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Extremely dangerous.", "BaseValueUnits": 75000.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "0063B7", "CdnUrl": "https://cdn.nmsassistant.com/products/13.png", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur2", "Quantity": 1 }, { "Id": "raw33", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod14", "Icon": "products/14.png", "Name": "Holographic Analyser", "Group": "Consumable Frigate Upgrade", "Description": "A temporary frigate upgrade<> that lasts for one expedition.\n\nThis powerful analytic computer overclocks the existing fleet systems, allowing for faster-than-light calculations. Heat is a problem, and the chips do not last long.", "BaseValueUnits": 75000.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "0063B7", "CdnUrl": "https://cdn.nmsassistant.com/products/14.png", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw33", "Quantity": 50 }, { "Id": "prod114", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod15", "Icon": "products/15.png", "Name": "Mind Control Device", "Group": "Consumable Frigate Upgrade", "Description": "A temporary frigate upgrade<> that lasts for one expedition.\n\nThe mind control device plugs into the ship's trading and communications systems, allowing the Fleet Commander to gain the upper hand in any negotiation.", "BaseValueUnits": 75000.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "0063B7", "CdnUrl": "https://cdn.nmsassistant.com/products/15.png", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw33", "Quantity": 50 }, { "Id": "prod116", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod16", "Icon": "products/16.png", "Name": "Mineral Compressor", "Group": "Consumable Frigate Upgrade", "Description": "A temporary frigate upgrade<> that lasts for one expedition.\n\nThe mineral compressor allows fleet mining crews to liquidise the substances they extract, for both faster processing and easier transportation.", "BaseValueUnits": 75000.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "0063B7", "CdnUrl": "https://cdn.nmsassistant.com/products/16.png", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw33", "Quantity": 50 }, { "Id": "prod113", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod17", "Icon": "products/17.png", "Name": "Warp Cell", "Group": "Hyperdrive Charging Unit", "Description": "This antimatter-based fuel<> is one of the few power sources capable of meeting the incredible energy requirements of a starship hyperdrive<>.\n\nSecured within a robust housing, the cell is guaranteed paradox-free during FTL travel.", "BaseValueUnits": 46750.0, "CurrencyType": "Credits", "MaxStackSize": 10.0, "Colour": "C01746", "CdnUrl": "https://cdn.nmsassistant.com/products/17.png", "Usages": [ "HasUsedToCraft", "HasUsedToRecharge", "HasRefinedUsing", "HasDevProperties", "IsConsumable" ], "BlueprintCost": 0, "BlueprintCostType": "FactoryOverride", "BlueprintSource": 1, "RequiredItems": [ { "Id": "prod1", "Quantity": 1 }, { "Id": "prod2", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod18", "Icon": "products/18.png", "Name": "Warp Hypercore", "Group": "Hyperdrive Charging Unit", "Description": "A high-capacity<> antimatter-based fuel<>, this cell harnesses an internal black hole generator to power starship hyperdrives<> across multiple warp jumps.\n\nCell walls are specially designed to reflect any reality paradoxes back towards the heart of the unit, where they generate additional power.", "BaseValueUnits": 46750.0, "CurrencyType": "Credits", "MaxStackSize": 10.0, "Colour": "C01746", "CdnUrl": "https://cdn.nmsassistant.com/products/18.png", "Usages": [ "HasUsedToCraft", "HasUsedToRecharge", "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "FactoryOverride", "BlueprintSource": 1, "RequiredItems": [ { "Id": "cur21", "Quantity": 1 }, { "Id": "prod1", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod19", "Icon": "products/19.png", "Name": "Unstable Plasma", "Group": "Plasma Launcher Recharge", "Description": "Densely-packed fuel capsule for use in the Plasma Launcher<>.\n \nContained highly-pressurised electro-thermal energy for use in land disruption grenade technology.", "BaseValueUnits": 5750.0, "CurrencyType": "Credits", "MaxStackSize": 20.0, "Colour": "C01746", "CdnUrl": "https://cdn.nmsassistant.com/products/19.png", "Usages": [ "HasUsedToCraft", "HasUsedToRecharge", "HasRefinedUsing", "HasDevProperties", "IsConsumable", "IsEggIngredient" ], "BlueprintCost": 1, "BlueprintCostType": "FactoryOverride", "BlueprintSource": 1, "RequiredItems": [ { "Id": "raw3", "Quantity": 50 }, { "Id": "prod6", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod20", "Icon": "products/20.png", "Name": "Ion Battery", "Group": "Portable Energy Storage", "Description": "Convenient and optimised power storage unit. 