local http_request = http_request or request or HttpPost or syn.request or http.request if syn then http_request = syn.request end local UIS = game:GetService("UserInputService") function dragify(Frame) local dragToggle = nil local dragSpeed = 0 local dragInput = nil local dragStart = nil local dragPos = nil local function updateInput(input) local Delta = input.Position - dragStart local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y) game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play() end Frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then dragToggle = true dragStart = input.Position startPos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) Frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if input == dragInput and dragToggle then updateInput(input) end end) end local Lib = {} function Lib:Window(title) local GUI = Instance.new("ScreenGui") local Main = Instance.new("ImageLabel") local TabList = Instance.new("ImageLabel") local tab_Container = Instance.new("ScrollingFrame") local UIListLayout_tab = Instance.new("UIListLayout") local TopBar = Instance.new("ImageLabel") local TopIcon = Instance.new("ImageLabel") local Title_top = Instance.new("TextLabel") local UICorner_Main = Instance.new("UICorner") local Containers = Instance.new("Folder") GUI.Name = "GUI" GUI.Parent = game.CoreGui GUI.ResetOnSpawn = false Main.Name = "Main" Main.Parent = GUI Main.BackgroundColor3 = Color3.fromRGB(39, 41, 46) Main.Position = UDim2.new(0.1113168, 0, 0.0669878125, 0) Main.Size = UDim2.new(0, 511, 0, 428) Main.Image = "rbxassetid://2151741365" Main.ImageColor3 = Color3.fromRGB(33, 35, 40) Main.ImageTransparency = 0.900 Main.ScaleType = Enum.ScaleType.Tile Main.SliceCenter = Rect.new(4, 4, 296, 296) Main.TileSize = UDim2.new(0, 250, 0, 250) TabList.Name = "TabList" TabList.Parent = Main TabList.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TabList.BackgroundTransparency = 1 TabList.ClipsDescendants = true TabList.Position = UDim2.new(0, 0, 0, 38) TabList.Size = UDim2.new(0.106938727, 126, 1, -38) TabList.ZIndex = 3 TabList.Image = "rbxassetid://5012534273" TabList.ImageColor3 = Color3.fromRGB(37, 39, 44) TabList.ScaleType = Enum.ScaleType.Slice TabList.SliceCenter = Rect.new(4, 4, 296, 296) tab_Container.Name = "tab_Container" tab_Container.Parent = TabList tab_Container.Active = true tab_Container.BackgroundTransparency = 1.000 tab_Container.Position = UDim2.new(0, 0, 0, 10) tab_Container.Size = UDim2.new(1, 0, 1, -20) tab_Container.CanvasSize = UDim2.new(0, 0, 0, 314) tab_Container.ScrollBarThickness = 0 UIListLayout_tab.Name = "UIListLayout_tab" UIListLayout_tab.Parent = tab_Container UIListLayout_tab.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout_tab.Padding = UDim.new(0, 1) TopBar.Name = "TopBar" TopBar.Parent = Main TopBar.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TopBar.BackgroundTransparency = 1.000 TopBar.ClipsDescendants = true TopBar.Size = UDim2.new(1, 0, 0, 38) TopBar.ZIndex = 5 TopBar.Image = "rbxassetid://4595286933" TopBar.ImageColor3 = Color3.fromRGB(37, 39, 44) TopBar.ScaleType = Enum.ScaleType.Slice TopBar.SliceCenter = Rect.new(4, 4, 296, 296) TopIcon.Name = "TopIcon" TopIcon.Parent = TopBar TopIcon.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TopIcon.BackgroundTransparency = 1.000 TopIcon.BorderSizePixel = 0 TopIcon.Position = UDim2.new(0, 0, 0.157894731, 0) TopIcon.Size = UDim2.new(0, 49, 0, 32) TopIcon.ZIndex = 5 TopIcon.Image = "rbxassetid://7628278821" TopIcon.ScaleType = Enum.ScaleType.Fit Title_top.Name = "Title_top" Title_top.Parent = TopBar Title_top.AnchorPoint = Vector2.new(0, 0.5) Title_top.BackgroundTransparency = 1.000 Title_top.Position = UDim2.new(0.0313111544, 40, 0.578947365, 0) Title_top.Size = UDim2.new(0.1095891, 76, 0.842105269, 0) Title_top.ZIndex = 5 Title_top.Font = Enum.Font.FredokaOne Title_top.Text = title Title_top.TextColor3 = Color3.fromRGB(255, 255, 255) Title_top.TextSize = 15.000 Title_top.TextXAlignment = Enum.TextXAlignment.Left UICorner_Main.CornerRadius = UDim.new(0.0199999996, 0) UICorner_Main.Name = "UICorner_Main" UICorner_Main.Parent = Main Containers.Name = "Containers" Containers.Parent = Main dragify(Main) local TabLib = {} function TabLib:Tab(name, bool, opacity, id) local ContainerTab = Instance.new("ScrollingFrame") local UIListLayout_ContainerTab = Instance.new("UIListLayout") local TabButton = Instance.new("Frame") local UIGradient_tab = Instance.new("UIGradient") local tab_Icon = Instance.new("ImageLabel") local tab_Title = Instance.new("TextLabel") TabButton.Name = name.."TButton" TabButton.Parent = tab_Container TabButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TabButton.BorderSizePixel = 0 TabButton.Position = UDim2.new(0, 0, 0.0972972959, 0) TabButton.Size = UDim2.new(0, 180, 0, 37) TabButton.ZIndex = 3 UIGradient_tab.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(46, 49, 56)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(37, 39, 44))} UIGradient_tab.Name = name.."UIGradient_tab" UIGradient_tab.Offset = Vector2.new(-1, 0) UIGradient_tab.Parent = TabButton tab_Icon.Name = "tab_Icon" tab_Icon.Parent = TabButton tab_Icon.AnchorPoint = Vector2.new(0, 0.5) tab_Icon.BackgroundTransparency = 1.000 tab_Icon.Position = UDim2.new(0, 12, 0.5, 0) tab_Icon.Size = UDim2.new(0, 16, 0, 16) tab_Icon.ZIndex = 3 tab_Icon.Image = "rbxassetid://"..id tab_Icon.ScaleType = Enum.ScaleType.Fit tab_Icon.ImageTransparency = opacity tab_Title.Name = "tab_Title" tab_Title.Parent = TabButton tab_Title.AnchorPoint = Vector2.new(0, 0.5) tab_Title.BackgroundTransparency = 1.000 tab_Title.Position = UDim2.new(0, 40, 0.5, 0) tab_Title.Size = UDim2.new(0, 76, 1, 0) tab_Title.ZIndex = 3 tab_Title.Font = Enum.Font.FredokaOne tab_Title.Text = name tab_Title.TextColor3 = Color3.fromRGB(255, 255, 255) tab_Title.TextSize = 12.000 tab_Title.TextXAlignment = Enum.TextXAlignment.Left tab_Title.TextTransparency = opacity ContainerTab.Name = name.."ContainerTab" ContainerTab.Parent = Containers ContainerTab.Active = true ContainerTab.Visible = bool ContainerTab.BackgroundTransparency = 1.000 ContainerTab.BorderSizePixel = 0 ContainerTab.Position = UDim2.new(0, 188, 0, 46) ContainerTab.Size = UDim2.new(0.891466737, -142, 1, -56) ContainerTab.CanvasSize = UDim2.new(0, 0, 0, 342) ContainerTab.ScrollBarThickness = 3 ContainerTab.ScrollBarImageTransparency = 0.7 ContainerTab.ScrollBarImageColor3 = Color3.fromRGB(18, 18, 18) UIListLayout_ContainerTab.Name = name.."UIListLayout_ContainerTab" UIListLayout_ContainerTab.Parent = ContainerTab UIListLayout_ContainerTab.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout_ContainerTab.Padding = UDim.new(0, 10) ContainerTab.ChildAdded:Connect(function() ContainerTab.CanvasSize = ContainerTab.CanvasSize + UDim2.fromOffset(0, 80) end) local offset1 = {Offset = Vector2.new(0, 0)} local offset2 = {Offset = Vector2.new(-1, 0)} local ti = TweenInfo.new(1, Enum.EasingStyle.Exponential, Enum.EasingDirection.Out) local create1 = game:GetService("TweenService"):Create(UIGradient_tab, ti, offset1) local create2 = game:GetService("TweenService"):Create(UIGradient_tab, ti, offset2) local hover = 1 TabButton.MouseEnter:Connect(function() create1:Play() end) TabButton.MouseLeave:Connect(function() create2:Play() hover = hover + 1 end) TabButton.InputBegan:Connect(function(InputObject) if InputObject.UserInputType == Enum.UserInputType.MouseButton1 then for i,v in next, Containers:GetChildren() do v.Visible = false end for i, v in next, tab_Container:GetChildren() do if v:IsA("Frame") then v.tab_Icon.ImageTransparency = 0.5 v.tab_Title.TextTransparency = 0.5 end end ContainerTab.Visible = true TabButton.tab_Title.TextTransparency = 0 TabButton.tab_Icon.ImageTransparency = 0 end end) local sec = {} function sec:Section(sname) local Section = Instance.new("ImageLabel") local Section_Items = Instance.new("Frame") local section_Title = Instance.new("TextLabel") local UIListLayout_section = Instance.new("UIListLayout") Section.Name = sname.."Section" Section.Parent = ContainerTab Section.