// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // Code generated by Microsoft (R) Go Code Generator. DO NOT EDIT. package armrelay type AccessRights string const ( AccessRightsListen AccessRights = "Listen" AccessRightsManage AccessRights = "Manage" AccessRightsSend AccessRights = "Send" ) // PossibleAccessRightsValues returns the possible values for the AccessRights const type. func PossibleAccessRightsValues() []AccessRights { return []AccessRights{ AccessRightsListen, AccessRightsManage, AccessRightsSend, } } // ActionType - Extensible enum. Indicates the action type. "Internal" refers to actions that are for internal only APIs. type ActionType string const ( // ActionTypeInternal - Actions are for internal-only APIs. ActionTypeInternal ActionType = "Internal" ) // PossibleActionTypeValues returns the possible values for the ActionType const type. func PossibleActionTypeValues() []ActionType { return []ActionType{ ActionTypeInternal, } } // CreatedByType - The kind of entity that created the resource. type CreatedByType string const ( // CreatedByTypeApplication - The entity was created by an application. CreatedByTypeApplication CreatedByType = "Application" // CreatedByTypeKey - The entity was created by a key. CreatedByTypeKey CreatedByType = "Key" // CreatedByTypeManagedIdentity - The entity was created by a managed identity. CreatedByTypeManagedIdentity CreatedByType = "ManagedIdentity" // CreatedByTypeUser - The entity was created by a user. CreatedByTypeUser CreatedByType = "User" ) // PossibleCreatedByTypeValues returns the possible values for the CreatedByType const type. func PossibleCreatedByTypeValues() []CreatedByType { return []CreatedByType{ CreatedByTypeApplication, CreatedByTypeKey, CreatedByTypeManagedIdentity, CreatedByTypeUser, } } // DefaultAction - Default Action for Network Rule Set type DefaultAction string const ( DefaultActionAllow DefaultAction = "Allow" DefaultActionDeny DefaultAction = "Deny" ) // PossibleDefaultActionValues returns the possible values for the DefaultAction const type. func PossibleDefaultActionValues() []DefaultAction { return []DefaultAction{ DefaultActionAllow, DefaultActionDeny, } } // EndPointProvisioningState - Provisioning state of the Private Endpoint Connection. type EndPointProvisioningState string const ( EndPointProvisioningStateCanceled EndPointProvisioningState = "Canceled" EndPointProvisioningStateCreating EndPointProvisioningState = "Creating" EndPointProvisioningStateDeleting EndPointProvisioningState = "Deleting" EndPointProvisioningStateFailed EndPointProvisioningState = "Failed" EndPointProvisioningStateSucceeded EndPointProvisioningState = "Succeeded" EndPointProvisioningStateUpdating EndPointProvisioningState = "Updating" ) // PossibleEndPointProvisioningStateValues returns the possible values for the EndPointProvisioningState const type. func PossibleEndPointProvisioningStateValues() []EndPointProvisioningState { return []EndPointProvisioningState{ EndPointProvisioningStateCanceled, EndPointProvisioningStateCreating, EndPointProvisioningStateDeleting, EndPointProvisioningStateFailed, EndPointProvisioningStateSucceeded, EndPointProvisioningStateUpdating, } } // KeyType - The access key to regenerate. type KeyType string const ( KeyTypePrimaryKey KeyType = "PrimaryKey" KeyTypeSecondaryKey KeyType = "SecondaryKey" ) // PossibleKeyTypeValues returns the possible values for the KeyType const type. func PossibleKeyTypeValues() []KeyType { return []KeyType{ KeyTypePrimaryKey, KeyTypeSecondaryKey, } } // NetworkRuleIPAction - The IP Filter Action type NetworkRuleIPAction string const ( NetworkRuleIPActionAllow NetworkRuleIPAction = "Allow" ) // PossibleNetworkRuleIPActionValues returns the possible values for the NetworkRuleIPAction const type. func PossibleNetworkRuleIPActionValues() []NetworkRuleIPAction { return []NetworkRuleIPAction{ NetworkRuleIPActionAllow, } } // Origin - The