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Long-term impact on user's lungs is currently unknown.", "BaseValueUnits": 200.0, "CurrencyType": "Credits", "MaxStackSize": 100.0, "Colour": "C01746", "CdnUrl": "https://cdn.nmsassistant.com/products/23.png", "Usages": [ "HasUsedToCraft", "HasUsedToRecharge", "HasRefinedUsing", "HasDevProperties", "IsConsumable", "IsEggIngredient" ], "BlueprintCost": 1, "BlueprintCostType": "FactoryOverride", "BlueprintSource": 1, "RequiredItems": [ { "Id": "raw1", "Quantity": 20 }, { "Id": "prod11", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod24", "Icon": "products/23.png", "Name": "Oxygen Capsule", "Group": "Portable Life Support Power", "Description": "Stablised and secure life support<> filtration gas.\n\nEasily assembled from Oxygen<> and Ferrite Dust<>. 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A refined fuel, it powers the interstellar engines of large trading ships.", "BaseValueUnits": 20000.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "C01746", "CdnUrl": "https://cdn.nmsassistant.com/products/25.png", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw5", "Quantity": 50 }, { "Id": "raw7", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod26", "Icon": "products/26.png", "Name": "Frigate Fuel (100 Tonnes)", "Group": "Stabilised Di-hydrogen Fuel", "Description": "A large barrel of frigate fuel.\n\nThis viscous gel is highly toxic to the touch. A refined fuel, it powers the interstellar engines of large trading ships.", "BaseValueUnits": 40000.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "C01746", "CdnUrl": "https://cdn.nmsassistant.com/products/26.png", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw5", "Quantity": 100 }, { "Id": "raw7", "Quantity": 100 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod27", "Icon": "products/27.png", "Name": "Frigate Fuel (200 Tonnes)", "Group": "Stabilised Di-hydrogen Fuel", "Description": "A huge barrel of frigate fuel.\n\nThis viscous gel is highly toxic to the touch. 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"ConsumableRewardTexts": [ "Break geode down into usable materials" ] }, { "Id": "prod120", "Icon": "upgradeModules/63.png", "Name": "Salvaged Hyperdrive Upgrade", "Group": "C-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve its Hyperdrive<>.", "BaseValueUnits": 60.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod121", "Icon": "upgradeModules/64.png", "Name": "Salvaged Hyperdrive Upgrade", "Group": "B-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve its Hyperdrive<>.", "BaseValueUnits": 140.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod122", "Icon": "upgradeModules/65.png", "Name": "Salvaged Hyperdrive Upgrade", "Group": "A-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve its Hyperdrive<>.", "BaseValueUnits": 300.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod123", "Icon": "upgradeModules/66.png", "Name": "Salvaged Hyperdrive Upgrade", "Group": "S-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve its Hyperdrive<>.", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod124", "Icon": "upgradeModules/59.png", "Name": "Salvaged Fleet Beacon", "Group": "C-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the speed<> of your fleet.", "BaseValueUnits": 60.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod125", "Icon": "upgradeModules/60.png", "Name": "Salvaged Fleet Beacon", "Group": "B-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the speed<> of your fleet.", "BaseValueUnits": 140.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod126", "Icon": "upgradeModules/61.png", "Name": "Salvaged Fleet Beacon", "Group": "A-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the speed<> of your fleet.", "BaseValueUnits": 300.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod127", "Icon": "upgradeModules/62.png", "Name": "Salvaged Fleet Beacon", "Group": "S-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the speed<> of your fleet.", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod128", "Icon": "upgradeModules/36.png", "Name": "Salvaged Fleet Fuel Unit", "Group": "C-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the fuel efficiency<> of your fleet.", "BaseValueUnits": 60.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod129", "Icon": "upgradeModules/37.png", "Name": "Salvaged Fleet Fuel Unit", "Group": "B-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the fuel efficiency<> of your fleet.", "BaseValueUnits": 140.