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Section.BackgroundTransparency = 1.000 Section.ClipsDescendants = true Section.Size = UDim2.new(1.015, -10 , -0.09, 104) Section.ZIndex = 2 Section.Image = "rbxassetid://5028857472" Section.ImageColor3 = Color3.fromRGB(36, 38, 43) Section.ScaleType = Enum.ScaleType.Slice Section.SliceCenter = Rect.new(4, 4, 296, 296) Section_Items.Name = sname.."Section_Items" Section_Items.Parent = Section Section_Items.Active = true Section_Items.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Section_Items.BackgroundTransparency = 1.000 Section_Items.BorderSizePixel = 0 Section_Items.Position = UDim2.new(0, 8, 0, 8) Section_Items.Size = UDim2.new(1, -16, 1, -16) section_Title.Name = sname.."section_Title" section_Title.Parent = Section_Items section_Title.BackgroundTransparency = 1.000 section_Title.Size = UDim2.new(1, 0, 0, 20) section_Title.ZIndex = 2 section_Title.Font = Enum.Font.FredokaOne section_Title.Text = " "..sname section_Title.TextColor3 = Color3.fromRGB(255, 255, 255) section_Title.TextSize = 12.000 section_Title.TextXAlignment = Enum.TextXAlignment.Left UIListLayout_section.Name = sname.."UIListLayout_section" UIListLayout_section.Parent = Section_Items UIListLayout_section.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout_section.Padding = UDim.new(0, 4) Section.ChildAdded:Connect(function() Section.Parent.CanvasSize = ContainerTab.CanvasSize + UDim2.fromOffset(0, 50) end) Section_Items.ChildAdded:Connect(function() --print("Added") local count = Section_Items:GetChildren() if #count >= 4 then --(#count) --Section.Size.Y.Scale = Section.Size.Y.Scale + 0.09 Section.Size = Section.Size + UDim2.new(0, 0, 0.09, 0) end end) local itemslib = {} function itemslib:Toggle(name, callback) local Toggle = Instance.new("ImageButton") local Toggle_Title = Instance.new("TextLabel") local ToggleButton = Instance.new("ImageButton") local ToggleKey = Instance.new("ImageButton") local UIGradient_toggleKey = Instance.new("UIGradient") local toggle = {} toggle.cb = callback Toggle.Name = name.."Toggle" Toggle.Parent = Section_Items Toggle.BackgroundTransparency = 1.000 Toggle.BorderSizePixel = 0 Toggle.Size = UDim2.new(1, 0, 0, 30) Toggle.ZIndex = 2 Toggle.Image = "rbxassetid://5028857472" Toggle.ImageColor3 = Color3.fromRGB(41, 43, 49) Toggle.ScaleType = Enum.ScaleType.Slice Toggle.SliceCenter = Rect.new(2, 2, 298, 298) Toggle_Title.Name = name.."Toggle_Title" Toggle_Title.Parent = Toggle Toggle_Title.AnchorPoint = Vector2.new(0, 0.5) Toggle_Title.BackgroundTransparency = 1.000 Toggle_Title.Position = UDim2.new(0, 10, 0.5, 1) Toggle_Title.Size = UDim2.new(0.5, 0, 1, 0) Toggle_Title.ZIndex = 3 Toggle_Title.Font = Enum.Font.Gotham Toggle_Title.Text = name Toggle_Title.TextColor3 = Color3.fromRGB(255, 255, 255) Toggle_Title.TextSize = 12.000 Toggle_Title.TextTransparency = 0.100 Toggle_Title.TextXAlignment = Enum.TextXAlignment.Left ToggleButton.Name = name.."ToggleButton" ToggleButton.Parent = Toggle ToggleButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ToggleButton.BackgroundTransparency = 1.000 ToggleButton.BorderSizePixel = 0 ToggleButton.Position = UDim2.new(0.828832507, 0, 0, 0) ToggleButton.Size = UDim2.new(0.171167538, 0, 1.13333273, 0) ToggleButton.ZIndex = 2 ToggleButton.Image = "rbxassetid://7648804720" ToggleButton.ImageColor3 = Color3.fromRGB(33, 33, 39) ToggleButton.ScaleType = Enum.ScaleType.Fit ToggleKey.Name = name.."ToggleKey" ToggleKey.Parent = ToggleButton ToggleKey.BackgroundColor3 = Color3.fromRGB(170, 170, 170) ToggleKey.BackgroundTransparency = 1.000 ToggleKey.BorderSizePixel = 0 ToggleKey.Position = UDim2.new(0.119999997, 0, 0.25, 0) ToggleKey.Size = UDim2.new(0.319999993, 0, 0.449999988, 0) ToggleKey.ZIndex = 2 ToggleKey.Image = "rbxassetid://6872700230" UIGradient_toggleKey.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(121, 130, 148)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(165, 176, 199))} UIGradient_toggleKey.Name = "UIGradient_toggleKey" UIGradient_toggleKey.Parent = ToggleKey local deb = false local function LTDRHSA_fake_script() -- ToggleButton.ToggleButton local script = Instance.new('LocalScript', ToggleKey) local anim = false script.Parent.MouseButton1Click:Connect(function() if deb == false and anim == false then anim = true script.Parent.UIGradient_toggleKey.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.new(1, 0.368627, 1)), ColorSequenceKeypoint.new(1, Color3.new(0.321569, 0.188235, 1)) }) script.Parent:TweenSizeAndPosition(UDim2.new(0.688, 0,0.45, 0), UDim2.new(0.156, 0,0.25, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 0.1) wait(0.1) script.Parent:TweenSizeAndPosition(UDim2.new(0.18, 0,0.45, 0), UDim2.new(0.664, 0,0.25, 0), Enum.EasingDirection.In, Enum.EasingStyle.Linear, 0.1) wait(0.11) script.Parent:TweenSizeAndPosition(UDim2.new(0.32, 0,0.45, 0), UDim2.new(0.5, 0,0.25, 0), Enum.EasingDirection.In, Enum.EasingStyle.Linear, 0.2) wait(0.2) deb = true pcall(callback, deb) elseif deb == true and anim == true then anim = false script.Parent.UIGradient_toggleKey.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.new(0.47451, 0.509804, 0.580392)), ColorSequenceKeypoint.new(1, Color3.new(0.647059, 0.690196, 0.780392)) }) script.Parent:TweenSizeAndPosition(UDim2.new(0.688, 0,0.45, 0), UDim2.new(0.156, 0,0.25, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 0.1) wait(0.1) script.Parent:TweenSizeAndPosition(UDim2.new(0.204, 0,0.45, 0), UDim2.new(0.156, 0,0.25, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 0.1) wait(0.11) script.Parent:TweenSizeAndPosition(UDim2.new(0.32, 0,0.45, 0), UDim2.new(0.12, 0,0.25, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 0.2) wait(0.2) deb = false pcall(callback, deb) end end) end coroutine.wrap(LTDRHSA_fake_script)() end function itemslib:TextBox(text, callback) local TextBox = Instance.new("TextBox") TextBox.Parent = Section_Items TextBox.BackgroundColor3 = Color3.fromRGB(41, 43, 49) TextBox.BorderSizePixel = 0 TextBox.ClipsDescendants = true TextBox.Size = UDim2.new(1, 0, 0, 30) TextBox.ZIndex = 2 TextBox.Font = Enum.Font.Gotham TextBox.Text = "" TextBox.PlaceholderText = text TextBox.TextColor3 = Color3.fromRGB(235, 235, 235) TextBox.TextSize = 14.000 TextBox.FocusLost:Connect(function() pcall(callback, TextBox.Text) end) end function itemslib:CheckBox(name, callback) local CheckBox = Instance.new("ImageButton") local CheckBoxName = Instance.new("TextLabel") local check_box = Instance.new("ImageButton") local UIGradient_Checkbox = Instance.new("UIGradient") CheckBox.Name = name.."CheckBox" CheckBox.Parent = Section_Items CheckBox.BackgroundTransparency = 1.000 CheckBox.BorderSizePixel = 0 CheckBox.Size = UDim2.new(1, 0, 0, 30) CheckBox.ZIndex = 2 CheckBox.Image = "rbxassetid://5028857472" CheckBox.ImageColor3 = Color3.fromRGB(41, 43, 49) CheckBox.ScaleType = Enum.ScaleType.Slice CheckBox.SliceCenter = Rect.new(2, 2, 298, 298) CheckBoxName.Name = name.."CheckBoxName" CheckBoxName.Parent = CheckBox CheckBoxName.AnchorPoint = Vector2.new(0, 0.5) CheckBoxName.BackgroundTransparency = 1.000 CheckBoxName.Position = UDim2.new(0, 10, 0.5, 1) CheckBoxName.Size = UDim2.new(0.5, 0, 1, 0) CheckBoxName.ZIndex = 3 CheckBoxName.Font = Enum.Font.Gotham CheckBoxName.Text = name CheckBoxName.TextColor3 = Color3.fromRGB(255, 255, 255) CheckBoxName.TextSize = 12.000 CheckBoxName.TextTransparency = 0.100 CheckBoxName.TextXAlignment = Enum.TextXAlignment.Left check_box.Name = name.."check_box" check_box.Parent = CheckBox check_box.BackgroundColor3 = Color3.fromRGB(255, 255, 255) check_box.BackgroundTransparency = 1.000 check_box.LayoutOrder = 1 check_box.Position = UDim2.new(0.876999974, 0, 0.133000001, 0) check_box.Size = UDim2.new(0.0700000003, 0, 0.699999988, 0) check_box.ZIndex = 2 check_box.Image = "rbxassetid://3926311105" check_box.ImageRectOffset = Vector2.new(940, 784) check_box.ImageRectSize = Vector2.new(48, 48) UIGradient_Checkbox.