intended executor of the operation; as in Resource Based Access Control (RBAC) and audit logs UX. Default // value is "user,system" type Origin string const ( // OriginSystem - Indicates the operation is initiated by a system. OriginSystem Origin = "system" // OriginUser - Indicates the operation is initiated by a user. OriginUser Origin = "user" // OriginUserSystem - Indicates the operation is initiated by a user or system. OriginUserSystem Origin = "user,system" ) // PossibleOriginValues returns the possible values for the Origin const type. func PossibleOriginValues() []Origin { return []Origin{ OriginSystem, OriginUser, OriginUserSystem, } } // PrivateLinkConnectionStatus - Status of the connection. type PrivateLinkConnectionStatus string const ( PrivateLinkConnectionStatusApproved PrivateLinkConnectionStatus = "Approved" PrivateLinkConnectionStatusDisconnected PrivateLinkConnectionStatus = "Disconnected" PrivateLinkConnectionStatusPending PrivateLinkConnectionStatus = "Pending" PrivateLinkConnectionStatusRejected PrivateLinkConnectionStatus = "Rejected" ) // PossiblePrivateLinkConnectionStatusValues returns the possible values for the PrivateLinkConnectionStatus const type. func PossiblePrivateLinkConnectionStatusValues() []PrivateLinkConnectionStatus { return []PrivateLinkConnectionStatus{ PrivateLinkConnectionStatusApproved, PrivateLinkConnectionStatusDisconnected, PrivateLinkConnectionStatusPending, PrivateLinkConnectionStatusRejected, } } // PublicNetworkAccess - This determines if traffic is allowed over public network. By default it is enabled. type PublicNetworkAccess string const ( PublicNetworkAccessDisabled PublicNetworkAccess = "Disabled" PublicNetworkAccessEnabled PublicNetworkAccess = "Enabled" PublicNetworkAccessSecuredByPerimeter PublicNetworkAccess = "SecuredByPerimeter" ) // PossiblePublicNetworkAccessValues returns the possible values for the PublicNetworkAccess const type. func PossiblePublicNetworkAccessValues() []PublicNetworkAccess { return []PublicNetworkAccess{ PublicNetworkAccessDisabled, PublicNetworkAccessEnabled, PublicNetworkAccessSecuredByPerimeter, } } // Relaytype - WCF relay type. type Relaytype string const ( RelaytypeHTTP Relaytype = "Http" RelaytypeNetTCP Relaytype = "NetTcp" ) // PossibleRelaytypeValues returns the possible values for the Relaytype const type. func PossibleRelaytypeValues() []Relaytype { return []Relaytype{ RelaytypeHTTP, RelaytypeNetTCP, } } // SKUName - Name of this SKU. type SKUName string const ( SKUNameStandard SKUName = "Standard" ) // PossibleSKUNameValues returns the possible values for the SKUName const type. func PossibleSKUNameValues() []SKUName { return []SKUName{ SKUNameStandard, } } // SKUTier - The tier of this SKU. type SKUTier string const ( SKUTierStandard SKUTier = "Standard" ) // PossibleSKUTierValues returns the possible values for the SKUTier const type. func PossibleSKUTierValues() []SKUTier { return []SKUTier{ SKUTierStandard, } } // UnavailableReason - Specifies the reason for the unavailability of the service. type UnavailableReason string const ( UnavailableReasonInvalidName UnavailableReason = "InvalidName" UnavailableReasonNameInLockdown UnavailableReason = "NameInLockdown" UnavailableReasonNameInUse UnavailableReason = "NameInUse" UnavailableReasonNone UnavailableReason = "None" UnavailableReasonSubscriptionIsDisabled UnavailableReason = "SubscriptionIsDisabled" UnavailableReasonTooManyNamespaceInCurrentSubscription UnavailableReason = "TooManyNamespaceInCurrentSubscription" ) // PossibleUnavailableReasonValues returns the possible values for the UnavailableReason const type. func PossibleUnavailableReasonValues() []UnavailableReason { return []UnavailableReason{ UnavailableReasonInvalidName, UnavailableReasonNameInLockdown, UnavailableReasonNameInUse, UnavailableReasonNone, UnavailableReasonSubscriptionIsDisabled, UnavailableReasonTooManyNamespaceInCurrentSubscription, } }