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod130", "Icon": "upgradeModules/38.png", "Name": "Salvaged Fleet Fuel Unit", "Group": "A-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the fuel efficiency<> of your fleet.", "BaseValueUnits": 300.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod131", "Icon": "upgradeModules/39.png", "Name": "Salvaged Fleet Fuel Unit", "Group": "S-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the fuel efficiency<> of your fleet.", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod132", "Icon": "upgradeModules/71.png", "Name": "Salvaged Fleet Combat Unit", "Group": "C-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the combat performance<> of your fleet.", "BaseValueUnits": 60.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod133", "Icon": "upgradeModules/72.png", "Name": "Salvaged Fleet Combat Unit", "Group": "B-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the combat performance<> of your fleet.", "BaseValueUnits": 140.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod134", "Icon": "upgradeModules/73.png", "Name": "Salvaged Fleet Combat Unit", "Group": "A-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the combat performance<> of your fleet.", "BaseValueUnits": 300.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod135", "Icon": "upgradeModules/74.png", "Name": "Salvaged Fleet Combat Unit", "Group": "S-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the combat performance<> of your fleet.", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod136", "Icon": "upgradeModules/21.png", "Name": "Salvaged Fleet Trade Unit", "Group": "C-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the trading abilities<> of your fleet.", "BaseValueUnits": 60.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod137", "Icon": "upgradeModules/22.png", "Name": "Salvaged Fleet Trade Unit", "Group": "B-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the trading abilities<> of your fleet.", "BaseValueUnits": 140.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod138", "Icon": "upgradeModules/23.png", "Name": "Salvaged Fleet Trade Unit", "Group": "A-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the trading abilities<> of your fleet.", "BaseValueUnits": 300.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod139", "Icon": "upgradeModules/24.png", "Name": "Salvaged Fleet Trade Unit", "Group": "S-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the trading abilities<> of your fleet.", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod140", "Icon": "upgradeModules/5.png", "Name": "Salvaged Fleet Exploration Unit", "Group": "C-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the exploration abilities<> of your fleet.", "BaseValueUnits": 60.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod141", "Icon": "upgradeModules/6.png", "Name": "Salvaged Fleet Exploration Unit", "Group": "B-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the exploration abilities<> of your fleet.", "BaseValueUnits": 140.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod142", "Icon": "upgradeModules/7.png", "Name": "Salvaged Fleet Exploration Unit", "Group": "A-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the exploration abilities<> of your fleet.", "BaseValueUnits": 300.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod143", "Icon": "upgradeModules/8.png", "Name": "Salvaged Fleet Exploration Unit", "Group": "S-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the exploration abilities<> of your fleet.", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod144", "Icon": "upgradeModules/1.png", "Name": "Salvaged Fleet Mining Unit", "Group": "C-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the mining capabilities<> of your fleet.", "BaseValueUnits": 60.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod145", "Icon": "upgradeModules/2.png", "Name": "Salvaged Fleet Mining Unit", "Group": "B-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the mining capabilities<> of your fleet.", "BaseValueUnits": 140.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod146", "Icon": "upgradeModules/3.png", "Name": "Salvaged Fleet Mining Unit", "Group": "A-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the mining capabilities<> of your fleet.", "BaseValueUnits": 300.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod147", "Icon": "upgradeModules/4.png", "Name": "Salvaged Fleet Mining Unit", "Group": "S-Class Deployable Salvage", "Description": "A deployable freighter upgrade, salvaged from %NAME%<>.