "levels": [ { "name": "Holding Shadow", "rangeId": "4-1", "description": "Deals <@ba.vup>{sword_begin_atk_scale:0%} of ATK as Arts damage to ground enemies ahead, attack range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, ground enemies within attack range are <$ba.sluggish>slowed; when skill expires, deals <@ba.vup>{sword_end_atk_scale:0%} ATK as Physical damage to ground enemies in range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_qiubai_2", "duration": 5.0, "blackboard": [ { "key": "sword_begin_atk_scale", "value": 1.5, "valueStr": null }, { "key": "sword_end_atk_scale", "value": 1.5, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "sword_end_duration", "value": 4.88, "valueStr": null } ] }, { "name": "Holding Shadow", "rangeId": "4-1", "description": "Deals <@ba.vup>{sword_begin_atk_scale:0%} of ATK as Arts damage to ground enemies ahead, attack range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, ground enemies within attack range are <$ba.sluggish>slowed; when skill expires, deals <@ba.vup>{sword_end_atk_scale:0%} ATK as Physical damage to ground enemies in range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_qiubai_2", "duration": 5.0, "blackboard": [ { "key": "sword_begin_atk_scale", "value": 1.65, "valueStr": null }, { "key": "sword_end_atk_scale", "value": 1.65, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "sword_end_duration", "value": 4.88, "valueStr": null } ] }, { "name": "Holding Shadow", "rangeId": "4-1", "description": "Deals <@ba.vup>{sword_begin_atk_scale:0%} of ATK as Arts damage to ground enemies ahead, attack range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, ground enemies within attack range are <$ba.sluggish>slowed; when skill expires, deals <@ba.vup>{sword_end_atk_scale:0%} ATK as Physical damage to ground enemies in range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_qiubai_2", "duration": 5.0, "blackboard": [ { "key": "sword_begin_atk_scale", "value": 1.8, "valueStr": null }, { "key": "sword_end_atk_scale", "value": 1.8, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "sword_end_duration", "value": 4.88, "valueStr": null } ] }, { "name": "Holding Shadow", "rangeId": "4-1", "description": "Deals <@ba.vup>{sword_begin_atk_scale:0%} of ATK as Arts damage to ground enemies ahead, attack range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, ground enemies within attack range are <$ba.sluggish>slowed; when skill expires, deals <@ba.vup>{sword_end_atk_scale:0%} ATK as Physical damage to ground enemies in range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_qiubai_2", "duration": 5.0, "blackboard": [ { "key": "sword_begin_atk_scale", "value": 1.95, "valueStr": null }, { "key": "sword_end_atk_scale", "value": 1.95, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "sword_end_duration", "value": 4.88, "valueStr": null } ] }, { "name": "Holding Shadow", "rangeId": "4-1", "description": "Deals <@ba.vup>{sword_begin_atk_scale:0%} of ATK as Arts damage to ground enemies ahead, attack range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, ground enemies within attack range are <$ba.sluggish>slowed; when skill expires, deals <@ba.vup>{sword_end_atk_scale:0%} ATK as Physical damage to ground enemies in range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_qiubai_2", "duration": 5.0, "blackboard": [ { "key": "sword_begin_atk_scale", "value": 2.1, "valueStr": null }, { "key": "sword_end_atk_scale", "value": 2.1, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "sword_end_duration", "value": 4.88, "valueStr": null } ] }, { "name": "Holding Shadow", "rangeId": "4-1", "description": "Deals <@ba.vup>{sword_begin_atk_scale:0%} of ATK as Arts damage to ground enemies ahead, attack range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, ground enemies within attack range are <$ba.sluggish>slowed; when skill expires, deals <@ba.vup>{sword_end_atk_scale:0%} ATK as Physical damage to ground enemies in range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_qiubai_2", "duration": 5.0, "blackboard": [ { "key": "sword_begin_atk_scale", "value": 2.25, "valueStr": null }, { "key": "sword_end_atk_scale", "value": 2.25, "valueStr": null }, { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "sword_end_duration", "value": 4.88, "valueStr": null } ] }, { "name": "Holding Shadow", "rangeId": "4-1", "description": "Deals <@ba.vup>{sword_begin_atk_scale:0%} of ATK as Arts damage to ground enemies ahead, attack range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, ground enemies within attack range are <$ba.sluggish>slowed; when skill expires, deals <@ba.vup>{sword_end_atk_scale:0%} ATK as Physical damage to ground enemies in range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_qiubai_2", "duration": 5.0, "blackboard": [ { "key": "sword_begin_atk_scale", "value": 2.4, "valueStr": null }, { "key": "sword_end_atk_scale", "value": 2.4, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "sword_end_duration", "value": 4.88, "valueStr": null } ] }, { "name": "Holding Shadow", "rangeId": "4-1", "description": "Deals <@ba.vup>{sword_begin_atk_scale:0%} of ATK as Arts damage to ground enemies ahead, attack range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, ground enemies within attack range are <$ba.sluggish>slowed; when skill expires, deals <@ba.vup>{sword_end_atk_scale:0%} ATK as Physical damage to ground enemies in range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_qiubai_2", "duration": 5.0, "blackboard": [ { "key": "sword_begin_atk_scale", "value": 2.6, "valueStr": null }, { "key": "sword_end_atk_scale", "value": 2.6, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "sword_end_duration", "value": 4.88, "valueStr": null } ] }, { "name": "Holding Shadow", "rangeId": "4-1", "description": "Deals <@ba.vup>{sword_begin_atk_scale:0%} of ATK as Arts damage to ground enemies ahead, attack range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, ground enemies within attack range are <$ba.sluggish>slowed; when skill expires, deals <@ba.vup>{sword_end_atk_scale:0%} ATK as Physical damage to ground enemies in range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 11, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_qiubai_2", "duration": 5.0, "blackboard": [ { "key": "sword_begin_atk_scale", "value": 2.8, "valueStr": null }, { "key": "sword_end_atk_scale", "value": 2.8, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "sword_end_duration", "value": 4.88, "valueStr": null } ] }, { "name": "Holding Shadow", "rangeId": "4-1", "description": "Deals <@ba.vup>{sword_begin_atk_scale:0%} of ATK as Arts damage to ground enemies ahead, attack range <@ba.vup>changes, ATK <@ba.vup>+{atk:0%}, ground enemies within attack range are <$ba.sluggish>slowed; when skill expires, deals <@ba.vup>{sword_end_atk_scale:0%} ATK as Physical damage to ground enemies in range.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_qiubai_2", "duration": 5.0, "blackboard": [ { "key": "sword_begin_atk_scale", "value": 3.0, "valueStr": null }, { "key": "sword_end_atk_scale", "value": 3.0, "valueStr": null }, { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "sword_end_duration", "value": 4.88, "valueStr": null } ] } ] }, "skchr_qiubai_3": { "skillId": "skchr_qiubai_3", "iconId": null, "hidden": false, "levels": [ { "name": "Questioning Snow", "rangeId": "3-1", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants <@ba.vup>+{attack_speed} ASPD (stacking up to <@ba.vup>{max_stack_cnt} times).", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_qiubai_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "attack_speed", "value": 8.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Questioning Snow", "rangeId": "3-1", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants <@ba.vup>+{attack_speed} ASPD (stacking up to <@ba.vup>{max_stack_cnt} times).", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_qiubai_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "attack_speed", "value": 9.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Questioning Snow", "rangeId": "3-1", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants <@ba.vup>+{attack_speed} ASPD (stacking up to <@ba.vup>{max_stack_cnt} times).", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 62, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_qiubai_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.27, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 4.0, "valueStr": null } ] }, { "name": "Questioning Snow", "rangeId": "3-1", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants <@ba.vup>+{attack_speed} ASPD (stacking up to <@ba.vup>{max_stack_cnt} times).", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 61, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_qiubai_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack_speed", "value": 10.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Questioning Snow", "rangeId": "3-1", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants <@ba.vup>+{attack_speed} ASPD (stacking up to <@ba.vup>{max_stack_cnt} times).", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_qiubai_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "attack_speed", "value": 11.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Questioning Snow", "rangeId": "3-1", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants <@ba.vup>+{attack_speed} ASPD (stacking up to <@ba.vup>{max_stack_cnt} times).", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_qiubai_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.37, "valueStr": null }, { "key": "attack_speed", "value": 12.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 5.0, "valueStr": null } ] }, { "name": "Questioning Snow", "rangeId": "3-1", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants <@ba.vup>+{attack_speed} ASPD (stacking up to <@ba.vup>{max_stack_cnt} times).", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 38, "increment": 1.0 }, "prefabId": "skchr_qiubai_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 13.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 6.0, "valueStr": null } ] }, { "name": "Questioning Snow", "rangeId": "3-1", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, damage type changed to Arts, attacks 2 extra targets, Talent 1 damage increased to <@ba.vup>{talent_scale}x, ranged attacks no longer have reduced damage, each attack grants <@ba.vup>+{attack_speed} ASPD (stacking up to <@ba.vup>{max_stack_cnt} times).", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_qiubai_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 13.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 6.0, "valueStr": null }, { "key": "talent_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Questioning Snow", "rangeId": "3-1", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, damage type changed to Arts, attacks 2 extra targets, Talent 1 damage increased to <@ba.vup>{talent_scale}x, ranged attacks no longer have reduced damage, each attack grants <@ba.vup>+{attack_speed} ASPD (stacking up to <@ba.vup>{max_stack_cnt} times).", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 43, "increment": 1.0 }, "prefabId": "skchr_qiubai_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 13.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 7.0, "valueStr": null }, { "key": "talent_scale", "value": 1.75, "valueStr": null } ] }, { "name": "Questioning Snow", "rangeId": "3-1", "description": "Attack range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, damage type changed to Arts, attacks 2 extra targets, Talent 1 damage increased to <@ba.vup>{talent_scale}x, ranged attacks no longer have reduced damage, each attack grants <@ba.vup>+{attack_speed} ASPD (stacking up to <@ba.vup>{max_stack_cnt} times).", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 45, "increment": 1.0 }, "prefabId": "skchr_qiubai_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 13.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 8.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_oblvns_1": { "skillId": "skchr_oblvns_1", "iconId": null, "hidden": false, "levels": [ { "name": "New Moon Awakening", "rangeId": null, "description": "Performs <@ba.vup>8 notes; the Arts damage dealt by each note starts at <@ba.vup>{atk_scale:0%} of ATK but gradually reduces to <@ba.vup>{atk_scale_8:0%};\n<@ba.rem>Can store 2 charges; releases 1 charge automatically when charges are full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "atk_scale_2", "value": 0.46, "valueStr": null }, { "key": "atk_scale_3", "value": 0.38, "valueStr": null }, { "key": "atk_scale_4", "value": 0.29, "valueStr": null }, { "key": "atk_scale_5", "value": 0.21, "valueStr": null }, { "key": "atk_scale_6", "value": 0.17, "valueStr": null }, { "key": "atk_scale_7", "value": 0.08, "valueStr": null }, { "key": "atk_scale_8", "value": 0.03, "valueStr": null }, { "key": "angle", "value": 15.0, "valueStr": null } ] }, { "name": "New Moon Awakening", "rangeId": null, "description": "Performs <@ba.vup>8 notes; the Arts damage dealt by each note starts at <@ba.vup>{atk_scale:0%} of ATK but gradually reduces to <@ba.vup>{atk_scale_8:0%};\n<@ba.rem>Can store 2 charges; releases 1 charge automatically when charges are full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.55, "valueStr": null }, { "key": "atk_scale_2", "value": 0.5, "valueStr": null }, { "key": "atk_scale_3", "value": 0.42, "valueStr": null }, { "key": "atk_scale_4", "value": 0.32, "valueStr": null }, { "key": "atk_scale_5", "value": 0.23, "valueStr": null }, { "key": "atk_scale_6", "value": 0.19, "valueStr": null }, { "key": "atk_scale_7", "value": 0.09, "valueStr": null }, { "key": "atk_scale_8", "value": 0.03, "valueStr": null }, { "key": "angle", "value": 15.0, "valueStr": null } ] }, { "name": "New Moon Awakening", "rangeId": null, "description": "Performs <@ba.vup>8 notes; the Arts damage dealt by each note starts at <@ba.vup>{atk_scale:0%} of ATK but gradually reduces to <@ba.vup>{atk_scale_8:0%};\n<@ba.rem>Can store 2 charges; releases 1 charge automatically when charges are full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.6, "valueStr": null }, { "key": "atk_scale_2", "value": 0.55, "valueStr": null }, { "key": "atk_scale_3", "value": 0.45, "valueStr": null }, { "key": "atk_scale_4", "value": 0.35, "valueStr": null }, { "key": "atk_scale_5", "value": 0.25, "valueStr": null }, { "key": "atk_scale_6", "value": 0.2, "valueStr": null }, { "key": "atk_scale_7", "value": 0.1, "valueStr": null }, { "key": "atk_scale_8", "value": 0.03, "valueStr": null }, { "key": "angle", "value": 15.0, "valueStr": null } ] }, { "name": "New Moon Awakening", "rangeId": null, "description": "Performs <@ba.vup>8 notes; the Arts damage dealt by each note starts at <@ba.vup>{atk_scale:0%} of ATK but gradually reduces to <@ba.vup>{atk_scale_8:0%};\n<@ba.rem>Can store 2 charges; releases 1 charge automatically when charges are full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.65, "valueStr": null }, { "key": "atk_scale_2", "value": 0.6, "valueStr": null }, { "key": "atk_scale_3", "value": 0.49, "valueStr": null }, { "key": "atk_scale_4", "value": 0.38, "valueStr": null }, { "key": "atk_scale_5", "value": 0.27, "valueStr": null }, { "key": "atk_scale_6", "value": 0.22, "valueStr": null }, { "key": "atk_scale_7", "value": 0.11, "valueStr": null }, { "key": "atk_scale_8", "value": 0.04, "valueStr": null }, { "key": "angle", "value": 15.0, "valueStr": null } ] }, { "name": "New Moon Awakening", "rangeId": null, "description": "Performs <@ba.vup>8 notes; the Arts damage dealt by each note starts at <@ba.vup>{atk_scale:0%} of ATK but gradually reduces to <@ba.vup>{atk_scale_8:0%};\n<@ba.rem>Can store 2 charges; releases 1 charge automatically when charges are full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null }, { "key": "atk_scale_2", "value": 0.64, "valueStr": null }, { "key": "atk_scale_3", "value": 0.53, "valueStr": null }, { "key": "atk_scale_4", "value": 0.41, "valueStr": null }, { "key": "atk_scale_5", "value": 0.29, "valueStr": null }, { "key": "atk_scale_6", "value": 0.24, "valueStr": null }, { "key": "atk_scale_7", "value": 0.12, "valueStr": null }, { "key": "atk_scale_8", "value": 0.04, "valueStr": null }, { "key": "angle", "value": 15.0, "valueStr": null } ] }, { "name": "New Moon Awakening", "rangeId": null, "description": "Performs <@ba.vup>8 notes; the Arts damage dealt by each note starts at <@ba.vup>{atk_scale:0%} of ATK but gradually reduces to <@ba.vup>{atk_scale_8:0%};\n<@ba.rem>Can store 2 charges; releases 1 charge automatically when charges are full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.75, "valueStr": null }, { "key": "atk_scale_2", "value": 0.69, "valueStr": null }, { "key": "atk_scale_3", "value": 0.57, "valueStr": null }, { "key": "atk_scale_4", "value": 0.44, "valueStr": null }, { "key": "atk_scale_5", "value": 0.31, "valueStr": null }, { "key": "atk_scale_6", "value": 0.25, "valueStr": null }, { "key": "atk_scale_7", "value": 0.12, "valueStr": null }, { "key": "atk_scale_8", "value": 0.04, "valueStr": null }, { "key": "angle", "value": 15.0, "valueStr": null } ] }, { "name": "New Moon Awakening", "rangeId": null, "description": "Performs <@ba.vup>8 notes; the Arts damage dealt by each note starts at <@ba.vup>{atk_scale:0%} of ATK but gradually reduces to <@ba.vup>{atk_scale_8:0%};\n<@ba.rem>Can store 2 charges; releases 1 charge automatically when charges are full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null }, { "key": "atk_scale_2", "value": 0.73, "valueStr": null }, { "key": "atk_scale_3", "value": 0.6, "valueStr": null }, { "key": "atk_scale_4", "value": 0.47, "valueStr": null }, { "key": "atk_scale_5", "value": 0.33, "valueStr": null }, { "key": "atk_scale_6", "value": 0.27, "valueStr": null }, { "key": "atk_scale_7", "value": 0.13, "valueStr": null }, { "key": "atk_scale_8", "value": 0.04, "valueStr": null }, { "key": "angle", "value": 15.0, "valueStr": null } ] }, { "name": "New Moon Awakening", "rangeId": null, "description": "Performs <@ba.vup>8 notes; the Arts damage dealt by each note starts at <@ba.vup>{atk_scale:0%} of ATK but gradually reduces to <@ba.vup>{atk_scale_8:0%};\n<@ba.rem>Can store 2 charges; releases 1 charge automatically when charges are full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.85, "valueStr": null }, { "key": "atk_scale_2", "value": 0.78, "valueStr": null }, { "key": "atk_scale_3", "value": 0.64, "valueStr": null }, { "key": "atk_scale_4", "value": 0.5, "valueStr": null }, { "key": "atk_scale_5", "value": 0.35, "valueStr": null }, { "key": "atk_scale_6", "value": 0.29, "valueStr": null }, { "key": "atk_scale_7", "value": 0.14, "valueStr": null }, { "key": "atk_scale_8", "value": 0.05, "valueStr": null }, { "key": "angle", "value": 15.0, "valueStr": null } ] }, { "name": "New Moon Awakening", "rangeId": null, "description": "Performs <@ba.vup>8 notes; the Arts damage dealt by each note starts at <@ba.vup>{atk_scale:0%} of ATK but gradually reduces to <@ba.vup>{atk_scale_8:0%};\n<@ba.rem>Can store 2 charges; releases 1 charge automatically when charges are full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null }, { "key": "atk_scale_2", "value": 0.83, "valueStr": null }, { "key": "atk_scale_3", "value": 0.68, "valueStr": null }, { "key": "atk_scale_4", "value": 0.53, "valueStr": null }, { "key": "atk_scale_5", "value": 0.38, "valueStr": null }, { "key": "atk_scale_6", "value": 0.3, "valueStr": null }, { "key": "atk_scale_7", "value": 0.15, "valueStr": null }, { "key": "atk_scale_8", "value": 0.05, "valueStr": null }, { "key": "angle", "value": 15.0, "valueStr": null } ] }, { "name": "New Moon Awakening", "rangeId": null, "description": "Performs <@ba.vup>8 notes; the Arts damage dealt by each note starts at <@ba.vup>{atk_scale:0%} of ATK but gradually reduces to <@ba.vup>{atk_scale_8:0%};\n<@ba.rem>Can store 2 charges; releases 1 charge automatically when charges are full", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "atk_scale_2", "value": 0.92, "valueStr": null }, { "key": "atk_scale_3", "value": 0.75, "valueStr": null }, { "key": "atk_scale_4", "value": 0.58, "valueStr": null }, { "key": "atk_scale_5", "value": 0.42, "valueStr": null }, { "key": "atk_scale_6", "value": 0.33, "valueStr": null }, { "key": "atk_scale_7", "value": 0.17, "valueStr": null }, { "key": "atk_scale_8", "value": 0.05, "valueStr": null }, { "key": "angle", "value": 15.0, "valueStr": null } ] } ] }, "skchr_oblvns_2": { "skillId": "skchr_oblvns_2", "iconId": null, "hidden": false, "levels": [ { "name": "Full Moon Masquerade", "rangeId": null, "description": "<@ba.rem>Swap between performing on the <@ba.vup>piano (starting) and <@ba.vup>organ timbres.\n<@ba.vup>Piano: ATK <@ba.vup>+{attack@atk:0%}, notes fly faster; notes pierce enemies, dealing <@ba.vup>Physical damage\n<@ba.vup>Organ: ASPD <@ba.vup>+{attack@attack_speed}, notes deal <@ba.vup>Arts damage and fly slower\n<@ba.rem>During <$ba.fever>Fever, the current timbre deals double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_2", "duration": -1.0, "blackboard": [ { "key": "attack@attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack@atk", "value": 0.4, "valueStr": null }, { "key": "attack@passby_delay", "value": 0.5, "valueStr": null } ] }, { "name": "Full Moon Masquerade", "rangeId": null, "description": "<@ba.rem>Swap between performing on the <@ba.vup>piano (starting) and <@ba.vup>organ timbres.\n<@ba.vup>Piano: ATK <@ba.vup>+{attack@atk:0%}, notes fly faster; notes pierce enemies, dealing <@ba.vup>Physical damage\n<@ba.vup>Organ: ASPD <@ba.vup>+{attack@attack_speed}, notes deal <@ba.vup>Arts damage and fly slower\n<@ba.rem>During <$ba.fever>Fever, the current timbre deals double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_2", "duration": -1.0, "blackboard": [ { "key": "attack@attack_speed", "value": 65.0, "valueStr": null }, { "key": "attack@atk", "value": 0.45, "valueStr": null }, { "key": "attack@passby_delay", "value": 0.5, "valueStr": null } ] }, { "name": "Full Moon Masquerade", "rangeId": null, "description": "<@ba.rem>Swap between performing on the <@ba.vup>piano (starting) and <@ba.vup>organ timbres.\n<@ba.vup>Piano: ATK <@ba.vup>+{attack@atk:0%}, notes fly faster; notes pierce enemies, dealing <@ba.vup>Physical damage\n<@ba.vup>Organ: ASPD <@ba.vup>+{attack@attack_speed}, notes deal <@ba.vup>Arts damage and fly slower\n<@ba.rem>During <$ba.fever>Fever, the current timbre deals double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_2", "duration": -1.0, "blackboard": [ { "key": "attack@attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack@atk", "value": 0.5, "valueStr": null }, { "key": "attack@passby_delay", "value": 0.5, "valueStr": null } ] }, { "name": "Full Moon Masquerade", "rangeId": null, "description": "<@ba.rem>Swap between performing on the <@ba.vup>piano (starting) and <@ba.vup>organ timbres.\n<@ba.vup>Piano: ATK <@ba.vup>+{attack@atk:0%}, notes fly faster; notes pierce enemies, dealing <@ba.vup>Physical damage\n<@ba.vup>Organ: ASPD <@ba.vup>+{attack@attack_speed}, notes deal <@ba.vup>Arts damage and fly slower\n<@ba.rem>During <$ba.fever>Fever, the current timbre deals double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_2", "duration": -1.0, "blackboard": [ { "key": "attack@attack_speed", "value": 80.0, "valueStr": null }, { "key": "attack@atk", "value": 0.6, "valueStr": null }, { "key": "attack@passby_delay", "value": 0.5, "valueStr": null } ] }, { "name": "Full Moon Masquerade", "rangeId": null, "description": "<@ba.rem>Swap between performing on the <@ba.vup>piano (starting) and <@ba.vup>organ timbres.\n<@ba.vup>Piano: ATK <@ba.vup>+{attack@atk:0%}, notes fly faster; notes pierce enemies, dealing <@ba.vup>Physical damage\n<@ba.vup>Organ: ASPD <@ba.vup>+{attack@attack_speed}, notes deal <@ba.vup>Arts damage and fly slower\n<@ba.rem>During <$ba.fever>Fever, the current timbre deals double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_2", "duration": -1.0, "blackboard": [ { "key": "attack@attack_speed", "value": 90.0, "valueStr": null }, { "key": "attack@atk", "value": 0.65, "valueStr": null }, { "key": "attack@passby_delay", "value": 0.5, "valueStr": null } ] }, { "name": "Full Moon Masquerade", "rangeId": null, "description": "<@ba.rem>Swap between performing on the <@ba.vup>piano (starting) and <@ba.vup>organ timbres.\n<@ba.vup>Piano: ATK <@ba.vup>+{attack@atk:0%}, notes fly faster; notes pierce enemies, dealing <@ba.vup>Physical damage\n<@ba.vup>Organ: ASPD <@ba.vup>+{attack@attack_speed}, notes deal <@ba.vup>Arts damage and fly slower\n<@ba.rem>During <$ba.fever>Fever, the current timbre deals double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_2", "duration": -1.0, "blackboard": [ { "key": "attack@attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@atk", "value": 0.7, "valueStr": null }, { "key": "attack@passby_delay", "value": 0.5, "valueStr": null } ] }, { "name": "Full Moon Masquerade", "rangeId": null, "description": "<@ba.rem>Swap between performing on the <@ba.vup>piano (starting) and <@ba.vup>organ timbres.\n<@ba.vup>Piano: ATK <@ba.vup>+{attack@atk:0%}, notes fly faster; notes pierce enemies, dealing <@ba.vup>Physical damage\n<@ba.vup>Organ: ASPD <@ba.vup>+{attack@attack_speed}, notes deal <@ba.vup>Arts damage and fly slower\n<@ba.rem>During <$ba.fever>Fever, the current timbre deals double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_2", "duration": -1.0, "blackboard": [ { "key": "attack@attack_speed", "value": 110.0, "valueStr": null }, { "key": "attack@atk", "value": 0.75, "valueStr": null }, { "key": "attack@passby_delay", "value": 0.5, "valueStr": null } ] }, { "name": "Full Moon Masquerade", "rangeId": null, "description": "<@ba.rem>Swap between performing on the <@ba.vup>piano (starting) and <@ba.vup>organ timbres.\n<@ba.vup>Piano: ATK <@ba.vup>+{attack@atk:0%}, notes fly faster; notes pierce enemies, dealing <@ba.vup>Physical damage\n<@ba.vup>Organ: ASPD <@ba.vup>+{attack@attack_speed}, notes deal <@ba.vup>Arts damage and fly slower\n<@ba.rem>During <$ba.fever>Fever, the current timbre deals double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_2", "duration": -1.0, "blackboard": [ { "key": "attack@attack_speed", "value": 120.0, "valueStr": null }, { "key": "attack@atk", "value": 0.8, "valueStr": null }, { "key": "attack@passby_delay", "value": 0.5, "valueStr": null } ] }, { "name": "Full Moon Masquerade", "rangeId": null, "description": "<@ba.rem>Swap between performing on the <@ba.vup>piano (starting) and <@ba.vup>organ timbres.\n<@ba.vup>Piano: ATK <@ba.vup>+{attack@atk:0%}, notes fly faster; notes pierce enemies, dealing <@ba.vup>Physical damage\n<@ba.vup>Organ: ASPD <@ba.vup>+{attack@attack_speed}, notes deal <@ba.vup>Arts damage and fly slower\n<@ba.rem>During <$ba.fever>Fever, the current timbre deals double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_2", "duration": -1.0, "blackboard": [ { "key": "attack@attack_speed", "value": 130.0, "valueStr": null }, { "key": "attack@atk", "value": 0.95, "valueStr": null }, { "key": "attack@passby_delay", "value": 0.5, "valueStr": null } ] }, { "name": "Full Moon Masquerade", "rangeId": null, "description": "<@ba.rem>Swap between performing on the <@ba.vup>piano (starting) and <@ba.vup>organ timbres.\n<@ba.vup>Piano: ATK <@ba.vup>+{attack@atk:0%}, notes fly faster; notes pierce enemies, dealing <@ba.vup>Physical damage\n<@ba.vup>Organ: ASPD <@ba.vup>+{attack@attack_speed}, notes deal <@ba.vup>Arts damage and fly slower\n<@ba.rem>During <$ba.fever>Fever, the current timbre deals double strikes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_oblvns_2", "duration": -1.0, "blackboard": [ { "key": "attack@attack_speed", "value": 140.0, "valueStr": null }, { "key": "attack@atk", "value": 1.1, "valueStr": null }, { "key": "attack@passby_delay", "value": 0.5, "valueStr": null } ] } ] }, "skchr_oblvns_3": { "skillId": "skchr_oblvns_3", "iconId": null, "hidden": false, "levels": [ { "name": "Crescent Moon Echoes", "rangeId": "3-21", "description": "Attack Range expands, performs on both <@ba.vup>piano and <@ba.vup>organ timbres at once, each timbre creating <@ba.vup>2 notes that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical and Arts damage respectively, which home in on the enemy with the highest RES or DEF respectively\n<@ba.rem>During <$ba.fever>Fever, <$ba.mujica>Ave Mujica members who receive fatal damage will not retreat until <$ba.fever>Fever is over", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_oblvns_3", "duration": 25.0, "blackboard": [ { "key": "attack@attack_speed", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Crescent Moon Echoes", "rangeId": "3-21", "description": "Attack Range expands, performs on both <@ba.vup>piano and <@ba.vup>organ timbres at once, each timbre creating <@ba.vup>2 notes that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical and Arts damage respectively, which home in on the enemy with the highest RES or DEF respectively\n<@ba.rem>During <$ba.fever>Fever, <$ba.mujica>Ave Mujica members who receive fatal damage will not retreat until <$ba.fever>Fever is over", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_oblvns_3", "duration": 25.0, "blackboard": [ { "key": "attack@attack_speed", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Crescent Moon Echoes", "rangeId": "3-21", "description": "Attack Range expands, performs on both <@ba.vup>piano and <@ba.vup>organ timbres at once, each timbre creating <@ba.vup>2 notes that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical and Arts damage respectively, which home in on the enemy with the highest RES or DEF respectively\n<@ba.rem>During <$ba.fever>Fever, <$ba.mujica>Ave Mujica members who receive fatal damage will not retreat until <$ba.fever>Fever is over", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_oblvns_3", "duration": 25.0, "blackboard": [ { "key": "attack@attack_speed", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Crescent Moon Echoes", "rangeId": "3-21", "description": "Attack Range expands, performs on both <@ba.vup>piano and <@ba.vup>organ timbres at once, each timbre creating <@ba.vup>2 notes that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical and Arts damage respectively, which home in on the enemy with the highest RES or DEF respectively\n<@ba.rem>During <$ba.fever>Fever, <$ba.mujica>Ave Mujica members who receive fatal damage will not retreat until <$ba.fever>Fever is over", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_oblvns_3", "duration": 25.0, "blackboard": [ { "key": "attack@attack_speed", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Crescent Moon Echoes", "rangeId": "3-21", "description": "Attack Range expands, performs on both <@ba.vup>piano and <@ba.vup>organ timbres at once, each timbre creating <@ba.vup>2 notes that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical and Arts damage respectively, which home in on the enemy with the highest RES or DEF respectively\n<@ba.rem>During <$ba.fever>Fever, <$ba.mujica>Ave Mujica members who receive fatal damage will not retreat until <$ba.fever>Fever is over", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_oblvns_3", "duration": 25.0, "blackboard": [ { "key": "attack@attack_speed", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Crescent Moon Echoes", "rangeId": "3-21", "description": "Attack Range expands, performs on both <@ba.vup>piano and <@ba.vup>organ timbres at once, each timbre creating <@ba.vup>2 notes that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical and Arts damage respectively, which home in on the enemy with the highest RES or DEF respectively\n<@ba.rem>During <$ba.fever>Fever, <$ba.mujica>Ave Mujica members who receive fatal damage will not retreat until <$ba.fever>Fever is over", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 29, "increment": 1.0 }, "prefabId": "skchr_oblvns_3", "duration": 25.0, "blackboard": [ { "key": "attack@attack_speed", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Crescent Moon Echoes", "rangeId": "3-21", "description": "Attack Range expands, performs on both <@ba.vup>piano and <@ba.vup>organ timbres at once, each timbre creating <@ba.vup>2 notes that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical and Arts damage respectively, which home in on the enemy with the highest RES or DEF respectively\n<@ba.rem>During <$ba.fever>Fever, <$ba.mujica>Ave Mujica members who receive fatal damage will not retreat until <$ba.fever>Fever is over", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_oblvns_3", "duration": 25.0, "blackboard": [ { "key": "attack@attack_speed", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Crescent Moon Echoes", "rangeId": "3-21", "description": "Attack Range expands, performs on both <@ba.vup>piano and <@ba.vup>organ timbres at once, each timbre creating <@ba.vup>2 notes that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical and Arts damage respectively, which home in on the enemy with the highest RES or DEF respectively\n<@ba.rem>During <$ba.fever>Fever, <$ba.mujica>Ave Mujica members who receive fatal damage will not retreat until <$ba.fever>Fever is over", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_oblvns_3", "duration": 25.0, "blackboard": [ { "key": "attack@attack_speed", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Crescent Moon Echoes", "rangeId": "3-21", "description": "Attack Range expands, performs on both <@ba.vup>piano and <@ba.vup>organ timbres at once, each timbre creating <@ba.vup>2 notes that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical and Arts damage respectively, which home in on the enemy with the highest RES or DEF respectively\n<@ba.rem>During <$ba.fever>Fever, <$ba.mujica>Ave Mujica members who receive fatal damage will not retreat until <$ba.fever>Fever is over", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_oblvns_3", "duration": 25.0, "blackboard": [ { "key": "attack@attack_speed", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.05, "valueStr": null } ] }, { "name": "Crescent Moon Echoes", "rangeId": "3-21", "description": "Attack Range expands, performs on both <@ba.vup>piano and <@ba.vup>organ timbres at once, each timbre creating <@ba.vup>2 notes that deal <@ba.vup>{attack@atk_scale:0%} of ATK as Physical and Arts damage respectively, which home in on the enemy with the highest RES or DEF respectively\n<@ba.rem>During <$ba.fever>Fever, <$ba.mujica>Ave Mujica members who receive fatal damage will not retreat until <$ba.fever>Fever is over", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 34, "increment": 1.0 }, "prefabId": "skchr_oblvns_3", "duration": 25.0, "blackboard": [ { "key": "attack@attack_speed", "value": 0.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.2, "valueStr": null } ] } ] }, "skchr_sharp2_1": { "skillId": "skchr_sharp2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Silent Explosion", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, simultaneously attacks <@ba.vup>{attack@max_target} targets, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_sharp2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Silent Explosion", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, simultaneously attacks <@ba.vup>{attack@max_target} targets, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_sharp2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Silent Explosion", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, simultaneously attacks <@ba.vup>{attack@max_target} targets, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_sharp2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack_speed", "value": 20.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Silent Explosion", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, simultaneously attacks <@ba.vup>{attack@max_target} targets, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_sharp2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Silent Explosion", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, simultaneously attacks <@ba.vup>{attack@max_target} targets, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_sharp2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.45, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Silent Explosion", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, simultaneously attacks <@ba.vup>{attack@max_target} targets, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_sharp2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Silent Explosion", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, simultaneously attacks <@ba.vup>{attack@max_target} targets, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_sharp2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Silent Explosion", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, simultaneously attacks <@ba.vup>{attack@max_target} targets, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_sharp2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.95, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Silent Explosion", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, simultaneously attacks <@ba.vup>{attack@max_target} targets, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 26, "increment": 1.0 }, "prefabId": "skchr_sharp2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.1, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "Silent Explosion", "rangeId": null, "description": "<@ba.vup>+{atk:0%} ATK, <@ba.vup>+{attack_speed} ASPD, simultaneously attacks <@ba.vup>{attack@max_target} targets, and ranged attacks no longer reduce ATK", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 27, "increment": 1.0 }, "prefabId": "skchr_sharp2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 2.25, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] } ] }, "skchr_hodrer_1": { "skillId": "skchr_hodrer_1", "iconId": null, "hidden": false, "levels": [ { "name": "Unquenchable Front", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and restores <@ba.vup>{hp_ratio:0%} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Unquenchable Front", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and restores <@ba.vup>{hp_ratio:0%} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Unquenchable Front", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and restores <@ba.vup>{hp_ratio:0%} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Unquenchable Front", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and restores <@ba.vup>{hp_ratio:0%} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Unquenchable Front", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and restores <@ba.vup>{hp_ratio:0%} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Unquenchable Front", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and restores <@ba.vup>{hp_ratio:0%} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "hp_ratio", "value": 0.15, "valueStr": null } ] }, { "name": "Unquenchable Front", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and restores <@ba.vup>{hp_ratio:0%} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "Unquenchable Front", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and restores <@ba.vup>{hp_ratio:0%} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "Unquenchable Front", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and restores <@ba.vup>{hp_ratio:0%} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "Unquenchable Front", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and restores <@ba.vup>{hp_ratio:0%} HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null } ] } ] }, "skchr_hodrer_2": { "skillId": "skchr_hodrer_2", "iconId": null, "hidden": false, "levels": [ { "name": "Burden of Cinder and Ash", "rangeId": null, "description": "Passive Effect: ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Active Effect: Can switch between the default state and the following state: \nAttack Interval <@ba.vdown>increases slightly, Block <@ba.vup>+{block_cnt}, attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.04, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Burden of Cinder and Ash", "rangeId": null, "description": "Passive Effect: ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Active Effect: Can switch between the default state and the following state: \nAttack Interval <@ba.vdown>increases slightly, Block <@ba.vup>+{block_cnt}, attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.08, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Burden of Cinder and Ash", "rangeId": null, "description": "Passive Effect: ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Active Effect: Can switch between the default state and the following state: \nAttack Interval <@ba.vdown>increases slightly, Block <@ba.vup>+{block_cnt}, attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.12, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Burden of Cinder and Ash", "rangeId": null, "description": "Passive Effect: ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Active Effect: Can switch between the default state and the following state: \nAttack Interval <@ba.vdown>increases slightly, Block <@ba.vup>+{block_cnt}, attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Burden of Cinder and Ash", "rangeId": null, "description": "Passive Effect: ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Active Effect: Can switch between the default state and the following state: \nAttack Interval <@ba.vdown>increases slightly, Block <@ba.vup>+{block_cnt}, attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Burden of Cinder and Ash", "rangeId": null, "description": "Passive Effect: ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Active Effect: Can switch between the default state and the following state: \nAttack Interval <@ba.vdown>increases slightly, Block <@ba.vup>+{block_cnt}, attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.24, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Burden of Cinder and Ash", "rangeId": null, "description": "Passive Effect: ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Active Effect: Can switch between the default state and the following state: \nAttack Interval <@ba.vdown>increases slightly, Block <@ba.vup>+{block_cnt}, attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.28, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Burden of Cinder and Ash", "rangeId": null, "description": "Passive Effect: ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Active Effect: Can switch between the default state and the following state: \nAttack Interval <@ba.vdown>increases slightly, Block <@ba.vup>+{block_cnt}, attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Burden of Cinder and Ash", "rangeId": null, "description": "Passive Effect: ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Active Effect: Can switch between the default state and the following state: \nAttack Interval <@ba.vdown>increases slightly, Block <@ba.vup>+{block_cnt}, attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] }, { "name": "Burden of Cinder and Ash", "rangeId": null, "description": "Passive Effect: ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Active Effect: Can switch between the default state and the following state: \nAttack Interval <@ba.vdown>increases slightly, Block <@ba.vup>+{block_cnt}, attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_hodrer_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@stun", "value": 1.0, "valueStr": null } ] } ] }, "skchr_hodrer_3": { "skillId": "skchr_hodrer_3", "iconId": null, "hidden": false, "levels": [ { "name": "Fog of War Upon Death's Door", "rangeId": null, "description": "Consumes <@ba.vdown>{attack@value} HP per second and deals <@ba.vup>{attack@damage} True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range <@ba.vup>+{ability_range_forward_extend}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and each attack restores <@ba.vup>{attack@hp_ratio:0%} HP and has a <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>stun targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_hodrer_3", "duration": 70.0, "blackboard": [ { "key": "max_hp", "value": 0.15, "valueStr": null }, { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 2.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 100.0, "valueStr": null }, { "key": "attack@damage", "value": 200.0, "valueStr": null } ] }, { "name": "Fog of War Upon Death's Door", "rangeId": null, "description": "Consumes <@ba.vdown>{attack@value} HP per second and deals <@ba.vup>{attack@damage} True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range <@ba.vup>+{ability_range_forward_extend}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and each attack restores <@ba.vup>{attack@hp_ratio:0%} HP and has a <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>stun targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 77, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_hodrer_3", "duration": 70.0, "blackboard": [ { "key": "max_hp", "value": 0.15, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 2.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 100.0, "valueStr": null }, { "key": "attack@damage", "value": 200.0, "valueStr": null } ] }, { "name": "Fog of War Upon Death's Door", "rangeId": null, "description": "Consumes <@ba.vdown>{attack@value} HP per second and deals <@ba.vup>{attack@damage} True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range <@ba.vup>+{ability_range_forward_extend}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and each attack restores <@ba.vup>{attack@hp_ratio:0%} HP and has a <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>stun targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_hodrer_3", "duration": 70.0, "blackboard": [ { "key": "max_hp", "value": 0.15, "valueStr": null }, { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 2.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 100.0, "valueStr": null }, { "key": "attack@damage", "value": 200.0, "valueStr": null } ] }, { "name": "Fog of War Upon Death's Door", "rangeId": null, "description": "Consumes <@ba.vdown>{attack@value} HP per second and deals <@ba.vup>{attack@damage} True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range <@ba.vup>+{ability_range_forward_extend}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and each attack restores <@ba.vup>{attack@hp_ratio:0%} HP and has a <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>stun targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_hodrer_3", "duration": 70.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 3.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 100.0, "valueStr": null }, { "key": "attack@damage", "value": 200.0, "valueStr": null } ] }, { "name": "Fog of War Upon Death's Door", "rangeId": null, "description": "Consumes <@ba.vdown>{attack@value} HP per second and deals <@ba.vup>{attack@damage} True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range <@ba.vup>+{ability_range_forward_extend}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and each attack restores <@ba.vup>{attack@hp_ratio:0%} HP and has a <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>stun targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 67, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_hodrer_3", "duration": 70.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 3.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 100.0, "valueStr": null }, { "key": "attack@damage", "value": 200.0, "valueStr": null } ] }, { "name": "Fog of War Upon Death's Door", "rangeId": null, "description": "Consumes <@ba.vdown>{attack@value} HP per second and deals <@ba.vup>{attack@damage} True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range <@ba.vup>+{ability_range_forward_extend}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and each attack restores <@ba.vup>{attack@hp_ratio:0%} HP and has a <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>stun targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 64, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_hodrer_3", "duration": 70.0, "blackboard": [ { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 3.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 100.0, "valueStr": null }, { "key": "attack@damage", "value": 200.0, "valueStr": null } ] }, { "name": "Fog of War Upon Death's Door", "rangeId": null, "description": "Consumes <@ba.vdown>{attack@value} HP per second and deals <@ba.vup>{attack@damage} True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range <@ba.vup>+{ability_range_forward_extend}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and each attack restores <@ba.vup>{attack@hp_ratio:0%} HP and has a <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>stun targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_hodrer_3", "duration": 70.0, "blackboard": [ { "key": "max_hp", "value": 0.45, "valueStr": null }, { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 4.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 100.0, "valueStr": null }, { "key": "attack@damage", "value": 200.0, "valueStr": null } ] }, { "name": "Fog of War Upon Death's Door", "rangeId": null, "description": "Consumes <@ba.vdown>{attack@value} HP per second and deals <@ba.vup>{attack@damage} True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range <@ba.vup>+{ability_range_forward_extend}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and each attack restores <@ba.vup>{attack@hp_ratio:0%} HP and has a <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>stun targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_hodrer_3", "duration": 70.0, "blackboard": [ { "key": "max_hp", "value": 0.45, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 4.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 100.0, "valueStr": null }, { "key": "attack@damage", "value": 200.0, "valueStr": null } ] }, { "name": "Fog of War Upon Death's Door", "rangeId": null, "description": "Consumes <@ba.vdown>{attack@value} HP per second and deals <@ba.vup>{attack@damage} True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range <@ba.vup>+{ability_range_forward_extend}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and each attack restores <@ba.vup>{attack@hp_ratio:0%} HP and has a <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>stun targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_hodrer_3", "duration": 70.0, "blackboard": [ { "key": "max_hp", "value": 0.45, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 4.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 100.0, "valueStr": null }, { "key": "attack@damage", "value": 200.0, "valueStr": null } ] }, { "name": "Fog of War Upon Death's Door", "rangeId": null, "description": "Consumes <@ba.vdown>{attack@value} HP per second and deals <@ba.vup>{attack@damage} True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range <@ba.vup>+{ability_range_forward_extend}, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}, and each attack restores <@ba.vup>{attack@hp_ratio:0%} HP and has a <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>stun targets for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 40, "increment": 1.0 }, "prefabId": "skchr_hodrer_3", "duration": 70.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@hp_ratio", "value": 0.05, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.25, "valueStr": null }, { "key": "attack@stun", "value": 5.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@value", "value": 100.0, "valueStr": null }, { "key": "attack@damage", "value": 200.0, "valueStr": null } ] } ] }, "skchr_ulpia_1": { "skillId": "skchr_ulpia_1", "iconId": null, "hidden": false, "levels": [ { "name": "Contact Must Be Made", "rangeId": "3-2", "description": "Throws an anchor forward, dragging 2 enemies caught by it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Contact Must Be Made", "rangeId": "3-2", "description": "Throws an anchor forward, dragging 2 enemies caught by it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Contact Must Be Made", "rangeId": "3-2", "description": "Throws an anchor forward, dragging 2 enemies caught by it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Contact Must Be Made", "rangeId": "3-2", "description": "Throws an anchor forward, dragging 2 enemies caught by it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Contact Must Be Made", "rangeId": "3-2", "description": "Throws an anchor forward, dragging 2 enemies caught by it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Contact Must Be Made", "rangeId": "3-2", "description": "Throws an anchor forward, dragging 2 enemies caught by it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Contact Must Be Made", "rangeId": "3-2", "description": "Throws an anchor forward, dragging 2 enemies caught by it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Contact Must Be Made", "rangeId": "3-2", "description": "Throws an anchor forward, dragging 2 enemies caught by it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Contact Must Be Made", "rangeId": "3-2", "description": "Throws an anchor forward, dragging 2 enemies caught by it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Contact Must Be Made", "rangeId": "3-2", "description": "Throws an anchor forward, dragging 2 enemies caught by it towards this unit <@ba.vup>moderately, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null }, { "key": "max_target", "value": 2.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null } ] } ] }, "skchr_ulpia_2": { "skillId": "skchr_ulpia_2", "iconId": null, "hidden": false, "levels": [ { "name": "Boundaries Must Be Kept", "rangeId": null, "description": "Talent 1's effect increases to <@ba.vup>{talent_scale}x, Block <@ba.vup>+1, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Boundaries Must Be Kept", "rangeId": null, "description": "Talent 1's effect increases to <@ba.vup>{talent_scale}x, Block <@ba.vup>+1, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 88, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "atk", "value": 1.05, "valueStr": null }, { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Boundaries Must Be Kept", "rangeId": null, "description": "Talent 1's effect increases to <@ba.vup>{talent_scale}x, Block <@ba.vup>+1, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 86, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.5, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Boundaries Must Be Kept", "rangeId": null, "description": "Talent 1's effect increases to <@ba.vup>{talent_scale}x, Block <@ba.vup>+1, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 84, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "atk", "value": 1.15, "valueStr": null }, { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Boundaries Must Be Kept", "rangeId": null, "description": "Talent 1's effect increases to <@ba.vup>{talent_scale}x, Block <@ba.vup>+1, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 82, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Boundaries Must Be Kept", "rangeId": null, "description": "Talent 1's effect increases to <@ba.vup>{talent_scale}x, Block <@ba.vup>+1, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "max_hp", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Boundaries Must Be Kept", "rangeId": null, "description": "Talent 1's effect increases to <@ba.vup>{talent_scale}x, Block <@ba.vup>+1, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 78, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Boundaries Must Be Kept", "rangeId": null, "description": "Talent 1's effect increases to <@ba.vup>{talent_scale}x, Block <@ba.vup>+1, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 76, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "max_hp", "value": 0.45, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Boundaries Must Be Kept", "rangeId": null, "description": "Talent 1's effect increases to <@ba.vup>{talent_scale}x, Block <@ba.vup>+1, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Boundaries Must Be Kept", "rangeId": null, "description": "Talent 1's effect increases to <@ba.vup>{talent_scale}x, Block <@ba.vup>+1, Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_2", "duration": -1.0, "blackboard": [ { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_ulpia_3": { "skillId": "skchr_ulpia_3", "iconId": null, "hidden": false, "levels": [ { "name": "Paths Must Be Opened", "rangeId": "6-1", "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and Stunning them for <@ba.vup>{stun} seconds. If the anchor stops on a tile he can deploy on, Ulpianus will <$ba.addash>Move to that tile\n<@ba.rem>Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_3", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.8, "valueStr": null } ] }, { "name": "Paths Must Be Opened", "rangeId": "6-1", "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and Stunning them for <@ba.vup>{stun} seconds. If the anchor stops on a tile he can deploy on, Ulpianus will <$ba.addash>Move to that tile\n<@ba.rem>Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_3", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.8, "valueStr": null } ] }, { "name": "Paths Must Be Opened", "rangeId": "6-1", "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and Stunning them for <@ba.vup>{stun} seconds. If the anchor stops on a tile he can deploy on, Ulpianus will <$ba.addash>Move to that tile\n<@ba.rem>Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_ulpia_3", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.8, "valueStr": null } ] }, { "name": "Paths Must Be Opened", "rangeId": "6-1", "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and Stunning them for <@ba.vup>{stun} seconds. If the anchor stops on a tile he can deploy on, Ulpianus will <$ba.addash>Move to that tile\n<@ba.rem>Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ulpia_3", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.8, "valueStr": null } ] }, { "name": "Paths Must Be Opened", "rangeId": "6-1", "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and Stunning them for <@ba.vup>{stun} seconds. If the anchor stops on a tile he can deploy on, Ulpianus will <$ba.addash>Move to that tile\n<@ba.rem>Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ulpia_3", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 2.1, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.8, "valueStr": null } ] }, { "name": "Paths Must Be Opened", "rangeId": "6-1", "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and Stunning them for <@ba.vup>{stun} seconds. If the anchor stops on a tile he can deploy on, Ulpianus will <$ba.addash>Move to that tile\n<@ba.rem>Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_ulpia_3", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.4, "valueStr": null }, { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.8, "valueStr": null } ] }, { "name": "Paths Must Be Opened", "rangeId": "6-1", "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and Stunning them for <@ba.vup>{stun} seconds. If the anchor stops on a tile he can deploy on, Ulpianus will <$ba.addash>Move to that tile\n<@ba.rem>Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_ulpia_3", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 2.3, "valueStr": null }, { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.8, "valueStr": null } ] }, { "name": "Paths Must Be Opened", "rangeId": "6-1", "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and Stunning them for <@ba.vup>{stun} seconds. If the anchor stops on a tile he can deploy on, Ulpianus will <$ba.addash>Move to that tile\n<@ba.rem>Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_ulpia_3", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 2.4, "valueStr": null }, { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.8, "valueStr": null } ] }, { "name": "Paths Must Be Opened", "rangeId": "6-1", "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and Stunning them for <@ba.vup>{stun} seconds. If the anchor stops on a tile he can deploy on, Ulpianus will <$ba.addash>Move to that tile\n<@ba.rem>Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_ulpia_3", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.6, "valueStr": null }, { "key": "atk", "value": 2.5, "valueStr": null }, { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.8, "valueStr": null } ] }, { "name": "Paths Must Be Opened", "rangeId": "6-1", "description": "Max HP <@ba.vup>+{max_hp:0%}, ATK <@ba.vup>+{atk:0%}. Immediately throws an anchor forward, stopping when hitting a target or reaching the max distance, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby enemies and Stunning them for <@ba.vup>{stun} seconds. If the anchor stops on a tile he can deploy on, Ulpianus will <$ba.addash>Move to that tile\n<@ba.rem>Skill can be manually deactivated; when skill ends, Ulpianus returns to his original position", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_ulpia_3", "duration": 25.0, "blackboard": [ { "key": "max_hp", "value": 0.8, "valueStr": null }, { "key": "atk", "value": 2.6, "valueStr": null }, { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "stun", "value": 6.0, "valueStr": null }, { "key": "projectile_range", "value": 1.8, "valueStr": null } ] } ] }, "skchr_pepe_1": { "skillId": "skchr_pepe_1", "iconId": null, "hidden": false, "levels": [ { "name": "Get Stamped!", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. When Pepe is affected by a <$ba.debuff>Negative Status, this skill can be used to remove the <$ba.debuff>Negative Status\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pepe_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Get Stamped!", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. When Pepe is affected by a <$ba.debuff>Negative Status, this skill can be used to remove the <$ba.debuff>Negative Status\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pepe_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Get Stamped!", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. When Pepe is affected by a <$ba.debuff>Negative Status, this skill can be used to remove the <$ba.debuff>Negative Status\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pepe_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Get Stamped!", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. When Pepe is affected by a <$ba.debuff>Negative Status, this skill can be used to remove the <$ba.debuff>Negative Status\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pepe_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Get Stamped!", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. When Pepe is affected by a <$ba.debuff>Negative Status, this skill can be used to remove the <$ba.debuff>Negative Status\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pepe_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Get Stamped!", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. When Pepe is affected by a <$ba.debuff>Negative Status, this skill can be used to remove the <$ba.debuff>Negative Status\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pepe_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Get Stamped!", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. When Pepe is affected by a <$ba.debuff>Negative Status, this skill can be used to remove the <$ba.debuff>Negative Status\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pepe_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Get Stamped!", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. When Pepe is affected by a <$ba.debuff>Negative Status, this skill can be used to remove the <$ba.debuff>Negative Status\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pepe_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null } ] }, { "name": "Get Stamped!", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. When Pepe is affected by a <$ba.debuff>Negative Status, this skill can be used to remove the <$ba.debuff>Negative Status\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pepe_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.7, "valueStr": null } ] }, { "name": "Get Stamped!", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage. When Pepe is affected by a <$ba.debuff>Negative Status, this skill can be used to remove the <$ba.debuff>Negative Status\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pepe_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null } ] } ] }, "skchr_pepe_2": { "skillId": "skchr_pepe_2", "iconId": null, "hidden": false, "levels": [ { "name": "Whirling Hammer Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attacks random enemies within attack range\n<@ba.rem>Each time this skill is activated, the next skill use has an additional ASPD +{attack_speed_extra}, stacking up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_pepe_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack_speed_extra", "value": 20.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Whirling Hammer Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attacks random enemies within attack range\n<@ba.rem>Each time this skill is activated, the next skill use has an additional ASPD +{attack_speed_extra}, stacking up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_pepe_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "attack_speed_extra", "value": 20.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Whirling Hammer Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attacks random enemies within attack range\n<@ba.rem>Each time this skill is activated, the next skill use has an additional ASPD +{attack_speed_extra}, stacking up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_pepe_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack_speed_extra", "value": 20.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Whirling Hammer Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attacks random enemies within attack range\n<@ba.rem>Each time this skill is activated, the next skill use has an additional ASPD +{attack_speed_extra}, stacking up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_pepe_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "attack_speed_extra", "value": 25.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Whirling Hammer Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attacks random enemies within attack range\n<@ba.rem>Each time this skill is activated, the next skill use has an additional ASPD +{attack_speed_extra}, stacking up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_pepe_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack_speed_extra", "value": 25.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Whirling Hammer Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attacks random enemies within attack range\n<@ba.rem>Each time this skill is activated, the next skill use has an additional ASPD +{attack_speed_extra}, stacking up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_pepe_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "attack_speed_extra", "value": 25.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Whirling Hammer Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attacks random enemies within attack range\n<@ba.rem>Each time this skill is activated, the next skill use has an additional ASPD +{attack_speed_extra}, stacking up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_pepe_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack_speed_extra", "value": 30.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Whirling Hammer Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attacks random enemies within attack range\n<@ba.rem>Each time this skill is activated, the next skill use has an additional ASPD +{attack_speed_extra}, stacking up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_pepe_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack_speed_extra", "value": 40.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Whirling Hammer Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attacks random enemies within attack range\n<@ba.rem>Each time this skill is activated, the next skill use has an additional ASPD +{attack_speed_extra}, stacking up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_pepe_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 70.0, "valueStr": null }, { "key": "attack_speed_extra", "value": 40.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Whirling Hammer Defense", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, attacks random enemies within attack range\n<@ba.rem>Each time this skill is activated, the next skill use has an additional ASPD +{attack_speed_extra}, stacking up to {max_stack_cnt} times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_pepe_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "attack_speed_extra", "value": 40.0, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_pepe_3": { "skillId": "skchr_pepe_3", "iconId": null, "hidden": false, "levels": [ { "name": "Shock of Time", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}; attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun} seconds (<@ba.vup>{attack@stun_main} seconds for the primary target). After every attack, splash area <@ba.vup>expands and Pepe gets an additional <@ba.vup>+{attack@atk:0%} ATK, stacking up to 4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 63, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_pepe_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "attack@atk", "value": 0.1, "valueStr": null }, { "key": "attack@stun_main", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 0.25, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Shock of Time", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}; attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun} seconds (<@ba.vup>{attack@stun_main} seconds for the primary target). After every attack, splash area <@ba.vup>expands and Pepe gets an additional <@ba.vup>+{attack@atk:0%} ATK, stacking up to 4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 61, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_pepe_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "attack@atk", "value": 0.1, "valueStr": null }, { "key": "attack@stun_main", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 0.25, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Shock of Time", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}; attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun} seconds (<@ba.vup>{attack@stun_main} seconds for the primary target). After every attack, splash area <@ba.vup>expands and Pepe gets an additional <@ba.vup>+{attack@atk:0%} ATK, stacking up to 4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_pepe_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "attack@atk", "value": 0.1, "valueStr": null }, { "key": "attack@stun_main", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 0.25, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Shock of Time", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}; attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun} seconds (<@ba.vup>{attack@stun_main} seconds for the primary target). After every attack, splash area <@ba.vup>expands and Pepe gets an additional <@ba.vup>+{attack@atk:0%} ATK, stacking up to 4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_pepe_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "attack@atk", "value": 0.13, "valueStr": null }, { "key": "attack@stun_main", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 0.25, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Shock of Time", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}; attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun} seconds (<@ba.vup>{attack@stun_main} seconds for the primary target). After every attack, splash area <@ba.vup>expands and Pepe gets an additional <@ba.vup>+{attack@atk:0%} ATK, stacking up to 4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_pepe_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "attack@atk", "value": 0.13, "valueStr": null }, { "key": "attack@stun_main", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 0.25, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Shock of Time", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}; attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun} seconds (<@ba.vup>{attack@stun_main} seconds for the primary target). After every attack, splash area <@ba.vup>expands and Pepe gets an additional <@ba.vup>+{attack@atk:0%} ATK, stacking up to 4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_pepe_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "attack@atk", "value": 0.13, "valueStr": null }, { "key": "attack@stun_main", "value": 1.0, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 0.25, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Shock of Time", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}; attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun} seconds (<@ba.vup>{attack@stun_main} seconds for the primary target). After every attack, splash area <@ba.vup>expands and Pepe gets an additional <@ba.vup>+{attack@atk:0%} ATK, stacking up to 4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_pepe_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "attack@atk", "value": 0.16, "valueStr": null }, { "key": "attack@stun_main", "value": 1.5, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 0.25, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Shock of Time", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}; attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun} seconds (<@ba.vup>{attack@stun_main} seconds for the primary target). After every attack, splash area <@ba.vup>expands and Pepe gets an additional <@ba.vup>+{attack@atk:0%} ATK, stacking up to 4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_pepe_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "attack@atk", "value": 0.2, "valueStr": null }, { "key": "attack@stun_main", "value": 1.5, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 0.25, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Shock of Time", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}; attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun} seconds (<@ba.vup>{attack@stun_main} seconds for the primary target). After every attack, splash area <@ba.vup>expands and Pepe gets an additional <@ba.vup>+{attack@atk:0%} ATK, stacking up to 4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_pepe_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "attack@atk", "value": 0.2, "valueStr": null }, { "key": "attack@stun_main", "value": 1.5, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 0.25, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] }, { "name": "Shock of Time", "rangeId": null, "description": "Attack Interval <@ba.vdown>increases slightly, ATK <@ba.vup>+{atk:0%}; attacks <$ba.stun>Stun targets for <@ba.vup>{attack@stun} seconds (<@ba.vup>{attack@stun_main} seconds for the primary target). After every attack, splash area <@ba.vup>expands and Pepe gets an additional <@ba.vup>+{attack@atk:0%} ATK, stacking up to 4 times", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_pepe_3", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 2.4, "valueStr": null }, { "key": "attack@stun", "value": 0.8, "valueStr": null }, { "key": "attack@atk", "value": 0.25, "valueStr": null }, { "key": "attack@stun_main", "value": 1.5, "valueStr": null }, { "key": "attack@ability_range_forward_extend", "value": 0.25, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 4.