[ { "Id": "tech1", "Icon": "technology/1.png", "Name": "Hazard Protection", "Group": "Exosuit Environmental Shielding", "Description": "The Exosuit's Hazard Protection<> system continually monitors and stabilises the user's environment. \n\nGeneral reactive protection may be augmented with Environmental Shields<>, offering increased protection against specific conditions.\n\nThe device is charged with sodium-based substances<>. User is advised that a failure to charge the Hazard Protection system may allow their environment to become incompatible with life.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Hazard Protection Battery", "LocaleKeyTemplate": "enabled", "Image": "prot", "Value": "100" }, { "Name": "Radiation Damage Shielding", "LocaleKeyTemplate": "enabled", "Image": "rad", "Value": "100" }, { "Name": "Toxic Damage Shielding", "LocaleKeyTemplate": "enabled", "Image": "toxic", "Value": "100" }, { "Name": "Cold Damage Shielding", "LocaleKeyTemplate": "enabled", "Image": "cold", "Value": "100" }, { "Name": "Heat Damage Shielding", "LocaleKeyTemplate": "enabled", "Image": "heat", "Value": "100" }, { "Name": "Sprint Recovery Time", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Pressure Stabilisation", "LocaleKeyTemplate": "defaultTemplate", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech2", "Icon": "technology/2.png", "Name": "Shield Lattice", "Group": "Hazard Protection Upgrade", "Description": "Increases the base capacity of the Hazard Protection<> system, allowing the user to spend longer in hazardous environments without recharging their Exosuit.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod1", "Quantity": 1 }, { "Id": "raw13", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Hazard Protection Battery", "LocaleKeyTemplate": "percentage", "Image": "prot", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech3", "Icon": "technology/3.png", "Name": "Life Support", "Group": "Suit Survival Power Pack", "Description": "The core of the Exosuit, the Life Support System<> continually filters and pumps breathable Oxygen<>.\n\nIn addition to its role in the continued existence of the Exosuit user, the Life Support Unit uses surplus oxygen to generate power for secondary systems, such as the Jetpack<>, Speed Augmentation<> and Torch<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Life Support Tanks", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Solar Panel Power", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech4", "Icon": "technology/4.png", "Name": "Oxygen Recycler", "Group": "Life Support Upgrade", "Description": "Increases the base capacity of the Life Support<> system, allowing the user to go longer between charges.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw3", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Life Support Tanks", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech5", "Icon": "technology/5.png", "Name": "Jetpack", "Group": "Aerial Propulsion Booster", "Description": "Provides the Exosuit with advanced movement capabilities<>, including temporary flight.\n\nControl thrust with JUMP<>. The flightpack uses energy from the Exosuit Life Support<> system to pressurise and vent bursts of gas, propelling the user into the air.\n\nJetpack can be temporarily overloaded by gathering Deuterium-rich plants<>, causing a dramatic increase in available thrust.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Jetpack Tanks", "LocaleKeyTemplate": "percentage", "Image": "jetpack", "Value": "275" }, { "Name": "Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Initial Boost Power", "LocaleKeyTemplate": "percentage", "Image": "damage", "Value": "100" }, { "Name": "Recharge Rate", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech6", "Icon": "technology/6.png", "Name": "Neural Stimulator", "Group": "Exosuit Movement Upgrade", "Description": "Increases the capacity of the Exosuit's Jetpack Tanks<> and Adrenal Pump Reserves<>, allowing the user to both fly and sprint longer.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 90, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 100 }, { "Id": "raw23", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Jetpack Tanks", "LocaleKeyTemplate": "percentage", "Image": "jetpack", "Value": "25" }, { "Name": "Recharge Rate", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "10" }, { "Name": "Sprint Distance", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "10" }, { "Name": "Sprint Recovery Time", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "40" } ], "ConsumableRewardTexts": [] }, { "Id": "tech7", "Icon": "technology/6.png", "Name": "Rocket Boots", "Group": "Exosuit Upgrade", "Description": "Equips the Exosuit jetpack with advanced jump capabilities<>, allowing the user to take huge leaps with ease.\n\nActivate jump systems by rapidly pressing JUMP<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 200, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw7", "Quantity": 100 }, { "Id": "prod113", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Advanced Jump System", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech8", "Icon": "technology/8.png", "Name": "Coolant Network", "Group": "Hazard Protection Unit", "Description": "User is guarded from extreme heat damage on scorched worlds.\n\nProvides relief from intense atmospheric and solar heat through a threaded dermal distribution network of liquid frenium.\n\nDevice is charged by mineral extracts<> found in hot environments. Operates automatically once constructed within user's exosuit inventory.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 160, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw19", "Quantity": 75 }, { "Id": "raw29", "Quantity": 150 }, { "Id": "raw32", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Heat Resistance", "LocaleKeyTemplate": "percentage", "Image": "heat", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech9", "Icon": "technology/9.png", "Name": "Thermic Layer", "Group": "Hazard Protection Unit", "Description": "User is guarded from extreme cold damage on frozen worlds.\n\nHeat capillaries threaded through a user's suit that evenly distributes liquid calidium to maintain a comfortable body temperature.\n\nDevice is charged by mineral extracts<> found in frozen environments. Operates automatically once constructed within user's exosuit inventory.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 160, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw19", "Quantity": 75 }, { "Id": "raw28", "Quantity": 150 }, { "Id": "raw32", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Cold Resistance", "LocaleKeyTemplate": "percentage", "Image": "cold", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech10", "Icon": "technology/10.png", "Name": "Toxic Suppressor", "Group": "Hazard Protection Unit", "Description": "User is protected from toxic damage.\n\nReactive compounds within the Suppressor remove toxic liquids that fall on the user, thereby reducing peril and choking hazards.\n\nDevice is charged by mineral extracts<> found in toxic environments. Operates automatically once constructed within user's exosuit inventory.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 160, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw19", "Quantity": 75 }, { "Id": "raw26", "Quantity": 150 }, { "Id": "raw32", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Toxic Resistance", "LocaleKeyTemplate": "percentage", "Image": "toxic", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech11", "Icon": "technology/11.png", "Name": "Radiation Deflector", "Group": "Hazard Protection Unit", "Description": "User is shielded from radiation damage.\n\nGreatly reduces user peril during the exploration of irradiated worlds. Micro-vibrations increase electromagnetic wave reflection, thereby reducing absorption.\n\nDevice is charged by mineral extracts<> found in radioactive environments. Operates automatically once constructed within user's exosuit inventory.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 160, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw19", "Quantity": 75 }, { "Id": "raw27", "Quantity": 150 }, { "Id": "raw32", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Radiation Resistance", "LocaleKeyTemplate": "percentage", "Image": "rad", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech12", "Icon": "technology/12.png", "Name": "Aeration Membrane", "Group": "Aquatic Respiration Aid", "Description": "User is able to swim underwater for extended periods.\n\nAbsorbs gases dissolved in water through a membrane contactor that, if user is of a conventionally structured species, is placed over the mouth or facial breathing hole.\n\nOperates automatically once constructed within user's exosuit inventory.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw3", "Quantity": 150 }, { "Id": "raw19", "Quantity": 75 }, { "Id": "raw32", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Breathing Efficiency", "LocaleKeyTemplate": "percentage", "Image": "water", "Value": "33" } ], "ConsumableRewardTexts": [] }, { "Id": "tech13", "Icon": "technology/13.png", "Name": "Haz-Mat Gauntlet", "Group": "Exosuit Augmentation", "Description": "Upgrades the metallic shielding of the Exosuit's gloves<>.\n\nAn advanced blend of reinforced metal and catalytic shielding allows the user to safely handle hazardous substances<>, as well as perform the necessary feats of strength required to harvest certain farmable flora<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 80, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw13", "Quantity": 20 }, { "Id": "raw23", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech14", "Icon": "curiosities/26.png", "Name": "Remembrance", "Group": "A relic of another place", "Description": "Everything you ever knew is within.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur13", "Quantity": 1 }, { "Id": "raw34", "Quantity": 16 } ], "StatBonuses": [ { "Name": "Core Health", "LocaleKeyTemplate": "defaultTemplate", "Image": "prot", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech15", "Icon": "rawMaterials/4.png", "Name": "Star Seed", "Group": "Cosmic Brand", "Description": "The smallest of sparks, housed within a containment field of unknown origins.\n\nThe seed glows with life, desperate to escape and fulfill its potential.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw7", "Quantity": 16 }, { "Id": "raw33", "Quantity": 16 }, { "Id": "raw34", "Quantity": 16 } ], "StatBonuses": [ { "Name": "Core Health", "LocaleKeyTemplate": "defaultTemplate", "Image": "prot", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech16", "Icon": "products/81.png", "Name": "Obsolete Technology", "Group": "Old, unusable technology", "Description": "A piece of technology<>, corrupted by interference from the Atlas.\n\nCan be recycled for usable components.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw56", "Quantity": 100 }, { "Id": "prod81", "Quantity": 4 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech17", "Icon": "technology/17.png", "Name": "Efficient Water Jets", "Group": "Jetpack Upgrade Unit", "Description": "Improves the fuel efficiency<> of the jetpack's marine jets, reducing the drain on Exosuit life support systems.\n\nAqueous compressor units are installed into the jetpack's turbines, bypassing the large energy requirements of underwater ignition.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 350, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw3", "Quantity": 100 }, { "Id": "cur17", "Quantity": 6 }, { "Id": "raw23", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Efficient Waterjets", "LocaleKeyTemplate": "enabled", "Image": "water", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech18", "Icon": "technology/4.png", "Name": "Oxygen Rerouter", "Group": "Emergency Life Support System", "Description": "Upgrades the Aeration Membrane<> of the Exosuit to harvest oxygen from the Life Support system in the event of a breathing emergency, allowing the user to resurface and seek conventional fuel supplies.\n\nNote: Long-term conversion of life support energy to breathable gas is not recommended, and may result in life no longer being supported.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 240, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur32", "Quantity": 6 }, { "Id": "raw23", "Quantity": 100 }, { "Id": "prod114", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Oxygen Rerouting", "LocaleKeyTemplate": "enabled", "Image": "water", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech19", "Icon": "curiosities/65.png", "Name": "Simple Translator", "Group": "Automatic Language Parser", "Description": "An automatic translation device. It records and parses nearby conversations before running the data through a contextual learning system to determine intended meaning.\n\nLow memory capacity on this entry-level model limits translation capacity.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 90, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Words Translated", "LocaleKeyTemplate": "defaultTemplate", "Image": "translate", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech20", "Icon": "curiosities/65.png", "Name": "Superior Translator", "Group": "Automatic Language Parser", "Description": "An automatic translation device. It records and parses nearby conversations before running the data through a contextual learning system to determine intended meaning.\n\nParallel language processors enable a greater proportion of recorded speech to be translated.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 310, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 50 }, { "Id": "prod81", "Quantity": 2 }, { "Id": "prod114", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Words Translated", "LocaleKeyTemplate": "defaultTemplate", "Image": "translate", "Value": "2" } ], "ConsumableRewardTexts": [] }, { "Id": "tech21", "Icon": "curiosities/65.png", "Name": "Advanced Translator", "Group": "Automatic Language Parser", "Description": "An automatic translation device. It records and parses nearby conversations before running the data through a contextual learning system to determine intended meaning.\n\nA large memory array and overclocked language processors allow the real-time translation of significant chunks of speech.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 580, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur40", "Quantity": 2 }, { "Id": "raw34", "Quantity": 50 }, { "Id": "prod81", "Quantity": 3 } ], "StatBonuses": [ { "Name": "Words Translated", "LocaleKeyTemplate": "defaultTemplate", "Image": "translate", "Value": "3" } ], "ConsumableRewardTexts": [] }, { "Id": "tech22", "Icon": "technology/22.png", "Name": "Artemis' Translator", "Group": "Automatic Language Parser", "Description": "An automatic translation device. Device must be calibrated by pre-loading with existing translation data. Device must have network connection to Artemis<> to function.\n\nWithout access to host translation service, on-board circuit allows limited real-time translation of a small number of words.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 90, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod7", "Quantity": 1 }, { "Id": "raw19", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Words Translated", "LocaleKeyTemplate": "defaultTemplate", "Image": "translate", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech23", "Icon": "technology/23.png", "Name": "Pulse Engine", "Group": "Starship Flight Booster", "Description": "Spaceflight propulsion, boosts and on-demand Pulse Jumps through local system.\n \nUser is advised that Tritium<> is required to charge Pulse Engine. Tritium is abundant in near-space asteroid fields<>. Locate Tritium with the starship scanner (SCAN<>).\n\nHold PULSEJUMP<> to engage Pulse Jump.\nHold BOOST<> to initiate in-flight speed boost.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod5", "Quantity": 1 }, { "Id": "prod6", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Pulse Drive Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Boost", "LocaleKeyTemplate": "enabled", "Image": "recovery", "Value": "9,900" }, { "Name": "Pulse Drive Power", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "100" }, { "Name": "Flight Assist Reduction", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech24", "Icon": "technology/23.png", "Name": "Photonix Core", "Group": "Pulse Engine Companion Unit", "Description": "Provides increased manoeuvrability and longer boosts during spaceflight.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 5, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 100 }, { "Id": "raw9", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Pulse Drive Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "15" }, { "Name": "Boost", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "15" }, { "Name": "Manoeuvrability (Starship)", "LocaleKeyTemplate": "percentage", "Image": "target", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech25", "Icon": "technology/25.png", "Name": "Launch Thruster", "Group": "Vertical Take-off System", "Description": "Vital launch and landing gear system.\n \nUser is advised that specialised, Deuterium-derived fuel is required to recharge thruster. Launch procedures require sufficient fuel levels before activation.\n \nHold THRUST<> to take off from planet.\nHold BOOST<> to initiate in-flight speed boost.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 100 }, { "Id": "prod11", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Launch Cost", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "50" } ], "ConsumableRewardTexts": [] }, { "Id": "tech26", "Icon": "technology/26.png", "Name": "Efficient Thrusters", "Group": "Starship Launch System Upgrade", "Description": "Upgrades the starship launch systems, decreasing the fuel cost<> of takeoff.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw7", "Quantity": 100 }, { "Id": "prod11", "Quantity": 1 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Launch Cost", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "-20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech27", "Icon": "technology/26.png", "Name": "Launch Auto-Charger", "Group": "Starship Launch System Upgrade", "Description": "Photovoltaic panels fitted to the starship Launch Thrusters<> allow for a slow trickle charge while the ship is not in operation.\n\nHarvested light is used to fuse di-hydrogen from the atmosphere and over time will refuel the Launch Thrusters automatically<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 460, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod1", "Quantity": 5 }, { "Id": "prod81", "Quantity": 2 }, { "Id": "prod116", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Automatic Recharging", "LocaleKeyTemplate": "enabled", "Image": "recovery", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech28", "Icon": "technology/28.png", "Name": "Teleport Receiver", "Group": "Ship-Mounted Teleportation Device", "Description": "A device that modulates standard starship communication signals to enable the transport of matter<> as well as data.\n\nStarships fitted with such a device can send and receive products and substances to a user's exosuit over a long distance<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 150, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod1", "Quantity": 1 }, { "Id": "prod81", "Quantity": 3 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech29", "Icon": "technology/29.png", "Name": "Hyperdrive", "Group": "Lightspeed Warp Drive", "Description": "FTL propulsion drive that allows starship to attain warp speed and jump between neighbouring systems.\n\nUser is advised to access Hyperdrive systems through Galactic Map.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod7", "Quantity": 5 }, { "Id": "raw23", "Quantity": 125 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "100" }, { "Name": "Warp Cell Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech30", "Icon": "technology/30.png", "Name": "Cadmium Drive", "Group": "Hyperdrive Upgrade: Red Systems", "Description": "Upgrades the hyperdrive's core bounding magnets, preventing rapid disassembly when attempting to reach rare-class red stellar bodies<>.\n\nUser is advised to access Hyperdrive systems via the Galactic Map<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 80, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 250 }, { "Id": "prod81", "Quantity": 3 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech31", "Icon": "technology/31.png", "Name": "Emeril Drive", "Group": "Hyperdrive Upgrade: Green Systems", "Description": "Upgrades the hyperdrive's shield integrity, preventing reality glitches when attempting to reach rare-class green stellar bodies<>.\n\nUser is advised to access Hyperdrive systems via the Galactic Map<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw20", "Quantity": 250 }, { "Id": "prod81", "Quantity": 4 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech32", "Icon": "technology/32.png", "Name": "Indium Drive", "Group": "Hyperdrive Upgrade: Blue Systems", "Description": "Upgrades the hyperdrive's computational matrix, preventing temporal anomalies when attempting to reach rare-class blue stellar bodies<>.