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(121, 130, 148)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(165, 176, 199))} UIGradient_Checkbox.Name = "UIGradient_Checkbox" UIGradient_Checkbox.Parent = check_box local active = false local function CTMIFK_fake_script() -- check_box.LocalScript local script = Instance.new('LocalScript', check_box) local anim = false local cc = script.Parent script.Parent.MouseButton1Click:Connect(function() if not active and not anim then anim = true cc.Position = UDim2.fromScale(0.884, 0.2) cc.Size = UDim2.fromScale(0.06, 0.6) cc.ImageRectOffset = Vector2.new(4, 836) script.Parent.UIGradient_Checkbox.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.new(1, 0.368627, 1)), ColorSequenceKeypoint.new(1, Color3.new(0.490196, 0.192157, 1)) }) wait(0.1) cc:TweenSizeAndPosition(UDim2.new(0.07, 0,0.7, 0),UDim2.new(0.877, 0,0.133, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Back, 0.2) wait(0.2) -- default active = true pcall(callback, active) elseif active and anim then anim = false cc.ImageRectOffset = Vector2.new(940, 784) script.Parent.UIGradient_Checkbox.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.new(0.47451, 0.509804, 0.580392)), ColorSequenceKeypoint.new(1, Color3.new(0.647059, 0.690196, 0.780392)) }) active = false pcall(callback, active) end end) end coroutine.wrap(CTMIFK_fake_script)() end function itemslib:Button(name, callback) local Button = Instance.new("ImageButton") local Circle = Instance.new("ImageLabel") local ButtonName = Instance.new("TextLabel") local btn = {} btn.cb = callback local buttonT = {} Button.Name = name.."Button" Button.Parent = Section_Items Button.BackgroundTransparency = 1.000 Button.BorderSizePixel = 0 Button.Size = UDim2.new(1, 0, 0, 30) Button.ZIndex = 2 Button.Image = "rbxassetid://5028857472" Button.ImageColor3 = Color3.fromRGB(41, 43, 49) Button.ScaleType = Enum.ScaleType.Slice Button.SliceCenter = Rect.new(2, 2, 298, 298) ButtonName.Name = name.."ButtonName" ButtonName.Parent = Button ButtonName.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ButtonName.BackgroundTransparency = 1.000 ButtonName.Position = UDim2.new(0.0342333987, 0, 0.233333334, 0) ButtonName.Size = UDim2.new(0, 276, 0, 17) ButtonName.ZIndex = 5 ButtonName.Font = Enum.Font.FredokaOne ButtonName.Text = name ButtonName.TextColor3 = Color3.fromRGB(255, 255, 255) ButtonName.TextSize = 14.000 ButtonName.TextXAlignment = Enum.TextXAlignment.Left Button.MouseButton1Click:Connect(function() pcall(btn.cb) end) local function CDEQJ_fake_script() local Circle = Instance.new("ImageLabel") local script = Instance.new('LocalScript', Button) Circle.Name = "Circle" Circle.Parent = script Circle.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Circle.BackgroundTransparency = 1.000 Circle.ZIndex = 3 Circle.Image = "rbxassetid://266543268" Circle.ImageColor3 = Color3.fromRGB(65, 68, 79) Circle.ImageTransparency = 0.300 local m = game.Players.LocalPlayer:GetMouse() local guiObject = script.Parent local function CircleClick(Button, X, Y) coroutine.resume(coroutine.create(function() Button.ClipsDescendants = true local Circle = script:WaitForChild("Circle"):Clone() Circle.Parent = Button local NewX = X - Circle.AbsolutePosition.X local NewY = Y - Circle.AbsolutePosition.Y Circle.Position = UDim2.new(0, NewX, 0, NewY) local Size = 0 if Button.AbsoluteSize.X > Button.AbsoluteSize.Y then Size = Button.AbsoluteSize.X*1.5 elseif Button.AbsoluteSize.X < Button.AbsoluteSize.Y then Size = Button.AbsoluteSize.Y*1.5 elseif Button.AbsoluteSize.X == Button.AbsoluteSize.Y then Size = Button.AbsoluteSize.X*1.5 end local Time = 0.5 Circle:TweenSizeAndPosition(UDim2.new(0, Size, 0, Size), UDim2.new(0.5, -Size/2, 0.5, -Size/2), "Out", "Quad", Time, false, nil) for i = 1,10 do Circle.ImageTransparency = Circle.ImageTransparency + 0.01 wait(Time/10) end for i = .5, 1, .1 do Circle.ImageTransparency = i wait() end wait(1) Circle:Destroy() end)) end guiObject.MouseButton1Down:connect(function() CircleClick(guiObject, m.X, m.Y) end) end coroutine.wrap(CDEQJ_fake_script)() end function itemslib:Label(text) local Label = Instance.new("TextLabel") Label.Name = "Label" Label.Text = text Label.Parent = Section_Items Label.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Label.BackgroundTransparency = 1 Label.BorderSizePixel = 0 Label.ClipsDescendants = true Label.Size = UDim2.new(1, 0, 0, 30) Label.ZIndex = 2 Label.Font = Enum.Font.Gotham Label.TextColor3 = Color3.fromRGB(239, 239, 239) Label.TextSize = 13 Label.TextWrapped = true Label.TextXAlignment = Enum.TextXAlignment.Left end function itemslib:Slider(text, min, max, callback) local Slider = Instance.new("TextButton") local Title = Instance.new("TextLabel") local SliderFrame = Instance.new("Frame") local SliderFrameCorner = Instance.new("UICorner") local SliderIndicator = Instance.new("Frame") local SliderIndicatorCorner = Instance.new("UICorner") local UIGradient = Instance.new("UIGradient") local SliderCorner = Instance.new("UICorner") local Value = Instance.new("TextLabel") Slider.Name = "Slider" Slider.Parent = Section_Items Slider.BackgroundColor3 = Color3.fromRGB(41, 43, 49) Slider.Position = UDim2.new(0, 0, 0.438881785, 0) Slider.Size = UDim2.new(0, 292, 0, 38) Slider.ZIndex = 5 Slider.AutoButtonColor = false Slider.Font = Enum.Font.Gotham Slider.Text = "" Slider.TextColor3 = Color3.fromRGB(255, 255, 255) Slider.TextSize = 14.000 Title.Name = "Title" Title.Parent = Slider Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Title.BackgroundTransparency = 1.000 Title.Position = UDim2.new(0.0342465751, 0, 0.105263159, 0) Title.Size = UDim2.new(0, 122, 0, 11) Title.ZIndex = 5 Title.Font = Enum.Font.Gotham Title.Text = text Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextScaled = true Title.TextSize = 14.000 Title.TextWrapped = true Title.TextXAlignment = Enum.TextXAlignment.Left SliderFrame.Name = "SliderFrame" SliderFrame.Parent = Slider SliderFrame.BackgroundColor3 = Color3.fromRGB(33, 33, 39) SliderFrame.Position = UDim2.new(0.0223324038, 0, 0.563265979, 0) SliderFrame.Size = UDim2.new(0, 276, 0, 11) SliderFrame.ZIndex = 5 SliderFrameCorner.Name = "SliderFrameCorner" SliderFrameCorner.Parent = SliderFrame SliderIndicator.Name = "SliderIndicator" SliderIndicator.Parent = SliderFrame SliderIndicator.BackgroundColor3 = Color3.fromRGB(255, 255, 255) SliderIndicator.BorderSizePixel = 0 SliderIndicator.Position = UDim2.new(-0.00260408712, 0, 0.0363603085, 0) SliderIndicator.Size = UDim2.new(0, 0, 0, 11) SliderIndicator.ZIndex = 5 SliderIndicatorCorner.Name = "SliderIndicatorCorner" SliderIndicatorCorner.Parent = SliderIndicator UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 94, 255)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(82, 48, 255))} UIGradient.Parent = SliderIndicator SliderCorner.CornerRadius = UDim.new(0, 6) SliderCorner.Name = "SliderCorner" SliderCorner.Parent = Slider Value.Name = "Value" Value.Parent = Slider Value.