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.2, "valueStr": null } ] } ] }, "skchr_headb2_1": { "skillId": "skchr_headb2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Never Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_headb2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Never Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_headb2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.27, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Never Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_headb2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.29, "valueStr": null }, { "key": "attack_speed", "value": 30.0, "valueStr": null } ] }, { "name": "Never Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_headb2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.32, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Never Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_headb2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.34, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Never Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_headb2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "attack_speed", "value": 35.0, "valueStr": null } ] }, { "name": "Never Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_headb2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.39, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null } ] }, { "name": "Never Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_headb2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.42, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Never Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_headb2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack_speed", "value": 45.0, "valueStr": null } ] }, { "name": "Never Bow", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}; ASPD <@ba.vup>+{attack_speed}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_headb2_1", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null } ] } ] }, "skchr_headb2_2": { "skillId": "skchr_headb2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Never Surrender", "rangeId": "2-5", "description": "Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains <@ba.vup>{sp_per_highland} SP\nAutomatic Effect: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, and DEF <@ba.vup>+{def:0%}\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_headb2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "headb2_s_2[second].atk", "value": 0.9, "valueStr": null }, { "key": "headb2_s_2[second].def", "value": 0.6, "valueStr": null }, { "key": "sp_per_highland", "value": 1.0, "valueStr": null } ] }, { "name": "Never Surrender", "rangeId": "2-5", "description": "Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains <@ba.vup>{sp_per_highland} SP\nAutomatic Effect: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, and DEF <@ba.vup>+{def:0%}\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 59, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_headb2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "headb2_s_2[second].atk", "value": 1.0, "valueStr": null }, { "key": "headb2_s_2[second].def", "value": 0.6, "valueStr": null }, { "key": "sp_per_highland", "value": 1.0, "valueStr": null } ] }, { "name": "Never Surrender", "rangeId": "2-5", "description": "Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains <@ba.vup>{sp_per_highland} SP\nAutomatic Effect: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, and DEF <@ba.vup>+{def:0%}\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 58, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_headb2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "headb2_s_2[second].atk", "value": 1.1, "valueStr": null }, { "key": "headb2_s_2[second].def", "value": 0.6, "valueStr": null }, { "key": "sp_per_highland", "value": 1.0, "valueStr": null } ] }, { "name": "Never Surrender", "rangeId": "2-5", "description": "Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains <@ba.vup>{sp_per_highland} SP\nAutomatic Effect: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, and DEF <@ba.vup>+{def:0%}\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_headb2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "headb2_s_2[second].atk", "value": 1.2, "valueStr": null }, { "key": "headb2_s_2[second].def", "value": 0.8, "valueStr": null }, { "key": "sp_per_highland", "value": 1.0, "valueStr": null } ] }, { "name": "Never Surrender", "rangeId": "2-5", "description": "Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains <@ba.vup>{sp_per_highland} SP\nAutomatic Effect: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, and DEF <@ba.vup>+{def:0%}\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 56, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_headb2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "headb2_s_2[second].atk", "value": 1.3, "valueStr": null }, { "key": "headb2_s_2[second].def", "value": 0.8, "valueStr": null }, { "key": "sp_per_highland", "value": 1.0, "valueStr": null } ] }, { "name": "Never Surrender", "rangeId": "2-5", "description": "Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains <@ba.vup>{sp_per_highland} SP\nAutomatic Effect: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, and DEF <@ba.vup>+{def:0%}\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_headb2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "headb2_s_2[second].atk", "value": 1.4, "valueStr": null }, { "key": "headb2_s_2[second].def", "value": 0.8, "valueStr": null }, { "key": "sp_per_highland", "value": 1.0, "valueStr": null } ] }, { "name": "Never Surrender", "rangeId": "2-5", "description": "Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains <@ba.vup>{sp_per_highland} SP\nAutomatic Effect: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, and DEF <@ba.vup>+{def:0%}\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 24, "increment": 1.0 }, "prefabId": "skchr_headb2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "headb2_s_2[second].atk", "value": 1.5, "valueStr": null }, { "key": "headb2_s_2[second].def", "value": 1.0, "valueStr": null }, { "key": "sp_per_highland", "value": 1.0, "valueStr": null } ] }, { "name": "Never Surrender", "rangeId": "2-5", "description": "Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains <@ba.vup>{sp_per_highland} SP\nAutomatic Effect: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, and DEF <@ba.vup>+{def:0%}\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 28, "increment": 1.0 }, "prefabId": "skchr_headb2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "headb2_s_2[second].atk", "value": 1.6, "valueStr": null }, { "key": "headb2_s_2[second].def", "value": 1.0, "valueStr": null }, { "key": "sp_per_highland", "value": 1.0, "valueStr": null } ] }, { "name": "Never Surrender", "rangeId": "2-5", "description": "Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains <@ba.vup>{sp_per_highland} SP\nAutomatic Effect: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, and DEF <@ba.vup>+{def:0%}\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 32, "increment": 1.0 }, "prefabId": "skchr_headb2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "headb2_s_2[second].atk", "value": 1.7, "valueStr": null }, { "key": "headb2_s_2[second].def", "value": 1.2, "valueStr": null }, { "key": "sp_per_highland", "value": 1.0, "valueStr": null } ] }, { "name": "Never Surrender", "rangeId": "2-5", "description": "Passive Effect: Whenever a high ground tile triggers Talent 1's effect, gains <@ba.vup>{sp_per_highland} SP\nAutomatic Effect: Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, and DEF <@ba.vup>+{def:0%}\n<@ba.rem>Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are double the base amount", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 36, "increment": 1.0 }, "prefabId": "skchr_headb2_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "headb2_s_2[second].atk", "value": 1.8, "valueStr": null }, { "key": "headb2_s_2[second].def", "value": 1.2, "valueStr": null }, { "key": "sp_per_highland", "value": 1.0, "valueStr": null } ] } ] }, "skchr_headb2_3": { "skillId": "skchr_headb2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Unstoppable", "rangeId": null, "description": "ATK <@ba.vup>+{atk_base:0%}, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and granting an additional <@ba.vup>+{atk_step:0%} ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to <@ba.vup>{splash_atk_scale_bonus}x, and control effect becomes a <@ba.vup>{unmovable}s <$ba.root>Bind", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_headb2_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "atk_step", "value": 0.3, "valueStr": null }, { "key": "splash_atk_scale_bonus", "value": 3.5, "valueStr": null }, { "key": "unmovable", "value": 1.0, "valueStr": null }, { "key": "atk_base", "value": 0.5, "valueStr": null } ] }, { "name": "Unstoppable", "rangeId": null, "description": "ATK <@ba.vup>+{atk_base:0%}, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and granting an additional <@ba.vup>+{atk_step:0%} ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to <@ba.vup>{splash_atk_scale_bonus}x, and control effect becomes a <@ba.vup>{unmovable}s <$ba.root>Bind", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_headb2_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "atk_step", "value": 0.3, "valueStr": null }, { "key": "splash_atk_scale_bonus", "value": 3.5, "valueStr": null }, { "key": "unmovable", "value": 1.0, "valueStr": null }, { "key": "atk_base", "value": 0.55, "valueStr": null } ] }, { "name": "Unstoppable", "rangeId": null, "description": "ATK <@ba.vup>+{atk_base:0%}, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and granting an additional <@ba.vup>+{atk_step:0%} ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to <@ba.vup>{splash_atk_scale_bonus}x, and control effect becomes a <@ba.vup>{unmovable}s <$ba.root>Bind", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_headb2_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "atk_step", "value": 0.3, "valueStr": null }, { "key": "splash_atk_scale_bonus", "value": 3.5, "valueStr": null }, { "key": "unmovable", "value": 1.0, "valueStr": null }, { "key": "atk_base", "value": 0.6, "valueStr": null } ] }, { "name": "Unstoppable", "rangeId": null, "description": "ATK <@ba.vup>+{atk_base:0%}, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and granting an additional <@ba.vup>+{atk_step:0%} ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to <@ba.vup>{splash_atk_scale_bonus}x, and control effect becomes a <@ba.vup>{unmovable}s <$ba.root>Bind", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_headb2_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "atk_step", "value": 0.3, "valueStr": null }, { "key": "splash_atk_scale_bonus", "value": 3.5, "valueStr": null }, { "key": "unmovable", "value": 1.0, "valueStr": null }, { "key": "atk_base", "value": 0.65, "valueStr": null } ] }, { "name": "Unstoppable", "rangeId": null, "description": "ATK <@ba.vup>+{atk_base:0%}, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and granting an additional <@ba.vup>+{atk_step:0%} ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to <@ba.vup>{splash_atk_scale_bonus}x, and control effect becomes a <@ba.vup>{unmovable}s <$ba.root>Bind", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_headb2_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null }, { "key": "atk_step", "value": 0.3, "valueStr": null }, { "key": "splash_atk_scale_bonus", "value": 3.5, "valueStr": null }, { "key": "unmovable", "value": 1.0, "valueStr": null }, { "key": "atk_base", "value": 0.7, "valueStr": null } ] }, { "name": "Unstoppable", "rangeId": null, "description": "ATK <@ba.vup>+{atk_base:0%}, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and granting an additional <@ba.vup>+{atk_step:0%} ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to <@ba.vup>{splash_atk_scale_bonus}x, and control effect becomes a <@ba.vup>{unmovable}s <$ba.root>Bind", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_headb2_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "atk_step", "value": 0.3, "valueStr": null }, { "key": "splash_atk_scale_bonus", "value": 3.5, "valueStr": null }, { "key": "unmovable", "value": 1.0, "valueStr": null }, { "key": "atk_base", "value": 0.75, "valueStr": null } ] }, { "name": "Unstoppable", "rangeId": null, "description": "ATK <@ba.vup>+{atk_base:0%}, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and granting an additional <@ba.vup>+{atk_step:0%} ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to <@ba.vup>{splash_atk_scale_bonus}x, and control effect becomes a <@ba.vup>{unmovable}s <$ba.root>Bind", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_headb2_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "atk_step", "value": 0.3, "valueStr": null }, { "key": "splash_atk_scale_bonus", "value": 3.5, "valueStr": null }, { "key": "unmovable", "value": 1.5, "valueStr": null }, { "key": "atk_base", "value": 0.8, "valueStr": null } ] }, { "name": "Unstoppable", "rangeId": null, "description": "ATK <@ba.vup>+{atk_base:0%}, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and granting an additional <@ba.vup>+{atk_step:0%} ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to <@ba.vup>{splash_atk_scale_bonus}x, and control effect becomes a <@ba.vup>{unmovable}s <$ba.root>Bind", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_headb2_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "atk_step", "value": 0.3, "valueStr": null }, { "key": "splash_atk_scale_bonus", "value": 3.5, "valueStr": null }, { "key": "unmovable", "value": 1.5, "valueStr": null }, { "key": "atk_base", "value": 0.9, "valueStr": null } ] }, { "name": "Unstoppable", "rangeId": null, "description": "ATK <@ba.vup>+{atk_base:0%}, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and granting an additional <@ba.vup>+{atk_step:0%} ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to <@ba.vup>{splash_atk_scale_bonus}x, and control effect becomes a <@ba.vup>{unmovable}s <$ba.root>Bind", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_headb2_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "atk_step", "value": 0.3, "valueStr": null }, { "key": "splash_atk_scale_bonus", "value": 3.5, "valueStr": null }, { "key": "unmovable", "value": 1.5, "valueStr": null }, { "key": "atk_base", "value": 0.95, "valueStr": null } ] }, { "name": "Unstoppable", "rangeId": null, "description": "ATK <@ba.vup>+{atk_base:0%}, and deals a chain of five hammer blows with increased splash area to the tile ahead, each blow dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and granting an additional <@ba.vup>+{atk_step:0%} ATK; high ground tiles that trigger Talent 1 will spread its effect to adjacent high ground tiles (amount of spread increases with each attack), damage effect increases to <@ba.vup>{splash_atk_scale_bonus}x, and control effect becomes a <@ba.vup>{unmovable}s <$ba.root>Bind", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_headb2_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "atk_step", "value": 0.3, "valueStr": null }, { "key": "splash_atk_scale_bonus", "value": 3.5, "valueStr": null }, { "key": "unmovable", "value": 2.0, "valueStr": null }, { "key": "atk_base", "value": 1.0, "valueStr": null } ] } ] }, "skchr_chen_1": { "skillId": "skchr_chen_1", "iconId": null, "hidden": false, "levels": [ { "name": "Sheathed Strike", "rangeId": null, "description": "On the next attack, strike the enemy using the sheath, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Sheathed Strike", "rangeId": null, "description": "On the next attack, strike the enemy using the sheath, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Sheathed Strike", "rangeId": null, "description": "On the next attack, strike the enemy using the sheath, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "stun", "value": 1.0, "valueStr": null } ] }, { "name": "Sheathed Strike", "rangeId": null, "description": "On the next attack, strike the enemy using the sheath, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "stun", "value": 1.25, "valueStr": null } ] }, { "name": "Sheathed Strike", "rangeId": null, "description": "On the next attack, strike the enemy using the sheath, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "stun", "value": 1.25, "valueStr": null } ] }, { "name": "Sheathed Strike", "rangeId": null, "description": "On the next attack, strike the enemy using the sheath, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 1.25, "valueStr": null } ] }, { "name": "Sheathed Strike", "rangeId": null, "description": "On the next attack, strike the enemy using the sheath, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Sheathed Strike", "rangeId": null, "description": "On the next attack, strike the enemy using the sheath, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Sheathed Strike", "rangeId": null, "description": "On the next attack, strike the enemy using the sheath, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] }, { "name": "Sheathed Strike", "rangeId": null, "description": "On the next attack, strike the enemy using the sheath, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning them for <@ba.vup>{stun} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_chen_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "stun", "value": 1.5, "valueStr": null } ] } ] }, "skchr_chen_2": { "skillId": "skchr_chen_2", "iconId": null, "hidden": false, "levels": [ { "name": "Chi Xiao - Unsheath", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Physical damage and <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Arts damage to at most <@ba.vup>{max_target} enemies in front of this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Chi Xiao - Unsheath", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Physical damage and <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Arts damage to at most <@ba.vup>{max_target} enemies in front of this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Chi Xiao - Unsheath", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Physical damage and <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Arts damage to at most <@ba.vup>{max_target} enemies in front of this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Chi Xiao - Unsheath", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Physical damage and <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Arts damage to at most <@ba.vup>{max_target} enemies in front of this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chen_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.7, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Chi Xiao - Unsheath", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Physical damage and <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Arts damage to at most <@ba.vup>{max_target} enemies in front of this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chen_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Chi Xiao - Unsheath", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Physical damage and <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Arts damage to at most <@ba.vup>{max_target} enemies in front of this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chen_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.9, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Chi Xiao - Unsheath", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Physical damage and <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Arts damage to at most <@ba.vup>{max_target} enemies in front of this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_chen_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.1, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null } ] }, { "name": "Chi Xiao - Unsheath", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Physical damage and <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Arts damage to at most <@ba.vup>{max_target} enemies in front of this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_chen_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.4, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null } ] }, { "name": "Chi Xiao - Unsheath", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Physical damage and <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Arts damage to at most <@ba.vup>{max_target} enemies in front of this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_chen_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.7, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null } ] }, { "name": "Chi Xiao - Unsheath", "rangeId": "3-12", "description": "Deals <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Physical damage and <@ba.vup>{atk_scale:0%} of ATK <@ba.rem>Arts damage to at most <@ba.vup>{max_target} enemies in front of this unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_chen_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 5.0, "valueStr": null }, { "key": "max_target", "value": 7.0, "valueStr": null } ] } ] }, "skchr_chen_3": { "skillId": "skchr_chen_3", "iconId": null, "hidden": false, "levels": [ { "name": "Chi Xiao - Shadowless", "rangeId": "x-1", "description": "Seeks the closest enemy around and launches <@ba.vup>{times} slashes in a row, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning the target on the last hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "times", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless", "rangeId": "x-1", "description": "Seeks the closest enemy around and launches <@ba.vup>{times} slashes in a row, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning the target on the last hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "times", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless", "rangeId": "x-1", "description": "Seeks the closest enemy around and launches <@ba.vup>{times} slashes in a row, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning the target on the last hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "times", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 2.0, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless", "rangeId": "x-1", "description": "Seeks the closest enemy around and launches <@ba.vup>{times} slashes in a row, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning the target on the last hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null }, { "key": "times", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless", "rangeId": "x-1", "description": "Seeks the closest enemy around and launches <@ba.vup>{times} slashes in a row, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning the target on the last hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null }, { "key": "times", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless", "rangeId": "x-1", "description": "Seeks the closest enemy around and launches <@ba.vup>{times} slashes in a row, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning the target on the last hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "times", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless", "rangeId": "x-1", "description": "Seeks the closest enemy around and launches <@ba.vup>{times} slashes in a row, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning the target on the last hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null }, { "key": "times", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless", "rangeId": "x-1", "description": "Seeks the closest enemy around and launches <@ba.vup>{times} slashes in a row, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning the target on the last hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_chen_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "times", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless", "rangeId": "x-1", "description": "Seeks the closest enemy around and launches <@ba.vup>{times} slashes in a row, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning the target on the last hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_chen_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "times", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless", "rangeId": "x-1", "description": "Seeks the closest enemy around and launches <@ba.vup>{times} slashes in a row, each dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage and <$ba.stun>Stunning the target on the last hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_chen_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "times", "value": 10.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null } ] } ] }, "skchr_irene_1": { "skillId": "skchr_irene_1", "iconId": null, "hidden": false, "levels": [ { "name": "Gust", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and causes the target to <$ba.levitate>Levitate <@ba.vup>{levitate} second, then deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to it again", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Gust", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and causes the target to <$ba.levitate>Levitate <@ba.vup>{levitate} second, then deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to it again", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Gust", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and causes the target to <$ba.levitate>Levitate <@ba.vup>{levitate} second, then deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to it again", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Gust", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and causes the target to <$ba.levitate>Levitate <@ba.vup>{levitate} second, then deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to it again", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Gust", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and causes the target to <$ba.levitate>Levitate <@ba.vup>{levitate} second, then deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to it again", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Gust", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and causes the target to <$ba.levitate>Levitate <@ba.vup>{levitate} second, then deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to it again", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Gust", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and causes the target to <$ba.levitate>Levitate <@ba.vup>{levitate} second, then deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to it again", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Gust", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and causes the target to <$ba.levitate>Levitate <@ba.vup>{levitate} second, then deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to it again", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Gust", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and causes the target to <$ba.levitate>Levitate <@ba.vup>{levitate} second, then deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to it again", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null } ] }, { "name": "Gust", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as Physical damage, and causes the target to <$ba.levitate>Levitate <@ba.vup>{levitate} second, then deals <@ba.vup>{atk_scale:0%} ATK as Physical damage to it again", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null } ] } ] }, "skchr_irene_2": { "skillId": "skchr_irene_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shattertide", "rangeId": "3-12", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} ground enemies in front, and cause targets with 3 or less Weight to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] }, { "name": "Shattertide", "rangeId": "3-12", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} ground enemies in front, and cause targets with 3 or less Weight to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] }, { "name": "Shattertide", "rangeId": "3-12", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} ground enemies in front, and cause targets with 3 or less Weight to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "levitate", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 4.0, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] }, { "name": "Shattertide", "rangeId": "3-12", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} ground enemies in front, and cause targets with 3 or less Weight to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.1, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] }, { "name": "Shattertide", "rangeId": "3-12", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} ground enemies in front, and cause targets with 3 or less Weight to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.2, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] }, { "name": "Shattertide", "rangeId": "3-12", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} ground enemies in front, and cause targets with 3 or less Weight to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 11, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.3, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] }, { "name": "Shattertide", "rangeId": "3-12", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} ground enemies in front, and cause targets with 3 or less Weight to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.4, "valueStr": null }, { "key": "levitate", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] }, { "name": "Shattertide", "rangeId": "3-12", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} ground enemies in front, and cause targets with 3 or less Weight to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 9, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_irene_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "levitate", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] }, { "name": "Shattertide", "rangeId": "3-12", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} ground enemies in front, and cause targets with 3 or less Weight to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_irene_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.8, "valueStr": null }, { "key": "levitate", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] }, { "name": "Shattertide", "rangeId": "3-12", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} ground enemies in front, and cause targets with 3 or less Weight to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 8, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_irene_2", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "levitate", "value": 4.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] } ] }, "skchr_irene_3": { "skillId": "skchr_irene_3", "iconId": null, "hidden": false, "levels": [ { "name": "Judgment", "rangeId": "x-1", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby ground enemies, and cause them to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds, then bombard <@ba.vup>{multi_times} times, each hit dealing <@ba.vup>{multi_atk_scale:0%} ATK as Physical damage to all enemies in a small area around a random target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_irene_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "multi_atk_scale", "value": 1.8, "valueStr": null }, { "key": "multi_times", "value": 8.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.375, "valueStr": null } ] }, { "name": "Judgment", "rangeId": "x-1", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby ground enemies, and cause them to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds, then bombard <@ba.vup>{multi_times} times, each hit dealing <@ba.vup>{multi_atk_scale:0%} ATK as Physical damage to all enemies in a small area around a random target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_irene_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "multi_atk_scale", "value": 1.9, "valueStr": null }, { "key": "multi_times", "value": 8.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.375, "valueStr": null } ] }, { "name": "Judgment", "rangeId": "x-1", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby ground enemies, and cause them to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds, then bombard <@ba.vup>{multi_times} times, each hit dealing <@ba.vup>{multi_atk_scale:0%} ATK as Physical damage to all enemies in a small area around a random target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_irene_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "multi_atk_scale", "value": 2.0, "valueStr": null }, { "key": "multi_times", "value": 8.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.375, "valueStr": null } ] }, { "name": "Judgment", "rangeId": "x-1", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby ground enemies, and cause them to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds, then bombard <@ba.vup>{multi_times} times, each hit dealing <@ba.vup>{multi_atk_scale:0%} ATK as Physical damage to all enemies in a small area around a random target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_irene_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "multi_atk_scale", "value": 2.0, "valueStr": null }, { "key": "multi_times", "value": 10.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.3, "valueStr": null } ] }, { "name": "Judgment", "rangeId": "x-1", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby ground enemies, and cause them to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds, then bombard <@ba.vup>{multi_times} times, each hit dealing <@ba.vup>{multi_atk_scale:0%} ATK as Physical damage to all enemies in a small area around a random target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_irene_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "multi_atk_scale", "value": 2.1, "valueStr": null }, { "key": "multi_times", "value": 10.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.3, "valueStr": null } ] }, { "name": "Judgment", "rangeId": "x-1", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby ground enemies, and cause them to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds, then bombard <@ba.vup>{multi_times} times, each hit dealing <@ba.vup>{multi_atk_scale:0%} ATK as Physical damage to all enemies in a small area around a random target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_irene_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "levitate", "value": 2.0, "valueStr": null }, { "key": "multi_atk_scale", "value": 2.2, "valueStr": null }, { "key": "multi_times", "value": 10.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.3, "valueStr": null } ] }, { "name": "Judgment", "rangeId": "x-1", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby ground enemies, and cause them to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds, then bombard <@ba.vup>{multi_times} times, each hit dealing <@ba.vup>{multi_atk_scale:0%} ATK as Physical damage to all enemies in a small area around a random target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_irene_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.5, "valueStr": null }, { "key": "levitate", "value": 3.0, "valueStr": null }, { "key": "multi_atk_scale", "value": 2.3, "valueStr": null }, { "key": "multi_times", "value": 10.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.3, "valueStr": null } ] }, { "name": "Judgment", "rangeId": "x-1", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby ground enemies, and cause them to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds, then bombard <@ba.vup>{multi_times} times, each hit dealing <@ba.vup>{multi_atk_scale:0%} ATK as Physical damage to all enemies in a small area around a random target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_irene_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "levitate", "value": 3.0, "valueStr": null }, { "key": "multi_atk_scale", "value": 2.3, "valueStr": null }, { "key": "multi_times", "value": 12.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.25, "valueStr": null } ] }, { "name": "Judgment", "rangeId": "x-1", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby ground enemies, and cause them to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds, then bombard <@ba.vup>{multi_times} times, each hit dealing <@ba.vup>{multi_atk_scale:0%} ATK as Physical damage to all enemies in a small area around a random target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_irene_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "levitate", "value": 3.0, "valueStr": null }, { "key": "multi_atk_scale", "value": 2.4, "valueStr": null }, { "key": "multi_times", "value": 12.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.25, "valueStr": null } ] }, { "name": "Judgment", "rangeId": "x-1", "description": "Deal <@ba.vup>{atk_scale:0%} ATK as Physical damage to all nearby ground enemies, and cause them to <$ba.levitate>Levitate <@ba.vup>{levitate} seconds, then bombard <@ba.vup>{multi_times} times, each hit dealing <@ba.vup>{multi_atk_scale:0%} ATK as Physical damage to all enemies in a small area around a random target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_irene_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.0, "valueStr": null }, { "key": "levitate", "value": 4.0, "valueStr": null }, { "key": "multi_atk_scale", "value": 2.5, "valueStr": null }, { "key": "multi_times", "value": 12.0, "valueStr": null }, { "key": "multi_hit_interval", "value": 0.25, "valueStr": null } ] } ] }, "skchr_blkkgt_1": { "skillId": "skchr_blkkgt_1", "iconId": null, "hidden": false, "levels": [ { "name": "Pure Force", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} of ATK as Physical damage twice to up to <@ba.vup>{max_target} nearby ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 1.6, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Pure Force", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} of ATK as Physical damage twice to up to <@ba.vup>{max_target} nearby ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 1.65, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Pure Force", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} of ATK as Physical damage twice to up to <@ba.vup>{max_target} nearby ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 1.7, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Pure Force", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} of ATK as Physical damage twice to up to <@ba.vup>{max_target} nearby ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 1.75, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Pure Force", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} of ATK as Physical damage twice to up to <@ba.vup>{max_target} nearby ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 1.8, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Pure Force", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} of ATK as Physical damage twice to up to <@ba.vup>{max_target} nearby ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 1.85, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null } ] }, { "name": "Pure Force", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} of ATK as Physical damage twice to up to <@ba.vup>{max_target} nearby ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 1.9, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null } ] }, { "name": "Pure Force", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} of ATK as Physical damage twice to up to <@ba.vup>{max_target} nearby ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null } ] }, { "name": "Pure Force", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} of ATK as Physical damage twice to up to <@ba.vup>{max_target} nearby ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.1, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null } ] }, { "name": "Pure Force", "rangeId": "x-4", "description": "The next attack deals <@ba.vup>{atk_scale_s1:0%} of ATK as Physical damage twice to up to <@ba.vup>{max_target} nearby ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale_s1", "value": 2.2, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null } ] } ] }, "skchr_blkkgt_2": { "skillId": "skchr_blkkgt_2", "iconId": null, "hidden": false, "levels": [ { "name": "Silent Derision", "rangeId": "1-4", "description": "Slash <@ba.vup>{blkkgt_s_2[not_blocked].trig_cnt} times at up to <@ba.vup>{max_target} ground enemies ahead, or slash <@ba.vup>{blkkgt_s_2[blocked].trig_cnt} times when attacking blocked enemies. Talent trigger rate increased to <@ba.vup>{prob:0%}, and each slash deals <@ba.vup>{dot_scale:0%} of ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_2", "duration": 0.0, "blackboard": [ { "key": "dot_scale", "value": 2.2, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "blkkgt_s_2[not_blocked].trig_cnt", "value": 2.0, "valueStr": null }, { "key": "blkkgt_s_2[blocked].trig_cnt", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 1.0, "valueStr": null } ] }, { "name": "Silent Derision", "rangeId": "1-4", "description": "Slash <@ba.vup>{blkkgt_s_2[not_blocked].trig_cnt} times at up to <@ba.vup>{max_target} ground enemies ahead, or slash <@ba.vup>{blkkgt_s_2[blocked].trig_cnt} times when attacking blocked enemies. Talent trigger rate increased to <@ba.vup>{prob:0%}, and each slash deals <@ba.vup>{dot_scale:0%} of ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_2", "duration": 0.0, "blackboard": [ { "key": "dot_scale", "value": 2.3, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "blkkgt_s_2[not_blocked].trig_cnt", "value": 2.0, "valueStr": null }, { "key": "blkkgt_s_2[blocked].trig_cnt", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 1.0, "valueStr": null } ] }, { "name": "Silent Derision", "rangeId": "1-4", "description": "Slash <@ba.vup>{blkkgt_s_2[not_blocked].trig_cnt} times at up to <@ba.vup>{max_target} ground enemies ahead, or slash <@ba.vup>{blkkgt_s_2[blocked].trig_cnt} times when attacking blocked enemies. Talent trigger rate increased to <@ba.vup>{prob:0%}, and each slash deals <@ba.vup>{dot_scale:0%} of ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 18, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_blkkgt_2", "duration": 0.0, "blackboard": [ { "key": "dot_scale", "value": 2.35, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "blkkgt_s_2[not_blocked].trig_cnt", "value": 2.0, "valueStr": null }, { "key": "blkkgt_s_2[blocked].trig_cnt", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 1.0, "valueStr": null } ] }, { "name": "Silent Derision", "rangeId": "1-4", "description": "Slash <@ba.vup>{blkkgt_s_2[not_blocked].trig_cnt} times at up to <@ba.vup>{max_target} ground enemies ahead, or slash <@ba.vup>{blkkgt_s_2[blocked].trig_cnt} times when attacking blocked enemies. Talent trigger rate increased to <@ba.vup>{prob:0%}, and each slash deals <@ba.vup>{dot_scale:0%} of ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 15, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_blkkgt_2", "duration": 0.0, "blackboard": [ { "key": "dot_scale", "value": 2.5, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "blkkgt_s_2[not_blocked].trig_cnt", "value": 2.0, "valueStr": null }, { "key": "blkkgt_s_2[blocked].trig_cnt", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 1.0, "valueStr": null } ] }, { "name": "Silent Derision", "rangeId": "1-4", "description": "Slash <@ba.vup>{blkkgt_s_2[not_blocked].trig_cnt} times at up to <@ba.vup>{max_target} ground enemies ahead, or slash <@ba.vup>{blkkgt_s_2[blocked].trig_cnt} times when attacking blocked enemies. Talent trigger rate increased to <@ba.vup>{prob:0%}, and each slash deals <@ba.vup>{dot_scale:0%} of ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 15, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_blkkgt_2", "duration": 0.0, "blackboard": [ { "key": "dot_scale", "value": 2.6, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "blkkgt_s_2[not_blocked].trig_cnt", "value": 2.0, "valueStr": null }, { "key": "blkkgt_s_2[blocked].trig_cnt", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 1.0, "valueStr": null } ] }, { "name": "Silent Derision", "rangeId": "1-4", "description": "Slash <@ba.vup>{blkkgt_s_2[not_blocked].trig_cnt} times at up to <@ba.vup>{max_target} ground enemies ahead, or slash <@ba.vup>{blkkgt_s_2[blocked].trig_cnt} times when attacking blocked enemies. Talent trigger rate increased to <@ba.vup>{prob:0%}, and each slash deals <@ba.vup>{dot_scale:0%} of ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 15, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_blkkgt_2", "duration": 0.0, "blackboard": [ { "key": "dot_scale", "value": 2.7, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "blkkgt_s_2[not_blocked].trig_cnt", "value": 2.0, "valueStr": null }, { "key": "blkkgt_s_2[blocked].trig_cnt", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 1.0, "valueStr": null } ] }, { "name": "Silent Derision", "rangeId": "1-4", "description": "Slash <@ba.vup>{blkkgt_s_2[not_blocked].trig_cnt} times at up to <@ba.vup>{max_target} ground enemies ahead, or slash <@ba.vup>{blkkgt_s_2[blocked].trig_cnt} times when attacking blocked enemies. Talent trigger rate increased to <@ba.vup>{prob:0%}, and each slash deals <@ba.vup>{dot_scale:0%} of ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_blkkgt_2", "duration": 0.0, "blackboard": [ { "key": "dot_scale", "value": 2.8, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "blkkgt_s_2[not_blocked].trig_cnt", "value": 2.0, "valueStr": null }, { "key": "blkkgt_s_2[blocked].trig_cnt", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 1.0, "valueStr": null } ] }, { "name": "Silent Derision", "rangeId": "1-4", "description": "Slash <@ba.vup>{blkkgt_s_2[not_blocked].trig_cnt} times at up to <@ba.vup>{max_target} ground enemies ahead, or slash <@ba.vup>{blkkgt_s_2[blocked].trig_cnt} times when attacking blocked enemies. Talent trigger rate increased to <@ba.vup>{prob:0%}, and each slash deals <@ba.vup>{dot_scale:0%} of ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_blkkgt_2", "duration": 0.0, "blackboard": [ { "key": "dot_scale", "value": 2.9, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "blkkgt_s_2[not_blocked].trig_cnt", "value": 2.0, "valueStr": null }, { "key": "blkkgt_s_2[blocked].trig_cnt", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 1.0, "valueStr": null } ] }, { "name": "Silent Derision", "rangeId": "1-4", "description": "Slash <@ba.vup>{blkkgt_s_2[not_blocked].trig_cnt} times at up to <@ba.vup>{max_target} ground enemies ahead, or slash <@ba.vup>{blkkgt_s_2[blocked].trig_cnt} times when attacking blocked enemies. Talent trigger rate increased to <@ba.vup>{prob:0%}, and each slash deals <@ba.vup>{dot_scale:0%} of ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_blkkgt_2", "duration": 0.0, "blackboard": [ { "key": "dot_scale", "value": 3.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "blkkgt_s_2[not_blocked].trig_cnt", "value": 2.0, "valueStr": null }, { "key": "blkkgt_s_2[blocked].trig_cnt", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 1.0, "valueStr": null } ] }, { "name": "Silent Derision", "rangeId": "1-4", "description": "Slash <@ba.vup>{blkkgt_s_2[not_blocked].trig_cnt} times at up to <@ba.vup>{max_target} ground enemies ahead, or slash <@ba.vup>{blkkgt_s_2[blocked].trig_cnt} times when attacking blocked enemies. Talent trigger rate increased to <@ba.vup>{prob:0%}, and each slash deals <@ba.vup>{dot_scale:0%} of ATK as Physical damage\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 2, "spCost": 12, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkkgt_2", "duration": 0.0, "blackboard": [ { "key": "dot_scale", "value": 3.1, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "blkkgt_s_2[not_blocked].trig_cnt", "value": 2.0, "valueStr": null }, { "key": "blkkgt_s_2[blocked].trig_cnt", "value": 3.0, "valueStr": null }, { "key": "prob", "value": 1.0, "valueStr": null } ] } ] }, "skchr_blkkgt_3": { "skillId": "skchr_blkkgt_3", "iconId": null, "hidden": false, "levels": [ { "name": "Return To Silence", "rangeId": "x-1", "description": "Slash <@ba.vup>10 times, each dealing <@ba.vup>{d_atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies. Talent trigger chance increases to <@ba.vup>{prob:0%}, and continuously drags enemies towards self, with <@ba.vup>moderate force. Then deal <@ba.vup>{e_atk_scale_end:0%} of ATK as Physical damage once, and drag enemies towards self with <@ba.vup>great force", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkkgt_3", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "d_atk_scale", "value": 1.5, "valueStr": null }, { "key": "d_hit_interval", "value": 0.3, "valueStr": null }, { "key": "p_force", "value": 1.0, "valueStr": null }, { "key": "p_hit_interval", "value": 1.0, "valueStr": null }, { "key": "e_atk_scale_end", "value": 3.0, "valueStr": null }, { "key": "e_force", "value": 2.0, "valueStr": null } ] }, { "name": "Return To Silence", "rangeId": "x-1", "description": "Slash <@ba.vup>10 times, each dealing <@ba.vup>{d_atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies. Talent trigger chance increases to <@ba.vup>{prob:0%}, and continuously drags enemies towards self, with <@ba.vup>moderate force. Then deal <@ba.vup>{e_atk_scale_end:0%} of ATK as Physical damage once, and drag enemies towards self with <@ba.vup>great force", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkkgt_3", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "d_atk_scale", "value": 1.6, "valueStr": null }, { "key": "d_hit_interval", "value": 0.3, "valueStr": null }, { "key": "p_force", "value": 1.0, "valueStr": null }, { "key": "p_hit_interval", "value": 1.0, "valueStr": null }, { "key": "e_atk_scale_end", "value": 3.0, "valueStr": null }, { "key": "e_force", "value": 2.0, "valueStr": null } ] }, { "name": "Return To Silence", "rangeId": "x-1", "description": "Slash <@ba.vup>10 times, each dealing <@ba.vup>{d_atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies. Talent trigger chance increases to <@ba.vup>{prob:0%}, and continuously drags enemies towards self, with <@ba.vup>moderate force. Then deal <@ba.vup>{e_atk_scale_end:0%} of ATK as Physical damage once, and drag enemies towards self with <@ba.vup>great force", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkkgt_3", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "d_atk_scale", "value": 1.7, "valueStr": null }, { "key": "d_hit_interval", "value": 0.3, "valueStr": null }, { "key": "p_force", "value": 1.0, "valueStr": null }, { "key": "p_hit_interval", "value": 1.0, "valueStr": null }, { "key": "e_atk_scale_end", "value": 3.0, "valueStr": null }, { "key": "e_force", "value": 2.0, "valueStr": null } ] }, { "name": "Return To Silence", "rangeId": "x-1", "description": "Slash <@ba.vup>10 times, each dealing <@ba.vup>{d_atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies. Talent trigger chance increases to <@ba.vup>{prob:0%}, and continuously drags enemies towards self, with <@ba.vup>moderate force. Then deal <@ba.vup>{e_atk_scale_end:0%} of ATK as Physical damage once, and drag enemies towards self with <@ba.vup>great force", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkkgt_3", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "d_atk_scale", "value": 1.8, "valueStr": null }, { "key": "d_hit_interval", "value": 0.3, "valueStr": null }, { "key": "p_force", "value": 1.0, "valueStr": null }, { "key": "p_hit_interval", "value": 1.0, "valueStr": null }, { "key": "e_atk_scale_end", "value": 3.0, "valueStr": null }, { "key": "e_force", "value": 2.0, "valueStr": null } ] }, { "name": "Return To Silence", "rangeId": "x-1", "description": "Slash <@ba.vup>10 times, each dealing <@ba.vup>{d_atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies. Talent trigger chance increases to <@ba.vup>{prob:0%}, and continuously drags enemies towards self, with <@ba.vup>moderate force. Then deal <@ba.vup>{e_atk_scale_end:0%} of ATK as Physical damage once, and drag enemies towards self with <@ba.vup>great force", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkkgt_3", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "d_atk_scale", "value": 1.9, "valueStr": null }, { "key": "d_hit_interval", "value": 0.3, "valueStr": null }, { "key": "p_force", "value": 1.0, "valueStr": null }, { "key": "p_hit_interval", "value": 1.0, "valueStr": null }, { "key": "e_atk_scale_end", "value": 3.0, "valueStr": null }, { "key": "e_force", "value": 2.0, "valueStr": null } ] }, { "name": "Return To Silence", "rangeId": "x-1", "description": "Slash <@ba.vup>10 times, each dealing <@ba.vup>{d_atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies. Talent trigger chance increases to <@ba.vup>{prob:0%}, and continuously drags enemies towards self, with <@ba.vup>moderate force. Then deal <@ba.vup>{e_atk_scale_end:0%} of ATK as Physical damage once, and drag enemies towards self with <@ba.vup>great force", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_blkkgt_3", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 5.0, "valueStr": null }, { "key": "d_atk_scale", "value": 1.95, "valueStr": null }, { "key": "d_hit_interval", "value": 0.3, "valueStr": null }, { "key": "p_force", "value": 1.0, "valueStr": null }, { "key": "p_hit_interval", "value": 1.0, "valueStr": null }, { "key": "e_atk_scale_end", "value": 3.0, "valueStr": null }, { "key": "e_force", "value": 2.0, "valueStr": null } ] }, { "name": "Return To Silence", "rangeId": "x-1", "description": "Slash <@ba.vup>10 times, each dealing <@ba.vup>{d_atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies. Talent trigger chance increases to <@ba.vup>{prob:0%}, and continuously drags enemies towards self, with <@ba.vup>moderate force. Then deal <@ba.vup>{e_atk_scale_end:0%} of ATK as Physical damage once, and drag enemies towards self with <@ba.vup>great force", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_blkkgt_3", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "d_atk_scale", "value": 2.0, "valueStr": null }, { "key": "d_hit_interval", "value": 0.3, "valueStr": null }, { "key": "p_force", "value": 1.0, "valueStr": null }, { "key": "p_hit_interval", "value": 1.0, "valueStr": null }, { "key": "e_atk_scale_end", "value": 3.0, "valueStr": null }, { "key": "e_force", "value": 2.0, "valueStr": null } ] }, { "name": "Return To Silence", "rangeId": "x-1", "description": "Slash <@ba.vup>10 times, each dealing <@ba.vup>{d_atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies. Talent trigger chance increases to <@ba.vup>{prob:0%}, and continuously drags enemies towards self, with <@ba.vup>moderate force. Then deal <@ba.vup>{e_atk_scale_end:0%} of ATK as Physical damage once, and drag enemies towards self with <@ba.vup>great force", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_blkkgt_3", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "d_atk_scale", "value": 2.1, "valueStr": null }, { "key": "d_hit_interval", "value": 0.3, "valueStr": null }, { "key": "p_force", "value": 1.0, "valueStr": null }, { "key": "p_hit_interval", "value": 1.0, "valueStr": null }, { "key": "e_atk_scale_end", "value": 3.1, "valueStr": null }, { "key": "e_force", "value": 2.0, "valueStr": null } ] }, { "name": "Return To Silence", "rangeId": "x-1", "description": "Slash <@ba.vup>10 times, each dealing <@ba.vup>{d_atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies. Talent trigger chance increases to <@ba.vup>{prob:0%}, and continuously drags enemies towards self, with <@ba.vup>moderate force. Then deal <@ba.vup>{e_atk_scale_end:0%} of ATK as Physical damage once, and drag enemies towards self with <@ba.vup>great force", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_blkkgt_3", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "d_atk_scale", "value": 2.2, "valueStr": null }, { "key": "d_hit_interval", "value": 0.3, "valueStr": null }, { "key": "p_force", "value": 1.0, "valueStr": null }, { "key": "p_hit_interval", "value": 1.0, "valueStr": null }, { "key": "e_atk_scale_end", "value": 3.2, "valueStr": null }, { "key": "e_force", "value": 2.0, "valueStr": null } ] }, { "name": "Return To Silence", "rangeId": "x-1", "description": "Slash <@ba.vup>10 times, each dealing <@ba.vup>{d_atk_scale:0%} ATK as Physical damage to up to <@ba.vup>{max_target} enemies. Talent trigger chance increases to <@ba.vup>{prob:0%}, and continuously drags enemies towards self, with <@ba.vup>moderate force. Then deal <@ba.vup>{e_atk_scale_end:0%} of ATK as Physical damage once, and drag enemies towards self with <@ba.vup>great force", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_blkkgt_3", "duration": 0.0, "blackboard": [ { "key": "prob", "value": 1.0, "valueStr": null }, { "key": "max_target", "value": 6.0, "valueStr": null }, { "key": "d_atk_scale", "value": 2.35, "valueStr": null }, { "key": "d_hit_interval", "value": 0.3, "valueStr": null }, { "key": "p_force", "value": 1.0, "valueStr": null }, { "key": "p_hit_interval", "value": 1.0, "valueStr": null }, { "key": "e_atk_scale_end", "value": 3.3, "valueStr": null }, { "key": "e_force", "value": 2.0, "valueStr": null } ] } ] }, "skchr_huang_1": { "skillId": "skchr_huang_1", "iconId": "skcom_powerstrike[3]", "hidden": false, "levels": [ { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.05, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.15, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.25, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.45, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.65, "valueStr": null } ] }, { "name": "Power Strike γ", "rangeId": null, "description": "Increases the ATK of next attack to <@ba.vup>{atk_scale:0%}", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.9, "valueStr": null } ] } ] }, "skchr_huang_2": { "skillId": "skchr_huang_2", "iconId": null, "hidden": false, "levels": [ { "name": "Chainsaw Extension Module", "rangeId": "2-2", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and Attack Range <@ba.vup>increases\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null } ] }, { "name": "Chainsaw Extension Module", "rangeId": "2-2", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and Attack Range <@ba.vup>increases\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 89, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null } ] }, { "name": "Chainsaw Extension Module", "rangeId": "2-2", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and Attack Range <@ba.vup>increases\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 88, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.1, "valueStr": null } ] }, { "name": "Chainsaw Extension Module", "rangeId": "2-2", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and Attack Range <@ba.vup>increases\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 85, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null } ] }, { "name": "Chainsaw Extension Module", "rangeId": "2-2", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and Attack Range <@ba.vup>increases\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 84, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null } ] }, { "name": "Chainsaw Extension Module", "rangeId": "2-2", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and Attack Range <@ba.vup>increases\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 83, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null } ] }, { "name": "Chainsaw Extension Module", "rangeId": "2-2", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and Attack Range <@ba.vup>increases\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null } ] }, { "name": "Chainsaw Extension Module", "rangeId": "2-2", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and Attack Range <@ba.vup>increases\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 77, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null } ] }, { "name": "Chainsaw Extension Module", "rangeId": "2-2", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and Attack Range <@ba.vup>increases\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 74, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null } ] }, { "name": "Chainsaw Extension Module", "rangeId": "2-2", "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, and Attack Range <@ba.vup>increases\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_huang_2", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null } ] } ] }, "skchr_huang_3": { "skillId": "skchr_huang_3", "iconId": null, "hidden": false, "levels": [ { "name": "Boiling Burst", "rangeId": null, "description": "Upon skill activation, ATK and DEF gradually increases to <@ba.vup>+{atk:0%}, and attacks slice all enemies in front of this unit. When this skill ends, this unit loses <@ba.vdown>{hp_ratio:0%} HP and deals <@ba.vup>{damage_by_atk_scale:0%} ATK as Physical damage to all surrounding enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_huang_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "damage_by_atk_scale", "value": 3.0, "valueStr": null } ] }, { "name": "Boiling Burst", "rangeId": null, "description": "Upon skill activation, ATK and DEF gradually increases to <@ba.vup>+{atk:0%}, and attacks slice all enemies in front of this unit. When this skill ends, this unit loses <@ba.vdown>{hp_ratio:0%} HP and deals <@ba.vup>{damage_by_atk_scale:0%} ATK as Physical damage to all surrounding enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_huang_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "damage_by_atk_scale", "value": 3.0, "valueStr": null } ] }, { "name": "Boiling Burst", "rangeId": null, "description": "Upon skill activation, ATK and DEF gradually increases to <@ba.vup>+{atk:0%}, and attacks slice all enemies in front of this unit. When this skill ends, this unit loses <@ba.vdown>{hp_ratio:0%} HP and deals <@ba.vup>{damage_by_atk_scale:0%} ATK as Physical damage to all surrounding enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_huang_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "damage_by_atk_scale", "value": 3.0, "valueStr": null } ] }, { "name": "Boiling Burst", "rangeId": null, "description": "Upon skill activation, ATK and DEF gradually increases to <@ba.vup>+{atk:0%}, and attacks slice all enemies in front of this unit. When this skill ends, this unit loses <@ba.vdown>{hp_ratio:0%} HP and deals <@ba.vup>{damage_by_atk_scale:0%} ATK as Physical damage to all surrounding enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_huang_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "damage_by_atk_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Boiling Burst", "rangeId": null, "description": "Upon skill activation, ATK and DEF gradually increases to <@ba.vup>+{atk:0%}, and attacks slice all enemies in front of this unit. When this skill ends, this unit loses <@ba.vdown>{hp_ratio:0%} HP and deals <@ba.vup>{damage_by_atk_scale:0%} ATK as Physical damage to all surrounding enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_huang_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "damage_by_atk_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Boiling Burst", "rangeId": null, "description": "Upon skill activation, ATK and DEF gradually increases to <@ba.vup>+{atk:0%}, and attacks slice all enemies in front of this unit. When this skill ends, this unit loses <@ba.vdown>{hp_ratio:0%} HP and deals <@ba.vup>{damage_by_atk_scale:0%} ATK as Physical damage to all surrounding enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_huang_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "damage_by_atk_scale", "value": 3.2, "valueStr": null } ] }, { "name": "Boiling Burst", "rangeId": null, "description": "Upon skill activation, ATK and DEF gradually increases to <@ba.vup>+{atk:0%}, and attacks slice all enemies in front of this unit. When this skill ends, this unit loses <@ba.vdown>{hp_ratio:0%} HP and deals <@ba.vup>{damage_by_atk_scale:0%} ATK as Physical damage to all surrounding enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 19, "increment": 1.0 }, "prefabId": "skchr_huang_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "damage_by_atk_scale", "value": 3.4, "valueStr": null } ] }, { "name": "Boiling Burst", "rangeId": null, "description": "Upon skill activation, ATK and DEF gradually increases to <@ba.vup>+{atk:0%}, and attacks slice all enemies in front of this unit. When this skill ends, this unit loses <@ba.vdown>{hp_ratio:0%} HP and deals <@ba.vup>{damage_by_atk_scale:0%} ATK as Physical damage to all surrounding enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_huang_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.65, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "damage_by_atk_scale", "value": 3.6, "valueStr": null } ] }, { "name": "Boiling Burst", "rangeId": null, "description": "Upon skill activation, ATK and DEF gradually increases to <@ba.vup>+{atk:0%}, and attacks slice all enemies in front of this unit. When this skill ends, this unit loses <@ba.vdown>{hp_ratio:0%} HP and deals <@ba.vup>{damage_by_atk_scale:0%} ATK as Physical damage to all surrounding enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_huang_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "damage_by_atk_scale", "value": 3.8, "valueStr": null } ] }, { "name": "Boiling Burst", "rangeId": null, "description": "Upon skill activation, ATK and DEF gradually increases to <@ba.vup>+{atk:0%}, and attacks slice all enemies in front of this unit. When this skill ends, this unit loses <@ba.vdown>{hp_ratio:0%} HP and deals <@ba.vup>{damage_by_atk_scale:0%} ATK as Physical damage to all surrounding enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_huang_3", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.25, "valueStr": null }, { "key": "damage_by_atk_scale", "value": 4.0, "valueStr": null } ] } ] }, "skchr_gvial2_1": { "skillId": "skchr_gvial2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Precise Thrashing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack restores HP to this unit equal to <@ba.vup>{heal_scale:0%} of the damage dealt", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gvial2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "heal_scale", "value": 0.25, "valueStr": null } ] }, { "name": "Precise Thrashing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack restores HP to this unit equal to <@ba.vup>{heal_scale:0%} of the damage dealt", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gvial2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "heal_scale", "value": 0.25, "valueStr": null } ] }, { "name": "Precise Thrashing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack restores HP to this unit equal to <@ba.vup>{heal_scale:0%} of the damage dealt", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gvial2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "heal_scale", "value": 0.25, "valueStr": null } ] }, { "name": "Precise Thrashing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack restores HP to this unit equal to <@ba.vup>{heal_scale:0%} of the damage dealt", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gvial2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Precise Thrashing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack restores HP to this unit equal to <@ba.vup>{heal_scale:0%} of the damage dealt", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gvial2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Precise Thrashing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack restores HP to this unit equal to <@ba.vup>{heal_scale:0%} of the damage dealt", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gvial2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "heal_scale", "value": 0.3, "valueStr": null } ] }, { "name": "Precise Thrashing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack restores HP to this unit equal to <@ba.vup>{heal_scale:0%} of the damage dealt", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gvial2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "heal_scale", "value": 0.35, "valueStr": null } ] }, { "name": "Precise Thrashing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack restores HP to this unit equal to <@ba.vup>{heal_scale:0%} of the damage dealt", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gvial2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "heal_scale", "value": 0.35, "valueStr": null } ] }, { "name": "Precise Thrashing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack restores HP to this unit equal to <@ba.vup>{heal_scale:0%} of the damage dealt", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gvial2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "heal_scale", "value": 0.35, "valueStr": null } ] }, { "name": "Precise Thrashing", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, each attack restores HP to this unit equal to <@ba.vup>{heal_scale:0%} of the damage dealt", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_gvial2_1", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "heal_scale", "value": 0.4, "valueStr": null } ] } ] }, "skchr_gvial2_2": { "skillId": "skchr_gvial2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Chainsaw Assault", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When attacking unblocked enemies, pulls them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Chainsaw Assault", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When attacking unblocked enemies, pulls them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_2", "duration": 31.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Chainsaw Assault", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When attacking unblocked enemies, pulls them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Chainsaw Assault", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When attacking unblocked enemies, pulls them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_2", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Chainsaw Assault", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When attacking unblocked enemies, pulls them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_2", "duration": 34.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Chainsaw Assault", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When attacking unblocked enemies, pulls them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Chainsaw Assault", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When attacking unblocked enemies, pulls them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_2", "duration": 36.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Chainsaw Assault", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When attacking unblocked enemies, pulls them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_2", "duration": 37.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Chainsaw Assault", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When attacking unblocked enemies, pulls them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_2", "duration": 38.0, "blackboard": [ { "key": "atk", "value": 1.65, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] }, { "name": "Chainsaw Assault", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}; When attacking unblocked enemies, pulls them towards this unit <@ba.vup>moderately", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_2", "duration": 40.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null }, { "key": "attack@force", "value": 1.0, "valueStr": null } ] } ] }, "skchr_gvial2_3": { "skillId": "skchr_gvial2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Soul of the Jungle", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, Block <@ba.vup>+{block_cnt}; While this skill is active, this unit only takes <@ba.vup>{damage_resistance:0%} of incoming damage, with the remaining amount dealt as HP loss over <@ba.vup>{final_duration} seconds after this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_gvial2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "final_duration", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.1, "valueStr": null }, { "key": "priority", "value": 1000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Soul of the Jungle", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, Block <@ba.vup>+{block_cnt}; While this skill is active, this unit only takes <@ba.vup>{damage_resistance:0%} of incoming damage, with the remaining amount dealt as HP loss over <@ba.vup>{final_duration} seconds after this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_gvial2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "final_duration", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.1, "valueStr": null }, { "key": "priority", "value": 1000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Soul of the Jungle", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, Block <@ba.vup>+{block_cnt}; While this skill is active, this unit only takes <@ba.vup>{damage_resistance:0%} of incoming damage, with the remaining amount dealt as HP loss over <@ba.vup>{final_duration} seconds after this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_gvial2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 40.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "final_duration", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.1, "valueStr": null }, { "key": "priority", "value": 1000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Soul of the Jungle", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, Block <@ba.vup>+{block_cnt}; While this skill is active, this unit only takes <@ba.vup>{damage_resistance:0%} of incoming damage, with the remaining amount dealt as HP loss over <@ba.vup>{final_duration} seconds after this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_gvial2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "final_duration", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.1, "valueStr": null }, { "key": "priority", "value": 1000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Soul of the Jungle", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, Block <@ba.vup>+{block_cnt}; While this skill is active, this unit only takes <@ba.vup>{damage_resistance:0%} of incoming damage, with the remaining amount dealt as HP loss over <@ba.vup>{final_duration} seconds after this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_gvial2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "final_duration", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.1, "valueStr": null }, { "key": "priority", "value": 1000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Soul of the Jungle", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, Block <@ba.vup>+{block_cnt}; While this skill is active, this unit only takes <@ba.vup>{damage_resistance:0%} of incoming damage, with the remaining amount dealt as HP loss over <@ba.vup>{final_duration} seconds after this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_gvial2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "attack_speed", "value": 60.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "final_duration", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.1, "valueStr": null }, { "key": "priority", "value": 1000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Soul of the Jungle", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, Block <@ba.vup>+{block_cnt}; While this skill is active, this unit only takes <@ba.vup>{damage_resistance:0%} of incoming damage, with the remaining amount dealt as HP loss over <@ba.vup>{final_duration} seconds after this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_gvial2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "final_duration", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.1, "valueStr": null }, { "key": "priority", "value": 1000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Soul of the Jungle", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, Block <@ba.vup>+{block_cnt}; While this skill is active, this unit only takes <@ba.vup>{damage_resistance:0%} of incoming damage, with the remaining amount dealt as HP loss over <@ba.vup>{final_duration} seconds after this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_gvial2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "final_duration", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.1, "valueStr": null }, { "key": "priority", "value": 1000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Soul of the Jungle", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, Block <@ba.vup>+{block_cnt}; While this skill is active, this unit only takes <@ba.vup>{damage_resistance:0%} of incoming damage, with the remaining amount dealt as HP loss over <@ba.vup>{final_duration} seconds after this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 23, "increment": 1.0 }, "prefabId": "skchr_gvial2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack_speed", "value": 80.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "final_duration", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.1, "valueStr": null }, { "key": "priority", "value": 1000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Soul of the Jungle", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, Block <@ba.vup>+{block_cnt}; While this skill is active, this unit only takes <@ba.vup>{damage_resistance:0%} of incoming damage, with the remaining amount dealt as HP loss over <@ba.vup>{final_duration} seconds after this skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_gvial2_3", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.5, "valueStr": null }, { "key": "final_duration", "value": 20.0, "valueStr": null }, { "key": "interval", "value": 0.1, "valueStr": null }, { "key": "priority", "value": 1000.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_surtr_1": { "skillId": "skchr_surtr_1", "iconId": null, "hidden": false, "levels": [ { "name": "Laevatain", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}. If the target is defeated, immediately recover all Skill Points", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Laevatain", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}. If the target is defeated, immediately recover all Skill Points", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.05, "valueStr": null } ] }, { "name": "Laevatain", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}. If the target is defeated, immediately recover all Skill Points", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null } ] }, { "name": "Laevatain", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}. If the target is defeated, immediately recover all Skill Points", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null } ] }, { "name": "Laevatain", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}. If the target is defeated, immediately recover all Skill Points", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.25, "valueStr": null } ] }, { "name": "Laevatain", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}. If the target is defeated, immediately recover all Skill Points", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.3, "valueStr": null } ] }, { "name": "Laevatain", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}. If the target is defeated, immediately recover all Skill Points", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.4, "valueStr": null } ] }, { "name": "Laevatain", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}. If the target is defeated, immediately recover all Skill Points", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.6, "valueStr": null } ] }, { "name": "Laevatain", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}. If the target is defeated, immediately recover all Skill Points", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.8, "valueStr": null } ] }, { "name": "Laevatain", "rangeId": null, "description": "Increases the ATK of the next attack to <@ba.vup>{atk_scale:0%}. If the target is defeated, immediately recover all Skill Points", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 3.1, "valueStr": null } ] } ] }, "skchr_surtr_2": { "skillId": "skchr_surtr_2", "iconId": null, "hidden": false, "levels": [ { "name": "Molten Giant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} and attack target count <@ba.vup>+1. When attacking only one enemy, deal <@ba.vup>{attack@surtr_s_2[critical].atk_scale:0%} ATK as damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_surtr_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@surtr_s_2[critical].atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Molten Giant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} and attack target count <@ba.vup>+1. When attacking only one enemy, deal <@ba.vup>{attack@surtr_s_2[critical].atk_scale:0%} ATK as damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_surtr_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@surtr_s_2[critical].atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Molten Giant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} and attack target count <@ba.vup>+1. When attacking only one enemy, deal <@ba.vup>{attack@surtr_s_2[critical].atk_scale:0%} ATK as damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_surtr_2", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@surtr_s_2[critical].atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Molten Giant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} and attack target count <@ba.vup>+1. When attacking only one enemy, deal <@ba.vup>{attack@surtr_s_2[critical].atk_scale:0%} ATK as damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_surtr_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@surtr_s_2[critical].atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Molten Giant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} and attack target count <@ba.vup>+1. When attacking only one enemy, deal <@ba.vup>{attack@surtr_s_2[critical].atk_scale:0%} ATK as damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_surtr_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@surtr_s_2[critical].atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Molten Giant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} and attack target count <@ba.vup>+1. When attacking only one enemy, deal <@ba.vup>{attack@surtr_s_2[critical].atk_scale:0%} ATK as damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_surtr_2", "duration": 16.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@surtr_s_2[critical].atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Molten Giant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} and attack target count <@ba.vup>+1. When attacking only one enemy, deal <@ba.vup>{attack@surtr_s_2[critical].atk_scale:0%} ATK as damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_surtr_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@surtr_s_2[critical].atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Molten Giant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} and attack target count <@ba.vup>+1. When attacking only one enemy, deal <@ba.vup>{attack@surtr_s_2[critical].atk_scale:0%} ATK as damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_surtr_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@surtr_s_2[critical].atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Molten Giant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} and attack target count <@ba.vup>+1. When attacking only one enemy, deal <@ba.vup>{attack@surtr_s_2[critical].atk_scale:0%} ATK as damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_surtr_2", "duration": 17.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@surtr_s_2[critical].atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Molten Giant", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} and attack target count <@ba.vup>+1. When attacking only one enemy, deal <@ba.vup>{attack@surtr_s_2[critical].atk_scale:0%} ATK as damage to the target", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 18, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_surtr_2", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "attack@surtr_s_2[critical].atk_scale", "value": 1.6, "valueStr": null } ] } ] }, "skchr_surtr_3": { "skillId": "skchr_surtr_3", "iconId": null, "hidden": false, "levels": [ { "name": "Twilight", "rangeId": null, "description": "Immediately recover all HP; ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attack target count <@ba.vup>+2 and Max HP <@ba.vup>+{max_hp}. Gradually lose HP (HP loss caps at {hp_ratio:0%}/second after <@ba.vup>{duration} seconds); <@ba.rem>Unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "interval", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Twilight", "rangeId": null, "description": "Immediately recover all HP; ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attack target count <@ba.vup>+2 and Max HP <@ba.vup>+{max_hp}. Gradually lose HP (HP loss caps at {hp_ratio:0%}/second after <@ba.vup>{duration} seconds); <@ba.rem>Unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "interval", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Twilight", "rangeId": null, "description": "Immediately recover all HP; ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attack target count <@ba.vup>+2 and Max HP <@ba.vup>+{max_hp}. Gradually lose HP (HP loss caps at {hp_ratio:0%}/second after <@ba.vup>{duration} seconds); <@ba.rem>Unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "interval", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Twilight", "rangeId": null, "description": "Immediately recover all HP; ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attack target count <@ba.vup>+2 and Max HP <@ba.vup>+{max_hp}. Gradually lose HP (HP loss caps at {hp_ratio:0%}/second after <@ba.vup>{duration} seconds); <@ba.rem>Unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.1, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "interval", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Twilight", "rangeId": null, "description": "Immediately recover all HP; ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attack target count <@ba.vup>+2 and Max HP <@ba.vup>+{max_hp}. Gradually lose HP (HP loss caps at {hp_ratio:0%}/second after <@ba.vup>{duration} seconds); <@ba.rem>Unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "interval", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Twilight", "rangeId": null, "description": "Immediately recover all HP; ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attack target count <@ba.vup>+2 and Max HP <@ba.vup>+{max_hp}. Gradually lose HP (HP loss caps at {hp_ratio:0%}/second after <@ba.vup>{duration} seconds); <@ba.rem>Unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "interval", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Twilight", "rangeId": null, "description": "Immediately recover all HP; ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attack target count <@ba.vup>+2 and Max HP <@ba.vup>+{max_hp}. Gradually lose HP (HP loss caps at {hp_ratio:0%}/second after <@ba.vup>{duration} seconds); <@ba.rem>Unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "interval", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Twilight", "rangeId": null, "description": "Immediately recover all HP; ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attack target count <@ba.vup>+2 and Max HP <@ba.vup>+{max_hp}. Gradually lose HP (HP loss caps at {hp_ratio:0%}/second after <@ba.vup>{duration} seconds); <@ba.rem>Unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 2.7, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "interval", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Twilight", "rangeId": null, "description": "Immediately recover all HP; ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attack target count <@ba.vup>+2 and Max HP <@ba.vup>+{max_hp}. Gradually lose HP (HP loss caps at {hp_ratio:0%}/second after <@ba.vup>{duration} seconds); <@ba.rem>Unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 3.