\n\nCan be re-deployed into your own capital ship to improve the mining capabilities<> of your fleet.", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod150", "Icon": "products/150.png", "Name": "Sentinel Boundary Map", "Group": "Anomalous Planetary Location Data", "Description": "A strange, shifting map. Though hard to focus upon, this chart appears to show the location of a nearby Sentinel Pillar<>. Such Sentinel strongholds house many secrets...\n\nSelect the map and use Plot Route (FE_ALT1<>)<> to pin the location in your Exosuit display.", "BaseValueUnits": 3200.0, "CurrencyType": "Credits", "MaxStackSize": 20.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [ "Convert data to Exosuit navigation marker" ] }, { "Id": "prod151", "Icon": "products/151.png", "Name": "Undamaged Drone Shell", "Group": "Sentinel Debris", "Description": "The shell of a Sentinel drone<>, all that remains after its destruction in combat. While the exterior is physically intact, its internals have been severely burned.\n\nGiven the right tools and several exotic components, it may be possible to repair<> it.", "BaseValueUnits": 16.0, "CurrencyType": "Credits", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod152", "Icon": "products/152.png", "Name": "Nanite Filament", "Group": "Drone Component", "Description": "A thin, shimmering thread<>, once owned by Iteration: Gemini. This impossible fibre, once a treasured keepsake, sings on the wavelength of the Space Anomaly.\n\nA valuable and exotic component, this would be of great use to Iteration: Tethys in repairing<> the shattered Drone.", "BaseValueUnits": 16.0, "CurrencyType": "Credits", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod153", "Icon": "products/153.png", "Name": "Portal Phylactery", "Group": "Drone Component", "Description": "A vial of the portal's blue amber<>, given to you by Iteration: Mercury. The ether of the Atlas itself, this is primeval liquid from which it weaves the multiverse.\n\nA valuable and exotic component, this would be of great use to Iteration: Tethys in repairing<> the shattered Drone.", "BaseValueUnits": 16.0, "CurrencyType": "Credits", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod154", "Icon": "products/154.png", "Name": "Beads of Glass", "Group": "Drone Component", "Description": "A handful of glassy orbs<>, once owned by Specialist Polo. Their pearlescent surface does not reflect the world around them, offering instead a mirror to different reality.\n\nA valuable and exotic component, this would be of great use to Iteration: Tethys in repairing<> the shattered Drone.", "BaseValueUnits": 16.0, "CurrencyType": "Credits", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod157", "Icon": "products/157.png", "Name": "Pristine Brain", "Group": "Anomalous Material", "Description": "Shifting nanite clusters sewn together with a pugneum filament<>, this circuit is painfully hot to the touch. A sinister purple light leaks from deep within its wiring, changing in intensity as it watches its holder.\n\nUnlike most Walker brains, this one has survived its violent extraction and is pristine<> and undamaged<>. It could potentially be installed in a new vessel...", "BaseValueUnits": 35000.0, "CurrencyType": "Credits", "Colour": "4D2957", "Usages": [ "HasDevProperties", "IsConsumable", "IsEggIngredient", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod158", "Icon": "products/158.png", "Name": "Hacked Brain", "Group": "Anomalous Material", "Description": "Shifting nanite clusters sewn together with a pugneum filament<>, this circuit is painfully hot to the touch. The purple light that leaks from within its wiring has softened, as if it has become less hostile.\n\nPreviously embedded within a Sentinel Walker, this semi-organic computer has been altered by Iteration: Tethys<>. Its new-found freedom from the Atlas has been noted<> by the universe.", "BaseValueUnits": 35000.0, "CurrencyType": "Credits", "Colour": "4D2957", "Usages": [ "HasDevProperties", "IsConsumable", "IsEggIngredient", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod160", "Icon": "products/160.png", "Name": "Deep-Space Lure", "Group": "Anomaly Attraction Device", "Description": "A single-use<> device for locating a deep-space Gaseous Sentience<>. The lure generates an electromagnetic field of an intriguing nature to these highly advanced lifeforms.\n\nSelect the Lure and use Generate Field (FE_ALT1<>) to begin the location process.", "BaseValueUnits": 3280.0, "CurrencyType": "Credits", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 40 }, { "Id": "raw32", "Quantity": 40 }, { "Id": "raw33", "Quantity": 40 } ], "StatBonuses": [], "ConsumableRewardTexts": [ "Attract a deep-space sentience" ] }, { "Id": "prod161", "Icon": "products/161.png", "Name": "Neutron Cannon Module", "Group": "Neutron Cannon Upgrade", "Description": "A moderate<> upgrade for the Neutron Cannon<>. Use FE_ALT1<><> to begin upgrade installation process<>.