if shared.Restart then shared.Restart = false delfile('AutumnV3') end if not isfolder('AutumnV3') then loadstring(game:HttpGet('https://raw.githubusercontent.com/AutumnV3/AutumnForRoblox/refs/heads/main/Installer.lua'))() end local GuiLibrary = loadfile('AutumnV3/GuiLibrary.lua')() GuiLibrary.Initialize(); local Combat = GuiLibrary.API.CreateWindow('Combat') local Player = GuiLibrary.API.CreateWindow('Player') local Movement = GuiLibrary.API.CreateWindow('Movement') local Visuals = GuiLibrary.API.CreateWindow('Visuals') local World = GuiLibrary.API.CreateWindow('World') local Exploit = GuiLibrary.API.CreateWindow('Exploit') Uninject = Exploit:CreateModule({ ['Name'] = 'Uninject', ['Function'] = function(callback) if callback then GuiLibrary.API.Uninject(); if Reinject.Enabled then loadfile('AutumnV3/Main.lua')() end end end, }) Reinject = Uninject.CreateToggle({ ['Name'] = 'Reinject' }) local Games = { ['Bedwars'] = {6872274481, 8444591321, 8560631822}, ['BedwarZ'] = {71480482338212}, } --loadfile('AutumnV3/Games/Universal.lua')() for gName, v in Games do for _, id in v do if game.PlaceId == id then if not isfile('AutumnV3/Games/'..gName..'.lua') then continue end; loadfile('AutumnV3/Games/'..gName..'.lua')() end end end