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "interval", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Twilight", "rangeId": null, "description": "Immediately recover all HP; ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend}, attack target count <@ba.vup>+3 and Max HP <@ba.vup>+{max_hp}. Gradually lose HP (HP loss caps at {hp_ratio:0%}/second after <@ba.vup>{duration} seconds); <@ba.rem>Unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_surtr_3", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 3.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 5000.0, "valueStr": null }, { "key": "interval", "value": 0.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.2, "valueStr": null }, { "key": "duration", "value": 60.0, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] } ] }, "skchr_vvana_1": { "skillId": "skchr_vvana_1", "iconId": null, "hidden": false, "levels": [ { "name": "Blade of Fleeting Shadows", "rangeId": null, "description": "For the next attack, ATK is increased to <@ba.vup>{atk_scale:0%}, and hits twice;\n<$ba.charged>Charged effect: Attack range <@ba.vup>+2, and hits 3 times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vvana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Blade of Fleeting Shadows", "rangeId": null, "description": "For the next attack, ATK is increased to <@ba.vup>{atk_scale:0%}, and hits twice;\n<$ba.charged>Charged effect: Attack range <@ba.vup>+2, and hits 3 times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vvana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Blade of Fleeting Shadows", "rangeId": null, "description": "For the next attack, ATK is increased to <@ba.vup>{atk_scale:0%}, and hits twice;\n<$ba.charged>Charged effect: Attack range <@ba.vup>+2, and hits 3 times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vvana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null } ] }, { "name": "Blade of Fleeting Shadows", "rangeId": null, "description": "For the next attack, ATK is increased to <@ba.vup>{atk_scale:0%}, and hits twice;\n<$ba.charged>Charged effect: Attack range <@ba.vup>+2, and hits 3 times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vvana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Blade of Fleeting Shadows", "rangeId": null, "description": "For the next attack, ATK is increased to <@ba.vup>{atk_scale:0%}, and hits twice;\n<$ba.charged>Charged effect: Attack range <@ba.vup>+2, and hits 3 times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vvana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Blade of Fleeting Shadows", "rangeId": null, "description": "For the next attack, ATK is increased to <@ba.vup>{atk_scale:0%}, and hits twice;\n<$ba.charged>Charged effect: Attack range <@ba.vup>+2, and hits 3 times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vvana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null } ] }, { "name": "Blade of Fleeting Shadows", "rangeId": null, "description": "For the next attack, ATK is increased to <@ba.vup>{atk_scale:0%}, and hits twice;\n<$ba.charged>Charged effect: Attack range <@ba.vup>+2, and hits 3 times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vvana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null } ] }, { "name": "Blade of Fleeting Shadows", "rangeId": null, "description": "For the next attack, ATK is increased to <@ba.vup>{atk_scale:0%}, and hits twice;\n<$ba.charged>Charged effect: Attack range <@ba.vup>+2, and hits 3 times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vvana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] }, { "name": "Blade of Fleeting Shadows", "rangeId": null, "description": "For the next attack, ATK is increased to <@ba.vup>{atk_scale:0%}, and hits twice;\n<$ba.charged>Charged effect: Attack range <@ba.vup>+2, and hits 3 times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vvana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.9, "valueStr": null } ] }, { "name": "Blade of Fleeting Shadows", "rangeId": null, "description": "For the next attack, ATK is increased to <@ba.vup>{atk_scale:0%}, and hits twice;\n<$ba.charged>Charged effect: Attack range <@ba.vup>+2, and hits 3 times", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_vvana_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_vvana_2": { "skillId": "skchr_vvana_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shadowed by Candlelight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies. Each attack has a <@ba.vup>{attack@prob_twice:0%} chance to be 2 hits with <@ba.vup>{attack@atk_scale_twice:0%} ATK and <$ba.steal>Steal <@ba.vup>{attack@steal_atk_speed} ASPD from the target (up to a total of {attack@steal_atk_speed_max}, lasts until skill expires or Viviana leaves the battlefield)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vvana_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_twice", "value": 1.2, "valueStr": null }, { "key": "attack@prob_once", "value": 0.8, "valueStr": null }, { "key": "attack@prob_twice", "value": 0.2, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 20.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 20.0, "valueStr": null } ] }, { "name": "Shadowed by Candlelight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies. Each attack has a <@ba.vup>{attack@prob_twice:0%} chance to be 2 hits with <@ba.vup>{attack@atk_scale_twice:0%} ATK and <$ba.steal>Steal <@ba.vup>{attack@steal_atk_speed} ASPD from the target (up to a total of {attack@steal_atk_speed_max}, lasts until skill expires or Viviana leaves the battlefield)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vvana_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.13, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_twice", "value": 1.2, "valueStr": null }, { "key": "attack@prob_once", "value": 0.8, "valueStr": null }, { "key": "attack@prob_twice", "value": 0.2, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 20.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 20.0, "valueStr": null } ] }, { "name": "Shadowed by Candlelight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies. Each attack has a <@ba.vup>{attack@prob_twice:0%} chance to be 2 hits with <@ba.vup>{attack@atk_scale_twice:0%} ATK and <$ba.steal>Steal <@ba.vup>{attack@steal_atk_speed} ASPD from the target (up to a total of {attack@steal_atk_speed_max}, lasts until skill expires or Viviana leaves the battlefield)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vvana_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.16, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_twice", "value": 1.2, "valueStr": null }, { "key": "attack@prob_once", "value": 0.8, "valueStr": null }, { "key": "attack@prob_twice", "value": 0.2, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 20.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 20.0, "valueStr": null } ] }, { "name": "Shadowed by Candlelight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies. Each attack has a <@ba.vup>{attack@prob_twice:0%} chance to be 2 hits with <@ba.vup>{attack@atk_scale_twice:0%} ATK and <$ba.steal>Steal <@ba.vup>{attack@steal_atk_speed} ASPD from the target (up to a total of {attack@steal_atk_speed_max}, lasts until skill expires or Viviana leaves the battlefield)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_vvana_2", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_twice", "value": 1.3, "valueStr": null }, { "key": "attack@prob_once", "value": 0.8, "valueStr": null }, { "key": "attack@prob_twice", "value": 0.2, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 25.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 25.0, "valueStr": null } ] }, { "name": "Shadowed by Candlelight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies. Each attack has a <@ba.vup>{attack@prob_twice:0%} chance to be 2 hits with <@ba.vup>{attack@atk_scale_twice:0%} ATK and <$ba.steal>Steal <@ba.vup>{attack@steal_atk_speed} ASPD from the target (up to a total of {attack@steal_atk_speed_max}, lasts until skill expires or Viviana leaves the battlefield)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_vvana_2", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.23, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_twice", "value": 1.3, "valueStr": null }, { "key": "attack@prob_once", "value": 0.8, "valueStr": null }, { "key": "attack@prob_twice", "value": 0.2, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 25.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 25.0, "valueStr": null } ] }, { "name": "Shadowed by Candlelight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies. Each attack has a <@ba.vup>{attack@prob_twice:0%} chance to be 2 hits with <@ba.vup>{attack@atk_scale_twice:0%} ATK and <$ba.steal>Steal <@ba.vup>{attack@steal_atk_speed} ASPD from the target (up to a total of {attack@steal_atk_speed_max}, lasts until skill expires or Viviana leaves the battlefield)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_vvana_2", "duration": 28.0, "blackboard": [ { "key": "atk", "value": 0.26, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_twice", "value": 1.3, "valueStr": null }, { "key": "attack@prob_once", "value": 0.8, "valueStr": null }, { "key": "attack@prob_twice", "value": 0.2, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 25.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 25.0, "valueStr": null } ] }, { "name": "Shadowed by Candlelight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies. Each attack has a <@ba.vup>{attack@prob_twice:0%} chance to be 2 hits with <@ba.vup>{attack@atk_scale_twice:0%} ATK and <$ba.steal>Steal <@ba.vup>{attack@steal_atk_speed} ASPD from the target (up to a total of {attack@steal_atk_speed_max}, lasts until skill expires or Viviana leaves the battlefield)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_vvana_2", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 1.1, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_twice", "value": 1.4, "valueStr": null }, { "key": "attack@prob_once", "value": 0.8, "valueStr": null }, { "key": "attack@prob_twice", "value": 0.2, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 30.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 30.0, "valueStr": null } ] }, { "name": "Shadowed by Candlelight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies. Each attack has a <@ba.vup>{attack@prob_twice:0%} chance to be 2 hits with <@ba.vup>{attack@atk_scale_twice:0%} ATK and <$ba.steal>Steal <@ba.vup>{attack@steal_atk_speed} ASPD from the target (up to a total of {attack@steal_atk_speed_max}, lasts until skill expires or Viviana leaves the battlefield)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_vvana_2", "duration": 32.0, "blackboard": [ { "key": "atk", "value": 0.33, "valueStr": null }, { "key": "def", "value": 1.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_twice", "value": 1.4, "valueStr": null }, { "key": "attack@prob_once", "value": 0.8, "valueStr": null }, { "key": "attack@prob_twice", "value": 0.2, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 33.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 33.0, "valueStr": null } ] }, { "name": "Shadowed by Candlelight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies. Each attack has a <@ba.vup>{attack@prob_twice:0%} chance to be 2 hits with <@ba.vup>{attack@atk_scale_twice:0%} ATK and <$ba.steal>Steal <@ba.vup>{attack@steal_atk_speed} ASPD from the target (up to a total of {attack@steal_atk_speed_max}, lasts until skill expires or Viviana leaves the battlefield)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_vvana_2", "duration": 33.0, "blackboard": [ { "key": "atk", "value": 0.36, "valueStr": null }, { "key": "def", "value": 1.45, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_twice", "value": 1.4, "valueStr": null }, { "key": "attack@prob_once", "value": 0.8, "valueStr": null }, { "key": "attack@prob_twice", "value": 0.2, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 36.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 36.0, "valueStr": null } ] }, { "name": "Shadowed by Candlelight", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies. Each attack has a <@ba.vup>{attack@prob_twice:0%} chance to be 2 hits with <@ba.vup>{attack@atk_scale_twice:0%} ATK and <$ba.steal>Steal <@ba.vup>{attack@steal_atk_speed} ASPD from the target (up to a total of {attack@steal_atk_speed_max}, lasts until skill expires or Viviana leaves the battlefield)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_vvana_2", "duration": 35.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 1.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@atk_scale_twice", "value": 1.5, "valueStr": null }, { "key": "attack@prob_once", "value": 0.8, "valueStr": null }, { "key": "attack@prob_twice", "value": 0.2, "valueStr": null }, { "key": "attack@steal_atk_speed", "value": 40.0, "valueStr": null }, { "key": "attack@steal_atk_speed_max", "value": 40.0, "valueStr": null } ] } ] }, "skchr_vvana_3": { "skillId": "skchr_vvana_3", "iconId": null, "hidden": false, "levels": [ { "name": "'Flicker'", "rangeId": "1-1", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, attacks hit twice, 2nd Talent trigger chance increased to <@ba.vup>{talent_scale:0.0}x, attacks prioritize elite and leader enemies\n<@ba.rem>Starting with the 2nd use, attack range +2, attacks hit 3 times, and duration increased to 25s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vvana_3", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "enhance_duration", "value": 25.0, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "'Flicker'", "rangeId": "1-1", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, attacks hit twice, 2nd Talent trigger chance increased to <@ba.vup>{talent_scale:0.0}x, attacks prioritize elite and leader enemies\n<@ba.rem>Starting with the 2nd use, attack range +2, attacks hit 3 times, and duration increased to 25s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vvana_3", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.25, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "enhance_duration", "value": 25.0, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "'Flicker'", "rangeId": "1-1", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, attacks hit twice, 2nd Talent trigger chance increased to <@ba.vup>{talent_scale:0.0}x, attacks prioritize elite and leader enemies\n<@ba.rem>Starting with the 2nd use, attack range +2, attacks hit 3 times, and duration increased to 25s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_vvana_3", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "magic_resistance", "value": 10.0, "valueStr": null }, { "key": "enhance_duration", "value": 25.0, "valueStr": null }, { "key": "talent_scale", "value": 1.6, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "'Flicker'", "rangeId": "1-1", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, attacks hit twice, 2nd Talent trigger chance increased to <@ba.vup>{talent_scale:0.0}x, attacks prioritize elite and leader enemies\n<@ba.rem>Starting with the 2nd use, attack range +2, attacks hit 3 times, and duration increased to 25s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_vvana_3", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "magic_resistance", "value": 15.0, "valueStr": null }, { "key": "enhance_duration", "value": 25.0, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "'Flicker'", "rangeId": "1-1", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, attacks hit twice, 2nd Talent trigger chance increased to <@ba.vup>{talent_scale:0.0}x, attacks prioritize elite and leader enemies\n<@ba.rem>Starting with the 2nd use, attack range +2, attacks hit 3 times, and duration increased to 25s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_vvana_3", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "magic_resistance", "value": 15.0, "valueStr": null }, { "key": "enhance_duration", "value": 25.0, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "'Flicker'", "rangeId": "1-1", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, attacks hit twice, 2nd Talent trigger chance increased to <@ba.vup>{talent_scale:0.0}x, attacks prioritize elite and leader enemies\n<@ba.rem>Starting with the 2nd use, attack range +2, attacks hit 3 times, and duration increased to 25s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_vvana_3", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "magic_resistance", "value": 15.0, "valueStr": null }, { "key": "enhance_duration", "value": 25.0, "valueStr": null }, { "key": "talent_scale", "value": 1.8, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "'Flicker'", "rangeId": "1-1", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, attacks hit twice, 2nd Talent trigger chance increased to <@ba.vup>{talent_scale:0.0}x, attacks prioritize elite and leader enemies\n<@ba.rem>Starting with the 2nd use, attack range +2, attacks hit 3 times, and duration increased to 25s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_vvana_3", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "magic_resistance", "value": 20.0, "valueStr": null }, { "key": "enhance_duration", "value": 25.0, "valueStr": null }, { "key": "talent_scale", "value": 2.0, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "'Flicker'", "rangeId": "1-1", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, attacks hit twice, 2nd Talent trigger chance increased to <@ba.vup>{talent_scale:0.0}x, attacks prioritize elite and leader enemies\n<@ba.rem>Starting with the 2nd use, attack range +2, attacks hit 3 times, and duration increased to 25s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_vvana_3", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.85, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "magic_resistance", "value": 25.0, "valueStr": null }, { "key": "enhance_duration", "value": 25.0, "valueStr": null }, { "key": "talent_scale", "value": 2.2, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "'Flicker'", "rangeId": "1-1", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, attacks hit twice, 2nd Talent trigger chance increased to <@ba.vup>{talent_scale:0.0}x, attacks prioritize elite and leader enemies\n<@ba.rem>Starting with the 2nd use, attack range +2, attacks hit 3 times, and duration increased to 25s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_vvana_3", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 0.95, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "magic_resistance", "value": 25.0, "valueStr": null }, { "key": "enhance_duration", "value": 25.0, "valueStr": null }, { "key": "talent_scale", "value": 2.3, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] }, { "name": "'Flicker'", "rangeId": "1-1", "description": "Attack interval <@ba.vdown>increases, ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, attacks hit twice, 2nd Talent trigger chance increased to <@ba.vup>{talent_scale:0.0}x, attacks prioritize elite and leader enemies\n<@ba.rem>Starting with the 2nd use, attack range +2, attacks hit 3 times, and duration increased to 25s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_vvana_3", "duration": 15.0, "blackboard": [ { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "def", "value": 0.9, "valueStr": null }, { "key": "magic_resistance", "value": 25.0, "valueStr": null }, { "key": "enhance_duration", "value": 25.0, "valueStr": null }, { "key": "talent_scale", "value": 2.5, "valueStr": null }, { "key": "duration_plus", "value": 15.0, "valueStr": null } ] } ] }, "skchr_siege2_1": { "skillId": "skchr_siege2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Reforged Radiance", "rangeId": "x-5", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all surrounding ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 0.6, "valueStr": null } ] }, { "name": "Reforged Radiance", "rangeId": "x-5", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all surrounding ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 0.7, "valueStr": null } ] }, { "name": "Reforged Radiance", "rangeId": "x-5", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all surrounding ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 0.8, "valueStr": null } ] }, { "name": "Reforged Radiance", "rangeId": "x-5", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all surrounding ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 0.9, "valueStr": null } ] }, { "name": "Reforged Radiance", "rangeId": "x-5", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all surrounding ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Reforged Radiance", "rangeId": "x-5", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all surrounding ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Reforged Radiance", "rangeId": "x-5", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all surrounding ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Reforged Radiance", "rangeId": "x-5", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all surrounding ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null } ] }, { "name": "Reforged Radiance", "rangeId": "x-5", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all surrounding ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null } ] }, { "name": "Reforged Radiance", "rangeId": "x-5", "description": "The next attack deals <@ba.vup>{atk_scale:0%} ATK as <@ba.vup>True damage to all surrounding ground enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null } ] } ] }, "skchr_siege2_2": { "skillId": "skchr_siege2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Homeward Bound", "rangeId": "2-2", "description": "Passive Effect: if there are 2 or more friendly units within Talent 1's range, Vina's SP recovery <@ba.vup>+{sp_recovery_per_sec}/s\nUpon automatic activation: Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_2", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "buff_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Homeward Bound", "rangeId": "2-2", "description": "Passive Effect: if there are 2 or more friendly units within Talent 1's range, Vina's SP recovery <@ba.vup>+{sp_recovery_per_sec}/s\nUpon automatic activation: Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_2", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 1.25, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "buff_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Homeward Bound", "rangeId": "2-2", "description": "Passive Effect: if there are 2 or more friendly units within Talent 1's range, Vina's SP recovery <@ba.vup>+{sp_recovery_per_sec}/s\nUpon automatic activation: Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_2", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 0.2, "valueStr": null }, { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "buff_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Homeward Bound", "rangeId": "2-2", "description": "Passive Effect: if there are 2 or more friendly units within Talent 1's range, Vina's SP recovery <@ba.vup>+{sp_recovery_per_sec}/s\nUpon automatic activation: Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_2", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "buff_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Homeward Bound", "rangeId": "2-2", "description": "Passive Effect: if there are 2 or more friendly units within Talent 1's range, Vina's SP recovery <@ba.vup>+{sp_recovery_per_sec}/s\nUpon automatic activation: Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_2", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "buff_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Homeward Bound", "rangeId": "2-2", "description": "Passive Effect: if there are 2 or more friendly units within Talent 1's range, Vina's SP recovery <@ba.vup>+{sp_recovery_per_sec}/s\nUpon automatic activation: Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 80, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_2", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 0.3, "valueStr": null }, { "key": "atk", "value": 1.45, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "buff_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Homeward Bound", "rangeId": "2-2", "description": "Passive Effect: if there are 2 or more friendly units within Talent 1's range, Vina's SP recovery <@ba.vup>+{sp_recovery_per_sec}/s\nUpon automatic activation: Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_2", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "buff_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Homeward Bound", "rangeId": "2-2", "description": "Passive Effect: if there are 2 or more friendly units within Talent 1's range, Vina's SP recovery <@ba.vup>+{sp_recovery_per_sec}/s\nUpon automatic activation: Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_2", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "buff_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Homeward Bound", "rangeId": "2-2", "description": "Passive Effect: if there are 2 or more friendly units within Talent 1's range, Vina's SP recovery <@ba.vup>+{sp_recovery_per_sec}/s\nUpon automatic activation: Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_2", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "buff_stack_cnt", "value": 2.0, "valueStr": null } ] }, { "name": "Homeward Bound", "rangeId": "2-2", "description": "Passive Effect: if there are 2 or more friendly units within Talent 1's range, Vina's SP recovery <@ba.vup>+{sp_recovery_per_sec}/s\nUpon automatic activation: Attack Range <@ba.vup>+1, ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_siege2_2", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 0.5, "valueStr": null }, { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null }, { "key": "buff_stack_cnt", "value": 2.0, "valueStr": null } ] } ] }, "skchr_siege2_3": { "skillId": "skchr_siege2_3", "iconId": null, "hidden": false, "levels": [ { "name": "And All Be In My Name", "rangeId": null, "description": "Summons Golden Vows on deployable tiles within Talent 1's range; when skill is active, can attack enemies being blocked by friendly units in Talent 1's range; ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1, Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>True damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_siege2_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.25, "valueStr": null }, { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "And All Be In My Name", "rangeId": null, "description": "Summons Golden Vows on deployable tiles within Talent 1's range; when skill is active, can attack enemies being blocked by friendly units in Talent 1's range; ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1, Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>True damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_siege2_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.25, "valueStr": null }, { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "And All Be In My Name", "rangeId": null, "description": "Summons Golden Vows on deployable tiles within Talent 1's range; when skill is active, can attack enemies being blocked by friendly units in Talent 1's range; ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1, Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>True damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 70, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_siege2_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.25, "valueStr": null }, { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "And All Be In My Name", "rangeId": null, "description": "Summons Golden Vows on deployable tiles within Talent 1's range; when skill is active, can attack enemies being blocked by friendly units in Talent 1's range; ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1, Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>True damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_siege2_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.25, "valueStr": null }, { "key": "atk", "value": 1.45, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "And All Be In My Name", "rangeId": null, "description": "Summons Golden Vows on deployable tiles within Talent 1's range; when skill is active, can attack enemies being blocked by friendly units in Talent 1's range; ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1, Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>True damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_siege2_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.25, "valueStr": null }, { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "And All Be In My Name", "rangeId": null, "description": "Summons Golden Vows on deployable tiles within Talent 1's range; when skill is active, can attack enemies being blocked by friendly units in Talent 1's range; ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+1, Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>True damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 65, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_siege2_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.25, "valueStr": null }, { "key": "atk", "value": 1.55, "valueStr": null }, { "key": "attack@max_target", "value": 2.0, "valueStr": null } ] }, { "name": "And All Be In My Name", "rangeId": null, "description": "Summons Golden Vows on deployable tiles within Talent 1's range; when skill is active, can attack enemies being blocked by friendly units in Talent 1's range; ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+2, Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>True damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_siege2_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.25, "valueStr": null }, { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "And All Be In My Name", "rangeId": null, "description": "Summons Golden Vows on deployable tiles within Talent 1's range; when skill is active, can attack enemies being blocked by friendly units in Talent 1's range; ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+2, Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>True damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 57, "initSp": 31, "increment": 1.0 }, "prefabId": "skchr_siege2_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.25, "valueStr": null }, { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "And All Be In My Name", "rangeId": null, "description": "Summons Golden Vows on deployable tiles within Talent 1's range; when skill is active, can attack enemies being blocked by friendly units in Talent 1's range; ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+2, Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>True damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 54, "initSp": 33, "increment": 1.0 }, "prefabId": "skchr_siege2_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.25, "valueStr": null }, { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "And All Be In My Name", "rangeId": null, "description": "Summons Golden Vows on deployable tiles within Talent 1's range; when skill is active, can attack enemies being blocked by friendly units in Talent 1's range; ATK <@ba.vup>+{atk:0%}, attack target count <@ba.vup>+3, Attack Interval <@ba.vup>reduces, attacks deal <@ba.vup>True damage", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_siege2_3", "duration": 25.0, "blackboard": [ { "key": "base_attack_time", "value": -0.25, "valueStr": null }, { "key": "atk", "value": 1.9, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] } ] }, "skchr_chen3_1": { "skillId": "skchr_chen3_1", "iconId": null, "hidden": false, "levels": [ { "name": "Chi Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice, and attacks silence the target until the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_chen3_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null } ] }, { "name": "Chi Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice, and attacks silence the target until the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_chen3_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null } ] }, { "name": "Chi Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice, and attacks silence the target until the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_chen3_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null } ] }, { "name": "Chi Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice, and attacks silence the target until the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_chen3_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null } ] }, { "name": "Chi Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice, and attacks silence the target until the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_chen3_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null } ] }, { "name": "Chi Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice, and attacks silence the target until the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_chen3_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null } ] }, { "name": "Chi Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice, and attacks silence the target until the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_chen3_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null } ] }, { "name": "Chi Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice, and attacks silence the target until the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_chen3_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null } ] }, { "name": "Chi Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice, and attacks silence the target until the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 9, "increment": 1.0 }, "prefabId": "skchr_chen3_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null } ] }, { "name": "Chi Xiao - Fleeting Night", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attacks hit twice, and attacks silence the target until the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen3_1", "duration": 18.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null } ] } ] }, "skchr_chen3_2": { "skillId": "skchr_chen3_2", "iconId": null, "hidden": false, "levels": [ { "name": "Chi Xiao - Shadowless Speed", "rangeId": "x-1", "description": "Slashes the nearest enemy <@ba.vup>10 times, each slash dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; if the target is defeated, retargets to the next nearest enemy and adds <@ba.vup>+1 to remaining slash count; once all slashes end, if target has not been defeated and is on a deployable tile, <$ba.addash>Move to said tile, otherwise return to starting tile; afterward, ATK <@ba.vup>+{chen3_s2[respawn_buff].atk:0%} and gains <@ba.vup>{chen3_s2[respawn_buff].prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen3_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 3.5, "valueStr": null }, { "key": "chen3_s2[respawn_buff].atk", "value": 2.0, "valueStr": null }, { "key": "chen3_s2[respawn_buff].prob", "value": 0.3, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless Speed", "rangeId": "x-1", "description": "Slashes the nearest enemy <@ba.vup>10 times, each slash dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; if the target is defeated, retargets to the next nearest enemy and adds <@ba.vup>+1 to remaining slash count; once all slashes end, if target has not been defeated and is on a deployable tile, <$ba.addash>Move to said tile, otherwise return to starting tile; afterward, ATK <@ba.vup>+{chen3_s2[respawn_buff].atk:0%} and gains <@ba.vup>{chen3_s2[respawn_buff].prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen3_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 3.6, "valueStr": null }, { "key": "chen3_s2[respawn_buff].atk", "value": 2.1, "valueStr": null }, { "key": "chen3_s2[respawn_buff].prob", "value": 0.3, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless Speed", "rangeId": "x-1", "description": "Slashes the nearest enemy <@ba.vup>10 times, each slash dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; if the target is defeated, retargets to the next nearest enemy and adds <@ba.vup>+1 to remaining slash count; once all slashes end, if target has not been defeated and is on a deployable tile, <$ba.addash>Move to said tile, otherwise return to starting tile; afterward, ATK <@ba.vup>+{chen3_s2[respawn_buff].atk:0%} and gains <@ba.vup>{chen3_s2[respawn_buff].prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen3_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 3.7, "valueStr": null }, { "key": "chen3_s2[respawn_buff].atk", "value": 2.2, "valueStr": null }, { "key": "chen3_s2[respawn_buff].prob", "value": 0.3, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless Speed", "rangeId": "x-1", "description": "Slashes the nearest enemy <@ba.vup>10 times, each slash dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; if the target is defeated, retargets to the next nearest enemy and adds <@ba.vup>+1 to remaining slash count; once all slashes end, if target has not been defeated and is on a deployable tile, <$ba.addash>Move to said tile, otherwise return to starting tile; afterward, ATK <@ba.vup>+{chen3_s2[respawn_buff].atk:0%} and gains <@ba.vup>{chen3_s2[respawn_buff].prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_chen3_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 3.9, "valueStr": null }, { "key": "chen3_s2[respawn_buff].atk", "value": 2.3, "valueStr": null }, { "key": "chen3_s2[respawn_buff].prob", "value": 0.4, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless Speed", "rangeId": "x-1", "description": "Slashes the nearest enemy <@ba.vup>10 times, each slash dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; if the target is defeated, retargets to the next nearest enemy and adds <@ba.vup>+1 to remaining slash count; once all slashes end, if target has not been defeated and is on a deployable tile, <$ba.addash>Move to said tile, otherwise return to starting tile; afterward, ATK <@ba.vup>+{chen3_s2[respawn_buff].atk:0%} and gains <@ba.vup>{chen3_s2[respawn_buff].prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_chen3_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 4.0, "valueStr": null }, { "key": "chen3_s2[respawn_buff].atk", "value": 2.4, "valueStr": null }, { "key": "chen3_s2[respawn_buff].prob", "value": 0.4, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless Speed", "rangeId": "x-1", "description": "Slashes the nearest enemy <@ba.vup>10 times, each slash dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; if the target is defeated, retargets to the next nearest enemy and adds <@ba.vup>+1 to remaining slash count; once all slashes end, if target has not been defeated and is on a deployable tile, <$ba.addash>Move to said tile, otherwise return to starting tile; afterward, ATK <@ba.vup>+{chen3_s2[respawn_buff].atk:0%} and gains <@ba.vup>{chen3_s2[respawn_buff].prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_chen3_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 4.1, "valueStr": null }, { "key": "chen3_s2[respawn_buff].atk", "value": 2.5, "valueStr": null }, { "key": "chen3_s2[respawn_buff].prob", "value": 0.4, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless Speed", "rangeId": "x-1", "description": "Slashes the nearest enemy <@ba.vup>10 times, each slash dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; if the target is defeated, retargets to the next nearest enemy and adds <@ba.vup>+1 to remaining slash count; once all slashes end, if target has not been defeated and is on a deployable tile, <$ba.addash>Move to said tile, otherwise return to starting tile; afterward, ATK <@ba.vup>+{chen3_s2[respawn_buff].atk:0%} and gains <@ba.vup>{chen3_s2[respawn_buff].prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 23, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chen3_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 4.3, "valueStr": null }, { "key": "chen3_s2[respawn_buff].atk", "value": 2.6, "valueStr": null }, { "key": "chen3_s2[respawn_buff].prob", "value": 0.5, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless Speed", "rangeId": "x-1", "description": "Slashes the nearest enemy <@ba.vup>10 times, each slash dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; if the target is defeated, retargets to the next nearest enemy and adds <@ba.vup>+1 to remaining slash count; once all slashes end, if target has not been defeated and is on a deployable tile, <$ba.addash>Move to said tile, otherwise return to starting tile; afterward, ATK <@ba.vup>+{chen3_s2[respawn_buff].atk:0%} and gains <@ba.vup>{chen3_s2[respawn_buff].prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_chen3_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 4.5, "valueStr": null }, { "key": "chen3_s2[respawn_buff].atk", "value": 2.7, "valueStr": null }, { "key": "chen3_s2[respawn_buff].prob", "value": 0.5, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless Speed", "rangeId": "x-1", "description": "Slashes the nearest enemy <@ba.vup>10 times, each slash dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; if the target is defeated, retargets to the next nearest enemy and adds <@ba.vup>+1 to remaining slash count; once all slashes end, if target has not been defeated and is on a deployable tile, <$ba.addash>Move to said tile, otherwise return to starting tile; afterward, ATK <@ba.vup>+{chen3_s2[respawn_buff].atk:0%} and gains <@ba.vup>{chen3_s2[respawn_buff].prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 14, "increment": 1.0 }, "prefabId": "skchr_chen3_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 4.6, "valueStr": null }, { "key": "chen3_s2[respawn_buff].atk", "value": 2.8, "valueStr": null }, { "key": "chen3_s2[respawn_buff].prob", "value": 0.5, "valueStr": null } ] }, { "name": "Chi Xiao - Shadowless Speed", "rangeId": "x-1", "description": "Slashes the nearest enemy <@ba.vup>10 times, each slash dealing <@ba.vup>{atk_scale:0%} ATK as Arts damage; if the target is defeated, retargets to the next nearest enemy and adds <@ba.vup>+1 to remaining slash count; once all slashes end, if target has not been defeated and is on a deployable tile, <$ba.addash>Move to said tile, otherwise return to starting tile; afterward, ATK <@ba.vup>+{chen3_s2[respawn_buff].atk:0%} and gains <@ba.vup>{chen3_s2[respawn_buff].prob:0%} Physical and Arts Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_chen3_2", "duration": 6.0, "blackboard": [ { "key": "atk_scale", "value": 4.8, "valueStr": null }, { "key": "chen3_s2[respawn_buff].atk", "value": 3.0, "valueStr": null }, { "key": "chen3_s2[respawn_buff].prob", "value": 0.6, "valueStr": null } ] } ] }, "skchr_chen3_3": { "skillId": "skchr_chen3_3", "iconId": null, "hidden": false, "levels": [ { "name": "Chi Xiao - Heaven's Plaint", "rangeId": "3-12", "description": "On skill activation, unleashes a sword wave that travels forward and can change direction, dealing Arts damage to enemies it passes through equivalent to <@ba.vup>{hp_ratio:0%} of their current HP (minimum of <@ba.vup>{projectile_min_atk_scale:0%} ATK as Arts damage); Attack Range expands, each attack deals <@ba.vup>3 instances of <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{attack@max_target} ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen3_3", "duration": 20.0, "blackboard": [ { "key": "hp_ratio", "value": 0.06, "valueStr": null }, { "key": "projectile_min_atk_scale", "value": 5.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Chi Xiao - Heaven's Plaint", "rangeId": "3-12", "description": "On skill activation, unleashes a sword wave that travels forward and can change direction, dealing Arts damage to enemies it passes through equivalent to <@ba.vup>{hp_ratio:0%} of their current HP (minimum of <@ba.vup>{projectile_min_atk_scale:0%} ATK as Arts damage); Attack Range expands, each attack deals <@ba.vup>3 instances of <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{attack@max_target} ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen3_3", "duration": 20.0, "blackboard": [ { "key": "hp_ratio", "value": 0.06, "valueStr": null }, { "key": "projectile_min_atk_scale", "value": 5.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.55, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Chi Xiao - Heaven's Plaint", "rangeId": "3-12", "description": "On skill activation, unleashes a sword wave that travels forward and can change direction, dealing Arts damage to enemies it passes through equivalent to <@ba.vup>{hp_ratio:0%} of their current HP (minimum of <@ba.vup>{projectile_min_atk_scale:0%} ATK as Arts damage); Attack Range expands, each attack deals <@ba.vup>3 instances of <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{attack@max_target} ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_chen3_3", "duration": 20.0, "blackboard": [ { "key": "hp_ratio", "value": 0.06, "valueStr": null }, { "key": "projectile_min_atk_scale", "value": 5.0, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Chi Xiao - Heaven's Plaint", "rangeId": "3-12", "description": "On skill activation, unleashes a sword wave that travels forward and can change direction, dealing Arts damage to enemies it passes through equivalent to <@ba.vup>{hp_ratio:0%} of their current HP (minimum of <@ba.vup>{projectile_min_atk_scale:0%} ATK as Arts damage); Attack Range expands, each attack deals <@ba.vup>3 instances of <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{attack@max_target} ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chen3_3", "duration": 20.0, "blackboard": [ { "key": "hp_ratio", "value": 0.06, "valueStr": null }, { "key": "projectile_min_atk_scale", "value": 5.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.65, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Chi Xiao - Heaven's Plaint", "rangeId": "3-12", "description": "On skill activation, unleashes a sword wave that travels forward and can change direction, dealing Arts damage to enemies it passes through equivalent to <@ba.vup>{hp_ratio:0%} of their current HP (minimum of <@ba.vup>{projectile_min_atk_scale:0%} ATK as Arts damage); Attack Range expands, each attack deals <@ba.vup>3 instances of <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{attack@max_target} ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chen3_3", "duration": 20.0, "blackboard": [ { "key": "hp_ratio", "value": 0.06, "valueStr": null }, { "key": "projectile_min_atk_scale", "value": 5.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Chi Xiao - Heaven's Plaint", "rangeId": "3-12", "description": "On skill activation, unleashes a sword wave that travels forward and can change direction, dealing Arts damage to enemies it passes through equivalent to <@ba.vup>{hp_ratio:0%} of their current HP (minimum of <@ba.vup>{projectile_min_atk_scale:0%} ATK as Arts damage); Attack Range expands, each attack deals <@ba.vup>3 instances of <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{attack@max_target} ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_chen3_3", "duration": 20.0, "blackboard": [ { "key": "hp_ratio", "value": 0.06, "valueStr": null }, { "key": "projectile_min_atk_scale", "value": 5.3, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.75, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Chi Xiao - Heaven's Plaint", "rangeId": "3-12", "description": "On skill activation, unleashes a sword wave that travels forward and can change direction, dealing Arts damage to enemies it passes through equivalent to <@ba.vup>{hp_ratio:0%} of their current HP (minimum of <@ba.vup>{projectile_min_atk_scale:0%} ATK as Arts damage); Attack Range expands, each attack deals <@ba.vup>3 instances of <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{attack@max_target} ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_chen3_3", "duration": 20.0, "blackboard": [ { "key": "hp_ratio", "value": 0.06, "valueStr": null }, { "key": "projectile_min_atk_scale", "value": 5.5, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Chi Xiao - Heaven's Plaint", "rangeId": "3-12", "description": "On skill activation, unleashes a sword wave that travels forward and can change direction, dealing Arts damage to enemies it passes through equivalent to <@ba.vup>{hp_ratio:0%} of their current HP (minimum of <@ba.vup>{projectile_min_atk_scale:0%} ATK as Arts damage); Attack Range expands, each attack deals <@ba.vup>3 instances of <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{attack@max_target} ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 16, "increment": 1.0 }, "prefabId": "skchr_chen3_3", "duration": 20.0, "blackboard": [ { "key": "hp_ratio", "value": 0.06, "valueStr": null }, { "key": "projectile_min_atk_scale", "value": 5.6, "valueStr": null }, { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Chi Xiao - Heaven's Plaint", "rangeId": "3-12", "description": "On skill activation, unleashes a sword wave that travels forward and can change direction, dealing Arts damage to enemies it passes through equivalent to <@ba.vup>{hp_ratio:0%} of their current HP (minimum of <@ba.vup>{projectile_min_atk_scale:0%} ATK as Arts damage); Attack Range expands, each attack deals <@ba.vup>3 instances of <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{attack@max_target} ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_chen3_3", "duration": 20.0, "blackboard": [ { "key": "hp_ratio", "value": 0.06, "valueStr": null }, { "key": "projectile_min_atk_scale", "value": 5.7, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] }, { "name": "Chi Xiao - Heaven's Plaint", "rangeId": "3-12", "description": "On skill activation, unleashes a sword wave that travels forward and can change direction, dealing Arts damage to enemies it passes through equivalent to <@ba.vup>{hp_ratio:0%} of their current HP (minimum of <@ba.vup>{projectile_min_atk_scale:0%} ATK as Arts damage); Attack Range expands, each attack deals <@ba.vup>3 instances of <@ba.vup>{attack@atk_scale:0%} ATK as Arts damage to up to <@ba.vup>{attack@max_target} ground enemies", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 18, "increment": 1.0 }, "prefabId": "skchr_chen3_3", "duration": 20.0, "blackboard": [ { "key": "hp_ratio", "value": 0.06, "valueStr": null }, { "key": "projectile_min_atk_scale", "value": 5.8, "valueStr": null }, { "key": "attack@atk_scale", "value": 2.1, "valueStr": null }, { "key": "attack@max_target", "value": 4.0, "valueStr": null } ] } ] }, "skchr_helage_1": { "skillId": "skchr_helage_1", "iconId": null, "hidden": false, "levels": [ { "name": "Crescent Moon", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Crescent Moon", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Crescent Moon", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Crescent Moon", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Crescent Moon", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Crescent Moon", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Crescent Moon", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Crescent Moon", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Crescent Moon", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null } ] }, { "name": "Crescent Moon", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] } ] }, "skchr_helage_2": { "skillId": "skchr_helage_2", "iconId": null, "hidden": false, "levels": [ { "name": "Half Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, changes attack to twice attack, obtaining <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Half Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, changes attack to twice attack, obtaining <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Half Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, changes attack to twice attack, obtaining <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_helage_2", "duration": 10.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Half Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, changes attack to twice attack, obtaining <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_helage_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Half Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, changes attack to twice attack, obtaining <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_helage_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Half Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, changes attack to twice attack, obtaining <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_helage_2", "duration": 11.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Half Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, changes attack to twice attack, obtaining <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_helage_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Half Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, changes attack to twice attack, obtaining <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_helage_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Half Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, changes attack to twice attack, obtaining <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_helage_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] }, { "name": "Half Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, changes attack to twice attack, obtaining <@ba.vup>{prob:0%} Physical Dodge", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_2", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "prob", "value": 0.75, "valueStr": null } ] } ] }, "skchr_helage_3": { "skillId": "skchr_helage_3", "iconId": null, "hidden": false, "levels": [ { "name": "Full Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} tiles, can attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_3", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Full Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} tiles, can attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_3", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Full Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} tiles, can attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_3", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Full Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} tiles, can attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_3", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Full Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} tiles, can attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_3", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Full Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} tiles, can attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_3", "duration": 13.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Full Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} tiles, can attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_3", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Full Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} tiles, can attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_3", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Full Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} tiles, can attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 37, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_3", "duration": 14.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] }, { "name": "Full Moon", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, attack range <@ba.vup>+{ability_range_forward_extend} tiles, can attack up to <@ba.vup>{attack@max_target} targets simultaneously", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_helage_3", "duration": 15.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 2.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] } ] }, "skchr_zuole_1": { "skillId": "skchr_zuole_1", "iconId": null, "hidden": false, "levels": [ { "name": "Fiendslayer", "rangeId": null, "description": "Next attack's ATK increases to <@ba.vup>{atk_scale:0%}; When this unit's HP is lower than <@ba.vup>{hp_ratio_double:0%}, this attack strikes <@ba.vup>1 additional time; when lower than <@ba.vup>{hp_ratio_tripple:0%}, this attack strikes <@ba.vup>2 additional times\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zuole_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "hp_ratio_double", "value": 0.8, "valueStr": null }, { "key": "hp_ratio_tripple", "value": 0.5, "valueStr": null } ] }, { "name": "Fiendslayer", "rangeId": null, "description": "Next attack's ATK increases to <@ba.vup>{atk_scale:0%}; When this unit's HP is lower than <@ba.vup>{hp_ratio_double:0%}, this attack strikes <@ba.vup>1 additional time; when lower than <@ba.vup>{hp_ratio_tripple:0%}, this attack strikes <@ba.vup>2 additional times\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zuole_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "hp_ratio_double", "value": 0.8, "valueStr": null }, { "key": "hp_ratio_tripple", "value": 0.5, "valueStr": null } ] }, { "name": "Fiendslayer", "rangeId": null, "description": "Next attack's ATK increases to <@ba.vup>{atk_scale:0%}; When this unit's HP is lower than <@ba.vup>{hp_ratio_double:0%}, this attack strikes <@ba.vup>1 additional time; when lower than <@ba.vup>{hp_ratio_tripple:0%}, this attack strikes <@ba.vup>2 additional times\n<@ba.rem>Can store 1 charge", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zuole_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.4, "valueStr": null }, { "key": "hp_ratio_double", "value": 0.8, "valueStr": null }, { "key": "hp_ratio_tripple", "value": 0.5, "valueStr": null } ] }, { "name": "Fiendslayer", "rangeId": null, "description": "Next attack's ATK increases to <@ba.vup>{atk_scale:0%}; When this unit's HP is lower than <@ba.vup>{hp_ratio_double:0%}, this attack strikes <@ba.vup>1 additional time; when lower than <@ba.vup>{hp_ratio_tripple:0%}, this attack strikes <@ba.vup>2 additional times\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_zuole_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null }, { "key": "hp_ratio_double", "value": 0.8, "valueStr": null }, { "key": "hp_ratio_tripple", "value": 0.5, "valueStr": null } ] }, { "name": "Fiendslayer", "rangeId": null, "description": "Next attack's ATK increases to <@ba.vup>{atk_scale:0%}; When this unit's HP is lower than <@ba.vup>{hp_ratio_double:0%}, this attack strikes <@ba.vup>1 additional time; when lower than <@ba.vup>{hp_ratio_tripple:0%}, this attack strikes <@ba.vup>2 additional times\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_zuole_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "hp_ratio_double", "value": 0.8, "valueStr": null }, { "key": "hp_ratio_tripple", "value": 0.5, "valueStr": null } ] }, { "name": "Fiendslayer", "rangeId": null, "description": "Next attack's ATK increases to <@ba.vup>{atk_scale:0%}; When this unit's HP is lower than <@ba.vup>{hp_ratio_double:0%}, this attack strikes <@ba.vup>1 additional time; when lower than <@ba.vup>{hp_ratio_tripple:0%}, this attack strikes <@ba.vup>2 additional times\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 6, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_zuole_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null }, { "key": "hp_ratio_double", "value": 0.8, "valueStr": null }, { "key": "hp_ratio_tripple", "value": 0.5, "valueStr": null } ] }, { "name": "Fiendslayer", "rangeId": null, "description": "Next attack's ATK increases to <@ba.vup>{atk_scale:0%}; When this unit's HP is lower than <@ba.vup>{hp_ratio_double:0%}, this attack strikes <@ba.vup>1 additional time; when lower than <@ba.vup>{hp_ratio_tripple:0%}, this attack strikes <@ba.vup>2 additional times\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_zuole_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "hp_ratio_double", "value": 0.8, "valueStr": null }, { "key": "hp_ratio_tripple", "value": 0.5, "valueStr": null } ] }, { "name": "Fiendslayer", "rangeId": null, "description": "Next attack's ATK increases to <@ba.vup>{atk_scale:0%}; When this unit's HP is lower than <@ba.vup>{hp_ratio_double:0%}, this attack strikes <@ba.vup>1 additional time; when lower than <@ba.vup>{hp_ratio_tripple:0%}, this attack strikes <@ba.vup>2 additional times\n<@ba.rem>Can store 2 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 5, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_zuole_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "hp_ratio_double", "value": 0.8, "valueStr": null }, { "key": "hp_ratio_tripple", "value": 0.5, "valueStr": null } ] }, { "name": "Fiendslayer", "rangeId": null, "description": "Next attack's ATK increases to <@ba.vup>{atk_scale:0%}; When this unit's HP is lower than <@ba.vup>{hp_ratio_double:0%}, this attack strikes <@ba.vup>1 additional time; when lower than <@ba.vup>{hp_ratio_tripple:0%}, this attack strikes <@ba.vup>2 additional times\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 5, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_zuole_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.8, "valueStr": null }, { "key": "hp_ratio_double", "value": 0.8, "valueStr": null }, { "key": "hp_ratio_tripple", "value": 0.5, "valueStr": null } ] }, { "name": "Fiendslayer", "rangeId": null, "description": "Next attack's ATK increases to <@ba.vup>{atk_scale:0%}; When this unit's HP is lower than <@ba.vup>{hp_ratio_double:0%}, this attack strikes <@ba.vup>1 additional time; when lower than <@ba.vup>{hp_ratio_tripple:0%}, this attack strikes <@ba.vup>2 additional times\n<@ba.rem>Can store 3 charges", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 4, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_zuole_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "hp_ratio_double", "value": 0.8, "valueStr": null }, { "key": "hp_ratio_tripple", "value": 0.5, "valueStr": null } ] } ] }, "skchr_zuole_2": { "skillId": "skchr_zuole_2", "iconId": null, "hidden": false, "levels": [ { "name": "Risktaker", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} of current HP and gains a <$ba.barrier>Barrier equal to <@ba.vup>{scale:0%} Max HP; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and gradually depletes after the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zuole_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null }, { "key": "shield_decrease", "value": -200.0, "valueStr": null } ] }, { "name": "Risktaker", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} of current HP and gains a <$ba.barrier>Barrier equal to <@ba.vup>{scale:0%} Max HP; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and gradually depletes after the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zuole_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 0.65, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null }, { "key": "shield_decrease", "value": -200.0, "valueStr": null } ] }, { "name": "Risktaker", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} of current HP and gains a <$ba.barrier>Barrier equal to <@ba.vup>{scale:0%} Max HP; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and gradually depletes after the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zuole_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null }, { "key": "shield_decrease", "value": -200.0, "valueStr": null } ] }, { "name": "Risktaker", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} of current HP and gains a <$ba.barrier>Barrier equal to <@ba.vup>{scale:0%} Max HP; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and gradually depletes after the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_zuole_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 0.75, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null }, { "key": "shield_decrease", "value": -200.0, "valueStr": null } ] }, { "name": "Risktaker", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} of current HP and gains a <$ba.barrier>Barrier equal to <@ba.vup>{scale:0%} Max HP; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and gradually depletes after the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_zuole_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null }, { "key": "shield_decrease", "value": -200.0, "valueStr": null } ] }, { "name": "Risktaker", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} of current HP and gains a <$ba.barrier>Barrier equal to <@ba.vup>{scale:0%} Max HP; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and gradually depletes after the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_zuole_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 0.85, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null }, { "key": "shield_decrease", "value": -200.0, "valueStr": null } ] }, { "name": "Risktaker", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} of current HP and gains a <$ba.barrier>Barrier equal to <@ba.vup>{scale:0%} Max HP; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and gradually depletes after the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_zuole_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 0.9, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null }, { "key": "shield_decrease", "value": -200.0, "valueStr": null } ] }, { "name": "Risktaker", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} of current HP and gains a <$ba.barrier>Barrier equal to <@ba.vup>{scale:0%} Max HP; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and gradually depletes after the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 22, "initSp": 11, "increment": 1.0 }, "prefabId": "skchr_zuole_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null }, { "key": "shield_decrease", "value": -200.0, "valueStr": null } ] }, { "name": "Risktaker", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} of current HP and gains a <$ba.barrier>Barrier equal to <@ba.vup>{scale:0%} Max HP; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and gradually depletes after the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 21, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_zuole_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 1.1, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null }, { "key": "shield_decrease", "value": -200.0, "valueStr": null } ] }, { "name": "Risktaker", "rangeId": null, "description": "Immediately loses <@ba.vdown>{hp_ratio:0%} of current HP and gains a <$ba.barrier>Barrier equal to <@ba.vup>{scale:0%} Max HP; ATK <@ba.vup>+{atk:0%}, Block <@ba.vup>+{block_cnt}, and attacks all blocked enemies\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and gradually depletes after the skill ends", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_zuole_2", "duration": 12.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "scale", "value": 1.2, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null }, { "key": "shield_decrease", "value": -200.0, "valueStr": null } ] } ] }, "skchr_zuole_3": { "skillId": "skchr_zuole_3", "iconId": null, "hidden": false, "levels": [ { "name": "Blessings Unto Yan", "rangeId": "3-2", "description": "Immediately performs <@ba.vup>{times} frontal slashes, with each slash dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>3 enemies (the last strike has a doubled damage multiplier, and <$ba.stun>Stuns targets for <@ba.vup>{stun}s); During this time, the HP recovery effect of this unit's Trait is changed to granting a <$ba.barrier>Barrier equal to <@ba.vup>{shield_scale} times the recovery amount\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and lasts for {shield_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_zuole_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "last_atk_bonus", "value": 2.0, "valueStr": null }, { "key": "shield_scale", "value": 2.0, "valueStr": null }, { "key": "shield_duration", "value": 15.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Blessings Unto Yan", "rangeId": "3-2", "description": "Immediately performs <@ba.vup>{times} frontal slashes, with each slash dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>3 enemies (the last strike has a doubled damage multiplier, and <$ba.stun>Stuns targets for <@ba.vup>{stun}s); During this time, the HP recovery effect of this unit's Trait is changed to granting a <$ba.barrier>Barrier equal to <@ba.vup>{shield_scale} times the recovery amount\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and lasts for {shield_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_zuole_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null }, { "key": "times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "last_atk_bonus", "value": 2.0, "valueStr": null }, { "key": "shield_scale", "value": 2.0, "valueStr": null }, { "key": "shield_duration", "value": 15.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Blessings Unto Yan", "rangeId": "3-2", "description": "Immediately performs <@ba.vup>{times} frontal slashes, with each slash dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>3 enemies (the last strike has a doubled damage multiplier, and <$ba.stun>Stuns targets for <@ba.vup>{stun}s); During this time, the HP recovery effect of this unit's Trait is changed to granting a <$ba.barrier>Barrier equal to <@ba.vup>{shield_scale} times the recovery amount\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and lasts for {shield_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_zuole_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 3.0, "valueStr": null }, { "key": "last_atk_bonus", "value": 2.0, "valueStr": null }, { "key": "shield_scale", "value": 2.0, "valueStr": null }, { "key": "shield_duration", "value": 15.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Blessings Unto Yan", "rangeId": "3-2", "description": "Immediately performs <@ba.vup>{times} frontal slashes, with each slash dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>3 enemies (the last strike has a doubled damage multiplier, and <$ba.stun>Stuns targets for <@ba.vup>{stun}s); During this time, the HP recovery effect of this unit's Trait is changed to granting a <$ba.barrier>Barrier equal to <@ba.vup>{shield_scale} times the recovery amount\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and lasts for {shield_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_zuole_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.05, "valueStr": null }, { "key": "times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null }, { "key": "last_atk_bonus", "value": 2.0, "valueStr": null }, { "key": "shield_scale", "value": 2.5, "valueStr": null }, { "key": "shield_duration", "value": 15.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Blessings Unto Yan", "rangeId": "3-2", "description": "Immediately performs <@ba.vup>{times} frontal slashes, with each slash dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>3 enemies (the last strike has a doubled damage multiplier, and <$ba.stun>Stuns targets for <@ba.vup>{stun}s); During this time, the HP recovery effect of this unit's Trait is changed to granting a <$ba.barrier>Barrier equal to <@ba.vup>{shield_scale} times the recovery amount\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and lasts for {shield_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_zuole_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.1, "valueStr": null }, { "key": "times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null }, { "key": "last_atk_bonus", "value": 2.0, "valueStr": null }, { "key": "shield_scale", "value": 2.5, "valueStr": null }, { "key": "shield_duration", "value": 15.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Blessings Unto Yan", "rangeId": "3-2", "description": "Immediately performs <@ba.vup>{times} frontal slashes, with each slash dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>3 enemies (the last strike has a doubled damage multiplier, and <$ba.stun>Stuns targets for <@ba.vup>{stun}s); During this time, the HP recovery effect of this unit's Trait is changed to granting a <$ba.barrier>Barrier equal to <@ba.vup>{shield_scale} times the recovery amount\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and lasts for {shield_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_zuole_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.15, "valueStr": null }, { "key": "times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 3.5, "valueStr": null }, { "key": "last_atk_bonus", "value": 2.0, "valueStr": null }, { "key": "shield_scale", "value": 2.5, "valueStr": null }, { "key": "shield_duration", "value": 15.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Blessings Unto Yan", "rangeId": "3-2", "description": "Immediately performs <@ba.vup>{times} frontal slashes, with each slash dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>3 enemies (the last strike has a doubled damage multiplier, and <$ba.stun>Stuns targets for <@ba.vup>{stun}s); During this time, the HP recovery effect of this unit's Trait is changed to granting a <$ba.barrier>Barrier equal to <@ba.vup>{shield_scale} times the recovery amount\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and lasts for {shield_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_zuole_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.2, "valueStr": null }, { "key": "times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "last_atk_bonus", "value": 2.0, "valueStr": null }, { "key": "shield_scale", "value": 3.0, "valueStr": null }, { "key": "shield_duration", "value": 15.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Blessings Unto Yan", "rangeId": "3-2", "description": "Immediately performs <@ba.vup>{times} frontal slashes, with each slash dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>3 enemies (the last strike has a doubled damage multiplier, and <$ba.stun>Stuns targets for <@ba.vup>{stun}s); During this time, the HP recovery effect of this unit's Trait is changed to granting a <$ba.barrier>Barrier equal to <@ba.vup>{shield_scale} times the recovery amount\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and lasts for {shield_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 7, "increment": 1.0 }, "prefabId": "skchr_zuole_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.25, "valueStr": null }, { "key": "times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 4.0, "valueStr": null }, { "key": "last_atk_bonus", "value": 2.0, "valueStr": null }, { "key": "shield_scale", "value": 3.0, "valueStr": null }, { "key": "shield_duration", "value": 15.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Blessings Unto Yan", "rangeId": "3-2", "description": "Immediately performs <@ba.vup>{times} frontal slashes, with each slash dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>3 enemies (the last strike has a doubled damage multiplier, and <$ba.stun>Stuns targets for <@ba.vup>{stun}s); During this time, the HP recovery effect of this unit's Trait is changed to granting a <$ba.barrier>Barrier equal to <@ba.vup>{shield_scale} times the recovery amount\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and lasts for {shield_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_zuole_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.35, "valueStr": null }, { "key": "times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "last_atk_bonus", "value": 2.0, "valueStr": null }, { "key": "shield_scale", "value": 3.0, "valueStr": null }, { "key": "shield_duration", "value": 15.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Blessings Unto Yan", "rangeId": "3-2", "description": "Immediately performs <@ba.vup>{times} frontal slashes, with each slash dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage to up to <@ba.vup>3 enemies (the last strike has a doubled damage multiplier, and <$ba.stun>Stuns targets for <@ba.vup>{stun}s); During this time, the HP recovery effect of this unit's Trait is changed to granting a <$ba.barrier>Barrier equal to <@ba.vup>{shield_scale} times the recovery amount\n<@ba.rem>The <$ba.barrier>Barrier can stack up to {max_scale}x Max HP, and lasts for {shield_duration}s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_zuole_3", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.45, "valueStr": null }, { "key": "times", "value": 7.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "last_atk_bonus", "value": 2.0, "valueStr": null }, { "key": "shield_scale", "value": 3.0, "valueStr": null }, { "key": "shield_duration", "value": 15.0, "valueStr": null }, { "key": "max_scale", "value": 2.0, "valueStr": null } ] } ] }, "skchr_pallas_1": { "skillId": "skchr_pallas_1", "iconId": null, "hidden": false, "levels": [ { "name": "Strikes of Victory", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and attacks twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Strikes of Victory", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and attacks twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Strikes of Victory", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and attacks twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Strikes of Victory", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and attacks twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Strikes of Victory", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and attacks twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Strikes of Victory", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and attacks twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Strikes of Victory", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and attacks twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Strikes of Victory", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and attacks twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Strikes of Victory", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and attacks twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null } ] }, { "name": "Strikes of Victory", "rangeId": null, "description": "The next attack deals <@ba.vup>{atk_scale:0%} of ATK as Physical damage and attacks twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] } ] }, "skchr_pallas_2": { "skillId": "skchr_pallas_2", "iconId": null, "hidden": false, "levels": [ { "name": "Whip of Conviction", "rangeId": null, "description": "Attack Range +1 tile, ATK <@ba.vup>+{atk:0%} and every attack has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "Whip of Conviction", "rangeId": null, "description": "Attack Range +1 tile, ATK <@ba.vup>+{atk:0%} and every attack has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.25, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "Whip of Conviction", "rangeId": null, "description": "Attack Range +1 tile, ATK <@ba.vup>+{atk:0%} and every attack has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_pallas_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.5, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "Whip of Conviction", "rangeId": null, "description": "Attack Range +1 tile, ATK <@ba.vup>+{atk:0%} and every attack has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_pallas_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.6, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "Whip of Conviction", "rangeId": null, "description": "Attack Range +1 tile, ATK <@ba.vup>+{atk:0%} and every attack has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_pallas_2", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.6, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "Whip of Conviction", "rangeId": null, "description": "Attack Range +1 tile, ATK <@ba.vup>+{atk:0%} and every attack has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_pallas_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.6, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "Whip of Conviction", "rangeId": null, "description": "Attack Range +1 tile, ATK <@ba.vup>+{atk:0%} and every attack has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 29, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pallas_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.7, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "Whip of Conviction", "rangeId": null, "description": "Attack Range +1 tile, ATK <@ba.vup>+{atk:0%} and every attack has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pallas_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.7, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "Whip of Conviction", "rangeId": null, "description": "Attack Range +1 tile, ATK <@ba.vup>+{atk:0%} and every attack has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 27, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pallas_2", "duration": 22.