\n\nThe module is flexible, and exact upgrade statistics are unknown<> until installation is complete.\n\nPotential upgrades include: projectile speed<>, charge time<>, weapon damage<> and number of projectiles<>.", "BaseValueUnits": 60.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod162", "Icon": "products/162.png", "Name": "Neutron Cannon Module", "Group": "Significant Neutron Cannon Upgrade", "Description": "A significant<> upgrade for the Neutron Cannon<>. Use FE_ALT1<><> to begin upgrade installation process<>.\n\nThe module is flexible, and exact upgrade statistics are unknown<> until installation is complete.\n\nPotential upgrades include: projectile speed<>, charge time<>, weapon damage<> and number of projectiles<>.", "BaseValueUnits": 140.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod163", "Icon": "products/163.png", "Name": "Neutron Cannon Module", "Group": "Powerful Neutron Cannon Upgrade", "Description": "An extremely powerful<> upgrade for the Neutron Cannon<>. Use FE_ALT1<><> to begin upgrade installation process<>.\n\nThe module is flexible, and exact upgrade statistics are unknown<> until installation is complete.\n\nPotential upgrades include: projectile speed<>, charge time<>, weapon damage<> and number of projectiles<>.", "BaseValueUnits": 300.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod164", "Icon": "products/164.png", "Name": "Neutron Cannon Module", "Group": "Supreme Neutron Cannon Upgrade", "Description": "A supremely powerful<> upgrade for the Neutron Cannon<>. Use FE_ALT1<><> to begin upgrade installation process<>.\n\nThe module is flexible, and exact upgrade statistics are unknown<> until installation is complete.\n\nPotential upgrades include: projectile speed<>, charge time<>, weapon damage<> and number of projectiles<>.", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod165", "Icon": "products/165.png", "Name": "Suspicious Neutron Cannon Module", "Group": "Banned Neutron Cannon Upgrade", "Description": "A black-market modification<> for the Neutron Cannon<>. Use FE_ALT1<><> to begin upgrade installation process<>.\n\nThe module is flexible, and exact upgrade statistics are unknown<> until installation is complete.\n\nPotential upgrades include: projectile speed<>, charge time<>, weapon damage<> and number of projectiles<>.", "BaseValueUnits": 320.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod166", "Icon": "products/166.png", "Name": "Sentinel Weapons Shard", "Group": "Forbidden Multi-Tool Module", "Description": "An anomalous<> upgrade for the Multi-Tool's Weapon Systems<>. Use FE_ALT1<><> to begin upgrade installation process<>.\n\nThis eerie, glassy shard has been extracted from Sentinel debris<>. Its exact effect upon the Multi-Tool will not be known until after installation is complete.", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod167", "Icon": "products/167.png", "Name": "Sentinel Exosuit Fragment", "Group": "Forbidden Exosuit Module", "Description": "An anomalous<> upgrade for Exosuit<>. Use FE_ALT1<><> to begin upgrade installation process<>.\n\nThis strange fragment of debris has been extracted from Sentinel technology<>. Its exact effect upon suit performance is impossible to predict before the nantite foam has fully spread within the Exosuit's systems.", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod168", "Icon": "products/168.png", "Name": "Temporal Starship Trail", "Group": "Starship Exhaust Override", "Description": "An exclusive Starship Exhaust Modifier<>.\n\nA cosmic resonance chamber interacts with starship exhaust, modifying propulsion energy to leave a streak of temporal disturbances.\n\nInstall this technology<> in your starship inventory to change the appearance of the engine exhaust trails.", "BaseValueUnits": 2100.0, "CurrencyType": "Nanites", "MaxStackSize": 5.0, "Colour": "2C7C9F", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate", "IsExpeditionSeason07Reward", "IsExpeditionSeason07ReduxReward", "IsTwitchCampaign6Reward" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod169", "Icon": "constructedTechnology/106.png", "Name": "Pre-Packaged %NAME% Unit", "Group": "Installable Technology Package", "Description": "A pre-built wiring package<>, designed to allow easy installation of core technology. Use FE_ALT1<><> to begin the installation process<>.\n\n%TECH_DESC%", "BaseValueUnits": 480.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsConsumable", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod170", "Icon": "products/170.png", "Name": "Gamma Weed", "Group": "Plantable Seed", "Description": "A luminous, leafy flowering plant that thrives in radioactive biomes and can be cultivated to yield a bountiful harvest.