\n\nUser is advised to access Hyperdrive systems via the Galactic Map<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 200, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw21", "Quantity": 250 }, { "Id": "prod81", "Quantity": 5 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech33", "Icon": "technology/33.png", "Name": "Deflector Shield", "Group": "Spacecraft Hull Protection", "Description": "Energy shield that protects spacecraft from laser fire, in-flight projectiles and accidental space debris interaction.\n\nUser is advised that catalytic elements<> are required to recharge device.\n\nOperates automatically once constructed within user's starship inventory.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw13", "Quantity": 25 }, { "Id": "raw23", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Shield Strength", "LocaleKeyTemplate": "percentage", "Image": "prot", "Value": "0.65" } ], "ConsumableRewardTexts": [] }, { "Id": "tech34", "Icon": "technology/34.png", "Name": "Ablative Armour", "Group": "Starship Shield Upgrade", "Description": "Adds a layer of superheated shielding to the starship's defense array, vaporising incoming fire.\n\nSignificantly increases starship shield performance<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 85, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw13", "Quantity": 50 }, { "Id": "raw33", "Quantity": 100 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Shield Strength", "LocaleKeyTemplate": "percentage", "Image": "prot", "Value": "0.05" } ], "ConsumableRewardTexts": [] }, { "Id": "tech35", "Icon": "technology/35.png", "Name": "Rocket Launcher", "Group": "Long Range Starship Weapon", "Description": "A long range<> starship weapon, capable of delivering a highly explosive torpedo across massive distances.\n\nNote: explosive damage is highly effective<> against unshielded<> targets, but ineffective<> against <TITLE>shielded<> targets.\n\nUse <IMG>CYCLEWEAPON<> to change weapon mode. Press <IMG>SHIPFIRE<> to fire.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 100, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 100 }, { "Id": "raw19", "Quantity": 200 } ], "StatBonuses": [ { "Name": "Fire Rate", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "1" }, { "Name": "Accuracy", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Total Cannon Count", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "1" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "0" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "6,500" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "5,000" }, { "Name": "Heat Recovery", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech36", "Icon": "technology/36.png", "Name": "Large Rocket Tubes", "Group": "Starship Rockets Upgrade", "Description": "Expands the loading chamber of the starship <TECHNOLOGY>Rocket Launcher<>, improving exhaust performance and allowing for significantly faster <STELLAR>heat recovery<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 50, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod19", "Quantity": 4 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Heat Recovery", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "-20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech37", "Icon": "technology/37.png", "Name": "Photon Cannon", "Group": "Starship Projectile Weapon", "Description": "A destructive <TECHNOLOGY>starship projectile launcher<>, the weapons system of choice for the interstellar trader and pirate alike.\n\nUse <IMG>CYCLEWEAPON<> to change weapon mode. Press <IMG>SHIPFIRE<> to fire.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 100 }, { "Id": "raw13", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Fire Rate", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "7.5" }, { "Name": "Accuracy", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Total Cannon Count", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "1" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "7.5" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "320" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "1,500" }, { "Name": "Heat Recovery", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech39", "Icon": "technology/39.png", "Name": "Economy Scanner", "Group": "Long-range Sensor Technology", "Description": "An upgrade to the starship's <TECHNOLOGY>galactic-scale sensors<>. This device allows the user to access detailed <STELLAR>economic data<> about a system without having to visit. See collected data automatically on the <TECHNOLOGY>Galaxy Map<>.\n\nActive the scanner's internal <TECHNOLOGY>Trade Computer<> with <IMG>FE_ALT1<> to search for highly-profitable <STELLAR>trading surge events<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 150, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod7", "Quantity": 5 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech40", "Icon": "technology/40.png", "Name": "Conflict Scanner", "Group": "Long-range Sensor Technology", "Description": "An upgrade to the starship's galactic-scale sensors. This device allows the user to access conflict data in the galaxy map, without having to put themselves in harm's way.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 150, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur2", "Quantity": 1 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech41", "Icon": "technology/41.png", "Name": "Phase Beam", "Group": "Starship Energy Weapon", "Description": "A <TECHNOLOGY>high-energy beam weapon<> for ship-to-ship combat. \n\nThough vulnerable to <FUEL>overheating<>, these highly accurate laser weapons can <STELLAR>recharge the users's shields<> by leeching energy from target shield systems.\n\nUse <IMG>CYCLEWEAPON<> to change weapon mode. Press <IMG>SHIPFIRE<> to fire.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 150, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw7", "Quantity": 100 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Heat Dispersion", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "150" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "250" }, { "Name": "Shield recharge on impact", "LocaleKeyTemplate": "defaultTemplate", "Image": "shieldStrength", "Value": "0.2" } ], "ConsumableRewardTexts": [] }, { "Id": "tech42", "Icon": "technology/42.png", "Name": "Fourier De-Limiter", "Group": "Phase Beam Upgrade", "Description": "Rewires the <TECHNOLOGY>Phase Beam<> with nanite-based circuitry, bypassing conventional reality limits on laser power.\n\nSignificantly improves <STELLAR>heat performance<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 2 }, { "Id": "prod116", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Heat Dispersion", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "10" }, { "Name": "Shield recharge on impact", "LocaleKeyTemplate": "defaultTemplate", "Image": "shieldStrength", "Value": "0.1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech43", "Icon": "technology/43.png", "Name": "Positron Ejector", "Group": "Close Range Starship Weapon", "Description": "A powerful starship weapon, capable of delivering <STELLAR>extreme destruction<> at <TECHNOLOGY>close range<>. \n\nNote: these particles show <TITLE>decreased effectiveness<> against shielded targets.\n\nUse <IMG>CYCLEWEAPON<> to change weapon mode. Press <IMG>SHIPFIRE<> to fire.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 150, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw27", "Quantity": 200 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Fire Rate", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "2" }, { "Name": "Accuracy", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "1,000" }, { "Name": "Total Cannon Count", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "14" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "50" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "280" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "500" }, { "Name": "Heat Recovery", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech44", "Icon": "technology/44.png", "Name": "Fragment Supercharger", "Group": "Starship Positron Ejector Upgrade", "Description": "Overhauls the firing mechanism of the <TECHNOLOGY>Positron Ejector<>, resulting in faster, more accurate particles.\n\nImproves <STELLAR>range<> and <STELLAR>accuracy<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 2 }, { "Id": "prod115", "Quantity": 3 } ], "StatBonuses": [ { "Name": "Accuracy", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "20" }, { "Name": "Range", "LocaleKeyTemplate": "percentage", "Image": "range", "Value": "25" } ], "ConsumableRewardTexts": [] }, { "Id": "tech45", "Icon": "technology/45.png", "Name": "Infra-Knife Accelerator", "Group": "Rapid Fire Starship Weapon", "Description": "A <TECHNOLOGY>rapid fire<> starship weapon that launches superheated globes of liquid metal at hostile targets. These projectiles are <STELLAR>extremely effective<> against <STELLAR>unshielded<> starship hulls.\n\nNote: the Accelerator's internal components are vulnerable to rapid <FUEL>overheating<>. Sustained burst fire is not recommended.\n\nUse <IMG>CYCLEWEAPON<> to change weapon mode. Press <IMG>SHIPFIRE<> to fire.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 150, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw29", "Quantity": 200 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Fire Rate", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "9" }, { "Name": "Accuracy", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "50" }, { "Name": "Total Cannon Count", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "1" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "200" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "205" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "2,200" }, { "Name": "Heat Recovery", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech46", "Icon": "technology/46.png", "Name": "Nonlinear Optics", "Group": "Photon Cannon Upgrade", "Description": "Replaces the conventional <TECHNOLOGY>Photon Cannon<> optics with an experimental glass array, boosting combat performance.\n\nSignificantly improves <STELLAR>heat sink capacity<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 75, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw7", "Quantity": 100 }, { "Id": "prod5", "Quantity": 2 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Heat Dispersion", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech47", "Icon": "technology/47.png", "Name": "Cyclotron Ballista", "Group": "Anti-Electronics Starship Weapon", "Description": "A powerful ship-to-ship weapon, flinging plasmatic balls of ionising radiation towards the selected target. These projectiles can <TECHNOLOGY>disable starship engines<>, leaving the target vulnerable to attack from other weapons.\n\nThese charged particles are <STELLAR>extremely effective<> against starship <STELLAR>shields<>, and considerably weaker against the metal armour of a ship's hull.\n\nUse <IMG>CYCLEWEAPON<> to change weapon mode. Press <IMG>SHIPFIRE<> to fire.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 150, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw28", "Quantity": 200 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Fire Rate", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "3" }, { "Name": "Accuracy", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Total Cannon Count", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "2" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "600" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "1,250" }, { "Name": "Heat Recovery", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech48", "Icon": "technology/48.png", "Name": "Dyson Pump", "Group": "Starship Cyclotron Upgrade", "Description": "Replaces the heat sink of the <TECHNOLOGY>Cyclotron Ballista<> by encompassing the entire unit with a heat-absorbing megastructure. Heat output is recycled to boost combat efficiency.\n\nSignificantly improves <STELLAR>heat performance<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 2 }, { "Id": "prod117", "Quantity": 3 } ], "StatBonuses": [ { "Name": "Heat Dispersion", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech49", "Icon": "technology/49.png", "Name": "Freighter Hyperdrive", "Group": "Lightspeed Warp Drive", "Description": "FTL propulsion drive that allows starship to attain warp speed and jump between neighbouring systems.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod1", "Quantity": 3 }, { "Id": "prod2", "Quantity": 3 }, { "Id": "raw23", "Quantity": 500 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "100" }, { "Name": "Warp Cell Efficiency", "LocaleKeyTemplate": "defaultTemplate", "Image": "recovery", "Value": "1" }, { "Name": "Fleet Coordination", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech56", "Icon": "tradeItems/7.png", "Name": "Hull Fracture", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 100 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech57", "Icon": "rawMaterials/53.png", "Name": "Rusted Circuits", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 100 }, { "Id": "raw17", "Quantity": 10 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech58", "Icon": "tradeItems/4.png", "Name": "Shattered Bulwark", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw34", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech59", "Icon": "products/49.png", "Name": "Radiation Leak", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw24", "Quantity": 150 }, { "Id": "raw31", "Quantity": 10 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech60", "Icon": "rawMaterials/52.png", "Name": "Containment Failure", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 50 }, { "Id": "raw23", "Quantity": 60 }, { "Id": "raw33", "Quantity": 45 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech61", "Icon": "tradeItems/34.png", "Name": "Damaged Gears", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 150 }, { "Id": "prod81", "Quantity": 3 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech62", "Icon": "technology/62.png", "Name": "Analysis Visor", "Group": "Binocular Tagging Device", "Description": "Specialist <TECHNOLOGY>Discovery<> and <TECHNOLOGY>Survey<> unit.\n\nAugments standard <TECHNOLOGY>Scanner<> capabilities by projecting detailed environmental data directly over the user's visor. Allows the identification of <STELLAR>distant points of interest<>.\n\nThe Visor will generate <COMMODITY>valuable data<> when used to study <TRADEABLE>flora<>, <FUEL>fauna<> and <TECHNOLOGY>minerals<>.\n\nHold <IMG>AIM<> to operate. Press <IMG>ZOOM<> to zoom.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Fauna Analysis Rewards", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Flora Analysis Rewards", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech63", "Icon": "technology/63.png", "Name": "Scanner", "Group": "Topographic Survey", "Description": "A <TECHNOLOGY>Personal Surface Radar<> augmentation for the Multi-Tool. \n\nThe Scanner releases a high-energy pulse that reveals any <COMMODITY>critical survival resources<> in the immediate area. Data is transmitted via the Exosuit directly into the user's visual nervous system.\n \nPress <IMG>SCAN<> to activate a local scan.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 150 } ], "StatBonuses": [ { "Name": "Scan Radius", "LocaleKeyTemplate": "percentage", "Image": "range", "Value": "100" }, { "Name": "Fauna Analysis Rewards", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Flora Analysis Rewards", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Recharge Time", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" }, { "Name": "Mineral Analysis Rewards", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech64", "Icon": "technology/64.png", "Name": "Waveform Recycler", "Group": "Multi-Tool Upgrade", "Description": "A powerful lateral processor inserted into the Multi-Tool <TECHNOLOGY>Scanning System<> allows the device to recharge at a significantly improved rate.\n\nIncreases <STELLAR>potential scan frequency<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 100 }, { "Id": "prod20", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Recharge Time", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "-20" }, { "Name": "Scan Radius", "LocaleKeyTemplate": "percentage", "Image": "range", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech65", "Icon": "technology/65.png", "Name": "Survey Device", "Group": "Analysis Visor Upgrade", "Description": "A self-contained circuitry upgrade for the <TECHNOLOGY>Analysis Visor<>, adding real-time terrain analysis to the scanning array.\n\nToggle between Visor modes with <IMG>SURVEYFILTERL<>/<IMG>SURVEYFILTERR<>. Use <STELLAR>Surveying Mode<> to detect hidden terrain resources.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 320, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 2 }, { "Id": "prod114", "Quantity": 1 }, { "Id": "prod115", "Quantity": 3 } ], "StatBonuses": [ { "Name": "Surveying Enabled", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech66", "Icon": "technology/66.png", "Name": "Terrain Manipulator", "Group": "Landscape Shaping Tool", "Description": "Advanced terraforming device. This module overloads existing multi-tool systems, allowing the user to reshape regions as they wish.\n\nCharged with <EARTH>metallic elements<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 50, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 2 }, { "Id": "prod11", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech67", "Icon": "technology/67.png", "Name": "Personal Forcefield", "Group": "Defensive Shield Technology", "Description": "On activation, this module draws power from <VAL_ON>Exosuit Life Support<> systems to overload the Multi-Tool, distorting the electromagnetic field around the user and creating a <COMMODITY>powerful personal shield<>.\n\nWhile this field offers substantial protection against incoming laser fire, the user is advised that the Multi-Tool cannot be used for other functions while powering the shield.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 80, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod20", "Quantity": 2 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech68", "Icon": "technology/65.png", "Name": "Combat Scope", "Group": "Weapon Precision Enhancement", "Description": "A recoil-stabilising weapon scope for precise combat.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 80, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod20", "Quantity": 2 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech69", "Icon": "technology/69.png", "Name": "Mining Beam", "Group": "Mineral Extraction Laser", "Description": "Multi-Tool <TECHNOLOGY>Mining Beam<> powered by <FUEL>Carbon-based Elements<>. Fire the beam with <IMG>ATTACK<>.\n\nInstalls focusing optics within the Multi-Tool, allowing it to emit a <STELLAR>high-energy beam<>. The beam is calibrated to excite molecules within common <STELLAR>organic or geological objects<>, allowing it to operate as a highly effective mining device.\n\n<FUEL>WARNING<>: Destruction of flora, fauna or minerals may attract Sentinel attention.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Mining Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "100" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "8" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "20" }, { "Name": "Overheat Downtime", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "0.6" }, { "Name": "Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "120" }, { "Name": "Resources Mined", "LocaleKeyTemplate": "percentage", "Image": "miningLaser", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech70", "Icon": "technology/70.png", "Name": "Advanced Mining Laser", "Group": "Mining Beam Companion Unit", "Description": "Replaces standard <TECHNOLOGY>Mining Beam<> optics with high-grade Living Glass, allowing the beam to be effective against <STELLAR>large and/or rare resource deposits<>.\n\nThe lens adapts automatically to minute fluctuations in the beam waveform, minimising scatter and <STELLAR>increasing device mining potential<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 75, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 1 }, { "Id": "prod5", "Quantity": 1 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Advanced Mining Laser", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" }, { "Name": "Mining Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "15" } ], "ConsumableRewardTexts": [] }, { "Id": "tech71", "Icon": "technology/70.png", "Name": "Optical Drill", "Group": "Material Gain Amplifier", "Description": "Wafer-thin lens arrays are arranged in a highly calibrated matrix, focusing the <TECHNOLOGY>Mining Beam<> on an atomic level.\n\nThis extra precision allows for highly efficient mining. Elements are extracted more efficiently, <STELLAR>increasing the yield<> from items harvested with the Multi-Tool.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 460, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 5 }, { "Id": "prod114", "Quantity": 3 }, { "Id": "prod116", "Quantity": 3 } ], "StatBonuses": [ { "Name": "Resources Mined", "LocaleKeyTemplate": "percentage", "Image": "miningLaser", "Value": "50" } ], "ConsumableRewardTexts": [] }, { "Id": "tech72", "Icon": "technology/72.png", "Name": "Boltcaster", "Group": "Energy Projectile Weapon", "Description": "Generalist weapon attachment for the <TECHNOLOGY>Multi-Tool<>. Access fire mode by pressing <IMG>CYCLEWEAPON<> and fire weapon with <IMG>ATTACK<>.