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.8, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] }, { "name": "Whip of Conviction", "rangeId": null, "description": "Attack Range +1 tile, ATK <@ba.vup>+{atk:0%} and every attack has <@ba.vup>{attack@buff_prob:0%} chance to <$ba.stun>Stun the target for <@ba.vup>{attack@stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_pallas_2", "duration": 25.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "ability_range_forward_extend", "value": 1.0, "valueStr": null }, { "key": "attack@buff_prob", "value": 0.85, "valueStr": null }, { "key": "attack@stun", "value": 0.2, "valueStr": null } ] } ] }, "skchr_pallas_3": { "skillId": "skchr_pallas_3", "iconId": null, "hidden": false, "levels": [ { "name": "Blessing of Heroism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain <$ba.strong>Vigor effect of <@ba.vup>+{attack@peak_performance.atk:0%} ATK when HP is above <@ba.vup>{attack@peak_performance.hp_ratio:0%}, DEF <@ba.vup>+{attack@def:0%}, Block <@ba.vup>+{attack@block_cnt} (If there are no Operators or they are not Melee, grant the effect to self instead)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_pallas_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@peak_performance.atk", "value": 0.3, "valueStr": null }, { "key": "attack@def", "value": 0.15, "valueStr": null }, { "key": "attack@peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Blessing of Heroism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain <$ba.strong>Vigor effect of <@ba.vup>+{attack@peak_performance.atk:0%} ATK when HP is above <@ba.vup>{attack@peak_performance.hp_ratio:0%}, DEF <@ba.vup>+{attack@def:0%}, Block <@ba.vup>+{attack@block_cnt} (If there are no Operators or they are not Melee, grant the effect to self instead)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_pallas_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@peak_performance.atk", "value": 0.3, "valueStr": null }, { "key": "attack@def", "value": 0.15, "valueStr": null }, { "key": "attack@peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Blessing of Heroism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain <$ba.strong>Vigor effect of <@ba.vup>+{attack@peak_performance.atk:0%} ATK when HP is above <@ba.vup>{attack@peak_performance.hp_ratio:0%}, DEF <@ba.vup>+{attack@def:0%}, Block <@ba.vup>+{attack@block_cnt} (If there are no Operators or they are not Melee, grant the effect to self instead)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_pallas_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@peak_performance.atk", "value": 0.3, "valueStr": null }, { "key": "attack@def", "value": 0.15, "valueStr": null }, { "key": "attack@peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Blessing of Heroism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain <$ba.strong>Vigor effect of <@ba.vup>+{attack@peak_performance.atk:0%} ATK when HP is above <@ba.vup>{attack@peak_performance.hp_ratio:0%}, DEF <@ba.vup>+{attack@def:0%}, Block <@ba.vup>+{attack@block_cnt} (If there are no Operators or they are not Melee, grant the effect to self instead)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_pallas_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@peak_performance.atk", "value": 0.35, "valueStr": null }, { "key": "attack@def", "value": 0.2, "valueStr": null }, { "key": "attack@peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Blessing of Heroism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain <$ba.strong>Vigor effect of <@ba.vup>+{attack@peak_performance.atk:0%} ATK when HP is above <@ba.vup>{attack@peak_performance.hp_ratio:0%}, DEF <@ba.vup>+{attack@def:0%}, Block <@ba.vup>+{attack@block_cnt} (If there are no Operators or they are not Melee, grant the effect to self instead)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_pallas_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@peak_performance.atk", "value": 0.35, "valueStr": null }, { "key": "attack@def", "value": 0.2, "valueStr": null }, { "key": "attack@peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Blessing of Heroism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain <$ba.strong>Vigor effect of <@ba.vup>+{attack@peak_performance.atk:0%} ATK when HP is above <@ba.vup>{attack@peak_performance.hp_ratio:0%}, DEF <@ba.vup>+{attack@def:0%}, Block <@ba.vup>+{attack@block_cnt} (If there are no Operators or they are not Melee, grant the effect to self instead)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 25, "increment": 1.0 }, "prefabId": "skchr_pallas_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.65, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@peak_performance.atk", "value": 0.35, "valueStr": null }, { "key": "attack@def", "value": 0.2, "valueStr": null }, { "key": "attack@peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Blessing of Heroism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain <$ba.strong>Vigor effect of <@ba.vup>+{attack@peak_performance.atk:0%} ATK when HP is above <@ba.vup>{attack@peak_performance.hp_ratio:0%}, DEF <@ba.vup>+{attack@def:0%}, Block <@ba.vup>+{attack@block_cnt} (If there are no Operators or they are not Melee, grant the effect to self instead)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_pallas_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@peak_performance.atk", "value": 0.4, "valueStr": null }, { "key": "attack@def", "value": 0.25, "valueStr": null }, { "key": "attack@peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Blessing of Heroism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain <$ba.strong>Vigor effect of <@ba.vup>+{attack@peak_performance.atk:0%} ATK when HP is above <@ba.vup>{attack@peak_performance.hp_ratio:0%}, DEF <@ba.vup>+{attack@def:0%}, Block <@ba.vup>+{attack@block_cnt} (If there are no Operators or they are not Melee, grant the effect to self instead)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 30, "increment": 1.0 }, "prefabId": "skchr_pallas_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@peak_performance.atk", "value": 0.45, "valueStr": null }, { "key": "attack@def", "value": 0.3, "valueStr": null }, { "key": "attack@peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Blessing of Heroism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain <$ba.strong>Vigor effect of <@ba.vup>+{attack@peak_performance.atk:0%} ATK when HP is above <@ba.vup>{attack@peak_performance.hp_ratio:0%}, DEF <@ba.vup>+{attack@def:0%}, Block <@ba.vup>+{attack@block_cnt} (If there are no Operators or they are not Melee, grant the effect to self instead)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_pallas_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@peak_performance.atk", "value": 0.45, "valueStr": null }, { "key": "attack@def", "value": 0.3, "valueStr": null }, { "key": "attack@peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null } ] }, { "name": "Blessing of Heroism", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%} and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain <$ba.strong>Vigor effect of <@ba.vup>+{attack@peak_performance.atk:0%} ATK when HP is above <@ba.vup>{attack@peak_performance.hp_ratio:0%}, DEF <@ba.vup>+{attack@def:0%}, Block <@ba.vup>+{attack@block_cnt} (If there are no Operators or they are not Melee, grant the effect to self instead)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 35, "increment": 1.0 }, "prefabId": "skchr_pallas_3", "duration": 30.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@peak_performance.atk", "value": 0.5, "valueStr": null }, { "key": "attack@def", "value": 0.35, "valueStr": null }, { "key": "attack@peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { "key": "attack@block_cnt", "value": 1.0, "valueStr": null } ] } ] }, "skchr_excu2_1": { "skillId": "skchr_excu2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Testament Exacted", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks ignore <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 100.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null } ] }, { "name": "Testament Exacted", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks ignore <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 130.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null } ] }, { "name": "Testament Exacted", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks ignore <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.1, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 160.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null } ] }, { "name": "Testament Exacted", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks ignore <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 190.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null } ] }, { "name": "Testament Exacted", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks ignore <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 220.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null } ] }, { "name": "Testament Exacted", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks ignore <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 250.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null } ] }, { "name": "Testament Exacted", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks ignore <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 280.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null } ] }, { "name": "Testament Exacted", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks ignore <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 320.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null } ] }, { "name": "Testament Exacted", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks ignore <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 360.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null } ] }, { "name": "Testament Exacted", "rangeId": "2-5", "description": "Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}, attacks ignore <@ba.vup>{def_penetrate_fixed} of the target's DEF\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_1", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def_penetrate_fixed", "value": 400.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 8.0, "valueStr": null } ] } ] }, "skchr_excu2_2": { "skillId": "skchr_excu2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Close Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}; upon receiving a melee attack from an enemy, there is a <@ba.vup>{prob:0%} chance to dodge and reload <@ba.vup>{recover_cnt} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.3, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null }, { "key": "recover_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 12.0, "valueStr": null } ] }, { "name": "Close Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}; upon receiving a melee attack from an enemy, there is a <@ba.vup>{prob:0%} chance to dodge and reload <@ba.vup>{recover_cnt} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 1, "increment": 1.0 }, "prefabId": "skchr_excu2_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.35, "valueStr": null }, { "key": "def", "value": 0.35, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null }, { "key": "recover_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 12.0, "valueStr": null } ] }, { "name": "Close Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}; upon receiving a melee attack from an enemy, there is a <@ba.vup>{prob:0%} chance to dodge and reload <@ba.vup>{recover_cnt} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_excu2_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null }, { "key": "recover_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 12.0, "valueStr": null } ] }, { "name": "Close Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}; upon receiving a melee attack from an enemy, there is a <@ba.vup>{prob:0%} chance to dodge and reload <@ba.vup>{recover_cnt} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 3, "increment": 1.0 }, "prefabId": "skchr_excu2_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.45, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "recover_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 12.0, "valueStr": null } ] }, { "name": "Close Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}; upon receiving a melee attack from an enemy, there is a <@ba.vup>{prob:0%} chance to dodge and reload <@ba.vup>{recover_cnt} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_excu2_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "recover_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 12.0, "valueStr": null } ] }, { "name": "Close Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}; upon receiving a melee attack from an enemy, there is a <@ba.vup>{prob:0%} chance to dodge and reload <@ba.vup>{recover_cnt} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 1.0 }, "prefabId": "skchr_excu2_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.55, "valueStr": null }, { "key": "def", "value": 0.55, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.2, "valueStr": null }, { "key": "recover_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 12.0, "valueStr": null } ] }, { "name": "Close Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}; upon receiving a melee attack from an enemy, there is a <@ba.vup>{prob:0%} chance to dodge and reload <@ba.vup>{recover_cnt} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_excu2_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "recover_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 12.0, "valueStr": null } ] }, { "name": "Close Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}; upon receiving a melee attack from an enemy, there is a <@ba.vup>{prob:0%} chance to dodge and reload <@ba.vup>{recover_cnt} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 14, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_excu2_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "def", "value": 0.7, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "recover_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 12.0, "valueStr": null } ] }, { "name": "Close Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}; upon receiving a melee attack from an enemy, there is a <@ba.vup>{prob:0%} chance to dodge and reload <@ba.vup>{recover_cnt} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_excu2_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.75, "valueStr": null }, { "key": "def", "value": 0.75, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "recover_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 12.0, "valueStr": null } ] }, { "name": "Close Combat", "rangeId": null, "description": "ATK <@ba.vup>+{atk:0%}, DEF <@ba.vup>+{def:0%}, Block <@ba.vup>+{block_cnt}; upon receiving a melee attack from an enemy, there is a <@ba.vup>{prob:0%} chance to dodge and reload <@ba.vup>{recover_cnt} ammo\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_excu2_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "def", "value": 0.8, "valueStr": null }, { "key": "block_cnt", "value": 1.0, "valueStr": null }, { "key": "prob", "value": 0.4, "valueStr": null }, { "key": "recover_cnt", "value": 1.0, "valueStr": null }, { "key": "attack@trigger_time", "value": 12.0, "valueStr": null } ] } ] }, "skchr_excu2_3": { "skillId": "skchr_excu2_3", "iconId": null, "hidden": false, "levels": [ { "name": "Damnatus Ex Foedere", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>lengthens slightly, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; each time 1 ammo is consumed, ATK increases by an additional <@ba.vup>{attack@atk:0%} (up to a maximum of {attack@max_stack_cnt} stacks); increases the Trait HP recovery effectiveness to <@ba.vup>{trait_ratio} times; when the skill ends, deals <@ba.vup>{attack@final_atk_scale:0%} of ATK as Physical damage to all enemies attacked while the skill is active\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_excu2_3", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack@atk", "value": 0.03, "valueStr": null }, { "key": "trait_ratio", "value": 2.0, "valueStr": null }, { "key": "attack@final_atk_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 30.0, "valueStr": null } ] }, { "name": "Damnatus Ex Foedere", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>lengthens slightly, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; each time 1 ammo is consumed, ATK increases by an additional <@ba.vup>{attack@atk:0%} (up to a maximum of {attack@max_stack_cnt} stacks); increases the Trait HP recovery effectiveness to <@ba.vup>{trait_ratio} times; when the skill ends, deals <@ba.vup>{attack@final_atk_scale:0%} of ATK as Physical damage to all enemies attacked while the skill is active\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 2, "increment": 1.0 }, "prefabId": "skchr_excu2_3", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack@atk", "value": 0.03, "valueStr": null }, { "key": "trait_ratio", "value": 2.0, "valueStr": null }, { "key": "attack@final_atk_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 30.0, "valueStr": null } ] }, { "name": "Damnatus Ex Foedere", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>lengthens slightly, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; each time 1 ammo is consumed, ATK increases by an additional <@ba.vup>{attack@atk:0%} (up to a maximum of {attack@max_stack_cnt} stacks); increases the Trait HP recovery effectiveness to <@ba.vup>{trait_ratio} times; when the skill ends, deals <@ba.vup>{attack@final_atk_scale:0%} of ATK as Physical damage to all enemies attacked while the skill is active\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 34, "initSp": 4, "increment": 1.0 }, "prefabId": "skchr_excu2_3", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack@atk", "value": 0.03, "valueStr": null }, { "key": "trait_ratio", "value": 2.0, "valueStr": null }, { "key": "attack@final_atk_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 30.0, "valueStr": null } ] }, { "name": "Damnatus Ex Foedere", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>lengthens slightly, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; each time 1 ammo is consumed, ATK increases by an additional <@ba.vup>{attack@atk:0%} (up to a maximum of {attack@max_stack_cnt} stacks); increases the Trait HP recovery effectiveness to <@ba.vup>{trait_ratio} times; when the skill ends, deals <@ba.vup>{attack@final_atk_scale:0%} of ATK as Physical damage to all enemies attacked while the skill is active\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 6, "increment": 1.0 }, "prefabId": "skchr_excu2_3", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack@atk", "value": 0.04, "valueStr": null }, { "key": "trait_ratio", "value": 2.0, "valueStr": null }, { "key": "attack@final_atk_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 30.0, "valueStr": null } ] }, { "name": "Damnatus Ex Foedere", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>lengthens slightly, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; each time 1 ammo is consumed, ATK increases by an additional <@ba.vup>{attack@atk:0%} (up to a maximum of {attack@max_stack_cnt} stacks); increases the Trait HP recovery effectiveness to <@ba.vup>{trait_ratio} times; when the skill ends, deals <@ba.vup>{attack@final_atk_scale:0%} of ATK as Physical damage to all enemies attacked while the skill is active\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_excu2_3", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack@atk", "value": 0.04, "valueStr": null }, { "key": "trait_ratio", "value": 2.0, "valueStr": null }, { "key": "attack@final_atk_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 30.0, "valueStr": null } ] }, { "name": "Damnatus Ex Foedere", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>lengthens slightly, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; each time 1 ammo is consumed, ATK increases by an additional <@ba.vup>{attack@atk:0%} (up to a maximum of {attack@max_stack_cnt} stacks); increases the Trait HP recovery effectiveness to <@ba.vup>{trait_ratio} times; when the skill ends, deals <@ba.vup>{attack@final_atk_scale:0%} of ATK as Physical damage to all enemies attacked while the skill is active\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 31, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_excu2_3", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.4, "valueStr": null }, { "key": "attack@atk", "value": 0.04, "valueStr": null }, { "key": "trait_ratio", "value": 2.0, "valueStr": null }, { "key": "attack@final_atk_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 30.0, "valueStr": null } ] }, { "name": "Damnatus Ex Foedere", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>lengthens slightly, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; each time 1 ammo is consumed, ATK increases by an additional <@ba.vup>{attack@atk:0%} (up to a maximum of {attack@max_stack_cnt} stacks); increases the Trait HP recovery effectiveness to <@ba.vup>{trait_ratio} times; when the skill ends, deals <@ba.vup>{attack@final_atk_scale:0%} of ATK as Physical damage to all enemies attacked while the skill is active\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_excu2_3", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.5, "valueStr": null }, { "key": "attack@atk", "value": 0.05, "valueStr": null }, { "key": "trait_ratio", "value": 2.0, "valueStr": null }, { "key": "attack@final_atk_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 30.0, "valueStr": null } ] }, { "name": "Damnatus Ex Foedere", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>lengthens slightly, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; each time 1 ammo is consumed, ATK increases by an additional <@ba.vup>{attack@atk:0%} (up to a maximum of {attack@max_stack_cnt} stacks); increases the Trait HP recovery effectiveness to <@ba.vup>{trait_ratio} times; when the skill ends, deals <@ba.vup>{attack@final_atk_scale:0%} of ATK as Physical damage to all enemies attacked while the skill is active\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 28, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_excu2_3", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.6, "valueStr": null }, { "key": "attack@atk", "value": 0.05, "valueStr": null }, { "key": "trait_ratio", "value": 3.0, "valueStr": null }, { "key": "attack@final_atk_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 30.0, "valueStr": null } ] }, { "name": "Damnatus Ex Foedere", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>lengthens slightly, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; each time 1 ammo is consumed, ATK increases by an additional <@ba.vup>{attack@atk:0%} (up to a maximum of {attack@max_stack_cnt} stacks); increases the Trait HP recovery effectiveness to <@ba.vup>{trait_ratio} times; when the skill ends, deals <@ba.vup>{attack@final_atk_scale:0%} of ATK as Physical damage to all enemies attacked while the skill is active\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 26, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_excu2_3", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.7, "valueStr": null }, { "key": "attack@atk", "value": 0.05, "valueStr": null }, { "key": "trait_ratio", "value": 3.0, "valueStr": null }, { "key": "attack@final_atk_scale", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 30.0, "valueStr": null } ] }, { "name": "Damnatus Ex Foedere", "rangeId": "2-5", "description": "Attack Interval <@ba.vdown>lengthens slightly, Attack Range <@ba.vup>expands, ATK <@ba.vup>+{atk:0%}; each time 1 ammo is consumed, ATK increases by an additional <@ba.vup>{attack@atk:0%} (up to a maximum of {attack@max_stack_cnt} stacks); increases the Trait HP recovery effectiveness to <@ba.vup>{trait_ratio} times; when the skill ends, deals <@ba.vup>{attack@final_atk_scale:0%} of ATK as Physical damage to all enemies attacked while the skill is active\n<@ba.rem>Skill activation grants {attack@trigger_time} ammo and the skill ends when all ammo is used (Can manually deactivate skill)", "skillType": "MANUAL", "durationType": "AMMO", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_excu2_3", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 1.8, "valueStr": null }, { "key": "attack@atk", "value": 0.06, "valueStr": null }, { "key": "trait_ratio", "value": 3.0, "valueStr": null }, { "key": "attack@final_atk_scale", "value": 2.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.5, "valueStr": null }, { "key": "attack@trigger_time", "value": 16.0, "valueStr": null }, { "key": "attack@max_stack_cnt", "value": 30.0, "valueStr": null } ] } ] }, "skchr_etlchi_1": { "skillId": "skchr_etlchi_1", "iconId": null, "hidden": false, "levels": [ { "name": "Chasing the Rose Shadow", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_etlchi_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null } ] }, { "name": "Chasing the Rose Shadow", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_etlchi_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.15, "valueStr": null } ] }, { "name": "Chasing the Rose Shadow", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_etlchi_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null } ] }, { "name": "Chasing the Rose Shadow", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_etlchi_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.25, "valueStr": null } ] }, { "name": "Chasing the Rose Shadow", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_etlchi_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null } ] }, { "name": "Chasing the Rose Shadow", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_etlchi_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null } ] }, { "name": "Chasing the Rose Shadow", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_etlchi_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.45, "valueStr": null } ] }, { "name": "Chasing the Rose Shadow", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_etlchi_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.55, "valueStr": null } ] }, { "name": "Chasing the Rose Shadow", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_etlchi_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.65, "valueStr": null } ] }, { "name": "Chasing the Rose Shadow", "rangeId": null, "description": "The ATK of next attack increases to <@ba.vup>{atk_scale:0%}, attacking twice consecutively", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "skchr_etlchi_1", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null } ] } ] }, "skchr_etlchi_2": { "skillId": "skchr_etlchi_2", "iconId": null, "hidden": false, "levels": [ { "name": "Crimson Harvest", "rangeId": null, "description": "Stops attacking and summons blood scythes around this unit and <@ba.vup>1 other ground unit to slash at all surrounding enemies, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage every <@ba.vup>0.5s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_etlchi_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.1, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] }, { "name": "Crimson Harvest", "rangeId": null, "description": "Stops attacking and summons blood scythes around this unit and <@ba.vup>1 other ground unit to slash at all surrounding enemies, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage every <@ba.vup>0.5s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_etlchi_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.2, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] }, { "name": "Crimson Harvest", "rangeId": null, "description": "Stops attacking and summons blood scythes around this unit and <@ba.vup>1 other ground unit to slash at all surrounding enemies, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage every <@ba.vup>0.5s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_etlchi_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.3, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] }, { "name": "Crimson Harvest", "rangeId": null, "description": "Stops attacking and summons blood scythes around this unit and <@ba.vup>1 other ground unit to slash at all surrounding enemies, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage every <@ba.vup>0.5s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_etlchi_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.35, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] }, { "name": "Crimson Harvest", "rangeId": null, "description": "Stops attacking and summons blood scythes around this unit and <@ba.vup>1 other ground unit to slash at all surrounding enemies, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage every <@ba.vup>0.5s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_etlchi_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.5, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] }, { "name": "Crimson Harvest", "rangeId": null, "description": "Stops attacking and summons blood scythes around this unit and <@ba.vup>1 other ground unit to slash at all surrounding enemies, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage every <@ba.vup>0.5s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 8, "increment": 1.0 }, "prefabId": "skchr_etlchi_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.6, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] }, { "name": "Crimson Harvest", "rangeId": null, "description": "Stops attacking and summons blood scythes around this unit and <@ba.vup>1 other ground unit to slash at all surrounding enemies, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage every <@ba.vup>0.5s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_etlchi_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.7, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] }, { "name": "Crimson Harvest", "rangeId": null, "description": "Stops attacking and summons blood scythes around this unit and <@ba.vup>1 other ground unit to slash at all surrounding enemies, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage every <@ba.vup>0.5s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 12, "increment": 1.0 }, "prefabId": "skchr_etlchi_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.75, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] }, { "name": "Crimson Harvest", "rangeId": null, "description": "Stops attacking and summons blood scythes around this unit and <@ba.vup>1 other ground unit to slash at all surrounding enemies, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage every <@ba.vup>0.5s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 13, "increment": 1.0 }, "prefabId": "skchr_etlchi_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.85, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] }, { "name": "Crimson Harvest", "rangeId": null, "description": "Stops attacking and summons blood scythes around this unit and <@ba.vup>1 other ground unit to slash at all surrounding enemies, dealing <@ba.vup>{atk_scale:0%} ATK as Physical damage every <@ba.vup>0.5s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_etlchi_2", "duration": 12.0, "blackboard": [ { "key": "atk_scale", "value": 1.95, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] } ] }, "skchr_etlchi_3": { "skillId": "skchr_etlchi_3", "iconId": null, "hidden": false, "levels": [ { "name": "Clinging Desire, Longing Spirit", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and immediately summons Heart Candles tied to up to <@ba.vup>3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least <@ba.vup>35% ATK as damage to them; Heart Candles inherit <@ba.vdown>{attack@max_hp_scale:0%} of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle\n<@ba.rem>Heart Candles are only affected by Entelechia's attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_etlchi_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@max_hp_scale", "value": 0.6, "valueStr": null }, { "key": "attack@def_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_resistance_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Clinging Desire, Longing Spirit", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and immediately summons Heart Candles tied to up to <@ba.vup>3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least <@ba.vup>35% ATK as damage to them; Heart Candles inherit <@ba.vdown>{attack@max_hp_scale:0%} of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle\n<@ba.rem>Heart Candles are only affected by Entelechia's attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_etlchi_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.6, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@max_hp_scale", "value": 0.6, "valueStr": null }, { "key": "attack@def_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_resistance_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Clinging Desire, Longing Spirit", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and immediately summons Heart Candles tied to up to <@ba.vup>3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least <@ba.vup>35% ATK as damage to them; Heart Candles inherit <@ba.vdown>{attack@max_hp_scale:0%} of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle\n<@ba.rem>Heart Candles are only affected by Entelechia's attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_etlchi_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.7, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@max_hp_scale", "value": 0.6, "valueStr": null }, { "key": "attack@def_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_resistance_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Clinging Desire, Longing Spirit", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and immediately summons Heart Candles tied to up to <@ba.vup>3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least <@ba.vup>35% ATK as damage to them; Heart Candles inherit <@ba.vdown>{attack@max_hp_scale:0%} of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle\n<@ba.rem>Heart Candles are only affected by Entelechia's attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_etlchi_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.8, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@max_hp_scale", "value": 0.6, "valueStr": null }, { "key": "attack@def_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_resistance_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Clinging Desire, Longing Spirit", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and immediately summons Heart Candles tied to up to <@ba.vup>3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least <@ba.vup>35% ATK as damage to them; Heart Candles inherit <@ba.vdown>{attack@max_hp_scale:0%} of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle\n<@ba.rem>Heart Candles are only affected by Entelechia's attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_etlchi_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 0.9, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@max_hp_scale", "value": 0.6, "valueStr": null }, { "key": "attack@def_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_resistance_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Clinging Desire, Longing Spirit", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and immediately summons Heart Candles tied to up to <@ba.vup>3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least <@ba.vup>35% ATK as damage to them; Heart Candles inherit <@ba.vdown>{attack@max_hp_scale:0%} of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle\n<@ba.rem>Heart Candles are only affected by Entelechia's attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_etlchi_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.0, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@max_hp_scale", "value": 0.6, "valueStr": null }, { "key": "attack@def_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_resistance_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Clinging Desire, Longing Spirit", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and immediately summons Heart Candles tied to up to <@ba.vup>3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least <@ba.vup>35% ATK as damage to them; Heart Candles inherit <@ba.vdown>{attack@max_hp_scale:0%} of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle\n<@ba.rem>Heart Candles are only affected by Entelechia's attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_etlchi_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.1, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@max_hp_scale", "value": 0.6, "valueStr": null }, { "key": "attack@def_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_resistance_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Clinging Desire, Longing Spirit", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and immediately summons Heart Candles tied to up to <@ba.vup>3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least <@ba.vup>35% ATK as damage to them; Heart Candles inherit <@ba.vdown>{attack@max_hp_scale:0%} of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle\n<@ba.rem>Heart Candles are only affected by Entelechia's attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 33, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_etlchi_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.2, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@max_hp_scale", "value": 0.6, "valueStr": null }, { "key": "attack@def_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_resistance_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Clinging Desire, Longing Spirit", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and immediately summons Heart Candles tied to up to <@ba.vup>3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least <@ba.vup>35% ATK as damage to them; Heart Candles inherit <@ba.vdown>{attack@max_hp_scale:0%} of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle\n<@ba.rem>Heart Candles are only affected by Entelechia's attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 32, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_etlchi_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.3, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@max_hp_scale", "value": 0.6, "valueStr": null }, { "key": "attack@def_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_resistance_scale", "value": 1.0, "valueStr": null } ] }, { "name": "Clinging Desire, Longing Spirit", "rangeId": "2-5", "description": "Attack Range <@ba.vup>increases, ATK <@ba.vup>+{atk:0%}, ASPD <@ba.vup>+{attack_speed}, and immediately summons Heart Candles tied to up to <@ba.vup>3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least <@ba.vup>35% ATK as damage to them; Heart Candles inherit <@ba.vdown>{attack@max_hp_scale:0%} of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle\n<@ba.rem>Heart Candles are only affected by Entelechia's attacks", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_etlchi_3", "duration": 20.0, "blackboard": [ { "key": "atk", "value": 1.35, "valueStr": null }, { "key": "attack_speed", "value": 100.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null }, { "key": "attack@max_hp_scale", "value": 0.6, "valueStr": null }, { "key": "attack@def_scale", "value": 1.0, "valueStr": null }, { "key": "attack@magic_resistance_scale", "value": 1.0, "valueStr": null } ] } ] }, "skchr_mlynar_1": { "skillId": "skchr_mlynar_1", "iconId": null, "hidden": false, "levels": [ { "name": "Unvoiced Anger", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null } ] }, { "name": "Unvoiced Anger", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.35, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null } ] }, { "name": "Unvoiced Anger", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_1", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "def", "value": 0.2, "valueStr": null } ] }, { "name": "Unvoiced Anger", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlynar_1", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.45, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null } ] }, { "name": "Unvoiced Anger", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlynar_1", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null } ] }, { "name": "Unvoiced Anger", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlynar_1", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "def", "value": 0.3, "valueStr": null } ] }, { "name": "Unvoiced Anger", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlynar_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "def", "value": 0.4, "valueStr": null } ] }, { "name": "Unvoiced Anger", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlynar_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "def", "value": 0.45, "valueStr": null } ] }, { "name": "Unvoiced Anger", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlynar_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "def", "value": 0.5, "valueStr": null } ] }, { "name": "Unvoiced Anger", "rangeId": null, "description": "Attacks deal <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage, DEF <@ba.vup>+{def:0%}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlynar_1", "duration": 30.0, "blackboard": [ { "key": "attack@atk_scale", "value": 2.0, "valueStr": null }, { "key": "def", "value": 0.6, "valueStr": null } ] } ] }, "skchr_mlynar_2": { "skillId": "skchr_mlynar_2", "iconId": null, "hidden": false, "levels": [ { "name": "Unresolved Sorrow", "rangeId": "2-3", "description": "Attack interval <@ba.vdown>increased, attack range <@ba.vup>increased, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK <@ba.vup>twice.\n<@ba.rem>If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.0, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Unresolved Sorrow", "rangeId": "2-3", "description": "Attack interval <@ba.vdown>increased, attack range <@ba.vup>increased, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK <@ba.vup>twice.\n<@ba.rem>If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Unresolved Sorrow", "rangeId": "2-3", "description": "Attack interval <@ba.vdown>increased, attack range <@ba.vup>increased, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK <@ba.vup>twice.\n<@ba.rem>If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Unresolved Sorrow", "rangeId": "2-3", "description": "Attack interval <@ba.vdown>increased, attack range <@ba.vup>increased, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK <@ba.vup>twice.\n<@ba.rem>If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Unresolved Sorrow", "rangeId": "2-3", "description": "Attack interval <@ba.vdown>increased, attack range <@ba.vup>increased, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK <@ba.vup>twice.\n<@ba.rem>If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Unresolved Sorrow", "rangeId": "2-3", "description": "Attack interval <@ba.vdown>increased, attack range <@ba.vup>increased, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK <@ba.vup>twice.\n<@ba.rem>If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Unresolved Sorrow", "rangeId": "2-3", "description": "Attack interval <@ba.vdown>increased, attack range <@ba.vup>increased, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK <@ba.vup>twice.\n<@ba.rem>If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Unresolved Sorrow", "rangeId": "2-3", "description": "Attack interval <@ba.vdown>increased, attack range <@ba.vup>increased, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK <@ba.vup>twice.\n<@ba.rem>If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Unresolved Sorrow", "rangeId": "2-3", "description": "Attack interval <@ba.vdown>increased, attack range <@ba.vup>increased, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK <@ba.vup>twice.\n<@ba.rem>If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] }, { "name": "Unresolved Sorrow", "rangeId": "2-3", "description": "Attack interval <@ba.vdown>increased, attack range <@ba.vup>increased, attacks deal <@ba.vup>{attack@atk_scale:0%} ATK <@ba.vup>twice.\n<@ba.rem>If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_2", "duration": 20.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.9, "valueStr": null }, { "key": "base_attack_time", "value": 0.3, "valueStr": null } ] } ] }, "skchr_mlynar_3": { "skillId": "skchr_mlynar_3", "iconId": null, "hidden": false, "levels": [ { "name": "Unbrilliant Glory", "rangeId": "3-18", "description": "Attack range <@ba.vup>increased, Trait effect increased by <@ba.vup>{trait_up}x (trait multiplier <@ba.vup>{per_kill_reduce:0%} for each enemy defeated), attacks hit <@ba.vup>{attack@max_target} targets for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra <@ba.vup>{atk_scale:0%} of Młynar ATK as <@ba.vup>True damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_3", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.1, "valueStr": null }, { "key": "atk_scale", "value": 0.08, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null }, { "key": "trait_up", "value": 2.0, "valueStr": null }, { "key": "per_kill_reduce", "value": -0.1, "valueStr": null } ] }, { "name": "Unbrilliant Glory", "rangeId": "3-18", "description": "Attack range <@ba.vup>increased, Trait effect increased by <@ba.vup>{trait_up}x (trait multiplier <@ba.vup>{per_kill_reduce:0%} for each enemy defeated), attacks hit <@ba.vup>{attack@max_target} targets for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra <@ba.vup>{atk_scale:0%} of Młynar ATK as <@ba.vup>True damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_3", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.15, "valueStr": null }, { "key": "atk_scale", "value": 0.08, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null }, { "key": "trait_up", "value": 2.0, "valueStr": null }, { "key": "per_kill_reduce", "value": -0.1, "valueStr": null } ] }, { "name": "Unbrilliant Glory", "rangeId": "3-18", "description": "Attack range <@ba.vup>increased, Trait effect increased by <@ba.vup>{trait_up}x (trait multiplier <@ba.vup>{per_kill_reduce:0%} for each enemy defeated), attacks hit <@ba.vup>{attack@max_target} targets for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra <@ba.vup>{atk_scale:0%} of Młynar ATK as <@ba.vup>True damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 10, "increment": 1.0 }, "prefabId": "skchr_mlynar_3", "duration": 25.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.2, "valueStr": null }, { "key": "atk_scale", "value": 0.08, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null }, { "key": "trait_up", "value": 2.0, "valueStr": null }, { "key": "per_kill_reduce", "value": -0.1, "valueStr": null } ] }, { "name": "Unbrilliant Glory", "rangeId": "3-18", "description": "Attack range <@ba.vup>increased, Trait effect increased by <@ba.vup>{trait_up}x (trait multiplier <@ba.vup>{per_kill_reduce:0%} for each enemy defeated), attacks hit <@ba.vup>{attack@max_target} targets for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra <@ba.vup>{atk_scale:0%} of Młynar ATK as <@ba.vup>True damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlynar_3", "duration": 26.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.25, "valueStr": null }, { "key": "atk_scale", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null }, { "key": "trait_up", "value": 2.0, "valueStr": null }, { "key": "per_kill_reduce", "value": -0.1, "valueStr": null } ] }, { "name": "Unbrilliant Glory", "rangeId": "3-18", "description": "Attack range <@ba.vup>increased, Trait effect increased by <@ba.vup>{trait_up}x (trait multiplier <@ba.vup>{per_kill_reduce:0%} for each enemy defeated), attacks hit <@ba.vup>{attack@max_target} targets for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra <@ba.vup>{atk_scale:0%} of Młynar ATK as <@ba.vup>True damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlynar_3", "duration": 26.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.3, "valueStr": null }, { "key": "atk_scale", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null }, { "key": "trait_up", "value": 2.0, "valueStr": null }, { "key": "per_kill_reduce", "value": -0.1, "valueStr": null } ] }, { "name": "Unbrilliant Glory", "rangeId": "3-18", "description": "Attack range <@ba.vup>increased, Trait effect increased by <@ba.vup>{trait_up}x (trait multiplier <@ba.vup>{per_kill_reduce:0%} for each enemy defeated), attacks hit <@ba.vup>{attack@max_target} targets for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra <@ba.vup>{atk_scale:0%} of Młynar ATK as <@ba.vup>True damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 15, "increment": 1.0 }, "prefabId": "skchr_mlynar_3", "duration": 26.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.4, "valueStr": null }, { "key": "atk_scale", "value": 0.1, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null }, { "key": "trait_up", "value": 2.0, "valueStr": null }, { "key": "per_kill_reduce", "value": -0.1, "valueStr": null } ] }, { "name": "Unbrilliant Glory", "rangeId": "3-18", "description": "Attack range <@ba.vup>increased, Trait effect increased by <@ba.vup>{trait_up}x (trait multiplier <@ba.vup>{per_kill_reduce:0%} for each enemy defeated), attacks hit <@ba.vup>{attack@max_target} targets for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra <@ba.vup>{atk_scale:0%} of Młynar ATK as <@ba.vup>True damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_mlynar_3", "duration": 26.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.5, "valueStr": null }, { "key": "atk_scale", "value": 0.11, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null }, { "key": "trait_up", "value": 2.0, "valueStr": null }, { "key": "per_kill_reduce", "value": -0.1, "valueStr": null } ] }, { "name": "Unbrilliant Glory", "rangeId": "3-18", "description": "Attack range <@ba.vup>increased, Trait effect increased by <@ba.vup>{trait_up}x (trait multiplier <@ba.vup>{per_kill_reduce:0%} for each enemy defeated), attacks hit <@ba.vup>{attack@max_target} targets for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra <@ba.vup>{atk_scale:0%} of Młynar ATK as <@ba.vup>True damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_mlynar_3", "duration": 27.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.6, "valueStr": null }, { "key": "atk_scale", "value": 0.11, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null }, { "key": "trait_up", "value": 2.0, "valueStr": null }, { "key": "per_kill_reduce", "value": -0.1, "valueStr": null } ] }, { "name": "Unbrilliant Glory", "rangeId": "3-18", "description": "Attack range <@ba.vup>increased, Trait effect increased by <@ba.vup>{trait_up}x (trait multiplier <@ba.vup>{per_kill_reduce:0%} for each enemy defeated), attacks hit <@ba.vup>{attack@max_target} targets for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra <@ba.vup>{atk_scale:0%} of Młynar ATK as <@ba.vup>True damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_mlynar_3", "duration": 27.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.7, "valueStr": null }, { "key": "atk_scale", "value": 0.11, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null }, { "key": "trait_up", "value": 2.0, "valueStr": null }, { "key": "per_kill_reduce", "value": -0.1, "valueStr": null } ] }, { "name": "Unbrilliant Glory", "rangeId": "3-18", "description": "Attack range <@ba.vup>increased, Trait effect increased by <@ba.vup>{trait_up}x (trait multiplier <@ba.vup>{per_kill_reduce:0%} for each enemy defeated), attacks hit <@ba.vup>{attack@max_target} targets for <@ba.vup>{attack@atk_scale:0%} ATK as Physical damage. When any enemy within range is attacked by a Kazimierz Operator, deal an extra <@ba.vup>{atk_scale:0%} of Młynar ATK as <@ba.vup>True damage.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 20, "increment": 1.0 }, "prefabId": "skchr_mlynar_3", "duration": 28.0, "blackboard": [ { "key": "attack@atk_scale", "value": 1.8, "valueStr": null }, { "key": "atk_scale", "value": 0.12, "valueStr": null }, { "key": "attack@max_target", "value": 5.0, "valueStr": null }, { "key": "trait_up", "value": 2.0, "valueStr": null }, { "key": "per_kill_reduce", "value": -0.1, "valueStr": null } ] } ] }, "skchr_leizi2_1": { "skillId": "skchr_leizi2_1", "iconId": null, "hidden": false, "levels": [ { "name": "Nobility Enduring", "rangeId": "3-19", "description": "Attack Range <@ba.vup>expands forward and to both sides; deals <@ba.vup>{attack@atk_scale_s1:0%} of ATK as Physical damage to ground enemies in these three directions\n<@ba.rem>Can store 3 charges, Trait effect will not reset until charges are fully depleted", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 15, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_leizi2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s1", "value": 2.3, "valueStr": null } ] }, { "name": "Nobility Enduring", "rangeId": "3-19", "description": "Attack Range <@ba.vup>expands forward and to both sides; deals <@ba.vup>{attack@atk_scale_s1:0%} of ATK as Physical damage to ground enemies in these three directions\n<@ba.rem>Can store 3 charges, Trait effect will not reset until charges are fully depleted", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 15, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_leizi2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s1", "value": 2.4, "valueStr": null } ] }, { "name": "Nobility Enduring", "rangeId": "3-19", "description": "Attack Range <@ba.vup>expands forward and to both sides; deals <@ba.vup>{attack@atk_scale_s1:0%} of ATK as Physical damage to ground enemies in these three directions\n<@ba.rem>Can store 3 charges, Trait effect will not reset until charges are fully depleted", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 15, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_leizi2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s1", "value": 2.5, "valueStr": null } ] }, { "name": "Nobility Enduring", "rangeId": "3-19", "description": "Attack Range <@ba.vup>expands forward and to both sides; deals <@ba.vup>{attack@atk_scale_s1:0%} of ATK as Physical damage to ground enemies in these three directions\n<@ba.rem>Can store 3 charges, Trait effect will not reset until charges are fully depleted", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 14, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_leizi2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s1", "value": 2.6, "valueStr": null } ] }, { "name": "Nobility Enduring", "rangeId": "3-19", "description": "Attack Range <@ba.vup>expands forward and to both sides; deals <@ba.vup>{attack@atk_scale_s1:0%} of ATK as Physical damage to ground enemies in these three directions\n<@ba.rem>Can store 3 charges, Trait effect will not reset until charges are fully depleted", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 14, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_leizi2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s1", "value": 2.7, "valueStr": null } ] }, { "name": "Nobility Enduring", "rangeId": "3-19", "description": "Attack Range <@ba.vup>expands forward and to both sides; deals <@ba.vup>{attack@atk_scale_s1:0%} of ATK as Physical damage to ground enemies in these three directions\n<@ba.rem>Can store 3 charges, Trait effect will not reset until charges are fully depleted", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 14, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_leizi2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s1", "value": 2.85, "valueStr": null } ] }, { "name": "Nobility Enduring", "rangeId": "3-19", "description": "Attack Range <@ba.vup>expands forward and to both sides; deals <@ba.vup>{attack@atk_scale_s1:0%} of ATK as Physical damage to ground enemies in these three directions\n<@ba.rem>Can store 3 charges, Trait effect will not reset until charges are fully depleted", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 13, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_leizi2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s1", "value": 3.0, "valueStr": null } ] }, { "name": "Nobility Enduring", "rangeId": "3-19", "description": "Attack Range <@ba.vup>expands forward and to both sides; deals <@ba.vup>{attack@atk_scale_s1:0%} of ATK as Physical damage to ground enemies in these three directions\n<@ba.rem>Can store 3 charges, Trait effect will not reset until charges are fully depleted", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 13, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_leizi2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s1", "value": 3.15, "valueStr": null } ] }, { "name": "Nobility Enduring", "rangeId": "3-19", "description": "Attack Range <@ba.vup>expands forward and to both sides; deals <@ba.vup>{attack@atk_scale_s1:0%} of ATK as Physical damage to ground enemies in these three directions\n<@ba.rem>Can store 3 charges, Trait effect will not reset until charges are fully depleted", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 13, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_leizi2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s1", "value": 3.35, "valueStr": null } ] }, { "name": "Nobility Enduring", "rangeId": "3-19", "description": "Attack Range <@ba.vup>expands forward and to both sides; deals <@ba.vup>{attack@atk_scale_s1:0%} of ATK as Physical damage to ground enemies in these three directions\n<@ba.rem>Can store 3 charges, Trait effect will not reset until charges are fully depleted", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 11, "initSp": 17, "increment": 1.0 }, "prefabId": "skchr_leizi2_1", "duration": -1.0, "blackboard": [ { "key": "attack@atk_scale_s1", "value": 3.55, "valueStr": null } ] } ] }, "skchr_leizi2_2": { "skillId": "skchr_leizi2_2", "iconId": null, "hidden": false, "levels": [ { "name": "Shock and Awe", "rangeId": null, "description": "Attack Range <@ba.vup>expands to all ground tiles up to 3 tiles away, attacks deal <@ba.vup>{attack@atk_scale_s2:0%} of ATK as Physical damage to <@ba.vup>{attack@max_target_s2} target(s); every lightning strike during this skill gives ATK <@ba.vup>+{thunder_atk:0%} (stacks up to 25 times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 53, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_leizi2_2", "duration": 36.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 1.0, "valueStr": null }, { "key": "attack@max_target_s2", "value": 3.0, "valueStr": null }, { "key": "thunder_atk", "value": 0.1, "valueStr": null }, { "key": "thunder_max_stack_cnt", "value": 25.0, "valueStr": null } ] }, { "name": "Shock and Awe", "rangeId": null, "description": "Attack Range <@ba.vup>expands to all ground tiles up to 3 tiles away, attacks deal <@ba.vup>{attack@atk_scale_s2:0%} of ATK as Physical damage to <@ba.vup>{attack@max_target_s2} target(s); every lightning strike during this skill gives ATK <@ba.vup>+{thunder_atk:0%} (stacks up to 25 times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 52, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_leizi2_2", "duration": 36.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 1.03, "valueStr": null }, { "key": "attack@max_target_s2", "value": 3.0, "valueStr": null }, { "key": "thunder_atk", "value": 0.1, "valueStr": null }, { "key": "thunder_max_stack_cnt", "value": 25.0, "valueStr": null } ] }, { "name": "Shock and Awe", "rangeId": null, "description": "Attack Range <@ba.vup>expands to all ground tiles up to 3 tiles away, attacks deal <@ba.vup>{attack@atk_scale_s2:0%} of ATK as Physical damage to <@ba.vup>{attack@max_target_s2} target(s); every lightning strike during this skill gives ATK <@ba.vup>+{thunder_atk:0%} (stacks up to 25 times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 51, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_leizi2_2", "duration": 36.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 1.07, "valueStr": null }, { "key": "attack@max_target_s2", "value": 3.0, "valueStr": null }, { "key": "thunder_atk", "value": 0.1, "valueStr": null }, { "key": "thunder_max_stack_cnt", "value": 25.0, "valueStr": null } ] }, { "name": "Shock and Awe", "rangeId": null, "description": "Attack Range <@ba.vup>expands to all ground tiles up to 3 tiles away, attacks deal <@ba.vup>{attack@atk_scale_s2:0%} of ATK as Physical damage to <@ba.vup>{attack@max_target_s2} target(s); every lightning strike during this skill gives ATK <@ba.vup>+{thunder_atk:0%} (stacks up to 25 times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_leizi2_2", "duration": 36.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 1.1, "valueStr": null }, { "key": "attack@max_target_s2", "value": 3.0, "valueStr": null }, { "key": "thunder_atk", "value": 0.1, "valueStr": null }, { "key": "thunder_max_stack_cnt", "value": 25.0, "valueStr": null } ] }, { "name": "Shock and Awe", "rangeId": null, "description": "Attack Range <@ba.vup>expands to all ground tiles up to 3 tiles away, attacks deal <@ba.vup>{attack@atk_scale_s2:0%} of ATK as Physical damage to <@ba.vup>{attack@max_target_s2} target(s); every lightning strike during this skill gives ATK <@ba.vup>+{thunder_atk:0%} (stacks up to 25 times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 49, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_leizi2_2", "duration": 36.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 1.15, "valueStr": null }, { "key": "attack@max_target_s2", "value": 3.0, "valueStr": null }, { "key": "thunder_atk", "value": 0.1, "valueStr": null }, { "key": "thunder_max_stack_cnt", "value": 25.0, "valueStr": null } ] }, { "name": "Shock and Awe", "rangeId": null, "description": "Attack Range <@ba.vup>expands to all ground tiles up to 3 tiles away, attacks deal <@ba.vup>{attack@atk_scale_s2:0%} of ATK as Physical damage to <@ba.vup>{attack@max_target_s2} target(s); every lightning strike during this skill gives ATK <@ba.vup>+{thunder_atk:0%} (stacks up to 25 times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 48, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_leizi2_2", "duration": 36.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 1.2, "valueStr": null }, { "key": "attack@max_target_s2", "value": 3.0, "valueStr": null }, { "key": "thunder_atk", "value": 0.1, "valueStr": null }, { "key": "thunder_max_stack_cnt", "value": 25.0, "valueStr": null } ] }, { "name": "Shock and Awe", "rangeId": null, "description": "Attack Range <@ba.vup>expands to all ground tiles up to 3 tiles away, attacks deal <@ba.vup>{attack@atk_scale_s2:0%} of ATK as Physical damage to <@ba.vup>{attack@max_target_s2} target(s); every lightning strike during this skill gives ATK <@ba.vup>+{thunder_atk:0%} (stacks up to 25 times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 47, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_leizi2_2", "duration": 36.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 1.25, "valueStr": null }, { "key": "attack@max_target_s2", "value": 3.0, "valueStr": null }, { "key": "thunder_atk", "value": 0.1, "valueStr": null }, { "key": "thunder_max_stack_cnt", "value": 25.0, "valueStr": null } ] }, { "name": "Shock and Awe", "rangeId": null, "description": "Attack Range <@ba.vup>expands to all ground tiles up to 3 tiles away, attacks deal <@ba.vup>{attack@atk_scale_s2:0%} of ATK as Physical damage to <@ba.vup>{attack@max_target_s2} target(s); every lightning strike during this skill gives ATK <@ba.vup>+{thunder_atk:0%} (stacks up to 25 times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_leizi2_2", "duration": 36.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 1.3, "valueStr": null }, { "key": "attack@max_target_s2", "value": 3.0, "valueStr": null }, { "key": "thunder_atk", "value": 0.1, "valueStr": null }, { "key": "thunder_max_stack_cnt", "value": 25.0, "valueStr": null } ] }, { "name": "Shock and Awe", "rangeId": null, "description": "Attack Range <@ba.vup>expands to all ground tiles up to 3 tiles away, attacks deal <@ba.vup>{attack@atk_scale_s2:0%} of ATK as Physical damage to <@ba.vup>{attack@max_target_s2} target(s); every lightning strike during this skill gives ATK <@ba.vup>+{thunder_atk:0%} (stacks up to 25 times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_leizi2_2", "duration": 36.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 1.4, "valueStr": null }, { "key": "attack@max_target_s2", "value": 3.0, "valueStr": null }, { "key": "thunder_atk", "value": 0.1, "valueStr": null }, { "key": "thunder_max_stack_cnt", "value": 25.0, "valueStr": null } ] }, { "name": "Shock and Awe", "rangeId": null, "description": "Attack Range <@ba.vup>expands to all ground tiles up to 3 tiles away, attacks deal <@ba.vup>{attack@atk_scale_s2:0%} of ATK as Physical damage to <@ba.vup>{attack@max_target_s2} target(s); every lightning strike during this skill gives ATK <@ba.vup>+{thunder_atk:0%} (stacks up to 25 times)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 22, "increment": 1.0 }, "prefabId": "skchr_leizi2_2", "duration": 36.0, "blackboard": [ { "key": "attack@atk_scale_s2", "value": 1.5, "valueStr": null }, { "key": "attack@max_target_s2", "value": 4.0, "valueStr": null }, { "key": "thunder_atk", "value": 0.1, "valueStr": null }, { "key": "thunder_max_stack_cnt", "value": 25.0, "valueStr": null } ] } ] }, "skchr_leizi2_3": { "skillId": "skchr_leizi2_3", "iconId": null, "hidden": false, "levels": [ { "name": "All the Thunderlight", "rangeId": "2-1", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vdown>greatly increases, attacks deal <@ba.vup>{attack@atk_scale_s3:0%} of ATK as AoE Physical damage and generate electric currents at the target's position that travel <@ba.vup>three tiles in all four cardinal directions; currents will <@ba.vup>bounce back if they hit this unit or a High Ground tile; all enemies on a tile with a current take <@ba.vup>{attack@atk_scale_current:0%} of Leizi the Thunderbringer's ATK as Arts damage every 0.6s, and have a <@ba.vup>{prob:0%} chance to be <$ba.tremble>Frightened for <@ba.vup>3s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 46, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_leizi2_3", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_s3", "value": 1.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "attack@range_radius", "value": 1.65, "valueStr": null }, { "key": "attack@atk_scale_current", "value": 0.35, "valueStr": null }, { "key": "prob", "value": 0.05, "valueStr": null }, { "key": "not_combat", "value": 3.0, "valueStr": null } ] }, { "name": "All the Thunderlight", "rangeId": "2-1", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vdown>greatly increases, attacks deal <@ba.vup>{attack@atk_scale_s3:0%} of ATK as AoE Physical damage and generate electric currents at the target's position that travel <@ba.vup>three tiles in all four cardinal directions; currents will <@ba.vup>bounce back if they hit this unit or a High Ground tile; all enemies on a tile with a current take <@ba.vup>{attack@atk_scale_current:0%} of Leizi the Thunderbringer's ATK as Arts damage every 0.6s, and have a <@ba.vup>{prob:0%} chance to be <$ba.tremble>Frightened for <@ba.vup>3s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 45, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_leizi2_3", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_s3", "value": 1.9, "valueStr": null }, { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "attack@range_radius", "value": 1.65, "valueStr": null }, { "key": "attack@atk_scale_current", "value": 0.38, "valueStr": null }, { "key": "prob", "value": 0.05, "valueStr": null }, { "key": "not_combat", "value": 3.0, "valueStr": null } ] }, { "name": "All the Thunderlight", "rangeId": "2-1", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vdown>greatly increases, attacks deal <@ba.vup>{attack@atk_scale_s3:0%} of ATK as AoE Physical damage and generate electric currents at the target's position that travel <@ba.vup>three tiles in all four cardinal directions; currents will <@ba.vup>bounce back if they hit this unit or a High Ground tile; all enemies on a tile with a current take <@ba.vup>{attack@atk_scale_current:0%} of Leizi the Thunderbringer's ATK as Arts damage every 0.6s, and have a <@ba.vup>{prob:0%} chance to be <$ba.tremble>Frightened for <@ba.vup>3s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 44, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_leizi2_3", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_s3", "value": 2.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "attack@range_radius", "value": 1.65, "valueStr": null }, { "key": "attack@atk_scale_current", "value": 0.42, "valueStr": null }, { "key": "prob", "value": 0.05, "valueStr": null }, { "key": "not_combat", "value": 3.0, "valueStr": null } ] }, { "name": "All the Thunderlight", "rangeId": "2-1", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vdown>greatly increases, attacks deal <@ba.vup>{attack@atk_scale_s3:0%} of ATK as AoE Physical damage and generate electric currents at the target's position that travel <@ba.vup>three tiles in all four cardinal directions; currents will <@ba.vup>bounce back if they hit this unit or a High Ground tile; all enemies on a tile with a current take <@ba.vup>{attack@atk_scale_current:0%} of Leizi the Thunderbringer's ATK as Arts damage every 0.6s, and have a <@ba.vup>{prob:0%} chance to be <$ba.tremble>Frightened for <@ba.vup>3s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 43, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_leizi2_3", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_s3", "value": 2.1, "valueStr": null }, { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "attack@range_radius", "value": 1.65, "valueStr": null }, { "key": "attack@atk_scale_current", "value": 0.45, "valueStr": null }, { "key": "prob", "value": 0.07, "valueStr": null }, { "key": "not_combat", "value": 3.0, "valueStr": null } ] }, { "name": "All the Thunderlight", "rangeId": "2-1", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vdown>greatly increases, attacks deal <@ba.vup>{attack@atk_scale_s3:0%} of ATK as AoE Physical damage and generate electric currents at the target's position that travel <@ba.vup>three tiles in all four cardinal directions; currents will <@ba.vup>bounce back if they hit this unit or a High Ground tile; all enemies on a tile with a current take <@ba.vup>{attack@atk_scale_current:0%} of Leizi the Thunderbringer's ATK as Arts damage every 0.6s, and have a <@ba.vup>{prob:0%} chance to be <$ba.tremble>Frightened for <@ba.vup>3s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 42, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_leizi2_3", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_s3", "value": 2.2, "valueStr": null }, { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "attack@range_radius", "value": 1.65, "valueStr": null }, { "key": "attack@atk_scale_current", "value": 0.48, "valueStr": null }, { "key": "prob", "value": 0.07, "valueStr": null }, { "key": "not_combat", "value": 3.0, "valueStr": null } ] }, { "name": "All the Thunderlight", "rangeId": "2-1", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vdown>greatly increases, attacks deal <@ba.vup>{attack@atk_scale_s3:0%} of ATK as AoE Physical damage and generate electric currents at the target's position that travel <@ba.vup>three tiles in all four cardinal directions; currents will <@ba.vup>bounce back if they hit this unit or a High Ground tile; all enemies on a tile with a current take <@ba.vup>{attack@atk_scale_current:0%} of Leizi the Thunderbringer's ATK as Arts damage every 0.6s, and have a <@ba.vup>{prob:0%} chance to be <$ba.tremble>Frightened for <@ba.vup>3s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 41, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_leizi2_3", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_s3", "value": 2.3, "valueStr": null }, { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "attack@range_radius", "value": 1.65, "valueStr": null }, { "key": "attack@atk_scale_current", "value": 0.52, "valueStr": null }, { "key": "prob", "value": 0.07, "valueStr": null }, { "key": "not_combat", "value": 3.0, "valueStr": null } ] }, { "name": "All the Thunderlight", "rangeId": "2-1", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vdown>greatly increases, attacks deal <@ba.vup>{attack@atk_scale_s3:0%} of ATK as AoE Physical damage and generate electric currents at the target's position that travel <@ba.vup>three tiles in all four cardinal directions; currents will <@ba.vup>bounce back if they hit this unit or a High Ground tile; all enemies on a tile with a current take <@ba.vup>{attack@atk_scale_current:0%} of Leizi the Thunderbringer's ATK as Arts damage every 0.6s, and have a <@ba.vup>{prob:0%} chance to be <$ba.tremble>Frightened for <@ba.vup>3s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_leizi2_3", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_s3", "value": 2.4, "valueStr": null }, { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "attack@range_radius", "value": 1.65, "valueStr": null }, { "key": "attack@atk_scale_current", "value": 0.56, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null }, { "key": "not_combat", "value": 3.0, "valueStr": null } ] }, { "name": "All the Thunderlight", "rangeId": "2-1", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vdown>greatly increases, attacks deal <@ba.vup>{attack@atk_scale_s3:0%} of ATK as AoE Physical damage and generate electric currents at the target's position that travel <@ba.vup>three tiles in all four cardinal directions; currents will <@ba.vup>bounce back if they hit this unit or a High Ground tile; all enemies on a tile with a current take <@ba.vup>{attack@atk_scale_current:0%} of Leizi the Thunderbringer's ATK as Arts damage every 0.6s, and have a <@ba.vup>{prob:0%} chance to be <$ba.tremble>Frightened for <@ba.vup>3s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 39, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_leizi2_3", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_s3", "value": 2.6, "valueStr": null }, { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "attack@range_radius", "value": 1.65, "valueStr": null }, { "key": "attack@atk_scale_current", "value": 0.6, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null }, { "key": "not_combat", "value": 3.0, "valueStr": null } ] }, { "name": "All the Thunderlight", "rangeId": "2-1", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vdown>greatly increases, attacks deal <@ba.vup>{attack@atk_scale_s3:0%} of ATK as AoE Physical damage and generate electric currents at the target's position that travel <@ba.vup>three tiles in all four cardinal directions; currents will <@ba.vup>bounce back if they hit this unit or a High Ground tile; all enemies on a tile with a current take <@ba.vup>{attack@atk_scale_current:0%} of Leizi the Thunderbringer's ATK as Arts damage every 0.6s, and have a <@ba.vup>{prob:0%} chance to be <$ba.tremble>Frightened for <@ba.vup>3s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 38, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_leizi2_3", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_s3", "value": 2.8, "valueStr": null }, { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "attack@range_radius", "value": 1.65, "valueStr": null }, { "key": "attack@atk_scale_current", "value": 0.65, "valueStr": null }, { "key": "prob", "value": 0.1, "valueStr": null }, { "key": "not_combat", "value": 3.0, "valueStr": null } ] }, { "name": "All the Thunderlight", "rangeId": "2-1", "description": "Attack Range <@ba.vup>expands, Attack Interval <@ba.vdown>greatly increases, attacks deal <@ba.vup>{attack@atk_scale_s3:0%} of ATK as AoE Physical damage and generate electric currents at the target's position that travel <@ba.vup>three tiles in all four cardinal directions; currents will <@ba.vup>bounce back if they hit this unit or a High Ground tile; all enemies on a tile with a current take <@ba.vup>{attack@atk_scale_current:0%} of Leizi the Thunderbringer's ATK as Arts damage every 0.6s, and have a <@ba.vup>{prob:0%} chance to be <$ba.tremble>Frightened for <@ba.vup>3s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 36, "initSp": 21, "increment": 1.0 }, "prefabId": "skchr_leizi2_3", "duration": 24.0, "blackboard": [ { "key": "attack@atk_scale_s3", "value": 3.0, "valueStr": null }, { "key": "base_attack_time", "value": 1.7, "valueStr": null }, { "key": "attack@range_radius", "value": 1.65, "valueStr": null }, { "key": "attack@atk_scale_current", "value": 0.7, "valueStr": null }, { "key": "prob", "value": 0.15, "valueStr": null }, { "key": "not_combat", "value": 3.0, "valueStr": null } ] } ] }, "skcom_withdraw": { "skillId": "skcom_withdraw", "iconId": null, "hidden": false, "levels": [ { "name": "Self-Destruct", "rangeId": null, "description": "Self-destructs in <@ba.vup>10 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "skcom_withdraw", "duration": 10.0, "blackboard": {} } ] }, "sktok_crate": { "skillId": "sktok_crate", "iconId": null, "hidden": false, "levels": [ { "name": "Obstruct", "rangeId": null, "description": "Deploy a Roadblock, changing enemies' route\n<@ba.rem>If the Roadblock is deployed on enemies, they will destroy it", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_emp": { "skillId": "sktok_emp", "iconId": null, "hidden": false, "levels": [ { "name": "EMP Blast", "rangeId": "x-4", "description": "Consumes <@ba.vup>{cost} DP to immediately deal damage to all nearby enemies and <$ba.stun>Stun the targets hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_emp", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 7.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null } ] }, { "name": "EMP Blast", "rangeId": "x-4", "description": "Consumes <@ba.vup>{cost} DP to immediately deal damage to all nearby enemies and <$ba.stun>Stun the targets hit for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_emp", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 15.0, "valueStr": null }, { "key": "cost", "value": 10.0, "valueStr": null } ] } ] }, "sktok_gate": { "skillId": "sktok_gate", "iconId": null, "hidden": false, "levels": [ { "name": "Gate Closing", "rangeId": null, "description": "Consumes <@ba.vup>{cost} DP to close the gate", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_gate", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null } ] } ] }, "sktok_sensor": { "skillId": "sktok_sensor", "iconId": null, "hidden": false, "levels": [ { "name": "Detection", "rangeId": "x-3", "description": "Reveals nearby <$ba.invisible>Invisible enemies when activated", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_sensor", "duration": 20.0, "blackboard": {} } ] }, "sktok_antidr": { "skillId": "sktok_antidr", "iconId": null, "hidden": false, "levels": [ { "name": "Drone Interference", "rangeId": "x-3", "description": "Enemy's drones within range <@ba.vup>cannot attack, <@ba.vup>lose their special ability and <@ba.vup>lose 50% Movement Speed\n<@ba.rem>Enemies will attack this drone first", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_antidr", "duration": 0.0, "blackboard": [ { "key": "move_speed", "value": 0.5, "valueStr": null } ] } ] }, "sktok_ballis": { "skillId": "sktok_ballis", "iconId": null, "hidden": false, "levels": [ { "name": "Bolt Launching", "rangeId": "1-1", "description": "Shoots a bolt forwards, dealing Physical damage to the first Operator hit", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ballis", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null } ] } ] }, "sktok_farm": { "skillId": "sktok_farm", "iconId": null, "hidden": false, "levels": [ { "name": "Startup!", "rangeId": null, "description": "Consume <@ba.vup>{cost} DP to activate: DEF <@ba.vup>+{def:0%}, RES <@ba.vup>+{magic_resistance}, restores 10 HP per second, and increases Operator Deployment Limit by <@ba.vup>+{value}", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_farm", "duration": 0.