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Value.BackgroundTransparency = 1.000 Value.Position = UDim2.new(0.455182016, 0, 0, 0) Value.Size = UDim2.new(0, 149, 0, 20) Value.ZIndex = 5 Value.Font = Enum.Font.Gotham Value.Text = "0" Value.TextColor3 = Color3.fromRGB(255, 255, 255) Value.TextSize = 14.000 Value.TextXAlignment = Enum.TextXAlignment.Right local function ALNWI_fake_script() -- SliderFrame.LocalScript local script = Instance.new('LocalScript', SliderFrame) local SliderFrame = script.Parent local max = max local min = min local SliderIndicator = script.Parent.SliderIndicator local Value = script.Parent.Parent.Value local UserInputService = game:GetService("UserInputService") local dragging = false local function slide(input) local pos = UDim2.new( math.clamp((input.Position.X - SliderFrame.AbsolutePosition.X) / SliderFrame.AbsoluteSize.X, 0, 1), 0, 0, 11 ) SliderIndicator:TweenSize(pos, Enum.EasingDirection.Out, Enum.EasingStyle.Quart, 0.3, true) local val = math.floor(((pos.X.Scale * max) / max) * (max - min) + min) Value.Text = tostring(val) pcall(callback, val) end SliderFrame.InputBegan:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then slide(input) dragging = true end end ) SliderFrame.InputEnded:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end ) UserInputService.InputChanged:Connect( function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then slide(input) end end ) end coroutine.wrap(ALNWI_fake_script)() end return itemslib; end return sec; end return TabLib; end ---------------------------------------------------------- local main = Lib:Window("GPO - DevilFruit Notifier") local tab1 = main:Tab("Devil Fruit ESP",true,0,6912528951) local sec1t1 = tab1:Section("DF ESP Options") sec1t1:Toggle("Devil Fruit ESP (Spawned)", function(te) getgenv().DFESP = te local function makeESP(obj, name) local RunService = game:GetService("RunService") local Dtext = Drawing.new("Text") local Tracer = Drawing.new("Line") Dtext.OutlineColor = Color3.fromRGB(55,0,0) Dtext.Color = Color3.fromRGB(255, 84, 5) coroutine.wrap(function() while RunService.RenderStepped:Wait() do local part = obj.Position local Camera = game:GetService("Workspace").CurrentCamera local function getWSP(pos) local vector, onScreen = Camera:WorldToScreenPoint(pos) return {vector, onScreen} end if obj:IsDescendantOf(game.Workspace) then if getWSP(part)[2] then Dtext.Visible = true Dtext.Size = 20 Dtext.Center = true Dtext.Outline = true Dtext.Text = name Dtext.Position = Vector2.new(getWSP(part)[1].X, getWSP(part)[1].Y) Tracer.Color = Color3.fromRGB(255, 84, 5) Tracer.From = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y) Tracer.To = Vector2.new(getWSP(part)[1].X, getWSP(part)[1].Y) - Vector2.new(0, -20) Tracer.Thickness = 2 Tracer.Visible = true else Dtext.Visible = false Tracer.Visible = false end else Dtext:Remove() Tracer:Remove() end end end)() coroutine.wrap(function() while RunService.RenderStepped:Wait() do if obj:IsDescendantOf(game.Workspace) then local Data = { ["content"] = "@everyone NEW FRUIT SPAWNED!!! ", ["embeds"] = {{ ["author"] = { ["name"] = name, ["icon_url"] = "https://cdn.discordapp.com/attachments/885585545038798858/892874252070551562/355d1bd4d0a50a086b6f36ebb49b954f.jpg", }, ["description"] = " ", ["color"] = ffffff, ["thumbnail"] = { ['url'] = "https://cdn.discordapp.com/attachments/885585545038798858/892874252070551562/355d1bd4d0a50a086b6f36ebb49b954f.jpg", }, ["fields"] = { { ["name"] = "Player", ["value"] = "||"..game.Players.LocalPlayer.Name.."||", ["inline"] = false } } }}, } local response = http_request( { Url = getgenv().Url, Method = 'POST', Headers = { ['Content-Type'] = 'application/json' }, Body = game:GetService('HttpService'):JSONEncode(Data) } ); end wait(7) end end)() end game:GetService("Workspace").Env.Settings.ChildAdded:Connect(function() wait(1) --print("Found a Fruit!!") for _, v in ipairs(game:GetService("Workspace").Env.Settings:GetDescendants()) do if v:IsA("ProximityPrompt") then makeESP(v.Parent, v.ObjectText) end end end) end) sec1t1:Label("Spawned fruits are only visible if you are near them!(300m - 500m)") sec1t1:TextBox("{Put Discord Webhook Here}",function(t) getgenv().Url = t end) sec1t1:Button("Test Webook", function() local Data = { ["content"] = "@everyone NEW FRUIT SPAWNED!!! ", ["embeds"] = {{ ["author"] = { ["name"] = "TEST FRUIT", ["icon_url"] = "https://cdn.discordapp.com/attachments/885585545038798858/892874252070551562/355d1bd4d0a50a086b6f36ebb49b954f.jpg", }, ["description"] = " ", ["color"] = ffffff, ["thumbnail"] = { ['url'] = "https://cdn.discordapp.com/attachments/885585545038798858/892874252070551562/355d1bd4d0a50a086b6f36ebb49b954f.jpg", }, ["fields"] = { { ["name"] = "Player", ["value"] = "||"..game.Players.LocalPlayer.Name.."||", ["inline"] = false } } }}, } local response = http_request( { Url = getgenv().Url, Method = 'POST', Headers = { ['Content-Type'] = 'application/json' }, Body = game:GetService('HttpService'):JSONEncode(Data) } ); end) --local sec1t11 = tab1:Section("Auto Walk") sec1t1:Toggle("AutoWalk Colosseum 2nd Sea (Risky)", function(te) getgenv().AutoWalk = te --warn(getgenv().AutoWalk) while getgenv().AutoWalk do wait() if getgenv().AutoWalk then --warn("RUNNING TO PATH!") function createPaths() local partsWithId = {} local awaitRef = {} local root = { ID = 0; Type = "Model"; Properties = { Name = "PartsToWalk"; }; Children = { { ID = 1; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2413.6606445313,61.988525390625,6184.6245117188,1,0,0,0,1,0,0,0,0.99999988079071); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2413.6606445313,61.988525390625,6184.6245117188); Anchored = true; Material = Enum.Material.Neon; Name = "Part5"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 2; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2413.7490234375,12.988525390625,6097.1845703125,1,0,0,0,1,0,0,0,0.99999988079071); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2413.7490234375,12.988525390625,6097.1845703125); Anchored = true; Material = Enum.Material.Neon; Name = "Part4"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 3; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(1,89/255,89/255); CFrame = CFrame.new(2413.0515136719,12.988525390625,5860.267578125,1,0,0,0,1,0,0,0,0.99999970197678); BrickColor = BrickColor.new(1,89/255,89/255); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(1,89/255,89/255); Position = Vector3.new(2413.0515136719,12.988525390625,5860.267578125); Anchored = true; Material = Enum.Material.Neon; Name = "Part1"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 4; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2412.681640625,12.988525390625,6013.4643554688,1,0,0,0,1,0,0,0,0.99999988079071); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2412.681640625,12.988525390625,6013.4643554688); Anchored = true; Material = Enum.Material.Neon; Name = "Part3"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 5; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2412.603515625,12.988525390625,5936.123046875,1,0,0,0,1,0,0,0,0.99999988079071); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2412.603515625,12.988525390625,5936.123046875); Anchored = true; Material = Enum.Material.Neon; Name = "Part2"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 6; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2414.5415039063,114.48852539063,6261.802734375,1,0,0,0,1,0,0,0,0.99999988079071); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2414.5415039063,114.48852539063,6261.802734375); Anchored = true; Material = Enum.Material.Neon; Name = "Part6"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 7; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2382.9692382813,114.48852539063,6261.8706054688,1,0,0,0,1,0,0,0,0.99999988079071); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2382.9692382813,114.48852539063,6261.8706054688); Anchored = true; Material = Enum.Material.Neon; Name = "Part7"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 8; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2342.8740234375,86.488525390625,6278.4409179688,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2342.8740234375,86.488525390625,6278.4409179688); Anchored = true; Material = Enum.Material.Neon; Name = "Part8"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 9; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2279.7111816406,64.488555908203,6275.099609375,1,0,0,0,1,0,0,0,0.99999952316284); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2279.7111816406,64.488555908203,6275.099609375); Anchored = true; Material = Enum.Material.Neon; Name = "Part9"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 10; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2264.0422363281,64.488555908203,6369.24609375,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2264.0422363281,64.488555908203,6369.24609375); Anchored = true; Material = Enum.Material.Neon; Name = "Part11"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 11; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2191.1843261719,64.488555908203,6460.3876953125,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2191.1843261719,64.488555908203,6460.3876953125); Anchored = true; Material = Enum.Material.Neon; Name = "Part13"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 12; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2108.423828125,64.488555908203,6495.0786132813,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2108.423828125,64.488555908203,6495.0786132813); Anchored = true; Material = Enum.Material.Neon; Name = "Part15"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 13; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2145.9272460938,64.488555908203,6483.666015625,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2145.9272460938,64.488555908203,6483.666015625); Anchored = true; Material = Enum.Material.Neon; Name = "Part14"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 14; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2067.1638183594,64.488555908203,6495.4790039063,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2067.1638183594,64.488555908203,6495.4790039063); Anchored = true; Material = Enum.Material.Neon; Name = "Part16"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 15; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2016.6026611328,64.488555908203,6489.23828125,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2016.6026611328,64.488555908203,6489.23828125); Anchored = true; Material = Enum.Material.Neon; Name = "Part17"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 16; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(1960.8807373047,64.488555908203,6465.4140625,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(1960.8807373047,64.488555908203,6465.4140625); Anchored = true; Material = Enum.Material.Neon; Name = "Part18"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 17; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2278.763671875,64.488555908203,6324.1630859375,1,0,0,0,1,0,0,0,0.99999952316284); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2278.763671875,64.488555908203,6324.1630859375); Anchored = true; Material = Enum.Material.Neon; Name = "Part10"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 18; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(1893.2996826172,64.488555908203,6276.3461914063,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(1893.2996826172,64.488555908203,6276.3461914063); Anchored = true; Material = Enum.Material.Neon; Name = "Part22"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 19; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(1861.3096923828,64.488555908203,6276.3461914063,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(1861.3096923828,64.488555908203,6276.3461914063); Anchored = true; Material = Enum.Material.Neon; Name = "Part21"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 20; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(1877.154296875,64.488555908203,6369.1328125,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(1877.154296875,64.488555908203,6369.1328125); Anchored = true; Material = Enum.Material.Neon; Name = "Part20"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 21; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(1911.3502197266,64.488555908203,6423.09375,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(1911.3502197266,64.488555908203,6423.09375); Anchored = true; Material = Enum.Material.Neon; Name = "Part19"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 22; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(2232.0849609375,64.488555908203,6421.2993164063,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2232.0849609375,64.488555908203,6421.2993164063); Anchored = true; Material = Enum.Material.Neon; Name = "Part12"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 23; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(1914.5474853516,2.4851455688477,6231.3413085938,1,0,0,0,1,0,0,0,0.99999952316284); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(1914.5474853516,2.4851455688477,6231.3413085938); Anchored = true; Material = Enum.Material.Neon; Name = "Part24"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 24; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(0,1,0); CFrame = CFrame.new(1915.0876464844,2.4851455688477,6277.267578125,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(1915.0876464844,2.4851455688477,6277.267578125); Anchored = true; Material = Enum.Material.Neon; Name = "Part23"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 25; Type = "Part"; Properties = { BrickColor = BrickColor.new(1,1,0); BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(1,1,0); CFrame = CFrame.new(1904.3818359375,3.797492980957,6152.5302734375,0.76606518030167,0,-0.64276278018951,0,1,0,0.6427628993988,0,0.76606494188309); Anchored = true; Size = Vector3.new(1,1,1); Rotation = Vector3.new(0,-40,0); Transparency = 1; brickColor = BrickColor.new(1,1,0); Position = Vector3.new(1904.3818359375,3.797492980957,6152.5302734375); Orientation = Vector3.new(0,-40,0); Material = Enum.Material.Neon; Name = "Part25"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 26; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(1,1,0); CFrame = CFrame.new(1878.8991699219,0.23828125,6089.88671875,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(1,1,0); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(1,1,0); Position = Vector3.new(1878.8991699219,0.23828125,6089.88671875); Anchored = true; Material = Enum.Material.Neon; Name = "Part26"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 27; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(1,0,191/255); CFrame = CFrame.new(1404.8653564453,10.988525390625,6091.4711914063,0.99999994039536,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(1,0,191/255); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(1,0,191/255); Position = Vector3.new(1404.8653564453,10.988525390625,6091.4711914063); Anchored = true; Material = Enum.Material.Neon; Name = "Part28"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 28; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; CanCollide = false; Color = Color3.new(1,0,191/255); CFrame = CFrame.new(1682.58984375,0.23828125,6087.9814453125,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(1,0,191/255); Size = Vector3.new(1,1,1); Transparency = 1; brickColor = BrickColor.new(1,0,191/255); Position = Vector3.new(1682.58984375,0.23828125,6087.9814453125); Anchored = true; Material = Enum.Material.Neon; Name = "Part27"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 29; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(1,0,0); CFrame = CFrame.new(1388.7299804688,14.988525390625,6181.7041015625,0.99999988079071,0,0,0,1,0,0,0,0.99999952316284); BrickColor = BrickColor.new(1,0,0); Transparency = 1; Anchored = true; brickColor = BrickColor.new(1,0,0); Position = Vector3.new(1388.7299804688,14.988525390625,6181.7041015625); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part29"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 30; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); Anchored = true; CFrame = CFrame.new(1504.5646972656,14.988525390625,6178.5463867188,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Transparency = 1; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(1504.5646972656,14.988525390625,6178.5463867188); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part31"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 31; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); CFrame = CFrame.new(1446.4737548828,14.988525390625,6179.8354492188,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Transparency = 1; Anchored = true; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(1446.4737548828,14.988525390625,6179.8354492188); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part30"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 32; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); CFrame = CFrame.new(1552.5487060547,14.988525390625,6185.1157226563,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Transparency = 1; Anchored = true; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(1552.5487060547,14.988525390625,6185.1157226563); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part32"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 33; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(229/255,76/85,223/255); CFrame = CFrame.new(1553.3673095703,29.988525390625,6315.5063476563,1,0,0,0,1,0,0,0,0.99999904632568); BrickColor = BrickColor.new(229/255,76/85,223/255); Transparency = 1; Anchored = true; brickColor = BrickColor.new(229/255,76/85,223/255); Position = Vector3.new(1553.3673095703,29.988525390625,6315.5063476563); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part34"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 34; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(229/255,76/85,223/255); CFrame = CFrame.new(1558.9254150391,14.988525390625,6243.1499023438,1,0,0,0,1,0,0,0,0.99999952316284); BrickColor = BrickColor.new(229/255,76/85,223/255); Transparency = 1; brickColor = BrickColor.new(229/255,76/85,223/255); Position = Vector3.new(1558.9254150391,14.988525390625,6243.1499023438); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part33"; Anchored = true; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 35; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(91/255,31/85,7/17); CFrame = CFrame.new(1845.1964111328,36.688621520996,6731.5864257813,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(91/255,31/85,7/17); Transparency = 1; brickColor = BrickColor.new(91/255,31/85,7/17); Position = Vector3.new(1845.1964111328,36.688621520996,6731.5864257813); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part36"; Anchored = true; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 36; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(91/255,31/85,7/17); CFrame = CFrame.new(1522.1646728516,29.988525390625,6387.4633789063,1,0,0,0,1,0,0,0,0.99999952316284); BrickColor = BrickColor.new(91/255,31/85,7/17); Transparency = 1; Anchored = true; brickColor = BrickColor.new(91/255,31/85,7/17); Position = Vector3.new(1522.1646728516,29.988525390625,6387.4633789063); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part35"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 37; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); CFrame = CFrame.new(2306.6745605469,36.688621520996,6737.4169921875,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Transparency = 1; Anchored = true; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2306.6745605469,36.688621520996,6737.4169921875); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part38"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 38; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); CFrame = CFrame.new(2083.5463867188,36.688621520996,6721.171875,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Transparency = 1; Anchored = true; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2083.5463867188,36.688621520996,6721.171875); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part37"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 39; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(4/255,35/51,236/255); CFrame = CFrame.new(2420.5651855469,12.988525390625,5860.4619140625,-1.0000011920929,0,0,0,1,0,0,0,-1.0000011920929); BrickColor = BrickColor.new(4/255,35/51,236/255); Size = Vector3.new(1,1,1); Rotation = Vector3.new(-180,0,-180); Transparency = 1; Anchored = true; Name = "Part46"; Position = Vector3.new(2420.5651855469,12.988525390625,5860.4619140625); Orientation = Vector3.new(0,180,0); Material = Enum.Material.Neon; brickColor = BrickColor.new(4/255,35/51,236/255); TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 40; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); CFrame = CFrame.new(2641.2924804688,12.488525390625,6451.4809570313,-0.96592998504639,0,0.25880473852158,0,1,0,-0.25880473852158,0,-0.96592998504639); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Rotation = Vector3.new(-180,15,-180); Transparency = 1; Anchored = true; Name = "Part41"; Position = Vector3.new(2641.2924804688,12.488525390625,6451.4809570313); Orientation = Vector3.new(0,165,0); Material = Enum.Material.Neon; brickColor = BrickColor.new(0,1,0); TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 41; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); CFrame = CFrame.new(2384.6079101563,36.688621520996,6663.9794921875,1,0,0,0,1,0,0,0,0.99999976158142); BrickColor = BrickColor.new(0,1,0); Transparency = 1; Anchored = true; brickColor = BrickColor.new(0,1,0); Position = Vector3.new(2384.6079101563,36.688621520996,6663.9794921875); Size = Vector3.new(1,1,1); Material = Enum.Material.Neon; Name = "Part39"; TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 42; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(6/85,14/15,212/255); CFrame = CFrame.new(2586.5671386719,8.488525390625,5974.8984375,-1.0000002384186,0,0,0,1,0,0,0,-1.0000002384186); BrickColor = BrickColor.new(6/85,14/15,212/255); Size = Vector3.new(1,1,1); Rotation = Vector3.new(-180,0,-180); Transparency = 1; Name = "Part45"; Anchored = true; Position = Vector3.new(2586.5671386719,8.488525390625,5974.8984375); Orientation = Vector3.new(0,180,0); Material = Enum.Material.Neon; brickColor = BrickColor.new(6/85,14/15,212/255); TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 43; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); CFrame = CFrame.new(2524.9645996094,20.488525390625,6593.5668945313,0.96591347455978,0,0.25886505842209,0,1,0,-0.25886511802673,0,0.9659132361412); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Rotation = Vector3.new(0,15,0); Transparency = 1; Name = "Part40"; Anchored = true; Position = Vector3.new(2524.9645996094,20.488525390625,6593.5668945313); Orientation = Vector3.new(0,15,0); Material = Enum.Material.Neon; brickColor = BrickColor.new(0,1,0); TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 44; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); CFrame = CFrame.new(2583.3383789063,8.488525390625,6048.2651367188,-1.0000002384186,0,0,0,1,0,0,0,-1.0000002384186); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Rotation = Vector3.new(-180,0,-180); Transparency = 1; Name = "Part44"; Position = Vector3.new(2583.3383789063,8.488525390625,6048.2651367188); Orientation = Vector3.new(0,180,0); Material = Enum.Material.Neon; Anchored = true; brickColor = BrickColor.new(0,1,0); TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 45; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); CFrame = CFrame.new(2638.8764648438,8.488525390625,6112.3413085938,-1.0000002384186,0,0,0,1,0,0,0,-1.0000002384186); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Rotation = Vector3.new(-180,0,-180); Transparency = 1; Anchored = true; Name = "Part43"; Position = Vector3.new(2638.8764648438,8.488525390625,6112.3413085938); Orientation = Vector3.new(0,180,0); Material = Enum.Material.Neon; brickColor = BrickColor.new(0,1,0); TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 46; Type = "Part"; Properties = { BottomSurface = Enum.SurfaceType.Smooth; Color = Color3.new(0,1,0); CFrame = CFrame.new(2632.8666992188,12.488525390625,6239.0229492188,-0.96592992544174,0,0.258804500103,0,1,0,-0.258804500103,0,-0.96592992544174); BrickColor = BrickColor.new(0,1,0); Size = Vector3.new(1,1,1); Rotation = Vector3.new(-180,15,-180); Transparency = 1; Anchored = true; Name = "Part42"; Position = Vector3.new(2632.8666992188,12.488525390625,6239.0229492188); Orientation = Vector3.new(0,165,0); Material = Enum.Material.Neon; brickColor = BrickColor.new(0,1,0); TopSurface = Enum.SurfaceType.Smooth; }; Children = {}; }; { ID = 47; Type = "Model"; Properties = { Name = "Part99"; }; Children = { { ID = 48; Type = "WedgePart"; Properties = { Transparency = 1; Anchored = true; BottomSurface = Enum.SurfaceType.Smooth; Position = Vector3.new(1553.2431640625,18.485660552979,6261.23828125); CFrame = CFrame.new(1553.2431640625,18.485660552979,6261.23828125,1,0,0,0,1,0,0,0,1); Size = Vector3.new(55.994262695313,7.9942684173584,19.37744140625); }; Children = {}; }; { ID = 49; Type = "WedgePart"; Properties = { Transparency = 1; Anchored = true; BottomSurface = Enum.SurfaceType.Smooth; Position = Vector3.new(1554.5583496094,26.024658203125,6286.2880859375); CFrame = CFrame.new(1554.5583496094,26.024658203125,6286.2880859375,1,0,0,0,1,0,0,0,1); Size = Vector3.new(57.218872070313,7.0722675323486,20.99609375); }; Children = {}; }; }; }; }; }; local function Scan(item, parent) local obj = Instance.new(item.Type) if (item.ID) then local awaiting = awaitRef[item.ID] if (awaiting) then awaiting[1][awaiting[2]] = obj awaitRef[item.ID] = nil else partsWithId[item.ID] = obj end end for p,v in pairs(item.Properties) do if (type(v) == "string") then local id = tonumber(v:match("^_R:(%w+)_$")) if (id) then if (partsWithId[id]) then v = partsWithId[id] else awaitRef[id] = {obj, p} v = nil end end end obj[p] = v end for _,c in pairs(item.Children) do Scan(c, obj) end obj.Parent = parent return obj end Scan(root, game.Workspace) end createPaths() local PS = game:GetService("PathfindingService") local plr = game.Players.LocalPlayer local hum = plr.Character.Humanoid local rootPart = plr.Character.HumanoidRootPart getgenv().AutoWalk = true local controls = require(game:GetService("Players").LocalPlayer.PlayerScripts.PlayerModule):GetControls() controls:Disable() function PFS(p1, p2) local path = PS:CreatePath() path:ComputeAsync(p1, p2) local wp = path:GetWaypoints() for i, v in ipairs(wp) do if getgenv().AutoWalk then if wp[i].Action == Enum.PathWaypointAction.Jump then hum:ChangeState(Enum.HumanoidStateType.Jumping) end local a = Instance.new("Part", workspace) a.Size = Vector3.new(0.5, 0.5, 0.5) a.CanCollide = false a.Anchored = true a.Color = Color3.fromRGB(255, 255, 0) a.Material = Enum.Material.Neon a.Position = wp[i].Position hum:MoveTo(wp[i].Position) hum.MoveToFinished:Wait() a:Destroy() end end end for i = 1, 25 do if getgenv().AutoWalk then game.Workspace.PartsToWalk["Part"..i].Transparency = 0 hum:MoveTo(game.Workspace.PartsToWalk["Part"..i].Position) hum.MoveToFinished:Wait() game.Workspace.PartsToWalk["Part"..i].Transparency = 1 end end if getgenv().AutoWalk then PFS(game.Workspace.PartsToWalk.Part25.Position, game.Workspace.PartsToWalk.Part26.Position) hum:MoveTo(game.Workspace.PartsToWalk.Part27.Position) hum.MoveToFinished:Wait() PFS(game.Workspace.PartsToWalk.Part27.Position, game.Workspace.PartsToWalk.Part28.Position) PFS(game.Workspace.PartsToWalk.Part28.Position, game.Workspace.PartsToWalk.Part29.Position) end for i = 30, 34 do if getgenv().AutoWalk then game.Workspace.PartsToWalk["Part"..i].Transparency = 0 hum:MoveTo(game.Workspace.PartsToWalk["Part"..i].Position) hum.MoveToFinished:Wait() game.Workspace.PartsToWalk["Part"..i].Transparency = 1 end end if getgenv().AutoWalk then PFS(game.Workspace.PartsToWalk.Part35.Position, game.Workspace.PartsToWalk.Part36.Position) end for i = 37, 45 do if getgenv().AutoWalk then game.Workspace.PartsToWalk["Part"..i].Transparency = 0 hum:MoveTo(game.Workspace.PartsToWalk["Part"..i].Position) hum.MoveToFinished:Wait() game.Workspace.PartsToWalk["Part"..i].Transparency = 1 end end if getgenv().AutoWalk then PFS(game.Workspace.PartsToWalk.Part45.Position, game.Workspace.PartsToWalk.Part46.Position) end wait() controls:Enable(true) coroutine.wrap(function() while wait() do if not getgenv().AutoWalk then --warn("TURNED OFF WALKING") controls:Enable(true) wait() if game.Workspace:FindFirstChild("PartsToWalk") then game.Workspace.PartsToWalk:Destroy() end end end end)() end end end) sec1t1:Label("Auto Walk is Risky!, Use TinyTask to walk around the Colosseum to be more safe.") --local sec1t2 = tab1:Section("ESP Dropped") sec1t1:Toggle("Devil Fruit ESP (Dropped)", function(td) getgenv().DFESP00 = td pcall(function() Camera = game:GetService("Workspace").CurrentCamera RunService = game:GetService("RunService") camera = workspace.CurrentCamera Bottom = Vector2.new(camera.ViewportSize.X/2, camera.ViewportSize.Y) function GetPoint(vector3) local vector, onScreen = camera:WorldToViewportPoint(vector3) return {Vector2.new(vector.X,vector.Y),onScreen,vector.Z} end function MakeESPd(model) local Display = Drawing.new("Text") local Tracer = Drawing.new("Line") local CurrentParent = model.Parent local GetP = GetPoint(model.Position) coroutine.resume(coroutine.create(function() local Distance = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - model.Position).Magnitude local modelCF = model.CFrame if getgenv().DFESP00 and GetP[2] then Display.Visible = true Display.Size = 20 Display.Position = GetPoint(modelCF.p + Vector3.new(0,3,0))[1] Display.Center = true Display.Outline = true Display.OutlineColor = Color3.fromRGB(55,0,0) Display.Color = Color3.fromRGB(255, 84, 5) Tracer.Color = Color3.fromRGB(255, 84, 5) Tracer.From = Vector2.new(camera.ViewportSize.X/2, camera.ViewportSize.Y) Tracer.To = GetPoint(modelCF.p)[1] Tracer.Thickness = 2 Tracer.Visible = true Display.Text = model.Parent.Name.. " [" .. math.floor((model.