\n\nSuitable for hydroponic indoor planting. Ensure Radioactive climate before planting outdoors.\n\nApproximate growing time: 4 hours<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "F3A923", "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw27", "Quantity": 25 }, { "Id": "raw44", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod171", "Icon": "products/171.png", "Name": "Fungal Cluster", "Group": "Plantable Seed", "Description": "A spherical fungus with internal gills, found only in toxic biomes. Fungal Clusters can be transplanted for cultivation, yielding a bountiful harvest.\n\nSuitable for hydroponic indoor planting. Ensure Toxic climate before planting outdoors.\n\nApproximate growing time: 4 hours<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "F3A923", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw26", "Quantity": 25 }, { "Id": "raw42", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod172", "Icon": "products/172.png", "Name": "Frostwort", "Group": "Plantable Seed", "Description": "A large crystal flower with radiant blue blooms, found only in snowy biomes. Frostwort can be farmed and makes a reliable crop, and its adaptation to harsh conditions results in highly frequent harvests.\n\nSuitable for hydroponic indoor planting. Ensure Frozen climate before planting outdoors.\n\nApproximate growing time: 1 hour<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "F3A923", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw28", "Quantity": 25 }, { "Id": "raw43", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod173", "Icon": "products/173.png", "Name": "Venom Urchin", "Group": "Plantable Seed", "Description": "A small, innocuous looking plant whose leaves periodically secrete a small amount of potent Sac Venom, a valuable trading commodity.\n\nSuitable for hydroponic indoor planting. Cannot be planted outdoors.\n\nApproximate growing time: 3 hours 20 mins<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "Colour": "F3A923", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw21", "Quantity": 100 }, { "Id": "raw33", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod174", "Icon": "products/174.png", "Name": "Solar Vine", "Group": "Plantable Seed", "Description": "This 'living rock' is adapted to live in the extreme heat of scorched biomes. However, it can be farmed in most environments and, once established, yields a moderate harvest.\n\nSuitable for hydroponic indoor planting. Ensure Hot climate before planting outdoors.\n\nApproximate growing time: 16 hours<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "F3A923", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw29", "Quantity": 25 }, { "Id": "raw46", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod175", "Icon": "products/175.png", "Name": "Gutrot Flower", "Group": "Plantable Seed", "Description": "A foul-smelling, farmable flower that replicates the chemical structure of faecal matter. When planted inside, yields a harvest of Faecium.\n\nA good alternative to collecting Faecium by hand, which requires feeding creatures<> and then harvesting their droppings<>. Gutrot Flowers must be grown in a Hydroponics Tray<>.\n\nApproximate growing time: 4 hours<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "Colour": "F3A923", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw50", "Quantity": 40 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod176", "Icon": "products/176.png", "Name": "Gravitino Host", "Group": "Plantable Seed", "Description": "A strange, potentially parasitic plant that yields an occasional harvest of the highly tradable commodity, Gravitino Balls.\n\nSuitable for hydroponic indoor planting. Cannot be planted outdoors.\n\nApproximate growing time: 2 hours<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "Colour": "F3A923", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 25 }, { "Id": "raw23", "Quantity": 25 }, { "Id": "raw32", "Quantity": 120 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod177", "Icon": "products/177.png", "Name": "Mordite Root", "Group": "Plantable Seed", "Description": "An inedible tuber that produces a small yield of Mordite crystals.\n\nA peaceful alternative to the process of harvesting Mordite from the corpses of creatures<>. Mordite Root must be grown in a Hydroponics Tray<>.