\n\nThe <TECHNOLOLY>Boltcaster<> reconfigures the Multi-Tool to supercharge <EARTH>Metallic Elements<>, firing them as <STELLAR>high-velocity projectiles<> capable of causing extreme damage.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 3 }, { "Id": "raw23", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "180" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "300" }, { "Name": "Fire Rate", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "650" }, { "Name": "Clip Size", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "64" }, { "Name": "Recoil", "LocaleKeyTemplate": "defaultTemplate", "Image": "weapon", "Value": "200" }, { "Name": "Reload Time", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "-20" }, { "Name": "Accuracy", "LocaleKeyTemplate": "defaultTemplate", "Image": "accuracy", "Value": "1" }, { "Name": "Shots Per Burst", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "6" }, { "Name": "Ion Spheres Created", "LocaleKeyTemplate": "enabled", "Image": "grenade", "Value": "200" } ], "ConsumableRewardTexts": [] }, { "Id": "tech73", "Icon": "technology/73.png", "Name": "Barrel Ioniser", "Group": "Boltcaster Upgrade", "Description": "Inserts a powerful field ionisation device into the barrel of the <TECHNOLOGY>Boltcaster<>, increasing projectile stability through the air.\n\nImproves <STELLAR>device accuracy<> and allows the user to fire for longer periods without degrading combat performance.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 90, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod54", "Quantity": 4 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Recoil", "LocaleKeyTemplate": "defaultTemplate", "Image": "weapon", "Value": "0.7" }, { "Name": "Shots Per Burst", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech74", "Icon": "technology/73.png", "Name": "Boltcaster SM", "Group": "Boltcaster Companion Unit", "Description": "Boltcaster shots deliver added physical damage upon impact.\n\nGrants additional kinetic energy to the user's ionised plasma distribution systems.\n\nOperates automatically once constructed within user's Multi-Tool inventory.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Additional": "This Blueprint is only available for players who bought the Limited Edition (PS4) version of the game, or recieved it from the day-one patch", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 160, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 50 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "1" }, { "Name": "Fire Rate", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "20" }, { "Name": "Clip Size", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "8" } ], "ConsumableRewardTexts": [] }, { "Id": "tech75", "Icon": "technology/75.png", "Name": "Plasma Resonator", "Group": "Mining Beam Upgrade", "Description": "A <TECHNOLOGY>significant<> upgrade for the <TECHNOLOGY>Mining Beam<>.\n\nUpgrades the Mining Laser's primary crystal chamber, boosting core <STELLAR>beam energy<> while decreasing unwanted <STELLAR>heat spill<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 160, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 50 } ], "StatBonuses": [ { "Name": "Mining Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "5" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "1.05" } ], "ConsumableRewardTexts": [] }, { "Id": "tech76", "Icon": "technology/76.png", "Name": "Plasma Launcher", "Group": "Explosive Grenades", "Description": "High-impact projectile weapon. Launched plasma shells bounce off surfaces until their internal timer triggers a large explosion.\n \nCharged with <FUEL>Unstable Plasma<>. Careless use can result in damage to user.\n \nPress <IMG>ALTATTACK<> to activate.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 150, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod5", "Quantity": 1 }, { "Id": "prod81", "Quantity": 1 }, { "Id": "prod117", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "500" }, { "Name": "Bounce Potential", "LocaleKeyTemplate": "defaultTemplate", "Image": "grenade", "Value": "3" }, { "Name": "Explosion Radius", "LocaleKeyTemplate": "meter", "Image": "grenade", "Value": "100" }, { "Name": "Post-Impact Ignition", "LocaleKeyTemplate": "enabled", "Image": "damage", "Value": "1" }, { "Name": "Impact Fire Duration", "LocaleKeyTemplate": "seconds", "Image": "recharge", "Value": "5" }, { "Name": "Impact Fire Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "50" } ], "ConsumableRewardTexts": [] }, { "Id": "tech77", "Icon": "technology/77.png", "Name": "Geology Cannon", "Group": "Terrain Destruction Device", "Description": "Large-bore projectile launcher. Propels plasma shells designed for <STELLAR>rapid ground excavation<>.\n \nCharged with <FUEL>Unstable Plasma<>. Warning: Explosive hole creation may also damage nearby organic matter.\n \nPress <IMG>ALTATTACK<> to activate.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 150, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 1 }, { "Id": "prod115", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "1,000" }, { "Name": "Explosion Radius", "LocaleKeyTemplate": "meter", "Image": "grenade", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech78", "Icon": "technology/78.png", "Name": "Blaze Javelin", "Group": "Energy Beam Weapon", "Description": "Aggressive weapon attachment for the <TECHNOLOGY>Multi-Tool<>. Access fire mode by pressing <IMG>CYCLEWEAPON<> and fire weapon with <IMG>ATTACK<>.\n\nThe Blaze Javelin delivers instantaneous damage on targets.\n\nPlasma charge process creates an ionised gas arc to propel projectiles at great speed. User will perceive destructive results simultaneous to the pull of the trigger.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 250, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 150 }, { "Id": "raw23", "Quantity": 200 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Heat Dispersion", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "0.2" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "1,500" }, { "Name": "Overheat Downtime", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "2.5" }, { "Name": "Time to Full Power", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "3" }, { "Name": "Recoil", "LocaleKeyTemplate": "defaultTemplate", "Image": "weapon", "Value": "20" }, { "Name": "Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "200" } ], "ConsumableRewardTexts": [] }, { "Id": "tech79", "Icon": "technology/79.png", "Name": "Mass Accelerator", "Group": "Blaze Javelin Upgrade", "Description": "Extends the firing chamber of the <TECHNOLOGY>Blaze Javelin<>, allowing the internal particle accelerators to reach both greater mass and speed.\n\nSignificantly improves <STELLAR>weapon damage<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 1 }, { "Id": "prod116", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "200" } ], "ConsumableRewardTexts": [] }, { "Id": "tech80", "Icon": "technology/80.png", "Name": "Scatter Blaster", "Group": "Scatter Shot Projectile Weapon", "Description": "Specialist <STELLAR>close combat<> weapon attachment for the <TECHNOLOGY>Multi-Tool<>. Access fire mode by pressing <IMG>CYCLEWEAPON<> and fire weapon with <IMG>ATTACK<>.\n\nThe <TECHNOLOGY>Scatter Blaster<> reconfigures the Multi-Tool to heat and shatter <EARTH>Metallic Elements<>, firing them in a <STELLAR>wide cone of destruction<>. Range is limited, but the shrapnel is highly effective at close range.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 250, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw31", "Quantity": 200 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "55" }, { "Name": "Clip Size", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "96" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "150" }, { "Name": "Accuracy", "LocaleKeyTemplate": "defaultTemplate", "Image": "accuracy", "Value": "10" }, { "Name": "Fire Rate", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "120" }, { "Name": "Recoil", "LocaleKeyTemplate": "defaultTemplate", "Image": "weapon", "Value": "1,000" }, { "Name": "Reload Time", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "50" }, { "Name": "Shots Per Burst", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "2" }, { "Name": "Ion Spheres Created", "LocaleKeyTemplate": "enabled", "Image": "grenade", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech81", "Icon": "technology/81.png", "Name": "Shell Greaser", "Group": "Scatter Blaster Upgrade", "Description": "Advanced self-lubricating components decrease friction within the <TECHNOLOGY>Scatter Blaster<>, offering significant improvements to <STELLAR>reload times<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 1 }, { "Id": "prod115", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Reload Time", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "-15" } ], "ConsumableRewardTexts": [] }, { "Id": "tech82", "Icon": "technology/82.png", "Name": "Pulse Spitter", "Group": "Rapid Fire Projectile Weapon", "Description": "Specialist <STELLAR>rapid fire<> weapon attachment for the <TECHNOLOGY>Multi-Tool<>. Access fire mode by pressing <IMG>CYCLEWEAPON<> and fire weapon with <IMG>ATTACK<>.\n\nThe <TECHNOLOGY>Pulse Spitter<> redirects Multi-Tool optics to ionise inserted <EARTH>Metallic Elements<>. These projectiles are launched in a rapid-fire spread, bombarding potential targets with a <STELLAR>wave of high-energy plasma<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 250, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw6", "Quantity": 200 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Clip Size", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "80" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "96" }, { "Name": "Fire Rate", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "700" }, { "Name": "Accuracy", "LocaleKeyTemplate": "defaultTemplate", "Image": "accuracy", "Value": "6" }, { "Name": "Reload Time", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "100" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "300" }, { "Name": "Recoil", "LocaleKeyTemplate": "defaultTemplate", "Image": "weapon", "Value": "80" }, { "Name": "Shots Per Burst", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "0" }, { "Name": "Ion Spheres Created", "LocaleKeyTemplate": "enabled", "Image": "grenade", "Value": "200" } ], "ConsumableRewardTexts": [] }, { "Id": "tech83", "Icon": "technology/83.png", "Name": "Amplified Cartridges", "Group": "Pulse Spitter Upgrade", "Description": "Specialist harmonic resonators allow the <TECHNOLOGY>Pulse Spitter<> to split inserted ammunition, effective manufacturing more shots from fewer materials.\n\nIncreases <STELLAR>weapon clip size<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 1 }, { "Id": "prod116", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Clip Size", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech84", "Icon": "technology/84.png", "Name": "Short Circuit", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 100 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech85", "Icon": "products/51.png", "Name": "Blown Transistor", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech86", "Icon": "tradeItems/21.png", "Name": "Damaged Wiring", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod5", "Quantity": 4 }, { "Id": "prod7", "Quantity": 3 }, { "Id": "raw12", "Quantity": 63 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech87", "Icon": "technology/87.png", "Name": "Rusted Power Core", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw15", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech88", "Icon": "technology/88.png", "Name": "Corrupt Module", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw26", "Quantity": 25 }, { "Id": "raw27", "Quantity": 25 }, { "Id": "raw29", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech89", "Icon": "technology/89.png", "Name": "Loom Damage", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw24", "Quantity": 25 }, { "Id": "raw25", "Quantity": 25 }, { "Id": "raw28", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech90", "Icon": "technology/90.png", "Name": "Fusion Engine", "Group": "Exocraft Power System", "Description": "A compact fusion core common to all Exocraft.\n\nRequires fuel to function.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 25 }, { "Id": "prod23", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Fuel Usage", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Top Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "100" }, { "Name": "Forwards Grip", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "100" }, { "Name": "Angular Grip", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech91", "Icon": "technology/91.png", "Name": "Drift Suspension", "Group": "Exocraft Handling Modification", "Description": "Overhauls Exocraft handling values through a combination of software tweaks, pressure adjustments and the insertion of microgravity wells into key suspension components.\n\nSpecifically tuned to increase the ability of the Exocraft to <STELLAR>drift<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 10, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 50 }, { "Id": "raw24", "Quantity": 50 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Forwards Grip", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "300" }, { "Name": "Angular Grip", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "66" } ], "ConsumableRewardTexts": [] }, { "Id": "tech92", "Icon": "technology/91.png", "Name": "Grip Boost Suspension", "Group": "Exocraft Handling Modification", "Description": "Overhauls Exocraft handling values through a combination of software tweaks, pressure adjustments and the insertion of microgravity wells into key suspension components.\n\nSpecifically tuned to increase the ability of the Exocraft to <STELLAR>turn sharply<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 10, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw7", "Quantity": 50 }, { "Id": "raw10", "Quantity": 50 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Forwards Grip", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "50" }, { "Name": "Angular Grip", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "210" } ], "ConsumableRewardTexts": [] }, { "Id": "tech93", "Icon": "technology/91.png", "Name": "Hi-Slide Suspension", "Group": "Exocraft Handling Modification", "Description": "Overhauls Exocraft handling values through a combination of software tweaks, pressure adjustments and the insertion of microgravity wells into key suspension components.\n\nSpecifically tuned to increase the ability of the Exocraft to <STELLAR>slide<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 10, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 50 }, { "Id": "raw28", "Quantity": 50 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Forwards Grip", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "50" }, { "Name": "Angular Grip", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "66" } ], "ConsumableRewardTexts": [] }, { "Id": "tech94", "Icon": "technology/94.png", "Name": "Exocraft Radar", "Group": "Exocraft Scan Equipment", "Description": "A large and complex field-based subspace radar.\n\nDue to their large power consumption and inherent subatomic instability, they are found only installed on Exocraft.\n\nPress <IMG>QUICK_MENU<> to activate the Signal Booster.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod7", "Quantity": 1 }, { "Id": "raw23", "Quantity": 50 } ], "StatBonuses": [ { "Name": "Scan", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech96", "Icon": "technology/96.png", "Name": "Radar Power Resonator", "Group": "Exocraft Signal Detection Upgrade", "Description": "Allows for additional building types to be acquired by the Exocraft Radar.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 320, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 150 }, { "Id": "raw33", "Quantity": 50 }, { "Id": "prod20", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Scan", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech97", "Icon": "technology/97.png", "Name": "Exocraft Boosters", "Group": "Exocraft Engine Upgrade", "Description": "An efficient plasma injector coupled to the engine that allows short bursts of speed.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 2 }, { "Id": "raw10", "Quantity": 15 }, { "Id": "raw23", "Quantity": 50 } ], "StatBonuses": [ { "Name": "Boost", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" }, { "Name": "Boost Power", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "100" }, { "Name": "Boost Tank Size", "LocaleKeyTemplate": "percentage", "Image": "ammo", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech98", "Icon": "technology/98.png", "Name": "Exocraft Mining Laser", "Group": "Exocraft Mining Attachment", "Description": "A mining laser too cumbersome for handheld operation, they are found only installed on Exocraft.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 25 }, { "Id": "raw23", "Quantity": 100 }, { "Id": "prod23", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Mining Laser Power", "LocaleKeyTemplate": "defaultTemplate", "Image": "mining", "Value": "80" }, { "Name": "Mining Laser Efficiency", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech99", "Icon": "technology/99.png", "Name": "Advanced Exocraft Laser", "Group": "Exocraft Mining Upgrade", "Description": "Increases power of the Exocraft Mining Laser.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 210, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 50 }, { "Id": "raw31", "Quantity": 50 } ], "StatBonuses": [ { "Name": "Mining Laser Power", "LocaleKeyTemplate": "defaultTemplate", "Image": "mining", "Value": "50" }, { "Name": "Advanced Exocraft Mining Laser", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech100", "Icon": "technology/100.png", "Name": "Mounted Cannon", "Group": "Exocraft Weapon Attachment", "Description": "Due to the energy requirements of this powerful weapon, they can only be fired from an Exocraft mount.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 210, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw19", "Quantity": 100 }, { "Id": "raw31", "Quantity": 50 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "320" }, { "Name": "Weapon Power Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Rate of Fire", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "0.5" } ], "ConsumableRewardTexts": [] }, { "Id": "tech101", "Icon": "technology/101.png", "Name": "Humboldt Drive", "Group": "Exocraft Power System", "Description": "A thermally-efficient, inversion-proof reactor engine capable of powering the Nautilon even at extreme depths.\n\nPowered by <FUEL>Hydrothermal Fuel Cells<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 25 }, { "Id": "prod23", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Fuel Usage", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Top Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "100" }, { "Name": "Acceleration", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "100" }, { "Name": "Boost Tank Size", "LocaleKeyTemplate": "percentage", "Image": "ammo", "Value": "400" } ], "ConsumableRewardTexts": [] }, { "Id": "tech102", "Icon": "technology/102.png", "Name": "Nautilon Cannon", "Group": "Submarine Weapon", "Description": "A mounted cannon specifically designed for the <STELLAR>Nautilon Submarine<>.\n\nA high-energy weapon system, it superheats a small body of water before launching it rapidly towards the intended target.\n\nDesigned primarily for damage against biological entities and inefficient when deployed as a mining device.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 250, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur17", "Quantity": 2 }, { "Id": "cur32", "Quantity": 6 }, { "Id": "raw17", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "220" }, { "Name": "Weapon Power Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Rate of Fire", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "0.5" } ], "ConsumableRewardTexts": [] }, { "Id": "tech103", "Icon": "technology/98.png", "Name": "Tethys Beam", "Group": "Submarine Mining Laser", "Description": "A mounted laser system specifically designed for the <STELLAR>Nautilon Submarine<>.\n\nFires a concentrated plasma beam towards the intended target, which is then ignited. Such a trigger mechanism allows the use of high-energy optical mining systems in a liquid medium.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 450, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur17", "Quantity": 10 }, { "Id": "raw10", "Quantity": 50 }, { "Id": "raw17", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Mining Laser Power", "LocaleKeyTemplate": "defaultTemplate", "Image": "mining", "Value": "240" }, { "Name": "Mining Laser Efficiency", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" }, { "Name": "Advanced Exocraft Mining Laser", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech104", "Icon": "technology/104.png", "Name": "High-Power Sonar", "Group": "Submarine Analysis Device", "Description": "A high-detail sonar device, capable of upgrading the scanner technology aboard a Nautilon-class submarine to <TECHNOLOGY>Analysis Visor<> levels, pinning to the HUD all information typically revealed by the Analysis Visor.