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude) .. "]" else Display.Visible = false Tracer.Visible = false end RunService.RenderStepped:Wait() Display:Remove() Tracer:Remove() end)) end while RunService.RenderStepped:Wait() do for _, v in ipairs(game:GetService("Workspace"):GetChildren()) do if v:IsA("Tool") then MakeESPd(v.preHandle) v.ChildAdded:Connect(function() delay(0.5, function() MakeESPd(v.preHandle) end) end) end end end end) end) sec1t1:Label("Note: Player Dropped Fruits Only (Good For Trade HUB)") ---------------------------------------------------------- local tab133 = main:Tab("Misc",false,0.5,6896084251) local sec1t333 = tab133:Section("Misc") sec1t333:Button("Join New Server",function() local amount = {} for _, v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100")).data) do if type(v) == "table" and v.maxPlayers > v.playing and v.id ~= game.JobId then amount[#amount + 1] = v.id end end if #amount > 0 then -- print'Joinning new server' game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, amount[math.random(1, #amount)]) else -- print("No server found") end end) sec1t333:Button("Anti AFK",function() local bb = game:service "VirtualUser" game:service "Players".LocalPlayer.Idled:connect(function() bb:CaptureController() bb:ClickButton2(Vector2.new()) end) end) ---------------------------------------------------------- local tab3 = main:Tab("Local Player | RISKY ",false,0.5,6886981585) local sec1t33 = tab3:Section("Local Player") sec1t33:Toggle("Walk On Water",function(t) getgenv().tt1 = t local part = Instance.new("Part", game:GetService("Workspace")) part.Size = Vector3.new(25.795, 0.001, 25.86) part.Name = "Particles83" part.Anchored = true while wait() do if getgenv().tt1 then local humP= game.Players.LocalPlayer.Character.HumanoidRootPart.Position part.Transparency = 1 part.Position = Vector3.new(humP.X, -3, humP.Z) elseif game.Workspace:FindFirstChild("Particles83") then game.Workspace.Particles83:Destroy() end end end) sec1t33:Slider("WalkSpeed", 16, 100, function(t) getgenv().Speed = 70; local mt = getrawmetatable(game) local old = mt.__newindex setreadonly(mt, false) mt.__newindex = newcclosure(function(t,k,v) pcall(function() if t == game:GetService("Players").LocalPlayer.Character.Humanoid and k == "WalkSpeed" then v = getgenv().Speed; end end) return old(t,k,v) end) end) sec1t33:Slider("JumpPower", 50, 200, function(t) getgenv().Speed = 70; local mt = getrawmetatable(game) local old = mt.__newindex setreadonly(mt, false) mt.__newindex = newcclosure(function(t,k,v) pcall(function() if t == game:GetService("Players").LocalPlayer.Character.Humanoid and k == "JumpPower" then v = getgenv().Speed; end end) return old(t,k,v) end) end) sec1t33:Label("This functions might be risky, use at your own risk.") ---------------------------------------------------------- local tab2 = main:Tab("Islands",false,0.5,6922493144) local sec1t2 = tab2:Section("Islands") sec1t2:Toggle("Island ESP (First Sea)", function(ti) getgenv().IslandESP = ti pcall(function() Camera = game:GetService("Workspace").CurrentCamera RunService = game:GetService("RunService") camera = workspace.CurrentCamera Bottom = Vector2.new(camera.ViewportSize.X/2, camera.ViewportSize.Y) function GetPoint(vector3) local vector, onScreen = camera:WorldToViewportPoint(vector3) return {Vector2.new(vector.X,vector.Y),onScreen,vector.Z} end function MakeESPi(name, pos) local Displayi = Drawing.new("Text") local GetPi = GetPoint(pos) coroutine.resume(coroutine.create(function() local Distance = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - pos).Magnitude if getgenv().IslandESP and GetPi[2] then Displayi.Visible = true Displayi.Size = 16 Displayi.Position = GetPoint(pos + Vector3.new(0,3,0))[1] Displayi.Center = true Displayi.Outline = true Displayi.OutlineColor = Color3.fromRGB(0, 31, 10) Displayi.Color = Color3.fromRGB(93, 255, 28) Displayi.Text = name.. " [" .. math.floor((pos - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude) .. "]" else Displayi.Visible = false end RunService.RenderStepped:Wait() Displayi:Remove() end)) end local locations = { { "Town of Beginnings", Vector3.new(965.813, 9.3792, 1193.66) }, { "Marine Fort F-1", Vector3.new(2903.81, 19.8525, -992.64) }, { "Sandora", Vector3.new(-1312.52, 11.2798, 1159.75) }, { "Shells Town", Vector3.new(-555.405, 8.31007, -4444.5) }, { "Island Of Zou", Vector3.new(-4350.31, 8.35266, -2552.52) }, { "Baratie", Vector3.new(-3902.05, 7.71404, -5515.66) }, { "Orange Town", Vector3.new(-6919.07, 8.03144, -5349.92) }, { "Mysterious Cliff", Vector3.new(2200.65, 8.35073, -8593.66) }, { "Roca Island", Vector3.new(5112.48, 5.67623, -4893.96) }, { "Colosseum", Vector3.new(-2019.94, 8.17096, -7672.47) }, { "Sphinx Island", Vector3.new(-6561.8, 43.4117, -9933.17) }, { "Arlong Park", Vector3.new( 476.883, 14.2324, -13084.8) }, { "Land of the Sky", Vector3.new(8116.27, 8.9139, -9818.94) }, { "Gravitos Fort", Vector3.new(2609, 9.14529, -15366.6) }, { "Fishman Cave ", Vector3.new(5682.35, 5.62546, -16459.9) }, { "Marine Base G-1", Vector3.new(-9772.59, 18.8261, -14688.4) }, { "Coco Island ", Vector3.new(-4253.72, 9.13279, -15532.2) }, { "Shrine", Vector3.new(-12186, -10.6763, -18545.9) }, { "Kori Island", Vector3.new(-6702.16, 7.48236, 1841.65) }, { "Reverse Mountain", Vector3.new(-14313.3, 10.8181, -9464.9) } } while RunService.RenderStepped:Wait() do for i, v in ipairs(locations) do MakeESPi(locations[i][1], locations[i][2]) end end end) end) sec1t2:Toggle("Island ESP (2nd Sea)", function(tt) getgenv().IslandESP2 = tt pcall(function() Camera = game:GetService("Workspace").CurrentCamera RunService = game:GetService("RunService") camera = workspace.CurrentCamera Bottom = Vector2.new(camera.ViewportSize.X/2, camera.ViewportSize.Y) function GetPoint(vector3) local vector, onScreen = camera:WorldToViewportPoint(vector3) return {Vector2.new(vector.X,vector.Y),onScreen,vector.Z} end function MakeESPi2(name, pos) local Displayi = Drawing.new("Text") local GetPi = GetPoint(pos) coroutine.resume(coroutine.create(function() local Distance = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - pos).Magnitude if getgenv().IslandESP2 and GetPi[2] then Displayi.Visible = true Displayi.Size = 16 Displayi.Position = GetPoint(pos + Vector3.new(0,3,0))[1] Displayi.Center = true Displayi.Outline = true Displayi.OutlineColor = Color3.fromRGB(0, 31, 10) Displayi.Color = Color3.fromRGB(93, 255, 28) Displayi.Text = name.. " [" .. math.floor((pos - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude) .. "]" else Displayi.Visible = false end RunService.RenderStepped:Wait() Displayi:Remove() end)) end local locations = { { "Desert", Vector3.new(-3670.83, 19.6683, 405.271) }, { "Colosseum", Vector3.new(2221.6, 5.05852, 6061.15) }, { "Reverse Mountain", Vector3.new(-8231.47, 37.6684, 458.083) }, { "Rovo island", Vector3.new(-6343.65, 128.317, 409.608) }, { "Transylvania", Vector3.new(-7025.88, 41.9608, 4531.99) }, { "Sashi Island", Vector3.new(-1558.91, 32.3633, -5722.24) }, { "Spirit Island", Vector3.new(-1484.85, 19.8954, 9842.6) }, { "The Abyss", Vector3.new(-8288.31, 6560.34, 5390.64) } } while RunService.RenderStepped:Wait() do for i, v in ipairs(locations) do MakeESPi2(locations[i][1], locations[i][2]) end end end) end) sec1t2:Button("Island Teleport (Comming Soon..)",function(t) end) ---------------------------------------------------------- local tab4 = main:Tab("Credits", false,0.5,7618724768) local sec1t4 = tab4:Section("Script Credits") sec1t4:Button("Arpon AG#6612") sec1t4:Button("Forever4D#6933") sec1t4:Button("s3ps#6702")