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "def", "value": 2.0, "valueStr": null }, { "key": "magic_resistance", "value": 20.0, "valueStr": null }, { "key": "hp_recovery_per_sec", "value": 10.0, "valueStr": null }, { "key": "cost", "value": 20.0, "valueStr": null } ] } ] }, "sktok_frosts": { "skillId": "sktok_frosts", "iconId": null, "hidden": false, "levels": [ { "name": "Frigid Tide", "rangeId": "x-1", "description": "Launches a frigid shockwave, inflicting the <$ba.cold>Cold status to ally units hit for {freeze} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_frosts", "duration": 0.0, "blackboard": [ { "key": "freeze", "value": 10.0, "valueStr": null } ] } ] }, "sktok_ore": { "skillId": "sktok_ore", "iconId": null, "hidden": false, "levels": [ { "name": "Pulse Wave", "rangeId": "x-1", "description": "Emits a pulse wave in the surrounding tiles, dealing <@ba.vup>{value} True Damage to all allied and enemy units; Certain enemies are strengthened", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ore", "duration": 0.0, "blackboard": [ { "key": "value", "value": 500.0, "valueStr": null } ] } ] }, "sktok_mine": { "skillId": "sktok_mine", "iconId": null, "hidden": false, "levels": [ { "name": "Detonate", "rangeId": null, "description": "Explodes when an enemy passes by, dealing <@ba.vup>{damage} True Damage to all nearby enemies and making them take <@ba.vup>+50% more damage for <@ba.vup>{duration} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mine", "duration": -1.0, "blackboard": [ { "key": "damage", "value": 2000.0, "valueStr": null }, { "key": "damage_scale", "value": 1.5, "valueStr": null }, { "key": "duration", "value": 15.0, "valueStr": null } ] } ] }, "sktok_blower": { "skillId": "sktok_blower", "iconId": null, "hidden": false, "levels": [ { "name": "Airflow", "rangeId": null, "description": "Blows out an airflow towards the 3 frontal tiles; Operators deployed <@ba.vup>downstream/<@ba.vdown>upstream from the airflow have <@ba.vup>increased/<@ba.vdown>decreased ATK; Enemies moving <@ba.vdown>downstream/<@ba.vup>upstream from the airflow have <@ba.vdown>increased/<@ba.vup>decreased Movement Speed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_blower", "duration": 0.0, "blackboard": [ { "key": "blower_s_character[equal].atk", "value": 0.3, "valueStr": null }, { "key": "blower_s_character[vertical].atk", "value": 0.0, "valueStr": null }, { "key": "blower_s_character[opposite].atk", "value": -0.3, "valueStr": null }, { "key": "blower_s_enemy[equal].move_speed", "value": 0.8, "valueStr": null }, { "key": "blower_s_enemy[opposite].move_speed", "value": -0.5, "valueStr": null } ] }, { "name": "Airflow", "rangeId": null, "description": "Blows out an airflow towards the 3 frontal tiles; Operators deployed <@ba.vup>downstream/<@ba.vdown>upstream from the airflow have <@ba.vup>increased/<@ba.vdown>decreased ATK; Enemies moving <@ba.vdown>downstream/<@ba.vup>upstream from the airflow have <@ba.vdown>increased/<@ba.vup>decreased Movement Speed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_blower", "duration": 0.0, "blackboard": [ { "key": "blower_s_character[equal].atk", "value": 0.3, "valueStr": null }, { "key": "blower_s_character[vertical].atk", "value": 0.0, "valueStr": null }, { "key": "blower_s_character[opposite].atk", "value": -0.3, "valueStr": null }, { "key": "blower_s_enemy[equal].move_speed", "value": 0.5, "valueStr": null }, { "key": "blower_s_enemy[opposite].move_speed", "value": -0.5, "valueStr": null } ] } ] }, "sktok_tower": { "skillId": "sktok_tower", "iconId": null, "hidden": false, "levels": [ { "name": "Arts Transfer Protocol", "rangeId": "x-5", "description": "Each attack deals Arts damage to an enemy equal to <@ba.vup>{talent@tower_t_4[magic_attack].atk_scale:0%} of its Max HP; Every {talent@tower_t_5[heal][persistent].interval} seconds, restores <@ba.vup>{attack@tower_heal[target].hp_ratio:0%} HP to an allied unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 50, "increment": 0.0 }, "prefabId": "sktok_tower", "duration": 0.0, "blackboard": [ { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "talent@tower_t_4[magic_attack].atk_scale", "value": 0.05, "valueStr": null }, { "key": "talent@tower_t_5[heal][persistent].interval", "value": 5.0, "valueStr": null }, { "key": "attack@tower_heal[target].hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Arts Transfer Protocol", "rangeId": "x-5", "description": "Each attack deals Arts damage to an enemy equal to <@ba.vup>{talent@tower_t_4[magic_attack].atk_scale:0%} of its Max HP; Every {talent@tower_t_5[heal][persistent].interval} seconds, restores <@ba.vup>{attack@tower_heal[target].hp_ratio:0%} HP to an allied unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tower", "duration": 0.0, "blackboard": [ { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "talent@tower_t_4[magic_attack].atk_scale", "value": 0.05, "valueStr": null }, { "key": "talent@tower_t_5[heal][persistent].interval", "value": 5.0, "valueStr": null }, { "key": "attack@tower_heal[target].hp_ratio", "value": 0.1, "valueStr": null } ] }, { "name": "Arts Transfer Protocol", "rangeId": "x-5", "description": "Each attack deals Arts damage to an enemy equal to <@ba.vup>{talent@tower_t_4[magic_attack].atk_scale:0%} of its Max HP; Every {talent@tower_t_5[heal][persistent].interval} seconds, restores <@ba.vup>{attack@tower_heal[target].hp_ratio:0%} HP to an allied unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 100, "increment": 0.0 }, "prefabId": "sktok_tower", "duration": 0.0, "blackboard": [ { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "talent@tower_t_4[magic_attack].atk_scale", "value": 0.05, "valueStr": null }, { "key": "talent@tower_t_5[heal][persistent].interval", "value": 5.0, "valueStr": null }, { "key": "attack@tower_heal[target].hp_ratio", "value": 0.1, "valueStr": null } ] } ] }, "sktok_tree": { "skillId": "sktok_tree", "iconId": null, "hidden": false, "levels": [ { "name": "Natural Camouflage", "rangeId": "x-5", "description": "<@ba.vup>Increases the DEF of adjacent allied units; Aftering being cleared by a [Rhodes Island Temporary Employee], turns into a deployable Ranged tile", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tree", "duration": 0.0, "blackboard": [ { "key": "def", "value": 150.0, "valueStr": null } ] } ] }, "sktok_bomb": { "skillId": "sktok_bomb", "iconId": null, "hidden": false, "levels": [ { "name": "Ill Temper", "rangeId": "x-5", "description": "<$ba.stun>Stuns all enemies in the four adjacent tiles for <@ba.vup>{attack@stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bomb", "duration": -1.0, "blackboard": [ { "key": "attack@duration", "value": 1.5, "valueStr": null }, { "key": "attack@stun", "value": 12.0, "valueStr": null } ] } ] }, "sktok_electric": { "skillId": "sktok_electric", "iconId": null, "hidden": false, "levels": [ { "name": "Energized!", "rangeId": "x-2", "description": "Activation: Trigger an electric current every <@ba.vup>{interval} seconds, dealing <@ba.vup>{attack@value} Arts damage to passing enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_electric", "duration": -1.0, "blackboard": [ { "key": "interval", "value": 2.3, "valueStr": null }, { "key": "attack@value", "value": 250.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.5, "valueStr": null } ] } ] }, "sktok_roadblock": { "skillId": "sktok_roadblock", "iconId": null, "hidden": false, "levels": [ { "name": "Obstruction", "rangeId": null, "description": "Blocks the advance of Talulah, the Fighter, and Ursus Civilians; Able to be destroyed by your units", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_roadblock", "duration": -1.0, "blackboard": {} } ] }, "sktok_flame": { "skillId": "sktok_flame", "iconId": null, "hidden": false, "levels": [ { "name": "Energy Crystallization", "rangeId": null, "description": "Self-destructs after 25 seconds, sending fireballs in the cardinal directions that deal <@ba.vup>{damage} Arts damage; Targets hit are afflicted with [Burning Breath] (Deals increasing True damage each second, but can be <$ba.buffres>resisted)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_flame", "duration": 0.0, "blackboard": [ { "key": "damage", "value": 1000.0, "valueStr": null }, { "key": "dragon_fire.duration", "value": 30.5, "valueStr": null }, { "key": "dragon_fire.basedamage", "value": 50.0, "valueStr": null }, { "key": "dragon_fire.addondamage", "value": 180.0, "valueStr": null }, { "key": "dragon_fire.addonduration", "value": 30.0, "valueStr": null } ] }, { "name": "Energy Crystallization", "rangeId": null, "description": "Self-destructs after 25 seconds, sending fireballs in the cardinal directions that deal <@ba.vup>{damage} Arts damage; Targets hit are afflicted with [Burning Breath] (Deals increasing True damage each second, but can be <$ba.buffres>resisted)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_flame", "duration": 0.0, "blackboard": [ { "key": "damage", "value": 1500.0, "valueStr": null }, { "key": "dragon_fire.duration", "value": 30.5, "valueStr": null }, { "key": "dragon_fire.basedamage", "value": 50.0, "valueStr": null }, { "key": "dragon_fire.addondamage", "value": 180.0, "valueStr": null }, { "key": "dragon_fire.addonduration", "value": 30.0, "valueStr": null } ] } ] }, "sktok_frosts_friend": { "skillId": "sktok_frosts_friend", "iconId": null, "hidden": false, "levels": [ { "name": "Frigid Tide", "rangeId": "x-1", "description": "Launches a frigid shockwave, inflicting the <$ba.cold>Cold status to enemy units hit for {cold} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_frosts_friend", "duration": 0.0, "blackboard": [ { "key": "cold", "value": 10.0, "valueStr": null } ] } ] }, "sktok_ore_friend": { "skillId": "sktok_ore_friend", "iconId": null, "hidden": false, "levels": [ { "name": "Pulse Wave", "rangeId": "x-1", "description": "Emits a pulse wave in the surrounding tiles, dealing <@ba.vup>{value} True damage to all surrounding enemy units", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ore_friend", "duration": 0.0, "blackboard": [ { "key": "value", "value": 2000.0, "valueStr": null } ] } ] }, "sktok_npcsld": { "skillId": "sktok_npcsld", "iconId": null, "hidden": false, "levels": [ { "name": "Form Up!", "rangeId": null, "description": "More likely to be attacked by enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_npcsld", "duration": -1.0, "blackboard": [ { "key": "taunt_level", "value": 1.0, "valueStr": null } ] } ] }, "sktok_prison": { "skillId": "sktok_prison", "iconId": null, "hidden": false, "levels": [ { "name": "Lock 'em Up!", "rangeId": "3-15", "description": "Consumes <@ba.vup>{cost} DP to immediately <$ba.stun>Stun all targets within range for <@ba.vup>{stun} seconds and Imprison them (Will not reset the attack count of Imprisoned enemies)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_prison", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 2.0, "valueStr": null }, { "key": "cost", "value": 5.0, "valueStr": null } ] } ] }, "sktok_inverter": { "skillId": "sktok_inverter", "iconId": null, "hidden": false, "levels": [ { "name": "Warping Reality", "rangeId": "x-1", "description": "Explodes after deployment, dealing <@ba.vup>{attack@damage} Arts damage to enemies in the four adjacent tiles and <@ba.vup>changing the Hui-Ming Attribute of enemies and Marks of Hui and Ming within range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_inverter", "duration": -1.0, "blackboard": [ { "key": "attack@damage", "value": 500.0, "valueStr": null } ] } ] }, "sktok_stone": { "skillId": "sktok_stone", "iconId": null, "hidden": false, "levels": [ { "name": "Obstruct", "rangeId": null, "description": "Will be deployed at the start of the stage, changing enemies' route\n<@ba.rem>If the Rubble blocks enemies, they will destroy it", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_cannon_1": { "skillId": "sktok_cannon_1", "iconId": null, "hidden": false, "levels": [ { "name": "Pulse Beam", "rangeId": "x-5", "description": "Recover <@ba.vup>1 SP every second for every neighboring allied unit; Neighboring allied units have <@ba.vup>50% reduced DEF and become more likely to be attacked by enemies; Consumes <@ba.vup>{cost} DP to deal <@ba.vup>5000 True damage to enemies in the <@ba.vup>Lower Level Test Area and <$ba.stun>Stun them for <@ba.vup>7 seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cannon_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null } ] } ] }, "sktok_cannon_2": { "skillId": "sktok_cannon_2", "iconId": null, "hidden": false, "levels": [ { "name": "Pulse Beam", "rangeId": null, "description": "Consumes <@ba.vup>{cost} DP to deal <@ba.vup>{damage} True damage to enemies within range and <$ba.stun>Stun them for <@ba.vup>{stun} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cannon_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "damage", "value": 5000.0, "valueStr": null }, { "key": "stun", "value": 7.0, "valueStr": null } ] } ] }, "sktok_poison_1": { "skillId": "sktok_poison_1", "iconId": null, "hidden": false, "levels": [ { "name": "Close Valve", "rangeId": "x-5", "description": "When activated, recover <@ba.vup>1 SP every second for every neighboring allied unit; Neighboring allied units have <@ba.vup>50% reduced DEF and become more likely to be attacked by enemies; Allied units in the corresponding area in the <@ba.vup>Lower Level Test Area receive <@ba.vup>120True damage every second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_poison_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_poison_2": { "skillId": "sktok_poison_2", "iconId": null, "hidden": false, "levels": [ { "name": "Open Valve", "rangeId": "x-4", "description": "When activated, allied units within range receive <@ba.vup>120 True damage every second", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_poison_2", "duration": 0.0, "blackboard": [ { "key": "attack@damage", "value": 120.0, "valueStr": null } ] } ] }, "sktok_factory_1": { "skillId": "sktok_factory_1", "iconId": null, "hidden": false, "levels": [ { "name": "Production Line", "rangeId": "x-5", "description": "Recover <@ba.vup>1 SP every second for every neighboring allied unit; Neighboring allied units have <@ba.vup>50% reduced DEF and become more likely to be attacked by enemies; Consumes <@ba.vup>{cost} DP to deploy a Second-hand Drone at the corresponding location in the <@ba.vup>Lower Level Test Area", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_factory_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null } ] } ] }, "sktok_factory_2": { "skillId": "sktok_factory_2", "iconId": null, "hidden": false, "levels": [ { "name": "Production Line", "rangeId": null, "description": "Consumes <@ba.vup>{cost} DP to deploy a Second-hand Drone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_factory_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "branch_id", "value": 1.0, "valueStr": null } ] }, { "name": "Production Line", "rangeId": null, "description": "Consumes <@ba.vup>{cost} DP to deploy a Second-hand Drone", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_factory_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "branch_id", "value": 2.0, "valueStr": null } ] } ] }, "sktok_sleep": { "skillId": "sktok_sleep", "iconId": null, "hidden": false, "levels": [ { "name": "Rescue Rope", "rangeId": null, "description": "Immediately retreat the targeted Operator and reduce their Redeployment Time by <@ba.vup>80%", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_sleep", "duration": 0.0, "blackboard": [ { "key": "respawn_time", "value": 0.2, "valueStr": null } ] } ] }, "sktok_emperor": { "skillId": "sktok_emperor", "iconId": null, "hidden": false, "levels": [ { "name": "Punchline", "rangeId": null, "description": "<@ba.xa>Taste <@ba.xb>the <@ba.xc>power <@ba.xd>of <@ba.xe>this <@ba.xf>great <@ba.xg>Emperor<@ba.xa>, <@ba.xb>and <@ba.xc>dance <@ba.xd>and <@ba.xe>move <@ba.xf>to <@ba.xg>the <@ba.xa>groove<@ba.xb>!<@ba.xc>!\nRappers like gods, switch flows at will;\nRappers without skill, go down the hill.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 3, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_emperor", "duration": 0.0, "blackboard": {} } ] }, "sktok_mound": { "skillId": "sktok_mound", "iconId": null, "hidden": false, "levels": [ { "name": "Sandstorm Protection", "rangeId": null, "description": "Blocks the <@ba.vup>Sandstorm. When fortified, immediately recovers all HP, DEF <@ba.vup>+{def} and no longer receives damage from the <@ba.vup>Sandstorm, but can still be instantly destroyed by .", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_mound", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 1.0, "valueStr": null }, { "key": "def", "value": 400.0, "valueStr": null } ] }, { "name": "Sandstorm Protection", "rangeId": null, "description": "Fortified state: Blocks the <@ba.vup>Sandstorm, no longer receives damage from the <@ba.vup>Sandstorm, but can still be instantly destroyed by .", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 10, "increment": 0.0 }, "prefabId": "sktok_mound", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 1.0, "valueStr": null }, { "key": "def", "value": 400.0, "valueStr": null } ] } ] }, "sktok_sbomb": { "skillId": "sktok_sbomb", "iconId": null, "hidden": false, "levels": [ { "name": "Detonate", "rangeId": null, "description": "Deal <@ba.vup>100% ATK as True damage to all enemies within range. Can instantly destroy .", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_sbomb", "duration": 0.0, "blackboard": {} } ] }, "sktok_machst": { "skillId": "sktok_machst", "iconId": null, "hidden": false, "levels": [ { "name": "Strengthen and Reinforce", "rangeId": null, "description": "After deployment, <@ba.vup>fortify a in front and automatically retreat after <@ba.vup>10 seconds. With construction materials at the ready, there will always be enthusiastic locals willing to lend a hand.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 99, "increment": 1.0 }, "prefabId": "sktok_machst", "duration": 10.0, "blackboard": [ { "key": "sp", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] } ] }, "sktok_storm": { "skillId": "sktok_storm", "iconId": null, "hidden": false, "levels": [ { "name": "Sandstorm", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_storm", "duration": -1.0, "blackboard": [ { "key": "damage", "value": 100.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null }, { "key": "atk", "value": -0.5, "valueStr": null }, { "key": "sand_storm[enemy].move_speed", "value": -0.4, "valueStr": null }, { "key": "respawn_time", "value": 1.5, "valueStr": null }, { "key": "duration", "value": 1500.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null } ] } ] }, "sktok_airsup": { "skillId": "sktok_airsup", "iconId": null, "hidden": false, "levels": [ { "name": "Dispatch Air Support", "rangeId": null, "description": "A Mobile Tactical Hangar deployed by mercenaries, able to launch drones as needed. Due to a lack of funds, its fuel supply won't be topped up.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_airsup", "duration": 0.0, "blackboard": {} } ] }, "sktok_dsbell": { "skillId": "sktok_dsbell", "iconId": null, "hidden": false, "levels": [ { "name": "Emergency Medical Agreement", "rangeId": "x-2", "description": "When activated, continually recovers the <$ba.dt.neural>Nervous Impairment accumulated by ally units in a large area; When activated by , significantly increases recovery effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_dsbell", "duration": 0.0, "blackboard": {} } ] }, "sktok_dstnta": { "skillId": "sktok_dstnta", "iconId": null, "hidden": false, "levels": [ { "name": "Devour", "rangeId": null, "description": "<$ba.stun>Stuns the target and continually inflicts Physical damage and Nervous Impairment", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_dstnta", "duration": 999999.0, "blackboard": [ { "key": "ep_damage_ratio", "value": 1.0, "valueStr": null } ] } ] }, "sktok_canoe_1": { "skillId": "sktok_canoe_1", "iconId": "sktok_canoe", "hidden": false, "levels": [ { "name": "Deployment Platform", "rangeId": null, "description": "Constructs a platform on the water upon which <@ba.vup>any unit can be deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_canoe_1", "duration": -1.0, "blackboard": {} } ] }, "sktok_canoe_2": { "skillId": "sktok_canoe_2", "iconId": "sktok_canoe", "hidden": false, "levels": [ { "name": "Deployment Platform", "rangeId": null, "description": "Constructs a platform on the water upon which <@ba.vup>any unit can be deployed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_canoe_2", "duration": -1.0, "blackboard": {} } ] }, "sktok_fcanon": { "skillId": "sktok_fcanon", "iconId": null, "hidden": false, "levels": [ { "name": "Fire!", "rangeId": "1-1", "description": "Fires a shell forward, dealing AoE Physical damage to the first Operator hit", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_fcanon", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "range_radius", "value": 1.25, "valueStr": null } ] } ] }, "sktok_tidectrl_1": { "skillId": "sktok_tidectrl_1", "iconId": null, "hidden": false, "levels": [ { "name": "Small Rising Tide", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tidectrl_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "sea_drown[enemy].damage", "value": 40.0, "valueStr": null }, { "key": "sea_drown[enemy].attack_speed", "value": -0.6, "valueStr": null }, { "key": "sea_drown[enemy].move_speed", "value": 0.6, "valueStr": null }, { "key": "sea_drown[ally][attack_speed_down].attack_speed", "value": -0.6, "valueStr": null }, { "key": "sea_drown[ally].ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "sea_drown[ally].value", "value": 40.0, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] }, { "name": "Small Rising Tide", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tidectrl_1", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "sea_drown[enemy].damage", "value": 40.0, "valueStr": null }, { "key": "sea_drown[enemy].attack_speed", "value": -0.6, "valueStr": null }, { "key": "sea_drown[enemy].move_speed", "value": 0.6, "valueStr": null }, { "key": "sea_drown[ally][attack_speed_down].attack_speed", "value": -0.8, "valueStr": null }, { "key": "sea_drown[ally].ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "sea_drown[ally].value", "value": 40.0, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] } ] }, "sktok_tidectrl_2": { "skillId": "sktok_tidectrl_2", "iconId": null, "hidden": false, "levels": [ { "name": "Large Rising Tide", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tidectrl_2", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "sea_drown[enemy].damage", "value": 100.0, "valueStr": null }, { "key": "sea_drown[enemy].attack_speed", "value": -0.6, "valueStr": null }, { "key": "sea_drown[enemy].move_speed", "value": 0.6, "valueStr": null }, { "key": "sea_drown[ally][attack_speed_down].attack_speed", "value": -0.6, "valueStr": null }, { "key": "sea_drown[ally].ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "sea_drown[ally].value", "value": 40.0, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] }, { "name": "Large Rising Tide", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tidectrl_2", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "sea_drown[enemy].damage", "value": 100.0, "valueStr": null }, { "key": "sea_drown[enemy].attack_speed", "value": -0.6, "valueStr": null }, { "key": "sea_drown[enemy].move_speed", "value": 0.6, "valueStr": null }, { "key": "sea_drown[ally][attack_speed_down].attack_speed", "value": -0.8, "valueStr": null }, { "key": "sea_drown[ally].ep_damage_ratio", "value": 0.25, "valueStr": null }, { "key": "sea_drown[ally].value", "value": 40.0, "valueStr": null }, { "key": "duration", "value": 20.0, "valueStr": null } ] } ] }, "sktok_tidectrl_3": { "skillId": "sktok_tidectrl_3", "iconId": null, "hidden": false, "levels": [ { "name": "Deep Water", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tidectrl_3", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "sea_drown[enemy].damage", "value": 40.0, "valueStr": null }, { "key": "sea_drown[enemy].attack_speed", "value": -0.6, "valueStr": null }, { "key": "sea_drown[enemy].move_speed", "value": 0.6, "valueStr": null } ] }, { "name": "Deep Water", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tidectrl_3", "duration": -1.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null }, { "key": "sea_drown[enemy].damage", "value": 0.0, "valueStr": null }, { "key": "sea_drown[enemy].attack_speed", "value": 0.0, "valueStr": null }, { "key": "sea_drown[enemy].move_speed", "value": 1.0, "valueStr": null } ] } ] }, "sktok_dupilr": { "skillId": "sktok_dupilr", "iconId": null, "hidden": false, "levels": [ { "name": "Collapsing Pillar", "rangeId": "2-2", "description": "After being knocked down, deals True damage to enemies within the two tiles and Stuns them; Allied units within the two tiles will be forcibly retreated. that blocks the enemy's route will be created on the deployable tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 10, "increment": 0.0 }, "prefabId": "sktok_dupilr", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 10.0, "valueStr": null } ] } ] }, "sktok_duruin": { "skillId": "sktok_duruin", "iconId": null, "hidden": false, "levels": [ { "name": "Obstruct", "rangeId": null, "description": "Changes the enemy's route\n<@ba.rem>If the ruin blocks an enemy, the enemy will destroy the ruin", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_dublst": { "skillId": "sktok_dublst", "iconId": null, "hidden": false, "levels": [ { "name": "Explode", "rangeId": null, "description": "Deals damage to enemies in the tile ahead and pushes them away slightly. Can instantly knock down a ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dublst", "duration": 0.0, "blackboard": {} } ] }, "sktok_oxygen": { "skillId": "sktok_oxygen", "iconId": null, "hidden": false, "levels": [ { "name": "Erosion-Resistant Coating Application Device", "rangeId": null, "description": "Grants immunity to 'Erosion' to the allied unit in the tile ahead ('Erosion': Reduced ASPD, receives a certain amount of <$ba.dt.erosion>Corrosion every second and receives additional <$ba.dt.erosion>Corrosion proportional to the enemy's ATK when attacked)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_oxygen", "duration": -1.0, "blackboard": {} } ] }, "sktok_neonlamp": { "skillId": "sktok_neonlamp", "iconId": null, "hidden": false, "levels": [ { "name": "The Light of Civilization", "rangeId": "x-1", "description": "Expand visibility range, unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_neonlamp", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 20.0, "valueStr": null } ] } ] }, "sktok_candle": { "skillId": "sktok_candle", "iconId": null, "hidden": false, "levels": [ { "name": "Knight's Honor", "rangeId": null, "description": "After deployment, gain visibility on the deployed tile", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_candle", "duration": -1.0, "blackboard": {} } ] }, "sktok_blizzard": { "skillId": "sktok_blizzard", "iconId": null, "hidden": false, "levels": [ { "name": "Blizzard", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_blizzard", "duration": -1.0, "blackboard": [ { "key": "cold", "value": 5.0, "valueStr": null }, { "key": "freeze", "value": 5.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null } ] } ] }, "sktok_blizzard_2": { "skillId": "sktok_blizzard_2", "iconId": null, "hidden": false, "levels": [ { "name": "Blizzard", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_blizzard_2", "duration": -1.0, "blackboard": [ { "key": "cold", "value": 5.0, "valueStr": null }, { "key": "freeze", "value": 5.0, "valueStr": null }, { "key": "interval", "value": 10.0, "valueStr": null }, { "key": "another_first_interval", "value": 4.95, "valueStr": null }, { "key": "force", "value": 1.0, "valueStr": null }, { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null } ] } ] }, "sktok_vultres": { "skillId": "sktok_vultres", "iconId": null, "hidden": false, "levels": [ { "name": "Alluring Treasures", "rangeId": null, "description": "Disappears when touched by an enemy; If it still exists on the field when the battle ends, gain 1 additional Originium Ingot", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_slowfd": { "skillId": "sktok_slowfd", "iconId": null, "hidden": false, "levels": [ { "name": "High-Pressure Spray", "rangeId": "x-4", "description": "Slows the Movement Speed of enemies within range by <@ba.vup>60%", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_slowfd", "duration": 60.0, "blackboard": [ { "key": "move_speed", "value": 0.4, "valueStr": null } ] } ] }, "sktok_airbomb": { "skillId": "sktok_airbomb", "iconId": null, "hidden": false, "levels": [ { "name": "Bang!", "rangeId": "x-4", "description": "Pushes nearby enemies away <@ba.vup>greatly", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_airbomb", "duration": -1.0, "blackboard": [ { "key": "attack@duration", "value": 1.5, "valueStr": null }, { "key": "attack@force", "value": 3.0, "valueStr": null } ] } ] }, "sktok_dancdol": { "skillId": "sktok_dancdol", "iconId": null, "hidden": false, "levels": [ { "name": "Repertoire Announcement", "rangeId": "x-4", "description": "Nearby allies have ATK <@ba.vdown>-25% and continuously receive True damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_dancdol", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 0.5, "valueStr": null }, { "key": "interval", "value": 0.5, "valueStr": null } ] } ] }, "sktok_tileblock": { "skillId": "sktok_tileblock", "iconId": null, "hidden": false, "levels": [ { "name": "Deployment Forbidden", "rangeId": null, "description": "This location is sealed and no units can be deployed here.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_wpnsts_1": { "skillId": "sktok_wpnsts_1", "iconId": "sktok_wpnsts", "hidden": false, "levels": [ { "name": "Laterano-Style Gelato", "rangeId": "x-1", "description": "Restores <@ba.vup>1 SP to nearby allies every <@ba.vup>2 seconds; \nAfter being captured, immediately inflicts <@ba.vup>1000 Arts Damage to nearby allies and <$ba.stun>stuns them for <@ba.vup>5 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_wpnsts_1", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 75.0, "valueStr": null } ] } ] }, "sktok_wpnsts_2": { "skillId": "sktok_wpnsts_2", "iconId": "sktok_wpnsts", "hidden": false, "levels": [ { "name": "Laterano-Style Gelato", "rangeId": "x-1", "description": "Restores <@ba.vup>1 SP to nearby allies every <@ba.vup>2 seconds; \nAfter being captured, immediately inflicts <@ba.vup>1000 Arts Damage to nearby allies and <$ba.stun>stuns them for <@ba.vup>5 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_wpnsts_2", "duration": -1.0, "blackboard": [ { "key": "hp_recovery_per_sec", "value": 75.0, "valueStr": null } ] } ] }, "sktok_gunctrl": { "skillId": "sktok_gunctrl", "iconId": null, "hidden": false, "levels": [ { "name": "Open Fire", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_gunctrl", "duration": -1.0, "blackboard": {} }, { "name": "Open Fire", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 90, "initSp": 40, "increment": 1.0 }, "prefabId": "sktok_gunctrl", "duration": -1.0, "blackboard": {} }, { "name": "Open Fire", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 60, "increment": 1.0 }, "prefabId": "sktok_gunctrl", "duration": -1.0, "blackboard": {} } ] }, "sktok_peacokfool": { "skillId": "sktok_peacokfool", "iconId": null, "hidden": false, "levels": [ { "name": "Conviction Mode!", "rangeId": null, "description": "More Dakka! (Releases more bullets, increasing the ASPD of this unit and nearby allies.)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_peacokfool", "duration": 45.0, "blackboard": [ { "key": "attack@times", "value": 1.0, "valueStr": null }, { "key": "attack@projectilenum", "value": 3.0, "valueStr": null }, { "key": "attack@peroffset", "value": 0.4, "valueStr": null }, { "key": "attack_speed", "value": 50.0, "valueStr": null }, { "key": "atk", "value": 0.0, "valueStr": null } ] } ] }, "sktok_bouncy_1": { "skillId": "sktok_bouncy_1", "iconId": "sktok_bouncy", "hidden": false, "levels": [ { "name": "Hand of the Saint", "rangeId": null, "description": "Fire the 'Hand of the Saint' in the deployed direction, stunning and dealing damage to enemies it collides with.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bouncy_1", "duration": -1.0, "blackboard": {} } ] }, "sktok_bouncy_2": { "skillId": "sktok_bouncy_2", "iconId": "sktok_bouncy", "hidden": false, "levels": [ { "name": "Hand of the Saint - Purification", "rangeId": null, "description": "Fire the 'Hand of the Saint' in the deployed direction, stunning and dealing damage to enemies it collides with, and cleansing Nethersea Brand in its path.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bouncy_2", "duration": -1.0, "blackboard": {} } ] }, "sktok_bouncy_3": { "skillId": "sktok_bouncy_3", "iconId": "sktok_bouncy", "hidden": false, "levels": [ { "name": "Hand of the Saint - Patrol", "rangeId": null, "description": "Fire the 'Hand of the Saint' in the deployed direction, stunning and dealing damage to enemies it collides with. Rebounds upon hitting a wall, extending stun duration if it hits an enemy multiple times.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bouncy_3", "duration": -1.0, "blackboard": {} } ] }, "sktok_creep": { "skillId": "sktok_creep", "iconId": null, "hidden": false, "levels": [ { "name": "Nethersea Brand", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_creep", "duration": -1.0, "blackboard": [ { "key": "damage", "value": 120.0, "valueStr": null }, { "key": "element_damage", "value": 20.0, "valueStr": null }, { "key": "ep_damage_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Nethersea Brand", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_creep", "duration": -1.0, "blackboard": [ { "key": "damage", "value": 24.0, "valueStr": null }, { "key": "element_damage", "value": 0.0, "valueStr": null }, { "key": "ep_damage_scale", "value": 2.0, "valueStr": null } ] }, { "name": "Nethersea Brand", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 24, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_creep", "duration": -1.0, "blackboard": [ { "key": "damage", "value": 120.0, "valueStr": null }, { "key": "element_damage", "value": 20.0, "valueStr": null }, { "key": "ep_damage_scale", "value": 2.0, "valueStr": null } ] } ] }, "sktok_magiccircle": { "skillId": "sktok_magiccircle", "iconId": null, "hidden": false, "levels": [ { "name": "Tuning", "rangeId": null, "description": "When activated and an operator is deployed on top, forms a new <@ba.kw>Realigned Flux", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_magiccircle", "duration": -1.0, "blackboard": {} } ] }, "sktok_buffcard": { "skillId": "sktok_buffcard", "iconId": null, "hidden": false, "levels": [ { "name": "Upgrade", "rangeId": "1-1", "description": "On deployment, grants the following effect to the Operator in front: Immediately gain <@ba.kw>2 sets of the current class' <@ba.kw>Tactical Equipment (cannot activate deployment effects).\n<@ba.rem>After activation, this unit disappears (will not appear again in this battle)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_buffcard", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null } ] } ] }, "sktok_supplycard": { "skillId": "sktok_supplycard", "iconId": null, "hidden": false, "levels": [ { "name": "Dispatch", "rangeId": null, "description": "On deployment, view a random selection of <@ba.vup>{range_num} units from the <@ba.vup>Preparation Area and select <@ba.vup>0-{can_select_num} units to be transferred to the Deployment Waiting Zone.\n<@ba.rem>After activation, this unit disappears (will not appear again in this battle)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_supplycard", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 2.0, "valueStr": null } ] } ] }, "sktok_recyclecard": { "skillId": "sktok_recyclecard", "iconId": null, "hidden": false, "levels": [ { "name": "Withdraw", "rangeId": "1-1", "description": "On deployment, immediately return the Operator in front to the Deployment Waiting Zone. The returned Operator gains Redeployment Time <@ba.vup>-95%, DP cost <@ba.vup>{value} and retains all equipped Tactical Equipment upon their next deployment.\n<@ba.rem>After activation, this unit disappears (will not appear again in this battle)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_recyclecard", "duration": -1.0, "blackboard": [ { "key": "respawn_time", "value": 0.05, "valueStr": null }, { "key": "value", "value": -30.0, "valueStr": null } ] } ] }, "sktok_revivecard": { "skillId": "sktok_revivecard", "iconId": null, "hidden": false, "levels": [ { "name": "Recall", "rangeId": null, "description": "On deployment, view a random selection of <@ba.vup>{range_num} units from the <@ba.vup>Recuperation Area and select <@ba.vup>0-{can_select_num} units to be transferred to the Deployment Waiting Zone.\n<@ba.rem>After activation, this unit disappears (will not appear again in this battle)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_revivecard", "duration": -1.0, "blackboard": [ { "key": "value", "value": 3.0, "valueStr": null }, { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 2.0, "valueStr": null } ] } ] }, "sktok_btauntcard": { "skillId": "sktok_btauntcard", "iconId": null, "hidden": false, "levels": [ { "name": "Crystallize", "rangeId": null, "description": "Can be <@ba.vup>attacked by allied units. After 25 seconds, deals <@ba.vup>{damage} <@ba.vup>True damage to all allied units within Attack Range and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds\nAfter being destroyed, view a random selection of <@ba.vup>4 units from the <@ba.vup>Preparation Area and select <@ba.vup>0-1 units to be removed (will not appear again in this battle) and converted into <@ba.vup>15 Transfer Permits.\n<@ba.rem>After activation, this unit disappears (will not appear again in this battle)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_btauntcard", "duration": 25.0, "blackboard": [ { "key": "damage", "value": 1000.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] } ] }, "sktok_bbombcard": { "skillId": "sktok_bbombcard", "iconId": null, "hidden": false, "levels": [ { "name": "Explode", "rangeId": null, "description": "When transferred, explodes and deals <@ba.vup>{damage} <@ba.vup>True damage to all allied units and <$ba.stun>Stuns them for <@ba.vup>{stun} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": [ { "key": "damage", "value": 500.0, "valueStr": null }, { "key": "stun", "value": 5.0, "valueStr": null } ] } ] }, "sktok_salecard": { "skillId": "sktok_salecard", "iconId": null, "hidden": false, "levels": [ { "name": "Retreat", "rangeId": null, "description": "On deployment, view a random selection of <@ba.vup>{range_num} units from the <@ba.vup>Preparation Area and select <@ba.vup>0-{can_select_num} units to be removed (will not appear again in this battle) and converted into <@ba.vup>{sell_card_gold} Transfer Permits.\n<@ba.rem>After activation, this unit disappears (will not appear again in this battle)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_salecard", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null }, { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 2.0, "valueStr": null }, { "key": "sell_card_gold", "value": 15.0, "valueStr": null } ] } ] }, "sktok_bgarmn_1": { "skillId": "sktok_bgarmn_1", "iconId": "sktok_bgarmn", "hidden": false, "levels": [ { "name": "Research Success", "rangeId": null, "description": "Absorbs experiment products within range to recover SP. Activates when SP is full", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgarmn_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_bgarms_1": { "skillId": "sktok_bgarms_1", "iconId": "sktok_bgarms", "hidden": false, "levels": [ { "name": "Research Success", "rangeId": null, "description": "Absorbs experiment products within range to recover SP. Activates when SP is full", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bgarms_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_rmtarmn_1": { "skillId": "sktok_rmtarmn_1", "iconId": "sktok_rmtarmn", "hidden": false, "levels": [ { "name": "Research Success", "rangeId": null, "description": "Absorbs experiment products within range to recover SP. Activates when SP is full", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_rmtarmn_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_rmtarms_1": { "skillId": "sktok_rmtarms_1", "iconId": "sktok_rmtarms", "hidden": false, "levels": [ { "name": "Research Success", "rangeId": null, "description": "Absorbs experiment products within range to recover SP. Activates when SP is full", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_rmtarms_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_garage_1": { "skillId": "sktok_garage_1", "iconId": "sktok_garage", "hidden": false, "levels": [ { "name": "Self-Driving Cart, Forward!", "rangeId": null, "description": "Consumes <@ba.vup>{cost} DP to launch a <@ba.vup>Self-Driving Cart in the direction this unit is deployed\n<@ba.rem>After launching, the Self-Driving Cart moves in a straight line until it runs into impassable area. When passing a Self-Driver One-Way Road or a friendly unit, it will change its direction according to that unit's deployment direction (Once per unit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_garage_1", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null } ] } ] }, "sktok_garage_2": { "skillId": "sktok_garage_2", "iconId": "sktok_garage", "hidden": false, "levels": [ { "name": "Self-Driving Cart, Forward!", "rangeId": null, "description": "When active, automatically launches a <@ba.vup>Self-Driving Cart in the direction this unit is deployed, and every Cart consumes <@ba.vup>{cost} DP; this skill can be toggled off to disable the automatic launching\n<@ba.rem>After launching, the Self-Driving Cart moves in a straight line until it runs into impassable area. When passing a Self-Driver One-Way Road or a friendly unit, it will change its direction according to that unit's deployment direction (Once per unit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_garage_2", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null } ] } ] }, "sktok_turngear": { "skillId": "sktok_turngear", "iconId": null, "hidden": false, "levels": [ { "name": "Self-Driving Cart, This Way!", "rangeId": null, "description": "Makes passing <@ba.vup>Self-Driving Carts change direction to match the deployment direction of this unit, and briefly increases their Movement Speed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_paras": { "skillId": "sktok_paras", "iconId": null, "hidden": false, "levels": [ { "name": "Propagate", "rangeId": null, "description": "After deployment, spawns <@ba.vup>{cnt} <@ba.vup>Fluorescent Originium Slug(s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_paras", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "offset_bound", "value": 0.3, "valueStr": null } ] } ] }, "sktok_recodr_1": { "skillId": "sktok_recodr_1", "iconId": "sktok_recodr", "hidden": false, "levels": [ { "name": "Entitative Program", "rangeId": null, "description": "During this wave, friendly Operators have significantly increased ATK, DEF, and Max HP. <@ba.rem>Can be activated when starting this stage again after this wave has been cleared", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_recodr_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_recodr_2": { "skillId": "sktok_recodr_2", "iconId": "sktok_recodr", "hidden": false, "levels": [ { "name": "Entitative Program", "rangeId": null, "description": "During this wave, friendly Operators have significantly increased ATK, DEF, and Max HP. <@ba.rem>This effect expires after the end of this wave", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 15, "increment": 1.0 }, "prefabId": "sktok_recodr_2", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 2.0, "valueStr": null }, { "key": "def", "value": 2.0, "valueStr": null }, { "key": "max_hp", "value": 2.0, "valueStr": null } ] } ] }, "sktok_brctrl": { "skillId": "sktok_brctrl", "iconId": null, "hidden": false, "levels": [ { "name": "Entitative Program Controller", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_brctrl", "duration": 0.0, "blackboard": {} } ] }, "sktok_normbox": { "skillId": "sktok_normbox", "iconId": null, "hidden": false, "levels": [ { "name": "Alluring Treasures", "rangeId": null, "description": "Gives +2 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_rarebox": { "skillId": "sktok_rarebox", "iconId": null, "hidden": false, "levels": [ { "name": "More Alluring Treasures", "rangeId": null, "description": "Reflect some damage taken, gives +4 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_badbox": { "skillId": "sktok_badbox", "iconId": null, "hidden": false, "levels": [ { "name": "Really Alluring Treasures", "rangeId": null, "description": "Gives +10 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_badbox", "duration": -1.0, "blackboard": {} } ] }, "sktok_bunker": { "skillId": "sktok_bunker", "iconId": null, "hidden": false, "levels": [ { "name": "Roadblock", "rangeId": null, "description": "Blocks 4 enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_aidkit": { "skillId": "sktok_aidkit", "iconId": null, "hidden": false, "levels": [ { "name": "First Aid", "rangeId": "1-1", "description": "Restore <@ba.vup>1000 HP to 1 ally within range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_aidkit", "duration": -1.0, "blackboard": [ { "key": "value", "value": 1000.0, "valueStr": null } ] } ] }, "sktok_allydonq": { "skillId": "sktok_allydonq", "iconId": null, "hidden": false, "levels": [ { "name": "Charge", "rangeId": "1-1", "description": "The next attack deals <@ba.vup>200% ATK as Physical damage and pushes the enemy away with significant force", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_allydonq", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 2.0, "valueStr": null }, { "key": "force", "value": 2.0, "valueStr": null } ] } ] }, "sktok_dice": { "skillId": "sktok_dice", "iconId": null, "hidden": false, "levels": [ { "name": "Roll A Die", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dice", "duration": 15.0, "blackboard": [ { "key": "dice_interval[0].duration", "value": 15.0, "valueStr": null }, { "key": "dice_interval[0].attack_speed", "value": -20.0, "valueStr": null }, { "key": "dice_interval[0].move_speed", "value": -0.5, "valueStr": null }, { "key": "dice_interval[1].duration", "value": 15.0, "valueStr": null }, { "key": "dice_interval[1].attack_speed", "value": -30.0, "valueStr": null }, { "key": "dice_interval[1].move_speed", "value": -0.7, "valueStr": null } ] } ] }, "sktok_dice2": { "skillId": "sktok_dice2", "iconId": null, "hidden": false, "levels": [ { "name": "Roll A Die", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dice2", "duration": 15.0, "blackboard": [ { "key": "dice_interval[0].duration", "value": 15.0, "valueStr": null }, { "key": "dice_interval[0].attack_speed", "value": -20.0, "valueStr": null }, { "key": "dice_interval[0].move_speed", "value": -0.5, "valueStr": null }, { "key": "dice_interval[1].duration", "value": 15.0, "valueStr": null }, { "key": "dice_interval[1].attack_speed", "value": -30.0, "valueStr": null }, { "key": "dice_interval[1].move_speed", "value": -0.7, "valueStr": null }, { "key": "dice_interval[2].duration", "value": 15.0, "valueStr": null }, { "key": "dice_interval[2].attack_speed", "value": -40.0, "valueStr": null }, { "key": "dice_interval[2].move_speed", "value": -0.8, "valueStr": null } ] } ] }, "sktok_dice3": { "skillId": "sktok_dice3", "iconId": null, "hidden": false, "levels": [ { "name": "Roll A Die", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dice3", "duration": 15.0, "blackboard": [ { "key": "dice_interval[0].duration", "value": 15.0, "valueStr": null }, { "key": "dice_interval[0].attack_speed", "value": -20.0, "valueStr": null }, { "key": "dice_interval[0].move_speed", "value": -0.5, "valueStr": null }, { "key": "dice_interval[1].duration", "value": 15.0, "valueStr": null }, { "key": "dice_interval[1].attack_speed", "value": -30.0, "valueStr": null }, { "key": "dice_interval[1].move_speed", "value": -0.7, "valueStr": null }, { "key": "dice_interval[2].duration", "value": 15.0, "valueStr": null }, { "key": "dice_interval[2].attack_speed", "value": -40.0, "valueStr": null }, { "key": "dice_interval[2].move_speed", "value": -0.8, "valueStr": null }, { "key": "dice_interval[3].duration", "value": 15.0, "valueStr": null }, { "key": "dice_interval[3].attack_speed", "value": -40.0, "valueStr": null }, { "key": "dice_interval[3].move_speed", "value": -0.8, "valueStr": null } ] } ] }, "sktok_tbattbc": { "skillId": "sktok_tbattbc", "iconId": null, "hidden": false, "levels": [ { "name": "Gloompincer Shell Meal", "rangeId": null, "description": "Increases the ATK and DEF of 'Fruit of Gluttony' by <@ba.vup>+20% (Stacks)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_tbpsnc": { "skillId": "sktok_tbpsnc", "iconId": null, "hidden": false, "levels": [ { "name": "High-Efficiency Baking Powder", "rangeId": null, "description": "Causes all your units to take <@ba.vup>15 True Damage per second (stacks)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_tbsmmc": { "skillId": "sktok_tbsmmc", "iconId": null, "hidden": false, "levels": [ { "name": "Fragrant Essential Oil", "rangeId": null, "description": "'Fruit of Gluttony' summons allies to help itself (allies become stronger each time they are summoned)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_larva": { "skillId": "sktok_larva", "iconId": null, "hidden": false, "levels": [ { "name": "Twigs That Crave", "rangeId": "x-5", "description": "Releases [Corruption], causing your units to lose HP over time. Deals Necrosis around itself when HP drops to 50%.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_larva", "duration": 0.0, "blackboard": [ { "key": "attack@duration", "value": 4.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null }, { "key": "attack@ep_dark_damage", "value": 250.0, "valueStr": null }, { "key": "level_progress_ratio", "value": 1.0, "valueStr": null }, { "key": "polluted_damage_high", "value": 25.0, "valueStr": null }, { "key": "polluted_damage_low", "value": 50.0, "valueStr": null } ] } ] }, "sktok_allady": { "skillId": "sktok_allady", "iconId": null, "hidden": false, "levels": [ { "name": "Allerdale's Guard", "rangeId": null, "description": "After deployment, gives the target and surrounding friendly units a <$ba.barrier>Barrier that can absorb 1000 damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_allady", "duration": -1.0, "blackboard": [ { "key": "dynamic", "value": 1000.0, "valueStr": null }, { "key": "shield_duration", "value": 10.0, "valueStr": null }, { "key": "attack@dynamic", "value": 1000.0, "valueStr": null }, { "key": "attack@shield_duration", "value": 10.0, "valueStr": null } ] } ] }, "sktok_allady_2": { "skillId": "sktok_allady_2", "iconId": null, "hidden": false, "levels": [ { "name": "Allerdale's Guard", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_allady_2", "duration": -1.0, "blackboard": {} } ] }, "sktok_vgctrl": { "skillId": "sktok_vgctrl", "iconId": null, "hidden": false, "levels": [ { "name": "Vengeful Mafioso", "rangeId": null, "description": "Triggers the Vengeance status", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 500, "initSp": 0, "increment": 3.0 }, "prefabId": "sktok_vgctrl", "duration": 35.0, "blackboard": [ { "key": "max_hp", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null } ] }, { "name": "Vengeful Mafioso", "rangeId": null, "description": "Triggers the Vengeance status", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 500, "initSp": 300, "increment": 3.0 }, "prefabId": "sktok_vgctrl", "duration": 35.0, "blackboard": [ { "key": "max_hp", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null } ] }, { "name": "Vengeful Mafioso", "rangeId": null, "description": "Triggers the Vengeance status", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 500, "initSp": 400, "increment": 3.0 }, "prefabId": "sktok_vgctrl", "duration": 35.0, "blackboard": [ { "key": "max_hp", "value": 0.0, "valueStr": null }, { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "def", "value": 0.15, "valueStr": null } ] } ] }, "sktok_mire": { "skillId": "sktok_mire", "iconId": null, "hidden": false, "levels": [ { "name": "Mire Control", "rangeId": null, "description": "-", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_mire", "duration": -1.0, "blackboard": [ { "key": "attack_speed", "value": -0.05, "valueStr": null }, { "key": "max_stack_cnt", "value": 10.0, "valueStr": null }, { "key": "move_speed", "value": -0.05, "valueStr": null }, { "key": "value", "value": 3.0, "valueStr": null } ] } ] }, "sktok_dplant": { "skillId": "sktok_dplant", "iconId": null, "hidden": false, "levels": [ { "name": "Suppress Growth", "rangeId": null, "description": "Removes pollen within range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dplant", "duration": 0.0, "blackboard": {} } ] }, "sktok_cdabyss": { "skillId": "sktok_cdabyss", "iconId": null, "hidden": false, "levels": [ { "name": "Ægirian Oscilloscope", "rangeId": null, "description": "View 4 random units from the Preparation Area and choose up to 2 to remove; give all Abyssal Hunter Operators on the battlefield their class's Tactical Equipment. If there are no Abyssal Operators on the battlefield, randomly deploy an Abyssal Hunter Operator from the Preparation Area instead.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdabyss", "duration": 0.0, "blackboard": [ { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 2.0, "valueStr": null } ] } ] }, "sktok_cdabyssa": { "skillId": "sktok_cdabyssa", "iconId": "sktok_cdabyss", "hidden": false, "levels": [ { "name": "Ægirian Oscilloscope", "rangeId": null, "description": "View 4 random units from the Preparation Area and choose up to 2 to remove; give all Abyssal Hunter Operators on the battlefield their class's Tactical Equipment. If there are no Abyssal Operators on the battlefield, randomly deploy an Abyssal Hunter Operator from the Preparation Area instead.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdabyssa", "duration": 0.0, "blackboard": [ { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 2.0, "valueStr": null } ] } ] }, "sktok_cdabyssb": { "skillId": "sktok_cdabyssb", "iconId": "sktok_cdabyss", "hidden": false, "levels": [ { "name": "Ægirian Oscilloscope", "rangeId": null, "description": "View 4 random units from the Preparation Area and choose up to 2 to remove; give all Abyssal Hunter Operators on the battlefield their class's Tactical Equipment. If there are no Abyssal Operators on the battlefield, randomly deploy an Abyssal Hunter Operator from the Preparation Area instead. All enemies blocked by Abyssal Hunters within 20s become <$ba.stun>stunned.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdabyssb", "duration": 0.0, "blackboard": [ { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 2.0, "valueStr": null }, { "key": "stun", "value": 20.0, "valueStr": null } ] } ] }, "sktok_cdcredit": { "skillId": "sktok_cdcredit", "iconId": null, "hidden": false, "levels": [ { "name": "Adaptive Supply", "rangeId": null, "description": "When this skill takes effect, grants Transfer Permits equal to the total number of Operators in your squad.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdcredit", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_cdcredita": { "skillId": "sktok_cdcredita", "iconId": "sktok_cdcredit", "hidden": false, "levels": [ { "name": "Adaptive Supply", "rangeId": null, "description": "When this skill takes effect, grants Transfer Permits equal to the total number of Operators in your squad.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdcredita", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_cdcreditb": { "skillId": "sktok_cdcreditb", "iconId": "sktok_cdcredit", "hidden": false, "levels": [ { "name": "Adaptive Supply", "rangeId": null, "description": "When this skill takes effect, grants Transfer Permits equal to the total number of Operators in your squad.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdcreditb", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_cdshield": { "skillId": "sktok_cdshield", "iconId": null, "hidden": false, "levels": [ { "name": "Coating", "rangeId": null, "description": "Grants a <$ba.barrier>Barrier to an Operator in front equal to <@ba.vup>{shield_scale:0%} of their max HP, and increases their Block by 2.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 40, "initSp": 40, "increment": 1.0 }, "prefabId": "sktok_cdshield", "duration": -1.0, "blackboard": [ { "key": "trigger_time", "value": 3.0, "valueStr": null }, { "key": "shield_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 2.0, "valueStr": null } ] } ] }, "sktok_cdshielda": { "skillId": "sktok_cdshielda", "iconId": null, "hidden": false, "levels": [ { "name": "Redeployment Conduction", "rangeId": null, "description": "When in the Deployment Waiting Zone, reduces the DP of other Operators and EC Units by -3. When deployed, immediately recharges [Coating Device Conduction Valve] by 1, and performs a Transfer.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdshielda", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 40.0, "valueStr": null } ] } ] }, "sktok_cdshieldb": { "skillId": "sktok_cdshieldb", "iconId": "sktok_cdshield", "hidden": false, "levels": [ { "name": "Coating", "rangeId": null, "description": "Grants a <$ba.barrier>Barrier to an Operator in front equal to <@ba.vup>{shield_scale:0%} of their max HP.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 20, "increment": 1.0 }, "prefabId": "sktok_cdshieldb", "duration": -1.0, "blackboard": [ { "key": "trigger_time", "value": 3.0, "valueStr": null }, { "key": "shield_scale", "value": 1.0, "valueStr": null }, { "key": "block_cnt", "value": 0.0, "valueStr": null } ] } ] }, "sktok_cdbeacon": { "skillId": "sktok_cdbeacon", "iconId": null, "hidden": false, "levels": [ { "name": "Tracer Beacon", "rangeId": null, "description": "Draws attacks from allies. When attacked by your Operators, restores 1 SP to them and increases target ASPD.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_cdbeacona": { "skillId": "sktok_cdbeacona", "iconId": null, "hidden": false, "levels": [ { "name": "Block Wavelength", "rangeId": null, "description": "Grants 15 Transfer Permits, enemies around [Eunectes' Beacon] are <$ba.sluggish>slowed for 10s.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cdbeacona", "duration": -1.0, "blackboard": [ { "key": "gold_num", "value": 15.0, "valueStr": null }, { "key": "trigger_duration", "value": 10.0, "valueStr": null } ] } ] }, "sktok_cdbeaconb": { "skillId": "sktok_cdbeaconb", "iconId": null, "hidden": false, "levels": [ { "name": "Jam Wavelength", "rangeId": null, "description": "Transfers Operators once, enemies around [Eunectes' Beacon] gain 100% <$ba.fragile>Fragile for 10s.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cdbeaconb", "duration": -1.0, "blackboard": [ { "key": "trigger_duration", "value": 10.0, "valueStr": null } ] } ] }, "sktok_cdhvrk": { "skillId": "sktok_cdhvrk", "iconId": null, "hidden": false, "levels": [ { "name": "Heavy, Insulated", "rangeId": null, "description": "When in the Deployment Waiting Zone, other Operators and EC Units have DP +2.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_cdflsb": { "skillId": "sktok_cdflsb", "iconId": null, "hidden": false, "levels": [ { "name": "Shoddy Flashbang", "rangeId": null, "description": "When transferred, self-destructs and <$ba.stun>stuns all your units on high ground for 8s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_xbfarm": { "skillId": "sktok_xbfarm", "iconId": null, "hidden": false, "levels": [ { "name": "Plant Rice", "rangeId": null, "description": "Produces daily (up to 12 constructs of the same type can be deployed).", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbfortress": { "skillId": "sktok_xbfortress", "iconId": null, "hidden": false, "levels": [ { "name": "Build Tower", "rangeId": null, "description": "Lv. I: Fortification that ranged Operators can be deployed on.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Build Tower", "rangeId": null, "description": "Lv. II: Reinforced fortification that ranged Operators can be deployed on.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Build Tower", "rangeId": null, "description": "Lv. III: Heavily-reinforced fortification that ranged Operators can be deployed on.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbroadblock": { "skillId": "sktok_xbroadblock", "iconId": null, "hidden": false, "levels": [ { "name": "Block Road", "rangeId": null, "description": "Lv. I: Blocks the enemy's path, forcing them to go around it.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Block Road", "rangeId": null, "description": "Lv. II: Reinforced; Blocks the enemy's path, forcing them to go around it", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Block Road", "rangeId": null, "description": "Lv. III: Reinforced, and gains <$ba.camou>Camouflage; Blocks the enemy's path, forcing them to go around it", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xboverwatch": { "skillId": "sktok_xboverwatch", "iconId": null, "hidden": false, "levels": [ { "name": "Monitor", "rangeId": null, "description": "Lv. I: Offers visibility in an area.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xboverwatch", "duration": -1.0, "blackboard": {} }, { "name": "Monitor", "rangeId": null, "description": "Lv. II: Offers visibility in an area. Range increased, reinforced, and gains <$ba.camou>Camouflage.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xboverwatch", "duration": -1.0, "blackboard": {} }, { "name": "Monitor", "rangeId": null, "description": "Lv. III: Offers visibility in an area. Range further increased, heavily-reinforced, and gains <$ba.camou>Camouflage.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xboverwatch", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbbase": { "skillId": "sktok_xbbase", "iconId": null, "hidden": false, "levels": [ { "name": "Energy Facility", "rangeId": null, "description": "Be careful! You lose if this is destroyed!", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbwood": { "skillId": "sktok_xbwood", "iconId": null, "hidden": false, "levels": [ { "name": "Harvestable", "rangeId": null, "description": " can be gathered here.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbstone": { "skillId": "sktok_xbstone", "iconId": null, "hidden": false, "levels": [ { "name": "Harvestable", "rangeId": null, "description": " can be gathered here.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbiron": { "skillId": "sktok_xbiron", "iconId": null, "hidden": false, "levels": [ { "name": "Harvestable", "rangeId": null, "description": " can be gathered here.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_redtower": { "skillId": "sktok_redtower", "iconId": null, "hidden": false, "levels": [ { "name": "Transport Enemy", "rangeId": "x-1", "description": "An enemy nest. Destroy all nests in the area to prevent new elite waves from spawning.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_redtower", "duration": -1.0, "blackboard": {} } ] }, "sktok_hiddenstone": { "skillId": "sktok_hiddenstone", "iconId": null, "hidden": false, "levels": [ { "name": "Destructible", "rangeId": null, "description": "Destroy to unlock hidden area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_hiddenstone", "duration": -1.0, "blackboard": {} } ] }, "sktok_vegetation": { "skillId": "sktok_vegetation", "iconId": null, "hidden": false, "levels": [ { "name": "Harvestable", "rangeId": null, "description": "Destroy to gain materials.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_gtreasure": { "skillId": "sktok_gtreasure", "iconId": null, "hidden": false, "levels": [ { "name": "Destructible", "rangeId": null, "description": "Destroy to gain treasure.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_streasure": { "skillId": "sktok_streasure", "iconId": null, "hidden": false, "levels": [ { "name": "Dangerous Spike", "rangeId": null, "description": "Destroy to gain rare treasure. Reflects True Damage when attacked.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_streasure", "duration": -1.0, "blackboard": [ { "key": "value", "value": 100.0, "valueStr": null } ] } ] }, "sktok_bondtw": { "skillId": "sktok_bondtw", "iconId": null, "hidden": false, "levels": [ { "name": "Fire Net", "rangeId": null, "description": "Lv. I: Fires a net at an enemy in front, binding them for <@ba.vup>{unmove_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_bondtw", "duration": -1.0, "blackboard": [ { "key": "unmove_duration", "value": 3.0, "valueStr": null } ] }, { "name": "Fire Net", "rangeId": null, "description": "Lv. II: Fires a net at an enemy in front, binding them for <@ba.vup>{unmove_duration}s.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 9, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_bondtw", "duration": -1.0, "blackboard": [ { "key": "unmove_duration", "value": 3.5, "valueStr": null } ] } ] }, "sktok_pushtw": { "skillId": "sktok_pushtw", "iconId": null, "hidden": false, "levels": [ { "name": "Air Burst", "rangeId": null, "description": "Lv. I: Pushes away an enemy with <@ba.vup>moderate force.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_pushtw", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null } ] }, { "name": "Air Burst", "rangeId": null, "description": "Lv. II: Pushes away an enemy with <@ba.vup>moderate force.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_pushtw", "duration": -1.0, "blackboard": [ { "key": "force", "value": 1.0, "valueStr": null } ] } ] }, "sktok_xbwall": { "skillId": "sktok_xbwall", "iconId": null, "hidden": false, "levels": [ { "name": "Defensive Support", "rangeId": null, "description": "Lv. I: Blocks the enemy, but does not change their path.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Defensive Support", "rangeId": null, "description": "Lv. II: Blocks the enemy, but does not change their path. Reinforced.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbmrcl": { "skillId": "sktok_xbmrcl", "iconId": null, "hidden": false, "levels": [ { "name": "Computation", "rangeId": null, "description": "Gives extra Construction Points at the end of the round (up to 4 constructs of the same type can be deployed).", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbprsh": { "skillId": "sktok_xbprsh", "iconId": null, "hidden": false, "levels": [ { "name": "Resource Planning", "rangeId": null, "description": "Lv. I: Gives an extra deployment slot each battle", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Resource Planning", "rangeId": null, "description": "Lv. II: Gives 2 extra deployment slots each battle", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xblrsh": { "skillId": "sktok_xblrsh", "iconId": null, "hidden": false, "levels": [ { "name": "Improve Personnel Status", "rangeId": null, "description": "Lv. I: Gives 2 Life Points each battle", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Improve Personnel Status", "rangeId": null, "description": "Lv. II: Gives 3 Life Points each battle", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbescp": { "skillId": "sktok_xbescp", "iconId": null, "hidden": false, "levels": [ { "name": "Establish Communication", "rangeId": null, "description": "Lv. I: Unlocks Transregional communication after day 9 of each round (up to 1 construct of the same type can be deployed).", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Establish Communication", "rangeId": null, "description": "Lv. II: Unlocks Transregional communication after day 6 of each round (up to 1 construct of the same type can be deployed).", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_wdescp": { "skillId": "sktok_wdescp", "iconId": null, "hidden": false, "levels": [ { "name": "Establish Communication", "rangeId": null, "description": "Deploy melee Operator to gain token (unlocks Transregional communication this round).", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_wdescp", "duration": -1.0, "blackboard": [ { "key": "dialogue_config_signal_key_appear", "value": 0.0, "valueStr": "Activities/act1sandbox/BattleAVG/dialog_sandbox_0_escape" } ] } ] }, "sktok_xbgldn": { "skillId": "sktok_xbgldn", "iconId": null, "hidden": false, "levels": [ { "name": "Smelt", "rangeId": null, "description": "Lv. I: Allows you to combine and into (up to 1 construct of the same type can be deployed).", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Smelt", "rangeId": null, "description": "Lv. II: Additionally allows you to combine and into (up to 1 construct of the same type can be deployed)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Smelt", "rangeId": null, "description": "Lv. III: Additionally allows you to combine and into (up to 1 construct of the same type can be deployed)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbfato": { "skillId": "sktok_xbfato", "iconId": null, "hidden": false, "levels": [ { "name": "Gather", "rangeId": null, "description": "Produces to gather from , , and , with a bonus when gathering from . Limit of 3.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "sktok_xbfato", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7008_wrkwrk" }, { "key": "max_cnt", "value": 3.0, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[wood]", "value": 0.06, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[stone]", "value": 0.015, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[iron]", "value": 0.008, "valueStr": null }, { "key": "extra_count", "value": 0.0, "valueStr": null }, { "key": "live_duration", "value": 9999.0, "valueStr": null } ] } ] }, "sktok_xbfato2": { "skillId": "sktok_xbfato2", "iconId": null, "hidden": false, "levels": [ { "name": "Gather", "rangeId": null, "description": "Produces to gather from , , and , with a bonus when gathering from . Limit of 3.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_xbfato2", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7008_wrkwrk" }, { "key": "max_cnt", "value": 3.0, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[wood]", "value": 0.07, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[stone]", "value": 0.05, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[iron]", "value": 0.01, "valueStr": null }, { "key": "extra_count", "value": 0.0, "valueStr": null }, { "key": "live_duration", "value": 9999.0, "valueStr": null } ] } ] }, "sktok_xbfato3": { "skillId": "sktok_xbfato3", "iconId": null, "hidden": false, "levels": [ { "name": "Gather", "rangeId": null, "description": "Produces to gather from , , and , with a bonus when gathering from . Limit of 4.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 5, "increment": 1.0 }, "prefabId": "sktok_xbfato3", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7008_wrkwrk" }, { "key": "max_cnt", "value": 4.0, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[wood]", "value": 0.08, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[stone]", "value": 0.06, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[iron]", "value": 0.05, "valueStr": null }, { "key": "extra_count", "value": 0.0, "valueStr": null }, { "key": "live_duration", "value": 9999.0, "valueStr": null } ] } ] }, "sktok_wfactory": { "skillId": "sktok_wfactory", "iconId": null, "hidden": false, "levels": [ { "name": "Pump Water", "rangeId": null, "description": "Allows to be gathered from , lasts for {live_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_wfactory", "duration": -1.0, "blackboard": [ { "key": "live_duration", "value": 85.0, "valueStr": null } ] } ] }, "sktok_shielder": { "skillId": "sktok_shielder", "iconId": null, "hidden": false, "levels": [ { "name": "Provide Shield", "rangeId": null, "description": "Periodically grants a friendly unit <$ba.barrier>Barrier.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_shielder", "duration": -1.0, "blackboard": [ { "key": "shield_scale", "value": 0.1, "valueStr": null }, { "key": "shield_scale_max", "value": 2.0, "valueStr": null } ] } ] }, "sktok_smokebomb": { "skillId": "sktok_smokebomb", "iconId": null, "hidden": false, "levels": [ { "name": "Release Incense", "rangeId": "x-4", "description": "Inflicts <$ba.sleep>Sleep on enemies in the 8 surrounding tiles for <@ba.vup>{duration_normal}s. Special effect on animals.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_smokebomb", "duration": -1.0, "blackboard": [ { "key": "duration_normal", "value": 5.0, "valueStr": null }, { "key": "duration_ex", "value": 15.0, "valueStr": null } ] } ] }, "sktok_enhancer": { "skillId": "sktok_enhancer", "iconId": null, "hidden": false, "levels": [ { "name": "Release Potion", "rangeId": null, "description": "Gives an Operator in front <@ba.vup>+{attack_speed} ASPD, and forces them to retreat when the effect expires (partial DP refund).", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_enhancer", "duration": 30.0, "blackboard": [ { "key": "attack_speed", "value": 100.0, "valueStr": null } ] } ] }, "sktok_umbrella": { "skillId": "sktok_umbrella", "iconId": null, "hidden": false, "levels": [ { "name": "Help Hide", "rangeId": "x-4", "description": "Can be deployed on high and low ground. Grants <$ba.camou>Camouflage and Immunity to <$ba.stun>Stun to all allies in the 8 surrounding tiles", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 1, "increment": 0.0 }, "prefabId": "sktok_umbrella", "duration": 40.0, "blackboard": {} } ] }, "sktok_repairman": { "skillId": "sktok_repairman", "iconId": null, "hidden": false, "levels": [ { "name": "Repair", "rangeId": null, "description": "Can be deployed on high and low ground. Restores the HP of the construct in front every second.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_repairman", "duration": 30.0, "blackboard": {} } ] }, "sktok_trademan_1": { "skillId": "sktok_trademan_1", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": null, "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_npc_noAttack_inv", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "Activities/act1sandbox/BattleAVG/dialog_sandbox_0_default" } ] } ] }, "sktok_oldisin_1": { "skillId": "sktok_oldisin_1", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": null, "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_npc_noAttack_inv", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "Activities/act1sandbox/BattleAVG/dialog_sandbox_0_default" } ] } ] }, "sktok_sandsdr_1": { "skillId": "sktok_sandsdr_1", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": null, "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_npc_inv", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "Activities/act1sandbox/BattleAVG/dialog_sandbox_0_default" } ] } ] }, "sktok_sandsdr_2": { "skillId": "sktok_sandsdr_2", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": null, "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_npc_summon", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "Activities/act1sandbox/BattleAVG/dialog_sandbox_0_default" }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1003_ncbow" }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "sktok_klmantc_1": { "skillId": "sktok_klmantc_1", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": null, "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_npc_inv", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "Activities/act1sandbox/BattleAVG/dialog_sandbox_0_default" } ] } ] }, "sktok_klmantc_2": { "skillId": "sktok_klmantc_2", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": null, "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_npc_summon", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "Activities/act1sandbox/BattleAVG/dialog_sandbox_0_default" }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1003_ncbow" }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "sktok_klmantc_3": { "skillId": "sktok_klmantc_3", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": null, "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_npc_summon", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "Activities/act1sandbox/BattleAVG/dialog_sandbox_0_default" }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1003_ncbow" }, { "key": "cnt", "value": 5.0, "valueStr": null } ] } ] }, "sktok_trsrhuntr_1": { "skillId": "sktok_trsrhuntr_1", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": null, "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_npc_noAttack_inv", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "Activities/act1sandbox/BattleAVG/dialog_sandbox_0_default" } ] } ] }, "sktok_poachr": { "skillId": "sktok_poachr", "iconId": null, "hidden": false, "levels": [ { "name": "Hunt for Food", "rangeId": null, "description": "Collects food dropped by wild animals upon defeating them. Drops collected food and extra rewards when defeated.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} } ] }, "sktok_mhflsb": { "skillId": "sktok_mhflsb", "iconId": null, "hidden": false, "levels": [ { "name": "Flash Grenade", "rangeId": null, "description": "Explodes after being thrown, <$ba.stun>stunning enemies facing the explosion and knocking down some aerial units", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mhflsb", "duration": -1.0, "blackboard": [ { "key": "attack@stun", "value": 5.0, "valueStr": null } ] } ] }, "sktok_mhlbmb": { "skillId": "sktok_mhlbmb", "iconId": "sktok_mhlbmb", "hidden": false, "levels": [ { "name": "High-Energy Originium Barrel Bomb", "rangeId": null, "description": "Can be manually detonated after deployment, dealing Arts damage to the surrounding area and detonating any other nearby ", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mhlbmb", "duration": -1.0, "blackboard": [ { "key": "weak_duration", "value": 1.0, "valueStr": null }, { "key": "damage_scale", "value": 2.0, "valueStr": null } ] } ] }, "sktok_mhshok": { "skillId": "sktok_mhshok", "iconId": "sktok_mhshok", "hidden": false, "levels": [ { "name": "High-Voltage Shock Trap", "rangeId": null, "description": "Requires some time to set-up after deployment, <$ba.stun>stuns nearby enemies when triggered", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 2, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mhshok", "duration": -1.0, "blackboard": [ { "key": "stun", "value": 8.0, "valueStr": null } ] } ] }, "sktok_mhwrbg": { "skillId": "sktok_mhwrbg", "iconId": "sktok_mhwrbg", "hidden": false, "levels": [ { "name": "Wiredrone", "rangeId": null, "description": "Can be deployed on an Operator's location; afterward, another location can be chosen, and the Operator quickly moves over", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mhwrbg", "duration": -1.0, "blackboard": {} } ] }, "sktok_mhwrct": { "skillId": "sktok_mhwrct", "iconId": null, "hidden": false, "levels": [ { "name": "Wiredrone", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mhwrct", "duration": -1.0, "blackboard": {} } ] }, "sktok_smtree": { "skillId": "sktok_smtree", "iconId": null, "hidden": false, "levels": [ { "name": "Block Deployment", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_smtree", "duration": -1.0, "blackboard": {} } ] }, "sktok_smpow": { "skillId": "sktok_smpow", "iconId": null, "hidden": false, "levels": [ { "name": "Activate", "rangeId": "x-2", "description": "Removes the invulnerability of [Crazelyseon, the Ascendant of Cosmoi] for <@ba.vup>{duration} seconds;\n<$ba.charged>Charged Effect: Extends the invulnerability removal effect to <@ba.vup>{enhance_duration} seconds, and additionally clears all [Seedbeds]", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_smpow", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 5.0, "valueStr": null }, { "key": "enhance_duration", "value": 10.0, "valueStr": null } ] }, { "name": "Activate", "rangeId": "x-2", "description": "Removes the invulnerability of [Crazelyseon, the Ascendant of Cosmoi] for <@ba.vup>{duration} seconds;\n<$ba.charged>Charged Effect: Extends the invulnerability removal effect to <@ba.vup>{enhance_duration} seconds, and additionally clears all [Seedbeds]", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_smpow", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 2.5, "valueStr": null }, { "key": "enhance_duration", "value": 5.0, "valueStr": null } ] } ] }, "sktok_smbox": { "skillId": "sktok_smbox", "iconId": null, "hidden": false, "levels": [ { "name": "Alluring Treasures", "rangeId": null, "description": "Gives +2 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_smrbox": { "skillId": "sktok_smrbox", "iconId": null, "hidden": false, "levels": [ { "name": "Spiky Treasures", "rangeId": null, "description": "Reflect some damage taken, gives +4 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_smbbox": { "skillId": "sktok_smbbox", "iconId": null, "hidden": false, "levels": [ { "name": "Alluring Treasures?", "rangeId": null, "description": "Gives +10 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_smbbox", "duration": -1.0, "blackboard": {} } ] }, "sktok_stdurk_1": { "skillId": "sktok_stdurk_1", "iconId": "sktok_stdurk", "hidden": false, "levels": [ { "name": "'Snap!'", "rangeId": "3-6", "description": "Attempts to record interesting clips for storage in the footage library. However, there's a <@ba.vdown>{prob:0%} chance that the shooting will fail, <$ba.stun>stunning and preventing retreating for <@ba.vdown>{stun_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 2, "increment": 1.0 }, "prefabId": "sktok_stdurk_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "stun_duration", "value": 3.5, "valueStr": null }, { "key": "talent@respawn_time", "value": 0.0, "valueStr": null } ] }, { "name": "'Snap!'", "rangeId": "3-6", "description": "Attempts to record interesting clips for storage in the footage library. However, there's a <@ba.vdown>{prob:0%} chance that the shooting will fail, <$ba.stun>stunning and preventing retreating for <@ba.vdown>{stun_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 2, "increment": 1.0 }, "prefabId": "sktok_stdurk_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.3, "valueStr": null }, { "key": "stun_duration", "value": 3.5, "valueStr": null }, { "key": "talent@respawn_time", "value": -5.0, "valueStr": null } ] }, { "name": "'Snap!'", "rangeId": "3-6", "description": "Attempts to record interesting clips for storage in the footage library. However, there's a <@ba.vdown>{prob:0%} chance that the shooting will fail, <$ba.stun>stunning and preventing retreating for <@ba.vdown>{stun_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 2, "increment": 1.0 }, "prefabId": "sktok_stdurk_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.15, "valueStr": null }, { "key": "stun_duration", "value": 3.5, "valueStr": null }, { "key": "talent@respawn_time", "value": -5.0, "valueStr": null } ] }, { "name": "'Snap!'", "rangeId": "3-6", "description": "Attempts to record interesting clips for storage in the footage library. However, there's a <@ba.vdown>{prob:0%} chance that the shooting will fail, <$ba.stun>stunning and preventing retreating for <@ba.vdown>{stun_duration} seconds", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 2, "increment": 1.0 }, "prefabId": "sktok_stdurk_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.15, "valueStr": null }, { "key": "stun_duration", "value": 3.5, "valueStr": null }, { "key": "talent@respawn_time", "value": -5.0, "valueStr": null } ] }, { "name": "'Snap!'", "rangeId": "3-6", "description": "Attempts to record interesting clips for storage in the footage library.