\n\nPress <IMG>SCAN<> to activate the High-Power Sonar.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 10, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 50 }, { "Id": "cur32", "Quantity": 3 }, { "Id": "prod116", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Scan", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech105", "Icon": "technology/105.png", "Name": "Osmotic Generator", "Group": "Humboldt Drive Upgrade", "Description": "Installed into the drive system aboard the <STELLAR>Nautilon Submarine<>.\n\nCaptures energy by exploiting the saline gradient in deep water environments, allowing a slow recharge of the <TECHNOLOGY>Humboldt Drive<> in the event of fuel emergencies.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 350, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur17", "Quantity": 6 }, { "Id": "raw23", "Quantity": 150 }, { "Id": "prod116", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Fuel Usage", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "-20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech106", "Icon": "technology/106.png", "Name": "Locking mechanism", "Group": "Damaged Component", "Description": "A simple locking device, designed to keep out unauthorised pilferers. Damage has locked it permanently.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 15 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech107", "Icon": "technology/88.png", "Name": "Magnetic Lock", "Group": "Damaged Component", "Description": "An advanced locking device. A polarity incident has caused it to seal shut permanently.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw14", "Quantity": 10 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech108", "Icon": "technology/108.png", "Name": "Superconductive Lock", "Group": "Damaged Component", "Description": "A highly advanced locking device. Damage to the circuits supplying the magnet has caused it to lock permanently.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw12", "Quantity": 5 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech109", "Icon": "technology/109.png", "Name": "Input terminal", "Group": "Damaged Component", "Description": "A terminal designed to allow manual control of the device. Damage prevents it actually receiving any input.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw12", "Quantity": 10 }, { "Id": "raw23", "Quantity": 10 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech110", "Icon": "technology/110.png", "Name": "Bio-input sensor", "Group": "Damaged Component", "Description": "An advanced control unit, designed to allow device/flesh interaction. Damage prevents it functioning correctly. Interfacing while it is in this state is not advised.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 5 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech111", "Icon": "tradeItems/14.png", "Name": "Boiler Unit", "Group": "Damaged Component", "Description": "A small boiler, generating heat to allow the device to function in difficult climates. A malfunction has resulted in a damaging boiler overflow.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech112", "Icon": "technology/112.png", "Name": "Tiny motor", "Group": "Damaged Component", "Description": "A very small motor, designed to power very small parts. It has corroded, and is full of very small rust.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw34", "Quantity": 5 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech113", "Icon": "tradeItems/25.png", "Name": "Cooling system", "Group": "Damaged Component", "Description": "A pump and heat exchange system designed to keep the device from overheating. It has itself overheated, and is no longer functional.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw3", "Quantity": 5 }, { "Id": "raw33", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech114", "Icon": "building/244.png", "Name": "Output screen", "Group": "Damaged Component", "Description": "A display terminal designed to communicate the device's status to the user. As the terminal is broken, the user cannot be made aware that the terminal is broken.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 7 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech115", "Icon": "technology/13.png", "Name": "Tamper Prevention Device", "Group": "Damaged Component", "Description": "A unit designed to destroy vital systems in the event that the device is tampered with by an unauthorised party. Unfortunately, it has itself malfunctioned and will continue to damage other systems until repaired.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw31", "Quantity": 10 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech116", "Icon": "technology/116.png", "Name": "Security Alarm", "Group": "Damaged Component", "Description": "A small light/klaxon hybrid, designed to warn of unauthorised access to the device. Damage to the alarm has caused it to overload and short other nearby circuits.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw12", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech117", "Icon": "products/63.png", "Name": "Spring Casing", "Group": "Damaged Component", "Description": "The casing for a high-compression spring. The casing has ruptured, causing the spring to shoot out and damage the rest of the device.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw11", "Quantity": 15 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech118", "Icon": "technology/118.png", "Name": "Thermoregulator", "Group": "Damaged Component", "Description": "A control unit designed to keep temperatures even across the device. The sensor unit is damaged, causing it to vent or generate heat at inappropriate times.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw33", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech119", "Icon": "technology/84.png", "Name": "Fuel Pump", "Group": "Damaged Component", "Description": "A high-capacity pump, ensuring that fuel reaches every part of the device in all gravitational conditions. The filter is clogged with a strange substance, causing it to lose power.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 10 }, { "Id": "raw15", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech120", "Icon": "tradeItems/34.png", "Name": "Servo Arm", "Group": "Damaged Component", "Description": "A small mechanical joint, used to correct small mechanical errors across the device. A malfunction is causing it to take functional components and push them into the wrong place, creating even more damage.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech121", "Icon": "technology/121.png", "Name": "Solenoid", "Group": "Damaged Component", "Description": "A relay switch, intended to aid the powering up of the device. The connectors have become corroded, and the solenoid is no longer functioning.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw1", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech122", "Icon": "technology/122.png", "Name": "Pressure Chamber", "Group": "Damaged Component", "Description": "A small pressurised chamber, designed to create the compressed gas necessary for the device to function. Cracks have appeared in the chamber, causing it to leak.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw32", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech123", "Icon": "products/70.png", "Name": "Master Circuit", "Group": "Damaged Component", "Description": "The control circuit for all the other components in the device. Damage to this circuitry is fatal.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw34", "Quantity": 5 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech124", "Icon": "tradeItems/21.png", "Name": "Power Distributor", "Group": "Damaged Component", "Description": "The central power unit for the device. Damage to the unit means it is currently distributing all the power to one particular circuit, causing a dangerous short.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw32", "Quantity": 20 }, { "Id": "raw33", "Quantity": 10 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech125", "Icon": "tradeItems/10.png", "Name": "Load Balancer", "Group": "Damaged Component", "Description": "A small unit designed to regulate the flow of power across the device. A malfunction is causing it to short, damaging other components.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw19", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech126", "Icon": "technology/126.png", "Name": "Network Interface", "Group": "Damaged Component", "Description": "A universal network interface, allowing the device to connect to a remote control centre. Damage to this interface is causing it to interpret background radiation as network signals, corrupting data in other circuits.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 25 }, { "Id": "raw10", "Quantity": 5 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech127", "Icon": "tradeItems/15.png", "Name": "Safety Panel", "Group": "Damaged Component", "Description": "The safety panel seals off potentially dangerous components in the event of a malfunction. An over sensitive trigger has caused it to activate, preventing the device from operating.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 50 }, { "Id": "raw19", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech128", "Icon": "tradeItems/7.png", "Name": "Alternator", "Group": "Damaged Component", "Description": "The alternator generates and regulates power for the device. A strange corrosion seeps through it, preventing it from working.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 15 }, { "Id": "raw23", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech129", "Icon": "products/54.png", "Name": "Photovoltaic Panel", "Group": "Damaged Component", "Description": "A small but efficient panel, designed to harvest light and convert it to power. However, the panel is now cracked and dusty, and can no longer be relied on.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw13", "Quantity": 10 }, { "Id": "raw33", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech130", "Icon": "tradeItems/34.png", "Name": "Transmission Box", "Group": "Damaged Component", "Description": "The gearing mechanism for the device. The lubricant that keeps it operational appears to have been replaced with an otherworldly green goo, and the gears are now stuck.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw7", "Quantity": 15 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech131", "Icon": "curiosities/25.png", "Name": "Ancient Lock", "Group": "Heavy Locking Mechanism", "Description": "A mysterious lock with several keyholes, this relic protects what must surely be a valuable treasure.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur85", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech132", "Icon": "curiosities/17.png", "Name": "Pearl Offering", "Group": "Offering to the Sea", "Description": "The chest requires a <SPECIAL>Living Pearl<>, harvested from the giant mother-molluscs that grow on the ocean floor.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur17", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech133", "Icon": "products/3.png", "Name": "Damaged Electrode", "Group": "Damaged Component", "Description": "This <TECHNOLOGY>Exosuit Upgrade Module<> is critically damaged. Repair systems to restore upgrade functionality.\n\nIf repaired, User <STELLAR>will not be charged<> for any Exosuit Upgrades.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw13", "Quantity": 10 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech134", "Icon": "tradeItems/4.png", "Name": "Shattered Power Core", "Group": "Damaged Component", "Description": "This <TECHNOLOGY>Exosuit Upgrade Module<> is critically damaged. Repair systems to restore upgrade functionality.\n\nIf repaired, User <STELLAR>will not be charged<> for any Exosuit Upgrades.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod2", "Quantity": 0 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech135", "Icon": "technology/135.png", "Name": "Faulty Hologram", "Group": "Damaged Component", "Description": "This <TECHNOLOGY>Exosuit Upgrade Module<> is critically damaged. Repair systems to restore upgrade functionality.\n\nIf repaired, User <STELLAR>will not be charged<> for any Exosuit Upgrades.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech136", "Icon": "technology/136.png", "Name": "Warp Core Resonator", "Group": "Hyperdrive Companion Unit", "Description": "An augmentation for the colossal hyperdrive engine of an <STELLAR>interstellar freighter<>.\n\nQuantum resonation improves the robustness of the drive during FTL travel, granting the ability to leap to stars previously out of reach.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 4, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod2", "Quantity": 4 }, { "Id": "raw20", "Quantity": 250 }, { "Id": "prod114", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "200" } ], "ConsumableRewardTexts": [] }, { "Id": "tech137", "Icon": "technology/137.png", "Name": "Plasmatic Warp Injector", "Group": "Hyperdrive Companion Unit", "Description": "An augmentation for the colossal hyperdrive engine of an <STELLAR>interstellar freighter<>.\n\nHyperdrive benefits from advanced fusion that brings starship to higher warp speed and intensity. User's craft will become able to leap deeper into space, and into more distant planetary systems.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 8, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod2", "Quantity": 5 }, { "Id": "raw21", "Quantity": 250 }, { "Id": "prod116", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "300" } ], "ConsumableRewardTexts": [] }, { "Id": "tech138", "Icon": "technology/138.png", "Name": "Reality De-Threader", "Group": "Hyperdrive Companion Unit", "Description": "An augmentation for the colossal hyperdrive engine of an <STELLAR>interstellar freighter<>.\n\nUncapped, yet stabilised, fusion systems are threaded into user's hyperdrive. Allows starship to jump ever longer distances in deep space.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 12, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod2", "Quantity": 6 }, { "Id": "raw22", "Quantity": 250 }, { "Id": "prod115", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "800" } ], "ConsumableRewardTexts": [] }, { "Id": "tech139", "Icon": "technology/136.png", "Name": "Amplified Warp Shielding", "Group": "Hyperdrive Upgrade: Red Systems", "Description": "Upgrades the hyperdrive's core bounding magnets, preventing rapid disassembly when attempting to reach rare-class <FUEL>red stellar bodies<>.\n\nUser is advised to access Hyperdrive systems via the <VAL_ON>Galactic Map<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 4, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw20", "Quantity": 250 }, { "Id": "prod18", "Quantity": 1 }, { "Id": "prod114", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "50" } ], "ConsumableRewardTexts": [] }, { "Id": "tech140", "Icon": "technology/137.png", "Name": "Chromatic Warp Shielding", "Group": "Hyperdrive Upgrade: Green Systems", "Description": "Upgrades the hyperdrive's shield integrity, preventing reality glitches when attempting to reach rare-class <TRADEABLE>green stellar bodies<>.\n\nUser is advised to access Hyperdrive systems via the <VAL_ON>Galactic Map<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 8, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw21", "Quantity": 250 }, { "Id": "prod18", "Quantity": 1 }, { "Id": "prod116", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "50" } ], "ConsumableRewardTexts": [] }, { "Id": "tech141", "Icon": "technology/138.png", "Name": "Temporal Warp Computer", "Group": "Hyperdrive Upgrade: Blue Systems", "Description": "Upgrades the hyperdrive's computational matrix, preventing temporal anomalies when attempting to reach rare-class <TECHNOLOGY>blue stellar bodies<>.\n\nUser is advised to access Hyperdrive systems via the <VAL_ON>Galactic Map<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 12, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw22", "Quantity": 250 }, { "Id": "prod18", "Quantity": 1 }, { "Id": "prod115", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "50" } ], "ConsumableRewardTexts": [] }, { "Id": "tech142", "Icon": "technology/6.png", "Name": "Airburst Engine", "Group": "Jetpack Augmentation", "Description": "A powerful upgrade for the <TECHNOLOGY>Exosuit Jetpack<>, allowing limited <STELLAR>jetpack recharging<> while airborne.\n\nHighly efficient compressors fitted around the jetpack exhaust take advantage of the windflow generated by <STELLAR>persistent falling<>, recycling some of that energy into jetpack fuel.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 460, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw3", "Quantity": 150 }, { "Id": "raw23", "Quantity": 150 }, { "Id": "raw29", "Quantity": 150 } ], "StatBonuses": [ { "Name": "Airborne Recharging", "LocaleKeyTemplate": "enabled", "Image": "recharge2", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech143", "Icon": "technology/143.png", "Name": "Personal Refiner", "Group": "Self-Mounted Advanced Refiner", "Description": "A compact extension to the Exosuit, installing a small <TECHNOLOGY>Portable Refiner<>, accessible directly from the user's Exosuit interface.\n\nUnit requires <FUEL>fuel<> and is limited to refining one substance at a time.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 360, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw3", "Quantity": 150 }, { "Id": "raw23", "Quantity": 100 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech144", "Icon": "technology/144.png", "Name": "Instability Drive", "Group": "Pulse Engine Augmentation", "Description": "A highly-advanced upgrade for the <TECHNOLOGY>Pulse Engine<>, vastly increasing <STELLAR>fuel efficiency<>.\n\nTritium supplies are redirected into a cycle of miniature black holes. Resulting micro-gravity fluctuations are harnessed to boost starship propulsion beyond conventional combustion-based approaches.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 460, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur30", "Quantity": 3 }, { "Id": "raw23", "Quantity": 100 }, { "Id": "prod17", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Pulse Drive Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "34" } ], "ConsumableRewardTexts": [] }, { "Id": "tech145", "Icon": "technology/144.png", "Name": "Sub-Light Amplifier", "Group": "Pulse Engine Augmentation", "Description": "A highly-advanced upgrade for the <TECHNOLOGY>Pulse Engine<>, vastly increasing <STELLAR>interplanetary speed<>.\n\nNaturally occuring frameshift effects within the Pulse Engine are amplified by tritium-based resonators, increasing its maximum sub-light speed.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 460, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw7", "Quantity": 200 }, { "Id": "raw34", "Quantity": 100 }, { "Id": "prod115", "Quantity": 3 } ], "StatBonuses": [ { "Name": "Pulse Drive Power", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "130" } ], "ConsumableRewardTexts": [] }, { "Id": "tech146", "Icon": "technology/146.png", "Name": "Emergency Warp Unit", "Group": "Hyperdrive Augmentation", "Description": "A significant upgrade to the <TECHNOLOGY>Hyperdrive<> that allows an <STELLAR>instantaneous warp<> even while conventional systems are blocked by <WARNING>starship combat<>. Access to the emergency warp system is via the <STELLAR>Quick Menu<>.\n\n<FUEL>WARNING:<> Fast scramble systems mean the user is unable to plot a destination. Uncalculated lightspeed events will damage the unit and require <STELLAR>frequent repairs<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 240, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod7", "Quantity": 4 }, { "Id": "raw33", "Quantity": 220 }, { "Id": "prod17", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Instant Hyperdrive Scramble", "LocaleKeyTemplate": "enabled", "Image": "target", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech147", "Icon": "technology/147.png", "Name": "Q-Resonator", "Group": "Starship Infra-Knife Upgrade", "Description": "Upgrades the <TECHNOLOGY>Infra-Knife Accelerator<>, compressing internal waveforms to allow an extra shot to be weaved in to the conventional fire patterns.