\n\nApproximate growing time: 8 hours<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "Colour": "F3A923", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw30", "Quantity": 40 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod178", "Icon": "products/178.png", "Name": "Echinocactus", "Group": "Plantable Seed", "Description": "Native to barren biomes and capable of withstanding long periods of drought, Echinocactus is an edible succulent that responds well to cultivation, yielding a large but occasional harvest.\n\nSuitable for hydroponic indoor planting. Ensure Barren climate before planting outdoors.\n\nApproximate growing time: 16 hours<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "F3A923", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw25", "Quantity": 25 }, { "Id": "raw45", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod179", "Icon": "products/179.png", "Name": "Star Bramble", "Group": "Plantable Seed", "Description": "A medium-sized, farmable plant that yields an occasional harvest of valuable Star Bulbs.\n\nSuitable for hydroponic indoor planting. Ensure Lush climate before planting outdoors.\n\nApproximate growing time: 4 hours<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "MaxStackSize": 5.0, "Colour": "F3A923", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw24", "Quantity": 25 }, { "Id": "raw47", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod180", "Icon": "products/180.png", "Name": "Albumen Pearl Orb", "Group": "Orb Plant", "Description": "A medium-sized, farmable Crystal Orb that yields an occasional harvest of valuable Albumen Pearls.\n\nSuitable for hydroponic indoor planting. Cannot be planted outdoors.\n\nApproximate growing time: 80 mins<>", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "Colour": "F3A923", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw22", "Quantity": 60 }, { "Id": "raw24", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod181", "Icon": "products/181.png", "Name": "NipNip", "Group": "Plantable Seed", "Description": "This medicinal herb is known for its pungent buds, which are harvested to produce Gek Nip. NipNip thrives in dank environments, and often grows as a weed.\n\nSuitable for hydroponic planting indoors. Needs a tropical or humid climate before planting outdoors.", "BaseValueUnits": 3.0, "CurrencyType": "Credits", "Colour": "095C77", "Power": 1.0, "Usages": [ "HasDevProperties" ], "BlueprintCost": 3, "BlueprintCostType": "SalvagedData", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur14", "Quantity": 1 }, { "Id": "raw50", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod182", "Icon": "products/182.png", "Name": "C-Class Reactor", "Group": "Starship Generator", "Description": "A starship subcomponent - the reactor core<>. The basic generator unit is capable of powering a C-Class<> starship.\n\nAcquire starship components by breaking down existing ships at the Starship Outfitting<> unit aboard any space station. Visit the Starship Fabricator<> to design and assemble a new vessel.", "BaseValueUnits": 300.0, "CurrencyType": "Nanites", "MaxStackSize": 5.0, "Colour": "311A49", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod183", "Icon": "products/183.png", "Name": "B-Class Reactor", "Group": "Improved Starship Generator", "Description": "A starship subcomponent - the reactor core<>. The upgraded generator unit is capable of powering a B-Class<> starship.\n\nAcquire starship components by breaking down existing ships at the Starship Outfitting<> unit aboard any space station. Visit the Starship Fabricator<> to design and assemble a new vessel.", "BaseValueUnits": 3000.0, "CurrencyType": "Nanites", "MaxStackSize": 5.0, "Colour": "311A49", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod184", "Icon": "products/184.png", "Name": "A-Class Reactor", "Group": "Powerful Starship Generator", "Description": "A starship subcomponent - the reactor core<>. The advanced generator unit is capable of powering an A-Class<> starship.\n\nAcquire starship components by breaking down existing ships at the Starship Outfitting<> unit aboard any space station. Visit the Starship Fabricator<> to design and assemble a new vessel.", "BaseValueUnits": 6500.0, "CurrencyType": "Nanites", "MaxStackSize": 5.0, "Colour": "311A49", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "prod185", "Icon": "products/185.png", "Name": "S-Class Reactor", "Group": "Supreme Starship Generator", "Description": "A starship subcomponent - the reactor core<>. The exceptional generator unit is capable of powering an S-Class<> starship.\n\nAcquire starship components by breaking down existing ships at the Starship Outfitting<> unit aboard any space station. Visit the Starship Fabricator<> to design and assemble a new vessel.", "BaseValueUnits": 12000.0, "CurrencyType": "Nanites", "MaxStackSize": 5.0, "Colour": "311A49", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] } ]