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 2, "increment": 1.0 }, "prefabId": "sktok_stdurk_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.0, "valueStr": null }, { "key": "stun_duration", "value": 3.5, "valueStr": null }, { "key": "talent@respawn_time", "value": -5.0, "valueStr": null } ] }, { "name": "'Snap!'", "rangeId": "3-6", "description": "Attempts to record interesting clips for storage in the footage library.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 2, "increment": 1.0 }, "prefabId": "sktok_stdurk_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.0, "valueStr": null }, { "key": "stun_duration", "value": 3.5, "valueStr": null }, { "key": "talent@respawn_time", "value": -7.0, "valueStr": null } ] }, { "name": "'Snap!'", "rangeId": "3-6", "description": "Attempts to record interesting clips for storage in the footage library.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 5, "increment": 1.0 }, "prefabId": "sktok_stdurk_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.0, "valueStr": null }, { "key": "stun_duration", "value": 3.5, "valueStr": null }, { "key": "talent@respawn_time", "value": -7.0, "valueStr": null } ] }, { "name": "'Snap!'", "rangeId": "3-6", "description": "Attempts to record interesting clips for storage in the footage library.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 2, "increment": 1.0 }, "prefabId": "sktok_stdurk_1", "duration": -1.0, "blackboard": [ { "key": "prob", "value": 0.0, "valueStr": null }, { "key": "stun_duration", "value": 3.5, "valueStr": null }, { "key": "talent@respawn_time", "value": 0.0, "valueStr": null } ] } ] }, "sktok_wdfarm": { "skillId": "sktok_wdfarm", "iconId": null, "hidden": false, "levels": [ { "name": "Resupply", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_crsbow": { "skillId": "sktok_crsbow", "iconId": "sktok_crsbow", "hidden": false, "levels": [ { "name": "Debt Relief Program", "rangeId": "1-1", "description": "Shoots 3 consecutive bullets forward, dealing Physical damage to the first allied unit hit.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_crsbow", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null } ] } ] }, "sktok_snflwr": { "skillId": "sktok_snflwr", "iconId": "sktok_snflwr", "hidden": false, "levels": [ { "name": "Full-Auto Debit", "rangeId": null, "description": "Periodically deducts 1 DP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_snflwr", "duration": 0.0, "blackboard": {} } ] }, "sktok_smkbmb": { "skillId": "sktok_smkbmb", "iconId": null, "hidden": false, "levels": [ { "name": "Rupture", "rangeId": null, "description": "When dispatched, all enemies other than 'Tumor' gain <$ba.invisible>Invisibility for <@ba.vup>20 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_gasctrl": { "skillId": "sktok_gasctrl", "iconId": null, "hidden": false, "levels": [ { "name": "Poison Mist Control", "rangeId": null, "description": "Poison Mist Control Parameters", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_gasctrl", "duration": 0.0, "blackboard": [ { "key": "interval", "value": 0.5, "valueStr": null }, { "key": "level_add", "value": 1.0, "valueStr": null }, { "key": "damage", "value": 10.0, "valueStr": null } ] } ] }, "sktok_cdaltar": { "skillId": "sktok_cdaltar", "iconId": "sktok_cdaltar", "hidden": false, "levels": [ { "name": "Energy Perturbation", "rangeId": null, "description": "Every <@ba.vup>7 seconds, applies a random status effect to all enemies within range (<$ba.sluggish>Slow, <$ba.root>Bind, <$ba.cold>Cold, <$ba.frozen>Frozen, <$ba.stun>Stun, or <$ba.levitate>Levitate) that lasts for <@ba.vup>2.5 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdaltar", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null }, { "key": "bound", "value": 2.5, "valueStr": null }, { "key": "cold", "value": 2.5, "valueStr": null }, { "key": "levitate", "value": 2.5, "valueStr": null } ] } ] }, "sktok_cdaltara": { "skillId": "sktok_cdaltara", "iconId": "sktok_cdaltar", "hidden": false, "levels": [ { "name": "Energy Perturbation", "rangeId": null, "description": "Every <@ba.vup>7 seconds, applies a random status effect to all enemies within range (<$ba.sluggish>Slow, <$ba.root>Bind, <$ba.cold>Cold, <$ba.frozen>Frozen, <$ba.stun>Stun, or <$ba.levitate>Levitate) that lasts for <@ba.vup>2.5 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdaltara", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null }, { "key": "bound", "value": 2.5, "valueStr": null }, { "key": "cold", "value": 2.5, "valueStr": null }, { "key": "levitate", "value": 2.5, "valueStr": null } ] } ] }, "sktok_cdaltarb": { "skillId": "sktok_cdaltarb", "iconId": "sktok_cdaltar", "hidden": false, "levels": [ { "name": "Energy Perturbation", "rangeId": null, "description": "Every <@ba.vup>7 seconds, applies a random status effect to all enemies within range (<$ba.sluggish>Slow, <$ba.root>Bind, <$ba.cold>Cold, <$ba.frozen>Frozen, <$ba.stun>Stun, or <$ba.levitate>Levitate) that lasts for <@ba.vup>2.5 seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdaltarb", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 2.5, "valueStr": null }, { "key": "stun", "value": 2.5, "valueStr": null }, { "key": "bound", "value": 2.5, "valueStr": null }, { "key": "cold", "value": 2.5, "valueStr": null }, { "key": "levitate", "value": 2.5, "valueStr": null } ] } ] }, "sktok_cddiff": { "skillId": "sktok_cddiff", "iconId": "sktok_cddiff", "hidden": false, "levels": [ { "name": "Sort Tactical Equipment", "rangeId": null, "description": "After deployment, grants the Operator ahead a <@ba.vup>temporary stack of <@ba.vup>every Tactical Equipment (Not restricted by regular Tactical Equipment limit) that lasts for <@ba.vup>{add_status_dur} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 5, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cddiff", "duration": 0.0, "blackboard": [ { "key": "add_status_dur", "value": 15.0, "valueStr": null } ] } ] }, "sktok_cddiffa": { "skillId": "sktok_cddiffa", "iconId": "sktok_cddiff", "hidden": false, "levels": [ { "name": "Sort Tactical Equipment", "rangeId": null, "description": "After deployment, grants the Operator ahead a <@ba.vup>temporary stack of <@ba.vup>every Tactical Equipment (Not restricted by regular Tactical Equipment limit) that lasts for <@ba.vup>{add_status_dur} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 5, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cddiffa", "duration": 0.0, "blackboard": [ { "key": "add_status_dur", "value": 15.0, "valueStr": null } ] } ] }, "sktok_cddiffb": { "skillId": "sktok_cddiffb", "iconId": "sktok_cddiff", "hidden": false, "levels": [ { "name": "Sort Tactical Equipment", "rangeId": null, "description": "After deployment, grants the Operator ahead a <@ba.vup>temporary stack of <@ba.vup>every Tactical Equipment (Not restricted by regular Tactical Equipment limit) that lasts for <@ba.vup>{add_status_dur} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 5, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cddiffb", "duration": 0.0, "blackboard": [ { "key": "add_status_dur", "value": 15.0, "valueStr": null } ] } ] }, "sktok_cdheal": { "skillId": "sktok_cdheal", "iconId": "sktok_cdheal", "hidden": false, "levels": [ { "name": "Portable First-aid Kit", "rangeId": null, "description": "On deployment, views a random selection of <@ba.vup>{range_num} units from the <@ba.vup>Preparation Area and selects <@ba.vup>0-{can_select_num} units to be transferred to the Deployment Waiting Zone; all Medic Operators currently on the field gain Tactical Equipment corresponding to the class of those units", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdheal", "duration": 0.0, "blackboard": [ { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 2.0, "valueStr": null } ] } ] }, "sktok_cdheala": { "skillId": "sktok_cdheala", "iconId": "sktok_cdheal", "hidden": false, "levels": [ { "name": "Portable First-aid Kit", "rangeId": null, "description": "On deployment, views a random selection of <@ba.vup>{range_num} units from the <@ba.vup>Preparation Area and selects <@ba.vup>0-{can_select_num} units to be transferred to the Deployment Waiting Zone; all Medic Operators currently on the field gain Tactical Equipment corresponding to the class of those units", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdheala", "duration": 0.0, "blackboard": [ { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 2.0, "valueStr": null } ] } ] }, "sktok_cdhealb": { "skillId": "sktok_cdhealb", "iconId": "sktok_cdheal", "hidden": false, "levels": [ { "name": "Portable First-aid Kit", "rangeId": null, "description": "On deployment, views a random selection of <@ba.vup>{range_num} units from the <@ba.vup>Preparation Area and selects <@ba.vup>0-{can_select_num} units to be transferred to the Deployment Waiting Zone; all Medic Operators currently on the field gain Tactical Equipment corresponding to the class of those units", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdhealb", "duration": 0.0, "blackboard": [ { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 2.0, "valueStr": null } ] } ] }, "sktok_gractrl": { "skillId": "sktok_gractrl", "iconId": null, "hidden": false, "levels": [ { "name": "Gravity Generation", "rangeId": null, "description": " -", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_gractrl", "duration": 0.0, "blackboard": [ { "key": "gractrl_s_enemy[equal].mass_ristar", "value": 2.0, "valueStr": null }, { "key": "gractrl_s_enemy[opposite].mass_ristar", "value": 0.9, "valueStr": null }, { "key": "button_signal", "value": -1.0, "valueStr": null }, { "key": "gractrl_s_ally[equal].attack_speed", "value": 25.0, "valueStr": null }, { "key": "gractrl_s_ally[opposite].attack_speed", "value": -25.0, "valueStr": null }, { "key": "gractrl_s_enemy[equal].move_speed", "value": 1.2, "valueStr": null }, { "key": "gractrl_s_enemy[opposite].move_speed", "value": 0.6, "valueStr": null } ] }, { "name": "Gravity Generation", "rangeId": null, "description": " -", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_gractrl", "duration": 0.0, "blackboard": [ { "key": "gractrl_s_enemy[equal].mass_ristar", "value": 0.9, "valueStr": null }, { "key": "gractrl_s_enemy[opposite].mass_ristar", "value": 1.5, "valueStr": null }, { "key": "button_signal", "value": -1.0, "valueStr": null }, { "key": "gractrl_s_ally[equal].attack_speed", "value": 25.0, "valueStr": null }, { "key": "gractrl_s_ally[opposite].attack_speed", "value": -25.0, "valueStr": null }, { "key": "gractrl_s_enemy[equal].move_speed", "value": 1.2, "valueStr": null }, { "key": "gractrl_s_enemy[opposite].move_speed", "value": 0.6, "valueStr": null } ] } ] }, "sktok_eradio": { "skillId": "sktok_eradio", "iconId": "sktok_eradio", "hidden": false, "levels": [ { "name": "Jet Cooling", "rangeId": "5-1", "description": "Passive: Restores <@ba.vup>{sp} SP upon being attacked\nActivation Effect: Deals <@ba.vdown>{value} Arts damage per second to all friendly and ground enemy units in range for <@ba.vup>{duration} seconds, and additionally slows the Movement Speed of enemies by <@ba.vup>-{-move_speed:0%} and causes them to gain <@ba.vdown>{energy} Energy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 25, "increment": 1.0 }, "prefabId": "sktok_eradio", "duration": 10.0, "blackboard": [ { "key": "duration", "value": 10.0, "valueStr": null }, { "key": "buff_time", "value": 1.0, "valueStr": null }, { "key": "move_speed", "value": -0.7, "valueStr": null }, { "key": "value", "value": 200.0, "valueStr": null }, { "key": "sp", "value": 2.0, "valueStr": null }, { "key": "energy", "value": 1.0, "valueStr": null } ] }, { "name": "Jet Cooling", "rangeId": "5-1", "description": "Passive: Restores <@ba.vup>{sp} SP upon being attacked\nActivation Effect: Deals <@ba.vdown>{value} Arts damage per second to all friendly and ground enemy units in range for <@ba.vup>{duration} seconds, and additionally slows the Movement Speed of enemies by <@ba.vup>-{-move_speed:0%} and causes them to gain <@ba.vdown>{energy} Energy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_eradio", "duration": 10.0, "blackboard": [ { "key": "duration", "value": 10.0, "valueStr": null }, { "key": "buff_time", "value": 1.0, "valueStr": null }, { "key": "move_speed", "value": -0.7, "valueStr": null }, { "key": "value", "value": 200.0, "valueStr": null }, { "key": "sp", "value": 2.0, "valueStr": null }, { "key": "energy", "value": 1.0, "valueStr": null } ] }, { "name": "Jet Cooling", "rangeId": "5-1", "description": "Passive: Restores <@ba.vup>{sp} SP upon being attacked\nActivation Effect: Deals <@ba.vdown>{value} Arts damage per second to all friendly and ground enemy units in range for <@ba.vup>{duration} seconds, and additionally slows the Movement Speed of enemies by <@ba.vup>-{-move_speed:0%} and causes them to gain <@ba.vdown>{energy} Energy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 50, "increment": 1.0 }, "prefabId": "sktok_eradio", "duration": 10.0, "blackboard": [ { "key": "duration", "value": 10.0, "valueStr": null }, { "key": "buff_time", "value": 1.0, "valueStr": null }, { "key": "move_speed", "value": -0.7, "valueStr": null }, { "key": "value", "value": 200.0, "valueStr": null }, { "key": "sp", "value": 2.0, "valueStr": null }, { "key": "energy", "value": 1.0, "valueStr": null } ] }, { "name": "Jet Cooling", "rangeId": "5-1", "description": "Passive: Restores <@ba.vup>{sp} SP upon being attacked\nActivation Effect: Deals <@ba.vdown>{value} Arts damage per second to all friendly and ground enemy units in range for <@ba.vup>{duration} seconds, and additionally slows the Movement Speed of enemies by <@ba.vup>-{-move_speed:0%} and causes them to gain <@ba.vdown>{energy} Energy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_eradio", "duration": 10.0, "blackboard": [ { "key": "duration", "value": 10.0, "valueStr": null }, { "key": "buff_time", "value": 1.0, "valueStr": null }, { "key": "move_speed", "value": -0.7, "valueStr": null }, { "key": "value", "value": 200.0, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null }, { "key": "energy", "value": 1.0, "valueStr": null } ] } ] }, "sktok_bonore": { "skillId": "sktok_bonore", "iconId": null, "hidden": false, "levels": [ { "name": "Bloodcalling Altar", "rangeId": null, "description": "Releases a Pulse Wave that absorbs all <@ba.vup>Blood Amber within range and converts them into <@ba.vup>Bloodborn Spawn", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_bonore", "duration": 0.0, "blackboard": [ { "key": "talent@branch_id", "value": 0.0, "valueStr": "bonore_dfello" }, { "key": "talent@enemy_key", "value": 0.0, "valueStr": "enemy_1367_dseed" }, { "key": "max_target", "value": 10.0, "valueStr": null } ] } ] }, "sktok_outset": { "skillId": "sktok_outset", "iconId": null, "hidden": false, "levels": [ { "name": "Bomb Loading Point", "rangeId": null, "description": "Spend 10 DP to deploy an <@ba.vup>Anti-Witchcraft Repositionable Bomb that will move towards the nearest Bloodcalling Altar (cannot be used if there is still another deployed bomb)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_outset", "duration": 0.0, "blackboard": [ { "key": "branch_id", "value": 0.0, "valueStr": "bmbcar" }, { "key": "cost", "value": 10.0, "valueStr": null } ] } ] }, "sktok_bldore": { "skillId": "sktok_bldore", "iconId": null, "hidden": false, "levels": [ { "name": "Throne of Blood", "rangeId": null, "description": "Releases a searing Blood Mist centered around a target, inflicting increasing amounts of Arts damage to units within while reducing their ASPD by 40; <@ba.vup>Blood Amber affected by this Blood Mist will turn into <@ba.vup>Bloodborn Spawn", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "sktok_bldore", "duration": 0.0, "blackboard": [ { "key": "talent@branch_id", "value": 0.0, "valueStr": "bldore_dfello" }, { "key": "talent@enemy_key", "value": 0.0, "valueStr": "enemy_1367_dseed" }, { "key": "projectile_life_time", "value": 10.0, "valueStr": null }, { "key": "projectile_range", "value": 1.7, "valueStr": null }, { "key": "basedamage", "value": 50.0, "valueStr": null }, { "key": "addondamage", "value": 150.0, "valueStr": null }, { "key": "addonduration", "value": 10.0, "valueStr": null }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1360_dfello" }, { "key": "delay", "value": 1.0, "valueStr": null }, { "key": "respawn_time", "value": 2.0, "valueStr": null }, { "key": "attack_speed", "value": -40.0, "valueStr": null }, { "key": "blordreborn.branch_id", "value": 0.0, "valueStr": "blord1" }, { "key": "blordreborn.duration", "value": 40.0, "valueStr": null }, { "key": "killbmbcar.branch_id", "value": 0.0, "valueStr": "blord2" }, { "key": "fountaindamage.stun", "value": 5.0, "valueStr": null }, { "key": "fountaindamage.value", "value": 800.0, "valueStr": null } ] } ] }, "sktok_toolore": { "skillId": "sktok_toolore", "iconId": "sktok_ore", "hidden": false, "levels": [ { "name": "Pulse Wave", "rangeId": "x-1", "description": "Collects <@ba.vup>{exp} Recon Proficiency from surrounding enemy units (can only trigger once from the same enemy unit)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_toolore", "duration": 0.0, "blackboard": [ { "key": "exp", "value": 6.0, "valueStr": null } ] } ] }, "sktok_tooltower": { "skillId": "sktok_tooltower", "iconId": "sktok_tower", "hidden": false, "levels": [ { "name": "Arts Transfer Protocol", "rangeId": "x-5", "description": "Deploy friendly units in the adjacent 4 tiles can restore SP to the device\nOnce activated, each attack deals <@ba.vup>2% Max HP as Arts damage to an enemy unit and generates <@ba.vup>3 Recon Proficiency", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tooltower", "duration": 0.0, "blackboard": {} } ] }, "sktok_tooltree": { "skillId": "sktok_tooltree", "iconId": "sktok_tree", "hidden": false, "levels": [ { "name": "Natural Camouflage", "rangeId": "x-5", "description": "<@ba.vup>Increases the DEF of adjacent friendly units, and gains more Recon Proficiency when an enemy is defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_toolgun": { "skillId": "sktok_toolgun", "iconId": null, "hidden": false, "levels": [ { "name": "Open Fire", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_toolgun", "duration": 0.0, "blackboard": [ { "key": "dynamic", "value": 1000.0, "valueStr": null }, { "key": "sp", "value": 10.0, "valueStr": null }, { "key": "toolgun_damage", "value": 1500.0, "valueStr": null }, { "key": "toolgun_stun_duration", "value": 10.0, "valueStr": null }, { "key": "toolgun_frozen_duration", "value": 20.0, "valueStr": null }, { "key": "trap_toolgun[sp_decrease].sp", "value": -30.0, "valueStr": null }, { "key": "toolgun_exp_1", "value": 10.0, "valueStr": null }, { "key": "toolgun_exp_2", "value": 10.0, "valueStr": null }, { "key": "toolgun_exp_3", "value": 15.0, "valueStr": null }, { "key": "toolgun_exp_4", "value": 15.0, "valueStr": null }, { "key": "toolgun_exp_5", "value": 20.0, "valueStr": null }, { "key": "toolgun_exp_6", "value": 20.0, "valueStr": null } ] } ] }, "sktok_toolinvert": { "skillId": "sktok_toolinvert", "iconId": "sktok_inverter", "hidden": false, "levels": [ { "name": "Warping Reality", "rangeId": null, "description": "Explodes after deployment, dealing <@ba.vup>{attack@damage} Arts damage to all enemy units in the adjacent 4 tiles, and generates <@ba.vup>{attack@exp} Recon Proficiency for each enemy hit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_toolinvert", "duration": 0.0, "blackboard": [ { "key": "attack@damage", "value": 500.0, "valueStr": null }, { "key": "attack@duration", "value": 1.5, "valueStr": null }, { "key": "attack@exp", "value": 8.0, "valueStr": null } ] } ] }, "sktok_toolgarage": { "skillId": "sktok_toolgarage", "iconId": "sktok_garage", "hidden": false, "levels": [ { "name": "Self-Driving Cart, Forward!", "rangeId": null, "description": "Consumes <@ba.vup>{cost} DP and <@ba.vdown>200 HP to launch a Self-Driving Recon Cart in the direction this unit is deployed\n<@ba.rem>After launching, the Self-Driving Recon Cart moves in a straight line until it runs into impassable area. When passing a friendly unit, it will change its direction according to that unit's deployment direction (Once per unit)", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_toolgarage", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null } ] } ] }, "sktok_ltstat": { "skillId": "sktok_ltstat", "iconId": "sktok_ltstat", "hidden": false, "levels": [ { "name": "Prayer", "rangeId": "x-4", "description": "Spend <@ba.vup>{cost} DP to greatly reduce the Panic of Monastery Inhabitants in the surrounding 8 tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_ltstat", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 20.0, "valueStr": null }, { "key": "sp", "value": -30.0, "valueStr": null } ] } ] }, "sktok_rockfl": { "skillId": "sktok_rockfl", "iconId": "sktok_rockfl", "hidden": false, "levels": [ { "name": "Collapse", "rangeId": null, "description": "Rocks periodically fall and roll down along the ramp, dealing Physical damage to friendly Operators and Makeshift Walkways in their path; the rocks explode when blocked, dealing physical damage to the blocked targets and splash damage to the center of the explosion and the 4 adjacent tiles", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rockfl", "duration": 0.0, "blackboard": {} } ] }, "sktok_rdrepair": { "skillId": "sktok_rdrepair", "iconId": null, "hidden": false, "levels": [ { "name": "Restore Path", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_rdrepair", "duration": -1.0, "blackboard": {} } ] }, "sktok_rdblock": { "skillId": "sktok_rdblock", "iconId": null, "hidden": false, "levels": [ { "name": "Intercept", "rangeId": "0-1", "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_rdblock", "duration": -1.0, "blackboard": [ { "key": "sp_recovery_per_sec", "value": 1.0, "valueStr": null } ] } ] }, "sktok_stmpq": { "skillId": "sktok_stmpq", "iconId": "sktok_stmpq", "hidden": false, "levels": [ { "name": "Decorative Geyser", "rangeId": "x-5", "description": "When adjacent friendly Operators attack ground targets, Pure White Steam will be generated at that location", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_stmpq", "duration": -1.0, "blackboard": [ { "key": "range_id", "value": 0.0, "valueStr": "x-5" } ] } ] }, "sktok_stmbot": { "skillId": "sktok_stmbot", "iconId": "sktok_stmbot", "hidden": false, "levels": [ { "name": "Steam Soda Bottle", "rangeId": "x-5", "description": "When defeated, creates Pure White Steam in the surrounding area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_stmbot", "duration": -1.0, "blackboard": [ { "key": "range_id", "value": 0.0, "valueStr": "x-5" } ] } ] }, "sktok_cdcvrt": { "skillId": "sktok_cdcvrt", "iconId": "sktok_cdcvrt", "hidden": false, "levels": [ { "name": "Energy Overflow Recovery", "rangeId": null, "description": "Immediately obtain Transfer Permits equal to <@ba.vup>{cnt} times the sum of all deployed Operators' Block count", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdcvrt", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 4.0, "valueStr": null } ] } ] }, "sktok_cdcvrta": { "skillId": "sktok_cdcvrta", "iconId": "sktok_cdcvrt", "hidden": false, "levels": [ { "name": "Energy Overflow Recovery", "rangeId": null, "description": "Immediately obtain Transfer Permits equal to <@ba.vup>{cnt} times the sum of all deployed Operators' Block count", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdcvrta", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 7.0, "valueStr": null } ] } ] }, "sktok_cdrone": { "skillId": "sktok_cdrone", "iconId": "sktok_cdrone", "hidden": false, "levels": [ { "name": "Field Support", "rangeId": null, "description": "Periodically loses <@ba.vdown>{hp_ratio:0%} of Max HP (but will not retreat as a result of this effect) to evenly restore HP and Elemental Injury to all units within range; the total healing amount is equal to <@ba.vup>{heal_scale} times missing HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdrone", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 0.08, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "heal_scale", "value": 1.5, "valueStr": null } ] } ] }, "sktok_cdkzmr": { "skillId": "sktok_cdkzmr", "iconId": "sktok_cdkzmr", "hidden": false, "levels": [ { "name": "Competition Records Analysis", "rangeId": null, "description": "All Kazimierz Operators in the Deployment Waiting Zone have <@ba.vup>{value} Deployment Cost", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cdkzmr", "duration": 0.0, "blackboard": [ { "key": "value", "value": -5.0, "valueStr": null } ] } ] }, "sktok_truamr": { "skillId": "sktok_truamr", "iconId": "sktok_truamr", "hidden": false, "levels": [ { "name": "'Supersweetie Superblend'", "rangeId": null, "description": "After deployment, increases the Block of the ground Operator in front by <@ba.vup>{attack@block_cnt}; this effect is removed after the 'Supersweetie Smiley' collides into that Operator", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_truamr", "duration": -1.0, "blackboard": [ { "key": "attack@block_cnt", "value": 2.0, "valueStr": null } ] } ] }, "sktok_ltnova": { "skillId": "sktok_ltnova", "iconId": "sktok_ltnova", "hidden": false, "levels": [ { "name": "Neuronal Revival", "rangeId": null, "description": "Restores <@ba.vup>{attack@ep_heal_ratio} points of Nervous Impairment to nearby units and dispels Stun", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_ltnova", "duration": -1.0, "blackboard": [ { "key": "attack@ep_heal_ratio", "value": 1000.0, "valueStr": null } ] } ] }, "sktok_condtr": { "skillId": "sktok_condtr", "iconId": "sktok_condtr", "hidden": false, "levels": [ { "name": "Area Tuning", "rangeId": "x-1", "description": "When activated during a variation, enables <@ba.vup>switching between passionate and melancholic variations, and gives allies a buff for <@ba.vup>20s:\nWhen passionate variation is active, ASPD <@ba.vup>+50;\nwhen melancholic variation is active, ATK <@ba.vup>+60% but ASPD <@ba.vup>-10;\nfor every Tuning Node on the battlefield, <@ba.vup>gain 1 additional stack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_condtr", "duration": 0.25, "blackboard": [ { "key": "trap_condtr[buff_to_char][enthu].char_buff_duration", "value": 20.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][enthu].attack_speed", "value": 50.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].char_buff_duration", "value": 20.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].attack_speed", "value": -10.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].atk", "value": 0.6, "valueStr": null } ] }, { "name": "Area Tuning", "rangeId": "x-1", "description": "When activated during a variation, enables <@ba.vup>switching between passionate and melancholic variations, and gives allies a buff for <@ba.vup>20s:\nWhen passionate variation is active, ASPD <@ba.vup>+50;\nwhen melancholic variation is active, ATK <@ba.vup>+60% but ASPD <@ba.vup>-10;\nfor every Tuning Node on the battlefield, <@ba.vup>gain 1 additional stack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_condtr", "duration": 0.25, "blackboard": [ { "key": "trap_condtr[buff_to_char][enthu].char_buff_duration", "value": 20.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][enthu].attack_speed", "value": 50.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].char_buff_duration", "value": 20.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].attack_speed", "value": -10.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].atk", "value": 0.6, "valueStr": null } ] }, { "name": "Area Tuning", "rangeId": "x-1", "description": "When activated during a variation, enables <@ba.vup>switching between passionate and melancholic variations, and gives allies a buff for <@ba.vup>20s:\nWhen passionate variation is active, ASPD <@ba.vup>+50;\nwhen melancholic variation is active, ATK <@ba.vup>+60% but ASPD <@ba.vup>-10;\nfor every Tuning Node on the battlefield, <@ba.vup>gain 1 additional stack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_condtr", "duration": 0.25, "blackboard": [ { "key": "trap_condtr[buff_to_char][enthu].char_buff_duration", "value": 20.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][enthu].attack_speed", "value": 50.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].char_buff_duration", "value": 20.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].attack_speed", "value": -10.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].atk", "value": 0.6, "valueStr": null } ] }, { "name": "Area Tuning", "rangeId": "x-1", "description": "When activated during a variation, enables <@ba.vup>switching between passionate and melancholic variations, and gives allies a buff for <@ba.vup>20s:\nWhen passionate variation is active, ASPD <@ba.vup>+50;\nwhen melancholic variation is active, ATK <@ba.vup>+60% but ASPD <@ba.vup>-10;\nfor every Tuning Node on the battlefield, <@ba.vup>gain 1 additional stack", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_condtr", "duration": 0.25, "blackboard": [ { "key": "trap_condtr[buff_to_char][enthu].char_buff_duration", "value": 20.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][enthu].attack_speed", "value": 50.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].char_buff_duration", "value": 20.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].attack_speed", "value": -10.0, "valueStr": null }, { "key": "trap_condtr[buff_to_char][depressed].atk", "value": 0.6, "valueStr": null } ] } ] }, "sktok_portlent": { "skillId": "sktok_portlent", "iconId": "sktok_portlent", "hidden": false, "levels": [ { "name": "Annihilation", "rangeId": null, "description": "Absorbs all damage taken and transfers it to the Aspect of Creation", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_portlent", "duration": 20.0, "blackboard": {} } ] }, "sktok_portlexi": { "skillId": "sktok_portlexi", "iconId": "sktok_portlexi", "hidden": false, "levels": [ { "name": "Creation", "rangeId": null, "description": "Transforms damage taken by the Aspect of Annihilation to <@ba.vup>Physical damage and releases it forward in the form of projectiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_winfire": { "skillId": "sktok_winfire", "iconId": "sktok_winfire", "hidden": false, "levels": [ { "name": "Ignite", "rangeId": null, "description": "When activated, Operators in the 8 tiles surrounding the Emergency Heater become immune to the Frigid environmental effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_winfire", "duration": 0.0, "blackboard": [ { "key": "attack@ex_sub_sp", "value": -5.0, "valueStr": null }, { "key": "attack@burn_sub_sp", "value": -4.0, "valueStr": null }, { "key": "attack@burn_add_sp", "value": 10.0, "valueStr": null }, { "key": "talent@fire_add_sp", "value": 30.0, "valueStr": null }, { "key": "talent@cold_add_sp", "value": 5.0, "valueStr": null }, { "key": "talent@init_mode", "value": 0.0, "valueStr": null }, { "key": "attack@chill_duration_interval", "value": 10.0, "valueStr": null } ] } ] }, "sktok_winstone": { "skillId": "sktok_winstone", "iconId": "sktok_winstone", "hidden": false, "levels": [ { "name": "Emergency Ignition", "rangeId": null, "description": "Ignite an inactive Emergency Heater", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_winstone", "duration": -1.0, "blackboard": {} } ] }, "sktok_mercha": { "skillId": "sktok_mercha", "iconId": "sktok_mercha", "hidden": false, "levels": [ { "name": "Battlefield Inspiration", "rangeId": null, "description": "Gives the Operator in the tile in front <@ba.vup>+{atk:0%} ATK. If <@ba.vup>20 or more DP are remaining, expend 20 DP to increase their ATK by another <@ba.vup>+{atk:0%}\n(Max +80% per Operator, not triggered if at max)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_mercha", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 20.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -20.0, "valueStr": null } ] } ] }, "sktok_merchaa": { "skillId": "sktok_merchaa", "iconId": "sktok_mercha", "hidden": false, "levels": [ { "name": "Battlefield Inspiration", "rangeId": null, "description": "Gives the Operator in the tile in front <@ba.vup>+{atk:0%} ATK. If <@ba.vup>20 or more DP are remaining, expend 20 DP to increase their ATK by another <@ba.vup>+{atk:0%}\n(Max +80% per Operator, not triggered if at max)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_merchaa", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 20.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -20.0, "valueStr": null } ] } ] }, "sktok_merchab": { "skillId": "sktok_merchab", "iconId": "sktok_mercha", "hidden": false, "levels": [ { "name": "Battlefield Inspiration", "rangeId": null, "description": "Gives the Operator in the tile in front <@ba.vup>+{atk:0%} ATK. If <@ba.vup>20 or more DP are remaining, expend 20 DP to increase their ATK by another <@ba.vup>+{atk:0%}\n(Max +80% per Operator, not triggered if at max)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_merchab", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 20.0, "valueStr": null }, { "key": "atk", "value": 0.4, "valueStr": null }, { "key": "max_stack_cnt", "value": 2.0, "valueStr": null }, { "key": "cost_decrease", "value": -20.0, "valueStr": null } ] } ] }, "sktok_sniper": { "skillId": "sktok_sniper", "iconId": "sktok_sniper", "hidden": false, "levels": [ { "name": "Airspace Control", "rangeId": null, "description": "Choose 1 from 0-4 units from the Preparation Area and add them to the Deployment Waiting Zone. If you chose a <@ba.vup>Sniper, give all Operators 1 Sniper Tactical Equipment and +1 max equipment level this battle (max +3)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_sniper", "duration": 0.0, "blackboard": [ { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_pro_cnt", "value": 3.0, "valueStr": null } ] } ] }, "sktok_snipera": { "skillId": "sktok_snipera", "iconId": "sktok_sniper", "hidden": false, "levels": [ { "name": "Airspace Control", "rangeId": null, "description": "Choose 1 from 0-4 units from the Preparation Area and add them to the Deployment Waiting Zone. If you chose a <@ba.vup>Sniper, give all Operators 1 Sniper Tactical Equipment and +1 max equipment level this battle (max +3)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_snipera", "duration": 0.0, "blackboard": [ { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_pro_cnt", "value": 3.0, "valueStr": null } ] } ] }, "sktok_sniperb": { "skillId": "sktok_sniperb", "iconId": "sktok_sniper", "hidden": false, "levels": [ { "name": "Airspace Control", "rangeId": null, "description": "Choose 1 from 0-4 units from the Preparation Area twice, and add them to the Deployment Waiting Zone. If you chose a <@ba.vup>Sniper, give all Operators 1 Sniper Tactical Equipment and +1 max equipment level this battle (max +3)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_sniperb", "duration": 0.0, "blackboard": [ { "key": "range_num", "value": 4.0, "valueStr": null }, { "key": "can_select_num", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "max_pro_cnt", "value": 3.0, "valueStr": null }, { "key": "select_twice", "value": 1.0, "valueStr": null } ] } ] }, "sktok_gasbot": { "skillId": "sktok_gasbot", "iconId": "sktok_gasbot", "hidden": false, "levels": [ { "name": "Quick Cooling", "rangeId": null, "description": "For every <@ba.vup>10% HP lost, inflict <$ba.cold>Cold on all nearby enemies for <@ba.vup>{cold}s ", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_gasbot", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": -0.1, "valueStr": null }, { "key": "cold", "value": 8.0, "valueStr": null } ] } ] }, "sktok_gasbota": { "skillId": "sktok_gasbota", "iconId": "sktok_gasbot", "hidden": false, "levels": [ { "name": "Quick Cooling", "rangeId": null, "description": "For every <@ba.vup>10% HP lost, inflict <$ba.cold>Cold on all nearby enemies for <@ba.vup>{cold}s ", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_gasbota", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": -0.1, "valueStr": null }, { "key": "cold", "value": 8.0, "valueStr": null } ] } ] }, "sktok_gasbotb": { "skillId": "sktok_gasbotb", "iconId": "sktok_gasbot", "hidden": false, "levels": [ { "name": "Quick Cooling", "rangeId": null, "description": "For every <@ba.vup>10% HP lost, inflict <$ba.cold>Cold on all nearby enemies for <@ba.vup>{cold}s ", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_gasbotb", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": -0.1, "valueStr": null }, { "key": "cold", "value": 8.0, "valueStr": null } ] } ] }, "sktok_beer": { "skillId": "sktok_beer", "iconId": "sktok_beer", "hidden": false, "levels": [ { "name": "'Long Live Mead!'", "rangeId": "x-4", "description": "Explodes some time after deployment, causing 'Spirit of Liquor' to lose immunity for <@ba.vup>{break_duration}s if it is in the 8 surrounding tiles, and stunning enemies in the area for <@ba.vup>{stun_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_beer", "duration": 0.0, "blackboard": [ { "key": "stun_duration", "value": 10.0, "valueStr": null }, { "key": "break_duration", "value": 15.0, "valueStr": null } ] } ] }, "sktok_cdrhine": { "skillId": "sktok_cdrhine", "iconId": "sktok_cdrhine", "hidden": false, "levels": [ { "name": "Shared Discovery", "rangeId": "0-1", "description": "After deployment, the next 4 transfers refund <@ba.vup>half of Transfer Permits used. Transfers of <@ba.vup>Rhine Lab Operators do not count against this limit.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cdrhine", "duration": 0.0, "blackboard": {} } ] }, "sktok_cdrhinea": { "skillId": "sktok_cdrhinea", "iconId": "sktok_cdrhine", "hidden": false, "levels": [ { "name": "Shared Discovery", "rangeId": "0-1", "description": "After deployment, the next 4 transfers refund <@ba.vup>half of Transfer Permits used. Transfers of <@ba.vup>Rhine Lab Operators do not count against this limit.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cdrhinea", "duration": 0.0, "blackboard": {} } ] }, "sktok_cdrhineb": { "skillId": "sktok_cdrhineb", "iconId": "sktok_cdrhine", "hidden": false, "levels": [ { "name": "Shared Discovery", "rangeId": "0-1", "description": "After deployment, the next 4 transfers refund <@ba.vup>all Transfer Permits used. Transfers of <@ba.vup>Rhine Lab Operators do not count against this limit.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cdrhineb", "duration": 0.0, "blackboard": {} } ] }, "sktok_cd1punch": { "skillId": "sktok_cd1punch", "iconId": "sktok_cd1punch", "hidden": false, "levels": [ { "name": "Record", "rangeId": "4-1", "description": "After deployment, records the highest single instance of damage taken. When defeated, fires <@ba.vup>5 projectiles forward, dealing <@ba.vup>100% of recorded damage as splash Physical damage.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cd1punch", "duration": 0.0, "blackboard": {} } ] }, "sktok_cd1puncha": { "skillId": "sktok_cd1puncha", "iconId": "sktok_cd1punch", "hidden": false, "levels": [ { "name": "Record", "rangeId": "4-1", "description": "After deployment, records the highest single instance of damage taken. When defeated, fires <@ba.vup>5 projectiles forward, dealing <@ba.vup>100% of recorded damage as splash Physical damage.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cd1puncha", "duration": 0.0, "blackboard": {} } ] }, "sktok_cd1punchb": { "skillId": "sktok_cd1punchb", "iconId": "sktok_cd1punch", "hidden": false, "levels": [ { "name": "Record", "rangeId": "4-1", "description": "After deployment, records the highest single instance of damage taken. When defeated, fires <@ba.vup>5 projectiles forward, dealing <@ba.vup>100% of recorded damage as splash Physical damage. All enemies in attack range have <@ba.vup>-95% Movement Speed for <@ba.vup>10s after deployment.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cd1punchb", "duration": 0.0, "blackboard": {} } ] }, "sktok_cdcaster": { "skillId": "sktok_cdcaster", "iconId": "sktok_cdcaster", "hidden": false, "levels": [ { "name": "Energy Harmonization", "rangeId": "x-2", "description": "Inflicts <@ba.vup>10%-80% <$ba.magicfragile>[Arts Fragility] to all enemies in attack range. Effect increases over time.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cdcaster", "duration": 0.0, "blackboard": {} } ] }, "sktok_cdcastera": { "skillId": "sktok_cdcastera", "iconId": "sktok_cdcaster", "hidden": false, "levels": [ { "name": "Energy Harmonization", "rangeId": "x-2", "description": "Inflicts <@ba.vup>10%-80% <$ba.magicfragile>[Arts Fragility] to all enemies in attack range. Effect increases over time.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cdcastera", "duration": 0.0, "blackboard": {} } ] }, "sktok_cdcasterb": { "skillId": "sktok_cdcasterb", "iconId": "sktok_cdcaster", "hidden": false, "levels": [ { "name": "Energy Harmonization", "rangeId": "x-2", "description": "Inflicts <@ba.vup>10%-80% <$ba.magicfragile>[Arts Fragility] to all enemies in attack range. Effect increases over time.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cdcasterb", "duration": 0.0, "blackboard": {} } ] }, "sktok_cdnest": { "skillId": "sktok_cdnest", "iconId": "sktok_cdnest", "hidden": false, "levels": [ { "name": "'Sticky Prize'", "rangeId": null, "description": "After deployment, creates <@ba.vup>{cnt} <@ba.vup>'Really Unruly Creature'.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_cdnest", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "offset_bound", "value": 0.3, "valueStr": null } ] } ] }, "sktok_bmoney": { "skillId": "sktok_bmoney", "iconId": "sktok_bmoney", "hidden": false, "levels": [ { "name": "Indisputable Evidence", "rangeId": "0-1", "description": "What ghastly evidence... Wait, this doesn't lead to Ye Wuqing. It leads to... the Baiyunjian Pharmacy?!\nAfter deployment, immediately gains <@ba.vup>3 Transfer Permits and transfer a random Operator", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bmoney", "duration": 0.0, "blackboard": [ { "key": "gold", "value": 3.0, "valueStr": null } ] } ] }, "sktok_godch": { "skillId": "sktok_godch", "iconId": "sktok_godch", "hidden": false, "levels": [ { "name": "Rhodes Island Collaboration", "rangeId": "1-1", "description": "After deployment, the Operator in the tile ahead will gain an additional <@ba.vup>+4 Transfer Permits for every enemy defeated. While the device is active, Relieving will not retreat that Operator, but rather give them the appropriate Tactical Equipment; while under the effect of this EC Unit, Tactical Equipment that triggers on deployment will not take effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_godch", "duration": 50.0, "blackboard": {} } ] }, "sktok_godcha": { "skillId": "sktok_godcha", "iconId": "sktok_godch", "hidden": false, "levels": [ { "name": "Rhodes Island Collaboration", "rangeId": "1-1", "description": "After deployment, the Operator in the tile ahead will gain an additional <@ba.vup>+4 Transfer Permits for every enemy defeated. While the device is active, Relieving will not retreat that Operator, but rather give them the appropriate Tactical Equipment; while under the effect of this EC Unit, Tactical Equipment that triggers on deployment will not take effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_godcha", "duration": 50.0, "blackboard": {} } ] }, "sktok_godchb": { "skillId": "sktok_godchb", "iconId": "sktok_godch", "hidden": false, "levels": [ { "name": "Rhodes Island Collaboration", "rangeId": "1-1", "description": "After deployment, the Operator in the tile ahead gains <@ba.vup>+2 Tactical Equipment stack limit (max 5), and will gain an additional <@ba.vup>+4 Transfer Permits for every enemy defeated; while the device is active, Relieving will not retreat that Operator, but rather give them the appropriate Tactical Equipment; while using this EC Unit, Tactical Equipment that triggers on deployment will not take effect", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_godchb", "duration": 50.0, "blackboard": {} } ] }, "sktok_bqrnge": { "skillId": "sktok_bqrnge", "iconId": "sktok_bqrnge", "hidden": false, "levels": [ { "name": "Analyze", "rangeId": "4-1", "description": "When used, transfer <@ba.vup>2 random Sniper or Caster Operators from the Preparation Area into the Deployment Waiting Zone; these transferred Operators cost <@ba.vup>0 DP to deploy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bqrnge", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "value", "value": -999.0, "valueStr": null } ] } ] }, "sktok_bqrngea": { "skillId": "sktok_bqrngea", "iconId": "sktok_bqrnge", "hidden": false, "levels": [ { "name": "Analyze", "rangeId": "4-1", "description": "When used, transfer <@ba.vup>2 random Sniper or Caster Operators from the Preparation Area into the Deployment Waiting Zone; these transferred Operators cost <@ba.vup>0 DP to deploy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bqrngea", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "value", "value": -999.0, "valueStr": null } ] } ] }, "sktok_bqrngeb": { "skillId": "sktok_bqrngeb", "iconId": "sktok_bqrnge", "hidden": false, "levels": [ { "name": "Analyze", "rangeId": "4-1", "description": "When used, transfer <@ba.vup>2 random Sniper or Caster Operators from the Preparation Area into the Deployment Waiting Zone; these transferred Operators cost <@ba.vup>0 DP to deploy", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bqrngeb", "duration": 0.0, "blackboard": [ { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "value", "value": -999.0, "valueStr": null } ] } ] }, "sktok_bqmlee": { "skillId": "sktok_bqmlee", "iconId": "sktok_bqmlee", "hidden": false, "levels": [ { "name": "Skystep", "rangeId": "1-1", "description": "Choose an Operator; the Operator in front of the chosen Operator gets +1 of that Operator's class Tactical Equipment", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bqmlee", "duration": 0.0, "blackboard": {} } ] }, "sktok_bqmleea": { "skillId": "sktok_bqmleea", "iconId": "sktok_bqmlee", "hidden": false, "levels": [ { "name": "Skystep", "rangeId": "1-1", "description": "Choose an Operator; the Operator in front of the chosen Operator gets +1 of that Operator's class Tactical Equipment", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bqmleea", "duration": 0.0, "blackboard": {} } ] }, "sktok_bqmleeb": { "skillId": "sktok_bqmleeb", "iconId": "sktok_bqmlee", "hidden": false, "levels": [ { "name": "Skystep", "rangeId": null, "description": "Choose an Operator; all Operators in a straight line in front of the chosen Operator get +1 of that Operator's class Tactical Equipment; once used, returns to the Deployment Waiting Zone", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bqmleeb", "duration": 0.0, "blackboard": {} } ] }, "sktok_supspt": { "skillId": "sktok_supspt", "iconId": "sktok_supspt", "hidden": false, "levels": [ { "name": "Master Who Walks the Night", "rangeId": "0-1", "description": "Immediately gain <@ba.vup>10 DP and transfer <@ba.vup>1 random Operator; if this Operator is a [Specialist], trigger the active effect again; does not take effect if the Deployment Waiting Zone is full", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_supspt", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] } ] }, "sktok_supspta": { "skillId": "sktok_supspta", "iconId": "sktok_supspt", "hidden": false, "levels": [ { "name": "Master Who Walks the Night", "rangeId": "0-1", "description": "Immediately gain <@ba.vup>10 DP and transfer <@ba.vup>1 random Operator; if this Operator is a [Specialist], trigger the active effect again; does not take effect if the Deployment Waiting Zone is full", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_supspta", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] } ] }, "sktok_supsptb": { "skillId": "sktok_supsptb", "iconId": "sktok_supspt", "hidden": false, "levels": [ { "name": "Master Who Walks the Night", "rangeId": "0-1", "description": "Immediately gain <@ba.vup>30 DP and transfer <@ba.vup>3 random Operators; if any of these Operators are a [Specialist], trigger the active effect again; does not take effect if the Deployment Waiting Zone is full", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_supsptb", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 30.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "cnt", "value": 3.0, "valueStr": null } ] } ] }, "sktok_tnkspk": { "skillId": "sktok_tnkspk", "iconId": "sktok_tnkspk", "hidden": false, "levels": [ { "name": "Counter Armor", "rangeId": "0-1", "description": "After deployment, all Operators recover HP equal to 5% of their Max HP per second; whenever a Defender Operator is deployed, gain 8 Transfer Permits", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tnkspk", "duration": 60.0, "blackboard": [ { "key": "hp_recover_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null }, { "key": "gold_cnt", "value": 8.0, "valueStr": null } ] } ] }, "sktok_tnkspka": { "skillId": "sktok_tnkspka", "iconId": "sktok_tnkspk", "hidden": false, "levels": [ { "name": "Microspike", "rangeId": "0-1", "description": "After deployment, all Operators recover HP equal to 5% of their Max HP per second; whenever a Defender Operator is deployed, gain 8 Transfer Permits", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tnkspka", "duration": 60.0, "blackboard": [ { "key": "hp_recover_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null }, { "key": "gold_cnt", "value": 8.0, "valueStr": null } ] } ] }, "sktok_tnkspkb": { "skillId": "sktok_tnkspkb", "iconId": "sktok_tnkspk", "hidden": false, "levels": [ { "name": "Life Support Monitor", "rangeId": "0-1", "description": "After deployment, all Operators recover HP equal to 5% of their Max HP per second and 1 SP per 2s; whenever a Defender Operator is deployed, gain 12 Transfer Permits", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tnkspkb", "duration": 60.0, "blackboard": [ { "key": "hp_recover_per_sec_by_max_hp_ratio", "value": 0.05, "valueStr": null }, { "key": "gold_cnt", "value": 12.0, "valueStr": null }, { "key": "interval", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 1.0, "valueStr": null } ] } ] }, "sktok_fxdtwr_1": { "skillId": "sktok_fxdtwr_1", "iconId": "sktok_fxdtwr_1", "hidden": false, "levels": [ { "name": "Fire Artillery", "rangeId": "5-1", "description": "Fires artillery forward that deals splash damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_fxdtwr_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "projectile_range", "value": 0.1, "valueStr": null }, { "key": "range_id", "value": 0.0, "valueStr": "x-5" } ] } ] }, "sktok_supctl_1": { "skillId": "sktok_supctl_1", "iconId": "sktok_supctl", "hidden": false, "levels": [ { "name": "Cold Management", "rangeId": "3-13", "description": "Lose 5% HP on skill activation to fire an ice bullet at an enemy, dealing 5 seconds of Cold to enemies within a 2-tile radius", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_supctl_1", "duration": 0.0, "blackboard": [ { "key": "cold", "value": 5.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.05, "valueStr": null } ] } ] }, "sktok_dhtl_1": { "skillId": "sktok_dhtl_1", "iconId": "sktok_dhtl", "hidden": false, "levels": [ { "name": "Throttle", "rangeId": "0-1", "description": "Blocks the water flow; takes <@ba.vup>3s to build", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 1, "increment": 1.0 }, "prefabId": "sktok_dhtl_1", "duration": 3.0, "blackboard": [ { "key": "hp_ratio", "value": 0.034, "valueStr": null } ] } ] }, "sktok_dhtl_2": { "skillId": "sktok_dhtl_2", "iconId": "sktok_dhtl", "hidden": false, "levels": [ { "name": "Throttle", "rangeId": "0-1", "description": "Blocks the water flow", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_dhtl_2", "duration": 0.0, "blackboard": {} } ] }, "sktok_dhsb": { "skillId": "sktok_dhsb", "iconId": "sktok_dhsb", "hidden": false, "levels": [ { "name": "Pump", "rangeId": null, "description": "Pumps shallow water from the tile behind this unit forward; if the tile behind is a clear paddy, reduces the Blight level of the target paddy; if the tile behind is a Blighted paddy, increases the Blight level of the target paddy until it is equal to or exceeds that of the original paddy\nIf an allied unit is located on the tile behind, effect range <@ba.vup>+2", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_dhsb", "duration": 0.0, "blackboard": {} } ] }, "sktok_dhdcr": { "skillId": "sktok_dhdcr", "iconId": null, "hidden": false, "levels": [ { "name": "Generate", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dhdcr", "duration": -1.0, "blackboard": [ { "key": "branch_id", "value": 0.0, "valueStr": "branch_dhdcr_1" } ] } ] }, "sktok_xbalis": { "skillId": "sktok_xbalis", "iconId": "sktok_common", "hidden": false, "levels": [ { "name": "Fire", "rangeId": "5-1", "description": "Fires a crossbow bolt forward, dealing damage to the first allied unit it collides with", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbalis", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null } ] } ] }, "sktok_xbmgbird": { "skillId": "sktok_xbmgbird", "iconId": null, "hidden": false, "levels": [ { "name": "'Gift'", "rangeId": null, "description": "Leaves some treasures behind after being healed to max HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbtrap": { "skillId": "sktok_xbtrap", "iconId": null, "hidden": false, "levels": [ { "name": "Trap", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbtent": { "skillId": "sktok_xbtent", "iconId": null, "hidden": false, "levels": [ { "name": "Aid", "rangeId": null, "description": "During the skill duration, all allied constructs gain <@ba.vup>100% <$ba.protect>Sanctuary", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 80, "increment": 1.0 }, "prefabId": "sktok_xbtent", "duration": 8.0, "blackboard": [ { "key": "key", "value": 0.0, "valueStr": "damage_resistance" }, { "key": "value", "value": 1.0, "valueStr": null } ] } ] }, "sktok_xbexbi": { "skillId": "sktok_xbexbi", "iconId": null, "hidden": false, "levels": [ { "name": "Recollect", "rangeId": null, "description": "Filled with tokens of formidable foes; some are commemorations, while others are premonitions.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbfence": { "skillId": "sktok_xbfence", "iconId": null, "hidden": false, "levels": [ { "name": "Raise", "rangeId": null, "description": "Can deploy Beast Cage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbfdtion": { "skillId": "sktok_xbfdtion", "iconId": null, "hidden": false, "levels": [ { "name": "Central Core", "rangeId": null, "description": "Be careful! You lose if this is destroyed!", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbmcv": { "skillId": "sktok_xbmcv", "iconId": null, "hidden": false, "levels": [ { "name": "Engine Core", "rangeId": null, "description": "Be careful! You lose this Strange Territory game if this is destroyed!", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbmire": { "skillId": "sktok_xbmire", "iconId": null, "hidden": false, "levels": [ { "name": "Corrosion", "rangeId": null, "description": "Enemies on this position have -15% DEF and RES", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xbmire", "duration": -1.0, "blackboard": {} }, { "name": "Corrosion", "rangeId": null, "description": "Enemies on this position have -25% DEF and RES", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xbmire", "duration": -1.0, "blackboard": {} }, { "name": "Corrosion", "rangeId": null, "description": "Enemies on this position have -35% DEF and RES", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xbmire", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbspgun": { "skillId": "sktok_xbspgun", "iconId": null, "hidden": false, "levels": [ { "name": "Burst!", "rangeId": "3-2", "description": "Fires a smoke bomb at an enemy in front, inflicting 20% <$ba.fragile>Fragile for 5s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbspgun", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 0.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "weak[limit]", "value": 5.0, "valueStr": null } ] }, { "name": "Burst!", "rangeId": "4-1", "description": "Fires a smoke bomb at an enemy in front, inflicting 20% <$ba.fragile>Fragile for 10s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbspgun", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 0.0, "valueStr": null }, { "key": "damage_scale", "value": 1.2, "valueStr": null }, { "key": "weak[limit]", "value": 10.0, "valueStr": null } ] }, { "name": "Burst!", "rangeId": "4-1", "description": "Fires a smoke bomb at an enemy in front, inflicting 40% <$ba.fragile>Fragile for 10s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 4, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbspgun", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 0.0, "valueStr": null }, { "key": "damage_scale", "value": 1.4, "valueStr": null }, { "key": "weak[limit]", "value": 10.0, "valueStr": null } ] } ] }, "sktok_xbdrill": { "skillId": "sktok_xbdrill", "iconId": null, "hidden": false, "levels": [ { "name": "Gather", "rangeId": null, "description": "Produces to gather from , , , and with a bonus when gathering from . Limit of 3.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 5, "increment": 1.0 }, "prefabId": "sktok_xbdrill", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7033_xbdrcar" }, { "key": "max_cnt", "value": 3.0, "valueStr": null }, { "key": "extra_count", "value": 0.0, "valueStr": null }, { "key": "live_duration", "value": 9999.0, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[wood]", "value": 0.008, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[stone]", "value": 0.006, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[iron]", "value": 0.005, "valueStr": null } ] } ] }, "sktok_xbflare": { "skillId": "sktok_xbflare", "iconId": null, "hidden": false, "levels": [ { "name": "Temporary Illumination", "rangeId": null, "description": "Scouts the visible area within a certain range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbcage": { "skillId": "sktok_xbcage", "iconId": null, "hidden": false, "levels": [ { "name": "Capture", "rangeId": "1-1", "description": "Captures any common wild beast within attack range with less than 50% HP", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcage", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.5, "valueStr": null } ] }, { "name": "Capture", "rangeId": "1-1", "description": "Captures any wild beast within attack range", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcage", "duration": 0.0, "blackboard": [ { "key": "max_cnt", "value": 1.0, "valueStr": null }, { "key": "hp_ratio", "value": 1.0, "valueStr": null } ] } ] }, "sktok_xbbee": { "skillId": "sktok_xbbee", "iconId": null, "hidden": false, "levels": [ { "name": "Scan", "rangeId": null, "description": "Searches for the nearest , , , or and temporarily scouts the visible area around it", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbbee", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "max_cnt", "value": 1.0, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[wood]", "value": 0.06, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[stone]", "value": 0.015, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[iron]", "value": 0.008, "valueStr": null } ] } ] }, "sktok_xbember": { "skillId": "sktok_xbember", "iconId": null, "hidden": false, "levels": [ { "name": "Impel", "rangeId": "1-1", "description": "Makes an allied unit's HP unable to drop beneath 1 for 10s; afterwards, that unit automatically retreats from battle with +100% Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbember", "duration": 10.0, "blackboard": [ { "key": "respawn_time", "value": 2.0, "valueStr": null } ] }, { "name": "Impel", "rangeId": "1-1", "description": "Makes an allied unit's HP unable to drop beneath 1 for 15s; afterwards, that unit automatically retreats from battle", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbember", "duration": 15.0, "blackboard": [ { "key": "respawn_time", "value": 1.0, "valueStr": null } ] }, { "name": "Impel", "rangeId": "1-1", "description": "Makes an allied unit's HP unable to drop beneath 1 for 20s; afterwards, that unit automatically retreats from battle with -50% Redeployment Time", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbember", "duration": 20.0, "blackboard": [ { "key": "respawn_time", "value": 0.5, "valueStr": null } ] } ] }, "sktok_xbistorm": { "skillId": "sktok_xbistorm", "iconId": null, "hidden": false, "levels": [ { "name": "Ice Blast!", "rangeId": "x-4", "description": "Immediately inflicts Cold on enemies in attack range for 15s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbistorm", "duration": -1.0, "blackboard": [ { "key": "cold", "value": 15.0, "valueStr": null } ] }, { "name": "Ice Blast!", "rangeId": "x-4", "description": "Immediately inflicts Freeze on enemies in attack range for 15s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbistorm", "duration": -1.0, "blackboard": [ { "key": "cold", "value": 15.0, "valueStr": null }, { "key": "cold_twice", "value": 1.0, "valueStr": null } ] } ] }, "sktok_xbfarmm": { "skillId": "sktok_xbfarmm", "iconId": null, "hidden": false, "levels": [ { "name": "Plant", "rangeId": null, "description": "Produces daily (up to 12 constructs of the same type can be deployed).", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbfort": { "skillId": "sktok_xbfort", "iconId": null, "hidden": false, "levels": [ { "name": "Deploy", "rangeId": null, "description": "When placed, allows Ranged Operators to be deployed on top", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xbfort", "duration": 0.0, "blackboard": {} }, { "name": "Deploy", "rangeId": null, "description": "More sturdy; when placed, allows Ranged Operators to be deployed on top", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xbfort", "duration": 0.0, "blackboard": {} }, { "name": "Deploy", "rangeId": null, "description": "More sturdy; when placed, allows Ranged Operators to be deployed on top, and increases their ASPD", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xbfort", "duration": 0.0, "blackboard": [ { "key": "attack_speed", "value": 20.0, "valueStr": null } ] } ] }, "sktok_xbbarir": { "skillId": "sktok_xbbarir", "iconId": null, "hidden": false, "levels": [ { "name": "Block", "rangeId": null, "description": "Can block enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Block", "rangeId": null, "description": "Can block enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Block", "rangeId": null, "description": "Can block enemies, and deals high Physical damage to surrounding enemies when destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xblight": { "skillId": "sktok_xblight", "iconId": null, "hidden": false, "levels": [ { "name": "Scout", "rangeId": "0-1", "description": "Can scout the visible area within a certain range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xblight", "duration": -1.0, "blackboard": {} }, { "name": "Scout", "rangeId": "0-1", "description": "Can scout the visible area within a certain range", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xblight", "duration": -1.0, "blackboard": {} }, { "name": "Scout", "rangeId": "0-1", "description": "Can scout the visible area within the entire node", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xblight", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbdiam": { "skillId": "sktok_xbdiam", "iconId": "sktok_common", "hidden": false, "levels": [ { "name": "Gatherable", "rangeId": null, "description": " can be gathered here", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbhydr": { "skillId": "sktok_xbhydr", "iconId": null, "hidden": false, "levels": [ { "name": "Key", "rangeId": null, "description": "Gradually restores own HP. After receiving a certain number of attacks, get destroyed and unlocks a new area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbsighta": { "skillId": "sktok_xbsighta", "iconId": null, "hidden": false, "levels": [ { "name": "Gush", "rangeId": null, "description": "Water splashes, moistening the air. Standing next to it, you can feel a breath of coolness.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbsightb": { "skillId": "sktok_xbsightb", "iconId": null, "hidden": false, "levels": [ { "name": "Sway", "rangeId": null, "description": "The most drought-tolerant tree has been planted in the barrenlands. Even when storms strike, this plant will continue to stand.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbsightc": { "skillId": "sktok_xbsightc", "iconId": null, "hidden": false, "levels": [ { "name": "Stand", "rangeId": null, "description": "One of the most popular outdoor facilities. People often rest up on top to enjoy a rare moment of leisure.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbstation": { "skillId": "sktok_xbstation", "iconId": null, "hidden": false, "levels": [ { "name": "Command", "rangeId": null, "description": "Destroy to unlock a special expedition for this node", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbcbag": { "skillId": "sktok_xbcbag", "iconId": null, "hidden": false, "levels": [ { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Beast Pens to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Release the Prey", "rangeId": null, "description": "Can only be deployed inside Large Corrals to release captured prey", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": {} }, { "name": "Captured Leporibeast Shorthorn", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_wool" }, { "key": "produce", "value": 1.0, "valueStr": null } ] }, { "name": "Captured Leporibeast Longhorn", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_wool" }, { "key": "produce", "value": 2.0, "valueStr": null } ] }, { "name": "Captured Mossback Beast", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_fur" }, { "key": "produce", "value": 1.0, "valueStr": null } ] }, { "name": "Captured Lush Mossback Beast", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_fur" }, { "key": "produce", "value": 2.0, "valueStr": null } ] }, { "name": "Captured Cragpincer", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_shell" }, { "key": "produce", "value": 1.0, "valueStr": null } ] }, { "name": "Captured Crystalline Cragpincer", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_shell" }, { "key": "produce", "value": 2.0, "valueStr": null } ] }, { "name": "Captured 'Consortium of Pincers'", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_shell" }, { "key": "produce", "value": 6.0, "valueStr": null } ] }, { "name": "Captured Luminous Fowlbeast", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_egg" }, { "key": "produce", "value": 1.0, "valueStr": null } ] }, { "name": "Captured Velvetfur", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_gold" }, { "key": "produce", "value": 5.0, "valueStr": null } ] }, { "name": "Captured Drillpecker Fowlbeast", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_egg" }, { "key": "produce", "value": 2.0, "valueStr": null } ] }, { "name": "Captured Leporibeast Shorthorn", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_wool" }, { "key": "produce", "value": 3.0, "valueStr": null } ] }, { "name": "Captured Leporibeast Longhorn", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_wool" }, { "key": "produce", "value": 6.0, "valueStr": null } ] }, { "name": "Captured Mossback Beast", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_fur" }, { "key": "produce", "value": 3.0, "valueStr": null } ] }, { "name": "Captured Lush Mossback Beast", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_fur" }, { "key": "produce", "value": 6.0, "valueStr": null } ] }, { "name": "Captured Cragpincer", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_shell" }, { "key": "produce", "value": 3.0, "valueStr": null } ] }, { "name": "Captured Crystalline Cragpincer", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_shell" }, { "key": "produce", "value": 6.0, "valueStr": null } ] }, { "name": "Captured 'Consortium of Pincers'", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_shell" }, { "key": "produce", "value": 18.0, "valueStr": null } ] }, { "name": "Captured Luminous Fowlbeast", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_egg" }, { "key": "produce", "value": 3.0, "valueStr": null } ] }, { "name": "Captured Velvetfur", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_gold" }, { "key": "produce", "value": 10.0, "valueStr": null } ] }, { "name": "Captured Drillpecker Fowlbeast", "rangeId": null, "description": "Can rear in a Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_egg" }, { "key": "produce", "value": 6.0, "valueStr": null } ] }, { "name": "Captured Sandfall Crystalhoof", "rangeId": null, "description": "Can rear in a Large Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_supermeat" }, { "key": "produce", "value": 2.0, "valueStr": null } ] }, { "name": "Captured Spiritfur", "rangeId": null, "description": "Can rear in a Large Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_gold" }, { "key": "produce", "value": 45.0, "valueStr": null } ] }, { "name": "Captured Sandfall Crystalhoof", "rangeId": null, "description": "Can rear in a Large Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_supermeat" }, { "key": "produce", "value": 6.0, "valueStr": null } ] }, { "name": "Captured Spiritfur", "rangeId": null, "description": "Can rear in a Large Corral; on skill activation, produces {produce} ", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcbag", "duration": 0.0, "blackboard": [ { "key": "item", "value": 0.0, "valueStr": "sandbox_2_gold" }, { "key": "produce", "value": 90.0, "valueStr": null } ] } ] }, "sktok_xbspps": { "skillId": "sktok_xbspps", "iconId": null, "hidden": false, "levels": [ { "name": "Ignition", "rangeId": "x-4", "description": "Reduces the DEF of surrounding enemies, but increases their Movement Speed", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbspps", "duration": 0.0, "blackboard": [ { "key": "buff_duration", "value": 99999.0, "valueStr": null }, { "key": "move_speed", "value": 0.5, "valueStr": null }, { "key": "def", "value": -0.2, "valueStr": null } ] } ] }, "sktok_xbcanoe": { "skillId": "sktok_xbcanoe", "iconId": null, "hidden": false, "levels": [ { "name": "Deployment Platform", "rangeId": null, "description": "Constructs a platform on the water upon which <@ba.vup>any unit can be deployed", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbcanoe", "duration": 0.0, "blackboard": {} } ] }, "sktok_npccom": { "skillId": "sktok_npccom", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": null, "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_npc_inv", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "[Dev]Test/ExampleOutput" } ] } ] }, "sktok_tfalco": { "skillId": "sktok_tfalco", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": "x-2", "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_tfalco", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "[Dev]Test/ExampleOutput" }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1341_bthtms" }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "damage_scale", "value": 0.1, "valueStr": null } ] } ] }, "sktok_trademan_summon": { "skillId": "sktok_trademan_summon", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": "x-2", "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_trademan_summon", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "[Dev]Test/ExampleOutput" }, { "key": "sktok_trademan_summon", "value": -1.0, "valueStr": null }, { "key": "xbsightc.row", "value": -1.0, "valueStr": null }, { "key": "xbsightc.col", "value": 0.0, "valueStr": null }, { "key": "xbsighta.row", "value": -1.0, "valueStr": null }, { "key": "xbsighta.col", "value": 1.0, "valueStr": null }, { "key": "xbsightb.row", "value": -1.0, "valueStr": null }, { "key": "xbsightb.col", "value": -1.0, "valueStr": null } ] } ] }, "sktok_trsrhuntr": { "skillId": "sktok_trsrhuntr", "iconId": "sktok_npc", "hidden": false, "levels": [ { "name": "Trigger Dialogue", "rangeId": null, "description": "Activate skill and speak to this character.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_trsrhuntr", "duration": 0.0, "blackboard": [ { "key": "dialogue_config_signal_key", "value": 0.0, "valueStr": "[Dev]Test/ExampleOutput" }, { "key": "row", "value": 0.0, "valueStr": null }, { "key": "col", "value": 1.0, "valueStr": null } ] } ] }, "sktok_rnfcar": { "skillId": "sktok_rnfcar", "iconId": null, "hidden": false, "levels": [ { "name": "Reinforce", "rangeId": null, "description": "Fortifies a forward barricade: Increases Max HP and DEF", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rnfcar", "duration": 0.0, "blackboard": [ { "key": "hp_ratio", "value": 1.0, "valueStr": null }, { "key": "max_hp", "value": 1.0, "valueStr": null }, { "key": "def", "value": 1.0, "valueStr": null } ] } ] }, "sktok_ads": { "skillId": "sktok_ads", "iconId": null, "hidden": false, "levels": [ { "name": "Cover", "rangeId": null, "description": "Nullifies up to 4 Straight Shot bullets from surrounding enemies", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ads", "duration": 0.0, "blackboard": [ { "key": "trigger_time", "value": 4.0, "valueStr": null } ] } ] }, "sktok_edd": { "skillId": "sktok_edd", "iconId": null, "hidden": false, "levels": [ { "name": "Lay Mines", "rangeId": null, "description": "Launches a detection line forward that extends until it reaches high ground; enemies that cross the detection line will be tagged with bombs, and the bombs can further detonate Originium explosives", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_edd", "duration": 0.0, "blackboard": [ { "key": "stun", "value": 5.0, "valueStr": null }, { "key": "projectile_time", "value": 1.0, "valueStr": null }, { "key": "value", "value": 2000.0, "valueStr": null } ] } ] }, "sktok_spblls": { "skillId": "sktok_spblls", "iconId": "sktok_spblls", "hidden": false, "levels": [ { "name": "Witchcraft Ballista", "rangeId": "5-1", "description": "Deals <@ba.vup>{atk_scale:0%} ATK as Arts damage to allied units hit, and heals enemy units hit with HP equal to <@ba.vup>{heal_scale:0%} ATK. Skill disabled when under the effect of Stabilizer Chain.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_spblls", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null }, { "key": "heal_scale", "value": 0.5, "valueStr": null } ] } ] }, "sktok_amblls": { "skillId": "sktok_amblls", "iconId": "sktok_amblls", "hidden": false, "levels": [ { "name": "Umbral Door", "rangeId": "5-1", "description": "Continuously fires rays that deal <@ba.vup>{talent@atk_scale:0%} ATK as Arts damage to allied units, and heals enemy units with HP equal to <@ba.vup>{talent@heal_scale:0%} ATK.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_amblls", "duration": 0.0, "blackboard": [ { "key": "talent@heal_scale", "value": 1.2, "valueStr": null }, { "key": "talent@atk_scale", "value": 0.5, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.1, "valueStr": null } ] } ] }, "sktok_xbblure_1": { "skillId": "sktok_xbblure_1", "iconId": null, "hidden": false, "levels": [ { "name": "Lure", "rangeId": "0-1", "description": "Skill attracts 1 extra Originium Slug when triggered; skill expires after being triggered <@ba.vup>{skill_max_trigger_time} times.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbblure", "duration": 0.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 1.0, "valueStr": null } ] } ] }, "sktok_xbblure_2": { "skillId": "sktok_xbblure_2", "iconId": null, "hidden": false, "levels": [ { "name": "Lure", "rangeId": "0-1", "description": "Skill attracts 1 extra Originium Slug when triggered; skill expires after being triggered <@ba.vup>{skill_max_trigger_time} times.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbblure", "duration": 0.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 2.0, "valueStr": null } ] } ] }, "sktok_xbblure_3": { "skillId": "sktok_xbblure_3", "iconId": null, "hidden": false, "levels": [ { "name": "Lure", "rangeId": "0-1", "description": "Skill attracts 1 extra Originium Slug when triggered; skill expires after being triggered <@ba.vup>{skill_max_trigger_time} times.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbblure", "duration": 0.0, "blackboard": [ { "key": "skill_max_trigger_time", "value": 3.0, "valueStr": null } ] } ] }, "sktok_xbcp": { "skillId": "sktok_xbcp", "iconId": null, "hidden": false, "levels": [ { "name": "Checkpoint", "rangeId": null, "description": "Skip the waypoint that the racing slug is headed to", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_ATTACK", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 15, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": [ { "key": "talent@cp_id", "value": 0.0, "valueStr": null }, { "key": "talent@cp_cnt", "value": 0.0, "valueStr": null }, { "key": "talent@round_cnt", "value": 0.0, "valueStr": null } ] } ] }, "sktok_xbrandprop_1": { "skillId": "sktok_xbrandprop_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dispense Item", "rangeId": null, "description": "Give an item to the racing Originium slug", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} } ] }, "sktok_xbrandprop_2": { "skillId": "sktok_xbrandprop_2", "iconId": null, "hidden": false, "levels": [ { "name": "Dispense Item", "rangeId": null, "description": "Give an item to the racing Originium slug", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} } ] }, "sktok_xbtrophy": { "skillId": "sktok_xbtrophy", "iconId": null, "hidden": false, "levels": [ { "name": "'Heartbeat'", "rangeId": null, "description": "The cracked shell holds a beating heart, its tremors showing surprising vitality.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_muruinw": { "skillId": "sktok_muruinw", "iconId": "sktok_muruinw", "hidden": false, "levels": [ { "name": "Module Maintenance", "rangeId": null, "description": "Blocks the enemy's route and allows ranged Operators to be deployed on it after being maintained by a <@ba.vup>Foldable Facility Maintainer.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_muruinw", "duration": 0.0, "blackboard": [ { "key": "duration", "value": 10.0, "valueStr": null } ] } ] }, "sktok_muruino": { "skillId": "sktok_muruino", "iconId": "sktok_muruino", "hidden": false, "levels": [ { "name": "Equipment Maintenance", "rangeId": null, "description": "Creates a <@ba.vup>Rampart that blocks the enemy after being maintained by a <@ba.vup>Foldable Facility Maintainer.