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 2 }, { "Id": "prod113", "Quantity": 3 }, { "Id": "prod114", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Total Cannon Count", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "3" } ], "ConsumableRewardTexts": [] }, { "Id": "tech148", "Icon": "tradeItems/14.png", "Name": "Hydraulics Damage", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw3", "Quantity": 50 }, { "Id": "raw28", "Quantity": 40 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech149", "Icon": "technology/89.png", "Name": "Exploded Panel", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 125 }, { "Id": "raw33", "Quantity": 75 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech150", "Icon": "technology/150.png", "Name": "Corroded Tanks", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw38", "Quantity": 75 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech151", "Icon": "technology/112.png", "Name": "Burnt-Out Compressor", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod1", "Quantity": 3 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech152", "Icon": "products/52.png", "Name": "Scorched Plating", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 75 }, { "Id": "raw31", "Quantity": 25 }, { "Id": "raw34", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech153", "Icon": "products/63.png", "Name": "Melted Fuel Cell", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod6", "Quantity": 3 }, { "Id": "raw25", "Quantity": 60 }, { "Id": "raw29", "Quantity": 75 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech154", "Icon": "technology/112.png", "Name": "Corroded Actuator", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur1", "Quantity": 1 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech155", "Icon": "products/53.png", "Name": "Burnt-Out Terminal", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod5", "Quantity": 3 }, { "Id": "raw33", "Quantity": 25 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech156", "Icon": "tradeItems/32.png", "Name": "Melted Servos", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 60 }, { "Id": "raw32", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech157", "Icon": "technology/110.png", "Name": "Shattered Lens", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw16", "Quantity": 25 }, { "Id": "prod54", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech158", "Icon": "products/52.png", "Name": "Leaking Membrane", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 25 }, { "Id": "raw26", "Quantity": 25 }, { "Id": "raw27", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech159", "Icon": "tradeItems/25.png", "Name": "Failed Resistor", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw15", "Quantity": 25 }, { "Id": "raw25", "Quantity": 25 }, { "Id": "raw28", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech160", "Icon": "technology/160.png", "Name": "Pulsing Heart", "Group": "Fused Organic Technology", "Description": "A fibrous metallic superstructure binds this warm and vital organ with the core of the ship. Without it, the ship would be nothing, a lifeless husk.\n\nHold <IMG>PULSEJUMP<> to ask the heart to initiate a Pulse Jump.\nHold <IMG>BOOST<> to request a speed boost.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw52", "Quantity": 40 }, { "Id": "cook40", "Quantity": 15 } ], "StatBonuses": [ { "Name": "Pulse Drive Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "50" }, { "Name": "Boost", "LocaleKeyTemplate": "enabled", "Image": "recovery", "Value": "9,900" }, { "Name": "Pulse Drive Power", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech161", "Icon": "technology/161.png", "Name": "Neural Assembly", "Group": "Fused Organic Technology", "Description": "An array of distributed neurons, fused to a board of metallic strands. Complex patterns of electrical impulses weave their way across the surface, knotting each ship system together.\n \nHold <IMG>THRUST<> to inquire if the ship would like to take off.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur2", "Quantity": 2 }, { "Id": "raw54", "Quantity": 40 } ], "StatBonuses": [ { "Name": "Launch Cost", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "50" } ], "ConsumableRewardTexts": [] }, { "Id": "tech162", "Icon": "technology/162.png", "Name": "Singularity Cortex", "Group": "Fused Organic Technology", "Description": "A complex bio-metallic stem plugged directly into an antimatter heart. Registers high activity during interstellar jumps. It appears to delight in the complex calculations required for FTL travel.\n\nAccess long-distance navigation systems through Galactic Map. Keep the ship happy by regularly jumping between systems.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur15", "Quantity": 4 }, { "Id": "raw55", "Quantity": 40 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "100" }, { "Name": "Warp Cell Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech163", "Icon": "technology/163.png", "Name": "Scream Suppressor", "Group": "Fused Organic Technology", "Description": "This small extension to the ship's automated defense network appears to be its own autonomous organism. A small mouth in the centre of its flesh hungers for <SPECIAL>Pugneum<>.\n\nDuring combat, it seems to hijack the neurological array and prevent fear or pain from traumatising the rest of the ship's body.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur19", "Quantity": 2 }, { "Id": "raw52", "Quantity": 40 } ], "StatBonuses": [ { "Name": "Shield Strength", "LocaleKeyTemplate": "percentage", "Image": "prot", "Value": "0.65" } ], "ConsumableRewardTexts": [] }, { "Id": "tech164", "Icon": "technology/164.png", "Name": "Spewing Vents", "Group": "Fused Organic Technology", "Description": "A mess of sacs and sphincters, these vents generate and expel globules of plasma. When fused to the weapon systems of the ship, these are super-heated and then expelled at high-pressure.\n\nPress <IMG>SHIPFIRE<> to ask if the ship would direct its vents towards the current target.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur24", "Quantity": 5 }, { "Id": "raw54", "Quantity": 40 } ], "StatBonuses": [ { "Name": "Fire Rate", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "10" }, { "Name": "Accuracy", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Total Cannon Count", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "1" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "10" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "340" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "1,500" }, { "Name": "Heat Recovery", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech165", "Icon": "technology/165.png", "Name": "Grafted Eyes", "Group": "Fused Organic Technology", "Description": "A complex arrangement of membranes and lens, fused atop a high-energy laser array. Incineration awaits those that meet their stare.\nPress <IMG>SHIPFIRE<> request the eyes gaze upon nearby targets.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 150, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur18", "Quantity": 3 }, { "Id": "raw55", "Quantity": 40 } ], "StatBonuses": [ { "Name": "Heat Dispersion", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "3.5" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "280" }, { "Name": "Shield recharge on impact", "LocaleKeyTemplate": "defaultTemplate", "Image": "shieldStrength", "Value": "0.1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech166", "Icon": "technology/166.png", "Name": "Matter Beam", "Group": "Freighter-Mounted Teleportation Device", "Description": "A device that modulates standard freighter communication signals to enable the <TECHNOLOGY>interplanetary transport of matter<> as well as data.\n\nFreighters fitted with such a device can send and receive products and substances to a user's <STELLAR>Exosuit<> over a <STELLAR>long distance<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 5, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod1", "Quantity": 5 }, { "Id": "prod81", "Quantity": 10 }, { "Id": "prod115", "Quantity": 3 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech167", "Icon": "technology/167.png", "Name": "Solar Ray", "Group": "Alchemical Laser", "Description": "A highly specialised addition to the Multi-Tool's mining capabilities, transforming <STELLAR>terrain deposits<> into <STELLAR>liquid sun<>.\n\nA powerful laser array amplifies local solar radiation, allowing for the rapid reconfiguration of nearby mineral ores.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 160, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 50 }, { "Id": "raw14", "Quantity": 50 } ], "StatBonuses": [ { "Name": "Solar Ray", "LocaleKeyTemplate": "percentage", "Image": "enabled", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech168", "Icon": "technology/168.png", "Name": "Animus Beam", "Group": "Soul Extractor", "Description": "A unique overload to the Multi-Tool's standard mining laser. Beam frequency is modulated precisely in a feedback loop with the delta-waves generated by the impact target.\n\nRecordings of the target's experiences are thus etched into tiny fragments of metal and rendered as <STELLAR>Fragmented Qualia<>. Readability of collected fragments is not guaranteed.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasChargedBy", "HasDevProperties" ], "BlueprintCost": 160, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 100 }, { "Id": "raw13", "Quantity": 50 } ], "StatBonuses": [ { "Name": "Mining Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "100" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "8" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "40" }, { "Name": "Overheat Downtime", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "0.6" }, { "Name": "Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "120" }, { "Name": "Resources Mined", "LocaleKeyTemplate": "percentage", "Image": "miningLaser", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech169", "Icon": "technology/8.png", "Name": "Thermal Buffer", "Group": "Exocraft Hazard Protection Unit", "Description": "Sublimation cooling vents and high-thermal mass buffers are installed in all structural panels, keeping the Exocraft pilot at non-lethal temperatures even in the most overwhelming of firestorms.\n\nEntirely prevents all damage or energy drain while inside an Exocraft in <FUEL>scorched environments<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod5", "Quantity": 2 }, { "Id": "raw28", "Quantity": 80 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Heat Protection", "LocaleKeyTemplate": "defaultTemplate", "Image": "heat", "Value": "3" } ], "ConsumableRewardTexts": [] }, { "Id": "tech170", "Icon": "technology/9.png", "Name": "Megawatt Heater", "Group": "Exocraft Hazard Protection Unit", "Description": "Installs a powerful heater into the Exocraft, keeping the cabin a habitable temperature even in the most freezing of conditions.\n\nEntirely prevents all damage or energy drain while inside an Exocraft in <TEMPERATURE>freezing environments<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw27", "Quantity": 50 }, { "Id": "raw29", "Quantity": 80 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Cold Protection", "LocaleKeyTemplate": "defaultTemplate", "Image": "cold", "Value": "3" } ], "ConsumableRewardTexts": [] }, { "Id": "tech171", "Icon": "technology/10.png", "Name": "Air Filtration Unit", "Group": "Exocraft Hazard Protection Unit", "Description": "Double-vacuumed air filtration systems allow no trace of the planetary atmosphere into the Exocraft cabin without being thoroughly scrubbed.\n\nEntirely prevents all damage or energy drain while inside an Exocraft in <TRADEABLE>toxic environments<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 5 }, { "Id": "raw19", "Quantity": 160 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Toxic Protection", "LocaleKeyTemplate": "defaultTemplate", "Image": "toxic", "Value": "3" } ], "ConsumableRewardTexts": [] }, { "Id": "tech172", "Icon": "technology/11.png", "Name": "Neutron Shielding", "Group": "Exocraft Hazard Protection Unit", "Description": "Highly-efficient control materials are inserted into the frame of the Exocraft, neutralising dangerous incoming energy waves.\n\nEntirely prevents all damage or energy drain while inside an Exocraft in <COMMODITY>radioactive environments<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw6", "Quantity": 95 }, { "Id": "raw15", "Quantity": 50 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Radiation Protection", "LocaleKeyTemplate": "defaultTemplate", "Image": "rad", "Value": "3" } ], "ConsumableRewardTexts": [] }, { "Id": "tech173", "Icon": "technology/173.png", "Name": "Icarus Fuel System", "Group": "Solar Recharge Unit", "Description": "The Icarus system takes advantage of existing metal panelling, upgrading them into photovoltaic surfaces. This reactive coating generates energy during daylight hours, offsetting fuel consumption.\n\nEnables <STELLAR>automatic engine recharging<> during the <STELLAR>day<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur21", "Quantity": 3 }, { "Id": "prod7", "Quantity": 2 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Exocraft Solar Panels", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "400" } ], "ConsumableRewardTexts": [] }, { "Id": "tech174", "Icon": "technology/96.png", "Name": "Radar Amplifier", "Group": "Exocraft Signal Detection Upgrade", "Description": "Allows for additional building types to be acquired by the Exocraft Radar.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 210, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod7", "Quantity": 2 }, { "Id": "raw23", "Quantity": 100 }, { "Id": "prod20", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Scan", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech175", "Icon": "technology/90.png", "Name": "Daedalus Engine", "Group": "Minotaur Power Unit", "Description": "A compact reactor unit, this engine is the heart of the Minotaur. It is mounted on a gyroscope to prevent fuel incidents during rapid movement.\n\nPowered by conventional <FUEL>carbon-base fuels<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod6", "Quantity": 5 }, { "Id": "prod18", "Quantity": 2 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Fuel Usage", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "-50" }, { "Name": "Top Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "100" }, { "Name": "Forwards Grip", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "100" }, { "Name": "Angular Grip", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech176", "Icon": "technology/90.png", "Name": "Self-Greasing Servos", "Group": "Motor Efficiency Upgrade", "Description": "An automatically-regulated lubricant dispenser fitted to the leg joints of the Minotaur reduce friction and encourage fuel-efficient motion.\n\nSignificantly <STELLAR>reduces fuel burn<> in the Minotaur's Daedalus Engine.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 40 }, { "Id": "prod49", "Quantity": 1 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Fuel Usage", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "-20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech177", "Icon": "technology/94.png", "Name": "Minotaur Radar Array", "Group": "Minotaur Scan Attachment", "Description": "A high-detail radar device, capable of upgrading the scanner technology aboard the Minotaur to Analysis Visor levels.\n\nPress <IMG>SCAN<> to activate a radar sweep, revealing <STELLAR>additional points of interest<> that cannot be located via a Multi-Tool scanner.\n\nUse the Quick Menu to tune the radar to <TECHNOLOGY>specific buildings<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 75 }, { "Id": "raw33", "Quantity": 50 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Scan", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech178", "Icon": "technology/97.png", "Name": "Ariadne's Flame", "Group": "Minotaur Thruster System", "Description": "A series of agile, high-powered jet thrusters mounted to the rear of the rear of the Minotaur. Precise use allows the Minotaur to quickly and powerfully traverse all manner of terrain.\n\nPress and hold <IMG>JUMP<> to activate. Limited in-flight control is possible.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 10 }, { "Id": "prod6", "Quantity": 4 }, { "Id": "prod117", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Boost", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" }, { "Name": "Boost Power", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "100" }, { "Name": "Boost Tank Size", "LocaleKeyTemplate": "percentage", "Image": "ammo", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech179", "Icon": "technology/98.png", "Name": "Minotaur Laser", "Group": "Minotaur Mining Utility", "Description": "A mounted laser system specifically designed for the <STELLAR>Minotaur Heavy Exosuit Hybrid<>.\n\nEnables conventional mining operations. Ineffective in combat scenarios.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw5", "Quantity": 65 }, { "Id": "raw23", "Quantity": 80 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Mining Laser Power", "LocaleKeyTemplate": "defaultTemplate", "Image": "mining", "Value": "100" }, { "Name": "Mining Laser Efficiency", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech180", "Icon": "technology/99.png", "Name": "Precision Minotaur Laser", "Group": "Advanced Minotaur Mining Laser", "Description": "An upgrade for the <STELLAR>Minotaur Heavy Exosuit Hybrid<>'s laser array system.\n\nAmplifies the power deployed by the mining beam, increasing mining speed and enabling the processing of difficult to mine raw materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 210, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur23", "Quantity": 2 }, { "Id": "prod116", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Mining Laser Power", "LocaleKeyTemplate": "defaultTemplate", "Image": "mining", "Value": "50" }, { "Name": "Advanced Exocraft Mining Laser", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech181", "Icon": "technology/100.png", "Name": "Minotaur Cannon", "Group": "Heavy Mounted Weapon", "Description": "A mounted cannon specifically designed for the <STELLAR>Minotaur Heavy Exosuit Hybrid<>.\n\nDesigned primarily for damage against biological entities and inefficient when deployed as a mining device.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 210, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw31", "Quantity": 50 }, { "Id": "prod30", "Quantity": 200 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "420" }, { "Name": "Weapon Power Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Rate of Fire", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "0.35" } ], "ConsumableRewardTexts": [] }, { "Id": "tech182", "Icon": "technology/100.png", "Name": "Minotaur Bore", "Group": "Minotaur Digging Laser", "Description": "Adds <STELLAR>Terrain Manipulation<> capability to the laser array of the <STELLAR>Minotaur Heavy Exosuit Hybrid<>.\n\nA special mount allows the rapid deployment of a high-energy terrain excavator, without risking clogging the Minotaur's delicate joints and servos with dirt.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 210, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw11", "Quantity": 100 }, { "Id": "raw14", "Quantity": 40 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech183", "Icon": "technology/1.png", "Name": "Environment Control Unit", "Group": "Exocraft Hazard Protection Unit", "Description": "This powerful environmental neutralising system is plugged directly into the pilot as they enter the cockpit. The system is powered via the Minotaur's main engine and requires no additional input. Some minor pain may be noticed around the insertion site.\n\nRenders the Minotaur pilot impervious to <STELLAR>all environmental hazards<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 120, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur21", "Quantity": 3 }, { "Id": "prod7", "Quantity": 2 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Heat Protection", "LocaleKeyTemplate": "defaultTemplate", "Image": "heat", "Value": "1" }, { "Name": "Cold Protection", "LocaleKeyTemplate": "defaultTemplate", "Image": "cold", "Value": "1" }, { "Name": "Radiation Protection", "LocaleKeyTemplate": "defaultTemplate", "Image": "rad", "Value": "1" }, { "Name": "Toxic Protection", "LocaleKeyTemplate": "defaultTemplate", "Image": "toxic", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech184", "Icon": "technology/73.png", "Name": "Boltcaster Ricochet Module", "Group": "Boltcaster Upgrade", "Description": "Creates an antimatter field around the shots of the <TECHNOLOGY>Boltcaster<>, causing them to be repelled by non-damaged surfaces.\n\nEnables <STELLAR>ricochet<>, causing projectiles to bounce if they hit a target they do not damage.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 90, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod54", "Quantity": 4 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Ricochet Module", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "2" } ], "ConsumableRewardTexts": [] }, { "Id": "tech185", "Icon": "technology/83.png", "Name": "Pulse Spitter Ricochet Module", "Group": "Pulse Spitter Upgrade", "Description": "Creates an antimatter field around the shots of the <TECHNOLOGY>Pulse Spitter<>, causing them to be repelled by non-damaged surfaces.\n\nEnables <STELLAR>ricochet<>, causing projectiles to bounce if they hit a target they do not damage.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod81", "Quantity": 1 }, { "Id": "prod114", "Quantity": 1 }, { "Id": "prod116", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Ricochet Module", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "2" } ], "ConsumableRewardTexts": [] }, { "Id": "tech186", "Icon": "technology/186.png", "Name": "Incinerator", "Group": "Short-Range Fire Delivery Unit", "Description": "Specialist <FUEL>high temperature<> weapon attachment for the <TECHNOLOGY>Multi-Tool<>. Access fire mode by pressing <IMG>CYCLEWEAPON<> and fire weapon with <IMG>ATTACK<>.\n\nThe <TECHNOLOGY>Incinerator<> focuses internal lasers onto the naturally-occuring exhaust gases generated by the Multi-Tool. Ignition results in a highly destructive, if short range, inferno.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 250, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw6", "Quantity": 200 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Clip Size", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "800" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "50" }, { "Name": "Fire Rate", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "1,500" }, { "Name": "Accuracy", "LocaleKeyTemplate": "defaultTemplate", "Image": "accuracy", "Value": "6" }, { "Name": "Reload Time", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "100" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "12" }, { "Name": "Recoil", "LocaleKeyTemplate": "defaultTemplate", "Image": "weapon", "Value": "200" }, { "Name": "Shots Per Burst", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "0" }, { "Name": "Ion Spheres Created", "LocaleKeyTemplate": "enabled", "Image": "grenade", "Value": "200" } ], "ConsumableRewardTexts": [] }, { "Id": "tech187", "Icon": "technology/90.png", "Name": "Advanced Launch System", "Group": "Bespoke Landing Gear", "Description": "A custom-made <TECHNOLOGY>launch control<> system for high-performance starships. Sensitive gyroscopes and specialised control circuits plot custom take-off routines for increased launch <STELLAR>speed<> and <STELLAR>efficiency<>.\n \nSpecialised, <TECHNOLOGY>deuterium-derived fuel<> is required to recharge thruster. Launch procedures require sufficient fuel levels before activation.\n \nHold <IMG>THRUST<> to take off from planet. Hold <IMG>BOOST<> to initiate in-flight speed boost.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur21", "Quantity": 5 }, { "Id": "prod114", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Launch Cost", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "25" } ], "ConsumableRewardTexts": [] }, { "Id": "tech188", "Icon": "products/79.png", "Name": "Waveform Engine", "Group": "Highly Customised Starship Engine", "Description": "A highly-tuned version of the conventional starship <TECHNOLOGY>Pulse Engine<>. Wavefront occupancy has been pushed to the limit, creating a pulse experience that is both <STELLAR>efficient<> and <STELLAR>highly responsive<>.\n\nUser is advised that <EXOTIC>Tritium<> is required to charge the drive. Tritium is abundant in <COMMODITY>near-space asteroid fields<>. Scan (<IMG>SHIPSCAN<>) to search for <TECHNOLOGY>tritium-rich asteroids<>.\n\nHold <IMG>PULSEJUMP<> to engage Pulse Jump. Hold <IMG>BOOST<> to initiate in-flight speed boost.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur32", "Quantity": 6 }, { "Id": "prod115", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Pulse Drive Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Boost", "LocaleKeyTemplate": "enabled", "Image": "recovery", "Value": "11,900" }, { "Name": "Pulse Drive Power", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "100" }, { "Name": "Manoeuvrability (Starship)", "LocaleKeyTemplate": "percentage", "Image": "target", "Value": "25" } ], "ConsumableRewardTexts": [] }, { "Id": "tech189", "Icon": "building/945.png", "Name": "Frameshift Catapult", "Group": "Illegally Modified Warp Drive", "Description": "This experimental drive augments conventional <TECHNOLOGY>hyperdrive<> technology by distorting local geometry at the point of warp initialisation, boosting <STELLAR>range<> and <STELLAR>efficiency<> far beyond standard drives.\n\nUser is advised to access Hyperdrive systems through the <STELLAR>Galactic Map<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur15", "Quantity": 5 }, { "Id": "cur23", "Quantity": 5 }, { "Id": "raw15", "Quantity": 125 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "600" }, { "Name": "Warp Cell Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "200" } ], "ConsumableRewardTexts": [] }, { "Id": "tech190", "Icon": "tradeItems/25.png", "Name": "Pressurisation Capsule", "Group": "Starship Life Support Unit", "Description": "A critical starship safety feature, vital for extra-orbital flight.\n\nThe pressuration capsule is a dedicated unit that both ensures a <STELLAR>breathable atmosphere<> and prevents the catastrophic explosion of unconventional cockpit designs.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 125 }, { "Id": "prod74", "Quantity": 4 } ], "StatBonuses": [ { "Name": "Internal Life Support Enabled", "LocaleKeyTemplate": "enabled", "Image": "prot", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech191", "Icon": "technology/191.png", "Name": "Visceral Synthesiser", "Group": "Ethereal Incubator", "Description": "A piece of otherworldy technology. Its inviting membranes are soft, gel-like, pulsing with a gentle crimson radiance.\n\nIts warm embrace allows the user to extricate any <STELLAR>Vile Spawn<> from the embryotic sacs of <SPECIAL>Hungering Tendrils<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate", "IsExpeditionSeason04ReduxReward" ], "BlueprintCost": 90, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur15", "Quantity": 4 }, { "Id": "prod7", "Quantity": 3 }, { "Id": "raw69", "Quantity": 120 } ], "StatBonuses": [ { "Name": "Hazard Protection Battery", "LocaleKeyTemplate": "percentage", "Image": "prot", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech192", "Icon": "technology/192.png", "Name": "Archive Bypass Implant", "Group": "Subcutaneous Access Circuit", "Description": "A <TECHNOLOGY>biotechnical firewall<>, developed as a safeguard against textual cognitohazards. It is coated in something slippery, and has started to bubble along the surface.\n\nEmbedded beneath the skin, this grants administrative access to ancient forbidden texts bound at a <SPECIAL>Planetary Archive<>.\n<FUEL>Warning<>: Do not unbind the forbidden texts. Exposure to forbidden texts carries extreme risk.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate", "IsExpeditionSeason04ReduxReward" ], "BlueprintCost": 90, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur19", "Quantity": 3 }, { "Id": "raw18", "Quantity": 90 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Hazard Protection Battery", "LocaleKeyTemplate": "percentage", "Image": "prot", "Value": "20" } ], "ConsumableRewardTexts": [] }, { "Id": "tech193", "Icon": "technology/121.png", "Name": "Solenoid", "Group": "Damaged Component", "Description": "A relay switch, intended to aid the powering up of the device. The connectors have become corroded, and the solenoid is no longer functioning.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 10 }, { "Id": "raw32", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech194", "Icon": "technology/112.png", "Name": "Tiny motor", "Group": "Damaged Component", "Description": "A very small motor, designed to power very small parts. It has corroded, and is full of very small rust.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 10 }, { "Id": "raw12", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech195", "Icon": "tradeItems/25.png", "Name": "Cooling system", "Group": "Damaged Component", "Description": "A pump and heat exchange system designed to keep the device from overheating. It has itself overheated, and is no longer functional.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 15 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech196", "Icon": "technology/118.png", "Name": "Thermoregulator", "Group": "Damaged Component", "Description": "A control unit designed to keep temperatures even across the device. The sensor unit is damaged, causing it to vent or generate heat at inappropriate times.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw14", "Quantity": 25 }, { "Id": "raw31", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech197", "Icon": "tradeItems/34.png", "Name": "Servo Arm", "Group": "Damaged Component", "Description": "A small mechanical joint, used to correct small mechanical errors across the device. A malfunction is causing it to take functional components and push them into the wrong place, creating even more damage.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw9", "Quantity": 30 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech198", "Icon": "technology/122.png", "Name": "Pressure Chamber", "Group": "Damaged Component", "Description": "A small pressurised chamber, designed to create the compressed gas necessary for the device to function. Cracks have appeared in the chamber, causing it to leak.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw3", "Quantity": 20 }, { "Id": "raw9", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech199", "Icon": "products/70.png", "Name": "Master Circuit", "Group": "Damaged Component", "Description": "The control circuit for all the other components in the device. Damage to this circuitry is fatal.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 5 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech200", "Icon": "tradeItems/21.png", "Name": "Power Distributor", "Group": "Damaged Component", "Description": "The central power unit for the device. Damage to the unit means it is currently distributing all the power to one particular circuit, causing a dangerous short.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 15 }, { "Id": "raw23", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech201", "Icon": "tradeItems/34.png", "Name": "Transmission Box", "Group": "Damaged Component", "Description": "The gearing mechanism for the device. The lubricant that keeps it operational appears to have been replaced with an otherworldly green goo, and the gears are now stuck.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw30", "Quantity": 25 }, { "Id": "raw50", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech202", "Icon": "products/54.png", "Name": "Photovoltaic Panel", "Group": "Damaged Component", "Description": "A small but efficient panel, designed to harvest light and convert it to power. However, the panel is now cracked and dusty, and can no longer be relied on.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 15 }, { "Id": "raw14", "Quantity": 25 }, { "Id": "raw23", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech203", "Icon": "other/4.png", "Name": "Trident Key", "Group": "Offering to the Sea", "Description": "The chest requires a <TECHNOLOGY>Trident Key<>, given to those who study the mysterious sites in the deep ocean.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur86", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech204", "Icon": "technology/204.png", "Name": "Cloaking Device", "Group": "Active Camouflage Unit", "Description": "On activation, this module draws power from <VAL_ON>Exosuit Life Support<> systems to manipulate the gravitational field around the user, refracting the light and creating an <STELLAR>active camouflage effect<>.\n\nThis <STELLAR>temporary<> effect can be used to escape unwanted hostile attention. WARNING: active camouflage will be aborted upon dramatic Exosuit manoeuvres such as jetpack activation, or by activating Multi-Tool weapons systems.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 80, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod20", "Quantity": 3 }, { "Id": "prod81", "Quantity": 1 }, { "Id": "prod116", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Active Camouflage", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech205", "Icon": "technology/205.png", "Name": "Paralysis Mortar", "Group": "Stun Grenades", "Description": "Non-violent projectile weapon. Launched projectiles will incapacitate nearby targets with a burst of electrical energy. Effective against both biological and electronic entities.\n \nCharged with <FUEL>Unstable Plasma<>.\n \nPress <IMG>ALTATTACK<> to activate.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 150, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod5", "Quantity": 2 }, { "Id": "prod11", "Quantity": 2 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Explosion Radius", "LocaleKeyTemplate": "meter", "Image": "grenade", "Value": "300" }, { "Name": "Bio-Mechanical Stun", "LocaleKeyTemplate": "enabled", "Image": "lightning", "Value": "1" }, { "Name": "Stun Duration", "LocaleKeyTemplate": "seconds", "Image": "lightning", "Value": "3.5" }, { "Name": "Bounce Potential", "LocaleKeyTemplate": "defaultTemplate", "Image": "grenade", "Value": "2" } ], "ConsumableRewardTexts": [] }, { "Id": "tech206", "Icon": "technology/79.png", "Name": "Waveform Oscillator", "Group": "Blaze Javelin Upgrade", "Description": "Overloads the energy beam generated by the <TECHNOLOGY>Blaze Javelin<>, causing it to deliver a power electrical charge at its point of impact.\n\nWill briefly <STELLAR>stun<> any organic and inorganic entities that intersect the Blaze Javelin's beam.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw15", "Quantity": 75 }, { "Id": "raw23", "Quantity": 125 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Bio-Mechanical Stun", "LocaleKeyTemplate": "enabled", "Image": "lightning", "Value": "1" }, { "Name": "Stun Duration", "LocaleKeyTemplate": "seconds", "Image": "lightning", "Value": "5" } ], "ConsumableRewardTexts": [] }, { "Id": "tech207", "Icon": "technology/83.png", "Name": "Impact Igniter", "Group": "Pulse Spitter Upgrade", "Description": "A powerful combat upgrade for the <TECHNOLOGY>Pulse Spitter<>. This module installs series of delicately calibrated fuel-injection nozzles within the firing chamber, which are used to initiate a controlled burn within its plasma projectiles.\n\nCauses targets hit by the Pulse Spitter to <STELLAR>burn<> for a short while, causing additional damage.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod5", "Quantity": 4 }, { "Id": "raw29", "Quantity": 200 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Post-Impact Ignition", "LocaleKeyTemplate": "enabled", "Image": "damage", "Value": "1" }, { "Name": "Impact Fire Duration", "LocaleKeyTemplate": "seconds", "Image": "recharge", "Value": "3.5" }, { "Name": "Impact Fire Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "80" } ], "ConsumableRewardTexts": [] }, { "Id": "tech208", "Icon": "technology/208.png", "Name": "Neutron Cannon", "Group": "Explosive Energy Weapon", "Description": "A <STELLAR>high-energy weapon<> attachment for the <TECHNOLOGY>Multi-Tool<>. The Neutron Cannon energises atmospheric particles before propelling them towards hostile targets, delivering <STELLAR>significant area damage<>\n\nAccess fire mode by pressing <IMG>CYCLEWEAPON<>. Charge the weapon with <IMG>ATTACK<>, then release to unleash a <STELLAR>volley of ionised particles<>.\n\nWhile the cannon can deliver instantaneous single shots, <TECHNOLOGY>longer charges<> will result in significant increases to the <TECHNOLOGY>speed and volume of released particles<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 250, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 95 }, { "Id": "prod81", "Quantity": 1 }, { "Id": "prod115", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "120" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "800" }, { "Name": "Recoil", "LocaleKeyTemplate": "defaultTemplate", "Image": "weapon", "Value": "1,600" }, { "Name": "Accuracy", "LocaleKeyTemplate": "defaultTemplate", "Image": "accuracy", "Value": "2.5" }, { "Name": "Ion Spheres Created", "LocaleKeyTemplate": "enabled", "Image": "grenade", "Value": "6" }, { "Name": "Charging Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "100" }, { "Name": "Ion Sphere Speed", "LocaleKeyTemplate": "defaultTemplate", "Image": "recovery", "Value": "180" }, { "Name": "Explosion Radius", "LocaleKeyTemplate": "meter", "Image": "grenade", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech209", "Icon": "technology/209.png", "Name": "P-Field Compressor", "Group": "Neutron Cannon Upgrade", "Description": "A powerful upgrade to the <TECHNOLOGY>Neutron Cannon<>. Additional resonance compressors allow significantly more energy to be routed through the cannon's central core, dramatically increasing operating power.\n\nInstallation will allow a fully-charged Neutron Cannon to launch <STELLAR>additional projectiles<> at <STELLAR>higher speeds<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod7", "Quantity": 3 }, { "Id": "raw33", "Quantity": 120 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Ion Spheres Created", "LocaleKeyTemplate": "enabled", "Image": "grenade", "Value": "2" }, { "Name": "Ion Sphere Speed", "LocaleKeyTemplate": "defaultTemplate", "Image": "recovery", "Value": "50" }, { "Name": "Charging Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "-10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech210", "Icon": "technology/210.png", "Name": "Voltaic Amplifier", "Group": "Damage Overload Module", "Description": "A generalised upgrade for all Multi-Tool <TECHNOLOGY>weapon systems<>, causing its projectiles to resonate dramatically upon impact with any appropriate electromagnetic field.\n\nWill significantly increase the <STELLAR>damage<> dealt to any organic and inorganic entities that are currently <STELLAR>stunned<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 180, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw61", "Quantity": 70 }, { "Id": "prod20", "Quantity": 2 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Damage to stunned entities", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "1.2" } ], "ConsumableRewardTexts": [] }, { "Id": "tech211", "Icon": "technology/211.png", "Name": "Minotaur AI Pilot", "Group": "Autonomous Control Unit", "Description": "A semi-autonomous <TECHNOLOGY>artificial pilot plugin<> for the Minotaur Heavy Exocraft Hybrid. Installation allows the Minotaur to <STELLAR>traverse planets itself<> and engage in <STELLAR>combat<> or <STELLAR>mining<> activities to support its primary operator.\n\nThe AI pilot will always cede control to the primary operator when they enter the cockpit.\n\nPiloting routines are highly localised. It is incapable of developing emotional bonds nor exercising independent control of the Minotaur.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 480, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod1", "Quantity": 1 }, { "Id": "prod81", "Quantity": 1 }, { "Id": "prod114", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Minotaur AI Pilot", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech212", "Icon": "technology/212.png", "Name": "Hardframe Left Arm", "Group": "Minotaur Limb Replacement", "Description": "A collection of salvaged components from a Sentinel Hardframe, reconditioned to fit the <TECHNOLOGY>Minotaur<> Heavy Exocraft Hybrid.\n\nWhen installed alongside a <TECHNOLOGY>Minotaur Laser<>, it transforms the mining laser into a <STELLAR>powerful combat upgrade<> with the ability to deal heavy damaged to <TECHNOLOGY>stunned<> entities.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 500, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 50 }, { "Id": "raw31", "Quantity": 40 }, { "Id": "prod113", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Damage to stunned entities", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "5" }, { "Name": "Mining Laser Power", "LocaleKeyTemplate": "defaultTemplate", "Image": "mining", "Value": "50" }, { "Name": "Post-Impact Ignition", "LocaleKeyTemplate": "enabled", "Image": "damage", "Value": "1" }, { "Name": "Impact Fire Duration", "LocaleKeyTemplate": "seconds", "Image": "recharge", "Value": "3.5" }, { "Name": "Impact Fire Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "80" } ], "ConsumableRewardTexts": [] }, { "Id": "tech213", "Icon": "technology/213.png", "Name": "Hardframe Right Arm", "Group": "Minotaur Limb Replacement", "Description": "A collection of salvaged components from a Sentinel Hardframe, reconditioned to fit the <TECHNOLOGY>Minotaur<> Heavy Exocraft Hybrid.\n\nThis limb override also functions as its own <STELLAR>dedicated combat system<>. It deploys high-velocity <TECHNOLOGY>stun projectiles<> and serves as an excellent support weapon to the Minotaur's primary cannon.\n\nUse <IMG>CYCLEWEAPON<> to cycle available weapon modes.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 500, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw15", "Quantity": 30 }, { "Id": "raw31", "Quantity": 40 }, { "Id": "prod113", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "20" }, { "Name": "Weapon Power Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Rate of Fire", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "0.5" } ], "ConsumableRewardTexts": [] }, { "Id": "tech214", "Icon": "technology/214.png", "Name": "Hardframe Legs", "Group": "Minotaur Limb Replacement", "Description": "A collection of salvaged components from a Sentinel Hardframe, reconditioned to fit the <TECHNOLOGY>Minotaur<> Heavy Exocraft Hybrid.\n\nInstallation will significantly improve the Minotaur's <TECHNOLOGY>engine and mobility<> systems.