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_muruino", "duration": 0.0, "blackboard": [ { "key": "duration", "value": 10.0, "valueStr": null } ] } ] }, "sktok_muruinf": { "skillId": "sktok_muruinf", "iconId": "sktok_muruinf", "hidden": false, "levels": [ { "name": "Maintainer", "rangeId": null, "description": "Gains 2 extra during each break after maintenance.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_muruinf", "duration": 0.0, "blackboard": [ { "key": "token_key", "value": 0.0, "valueStr": "trap_166_muwork" }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 1.0, "valueStr": null } ] }, { "name": "Maintainer", "rangeId": null, "description": "Gains 2 extra during each break.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 30, "increment": 0.0 }, "prefabId": "sktok_muruinf", "duration": 0.0, "blackboard": [ { "key": "token_key", "value": 0.0, "valueStr": "trap_166_muwork" }, { "key": "cnt", "value": 2.0, "valueStr": null }, { "key": "hp_ratio", "value": 1.0, "valueStr": null } ] } ] }, "sktok_muruinb": { "skillId": "sktok_muruinb", "iconId": "sktok_muruinb", "hidden": false, "levels": [ { "name": "Logistical Maintenance", "rangeId": null, "description": "Deployment limit +1, Redeployment Time -10% after being maintained by a <@ba.vup>Foldable Facility Maintainer.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_muruinb", "duration": 0.0, "blackboard": [ { "key": "value_char", "value": 1.0, "valueStr": null }, { "key": "respawn_time", "value": -0.1, "valueStr": null } ] }, { "name": "Logistical Maintenance", "rangeId": null, "description": "Deployment limit +1, Redeployment Time -10% after being maintained by a <@ba.vup>Foldable Facility Maintainer.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 30, "increment": 0.0 }, "prefabId": "sktok_muruinb", "duration": 0.0, "blackboard": [ { "key": "value_char", "value": 1.0, "valueStr": null }, { "key": "respawn_time", "value": -0.1, "valueStr": null } ] } ] }, "sktok_muftbl": { "skillId": "sktok_muftbl", "iconId": null, "hidden": false, "levels": [ { "name": "Kickoff!", "rangeId": null, "description": "Deploy to <@ba.vup>your half to kickoff!", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_muctrl": { "skillId": "sktok_muctrl", "iconId": null, "hidden": false, "levels": [ { "name": "Icebreaker Games Control", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_muctrl", "duration": -1.0, "blackboard": {} } ] }, "sktok_lrsteam": { "skillId": "sktok_lrsteam", "iconId": null, "hidden": false, "levels": [ { "name": "To the Bitter End", "rangeId": null, "description": "Fires several volleys at a 9-tile area in front.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 120, "initSp": 116, "increment": 1.0 }, "prefabId": "sktok_lrsteam", "duration": 4.0, "blackboard": [ { "key": "atk_scale", "value": 2.05, "valueStr": null } ] } ] }, "sktok_lrcore": { "skillId": "sktok_lrcore", "iconId": null, "hidden": false, "levels": [ { "name": "Soul Echo", "rangeId": null, "description": "Activated once Kindling Revenant changes to its second form. Controls to deal continuous damage to enemies in a large area to the left.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 25, "increment": 1.0 }, "prefabId": "sktok_lrcore", "duration": -1.0, "blackboard": [ { "key": "unlock", "value": 1.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "branch_1" } ] }, { "name": "Soul Echo", "rangeId": null, "description": "Activated once Kindling Revenant changes to its second form. Controls to deal continuous damage to enemies in a large area to the left.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 25, "increment": 1.0 }, "prefabId": "sktok_lrcore", "duration": -1.0, "blackboard": [ { "key": "unlock", "value": 2.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "null" } ] }, { "name": "Soul Echo", "rangeId": null, "description": "Activated once Kindling Revenant changes to its second form. Controls to deal continuous damage to enemies in a large area to the left.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 25, "increment": 1.0 }, "prefabId": "sktok_lrcore", "duration": -1.0, "blackboard": [ { "key": "unlock", "value": 3.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "null" } ] }, { "name": "Soul Echo", "rangeId": null, "description": "Activated once Kindling Revenant changes to its second form. Controls to deal continuous damage to enemies in a large area to the left.", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 25, "initSp": 25, "increment": 1.0 }, "prefabId": "sktok_lrcore", "duration": -1.0, "blackboard": [ { "key": "unlock", "value": 4.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "null" } ] } ] }, "sktok_lrlgun": { "skillId": "sktok_lrlgun", "iconId": null, "hidden": false, "levels": [ { "name": "Soul Echo", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_lrctrl": { "skillId": "sktok_lrctrl", "iconId": null, "hidden": false, "levels": [ { "name": "Originium Pollution", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "sp_recover_ratio", "value": -0.8, "valueStr": null }, { "key": "damage", "value": 50.0, "valueStr": null } ] }, { "name": "Originium Pollution", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "sp_recover_ratio", "value": -0.8, "valueStr": null }, { "key": "damage", "value": 100.0, "valueStr": null } ] }, { "name": "Originium Pollution", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": 0.0, "blackboard": [ { "key": "sp_recover_ratio", "value": -0.8, "valueStr": null }, { "key": "damage", "value": 200.0, "valueStr": null } ] } ] }, "sktok_lrsiege": { "skillId": "sktok_lrsiege", "iconId": null, "hidden": false, "levels": [ { "name": "Light of Glory", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_lrcage": { "skillId": "sktok_lrcage", "iconId": null, "hidden": false, "levels": [ { "name": "Summon Beacon", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_aegiret_1": { "skillId": "sktok_aegiret_1", "iconId": "sktok_aegiret", "hidden": false, "levels": [ { "name": "Activate Beacon", "rangeId": "x-2", "description": "After activation, allied units within range deal an additional <@ba.vup>20% damage as <@ba.kw><$ba.dt.burning2>Burn; enemies within range are slowed by <@ba.vup>60%\n<@ba.rem>Unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_aegiret_1", "duration": -1.0, "blackboard": [ { "key": "move_speed", "value": -0.6, "valueStr": null }, { "key": "attack@ep_damage_ratio", "value": 0.2, "valueStr": null }, { "key": "attack@element_type", "value": 3.0, "valueStr": null } ] } ] }, "sktok_dsshell": { "skillId": "sktok_dsshell", "iconId": "sktok_dsshell", "hidden": false, "levels": [ { "name": "Excrescent Carapace", "rangeId": null, "description": "High Ground Operators can be deployed here;\nWhen is destroyed, Operators deployed on it have -35% Redeployment Time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_dsshell", "duration": -1.0, "blackboard": {} } ] }, "sktok_bounc2_1": { "skillId": "sktok_bounc2_1", "iconId": "sktok_bounc2", "hidden": false, "levels": [ { "name": "Drilling Tool", "rangeId": null, "description": "After deployment, fires a 'Little Handy' in the deployed direction, removing the and in its path, stunning enemies it hits for 1 second, and knocking back the first enemy hit greatly", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_bounc2_1", "duration": -1.0, "blackboard": {} } ] }, "sktok_skzbox": { "skillId": "sktok_skzbox", "iconId": null, "hidden": false, "levels": [ { "name": "Alluring Treasures", "rangeId": null, "description": "Gives +2 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_skzmbx": { "skillId": "sktok_skzmbx", "iconId": null, "hidden": false, "levels": [ { "name": "Alluring Treasures?", "rangeId": null, "description": "Gives +10 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_skzmbx", "duration": -1.0, "blackboard": {} } ] }, "sktok_skzwyx": { "skillId": "sktok_skzwyx", "iconId": null, "hidden": false, "levels": [ { "name": "More Alluring Treasures", "rangeId": null, "description": "Gives +5 Originium Ingots when healed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_duelwal": { "skillId": "sktok_duelwal", "iconId": null, "hidden": false, "levels": [ { "name": "Face to Face", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_duelwal", "duration": 0.0, "blackboard": {} } ] }, "sktok_duelcdt_1": { "skillId": "sktok_duelcdt_1", "iconId": null, "hidden": false, "levels": [ { "name": "Face to Face", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_duelcdt_1", "duration": 0.0, "blackboard": [ { "key": "tile_col_begin_stage_1", "value": 1.0, "valueStr": null }, { "key": "tile_col_end_stage_1", "value": 8.0, "valueStr": null }, { "key": "tile_col_begin_stage_2", "value": 10.0, "valueStr": null }, { "key": "tile_col_end_stage_2", "value": 17.0, "valueStr": null }, { "key": "is_duel_2v2", "value": 0.0, "valueStr": null } ] } ] }, "sktok_duelcdt_2": { "skillId": "sktok_duelcdt_2", "iconId": null, "hidden": false, "levels": [ { "name": "Face to Face", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_duelcdt_2", "duration": 0.0, "blackboard": [ { "key": "tile_col_begin_stage_1", "value": 1.0, "valueStr": null }, { "key": "tile_col_end_stage_1", "value": 8.0, "valueStr": null }, { "key": "tile_col_begin_stage_2", "value": 10.0, "valueStr": null }, { "key": "tile_col_end_stage_2", "value": 17.0, "valueStr": null }, { "key": "is_duel_2v2", "value": 1.0, "valueStr": null } ] } ] }, "sktok_skztxy_1": { "skillId": "sktok_skztxy_1", "iconId": "sktok_skztxy", "hidden": false, "levels": [ { "name": "Shock of Will", "rangeId": null, "description": "Strikes all allied units on the field once with Arts damage and summons several enemies; the damage dealt gradually increases every time Shock of Will is cast", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_skztxy_1", "duration": -1.0, "blackboard": [ { "key": "atk_scale_add", "value": 0.2, "valueStr": null }, { "key": "atk_scale_now", "value": 0.5, "valueStr": null }, { "key": "atk_scale_max", "value": 5.0, "valueStr": null } ] } ] }, "sktok_sgray": { "skillId": "sktok_sgray", "iconId": "sktok_sgray", "hidden": false, "levels": [ { "name": "Decrystallizing Totem", "rangeId": "0-1", "description": "After deployment, fires a piercing ray of purifying light in the deployed direction, removing all Crystal in its path", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_sgray", "duration": -1.0, "blackboard": {} } ] }, "sktok_sglink": { "skillId": "sktok_sglink", "iconId": "sktok_sglink", "hidden": false, "levels": [ { "name": "Pure Crystal", "rangeId": null, "description": "After deployment, creates a Pure Crystal on the tile, linking Crystal tiles in the adjacent 4 tiles", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_sglink", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbabal": { "skillId": "sktok_xbabal", "iconId": "sktok_xbabal", "hidden": false, "levels": [ { "name": "Fire Net", "rangeId": null, "description": "Fires a net at a Wild Beast, capturing it if its HP is lower than <@ba.vup>{hp_ratio:0%}; if its HP is above <@ba.vup>{hp_ratio:0%}, Stuns it instead for <@ba.vup>{sluggish} seconds", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbabal", "duration": 0.0, "blackboard": [ { "key": "sluggish", "value": 5.0, "valueStr": null }, { "key": "hp_ratio", "value": 0.3, "valueStr": null } ] } ] }, "sktok_xbasky": { "skillId": "sktok_xbasky", "iconId": "sktok_xbasky", "hidden": false, "levels": [ { "name": "Dazzle", "rangeId": null, "description": "After deployment, summons a Thalebeast: the Thalebeast can have different combat abilities depending on the weather", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbasky", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7053_xbcasz" } ] } ] }, "sktok_xbaask": { "skillId": "sktok_xbaask", "iconId": "sktok_xbaask", "hidden": false, "levels": [ { "name": "Dazzle", "rangeId": null, "description": "After deployment, summons a rare Thalebeast: the rare Thalebeast can have different combat abilities depending on the weather", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbaask", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7060_xbcasy" } ] } ] }, "sktok_xbasmi": { "skillId": "sktok_xbasmi", "iconId": "sktok_xbasmi", "hidden": false, "levels": [ { "name": "Ignite", "rangeId": null, "description": "After deployment, summons a Vanillawing: the Vanillawing can sow tiles; sowed tiles give allied units +40 ASPD; , and Machine enemies take 40% more damage from allies on sowed tiles; the Vanillawing can periodically give allied Operators on the field -25% Redeployment Time the next time they leave the field", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbasmi", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7056_xbsmiz" } ] } ] }, "sktok_xbaasm": { "skillId": "sktok_xbaasm", "iconId": "sktok_xbaasm", "hidden": false, "levels": [ { "name": "Ignite", "rangeId": null, "description": "After deployment, summons a rare Vanillawing: the rare Vanillawing can sow tiles; sowed tiles give allied units +40 ASPD; , and Machine enemies take 40% more damage from allies on sowed tiles; the rare Vanillawing can periodically give allied Operators on the field -30% Redeployment Time the next time they leave the field", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbaasm", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7061_xbsmiy" } ] } ] }, "sktok_xbarok": { "skillId": "sktok_xbarok", "iconId": "sktok_xbarok", "hidden": false, "levels": [ { "name": "Rock Hammer", "rangeId": null, "description": "After deployment, summons a Quicksand Beast: the Quicksand Beast will freely move around the field, picking up any portable resources in its path (no carry limit); the Quicksand Beast can periodically give an allied Operator a decaying Barrier worth 50% of their Max HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbarok", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7059_xbrokz" } ] } ] }, "sktok_xbaaro": { "skillId": "sktok_xbaaro", "iconId": "sktok_xbaaro", "hidden": false, "levels": [ { "name": "Rock Hammer", "rangeId": null, "description": "After deployment, summons a rare Quicksand Beast: the rare Quicksand Beast will freely move around the field, picking up any portable resources in its path (no carry limit); the rare Quicksand Beast can periodically give an allied Operator a decaying Barrier worth 80% of their Max HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbaaro", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7062_xbroky" } ] } ] }, "sktok_xbtwod": { "skillId": "sktok_xbtwod", "iconId": null, "hidden": false, "levels": [ { "name": "Wood Chopping", "rangeId": null, "description": "After deployment, produces a certain amount of every day", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbtrok": { "skillId": "sktok_xbtrok", "iconId": null, "hidden": false, "levels": [ { "name": "Quarrying", "rangeId": null, "description": "After deployment, produces a certain amount of every day", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbtiro": { "skillId": "sktok_xbtiro", "iconId": null, "hidden": false, "levels": [ { "name": "Iron Mining", "rangeId": null, "description": "After deployment, produces a certain amount of every day", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xblfen": { "skillId": "sktok_xblfen", "iconId": null, "hidden": false, "levels": [ { "name": "Raise", "rangeId": null, "description": "A Corral that can support large animals (each can hold 2 animals)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbtwal": { "skillId": "sktok_xbtwal", "iconId": null, "hidden": false, "levels": [ { "name": "Roadblock", "rangeId": null, "description": "Lv. I: Affects the enemy's path, forcing them to go around it; has 0 Block", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} }, { "name": "Roadblock", "rangeId": null, "description": "Lv. II: Affects the enemy's path, forcing them to go around it; has 0 Block and Invisibility", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbabat": { "skillId": "sktok_xbabat", "iconId": null, "hidden": false, "levels": [ { "name": "Resupply", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbaflu": { "skillId": "sktok_xbaflu", "iconId": null, "hidden": false, "levels": [ { "name": "Launch", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbaarm": { "skillId": "sktok_xbaarm", "iconId": null, "hidden": false, "levels": [ { "name": "Support", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbaice": { "skillId": "sktok_xbaice", "iconId": null, "hidden": false, "levels": [ { "name": "Burst", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbabla": { "skillId": "sktok_xbabla", "iconId": null, "hidden": false, "levels": [ { "name": "Fire", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbaess": { "skillId": "sktok_xbaess", "iconId": null, "hidden": false, "levels": [ { "name": "Entice", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbawea": { "skillId": "sktok_xbawea", "iconId": null, "hidden": false, "levels": [ { "name": "Sanctuary", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbadiv": { "skillId": "sktok_xbadiv", "iconId": null, "hidden": false, "levels": [ { "name": "Impel", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbabut": { "skillId": "sktok_xbabut", "iconId": null, "hidden": false, "levels": [ { "name": "Synesthesia", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xbf1g": { "skillId": "sktok_xbf1g", "iconId": null, "hidden": false, "levels": [ { "name": "Gather", "rangeId": null, "description": "Produces to gather from , , and , with a bonus when gathering from . Limit of 3.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 15, "increment": 1.0 }, "prefabId": "sktok_xbf1g", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7008_wrkwrk" }, { "key": "max_cnt", "value": 3.0, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[wood]", "value": 0.06, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[stone]", "value": 0.015, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[iron]", "value": 0.008, "valueStr": null }, { "key": "extra_count", "value": 0.0, "valueStr": null }, { "key": "live_duration", "value": 9999.0, "valueStr": null } ] } ] }, "sktok_xbf2g": { "skillId": "sktok_xbf2g", "iconId": null, "hidden": false, "levels": [ { "name": "Gather", "rangeId": null, "description": "Produces to gather from , , and , with a bonus when gathering from . Limit of 3.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_xbf2g", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7008_wrkwrk" }, { "key": "max_cnt", "value": 3.0, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[wood]", "value": 0.07, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[stone]", "value": 0.05, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[iron]", "value": 0.01, "valueStr": null }, { "key": "extra_count", "value": 0.0, "valueStr": null }, { "key": "live_duration", "value": 9999.0, "valueStr": null } ] } ] }, "sktok_xbf3g": { "skillId": "sktok_xbf3g", "iconId": null, "hidden": false, "levels": [ { "name": "Gather", "rangeId": null, "description": "Produces to gather from , , and , with a bonus when gathering from . Limit of 4.", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 5, "increment": 1.0 }, "prefabId": "sktok_xbf3g", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7008_wrkwrk" }, { "key": "max_cnt", "value": 4.0, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[wood]", "value": 0.08, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[stone]", "value": 0.06, "valueStr": null }, { "key": "sandbox_res_collector.hp_ratio[iron]", "value": 0.05, "valueStr": null }, { "key": "extra_count", "value": 0.0, "valueStr": null }, { "key": "live_duration", "value": 9999.0, "valueStr": null } ] } ] }, "sktok_xbwfg": { "skillId": "sktok_xbwfg", "iconId": null, "hidden": false, "levels": [ { "name": "Pump Water", "rangeId": null, "description": "Allows to be gathered from , lasts for {live_duration}s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_xbwfg", "duration": -1.0, "blackboard": [ { "key": "live_duration", "value": 85.0, "valueStr": null } ] } ] }, "sktok_trpot_1": { "skillId": "sktok_trpot_1", "iconId": null, "hidden": false, "levels": [ { "name": "Food's Ready!", "rangeId": "0-1", "description": "After cooking for 5s, fill everyone up, granting all Operators +30% ATK and slowly restoring their HP until ingredients are used up", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_trpot_1", "duration": -1.0, "blackboard": [ { "key": "chant_duration", "value": 5.0, "valueStr": null }, { "key": "sp_cost", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "skill_cost_min_sp", "value": 100.0, "valueStr": null } ] } ] }, "sktok_trbox_1": { "skillId": "sktok_trbox_1", "iconId": null, "hidden": false, "levels": [ { "name": "Open It Up!", "rangeId": "0-1", "description": "Open the 'Treasure Chest' and obtain the treasure within", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_trbox_1", "duration": -1.0, "blackboard": [ { "key": "cost_group_1", "value": 0.2, "valueStr": null }, { "key": "cost_value_1", "value": 15.0, "valueStr": null }, { "key": "cost_group_2", "value": 1.0, "valueStr": null }, { "key": "cost_value_2", "value": 5.0, "valueStr": null }, { "key": "token_group_1", "value": 1.0, "valueStr": null }, { "key": "token_cnt_1", "value": 0.0, "valueStr": "trap_173_slfrut|trap_173_slfrut" }, { "key": "enemy_key", "value": 0.0, "valueStr": "none" } ] } ] }, "sktok_trrbox_1": { "skillId": "sktok_trrbox_1", "iconId": null, "hidden": false, "levels": [ { "name": "Open It Up!", "rangeId": "0-1", "description": "Open the 'Treasure Chest' and obtain the treasure within", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_trrbox_1", "duration": -1.0, "blackboard": [ { "key": "cost_group_1", "value": 0.2, "valueStr": null }, { "key": "cost_value_1", "value": 15.0, "valueStr": null }, { "key": "cost_group_2", "value": 1.0, "valueStr": null }, { "key": "cost_value_2", "value": 5.0, "valueStr": null }, { "key": "token_group_1", "value": 1.0, "valueStr": null }, { "key": "token_cnt_1", "value": 0.0, "valueStr": "trap_173_slfrut|trap_173_slfrut" }, { "key": "enemy_key", "value": 0.0, "valueStr": "none" } ] } ] }, "sktok_vtarsn": { "skillId": "sktok_vtarsn", "iconId": null, "hidden": false, "levels": [ { "name": "Arms Factory Is A-Go!", "rangeId": "x-4", "description": "Consumes 25 DP to start manufacturing equipment and make this command center the endpoint for all Freight Cars; once SP gauge fills, deploys manufactured equipment on the surrounding 8 low ground and deployable high ground tiles", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 60, "increment": 1.0 }, "prefabId": "sktok_vtarsn", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 25.0, "valueStr": null }, { "key": "attack@sp", "value": 30.0, "valueStr": null } ] } ] }, "sktok_cnvfwks": { "skillId": "sktok_cnvfwks", "iconId": null, "hidden": false, "levels": [ { "name": "'Carnevale Time!'", "rangeId": null, "description": "After ignition, begins Carnevale, periodically dealing Arts damage to all allied and enemy units within range.\n<@ba.vup>Scorchy Charge: Attacks deal an additional <@ba.vup>50% ATK as Burn.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "'Carnevale Time!'", "rangeId": null, "description": "After ignition, begins Carnevale, periodically dealing Arts damage to all allied and enemy units within range.\n<@ba.vup>Chilly Charge: Attacks inflict Cold on the target, lasting for <@ba.vup>4s.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "'Carnevale Time!'", "rangeId": null, "description": "After ignition, begins Carnevale, periodically dealing Arts damage to all allied and enemy units within range.\n<@ba.vup>Freaky Charge: Allied and enemy units within range gain up to <@ba.vup>+50 ASPD Tenacity (reaches maximum when missing 70% HP).", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} }, { "name": "'Carnevale Time!'", "rangeId": null, "description": "After ignition, begins Carnevale, periodically dealing Arts damage to all allied and enemy units within range.\n<@ba.vup>Lazy Charge: Allied and enemy units within range are inflicted with <@ba.vup>-70 ASPD, and enemy units have <@ba.vup>-70% Movement Speed.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm000_1": { "skillId": "sktok_acarm000_1", "iconId": null, "hidden": false, "levels": [ { "name": "Small Shield", "rangeId": null, "description": "During battle, DEF <@ba.vup>+25%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm000_2": { "skillId": "sktok_acarm000_2", "iconId": null, "hidden": false, "levels": [ { "name": "Small Shield", "rangeId": null, "description": "During battle, DEF <@ba.vup>+40%, Physical and Arts damage received reduced by <@ba.vup>50", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm001_1": { "skillId": "sktok_acarm001_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dirk", "rangeId": null, "description": "During battle, ATK <@ba.vup>+20%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm001_2": { "skillId": "sktok_acarm001_2", "iconId": null, "hidden": false, "levels": [ { "name": "Dirk", "rangeId": null, "description": "During battle, ATK <@ba.vup>+35%, attacks cannot be dodged", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm002_1": { "skillId": "sktok_acarm002_1", "iconId": null, "hidden": false, "levels": [ { "name": "Lucky Coin", "rangeId": null, "description": "During battle, Max HP <@ba.vup>+25%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm002_2": { "skillId": "sktok_acarm002_2", "iconId": null, "hidden": false, "levels": [ { "name": "Lucky Coin", "rangeId": null, "description": "During battle, Max HP <@ba.vup>+40%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm003_1": { "skillId": "sktok_acarm003_1", "iconId": null, "hidden": false, "levels": [ { "name": "Chunk of Ice", "rangeId": null, "description": "When dealing damage, there is a <@ba.vup>20% chance of inflicting Cold on the target for 1s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm003_2": { "skillId": "sktok_acarm003_2", "iconId": null, "hidden": false, "levels": [ { "name": "Chunk of Ice", "rangeId": null, "description": "When dealing damage, there is a <@ba.vup>30% chance of inflicting Cold on the target for 1s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm004_1": { "skillId": "sktok_acarm004_1", "iconId": null, "hidden": false, "levels": [ { "name": "Hardtack", "rangeId": null, "description": "[When deployed] Starting SP <@ba.vup>+15", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm004_2": { "skillId": "sktok_acarm004_2", "iconId": null, "hidden": false, "levels": [ { "name": "Hardtack", "rangeId": null, "description": "[When deployed] Starting SP <@ba.vup>+25", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm005_1": { "skillId": "sktok_acarm005_1", "iconId": null, "hidden": false, "levels": [ { "name": "Transmitter", "rangeId": null, "description": "Destroyed after the next round; obtain <@ba.vup>1 random Operator with the same <@ba.vup>Class as the equipped Operator and not higher than their current level", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm005_2": { "skillId": "sktok_acarm005_2", "iconId": null, "hidden": false, "levels": [ { "name": "Transmitter", "rangeId": null, "description": "Destroyed after the next round; obtain <@ba.vup>2 random Operators with the same <@ba.vup>Class as the equipped Operator and not higher than their current level", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm006_1": { "skillId": "sktok_acarm006_1", "iconId": null, "hidden": false, "levels": [ { "name": "Orirock Dagger", "rangeId": null, "description": "[When deployed] for the first time in battle, ATK <@ba.vup>+50%, but the buff decreases whenever damage is dealt", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm006_2": { "skillId": "sktok_acarm006_2", "iconId": null, "hidden": false, "levels": [ { "name": "Orirock Dagger", "rangeId": null, "description": "[When deployed] for the first time in battle, ATK <@ba.vup>+70%, but the buff decreases whenever damage is dealt; down to <@ba.vup>+30% after 20 times of damage-dealing", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm007_1": { "skillId": "sktok_acarm007_1", "iconId": null, "hidden": false, "levels": [ { "name": "Originium Solvent", "rangeId": null, "description": "When dealing damage, deals an additional <@ba.vup>20% ATK as Arts damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm007_2": { "skillId": "sktok_acarm007_2", "iconId": null, "hidden": false, "levels": [ { "name": "Originium Solvent", "rangeId": null, "description": "When dealing damage, deals an additional <@ba.vup>30% ATK as Arts damage; if the equipped Operator is from Tier <@ba.vup>1-3, effect increases to <@ba.vup>50% ATK", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm008_1": { "skillId": "sktok_acarm008_1", "iconId": null, "hidden": false, "levels": [ { "name": "Laser Sighter", "rangeId": null, "description": "Attacks ignore <@ba.vup>30% RES", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm008_2": { "skillId": "sktok_acarm008_2", "iconId": null, "hidden": false, "levels": [ { "name": "Laser Sighter", "rangeId": null, "description": "Attacks ignore <@ba.vup>50% RES, attacks cannot be dodged", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm009_1": { "skillId": "sktok_acarm009_1", "iconId": null, "hidden": false, "levels": [ { "name": "Karlan Trade File", "rangeId": null, "description": "If the equipped Operator is a [Karlan Trade] Operator, price of the same Operator <@ba.vup>-2", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm009_2": { "skillId": "sktok_acarm009_2", "iconId": null, "hidden": false, "levels": [ { "name": "Karlan Trade File", "rangeId": null, "description": "If the equipped Operator is a [Karlan Trade] Operator, price of the same Operator <@ba.vup>-1, price of all [Karlan Trade] Operators <@ba.vup>-1", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm010_1": { "skillId": "sktok_acarm010_1", "iconId": null, "hidden": false, "levels": [ { "name": "Kazimierz File", "rangeId": null, "description": "If the equipped Operator is a [Kazimierz] Operator, for every <@ba.vup>5 Operators sold from now on, obtain <@ba.vup>1 copy of the equipped Operator", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm010_2": { "skillId": "sktok_acarm010_2", "iconId": null, "hidden": false, "levels": [ { "name": "Kazimierz File", "rangeId": null, "description": "If the equipped Operator is a [Kazimierz] Operator, for every <@ba.vup>3 Operators sold from now on, obtain <@ba.vup>1 copy of the equipped Operator", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm011_1": { "skillId": "sktok_acarm011_1", "iconId": null, "hidden": false, "levels": [ { "name": "Abyssal Hunter File", "rangeId": null, "description": "If the equipped Operator is an [Abyssal Hunter] Operator, this equipment provides a permanent <@ba.vup>+7% ATK and Max HP increase after every battle", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm011_2": { "skillId": "sktok_acarm011_2", "iconId": null, "hidden": false, "levels": [ { "name": "Abyssal Hunter File", "rangeId": null, "description": "If the equipped Operator is an [Abyssal Hunter] Operator, this equipment provides a permanent <@ba.vup>+15% ATK and Max HP increase after every battle", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm012_1": { "skillId": "sktok_acarm012_1", "iconId": null, "hidden": false, "levels": [ { "name": "Strong Tea", "rangeId": null, "description": "SP recovery rate <@ba.vup>+0.25/s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm012_2": { "skillId": "sktok_acarm012_2", "iconId": null, "hidden": false, "levels": [ { "name": "Strong Tea", "rangeId": null, "description": "SP recovery rate <@ba.vup>+0.3/s; when skill ends, there is a <@ba.vup>50% chance to refund half the SP cost", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm013_1": { "skillId": "sktok_acarm013_1", "iconId": null, "hidden": false, "levels": [ { "name": "Buzzer", "rangeId": null, "description": "If the equipped Operator is an Assist Operator, when any Operator is defeated, recovers <@ba.vup>15% Max HP and gains <@ba.vup>10 SP; if there are at least <@ba.vup>5 Assist Operators on the field, all Assist Operators benefit from this effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm013_2": { "skillId": "sktok_acarm013_2", "iconId": null, "hidden": false, "levels": [ { "name": "Buzzer", "rangeId": null, "description": "If the equipped Operator is an Assist Operator, when any Operator is defeated, recovers <@ba.vup>30% Max HP and gains <@ba.vup>20 SP; if there are at least <@ba.vup>5 Assist Operators on the field, all Assist Operators benefit from this effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm014_1": { "skillId": "sktok_acarm014_1", "iconId": null, "hidden": false, "levels": [ { "name": "Budget-Savvy Doll", "rangeId": null, "description": "After equipping this, gains an extra <@ba.vup>1 Funds at the start of every round", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm014_2": { "skillId": "sktok_acarm014_2", "iconId": null, "hidden": false, "levels": [ { "name": "Budget-Savvy Doll", "rangeId": null, "description": "After equipping this, gains an extra <@ba.vup>2 Funds at the start of every round", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm015_1": { "skillId": "sktok_acarm015_1", "iconId": null, "hidden": false, "levels": [ { "name": "Money-Grubbing Doll", "rangeId": null, "description": "If there are any remaining Funds at the end of the Rest Phase, ATK and DEF <@ba.vup>+50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm015_2": { "skillId": "sktok_acarm015_2", "iconId": null, "hidden": false, "levels": [ { "name": "Money-Grubbing Doll", "rangeId": null, "description": "If there are any remaining Funds at the end of the Rest Phase, ATK and DEF <@ba.vup>+100%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm016_1": { "skillId": "sktok_acarm016_1", "iconId": null, "hidden": false, "levels": [ { "name": "Promotion Permit", "rangeId": null, "description": "If the equipped Operator is from Tier <@ba.vup>1-3, this is destroyed at the start of the next round and the Operator is promoted to an <@ba.vup>Elite Operator", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": [ { "key": "autochess_equip_level", "value": 3.0, "valueStr": null } ] } ] }, "sktok_acarm016_2": { "skillId": "sktok_acarm016_2", "iconId": null, "hidden": false, "levels": [ { "name": "Promotion Permit", "rangeId": null, "description": "If the equipped Operator is from Tier <@ba.vup>1-4, this is destroyed at the start of the next round and the Operator is promoted to an <@ba.vup>Elite Operator", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": [ { "key": "autochess_equip_level", "value": 4.0, "valueStr": null } ] } ] }, "sktok_acarm017_1": { "skillId": "sktok_acarm017_1", "iconId": null, "hidden": false, "levels": [ { "name": "Battlefield Analyzer", "rangeId": null, "description": "[When deployed], the equipped Operator gains ATK and DEF <@ba.vup>+20% for the current battle; stacks up to <@ba.vup>4 times in a single battle", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm017_2": { "skillId": "sktok_acarm017_2", "iconId": null, "hidden": false, "levels": [ { "name": "Battlefield Analyzer", "rangeId": null, "description": "[When deployed], the equipped Operator gains ATK and DEF <@ba.vup>+30% for the current battle; stacks up to <@ba.vup>4 times in a single battle", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm018_1": { "skillId": "sktok_acarm018_1", "iconId": null, "hidden": false, "levels": [ { "name": "Stun Grenade", "rangeId": null, "description": "When skill is activated, Stuns <@ba.vup>1 enemy within range for <@ba.vup>2s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm018_2": { "skillId": "sktok_acarm018_2", "iconId": null, "hidden": false, "levels": [ { "name": "Stun Grenade", "rangeId": null, "description": "When skill is activated, Stuns <@ba.vup>2 enemies within range for <@ba.vup>3s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm019_1": { "skillId": "sktok_acarm019_1", "iconId": null, "hidden": false, "levels": [ { "name": "Standard Defender Shield", "rangeId": null, "description": "For [Defender] Operators only; when attacked, gains <@ba.vup>1 SP and recovers <@ba.vup>2% Max HP; when there are at least <@ba.vup>4 [Defender] Operators on the field, all [Defender] Operators gain this effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm019_2": { "skillId": "sktok_acarm019_2", "iconId": null, "hidden": false, "levels": [ { "name": "Standard Defender Shield", "rangeId": null, "description": "For [Defender] Operators only; when attacked, gains <@ba.vup>3 SP and recovers <@ba.vup>4% Max HP; when there are at least <@ba.vup>4 [Defender] Operators on the field, all [Defender] Operators gain this effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm020_1": { "skillId": "sktok_acarm020_1", "iconId": null, "hidden": false, "levels": [ { "name": "Standard Sniper Scope", "rangeId": null, "description": "For [Sniper] Operators only; increases Physical damage dealt by <@ba.vup>30%; when there are at least <@ba.vup>4 [Sniper] Operators on the field, all [Sniper] Operators gain this effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm020_2": { "skillId": "sktok_acarm020_2", "iconId": null, "hidden": false, "levels": [ { "name": "Standard Sniper Scope", "rangeId": null, "description": "For [Sniper] Operators only; increases Physical damage dealt by <@ba.vup>60%; when there are at least <@ba.vup>4 [Sniper] Operators on the field, all [Sniper] Operators gain this effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm021_1": { "skillId": "sktok_acarm021_1", "iconId": null, "hidden": false, "levels": [ { "name": "Standard Caster Wand", "rangeId": null, "description": "For [Caster] Operators only; increases Arts damage dealt by <@ba.vup>25%; when there are at least <@ba.vup>4 [Caster] Operators on the field, all [Caster] Operators gain this effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm021_2": { "skillId": "sktok_acarm021_2", "iconId": null, "hidden": false, "levels": [ { "name": "Standard Caster Wand", "rangeId": null, "description": "For [Caster] Operators only; increases Arts damage dealt by <@ba.vup>50%; when there are at least <@ba.vup>4 [Caster] Operators on the field, all [Caster] Operators gain this effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm022_1": { "skillId": "sktok_acarm022_1", "iconId": null, "hidden": false, "levels": [ { "name": "Pocket Arts Circle", "rangeId": null, "description": "RES <@ba.vup>+25, DEF <@ba.vup>+15%, Operators deployed in the same row as the equipped Operator receive half the effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm022_2": { "skillId": "sktok_acarm022_2", "iconId": null, "hidden": false, "levels": [ { "name": "Pocket Arts Circle", "rangeId": null, "description": "RES <@ba.vup>+40, DEF <@ba.vup>+25%, Operators deployed in the same row as the equipped Operator receive half the effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm023_1": { "skillId": "sktok_acarm023_1", "iconId": null, "hidden": false, "levels": [ { "name": "Coin-Operated Machine", "rangeId": null, "description": "Stores <@ba.vup>1 Funds every time you purchase an Operator with the same Class as the equipped Operator. You will receive the stored Funds when this equipment is replaced (max <@ba.vup>10 Funds)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm023_2": { "skillId": "sktok_acarm023_2", "iconId": null, "hidden": false, "levels": [ { "name": "Coin-Operated Machine", "rangeId": null, "description": "Stores <@ba.vup>2 Funds every time you purchase an Operator with the same Class as the equipped Operator. You will receive the stored Funds when this equipment is replaced (max <@ba.vup>20 Funds)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm024_1": { "skillId": "sktok_acarm024_1", "iconId": null, "hidden": false, "levels": [ { "name": "Engineer's Hammer", "rangeId": null, "description": "On skill activation, <@ba.vup>50% chance to gain <@ba.vup>+20% ATK (up to <@ba.vup>5 stacks, stacks cleared upon redeployment)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm024_2": { "skillId": "sktok_acarm024_2", "iconId": null, "hidden": false, "levels": [ { "name": "Engineer's Hammer", "rangeId": null, "description": "On skill activation, <@ba.vup>50% chance to gain <@ba.vup>+30% ATK (up to <@ba.vup>5 stacks, stacks cleared upon redeployment)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm025_1": { "skillId": "sktok_acarm025_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dormant Heir", "rangeId": null, "description": "For every target hit by an attack, recovers <@ba.vup>2.5% Max HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm025_2": { "skillId": "sktok_acarm025_2", "iconId": null, "hidden": false, "levels": [ { "name": "Dormant Heir", "rangeId": null, "description": "For every target hit by an attack, recovers <@ba.vup>4% Max HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm026_1": { "skillId": "sktok_acarm026_1", "iconId": null, "hidden": false, "levels": [ { "name": "Caster Drone", "rangeId": null, "description": "Enemies blocked by the equipped Operator take <@ba.vup>30% ATK as Arts damage; Elite and Leader enemies take <@ba.vup>2x the effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm026_2": { "skillId": "sktok_acarm026_2", "iconId": null, "hidden": false, "levels": [ { "name": "Caster Drone", "rangeId": null, "description": "Enemies blocked by the equipped Operator take <@ba.vup>50% ATK as Arts damage; Elite and Leader enemies take <@ba.vup>2x the effect", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm027_1": { "skillId": "sktok_acarm027_1", "iconId": null, "hidden": false, "levels": [ { "name": "Kazimierz Model", "rangeId": null, "description": "Equipped Operator will be considered part of the [Kazimierz] faction; during battle, DP Cost <@ba.vup>-4, Starting SP <@ba.vup>+10, Redeployment Time <@ba.vup>-24%; when there are at least <@ba.vup>3 [Kazimierz] Operators on the field, all [Kazimierz] Operators gain this effect; when there are at least <@ba.vup>6 [Kazimierz] Operators on the field, the effect increases to <@ba.vup>2.5x", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm027_2": { "skillId": "sktok_acarm027_2", "iconId": null, "hidden": false, "levels": [ { "name": "Kazimierz Model", "rangeId": null, "description": "Equipped Operator will be considered part of the [Kazimierz] faction; during battle, DP Cost <@ba.vup>-8, Starting SP <@ba.vup>+20, Redeployment Time <@ba.vup>-36%; when there are at least <@ba.vup>3 [Kazimierz] Operators on the field, all [Kazimierz] Operators gain this effect; when there are at least <@ba.vup>6 [Kazimierz] Operators on the field, the effect increases to <@ba.vup>2.5x", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm028_1": { "skillId": "sktok_acarm028_1", "iconId": null, "hidden": false, "levels": [ { "name": "Karlan Trade Model", "rangeId": null, "description": "Equipped Operator will be considered part of the [Karlan Trade] faction; when dealing damage, there is a <@ba.vup>20% chance to inflict <@ba.vup>1s of Cold; when there are at least <@ba.vup>3 [Karlan Trade] Operators on the field, all [Karlan Trade] Operators gain this effect; when there are at least <@ba.vup>6 [Karlan Trade] Operators on the field, all [Karlan Trade] Operators deal <@ba.vup>60% more damage to Frozen enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm028_2": { "skillId": "sktok_acarm028_2", "iconId": null, "hidden": false, "levels": [ { "name": "Karlan Trade Model", "rangeId": null, "description": "Equipped Operator will be considered part of the [Karlan Trade] faction; when dealing damage, there is a <@ba.vup>50% chance to inflict <@ba.vup>1s of Cold; when there are at least <@ba.vup>3 [Karlan Trade] Operators on the field, all [Karlan Trade] Operators gain this effect; when there are at least <@ba.vup>6 [Karlan Trade] Operators on the field, all [Karlan Trade] Operators deal <@ba.vup>120% more damage to Frozen enemies", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm029_1": { "skillId": "sktok_acarm029_1", "iconId": null, "hidden": false, "levels": [ { "name": "Abyssal Hunter Model", "rangeId": null, "description": "Equipped Operator will be considered part of the [Abyssal Hunter] faction; Max HP <@ba.vup>+70%; when there are at least <@ba.vup>3 [Abyssal Hunter] Operators on the field, all [Abyssal Hunter] Operators gain this effect; when there are at least <@ba.vup>6 [Abyssal Hunter] Operators on the field, all [Abyssal Hunter] Operators deal <@ba.vup>110% more damage to enemies with less HP than them", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm029_2": { "skillId": "sktok_acarm029_2", "iconId": null, "hidden": false, "levels": [ { "name": "Abyssal Hunter Model", "rangeId": null, "description": "Equipped Operator will be considered part of the [Abyssal Hunter] faction; Max HP <@ba.vup>+120%; when there are at least <@ba.vup>3 [Abyssal Hunter] Operators on the field, all [Abyssal Hunter] Operators gain this effect; when there are at least <@ba.vup>6 [Abyssal Hunter] Operators on the field, all [Abyssal Hunter] Operators deal <@ba.vup>220% more damage to enemies with less HP than them", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm030_1": { "skillId": "sktok_acarm030_1", "iconId": null, "hidden": false, "levels": [ { "name": "Elite Defender Set", "rangeId": null, "description": "For [Defender] Operators only; ATK and Max HP <@ba.vup>+40%, Block <@ba.vup>+1; when there are at least <@ba.vup>3 [Defender] Operators on the field, all [Defender] Operators gain this effect; when there are at least <@ba.vup>6 [Defender] Operators on the field, the effect increases to <@ba.vup>2.5x and grants an additional <@ba.vup>+1 Block", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm030_2": { "skillId": "sktok_acarm030_2", "iconId": null, "hidden": false, "levels": [ { "name": "Elite Defender Set", "rangeId": null, "description": "For [Defender] Operators only; ATK and Max HP <@ba.vup>+100%, Block <@ba.vup>+1; when there are at least <@ba.vup>3 [Defender] Operators on the field, all [Defender] Operators gain this effect; when there are at least <@ba.vup>6 [Defender] Operators on the field, the effect increases to <@ba.vup>2.5x and grants an additional <@ba.vup>+1 Block", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm031_1": { "skillId": "sktok_acarm031_1", "iconId": null, "hidden": false, "levels": [ { "name": "Elite Sniper Set", "rangeId": null, "description": "For [Sniper] Operators only; ASPD <@ba.vup>+40; when there are at least <@ba.vup>3 [Sniper] Operators on the field, all [Sniper] Operators gain this effect; when there are at least <@ba.vup>6 [Sniper] Operators on the field, the effect increases to <@ba.vup>2.5x", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm031_2": { "skillId": "sktok_acarm031_2", "iconId": null, "hidden": false, "levels": [ { "name": "Elite Sniper Set", "rangeId": null, "description": "For [Sniper] Operators only; ASPD <@ba.vup>+90; when there are at least <@ba.vup>3 [Sniper] Operators on the field, all [Sniper] Operators gain this effect; when there are at least <@ba.vup>6 [Sniper] Operators on the field, the effect increases to <@ba.vup>2.5x", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm032_1": { "skillId": "sktok_acarm032_1", "iconId": null, "hidden": false, "levels": [ { "name": "Elite Caster Set", "rangeId": null, "description": "For [Caster] Operators only; ATK<@ba.vup>+40%; when there are at least <@ba.vup>3 [Caster] Operators on the field, all [Caster] Operators gain this effect; when there are at least <@ba.vup>6 [Caster] Operators on the field, the effect increases to <@ba.vup>2.5x", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm032_2": { "skillId": "sktok_acarm032_2", "iconId": null, "hidden": false, "levels": [ { "name": "Elite Caster Set", "rangeId": null, "description": "For [Caster] Operators only; ATK<@ba.vup>+90%; when there are at least <@ba.vup>3 [Caster] Operators on the field, all [Caster] Operators gain this effect; when there are at least <@ba.vup>6 [Caster] Operators on the field, the effect increases to <@ba.vup>2.5x", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm033_1": { "skillId": "sktok_acarm033_1", "iconId": null, "hidden": false, "levels": [ { "name": "Goliath Helmet", "rangeId": null, "description": "Every [When deployed] effect granted by this Operator's equipment triggers <@ba.vup>1 more time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm033_2": { "skillId": "sktok_acarm033_2", "iconId": null, "hidden": false, "levels": [ { "name": "Goliath Helmet", "rangeId": null, "description": "All [When deployed] effects of all the equipment on the field trigger <@ba.vup>1 more time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm034_1": { "skillId": "sktok_acarm034_1", "iconId": null, "hidden": false, "levels": [ { "name": "M3 Armor", "rangeId": null, "description": "Max HP <@ba.vup>+70%, if the equipped Operator also has <@ba.vup>M3 Claw equipped, recovers an additional <@ba.vup>5% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm034_2": { "skillId": "sktok_acarm034_2", "iconId": null, "hidden": false, "levels": [ { "name": "M3 Armor", "rangeId": null, "description": "Max HP <@ba.vup>+140%, if the equipped Operator also has <@ba.vup>M3 Claw equipped, recovers an additional <@ba.vup>8% Max HP every second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm035_1": { "skillId": "sktok_acarm035_1", "iconId": null, "hidden": false, "levels": [ { "name": "M3 Claw", "rangeId": null, "description": "ATK <@ba.vup>+70%, if the equipped Operator also has <@ba.vup>M3 Armor equipped, deals an additional <@ba.vup>30% ATK as True damage when attacking", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm035_2": { "skillId": "sktok_acarm035_2", "iconId": null, "hidden": false, "levels": [ { "name": "M3 Claw", "rangeId": null, "description": "ATK <@ba.vup>140%, if the equipped Operator also has <@ba.vup>M3 Armor equipped, deals an additional <@ba.vup>50% ATK as True damage when attacking", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm036_1": { "skillId": "sktok_acarm036_1", "iconId": null, "hidden": false, "levels": [ { "name": "Portable Launcher", "rangeId": null, "description": "Redeployment Time <@ba.vup>-30%; if equipped Operator is a [Guard] or [Specialist] Operator, this effect is doubled", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm036_2": { "skillId": "sktok_acarm036_2", "iconId": null, "hidden": false, "levels": [ { "name": "Portable Launcher", "rangeId": null, "description": "Redeployment Time <@ba.vup>-40%; if equipped Operator is a [Guard] or [Specialist] Operator, this effect is doubled", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm037_1": { "skillId": "sktok_acarm037_1", "iconId": null, "hidden": false, "levels": [ { "name": "Miniature Accelerator", "rangeId": null, "description": "Every attack or heal gives ASPD <@ba.vup>+2 for this battle, up to <@ba.vup>30 stacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm037_2": { "skillId": "sktok_acarm037_2", "iconId": null, "hidden": false, "levels": [ { "name": "Miniature Accelerator", "rangeId": null, "description": "Every attack or heal gives ASPD <@ba.vup>+2 for this battle, up to <@ba.vup>60 stacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm038_1": { "skillId": "sktok_acarm038_1", "iconId": null, "hidden": false, "levels": [ { "name": "Multi-Purpose Robotic Arm", "rangeId": null, "description": "Operator equipped with this item gains SP recovery <@ba.vup>+0.2/s; when there are at least <@ba.vup>3 Operators of different Tiers on the field, the equipped Operator recovers an additional <@ba.vup>1 SP every <@ba.vup>4s; when there are at least <@ba.vup>5 Operators of different Tiers on the field, all Operators recover an additional <@ba.vup>2 SP every <@ba.vup>4s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm038_2": { "skillId": "sktok_acarm038_2", "iconId": null, "hidden": false, "levels": [ { "name": "Multi-Purpose Robotic Arm", "rangeId": null, "description": "Operator equipped with this item gains SP recovery <@ba.vup>+0.3/s; when there are at least <@ba.vup>3 Operators of different Tiers on the field, the equipped Operator recovers an additional <@ba.vup>1 SP every <@ba.vup>3s; when there are at least <@ba.vup>5 Operators of different Tiers on the field, all Operators recover an additional <@ba.vup>2 SP every <@ba.vup>3s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm039_1": { "skillId": "sktok_acarm039_1", "iconId": null, "hidden": false, "levels": [ { "name": "Doctor Hologram", "rangeId": null, "description": "Equippable by any Operator; this is destroyed at the start of the next round and the Operator is promoted to an <@ba.vup>Elite Operator", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm039_2": { "skillId": "sktok_acarm039_2", "iconId": null, "hidden": false, "levels": [ { "name": "Doctor Hologram", "rangeId": null, "description": "Equippable by any Operator; immediately promotes this Operator to an <@ba.vup>Elite Operator", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell001_1": { "skillId": "sktok_acspell001_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Recovery", "rangeId": null, "description": "Drag onto the field to use; all Operators on the field recover <@ba.vup>2% Max HP every second; this is destroyed at the end of the round (max <@ba.vup>2 Arts on the field at once)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell001_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell002_1": { "skillId": "sktok_acspell002_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Strength", "rangeId": null, "description": "Drag onto the field to use; all Operators on the field gain ATK <@ba.vup>+10%; this is destroyed at the end of the round (max <@ba.vup>2 Arts on the field at once)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell002_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell003_1": { "skillId": "sktok_acspell003_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Transmission", "rangeId": null, "description": "Drag onto the field to use; the next 3 Refreshes cost <@ba.vup>0 Funds; destroyed after use", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell003_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell004_1": { "skillId": "sktok_acspell004_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Greed", "rangeId": null, "description": "Drag onto the field to use; Funds <@ba.vup>+2 if victorious in the battle; this is destroyed at the end of the round (max <@ba.vup>2 Arts on the field at once)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell004_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell005_1": { "skillId": "sktok_acspell005_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Satisfaction", "rangeId": "x-4", "description": "Drag onto the field to use; after entering the battle, all surrounding Operators recover <@ba.vup>20 SP every 10s; this is destroyed at the end of the round (max <@ba.vup>2 Arts on the field at once)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell005_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell006_1": { "skillId": "sktok_acspell006_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Shield", "rangeId": null, "description": "Drag onto the field to use; grants a temporary Shield of <@ba.vup>5 points, if own HP is below 50% when this is used, gains <@ba.vup>2 Funds; destroyed after use (max <@ba.vup>2 Arts on the field at once)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell006_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell007_1": { "skillId": "sktok_acspell007_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Role Model", "rangeId": "1-1", "description": "Drag onto the field to use; replaces 1 Operator in range with a random Operator of <@ba.vup>+1 Tier; destroyed after use", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell007_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell008_1": { "skillId": "sktok_acspell008_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Barrier", "rangeId": null, "description": "Drag onto the field to use; at the start of battle all Operators gain a Barrier that can absorb up to <@ba.vup>25% of their Max HP; this is destroyed at the end of the round (max <@ba.vup>2 Arts on the field at once)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell008_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell009_1": { "skillId": "sktok_acspell009_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Familiar Face", "rangeId": null, "description": "Drag onto the field to use; grants <@ba.vup>1 operator from the <@ba.vup>faction that currently has the most operators (excluding Assist Operators). The bonus operator's tier can not exceed your current Supply Level. This item is destroyed after being used.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell009_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell010_1": { "skillId": "sktok_acspell010_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Peer", "rangeId": null, "description": "Drag onto the field to use; grants <@ba.vup>1 operator from the <@ba.vup>class that currently has the most operators. The bonus operator's tier can not exceed your current Supply Level. This item is destroyed after being used.", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell010_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell011_1": { "skillId": "sktok_acspell011_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Boost", "rangeId": null, "description": "Drag onto the field to use; all Operators on the field gain ATK, DEF, and Max HP <@ba.vup>+10%; this is destroyed at the end of the round (max <@ba.vup>2 Arts on the field at once)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell011_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell012_1": { "skillId": "sktok_acspell012_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Slow", "rangeId": "x-4", "description": "Drag onto the field to use; enemies within range have <@ba.vup>-50% Movement Speed; this is destroyed at the end of the round (max <@ba.vup>2 Arts on the field at once)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell012_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell014_1": { "skillId": "sktok_acspell014_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: All-Out", "rangeId": null, "description": "Drag onto the field to use; before the end of the next battle, all Operators of Tier <@ba.vup>1-4 gain ATK and DEF <@ba.vup>+30%; this is destroyed at the end of the round (max <@ba.vup>2 Arts on the field at once)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell014_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell015_1": { "skillId": "sktok_acspell015_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Blood Tax", "rangeId": null, "description": "Drag onto the field to use; sets own HP to 1 and gains <@ba.vup>10 Funds, can only be used once per game; destroyed after use", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell015_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell016_1": { "skillId": "sktok_acspell016_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arts: Infiltration", "rangeId": "1-1", "description": "Drag onto the field to use; <@ba.vup>1 Operator within range gains ATK <@ba.vup>+30% and Camouflage; this is destroyed at the end of the round (max <@ba.vup>2 Arts on the field at once)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell016_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acshopup_1": { "skillId": "sktok_acshopup_1", "iconId": null, "hidden": false, "levels": [ { "name": "Supply Upgrade", "rangeId": null, "description": "Upgrades Supply Level, increases the number of slots offered by the Barge Captain, unlocks higher Tiers for Operators and Items, and provides more Objective Shield for every battle", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acshopup_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acshopre_1": { "skillId": "sktok_acshopre_1", "iconId": null, "hidden": false, "levels": [ { "name": "Supply Distribution", "rangeId": null, "description": "Consumes Funds to redeploy Frozen Operators and Items", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acshopre_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acshopfr_1": { "skillId": "sktok_acshopfr_1", "iconId": null, "hidden": false, "levels": [ { "name": "Supply Retention", "rangeId": null, "description": "Freezes all Operators and Items in the current supply slots until the next round", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acshopfr_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acspell017_1": { "skillId": "sktok_acspell017_1", "iconId": null, "hidden": false, "levels": [ { "name": "Advanced Deployment Permit", "rangeId": null, "description": "Drag onto the field to use; recruit a Tier <@ba.vup>2 Operator for free", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell017_1", "duration": 0.0, "blackboard": {} }, { "name": "Advanced Deployment Permit", "rangeId": null, "description": "Drag onto the field to use; recruit a Tier <@ba.vup>3 Operator for free", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell017_1", "duration": 0.0, "blackboard": {} }, { "name": "Advanced Deployment Permit", "rangeId": null, "description": "Drag onto the field to use; recruit a Tier <@ba.vup>4 Operator for free", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell017_1", "duration": 0.0, "blackboard": {} }, { "name": "Advanced Deployment Permit", "rangeId": null, "description": "Drag onto the field to use; recruit a Tier <@ba.vup>5 Operator for free", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell017_1", "duration": 0.0, "blackboard": {} }, { "name": "Advanced Deployment Permit", "rangeId": null, "description": "Drag onto the field to use; recruit a Tier <@ba.vup>6 Operator for free", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acspell017_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_giacan_1": { "skillId": "sktok_giacan_1", "iconId": null, "hidden": false, "levels": [ { "name": "Emergency Destruction Protocol", "rangeId": null, "description": "Can be attacked after skill activation; every time HP drops to <@ba.vup>0, deals <@ba.vup>1.2x its Max HP as True damage to 'Song of the Pack' and heals to full again; unlimited duration", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 40, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_giacan_1", "duration": 20.0, "blackboard": [ { "key": "mode", "value": 1.0, "valueStr": null } ] } ] }, "sktok_giatow": { "skillId": "sktok_giatow", "iconId": "sktok_tower", "hidden": false, "levels": [ { "name": "Arts Transfer Protocol", "rangeId": "x-5", "description": "Each attack deals Arts damage to an enemy equal to <@ba.vup>{talent@tower_t_4[magic_attack].atk_scale:0%} of its Max HP; Every {talent@tower_t_5[heal][persistent].interval} seconds, restores <@ba.vup>{attack@tower_heal[target].hp_ratio:0%} HP to an allied unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 150, "initSp": 75, "increment": 0.0 }, "prefabId": "sktok_giatow", "duration": 0.0, "blackboard": [ { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "talent@tower_t_4[magic_attack].atk_scale", "value": 0.1, "valueStr": null }, { "key": "talent@tower_t_5[heal][persistent].interval", "value": 4.0, "valueStr": null }, { "key": "attack@tower_heal[target].hp_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "Arts Transfer Protocol", "rangeId": "x-5", "description": "Each attack deals Arts damage to an enemy equal to <@ba.vup>{talent@tower_t_4[magic_attack].atk_scale:0%} of its Max HP; Every {talent@tower_t_5[heal][persistent].interval} seconds, restores <@ba.vup>{attack@tower_heal[target].hp_ratio:0%} HP to an allied unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 150, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_giatow", "duration": 0.0, "blackboard": [ { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "talent@tower_t_4[magic_attack].atk_scale", "value": 0.1, "valueStr": null }, { "key": "talent@tower_t_5[heal][persistent].interval", "value": 4.0, "valueStr": null }, { "key": "attack@tower_heal[target].hp_ratio", "value": 0.2, "valueStr": null } ] }, { "name": "Arts Transfer Protocol", "rangeId": "x-5", "description": "Each attack deals Arts damage to an enemy equal to <@ba.vup>{talent@tower_t_4[magic_attack].atk_scale:0%} of its Max HP; Every {talent@tower_t_5[heal][persistent].interval} seconds, restores <@ba.vup>{attack@tower_heal[target].hp_ratio:0%} HP to an allied unit", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 150, "initSp": 150, "increment": 0.0 }, "prefabId": "sktok_giatow", "duration": 0.0, "blackboard": [ { "key": "talent_range_flag", "value": 1.0, "valueStr": null }, { "key": "talent@tower_t_4[magic_attack].atk_scale", "value": 0.1, "valueStr": null }, { "key": "talent@tower_t_5[heal][persistent].interval", "value": 4.0, "valueStr": null }, { "key": "attack@tower_heal[target].hp_ratio", "value": 0.2, "valueStr": null } ] } ] }, "sktok_cnnon": { "skillId": "sktok_cnnon", "iconId": null, "hidden": false, "levels": [ { "name": "Eat Salt, Sucker!", "rangeId": null, "description": "Fires a shell forward, dealing Physical splash damage; can launch a nearby ground enemy of <@ba.vup>3 Weight or less to the center of the explosion", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 6, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cnnon", "duration": 0.0, "blackboard": {} } ] }, "sktok_arcexpd": { "skillId": "sktok_arcexpd", "iconId": null, "hidden": false, "levels": [ { "name": "One Small Favor", "rangeId": null, "description": "Gives 1 deployment slot after deployment", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_arcexpd", "duration": 5.0, "blackboard": [ { "key": "value", "value": 1.0, "valueStr": null } ] } ] }, "sktok_arcgacha": { "skillId": "sktok_arcgacha", "iconId": null, "hidden": false, "levels": [ { "name": "Turn Lever", "rangeId": null, "description": "Gaining points gives extra SP; when skill is activated, do a one-pull for a random item\n<@ba.rem>Can store 3 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 3, "spCost": 30, "initSp": 10, "increment": 1.0 }, "prefabId": "sktok_arcgacha", "duration": -1.0, "blackboard": [ { "key": "scale", "value": 5000.0, "valueStr": null } ] } ] }, "sktok_arcgrg": { "skillId": "sktok_arcgrg", "iconId": null, "hidden": false, "levels": [ { "name": "Weigh Anchor!", "rangeId": null, "description": "Consumes <@ba.vup>{cost} DP and launches a ship-car along its deployment direction", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 24, "increment": 1.0 }, "prefabId": "sktok_arcgrg", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 3.0, "valueStr": null } ] } ] }, "sktok_archook": { "skillId": "sktok_archook", "iconId": null, "hidden": false, "levels": [ { "name": "Fire", "rangeId": null, "description": "When skill is activated, fires a hook in the current direction, pulling in the first enemy it touches", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_archook", "duration": -1.0, "blackboard": [ { "key": "projectile_range", "value": 0.35, "valueStr": null }, { "key": "projectile_speed", "value": 8.0, "valueStr": null }, { "key": "min_cnt", "value": 15.0, "valueStr": null }, { "key": "max_cnt", "value": 165.0, "valueStr": null }, { "key": "cw", "value": 1.0, "valueStr": null }, { "key": "angle", "value": 43.0, "valueStr": null }, { "key": "move_speed", "value": 30.0, "valueStr": null }, { "key": "force", "value": 11.0, "valueStr": null } ] } ] }, "sktok_arcsoda": { "skillId": "sktok_arcsoda", "iconId": null, "hidden": false, "levels": [ { "name": "Shake Vigorously", "rangeId": "x-5", "description": "When defeated, creates Pure White Steam in the surrounding area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_arcsoda", "duration": -1.0, "blackboard": [ { "key": "range_id", "value": 0.0, "valueStr": "x-5" } ] } ] }, "sktok_arcsum1": { "skillId": "sktok_arcsum1", "iconId": null, "hidden": false, "levels": [ { "name": "Ring Ring!", "rangeId": null, "description": "Summons a wave of random normal enemies after deployment", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_arcsum1", "duration": 5.0, "blackboard": [ { "key": "branch_id", "value": 0.0, "valueStr": "extra_enemy_1" } ] } ] }, "sktok_arcsum2": { "skillId": "sktok_arcsum2", "iconId": null, "hidden": false, "levels": [ { "name": "Ring Ring!", "rangeId": null, "description": "Summons a wave of random elite enemies after deployment", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_arcsum2", "duration": 5.0, "blackboard": [ { "key": "branch_id", "value": 0.0, "valueStr": "extra_enemy_2" } ] } ] }, "sktok_arcsum3": { "skillId": "sktok_arcsum3", "iconId": null, "hidden": false, "levels": [ { "name": "Ring Ring!", "rangeId": null, "description": "Summons a wave of random special enemies after deployment", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_arcsum3", "duration": 5.0, "blackboard": [ { "key": "branch_id", "value": 0.0, "valueStr": "extra_enemy_3" } ] } ] }, "sktok_arctoll": { "skillId": "sktok_arctoll", "iconId": null, "hidden": false, "levels": [ { "name": "Tally", "rangeId": null, "description": "When skill is activated, tallies up the score based on how much Pure White Steam is on the field; the more Steam there is during calculation, the more points each Steam grants\n<@ba.rem>Can store 2 charges", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 2, "spCost": 25, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_arctoll", "duration": 5.0, "blackboard": [ { "key": "cnt", "value": 100.0, "valueStr": null }, { "key": "interval", "value": 100.0, "valueStr": null } ] } ] }, "sktok_muulwr_1": { "skillId": "sktok_muulwr_1", "iconId": "sktok_muulwr", "hidden": false, "levels": [ { "name": "Armor Up!", "rangeId": null, "description": "For <@ba.vup>{shield_duration}s after deployment, all Operators on the field gain <@ba.vup>{dynamic} Barrier", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_muulwr_1", "duration": -1.0, "blackboard": [ { "key": "dynamic", "value": 6000.0, "valueStr": null }, { "key": "shield_duration", "value": 20.0, "valueStr": null } ] } ] }, "sktok_muulas_1": { "skillId": "sktok_muulas_1", "iconId": "sktok_muulas", "hidden": false, "levels": [ { "name": "Look! Fireworks!", "rangeId": null, "description": "After deployment, all enemies take <@ba.vup>{damage} damage, and all Operators waiting to be redeployed <@ba.vup>have their Redeployment Time reduced to 0", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_muulas_1", "duration": -1.0, "blackboard": [ { "key": "damage", "value": 3000.0, "valueStr": null }, { "key": "remaining_respawn_time", "value": 0.0, "valueStr": null } ] } ] }, "sktok_muulrg_1": { "skillId": "sktok_muulrg_1", "iconId": "sktok_muulrg", "hidden": false, "levels": [ { "name": "MEEEEOW!", "rangeId": null, "description": "For <@ba.vup>{buff_duration}s after deployment, all Operators on the field have their DEF and RES <@ba.vdown>reduced to 0, but ASPD <@ba.vup>+{attack_speed}", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_muulrg_1", "duration": -1.0, "blackboard": [ { "key": "buff_duration", "value": 10.0, "valueStr": null }, { "key": "def", "value": 0.0, "valueStr": null }, { "key": "magic_resistance", "value": 0.0, "valueStr": null }, { "key": "attack_speed", "value": 120.0, "valueStr": null } ] } ] }, "sktok_muulcl_1": { "skillId": "sktok_muulcl_1", "iconId": "sktok_muulcl", "hidden": false, "levels": [ { "name": "Chug 'Em All!", "rangeId": null, "description": "After deployment, randomly throws soda bottles at Operators; struck Operators gain <@ba.vup>3 SP", "skillType": "AUTO", "durationType": "AMMO", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_muulcl_1", "duration": 20.0, "blackboard": [ { "key": "attack@sp", "value": 3.0, "valueStr": null }, { "key": "attack@max_target", "value": 3.0, "valueStr": null } ] } ] }, "sktok_muulco_1": { "skillId": "sktok_muulco_1", "iconId": "sktok_muulco", "hidden": false, "levels": [ { "name": "Go Team Go!", "rangeId": null, "description": "For <@ba.vup>{buff_duration}s after deployment, all Operators on the field gain <@ba.vup>+{atk:0%} ATK", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_muulco_1", "duration": -1.0, "blackboard": [ { "key": "atk", "value": 0.2, "valueStr": null }, { "key": "buff_duration", "value": 10.0, "valueStr": null } ] } ] }, "sktok_mufrprn_1": { "skillId": "sktok_mufrprn_1", "iconId": "sktok_mufrprn", "hidden": false, "levels": [ { "name": "Help Me!", "rangeId": "x-2", "description": "Can rescue the trapped <@ba.vup>Expert Facility Builders by defeating the surrounding guards", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_mufrprn_1", "duration": -1.0, "blackboard": [ { "key": "attack@cnt", "value": 1.0, "valueStr": null }, { "key": "taunt_level", "value": -1.0, "valueStr": null }, { "key": "attack@token_key", "value": 0.0, "valueStr": "trap_202_muworkg" }, { "key": "attack@range_id", "value": 0.0, "valueStr": "x-2" }, { "key": "range_id", "value": 0.0, "valueStr": "x-2" } ] } ] }, "sktok_mufrfm": { "skillId": "sktok_mufrfm", "iconId": "sktok_mufrtm", "hidden": false, "levels": [ { "name": "Construction Workshop", "rangeId": null, "description": "Once built to Level 1/2/3, the amount of <@ba.vup>Facility Builders you gain at the start of each wave increases to 1/2/3", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_multi_upgrade", "duration": 1.0, "blackboard": {} } ] }, "sktok_mufrbk": { "skillId": "sktok_mufrbk", "iconId": "sktok_mufrbk", "hidden": false, "levels": [ { "name": "Recuperation Pod", "rangeId": null, "description": "Once built to Level 1/2/3, <@ba.vup>Deployment Limit increases to 1/2/3\nAt Level 3, Operators' Redeployment Time -20%", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_multi_upgrade", "duration": 1.0, "blackboard": {} } ] }, "sktok_mufrwl": { "skillId": "sktok_mufrwl", "iconId": "sktok_mufrwl", "hidden": false, "levels": [ { "name": "Hydraulic Platform", "rangeId": null, "description": "Changes enemy pathing once constructed, and you can deploy Ranged Operators on it\nUpgrading increases HP; at Level 3, Operators deployed on it have +50 ASPD", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_multi_upgrade", "duration": 1.0, "blackboard": {} } ] }, "sktok_mufrst": { "skillId": "sktok_mufrst", "iconId": "sktok_mufrst", "hidden": false, "levels": [ { "name": "Concrete Roadblock", "rangeId": null, "description": "Becomes roadblocks that block enemies once constructed\nUpgrading increases HP; at Level 3, explodes and damages surrounding enemies when destroyed", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_multi_upgrade", "duration": 1.0, "blackboard": {} } ] }, "sktok_mufrbs": { "skillId": "sktok_mufrbs", "iconId": "sktok_mufrbs", "hidden": false, "levels": [ { "name": "Portable Exercise Rack", "rangeId": null, "description": "<@ba.vup>Increases the Max HP of all Operators once constructed\nUpgrading to Level 2/3 will also increase ATK and SP recovery for all Operators", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 100, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_multi_upgrade", "duration": 1.0, "blackboard": {} } ] }, "sktok_cjgtow_1": { "skillId": "sktok_cjgtow_1", "iconId": null, "hidden": false, "levels": [ { "name": "Light Stove", "rangeId": null, "description": "Summons 'Sapid Auspice' to deal True damage to all enemies in its path", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cjgtow_1", "duration": -1.0, "blackboard": [ { "key": "hint_sp", "value": 8.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "summon_cjglon" } ] } ] }, "sktok_cjbtow_1": { "skillId": "sktok_cjbtow_1", "iconId": null, "hidden": false, "levels": [ { "name": "Extinguish Stove", "rangeId": null, "description": "Summons 'Vapid Blight' to deal True damage to all allied units in its path", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_cjbtow_1", "duration": -1.0, "blackboard": [ { "key": "hint_sp", "value": 8.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "summon_cjblon" } ] } ] }, "sktok_fttree_1": { "skillId": "sktok_fttree_1", "iconId": null, "hidden": false, "levels": [ { "name": "Growth", "rangeId": "x-5", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_fttree_1", "duration": -1.0, "blackboard": {} } ] }, "sktok_fttreant_1": { "skillId": "sktok_fttreant_1", "iconId": null, "hidden": false, "levels": [ { "name": "Growth", "rangeId": "x-5", "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_fttreant_1", "duration": -1.0, "blackboard": {} } ] }, "sktok_ftshad_1": { "skillId": "sktok_ftshad_1", "iconId": null, "hidden": false, "levels": [ { "name": "Replication", "rangeId": null, "description": null, "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_ftshad_1", "duration": -1.0, "blackboard": {} } ] }, "sktok_mpweak_1": { "skillId": "sktok_mpweak_1", "iconId": "sktok_mpweak", "hidden": false, "levels": [ { "name": "Weakening", "rangeId": "x-4", "description": "When activated by PRTS, lowers DEF and RES of surrounding Operators by <@ba.vdown>50% for <@ba.vdown>20s;\nYou can consume <@ba.vup>{cost} DP to activate it and lower DEF and RES of surrounding enemies by <@ba.vup>50% for <@ba.vup>30s", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mpweak_1", "duration": 30.0, "blackboard": [ { "key": "cost", "value": 10.0, "valueStr": null }, { "key": "duration_prts", "value": 20.0, "valueStr": null } ] } ] }, "sktok_mptxs_1": { "skillId": "sktok_mptxs_1", "iconId": "sktok_mptxs", "hidden": false, "levels": [ { "name": "Brandish", "rangeId": null, "description": null, "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WHEN_TAKEN_DAMAGE", "levelUpCost": null, "maxChargeTime": 1, "spCost": 13, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_mptxs_1", "duration": 10.0, "blackboard": {} } ] }, "sktok_dqore": { "skillId": "sktok_dqore", "iconId": null, "hidden": false, "levels": [ { "name": "Pulse Wave", "rangeId": "x-1", "description": "Emits a pulse wave in the surrounding tiles, dealing <@ba.vup>{value} True Damage to all allied and enemy units; Certain enemies are strengthened", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 7, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dqore", "duration": 0.0, "blackboard": [ { "key": "value", "value": 500.0, "valueStr": null } ] } ] }, "sktok_dqballis": { "skillId": "sktok_dqballis", "iconId": null, "hidden": false, "levels": [ { "name": "Bolt Launching", "rangeId": "1-1", "description": "Shoots a bolt forwards, dealing Physical damage to the first unit hit", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dqballis", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null } ] } ] }, "sktok_dqcrsbow": { "skillId": "sktok_dqcrsbow", "iconId": null, "hidden": false, "levels": [ { "name": "Debt Relief Program", "rangeId": "1-1", "description": "Shoots 3 consecutive bullets forward, each dealing Physical damage to the first unit hit", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dqcrsbow", "duration": 0.0, "blackboard": [ { "key": "atk_scale", "value": 1.0, "valueStr": null } ] } ] }, "sktok_dqelec": { "skillId": "sktok_dqelec", "iconId": null, "hidden": false, "levels": [ { "name": "Energized!", "rangeId": "x-2", "description": "Activation: Trigger an electric current every <@ba.vup>{interval} seconds, dealing <@ba.vup>{attack@value} Arts damage to passing enemies and inflicting <$ba.sluggish>Slow for <@ba.vup>{attack@sluggish} seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_dqelec", "duration": -1.0, "blackboard": [ { "key": "interval", "value": 2.3, "valueStr": null }, { "key": "attack@value", "value": 250.0, "valueStr": null }, { "key": "attack@sluggish", "value": 1.5, "valueStr": null } ] } ] }, "sktok_hlnpcb_1": { "skillId": "sktok_hlnpcb_1", "iconId": "sktok_hlnpcb", "hidden": false, "levels": [ { "name": "Awaken", "rangeId": "x-2", "description": "Continually restores SP and <$ba.addbullet>Replenishes friendly units within range; speeds up Wakefulness for dreaming friendly units", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 60, "initSp": 60, "increment": 1.0 }, "prefabId": "sktok_hlnpcb_1", "duration": 10.0, "blackboard": [ { "key": "attack@recover_count", "value": 1.0, "valueStr": null }, { "key": "attack@sp", "value": 1.0, "valueStr": null }, { "key": "attack@sleeper_sp", "value": 2.0, "valueStr": null } ] } ] }, "sktok_rgdysm_1": { "skillId": "sktok_rgdysm_1", "iconId": "sktok_rgdysm", "hidden": false, "levels": [ { "name": "Statuegeist", "rangeId": null, "description": "Consumes 20 DP to force the Statuegeist to close its mouth and stopping spawning enemies for a period of time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 1, "increment": 0.0 }, "prefabId": "sktok_rgdysm_1", "duration": 150.0, "blackboard": [ { "key": "cost", "value": 20.