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 500, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur81", "Quantity": 1 }, { "Id": "raw31", "Quantity": 120 } ], "StatBonuses": [ { "Name": "Fuel Usage", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "-10" }, { "Name": "Boost Tank Size", "LocaleKeyTemplate": "percentage", "Image": "ammo", "Value": "25" } ], "ConsumableRewardTexts": [] }, { "Id": "tech215", "Icon": "technology/215.png", "Name": "Hardframe Body", "Group": "Minotaur Core Replacement", "Description": "A collection of salvaged components from a Sentinel Hardframe, reconditioned to fit the <TECHNOLOGY>Minotaur<> Heavy Exocraft Hybrid.\n\nWill function as a semi-autonomous <TECHNOLOGY>artificial pilot plugin<>. Installation allows the Minotaur to <STELLAR>traverse planets itself<> and engage in <STELLAR>combat<> or <STELLAR>mining<> activities to support its primary operator.\n\nThe AI pilot will always cede control to the primary operator when they enter the cockpit.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 480, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur83", "Quantity": 1 }, { "Id": "prod1", "Quantity": 1 }, { "Id": "prod23", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Minotaur AI Pilot", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech216", "Icon": "technology/216.png", "Name": "Cargo Scan Deflector", "Group": "Anti-Probe Countermeasures", "Description": "A specially tuned resonance jammer, designed to interfere with the remote <STELLAR>cargo scans<> deployed by system authorities in the search for <SPECIAL>smuggled goods<>.\n\nDeploy from the <TECHNOLOGY>Quick Menu<> (<IMG>QUICK_MENU<>) while a scan is in progress to deflect the probe. Note: jamming is not 100% effective.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 240, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw34", "Quantity": 220 }, { "Id": "prod116", "Quantity": 2 }, { "Id": "trade41", "Quantity": 2 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech217", "Icon": "other/232.png", "Name": "Sputtering Starship Trail", "Group": "Starship Exhaust Override", "Description": "An exclusive <STELLAR>Starship Exhaust Modifier<>.\n\nA ramshackle ship exhaust nozzle, hand-assembled in an emergency by an outlaw. Has an occasional propensity to explode, but with no adverse effect on flight handling.\n\nInstall this <TECHNOLOGY>technology<> in your starship inventory to change the appearance of the engine exhaust trails.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate", "IsExpeditionSeason06ReduxReward" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 10 } ], "StatBonuses": [ { "Name": "Boost", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech218", "Icon": "technology/218.png", "Name": "Vesper Sail", "Group": "Advanced Engine Technology", "Description": "A high-performance <STELLAR>solar sail<>, deployed automatically during flight. This advanced <TECHNOLOGY>propulsion device<> generates an electric field within the sails themselves, allowing the starship to build momentum from the solar wind.\n\nOffers substantial gains in <STELLAR>fuel efficiency<> and <STELLAR>boost<> performance over conventional engine systems, as well as enabling photovoltaic <STELLAR>recharge<> of the starship's <TECHNOLOGY>launch systems<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw6", "Quantity": 125 }, { "Id": "prod116", "Quantity": 3 } ], "StatBonuses": [ { "Name": "Pulse Drive Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "80" }, { "Name": "Automatic Recharging", "LocaleKeyTemplate": "enabled", "Image": "recovery", "Value": "1" }, { "Name": "Boost", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "15" }, { "Name": "Manoeuvrability (Starship)", "LocaleKeyTemplate": "percentage", "Image": "target", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech219", "Icon": "products/168.png", "Name": "Temporal Starship Trail", "Group": "Starship Exhaust Override", "Description": "An exclusive <STELLAR>Starship Exhaust Modifier<>.\n\nA cosmic resonance chamber interacts with starship exhaust, modifying propulsion energy to leave a streak of temporal disturbances.\n\nInstall this <TECHNOLOGY>technology<> in your starship inventory to change the appearance of the engine exhaust trails.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsExpeditionSeason07Reward", "IsExpeditionSeason07ReduxReward" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 10 } ], "StatBonuses": [ { "Name": "Boost", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech220", "Icon": "technology/144.png", "Name": "Flight Assist Override", "Group": "Advanced Starship Pilot Module", "Description": "This grey-market electronics module disables critical safety and pilot-assistance modules usually baked into the starship's fly-by-wire control system. Despite its dubious legal status and its implication in a series of high-speed asteroid impacts, this module remains popular with smugglers, mercenaries, and others who think of themselves as advanced pilots.\n\nSpecifically tuned to increase the ability of the starship to <STELLAR>drift<> during spaceflight.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 460, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw7", "Quantity": 200 }, { "Id": "raw34", "Quantity": 60 }, { "Id": "prod18", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Flight Assist Reduction", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "0.6" }, { "Name": "Manoeuvrability (Starship)", "LocaleKeyTemplate": "percentage", "Image": "target", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech221", "Icon": "technology/221.png", "Name": "Interstellar Scanner", "Group": "Long Range Sensor Technology", "Description": "An upgrade to the freighter's <TECHNOLOGY>galactic-scale sensors<>.\n\nThis device allows the user to access <STELLAR>detailed economic and conflict data<> for a system, even without having previously visited.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 4, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 70 }, { "Id": "raw23", "Quantity": 160 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech222", "Icon": "technology/222.png", "Name": "Singularity Engine", "Group": "Wormhole Propulsion Drive", "Description": "An unstable and highly-experimental piece of <TECHNOLOGY>freighter hyperdrive technology<>. This extreme gravity device generates a <SPECIAL>wormhole<> deep within the freighter's reactor core, inverting the entire vessel and transporting it across the universe.\n\nSpeak to the <STELLAR>freighter's commander<> to engage the drive. <FUEL>Warning<>: destination is not controllable.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 4, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur32", "Quantity": 3 }, { "Id": "raw15", "Quantity": 120 }, { "Id": "prod18", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech223", "Icon": "technology/223.png", "Name": "Atmospheric Control Unit", "Group": "Freighter Life Support Module", "Description": "A critical freighter subsystem, vital for maintaining a habitable and safe environment for all on-board organic lifeforms.\n\nCapable of generated a limited <STELLAR>breathable atmosphere<> even when damaged or unpowered, but only for a short period of time.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 4, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 120 }, { "Id": "raw33", "Quantity": 60 }, { "Id": "prod81", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech224", "Icon": "products/82.png", "Name": "Neural Shielding", "Group": "Hostile Probe Deflector", "Description": "A beautiful living weave of nanotubes, laced through the vessel's neural assembly. This structure can be energised as the ship deems fit, creating a field that <STELLER>blocks<> hostile <STELLAR>cargo probes<>.\n\nUse the <TECHNOLOGY>Quick Menu<> (<IMG>QUICK_MENU<>) while a scan is in progress to ask that the ship might block the scan.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 240, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw52", "Quantity": 40 }, { "Id": "prod11", "Quantity": 3 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech225", "Icon": "products/83.png", "Name": "Chloroplast Membrane", "Group": "Sentient Vessel Node", "Description": "An infusion of cyanobacteria fills the membrane, which rests just beneath the ship's translucent dermal layer.\n\nThe membrane will <STELLAR>recharge the Neural Assembly automatically<> when exposed to sunlight.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 460, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur17", "Quantity": 2 }, { "Id": "raw18", "Quantity": 25 } ], "StatBonuses": [ { "Name": "Automatic Recharging", "LocaleKeyTemplate": "enabled", "Image": "recovery", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech226", "Icon": "products/85.png", "Name": "Wormhole Brain", "Group": "Sentient Vessel Node", "Description": "The wormhole brain permits the ship <TECHNOLOGY>vision of systems far beyond its own experience<>. It consists of strands of neural matter, wrapped around a micro-singularity and tethered directly to the ship's visual cortex.\n\n<STELLAR>Detailed economic and conflict data<> will become available on the Galaxy Map, should the ship permit it.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 150, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur18", "Quantity": 2 }, { "Id": "cook311", "Quantity": 3 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech227", "Icon": "technology/118.png", "Name": "Extractor Unit", "Group": "Stellar Extractor Core", "Description": "Gathers resources directly from the interstellar medium, via a complex system of suction intakes and condensing tubes. The gathered substance <TECHNOLOGY>varies<> with the local <TECHNOLOGY>star classification<>.\n\nPowered directly from the freighter's main electrical loop. Functionality is entirely <STELLAR>autonomous<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech228", "Icon": "technology/228.png", "Name": "Trade Rocket", "Group": "Mercantile Missile Summoning Device", "Description": "A personal rocketry device with a direct link to the <TECHNOLOGY>Galactic Trade Network<>. This unit allows the user to load a small spacecraft with goods. Upon launch, the goods will be transported to the nearest trade terminus and <STELLAR>automatically sold<>.\n\n<STELLAR>Summon<> the Trade Rocket using the <IMG>QUICK_MENU<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 90, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw5", "Quantity": 90 }, { "Id": "raw7", "Quantity": 120 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Trade Rocket", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech230", "Icon": "technology/39.png", "Name": "Starship Scanner", "Group": "Starship Scanner", "Description": "Starship Scanner", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 150, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech231", "Icon": "technology/231.png", "Name": "Anti-Gravity Well", "Group": "Aeron Sub-Orbital Engine", "Description": "Gently detaches the starship from gravitational fields, lifting it toward the stars.\n \nThe well hungers for <SPECIAL>pugneum<> or <SPECIAL>radiant shards<>, and must be sufficiently fueled before launch.\n \nHold <IMG>THRUST<> to take off from planet.\nHold <IMG>BOOST<> to initiate in-flight speed boost.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur97", "Quantity": 1 }, { "Id": "raw31", "Quantity": 170 }, { "Id": "cur100", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Launch Cost", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "25" }, { "Name": "Automatic Recharging", "LocaleKeyTemplate": "enabled", "Image": "recovery", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech232", "Icon": "technology/232.png", "Name": "Luminance Engine", "Group": "Repurposed Sub-Light Drive", "Description": "Aligns the ship's electromagnetic emissions with <FUEL>A T L A S<> waves, providing basic propulsion and Pulse Jump capability.\n \nThe sub-light drive hungers for <EXOTIC>tritium<> or <SPECIAL>radiant shards<>.\n\nHold <IMG>PULSEJUMP<> to engage Pulse Jump.\nHold <IMG>BOOST<> to initiate in-flight speed boost.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur80", "Quantity": 1 }, { "Id": "raw31", "Quantity": 210 }, { "Id": "cur101", "Quantity": 3 } ], "StatBonuses": [ { "Name": "Pulse Drive Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Boost", "LocaleKeyTemplate": "enabled", "Image": "recovery", "Value": "11,900" }, { "Name": "Pulse Drive Power", "LocaleKeyTemplate": "percentage", "Image": "recharge2", "Value": "110" }, { "Name": "Manoeuvrability (Starship)", "LocaleKeyTemplate": "percentage", "Image": "target", "Value": "50" } ], "ConsumableRewardTexts": [] }, { "Id": "tech233", "Icon": "technology/233.png", "Name": "Crimson Core", "Group": "Interstellar Atlas Propulsion", "Description": "A raw optic organ, red and unblinking. Suspended above the ship's engines, it gazes down tunnels in spacetime, allowing FTL travel between star systems.\n\nDirect the core's attention to remote destinations via the Galactic Map.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur97", "Quantity": 1 }, { "Id": "cur101", "Quantity": 3 } ], "StatBonuses": [ { "Name": "Hyperdrive Range", "LocaleKeyTemplate": "lightYear", "Image": "hyperDrive", "Value": "600" }, { "Name": "Warp Cell Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "200" } ], "ConsumableRewardTexts": [] }, { "Id": "tech234", "Icon": "technology/234.png", "Name": "Aeron Shield", "Group": "Radiant Defensive Barrier", "Description": "A defensive crimson cocoon, obfuscating the ship's physical form and providing protection from collision and laser fire.\n\nThe core self-heals over time, but may be quickly replenished with <CATALYST>catalytic elements<> or <SPECIAL>radiant shards<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur100", "Quantity": 4 }, { "Id": "cur101", "Quantity": 3 } ], "StatBonuses": [ { "Name": "Shield Strength", "LocaleKeyTemplate": "percentage", "Image": "prot", "Value": "0.65" } ], "ConsumableRewardTexts": [] }, { "Id": "tech235", "Icon": "technology/235.png", "Name": "Sentinel Cannon", "Group": "Sentinel Ship Gun", "Description": "Sentinel-grade weapons system, engineered for the singular purpose of annihilating rogue ships in violation of system regulations.\n\nPress <IMG>SHIPFIRE<> to administer lethal force.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw31", "Quantity": 90 }, { "Id": "cur100", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Fire Rate", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "11" }, { "Name": "Accuracy", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Total Cannon Count", "LocaleKeyTemplate": "defaultTemplate", "Image": "ammo", "Value": "1" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "12" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "220" }, { "Name": "Range", "LocaleKeyTemplate": "meter", "Image": "range", "Value": "1,500" }, { "Name": "Heat Recovery", "LocaleKeyTemplate": "percentage", "Image": "time", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech236", "Icon": "technology/236.png", "Name": "Pilot Interface", "Group": "Glass / Boundary Terminal", "Description": "This device allows a pilot's brain to <SPECIAL>interface<> with the mind of the Sentinel Interceptor, granting the pilot access to ship control systems and external sensors.\n\nThe enmeshing of the pilot's mind with that of the vessel is necessary to prevent <FUEL>rejection<>/<SPECIAL>consumption<> of the pilot by the ship's vestigial cockpit.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur100", "Quantity": 1 }, { "Id": "cur101", "Quantity": 6 }, { "Id": "other358", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Internal Life Support Enabled", "LocaleKeyTemplate": "enabled", "Image": "prot", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech237", "Icon": "technology/237.png", "Name": "Sentience Resistor", "Group": "Incomplete Sentinel Salvage", "Description": "This Multi-Tool is a piece of hybrid technology, a fusion of crude scrap and a deep, powerful energy - part salvage, part Sentinel, part something undefinable...\n\nThis process of recycled fusion was <TECHNOLOGY>incomplete<> when this tool was acquired. Use <IMG>REPAIR<> to continue repair operations and free this slot for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw72", "Quantity": 60 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech238", "Icon": "technology/238.png", "Name": "Discordant Prism", "Group": "Incomplete Sentinel Salvage", "Description": "This Multi-Tool is a piece of hybrid technology, a fusion of crude scrap and a deep, powerful energy - part salvage, part Sentinel, part something undefinable...\n\nThis process of recycled fusion was <TECHNOLOGY>incomplete<> when this tool was acquired. Use <IMG>REPAIR<> to continue repair operations and free this slot for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur100", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech239", "Icon": "technology/239.png", "Name": "Corrupted Lens", "Group": "Incomplete Sentinel Salvage", "Description": "This Multi-Tool is a piece of hybrid technology, a fusion of crude scrap and a deep, powerful energy - part salvage, part Sentinel, part something undefinable...\n\nThis process of recycled fusion was <TECHNOLOGY>incomplete<> when this tool was acquired. Use <IMG>REPAIR<> to continue repair operations and free this slot for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw72", "Quantity": 35 }, { "Id": "cur101", "Quantity": 2 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech240", "Icon": "technology/240.png", "Name": "Drained Power Core", "Group": "Incomplete Sentinel Salvage", "Description": "This Multi-Tool is a piece of hybrid technology, a fusion of crude scrap and a deep, powerful energy - part salvage, part Sentinel, part something undefinable...\n\nThis process of recycled fusion was <TECHNOLOGY>incomplete<> when this tool was acquired. Use <IMG>REPAIR<> to continue repair operations and free this slot for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur97", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech241", "Icon": "technology/241.png", "Name": "Hijacked Laser", "Group": "Repurposed High-Energy Beam", "Description": "This Multi-Tool is made with material and methods known to no conventional manufacturer, its core a unfathomable array of impossible optics and glassy foam. Nonetheless, there is a layer of recogniseable technology. It shows signs of having been <STELLAR>tampered with<> by an unknown craftsman, who has repurposed its scanner array into a <TECHNOLOGY>high-powered mining laser<>.\n\nPowered by <FUEL>Carbon-based Elements<>. Fire the beam with <IMG>ATTACK<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Mining Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "100" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "8" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "20" }, { "Name": "Overheat Downtime", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "0.6" }, { "Name": "Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "120" }, { "Name": "Resources Mined", "LocaleKeyTemplate": "percentage", "Image": "miningLaser", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech242", "Icon": "technology/242.png", "Name": "Resonance Amplifier", "Group": "Echo Seed Detection Device", "Description": "An attachment for the Multi-Tool <TECHNOLOGY>Scanner<>, designed by Specialist Polo for the detection of atlantideum-infused <SPECIAL>sentience echoes<>.\n\nOn <SPECIAL>dissonant<> worlds, use the Analysis Visor (<IMG>AIM<>) to locate sentience echoes. On arrival at an echo site, use <IMG>SCAN<> to <SPECIAL>fully reveal<> nearby anomalies.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw5", "Quantity": 160 }, { "Id": "cur23", "Quantity": 3 }, { "Id": "cur101", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Echo Resonator", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Scan Radius", "LocaleKeyTemplate": "percentage", "Image": "range", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech243", "Icon": "technology/243.png", "Name": "Glyph One", "Group": "Ancient Technology", "Description": "A solemn power radiates from this ancient carving. Though the imagery is simple and the rendering rough, the meaning of the glyph has mathematical precision.\n\nThe glyph <SPECIAL>burns<> with a resonant energy in the presence of <SPECIAL>Atlantideum<>", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "4D2957", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech244", "Icon": "technology/244.png", "Name": "Glyph Two", "Group": "Ancient Technology", "Description": "A solemn power radiates from this ancient carving. Though the imagery is simple and the rendering rough, the meaning of the glyph has mathematical precision.\n\nThe glyph <SPECIAL>burns<> with a resonant energy in the presence of <SPECIAL>Atlantideum<>", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "4D2957", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech245", "Icon": "technology/245.png", "Name": "Glyph Three", "Group": "Ancient Technology", "Description": "A solemn power radiates from this ancient carving. Though the imagery is simple and the rendering rough, the meaning of the glyph has mathematical precision.\n\nThe glyph <SPECIAL>burns<> with a resonant energy in the presence of <SPECIAL>Atlantideum<>", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "4D2957", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech246", "Icon": "technology/246.png", "Name": "Personal Refiner Mk 2", "Group": "Self-Mounted Advanced Refiner", "Description": "A compact extension to the Exosuit, installing an advanced yet portable <TECHNOLOGY>Medium Refiner<>, accessible directly from the user's Exosuit interface.\n\nUnit requires <FUEL>fuel<> and is able to refine more complex recipes than the standard personal refiner unit.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 580, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw15", "Quantity": 120 }, { "Id": "prod114", "Quantity": 3 }, { "Id": "prod115", "Quantity": 2 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech247", "Icon": "technology/242.png", "Name": "Scan Harmoniser", "Group": "Multi-Tool Upgrade", "Description": "An attachment for the Multi-Tool <TECHNOLOGY>Scanner<> that allows the device to detect and decode the cloaking signal of nearby Autophage units.\n\nUse <IMG>SCAN<> to activate the Scanner. As its detector waveform passes over the local area, it will <STELLAR>automatically reveal<> any <STELLAR>nearby Autophage entities<>.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod7", "Quantity": 1 }, { "Id": "raw52", "Quantity": 100 }, { "Id": "cur101", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Echo Resonator", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Scan Radius", "LocaleKeyTemplate": "percentage", "Image": "range", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech248", "Icon": "technology/248.png", "Name": "Polyphonic Core", "Group": "Autophage Resonance Key", "Description": "An attachment for the Multi-Tool <TECHNOLOGY>Scanner<> that allows the device to detect and decode the cloaking signal of nearby Autophage units.\n\nUse <IMG>SCAN<> to activate the Scanner. As its detector waveform passes over the local area, it will <STELLAR>automatically reveal<> any <STELLAR>nearby Autophage entities<>.\n\nIn addition, this device can be used to <SPECIAL>locate Autophage gatherings<>. Use <VAL_ON>Locate Autophage Camp<> (<IMG>FE_SELECT<>)<> to pinpoint a planetary gathering of Autophage.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw72", "Quantity": 190 }, { "Id": "prod58", "Quantity": 1 }, { "Id": "prod114", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Echo Resonator", "LocaleKeyTemplate": "percentage", "Image": "accuracy", "Value": "100" }, { "Name": "Scan Radius", "LocaleKeyTemplate": "percentage", "Image": "range", "Value": "10" } ], "ConsumableRewardTexts": [] }, { "Id": "tech249", "Icon": "technology/249.png", "Name": "Runic Lens", "Group": "Geometric Anomaly", "Description": "The geometric heart of this ancient weapon is the <TECHNOLOGY>Runic Lens<>. Its impossible geometry not only concentrates light into a high-powered <TECHNOLOGY>Mining Laser<>, but can also warp the local electromagnetic field so as to render the user <STELLAR>invisible<>.\n\nPowered by <FUEL>Carbon-based Elements<>. Fire the beam with <IMG>ATTACK<>. Select its secondary cloaking function with <IMG>CYCLEALTWEAPON<> and hold <IMG>ALTATTACK<> to activate. ", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 60 } ], "StatBonuses": [ { "Name": "Mining Speed", "LocaleKeyTemplate": "percentage", "Image": "recharge", "Value": "100" }, { "Name": "Heat Dispersion", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "12" }, { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "20" }, { "Name": "Overheat Downtime", "LocaleKeyTemplate": "defaultTemplate", "Image": "time", "Value": "0.6" }, { "Name": "Fuel Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "120" }, { "Name": "Resources Mined", "LocaleKeyTemplate": "percentage", "Image": "miningLaser", "Value": "10" }, { "Name": "Active Camouflage", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech250", "Icon": "technology/106.png", "Name": "Phalanged Node", "Group": "Damaged Autophage Component", "Description": "This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed...\n\nRepair this component with <IMG>REPAIR<>, or use <IMG>PIN<> to locate the needed materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 40 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech251", "Icon": "technology/88.png", "Name": "Pressure Seal", "Group": "Damaged Autophage Component", "Description": "This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed...\n\nRepair this component with <IMG>REPAIR<>, or use <IMG>PIN<> to locate the needed materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech252", "Icon": "technology/108.png", "Name": "Coupling Hinge", "Group": "Damaged Autophage Component", "Description": "This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed...\n\nRepair this component with <IMG>REPAIR<>, or use <IMG>PIN<> to locate the needed materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw23", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech253", "Icon": "technology/109.png", "Name": "Cable Weave", "Group": "Damaged Autophage Component", "Description": "This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed...\n\nRepair this component with <IMG>REPAIR<>, or use <IMG>PIN<> to locate the needed materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod7", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech254", "Icon": "technology/110.png", "Name": "Coil Link", "Group": "Damaged Autophage Component", "Description": "This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed...\n\nRepair this component with <IMG>REPAIR<>, or use <IMG>PIN<> to locate the needed materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw13", "Quantity": 10 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech255", "Icon": "technology/89.png", "Name": "Spark Relay", "Group": "Damaged Autophage Component", "Description": "This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed...\n\nRepair this component with <IMG>REPAIR<>, or use <IMG>PIN<> to locate the needed materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw12", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech256", "Icon": "technology/84.png", "Name": "Visual Sensors", "Group": "Damaged Autophage Component", "Description": "This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed...\n\nRepair this component with <IMG>REPAIR<>, or use <IMG>PIN<> to locate the needed materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 2 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech257", "Icon": "technology/112.png", "Name": "Neural Ignitor", "Group": "Damaged Autophage Component", "Description": "This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed...\n\nRepair this component with <IMG>REPAIR<>, or use <IMG>PIN<> to locate the needed materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod2", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech258", "Icon": "technology/118.png", "Name": "Timing Gears", "Group": "Damaged Autophage Component", "Description": "This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed...\n\nRepair this component with <IMG>REPAIR<>, or use <IMG>PIN<> to locate the needed materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod11", "Quantity": 2 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech259", "Icon": "technology/122.png", "Name": "Power Cells", "Group": "Damaged Autophage Component", "Description": "This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed...\n\nRepair this component with <IMG>REPAIR<>, or use <IMG>PIN<> to locate the needed materials.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 20 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech260", "Icon": "technology/260.png", "Name": "Mark of the Denier", "Group": "Cosmic Brand", "Description": "A tiny mote of stardust, no more than a speck. On closer examination, its surface is all crystalline shards and distorted crimson geometry.\n\nIt flickers with pent-up energy, demanding to be free.\n\n<STELLAR>Empower<> the mark as you <TECHNOLOGY>discover<> systems, planets and objects across the universe.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw7", "Quantity": 16 }, { "Id": "raw33", "Quantity": 16 }, { "Id": "raw34", "Quantity": 16 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech261", "Icon": "technology/261.png", "Name": "Hull Fracture", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw10", "Quantity": 80 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech262", "Icon": "technology/262.png", "Name": "Rusted Circuits", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw19", "Quantity": 40 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech263", "Icon": "technology/263.png", "Name": "Hydraulics Damage", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 45 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech264", "Icon": "technology/264.png", "Name": "Corroded Tanks", "Group": "Damaged Starship Component", "Description": "Starship subsystem <FUEL>severely damaged<>. Slot cannot be used for <STELLAR>storage<> or <TECHNOLOGY>technology<> until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nCore starship functionality is not affected. Repairing this damage will free slot up for general inventory use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw3", "Quantity": 35 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech265", "Icon": "technology/265.png", "Name": "Corrupt Module", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw32", "Quantity": 60 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech266", "Icon": "technology/266.png", "Name": "Loom Damage", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech267", "Icon": "technology/267.png", "Name": "Burnt-Out Terminal", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw13", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech268", "Icon": "technology/268.png", "Name": "Failed Resistor", "Group": "Damaged Multi-Tool Component", "Description": "Multi-Tool subsystem <FUEL>critically damaged<>.\n\nSlot cannot be used until damage is repaired. Use <IMG>REPAIR<> to begin repair process.\n\nRepairing will free slot up for general use.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "7B0000", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw5", "Quantity": 50 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech269", "Icon": "technology/269.png", "Name": "Portal Repository", "Group": "Mind Ark Notch", "Description": "A groove cut into the smooth grey stone of the <SPECIAL>Portal<>.\n\nA light within pulses gently, expectant.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur3", "Quantity": 1 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech270", "Icon": "technology/270.png", "Name": "Aqua-Jets", "Group": "Aquatic Landing System", "Description": "An advanced upgrade for the starship's <TECHNOLOGY>landing system<>, enabling the ship to land and take off from aquatic surfaces.\n\nA mixture of bespoke jets and re-directed exhaust fans allow the ship to <STELLAR>hover<> just above the water's surface.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 240, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur32", "Quantity": 4 }, { "Id": "prod1", "Quantity": 2 }, { "Id": "prod115", "Quantity": 3 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech271", "Icon": "technology/271.png", "Name": "Saline Carapace", "Group": "Sentient Vessel Node", "Description": "A salty membrane encases the ship, dramatically increasing its natural buoyancy.\n\nThe carapace will allow the vessel to <TECHNOLOGY>float<>, making <STELLAR>water landings<> possible.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 150, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur19", "Quantity": 1 }, { "Id": "raw16", "Quantity": 25 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech272", "Icon": "technology/272.png", "Name": "Liquidator Left Arm", "Group": "Minotaur Limb Replacement", "Description": "An upgrade to the <TECHNOLOGY>Minotaur<> Heavy Exocraft Hybrid, the Liquidator is a cutting-edge heavy-duty combat unit, designed to operate in the harshest of environments.\n\nThis limb override also functions as its own <STELLAR>dedicated combat system<>. It deploys high-velocity <TECHNOLOGY>stun projectiles<>, perfect for keeping hostiles in place while advancing to close range.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 500, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod6", "Quantity": 5 }, { "Id": "prod20", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "20" }, { "Name": "Weapon Power Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" }, { "Name": "Rate of Fire", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "0.5" } ], "ConsumableRewardTexts": [] }, { "Id": "tech273", "Icon": "technology/273.png", "Name": "Liquidator Right Arm", "Group": "Minotaur Limb Replacement", "Description": "An upgrade to the <TECHNOLOGY>Minotaur<> Heavy Exocraft Hybrid, the Liquidator is a cutting-edge heavy-duty combat unit, designed to operate in the harshest of environments.\n\nThis limb override also functions as its own <STELLAR>dedicated combat system<> - a <TECHNOLOGY>flamethrower<> for extreme damage at close range.\n\nUse <IMG>CYCLEWEAPON<> to cycle available weapon modes.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 500, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw2", "Quantity": 60 }, { "Id": "prod19", "Quantity": 3 }, { "Id": "prod81", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "3" }, { "Name": "Weapon Power Efficiency", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "75" }, { "Name": "Rate of Fire", "LocaleKeyTemplate": "defaultTemplate", "Image": "damage", "Value": "0.08" }, { "Name": "Post-Impact Ignition", "LocaleKeyTemplate": "enabled", "Image": "damage", "Value": "1" }, { "Name": "Impact Fire Duration", "LocaleKeyTemplate": "seconds", "Image": "recharge", "Value": "3" }, { "Name": "Impact Fire Damage", "LocaleKeyTemplate": "defaultTemplate", "Image": "recharge2", "Value": "25" } ], "ConsumableRewardTexts": [] }, { "Id": "tech274", "Icon": "technology/274.png", "Name": "Liquidator Legs", "Group": "Minotaur Limb Replacement", "Description": "An upgrade to the <TECHNOLOGY>Minotaur<> Heavy Exocraft Hybrid, the Liquidator is a cutting-edge heavy-duty combat unit, designed to operate in the harshest of environments.\n\nInstallation will significantly improve the Minotaur's <TECHNOLOGY>engine and mobility<> systems.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 500, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur1", "Quantity": 1 }, { "Id": "prod113", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Fuel Usage", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "-10" }, { "Name": "Boost Tank Size", "LocaleKeyTemplate": "percentage", "Image": "ammo", "Value": "25" } ], "ConsumableRewardTexts": [] }, { "Id": "tech275", "Icon": "technology/275.png", "Name": "Liquidator Body", "Group": "Minotaur Limb Replacement", "Description": "An upgrade to the <TECHNOLOGY>Minotaur<> Heavy Exocraft Hybrid, the Liquidator is a cutting-edge heavy-duty combat unit, designed to operate in the harshest of environments.\n\nWill function as a semi-autonomous <TECHNOLOGY>artificial pilot plugin<>. Installation allows the Minotaur to <STELLAR>traverse planets itself<> and engage in <STELLAR>combat<> or <STELLAR>mining<> activities to support its primary operator.\n\nThe AI pilot will always cede control to the primary operator when they enter the cockpit.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 480, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur2", "Quantity": 1 }, { "Id": "prod81", "Quantity": 2 }, { "Id": "prod114", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Minotaur AI Pilot", "LocaleKeyTemplate": "enabled", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech276", "Icon": "technology/276.png", "Name": "Exo-Skiff", "Group": "Deployable Fishing Platform", "Description": "A deployable static platform, allowing the user to comfortably survey the seas in any weather. As well as providing a steady and easily accessible fishing spot, the Exo-Skiff also features abundant <TECHNOLOGY>Cold Storage<>, granting additional space to store your catch. \n\n<STELLAR>Summon<> the Exo-Skiff to any suitable body of water using the Quick Menu (<IMG>QUICK_MENU<>).", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "2177C8", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 90, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "cur32", "Quantity": 2 }, { "Id": "raw10", "Quantity": 120 }, { "Id": "raw16", "Quantity": 30 } ], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech277", "Icon": "technology/277.png", "Name": "Tentacled Figurine", "Group": "Starship Interior Adornment", "Description": "A synthetic polymer companion for your starship's cockpit, fashioned in the likeness of a sea creature.\n\nInstall to an <TECHNOLOGY>Inventory Slot<> to decorate your ship's interior.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "1A2733", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw1", "Quantity": 10 } ], "StatBonuses": [ { "Name": "Boost", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "5" } ], "ConsumableRewardTexts": [] }, { "Id": "tech278", "Icon": "technology/278.png", "Name": "Fishing Rig", "Group": "Deployable Angling Device", "Description": "A versatile piece of <TECHNOLOGY>angling equipment<>, enabling the user to <STELLAR>fish<> in a variety of water conditions.\n\nAccess the fishing rig by pressing <IMG>CYCLEWEAPON<> and cast your line into a body of water with <IMG>ATTACK<>. With a fish hooked, press and hold <IMG>ATTACK<> to haul in your catch.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "Nanites", "BlueprintSource": 0, "RequiredItems": [ { "Id": "prod3", "Quantity": 3 }, { "Id": "raw23", "Quantity": 60 }, { "Id": "prod11", "Quantity": 1 } ], "StatBonuses": [ { "Name": "Fishing Rig", "LocaleKeyTemplate": "defaultTemplate", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech279", "Icon": "technology/279.png", "Name": "Lost Angler's Rig", "Group": "Unique Angling Device", "Description": "A versatile piece of <TECHNOLOGY>angling equipment<>, enabling the user to <STELLAR>fish<> in a variety of water conditions. This rig was once owned by the legendary <STELLAR>Lost Angler<>.\n\nAccess the fishing rig by pressing <IMG>CYCLEWEAPON<> and cast your line into a body of water with <IMG>ATTACK<>. With a fish hooked, press and hold <IMG>ATTACK<> to haul in your catch.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate", "IsExpeditionSeason15Reward" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw16", "Quantity": 60 }, { "Id": "raw32", "Quantity": 90 }, { "Id": "prod113", "Quantity": 2 } ], "StatBonuses": [ { "Name": "Fishing Rig", "LocaleKeyTemplate": "defaultTemplate", "Image": "enabled", "Value": "1" } ], "ConsumableRewardTexts": [] }, { "Id": "tech280", "Icon": "technology/280.png", "Name": "Bait Box", "Group": "Automatic Bait Dispenser", "Description": "Insert <STELLAR>bait or lures<> to attract <TECHNOLOGY>specific fish<>, or to improve <TECHNOLOGY>catch chances<>. Note: any foodstuff may be used as bait.\n\nCurrent Bait: <%NAMETAG%>%BAIT%<>\nCatch Rarity Improvement: <%RARETAG%>%RARE_BOOST%%<>\nCatch Size Improvement <%SIZETAG%>%SIZE_BOOST%%<>\nOther notes: <%TAG%>%NOTES%<>", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech281", "Icon": "technology/281.png", "Name": "Auto-Trap", "Group": "Self-Sustaining Auto Creel", "Description": "An autonomous fishing device, designed for long-term deployment in a wide-range of water conditions. Return later to collect trapped fish.\n\nTrap cycle: <TRADEABLE>IN PROGRESS<>", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 2, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [], "StatBonuses": [], "ConsumableRewardTexts": [] }, { "Id": "tech282", "Icon": "technology/282.png", "Name": "Anomaly Suppressor", "Group": "Automated Breach Integrity Device", "Description": "As the boundaries of reality begin to weaken, the risk of <SPECIAL>catastrophic breach anomalies<> increases.\n\nThis device monitors and maintains the local <TECHNOLOGY>boundary strength<>, guarding against reality continuity errors. Supply the device with <SPECIAL>glass<> to maintain functionality.", "BaseValueUnits": 1.0, "CurrencyType": "None", "Colour": "095C77", "Usages": [ "HasChargedBy", "HasDevProperties", "IsAddedInTrackedUpdate" ], "BlueprintCost": 1, "BlueprintCostType": "None", "BlueprintSource": 0, "RequiredItems": [ { "Id": "raw8", "Quantity": 100 } ], "StatBonuses": [ { "Name": "Hazard Protection Battery", "LocaleKeyTemplate": "enabled", "Image": "prot", "Value": "100" }, { "Name": "Radiation Damage Shielding", "LocaleKeyTemplate": "enabled", "Image": "rad", "Value": "100" }, { "Name": "Toxic Damage Shielding", "LocaleKeyTemplate": "enabled", "Image": "toxic", "Value": "100" }, { "Name": "Cold Damage Shielding", "LocaleKeyTemplate": "enabled", "Image": "cold", "Value": "100" }, { "Name": "Heat Damage Shielding", "LocaleKeyTemplate": "enabled", "Image": "heat", "Value": "100" }, { "Name": "Sprint Recovery Time", "LocaleKeyTemplate": "percentage", "Image": "recovery", "Value": "100" } ], "ConsumableRewardTexts": [] }, { "Id": "tech283", "Icon": "technology/283.png", "Name": "Pressure Membrane", "Group": "Reinforced Barometric Stabiliser", "Description": "Extreme pressure environments - 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