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_2101_dyspll" } ] } ] }, "sktok_dynbox": { "skillId": "sktok_dynbox", "iconId": null, "hidden": false, "levels": [ { "name": "Alluring Treasures", "rangeId": null, "description": "Gives +2 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_dyrbox": { "skillId": "sktok_dyrbox", "iconId": null, "hidden": false, "levels": [ { "name": "Spiky Treasures", "rangeId": null, "description": "Reflects some damage taken, and gives +5 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_dysbox": { "skillId": "sktok_dysbox", "iconId": null, "hidden": false, "levels": [ { "name": "Really Alluring Treasures", "rangeId": null, "description": "Gives +10 Originium Ingots when defeated", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_dysbox", "duration": -1.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_2106_dyremy" } ] } ] }, "sktok_dydfst_1": { "skillId": "sktok_dydfst_1", "iconId": "sktok_dydfst", "hidden": false, "levels": [ { "name": "Slandering Heaven", "rangeId": null, "description": "Calls down lightning on the Operator atop the Candle Stand at regular intervals, dealing 1000 Arts damage to the target and allied units in the 4 tiles around the target; each lightning strike causes the next strike to deal 25% more damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dydfst_1", "duration": -1.0, "blackboard": [ { "key": "addition_scale", "value": 0.25, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null } ] } ] }, "sktok_dydfst_2": { "skillId": "sktok_dydfst_2", "iconId": "sktok_dydfst", "hidden": false, "levels": [ { "name": "Amidst Thunder", "rangeId": null, "description": "Calls down lightning on the Operator atop the Candle Stand at regular intervals, dealing 40% of the target's Max HP as True damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dydfst_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 0.4, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null } ] } ] }, "sktok_dydfst_3": { "skillId": "sktok_dydfst_3", "iconId": "sktok_dydfst", "hidden": false, "levels": [ { "name": "Defying Quakes", "rangeId": null, "description": "Calls down lightning on the Operator atop the Candle Stand at regular intervals, dealing 100% of the target's ATK as Physical damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dydfst_3", "duration": -1.0, "blackboard": [ { "key": "atk_ratio", "value": 1.0, "valueStr": null }, { "key": "atk_scale", "value": 1.0, "valueStr": null } ] } ] }, "sktok_dydfst_4": { "skillId": "sktok_dydfst_4", "iconId": "sktok_dydfst", "hidden": false, "levels": [ { "name": "To the Fall", "rangeId": null, "description": "Deals 600 Arts damage to the Operator atop the Candle Stand; for every 4 Originium Ingots owned, deals 1 additional instance of damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dydfst_4", "duration": -1.0, "blackboard": [ { "key": "damage_value", "value": 600.0, "valueStr": null }, { "key": "times", "value": 1.0, "valueStr": null }, { "key": "each_gold_time", "value": 4.0, "valueStr": null }, { "key": "interval", "value": 0.4, "valueStr": null } ] } ] }, "sktok_dydfst_5": { "skillId": "sktok_dydfst_5", "iconId": "sktok_dydfst", "hidden": false, "levels": [ { "name": "Against the Flood", "rangeId": null, "description": "The Operator atop the Candle Stand is more likely to be attacked, and takes 50% more Physical and Arts damage", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dydfst_5", "duration": -1.0, "blackboard": [ { "key": "damage_scale", "value": 1.5, "valueStr": null }, { "key": "taunt_level", "value": 1.0, "valueStr": null } ] } ] }, "sktok_dyldlz": { "skillId": "sktok_dyldlz", "iconId": "sktok_dyldlz", "hidden": false, "levels": [ { "name": "Chamber of Treasures", "rangeId": null, "description": "After deployment, alternates between all deployed Operators, absorbing a portion of a random stat (HP, ATK, DEF) before forcibly retreating them; the next Operator deployed on the Chamber of Treasures will receive these absorbed base stats", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_dyldlz", "duration": -1.0, "blackboard": {} } ] }, "sktok_pckstp": { "skillId": "sktok_pckstp", "iconId": null, "hidden": false, "levels": [ { "name": "Fate Striker", "rangeId": null, "description": "When activated, continuously summons 'Certain Fates'", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 25, "increment": 1.0 }, "prefabId": "sktok_pckstp", "duration": -1.0, "blackboard": [ { "key": "cost", "value": 0.0, "valueStr": null }, { "key": "attack@summon_delay_normal", "value": 2.0, "valueStr": null }, { "key": "attack@summon_delay_rushtime", "value": 0.0, "valueStr": null } ] } ] }, "sktok_boxnma": { "skillId": "sktok_boxnma", "iconId": null, "hidden": false, "levels": [ { "name": "Fate Burst", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_boxnma", "duration": -1.0, "blackboard": [ { "key": "born_duration", "value": 50.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.1, "valueStr": null }, { "key": "talent@force", "value": 6.0, "valueStr": null }, { "key": "talent@up", "value": 1.0, "valueStr": null }, { "key": "talent@down", "value": 1.0, "valueStr": null }, { "key": "talent@left", "value": 1.0, "valueStr": null }, { "key": "talent@right", "value": 1.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "boxnma_route" } ] } ] }, "sktok_boxmac": { "skillId": "sktok_boxmac", "iconId": null, "hidden": false, "levels": [ { "name": "Fate Burst", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_boxmac", "duration": -1.0, "blackboard": [ { "key": "born_duration", "value": 50.0, "valueStr": null }, { "key": "talent@hp_ratio", "value": 0.1, "valueStr": null }, { "key": "talent@force", "value": 6.0, "valueStr": null }, { "key": "talent@up", "value": 1.0, "valueStr": null }, { "key": "talent@down", "value": 1.0, "valueStr": null }, { "key": "talent@left", "value": 1.0, "valueStr": null }, { "key": "talent@right", "value": 1.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "boxnma_route" } ] } ] }, "sktok_pckzhn": { "skillId": "sktok_pckzhn", "iconId": "sktok_pckzhn", "hidden": false, "levels": [ { "name": "'Zan'", "rangeId": "x-7", "description": "After deployment, deals Physical damage to all units within range and destroys 'Certain Fates'", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": null, "duration": -1.0, "blackboard": {} } ] }, "sktok_mjcsdw": { "skillId": "sktok_mjcsdw", "iconId": "sktok_mjcsdw", "hidden": false, "levels": [ { "name": "Countdown to Hatching", "rangeId": null, "description": "Can block Moonlight", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 999, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_mjcsdw", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "sp_moon", "value": 1.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.8, "valueStr": null }, { "key": "sp_warning", "value": 900.0, "valueStr": null }, { "key": "show_fx", "value": 1.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "enemy_mjcsdw" } ] }, { "name": "Countdown to Hatching", "rangeId": null, "description": "Can block Moonlight; after a period of time, an enemy will emerge from the cocoon", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 999, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_mjcsdw", "duration": -1.0, "blackboard": [ { "key": "sp", "value": 1.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "sp_moon", "value": 1.0, "valueStr": null }, { "key": "damage_resistance", "value": 0.8, "valueStr": null }, { "key": "sp_warning", "value": 900.0, "valueStr": null }, { "key": "show_fx", "value": 1.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "enemy_mjcsdw" } ] } ] }, "sktok_spawnp": { "skillId": "sktok_spawnp", "iconId": "sktok_spawnp", "hidden": false, "levels": [ { "name": "Cooperative Command", "rangeId": null, "description": "When activated, toggles Miner Guerrillas assembled here between deploy and standby modes", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_spawnp", "duration": -1.0, "blackboard": [ { "key": "talent@max_mcreep_count", "value": 5.0, "valueStr": null }, { "key": "talent@action_index", "value": 0.0, "valueStr": null }, { "key": "talent@interval", "value": 15.0, "valueStr": null }, { "key": "talent@max_mcreep_near_count", "value": 3.0, "valueStr": null }, { "key": "talent@branch_id", "value": 0.0, "valueStr": "mcreep_route" } ] } ] }, "sktok_lharen": { "skillId": "sktok_lharen", "iconId": null, "hidden": false, "levels": [ { "name": "Let the Games Begin!", "rangeId": "0-1", "description": "Randomly generates one enemy from the following: <@ba.enemy>Roar Knightclub Trainee, <@ba.enemy>Nameless Independent Knight, <@ba.enemy>Independent Knight Shielder, <@ba.enemy>Bloodboil Knightclub Trainee (grants <@ba.drop>Elite Advancement Tokens based on the enemy defeated); once this enemy is defeated, the Operator deployed on this [Impact Fence] gains 3% ATK", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lharen", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1099_nbkght|enemy_1101_plkght|enemy_1102_sdkght|enemy_1103_wdkght" }, { "key": "prob", "value": 0.0, "valueStr": "0.25|0.25|0.25|0.25" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "atk", "value": 0.03, "valueStr": null }, { "key": "max_summon_cnt", "value": 2.0, "valueStr": null } ] } ] }, "sktok_lhbat": { "skillId": "sktok_lhbat", "iconId": null, "hidden": false, "levels": [ { "name": "Legacy of Blood", "rangeId": "x-4", "description": "Does not naturally recover SP, but gains 1 SP whenever an enemy is defeated within Attack Range; when skill is activated, generates a <@ba.enemy>Touch of the Sanguinarch (grants a few <@ba.drop>Training Handbooks once defeated) or grants a <@ba.drop>Basic Armory Plug-in", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhbat", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1220_dzoms" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "max_summon_cnt", "value": 2.0, "valueStr": null }, { "key": "battle_item", "value": 0.0, "valueStr": "equip_1" } ] } ] }, "sktok_lhblod": { "skillId": "sktok_lhblod", "iconId": null, "hidden": false, "levels": [ { "name": "Bloodstain", "rangeId": "x-4", "description": "Does not naturally recover SP and periodically deals damage to allied units; once a certain amount of total damage has been dealt, gains SP; when skill is activated, generates <@ba.enemy>Blood Amber on nearby ground tiles and drops a small amount of <@ba.drop>Skill Handbooks before destroying itself", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhblod", "duration": 2.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1367_dseed" }, { "key": "range_id", "value": 0.0, "valueStr": "x-4" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "resource", "value": 0.0, "valueStr": "trap_drop_blod" } ] } ] }, "sktok_lhcamp": { "skillId": "sktok_lhcamp", "iconId": null, "hidden": false, "levels": [ { "name": "Visitor", "rangeId": "0-1", "description": "Does not naturally recover SP, but gains SP whenever an enemy passes through; when skill is activated, generates a <@ba.enemy>Junkman (grants <@ba.drop>Training Handbooks once defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhcamp", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1030_wteeth" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "max_summon_cnt", "value": 4.0, "valueStr": null } ] } ] }, "sktok_lhcampa": { "skillId": "sktok_lhcampa", "iconId": null, "hidden": false, "levels": [ { "name": "Visitor", "rangeId": "0-1", "description": "Does not naturally recover SP, but gains SP whenever an enemy passes through; when skill is activated, generates a <@ba.enemy>Sniper (grants <@ba.drop>Sniper Advancement Tokens and <@ba.drop>Specialist Advancement Tokens once defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhcampa", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1047_sagent" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "max_summon_cnt", "value": 4.0, "valueStr": null } ] } ] }, "sktok_lhcampb": { "skillId": "sktok_lhcampb", "iconId": null, "hidden": false, "levels": [ { "name": "Visitor", "rangeId": "0-1", "description": "Does not naturally recover SP, but gains SP whenever an enemy passes through; when skill is activated, generates a <@ba.enemy>Heavy Defender (grants <@ba.drop>Defender Advancement Tokens and <@ba.drop>Medic Advancement Tokens once defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhcampb", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1006_shield" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "max_summon_cnt", "value": 4.0, "valueStr": null } ] } ] }, "sktok_lhcampc": { "skillId": "sktok_lhcampc", "iconId": null, "hidden": false, "levels": [ { "name": "Visitor", "rangeId": "0-1", "description": "Does not naturally recover SP, but gains SP whenever an enemy passes through; when skill is activated, generates a <@ba.enemy>Mossback Beast (grants <@ba.drop>Guard Advancement Tokens and <@ba.drop>Vanguard Advancement Tokens once defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhcampc", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7005_xbbull" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "max_summon_cnt", "value": 4.0, "valueStr": null } ] } ] }, "sktok_lhcol": { "skillId": "sktok_lhcol", "iconId": null, "hidden": false, "levels": [ { "name": "Library Registration", "rangeId": "x-5", "description": "Does not naturally recover SP, but gains SP when you gain Production Modules; when skill is activated, generates <@ba.enemy>Senior Casters on nearby ground tiles (grants <@ba.drop>Caster Advancement Tokens and <@ba.drop>Supporter Advancement Tokens once defeated) and drops a small amount of <@ba.drop>Skill Handbooks", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhcol", "duration": 2.0, "blackboard": [ { "key": "range_id", "value": 0.0, "valueStr": "x-5" }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1018_aoemag" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "resource", "value": 0.0, "valueStr": "trap_drop_col" }, { "key": "max_summon_cnt", "value": 2.0, "valueStr": null } ] } ] }, "sktok_lhcolb": { "skillId": "sktok_lhcolb", "iconId": null, "hidden": false, "levels": [ { "name": "Group Study", "rangeId": "x-5", "description": "Does not naturally recover SP, but gains SP when you gain Production Modules; when skill is activated, generates <@ba.enemy>Shielded Senior Casters on nearby ground tiles (grants <@ba.drop>Caster Advancement Tokens and <@ba.drop>Supporter Advancement Tokens once defeated) and drops a small amount of <@ba.drop>Skill Handbooks along with a random chance for <@ba.drop>Production Modules", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 12, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhcolb", "duration": 2.0, "blackboard": [ { "key": "range_id", "value": 0.0, "valueStr": "x-5" }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1036_amraoe" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "resource", "value": 0.0, "valueStr": "trap_drop_col2" }, { "key": "battle_item", "value": 0.0, "valueStr": "lv_1" }, { "key": "max_summon_cnt", "value": 2.0, "valueStr": null } ] } ] }, "sktok_lhdoor": { "skillId": "sktok_lhdoor", "iconId": null, "hidden": false, "levels": [ { "name": "Spatial Leap", "rangeId": "0-1", "description": "Teleports one enemy at its location to the nearest reachable Operator", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhdoor", "duration": 2.0, "blackboard": {} } ] }, "sktok_lheqp": { "skillId": "sktok_lheqp", "iconId": null, "hidden": false, "levels": [ { "name": "Resupply Received", "rangeId": "0-1", "description": "Generates an <@ba.enemy>unblockable enemy that does not attack; upon defeat, this enemy will drop an <@ba.drop>Advanced Armory Plug-in", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lheqp", "duration": 1.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1285_sgwlf|enemy_7019_thief" }, { "key": "prob", "value": 0.0, "valueStr": "0.5|0.5" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "battle_item", "value": 0.0, "valueStr": "equip_3" } ] } ] }, "sktok_lhfac": { "skillId": "sktok_lhfac", "iconId": null, "hidden": false, "levels": [ { "name": "Pollution Management", "rangeId": "x-1", "description": "When skill is activated, destroys itself and all [Originium Formations] within range, turning its own tile into an [Originium Mine], while generating several <@ba.enemy>Vein Guardians on the 4 adjacent tiles (grants <@ba.drop>Guard Advancement Tokens and <@ba.drop>Vanguard Advancement Tokens once defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhfac", "duration": 2.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_7002_veingd" }, { "key": "range_id", "value": 0.0, "valueStr": "x-5" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "max_summon_cnt", "value": 4.0, "valueStr": null }, { "key": "resource", "value": 0.0, "valueStr": "trap_drop_fac" } ] } ] }, "sktok_lhfacp": { "skillId": "sktok_lhfacp", "iconId": null, "hidden": false, "levels": [ { "name": "Overloaded Operation", "rangeId": "x-5", "description": "Gains SP when Infected Creatures are defeated, if said Creatures are defeated within its Attack Range, gains doubled SP; when skill is activated, grants a medium amount of <@ba.drop>Training Handbooks and a small amount of <@ba.drop>Packaged Cores, while generating several <@ba.enemy>Infused Originium Slugs on surrounding tiles (grants a small amount of <@ba.drop>Training Handbooks when defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhfacp", "duration": 2.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1021_bslime" }, { "key": "range_id", "value": 0.0, "valueStr": "x-5" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "prob", "value": 0.5, "valueStr": null }, { "key": "max_summon_cnt", "value": 4.0, "valueStr": null }, { "key": "resource", "value": 0.0, "valueStr": "trap_drop_facp" } ] } ] }, "sktok_lhfarm": { "skillId": "sktok_lhfarm", "iconId": null, "hidden": false, "levels": [ { "name": "Recycling", "rangeId": "x-5", "description": "Gains SP when Infected Creatures are defeated, if said Creatures are defeated within its Attack Range, gains doubled SP; when skill is activated, grants a small amount of <@ba.drop>Training Handbooks and <@ba.drop>Strategic Beacons, while generating several <@ba.enemy>Originium Slugs β on surrounding tiles (grants a minimal amount of <@ba.drop>Training Handbooks when defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhfarm", "duration": 2.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1007_slime_3" }, { "key": "range_id", "value": 0.0, "valueStr": "x-5" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "max_summon_cnt", "value": 4.0, "valueStr": null }, { "key": "resource", "value": 0.0, "valueStr": "trap_drop_farm" } ] } ] }, "sktok_lhflwr": { "skillId": "sktok_lhflwr", "iconId": null, "hidden": false, "levels": [ { "name": "Man-Beating Tree", "rangeId": null, "description": "Does not naturally recover SP, only attacks non-leader enemies with HP lower than its ATK, and gains SP when defeating enemies; when skill is activated, self-destructs and generates a <@ba.enemy>Tree Shield (grants <@ba.drop>Defender Advancement Tokens and <@ba.drop>Medic Advancement Tokens once defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhflwr", "duration": 2.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_10069_ftlsj" }, { "key": "max_summon_cnt", "value": 1.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" } ] } ] }, "sktok_lhhe": { "skillId": "sktok_lhhe", "iconId": null, "hidden": false, "levels": [ { "name": "Irrigate", "rangeId": "x-5", "description": "Can only be deployed on the edges of the map or next to other [River] tiles; increases the effect of other surrounding [Terrain] tiles; when there are ground tiles in the 4 adjacent tiles, irrigates the soil, creating [Loam]; when skill is activated, generates a <@ba.enemy>Diver (grants <@ba.drop>Sniper Advancement Tokens and <@ba.drop>Specialist Advancement Tokens once defeated) or a <@ba.enemy>Dockworker (grants <@ba.drop>Guard Advancement Tokens and <@ba.drop>Vanguard Advancement Tokens once defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhhe", "duration": 2.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1160_hvyslr|enemy_1158_divman" }, { "key": "range_id", "value": 0.0, "valueStr": "x-5" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "max_summon_cnt", "value": 2.0, "valueStr": null }, { "key": "prob", "value": 0.0, "valueStr": "0.5|0.5" } ] } ] }, "sktok_lhpad": { "skillId": "sktok_lhpad", "iconId": null, "hidden": false, "levels": [ { "name": "Reap", "rangeId": null, "description": "Recovers SP over time, but loses SP whenever an enemy passes through; when skill is activated, grants a small amount of <@ba.drop>Training Handbooks", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhpad", "duration": -1.0, "blackboard": [ { "key": "default_pool", "value": 0.0, "valueStr": "trap_drop_pad" }, { "key": "extra_pool", "value": 0.0, "valueStr": "trap_drop_pad" } ] } ] }, "sktok_lhpad2": { "skillId": "sktok_lhpad2", "iconId": null, "hidden": false, "levels": [ { "name": "Bumper Crop", "rangeId": null, "description": "Recovers SP over time, but loses SP whenever an enemy passes through; when skill is activated, grants a large amount of <@ba.drop>Training Handbooks", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhpad2", "duration": -1.0, "blackboard": [ { "key": "default_pool", "value": 0.0, "valueStr": "trap_drop_pad2" }, { "key": "extra_pool", "value": 0.0, "valueStr": "trap_drop_pad2" } ] } ] }, "sktok_lhplt": { "skillId": "sktok_lhplt", "iconId": null, "hidden": false, "levels": [ { "name": "Pollution Spread", "rangeId": "x-5", "description": "Upon spawning, generates <@ba.enemy>Radioactive Originium Slugs in the surrounding tiles; when skill is activated, generates <@ba.enemy>Originium Formations in surrounding empty tiles; second-generation <@ba.enemy>Originium Formations will not generate new <@ba.enemy>Originium Formations", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 20, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhplt", "duration": 0.0, "blackboard": [ { "key": "range_id", "value": 0.0, "valueStr": "x-5" }, { "key": "max_generation", "value": 2.0, "valueStr": null } ] } ] }, "sktok_lhport": { "skillId": "sktok_lhport", "iconId": null, "hidden": false, "levels": [ { "name": "Long-Distance Transport", "rangeId": "0-1", "description": "When linked to other [Loaders] via [River] tiles, generates a Transport Boat that will head to other [Loaders] within reach; once the Transport Boat arrives at its destination, grants all sorts of <@ba.drop>Elite Advancement Tokens based on the distance traveled", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 30, "increment": 1.0 }, "prefabId": "sktok_lhport", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_18001_lhship" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "max_summon_cnt", "value": 1.0, "valueStr": null } ] } ] }, "sktok_lhrift": { "skillId": "sktok_lhrift", "iconId": null, "hidden": false, "levels": [ { "name": "Visitor", "rangeId": "0-1", "description": "Does not naturally recover SP, but gains SP whenever an enemy passes through; when skill is activated, generates a <@ba.enemy>Rampaging Vacuum (grants two random types of <@ba.drop>Elite Advancement Tokens once defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhrift", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_18003_lhkarb" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "max_summon_cnt", "value": 4.0, "valueStr": null } ] } ] }, "sktok_lhshop": { "skillId": "sktok_lhshop", "iconId": null, "hidden": false, "levels": [ { "name": "Cast", "rangeId": null, "description": "Does not naturally recover SP, but gains SP whenever a new Armory Plug-in is obtained; when skill is activated, grants an <@ba.drop>Improved Armory Plug-in or <@ba.drop>Advanced Armory Plug-in; for every two skill activations, grants a <@ba.drop>Plug-in Upgrade Depot", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 10, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhshop", "duration": 2.0, "blackboard": [ { "key": "count_gain_equip", "value": 1.0, "valueStr": null }, { "key": "count_trigger_gain_trap", "value": 2.0, "valueStr": null }, { "key": "count_gain_trap", "value": 1.0, "valueStr": null }, { "key": "battle_item", "value": 0.0, "valueStr": "equip_2" }, { "key": "drop_trap_pool", "value": 0.0, "valueStr": "trap_lhshop" } ] } ] }, "sktok_lhswer": { "skillId": "sktok_lhswer", "iconId": null, "hidden": false, "levels": [ { "name": "Visitor", "rangeId": "0-1", "description": "Does not naturally recover SP, but gains SP whenever an enemy passes through; when skill is activated, generates a <@ba.enemy>Metal Crab (grants <@ba.drop>Specialist Advancement Tokens and <@ba.drop>Defender Advancement Tokens once defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_lhswer", "duration": 0.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1016_diaman" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" }, { "key": "max_summon_cnt", "value": 4.0, "valueStr": null } ] } ] }, "sktok_lhtown": { "skillId": "sktok_lhtown", "iconId": null, "hidden": false, "levels": [ { "name": "Security Patrol", "rangeId": null, "description": "Gains 1 SP every 5s for every [Advance Detector] or other [Sensor Hub] on the map; when skill is activated, generates a <@ba.enemy>Blocker (grants <@ba.drop>Sniper Advancement Tokens and <@ba.drop>Specialist Advancement Tokens once defeated) or a <@ba.enemy>Sponsor Drone (grants <@ba.drop>Sniper Advancement Tokens, <@ba.drop>Specialist Advancement Tokens and a <@ba.drop>Plug-in Supply Depot once defeated)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhtown", "duration": -1.0, "blackboard": [ { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "summon1.enemy_key", "value": 0.0, "valueStr": "enemy_1355_mrfly" }, { "key": "summon2.enemy_key", "value": 0.0, "valueStr": "enemy_1105_tyokai" }, { "key": "max_summon_cnt", "value": 2.0, "valueStr": null } ] } ] }, "sktok_lhupgd": { "skillId": "sktok_lhupgd", "iconId": null, "hidden": false, "levels": [ { "name": "Enhanced Assessment", "rangeId": "0-1", "description": "When skill is activated, generates a <@ba.enemy>powerful enemy; defeating this enemy will upgrade an equipped Armory Plug-in", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhupgd", "duration": 1.0, "blackboard": [ { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_6002_trswlf|enemy_1045_hammer" }, { "key": "prob", "value": 0.0, "valueStr": "0.5|0.5" }, { "key": "branch_id", "value": 0.0, "valueStr": "Circle_2" } ] } ] }, "sktok_lhvlg": { "skillId": "sktok_lhvlg", "iconId": null, "hidden": false, "levels": [ { "name": "Battle Plan", "rangeId": "x-4", "description": "When skill is activated, grants one random enemy within range +50% ATK and Max HP, and generates a new [Advance Detector] on the 4 adjacent tiles; when the marked enemy is defeated, it drops a <@ba.drop>Basic Armory Plug-in", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 35, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhvlg", "duration": 0.0, "blackboard": [ { "key": "atk", "value": 0.5, "valueStr": null }, { "key": "max_hp", "value": 0.5, "valueStr": null }, { "key": "key", "value": 0.0, "valueStr": "equip_1" }, { "key": "max_generation", "value": 4.0, "valueStr": null } ] } ] }, "sktok_lhbot": { "skillId": "sktok_lhbot", "iconId": null, "hidden": false, "levels": [ { "name": "Prospect", "rangeId": "1-1", "description": "Can attack after deployment, dealing Arts damage; when deployed on a [Rich Vein], will begin to prospect the [Rich Vein], turning it into an [Originium Mine] once skill ends", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 8, "initSp": 8, "increment": 0.0 }, "prefabId": "sktok_lhbot", "duration": 10.0, "blackboard": {} } ] }, "sktok_lhside": { "skillId": "sktok_lhside", "iconId": null, "hidden": false, "levels": [ { "name": "Signal Boost", "rangeId": "x-1", "description": "When skill is activated, for 30s all Operators within range gain ATK +2% and HP +2% for each Production Module within range other than itself (does not stack)", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 30, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_lhside", "duration": 2.0, "blackboard": [ { "key": "atk", "value": 0.02, "valueStr": null }, { "key": "max_hp", "value": 0.02, "valueStr": null }, { "key": "buff_duration", "value": 30.0, "valueStr": null } ] } ] }, "sktok_rgcssm": { "skillId": "sktok_rgcssm", "iconId": "sktok_rgcssm", "hidden": false, "levels": [ { "name": "Ancient Statuegeist", "rangeId": null, "description": "Consumes 20 DP to force the Ancient Statuegeist to close its mouth and stop spawning enemies for a period of time", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 1, "increment": 0.0 }, "prefabId": "sktok_rgcssm", "duration": 150.0, "blackboard": [ { "key": "cost", "value": 20.0, "valueStr": null }, { "key": "stun", "value": 0.0, "valueStr": null }, { "key": "cnt", "value": 1.0, "valueStr": null }, { "key": "talent@interval", "value": 20.0, "valueStr": null }, { "key": "enemy_key", "value": 0.0, "valueStr": "enemy_1303_mhshep_2" }, { "key": "attack@enemy_key", "value": 0.0, "valueStr": "enemy_1303_mhshep_2" } ] } ] }, "sktok_muulct": { "skillId": "sktok_muulct", "iconId": null, "hidden": false, "levels": [ { "name": "All An Illusion!", "rangeId": null, "description": "For <@ba.vup>40s after deployment, all enemies on the field suffering from a negative status receive <@ba.vup>40% more Physical and Arts damage; every 10s, <$ba.stun>stuns all enemies within Attack Range for <@ba.vup>5s", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_muulct", "duration": 40.0, "blackboard": [ { "key": "damage_scale", "value": 1.4, "valueStr": null } ] } ] }, "sktok_murjet": { "skillId": "sktok_murjet", "iconId": null, "hidden": false, "levels": [ { "name": "Impel Forward", "rangeId": null, "description": "<@ba.vup>Pushes Drifter based on damage received", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_murjet", "duration": 0.0, "blackboard": [ { "key": "fx_1", "value": 200.0, "valueStr": null }, { "key": "fx_2", "value": 600.0, "valueStr": null }, { "key": "fx_time", "value": 1.0, "valueStr": null } ] } ] }, "sktok_murbas": { "skillId": "sktok_murbas", "iconId": null, "hidden": false, "levels": [ { "name": "Multidirectional Link", "rangeId": null, "description": "Can deploy Operators atop it", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} } ] }, "sktok_murmag": { "skillId": "sktok_murmag", "iconId": null, "hidden": false, "levels": [ { "name": "Magnetic Beacon", "rangeId": null, "description": "Can deploy Operators atop it, will drag , , , and <@ba.vup>greatly towards its position", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} } ] }, "sktok_murtre": { "skillId": "sktok_murtre", "iconId": null, "hidden": false, "levels": [ { "name": "Unsteady Configuration", "rangeId": null, "description": "Gives <@ba.vup>200 points if not destroyed", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_empty", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm040_1": { "skillId": "sktok_acarm040_1", "iconId": null, "hidden": false, "levels": [ { "name": "Yanese Dagger", "rangeId": null, "description": "Gains <@ba.vup>+5% ATK on skill activation (stacks up to 10 times)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm040_2": { "skillId": "sktok_acarm040_2", "iconId": null, "hidden": false, "levels": [ { "name": "Yanese Dagger", "rangeId": null, "description": "Gains <@ba.vup>+8% ATK on skill activation (stacks up to 10 times)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm041_1": { "skillId": "sktok_acarm041_1", "iconId": null, "hidden": false, "levels": [ { "name": "Victorian Hammer", "rangeId": null, "description": "ATK <@ba.vup>+15%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm041_2": { "skillId": "sktok_acarm041_2", "iconId": null, "hidden": false, "levels": [ { "name": "Victorian Hammer", "rangeId": null, "description": "ATK <@ba.vup>+25%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm042_1": { "skillId": "sktok_acarm042_1", "iconId": null, "hidden": false, "levels": [ { "name": "Burning Victorian Hammer", "rangeId": null, "description": "ATK <@ba.vup>+30%; When dealing Arts damage, deals an additional <@ba.vup>10% as <$ba.dt.burning2>Burn", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm042_2": { "skillId": "sktok_acarm042_2", "iconId": null, "hidden": false, "levels": [ { "name": "Burning Victorian Hammer", "rangeId": null, "description": "ATK <@ba.vup>+50%; When dealing Arts damage, deals an additional <@ba.vup>10% as <$ba.dt.burning2>Burn", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm043_1": { "skillId": "sktok_acarm043_1", "iconId": null, "hidden": false, "levels": [ { "name": "Durable Victorian Hammer", "rangeId": null, "description": "ATK <@ba.vup>+25%; Upon taking lethal damage for the first time only, HP will not go below <@ba.vup>1, lasting for 8 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm043_2": { "skillId": "sktok_acarm043_2", "iconId": null, "hidden": false, "levels": [ { "name": "Durable Victorian Hammer", "rangeId": null, "description": "ATK <@ba.vup>+45%; Upon taking lethal damage for the first time only, HP will not go below <@ba.vup>1, lasting for 8 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm044_1": { "skillId": "sktok_acarm044_1", "iconId": null, "hidden": false, "levels": [ { "name": "Speedy Victorian Hammer", "rangeId": null, "description": "ATK <@ba.vup>+25%, ASPD <@ba.vup>+30", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm044_2": { "skillId": "sktok_acarm044_2", "iconId": null, "hidden": false, "levels": [ { "name": "Speedy Victorian Hammer", "rangeId": null, "description": "ATK <@ba.vup>+45%, ASPD <@ba.vup>+30", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm045_1": { "skillId": "sktok_acarm045_1", "iconId": null, "hidden": false, "levels": [ { "name": "Frightening Victorian Hammer", "rangeId": null, "description": "ATK <@ba.vup>+20%; If equipped by a Ground Operator, the Operator has 10% chance of inflicting <$ba.tremble>Frighten for 2s when dealing damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm045_2": { "skillId": "sktok_acarm045_2", "iconId": null, "hidden": false, "levels": [ { "name": "Frightening Victorian Hammer", "rangeId": null, "description": "ATK <@ba.vup>+35%; If equipped by a Ground Operator, the Operator has 10% chance of inflicting <$ba.tremble>Frighten for 2s when dealing damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm046_1": { "skillId": "sktok_acarm046_1", "iconId": null, "hidden": false, "levels": [ { "name": "Ægirian Blade", "rangeId": null, "description": "ATK <@ba.vup>+40%, ASPD <@ba.vdown>-10", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm046_2": { "skillId": "sktok_acarm046_2", "iconId": null, "hidden": false, "levels": [ { "name": "Ægirian Blade", "rangeId": null, "description": "ATK <@ba.vup>+60%, ASPD <@ba.vdown>-10", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm047_1": { "skillId": "sktok_acarm047_1", "iconId": null, "hidden": false, "levels": [ { "name": "Durable Shield", "rangeId": null, "description": "DEF <@ba.vup>+20%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm047_2": { "skillId": "sktok_acarm047_2", "iconId": null, "hidden": false, "levels": [ { "name": "Durable Shield", "rangeId": null, "description": "DEF <@ba.vup>+35%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm048_1": { "skillId": "sktok_acarm048_1", "iconId": null, "hidden": false, "levels": [ { "name": "Arcane Arts Circle", "rangeId": null, "description": "RES <@ba.vup>+20; attacks Silence the target for <@ba.vup>5s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm048_2": { "skillId": "sktok_acarm048_2", "iconId": null, "hidden": false, "levels": [ { "name": "Arcane Arts Circle", "rangeId": null, "description": "RES <@ba.vup>+30; attacks Silence the target for <@ba.vup>5s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm049_1": { "skillId": "sktok_acarm049_1", "iconId": null, "hidden": false, "levels": [ { "name": "Goliath Helmet", "rangeId": null, "description": "<@ba.vup>+25% HP; if there is no Operator in the tile ahead on deployment, <@ba.vup>+15% more HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm049_2": { "skillId": "sktok_acarm049_2", "iconId": null, "hidden": false, "levels": [ { "name": "Goliath Helmet", "rangeId": null, "description": "<@ba.vup>+45% HP; if there is no Operator in the tile ahead on deployment, <@ba.vup>+25% more HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm050_1": { "skillId": "sktok_acarm050_1", "iconId": null, "hidden": false, "levels": [ { "name": "Sargonian Teaspresso", "rangeId": null, "description": "SP recovery rate <@ba.vup>+0.15/s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm050_2": { "skillId": "sktok_acarm050_2", "iconId": null, "hidden": false, "levels": [ { "name": "Sargonian Teaspresso", "rangeId": null, "description": "SP recovery rate <@ba.vup>+0.25/s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm051_1": { "skillId": "sktok_acarm051_1", "iconId": null, "hidden": false, "levels": [ { "name": "Quick Combat Rations", "rangeId": null, "description": "On Deployment, <@ba.vup>+3 SP; for every different Operator in the same Alliance, <@ba.vup>+3 more SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm051_2": { "skillId": "sktok_acarm051_2", "iconId": null, "hidden": false, "levels": [ { "name": "Quick Combat Rations", "rangeId": null, "description": "On Deployment, <@ba.vup>+6 SP; for every different Operator in the same Alliance, <@ba.vup>+6 more SP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm052_1": { "skillId": "sktok_acarm052_1", "iconId": null, "hidden": false, "levels": [ { "name": "Miniature Accelerator", "rangeId": null, "description": "Each time this unit deals damage or heals, gains ASPD <@ba.vup>+1 for this battle, up to 60 stacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm052_2": { "skillId": "sktok_acarm052_2", "iconId": null, "hidden": false, "levels": [ { "name": "Miniature Accelerator", "rangeId": null, "description": "Each time this unit deals damage or heals, gains ASPD <@ba.vup>+2 for this battle, up to 60 stacks", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm053_1": { "skillId": "sktok_acarm053_1", "iconId": null, "hidden": false, "levels": [ { "name": "Laser Sighter", "rangeId": null, "description": "Attacks ignore <@ba.vup>25% RES", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm053_2": { "skillId": "sktok_acarm053_2", "iconId": null, "hidden": false, "levels": [ { "name": "Laser Sighter", "rangeId": null, "description": "Attacks ignore <@ba.vup>45% RES", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm054_1": { "skillId": "sktok_acarm054_1", "iconId": null, "hidden": false, "levels": [ { "name": "Buzzer", "rangeId": null, "description": "More likely to be attacked, <@ba.vup>+40% HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm054_2": { "skillId": "sktok_acarm054_2", "iconId": null, "hidden": false, "levels": [ { "name": "Buzzer", "rangeId": null, "description": "More likely to be attacked, <@ba.vup>+60% HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm055_1": { "skillId": "sktok_acarm055_1", "iconId": null, "hidden": false, "levels": [ { "name": "Disguise Outfit", "rangeId": null, "description": "On taking damage for the first time, gains <$ba.invisible>Invisibility for 15 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm055_2": { "skillId": "sktok_acarm055_2", "iconId": null, "hidden": false, "levels": [ { "name": "Disguise Outfit", "rangeId": null, "description": "On taking damage for the first time, gains <$ba.invisible>Invisibility for 25 seconds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm056_1": { "skillId": "sktok_acarm056_1", "iconId": null, "hidden": false, "levels": [ { "name": "Tough Launcher", "rangeId": null, "description": "<@ba.vup>-30% Redeployment Time, <@ba.vdown>-30% HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm056_2": { "skillId": "sktok_acarm056_2", "iconId": null, "hidden": false, "levels": [ { "name": "Tough Launcher", "rangeId": null, "description": "<@ba.vup>-50% Redeployment Time, <@ba.vdown>-30% HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm057_1": { "skillId": "sktok_acarm057_1", "iconId": null, "hidden": false, "levels": [ { "name": "Lateran Clip", "rangeId": null, "description": "When ammo-type skills have 1 bullet left, there is 50% chance of recovering 40% ammo (Triggers up to 3 times per deployment)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm057_2": { "skillId": "sktok_acarm057_2", "iconId": null, "hidden": false, "levels": [ { "name": "Lateran Clip", "rangeId": null, "description": "When ammo-type skills have 1 bullet left, there is 60% chance of recovering 60% ammo (Triggers up to 3 times per deployment)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm058_1": { "skillId": "sktok_acarm058_1", "iconId": null, "hidden": false, "levels": [ { "name": "Teargas Can", "rangeId": null, "description": "Attacks have 3% chance to inflict 1 stack of <$ba.palsy>Paralysis on target", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm058_2": { "skillId": "sktok_acarm058_2", "iconId": null, "hidden": false, "levels": [ { "name": "Teargas Can", "rangeId": null, "description": "Attacks have 5% chance to inflict 1 stack of <$ba.palsy>Paralysis on target", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm059_1": { "skillId": "sktok_acarm059_1", "iconId": null, "hidden": false, "levels": [ { "name": "Concentrated Smelling Salts", "rangeId": null, "description": "When HP is greater than 70%, Operator is immune to <$ba.stun>Stun, <$ba.frozen>Frozen, and other special statuses", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm059_2": { "skillId": "sktok_acarm059_2", "iconId": null, "hidden": false, "levels": [ { "name": "Concentrated Smelling Salts", "rangeId": null, "description": "When HP is greater than 40%, Operator is immune to <$ba.stun>Stun, <$ba.frozen>Frozen, and other special statuses", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm060_1": { "skillId": "sktok_acarm060_1", "iconId": null, "hidden": false, "levels": [ { "name": "Riot Shield", "rangeId": null, "description": "When blocking enemies, takes <@ba.vup>40% less damage from enemies not blocked by this unit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm060_2": { "skillId": "sktok_acarm060_2", "iconId": null, "hidden": false, "levels": [ { "name": "Riot Shield", "rangeId": null, "description": "When blocking enemies, takes <@ba.vup>70% less damage from enemies not blocked by this unit", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm061_1": { "skillId": "sktok_acarm061_1", "iconId": null, "hidden": false, "levels": [ { "name": "Protection Drone", "rangeId": null, "description": "Heals have 10% chance to grant 1 stack of <$ba.shield>Shield to the target (Max 1 stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm061_2": { "skillId": "sktok_acarm061_2", "iconId": null, "hidden": false, "levels": [ { "name": "Protection Drone", "rangeId": null, "description": "Heals have 15% chance to grant 1 stack of <$ba.shield>Shield to the target (Max 1 stack)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm062_1": { "skillId": "sktok_acarm062_1", "iconId": null, "hidden": false, "levels": [ { "name": "Kjeragi Nevermeltice", "rangeId": null, "description": "Dealing damage has 12% chance of inflicting <$ba.cold>Cold on the target for 1.5s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm062_2": { "skillId": "sktok_acarm062_2", "iconId": null, "hidden": false, "levels": [ { "name": "Kjeragi Nevermeltice", "rangeId": null, "description": "Dealing damage has 20% chance of inflicting <$ba.cold>Cold on the target for 1.5s", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm063_1": { "skillId": "sktok_acarm063_1", "iconId": null, "hidden": false, "levels": [ { "name": "Precision Scope", "rangeId": null, "description": "Damage dealt to targets 3 or more tiles away increases by <@ba.vup>30%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm063_2": { "skillId": "sktok_acarm063_2", "iconId": null, "hidden": false, "levels": [ { "name": "Precision Scope", "rangeId": null, "description": "Damage dealt to targets 3 or more tiles away increases by <@ba.vup>50%", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm064_1": { "skillId": "sktok_acarm064_1", "iconId": null, "hidden": false, "levels": [ { "name": "Raid Grenade", "rangeId": null, "description": "For 10 seconds after every deployment, dealing damage inflicts 2 seconds of <$ba.stun>Stun", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm064_2": { "skillId": "sktok_acarm064_2", "iconId": null, "hidden": false, "levels": [ { "name": "Raid Grenade", "rangeId": null, "description": "For 15 seconds after every deployment, dealing damage inflicts 2 seconds of <$ba.stun>Stun", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm065_1": { "skillId": "sktok_acarm065_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dormant Heir", "rangeId": null, "description": "For every target hit by an attack, recovers <@ba.vup>2% Max HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm065_2": { "skillId": "sktok_acarm065_2", "iconId": null, "hidden": false, "levels": [ { "name": "Dormant Heir", "rangeId": null, "description": "For every target hit by an attack, recovers <@ba.vup>4% Max HP", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm066_1": { "skillId": "sktok_acarm066_1", "iconId": null, "hidden": false, "levels": [ { "name": "Alliance Coin", "rangeId": null, "description": "Destroyed when equipped and grants <@ba.vup>1 Funds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm066_2": { "skillId": "sktok_acarm066_2", "iconId": null, "hidden": false, "levels": [ { "name": "Alliance Coin", "rangeId": null, "description": "Destroyed when equipped and grants <@ba.vup>2 Funds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm067_1": { "skillId": "sktok_acarm067_1", "iconId": null, "hidden": false, "levels": [ { "name": "Bimodule Robotic Arm", "rangeId": null, "description": "<@ba.vup>+30% ATK, and when dealing Physical or Arts damage, damage type turns into <$ba.weaknessatk>Weakness damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm067_2": { "skillId": "sktok_acarm067_2", "iconId": null, "hidden": false, "levels": [ { "name": "Bimodule Robotic Arm", "rangeId": null, "description": "<@ba.vup>+50% ATK, and when dealing Physical or Arts damage, damage type turns into <$ba.weaknessatk>Weakness damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm068_1": { "skillId": "sktok_acarm068_1", "iconId": null, "hidden": false, "levels": [ { "name": "M3 Cocoon Shell", "rangeId": null, "description": "When defeated in battle, immediately revive (<@ba.vup>once per battle)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm068_2": { "skillId": "sktok_acarm068_2", "iconId": null, "hidden": false, "levels": [ { "name": "M3 Cocoon Shell", "rangeId": null, "description": "When defeated in battle, immediately revive (<@ba.vup>twice per battle)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm069_1": { "skillId": "sktok_acarm069_1", "iconId": null, "hidden": false, "levels": [ { "name": "Mimic Matter", "rangeId": null, "description": "Destroyed when equipped, and if you have at least two of this non-Elite Operator, obtain a third copy; otherwise obtain 1 random non-Elite Operator from the same Alliance", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm069_2": { "skillId": "sktok_acarm069_2", "iconId": null, "hidden": false, "levels": [ { "name": "Mimic Matter", "rangeId": null, "description": "Destroyed when equipped, and if you have at least two of this non-Elite Operator, obtain a third copy; otherwise obtain 1 random non-Elite Operator from the same Alliance", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm070_1": { "skillId": "sktok_acarm070_1", "iconId": null, "hidden": false, "levels": [ { "name": "HR File", "rangeId": null, "description": "Destroyed when equipped and increases Deployment Limit to 9", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm070_2": { "skillId": "sktok_acarm070_2", "iconId": null, "hidden": false, "levels": [ { "name": "HR File", "rangeId": null, "description": "Destroyed when equipped and increases Deployment Limit to 9", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm071_1": { "skillId": "sktok_acarm071_1", "iconId": null, "hidden": false, "levels": [ { "name": "Doctor Hologram", "rangeId": null, "description": "Equippable by any Operator; this is destroyed at the start of the next round and the Operator is promoted to an Elite Operator", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm071_2": { "skillId": "sktok_acarm071_2", "iconId": null, "hidden": false, "levels": [ { "name": "Doctor Hologram", "rangeId": null, "description": "Equippable by any Operator; immediately promotes this Operator to an Elite Operator", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm072_1": { "skillId": "sktok_acarm072_1", "iconId": null, "hidden": false, "levels": [ { "name": "Mutated Cells", "rangeId": null, "description": "After the battle ends, equipped Operator changes to a random Operator 1 Tier higher", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm072_2": { "skillId": "sktok_acarm072_2", "iconId": null, "hidden": false, "levels": [ { "name": "Mutated Cells", "rangeId": null, "description": "After the battle ends, equipped Operator changes to a random Operator 1 Tier higher", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm073_1": { "skillId": "sktok_acarm073_1", "iconId": null, "hidden": false, "levels": [ { "name": "Damazti Isomorph", "rangeId": null, "description": "Equipped Operator gains an extra Alliance (based on the other Equipment)\n<@ba.acrem>Details can be checked in Equipment's Talent tab during simulations", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm073_2": { "skillId": "sktok_acarm073_2", "iconId": null, "hidden": false, "levels": [ { "name": "Damazti Isomorph", "rangeId": null, "description": "Equipped Operator gains an extra Alliance (based on the other Equipment)\n<@ba.acrem>Details can be checked in Equipment's Talent tab during simulations", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm074_1": { "skillId": "sktok_acarm074_1", "iconId": null, "hidden": false, "levels": [ { "name": "Commercial Packaging Plan", "rangeId": null, "description": "For every 8 Operators sold, obtain an additional copy of a non-Elite Operator from the same Alliance as the equipping Operator (Operator Tier cannot exceed the current Dispatch Center Level)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm074_2": { "skillId": "sktok_acarm074_2", "iconId": null, "hidden": false, "levels": [ { "name": "Commercial Packaging Plan", "rangeId": null, "description": "For every 7 Operators sold, obtain an additional copy of a non-Elite Operator from the same Alliance as the equipping Operator (Operator Tier cannot exceed the current Dispatch Center Level)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm075_1": { "skillId": "sktok_acarm075_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dispatch Module", "rangeId": null, "description": "Destroyed when equipped and immediately refreshes Dispatch Center once, offering three Operators from the same Alliance as the equipping Operator. Pick one for free! (Operator Tier cannot exceed the current Dispatch Center Level)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm075_2": { "skillId": "sktok_acarm075_2", "iconId": null, "hidden": false, "levels": [ { "name": "Dispatch Module", "rangeId": null, "description": "Destroyed when equipped and immediately refreshes Dispatch Center once, offering three Operators from the same Alliance as the equipping Operator. Pick one for free! (Operator Tier cannot exceed the current Dispatch Center Level)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm076_1": { "skillId": "sktok_acarm076_1", "iconId": null, "hidden": false, "levels": [ { "name": "Gun-Knight's Might", "rangeId": null, "description": "<@ba.vup>+40% ATK; If equipped by a [Laterano] Operator, the Operator gains a 35% chance to fire an extra bullet at an enemy within Attack Range, dealing <@ba.vup>150% ATK as Physical damage\n<@ba.acrem>If 'Lateran Clip' is also equipped by the [Laterano] Operator, bullet deals <@ba.vup>300% ATK instead", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm076_2": { "skillId": "sktok_acarm076_2", "iconId": null, "hidden": false, "levels": [ { "name": "Gun-Knight's Might", "rangeId": null, "description": "<@ba.vup>+60% ATK; If equipped by a [Laterano] Operator, the Operator gains a 35% chance to fire an extra bullet at an enemy within Attack Range, dealing <@ba.vup>150% ATK as Physical damage\n<@ba.acrem>If 'Lateran Clip' is also equipped by the [Laterano] Operator, bullet deals <@ba.vup>300% ATK instead", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm077_1": { "skillId": "sktok_acarm077_1", "iconId": null, "hidden": false, "levels": [ { "name": "Tianshi's Cauldron", "rangeId": null, "description": "<@ba.vup>+45% HP; If equipped by a [Yan] Operator, gain <@ba.vup>+25 ASPD for every Operator obtained this round before battle begins (Max 3 stacks)\n<@ba.acrem>If 'Yanese Dagger' is also equipped by the [Yan] Operator, <@ba.vup>+2 Funds whenever you obtain an Operator (Max 3 times per round)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm077_2": { "skillId": "sktok_acarm077_2", "iconId": null, "hidden": false, "levels": [ { "name": "Tianshi's Cauldron", "rangeId": null, "description": "<@ba.vup>+70% HP; If equipped by a [Yan] Operator, gain <@ba.vup>+25 ASPD for every Operator obtained this round before battle begins (Max 3 stacks)\n<@ba.acrem>If 'Yanese Dagger' is also equipped by the [Yan] Operator, <@ba.vup>+2 Funds whenever you obtain an Operator (Max 3 times per round)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm078_1": { "skillId": "sktok_acarm078_1", "iconId": null, "hidden": false, "levels": [ { "name": "Trench Test Subject", "rangeId": null, "description": "Gain <@ba.vup>180 <$ba.dmgresistance>Damage Reduction; If equipped by an [Ægir] Operator, deals <@ba.vup>50% of equipped Operator's ATK as Arts damage to damage source when damage is taken (Triggers up to once every 0.5s)\n<@ba.acrem>If 'Ægirian Blade' is also equipped by the [Ægir] Operator, deal an additional <@ba.vup>50% of equipped Operator's ATK as Arts damage when damage is taken (Triggers up to once every 0.5s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm078_2": { "skillId": "sktok_acarm078_2", "iconId": null, "hidden": false, "levels": [ { "name": "Trench Test Subject", "rangeId": null, "description": "Gain <@ba.vup>300 <$ba.dmgresistance>Damage Reduction; If equipped by an [Ægir] Operator, deals <@ba.vup>50% of equipped Operator's ATK as Arts damage to damage source when damage is taken (Triggers up to once every 0.5s)\n<@ba.acrem>If 'Ægirian Blade' is also equipped by the [Ægir] Operator, deal an additional <@ba.vup>50% of equipped Operator's ATK as Arts damage when damage is taken (Triggers up to once every 0.5s)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm079_1": { "skillId": "sktok_acarm079_1", "iconId": null, "hidden": false, "levels": [ { "name": "Steam Heart", "rangeId": null, "description": "<@ba.vup>+35 ASPD; If equipped by a [Victoria] Operator, the Operator gains effects of all Victorian Hammers on the field\n<@ba.acrem>If any 'Victorian Hammer' is also equipped by the [Victoria] Operator, effects of this 'Victorian Hammer' are doubled", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm079_2": { "skillId": "sktok_acarm079_2", "iconId": null, "hidden": false, "levels": [ { "name": "Steam Heart", "rangeId": null, "description": "<@ba.vup>+55 ASPD; If equipped by a [Victoria] Operator, the Operator gains effects of all Victorian Hammers on the field\n<@ba.acrem>If any 'Victorian Hammer' is also equipped by the [Victoria] Operator, effects of this 'Victorian Hammer' are doubled", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm102_1": { "skillId": "sktok_acarm102_1", "iconId": null, "hidden": false, "levels": [ { "name": "Kjeragandr's Tears", "rangeId": null, "description": "<@ba.vup>+30 RES; If equipped by a [Kjerag] Operator, enemies within Attack Range that are <$ba.cold>Cold or <$ba.frozen>Frozen take <@ba.vup>30% of equipped Operator's ATK as Arts damage per second\n<@ba.acrem>If 'Kjeragi Nevermeltice' is also equipped by the [Kjerag] Operator, the Arts damage dealt per second increases to <@ba.vup>100% ATK", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm102_2": { "skillId": "sktok_acarm102_2", "iconId": null, "hidden": false, "levels": [ { "name": "Kjeragandr's Tears", "rangeId": null, "description": "<@ba.vup>+50 RES; If equipped by a [Kjerag] Operator, enemies within Attack Range that are <$ba.cold>Cold or <$ba.frozen>Frozen take <@ba.vup>30% of equipped Operator's ATK as Arts damage per second\n<@ba.acrem>If 'Kjeragi Nevermeltice' is also equipped by the [Kjerag] Operator, the Arts damage dealt per second increases to <@ba.vup>100% ATK", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm103_1": { "skillId": "sktok_acarm103_1", "iconId": null, "hidden": false, "levels": [ { "name": "Desert Compass", "rangeId": null, "description": "At the start of battle, <@ba.vup>+30 Starting SP; If equipped by a [Sargon] Operator, the Operator recovers <@ba.vup>30 SP when skill ends for the first time\n<@ba.acrem>If 'Sargonian Teaspresso' is also equipped by the [Sargon] Operator, every skill activation grants <@ba.vup>3 SP to all [Sargon] Operators", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm103_2": { "skillId": "sktok_acarm103_2", "iconId": null, "hidden": false, "levels": [ { "name": "Desert Compass", "rangeId": null, "description": "At the start of battle, <@ba.vup>+50 Starting SP; If equipped by a [Sargon] Operator, the Operator recovers <@ba.vup>30 SP when skill ends for the first time\n<@ba.acrem>If 'Sargonian Teaspresso' is also equipped by the [Sargon] Operator, every skill activation grants <@ba.vup>3 SP to all [Sargon] Operators", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm109_1": { "skillId": "sktok_acarm109_1", "iconId": null, "hidden": false, "levels": [ { "name": "Transmitter", "rangeId": null, "description": "Destroys itself along with the Operator when equipped, then refreshes the Dispatch Center, offering two Operators of the same Tier as the equipped Operator; one can be picked for free\n<@ba.rem>If there are Teammates present within the Team Simulation, a copy of the original Operator will be sent to the Teammate with the most corresponding Alliance members during the next Rest Phase\n<@ba.acrem>If multiple Teammates fulfill this condition, the copy will be sent to a random Teammate\n<@ba.acrem>Cannot be equipped by Custom Operators", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm109_2": { "skillId": "sktok_acarm109_2", "iconId": null, "hidden": false, "levels": [ { "name": "Transmitter", "rangeId": null, "description": "Destroys itself along with the Operator when equipped, then refreshes the Dispatch Center, offering two Operators of the same Tier as the equipped Operator; one can be picked for free\n<@ba.rem>If there are Teammates present within the Team Simulation, a copy of the original Operator will be sent to the Teammate with the most corresponding Alliance members during the next Rest Phase\n<@ba.acrem>If multiple Teammates fulfill this condition, the copy will be sent to a random Teammate\n<@ba.acrem>Cannot be equipped by Custom Operators", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_aclasert": { "skillId": "sktok_aclasert", "iconId": null, "hidden": false, "levels": [ { "name": "'Double Lids'", "rangeId": null, "description": "Grants buff based on the Alliance with the highest stacks: For every stack, <@ba.vup>+1 ASPD, and attacks inflict an additional <@ba.vup>0.1% <$ba.fragile>Fragile for 2s (up to 300 stacks)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_aclasert", "duration": 2.0, "blackboard": [ { "key": "attack_speed_per_stack", "value": 1.0, "valueStr": null }, { "key": "damage_scale_per_stack", "value": 0.001, "valueStr": null }, { "key": "max_attack_speed", "value": 300.0, "valueStr": null }, { "key": "max_damage_scale", "value": 1.3, "valueStr": null } ] } ] }, "sktok_accrate": { "skillId": "sktok_accrate", "iconId": null, "hidden": false, "levels": [ { "name": "Barricade", "rangeId": null, "description": "Changes the enemy's route\n<@ba.rem>If the barricade blocks an enemy, the enemy will destroy it", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": null, "duration": 0.0, "blackboard": {} } ] }, "sktok_achplat": { "skillId": "sktok_achplat", "iconId": null, "hidden": false, "levels": [ { "name": "Ranged Tile", "rangeId": null, "description": "High Ground Operators can be deployed here", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 1, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_achplat", "duration": -1.0, "blackboard": {} } ] }, "sktok_acdisney_1": { "skillId": "sktok_acdisney_1", "iconId": null, "hidden": false, "levels": [ { "name": "'Mystery Customer'", "rangeId": "0-1", "description": "Drag onto field to use and select a special bounty to challenge; gain 1 Funds when manually destroyed and pass on 'Mystery Customer' to the next player", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acdisney_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_accopy_1": { "skillId": "sktok_accopy_1", "iconId": null, "hidden": false, "levels": [ { "name": "Dusk's Scroll", "rangeId": "1-1", "description": "Drag onto field to use; obtains Operator in range (Includes Elite Operators and equipment!)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_accopy_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acchal_1": { "skillId": "sktok_acchal_1", "iconId": null, "hidden": false, "levels": [ { "name": "Pointing Stick", "rangeId": "0-1", "description": "Drag onto field to use and select a bounty to challenge", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_acchal_1", "duration": 0.0, "blackboard": {} } ] }, "sktok_acblzd": { "skillId": "sktok_acblzd", "iconId": null, "hidden": false, "levels": [ { "name": "Kjerag Chill", "rangeId": null, "description": "Periodically inflicts <$ba.cold>Cold on all enemies for some time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_empty", "duration": -1.0, "blackboard": {} } ] }, "sktok_xdplat": { "skillId": "sktok_xdplat", "iconId": "sktok_xdplat", "hidden": false, "levels": [ { "name": "Isbit High Ground", "rangeId": null, "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xdplat", "duration": -1.0, "blackboard": [ { "key": "duration", "value": 999999.0, "valueStr": null }, { "key": "branch_id", "value": 0.0, "valueStr": null } ] } ] }, "sktok_xdice1": { "skillId": "sktok_xdice1", "iconId": "sktok_xdice1", "hidden": false, "levels": [ { "name": "Avalanche", "rangeId": null, "description": "Deals True damage to all enemies in Avalanche Area and pushes them <@ba.vup>tremendously;\ndeals True damage to all allied units in Avalanche Area and pushes them by <@ba.vup>one tile, if they <@ba.vup>cannot be pushed, deals more True damage and inflicts Stun; \n<@ba.rem>Operators are pushed in the Saintess Statue's pointing direction", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 5, "increment": 0.0 }, "prefabId": "sktok_xdice1", "duration": 2.0, "blackboard": [ { "key": "sp_ratio", "value": 0.8, "valueStr": null } ] }, { "name": "Avalanche", "rangeId": null, "description": "Deals True damage to all enemies in Avalanche Area and pushes them <@ba.vup>tremendously;\ndeals True damage to all allied units in Avalanche Area and pushes them by <@ba.vup>one tile, if they <@ba.vup>cannot be pushed, deals more True damage and inflicts Stun; \n<@ba.rem>Operators are pushed in the Saintess Statue's pointing direction", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xdice1", "duration": 2.0, "blackboard": [ { "key": "sp_ratio", "value": 0.8, "valueStr": null } ] }, { "name": "Avalanche", "rangeId": null, "description": "Deals True damage to all enemies in Avalanche Area and pushes them <@ba.vup>tremendously;\ndeals True damage to all allied units in Avalanche Area and pushes them by <@ba.vup>one tile, if they <@ba.vup>cannot be pushed, deals more True damage and inflicts Stun; \n<@ba.rem>Operators are pushed in the Saintess Statue's pointing direction", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 8, "increment": 0.0 }, "prefabId": "sktok_xdice1", "duration": 2.0, "blackboard": [ { "key": "sp_ratio", "value": 0.8, "valueStr": null } ] }, { "name": "Avalanche", "rangeId": null, "description": "Deals True damage to all enemies in Avalanche Area and pushes them <@ba.vup>tremendously;\ndeals True damage to all allied units in Avalanche Area and pushes them by <@ba.vup>one tile, if they <@ba.vup>cannot be pushed, deals more True damage and inflicts Stun; \n<@ba.rem>Operators are pushed in the Saintess Statue's pointing direction", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 15, "initSp": 12, "increment": 0.0 }, "prefabId": "sktok_xdice1", "duration": 2.0, "blackboard": [ { "key": "sp_ratio", "value": 0.8, "valueStr": null } ] } ] }, "sktok_xdmac1": { "skillId": "sktok_xdmac1", "iconId": "sktok_xdmac1", "hidden": false, "levels": [ { "name": "Avalanche Trigger", "rangeId": null, "description": "For a short time after deployment, greatly increases the Avalanche Warning Index of its Avalanche Area", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xdmac1", "duration": 3.0, "blackboard": [ { "key": "sp", "value": 5.0, "valueStr": null }, { "key": "interval", "value": 1.0, "valueStr": null } ] } ] }, "sktok_xdmac2": { "skillId": "sktok_xdmac2", "iconId": "sktok_xdmac2", "hidden": false, "levels": [ { "name": "Snow Retention", "rangeId": null, "description": "While deployed, prevents Avalanches in its Avalanche Area, then retreats from the field after a period of time", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xdmac2", "duration": 30.0, "blackboard": {} } ] }, "sktok_xdmac3": { "skillId": "sktok_xdmac3", "iconId": "sktok_xdmac3", "hidden": false, "levels": [ { "name": "Avalanche Control", "rangeId": null, "description": "While deployed, protects all units behind from Avalanches, and retreats from the field after an Avalanche occurs", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 1, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_xdmac3", "duration": 999999.0, "blackboard": {} } ] }, "sktok_pirene_1": { "skillId": "sktok_pirene_1", "iconId": null, "hidden": false, "levels": [ { "name": "Flower Fragrance", "rangeId": "x-5", "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_pirene_1", "duration": -1.0, "blackboard": [ { "key": "interval", "value": 1.0, "valueStr": null }, { "key": "duration_check", "value": 2.0, "valueStr": null }, { "key": "sp", "value": 2.0, "valueStr": null }, { "key": "damage_hitrate_magical", "value": -0.4, "valueStr": null }, { "key": "damage_hitrate_physical", "value": -0.4, "valueStr": null }, { "key": "move_speed", "value": -0.2, "valueStr": null }, { "key": "delay_time", "value": 5.0, "valueStr": null }, { "key": "trap_pirene_drunk_full.interval", "value": 20.0, "valueStr": null }, { "key": "hp_ratio", "value": 1.0, "valueStr": null } ] } ] }, "sktok_pirene_2": { "skillId": "sktok_pirene_2", "iconId": null, "hidden": false, "levels": [ { "name": "Flower Fragrance", "rangeId": "x-5", "description": null, "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_pirene_2", "duration": -1.0, "blackboard": [ { "key": "hp_ratio", "value": 1.0, "valueStr": null } ] } ] }, "sktok_newlamp": { "skillId": "sktok_newlamp", "iconId": "sktok_neonlamp", "hidden": false, "levels": [ { "name": "The Light of Civilization", "rangeId": "x-7", "description": "Expand visibility range, unlimited duration", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 50, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_newlamp", "duration": 0.0, "blackboard": [ { "key": "cost", "value": 20.0, "valueStr": null }, { "key": "range_id1", "value": 0.0, "valueStr": "x-5" }, { "key": "range_id2", "value": 0.0, "valueStr": "x-7" } ] } ] }, "sktok_tjgsd": { "skillId": "sktok_tjgsd", "iconId": null, "hidden": false, "levels": [ { "name": "Extract Character", "rangeId": "0-1", "description": "Extracts the glyph from target Glyph Tile; if it is a Ribbon in the Waves or Ribbon in the Waves - Rust transformed into a glyph, removes it immediately", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 0.0 }, "prefabId": "sktok_tjgsd", "duration": -1.0, "blackboard": {} } ] }, "sktok_sunmao": { "skillId": "sktok_sunmao", "iconId": null, "hidden": false, "levels": [ { "name": "Connect", "rangeId": null, "description": "Move north of the map; weakens Head of Sui if all enemies in the area are defeated, lowering Sui's ATK and reducing the range of Head of Sui's [Wrath of Eons]", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "sktok_sunmao", "duration": 2.0, "blackboard": [ { "key": "unlock", "value": 0.0, "valueStr": "head" }, { "key": "cost", "value": 0.0, "valueStr": null } ] }, { "name": "Connect", "rangeId": null, "description": "Move south of the map; weakens Tail of Sui if all enemies in the area are defeated, lowering Sui's HP and reducing the range of Tail of Sui's [Order Overturned]", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "sktok_sunmao", "duration": 2.0, "blackboard": [ { "key": "unlock", "value": 0.0, "valueStr": "tail" }, { "key": "cost", "value": 0.0, "valueStr": null } ] }, { "name": "Connect", "rangeId": null, "description": "Move west of the map; weakens Left Claw of Sui if all enemies in the area are defeated, lowering Sui's RES and Left Claw of Sui will no longer use [Hidden Moon]", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "sktok_sunmao", "duration": 2.0, "blackboard": [ { "key": "unlock", "value": 0.0, "valueStr": "left_hand" }, { "key": "cost", "value": 0.0, "valueStr": null } ] }, { "name": "Connect", "rangeId": null, "description": "Move east of the map; weakens Right Claw of Sui if all enemies in the area are defeated, lowering Sui's DEF and Right Claw of Sui will no longer use [Shrouded Sun]", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "sktok_sunmao", "duration": 2.0, "blackboard": [ { "key": "unlock", "value": 0.0, "valueStr": "right_hand" }, { "key": "cost", "value": 0.0, "valueStr": null } ] }, { "name": "Engrave", "rangeId": null, "description": "Retreats all Operators and resets redeployment timers; Face Sui", "skillType": "MANUAL", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 5, "initSp": 4, "increment": 1.0 }, "prefabId": "sktok_sunmao", "duration": 2.0, "blackboard": [ { "key": "unlock", "value": 0.0, "valueStr": "main_field" }, { "key": "cost", "value": 0.0, "valueStr": null } ] } ] }, "sktok_acarm113_1": { "skillId": "sktok_acarm113_1", "iconId": null, "hidden": false, "levels": [ { "name": "Budget-Savvy Doll", "rangeId": null, "description": "Destroyed when equipped; gains an extra <@ba.vup>1 Funds at the start of each subsequent round", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm113_2": { "skillId": "sktok_acarm113_2", "iconId": null, "hidden": false, "levels": [ { "name": "Budget-Savvy Doll", "rangeId": null, "description": "Destroyed when equipped; gains an extra <@ba.vup>2 Funds at the start of each subsequent round", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm114_1": { "skillId": "sktok_acarm114_1", "iconId": null, "hidden": false, "levels": [ { "name": "Simple Communicator", "rangeId": null, "description": "Destroyed when equipped; gain <@ba.vup>1 random Operator from the same Alliance as the equipped Operator", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm114_2": { "skillId": "sktok_acarm114_2", "iconId": null, "hidden": false, "levels": [ { "name": "Simple Communicator", "rangeId": null, "description": "Destroyed when equipped; gain <@ba.vup>2 random Operators from the same Alliance as the equipped Operator", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm115_1": { "skillId": "sktok_acarm115_1", "iconId": null, "hidden": false, "levels": [ { "name": "Emergency Dispatch Ticket", "rangeId": null, "description": "Destroyed when equipped; gain <@ba.vup>1 random Operator currently in the Dispatch Center (corresponding Operator in Dispatch Center will disappear)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm115_2": { "skillId": "sktok_acarm115_2", "iconId": null, "hidden": false, "levels": [ { "name": "Emergency Dispatch Ticket", "rangeId": null, "description": "Destroyed when equipped; gain <@ba.vup>2 random Operators currently in the Dispatch Center (corresponding Operators in Dispatch Center will disappear)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm116_1": { "skillId": "sktok_acarm116_1", "iconId": null, "hidden": false, "levels": [ { "name": "Money-Grubbing Doll", "rangeId": null, "description": "Destroyed when equipped; grants <@ba.vup>2 Funds next round", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm116_2": { "skillId": "sktok_acarm116_2", "iconId": null, "hidden": false, "levels": [ { "name": "Money-Grubbing Doll", "rangeId": null, "description": "Destroyed when equipped; grants <@ba.vup>4 Funds next round", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm117_1": { "skillId": "sktok_acarm117_1", "iconId": null, "hidden": false, "levels": [ { "name": "Pegasian Lance", "rangeId": null, "description": "ATK <@ba.vup>+40%; if equipped alongside 'Pegasian Helm', when dealing damage, deal an additional <@ba.vup>30% as True damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm117_2": { "skillId": "sktok_acarm117_2", "iconId": null, "hidden": false, "levels": [ { "name": "Pegasian Lance", "rangeId": null, "description": "ATK <@ba.vup>+60%; if equipped alongside 'Pegasian Helm', when dealing damage, deal an additional <@ba.vup>30% as True damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm118_1": { "skillId": "sktok_acarm118_1", "iconId": null, "hidden": false, "levels": [ { "name": "Pegasian Helm", "rangeId": null, "description": "HP <@ba.vup>+50%; if equipped alongside 'Pegasian Lance', recover <@ba.vup>8% Max HP per second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm118_2": { "skillId": "sktok_acarm118_2", "iconId": null, "hidden": false, "levels": [ { "name": "Pegasian Helm", "rangeId": null, "description": "HP <@ba.vup>+75%; if equipped alongside 'Pegasian Lance', recover <@ba.vup>8% Max HP per second", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm119_1": { "skillId": "sktok_acarm119_1", "iconId": null, "hidden": false, "levels": [ { "name": "Kazimierz Knightclub Pennant", "rangeId": null, "description": "Damage dealt for <@ba.vup>15s after deployment is increased to <@ba.vup>135%, effect gradually decays", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm119_2": { "skillId": "sktok_acarm119_2", "iconId": null, "hidden": false, "levels": [ { "name": "Kazimierz Knightclub Pennant", "rangeId": null, "description": "Damage dealt for <@ba.vup>15s after deployment is increased to <@ba.vup>160%, effect gradually decays", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm120_1": { "skillId": "sktok_acarm120_1", "iconId": null, "hidden": false, "levels": [ { "name": "Chivalric Commandments", "rangeId": null, "description": "Redeployment Time <@ba.vup>-40%; If equipped by a [Kazimierz] Operator, enemies within Attack Range have <@ba.vup>-35% ASPD and <@ba.vup>-35% Movement Speed for 20s after skill activation\n<@ba.acrem>If 'Kazimierz Knightclub Pennant' is also equipped by the [Kazimierz] Operator, while skill is active, Operator has ATK <@ba.vup>+100% and will not retreat when receiving lethal damage, instead retreating once skill ends", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm120_2": { "skillId": "sktok_acarm120_2", "iconId": null, "hidden": false, "levels": [ { "name": "Chivalric Commandments", "rangeId": null, "description": "Redeployment Time <@ba.vup>-60%; If equipped by a [Kazimierz] Operator, enemies within Attack Range have <@ba.vup>-35% ASPD and <@ba.vup>-35% Movement Speed for 20s after skill activation\n<@ba.acrem>If 'Kazimierz Knightclub Pennant' is also equipped by the [Kazimierz] Operator, while skill is active, Operator has ATK <@ba.vup>+100% and will not retreat when receiving lethal damage, instead retreating once skill ends", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm121_1": { "skillId": "sktok_acarm121_1", "iconId": null, "hidden": false, "levels": [ { "name": "Siracusan Formalwear", "rangeId": null, "description": "ASPD <@ba.vup>+15, allied Operators to the left and right of the equipped Operator's deployment direction gain <@ba.vup>+10 ASPD", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm121_2": { "skillId": "sktok_acarm121_2", "iconId": null, "hidden": false, "levels": [ { "name": "Siracusan Formalwear", "rangeId": null, "description": "ASPD <@ba.vup>+25, allied Operators to the left and right of the equipped Operator's deployment direction gain <@ba.vup>+15 ASPD", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm122_1": { "skillId": "sktok_acarm122_1", "iconId": null, "hidden": false, "levels": [ { "name": "Famiglia Insignia", "rangeId": null, "description": "SP recovery rate <@ba.vup>+0.2/s; If equipped by a [Siracusa] Operator, ATK gradually increases to <@ba.vup>200% when equipped Operator is Invisible, until the first instance of damage dealt after Invisibility ends or the Operator leaves the field\n<@ba.acrem>If 'Siracusan Formalwear' is also equipped by the [Siracusa] Operator, the first instance of damage dealt after Invisibility ends deals an additional <@ba.vup>800% ATK as True damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm122_2": { "skillId": "sktok_acarm122_2", "iconId": null, "hidden": false, "levels": [ { "name": "Famiglia Insignia", "rangeId": null, "description": "SP recovery rate <@ba.vup>+0.35/s; If equipped by a [Siracusa] Operator, ATK gradually increases to <@ba.vup>200% when equipped Operator is Invisible, until the first instance of damage dealt after Invisibility ends or the Operator leaves the field\n<@ba.acrem>If 'Siracusan Formalwear' is also equipped by the [Siracusa] Operator, the first instance of damage dealt after Invisibility ends deals an additional <@ba.vup>800% ATK as True damage", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm123_1": { "skillId": "sktok_acarm123_1", "iconId": null, "hidden": false, "levels": [ { "name": "Knightly Savings", "rangeId": null, "description": "Destroyed when equipped and grants <@ba.vup>1~6 Funds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm123_2": { "skillId": "sktok_acarm123_2", "iconId": null, "hidden": false, "levels": [ { "name": "Knightly Savings", "rangeId": null, "description": "Destroyed when equipped and grants <@ba.vup>2~12 Funds", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm124_1": { "skillId": "sktok_acarm124_1", "iconId": null, "hidden": false, "levels": [ { "name": "Identification Device", "rangeId": null, "description": "Destroyed when equipped; gives <@ba.vup>+3 stacks to equipped Operator's Alliance(s) (Alliances do not need to be active)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm124_2": { "skillId": "sktok_acarm124_2", "iconId": null, "hidden": false, "levels": [ { "name": "Identification Device", "rangeId": null, "description": "Destroyed when equipped; gives <@ba.vup>+6 stacks to equipped Operator's Alliance(s) (Alliances do not need to be active)", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm125_1": { "skillId": "sktok_acarm125_1", "iconId": null, "hidden": false, "levels": [ { "name": "Originium Solvent", "rangeId": null, "description": "Equipped Operator takes <@ba.vdown>60 True damage per second, but gains <@ba.vup>+40% ATK", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_acarm125_2": { "skillId": "sktok_acarm125_2", "iconId": null, "hidden": false, "levels": [ { "name": "Originium Solvent", "rangeId": null, "description": "Equipped Operator takes <@ba.vdown>60 True damage per second, but gains <@ba.vup>+60% ATK", "skillType": "PASSIVE", "durationType": "NONE", "spData": { "spType": 8, "levelUpCost": null, "maxChargeTime": 0, "spCost": 0, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_common_acarm", "duration": 0.0, "blackboard": {} } ] }, "sktok_rift": { "skillId": "sktok_rift", "iconId": null, "hidden": false, "levels": [ { "name": "Leak", "rangeId": null, "description": "Randomly selects a deployable low-ground tile and generates a <@ba.enemy>Leak Source", "skillType": "AUTO", "durationType": "NONE", "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, "maxChargeTime": 1, "spCost": 55, "initSp": 0, "increment": 1.0 }, "prefabId": "sktok_rift", "duration": -1.0, "blackboard": [ { "key": "talent@sp", "value": 0.0, "valueStr": null } ] } ] } }